| /* |
| * Copyright 2023 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "InputDispatcherPolicyInterface.h" |
| |
| #include "InputDispatcherInterface.h" |
| #include "NotifyArgs.h" |
| |
| #include <condition_variable> |
| #include <functional> |
| #include <memory> |
| #include <mutex> |
| #include <optional> |
| #include <queue> |
| #include <string> |
| #include <vector> |
| |
| #include <android-base/logging.h> |
| #include <android-base/thread_annotations.h> |
| #include <binder/IBinder.h> |
| #include <gui/PidUid.h> |
| #include <gui/WindowInfo.h> |
| #include <input/BlockingQueue.h> |
| #include <input/Input.h> |
| |
| namespace android { |
| |
| class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface { |
| public: |
| FakeInputDispatcherPolicy() = default; |
| virtual ~FakeInputDispatcherPolicy() = default; |
| |
| struct AnrResult { |
| sp<IBinder> token{}; |
| std::optional<gui::Pid> pid{}; |
| }; |
| |
| struct UserActivityPokeEvent { |
| nsecs_t eventTime; |
| int32_t eventType; |
| ui::LogicalDisplayId displayId; |
| |
| bool operator==(const UserActivityPokeEvent& rhs) const = default; |
| inline friend std::ostream& operator<<(std::ostream& os, const UserActivityPokeEvent& ev) { |
| os << "UserActivityPokeEvent[time=" << ev.eventTime << ", eventType=" << ev.eventType |
| << ", displayId=" << ev.displayId << "]"; |
| return os; |
| } |
| }; |
| |
| void assertFilterInputEventWasCalled(const NotifyKeyArgs& args); |
| void assertFilterInputEventWasCalled(const NotifyMotionArgs& args, vec2 point); |
| void assertFilterInputEventWasNotCalled(); |
| void assertNotifySwitchWasCalled(const NotifySwitchArgs& args); |
| void assertOnPointerDownEquals(const sp<IBinder>& touchedToken); |
| void assertOnPointerDownWasNotCalled(); |
| /** |
| * This function must be called soon after the expected ANR timer starts, |
| * because we are also checking how much time has passed. |
| */ |
| void assertNotifyNoFocusedWindowAnrWasCalled( |
| std::chrono::nanoseconds timeout, |
| const std::shared_ptr<InputApplicationHandle>& expectedApplication); |
| void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout, |
| const sp<gui::WindowInfoHandle>& window); |
| void assertNotifyWindowUnresponsiveWasCalled(std::chrono::nanoseconds timeout, |
| const sp<IBinder>& expectedToken, |
| std::optional<gui::Pid> expectedPid); |
| /** Wrap call with ASSERT_NO_FATAL_FAILURE() to ensure the return value is valid. */ |
| sp<IBinder> getUnresponsiveWindowToken(std::chrono::nanoseconds timeout); |
| void assertNotifyWindowResponsiveWasCalled(const sp<IBinder>& expectedToken, |
| std::optional<gui::Pid> expectedPid); |
| /** Wrap call with ASSERT_NO_FATAL_FAILURE() to ensure the return value is valid. */ |
| sp<IBinder> getResponsiveWindowToken(); |
| void assertNotifyAnrWasNotCalled(); |
| PointerCaptureRequest assertSetPointerCaptureCalled(const sp<gui::WindowInfoHandle>& window, |
| bool enabled); |
| void assertSetPointerCaptureNotCalled(); |
| void assertDropTargetEquals(const InputDispatcherInterface& dispatcher, |
| const sp<IBinder>& targetToken); |
| void assertNotifyInputChannelBrokenWasCalled(const sp<IBinder>& token); |
| /** |
| * Set policy timeout. A value of zero means next key will not be intercepted. |
| */ |
| void setInterceptKeyTimeout(std::chrono::milliseconds timeout); |
| std::chrono::nanoseconds getKeyWaitingForEventsTimeout() override; |
| void setStaleEventTimeout(std::chrono::nanoseconds timeout); |
| void assertUserActivityNotPoked(); |
| /** |
| * Asserts that a user activity poke has happened. The earliest recorded poke event will be |
| * cleared after this call. |
| * |
| * If an expected UserActivityPokeEvent is provided, asserts that the given event is the |
| * earliest recorded poke event. |
| */ |
| void assertUserActivityPoked(std::optional<UserActivityPokeEvent> expectedPokeEvent = {}); |
| void assertNotifyDeviceInteractionWasCalled(int32_t deviceId, std::set<gui::Uid> uids); |
| void assertNotifyDeviceInteractionWasNotCalled(); |
| void setUnhandledKeyHandler(std::function<std::optional<KeyEvent>(const KeyEvent&)> handler); |
| void assertUnhandledKeyReported(int32_t keycode); |
| void assertUnhandledKeyNotReported(); |
| void setConsumeKeyBeforeDispatching(bool consumeKeyBeforeDispatching); |
| void assertFocusedDisplayNotified(ui::LogicalDisplayId expectedDisplay); |
| |
| private: |
| std::mutex mLock; |
| std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock); |
| sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock); |
| std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock); |
| |
| std::condition_variable mPointerCaptureChangedCondition; |
| |
| std::optional<ui::LogicalDisplayId> mNotifiedFocusedDisplay GUARDED_BY(mLock); |
| std::condition_variable mFocusedDisplayNotifiedCondition; |
| |
| std::optional<PointerCaptureRequest> mPointerCaptureRequest GUARDED_BY(mLock); |
| // ANR handling |
| std::queue<std::shared_ptr<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock); |
| std::queue<AnrResult> mAnrWindows GUARDED_BY(mLock); |
| std::queue<AnrResult> mResponsiveWindows GUARDED_BY(mLock); |
| std::condition_variable mNotifyAnr; |
| std::queue<sp<IBinder>> mBrokenInputChannels GUARDED_BY(mLock); |
| std::condition_variable mNotifyInputChannelBroken; |
| |
| sp<IBinder> mDropTargetWindowToken GUARDED_BY(mLock); |
| bool mNotifyDropWindowWasCalled GUARDED_BY(mLock) = false; |
| |
| std::condition_variable mNotifyUserActivity; |
| std::queue<UserActivityPokeEvent> mUserActivityPokeEvents; |
| |
| std::chrono::milliseconds mInterceptKeyTimeout = 0ms; |
| |
| std::chrono::nanoseconds mStaleEventTimeout = 1000ms; |
| |
| bool mConsumeKeyBeforeDispatching = false; |
| |
| BlockingQueue<std::pair<int32_t /*deviceId*/, std::set<gui::Uid>>> mNotifiedInteractions; |
| |
| std::condition_variable mNotifyUnhandledKey; |
| std::queue<int32_t> mReportedUnhandledKeycodes GUARDED_BY(mLock); |
| std::function<std::optional<KeyEvent>(const KeyEvent&)> mUnhandledKeyHandler GUARDED_BY(mLock); |
| |
| /** |
| * All three ANR-related callbacks behave the same way, so we use this generic function to wait |
| * for a specific container to become non-empty. When the container is non-empty, return the |
| * first entry from the container and erase it. |
| */ |
| template <class T> |
| T getAnrTokenLockedInterruptible(std::chrono::nanoseconds timeout, std::queue<T>& storage, |
| std::unique_lock<std::mutex>& lock) REQUIRES(mLock); |
| |
| template <class T> |
| std::optional<T> getItemFromStorageLockedInterruptible(std::chrono::nanoseconds timeout, |
| std::queue<T>& storage, |
| std::unique_lock<std::mutex>& lock, |
| std::condition_variable& condition) |
| REQUIRES(mLock); |
| |
| void notifyWindowUnresponsive(const sp<IBinder>& connectionToken, std::optional<gui::Pid> pid, |
| const std::string&) override; |
| void notifyWindowResponsive(const sp<IBinder>& connectionToken, |
| std::optional<gui::Pid> pid) override; |
| void notifyNoFocusedWindowAnr( |
| const std::shared_ptr<InputApplicationHandle>& applicationHandle) override; |
| void notifyInputChannelBroken(const sp<IBinder>& connectionToken) override; |
| void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override; |
| void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType, |
| InputDeviceSensorAccuracy accuracy, nsecs_t timestamp, |
| const std::vector<float>& values) override; |
| void notifySensorAccuracy(int deviceId, InputDeviceSensorType sensorType, |
| InputDeviceSensorAccuracy accuracy) override; |
| void notifyVibratorState(int32_t deviceId, bool isOn) override; |
| bool filterInputEvent(const InputEvent& inputEvent, uint32_t policyFlags) override; |
| void interceptKeyBeforeQueueing(const KeyEvent& inputEvent, uint32_t&) override; |
| void interceptMotionBeforeQueueing(ui::LogicalDisplayId, uint32_t, int32_t, nsecs_t, |
| uint32_t&) override; |
| nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent&, uint32_t) override; |
| std::optional<KeyEvent> dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent& event, |
| uint32_t) override; |
| void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask, |
| uint32_t policyFlags) override; |
| void pokeUserActivity(nsecs_t eventTime, int32_t eventType, |
| ui::LogicalDisplayId displayId) override; |
| bool isStaleEvent(nsecs_t currentTime, nsecs_t eventTime) override; |
| void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override; |
| void setPointerCapture(const PointerCaptureRequest& request) override; |
| void notifyDropWindow(const sp<IBinder>& token, float x, float y) override; |
| void notifyDeviceInteraction(int32_t deviceId, nsecs_t timestamp, |
| const std::set<gui::Uid>& uids) override; |
| void notifyFocusedDisplayChanged(ui::LogicalDisplayId displayId) override; |
| |
| void assertFilterInputEventWasCalledInternal( |
| const std::function<void(const InputEvent&)>& verify); |
| }; |
| |
| } // namespace android |