| /* | 
 |  ** | 
 |  ** Copyright 2012 The Android Open Source Project | 
 |  ** | 
 |  ** Licensed under the Apache License Version 2.0(the "License"); | 
 |  ** you may not use this file except in compliance with the License. | 
 |  ** You may obtain a copy of the License at | 
 |  ** | 
 |  **     http://www.apache.org/licenses/LICENSE-2.0 | 
 |  ** | 
 |  ** Unless required by applicable law or agreed to in writing software | 
 |  ** distributed under the License is distributed on an "AS IS" BASIS | 
 |  ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. | 
 |  ** See the License for the specific language governing permissions and | 
 |  ** limitations under the License. | 
 |  */ | 
 |  | 
 | #include <stdlib.h> | 
 | #include <stdio.h> | 
 | #include <string.h> | 
 | #include <errno.h> | 
 |  | 
 | #include <cutils/log.h> | 
 |  | 
 | #include <utils/String8.h> | 
 |  | 
 | #include <ui/Rect.h> | 
 |  | 
 | #include <EGL/egl.h> | 
 |  | 
 | #include <hardware/hardware.h> | 
 | #include <gui/BufferItem.h> | 
 | #include <gui/GraphicBufferAlloc.h> | 
 | #include <gui/Surface.h> | 
 | #include <ui/GraphicBuffer.h> | 
 |  | 
 | #include "FramebufferSurface.h" | 
 | #include "HWComposer.h" | 
 |  | 
 | #ifndef NUM_FRAMEBUFFER_SURFACE_BUFFERS | 
 | #define NUM_FRAMEBUFFER_SURFACE_BUFFERS (2) | 
 | #endif | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | namespace android { | 
 | // ---------------------------------------------------------------------------- | 
 |  | 
 | /* | 
 |  * This implements the (main) framebuffer management. This class is used | 
 |  * mostly by SurfaceFlinger, but also by command line GL application. | 
 |  * | 
 |  */ | 
 |  | 
 | FramebufferSurface::FramebufferSurface(HWComposer& hwc, int disp, | 
 |         const sp<IGraphicBufferConsumer>& consumer) : | 
 |     ConsumerBase(consumer), | 
 |     mDisplayType(disp), | 
 |     mCurrentBufferSlot(-1), | 
 |     mCurrentBuffer(0), | 
 |     mHwc(hwc) | 
 | { | 
 |     mName = "FramebufferSurface"; | 
 |     mConsumer->setConsumerName(mName); | 
 |     mConsumer->setConsumerUsageBits(GRALLOC_USAGE_HW_FB | | 
 |                                        GRALLOC_USAGE_HW_RENDER | | 
 |                                        GRALLOC_USAGE_HW_COMPOSER); | 
 |     mConsumer->setDefaultBufferFormat(mHwc.getFormat(disp)); | 
 |     mConsumer->setDefaultBufferSize(mHwc.getWidth(disp),  mHwc.getHeight(disp)); | 
 |     mConsumer->setDefaultMaxBufferCount(NUM_FRAMEBUFFER_SURFACE_BUFFERS); | 
 | } | 
 |  | 
 | status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) { | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t FramebufferSurface::prepareFrame(CompositionType /*compositionType*/) { | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t FramebufferSurface::advanceFrame() { | 
 |     // Once we remove FB HAL support, we can call nextBuffer() from here | 
 |     // instead of using onFrameAvailable(). No real benefit, except it'll be | 
 |     // more like VirtualDisplaySurface. | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { | 
 |     Mutex::Autolock lock(mMutex); | 
 |  | 
 |     BufferItem item; | 
 |     status_t err = acquireBufferLocked(&item, 0); | 
 |     if (err == BufferQueue::NO_BUFFER_AVAILABLE) { | 
 |         outBuffer = mCurrentBuffer; | 
 |         return NO_ERROR; | 
 |     } else if (err != NO_ERROR) { | 
 |         ALOGE("error acquiring buffer: %s (%d)", strerror(-err), err); | 
 |         return err; | 
 |     } | 
 |  | 
 |     // If the BufferQueue has freed and reallocated a buffer in mCurrentSlot | 
 |     // then we may have acquired the slot we already own.  If we had released | 
 |     // our current buffer before we call acquireBuffer then that release call | 
 |     // would have returned STALE_BUFFER_SLOT, and we would have called | 
 |     // freeBufferLocked on that slot.  Because the buffer slot has already | 
 |     // been overwritten with the new buffer all we have to do is skip the | 
 |     // releaseBuffer call and we should be in the same state we'd be in if we | 
 |     // had released the old buffer first. | 
 |     if (mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT && | 
 |         item.mBuf != mCurrentBufferSlot) { | 
 |         // Release the previous buffer. | 
 |         err = releaseBufferLocked(mCurrentBufferSlot, mCurrentBuffer, | 
 |                 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR); | 
 |         if (err < NO_ERROR) { | 
 |             ALOGE("error releasing buffer: %s (%d)", strerror(-err), err); | 
 |             return err; | 
 |         } | 
 |     } | 
 |     mCurrentBufferSlot = item.mBuf; | 
 |     mCurrentBuffer = mSlots[mCurrentBufferSlot].mGraphicBuffer; | 
 |     outFence = item.mFence; | 
 |     outBuffer = mCurrentBuffer; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | // Overrides ConsumerBase::onFrameAvailable(), does not call base class impl. | 
 | void FramebufferSurface::onFrameAvailable(const BufferItem& /* item */) { | 
 |     sp<GraphicBuffer> buf; | 
 |     sp<Fence> acquireFence; | 
 |     status_t err = nextBuffer(buf, acquireFence); | 
 |     if (err != NO_ERROR) { | 
 |         ALOGE("error latching nnext FramebufferSurface buffer: %s (%d)", | 
 |                 strerror(-err), err); | 
 |         return; | 
 |     } | 
 |     err = mHwc.fbPost(mDisplayType, acquireFence, buf); | 
 |     if (err != NO_ERROR) { | 
 |         ALOGE("error posting framebuffer: %d", err); | 
 |     } | 
 | } | 
 |  | 
 | void FramebufferSurface::freeBufferLocked(int slotIndex) { | 
 |     ConsumerBase::freeBufferLocked(slotIndex); | 
 |     if (slotIndex == mCurrentBufferSlot) { | 
 |         mCurrentBufferSlot = BufferQueue::INVALID_BUFFER_SLOT; | 
 |     } | 
 | } | 
 |  | 
 | void FramebufferSurface::onFrameCommitted() { | 
 |     sp<Fence> fence = mHwc.getAndResetReleaseFence(mDisplayType); | 
 |     if (fence->isValid() && | 
 |             mCurrentBufferSlot != BufferQueue::INVALID_BUFFER_SLOT) { | 
 |         status_t err = addReleaseFence(mCurrentBufferSlot, | 
 |                 mCurrentBuffer, fence); | 
 |         ALOGE_IF(err, "setReleaseFenceFd: failed to add the fence: %s (%d)", | 
 |                 strerror(-err), err); | 
 |     } | 
 | } | 
 |  | 
 | status_t FramebufferSurface::compositionComplete() | 
 | { | 
 |     return mHwc.fbCompositionComplete(); | 
 | } | 
 |  | 
 | void FramebufferSurface::dumpAsString(String8& result) const { | 
 |     ConsumerBase::dump(result); | 
 | } | 
 |  | 
 | void FramebufferSurface::dumpLocked(String8& result, const char* prefix) const | 
 | { | 
 |     mHwc.fbDump(result); | 
 |     ConsumerBase::dumpLocked(result, prefix); | 
 | } | 
 |  | 
 | // ---------------------------------------------------------------------------- | 
 | }; // namespace android | 
 | // ---------------------------------------------------------------------------- |