| Garfield Tan | e84e6f9 | 2019-08-29 17:28:41 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright (C) 2019 The Android Open Source Project | 
|  | 3 | * | 
|  | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | 5 | * you may not use this file except in compliance with the License. | 
|  | 6 | * You may obtain a copy of the License at | 
|  | 7 | * | 
|  | 8 | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | 9 | * | 
|  | 10 | * Unless required by applicable law or agreed to in writing, software | 
|  | 11 | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | 13 | * See the License for the specific language governing permissions and | 
|  | 14 | * limitations under the License. | 
|  | 15 | */ | 
|  | 16 |  | 
|  | 17 | #ifndef _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H | 
|  | 18 | #define _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H | 
|  | 19 |  | 
|  | 20 | #include <input/InputTransport.h> | 
|  | 21 | #include <utils/BitSet.h> | 
|  | 22 | #include <utils/RefBase.h> | 
|  | 23 |  | 
|  | 24 | namespace android::inputdispatcher { | 
|  | 25 |  | 
|  | 26 | /* | 
|  | 27 | * An input target specifies how an input event is to be dispatched to a particular window | 
|  | 28 | * including the window's input channel, control flags, a timeout, and an X / Y offset to | 
|  | 29 | * be added to input event coordinates to compensate for the absolute position of the | 
|  | 30 | * window area. | 
|  | 31 | */ | 
|  | 32 | struct InputTarget { | 
|  | 33 | enum { | 
|  | 34 | /* This flag indicates that the event is being delivered to a foreground application. */ | 
|  | 35 | FLAG_FOREGROUND = 1 << 0, | 
|  | 36 |  | 
|  | 37 | /* This flag indicates that the MotionEvent falls within the area of the target | 
|  | 38 | * obscured by another visible window above it.  The motion event should be | 
|  | 39 | * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */ | 
|  | 40 | FLAG_WINDOW_IS_OBSCURED = 1 << 1, | 
|  | 41 |  | 
|  | 42 | /* This flag indicates that a motion event is being split across multiple windows. */ | 
|  | 43 | FLAG_SPLIT = 1 << 2, | 
|  | 44 |  | 
|  | 45 | /* This flag indicates that the pointer coordinates dispatched to the application | 
|  | 46 | * will be zeroed out to avoid revealing information to an application. This is | 
|  | 47 | * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing | 
|  | 48 | * the same UID from watching all touches. */ | 
|  | 49 | FLAG_ZERO_COORDS = 1 << 3, | 
|  | 50 |  | 
|  | 51 | /* This flag indicates that the event should be sent as is. | 
|  | 52 | * Should always be set unless the event is to be transmuted. */ | 
|  | 53 | FLAG_DISPATCH_AS_IS = 1 << 8, | 
|  | 54 |  | 
|  | 55 | /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside | 
|  | 56 | * of the area of this target and so should instead be delivered as an | 
|  | 57 | * AMOTION_EVENT_ACTION_OUTSIDE to this target. */ | 
|  | 58 | FLAG_DISPATCH_AS_OUTSIDE = 1 << 9, | 
|  | 59 |  | 
|  | 60 | /* This flag indicates that a hover sequence is starting in the given window. | 
|  | 61 | * The event is transmuted into ACTION_HOVER_ENTER. */ | 
|  | 62 | FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10, | 
|  | 63 |  | 
|  | 64 | /* This flag indicates that a hover event happened outside of a window which handled | 
|  | 65 | * previous hover events, signifying the end of the current hover sequence for that | 
|  | 66 | * window. | 
|  | 67 | * The event is transmuted into ACTION_HOVER_ENTER. */ | 
|  | 68 | FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11, | 
|  | 69 |  | 
|  | 70 | /* This flag indicates that the event should be canceled. | 
|  | 71 | * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips | 
|  | 72 | * outside of a window. */ | 
|  | 73 | FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12, | 
|  | 74 |  | 
|  | 75 | /* This flag indicates that the event should be dispatched as an initial down. | 
|  | 76 | * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips | 
|  | 77 | * into a new window. */ | 
|  | 78 | FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13, | 
|  | 79 |  | 
|  | 80 | /* Mask for all dispatch modes. */ | 
|  | 81 | FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS | FLAG_DISPATCH_AS_OUTSIDE | | 
|  | 82 | FLAG_DISPATCH_AS_HOVER_ENTER | FLAG_DISPATCH_AS_HOVER_EXIT | | 
|  | 83 | FLAG_DISPATCH_AS_SLIPPERY_EXIT | FLAG_DISPATCH_AS_SLIPPERY_ENTER, | 
|  | 84 |  | 
|  | 85 | /* This flag indicates that the target of a MotionEvent is partly or wholly | 
|  | 86 | * obscured by another visible window above it.  The motion event should be | 
|  | 87 | * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */ | 
|  | 88 | FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14, | 
|  | 89 |  | 
|  | 90 | }; | 
|  | 91 |  | 
|  | 92 | // The input channel to be targeted. | 
|  | 93 | sp<InputChannel> inputChannel; | 
|  | 94 |  | 
|  | 95 | // Flags for the input target. | 
|  | 96 | int32_t flags; | 
|  | 97 |  | 
|  | 98 | // The x and y offset to add to a MotionEvent as it is delivered. | 
|  | 99 | // (ignored for KeyEvents) | 
|  | 100 | float xOffset, yOffset; | 
|  | 101 |  | 
|  | 102 | // Scaling factor to apply to MotionEvent as it is delivered. | 
|  | 103 | // (ignored for KeyEvents) | 
|  | 104 | float globalScaleFactor; | 
|  | 105 | float windowXScale = 1.0f; | 
|  | 106 | float windowYScale = 1.0f; | 
|  | 107 |  | 
|  | 108 | // The subset of pointer ids to include in motion events dispatched to this input target | 
|  | 109 | // if FLAG_SPLIT is set. | 
|  | 110 | BitSet32 pointerIds; | 
|  | 111 | }; | 
|  | 112 |  | 
|  | 113 | std::string dispatchModeToString(int32_t dispatchMode); | 
|  | 114 |  | 
|  | 115 | } // namespace android::inputdispatcher | 
|  | 116 |  | 
|  | 117 | #endif // _UI_INPUT_INPUTDISPATCHER_INPUTTARGET_H |