| #ifndef ANDROID_GL_TEST_H |
| #define ANDROID_GL_TEST_H |
| |
| #include <gtest/gtest.h> |
| |
| #include <gui/SurfaceComposerClient.h> |
| |
| #include <EGL/egl.h> |
| #include <GLES/gl.h> |
| |
| namespace android { |
| |
| class GLTest : public ::testing::Test { |
| protected: |
| GLTest() : |
| mEglDisplay(EGL_NO_DISPLAY), |
| mEglSurface(EGL_NO_SURFACE), |
| mEglContext(EGL_NO_CONTEXT) { |
| } |
| |
| virtual void SetUp(); |
| virtual void TearDown(); |
| |
| virtual EGLint const* getConfigAttribs(); |
| virtual EGLint const* getContextAttribs(); |
| virtual EGLint getSurfaceWidth(); |
| virtual EGLint getSurfaceHeight(); |
| virtual EGLSurface createWindowSurface(EGLDisplay display, EGLConfig config, |
| sp<ANativeWindow>& window) const; |
| |
| ::testing::AssertionResult checkPixel(int x, int y, |
| int r, int g, int b, int a, int tolerance = 2); |
| ::testing::AssertionResult assertRectEq(const Rect &r1, const Rect &r2, |
| int tolerance = 1); |
| |
| static void loadShader(GLenum shaderType, const char* pSource, |
| GLuint* outShader); |
| static void createProgram(const char* pVertexSource, |
| const char* pFragmentSource, GLuint* outPgm); |
| |
| int mDisplaySecs; |
| sp<SurfaceComposerClient> mComposerClient; |
| sp<SurfaceControl> mSurfaceControl; |
| |
| EGLDisplay mEglDisplay; |
| EGLSurface mEglSurface; |
| EGLContext mEglContext; |
| EGLConfig mGlConfig; |
| }; |
| |
| } // namespace android |
| |
| #endif |