| /* |
| * Copyright 2024 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "../dispatcher/InputDispatcher.h" |
| #include "TestEventMatchers.h" |
| |
| #include <android-base/logging.h> |
| #include <gtest/gtest.h> |
| #include <input/Input.h> |
| #include <input/InputConsumer.h> |
| |
| namespace android { |
| |
| /** |
| * If we expect to receive the event, the timeout can be made very long. When the test are running |
| * correctly, we will actually never wait until the end of the timeout because the wait will end |
| * when the event comes in. Still, this value shouldn't be infinite. During development, a local |
| * change may cause the test to fail. This timeout should be short enough to not annoy so that the |
| * developer can see the failure quickly (on human scale). |
| */ |
| static constexpr std::chrono::duration CONSUME_TIMEOUT_EVENT_EXPECTED = 1000ms; |
| |
| /** |
| * When no event is expected, we can have a very short timeout. A large value here would slow down |
| * the tests. In the unlikely event of system being too slow, the event may still be present but the |
| * timeout would complete before it is consumed. This would result in test flakiness. If this |
| * occurs, the flakiness rate would be high. Since the flakes are treated with high priority, this |
| * would get noticed and addressed quickly. |
| */ |
| static constexpr std::chrono::duration CONSUME_TIMEOUT_NO_EVENT_EXPECTED = 10ms; |
| |
| /** |
| * The default pid and uid for windows created on the primary display by the test. |
| */ |
| static constexpr gui::Pid WINDOW_PID{999}; |
| static constexpr gui::Uid WINDOW_UID{1001}; |
| |
| /** |
| * Default input dispatching timeout if there is no focused application or paused window |
| * from which to determine an appropriate dispatching timeout. |
| */ |
| static const std::chrono::duration DISPATCHING_TIMEOUT = std::chrono::milliseconds( |
| android::os::IInputConstants::UNMULTIPLIED_DEFAULT_DISPATCHING_TIMEOUT_MILLIS * |
| android::base::HwTimeoutMultiplier()); |
| |
| // --- FakeInputReceiver --- |
| |
| class FakeInputReceiver { |
| public: |
| explicit FakeInputReceiver(std::unique_ptr<InputChannel> clientChannel, const std::string name); |
| |
| std::unique_ptr<InputEvent> consume(std::chrono::milliseconds timeout, bool handled = false); |
| /** |
| * Receive an event without acknowledging it. |
| * Return the sequence number that could later be used to send finished signal. |
| */ |
| std::pair<std::optional<uint32_t>, std::unique_ptr<InputEvent>> receiveEvent( |
| std::chrono::milliseconds timeout); |
| /** |
| * To be used together with "receiveEvent" to complete the consumption of an event. |
| */ |
| void finishEvent(uint32_t consumeSeq, bool handled = true); |
| |
| void sendTimeline(int32_t inputEventId, std::array<nsecs_t, GraphicsTimeline::SIZE> timeline); |
| |
| void consumeEvent(android::InputEventType expectedEventType, int32_t expectedAction, |
| std::optional<ui::LogicalDisplayId> expectedDisplayId, |
| std::optional<int32_t> expectedFlags); |
| |
| std::unique_ptr<MotionEvent> consumeMotion(); |
| void consumeMotionEvent(const ::testing::Matcher<MotionEvent>& matcher); |
| |
| void consumeFocusEvent(bool hasFocus, bool inTouchMode); |
| void consumeCaptureEvent(bool hasCapture); |
| void consumeDragEvent(bool isExiting, float x, float y); |
| void consumeTouchModeEvent(bool inTouchMode); |
| |
| void assertNoEvents(std::chrono::milliseconds timeout); |
| |
| sp<IBinder> getToken(); |
| int getChannelFd(); |
| |
| private: |
| InputConsumer mConsumer; |
| DynamicInputEventFactory mEventFactory; |
| std::string mName; |
| }; |
| |
| // --- FakeWindowHandle --- |
| |
| class FakeWindowHandle : public gui::WindowInfoHandle { |
| public: |
| static const int32_t WIDTH = 600; |
| static const int32_t HEIGHT = 800; |
| using InputConfig = gui::WindowInfo::InputConfig; |
| |
| // This is a callback that is fired when an event is received by the window. |
| // It is static to avoid having to pass it individually into all of the FakeWindowHandles |
| // created by tests. |
| // TODO(b/210460522): Update the tests to use a factory pattern so that we can avoid |
| // the need to make this static. |
| static std::function<void(const std::unique_ptr<InputEvent>&, const gui::WindowInfo&)> |
| sOnEventReceivedCallback; |
| |
| FakeWindowHandle(const std::shared_ptr<InputApplicationHandle>& inputApplicationHandle, |
| const std::unique_ptr<inputdispatcher::InputDispatcher>& dispatcher, |
| const std::string name, ui::LogicalDisplayId displayId, |
| bool createInputChannel = true); |
| |
| sp<FakeWindowHandle> clone(ui::LogicalDisplayId displayId); |
| |
| inline void setTouchable(bool touchable) { |
| mInfo.setInputConfig(InputConfig::NOT_TOUCHABLE, !touchable); |
| } |
| |
| inline void setFocusable(bool focusable) { |
| mInfo.setInputConfig(InputConfig::NOT_FOCUSABLE, !focusable); |
| } |
| |
| inline void setVisible(bool visible) { |
| mInfo.setInputConfig(InputConfig::NOT_VISIBLE, !visible); |
| } |
| |
| inline void setDispatchingTimeout(std::chrono::nanoseconds timeout) { |
| mInfo.dispatchingTimeout = timeout; |
| } |
| |
| inline void setPaused(bool paused) { |
| mInfo.setInputConfig(InputConfig::PAUSE_DISPATCHING, paused); |
| } |
| |
| inline void setPreventSplitting(bool preventSplitting) { |
| mInfo.setInputConfig(InputConfig::PREVENT_SPLITTING, preventSplitting); |
| } |
| |
| inline void setSlippery(bool slippery) { |
| mInfo.setInputConfig(InputConfig::SLIPPERY, slippery); |
| } |
| |
| inline void setWatchOutsideTouch(bool watchOutside) { |
| mInfo.setInputConfig(InputConfig::WATCH_OUTSIDE_TOUCH, watchOutside); |
| } |
| |
| inline void setSpy(bool spy) { mInfo.setInputConfig(InputConfig::SPY, spy); } |
| |
| inline void setSecure(bool secure) { |
| if (secure) { |
| mInfo.layoutParamsFlags |= gui::WindowInfo::Flag::SECURE; |
| } else { |
| using namespace ftl::flag_operators; |
| mInfo.layoutParamsFlags &= ~gui::WindowInfo::Flag::SECURE; |
| } |
| mInfo.setInputConfig(InputConfig::SENSITIVE_FOR_PRIVACY, secure); |
| } |
| |
| inline void setInterceptsStylus(bool interceptsStylus) { |
| mInfo.setInputConfig(InputConfig::INTERCEPTS_STYLUS, interceptsStylus); |
| } |
| |
| inline void setDropInput(bool dropInput) { |
| mInfo.setInputConfig(InputConfig::DROP_INPUT, dropInput); |
| } |
| |
| inline void setDropInputIfObscured(bool dropInputIfObscured) { |
| mInfo.setInputConfig(InputConfig::DROP_INPUT_IF_OBSCURED, dropInputIfObscured); |
| } |
| |
| inline void setNoInputChannel(bool noInputChannel) { |
| mInfo.setInputConfig(InputConfig::NO_INPUT_CHANNEL, noInputChannel); |
| } |
| |
| inline void setDisableUserActivity(bool disableUserActivity) { |
| mInfo.setInputConfig(InputConfig::DISABLE_USER_ACTIVITY, disableUserActivity); |
| } |
| |
| inline void setGlobalStylusBlocksTouch(bool shouldGlobalStylusBlockTouch) { |
| mInfo.setInputConfig(InputConfig::GLOBAL_STYLUS_BLOCKS_TOUCH, shouldGlobalStylusBlockTouch); |
| } |
| |
| inline void setAlpha(float alpha) { mInfo.alpha = alpha; } |
| |
| inline void setTouchOcclusionMode(gui::TouchOcclusionMode mode) { |
| mInfo.touchOcclusionMode = mode; |
| } |
| |
| inline void setApplicationToken(sp<IBinder> token) { mInfo.applicationInfo.token = token; } |
| |
| inline void setFrame(const Rect& frame, |
| const ui::Transform& displayTransform = ui::Transform()) { |
| mInfo.frame = frame; |
| mInfo.touchableRegion.clear(); |
| mInfo.addTouchableRegion(frame); |
| |
| const Rect logicalDisplayFrame = displayTransform.transform(frame); |
| ui::Transform translate; |
| translate.set(-logicalDisplayFrame.left, -logicalDisplayFrame.top); |
| mInfo.transform = translate * displayTransform; |
| } |
| |
| inline void setTouchableRegion(const Region& region) { mInfo.touchableRegion = region; } |
| |
| inline void setIsWallpaper(bool isWallpaper) { |
| mInfo.setInputConfig(InputConfig::IS_WALLPAPER, isWallpaper); |
| } |
| |
| inline void setDupTouchToWallpaper(bool hasWallpaper) { |
| mInfo.setInputConfig(InputConfig::DUPLICATE_TOUCH_TO_WALLPAPER, hasWallpaper); |
| } |
| |
| inline void setTrustedOverlay(bool trustedOverlay) { |
| mInfo.setInputConfig(InputConfig::TRUSTED_OVERLAY, trustedOverlay); |
| } |
| |
| inline void setWindowTransform(float dsdx, float dtdx, float dtdy, float dsdy) { |
| mInfo.transform.set(dsdx, dtdx, dtdy, dsdy); |
| } |
| |
| inline void setWindowScale(float xScale, float yScale) { |
| setWindowTransform(xScale, 0, 0, yScale); |
| } |
| |
| inline void setWindowOffset(float offsetX, float offsetY) { |
| mInfo.transform.set(offsetX, offsetY); |
| } |
| |
| std::unique_ptr<KeyEvent> consumeKey(bool handled = true); |
| |
| inline std::unique_ptr<KeyEvent> consumeKeyEvent(const ::testing::Matcher<KeyEvent>& matcher) { |
| std::unique_ptr<KeyEvent> keyEvent = consumeKey(); |
| EXPECT_NE(nullptr, keyEvent); |
| if (!keyEvent) { |
| return nullptr; |
| } |
| EXPECT_THAT(*keyEvent, matcher); |
| return keyEvent; |
| } |
| |
| inline void consumeKeyDown(ui::LogicalDisplayId expectedDisplayId, int32_t expectedFlags = 0) { |
| consumeKeyEvent(testing::AllOf(WithKeyAction(AKEY_EVENT_ACTION_DOWN), |
| WithDisplayId(expectedDisplayId), WithFlags(expectedFlags))); |
| } |
| |
| inline void consumeKeyUp(ui::LogicalDisplayId expectedDisplayId, int32_t expectedFlags = 0) { |
| consumeKeyEvent(testing::AllOf(WithKeyAction(AKEY_EVENT_ACTION_UP), |
| WithDisplayId(expectedDisplayId), WithFlags(expectedFlags))); |
| } |
| |
| inline void consumeMotionCancel( |
| ui::LogicalDisplayId expectedDisplayId = ui::LogicalDisplayId::DEFAULT, |
| int32_t expectedFlags = 0) { |
| consumeMotionEvent(testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_CANCEL), |
| WithDisplayId(expectedDisplayId), |
| WithFlags(expectedFlags | AMOTION_EVENT_FLAG_CANCELED))); |
| } |
| |
| inline void consumeMotionMove( |
| ui::LogicalDisplayId expectedDisplayId = ui::LogicalDisplayId::DEFAULT, |
| int32_t expectedFlags = 0) { |
| consumeMotionEvent(testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_MOVE), |
| WithDisplayId(expectedDisplayId), |
| WithFlags(expectedFlags))); |
| } |
| |
| inline void consumeMotionDown( |
| ui::LogicalDisplayId expectedDisplayId = ui::LogicalDisplayId::DEFAULT, |
| int32_t expectedFlags = 0) { |
| consumeAnyMotionDown(expectedDisplayId, expectedFlags); |
| } |
| |
| inline void consumeAnyMotionDown( |
| std::optional<ui::LogicalDisplayId> expectedDisplayId = std::nullopt, |
| std::optional<int32_t> expectedFlags = std::nullopt) { |
| consumeMotionEvent( |
| testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_DOWN), |
| testing::Conditional(expectedDisplayId.has_value(), |
| WithDisplayId(*expectedDisplayId), testing::_), |
| testing::Conditional(expectedFlags.has_value(), |
| WithFlags(*expectedFlags), testing::_))); |
| } |
| |
| inline void consumeMotionPointerDown( |
| int32_t pointerIdx, |
| ui::LogicalDisplayId expectedDisplayId = ui::LogicalDisplayId::DEFAULT, |
| int32_t expectedFlags = 0) { |
| const int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN | |
| (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); |
| consumeMotionEvent(testing::AllOf(WithMotionAction(action), |
| WithDisplayId(expectedDisplayId), |
| WithFlags(expectedFlags))); |
| } |
| |
| inline void consumeMotionPointerDown(int32_t pointerIdx, |
| const ::testing::Matcher<MotionEvent>& matcher) { |
| const int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN | |
| (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); |
| consumeMotionEvent(testing::AllOf(WithMotionAction(action), matcher)); |
| } |
| |
| inline void consumeMotionPointerUp(int32_t pointerIdx, |
| const ::testing::Matcher<MotionEvent>& matcher) { |
| const int32_t action = AMOTION_EVENT_ACTION_POINTER_UP | |
| (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT); |
| consumeMotionEvent(testing::AllOf(WithMotionAction(action), matcher)); |
| } |
| |
| inline void consumeMotionUp( |
| ui::LogicalDisplayId expectedDisplayId = ui::LogicalDisplayId::DEFAULT, |
| int32_t expectedFlags = 0) { |
| consumeMotionEvent(testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_UP), |
| WithDisplayId(expectedDisplayId), |
| WithFlags(expectedFlags))); |
| } |
| |
| inline void consumeMotionOutside( |
| ui::LogicalDisplayId expectedDisplayId = ui::LogicalDisplayId::DEFAULT, |
| int32_t expectedFlags = 0) { |
| consumeMotionEvent(testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_OUTSIDE), |
| WithDisplayId(expectedDisplayId), |
| WithFlags(expectedFlags))); |
| } |
| |
| inline void consumeMotionOutsideWithZeroedCoords() { |
| consumeMotionEvent(testing::AllOf(WithMotionAction(AMOTION_EVENT_ACTION_OUTSIDE), |
| WithRawCoords(0, 0))); |
| } |
| |
| inline void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) { |
| ASSERT_NE(mInputReceiver, nullptr) |
| << "Cannot consume events from a window with no receiver"; |
| mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode); |
| } |
| |
| inline void consumeCaptureEvent(bool hasCapture) { |
| ASSERT_NE(mInputReceiver, nullptr) |
| << "Cannot consume events from a window with no receiver"; |
| mInputReceiver->consumeCaptureEvent(hasCapture); |
| } |
| |
| std::unique_ptr<MotionEvent> consumeMotionEvent( |
| const ::testing::Matcher<MotionEvent>& matcher = testing::_); |
| |
| inline void consumeDragEvent(bool isExiting, float x, float y) { |
| mInputReceiver->consumeDragEvent(isExiting, x, y); |
| } |
| |
| inline void consumeTouchModeEvent(bool inTouchMode) { |
| ASSERT_NE(mInputReceiver, nullptr) |
| << "Cannot consume events from a window with no receiver"; |
| mInputReceiver->consumeTouchModeEvent(inTouchMode); |
| } |
| |
| inline std::pair<std::optional<uint32_t>, std::unique_ptr<InputEvent>> receiveEvent() { |
| return receive(); |
| } |
| |
| inline void finishEvent(uint32_t sequenceNum) { |
| ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver"; |
| mInputReceiver->finishEvent(sequenceNum); |
| } |
| |
| inline void sendTimeline(int32_t inputEventId, |
| std::array<nsecs_t, GraphicsTimeline::SIZE> timeline) { |
| ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver"; |
| mInputReceiver->sendTimeline(inputEventId, timeline); |
| } |
| |
| void assertNoEvents(std::optional<std::chrono::milliseconds> timeout = {}); |
| |
| inline sp<IBinder> getToken() { return mInfo.token; } |
| |
| inline const std::string& getName() { return mName; } |
| |
| inline void setOwnerInfo(gui::Pid ownerPid, gui::Uid ownerUid) { |
| mInfo.ownerPid = ownerPid; |
| mInfo.ownerUid = ownerUid; |
| } |
| |
| inline gui::Pid getPid() const { return mInfo.ownerPid; } |
| |
| inline void destroyReceiver() { mInputReceiver = nullptr; } |
| |
| inline int getChannelFd() { return mInputReceiver->getChannelFd(); } |
| |
| // FakeWindowHandle uses this consume method to ensure received events are added to the trace. |
| std::unique_ptr<InputEvent> consume(std::chrono::milliseconds timeout, bool handled = true); |
| |
| private: |
| FakeWindowHandle(std::string name) : mName(name){}; |
| const std::string mName; |
| std::shared_ptr<FakeInputReceiver> mInputReceiver; |
| static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger |
| friend class sp<FakeWindowHandle>; |
| |
| // FakeWindowHandle uses this receive method to ensure received events are added to the trace. |
| std::pair<std::optional<uint32_t /*seq*/>, std::unique_ptr<InputEvent>> receive(); |
| }; |
| |
| } // namespace android |