| /* | 
 |  * Copyright 2014 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <inttypes.h> | 
 |  | 
 | #define LOG_TAG "BufferQueueProducer" | 
 | #define ATRACE_TAG ATRACE_TAG_GRAPHICS | 
 | //#define LOG_NDEBUG 0 | 
 |  | 
 | #if DEBUG_ONLY_CODE | 
 | #define VALIDATE_CONSISTENCY() do { mCore->validateConsistencyLocked(); } while (0) | 
 | #else | 
 | #define VALIDATE_CONSISTENCY() | 
 | #endif | 
 |  | 
 | #define EGL_EGLEXT_PROTOTYPES | 
 |  | 
 | #include <binder/IPCThreadState.h> | 
 | #include <gui/BufferItem.h> | 
 | #include <gui/BufferQueueCore.h> | 
 | #include <gui/BufferQueueProducer.h> | 
 | #include <gui/GLConsumer.h> | 
 | #include <gui/IConsumerListener.h> | 
 | #include <gui/IProducerListener.h> | 
 |  | 
 | #include <utils/Log.h> | 
 | #include <utils/Trace.h> | 
 |  | 
 | #include <system/window.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | static constexpr uint32_t BQ_LAYER_COUNT = 1; | 
 |  | 
 | BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core, | 
 |         bool consumerIsSurfaceFlinger) : | 
 |     mCore(core), | 
 |     mSlots(core->mSlots), | 
 |     mConsumerName(), | 
 |     mStickyTransform(0), | 
 |     mConsumerIsSurfaceFlinger(consumerIsSurfaceFlinger), | 
 |     mLastQueueBufferFence(Fence::NO_FENCE), | 
 |     mLastQueuedTransform(0), | 
 |     mCallbackMutex(), | 
 |     mNextCallbackTicket(0), | 
 |     mCurrentCallbackTicket(0), | 
 |     mCallbackCondition(), | 
 |     mDequeueTimeout(-1) {} | 
 |  | 
 | BufferQueueProducer::~BufferQueueProducer() {} | 
 |  | 
 | status_t BufferQueueProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("requestBuffer: slot %d", slot); | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |  | 
 |     if (mCore->mIsAbandoned) { | 
 |         BQ_LOGE("requestBuffer: BufferQueue has been abandoned"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { | 
 |         BQ_LOGE("requestBuffer: BufferQueue has no connected producer"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { | 
 |         BQ_LOGE("requestBuffer: slot index %d out of range [0, %d)", | 
 |                 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); | 
 |         return BAD_VALUE; | 
 |     } else if (!mSlots[slot].mBufferState.isDequeued()) { | 
 |         BQ_LOGE("requestBuffer: slot %d is not owned by the producer " | 
 |                 "(state = %s)", slot, mSlots[slot].mBufferState.string()); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     mSlots[slot].mRequestBufferCalled = true; | 
 |     *buf = mSlots[slot].mGraphicBuffer; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::setMaxDequeuedBufferCount( | 
 |         int maxDequeuedBuffers) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setMaxDequeuedBufferCount: maxDequeuedBuffers = %d", | 
 |             maxDequeuedBuffers); | 
 |  | 
 |     sp<IConsumerListener> listener; | 
 |     { // Autolock scope | 
 |         Mutex::Autolock lock(mCore->mMutex); | 
 |         mCore->waitWhileAllocatingLocked(); | 
 |  | 
 |         if (mCore->mIsAbandoned) { | 
 |             BQ_LOGE("setMaxDequeuedBufferCount: BufferQueue has been " | 
 |                     "abandoned"); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         if (maxDequeuedBuffers == mCore->mMaxDequeuedBufferCount) { | 
 |             return NO_ERROR; | 
 |         } | 
 |  | 
 |         // The new maxDequeuedBuffer count should not be violated by the number | 
 |         // of currently dequeued buffers | 
 |         int dequeuedCount = 0; | 
 |         for (int s : mCore->mActiveBuffers) { | 
 |             if (mSlots[s].mBufferState.isDequeued()) { | 
 |                 dequeuedCount++; | 
 |             } | 
 |         } | 
 |         if (dequeuedCount > maxDequeuedBuffers) { | 
 |             BQ_LOGE("setMaxDequeuedBufferCount: the requested maxDequeuedBuffer" | 
 |                     "count (%d) exceeds the current dequeued buffer count (%d)", | 
 |                     maxDequeuedBuffers, dequeuedCount); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         int bufferCount = mCore->getMinUndequeuedBufferCountLocked(); | 
 |         bufferCount += maxDequeuedBuffers; | 
 |  | 
 |         if (bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) { | 
 |             BQ_LOGE("setMaxDequeuedBufferCount: bufferCount %d too large " | 
 |                     "(max %d)", bufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         const int minBufferSlots = mCore->getMinMaxBufferCountLocked(); | 
 |         if (bufferCount < minBufferSlots) { | 
 |             BQ_LOGE("setMaxDequeuedBufferCount: requested buffer count %d is " | 
 |                     "less than minimum %d", bufferCount, minBufferSlots); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         if (bufferCount > mCore->mMaxBufferCount) { | 
 |             BQ_LOGE("setMaxDequeuedBufferCount: %d dequeued buffers would " | 
 |                     "exceed the maxBufferCount (%d) (maxAcquired %d async %d " | 
 |                     "mDequeuedBufferCannotBlock %d)", maxDequeuedBuffers, | 
 |                     mCore->mMaxBufferCount, mCore->mMaxAcquiredBufferCount, | 
 |                     mCore->mAsyncMode, mCore->mDequeueBufferCannotBlock); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         int delta = maxDequeuedBuffers - mCore->mMaxDequeuedBufferCount; | 
 |         if (!mCore->adjustAvailableSlotsLocked(delta)) { | 
 |             return BAD_VALUE; | 
 |         } | 
 |         mCore->mMaxDequeuedBufferCount = maxDequeuedBuffers; | 
 |         VALIDATE_CONSISTENCY(); | 
 |         if (delta < 0) { | 
 |             listener = mCore->mConsumerListener; | 
 |         } | 
 |         mCore->mDequeueCondition.broadcast(); | 
 |     } // Autolock scope | 
 |  | 
 |     // Call back without lock held | 
 |     if (listener != NULL) { | 
 |         listener->onBuffersReleased(); | 
 |     } | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::setAsyncMode(bool async) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setAsyncMode: async = %d", async); | 
 |  | 
 |     sp<IConsumerListener> listener; | 
 |     { // Autolock scope | 
 |         Mutex::Autolock lock(mCore->mMutex); | 
 |         mCore->waitWhileAllocatingLocked(); | 
 |  | 
 |         if (mCore->mIsAbandoned) { | 
 |             BQ_LOGE("setAsyncMode: BufferQueue has been abandoned"); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         if (async == mCore->mAsyncMode) { | 
 |             return NO_ERROR; | 
 |         } | 
 |  | 
 |         if ((mCore->mMaxAcquiredBufferCount + mCore->mMaxDequeuedBufferCount + | 
 |                 (async || mCore->mDequeueBufferCannotBlock ? 1 : 0)) > | 
 |                 mCore->mMaxBufferCount) { | 
 |             BQ_LOGE("setAsyncMode(%d): this call would cause the " | 
 |                     "maxBufferCount (%d) to be exceeded (maxAcquired %d " | 
 |                     "maxDequeued %d mDequeueBufferCannotBlock %d)", async, | 
 |                     mCore->mMaxBufferCount, mCore->mMaxAcquiredBufferCount, | 
 |                     mCore->mMaxDequeuedBufferCount, | 
 |                     mCore->mDequeueBufferCannotBlock); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         int delta = mCore->getMaxBufferCountLocked(async, | 
 |                 mCore->mDequeueBufferCannotBlock, mCore->mMaxBufferCount) | 
 |                 - mCore->getMaxBufferCountLocked(); | 
 |  | 
 |         if (!mCore->adjustAvailableSlotsLocked(delta)) { | 
 |             BQ_LOGE("setAsyncMode: BufferQueue failed to adjust the number of " | 
 |                     "available slots. Delta = %d", delta); | 
 |             return BAD_VALUE; | 
 |         } | 
 |         mCore->mAsyncMode = async; | 
 |         VALIDATE_CONSISTENCY(); | 
 |         mCore->mDequeueCondition.broadcast(); | 
 |         if (delta < 0) { | 
 |             listener = mCore->mConsumerListener; | 
 |         } | 
 |     } // Autolock scope | 
 |  | 
 |     // Call back without lock held | 
 |     if (listener != NULL) { | 
 |         listener->onBuffersReleased(); | 
 |     } | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | int BufferQueueProducer::getFreeBufferLocked() const { | 
 |     if (mCore->mFreeBuffers.empty()) { | 
 |         return BufferQueueCore::INVALID_BUFFER_SLOT; | 
 |     } | 
 |     int slot = mCore->mFreeBuffers.front(); | 
 |     mCore->mFreeBuffers.pop_front(); | 
 |     return slot; | 
 | } | 
 |  | 
 | int BufferQueueProducer::getFreeSlotLocked() const { | 
 |     if (mCore->mFreeSlots.empty()) { | 
 |         return BufferQueueCore::INVALID_BUFFER_SLOT; | 
 |     } | 
 |     int slot = *(mCore->mFreeSlots.begin()); | 
 |     mCore->mFreeSlots.erase(slot); | 
 |     return slot; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::waitForFreeSlotThenRelock(FreeSlotCaller caller, | 
 |         int* found) const { | 
 |     auto callerString = (caller == FreeSlotCaller::Dequeue) ? | 
 |             "dequeueBuffer" : "attachBuffer"; | 
 |     bool tryAgain = true; | 
 |     while (tryAgain) { | 
 |         if (mCore->mIsAbandoned) { | 
 |             BQ_LOGE("%s: BufferQueue has been abandoned", callerString); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         int dequeuedCount = 0; | 
 |         int acquiredCount = 0; | 
 |         for (int s : mCore->mActiveBuffers) { | 
 |             if (mSlots[s].mBufferState.isDequeued()) { | 
 |                 ++dequeuedCount; | 
 |             } | 
 |             if (mSlots[s].mBufferState.isAcquired()) { | 
 |                 ++acquiredCount; | 
 |             } | 
 |         } | 
 |  | 
 |         // Producers are not allowed to dequeue more than | 
 |         // mMaxDequeuedBufferCount buffers. | 
 |         // This check is only done if a buffer has already been queued | 
 |         if (mCore->mBufferHasBeenQueued && | 
 |                 dequeuedCount >= mCore->mMaxDequeuedBufferCount) { | 
 |             BQ_LOGE("%s: attempting to exceed the max dequeued buffer count " | 
 |                     "(%d)", callerString, mCore->mMaxDequeuedBufferCount); | 
 |             return INVALID_OPERATION; | 
 |         } | 
 |  | 
 |         *found = BufferQueueCore::INVALID_BUFFER_SLOT; | 
 |  | 
 |         // If we disconnect and reconnect quickly, we can be in a state where | 
 |         // our slots are empty but we have many buffers in the queue. This can | 
 |         // cause us to run out of memory if we outrun the consumer. Wait here if | 
 |         // it looks like we have too many buffers queued up. | 
 |         const int maxBufferCount = mCore->getMaxBufferCountLocked(); | 
 |         bool tooManyBuffers = mCore->mQueue.size() | 
 |                             > static_cast<size_t>(maxBufferCount); | 
 |         if (tooManyBuffers) { | 
 |             BQ_LOGV("%s: queue size is %zu, waiting", callerString, | 
 |                     mCore->mQueue.size()); | 
 |         } else { | 
 |             // If in shared buffer mode and a shared buffer exists, always | 
 |             // return it. | 
 |             if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot != | 
 |                     BufferQueueCore::INVALID_BUFFER_SLOT) { | 
 |                 *found = mCore->mSharedBufferSlot; | 
 |             } else { | 
 |                 if (caller == FreeSlotCaller::Dequeue) { | 
 |                     // If we're calling this from dequeue, prefer free buffers | 
 |                     int slot = getFreeBufferLocked(); | 
 |                     if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { | 
 |                         *found = slot; | 
 |                     } else if (mCore->mAllowAllocation) { | 
 |                         *found = getFreeSlotLocked(); | 
 |                     } | 
 |                 } else { | 
 |                     // If we're calling this from attach, prefer free slots | 
 |                     int slot = getFreeSlotLocked(); | 
 |                     if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { | 
 |                         *found = slot; | 
 |                     } else { | 
 |                         *found = getFreeBufferLocked(); | 
 |                     } | 
 |                 } | 
 |             } | 
 |         } | 
 |  | 
 |         // If no buffer is found, or if the queue has too many buffers | 
 |         // outstanding, wait for a buffer to be acquired or released, or for the | 
 |         // max buffer count to change. | 
 |         tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) || | 
 |                    tooManyBuffers; | 
 |         if (tryAgain) { | 
 |             // Return an error if we're in non-blocking mode (producer and | 
 |             // consumer are controlled by the application). | 
 |             // However, the consumer is allowed to briefly acquire an extra | 
 |             // buffer (which could cause us to have to wait here), which is | 
 |             // okay, since it is only used to implement an atomic acquire + | 
 |             // release (e.g., in GLConsumer::updateTexImage()) | 
 |             if ((mCore->mDequeueBufferCannotBlock || mCore->mAsyncMode) && | 
 |                     (acquiredCount <= mCore->mMaxAcquiredBufferCount)) { | 
 |                 return WOULD_BLOCK; | 
 |             } | 
 |             if (mDequeueTimeout >= 0) { | 
 |                 status_t result = mCore->mDequeueCondition.waitRelative( | 
 |                         mCore->mMutex, mDequeueTimeout); | 
 |                 if (result == TIMED_OUT) { | 
 |                     return result; | 
 |                 } | 
 |             } else { | 
 |                 mCore->mDequeueCondition.wait(mCore->mMutex); | 
 |             } | 
 |         } | 
 |     } // while (tryAgain) | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::dequeueBuffer(int* outSlot, sp<android::Fence>* outFence, | 
 |                                             uint32_t width, uint32_t height, PixelFormat format, | 
 |                                             uint64_t usage, uint64_t* outBufferAge, | 
 |                                             FrameEventHistoryDelta* outTimestamps) { | 
 |     ATRACE_CALL(); | 
 |     { // Autolock scope | 
 |         Mutex::Autolock lock(mCore->mMutex); | 
 |         mConsumerName = mCore->mConsumerName; | 
 |  | 
 |         if (mCore->mIsAbandoned) { | 
 |             BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned"); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { | 
 |             BQ_LOGE("dequeueBuffer: BufferQueue has no connected producer"); | 
 |             return NO_INIT; | 
 |         } | 
 |     } // Autolock scope | 
 |  | 
 |     BQ_LOGV("dequeueBuffer: w=%u h=%u format=%#x, usage=%#" PRIx64, width, height, format, usage); | 
 |  | 
 |     if ((width && !height) || (!width && height)) { | 
 |         BQ_LOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     status_t returnFlags = NO_ERROR; | 
 |     EGLDisplay eglDisplay = EGL_NO_DISPLAY; | 
 |     EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; | 
 |     bool attachedByConsumer = false; | 
 |  | 
 |     { // Autolock scope | 
 |         Mutex::Autolock lock(mCore->mMutex); | 
 |         mCore->waitWhileAllocatingLocked(); | 
 |  | 
 |         if (format == 0) { | 
 |             format = mCore->mDefaultBufferFormat; | 
 |         } | 
 |  | 
 |         // Enable the usage bits the consumer requested | 
 |         usage |= mCore->mConsumerUsageBits; | 
 |  | 
 |         const bool useDefaultSize = !width && !height; | 
 |         if (useDefaultSize) { | 
 |             width = mCore->mDefaultWidth; | 
 |             height = mCore->mDefaultHeight; | 
 |         } | 
 |  | 
 |         int found = BufferItem::INVALID_BUFFER_SLOT; | 
 |         while (found == BufferItem::INVALID_BUFFER_SLOT) { | 
 |             status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Dequeue, | 
 |                     &found); | 
 |             if (status != NO_ERROR) { | 
 |                 return status; | 
 |             } | 
 |  | 
 |             // This should not happen | 
 |             if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { | 
 |                 BQ_LOGE("dequeueBuffer: no available buffer slots"); | 
 |                 return -EBUSY; | 
 |             } | 
 |  | 
 |             const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer); | 
 |  | 
 |             // If we are not allowed to allocate new buffers, | 
 |             // waitForFreeSlotThenRelock must have returned a slot containing a | 
 |             // buffer. If this buffer would require reallocation to meet the | 
 |             // requested attributes, we free it and attempt to get another one. | 
 |             if (!mCore->mAllowAllocation) { | 
 |                 if (buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage)) { | 
 |                     if (mCore->mSharedBufferSlot == found) { | 
 |                         BQ_LOGE("dequeueBuffer: cannot re-allocate a sharedbuffer"); | 
 |                         return BAD_VALUE; | 
 |                     } | 
 |                     mCore->mFreeSlots.insert(found); | 
 |                     mCore->clearBufferSlotLocked(found); | 
 |                     found = BufferItem::INVALID_BUFFER_SLOT; | 
 |                     continue; | 
 |                 } | 
 |             } | 
 |         } | 
 |  | 
 |         const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer); | 
 |         if (mCore->mSharedBufferSlot == found && | 
 |                 buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage)) { | 
 |             BQ_LOGE("dequeueBuffer: cannot re-allocate a shared" | 
 |                     "buffer"); | 
 |  | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         if (mCore->mSharedBufferSlot != found) { | 
 |             mCore->mActiveBuffers.insert(found); | 
 |         } | 
 |         *outSlot = found; | 
 |         ATRACE_BUFFER_INDEX(found); | 
 |  | 
 |         attachedByConsumer = mSlots[found].mNeedsReallocation; | 
 |         mSlots[found].mNeedsReallocation = false; | 
 |  | 
 |         mSlots[found].mBufferState.dequeue(); | 
 |  | 
 |         if ((buffer == NULL) || | 
 |                 buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, usage)) | 
 |         { | 
 |             mSlots[found].mAcquireCalled = false; | 
 |             mSlots[found].mGraphicBuffer = NULL; | 
 |             mSlots[found].mRequestBufferCalled = false; | 
 |             mSlots[found].mEglDisplay = EGL_NO_DISPLAY; | 
 |             mSlots[found].mEglFence = EGL_NO_SYNC_KHR; | 
 |             mSlots[found].mFence = Fence::NO_FENCE; | 
 |             mCore->mBufferAge = 0; | 
 |             mCore->mIsAllocating = true; | 
 |  | 
 |             returnFlags |= BUFFER_NEEDS_REALLOCATION; | 
 |         } else { | 
 |             // We add 1 because that will be the frame number when this buffer | 
 |             // is queued | 
 |             mCore->mBufferAge = mCore->mFrameCounter + 1 - mSlots[found].mFrameNumber; | 
 |         } | 
 |  | 
 |         BQ_LOGV("dequeueBuffer: setting buffer age to %" PRIu64, | 
 |                 mCore->mBufferAge); | 
 |  | 
 |         if (CC_UNLIKELY(mSlots[found].mFence == NULL)) { | 
 |             BQ_LOGE("dequeueBuffer: about to return a NULL fence - " | 
 |                     "slot=%d w=%d h=%d format=%u", | 
 |                     found, buffer->width, buffer->height, buffer->format); | 
 |         } | 
 |  | 
 |         eglDisplay = mSlots[found].mEglDisplay; | 
 |         eglFence = mSlots[found].mEglFence; | 
 |         // Don't return a fence in shared buffer mode, except for the first | 
 |         // frame. | 
 |         *outFence = (mCore->mSharedBufferMode && | 
 |                 mCore->mSharedBufferSlot == found) ? | 
 |                 Fence::NO_FENCE : mSlots[found].mFence; | 
 |         mSlots[found].mEglFence = EGL_NO_SYNC_KHR; | 
 |         mSlots[found].mFence = Fence::NO_FENCE; | 
 |  | 
 |         // If shared buffer mode has just been enabled, cache the slot of the | 
 |         // first buffer that is dequeued and mark it as the shared buffer. | 
 |         if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot == | 
 |                 BufferQueueCore::INVALID_BUFFER_SLOT) { | 
 |             mCore->mSharedBufferSlot = found; | 
 |             mSlots[found].mBufferState.mShared = true; | 
 |         } | 
 |     } // Autolock scope | 
 |  | 
 |     if (returnFlags & BUFFER_NEEDS_REALLOCATION) { | 
 |         BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot); | 
 |         sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( | 
 |                 width, height, format, BQ_LAYER_COUNT, usage, | 
 |                 {mConsumerName.string(), mConsumerName.size()}); | 
 |  | 
 |         status_t error = graphicBuffer->initCheck(); | 
 |  | 
 |         { // Autolock scope | 
 |             Mutex::Autolock lock(mCore->mMutex); | 
 |  | 
 |             if (error == NO_ERROR && !mCore->mIsAbandoned) { | 
 |                 graphicBuffer->setGenerationNumber(mCore->mGenerationNumber); | 
 |                 mSlots[*outSlot].mGraphicBuffer = graphicBuffer; | 
 |             } | 
 |  | 
 |             mCore->mIsAllocating = false; | 
 |             mCore->mIsAllocatingCondition.broadcast(); | 
 |  | 
 |             if (error != NO_ERROR) { | 
 |                 mCore->mFreeSlots.insert(*outSlot); | 
 |                 mCore->clearBufferSlotLocked(*outSlot); | 
 |                 BQ_LOGE("dequeueBuffer: createGraphicBuffer failed"); | 
 |                 return error; | 
 |             } | 
 |  | 
 |             if (mCore->mIsAbandoned) { | 
 |                 mCore->mFreeSlots.insert(*outSlot); | 
 |                 mCore->clearBufferSlotLocked(*outSlot); | 
 |                 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned"); | 
 |                 return NO_INIT; | 
 |             } | 
 |  | 
 |             VALIDATE_CONSISTENCY(); | 
 |         } // Autolock scope | 
 |     } | 
 |  | 
 |     if (attachedByConsumer) { | 
 |         returnFlags |= BUFFER_NEEDS_REALLOCATION; | 
 |     } | 
 |  | 
 |     if (eglFence != EGL_NO_SYNC_KHR) { | 
 |         EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0, | 
 |                 1000000000); | 
 |         // If something goes wrong, log the error, but return the buffer without | 
 |         // synchronizing access to it. It's too late at this point to abort the | 
 |         // dequeue operation. | 
 |         if (result == EGL_FALSE) { | 
 |             BQ_LOGE("dequeueBuffer: error %#x waiting for fence", | 
 |                     eglGetError()); | 
 |         } else if (result == EGL_TIMEOUT_EXPIRED_KHR) { | 
 |             BQ_LOGE("dequeueBuffer: timeout waiting for fence"); | 
 |         } | 
 |         eglDestroySyncKHR(eglDisplay, eglFence); | 
 |     } | 
 |  | 
 |     BQ_LOGV("dequeueBuffer: returning slot=%d/%" PRIu64 " buf=%p flags=%#x", | 
 |             *outSlot, | 
 |             mSlots[*outSlot].mFrameNumber, | 
 |             mSlots[*outSlot].mGraphicBuffer->handle, returnFlags); | 
 |  | 
 |     if (outBufferAge) { | 
 |         *outBufferAge = mCore->mBufferAge; | 
 |     } | 
 |     addAndGetFrameTimestamps(nullptr, outTimestamps); | 
 |  | 
 |     return returnFlags; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::detachBuffer(int slot) { | 
 |     ATRACE_CALL(); | 
 |     ATRACE_BUFFER_INDEX(slot); | 
 |     BQ_LOGV("detachBuffer: slot %d", slot); | 
 |  | 
 |     sp<IConsumerListener> listener; | 
 |     { | 
 |         Mutex::Autolock lock(mCore->mMutex); | 
 |  | 
 |         if (mCore->mIsAbandoned) { | 
 |             BQ_LOGE("detachBuffer: BufferQueue has been abandoned"); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { | 
 |             BQ_LOGE("detachBuffer: BufferQueue has no connected producer"); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         if (mCore->mSharedBufferMode || mCore->mSharedBufferSlot == slot) { | 
 |             BQ_LOGE("detachBuffer: cannot detach a buffer in shared buffer mode"); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { | 
 |             BQ_LOGE("detachBuffer: slot index %d out of range [0, %d)", | 
 |                     slot, BufferQueueDefs::NUM_BUFFER_SLOTS); | 
 |             return BAD_VALUE; | 
 |         } else if (!mSlots[slot].mBufferState.isDequeued()) { | 
 |             BQ_LOGE("detachBuffer: slot %d is not owned by the producer " | 
 |                     "(state = %s)", slot, mSlots[slot].mBufferState.string()); | 
 |             return BAD_VALUE; | 
 |         } else if (!mSlots[slot].mRequestBufferCalled) { | 
 |             BQ_LOGE("detachBuffer: buffer in slot %d has not been requested", | 
 |                     slot); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         mSlots[slot].mBufferState.detachProducer(); | 
 |         mCore->mActiveBuffers.erase(slot); | 
 |         mCore->mFreeSlots.insert(slot); | 
 |         mCore->clearBufferSlotLocked(slot); | 
 |         mCore->mDequeueCondition.broadcast(); | 
 |         VALIDATE_CONSISTENCY(); | 
 |         listener = mCore->mConsumerListener; | 
 |     } | 
 |  | 
 |     if (listener != NULL) { | 
 |         listener->onBuffersReleased(); | 
 |     } | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, | 
 |         sp<Fence>* outFence) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     if (outBuffer == NULL) { | 
 |         BQ_LOGE("detachNextBuffer: outBuffer must not be NULL"); | 
 |         return BAD_VALUE; | 
 |     } else if (outFence == NULL) { | 
 |         BQ_LOGE("detachNextBuffer: outFence must not be NULL"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     sp<IConsumerListener> listener; | 
 |     { | 
 |         Mutex::Autolock lock(mCore->mMutex); | 
 |  | 
 |         if (mCore->mIsAbandoned) { | 
 |             BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned"); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { | 
 |             BQ_LOGE("detachNextBuffer: BufferQueue has no connected producer"); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         if (mCore->mSharedBufferMode) { | 
 |             BQ_LOGE("detachNextBuffer: cannot detach a buffer in shared buffer " | 
 |                     "mode"); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         mCore->waitWhileAllocatingLocked(); | 
 |  | 
 |         if (mCore->mFreeBuffers.empty()) { | 
 |             return NO_MEMORY; | 
 |         } | 
 |  | 
 |         int found = mCore->mFreeBuffers.front(); | 
 |         mCore->mFreeBuffers.remove(found); | 
 |         mCore->mFreeSlots.insert(found); | 
 |  | 
 |         BQ_LOGV("detachNextBuffer detached slot %d", found); | 
 |  | 
 |         *outBuffer = mSlots[found].mGraphicBuffer; | 
 |         *outFence = mSlots[found].mFence; | 
 |         mCore->clearBufferSlotLocked(found); | 
 |         VALIDATE_CONSISTENCY(); | 
 |         listener = mCore->mConsumerListener; | 
 |     } | 
 |  | 
 |     if (listener != NULL) { | 
 |         listener->onBuffersReleased(); | 
 |     } | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::attachBuffer(int* outSlot, | 
 |         const sp<android::GraphicBuffer>& buffer) { | 
 |     ATRACE_CALL(); | 
 |  | 
 |     if (outSlot == NULL) { | 
 |         BQ_LOGE("attachBuffer: outSlot must not be NULL"); | 
 |         return BAD_VALUE; | 
 |     } else if (buffer == NULL) { | 
 |         BQ_LOGE("attachBuffer: cannot attach NULL buffer"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |  | 
 |     if (mCore->mIsAbandoned) { | 
 |         BQ_LOGE("attachBuffer: BufferQueue has been abandoned"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { | 
 |         BQ_LOGE("attachBuffer: BufferQueue has no connected producer"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     if (mCore->mSharedBufferMode) { | 
 |         BQ_LOGE("attachBuffer: cannot attach a buffer in shared buffer mode"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     if (buffer->getGenerationNumber() != mCore->mGenerationNumber) { | 
 |         BQ_LOGE("attachBuffer: generation number mismatch [buffer %u] " | 
 |                 "[queue %u]", buffer->getGenerationNumber(), | 
 |                 mCore->mGenerationNumber); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     mCore->waitWhileAllocatingLocked(); | 
 |  | 
 |     status_t returnFlags = NO_ERROR; | 
 |     int found; | 
 |     status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Attach, &found); | 
 |     if (status != NO_ERROR) { | 
 |         return status; | 
 |     } | 
 |  | 
 |     // This should not happen | 
 |     if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { | 
 |         BQ_LOGE("attachBuffer: no available buffer slots"); | 
 |         return -EBUSY; | 
 |     } | 
 |  | 
 |     *outSlot = found; | 
 |     ATRACE_BUFFER_INDEX(*outSlot); | 
 |     BQ_LOGV("attachBuffer: returning slot %d flags=%#x", | 
 |             *outSlot, returnFlags); | 
 |  | 
 |     mSlots[*outSlot].mGraphicBuffer = buffer; | 
 |     mSlots[*outSlot].mBufferState.attachProducer(); | 
 |     mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR; | 
 |     mSlots[*outSlot].mFence = Fence::NO_FENCE; | 
 |     mSlots[*outSlot].mRequestBufferCalled = true; | 
 |     mSlots[*outSlot].mAcquireCalled = false; | 
 |     mSlots[*outSlot].mNeedsReallocation = false; | 
 |     mCore->mActiveBuffers.insert(found); | 
 |     VALIDATE_CONSISTENCY(); | 
 |  | 
 |     return returnFlags; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::queueBuffer(int slot, | 
 |         const QueueBufferInput &input, QueueBufferOutput *output) { | 
 |     ATRACE_CALL(); | 
 |     ATRACE_BUFFER_INDEX(slot); | 
 |  | 
 |     int64_t requestedPresentTimestamp; | 
 |     bool isAutoTimestamp; | 
 |     android_dataspace dataSpace; | 
 |     Rect crop(Rect::EMPTY_RECT); | 
 |     int scalingMode; | 
 |     uint32_t transform; | 
 |     uint32_t stickyTransform; | 
 |     sp<Fence> acquireFence; | 
 |     bool getFrameTimestamps = false; | 
 |     input.deflate(&requestedPresentTimestamp, &isAutoTimestamp, &dataSpace, | 
 |             &crop, &scalingMode, &transform, &acquireFence, &stickyTransform, | 
 |             &getFrameTimestamps); | 
 |     const Region& surfaceDamage = input.getSurfaceDamage(); | 
 |     const HdrMetadata& hdrMetadata = input.getHdrMetadata(); | 
 |  | 
 |     if (acquireFence == NULL) { | 
 |         BQ_LOGE("queueBuffer: fence is NULL"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     auto acquireFenceTime = std::make_shared<FenceTime>(acquireFence); | 
 |  | 
 |     switch (scalingMode) { | 
 |         case NATIVE_WINDOW_SCALING_MODE_FREEZE: | 
 |         case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: | 
 |         case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: | 
 |         case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP: | 
 |             break; | 
 |         default: | 
 |             BQ_LOGE("queueBuffer: unknown scaling mode %d", scalingMode); | 
 |             return BAD_VALUE; | 
 |     } | 
 |  | 
 |     sp<IConsumerListener> frameAvailableListener; | 
 |     sp<IConsumerListener> frameReplacedListener; | 
 |     int callbackTicket = 0; | 
 |     uint64_t currentFrameNumber = 0; | 
 |     BufferItem item; | 
 |     { // Autolock scope | 
 |         Mutex::Autolock lock(mCore->mMutex); | 
 |  | 
 |         if (mCore->mIsAbandoned) { | 
 |             BQ_LOGE("queueBuffer: BufferQueue has been abandoned"); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { | 
 |             BQ_LOGE("queueBuffer: BufferQueue has no connected producer"); | 
 |             return NO_INIT; | 
 |         } | 
 |  | 
 |         if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { | 
 |             BQ_LOGE("queueBuffer: slot index %d out of range [0, %d)", | 
 |                     slot, BufferQueueDefs::NUM_BUFFER_SLOTS); | 
 |             return BAD_VALUE; | 
 |         } else if (!mSlots[slot].mBufferState.isDequeued()) { | 
 |             BQ_LOGE("queueBuffer: slot %d is not owned by the producer " | 
 |                     "(state = %s)", slot, mSlots[slot].mBufferState.string()); | 
 |             return BAD_VALUE; | 
 |         } else if (!mSlots[slot].mRequestBufferCalled) { | 
 |             BQ_LOGE("queueBuffer: slot %d was queued without requesting " | 
 |                     "a buffer", slot); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         // If shared buffer mode has just been enabled, cache the slot of the | 
 |         // first buffer that is queued and mark it as the shared buffer. | 
 |         if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot == | 
 |                 BufferQueueCore::INVALID_BUFFER_SLOT) { | 
 |             mCore->mSharedBufferSlot = slot; | 
 |             mSlots[slot].mBufferState.mShared = true; | 
 |         } | 
 |  | 
 |         BQ_LOGV("queueBuffer: slot=%d/%" PRIu64 " time=%" PRIu64 " dataSpace=%d" | 
 |                 " validHdrMetadataTypes=0x%x crop=[%d,%d,%d,%d] transform=%#x scale=%s", | 
 |                 slot, mCore->mFrameCounter + 1, requestedPresentTimestamp, dataSpace, | 
 |                 hdrMetadata.validTypes, crop.left, crop.top, crop.right, crop.bottom, | 
 |                 transform, | 
 |                 BufferItem::scalingModeName(static_cast<uint32_t>(scalingMode))); | 
 |  | 
 |         const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer); | 
 |         Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight()); | 
 |         Rect croppedRect(Rect::EMPTY_RECT); | 
 |         crop.intersect(bufferRect, &croppedRect); | 
 |         if (croppedRect != crop) { | 
 |             BQ_LOGE("queueBuffer: crop rect is not contained within the " | 
 |                     "buffer in slot %d", slot); | 
 |             return BAD_VALUE; | 
 |         } | 
 |  | 
 |         // Override UNKNOWN dataspace with consumer default | 
 |         if (dataSpace == HAL_DATASPACE_UNKNOWN) { | 
 |             dataSpace = mCore->mDefaultBufferDataSpace; | 
 |         } | 
 |  | 
 |         mSlots[slot].mFence = acquireFence; | 
 |         mSlots[slot].mBufferState.queue(); | 
 |  | 
 |         // Increment the frame counter and store a local version of it | 
 |         // for use outside the lock on mCore->mMutex. | 
 |         ++mCore->mFrameCounter; | 
 |         currentFrameNumber = mCore->mFrameCounter; | 
 |         mSlots[slot].mFrameNumber = currentFrameNumber; | 
 |  | 
 |         item.mAcquireCalled = mSlots[slot].mAcquireCalled; | 
 |         item.mGraphicBuffer = mSlots[slot].mGraphicBuffer; | 
 |         item.mCrop = crop; | 
 |         item.mTransform = transform & | 
 |                 ~static_cast<uint32_t>(NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY); | 
 |         item.mTransformToDisplayInverse = | 
 |                 (transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) != 0; | 
 |         item.mScalingMode = static_cast<uint32_t>(scalingMode); | 
 |         item.mTimestamp = requestedPresentTimestamp; | 
 |         item.mIsAutoTimestamp = isAutoTimestamp; | 
 |         item.mDataSpace = dataSpace; | 
 |         item.mHdrMetadata = hdrMetadata; | 
 |         item.mFrameNumber = currentFrameNumber; | 
 |         item.mSlot = slot; | 
 |         item.mFence = acquireFence; | 
 |         item.mFenceTime = acquireFenceTime; | 
 |         item.mIsDroppable = mCore->mAsyncMode || | 
 |                 mCore->mDequeueBufferCannotBlock || | 
 |                 (mCore->mSharedBufferMode && mCore->mSharedBufferSlot == slot); | 
 |         item.mSurfaceDamage = surfaceDamage; | 
 |         item.mQueuedBuffer = true; | 
 |         item.mAutoRefresh = mCore->mSharedBufferMode && mCore->mAutoRefresh; | 
 |         item.mApi = mCore->mConnectedApi; | 
 |  | 
 |         mStickyTransform = stickyTransform; | 
 |  | 
 |         // Cache the shared buffer data so that the BufferItem can be recreated. | 
 |         if (mCore->mSharedBufferMode) { | 
 |             mCore->mSharedBufferCache.crop = crop; | 
 |             mCore->mSharedBufferCache.transform = transform; | 
 |             mCore->mSharedBufferCache.scalingMode = static_cast<uint32_t>( | 
 |                     scalingMode); | 
 |             mCore->mSharedBufferCache.dataspace = dataSpace; | 
 |         } | 
 |  | 
 |         output->bufferReplaced = false; | 
 |         if (mCore->mQueue.empty()) { | 
 |             // When the queue is empty, we can ignore mDequeueBufferCannotBlock | 
 |             // and simply queue this buffer | 
 |             mCore->mQueue.push_back(item); | 
 |             frameAvailableListener = mCore->mConsumerListener; | 
 |         } else { | 
 |             // When the queue is not empty, we need to look at the last buffer | 
 |             // in the queue to see if we need to replace it | 
 |             const BufferItem& last = mCore->mQueue.itemAt( | 
 |                     mCore->mQueue.size() - 1); | 
 |             if (last.mIsDroppable) { | 
 |  | 
 |                 if (!last.mIsStale) { | 
 |                     mSlots[last.mSlot].mBufferState.freeQueued(); | 
 |  | 
 |                     // After leaving shared buffer mode, the shared buffer will | 
 |                     // still be around. Mark it as no longer shared if this | 
 |                     // operation causes it to be free. | 
 |                     if (!mCore->mSharedBufferMode && | 
 |                             mSlots[last.mSlot].mBufferState.isFree()) { | 
 |                         mSlots[last.mSlot].mBufferState.mShared = false; | 
 |                     } | 
 |                     // Don't put the shared buffer on the free list. | 
 |                     if (!mSlots[last.mSlot].mBufferState.isShared()) { | 
 |                         mCore->mActiveBuffers.erase(last.mSlot); | 
 |                         mCore->mFreeBuffers.push_back(last.mSlot); | 
 |                         output->bufferReplaced = true; | 
 |                     } | 
 |                 } | 
 |  | 
 |                 // Overwrite the droppable buffer with the incoming one | 
 |                 mCore->mQueue.editItemAt(mCore->mQueue.size() - 1) = item; | 
 |                 frameReplacedListener = mCore->mConsumerListener; | 
 |             } else { | 
 |                 mCore->mQueue.push_back(item); | 
 |                 frameAvailableListener = mCore->mConsumerListener; | 
 |             } | 
 |         } | 
 |  | 
 |         mCore->mBufferHasBeenQueued = true; | 
 |         mCore->mDequeueCondition.broadcast(); | 
 |         mCore->mLastQueuedSlot = slot; | 
 |  | 
 |         output->width = mCore->mDefaultWidth; | 
 |         output->height = mCore->mDefaultHeight; | 
 |         output->transformHint = mCore->mTransformHint; | 
 |         output->numPendingBuffers = static_cast<uint32_t>(mCore->mQueue.size()); | 
 |         output->nextFrameNumber = mCore->mFrameCounter + 1; | 
 |  | 
 |         ATRACE_INT(mCore->mConsumerName.string(), | 
 |                 static_cast<int32_t>(mCore->mQueue.size())); | 
 |         mCore->mOccupancyTracker.registerOccupancyChange(mCore->mQueue.size()); | 
 |  | 
 |         // Take a ticket for the callback functions | 
 |         callbackTicket = mNextCallbackTicket++; | 
 |  | 
 |         VALIDATE_CONSISTENCY(); | 
 |     } // Autolock scope | 
 |  | 
 |     // It is okay not to clear the GraphicBuffer when the consumer is SurfaceFlinger because | 
 |     // it is guaranteed that the BufferQueue is inside SurfaceFlinger's process and | 
 |     // there will be no Binder call | 
 |     if (!mConsumerIsSurfaceFlinger) { | 
 |         item.mGraphicBuffer.clear(); | 
 |     } | 
 |  | 
 |     // Don't send the slot number through the callback since the consumer shouldn't need it | 
 |     item.mSlot = BufferItem::INVALID_BUFFER_SLOT; | 
 |  | 
 |     // Call back without the main BufferQueue lock held, but with the callback | 
 |     // lock held so we can ensure that callbacks occur in order | 
 |  | 
 |     int connectedApi; | 
 |     sp<Fence> lastQueuedFence; | 
 |  | 
 |     { // scope for the lock | 
 |         Mutex::Autolock lock(mCallbackMutex); | 
 |         while (callbackTicket != mCurrentCallbackTicket) { | 
 |             mCallbackCondition.wait(mCallbackMutex); | 
 |         } | 
 |  | 
 |         if (frameAvailableListener != NULL) { | 
 |             frameAvailableListener->onFrameAvailable(item); | 
 |         } else if (frameReplacedListener != NULL) { | 
 |             frameReplacedListener->onFrameReplaced(item); | 
 |         } | 
 |  | 
 |         connectedApi = mCore->mConnectedApi; | 
 |         lastQueuedFence = std::move(mLastQueueBufferFence); | 
 |  | 
 |         mLastQueueBufferFence = std::move(acquireFence); | 
 |         mLastQueuedCrop = item.mCrop; | 
 |         mLastQueuedTransform = item.mTransform; | 
 |  | 
 |         ++mCurrentCallbackTicket; | 
 |         mCallbackCondition.broadcast(); | 
 |     } | 
 |  | 
 |     // Wait without lock held | 
 |     if (connectedApi == NATIVE_WINDOW_API_EGL) { | 
 |         // Waiting here allows for two full buffers to be queued but not a | 
 |         // third. In the event that frames take varying time, this makes a | 
 |         // small trade-off in favor of latency rather than throughput. | 
 |         lastQueuedFence->waitForever("Throttling EGL Production"); | 
 |     } | 
 |  | 
 |     // Update and get FrameEventHistory. | 
 |     nsecs_t postedTime = systemTime(SYSTEM_TIME_MONOTONIC); | 
 |     NewFrameEventsEntry newFrameEventsEntry = { | 
 |         currentFrameNumber, | 
 |         postedTime, | 
 |         requestedPresentTimestamp, | 
 |         std::move(acquireFenceTime) | 
 |     }; | 
 |     addAndGetFrameTimestamps(&newFrameEventsEntry, | 
 |             getFrameTimestamps ? &output->frameTimestamps : nullptr); | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("cancelBuffer: slot %d", slot); | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |  | 
 |     if (mCore->mIsAbandoned) { | 
 |         BQ_LOGE("cancelBuffer: BufferQueue has been abandoned"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { | 
 |         BQ_LOGE("cancelBuffer: BufferQueue has no connected producer"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     if (mCore->mSharedBufferMode) { | 
 |         BQ_LOGE("cancelBuffer: cannot cancel a buffer in shared buffer mode"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { | 
 |         BQ_LOGE("cancelBuffer: slot index %d out of range [0, %d)", | 
 |                 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); | 
 |         return BAD_VALUE; | 
 |     } else if (!mSlots[slot].mBufferState.isDequeued()) { | 
 |         BQ_LOGE("cancelBuffer: slot %d is not owned by the producer " | 
 |                 "(state = %s)", slot, mSlots[slot].mBufferState.string()); | 
 |         return BAD_VALUE; | 
 |     } else if (fence == NULL) { | 
 |         BQ_LOGE("cancelBuffer: fence is NULL"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     mSlots[slot].mBufferState.cancel(); | 
 |  | 
 |     // After leaving shared buffer mode, the shared buffer will still be around. | 
 |     // Mark it as no longer shared if this operation causes it to be free. | 
 |     if (!mCore->mSharedBufferMode && mSlots[slot].mBufferState.isFree()) { | 
 |         mSlots[slot].mBufferState.mShared = false; | 
 |     } | 
 |  | 
 |     // Don't put the shared buffer on the free list. | 
 |     if (!mSlots[slot].mBufferState.isShared()) { | 
 |         mCore->mActiveBuffers.erase(slot); | 
 |         mCore->mFreeBuffers.push_back(slot); | 
 |     } | 
 |  | 
 |     mSlots[slot].mFence = fence; | 
 |     mCore->mDequeueCondition.broadcast(); | 
 |     VALIDATE_CONSISTENCY(); | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | int BufferQueueProducer::query(int what, int *outValue) { | 
 |     ATRACE_CALL(); | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |  | 
 |     if (outValue == NULL) { | 
 |         BQ_LOGE("query: outValue was NULL"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     if (mCore->mIsAbandoned) { | 
 |         BQ_LOGE("query: BufferQueue has been abandoned"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     int value; | 
 |     switch (what) { | 
 |         case NATIVE_WINDOW_WIDTH: | 
 |             value = static_cast<int32_t>(mCore->mDefaultWidth); | 
 |             break; | 
 |         case NATIVE_WINDOW_HEIGHT: | 
 |             value = static_cast<int32_t>(mCore->mDefaultHeight); | 
 |             break; | 
 |         case NATIVE_WINDOW_FORMAT: | 
 |             value = static_cast<int32_t>(mCore->mDefaultBufferFormat); | 
 |             break; | 
 |         case NATIVE_WINDOW_LAYER_COUNT: | 
 |             // All BufferQueue buffers have a single layer. | 
 |             value = BQ_LAYER_COUNT; | 
 |             break; | 
 |         case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS: | 
 |             value = mCore->getMinUndequeuedBufferCountLocked(); | 
 |             break; | 
 |         case NATIVE_WINDOW_STICKY_TRANSFORM: | 
 |             value = static_cast<int32_t>(mStickyTransform); | 
 |             break; | 
 |         case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: | 
 |             value = (mCore->mQueue.size() > 1); | 
 |             break; | 
 |         case NATIVE_WINDOW_CONSUMER_USAGE_BITS: | 
 |             // deprecated; higher 32 bits are truncated | 
 |             value = static_cast<int32_t>(mCore->mConsumerUsageBits); | 
 |             break; | 
 |         case NATIVE_WINDOW_DEFAULT_DATASPACE: | 
 |             value = static_cast<int32_t>(mCore->mDefaultBufferDataSpace); | 
 |             break; | 
 |         case NATIVE_WINDOW_BUFFER_AGE: | 
 |             if (mCore->mBufferAge > INT32_MAX) { | 
 |                 value = 0; | 
 |             } else { | 
 |                 value = static_cast<int32_t>(mCore->mBufferAge); | 
 |             } | 
 |             break; | 
 |         case NATIVE_WINDOW_CONSUMER_IS_PROTECTED: | 
 |             value = static_cast<int32_t>(mCore->mConsumerIsProtected); | 
 |             break; | 
 |         default: | 
 |             return BAD_VALUE; | 
 |     } | 
 |  | 
 |     BQ_LOGV("query: %d? %d", what, value); | 
 |     *outValue = value; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::connect(const sp<IProducerListener>& listener, | 
 |         int api, bool producerControlledByApp, QueueBufferOutput *output) { | 
 |     ATRACE_CALL(); | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |     mConsumerName = mCore->mConsumerName; | 
 |     BQ_LOGV("connect: api=%d producerControlledByApp=%s", api, | 
 |             producerControlledByApp ? "true" : "false"); | 
 |  | 
 |     if (mCore->mIsAbandoned) { | 
 |         BQ_LOGE("connect: BufferQueue has been abandoned"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     if (mCore->mConsumerListener == NULL) { | 
 |         BQ_LOGE("connect: BufferQueue has no consumer"); | 
 |         return NO_INIT; | 
 |     } | 
 |  | 
 |     if (output == NULL) { | 
 |         BQ_LOGE("connect: output was NULL"); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) { | 
 |         BQ_LOGE("connect: already connected (cur=%d req=%d)", | 
 |                 mCore->mConnectedApi, api); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode, | 
 |             mDequeueTimeout < 0 ? | 
 |             mCore->mConsumerControlledByApp && producerControlledByApp : false, | 
 |             mCore->mMaxBufferCount) - | 
 |             mCore->getMaxBufferCountLocked(); | 
 |     if (!mCore->adjustAvailableSlotsLocked(delta)) { | 
 |         BQ_LOGE("connect: BufferQueue failed to adjust the number of available " | 
 |                 "slots. Delta = %d", delta); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     int status = NO_ERROR; | 
 |     switch (api) { | 
 |         case NATIVE_WINDOW_API_EGL: | 
 |         case NATIVE_WINDOW_API_CPU: | 
 |         case NATIVE_WINDOW_API_MEDIA: | 
 |         case NATIVE_WINDOW_API_CAMERA: | 
 |             mCore->mConnectedApi = api; | 
 |  | 
 |             output->width = mCore->mDefaultWidth; | 
 |             output->height = mCore->mDefaultHeight; | 
 |             output->transformHint = mCore->mTransformHint; | 
 |             output->numPendingBuffers = | 
 |                     static_cast<uint32_t>(mCore->mQueue.size()); | 
 |             output->nextFrameNumber = mCore->mFrameCounter + 1; | 
 |             output->bufferReplaced = false; | 
 |  | 
 |             if (listener != NULL) { | 
 |                 // Set up a death notification so that we can disconnect | 
 |                 // automatically if the remote producer dies | 
 |                 if (IInterface::asBinder(listener)->remoteBinder() != NULL) { | 
 |                     status = IInterface::asBinder(listener)->linkToDeath( | 
 |                             static_cast<IBinder::DeathRecipient*>(this)); | 
 |                     if (status != NO_ERROR) { | 
 |                         BQ_LOGE("connect: linkToDeath failed: %s (%d)", | 
 |                                 strerror(-status), status); | 
 |                     } | 
 |                     mCore->mLinkedToDeath = listener; | 
 |                 } | 
 |                 if (listener->needsReleaseNotify()) { | 
 |                     mCore->mConnectedProducerListener = listener; | 
 |                 } | 
 |             } | 
 |             break; | 
 |         default: | 
 |             BQ_LOGE("connect: unknown API %d", api); | 
 |             status = BAD_VALUE; | 
 |             break; | 
 |     } | 
 |     mCore->mConnectedPid = IPCThreadState::self()->getCallingPid(); | 
 |     mCore->mBufferHasBeenQueued = false; | 
 |     mCore->mDequeueBufferCannotBlock = false; | 
 |     if (mDequeueTimeout < 0) { | 
 |         mCore->mDequeueBufferCannotBlock = | 
 |                 mCore->mConsumerControlledByApp && producerControlledByApp; | 
 |     } | 
 |  | 
 |     mCore->mAllowAllocation = true; | 
 |     VALIDATE_CONSISTENCY(); | 
 |     return status; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::disconnect(int api, DisconnectMode mode) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("disconnect: api %d", api); | 
 |  | 
 |     int status = NO_ERROR; | 
 |     sp<IConsumerListener> listener; | 
 |     { // Autolock scope | 
 |         Mutex::Autolock lock(mCore->mMutex); | 
 |  | 
 |         if (mode == DisconnectMode::AllLocal) { | 
 |             if (IPCThreadState::self()->getCallingPid() != mCore->mConnectedPid) { | 
 |                 return NO_ERROR; | 
 |             } | 
 |             api = BufferQueueCore::CURRENTLY_CONNECTED_API; | 
 |         } | 
 |  | 
 |         mCore->waitWhileAllocatingLocked(); | 
 |  | 
 |         if (mCore->mIsAbandoned) { | 
 |             // It's not really an error to disconnect after the surface has | 
 |             // been abandoned; it should just be a no-op. | 
 |             return NO_ERROR; | 
 |         } | 
 |  | 
 |         if (api == BufferQueueCore::CURRENTLY_CONNECTED_API) { | 
 |             if (mCore->mConnectedApi == NATIVE_WINDOW_API_MEDIA) { | 
 |                 ALOGD("About to force-disconnect API_MEDIA, mode=%d", mode); | 
 |             } | 
 |             api = mCore->mConnectedApi; | 
 |             // If we're asked to disconnect the currently connected api but | 
 |             // nobody is connected, it's not really an error. | 
 |             if (api == BufferQueueCore::NO_CONNECTED_API) { | 
 |                 return NO_ERROR; | 
 |             } | 
 |         } | 
 |  | 
 |         switch (api) { | 
 |             case NATIVE_WINDOW_API_EGL: | 
 |             case NATIVE_WINDOW_API_CPU: | 
 |             case NATIVE_WINDOW_API_MEDIA: | 
 |             case NATIVE_WINDOW_API_CAMERA: | 
 |                 if (mCore->mConnectedApi == api) { | 
 |                     mCore->freeAllBuffersLocked(); | 
 |  | 
 |                     // Remove our death notification callback if we have one | 
 |                     if (mCore->mLinkedToDeath != NULL) { | 
 |                         sp<IBinder> token = | 
 |                                 IInterface::asBinder(mCore->mLinkedToDeath); | 
 |                         // This can fail if we're here because of the death | 
 |                         // notification, but we just ignore it | 
 |                         token->unlinkToDeath( | 
 |                                 static_cast<IBinder::DeathRecipient*>(this)); | 
 |                     } | 
 |                     mCore->mSharedBufferSlot = | 
 |                             BufferQueueCore::INVALID_BUFFER_SLOT; | 
 |                     mCore->mLinkedToDeath = NULL; | 
 |                     mCore->mConnectedProducerListener = NULL; | 
 |                     mCore->mConnectedApi = BufferQueueCore::NO_CONNECTED_API; | 
 |                     mCore->mConnectedPid = -1; | 
 |                     mCore->mSidebandStream.clear(); | 
 |                     mCore->mDequeueCondition.broadcast(); | 
 |                     listener = mCore->mConsumerListener; | 
 |                 } else if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { | 
 |                     BQ_LOGE("disconnect: not connected (req=%d)", api); | 
 |                     status = NO_INIT; | 
 |                 } else { | 
 |                     BQ_LOGE("disconnect: still connected to another API " | 
 |                             "(cur=%d req=%d)", mCore->mConnectedApi, api); | 
 |                     status = BAD_VALUE; | 
 |                 } | 
 |                 break; | 
 |             default: | 
 |                 BQ_LOGE("disconnect: unknown API %d", api); | 
 |                 status = BAD_VALUE; | 
 |                 break; | 
 |         } | 
 |     } // Autolock scope | 
 |  | 
 |     // Call back without lock held | 
 |     if (listener != NULL) { | 
 |         listener->onBuffersReleased(); | 
 |         listener->onDisconnect(); | 
 |     } | 
 |  | 
 |     return status; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::setSidebandStream(const sp<NativeHandle>& stream) { | 
 |     sp<IConsumerListener> listener; | 
 |     { // Autolock scope | 
 |         Mutex::Autolock _l(mCore->mMutex); | 
 |         mCore->mSidebandStream = stream; | 
 |         listener = mCore->mConsumerListener; | 
 |     } // Autolock scope | 
 |  | 
 |     if (listener != NULL) { | 
 |         listener->onSidebandStreamChanged(); | 
 |     } | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | void BufferQueueProducer::allocateBuffers(uint32_t width, uint32_t height, | 
 |         PixelFormat format, uint64_t usage) { | 
 |     ATRACE_CALL(); | 
 |     while (true) { | 
 |         size_t newBufferCount = 0; | 
 |         uint32_t allocWidth = 0; | 
 |         uint32_t allocHeight = 0; | 
 |         PixelFormat allocFormat = PIXEL_FORMAT_UNKNOWN; | 
 |         uint64_t allocUsage = 0; | 
 |         { // Autolock scope | 
 |             Mutex::Autolock lock(mCore->mMutex); | 
 |             mCore->waitWhileAllocatingLocked(); | 
 |  | 
 |             if (!mCore->mAllowAllocation) { | 
 |                 BQ_LOGE("allocateBuffers: allocation is not allowed for this " | 
 |                         "BufferQueue"); | 
 |                 return; | 
 |             } | 
 |  | 
 |             newBufferCount = mCore->mFreeSlots.size(); | 
 |             if (newBufferCount == 0) { | 
 |                 return; | 
 |             } | 
 |  | 
 |             allocWidth = width > 0 ? width : mCore->mDefaultWidth; | 
 |             allocHeight = height > 0 ? height : mCore->mDefaultHeight; | 
 |             allocFormat = format != 0 ? format : mCore->mDefaultBufferFormat; | 
 |             allocUsage = usage | mCore->mConsumerUsageBits; | 
 |  | 
 |             mCore->mIsAllocating = true; | 
 |         } // Autolock scope | 
 |  | 
 |         Vector<sp<GraphicBuffer>> buffers; | 
 |         for (size_t i = 0; i <  newBufferCount; ++i) { | 
 |             sp<GraphicBuffer> graphicBuffer = new GraphicBuffer( | 
 |                     allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT, | 
 |                     allocUsage, {mConsumerName.string(), mConsumerName.size()}); | 
 |  | 
 |             status_t result = graphicBuffer->initCheck(); | 
 |  | 
 |             if (result != NO_ERROR) { | 
 |                 BQ_LOGE("allocateBuffers: failed to allocate buffer (%u x %u, format" | 
 |                         " %u, usage %#" PRIx64 ")", width, height, format, usage); | 
 |                 Mutex::Autolock lock(mCore->mMutex); | 
 |                 mCore->mIsAllocating = false; | 
 |                 mCore->mIsAllocatingCondition.broadcast(); | 
 |                 return; | 
 |             } | 
 |             buffers.push_back(graphicBuffer); | 
 |         } | 
 |  | 
 |         { // Autolock scope | 
 |             Mutex::Autolock lock(mCore->mMutex); | 
 |             uint32_t checkWidth = width > 0 ? width : mCore->mDefaultWidth; | 
 |             uint32_t checkHeight = height > 0 ? height : mCore->mDefaultHeight; | 
 |             PixelFormat checkFormat = format != 0 ? | 
 |                     format : mCore->mDefaultBufferFormat; | 
 |             uint64_t checkUsage = usage | mCore->mConsumerUsageBits; | 
 |             if (checkWidth != allocWidth || checkHeight != allocHeight || | 
 |                 checkFormat != allocFormat || checkUsage != allocUsage) { | 
 |                 // Something changed while we released the lock. Retry. | 
 |                 BQ_LOGV("allocateBuffers: size/format/usage changed while allocating. Retrying."); | 
 |                 mCore->mIsAllocating = false; | 
 |                 mCore->mIsAllocatingCondition.broadcast(); | 
 |                 continue; | 
 |             } | 
 |  | 
 |             for (size_t i = 0; i < newBufferCount; ++i) { | 
 |                 if (mCore->mFreeSlots.empty()) { | 
 |                     BQ_LOGV("allocateBuffers: a slot was occupied while " | 
 |                             "allocating. Dropping allocated buffer."); | 
 |                     continue; | 
 |                 } | 
 |                 auto slot = mCore->mFreeSlots.begin(); | 
 |                 mCore->clearBufferSlotLocked(*slot); // Clean up the slot first | 
 |                 mSlots[*slot].mGraphicBuffer = buffers[i]; | 
 |                 mSlots[*slot].mFence = Fence::NO_FENCE; | 
 |  | 
 |                 // freeBufferLocked puts this slot on the free slots list. Since | 
 |                 // we then attached a buffer, move the slot to free buffer list. | 
 |                 mCore->mFreeBuffers.push_front(*slot); | 
 |  | 
 |                 BQ_LOGV("allocateBuffers: allocated a new buffer in slot %d", | 
 |                         *slot); | 
 |  | 
 |                 // Make sure the erase is done after all uses of the slot | 
 |                 // iterator since it will be invalid after this point. | 
 |                 mCore->mFreeSlots.erase(slot); | 
 |             } | 
 |  | 
 |             mCore->mIsAllocating = false; | 
 |             mCore->mIsAllocatingCondition.broadcast(); | 
 |             VALIDATE_CONSISTENCY(); | 
 |         } // Autolock scope | 
 |     } | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::allowAllocation(bool allow) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("allowAllocation: %s", allow ? "true" : "false"); | 
 |  | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |     mCore->mAllowAllocation = allow; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::setGenerationNumber(uint32_t generationNumber) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setGenerationNumber: %u", generationNumber); | 
 |  | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |     mCore->mGenerationNumber = generationNumber; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | String8 BufferQueueProducer::getConsumerName() const { | 
 |     ATRACE_CALL(); | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |     BQ_LOGV("getConsumerName: %s", mConsumerName.string()); | 
 |     return mConsumerName; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::setSharedBufferMode(bool sharedBufferMode) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setSharedBufferMode: %d", sharedBufferMode); | 
 |  | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |     if (!sharedBufferMode) { | 
 |         mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT; | 
 |     } | 
 |     mCore->mSharedBufferMode = sharedBufferMode; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::setAutoRefresh(bool autoRefresh) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setAutoRefresh: %d", autoRefresh); | 
 |  | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |  | 
 |     mCore->mAutoRefresh = autoRefresh; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::setDequeueTimeout(nsecs_t timeout) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("setDequeueTimeout: %" PRId64, timeout); | 
 |  | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |     int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode, false, | 
 |             mCore->mMaxBufferCount) - mCore->getMaxBufferCountLocked(); | 
 |     if (!mCore->adjustAvailableSlotsLocked(delta)) { | 
 |         BQ_LOGE("setDequeueTimeout: BufferQueue failed to adjust the number of " | 
 |                 "available slots. Delta = %d", delta); | 
 |         return BAD_VALUE; | 
 |     } | 
 |  | 
 |     mDequeueTimeout = timeout; | 
 |     mCore->mDequeueBufferCannotBlock = false; | 
 |  | 
 |     VALIDATE_CONSISTENCY(); | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, | 
 |         sp<Fence>* outFence, float outTransformMatrix[16]) { | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("getLastQueuedBuffer"); | 
 |  | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |     if (mCore->mLastQueuedSlot == BufferItem::INVALID_BUFFER_SLOT) { | 
 |         *outBuffer = nullptr; | 
 |         *outFence = Fence::NO_FENCE; | 
 |         return NO_ERROR; | 
 |     } | 
 |  | 
 |     *outBuffer = mSlots[mCore->mLastQueuedSlot].mGraphicBuffer; | 
 |     *outFence = mLastQueueBufferFence; | 
 |  | 
 |     // Currently only SurfaceFlinger internally ever changes | 
 |     // GLConsumer's filtering mode, so we just use 'true' here as | 
 |     // this is slightly specialized for the current client of this API, | 
 |     // which does want filtering. | 
 |     GLConsumer::computeTransformMatrix(outTransformMatrix, | 
 |             mSlots[mCore->mLastQueuedSlot].mGraphicBuffer, mLastQueuedCrop, | 
 |             mLastQueuedTransform, true /* filter */); | 
 |  | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | void BufferQueueProducer::getFrameTimestamps(FrameEventHistoryDelta* outDelta) { | 
 |     addAndGetFrameTimestamps(nullptr, outDelta); | 
 | } | 
 |  | 
 | void BufferQueueProducer::addAndGetFrameTimestamps( | 
 |         const NewFrameEventsEntry* newTimestamps, | 
 |         FrameEventHistoryDelta* outDelta) { | 
 |     if (newTimestamps == nullptr && outDelta == nullptr) { | 
 |         return; | 
 |     } | 
 |  | 
 |     ATRACE_CALL(); | 
 |     BQ_LOGV("addAndGetFrameTimestamps"); | 
 |     sp<IConsumerListener> listener; | 
 |     { | 
 |         Mutex::Autolock lock(mCore->mMutex); | 
 |         listener = mCore->mConsumerListener; | 
 |     } | 
 |     if (listener != NULL) { | 
 |         listener->addAndGetFrameTimestamps(newTimestamps, outDelta); | 
 |     } | 
 | } | 
 |  | 
 | void BufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) { | 
 |     // If we're here, it means that a producer we were connected to died. | 
 |     // We're guaranteed that we are still connected to it because we remove | 
 |     // this callback upon disconnect. It's therefore safe to read mConnectedApi | 
 |     // without synchronization here. | 
 |     int api = mCore->mConnectedApi; | 
 |     disconnect(api); | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::getUniqueId(uint64_t* outId) const { | 
 |     BQ_LOGV("getUniqueId"); | 
 |  | 
 |     *outId = mCore->mUniqueId; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | status_t BufferQueueProducer::getConsumerUsage(uint64_t* outUsage) const { | 
 |     BQ_LOGV("getConsumerUsage"); | 
 |  | 
 |     Mutex::Autolock lock(mCore->mMutex); | 
 |     *outUsage = mCore->mConsumerUsageBits; | 
 |     return NO_ERROR; | 
 | } | 
 |  | 
 | } // namespace android |