|  | LIBGLESV2 { | 
|  | global: | 
|  | glActiveTexture; | 
|  | glAttachShader; | 
|  | glBeginPerfMonitorAMD; | 
|  | glBindAttribLocation; | 
|  | glBindBuffer; | 
|  | glBindFramebuffer; | 
|  | glBindRenderbuffer; | 
|  | glBindTexture; | 
|  | glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9 | 
|  | glBlendColor; | 
|  | glBlendEquation; | 
|  | glBlendEquationSeparate; | 
|  | glBlendFunc; | 
|  | glBlendFuncSeparate; | 
|  | glBufferData; | 
|  | glBufferSubData; | 
|  | glCheckFramebufferStatus; | 
|  | glClear; | 
|  | glClearColor; | 
|  | glClearDepthf; | 
|  | glClearStencil; | 
|  | glColorMask; | 
|  | glCompileShader; | 
|  | glCompressedTexImage2D; | 
|  | glCompressedTexImage3DOES; | 
|  | glCompressedTexSubImage2D; | 
|  | glCompressedTexSubImage3DOES; | 
|  | glCopyTexImage2D; | 
|  | glCopyTexSubImage2D; | 
|  | glCopyTexSubImage3DOES; | 
|  | glCoverageMaskNV; # introduced-mips=9 introduced-x86=9 | 
|  | glCoverageOperationNV; # introduced-mips=9 introduced-x86=9 | 
|  | glCreateProgram; | 
|  | glCreateShader; | 
|  | glCullFace; | 
|  | glDeleteBuffers; | 
|  | glDeleteFencesNV; | 
|  | glDeleteFramebuffers; | 
|  | glDeletePerfMonitorsAMD; | 
|  | glDeleteProgram; | 
|  | glDeleteRenderbuffers; | 
|  | glDeleteShader; | 
|  | glDeleteTextures; | 
|  | glDeleteVertexArraysOES; # introduced-mips=9 introduced-x86=9 | 
|  | glDepthFunc; | 
|  | glDepthMask; | 
|  | glDepthRangef; | 
|  | glDetachShader; | 
|  | glDisable; | 
|  | glDisableDriverControlQCOM; | 
|  | glDisableVertexAttribArray; | 
|  | glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9 | 
|  | glDrawArrays; | 
|  | glDrawElements; | 
|  | glEGLImageTargetRenderbufferStorageOES; | 
|  | glEGLImageTargetTexture2DOES; | 
|  | glEnable; | 
|  | glEnableDriverControlQCOM; | 
|  | glEnableVertexAttribArray; | 
|  | glEndPerfMonitorAMD; | 
|  | glEndTilingQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtGetFramebuffersQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtGetProgramBinarySourceQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtGetProgramsQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtGetRenderbuffersQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtGetShadersQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtGetTexLevelParameterivQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtGetTexSubImageQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtGetTexturesQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtIsProgramBinaryQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glExtTexObjectStateOverrideiQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glFinish; | 
|  | glFinishFenceNV; | 
|  | glFlush; | 
|  | glFramebufferRenderbuffer; | 
|  | glFramebufferTexture2D; | 
|  | glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 | 
|  | glFramebufferTexture3DOES; | 
|  | glFrontFace; | 
|  | glGenBuffers; | 
|  | glGenFencesNV; | 
|  | glGenFramebuffers; | 
|  | glGenPerfMonitorsAMD; | 
|  | glGenRenderbuffers; | 
|  | glGenTextures; | 
|  | glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9 | 
|  | glGenerateMipmap; | 
|  | glGetActiveAttrib; | 
|  | glGetActiveUniform; | 
|  | glGetAttachedShaders; | 
|  | glGetAttribLocation; | 
|  | glGetBooleanv; | 
|  | glGetBufferParameteriv; | 
|  | glGetBufferPointervOES; | 
|  | glGetDriverControlStringQCOM; | 
|  | glGetDriverControlsQCOM; | 
|  | glGetError; | 
|  | glGetFenceivNV; | 
|  | glGetFloatv; | 
|  | glGetFramebufferAttachmentParameteriv; | 
|  | glGetIntegerv; | 
|  | glGetPerfMonitorCounterDataAMD; | 
|  | glGetPerfMonitorCounterInfoAMD; | 
|  | glGetPerfMonitorCounterStringAMD; | 
|  | glGetPerfMonitorCountersAMD; | 
|  | glGetPerfMonitorGroupStringAMD; | 
|  | glGetPerfMonitorGroupsAMD; | 
|  | glGetProgramBinaryOES; | 
|  | glGetProgramInfoLog; | 
|  | glGetProgramiv; | 
|  | glGetRenderbufferParameteriv; | 
|  | glGetShaderInfoLog; | 
|  | glGetShaderPrecisionFormat; | 
|  | glGetShaderSource; | 
|  | glGetShaderiv; | 
|  | glGetString; | 
|  | glGetTexParameterfv; | 
|  | glGetTexParameteriv; | 
|  | glGetUniformLocation; | 
|  | glGetUniformfv; | 
|  | glGetUniformiv; | 
|  | glGetVertexAttribPointerv; | 
|  | glGetVertexAttribfv; | 
|  | glGetVertexAttribiv; | 
|  | glHint; | 
|  | glIsBuffer; | 
|  | glIsEnabled; | 
|  | glIsFenceNV; | 
|  | glIsFramebuffer; | 
|  | glIsProgram; | 
|  | glIsRenderbuffer; | 
|  | glIsShader; | 
|  | glIsTexture; | 
|  | glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9 | 
|  | glLineWidth; | 
|  | glLinkProgram; | 
|  | glMapBufferOES; | 
|  | glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9 | 
|  | glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9 | 
|  | glPixelStorei; | 
|  | glPolygonOffset; | 
|  | glProgramBinaryOES; | 
|  | glReadPixels; | 
|  | glReleaseShaderCompiler; | 
|  | glRenderbufferStorage; | 
|  | glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 | 
|  | glSampleCoverage; | 
|  | glScissor; | 
|  | glSelectPerfMonitorCountersAMD; | 
|  | glSetFenceNV; | 
|  | glShaderBinary; | 
|  | glShaderSource; | 
|  | glStartTilingQCOM; # introduced-mips=9 introduced-x86=9 | 
|  | glStencilFunc; | 
|  | glStencilFuncSeparate; | 
|  | glStencilMask; | 
|  | glStencilMaskSeparate; | 
|  | glStencilOp; | 
|  | glStencilOpSeparate; | 
|  | glTestFenceNV; | 
|  | glTexImage2D; | 
|  | glTexImage3DOES; | 
|  | glTexParameterf; | 
|  | glTexParameterfv; | 
|  | glTexParameteri; | 
|  | glTexParameteriv; | 
|  | glTexSubImage2D; | 
|  | glTexSubImage3DOES; | 
|  | glUniform1f; | 
|  | glUniform1fv; | 
|  | glUniform1i; | 
|  | glUniform1iv; | 
|  | glUniform2f; | 
|  | glUniform2fv; | 
|  | glUniform2i; | 
|  | glUniform2iv; | 
|  | glUniform3f; | 
|  | glUniform3fv; | 
|  | glUniform3i; | 
|  | glUniform3iv; | 
|  | glUniform4f; | 
|  | glUniform4fv; | 
|  | glUniform4i; | 
|  | glUniform4iv; | 
|  | glUniformMatrix2fv; | 
|  | glUniformMatrix3fv; | 
|  | glUniformMatrix4fv; | 
|  | glUnmapBufferOES; | 
|  | glUseProgram; | 
|  | glValidateProgram; | 
|  | glVertexAttrib1f; | 
|  | glVertexAttrib1fv; | 
|  | glVertexAttrib2f; | 
|  | glVertexAttrib2fv; | 
|  | glVertexAttrib3f; | 
|  | glVertexAttrib3fv; | 
|  | glVertexAttrib4f; | 
|  | glVertexAttrib4fv; | 
|  | glVertexAttribPointer; | 
|  | glViewport; | 
|  | local: | 
|  | *; | 
|  | }; |