|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _UI_INPUT_READER_H | 
|  | #define _UI_INPUT_READER_H | 
|  |  | 
|  | #include <ui/EventHub.h> | 
|  | #include <ui/Input.h> | 
|  | #include <ui/InputDispatcher.h> | 
|  | #include <utils/KeyedVector.h> | 
|  | #include <utils/threads.h> | 
|  | #include <utils/Timers.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/String8.h> | 
|  | #include <utils/BitSet.h> | 
|  |  | 
|  | #include <stddef.h> | 
|  | #include <unistd.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class InputDevice; | 
|  | class InputMapper; | 
|  |  | 
|  | /* Describes a virtual key. */ | 
|  | struct VirtualKeyDefinition { | 
|  | int32_t scanCode; | 
|  |  | 
|  | // configured position data, specified in display coords | 
|  | int32_t centerX; | 
|  | int32_t centerY; | 
|  | int32_t width; | 
|  | int32_t height; | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* Specifies input device calibration settings. */ | 
|  | class InputDeviceCalibration { | 
|  | public: | 
|  | InputDeviceCalibration(); | 
|  |  | 
|  | void clear(); | 
|  | void addProperty(const String8& key, const String8& value); | 
|  |  | 
|  | bool tryGetProperty(const String8& key, String8& outValue) const; | 
|  | bool tryGetProperty(const String8& key, int32_t& outValue) const; | 
|  | bool tryGetProperty(const String8& key, float& outValue) const; | 
|  |  | 
|  | private: | 
|  | KeyedVector<String8, String8> mProperties; | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* | 
|  | * Input reader policy interface. | 
|  | * | 
|  | * The input reader policy is used by the input reader to interact with the Window Manager | 
|  | * and other system components. | 
|  | * | 
|  | * The actual implementation is partially supported by callbacks into the DVM | 
|  | * via JNI.  This interface is also mocked in the unit tests. | 
|  | */ | 
|  | class InputReaderPolicyInterface : public virtual RefBase { | 
|  | protected: | 
|  | InputReaderPolicyInterface() { } | 
|  | virtual ~InputReaderPolicyInterface() { } | 
|  |  | 
|  | public: | 
|  | /* Display orientations. */ | 
|  | enum { | 
|  | ROTATION_0 = 0, | 
|  | ROTATION_90 = 1, | 
|  | ROTATION_180 = 2, | 
|  | ROTATION_270 = 3 | 
|  | }; | 
|  |  | 
|  | /* Gets information about the display with the specified id. | 
|  | * Returns true if the display info is available, false otherwise. | 
|  | */ | 
|  | virtual bool getDisplayInfo(int32_t displayId, | 
|  | int32_t* width, int32_t* height, int32_t* orientation) = 0; | 
|  |  | 
|  | /* Determines whether to turn on some hacks we have to improve the touch interaction with a | 
|  | * certain device whose screen currently is not all that good. | 
|  | */ | 
|  | virtual bool filterTouchEvents() = 0; | 
|  |  | 
|  | /* Determines whether to turn on some hacks to improve touch interaction with another device | 
|  | * where touch coordinate data can get corrupted. | 
|  | */ | 
|  | virtual bool filterJumpyTouchEvents() = 0; | 
|  |  | 
|  | /* Gets the amount of time to disable virtual keys after the screen is touched | 
|  | * in order to filter out accidental virtual key presses due to swiping gestures | 
|  | * or taps near the edge of the display.  May be 0 to disable the feature. | 
|  | */ | 
|  | virtual nsecs_t getVirtualKeyQuietTime() = 0; | 
|  |  | 
|  | /* Gets the configured virtual key definitions for an input device. */ | 
|  | virtual void getVirtualKeyDefinitions(const String8& deviceName, | 
|  | Vector<VirtualKeyDefinition>& outVirtualKeyDefinitions) = 0; | 
|  |  | 
|  | /* Gets the calibration for an input device. */ | 
|  | virtual void getInputDeviceCalibration(const String8& deviceName, | 
|  | InputDeviceCalibration& outCalibration) = 0; | 
|  |  | 
|  | /* Gets the excluded device names for the platform. */ | 
|  | virtual void getExcludedDeviceNames(Vector<String8>& outExcludedDeviceNames) = 0; | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* Processes raw input events and sends cooked event data to an input dispatcher. */ | 
|  | class InputReaderInterface : public virtual RefBase { | 
|  | protected: | 
|  | InputReaderInterface() { } | 
|  | virtual ~InputReaderInterface() { } | 
|  |  | 
|  | public: | 
|  | /* Dumps the state of the input reader. | 
|  | * | 
|  | * This method may be called on any thread (usually by the input manager). */ | 
|  | virtual void dump(String8& dump) = 0; | 
|  |  | 
|  | /* Runs a single iteration of the processing loop. | 
|  | * Nominally reads and processes one incoming message from the EventHub. | 
|  | * | 
|  | * This method should be called on the input reader thread. | 
|  | */ | 
|  | virtual void loopOnce() = 0; | 
|  |  | 
|  | /* Gets the current input device configuration. | 
|  | * | 
|  | * This method may be called on any thread (usually by the input manager). | 
|  | */ | 
|  | virtual void getInputConfiguration(InputConfiguration* outConfiguration) = 0; | 
|  |  | 
|  | /* Gets information about the specified input device. | 
|  | * Returns OK if the device information was obtained or NAME_NOT_FOUND if there | 
|  | * was no such device. | 
|  | * | 
|  | * This method may be called on any thread (usually by the input manager). | 
|  | */ | 
|  | virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo) = 0; | 
|  |  | 
|  | /* Gets the list of all registered device ids. */ | 
|  | virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds) = 0; | 
|  |  | 
|  | /* Query current input state. */ | 
|  | virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, | 
|  | int32_t scanCode) = 0; | 
|  | virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, | 
|  | int32_t keyCode) = 0; | 
|  | virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, | 
|  | int32_t sw) = 0; | 
|  |  | 
|  | /* Determine whether physical keys exist for the given framework-domain key codes. */ | 
|  | virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, | 
|  | size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0; | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* Internal interface used by individual input devices to access global input device state | 
|  | * and parameters maintained by the input reader. | 
|  | */ | 
|  | class InputReaderContext { | 
|  | public: | 
|  | InputReaderContext() { } | 
|  | virtual ~InputReaderContext() { } | 
|  |  | 
|  | virtual void updateGlobalMetaState() = 0; | 
|  | virtual int32_t getGlobalMetaState() = 0; | 
|  |  | 
|  | virtual void disableVirtualKeysUntil(nsecs_t time) = 0; | 
|  | virtual bool shouldDropVirtualKey(nsecs_t now, | 
|  | InputDevice* device, int32_t keyCode, int32_t scanCode) = 0; | 
|  |  | 
|  | virtual InputReaderPolicyInterface* getPolicy() = 0; | 
|  | virtual InputDispatcherInterface* getDispatcher() = 0; | 
|  | virtual EventHubInterface* getEventHub() = 0; | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* The input reader reads raw event data from the event hub and processes it into input events | 
|  | * that it sends to the input dispatcher.  Some functions of the input reader, such as early | 
|  | * event filtering in low power states, are controlled by a separate policy object. | 
|  | * | 
|  | * IMPORTANT INVARIANT: | 
|  | *     Because the policy and dispatcher can potentially block or cause re-entrance into | 
|  | *     the input reader, the input reader never calls into other components while holding | 
|  | *     an exclusive internal lock whenever re-entrance can happen. | 
|  | */ | 
|  | class InputReader : public InputReaderInterface, protected InputReaderContext { | 
|  | public: | 
|  | InputReader(const sp<EventHubInterface>& eventHub, | 
|  | const sp<InputReaderPolicyInterface>& policy, | 
|  | const sp<InputDispatcherInterface>& dispatcher); | 
|  | virtual ~InputReader(); | 
|  |  | 
|  | virtual void dump(String8& dump); | 
|  |  | 
|  | virtual void loopOnce(); | 
|  |  | 
|  | virtual void getInputConfiguration(InputConfiguration* outConfiguration); | 
|  |  | 
|  | virtual status_t getInputDeviceInfo(int32_t deviceId, InputDeviceInfo* outDeviceInfo); | 
|  | virtual void getInputDeviceIds(Vector<int32_t>& outDeviceIds); | 
|  |  | 
|  | virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, | 
|  | int32_t scanCode); | 
|  | virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, | 
|  | int32_t keyCode); | 
|  | virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, | 
|  | int32_t sw); | 
|  |  | 
|  | virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, | 
|  | size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); | 
|  |  | 
|  | protected: | 
|  | // These methods are protected virtual so they can be overridden and instrumented | 
|  | // by test cases. | 
|  | virtual InputDevice* createDevice(int32_t deviceId, const String8& name, uint32_t classes); | 
|  |  | 
|  | private: | 
|  | sp<EventHubInterface> mEventHub; | 
|  | sp<InputReaderPolicyInterface> mPolicy; | 
|  | sp<InputDispatcherInterface> mDispatcher; | 
|  |  | 
|  | virtual InputReaderPolicyInterface* getPolicy() { return mPolicy.get(); } | 
|  | virtual InputDispatcherInterface* getDispatcher() { return mDispatcher.get(); } | 
|  | virtual EventHubInterface* getEventHub() { return mEventHub.get(); } | 
|  |  | 
|  | // This reader/writer lock guards the list of input devices. | 
|  | // The writer lock must be held whenever the list of input devices is modified | 
|  | //   and then promptly released. | 
|  | // The reader lock must be held whenever the list of input devices is traversed or an | 
|  | //   input device in the list is accessed. | 
|  | // This lock only protects the registry and prevents inadvertent deletion of device objects | 
|  | // that are in use.  Individual devices are responsible for guarding their own internal state | 
|  | // as needed for concurrent operation. | 
|  | RWLock mDeviceRegistryLock; | 
|  | KeyedVector<int32_t, InputDevice*> mDevices; | 
|  |  | 
|  | // low-level input event decoding and device management | 
|  | void process(const RawEvent* rawEvent); | 
|  |  | 
|  | void addDevice(int32_t deviceId); | 
|  | void removeDevice(int32_t deviceId); | 
|  | void configureExcludedDevices(); | 
|  |  | 
|  | void consumeEvent(const RawEvent* rawEvent); | 
|  |  | 
|  | void handleConfigurationChanged(nsecs_t when); | 
|  |  | 
|  | // state management for all devices | 
|  | Mutex mStateLock; | 
|  |  | 
|  | int32_t mGlobalMetaState; | 
|  | virtual void updateGlobalMetaState(); | 
|  | virtual int32_t getGlobalMetaState(); | 
|  |  | 
|  | InputConfiguration mInputConfiguration; | 
|  | void updateInputConfiguration(); | 
|  |  | 
|  | nsecs_t mDisableVirtualKeysTimeout; | 
|  | virtual void disableVirtualKeysUntil(nsecs_t time); | 
|  | virtual bool shouldDropVirtualKey(nsecs_t now, | 
|  | InputDevice* device, int32_t keyCode, int32_t scanCode); | 
|  |  | 
|  | // state queries | 
|  | typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code); | 
|  | int32_t getState(int32_t deviceId, uint32_t sourceMask, int32_t code, | 
|  | GetStateFunc getStateFunc); | 
|  | bool markSupportedKeyCodes(int32_t deviceId, uint32_t sourceMask, size_t numCodes, | 
|  | const int32_t* keyCodes, uint8_t* outFlags); | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* Reads raw events from the event hub and processes them, endlessly. */ | 
|  | class InputReaderThread : public Thread { | 
|  | public: | 
|  | InputReaderThread(const sp<InputReaderInterface>& reader); | 
|  | virtual ~InputReaderThread(); | 
|  |  | 
|  | private: | 
|  | sp<InputReaderInterface> mReader; | 
|  |  | 
|  | virtual bool threadLoop(); | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* Represents the state of a single input device. */ | 
|  | class InputDevice { | 
|  | public: | 
|  | InputDevice(InputReaderContext* context, int32_t id, const String8& name); | 
|  | ~InputDevice(); | 
|  |  | 
|  | inline InputReaderContext* getContext() { return mContext; } | 
|  | inline int32_t getId() { return mId; } | 
|  | inline const String8& getName() { return mName; } | 
|  | inline uint32_t getSources() { return mSources; } | 
|  |  | 
|  | inline bool isIgnored() { return mMappers.isEmpty(); } | 
|  |  | 
|  | void dump(String8& dump); | 
|  | void addMapper(InputMapper* mapper); | 
|  | void configure(); | 
|  | void reset(); | 
|  | void process(const RawEvent* rawEvent); | 
|  |  | 
|  | void getDeviceInfo(InputDeviceInfo* outDeviceInfo); | 
|  | int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); | 
|  | int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); | 
|  | int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); | 
|  | bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, | 
|  | const int32_t* keyCodes, uint8_t* outFlags); | 
|  |  | 
|  | int32_t getMetaState(); | 
|  |  | 
|  | inline const InputDeviceCalibration& getCalibration() { | 
|  | return mCalibration; | 
|  | } | 
|  |  | 
|  | private: | 
|  | InputReaderContext* mContext; | 
|  | int32_t mId; | 
|  |  | 
|  | Vector<InputMapper*> mMappers; | 
|  |  | 
|  | String8 mName; | 
|  | uint32_t mSources; | 
|  |  | 
|  | typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code); | 
|  | int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc); | 
|  |  | 
|  | InputDeviceCalibration mCalibration; | 
|  | }; | 
|  |  | 
|  |  | 
|  | /* An input mapper transforms raw input events into cooked event data. | 
|  | * A single input device can have multiple associated input mappers in order to interpret | 
|  | * different classes of events. | 
|  | */ | 
|  | class InputMapper { | 
|  | public: | 
|  | InputMapper(InputDevice* device); | 
|  | virtual ~InputMapper(); | 
|  |  | 
|  | inline InputDevice* getDevice() { return mDevice; } | 
|  | inline int32_t getDeviceId() { return mDevice->getId(); } | 
|  | inline const String8 getDeviceName() { return mDevice->getName(); } | 
|  | inline InputReaderContext* getContext() { return mContext; } | 
|  | inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); } | 
|  | inline InputDispatcherInterface* getDispatcher() { return mContext->getDispatcher(); } | 
|  | inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } | 
|  |  | 
|  | virtual uint32_t getSources() = 0; | 
|  | virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); | 
|  | virtual void dump(String8& dump); | 
|  | virtual void configure(); | 
|  | virtual void reset(); | 
|  | virtual void process(const RawEvent* rawEvent) = 0; | 
|  |  | 
|  | virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); | 
|  | virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); | 
|  | virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); | 
|  | virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, | 
|  | const int32_t* keyCodes, uint8_t* outFlags); | 
|  |  | 
|  | virtual int32_t getMetaState(); | 
|  |  | 
|  | protected: | 
|  | InputDevice* mDevice; | 
|  | InputReaderContext* mContext; | 
|  | }; | 
|  |  | 
|  |  | 
|  | class SwitchInputMapper : public InputMapper { | 
|  | public: | 
|  | SwitchInputMapper(InputDevice* device); | 
|  | virtual ~SwitchInputMapper(); | 
|  |  | 
|  | virtual uint32_t getSources(); | 
|  | virtual void process(const RawEvent* rawEvent); | 
|  |  | 
|  | virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); | 
|  |  | 
|  | private: | 
|  | void processSwitch(nsecs_t when, int32_t switchCode, int32_t switchValue); | 
|  | }; | 
|  |  | 
|  |  | 
|  | class KeyboardInputMapper : public InputMapper { | 
|  | public: | 
|  | KeyboardInputMapper(InputDevice* device, int32_t associatedDisplayId, uint32_t sources, | 
|  | int32_t keyboardType); | 
|  | virtual ~KeyboardInputMapper(); | 
|  |  | 
|  | virtual uint32_t getSources(); | 
|  | virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); | 
|  | virtual void dump(String8& dump); | 
|  | virtual void reset(); | 
|  | virtual void process(const RawEvent* rawEvent); | 
|  |  | 
|  | virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); | 
|  | virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); | 
|  | virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, | 
|  | const int32_t* keyCodes, uint8_t* outFlags); | 
|  |  | 
|  | virtual int32_t getMetaState(); | 
|  |  | 
|  | private: | 
|  | Mutex mLock; | 
|  |  | 
|  | struct KeyDown { | 
|  | int32_t keyCode; | 
|  | int32_t scanCode; | 
|  | }; | 
|  |  | 
|  | int32_t mAssociatedDisplayId; | 
|  | uint32_t mSources; | 
|  | int32_t mKeyboardType; | 
|  |  | 
|  | struct LockedState { | 
|  | Vector<KeyDown> keyDowns; // keys that are down | 
|  | int32_t metaState; | 
|  | nsecs_t downTime; // time of most recent key down | 
|  | } mLocked; | 
|  |  | 
|  | void initializeLocked(); | 
|  |  | 
|  | bool isKeyboardOrGamepadKey(int32_t scanCode); | 
|  |  | 
|  | void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode, | 
|  | uint32_t policyFlags); | 
|  |  | 
|  | ssize_t findKeyDownLocked(int32_t scanCode); | 
|  | }; | 
|  |  | 
|  |  | 
|  | class TrackballInputMapper : public InputMapper { | 
|  | public: | 
|  | TrackballInputMapper(InputDevice* device, int32_t associatedDisplayId); | 
|  | virtual ~TrackballInputMapper(); | 
|  |  | 
|  | virtual uint32_t getSources(); | 
|  | virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); | 
|  | virtual void dump(String8& dump); | 
|  | virtual void reset(); | 
|  | virtual void process(const RawEvent* rawEvent); | 
|  |  | 
|  | virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); | 
|  |  | 
|  | private: | 
|  | // Amount that trackball needs to move in order to generate a key event. | 
|  | static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6; | 
|  |  | 
|  | Mutex mLock; | 
|  |  | 
|  | int32_t mAssociatedDisplayId; | 
|  |  | 
|  | struct Accumulator { | 
|  | enum { | 
|  | FIELD_BTN_MOUSE = 1, | 
|  | FIELD_REL_X = 2, | 
|  | FIELD_REL_Y = 4 | 
|  | }; | 
|  |  | 
|  | uint32_t fields; | 
|  |  | 
|  | bool btnMouse; | 
|  | int32_t relX; | 
|  | int32_t relY; | 
|  |  | 
|  | inline void clear() { | 
|  | fields = 0; | 
|  | } | 
|  | } mAccumulator; | 
|  |  | 
|  | float mXScale; | 
|  | float mYScale; | 
|  | float mXPrecision; | 
|  | float mYPrecision; | 
|  |  | 
|  | struct LockedState { | 
|  | bool down; | 
|  | nsecs_t downTime; | 
|  | } mLocked; | 
|  |  | 
|  | void initializeLocked(); | 
|  |  | 
|  | void sync(nsecs_t when); | 
|  | }; | 
|  |  | 
|  |  | 
|  | class TouchInputMapper : public InputMapper { | 
|  | public: | 
|  | TouchInputMapper(InputDevice* device, int32_t associatedDisplayId); | 
|  | virtual ~TouchInputMapper(); | 
|  |  | 
|  | virtual uint32_t getSources(); | 
|  | virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); | 
|  | virtual void dump(String8& dump); | 
|  | virtual void configure(); | 
|  | virtual void reset(); | 
|  |  | 
|  | virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); | 
|  | virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); | 
|  | virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, | 
|  | const int32_t* keyCodes, uint8_t* outFlags); | 
|  |  | 
|  | protected: | 
|  | Mutex mLock; | 
|  |  | 
|  | struct VirtualKey { | 
|  | int32_t keyCode; | 
|  | int32_t scanCode; | 
|  | uint32_t flags; | 
|  |  | 
|  | // computed hit box, specified in touch screen coords based on known display size | 
|  | int32_t hitLeft; | 
|  | int32_t hitTop; | 
|  | int32_t hitRight; | 
|  | int32_t hitBottom; | 
|  |  | 
|  | inline bool isHit(int32_t x, int32_t y) const { | 
|  | return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; | 
|  | } | 
|  | }; | 
|  |  | 
|  | // Raw data for a single pointer. | 
|  | struct PointerData { | 
|  | uint32_t id; | 
|  | int32_t x; | 
|  | int32_t y; | 
|  | int32_t pressure; | 
|  | int32_t touchMajor; | 
|  | int32_t touchMinor; | 
|  | int32_t toolMajor; | 
|  | int32_t toolMinor; | 
|  | int32_t orientation; | 
|  |  | 
|  | inline bool operator== (const PointerData& other) const { | 
|  | return id == other.id | 
|  | && x == other.x | 
|  | && y == other.y | 
|  | && pressure == other.pressure | 
|  | && touchMajor == other.touchMajor | 
|  | && touchMinor == other.touchMinor | 
|  | && toolMajor == other.toolMajor | 
|  | && toolMinor == other.toolMinor | 
|  | && orientation == other.orientation; | 
|  | } | 
|  | inline bool operator!= (const PointerData& other) const { | 
|  | return !(*this == other); | 
|  | } | 
|  | }; | 
|  |  | 
|  | // Raw data for a collection of pointers including a pointer id mapping table. | 
|  | struct TouchData { | 
|  | uint32_t pointerCount; | 
|  | PointerData pointers[MAX_POINTERS]; | 
|  | BitSet32 idBits; | 
|  | uint32_t idToIndex[MAX_POINTER_ID + 1]; | 
|  |  | 
|  | void copyFrom(const TouchData& other) { | 
|  | pointerCount = other.pointerCount; | 
|  | idBits = other.idBits; | 
|  |  | 
|  | for (uint32_t i = 0; i < pointerCount; i++) { | 
|  | pointers[i] = other.pointers[i]; | 
|  |  | 
|  | int id = pointers[i].id; | 
|  | idToIndex[id] = other.idToIndex[id]; | 
|  | } | 
|  | } | 
|  |  | 
|  | inline void clear() { | 
|  | pointerCount = 0; | 
|  | idBits.clear(); | 
|  | } | 
|  | }; | 
|  |  | 
|  | int32_t mAssociatedDisplayId; | 
|  |  | 
|  | // Immutable configuration parameters. | 
|  | struct Parameters { | 
|  | bool useBadTouchFilter; | 
|  | bool useJumpyTouchFilter; | 
|  | bool useAveragingTouchFilter; | 
|  | nsecs_t virtualKeyQuietTime; | 
|  | } mParameters; | 
|  |  | 
|  | // Immutable calibration parameters in parsed form. | 
|  | struct Calibration { | 
|  | // Touch Size | 
|  | enum TouchSizeCalibration { | 
|  | TOUCH_SIZE_CALIBRATION_DEFAULT, | 
|  | TOUCH_SIZE_CALIBRATION_NONE, | 
|  | TOUCH_SIZE_CALIBRATION_GEOMETRIC, | 
|  | TOUCH_SIZE_CALIBRATION_PRESSURE, | 
|  | }; | 
|  |  | 
|  | TouchSizeCalibration touchSizeCalibration; | 
|  |  | 
|  | // Tool Size | 
|  | enum ToolSizeCalibration { | 
|  | TOOL_SIZE_CALIBRATION_DEFAULT, | 
|  | TOOL_SIZE_CALIBRATION_NONE, | 
|  | TOOL_SIZE_CALIBRATION_GEOMETRIC, | 
|  | TOOL_SIZE_CALIBRATION_LINEAR, | 
|  | TOOL_SIZE_CALIBRATION_AREA, | 
|  | }; | 
|  |  | 
|  | ToolSizeCalibration toolSizeCalibration; | 
|  | bool haveToolSizeLinearScale; | 
|  | float toolSizeLinearScale; | 
|  | bool haveToolSizeLinearBias; | 
|  | float toolSizeLinearBias; | 
|  | bool haveToolSizeAreaScale; | 
|  | float toolSizeAreaScale; | 
|  | bool haveToolSizeAreaBias; | 
|  | float toolSizeAreaBias; | 
|  | bool haveToolSizeIsSummed; | 
|  | int32_t toolSizeIsSummed; | 
|  |  | 
|  | // Pressure | 
|  | enum PressureCalibration { | 
|  | PRESSURE_CALIBRATION_DEFAULT, | 
|  | PRESSURE_CALIBRATION_NONE, | 
|  | PRESSURE_CALIBRATION_PHYSICAL, | 
|  | PRESSURE_CALIBRATION_AMPLITUDE, | 
|  | }; | 
|  | enum PressureSource { | 
|  | PRESSURE_SOURCE_DEFAULT, | 
|  | PRESSURE_SOURCE_PRESSURE, | 
|  | PRESSURE_SOURCE_TOUCH, | 
|  | }; | 
|  |  | 
|  | PressureCalibration pressureCalibration; | 
|  | PressureSource pressureSource; | 
|  | bool havePressureScale; | 
|  | float pressureScale; | 
|  |  | 
|  | // Size | 
|  | enum SizeCalibration { | 
|  | SIZE_CALIBRATION_DEFAULT, | 
|  | SIZE_CALIBRATION_NONE, | 
|  | SIZE_CALIBRATION_NORMALIZED, | 
|  | }; | 
|  |  | 
|  | SizeCalibration sizeCalibration; | 
|  |  | 
|  | // Orientation | 
|  | enum OrientationCalibration { | 
|  | ORIENTATION_CALIBRATION_DEFAULT, | 
|  | ORIENTATION_CALIBRATION_NONE, | 
|  | ORIENTATION_CALIBRATION_INTERPOLATED, | 
|  | }; | 
|  |  | 
|  | OrientationCalibration orientationCalibration; | 
|  | } mCalibration; | 
|  |  | 
|  | // Raw axis information from the driver. | 
|  | struct RawAxes { | 
|  | RawAbsoluteAxisInfo x; | 
|  | RawAbsoluteAxisInfo y; | 
|  | RawAbsoluteAxisInfo pressure; | 
|  | RawAbsoluteAxisInfo touchMajor; | 
|  | RawAbsoluteAxisInfo touchMinor; | 
|  | RawAbsoluteAxisInfo toolMajor; | 
|  | RawAbsoluteAxisInfo toolMinor; | 
|  | RawAbsoluteAxisInfo orientation; | 
|  | } mRawAxes; | 
|  |  | 
|  | // Current and previous touch sample data. | 
|  | TouchData mCurrentTouch; | 
|  | TouchData mLastTouch; | 
|  |  | 
|  | // The time the primary pointer last went down. | 
|  | nsecs_t mDownTime; | 
|  |  | 
|  | struct LockedState { | 
|  | Vector<VirtualKey> virtualKeys; | 
|  |  | 
|  | // The surface orientation and width and height set by configureSurfaceLocked(). | 
|  | int32_t surfaceOrientation; | 
|  | int32_t surfaceWidth, surfaceHeight; | 
|  |  | 
|  | // Translation and scaling factors, orientation-independent. | 
|  | int32_t xOrigin; | 
|  | float xScale; | 
|  | float xPrecision; | 
|  |  | 
|  | int32_t yOrigin; | 
|  | float yScale; | 
|  | float yPrecision; | 
|  |  | 
|  | float geometricScale; | 
|  |  | 
|  | float toolSizeLinearScale; | 
|  | float toolSizeLinearBias; | 
|  | float toolSizeAreaScale; | 
|  | float toolSizeAreaBias; | 
|  |  | 
|  | float pressureScale; | 
|  |  | 
|  | float sizeScale; | 
|  |  | 
|  | float orientationScale; | 
|  |  | 
|  | // Oriented motion ranges for input device info. | 
|  | struct OrientedRanges { | 
|  | InputDeviceInfo::MotionRange x; | 
|  | InputDeviceInfo::MotionRange y; | 
|  |  | 
|  | bool havePressure; | 
|  | InputDeviceInfo::MotionRange pressure; | 
|  |  | 
|  | bool haveSize; | 
|  | InputDeviceInfo::MotionRange size; | 
|  |  | 
|  | bool haveTouchSize; | 
|  | InputDeviceInfo::MotionRange touchMajor; | 
|  | InputDeviceInfo::MotionRange touchMinor; | 
|  |  | 
|  | bool haveToolSize; | 
|  | InputDeviceInfo::MotionRange toolMajor; | 
|  | InputDeviceInfo::MotionRange toolMinor; | 
|  |  | 
|  | bool haveOrientation; | 
|  | InputDeviceInfo::MotionRange orientation; | 
|  | } orientedRanges; | 
|  |  | 
|  | // Oriented dimensions and precision. | 
|  | float orientedSurfaceWidth, orientedSurfaceHeight; | 
|  | float orientedXPrecision, orientedYPrecision; | 
|  |  | 
|  | struct CurrentVirtualKeyState { | 
|  | bool down; | 
|  | nsecs_t downTime; | 
|  | int32_t keyCode; | 
|  | int32_t scanCode; | 
|  | } currentVirtualKey; | 
|  | } mLocked; | 
|  |  | 
|  | virtual void configureParameters(); | 
|  | virtual void dumpParameters(String8& dump); | 
|  | virtual void configureRawAxes(); | 
|  | virtual void dumpRawAxes(String8& dump); | 
|  | virtual bool configureSurfaceLocked(); | 
|  | virtual void dumpSurfaceLocked(String8& dump); | 
|  | virtual void configureVirtualKeysLocked(); | 
|  | virtual void dumpVirtualKeysLocked(String8& dump); | 
|  | virtual void parseCalibration(); | 
|  | virtual void resolveCalibration(); | 
|  | virtual void dumpCalibration(String8& dump); | 
|  |  | 
|  | enum TouchResult { | 
|  | // Dispatch the touch normally. | 
|  | DISPATCH_TOUCH, | 
|  | // Do not dispatch the touch, but keep tracking the current stroke. | 
|  | SKIP_TOUCH, | 
|  | // Do not dispatch the touch, and drop all information associated with the current stoke | 
|  | // so the next movement will appear as a new down. | 
|  | DROP_STROKE | 
|  | }; | 
|  |  | 
|  | void syncTouch(nsecs_t when, bool havePointerIds); | 
|  |  | 
|  | private: | 
|  | /* Maximum number of historical samples to average. */ | 
|  | static const uint32_t AVERAGING_HISTORY_SIZE = 5; | 
|  |  | 
|  | /* Slop distance for jumpy pointer detection. | 
|  | * The vertical range of the screen divided by this is our epsilon value. */ | 
|  | static const uint32_t JUMPY_EPSILON_DIVISOR = 212; | 
|  |  | 
|  | /* Number of jumpy points to drop for touchscreens that need it. */ | 
|  | static const uint32_t JUMPY_TRANSITION_DROPS = 3; | 
|  | static const uint32_t JUMPY_DROP_LIMIT = 3; | 
|  |  | 
|  | /* Maximum squared distance for averaging. | 
|  | * If moving farther than this, turn of averaging to avoid lag in response. */ | 
|  | static const uint64_t AVERAGING_DISTANCE_LIMIT = 75 * 75; | 
|  |  | 
|  | struct AveragingTouchFilterState { | 
|  | // Individual history tracks are stored by pointer id | 
|  | uint32_t historyStart[MAX_POINTERS]; | 
|  | uint32_t historyEnd[MAX_POINTERS]; | 
|  | struct { | 
|  | struct { | 
|  | int32_t x; | 
|  | int32_t y; | 
|  | int32_t pressure; | 
|  | } pointers[MAX_POINTERS]; | 
|  | } historyData[AVERAGING_HISTORY_SIZE]; | 
|  | } mAveragingTouchFilter; | 
|  |  | 
|  | struct JumpyTouchFilterState { | 
|  | uint32_t jumpyPointsDropped; | 
|  | } mJumpyTouchFilter; | 
|  |  | 
|  | struct PointerDistanceHeapElement { | 
|  | uint32_t currentPointerIndex : 8; | 
|  | uint32_t lastPointerIndex : 8; | 
|  | uint64_t distance : 48; // squared distance | 
|  | }; | 
|  |  | 
|  | void initializeLocked(); | 
|  |  | 
|  | TouchResult consumeOffScreenTouches(nsecs_t when, uint32_t policyFlags); | 
|  | void dispatchTouches(nsecs_t when, uint32_t policyFlags); | 
|  | void dispatchTouch(nsecs_t when, uint32_t policyFlags, TouchData* touch, | 
|  | BitSet32 idBits, uint32_t changedId, uint32_t pointerCount, | 
|  | int32_t motionEventAction); | 
|  | void detectGestures(nsecs_t when); | 
|  |  | 
|  | bool isPointInsideSurfaceLocked(int32_t x, int32_t y); | 
|  | const VirtualKey* findVirtualKeyHitLocked(int32_t x, int32_t y); | 
|  |  | 
|  | bool applyBadTouchFilter(); | 
|  | bool applyJumpyTouchFilter(); | 
|  | void applyAveragingTouchFilter(); | 
|  | void calculatePointerIds(); | 
|  | }; | 
|  |  | 
|  |  | 
|  | class SingleTouchInputMapper : public TouchInputMapper { | 
|  | public: | 
|  | SingleTouchInputMapper(InputDevice* device, int32_t associatedDisplayId); | 
|  | virtual ~SingleTouchInputMapper(); | 
|  |  | 
|  | virtual void reset(); | 
|  | virtual void process(const RawEvent* rawEvent); | 
|  |  | 
|  | protected: | 
|  | virtual void configureRawAxes(); | 
|  |  | 
|  | private: | 
|  | struct Accumulator { | 
|  | enum { | 
|  | FIELD_BTN_TOUCH = 1, | 
|  | FIELD_ABS_X = 2, | 
|  | FIELD_ABS_Y = 4, | 
|  | FIELD_ABS_PRESSURE = 8, | 
|  | FIELD_ABS_TOOL_WIDTH = 16 | 
|  | }; | 
|  |  | 
|  | uint32_t fields; | 
|  |  | 
|  | bool btnTouch; | 
|  | int32_t absX; | 
|  | int32_t absY; | 
|  | int32_t absPressure; | 
|  | int32_t absToolWidth; | 
|  |  | 
|  | inline void clear() { | 
|  | fields = 0; | 
|  | } | 
|  | } mAccumulator; | 
|  |  | 
|  | bool mDown; | 
|  | int32_t mX; | 
|  | int32_t mY; | 
|  | int32_t mPressure; | 
|  | int32_t mToolWidth; | 
|  |  | 
|  | void initialize(); | 
|  |  | 
|  | void sync(nsecs_t when); | 
|  | }; | 
|  |  | 
|  |  | 
|  | class MultiTouchInputMapper : public TouchInputMapper { | 
|  | public: | 
|  | MultiTouchInputMapper(InputDevice* device, int32_t associatedDisplayId); | 
|  | virtual ~MultiTouchInputMapper(); | 
|  |  | 
|  | virtual void reset(); | 
|  | virtual void process(const RawEvent* rawEvent); | 
|  |  | 
|  | protected: | 
|  | virtual void configureRawAxes(); | 
|  |  | 
|  | private: | 
|  | struct Accumulator { | 
|  | enum { | 
|  | FIELD_ABS_MT_POSITION_X = 1, | 
|  | FIELD_ABS_MT_POSITION_Y = 2, | 
|  | FIELD_ABS_MT_TOUCH_MAJOR = 4, | 
|  | FIELD_ABS_MT_TOUCH_MINOR = 8, | 
|  | FIELD_ABS_MT_WIDTH_MAJOR = 16, | 
|  | FIELD_ABS_MT_WIDTH_MINOR = 32, | 
|  | FIELD_ABS_MT_ORIENTATION = 64, | 
|  | FIELD_ABS_MT_TRACKING_ID = 128, | 
|  | FIELD_ABS_MT_PRESSURE = 256, | 
|  | }; | 
|  |  | 
|  | uint32_t pointerCount; | 
|  | struct Pointer { | 
|  | uint32_t fields; | 
|  |  | 
|  | int32_t absMTPositionX; | 
|  | int32_t absMTPositionY; | 
|  | int32_t absMTTouchMajor; | 
|  | int32_t absMTTouchMinor; | 
|  | int32_t absMTWidthMajor; | 
|  | int32_t absMTWidthMinor; | 
|  | int32_t absMTOrientation; | 
|  | int32_t absMTTrackingId; | 
|  | int32_t absMTPressure; | 
|  |  | 
|  | inline void clear() { | 
|  | fields = 0; | 
|  | } | 
|  | } pointers[MAX_POINTERS + 1]; // + 1 to remove the need for extra range checks | 
|  |  | 
|  | inline void clear() { | 
|  | pointerCount = 0; | 
|  | pointers[0].clear(); | 
|  | } | 
|  | } mAccumulator; | 
|  |  | 
|  | void initialize(); | 
|  |  | 
|  | void sync(nsecs_t when); | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _UI_INPUT_READER_H |