|  | /* | 
|  | * Copyright 2024 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <vector> | 
|  |  | 
|  | #include <android/gui/ActivePicture.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class Layer; | 
|  | class LayerFE; | 
|  | struct CompositionResult; | 
|  |  | 
|  | // Keeps track of active pictures - layers that are undergoing picture processing. | 
|  | class ActivePictureUpdater { | 
|  | public: | 
|  | // Called for each visible layer when SurfaceFlinger finishes composing. | 
|  | void onLayerComposed(const Layer& layer, const LayerFE& layerFE, | 
|  | const CompositionResult& result); | 
|  |  | 
|  | // Update internals and return whether the set of active pictures have changed. | 
|  | bool updateAndHasChanged(); | 
|  |  | 
|  | // The current set of active pictures. | 
|  | const std::vector<gui::ActivePicture>& getActivePictures() const; | 
|  |  | 
|  | private: | 
|  | std::vector<gui::ActivePicture> mOldActivePictures; | 
|  | std::vector<gui::ActivePicture> mNewActivePictures; | 
|  | }; | 
|  |  | 
|  | } // namespace android |