|  | /* | 
|  | * Copyright (C) 2020 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _VIBRATION_ELEMENT_H | 
|  | #define _VIBRATION_ELEMENT_H | 
|  |  | 
|  | #include <array> | 
|  | #include <chrono> | 
|  | #include <cstdint> | 
|  | #include <string> | 
|  | #include <vector> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // evdev FF_RUMBLE effect only supports two channels of vibration. | 
|  | constexpr size_t CHANNEL_SIZE = 2; | 
|  | /* | 
|  | * Describes a rumble effect | 
|  | */ | 
|  | struct VibrationElement { | 
|  | std::chrono::milliseconds duration; | 
|  | // Channel amplitude range 0-255. | 
|  | std::vector<std::pair<int32_t /*vibratorId*/, uint8_t /*amplitude*/>> channels; | 
|  |  | 
|  | explicit VibrationElement(size_t channelNum); | 
|  |  | 
|  | VibrationElement(const VibrationElement& other); | 
|  |  | 
|  | bool operator==(const VibrationElement& other) const; | 
|  |  | 
|  | bool operator!=(const VibrationElement& other) const; | 
|  |  | 
|  | void addChannel(int32_t vibratorId, uint8_t amplitude); | 
|  |  | 
|  | const std::string toString() const; | 
|  |  | 
|  | uint16_t getMagnitude(int32_t vibratorId) const; | 
|  |  | 
|  | bool isOn() const; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Describes a sequence of rumble effect | 
|  | */ | 
|  | struct VibrationSequence { | 
|  | // Pattern of vibration elements | 
|  | std::vector<VibrationElement> pattern; | 
|  |  | 
|  | explicit VibrationSequence(size_t length); | 
|  |  | 
|  | void operator=(const VibrationSequence& other); | 
|  |  | 
|  | bool operator==(const VibrationSequence& other) const; | 
|  |  | 
|  | void addElement(VibrationElement element); | 
|  |  | 
|  | const std::string toString() const; | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _VIBRATION_ELEMENT_H |