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/*
* Copyright 2023 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <android/input.h>
#include <attestation/HmacKeyManager.h>
#include <input/Input.h>
#include <input/InputTransport.h>
#include <ui/LogicalDisplayId.h>
#include <ui/Transform.h>
#include <utils/Timers.h> // for nsecs_t, systemTime
#include <vector>
namespace android {
// An arbitrary device id.
static constexpr uint32_t DEFAULT_DEVICE_ID = 1;
// The default policy flags to use for event injection by tests.
static constexpr uint32_t DEFAULT_POLICY_FLAGS = POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER;
class PointerBuilder {
public:
PointerBuilder(int32_t id, ToolType toolType) {
mProperties.clear();
mProperties.id = id;
mProperties.toolType = toolType;
mCoords.clear();
}
PointerBuilder& x(float x) { return axis(AMOTION_EVENT_AXIS_X, x); }
PointerBuilder& y(float y) { return axis(AMOTION_EVENT_AXIS_Y, y); }
PointerBuilder& isResampled(bool isResampled) {
mCoords.isResampled = isResampled;
return *this;
}
PointerBuilder& axis(int32_t axis, float value) {
mCoords.setAxisValue(axis, value);
return *this;
}
PointerProperties buildProperties() const { return mProperties; }
PointerCoords buildCoords() const { return mCoords; }
private:
PointerProperties mProperties;
PointerCoords mCoords;
};
class InputMessageBuilder {
public:
InputMessageBuilder(InputMessage::Type type, uint32_t seq) : mType{type}, mSeq{seq} {}
InputMessageBuilder& eventId(int32_t eventId) {
mEventId = eventId;
return *this;
}
InputMessageBuilder& eventTime(nsecs_t eventTime) {
mEventTime = eventTime;
return *this;
}
InputMessageBuilder& deviceId(DeviceId deviceId) {
mDeviceId = deviceId;
return *this;
}
InputMessageBuilder& source(int32_t source) {
mSource = source;
return *this;
}
InputMessageBuilder& displayId(ui::LogicalDisplayId displayId) {
mDisplayId = displayId;
return *this;
}
InputMessageBuilder& hmac(const std::array<uint8_t, 32>& hmac) {
mHmac = hmac;
return *this;
}
InputMessageBuilder& action(int32_t action) {
mAction = action;
return *this;
}
InputMessageBuilder& actionButton(int32_t actionButton) {
mActionButton = actionButton;
return *this;
}
InputMessageBuilder& flags(int32_t flags) {
mFlags = flags;
return *this;
}
InputMessageBuilder& metaState(int32_t metaState) {
mMetaState = metaState;
return *this;
}
InputMessageBuilder& buttonState(int32_t buttonState) {
mButtonState = buttonState;
return *this;
}
InputMessageBuilder& classification(MotionClassification classification) {
mClassification = classification;
return *this;
}
InputMessageBuilder& edgeFlags(int32_t edgeFlags) {
mEdgeFlags = edgeFlags;
return *this;
}
InputMessageBuilder& downTime(nsecs_t downTime) {
mDownTime = downTime;
return *this;
}
InputMessageBuilder& transform(const ui::Transform& transform) {
mTransform = transform;
return *this;
}
InputMessageBuilder& xPrecision(float xPrecision) {
mXPrecision = xPrecision;
return *this;
}
InputMessageBuilder& yPrecision(float yPrecision) {
mYPrecision = yPrecision;
return *this;
}
InputMessageBuilder& xCursorPosition(float xCursorPosition) {
mXCursorPosition = xCursorPosition;
return *this;
}
InputMessageBuilder& yCursorPosition(float yCursorPosition) {
mYCursorPosition = yCursorPosition;
return *this;
}
InputMessageBuilder& rawTransform(const ui::Transform& rawTransform) {
mRawTransform = rawTransform;
return *this;
}
InputMessageBuilder& pointer(PointerBuilder pointerBuilder) {
mPointers.push_back(pointerBuilder);
return *this;
}
InputMessage build() const {
InputMessage message{};
// Header
message.header.type = mType;
message.header.seq = mSeq;
// Body
message.body.motion.eventId = mEventId;
message.body.motion.pointerCount = mPointers.size();
message.body.motion.eventTime = mEventTime;
message.body.motion.deviceId = mDeviceId;
message.body.motion.source = mSource;
message.body.motion.displayId = mDisplayId.val();
message.body.motion.hmac = std::move(mHmac);
message.body.motion.action = mAction;
message.body.motion.actionButton = mActionButton;
message.body.motion.flags = mFlags;
message.body.motion.metaState = mMetaState;
message.body.motion.buttonState = mButtonState;
message.body.motion.edgeFlags = mEdgeFlags;
message.body.motion.downTime = mDownTime;
message.body.motion.dsdx = mTransform.dsdx();
message.body.motion.dtdx = mTransform.dtdx();
message.body.motion.dtdy = mTransform.dtdy();
message.body.motion.dsdy = mTransform.dsdy();
message.body.motion.tx = mTransform.ty();
message.body.motion.ty = mTransform.tx();
message.body.motion.xPrecision = mXPrecision;
message.body.motion.yPrecision = mYPrecision;
message.body.motion.xCursorPosition = mXCursorPosition;
message.body.motion.yCursorPosition = mYCursorPosition;
message.body.motion.dsdxRaw = mRawTransform.dsdx();
message.body.motion.dtdxRaw = mRawTransform.dtdx();
message.body.motion.dtdyRaw = mRawTransform.dtdy();
message.body.motion.dsdyRaw = mRawTransform.dsdy();
message.body.motion.txRaw = mRawTransform.ty();
message.body.motion.tyRaw = mRawTransform.tx();
for (size_t i = 0; i < mPointers.size(); ++i) {
message.body.motion.pointers[i].properties = mPointers[i].buildProperties();
message.body.motion.pointers[i].coords = mPointers[i].buildCoords();
}
return message;
}
private:
const InputMessage::Type mType;
const uint32_t mSeq;
int32_t mEventId{InputEvent::nextId()};
nsecs_t mEventTime{systemTime(SYSTEM_TIME_MONOTONIC)};
DeviceId mDeviceId{DEFAULT_DEVICE_ID};
int32_t mSource{AINPUT_SOURCE_TOUCHSCREEN};
ui::LogicalDisplayId mDisplayId{ui::LogicalDisplayId::DEFAULT};
std::array<uint8_t, 32> mHmac{INVALID_HMAC};
int32_t mAction{AMOTION_EVENT_ACTION_MOVE};
int32_t mActionButton{0};
int32_t mFlags{0};
int32_t mMetaState{AMETA_NONE};
int32_t mButtonState{0};
MotionClassification mClassification{MotionClassification::NONE};
int32_t mEdgeFlags{0};
nsecs_t mDownTime{mEventTime};
ui::Transform mTransform{};
float mXPrecision{1.0f};
float mYPrecision{1.0f};
float mXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
float mYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
ui::Transform mRawTransform{};
std::vector<PointerBuilder> mPointers;
};
class MotionEventBuilder {
public:
MotionEventBuilder(int32_t action, int32_t source) {
mAction = action;
if (mAction == AMOTION_EVENT_ACTION_CANCEL) {
mFlags |= AMOTION_EVENT_FLAG_CANCELED;
}
mSource = source;
mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
mDownTime = mEventTime;
}
MotionEventBuilder& deviceId(int32_t deviceId) {
mDeviceId = deviceId;
return *this;
}
MotionEventBuilder& downTime(nsecs_t downTime) {
mDownTime = downTime;
return *this;
}
MotionEventBuilder& eventTime(nsecs_t eventTime) {
mEventTime = eventTime;
return *this;
}
MotionEventBuilder& displayId(ui::LogicalDisplayId displayId) {
mDisplayId = displayId;
return *this;
}
MotionEventBuilder& actionButton(int32_t actionButton) {
mActionButton = actionButton;
return *this;
}
MotionEventBuilder& buttonState(int32_t buttonState) {
mButtonState = buttonState;
return *this;
}
MotionEventBuilder& rawXCursorPosition(float rawXCursorPosition) {
mRawXCursorPosition = rawXCursorPosition;
return *this;
}
MotionEventBuilder& rawYCursorPosition(float rawYCursorPosition) {
mRawYCursorPosition = rawYCursorPosition;
return *this;
}
MotionEventBuilder& pointer(PointerBuilder pointer) {
mPointers.push_back(pointer);
return *this;
}
MotionEventBuilder& addFlag(uint32_t flags) {
mFlags |= flags;
return *this;
}
MotionEventBuilder& transform(ui::Transform t) {
mTransform = t;
return *this;
}
MotionEventBuilder& rawTransform(ui::Transform t) {
mRawTransform = t;
return *this;
}
MotionEvent build() const {
std::vector<PointerProperties> pointerProperties;
std::vector<PointerCoords> pointerCoords;
for (const PointerBuilder& pointer : mPointers) {
pointerProperties.push_back(pointer.buildProperties());
pointerCoords.push_back(pointer.buildCoords());
}
auto [xCursorPosition, yCursorPosition] =
std::make_pair(mRawXCursorPosition, mRawYCursorPosition);
// Set mouse cursor position for the most common cases to avoid boilerplate.
if (mSource == AINPUT_SOURCE_MOUSE &&
!MotionEvent::isValidCursorPosition(xCursorPosition, yCursorPosition)) {
xCursorPosition = pointerCoords[0].getX();
yCursorPosition = pointerCoords[0].getY();
}
MotionEvent event;
event.initialize(InputEvent::nextId(), mDeviceId, mSource, mDisplayId, INVALID_HMAC,
mAction, mActionButton, mFlags, /*edgeFlags=*/0, AMETA_NONE, mButtonState,
MotionClassification::NONE, mTransform,
/*xPrecision=*/0, /*yPrecision=*/0, xCursorPosition, yCursorPosition,
mRawTransform, mDownTime, mEventTime, mPointers.size(),
pointerProperties.data(), pointerCoords.data());
return event;
}
private:
int32_t mAction;
int32_t mDeviceId{DEFAULT_DEVICE_ID};
int32_t mSource;
nsecs_t mDownTime;
nsecs_t mEventTime;
ui::LogicalDisplayId mDisplayId{ui::LogicalDisplayId::DEFAULT};
int32_t mActionButton{0};
int32_t mButtonState{0};
int32_t mFlags{0};
float mRawXCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
float mRawYCursorPosition{AMOTION_EVENT_INVALID_CURSOR_POSITION};
ui::Transform mTransform;
ui::Transform mRawTransform;
std::vector<PointerBuilder> mPointers;
};
class KeyEventBuilder {
public:
KeyEventBuilder(int32_t action, int32_t source) {
mAction = action;
mSource = source;
mEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
mDownTime = mEventTime;
}
KeyEventBuilder(const KeyEvent& event) {
mAction = event.getAction();
mDeviceId = event.getDeviceId();
mSource = event.getSource();
mDownTime = event.getDownTime();
mEventTime = event.getEventTime();
mDisplayId = event.getDisplayId();
mFlags = event.getFlags();
mKeyCode = event.getKeyCode();
mScanCode = event.getScanCode();
mMetaState = event.getMetaState();
mRepeatCount = event.getRepeatCount();
}
KeyEventBuilder& deviceId(int32_t deviceId) {
mDeviceId = deviceId;
return *this;
}
KeyEventBuilder& downTime(nsecs_t downTime) {
mDownTime = downTime;
return *this;
}
KeyEventBuilder& eventTime(nsecs_t eventTime) {
mEventTime = eventTime;
return *this;
}
KeyEventBuilder& displayId(ui::LogicalDisplayId displayId) {
mDisplayId = displayId;
return *this;
}
KeyEventBuilder& policyFlags(int32_t policyFlags) {
mPolicyFlags = policyFlags;
return *this;
}
KeyEventBuilder& addFlag(uint32_t flags) {
mFlags |= flags;
return *this;
}
KeyEventBuilder& keyCode(int32_t keyCode) {
mKeyCode = keyCode;
return *this;
}
KeyEventBuilder& repeatCount(int32_t repeatCount) {
mRepeatCount = repeatCount;
return *this;
}
KeyEvent build() const {
KeyEvent event{};
event.initialize(InputEvent::nextId(), mDeviceId, mSource, mDisplayId, INVALID_HMAC,
mAction, mFlags, mKeyCode, mScanCode, mMetaState, mRepeatCount, mDownTime,
mEventTime);
return event;
}
private:
int32_t mAction;
int32_t mDeviceId = DEFAULT_DEVICE_ID;
uint32_t mSource;
nsecs_t mDownTime;
nsecs_t mEventTime;
ui::LogicalDisplayId mDisplayId{ui::LogicalDisplayId::DEFAULT};
uint32_t mPolicyFlags = DEFAULT_POLICY_FLAGS;
int32_t mFlags{0};
int32_t mKeyCode{AKEYCODE_UNKNOWN};
int32_t mScanCode{0};
int32_t mMetaState{AMETA_NONE};
int32_t mRepeatCount{0};
};
} // namespace android