| /* |
| * Copyright (C) 2020 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _VIBRATION_ELEMENT_H |
| #define _VIBRATION_ELEMENT_H |
| |
| #include <array> |
| #include <chrono> |
| #include <cstdint> |
| #include <string> |
| |
| namespace android { |
| |
| // evdev FF_RUMBLE effect only supports two channels of vibration. |
| constexpr size_t CHANNEL_SIZE = 2; |
| /* |
| * Describes a rumble effect |
| */ |
| struct VibrationElement { |
| std::chrono::milliseconds duration; |
| // Channel amplitude range 0-255. |
| std::array<uint8_t, CHANNEL_SIZE> channels = {0, 0}; |
| |
| const std::string toString() const; |
| uint16_t getMagnitude(size_t channelIndex) const; |
| bool isOn() const; |
| }; |
| |
| } // namespace android |
| |
| #endif // _VIBRATION_ELEMENT_H |