|  | /* | 
|  | * Copyright (C) 2012 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include <stddef.h> | 
|  |  | 
|  | #include <utils/Mutex.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/Timers.h> | 
|  |  | 
|  | #include <ui/FenceTime.h> | 
|  |  | 
|  | #include <memory> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | class FenceTime; | 
|  |  | 
|  | class DispSync { | 
|  | public: | 
|  | class Callback { | 
|  | public: | 
|  | Callback() = default; | 
|  | virtual ~Callback(); | 
|  | virtual void onDispSyncEvent(nsecs_t when) = 0; | 
|  |  | 
|  | protected: | 
|  | Callback(Callback const&) = delete; | 
|  | Callback& operator=(Callback const&) = delete; | 
|  | }; | 
|  |  | 
|  | DispSync() = default; | 
|  | virtual ~DispSync(); | 
|  |  | 
|  | virtual void reset() = 0; | 
|  | virtual bool addPresentFence(const std::shared_ptr<FenceTime>&) = 0; | 
|  | virtual void beginResync() = 0; | 
|  | virtual bool addResyncSample(nsecs_t timestamp, bool* periodFlushed) = 0; | 
|  | virtual void endResync() = 0; | 
|  | virtual void setPeriod(nsecs_t period) = 0; | 
|  | virtual nsecs_t getPeriod() = 0; | 
|  | virtual status_t addEventListener(const char* name, nsecs_t phase, Callback* callback, | 
|  | nsecs_t lastCallbackTime) = 0; | 
|  | virtual status_t removeEventListener(Callback* callback, nsecs_t* outLastCallback) = 0; | 
|  | virtual status_t changePhaseOffset(Callback* callback, nsecs_t phase) = 0; | 
|  | virtual nsecs_t computeNextRefresh(int periodOffset) const = 0; | 
|  | virtual void setIgnorePresentFences(bool ignore) = 0; | 
|  | virtual nsecs_t expectedPresentTime() = 0; | 
|  |  | 
|  | virtual void dump(std::string& result) const = 0; | 
|  |  | 
|  | protected: | 
|  | DispSync(DispSync const&) = delete; | 
|  | DispSync& operator=(DispSync const&) = delete; | 
|  | }; | 
|  |  | 
|  | namespace impl { | 
|  |  | 
|  | class DispSyncThread; | 
|  |  | 
|  | // DispSync maintains a model of the periodic hardware-based vsync events of a | 
|  | // display and uses that model to execute period callbacks at specific phase | 
|  | // offsets from the hardware vsync events.  The model is constructed by | 
|  | // feeding consecutive hardware event timestamps to the DispSync object via | 
|  | // the addResyncSample method. | 
|  | // | 
|  | // The model is validated using timestamps from Fence objects that are passed | 
|  | // to the DispSync object via the addPresentFence method.  These fence | 
|  | // timestamps should correspond to a hardware vsync event, but they need not | 
|  | // be consecutive hardware vsync times.  If this method determines that the | 
|  | // current model accurately represents the hardware event times it will return | 
|  | // false to indicate that a resynchronization (via addResyncSample) is not | 
|  | // needed. | 
|  | class DispSync : public android::DispSync { | 
|  | public: | 
|  | // hasSyncFramework specifies whether the platform supports present fences. | 
|  | DispSync(const char* name, bool hasSyncFramework); | 
|  | ~DispSync() override; | 
|  |  | 
|  | // reset clears the resync samples and error value. | 
|  | void reset() override; | 
|  |  | 
|  | // addPresentFence adds a fence for use in validating the current vsync | 
|  | // event model.  The fence need not be signaled at the time | 
|  | // addPresentFence is called.  When the fence does signal, its timestamp | 
|  | // should correspond to a hardware vsync event.  Unlike the | 
|  | // addResyncSample method, the timestamps of consecutive fences need not | 
|  | // correspond to consecutive hardware vsync events. | 
|  | // | 
|  | // This method should be called with the retire fence from each HWComposer | 
|  | // set call that affects the display. | 
|  | bool addPresentFence(const std::shared_ptr<FenceTime>& fenceTime) override; | 
|  |  | 
|  | // The beginResync, addResyncSample, and endResync methods are used to re- | 
|  | // synchronize the DispSync's model to the hardware vsync events.  The re- | 
|  | // synchronization process involves first calling beginResync, then | 
|  | // calling addResyncSample with a sequence of consecutive hardware vsync | 
|  | // event timestamps, and finally calling endResync when addResyncSample | 
|  | // indicates that no more samples are needed by returning false. | 
|  | // | 
|  | // This resynchronization process should be performed whenever the display | 
|  | // is turned on (i.e. once immediately after it's turned on) and whenever | 
|  | // addPresentFence returns true indicating that the model has drifted away | 
|  | // from the hardware vsync events. | 
|  | void beginResync() override; | 
|  | // Adds a vsync sample to the dispsync model. The timestamp is the time | 
|  | // of the vsync event that fired. periodFlushed will return true if the | 
|  | // vsync period was detected to have changed to mPendingPeriod. | 
|  | // | 
|  | // This method will return true if more vsync samples are needed to lock | 
|  | // down the DispSync model, and false otherwise. | 
|  | // periodFlushed will be set to true if mPendingPeriod is flushed to | 
|  | // mIntendedPeriod, and false otherwise. | 
|  | bool addResyncSample(nsecs_t timestamp, bool* periodFlushed) override; | 
|  | void endResync() override; | 
|  |  | 
|  | // The setPeriod method sets the vsync event model's period to a specific | 
|  | // value. This should be used to prime the model when a display is first | 
|  | // turned on, or when a refresh rate change is requested. | 
|  | void setPeriod(nsecs_t period) override; | 
|  |  | 
|  | // The getPeriod method returns the current vsync period. | 
|  | nsecs_t getPeriod() override; | 
|  |  | 
|  | // addEventListener registers a callback to be called repeatedly at the | 
|  | // given phase offset from the hardware vsync events.  The callback is | 
|  | // called from a separate thread and it should return reasonably quickly | 
|  | // (i.e. within a few hundred microseconds). | 
|  | // If the callback was previously registered, and the last clock time the | 
|  | // callback was invoked was known to the caller (e.g. via removeEventListener), | 
|  | // then the caller may pass that through to lastCallbackTime, so that | 
|  | // callbacks do not accidentally double-fire if they are unregistered and | 
|  | // reregistered in rapid succession. | 
|  | status_t addEventListener(const char* name, nsecs_t phase, Callback* callback, | 
|  | nsecs_t lastCallbackTime) override; | 
|  |  | 
|  | // removeEventListener removes an already-registered event callback.  Once | 
|  | // this method returns that callback will no longer be called by the | 
|  | // DispSync object. | 
|  | // outLastCallbackTime will contain the last time that the callback was invoked. | 
|  | // If the caller wishes to reregister the same callback, they should pass the | 
|  | // callback time back into lastCallbackTime (see addEventListener). | 
|  | status_t removeEventListener(Callback* callback, nsecs_t* outLastCallbackTime) override; | 
|  |  | 
|  | // changePhaseOffset changes the phase offset of an already-registered event callback. The | 
|  | // method will make sure that there is no skipping or double-firing on the listener per frame, | 
|  | // even when changing the offsets multiple times. | 
|  | status_t changePhaseOffset(Callback* callback, nsecs_t phase) override; | 
|  |  | 
|  | // computeNextRefresh computes when the next refresh is expected to begin. | 
|  | // The periodOffset value can be used to move forward or backward; an | 
|  | // offset of zero is the next refresh, -1 is the previous refresh, 1 is | 
|  | // the refresh after next. etc. | 
|  | nsecs_t computeNextRefresh(int periodOffset) const override; | 
|  |  | 
|  | // In certain situations the present fences aren't a good indicator of vsync | 
|  | // time, e.g. when vr flinger is active, or simply aren't available, | 
|  | // e.g. when the sync framework isn't present. Use this method to toggle | 
|  | // whether or not DispSync ignores present fences. If present fences are | 
|  | // ignored, DispSync will always ask for hardware vsync events by returning | 
|  | // true from addPresentFence() and addResyncSample(). | 
|  | void setIgnorePresentFences(bool ignore) override; | 
|  |  | 
|  | // Determine the expected present time when a buffer acquired now will be displayed. | 
|  | nsecs_t expectedPresentTime(); | 
|  |  | 
|  | // dump appends human-readable debug info to the result string. | 
|  | void dump(std::string& result) const override; | 
|  |  | 
|  | private: | 
|  | void updateModelLocked(); | 
|  | void updateErrorLocked(); | 
|  | void resetLocked(); | 
|  | void resetErrorLocked(); | 
|  |  | 
|  | enum { MAX_RESYNC_SAMPLES = 32 }; | 
|  | enum { MIN_RESYNC_SAMPLES_FOR_UPDATE = 6 }; | 
|  | enum { NUM_PRESENT_SAMPLES = 8 }; | 
|  | enum { MAX_RESYNC_SAMPLES_WITHOUT_PRESENT = 4 }; | 
|  | enum { ACCEPTABLE_ZERO_ERR_SAMPLES_COUNT = 64 }; | 
|  |  | 
|  | const char* const mName; | 
|  |  | 
|  | // mPeriod is the computed period of the modeled vsync events in | 
|  | // nanoseconds. | 
|  | nsecs_t mPeriod; | 
|  |  | 
|  | // mIntendedPeriod is the intended period of the modeled vsync events in | 
|  | // nanoseconds. Under ideal conditions this should be similar if not the | 
|  | // same as mPeriod, plus or minus an observed error. | 
|  | nsecs_t mIntendedPeriod = 0; | 
|  |  | 
|  | // mPendingPeriod is the proposed period change in nanoseconds. | 
|  | // If mPendingPeriod differs from mPeriod and is nonzero, it will | 
|  | // be flushed to mPeriod when we detect that the hardware switched | 
|  | // vsync frequency. | 
|  | nsecs_t mPendingPeriod = 0; | 
|  |  | 
|  | // mPhase is the phase offset of the modeled vsync events.  It is the | 
|  | // number of nanoseconds from time 0 to the first vsync event. | 
|  | nsecs_t mPhase; | 
|  |  | 
|  | // mReferenceTime is the reference time of the modeled vsync events. | 
|  | // It is the nanosecond timestamp of the first vsync event after a resync. | 
|  | nsecs_t mReferenceTime; | 
|  |  | 
|  | // mError is the computed model error.  It is based on the difference | 
|  | // between the estimated vsync event times and those observed in the | 
|  | // mPresentFences array. | 
|  | nsecs_t mError; | 
|  |  | 
|  | // mZeroErrSamplesCount keeps track of how many times in a row there were | 
|  | // zero timestamps available in the mPresentFences array. | 
|  | // Used to sanity check that we are able to calculate the model error. | 
|  | size_t mZeroErrSamplesCount; | 
|  |  | 
|  | // Whether we have updated the vsync event model since the last resync. | 
|  | bool mModelUpdated; | 
|  |  | 
|  | // These member variables are the state used during the resynchronization | 
|  | // process to store information about the hardware vsync event times used | 
|  | // to compute the model. | 
|  | nsecs_t mResyncSamples[MAX_RESYNC_SAMPLES] = {0}; | 
|  | size_t mFirstResyncSample = 0; | 
|  | size_t mNumResyncSamples = 0; | 
|  | int mNumResyncSamplesSincePresent; | 
|  |  | 
|  | // These member variables store information about the present fences used | 
|  | // to validate the currently computed model. | 
|  | std::shared_ptr<FenceTime> mPresentFences[NUM_PRESENT_SAMPLES]{FenceTime::NO_FENCE}; | 
|  | size_t mPresentSampleOffset; | 
|  |  | 
|  | // mThread is the thread from which all the callbacks are called. | 
|  | sp<DispSyncThread> mThread; | 
|  |  | 
|  | // mMutex is used to protect access to all member variables. | 
|  | mutable Mutex mMutex; | 
|  |  | 
|  | // Ignore present (retire) fences if the device doesn't have support for the | 
|  | // sync framework | 
|  | bool mIgnorePresentFences; | 
|  |  | 
|  | std::unique_ptr<Callback> mZeroPhaseTracer; | 
|  |  | 
|  | // Flag to turn on logging in systrace. | 
|  | bool mTraceDetailedInfo = false; | 
|  | }; | 
|  |  | 
|  | } // namespace impl | 
|  |  | 
|  | } // namespace android |