|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _UI_INPUT_MANAGER_H | 
|  | #define _UI_INPUT_MANAGER_H | 
|  |  | 
|  | /** | 
|  | * Native input manager. | 
|  | */ | 
|  |  | 
|  | #include "InputClassifier.h" | 
|  | #include "InputReaderBase.h" | 
|  |  | 
|  | #include <InputDispatcherInterface.h> | 
|  | #include <InputDispatcherPolicyInterface.h> | 
|  | #include <android/os/ISetInputWindowsListener.h> | 
|  | #include <input/Input.h> | 
|  | #include <input/InputTransport.h> | 
|  |  | 
|  | #include <android/os/BnInputFlinger.h> | 
|  | #include <android/os/IInputFlinger.h> | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/Timers.h> | 
|  | #include <utils/Vector.h> | 
|  |  | 
|  | using android::os::BnInputFlinger; | 
|  | using android::os::ISetInputWindowsListener; | 
|  |  | 
|  | namespace android { | 
|  | class InputChannel; | 
|  | class InputDispatcherThread; | 
|  |  | 
|  | /* | 
|  | * The input manager is the core of the system event processing. | 
|  | * | 
|  | * The input manager has three components. | 
|  | * | 
|  | * 1. The InputReader class starts a thread that reads and preprocesses raw input events, applies | 
|  | *    policy, and posts messages to a queue managed by the InputClassifier. | 
|  | * 2. The InputClassifier class starts a thread to communicate with the device-specific | 
|  | *    classifiers. It then waits on the queue of events from InputReader, applies a classification | 
|  | *    to them, and queues them for the InputDispatcher. | 
|  | * 3. The InputDispatcher class starts a thread that waits for new events on the | 
|  | *    previous queue and asynchronously dispatches them to applications. | 
|  | * | 
|  | * By design, none of these classes share any internal state.  Moreover, all communication is | 
|  | * done one way from the InputReader to the InputDispatcher and never the reverse.  All | 
|  | * classes may interact with the InputDispatchPolicy, however. | 
|  | * | 
|  | * The InputManager class never makes any calls into Java itself.  Instead, the | 
|  | * InputDispatchPolicy is responsible for performing all external interactions with the | 
|  | * system, including calling DVM services. | 
|  | */ | 
|  | class InputManagerInterface : public virtual RefBase { | 
|  | protected: | 
|  | InputManagerInterface() { } | 
|  | virtual ~InputManagerInterface() { } | 
|  |  | 
|  | public: | 
|  | /* Starts the input threads. */ | 
|  | virtual status_t start() = 0; | 
|  |  | 
|  | /* Stops the input threads and waits for them to exit. */ | 
|  | virtual status_t stop() = 0; | 
|  |  | 
|  | /* Gets the input reader. */ | 
|  | virtual sp<InputReaderInterface> getReader() = 0; | 
|  |  | 
|  | /* Gets the input classifier */ | 
|  | virtual sp<InputClassifierInterface> getClassifier() = 0; | 
|  |  | 
|  | /* Gets the input dispatcher. */ | 
|  | virtual sp<InputDispatcherInterface> getDispatcher() = 0; | 
|  | }; | 
|  |  | 
|  | class InputManager : public InputManagerInterface, public BnInputFlinger { | 
|  | protected: | 
|  | ~InputManager() override; | 
|  |  | 
|  | public: | 
|  | InputManager( | 
|  | const sp<InputReaderPolicyInterface>& readerPolicy, | 
|  | const sp<InputDispatcherPolicyInterface>& dispatcherPolicy); | 
|  |  | 
|  | status_t start() override; | 
|  | status_t stop() override; | 
|  |  | 
|  | sp<InputReaderInterface> getReader() override; | 
|  | sp<InputClassifierInterface> getClassifier() override; | 
|  | sp<InputDispatcherInterface> getDispatcher() override; | 
|  |  | 
|  | status_t dump(int fd, const Vector<String16>& args) override; | 
|  | binder::Status setInputWindows( | 
|  | const std::vector<InputWindowInfo>& handles, | 
|  | const sp<ISetInputWindowsListener>& setInputWindowsListener) override; | 
|  |  | 
|  | binder::Status createInputChannel(const std::string& name, InputChannel* outChannel) override; | 
|  | binder::Status removeInputChannel(const sp<IBinder>& connectionToken) override; | 
|  | binder::Status setFocusedWindow(const FocusRequest&) override; | 
|  |  | 
|  | private: | 
|  | sp<InputReaderInterface> mReader; | 
|  |  | 
|  | sp<InputClassifierInterface> mClassifier; | 
|  |  | 
|  | sp<InputDispatcherInterface> mDispatcher; | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _UI_INPUT_MANAGER_H |