| /* | 
 |  * Copyright (C) 2019 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _UI_INPUT_INPUTDISPATCHER_INJECTIONSTATE_H | 
 | #define _UI_INPUT_INPUTDISPATCHER_INJECTIONSTATE_H | 
 |  | 
 | #include "InputDispatcherInterface.h" | 
 |  | 
 | #include <stdint.h> | 
 |  | 
 | namespace android::inputdispatcher { | 
 |  | 
 | /* | 
 |  * Constants used to determine the input event injection synchronization mode. | 
 |  */ | 
 | enum { | 
 |     /* Injection is asynchronous and is assumed always to be successful. */ | 
 |     INPUT_EVENT_INJECTION_SYNC_NONE = 0, | 
 |  | 
 |     /* Waits for previous events to be dispatched so that the input dispatcher can determine | 
 |      * whether input event injection willbe permitted based on the current input focus. | 
 |      * Does not wait for the input event to finish processing. */ | 
 |     INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1, | 
 |  | 
 |     /* Waits for the input event to be completely processed. */ | 
 |     INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2, | 
 | }; | 
 |  | 
 | struct InjectionState { | 
 |     mutable int32_t refCount; | 
 |  | 
 |     int32_t injectorPid; | 
 |     int32_t injectorUid; | 
 |     int32_t injectionResult;             // initially INPUT_EVENT_INJECTION_PENDING | 
 |     bool injectionIsAsync;               // set to true if injection is not waiting for the result | 
 |     int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress | 
 |  | 
 |     InjectionState(int32_t injectorPid, int32_t injectorUid); | 
 |     void release(); | 
 |  | 
 | private: | 
 |     ~InjectionState(); | 
 | }; | 
 |  | 
 | } // namespace android::inputdispatcher | 
 |  | 
 | #endif // _UI_INPUT_INPUTDISPATCHER_INJECTIONSTATE_H |