|  | /* | 
|  | * Copyright (C) 2007 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <stdlib.h> | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/Log.h> | 
|  |  | 
|  | #include <ui/GraphicBuffer.h> | 
|  |  | 
|  | #include "LayerDim.h" | 
|  | #include "SurfaceFlinger.h" | 
|  | #include "DisplayHardware/DisplayHardware.h" | 
|  |  | 
|  | namespace android { | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display, | 
|  | const sp<Client>& client) | 
|  | : LayerBaseClient(flinger, display, client) | 
|  | { | 
|  | } | 
|  |  | 
|  | LayerDim::~LayerDim() | 
|  | { | 
|  | } | 
|  |  | 
|  | void LayerDim::onDraw(const Region& clip) const | 
|  | { | 
|  | const State& s(drawingState()); | 
|  | Region::const_iterator it = clip.begin(); | 
|  | Region::const_iterator const end = clip.end(); | 
|  | if (s.alpha>0 && (it != end)) { | 
|  | const DisplayHardware& hw(graphicPlane(0).displayHardware()); | 
|  | const GLfloat alpha = s.alpha/255.0f; | 
|  | const uint32_t fbHeight = hw.getHeight(); | 
|  | glDisable(GL_DITHER); | 
|  |  | 
|  | if (s.alpha == 0xFF) { | 
|  | glDisable(GL_BLEND); | 
|  | } else { | 
|  | glEnable(GL_BLEND); | 
|  | glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); | 
|  | } | 
|  |  | 
|  | glColor4f(0, 0, 0, alpha); | 
|  |  | 
|  | #if defined(GL_OES_EGL_image_external) | 
|  | if (GLExtensions::getInstance().haveTextureExternal()) { | 
|  | glDisable(GL_TEXTURE_EXTERNAL_OES); | 
|  | } | 
|  | #endif | 
|  | glDisable(GL_TEXTURE_2D); | 
|  |  | 
|  | glVertexPointer(2, GL_FLOAT, 0, mVertices); | 
|  |  | 
|  | while (it != end) { | 
|  | const Rect& r = *it++; | 
|  | const GLint sy = fbHeight - (r.top + r.height()); | 
|  | glScissor(r.left, sy, r.width(), r.height()); | 
|  | glDrawArrays(GL_TRIANGLE_FAN, 0, 4); | 
|  | } | 
|  | } | 
|  | glDisableClientState(GL_TEXTURE_COORD_ARRAY); | 
|  | } | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | }; // namespace android |