|  | // Build the unit tests, | 
|  |  | 
|  | // Build the binary to $(TARGET_OUT_DATA_NATIVE_TESTS)/$(LOCAL_MODULE) | 
|  | // to integrate with auto-test framework. | 
|  | cc_test { | 
|  | name: "libgui_test", | 
|  |  | 
|  | clang: true, | 
|  |  | 
|  | srcs: [ | 
|  | "BufferQueue_test.cpp", | 
|  | "CpuConsumer_test.cpp", | 
|  | "FillBuffer.cpp", | 
|  | "GLTest.cpp", | 
|  | "IGraphicBufferProducer_test.cpp", | 
|  | "MultiTextureConsumer_test.cpp", | 
|  | "Sensor_test.cpp", | 
|  | "SRGB_test.cpp", | 
|  | "StreamSplitter_test.cpp", | 
|  | "SurfaceTextureClient_test.cpp", | 
|  | "SurfaceTextureFBO_test.cpp", | 
|  | "SurfaceTextureGLThreadToGL_test.cpp", | 
|  | "SurfaceTextureGLToGL_test.cpp", | 
|  | "SurfaceTextureGL_test.cpp", | 
|  | "SurfaceTextureMultiContextGL_test.cpp", | 
|  | "Surface_test.cpp", | 
|  | "TextureRenderer.cpp", | 
|  | ], | 
|  |  | 
|  | shared_libs: [ | 
|  | "liblog", | 
|  | "libEGL", | 
|  | "libGLESv1_CM", | 
|  | "libGLESv2", | 
|  | "libbinder", | 
|  | "libcutils", | 
|  | "libgui", | 
|  | "libui", | 
|  | "libutils", | 
|  | ], | 
|  | } |