| /* | 
 |  * Copyright (C) 2011 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _UI_INPUT_WINDOW_H | 
 | #define _UI_INPUT_WINDOW_H | 
 |  | 
 | #include <android/os/TouchOcclusionMode.h> | 
 | #include <binder/Parcel.h> | 
 | #include <binder/Parcelable.h> | 
 | #include <input/Flags.h> | 
 | #include <input/Input.h> | 
 | #include <input/InputTransport.h> | 
 | #include <ui/Rect.h> | 
 | #include <ui/Region.h> | 
 | #include <ui/Transform.h> | 
 | #include <utils/RefBase.h> | 
 | #include <utils/Timers.h> | 
 |  | 
 | #include "InputApplication.h" | 
 |  | 
 | using android::os::TouchOcclusionMode; | 
 |  | 
 | namespace android { | 
 |  | 
 | /* | 
 |  * Describes the properties of a window that can receive input. | 
 |  */ | 
 | struct InputWindowInfo : public Parcelable { | 
 |     InputWindowInfo() = default; | 
 |  | 
 |     // Window flags from WindowManager.LayoutParams | 
 |     enum class Flag : uint32_t { | 
 |         ALLOW_LOCK_WHILE_SCREEN_ON = 0x00000001, | 
 |         DIM_BEHIND = 0x00000002, | 
 |         BLUR_BEHIND = 0x00000004, | 
 |         NOT_FOCUSABLE = 0x00000008, | 
 |         NOT_TOUCHABLE = 0x00000010, | 
 |         NOT_TOUCH_MODAL = 0x00000020, | 
 |         TOUCHABLE_WHEN_WAKING = 0x00000040, | 
 |         KEEP_SCREEN_ON = 0x00000080, | 
 |         LAYOUT_IN_SCREEN = 0x00000100, | 
 |         LAYOUT_NO_LIMITS = 0x00000200, | 
 |         FULLSCREEN = 0x00000400, | 
 |         FORCE_NOT_FULLSCREEN = 0x00000800, | 
 |         DITHER = 0x00001000, | 
 |         SECURE = 0x00002000, | 
 |         SCALED = 0x00004000, | 
 |         IGNORE_CHEEK_PRESSES = 0x00008000, | 
 |         LAYOUT_INSET_DECOR = 0x00010000, | 
 |         ALT_FOCUSABLE_IM = 0x00020000, | 
 |         WATCH_OUTSIDE_TOUCH = 0x00040000, | 
 |         SHOW_WHEN_LOCKED = 0x00080000, | 
 |         SHOW_WALLPAPER = 0x00100000, | 
 |         TURN_SCREEN_ON = 0x00200000, | 
 |         DISMISS_KEYGUARD = 0x00400000, | 
 |         SPLIT_TOUCH = 0x00800000, | 
 |         HARDWARE_ACCELERATED = 0x01000000, | 
 |         LAYOUT_IN_OVERSCAN = 0x02000000, | 
 |         TRANSLUCENT_STATUS = 0x04000000, | 
 |         TRANSLUCENT_NAVIGATION = 0x08000000, | 
 |         LOCAL_FOCUS_MODE = 0x10000000, | 
 |         SLIPPERY = 0x20000000, | 
 |         LAYOUT_ATTACHED_IN_DECOR = 0x40000000, | 
 |         DRAWS_SYSTEM_BAR_BACKGROUNDS = 0x80000000, | 
 |     }; // Window types from WindowManager.LayoutParams | 
 |  | 
 |     enum class Type : int32_t { | 
 |         UNKNOWN = 0, | 
 |         FIRST_APPLICATION_WINDOW = 1, | 
 |         BASE_APPLICATION = 1, | 
 |         APPLICATION = 2, | 
 |         APPLICATION_STARTING = 3, | 
 |         LAST_APPLICATION_WINDOW = 99, | 
 |         FIRST_SUB_WINDOW = 1000, | 
 |         APPLICATION_PANEL = FIRST_SUB_WINDOW, | 
 |         APPLICATION_MEDIA = FIRST_SUB_WINDOW + 1, | 
 |         APPLICATION_SUB_PANEL = FIRST_SUB_WINDOW + 2, | 
 |         APPLICATION_ATTACHED_DIALOG = FIRST_SUB_WINDOW + 3, | 
 |         APPLICATION_MEDIA_OVERLAY = FIRST_SUB_WINDOW + 4, | 
 |         LAST_SUB_WINDOW = 1999, | 
 |         FIRST_SYSTEM_WINDOW = 2000, | 
 |         STATUS_BAR = FIRST_SYSTEM_WINDOW, | 
 |         SEARCH_BAR = FIRST_SYSTEM_WINDOW + 1, | 
 |         PHONE = FIRST_SYSTEM_WINDOW + 2, | 
 |         SYSTEM_ALERT = FIRST_SYSTEM_WINDOW + 3, | 
 |         KEYGUARD = FIRST_SYSTEM_WINDOW + 4, | 
 |         TOAST = FIRST_SYSTEM_WINDOW + 5, | 
 |         SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW + 6, | 
 |         PRIORITY_PHONE = FIRST_SYSTEM_WINDOW + 7, | 
 |         SYSTEM_DIALOG = FIRST_SYSTEM_WINDOW + 8, | 
 |         KEYGUARD_DIALOG = FIRST_SYSTEM_WINDOW + 9, | 
 |         SYSTEM_ERROR = FIRST_SYSTEM_WINDOW + 10, | 
 |         INPUT_METHOD = FIRST_SYSTEM_WINDOW + 11, | 
 |         INPUT_METHOD_DIALOG = FIRST_SYSTEM_WINDOW + 12, | 
 |         WALLPAPER = FIRST_SYSTEM_WINDOW + 13, | 
 |         STATUS_BAR_PANEL = FIRST_SYSTEM_WINDOW + 14, | 
 |         SECURE_SYSTEM_OVERLAY = FIRST_SYSTEM_WINDOW + 15, | 
 |         DRAG = FIRST_SYSTEM_WINDOW + 16, | 
 |         STATUS_BAR_SUB_PANEL = FIRST_SYSTEM_WINDOW + 17, | 
 |         POINTER = FIRST_SYSTEM_WINDOW + 18, | 
 |         NAVIGATION_BAR = FIRST_SYSTEM_WINDOW + 19, | 
 |         VOLUME_OVERLAY = FIRST_SYSTEM_WINDOW + 20, | 
 |         BOOT_PROGRESS = FIRST_SYSTEM_WINDOW + 21, | 
 |         INPUT_CONSUMER = FIRST_SYSTEM_WINDOW + 22, | 
 |         NAVIGATION_BAR_PANEL = FIRST_SYSTEM_WINDOW + 24, | 
 |         MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW + 27, | 
 |         ACCESSIBILITY_OVERLAY = FIRST_SYSTEM_WINDOW + 32, | 
 |         DOCK_DIVIDER = FIRST_SYSTEM_WINDOW + 34, | 
 |         ACCESSIBILITY_MAGNIFICATION_OVERLAY = FIRST_SYSTEM_WINDOW + 39, | 
 |         NOTIFICATION_SHADE = FIRST_SYSTEM_WINDOW + 40, | 
 |         LAST_SYSTEM_WINDOW = 2999, | 
 |     }; | 
 |  | 
 |     enum class Feature { | 
 |         DISABLE_TOUCH_PAD_GESTURES = 0x00000001, | 
 |         NO_INPUT_CHANNEL = 0x00000002, | 
 |         DISABLE_USER_ACTIVITY = 0x00000004, | 
 |     }; | 
 |  | 
 |     /* These values are filled in by the WM and passed through SurfaceFlinger | 
 |      * unless specified otherwise. | 
 |      */ | 
 |     // This value should NOT be used to uniquely identify the window. There may be different | 
 |     // input windows that have the same token. | 
 |     sp<IBinder> token; | 
 |     // This uniquely identifies the input window. | 
 |     int32_t id = -1; | 
 |     std::string name; | 
 |     Flags<Flag> flags; | 
 |     Type type = Type::UNKNOWN; | 
 |     std::chrono::nanoseconds dispatchingTimeout = std::chrono::seconds(5); | 
 |  | 
 |     /* These values are filled in by SurfaceFlinger. */ | 
 |     int32_t frameLeft = -1; | 
 |     int32_t frameTop = -1; | 
 |     int32_t frameRight = -1; | 
 |     int32_t frameBottom = -1; | 
 |  | 
 |     /* | 
 |      * SurfaceFlinger consumes this value to shrink the computed frame. This is | 
 |      * different from shrinking the touchable region in that it DOES shift the coordinate | 
 |      * space where-as the touchable region does not and is more like "cropping". This | 
 |      * is used for window shadows. | 
 |      */ | 
 |     int32_t surfaceInset = 0; | 
 |  | 
 |     // A global scaling factor for all windows. Unlike windowScaleX/Y this results | 
 |     // in scaling of the TOUCH_MAJOR/TOUCH_MINOR axis. | 
 |     float globalScaleFactor = 1.0f; | 
 |  | 
 |     // The opacity of this window, from 0.0 to 1.0 (inclusive). | 
 |     // An alpha of 1.0 means fully opaque and 0.0 means fully transparent. | 
 |     float alpha; | 
 |  | 
 |     // Transform applied to individual windows. | 
 |     ui::Transform transform; | 
 |  | 
 |     /* | 
 |      * This is filled in by the WM relative to the frame and then translated | 
 |      * to absolute coordinates by SurfaceFlinger once the frame is computed. | 
 |      */ | 
 |     Region touchableRegion; | 
 |     bool visible = false; | 
 |     bool focusable = false; | 
 |     bool hasWallpaper = false; | 
 |     bool paused = false; | 
 |     /* This flag is set when the window is of a trusted type that is allowed to silently | 
 |      * overlay other windows for the purpose of implementing the secure views feature. | 
 |      * Trusted overlays, such as IME windows, can partly obscure other windows without causing | 
 |      * motion events to be delivered to them with AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. | 
 |      */ | 
 |     bool trustedOverlay = false; | 
 |     TouchOcclusionMode touchOcclusionMode = TouchOcclusionMode::BLOCK_UNTRUSTED; | 
 |     int32_t ownerPid = -1; | 
 |     int32_t ownerUid = -1; | 
 |     std::string packageName; | 
 |     Flags<Feature> inputFeatures; | 
 |     int32_t displayId = ADISPLAY_ID_NONE; | 
 |     int32_t portalToDisplayId = ADISPLAY_ID_NONE; | 
 |     InputApplicationInfo applicationInfo; | 
 |     bool replaceTouchableRegionWithCrop = false; | 
 |     wp<IBinder> touchableRegionCropHandle; | 
 |  | 
 |     void addTouchableRegion(const Rect& region); | 
 |  | 
 |     bool touchableRegionContainsPoint(int32_t x, int32_t y) const; | 
 |  | 
 |     bool frameContainsPoint(int32_t x, int32_t y) const; | 
 |  | 
 |     bool supportsSplitTouch() const; | 
 |  | 
 |     bool overlaps(const InputWindowInfo* other) const; | 
 |  | 
 |     bool operator==(const InputWindowInfo& inputChannel) const; | 
 |  | 
 |     status_t writeToParcel(android::Parcel* parcel) const override; | 
 |  | 
 |     status_t readFromParcel(const android::Parcel* parcel) override; | 
 | }; | 
 |  | 
 | /* | 
 |  * Handle for a window that can receive input. | 
 |  * | 
 |  * Used by the native input dispatcher to indirectly refer to the window manager objects | 
 |  * that describe a window. | 
 |  */ | 
 | class InputWindowHandle : public RefBase { | 
 | public: | 
 |     explicit InputWindowHandle(); | 
 |     InputWindowHandle(const InputWindowHandle& other); | 
 |     InputWindowHandle(const InputWindowInfo& other); | 
 |  | 
 |     inline const InputWindowInfo* getInfo() const { return &mInfo; } | 
 |  | 
 |     sp<IBinder> getToken() const; | 
 |  | 
 |     int32_t getId() const { return mInfo.id; } | 
 |  | 
 |     sp<IBinder> getApplicationToken() { return mInfo.applicationInfo.token; } | 
 |  | 
 |     inline std::string getName() const { return !mInfo.name.empty() ? mInfo.name : "<invalid>"; } | 
 |  | 
 |     inline std::chrono::nanoseconds getDispatchingTimeout( | 
 |             std::chrono::nanoseconds defaultValue) const { | 
 |         return mInfo.token ? std::chrono::nanoseconds(mInfo.dispatchingTimeout) : defaultValue; | 
 |     } | 
 |  | 
 |     /** | 
 |      * Requests that the state of this object be updated to reflect | 
 |      * the most current available information about the application. | 
 |      * As this class is created as RefBase object, no pure virtual function is allowed. | 
 |      * | 
 |      * This method should only be called from within the input dispatcher's | 
 |      * critical section. | 
 |      * | 
 |      * Returns true on success, or false if the handle is no longer valid. | 
 |      */ | 
 |     virtual bool updateInfo() { return false; } | 
 |  | 
 |     /** | 
 |      * Updates from another input window handle. | 
 |      */ | 
 |     void updateFrom(const sp<InputWindowHandle> handle); | 
 |  | 
 |     /** | 
 |      * Releases the channel used by the associated information when it is | 
 |      * no longer needed. | 
 |      */ | 
 |     void releaseChannel(); | 
 |  | 
 |     // Not override since this class is not derrived from Parcelable. | 
 |     status_t readFromParcel(const android::Parcel* parcel); | 
 |     status_t writeToParcel(android::Parcel* parcel) const; | 
 |  | 
 | protected: | 
 |     virtual ~InputWindowHandle(); | 
 |  | 
 |     InputWindowInfo mInfo; | 
 | }; | 
 | } // namespace android | 
 |  | 
 | #endif // _UI_INPUT_WINDOW_H |