|  | /* | 
|  | * Copyright (C) 2012 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_FENCE_H | 
|  | #define ANDROID_FENCE_H | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <ui/ANativeObjectBase.h> | 
|  | #include <ui/PixelFormat.h> | 
|  | #include <ui/Rect.h> | 
|  | #include <utils/Flattenable.h> | 
|  | #include <utils/String8.h> | 
|  | #include <utils/Timers.h> | 
|  |  | 
|  | #include <experimental/optional> | 
|  |  | 
|  | struct ANativeWindowBuffer; | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // =========================================================================== | 
|  | // Fence | 
|  | // =========================================================================== | 
|  |  | 
|  | class Fence | 
|  | : public LightRefBase<Fence>, public Flattenable<Fence> | 
|  | { | 
|  | public: | 
|  | static const sp<Fence> NO_FENCE; | 
|  |  | 
|  | // TIMEOUT_NEVER may be passed to the wait method to indicate that it | 
|  | // should wait indefinitely for the fence to signal. | 
|  | enum { TIMEOUT_NEVER = -1 }; | 
|  |  | 
|  | // Construct a new Fence object with an invalid file descriptor.  This | 
|  | // should be done when the Fence object will be set up by unflattening | 
|  | // serialized data. | 
|  | Fence(); | 
|  |  | 
|  | // Construct a new Fence object to manage a given fence file descriptor. | 
|  | // When the new Fence object is destructed the file descriptor will be | 
|  | // closed. | 
|  | explicit Fence(int fenceFd); | 
|  |  | 
|  | // Check whether the Fence has an open fence file descriptor. Most Fence | 
|  | // methods treat an invalid file descriptor just like a valid fence that | 
|  | // is already signalled, so using this is usually not necessary. | 
|  | bool isValid() const { return mFenceFd != -1; } | 
|  |  | 
|  | // wait waits for up to timeout milliseconds for the fence to signal.  If | 
|  | // the fence signals then NO_ERROR is returned. If the timeout expires | 
|  | // before the fence signals then -ETIME is returned.  A timeout of | 
|  | // TIMEOUT_NEVER may be used to indicate that the call should wait | 
|  | // indefinitely for the fence to signal. | 
|  | status_t wait(int timeout); | 
|  |  | 
|  | // waitForever is a convenience function for waiting forever for a fence to | 
|  | // signal (just like wait(TIMEOUT_NEVER)), but issuing an error to the | 
|  | // system log and fence state to the kernel log if the wait lasts longer | 
|  | // than a warning timeout. | 
|  | // The logname argument should be a string identifying | 
|  | // the caller and will be included in the log message. | 
|  | status_t waitForever(const char* logname); | 
|  |  | 
|  | // merge combines two Fence objects, creating a new Fence object that | 
|  | // becomes signaled when both f1 and f2 are signaled (even if f1 or f2 is | 
|  | // destroyed before it becomes signaled).  The name argument specifies the | 
|  | // human-readable name to associated with the new Fence object. | 
|  | static sp<Fence> merge(const char* name, const sp<Fence>& f1, | 
|  | const sp<Fence>& f2); | 
|  |  | 
|  | static sp<Fence> merge(const String8& name, const sp<Fence>& f1, | 
|  | const sp<Fence>& f2); | 
|  |  | 
|  | // Return a duplicate of the fence file descriptor. The caller is | 
|  | // responsible for closing the returned file descriptor. On error, -1 will | 
|  | // be returned and errno will indicate the problem. | 
|  | int dup() const; | 
|  |  | 
|  | // getSignalTime returns the system monotonic clock time at which the | 
|  | // fence transitioned to the signaled state.  If the fence is not signaled | 
|  | // then INT64_MAX is returned.  If the fence is invalid or if an error | 
|  | // occurs then -1 is returned. | 
|  | nsecs_t getSignalTime() const; | 
|  |  | 
|  | #if __cplusplus > 201103L | 
|  | // hasSignaled returns whether the fence has signaled yet. Prefer this to | 
|  | // getSignalTime() or wait() if all you care about is whether the fence has | 
|  | // signaled. Returns an optional bool, which will have a value if there was | 
|  | // no error. | 
|  | inline std::experimental::optional<bool> hasSignaled() { | 
|  | // The sync_wait call underlying wait() has been measured to be | 
|  | // significantly faster than the sync_fence_info call underlying | 
|  | // getSignalTime(), which might otherwise appear to be the more obvious | 
|  | // way to check whether a fence has signaled. | 
|  | switch (wait(0)) { | 
|  | case NO_ERROR: | 
|  | return true; | 
|  | case -ETIME: | 
|  | return false; | 
|  | default: | 
|  | return {}; | 
|  | } | 
|  | } | 
|  | #endif | 
|  |  | 
|  | // Flattenable interface | 
|  | size_t getFlattenedSize() const; | 
|  | size_t getFdCount() const; | 
|  | status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const; | 
|  | status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count); | 
|  |  | 
|  | private: | 
|  | // Only allow instantiation using ref counting. | 
|  | friend class LightRefBase<Fence>; | 
|  | ~Fence(); | 
|  |  | 
|  | // Disallow copying | 
|  | Fence(const Fence& rhs); | 
|  | Fence& operator = (const Fence& rhs); | 
|  | const Fence& operator = (const Fence& rhs) const; | 
|  |  | 
|  | int mFenceFd; | 
|  | }; | 
|  |  | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_FENCE_H |