|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _UI_INPUT_H | 
|  | #define _UI_INPUT_H | 
|  |  | 
|  | /** | 
|  | * Native input event structures. | 
|  | */ | 
|  |  | 
|  | #include <android/input.h> | 
|  | #include <utils/Vector.h> | 
|  | #include <utils/KeyedVector.h> | 
|  | #include <utils/Timers.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/String8.h> | 
|  |  | 
|  | /* | 
|  | * Additional private constants not defined in ndk/ui/input.h. | 
|  | */ | 
|  | enum { | 
|  | /* | 
|  | * Private control to determine when an app is tracking a key sequence. | 
|  | */ | 
|  | AKEY_EVENT_FLAG_START_TRACKING = 0x40000000 | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | /* | 
|  | * Indicates that an input device has switches. | 
|  | * This input source flag is hidden from the API because switches are only used by the system | 
|  | * and applications have no way to interact with them. | 
|  | */ | 
|  | AINPUT_SOURCE_SWITCH = 0x80000000, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Maximum number of pointers supported per motion event. | 
|  | * Smallest number of pointers is 1. | 
|  | */ | 
|  | #define MAX_POINTERS 10 | 
|  |  | 
|  | /* | 
|  | * Maximum pointer id value supported in a motion event. | 
|  | * Smallest pointer id is 0. | 
|  | * (This is limited by our use of BitSet32 to track pointer assignments.) | 
|  | */ | 
|  | #define MAX_POINTER_ID 31 | 
|  |  | 
|  | /* | 
|  | * Declare a concrete type for the NDK's input event forward declaration. | 
|  | */ | 
|  | struct AInputEvent { | 
|  | virtual ~AInputEvent() { } | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Declare a concrete type for the NDK's input device forward declaration. | 
|  | */ | 
|  | struct AInputDevice { | 
|  | virtual ~AInputDevice() { } | 
|  | }; | 
|  |  | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | /* | 
|  | * Flags that flow alongside events in the input dispatch system to help with certain | 
|  | * policy decisions such as waking from device sleep. | 
|  | * | 
|  | * These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. | 
|  | */ | 
|  | enum { | 
|  | /* These flags originate in RawEvents and are generally set in the key map. | 
|  | * See also labels for policy flags in KeycodeLabels.h. */ | 
|  |  | 
|  | POLICY_FLAG_WAKE = 0x00000001, | 
|  | POLICY_FLAG_WAKE_DROPPED = 0x00000002, | 
|  | POLICY_FLAG_SHIFT = 0x00000004, | 
|  | POLICY_FLAG_CAPS_LOCK = 0x00000008, | 
|  | POLICY_FLAG_ALT = 0x00000010, | 
|  | POLICY_FLAG_ALT_GR = 0x00000020, | 
|  | POLICY_FLAG_MENU = 0x00000040, | 
|  | POLICY_FLAG_LAUNCHER = 0x00000080, | 
|  | POLICY_FLAG_VIRTUAL = 0x00000100, | 
|  |  | 
|  | POLICY_FLAG_RAW_MASK = 0x0000ffff, | 
|  |  | 
|  | /* These flags are set by the input dispatcher. */ | 
|  |  | 
|  | // Indicates that the input event was injected. | 
|  | POLICY_FLAG_INJECTED = 0x01000000, | 
|  |  | 
|  | // Indicates that the input event is from a trusted source such as a directly attached | 
|  | // input device or an application with system-wide event injection permission. | 
|  | POLICY_FLAG_TRUSTED = 0x02000000, | 
|  |  | 
|  | /* These flags are set by the input reader policy as it intercepts each event. */ | 
|  |  | 
|  | // Indicates that the screen was off when the event was received and the event | 
|  | // should wake the device. | 
|  | POLICY_FLAG_WOKE_HERE = 0x10000000, | 
|  |  | 
|  | // Indicates that the screen was dim when the event was received and the event | 
|  | // should brighten the device. | 
|  | POLICY_FLAG_BRIGHT_HERE = 0x20000000, | 
|  |  | 
|  | // Indicates that the event should be dispatched to applications. | 
|  | // The input event should still be sent to the InputDispatcher so that it can see all | 
|  | // input events received include those that it will not deliver. | 
|  | POLICY_FLAG_PASS_TO_USER = 0x40000000, | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Describes the basic configuration of input devices that are present. | 
|  | */ | 
|  | struct InputConfiguration { | 
|  | enum { | 
|  | TOUCHSCREEN_UNDEFINED = 0, | 
|  | TOUCHSCREEN_NOTOUCH = 1, | 
|  | TOUCHSCREEN_STYLUS = 2, | 
|  | TOUCHSCREEN_FINGER = 3 | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | KEYBOARD_UNDEFINED = 0, | 
|  | KEYBOARD_NOKEYS = 1, | 
|  | KEYBOARD_QWERTY = 2, | 
|  | KEYBOARD_12KEY = 3 | 
|  | }; | 
|  |  | 
|  | enum { | 
|  | NAVIGATION_UNDEFINED = 0, | 
|  | NAVIGATION_NONAV = 1, | 
|  | NAVIGATION_DPAD = 2, | 
|  | NAVIGATION_TRACKBALL = 3, | 
|  | NAVIGATION_WHEEL = 4 | 
|  | }; | 
|  |  | 
|  | int32_t touchScreen; | 
|  | int32_t keyboard; | 
|  | int32_t navigation; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Pointer coordinate data. | 
|  | */ | 
|  | struct PointerCoords { | 
|  | float x; | 
|  | float y; | 
|  | float pressure; | 
|  | float size; | 
|  | float touchMajor; | 
|  | float touchMinor; | 
|  | float toolMajor; | 
|  | float toolMinor; | 
|  | float orientation; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Input events. | 
|  | */ | 
|  | class InputEvent : public AInputEvent { | 
|  | public: | 
|  | virtual ~InputEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const = 0; | 
|  |  | 
|  | inline int32_t getDeviceId() const { return mDeviceId; } | 
|  |  | 
|  | inline int32_t getSource() const { return mSource; } | 
|  |  | 
|  | protected: | 
|  | void initialize(int32_t deviceId, int32_t source); | 
|  | void initialize(const InputEvent& from); | 
|  |  | 
|  | private: | 
|  | int32_t mDeviceId; | 
|  | int32_t mSource; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Key events. | 
|  | */ | 
|  | class KeyEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~KeyEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } | 
|  |  | 
|  | inline int32_t getAction() const { return mAction; } | 
|  |  | 
|  | inline int32_t getFlags() const { return mFlags; } | 
|  |  | 
|  | inline int32_t getKeyCode() const { return mKeyCode; } | 
|  |  | 
|  | inline int32_t getScanCode() const { return mScanCode; } | 
|  |  | 
|  | inline int32_t getMetaState() const { return mMetaState; } | 
|  |  | 
|  | inline int32_t getRepeatCount() const { return mRepeatCount; } | 
|  |  | 
|  | inline nsecs_t getDownTime() const { return mDownTime; } | 
|  |  | 
|  | inline nsecs_t getEventTime() const { return mEventTime; } | 
|  |  | 
|  | // Return true if this event may have a default action implementation. | 
|  | static bool hasDefaultAction(int32_t keyCode); | 
|  | bool hasDefaultAction() const; | 
|  |  | 
|  | // Return true if this event represents a system key. | 
|  | static bool isSystemKey(int32_t keyCode); | 
|  | bool isSystemKey() const; | 
|  |  | 
|  | void initialize( | 
|  | int32_t deviceId, | 
|  | int32_t source, | 
|  | int32_t action, | 
|  | int32_t flags, | 
|  | int32_t keyCode, | 
|  | int32_t scanCode, | 
|  | int32_t metaState, | 
|  | int32_t repeatCount, | 
|  | nsecs_t downTime, | 
|  | nsecs_t eventTime); | 
|  | void initialize(const KeyEvent& from); | 
|  |  | 
|  | private: | 
|  | int32_t mAction; | 
|  | int32_t mFlags; | 
|  | int32_t mKeyCode; | 
|  | int32_t mScanCode; | 
|  | int32_t mMetaState; | 
|  | int32_t mRepeatCount; | 
|  | nsecs_t mDownTime; | 
|  | nsecs_t mEventTime; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Motion events. | 
|  | */ | 
|  | class MotionEvent : public InputEvent { | 
|  | public: | 
|  | virtual ~MotionEvent() { } | 
|  |  | 
|  | virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } | 
|  |  | 
|  | inline int32_t getAction() const { return mAction; } | 
|  |  | 
|  | inline int32_t getFlags() const { return mFlags; } | 
|  |  | 
|  | inline int32_t getEdgeFlags() const { return mEdgeFlags; } | 
|  |  | 
|  | inline int32_t getMetaState() const { return mMetaState; } | 
|  |  | 
|  | inline float getXOffset() const { return mXOffset; } | 
|  |  | 
|  | inline float getYOffset() const { return mYOffset; } | 
|  |  | 
|  | inline float getXPrecision() const { return mXPrecision; } | 
|  |  | 
|  | inline float getYPrecision() const { return mYPrecision; } | 
|  |  | 
|  | inline nsecs_t getDownTime() const { return mDownTime; } | 
|  |  | 
|  | inline size_t getPointerCount() const { return mPointerIds.size(); } | 
|  |  | 
|  | inline int32_t getPointerId(size_t pointerIndex) const { return mPointerIds[pointerIndex]; } | 
|  |  | 
|  | inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } | 
|  |  | 
|  | inline float getRawX(size_t pointerIndex) const { | 
|  | return getCurrentPointerCoords(pointerIndex).x; | 
|  | } | 
|  |  | 
|  | inline float getRawY(size_t pointerIndex) const { | 
|  | return getCurrentPointerCoords(pointerIndex).y; | 
|  | } | 
|  |  | 
|  | inline float getX(size_t pointerIndex) const { | 
|  | return getRawX(pointerIndex) + mXOffset; | 
|  | } | 
|  |  | 
|  | inline float getY(size_t pointerIndex) const { | 
|  | return getRawY(pointerIndex) + mYOffset; | 
|  | } | 
|  |  | 
|  | inline float getPressure(size_t pointerIndex) const { | 
|  | return getCurrentPointerCoords(pointerIndex).pressure; | 
|  | } | 
|  |  | 
|  | inline float getSize(size_t pointerIndex) const { | 
|  | return getCurrentPointerCoords(pointerIndex).size; | 
|  | } | 
|  |  | 
|  | inline float getTouchMajor(size_t pointerIndex) const { | 
|  | return getCurrentPointerCoords(pointerIndex).touchMajor; | 
|  | } | 
|  |  | 
|  | inline float getTouchMinor(size_t pointerIndex) const { | 
|  | return getCurrentPointerCoords(pointerIndex).touchMinor; | 
|  | } | 
|  |  | 
|  | inline float getToolMajor(size_t pointerIndex) const { | 
|  | return getCurrentPointerCoords(pointerIndex).toolMajor; | 
|  | } | 
|  |  | 
|  | inline float getToolMinor(size_t pointerIndex) const { | 
|  | return getCurrentPointerCoords(pointerIndex).toolMinor; | 
|  | } | 
|  |  | 
|  | inline float getOrientation(size_t pointerIndex) const { | 
|  | return getCurrentPointerCoords(pointerIndex).orientation; | 
|  | } | 
|  |  | 
|  | inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } | 
|  |  | 
|  | inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { | 
|  | return mSampleEventTimes[historicalIndex]; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalPointerCoords(pointerIndex, historicalIndex).x; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalPointerCoords(pointerIndex, historicalIndex).y; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalRawX(pointerIndex, historicalIndex) + mXOffset; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalRawY(pointerIndex, historicalIndex) + mYOffset; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalPointerCoords(pointerIndex, historicalIndex).pressure; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalPointerCoords(pointerIndex, historicalIndex).size; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalPointerCoords(pointerIndex, historicalIndex).touchMajor; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalPointerCoords(pointerIndex, historicalIndex).touchMinor; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalPointerCoords(pointerIndex, historicalIndex).toolMajor; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalPointerCoords(pointerIndex, historicalIndex).toolMinor; | 
|  | } | 
|  |  | 
|  | inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { | 
|  | return getHistoricalPointerCoords(pointerIndex, historicalIndex).orientation; | 
|  | } | 
|  |  | 
|  | void initialize( | 
|  | int32_t deviceId, | 
|  | int32_t source, | 
|  | int32_t action, | 
|  | int32_t flags, | 
|  | int32_t edgeFlags, | 
|  | int32_t metaState, | 
|  | float xOffset, | 
|  | float yOffset, | 
|  | float xPrecision, | 
|  | float yPrecision, | 
|  | nsecs_t downTime, | 
|  | nsecs_t eventTime, | 
|  | size_t pointerCount, | 
|  | const int32_t* pointerIds, | 
|  | const PointerCoords* pointerCoords); | 
|  |  | 
|  | void addSample( | 
|  | nsecs_t eventTime, | 
|  | const PointerCoords* pointerCoords); | 
|  |  | 
|  | void offsetLocation(float xOffset, float yOffset); | 
|  |  | 
|  | // Low-level accessors. | 
|  | inline const int32_t* getPointerIds() const { return mPointerIds.array(); } | 
|  | inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); } | 
|  | inline const PointerCoords* getSamplePointerCoords() const { | 
|  | return mSamplePointerCoords.array(); | 
|  | } | 
|  |  | 
|  | private: | 
|  | int32_t mAction; | 
|  | int32_t mFlags; | 
|  | int32_t mEdgeFlags; | 
|  | int32_t mMetaState; | 
|  | float mXOffset; | 
|  | float mYOffset; | 
|  | float mXPrecision; | 
|  | float mYPrecision; | 
|  | nsecs_t mDownTime; | 
|  | Vector<int32_t> mPointerIds; | 
|  | Vector<nsecs_t> mSampleEventTimes; | 
|  | Vector<PointerCoords> mSamplePointerCoords; | 
|  |  | 
|  | inline const PointerCoords& getCurrentPointerCoords(size_t pointerIndex) const { | 
|  | return mSamplePointerCoords[getHistorySize() * getPointerCount() + pointerIndex]; | 
|  | } | 
|  |  | 
|  | inline const PointerCoords& getHistoricalPointerCoords( | 
|  | size_t pointerIndex, size_t historicalIndex) const { | 
|  | return mSamplePointerCoords[historicalIndex * getPointerCount() + pointerIndex]; | 
|  | } | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Input event factory. | 
|  | */ | 
|  | class InputEventFactoryInterface { | 
|  | protected: | 
|  | virtual ~InputEventFactoryInterface() { } | 
|  |  | 
|  | public: | 
|  | InputEventFactoryInterface() { } | 
|  |  | 
|  | virtual KeyEvent* createKeyEvent() = 0; | 
|  | virtual MotionEvent* createMotionEvent() = 0; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * A simple input event factory implementation that uses a single preallocated instance | 
|  | * of each type of input event that are reused for each request. | 
|  | */ | 
|  | class PreallocatedInputEventFactory : public InputEventFactoryInterface { | 
|  | public: | 
|  | PreallocatedInputEventFactory() { } | 
|  | virtual ~PreallocatedInputEventFactory() { } | 
|  |  | 
|  | virtual KeyEvent* createKeyEvent() { return & mKeyEvent; } | 
|  | virtual MotionEvent* createMotionEvent() { return & mMotionEvent; } | 
|  |  | 
|  | private: | 
|  | KeyEvent mKeyEvent; | 
|  | MotionEvent mMotionEvent; | 
|  | }; | 
|  |  | 
|  | /* | 
|  | * Describes the characteristics and capabilities of an input device. | 
|  | */ | 
|  | class InputDeviceInfo { | 
|  | public: | 
|  | InputDeviceInfo(); | 
|  | InputDeviceInfo(const InputDeviceInfo& other); | 
|  | ~InputDeviceInfo(); | 
|  |  | 
|  | struct MotionRange { | 
|  | float min; | 
|  | float max; | 
|  | float flat; | 
|  | float fuzz; | 
|  | }; | 
|  |  | 
|  | void initialize(int32_t id, const String8& name); | 
|  |  | 
|  | inline int32_t getId() const { return mId; } | 
|  | inline const String8 getName() const { return mName; } | 
|  | inline uint32_t getSources() const { return mSources; } | 
|  |  | 
|  | const MotionRange* getMotionRange(int32_t rangeType) const; | 
|  |  | 
|  | void addSource(uint32_t source); | 
|  | void addMotionRange(int32_t rangeType, float min, float max, float flat, float fuzz); | 
|  | void addMotionRange(int32_t rangeType, const MotionRange& range); | 
|  |  | 
|  | inline void setKeyboardType(int32_t keyboardType) { mKeyboardType = keyboardType; } | 
|  | inline int32_t getKeyboardType() const { return mKeyboardType; } | 
|  |  | 
|  | inline const KeyedVector<int32_t, MotionRange> getMotionRanges() const { | 
|  | return mMotionRanges; | 
|  | } | 
|  |  | 
|  | private: | 
|  | int32_t mId; | 
|  | String8 mName; | 
|  | uint32_t mSources; | 
|  | int32_t mKeyboardType; | 
|  |  | 
|  | KeyedVector<int32_t, MotionRange> mMotionRanges; | 
|  | }; | 
|  |  | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _UI_INPUT_H |