| /* |
| * Copyright 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| //#define LOG_NDEBUG 1 |
| #define LOG_TAG "GraphicsEnv" |
| #include <graphicsenv/GraphicsEnv.h> |
| |
| #include <sys/prctl.h> |
| |
| #include <mutex> |
| |
| #include <android/dlext.h> |
| #include <cutils/properties.h> |
| #include <log/log.h> |
| |
| // TODO(b/37049319) Get this from a header once one exists |
| extern "C" { |
| android_namespace_t* android_get_exported_namespace(const char*); |
| android_namespace_t* android_create_namespace(const char* name, |
| const char* ld_library_path, |
| const char* default_library_path, |
| uint64_t type, |
| const char* permitted_when_isolated_path, |
| android_namespace_t* parent); |
| |
| enum { |
| ANDROID_NAMESPACE_TYPE_ISOLATED = 1, |
| ANDROID_NAMESPACE_TYPE_SHARED = 2, |
| }; |
| } |
| |
| namespace android { |
| |
| /*static*/ GraphicsEnv& GraphicsEnv::getInstance() { |
| static GraphicsEnv env; |
| return env; |
| } |
| |
| int GraphicsEnv::getCanLoadSystemLibraries() { |
| if (property_get_bool("ro.debuggable", false) && prctl(PR_GET_DUMPABLE, 0, 0, 0, 0)) { |
| // Return an integer value since this crosses library boundaries |
| return 1; |
| } |
| return 0; |
| } |
| |
| void GraphicsEnv::setDriverPath(const std::string path) { |
| if (!mDriverPath.empty()) { |
| ALOGV("ignoring attempt to change driver path from '%s' to '%s'", |
| mDriverPath.c_str(), path.c_str()); |
| return; |
| } |
| ALOGV("setting driver path to '%s'", path.c_str()); |
| mDriverPath = path; |
| } |
| |
| void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName, |
| bool developerOptIn, const int rulesFd, const long rulesOffset, |
| const long rulesLength) { |
| if (!mAnglePath.empty()) { |
| ALOGV("ignoring attempt to change ANGLE path from '%s' to '%s'", mAnglePath.c_str(), |
| path.c_str()); |
| } else { |
| ALOGV("setting ANGLE path to '%s'", path.c_str()); |
| mAnglePath = path; |
| } |
| |
| if (!mAngleAppName.empty()) { |
| ALOGV("ignoring attempt to change ANGLE app name from '%s' to '%s'", mAngleAppName.c_str(), |
| appName.c_str()); |
| } else { |
| ALOGV("setting ANGLE app name to '%s'", appName.c_str()); |
| mAngleAppName = appName; |
| } |
| |
| mAngleDeveloperOptIn = developerOptIn; |
| |
| ALOGV("setting ANGLE rules file descriptor to '%i'", rulesFd); |
| mAngleRulesFd = rulesFd; |
| ALOGV("setting ANGLE rules offset to '%li'", rulesOffset); |
| mAngleRulesOffset = rulesOffset; |
| ALOGV("setting ANGLE rules length to '%li'", rulesLength); |
| mAngleRulesLength = rulesLength; |
| } |
| |
| void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) { |
| if (mLayerPaths.empty()) { |
| mLayerPaths = layerPaths; |
| mAppNamespace = appNamespace; |
| } else { |
| ALOGV("Vulkan layer search path already set, not clobbering with '%s' for namespace %p'", |
| layerPaths.c_str(), appNamespace); |
| } |
| } |
| |
| NativeLoaderNamespace* GraphicsEnv::getAppNamespace() { |
| return mAppNamespace; |
| } |
| |
| const char* GraphicsEnv::getAngleAppName() { |
| if (mAngleAppName.empty()) return nullptr; |
| return mAngleAppName.c_str(); |
| } |
| |
| bool GraphicsEnv::getAngleDeveloperOptIn() { |
| return mAngleDeveloperOptIn; |
| } |
| |
| int GraphicsEnv::getAngleRulesFd() { |
| return mAngleRulesFd; |
| } |
| |
| long GraphicsEnv::getAngleRulesOffset() { |
| return mAngleRulesOffset; |
| } |
| |
| long GraphicsEnv::getAngleRulesLength() { |
| return mAngleRulesLength; |
| } |
| |
| const std::string& GraphicsEnv::getLayerPaths() { |
| return mLayerPaths; |
| } |
| |
| const std::string& GraphicsEnv::getDebugLayers() { |
| return mDebugLayers; |
| } |
| |
| const std::string& GraphicsEnv::getDebugLayersGLES() { |
| return mDebugLayersGLES; |
| } |
| |
| void GraphicsEnv::setDebugLayers(const std::string layers) { |
| mDebugLayers = layers; |
| } |
| |
| void GraphicsEnv::setDebugLayersGLES(const std::string layers) { |
| mDebugLayersGLES = layers; |
| } |
| |
| android_namespace_t* GraphicsEnv::getDriverNamespace() { |
| static std::once_flag once; |
| std::call_once(once, [this]() { |
| if (mDriverPath.empty()) |
| return; |
| // If the sphal namespace isn't configured for a device, don't support updatable drivers. |
| // We need a parent namespace to inherit the default search path from. |
| auto sphalNamespace = android_get_exported_namespace("sphal"); |
| if (!sphalNamespace) return; |
| mDriverNamespace = android_create_namespace("gfx driver", |
| mDriverPath.c_str(), // ld_library_path |
| mDriverPath.c_str(), // default_library_path |
| ANDROID_NAMESPACE_TYPE_SHARED | |
| ANDROID_NAMESPACE_TYPE_ISOLATED, |
| nullptr, // permitted_when_isolated_path |
| sphalNamespace); |
| }); |
| return mDriverNamespace; |
| } |
| |
| android_namespace_t* GraphicsEnv::getAngleNamespace() { |
| static std::once_flag once; |
| std::call_once(once, [this]() { |
| if (mAnglePath.empty()) return; |
| |
| mAngleNamespace = android_create_namespace("ANGLE", |
| nullptr, // ld_library_path |
| mAnglePath.c_str(), // default_library_path |
| ANDROID_NAMESPACE_TYPE_SHARED | |
| ANDROID_NAMESPACE_TYPE_ISOLATED, |
| nullptr, // permitted_when_isolated_path |
| nullptr); |
| if (!mAngleNamespace) ALOGD("Could not create ANGLE namespace from default"); |
| }); |
| |
| return mAngleNamespace; |
| } |
| |
| } // namespace android |