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Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Prabir Pradhan48108662022-09-09 21:22:04 +000017#pragma once
Michael Wrightd02c5b62014-02-10 15:10:22 -080018
Garfield Tan888a6a42020-01-09 11:39:16 -080019#include <input/DisplayViewport.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080020#include <input/Input.h>
21#include <utils/BitSet.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080022
23namespace android {
24
25/**
26 * Interface for tracking a mouse / touch pad pointer and touch pad spots.
27 *
28 * The spots are sprites on screen that visually represent the positions of
29 * fingers
30 *
31 * The pointer controller is responsible for providing synchronization and for tracking
Prabir Pradhande69f8a2021-11-18 16:40:34 +000032 * display orientation changes if needed. It works in the display panel's coordinate space, which
33 * is the same coordinate space used by InputReader.
Michael Wrightd02c5b62014-02-10 15:10:22 -080034 */
Michael Wright17db18e2020-06-26 20:51:44 +010035class PointerControllerInterface {
Michael Wrightd02c5b62014-02-10 15:10:22 -080036protected:
37 PointerControllerInterface() { }
38 virtual ~PointerControllerInterface() { }
39
40public:
41 /* Gets the bounds of the region that the pointer can traverse.
42 * Returns true if the bounds are available. */
43 virtual bool getBounds(float* outMinX, float* outMinY,
44 float* outMaxX, float* outMaxY) const = 0;
45
46 /* Move the pointer. */
47 virtual void move(float deltaX, float deltaY) = 0;
48
49 /* Sets a mask that indicates which buttons are pressed. */
50 virtual void setButtonState(int32_t buttonState) = 0;
51
52 /* Gets a mask that indicates which buttons are pressed. */
53 virtual int32_t getButtonState() const = 0;
54
55 /* Sets the absolute location of the pointer. */
56 virtual void setPosition(float x, float y) = 0;
57
58 /* Gets the absolute location of the pointer. */
59 virtual void getPosition(float* outX, float* outY) const = 0;
60
Michael Wrightca5bede2020-07-02 00:00:29 +010061 enum class Transition {
Michael Wrightd02c5b62014-02-10 15:10:22 -080062 // Fade/unfade immediately.
Michael Wrightca5bede2020-07-02 00:00:29 +010063 IMMEDIATE,
Michael Wrightd02c5b62014-02-10 15:10:22 -080064 // Fade/unfade gradually.
Michael Wrightca5bede2020-07-02 00:00:29 +010065 GRADUAL,
Michael Wrightd02c5b62014-02-10 15:10:22 -080066 };
67
68 /* Fades the pointer out now. */
69 virtual void fade(Transition transition) = 0;
70
71 /* Makes the pointer visible if it has faded out.
72 * The pointer never unfades itself automatically. This method must be called
73 * by the client whenever the pointer is moved or a button is pressed and it
74 * wants to ensure that the pointer becomes visible again. */
75 virtual void unfade(Transition transition) = 0;
76
Michael Wrightca5bede2020-07-02 00:00:29 +010077 enum class Presentation {
Michael Wrightd02c5b62014-02-10 15:10:22 -080078 // Show the mouse pointer.
Michael Wrightca5bede2020-07-02 00:00:29 +010079 POINTER,
Michael Wrightd02c5b62014-02-10 15:10:22 -080080 // Show spots and a spot anchor in place of the mouse pointer.
Michael Wrightca5bede2020-07-02 00:00:29 +010081 SPOT,
Michael Wright08f7a6a2022-10-22 03:14:39 +010082
83 ftl_last = SPOT,
Michael Wrightd02c5b62014-02-10 15:10:22 -080084 };
85
86 /* Sets the mode of the pointer controller. */
87 virtual void setPresentation(Presentation presentation) = 0;
88
89 /* Sets the spots for the current gesture.
90 * The spots are not subject to the inactivity timeout like the pointer
91 * itself it since they are expected to remain visible for so long as
92 * the fingers are on the touch pad.
93 *
94 * The values of the AMOTION_EVENT_AXIS_PRESSURE axis is significant.
95 * For spotCoords, pressure != 0 indicates that the spot's location is being
96 * pressed (not hovering).
97 */
98 virtual void setSpots(const PointerCoords* spotCoords, const uint32_t* spotIdToIndex,
Arthur Hung7c645402019-01-25 17:45:42 +080099 BitSet32 spotIdBits, int32_t displayId) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800100
101 /* Removes all spots. */
102 virtual void clearSpots() = 0;
Arthur Hungc7ad2d02018-12-18 17:41:29 +0800103
104 /* Gets the id of the display where the pointer should be shown. */
105 virtual int32_t getDisplayId() const = 0;
Garfield Tan888a6a42020-01-09 11:39:16 -0800106
107 /* Sets the associated display of this pointer. Pointer should show on that display. */
108 virtual void setDisplayViewport(const DisplayViewport& displayViewport) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800109};
110
111} // namespace android