|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_TEXTURE_MANAGER_H | 
|  | #define ANDROID_TEXTURE_MANAGER_H | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <EGL/egl.h> | 
|  | #include <EGL/eglext.h> | 
|  | #include <GLES/gl.h> | 
|  |  | 
|  | #include <ui/Region.h> | 
|  |  | 
|  | #include <pixelflinger/pixelflinger.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | class GLExtensions; | 
|  | class GraphicBuffer; | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | struct Image { | 
|  | enum { TEXTURE_2D=0, TEXTURE_EXTERNAL=1 }; | 
|  | Image() : name(-1U), image(EGL_NO_IMAGE_KHR), width(0), height(0), | 
|  | dirty(1), target(TEXTURE_2D) { } | 
|  | GLuint        name; | 
|  | EGLImageKHR   image; | 
|  | GLuint        width; | 
|  | GLuint        height; | 
|  | unsigned      dirty     : 1; | 
|  | unsigned      target    : 1; | 
|  | }; | 
|  |  | 
|  | struct Texture : public Image { | 
|  | Texture() : Image(), NPOTAdjust(0) { } | 
|  | GLuint      potWidth; | 
|  | GLuint      potHeight; | 
|  | GLfloat     wScale; | 
|  | GLfloat     hScale; | 
|  | unsigned    NPOTAdjust  : 1; | 
|  | }; | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | class TextureManager { | 
|  | const GLExtensions& mGLExtensions; | 
|  | static status_t initTexture(Image* texture, int32_t format); | 
|  | static status_t initTexture(Texture* texture); | 
|  | static bool isSupportedYuvFormat(int format); | 
|  | static bool isYuvFormat(int format); | 
|  | static GLenum getTextureTarget(const Image* pImage); | 
|  | public: | 
|  |  | 
|  | TextureManager(); | 
|  |  | 
|  | // load bitmap data into the active buffer | 
|  | status_t loadTexture(Texture* texture, | 
|  | const Region& dirty, const GGLSurface& t); | 
|  |  | 
|  | // make active buffer an EGLImage if needed | 
|  | status_t initEglImage(Image* texture, | 
|  | EGLDisplay dpy, const sp<GraphicBuffer>& buffer); | 
|  |  | 
|  | // activate a texture | 
|  | static void activateTexture(const Texture& texture, bool filter); | 
|  |  | 
|  | // deactivate a texture | 
|  | static void deactivateTextures(); | 
|  | }; | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_TEXTURE_MANAGER_H |