blob: ebcb9d8736c14a8963cb328fc4c6b376b3e15ef0 [file] [log] [blame]
#undef LOG_TAG
#define LOG_TAG "SchedulerUnittests"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <log/log.h>
#include <mutex>
#include "Scheduler/EventControlThread.h"
#include "Scheduler/EventThread.h"
#include "TestableScheduler.h"
#include "mock/MockEventThread.h"
using testing::_;
using testing::Return;
namespace android {
constexpr PhysicalDisplayId PHYSICAL_DISPLAY_ID = 999;
class SchedulerTest : public testing::Test {
protected:
class MockEventThreadConnection : public android::EventThreadConnection {
public:
explicit MockEventThreadConnection(EventThread* eventThread)
: EventThreadConnection(eventThread, ResyncCallback(),
ISurfaceComposer::eConfigChangedSuppress) {}
~MockEventThreadConnection() = default;
MOCK_METHOD1(stealReceiveChannel, status_t(gui::BitTube* outChannel));
MOCK_METHOD1(setVsyncRate, status_t(uint32_t count));
MOCK_METHOD0(requestNextVsync, void());
};
SchedulerTest();
~SchedulerTest() override;
scheduler::RefreshRateConfigs mRefreshRateConfigs;
TestableScheduler mScheduler{mRefreshRateConfigs};
Scheduler::ConnectionHandle mConnectionHandle;
mock::EventThread* mEventThread;
sp<MockEventThreadConnection> mEventThreadConnection;
};
SchedulerTest::SchedulerTest() {
const ::testing::TestInfo* const test_info =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
auto eventThread = std::make_unique<mock::EventThread>();
mEventThread = eventThread.get();
EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_)).WillOnce(Return(0));
mEventThreadConnection = new MockEventThreadConnection(mEventThread);
// createConnection call to scheduler makes a createEventConnection call to EventThread. Make
// sure that call gets executed and returns an EventThread::Connection object.
EXPECT_CALL(*mEventThread, createEventConnection(_, _))
.WillRepeatedly(Return(mEventThreadConnection));
mConnectionHandle = mScheduler.createConnection(std::move(eventThread));
EXPECT_TRUE(mConnectionHandle);
}
SchedulerTest::~SchedulerTest() {
const ::testing::TestInfo* const test_info =
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
namespace {
/* ------------------------------------------------------------------------
* Test cases
*/
TEST_F(SchedulerTest, invalidConnectionHandle) {
Scheduler::ConnectionHandle handle;
sp<IDisplayEventConnection> connection;
ASSERT_NO_FATAL_FAILURE(
connection = mScheduler.createDisplayEventConnection(handle, ResyncCallback(),
ISurfaceComposer::
eConfigChangedSuppress));
EXPECT_FALSE(connection);
EXPECT_FALSE(mScheduler.getEventThread(handle));
EXPECT_FALSE(mScheduler.getEventConnection(handle));
// The EXPECT_CALLS make sure we don't call the functions on the subsequent event threads.
EXPECT_CALL(*mEventThread, onHotplugReceived(_, _)).Times(0);
ASSERT_NO_FATAL_FAILURE(mScheduler.onHotplugReceived(handle, PHYSICAL_DISPLAY_ID, false));
EXPECT_CALL(*mEventThread, onScreenAcquired()).Times(0);
ASSERT_NO_FATAL_FAILURE(mScheduler.onScreenAcquired(handle));
EXPECT_CALL(*mEventThread, onScreenReleased()).Times(0);
ASSERT_NO_FATAL_FAILURE(mScheduler.onScreenReleased(handle));
std::string output;
EXPECT_CALL(*mEventThread, dump(_)).Times(0);
ASSERT_NO_FATAL_FAILURE(mScheduler.dump(handle, output));
EXPECT_TRUE(output.empty());
EXPECT_CALL(*mEventThread, setPhaseOffset(_)).Times(0);
ASSERT_NO_FATAL_FAILURE(mScheduler.setPhaseOffset(handle, 10));
}
TEST_F(SchedulerTest, validConnectionHandle) {
sp<IDisplayEventConnection> connection;
ASSERT_NO_FATAL_FAILURE(
connection =
mScheduler.createDisplayEventConnection(mConnectionHandle, ResyncCallback(),
ISurfaceComposer::
eConfigChangedSuppress));
ASSERT_EQ(mEventThreadConnection, connection);
EXPECT_TRUE(mScheduler.getEventThread(mConnectionHandle));
EXPECT_TRUE(mScheduler.getEventConnection(mConnectionHandle));
EXPECT_CALL(*mEventThread, onHotplugReceived(PHYSICAL_DISPLAY_ID, false)).Times(1);
ASSERT_NO_FATAL_FAILURE(
mScheduler.onHotplugReceived(mConnectionHandle, PHYSICAL_DISPLAY_ID, false));
EXPECT_CALL(*mEventThread, onScreenAcquired()).Times(1);
ASSERT_NO_FATAL_FAILURE(mScheduler.onScreenAcquired(mConnectionHandle));
EXPECT_CALL(*mEventThread, onScreenReleased()).Times(1);
ASSERT_NO_FATAL_FAILURE(mScheduler.onScreenReleased(mConnectionHandle));
std::string output("dump");
EXPECT_CALL(*mEventThread, dump(output)).Times(1);
ASSERT_NO_FATAL_FAILURE(mScheduler.dump(mConnectionHandle, output));
EXPECT_FALSE(output.empty());
EXPECT_CALL(*mEventThread, setPhaseOffset(10)).Times(1);
ASSERT_NO_FATAL_FAILURE(mScheduler.setPhaseOffset(mConnectionHandle, 10));
}
} // namespace
} // namespace android