| /* | 
 |  * Copyright (C) 2010 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _LIBINPUT_KEYBOARD_H | 
 | #define _LIBINPUT_KEYBOARD_H | 
 |  | 
 | #include <input/Input.h> | 
 | #include <input/InputDevice.h> | 
 | #include <input/InputEventLabels.h> | 
 | #include <utils/Errors.h> | 
 | #include <utils/PropertyMap.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | enum { | 
 |     /* Device id of the built in keyboard. */ | 
 |     DEVICE_ID_BUILT_IN_KEYBOARD = 0, | 
 |  | 
 |     /* Device id of a generic virtual keyboard with a full layout that can be used | 
 |      * to synthesize key events. */ | 
 |     DEVICE_ID_VIRTUAL_KEYBOARD = -1, | 
 | }; | 
 |  | 
 | class KeyLayoutMap; | 
 | class KeyCharacterMap; | 
 |  | 
 | /** | 
 |  * Loads the key layout map and key character map for a keyboard device. | 
 |  */ | 
 | class KeyMap { | 
 | public: | 
 |     std::string keyLayoutFile; | 
 |     sp<KeyLayoutMap> keyLayoutMap; | 
 |  | 
 |     std::string keyCharacterMapFile; | 
 |     sp<KeyCharacterMap> keyCharacterMap; | 
 |  | 
 |     KeyMap(); | 
 |     ~KeyMap(); | 
 |  | 
 |     status_t load(const InputDeviceIdentifier& deviceIdenfier, | 
 |             const PropertyMap* deviceConfiguration); | 
 |  | 
 |     inline bool haveKeyLayout() const { | 
 |         return !keyLayoutFile.empty(); | 
 |     } | 
 |  | 
 |     inline bool haveKeyCharacterMap() const { | 
 |         return !keyCharacterMapFile.empty(); | 
 |     } | 
 |  | 
 |     inline bool isComplete() const { | 
 |         return haveKeyLayout() && haveKeyCharacterMap(); | 
 |     } | 
 |  | 
 | private: | 
 |     bool probeKeyMap(const InputDeviceIdentifier& deviceIdentifier, const std::string& name); | 
 |     status_t loadKeyLayout(const InputDeviceIdentifier& deviceIdentifier, const std::string& name); | 
 |     status_t loadKeyCharacterMap(const InputDeviceIdentifier& deviceIdentifier, | 
 |             const std::string& name); | 
 |     std::string getPath(const InputDeviceIdentifier& deviceIdentifier, | 
 |             const std::string& name, InputDeviceConfigurationFileType type); | 
 | }; | 
 |  | 
 | /** | 
 |  * Returns true if the keyboard is eligible for use as a built-in keyboard. | 
 |  */ | 
 | extern bool isEligibleBuiltInKeyboard(const InputDeviceIdentifier& deviceIdentifier, | 
 |         const PropertyMap* deviceConfiguration, const KeyMap* keyMap); | 
 |  | 
 | /** | 
 |  * Updates a meta state field when a key is pressed or released. | 
 |  */ | 
 | extern int32_t updateMetaState(int32_t keyCode, bool down, int32_t oldMetaState); | 
 |  | 
 | /** | 
 |  * Normalizes the meta state such that if either the left or right modifier | 
 |  * meta state bits are set then the result will also include the universal | 
 |  * bit for that modifier. | 
 |  */ | 
 | extern int32_t normalizeMetaState(int32_t oldMetaState); | 
 |  | 
 | /** | 
 |  * Returns true if a key is a meta key like ALT or CAPS_LOCK. | 
 |  */ | 
 | extern bool isMetaKey(int32_t keyCode); | 
 |  | 
 | } // namespace android | 
 |  | 
 | #endif // _LIBINPUT_KEYBOARD_H |