|  | /* | 
|  | * Copyright 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <compositionengine/impl/CompositionEngine.h> | 
|  | #include <ui/GraphicBuffer.h> | 
|  |  | 
|  | #include "BufferQueueLayer.h" | 
|  | #include "BufferStateLayer.h" | 
|  | #include "ColorLayer.h" | 
|  | #include "ContainerLayer.h" | 
|  | #include "DisplayDevice.h" | 
|  | #include "Layer.h" | 
|  | #include "NativeWindowSurface.h" | 
|  | #include "StartPropertySetThread.h" | 
|  | #include "SurfaceFlinger.h" | 
|  | #include "SurfaceFlingerFactory.h" | 
|  | #include "SurfaceInterceptor.h" | 
|  |  | 
|  | #include "DisplayHardware/ComposerHal.h" | 
|  | #include "Scheduler/DispSync.h" | 
|  | #include "Scheduler/EventControlThread.h" | 
|  | #include "Scheduler/MessageQueue.h" | 
|  | #include "Scheduler/PhaseOffsets.h" | 
|  | #include "Scheduler/Scheduler.h" | 
|  | #include "TimeStats/TimeStats.h" | 
|  |  | 
|  | namespace android::surfaceflinger { | 
|  |  | 
|  | sp<SurfaceFlinger> createSurfaceFlinger() { | 
|  | class Factory final : public surfaceflinger::Factory { | 
|  | public: | 
|  | Factory() = default; | 
|  | ~Factory() = default; | 
|  |  | 
|  | std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework, | 
|  | int64_t dispSyncPresentTimeOffset) override { | 
|  | // Note: We create a local temporary with the real DispSync implementation | 
|  | // type temporarily so we can initialize it with the configured values, | 
|  | // before storing it for more generic use using the interface type. | 
|  | auto primaryDispSync = std::make_unique<android::impl::DispSync>(name); | 
|  | primaryDispSync->init(hasSyncFramework, dispSyncPresentTimeOffset); | 
|  | return primaryDispSync; | 
|  | } | 
|  |  | 
|  | std::unique_ptr<EventControlThread> createEventControlThread( | 
|  | std::function<void(bool)> setVSyncEnabled) override { | 
|  | return std::make_unique<android::impl::EventControlThread>(setVSyncEnabled); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override { | 
|  | return std::make_unique<android::impl::HWComposer>( | 
|  | std::make_unique<Hwc2::impl::Composer>(serviceName)); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<MessageQueue> createMessageQueue() override { | 
|  | return std::make_unique<android::impl::MessageQueue>(); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override { | 
|  | return std::make_unique<scheduler::impl::PhaseOffsets>(); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<Scheduler> createScheduler( | 
|  | std::function<void(bool)> callback, | 
|  | const scheduler::RefreshRateConfigs& refreshRateConfig) override { | 
|  | return std::make_unique<Scheduler>(callback, refreshRateConfig); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor( | 
|  | SurfaceFlinger* flinger) override { | 
|  | return std::make_unique<android::impl::SurfaceInterceptor>(flinger); | 
|  | } | 
|  |  | 
|  | sp<StartPropertySetThread> createStartPropertySetThread( | 
|  | bool timestampPropertyValue) override { | 
|  | return new StartPropertySetThread(timestampPropertyValue); | 
|  | } | 
|  |  | 
|  | sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override { | 
|  | return new DisplayDevice(std::move(creationArgs)); | 
|  | } | 
|  |  | 
|  | sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format, | 
|  | uint32_t layerCount, uint64_t usage, | 
|  | std::string requestorName) override { | 
|  | return new GraphicBuffer(width, height, format, layerCount, usage, requestorName); | 
|  | } | 
|  |  | 
|  | void createBufferQueue(sp<IGraphicBufferProducer>* outProducer, | 
|  | sp<IGraphicBufferConsumer>* outConsumer, | 
|  | bool consumerIsSurfaceFlinger) override { | 
|  | BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( | 
|  | const sp<IGraphicBufferProducer>& producer) override { | 
|  | return surfaceflinger::impl::createNativeWindowSurface(producer); | 
|  | } | 
|  |  | 
|  | std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override { | 
|  | return compositionengine::impl::createCompositionEngine(); | 
|  | } | 
|  |  | 
|  | sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override { | 
|  | return new ContainerLayer(args); | 
|  | } | 
|  |  | 
|  | sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override { | 
|  | return new BufferQueueLayer(args); | 
|  | } | 
|  |  | 
|  | sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override { | 
|  | return new BufferStateLayer(args); | 
|  | } | 
|  |  | 
|  | sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override { | 
|  | return new ColorLayer(args); | 
|  | } | 
|  |  | 
|  | std::shared_ptr<TimeStats> createTimeStats() override { | 
|  | return std::make_shared<android::impl::TimeStats>(); | 
|  | } | 
|  | }; | 
|  | static Factory factory; | 
|  |  | 
|  | return new SurfaceFlinger(factory); | 
|  | } | 
|  |  | 
|  | } // namespace android::surfaceflinger |