| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <stdlib.h> | 
 | #include <stdint.h> | 
 | #include <sys/types.h> | 
 |  | 
 | #include <utils/Errors.h> | 
 | #include <utils/Log.h> | 
 |  | 
 | #include <ui/GraphicBuffer.h> | 
 |  | 
 | #include "LayerDim.h" | 
 | #include "SurfaceFlinger.h" | 
 | #include "DisplayDevice.h" | 
 | #include "RenderEngine/RenderEngine.h" | 
 |  | 
 | namespace android { | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | LayerDim::LayerDim(SurfaceFlinger* flinger, const sp<Client>& client, | 
 |         const String8& name, uint32_t w, uint32_t h, uint32_t flags) | 
 |     : Layer(flinger, client, name, w, h, flags) { | 
 | } | 
 |  | 
 | LayerDim::~LayerDim() { | 
 | } | 
 |  | 
 | void LayerDim::onDraw(const sp<const DisplayDevice>& hw, const Region& clip) const | 
 | { | 
 |     const State& s(getDrawingState()); | 
 |     if (s.alpha>0) { | 
 |         Mesh mesh(Mesh::TRIANGLE_FAN, 4, 2); | 
 |         computeGeometry(hw, mesh); | 
 |         RenderEngine& engine(mFlinger->getRenderEngine()); | 
 |         engine.setupDimLayerBlending(s.alpha); | 
 |         engine.drawMesh(mesh); | 
 |         engine.disableBlending(); | 
 |     } | 
 | } | 
 |  | 
 | bool LayerDim::isVisible() const { | 
 |     const Layer::State& s(getDrawingState()); | 
 |     return !(s.flags & layer_state_t::eLayerHidden) && s.alpha; | 
 | } | 
 |  | 
 |  | 
 | // --------------------------------------------------------------------------- | 
 |  | 
 | }; // namespace android |