|  | /* | 
|  | * Copyright (C) 2011 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | // tag as surfaceflinger | 
|  | #define LOG_TAG "SurfaceFlinger" | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <binder/Parcel.h> | 
|  |  | 
|  | #include <ui/GraphicBuffer.h> | 
|  |  | 
|  | #include <gui/IGraphicBufferAlloc.h> | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | enum { | 
|  | CREATE_GRAPHIC_BUFFER = IBinder::FIRST_CALL_TRANSACTION, | 
|  | }; | 
|  |  | 
|  | class BpGraphicBufferAlloc : public BpInterface<IGraphicBufferAlloc> | 
|  | { | 
|  | public: | 
|  | BpGraphicBufferAlloc(const sp<IBinder>& impl) | 
|  | : BpInterface<IGraphicBufferAlloc>(impl) | 
|  | { | 
|  | } | 
|  |  | 
|  | virtual ~BpGraphicBufferAlloc(); | 
|  |  | 
|  | virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, | 
|  | uint32_t height, PixelFormat format, uint32_t usage, | 
|  | status_t* error) { | 
|  | Parcel data, reply; | 
|  | data.writeInterfaceToken(IGraphicBufferAlloc::getInterfaceDescriptor()); | 
|  | data.writeUint32(width); | 
|  | data.writeUint32(height); | 
|  | data.writeInt32(static_cast<int32_t>(format)); | 
|  | data.writeUint32(usage); | 
|  | remote()->transact(CREATE_GRAPHIC_BUFFER, data, &reply); | 
|  | sp<GraphicBuffer> graphicBuffer; | 
|  | status_t result = reply.readInt32(); | 
|  | if (result == NO_ERROR) { | 
|  | graphicBuffer = new GraphicBuffer(); | 
|  | result = reply.read(*graphicBuffer); | 
|  | // reply.readStrongBinder(); | 
|  | // here we don't even have to read the BufferReference from | 
|  | // the parcel, it'll die with the parcel. | 
|  | } | 
|  | *error = result; | 
|  | return graphicBuffer; | 
|  | } | 
|  | }; | 
|  |  | 
|  | // Out-of-line virtual method definition to trigger vtable emission in this | 
|  | // translation unit (see clang warning -Wweak-vtables) | 
|  | BpGraphicBufferAlloc::~BpGraphicBufferAlloc() {} | 
|  |  | 
|  | IMPLEMENT_META_INTERFACE(GraphicBufferAlloc, "android.ui.IGraphicBufferAlloc"); | 
|  |  | 
|  | // ---------------------------------------------------------------------- | 
|  |  | 
|  | status_t BnGraphicBufferAlloc::onTransact( | 
|  | uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) | 
|  | { | 
|  | // codes that don't require permission check | 
|  |  | 
|  | // BufferReference just keeps a strong reference to a GraphicBuffer until it | 
|  | // is destroyed (that is, until no local or remote process have a reference | 
|  | // to it). | 
|  | class BufferReference : public BBinder { | 
|  | sp<GraphicBuffer> mBuffer; | 
|  | public: | 
|  | BufferReference(const sp<GraphicBuffer>& buffer) : mBuffer(buffer) {} | 
|  | }; | 
|  |  | 
|  |  | 
|  | switch (code) { | 
|  | case CREATE_GRAPHIC_BUFFER: { | 
|  | CHECK_INTERFACE(IGraphicBufferAlloc, data, reply); | 
|  | uint32_t width = data.readUint32(); | 
|  | uint32_t height = data.readUint32(); | 
|  | PixelFormat format = static_cast<PixelFormat>(data.readInt32()); | 
|  | uint32_t usage = data.readUint32(); | 
|  | status_t error; | 
|  | sp<GraphicBuffer> result = | 
|  | createGraphicBuffer(width, height, format, usage, &error); | 
|  | reply->writeInt32(error); | 
|  | if (result != 0) { | 
|  | reply->write(*result); | 
|  | // We add a BufferReference to this parcel to make sure the | 
|  | // buffer stays alive until the GraphicBuffer object on | 
|  | // the other side has been created. | 
|  | // This is needed so that the buffer handle can be | 
|  | // registered before the buffer is destroyed on implementations | 
|  | // that do not use file-descriptors to track their buffers. | 
|  | reply->writeStrongBinder( new BufferReference(result) ); | 
|  | } | 
|  | return NO_ERROR; | 
|  | } | 
|  | default: | 
|  | return BBinder::onTransact(code, data, reply, flags); | 
|  | } | 
|  | } | 
|  |  | 
|  | }; // namespace android |