| Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2013 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #ifndef SF_RENDER_ENGINE_PROGRAMCACHE_H | 
|  | 18 | #define SF_RENDER_ENGINE_PROGRAMCACHE_H | 
|  | 19 |  | 
|  | 20 | #include <GLES2/gl2.h> | 
|  | 21 |  | 
|  | 22 | #include <utils/Singleton.h> | 
|  | 23 | #include <utils/KeyedVector.h> | 
|  | 24 | #include <utils/TypeHelpers.h> | 
|  | 25 |  | 
|  | 26 | #include "Description.h" | 
|  | 27 |  | 
|  | 28 | namespace android { | 
|  | 29 |  | 
|  | 30 | class Description; | 
|  | 31 | class Program; | 
|  | 32 | class String8; | 
|  | 33 |  | 
|  | 34 | /* | 
|  | 35 | * This class generates GLSL programs suitable to handle a given | 
|  | 36 | * Description. It's responsible for figuring out what to | 
|  | 37 | * generate from a Description. | 
|  | 38 | * It also maintains a cache of these Programs. | 
|  | 39 | */ | 
|  | 40 | class ProgramCache : public Singleton<ProgramCache> { | 
|  | 41 | public: | 
|  | 42 | /* | 
|  | 43 | * Key is used to retrieve a Program in the cache. | 
|  | 44 | * A Key is generated from a Description. | 
|  | 45 | */ | 
|  | 46 | class Key { | 
|  | 47 | friend class ProgramCache; | 
|  | 48 | typedef uint32_t key_t; | 
|  | 49 | key_t mKey; | 
|  | 50 | public: | 
|  | 51 | enum { | 
|  | 52 | BLEND_PREMULT           =       0x00000001, | 
|  | 53 | BLEND_NORMAL            =       0x00000000, | 
|  | 54 | BLEND_MASK              =       0x00000001, | 
|  | 55 |  | 
|  | 56 | OPACITY_OPAQUE          =       0x00000002, | 
|  | 57 | OPACITY_TRANSLUCENT     =       0x00000000, | 
|  | 58 | OPACITY_MASK            =       0x00000002, | 
|  | 59 |  | 
|  | 60 | PLANE_ALPHA_LT_ONE      =       0x00000004, | 
|  | 61 | PLANE_ALPHA_EQ_ONE      =       0x00000000, | 
|  | 62 | PLANE_ALPHA_MASK        =       0x00000004, | 
|  | 63 |  | 
|  | 64 | TEXTURE_OFF             =       0x00000000, | 
|  | 65 | TEXTURE_EXT             =       0x00000008, | 
|  | 66 | TEXTURE_2D              =       0x00000010, | 
|  | 67 | TEXTURE_MASK            =       0x00000018, | 
| Mathias Agopian | ff2ed70 | 2013-09-01 21:36:12 -0700 | [diff] [blame] | 68 |  | 
|  | 69 | COLOR_MATRIX_OFF        =       0x00000000, | 
|  | 70 | COLOR_MATRIX_ON         =       0x00000020, | 
|  | 71 | COLOR_MATRIX_MASK       =       0x00000020, | 
| Romain Guy | 88d37dd | 2017-05-26 17:57:05 -0700 | [diff] [blame] | 72 |  | 
|  | 73 | WIDE_GAMUT_OFF          =       0x00000000, | 
|  | 74 | WIDE_GAMUT_ON           =       0x00000040, | 
|  | 75 | WIDE_GAMUT_MASK         =       0x00000040, | 
| Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 76 | }; | 
|  | 77 |  | 
|  | 78 | inline Key() : mKey(0) { } | 
|  | 79 | inline Key(const Key& rhs) : mKey(rhs.mKey) { } | 
|  | 80 |  | 
|  | 81 | inline Key& set(key_t mask, key_t value) { | 
|  | 82 | mKey = (mKey & ~mask) | value; | 
|  | 83 | return *this; | 
|  | 84 | } | 
|  | 85 |  | 
|  | 86 | inline bool isTexturing() const { | 
|  | 87 | return (mKey & TEXTURE_MASK) != TEXTURE_OFF; | 
|  | 88 | } | 
|  | 89 | inline int getTextureTarget() const { | 
|  | 90 | return (mKey & TEXTURE_MASK); | 
|  | 91 | } | 
|  | 92 | inline bool isPremultiplied() const { | 
|  | 93 | return (mKey & BLEND_MASK) == BLEND_PREMULT; | 
|  | 94 | } | 
|  | 95 | inline bool isOpaque() const { | 
|  | 96 | return (mKey & OPACITY_MASK) == OPACITY_OPAQUE; | 
|  | 97 | } | 
|  | 98 | inline bool hasPlaneAlpha() const { | 
|  | 99 | return (mKey & PLANE_ALPHA_MASK) == PLANE_ALPHA_LT_ONE; | 
|  | 100 | } | 
| Mathias Agopian | ff2ed70 | 2013-09-01 21:36:12 -0700 | [diff] [blame] | 101 | inline bool hasColorMatrix() const { | 
|  | 102 | return (mKey & COLOR_MATRIX_MASK) == COLOR_MATRIX_ON; | 
|  | 103 | } | 
| Romain Guy | 88d37dd | 2017-05-26 17:57:05 -0700 | [diff] [blame] | 104 | inline bool isWideGamut() const { | 
|  | 105 | return (mKey & WIDE_GAMUT_MASK) == WIDE_GAMUT_ON; | 
|  | 106 | } | 
| Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 107 |  | 
|  | 108 | // this is the definition of a friend function -- not a method of class Needs | 
|  | 109 | friend inline int strictly_order_type(const Key& lhs, const Key& rhs) { | 
| Romain Guy | 88d37dd | 2017-05-26 17:57:05 -0700 | [diff] [blame] | 110 | return (lhs.mKey < rhs.mKey) ? 1 : 0; | 
| Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 111 | } | 
|  | 112 | }; | 
|  | 113 |  | 
|  | 114 | ProgramCache(); | 
|  | 115 | ~ProgramCache(); | 
|  | 116 |  | 
|  | 117 | // useProgram lookup a suitable program in the cache or generates one | 
|  | 118 | // if none can be found. | 
|  | 119 | void useProgram(const Description& description); | 
|  | 120 |  | 
|  | 121 | private: | 
| Riley Andrews | a51fafc | 2014-09-29 13:29:40 -0700 | [diff] [blame] | 122 | // Generate shaders to populate the cache | 
|  | 123 | void primeCache(); | 
| Mathias Agopian | 3f84483 | 2013-08-07 21:24:32 -0700 | [diff] [blame] | 124 | // compute a cache Key from a Description | 
|  | 125 | static Key computeKey(const Description& description); | 
|  | 126 | // generates a program from the Key | 
|  | 127 | static Program* generateProgram(const Key& needs); | 
|  | 128 | // generates the vertex shader from the Key | 
|  | 129 | static String8 generateVertexShader(const Key& needs); | 
|  | 130 | // generates the fragment shader from the Key | 
|  | 131 | static String8 generateFragmentShader(const Key& needs); | 
|  | 132 |  | 
|  | 133 | // Key/Value map used for caching Programs. Currently the cache | 
|  | 134 | // is never shrunk. | 
|  | 135 | DefaultKeyedVector<Key, Program*> mCache; | 
|  | 136 | }; | 
|  | 137 |  | 
|  | 138 |  | 
|  | 139 | ANDROID_BASIC_TYPES_TRAITS(ProgramCache::Key) | 
|  | 140 |  | 
|  | 141 | } /* namespace android */ | 
|  | 142 |  | 
|  | 143 | #endif /* SF_RENDER_ENGINE_PROGRAMCACHE_H */ |