|  | /* | 
|  | * Copyright (C) 2012 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
|  | //#define LOG_NDEBUG 0 | 
|  |  | 
|  | #include "SurfaceFlingerConsumer.h" | 
|  |  | 
|  | #include <private/gui/SyncFeatures.h> | 
|  |  | 
|  | #include <utils/Trace.h> | 
|  | #include <utils/Errors.h> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | status_t SurfaceFlingerConsumer::updateTexImage(BufferRejecter* rejecter) | 
|  | { | 
|  | ATRACE_CALL(); | 
|  | ALOGV("updateTexImage"); | 
|  | Mutex::Autolock lock(mMutex); | 
|  |  | 
|  | if (mAbandoned) { | 
|  | ALOGE("updateTexImage: GLConsumer is abandoned!"); | 
|  | return NO_INIT; | 
|  | } | 
|  |  | 
|  | // Make sure the EGL state is the same as in previous calls. | 
|  | status_t err = checkAndUpdateEglStateLocked(); | 
|  | if (err != NO_ERROR) { | 
|  | return err; | 
|  | } | 
|  |  | 
|  | BufferQueue::BufferItem item; | 
|  |  | 
|  | // Acquire the next buffer. | 
|  | // In asynchronous mode the list is guaranteed to be one buffer | 
|  | // deep, while in synchronous mode we use the oldest buffer. | 
|  | err = acquireBufferLocked(&item, computeExpectedPresent()); | 
|  | if (err != NO_ERROR) { | 
|  | if (err == BufferQueue::NO_BUFFER_AVAILABLE) { | 
|  | err = NO_ERROR; | 
|  | } else if (err == BufferQueue::PRESENT_LATER) { | 
|  | // return the error, without logging | 
|  | } else { | 
|  | ALOGE("updateTexImage: acquire failed: %s (%d)", | 
|  | strerror(-err), err); | 
|  | } | 
|  | return err; | 
|  | } | 
|  |  | 
|  |  | 
|  | // We call the rejecter here, in case the caller has a reason to | 
|  | // not accept this buffer.  This is used by SurfaceFlinger to | 
|  | // reject buffers which have the wrong size | 
|  | int buf = item.mBuf; | 
|  | if (rejecter && rejecter->reject(mSlots[buf].mGraphicBuffer, item)) { | 
|  | releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, EGL_NO_SYNC_KHR); | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | // Release the previous buffer. | 
|  | err = updateAndReleaseLocked(item); | 
|  | if (err != NO_ERROR) { | 
|  | return err; | 
|  | } | 
|  |  | 
|  | if (!SyncFeatures::getInstance().useNativeFenceSync()) { | 
|  | // Bind the new buffer to the GL texture. | 
|  | // | 
|  | // Older devices require the "implicit" synchronization provided | 
|  | // by glEGLImageTargetTexture2DOES, which this method calls.  Newer | 
|  | // devices will either call this in Layer::onDraw, or (if it's not | 
|  | // a GL-composited layer) not at all. | 
|  | err = bindTextureImageLocked(); | 
|  | } | 
|  |  | 
|  | return err; | 
|  | } | 
|  |  | 
|  | status_t SurfaceFlingerConsumer::bindTextureImage() | 
|  | { | 
|  | Mutex::Autolock lock(mMutex); | 
|  |  | 
|  | return bindTextureImageLocked(); | 
|  | } | 
|  |  | 
|  | status_t SurfaceFlingerConsumer::acquireBufferLocked( | 
|  | BufferQueue::BufferItem *item, nsecs_t presentWhen) { | 
|  | status_t result = GLConsumer::acquireBufferLocked(item, presentWhen); | 
|  | if (result == NO_ERROR) { | 
|  | mTransformToDisplayInverse = item->mTransformToDisplayInverse; | 
|  | } | 
|  | return result; | 
|  | } | 
|  |  | 
|  | bool SurfaceFlingerConsumer::getTransformToDisplayInverse() const { | 
|  | return mTransformToDisplayInverse; | 
|  | } | 
|  |  | 
|  | // We need to determine the time when a buffer acquired now will be | 
|  | // displayed.  This can be calculated: | 
|  | //   time when previous buffer's actual-present fence was signaled | 
|  | //    + current display refresh rate * HWC latency | 
|  | //    + a little extra padding | 
|  | // | 
|  | // Buffer producers are expected to set their desired presentation time | 
|  | // based on choreographer time stamps, which (coming from vsync events) | 
|  | // will be slightly later then the actual-present timing.  If we get a | 
|  | // desired-present time that is unintentionally a hair after the next | 
|  | // vsync, we'll hold the frame when we really want to display it.  We | 
|  | // want to use an expected-presentation time that is slightly late to | 
|  | // avoid this sort of edge case. | 
|  | nsecs_t SurfaceFlingerConsumer::computeExpectedPresent() | 
|  | { | 
|  | // Don't yet have an easy way to get actual buffer flip time for | 
|  | // the specific display, so use the current time.  This is typically | 
|  | // 1.3ms past the vsync event time. | 
|  | const nsecs_t prevVsync = systemTime(CLOCK_MONOTONIC); | 
|  |  | 
|  | // Given a SurfaceFlinger reference, and information about what display | 
|  | // we're destined for, we could query the HWC for the refresh rate.  This | 
|  | // could change over time, e.g. we could switch to 24fps for a movie. | 
|  | // For now, assume 60fps. | 
|  | //const nsecs_t vsyncPeriod = | 
|  | //        getHwComposer().getRefreshPeriod(HWC_DISPLAY_PRIMARY); | 
|  | const nsecs_t vsyncPeriod = 16700000; | 
|  |  | 
|  | // The HWC doesn't currently have a way to report additional latency. | 
|  | // Assume that whatever we submit now will appear on the next flip, | 
|  | // i.e. 1 frame of latency w.r.t. the previous flip. | 
|  | const uint32_t hwcLatency = 1; | 
|  |  | 
|  | // A little extra padding to compensate for slack between actual vsync | 
|  | // time and vsync event receipt.  Currently not needed since we're | 
|  | // using "now" instead of a vsync time. | 
|  | const nsecs_t extraPadding = 0; | 
|  |  | 
|  | // Total it up. | 
|  | return prevVsync + hwcLatency * vsyncPeriod + extraPadding; | 
|  | } | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | }; // namespace android | 
|  |  |