|  | /* | 
|  | * Copyright (C) 2019 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <input/DisplayViewport.h> | 
|  | #include <input/TouchVideoFrame.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | TouchVideoFrame::TouchVideoFrame(uint32_t height, uint32_t width, std::vector<int16_t> data, | 
|  | const struct timeval& timestamp) : | 
|  | mHeight(height), mWidth(width),mData(std::move(data)), mTimestamp(timestamp) { | 
|  | } | 
|  |  | 
|  | bool TouchVideoFrame::operator==(const TouchVideoFrame& rhs) const { | 
|  | return mHeight == rhs.mHeight | 
|  | && mWidth == rhs.mWidth | 
|  | && mData == rhs.mData | 
|  | && mTimestamp.tv_sec == rhs.mTimestamp.tv_sec | 
|  | && mTimestamp.tv_usec == rhs.mTimestamp.tv_usec; | 
|  | } | 
|  |  | 
|  | uint32_t TouchVideoFrame::getHeight() const { return mHeight; } | 
|  |  | 
|  | uint32_t TouchVideoFrame::getWidth() const { return mWidth; } | 
|  |  | 
|  | const std::vector<int16_t>& TouchVideoFrame::getData() const { return mData; } | 
|  |  | 
|  | const struct timeval& TouchVideoFrame::getTimestamp() const { return mTimestamp; } | 
|  |  | 
|  | void TouchVideoFrame::rotate(ui::Rotation orientation) { | 
|  | switch (orientation) { | 
|  | case ui::ROTATION_90: | 
|  | rotateQuarterTurn(false /*clockwise*/); | 
|  | break; | 
|  | case ui::ROTATION_180: | 
|  | rotate180(); | 
|  | break; | 
|  | case ui::ROTATION_270: | 
|  | rotateQuarterTurn(true /*clockwise*/); | 
|  | break; | 
|  | case ui::ROTATION_0: | 
|  | // No need to rotate if there's no rotation. | 
|  | break; | 
|  | } | 
|  | } | 
|  |  | 
|  | /** | 
|  | * Rotate once clockwise by a quarter turn === rotate 90 degrees | 
|  | * Rotate once counterclockwise by a quarter turn === rotate 270 degrees | 
|  | * For a clockwise rotation: | 
|  | *     An element at position (i, j) is rotated to (j, height - i - 1) | 
|  | * For a counterclockwise rotation: | 
|  | *     An element at position (i, j) is rotated to (width - j - 1, i) | 
|  | */ | 
|  | void TouchVideoFrame::rotateQuarterTurn(bool clockwise) { | 
|  | std::vector<int16_t> rotated(mData.size()); | 
|  | for (size_t i = 0; i < mHeight; i++) { | 
|  | for (size_t j = 0; j < mWidth; j++) { | 
|  | size_t iRotated, jRotated; | 
|  | if (clockwise) { | 
|  | iRotated = j; | 
|  | jRotated = mHeight - i - 1; | 
|  | } else { | 
|  | iRotated = mWidth - j - 1; | 
|  | jRotated = i; | 
|  | } | 
|  | size_t indexRotated = iRotated * mHeight + jRotated; | 
|  | rotated[indexRotated] = mData[i * mWidth + j]; | 
|  | } | 
|  | } | 
|  | mData = std::move(rotated); | 
|  | std::swap(mHeight, mWidth); | 
|  | } | 
|  |  | 
|  | /** | 
|  | * An element at position (i, j) is rotated to (height - i - 1, width - j - 1) | 
|  | * This is equivalent to moving element [i] to position [height * width - i - 1] | 
|  | * Since element at [height * width - i - 1] would move to position [i], | 
|  | * we can just swap elements [i] and [height * width - i - 1]. | 
|  | */ | 
|  | void TouchVideoFrame::rotate180() { | 
|  | if (mData.size() == 0) { | 
|  | return; | 
|  | } | 
|  | // Just need to swap elements i and (height * width - 1 - i) | 
|  | for (size_t i = 0; i < mData.size() / 2; i++) { | 
|  | std::swap(mData[i], mData[mHeight * mWidth - 1 - i]); | 
|  | } | 
|  | } | 
|  |  | 
|  | } // namespace android |