blob: c3914e54227d4f308b05ded3e7da276053696f39 [file] [log] [blame]
/*
* Copyright (C) 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <android/native_window.h>
#include <gtest/gtest.h>
#include <gui/SurfaceComposerClient.h>
#include "android-base/stringprintf.h"
#include "utils/Errors.h"
namespace android {
namespace {
status_t runShellCommand(const std::string& cmd, std::string& result) {
FILE* pipe = popen(cmd.c_str(), "r");
if (!pipe) {
return UNKNOWN_ERROR;
}
char buffer[1024];
while (fgets(buffer, sizeof(buffer), pipe) != NULL) {
result += buffer;
}
pclose(pipe);
return OK;
}
} // namespace
using android::hardware::graphics::common::V1_1::BufferUsage;
class WaitForCompletedCallback {
public:
WaitForCompletedCallback() = default;
~WaitForCompletedCallback() = default;
static void transactionCompletedCallback(void* callbackContext, nsecs_t /* latchTime */,
const sp<Fence>& /* presentFence */,
const std::vector<SurfaceControlStats>& /* stats */) {
ASSERT_NE(callbackContext, nullptr) << "failed to get callback context";
WaitForCompletedCallback* context = static_cast<WaitForCompletedCallback*>(callbackContext);
context->notify();
}
void wait() {
std::unique_lock lock(mMutex);
cv.wait(lock, [this] { return mCallbackReceived; });
}
void notify() {
std::unique_lock lock(mMutex);
mCallbackReceived = true;
cv.notify_one();
}
private:
std::mutex mMutex;
std::condition_variable cv;
bool mCallbackReceived = false;
};
TEST(Dumpsys, listLayers) {
sp<SurfaceComposerClient> client = sp<SurfaceComposerClient>::make();
ASSERT_EQ(NO_ERROR, client->initCheck());
auto newLayer =
client->createSurface(String8("MY_TEST_LAYER"), 100, 100, PIXEL_FORMAT_RGBA_8888, 0);
std::string layersAsString;
EXPECT_EQ(OK, runShellCommand("dumpsys SurfaceFlinger --list", layersAsString));
EXPECT_NE(strstr(layersAsString.c_str(), ""), nullptr);
}
TEST(Dumpsys, stats) {
sp<SurfaceComposerClient> client = sp<SurfaceComposerClient>::make();
ASSERT_EQ(NO_ERROR, client->initCheck());
auto newLayer =
client->createSurface(String8("MY_TEST_LAYER"), 100, 100, PIXEL_FORMAT_RGBA_8888, 0);
uint64_t usageFlags = BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE;
sp<GraphicBuffer> buffer =
sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBA_8888, 1u, usageFlags, "test");
WaitForCompletedCallback callback;
SurfaceComposerClient::Transaction()
.setBuffer(newLayer, buffer)
.addTransactionCompletedCallback(WaitForCompletedCallback::transactionCompletedCallback,
&callback)
.apply();
callback.wait();
std::string stats;
std::string layerName = base::StringPrintf("MY_TEST_LAYER#%d", newLayer->getLayerId());
EXPECT_EQ(OK, runShellCommand("dumpsys SurfaceFlinger --latency " + layerName, stats));
EXPECT_NE(std::string(""), stats);
EXPECT_EQ(OK, runShellCommand("dumpsys SurfaceFlinger --latency-clear " + layerName, stats));
}
} // namespace android