| /* | 
 |  * Copyright 2018 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
 | #pragma clang diagnostic push | 
 | #pragma clang diagnostic ignored "-Wconversion" | 
 |  | 
 | //#define LOG_NDEBUG 0 | 
 | #undef LOG_TAG | 
 | #define LOG_TAG "TransactionCallbackInvoker" | 
 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
 |  | 
 | #include "TransactionCallbackInvoker.h" | 
 | #include "BackgroundExecutor.h" | 
 |  | 
 | #include <cinttypes> | 
 |  | 
 | #include <binder/IInterface.h> | 
 | #include <utils/RefBase.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | // Returns 0 if they are equal | 
 | //         <0 if the first id that doesn't match is lower in c2 or all ids match but c2 is shorter | 
 | //         >0 if the first id that doesn't match is greater in c2 or all ids match but c2 is longer | 
 | // | 
 | // See CallbackIdsHash for a explanation of why this works | 
 | static int compareCallbackIds(const std::vector<CallbackId>& c1, | 
 |                               const std::vector<CallbackId>& c2) { | 
 |     if (c1.empty()) { | 
 |         return !c2.empty(); | 
 |     } | 
 |     return c1.front().id - c2.front().id; | 
 | } | 
 |  | 
 | static bool containsOnCommitCallbacks(const std::vector<CallbackId>& callbacks) { | 
 |     return !callbacks.empty() && callbacks.front().type == CallbackId::Type::ON_COMMIT; | 
 | } | 
 |  | 
 | void TransactionCallbackInvoker::addEmptyTransaction(const ListenerCallbacks& listenerCallbacks) { | 
 |     auto& [listener, callbackIds] = listenerCallbacks; | 
 |     auto& transactionStatsDeque = mCompletedTransactions[listener]; | 
 |     transactionStatsDeque.emplace_back(callbackIds); | 
 | } | 
 |  | 
 | status_t TransactionCallbackInvoker::addOnCommitCallbackHandles( | 
 |         const std::deque<sp<CallbackHandle>>& handles, | 
 |         std::deque<sp<CallbackHandle>>& outRemainingHandles) { | 
 |     if (handles.empty()) { | 
 |         return NO_ERROR; | 
 |     } | 
 |     const std::vector<JankData>& jankData = std::vector<JankData>(); | 
 |     for (const auto& handle : handles) { | 
 |         if (!containsOnCommitCallbacks(handle->callbackIds)) { | 
 |             outRemainingHandles.push_back(handle); | 
 |             continue; | 
 |         } | 
 |         status_t err = addCallbackHandle(handle, jankData); | 
 |         if (err != NO_ERROR) { | 
 |             return err; | 
 |         } | 
 |     } | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t TransactionCallbackInvoker::addCallbackHandles( | 
 |         const std::deque<sp<CallbackHandle>>& handles, const std::vector<JankData>& jankData) { | 
 |     if (handles.empty()) { | 
 |         return NO_ERROR; | 
 |     } | 
 |     for (const auto& handle : handles) { | 
 |         status_t err = addCallbackHandle(handle, jankData); | 
 |         if (err != NO_ERROR) { | 
 |             return err; | 
 |         } | 
 |     } | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t TransactionCallbackInvoker::registerUnpresentedCallbackHandle( | 
 |         const sp<CallbackHandle>& handle) { | 
 |     return addCallbackHandle(handle, std::vector<JankData>()); | 
 | } | 
 |  | 
 | status_t TransactionCallbackInvoker::findOrCreateTransactionStats( | 
 |         const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds, | 
 |         TransactionStats** outTransactionStats) { | 
 |     auto& transactionStatsDeque = mCompletedTransactions[listener]; | 
 |  | 
 |     // Search back to front because the most recent transactions are at the back of the deque | 
 |     auto itr = transactionStatsDeque.rbegin(); | 
 |     for (; itr != transactionStatsDeque.rend(); itr++) { | 
 |         if (compareCallbackIds(itr->callbackIds, callbackIds) == 0) { | 
 |             *outTransactionStats = &(*itr); | 
 |             return NO_ERROR; | 
 |         } | 
 |     } | 
 |     *outTransactionStats = &transactionStatsDeque.emplace_back(callbackIds); | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t TransactionCallbackInvoker::addCallbackHandle(const sp<CallbackHandle>& handle, | 
 |         const std::vector<JankData>& jankData) { | 
 |     // If we can't find the transaction stats something has gone wrong. The client should call | 
 |     // startRegistration before trying to add a callback handle. | 
 |     TransactionStats* transactionStats; | 
 |     status_t err = | 
 |             findOrCreateTransactionStats(handle->listener, handle->callbackIds, &transactionStats); | 
 |     if (err != NO_ERROR) { | 
 |         return err; | 
 |     } | 
 |  | 
 |     transactionStats->latchTime = handle->latchTime; | 
 |     // If the layer has already been destroyed, don't add the SurfaceControl to the callback. | 
 |     // The client side keeps a sp<> to the SurfaceControl so if the SurfaceControl has been | 
 |     // destroyed the client side is dead and there won't be anyone to send the callback to. | 
 |     sp<IBinder> surfaceControl = handle->surfaceControl.promote(); | 
 |     if (surfaceControl) { | 
 |         sp<Fence> prevFence = nullptr; | 
 |  | 
 |         for (const auto& future : handle->previousReleaseFences) { | 
 |             sp<Fence> currentFence = future.get().value_or(Fence::NO_FENCE); | 
 |             if (prevFence == nullptr && currentFence->getStatus() != Fence::Status::Invalid) { | 
 |                 prevFence = std::move(currentFence); | 
 |                 handle->previousReleaseFence = prevFence; | 
 |             } else if (prevFence != nullptr) { | 
 |                 // If both fences are signaled or both are unsignaled, we need to merge | 
 |                 // them to get an accurate timestamp. | 
 |                 if (prevFence->getStatus() != Fence::Status::Invalid && | 
 |                     prevFence->getStatus() == currentFence->getStatus()) { | 
 |                     char fenceName[32] = {}; | 
 |                     snprintf(fenceName, 32, "%.28s", handle->name.c_str()); | 
 |                     sp<Fence> mergedFence = Fence::merge(fenceName, prevFence, currentFence); | 
 |                     if (mergedFence->isValid()) { | 
 |                         handle->previousReleaseFence = std::move(mergedFence); | 
 |                         prevFence = handle->previousReleaseFence; | 
 |                     } | 
 |                 } else if (currentFence->getStatus() == Fence::Status::Unsignaled) { | 
 |                     // If one fence has signaled and the other hasn't, the unsignaled | 
 |                     // fence will approximately correspond with the correct timestamp. | 
 |                     // There's a small race if both fences signal at about the same time | 
 |                     // and their statuses are retrieved with unfortunate timing. However, | 
 |                     // by this point, they will have both signaled and only the timestamp | 
 |                     // will be slightly off; any dependencies after this point will | 
 |                     // already have been met. | 
 |                     handle->previousReleaseFence = std::move(currentFence); | 
 |                 } | 
 |             } | 
 |         } | 
 |         handle->previousReleaseFences.clear(); | 
 |  | 
 |         FrameEventHistoryStats eventStats(handle->frameNumber, | 
 |                                           handle->gpuCompositionDoneFence->getSnapshot().fence, | 
 |                                           handle->compositorTiming, handle->refreshStartTime, | 
 |                                           handle->dequeueReadyTime); | 
 |         transactionStats->surfaceStats.emplace_back(surfaceControl, handle->acquireTimeOrFence, | 
 |                                                     handle->previousReleaseFence, | 
 |                                                     handle->transformHint, | 
 |                                                     handle->currentMaxAcquiredBufferCount, | 
 |                                                     eventStats, jankData, | 
 |                                                     handle->previousReleaseCallbackId); | 
 |     } | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | void TransactionCallbackInvoker::addPresentFence(sp<Fence> presentFence) { | 
 |     mPresentFence = std::move(presentFence); | 
 | } | 
 |  | 
 | void TransactionCallbackInvoker::sendCallbacks(bool onCommitOnly) { | 
 |     // For each listener | 
 |     auto completedTransactionsItr = mCompletedTransactions.begin(); | 
 |     BackgroundExecutor::Callbacks callbacks; | 
 |     while (completedTransactionsItr != mCompletedTransactions.end()) { | 
 |         auto& [listener, transactionStatsDeque] = *completedTransactionsItr; | 
 |         ListenerStats listenerStats; | 
 |         listenerStats.listener = listener; | 
 |  | 
 |         // For each transaction | 
 |         auto transactionStatsItr = transactionStatsDeque.begin(); | 
 |         while (transactionStatsItr != transactionStatsDeque.end()) { | 
 |             auto& transactionStats = *transactionStatsItr; | 
 |             if (onCommitOnly && !containsOnCommitCallbacks(transactionStats.callbackIds)) { | 
 |                 transactionStatsItr++; | 
 |                 continue; | 
 |             } | 
 |  | 
 |             // If the transaction has been latched | 
 |             if (transactionStats.latchTime >= 0 && | 
 |                 !containsOnCommitCallbacks(transactionStats.callbackIds)) { | 
 |                 transactionStats.presentFence = mPresentFence; | 
 |             } | 
 |  | 
 |             // Remove the transaction from completed to the callback | 
 |             listenerStats.transactionStats.push_back(std::move(transactionStats)); | 
 |             transactionStatsItr = transactionStatsDeque.erase(transactionStatsItr); | 
 |         } | 
 |         // If the listener has completed transactions | 
 |         if (!listenerStats.transactionStats.empty()) { | 
 |             // If the listener is still alive | 
 |             if (listener->isBinderAlive()) { | 
 |                 // Send callback.  The listener stored in listenerStats | 
 |                 // comes from the cross-process setTransactionState call to | 
 |                 // SF.  This MUST be an ITransactionCompletedListener.  We | 
 |                 // keep it as an IBinder due to consistency reasons: if we | 
 |                 // interface_cast at the IPC boundary when reading a Parcel, | 
 |                 // we get pointers that compare unequal in the SF process. | 
 |                 callbacks.emplace_back([stats = std::move(listenerStats)]() { | 
 |                     interface_cast<ITransactionCompletedListener>(stats.listener) | 
 |                             ->onTransactionCompleted(stats); | 
 |                 }); | 
 |             } | 
 |         } | 
 |         completedTransactionsItr++; | 
 |     } | 
 |  | 
 |     if (mPresentFence) { | 
 |         mPresentFence.clear(); | 
 |     } | 
 |  | 
 |     BackgroundExecutor::getInstance().sendCallbacks(std::move(callbacks)); | 
 | } | 
 |  | 
 | // ----------------------------------------------------------------------- | 
 |  | 
 | CallbackHandle::CallbackHandle(const sp<IBinder>& transactionListener, | 
 |                                const std::vector<CallbackId>& ids, const sp<IBinder>& sc) | 
 |       : listener(transactionListener), callbackIds(ids), surfaceControl(sc) {} | 
 |  | 
 | } // namespace android | 
 |  | 
 | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
 | #pragma clang diagnostic pop // ignored "-Wconversion" |