|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef ANDROID_SENSOR_SERVICE_H | 
|  | #define ANDROID_SENSOR_SERVICE_H | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <utils/Vector.h> | 
|  | #include <utils/SortedVector.h> | 
|  | #include <utils/KeyedVector.h> | 
|  | #include <utils/threads.h> | 
|  | #include <utils/AndroidThreads.h> | 
|  | #include <utils/RefBase.h> | 
|  | #include <utils/Looper.h> | 
|  |  | 
|  | #include <binder/BinderService.h> | 
|  |  | 
|  | #include <gui/Sensor.h> | 
|  | #include <gui/BitTube.h> | 
|  | #include <gui/ISensorServer.h> | 
|  | #include <gui/ISensorEventConnection.h> | 
|  |  | 
|  | #include "SensorInterface.h" | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | #define DEBUG_CONNECTIONS   false | 
|  | // Max size is 100 KB which is enough to accept a batch of about 1000 events. | 
|  | #define MAX_SOCKET_BUFFER_SIZE_BATCHED 100 * 1024 | 
|  | // For older HALs which don't support batching, use a smaller socket buffer size. | 
|  | #define SOCKET_BUFFER_SIZE_NON_BATCHED 4 * 1024 | 
|  |  | 
|  | struct sensors_poll_device_t; | 
|  | struct sensors_module_t; | 
|  |  | 
|  | namespace android { | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | class SensorService : | 
|  | public BinderService<SensorService>, | 
|  | public BnSensorServer, | 
|  | protected Thread | 
|  | { | 
|  | friend class BinderService<SensorService>; | 
|  |  | 
|  | static const char* WAKE_LOCK_NAME; | 
|  |  | 
|  | static char const* getServiceName() ANDROID_API { return "sensorservice"; } | 
|  | SensorService() ANDROID_API; | 
|  | virtual ~SensorService(); | 
|  |  | 
|  | virtual void onFirstRef(); | 
|  |  | 
|  | // Thread interface | 
|  | virtual bool threadLoop(); | 
|  |  | 
|  | // ISensorServer interface | 
|  | virtual Vector<Sensor> getSensorList(); | 
|  | virtual sp<ISensorEventConnection> createSensorEventConnection(); | 
|  | virtual status_t dump(int fd, const Vector<String16>& args); | 
|  |  | 
|  | class SensorEventConnection : public BnSensorEventConnection, public LooperCallback { | 
|  | friend class SensorService; | 
|  | virtual ~SensorEventConnection(); | 
|  | virtual void onFirstRef(); | 
|  | virtual sp<BitTube> getSensorChannel() const; | 
|  | virtual status_t enableDisable(int handle, bool enabled, nsecs_t samplingPeriodNs, | 
|  | nsecs_t maxBatchReportLatencyNs, int reservedFlags); | 
|  | virtual status_t setEventRate(int handle, nsecs_t samplingPeriodNs); | 
|  | virtual status_t flush(); | 
|  | // Count the number of flush complete events which are about to be dropped in the buffer. | 
|  | // Increment mPendingFlushEventsToSend in mSensorInfo. These flush complete events will be | 
|  | // sent separately before the next batch of events. | 
|  | void countFlushCompleteEventsLocked(sensors_event_t* scratch, int numEventsDropped); | 
|  |  | 
|  | // Check if there are any wake up events in the buffer. If yes, return the index of the | 
|  | // first wake_up sensor event in the buffer else return -1. This wake_up sensor event will | 
|  | // have the flag WAKE_UP_SENSOR_EVENT_NEEDS_ACK set. Exactly one event per packet will have | 
|  | // the wake_up flag set. SOCK_SEQPACKET ensures that either the entire packet is read or | 
|  | // dropped. | 
|  | int findWakeUpSensorEventLocked(sensors_event_t const* scratch, int count); | 
|  |  | 
|  | // Send pending flush_complete events. There may have been flush_complete_events that are | 
|  | // dropped which need to be sent separately before other events. On older HALs (1_0) this | 
|  | // method emulates the behavior of flush(). | 
|  | void sendPendingFlushEventsLocked(); | 
|  |  | 
|  | // Writes events from mEventCache to the socket. | 
|  | void writeToSocketFromCacheLocked(); | 
|  |  | 
|  | // Compute the approximate cache size from the FIFO sizes of various sensors registered for | 
|  | // this connection. Wake up and non-wake up sensors have separate FIFOs but FIFO may be | 
|  | // shared amongst wake-up sensors and non-wake up sensors. | 
|  | int computeMaxCacheSizeLocked() const; | 
|  |  | 
|  | // When more sensors register, the maximum cache size desired may change. Compute max cache | 
|  | // size, reallocate memory and copy over events from the older cache. | 
|  | void reAllocateCacheLocked(sensors_event_t const* scratch, int count); | 
|  |  | 
|  | // LooperCallback method. If there is data to read on this fd, it is an ack from the | 
|  | // app that it has read events from a wake up sensor, decrement mWakeLockRefCount. | 
|  | // If this fd is available for writing send the data from the cache. | 
|  | virtual int handleEvent(int fd, int events, void* data); | 
|  |  | 
|  | sp<SensorService> const mService; | 
|  | sp<BitTube> mChannel; | 
|  | uid_t mUid; | 
|  | mutable Mutex mConnectionLock; | 
|  | // Number of events from wake up sensors which are still pending and haven't been delivered | 
|  | // to the corresponding application. It is incremented by one unit for each write to the | 
|  | // socket. | 
|  | int mWakeLockRefCount; | 
|  |  | 
|  | struct FlushInfo { | 
|  | // The number of flush complete events dropped for this sensor is stored here. | 
|  | // They are sent separately before the next batch of events. | 
|  | int mPendingFlushEventsToSend; | 
|  | // Every activate is preceded by a flush. Only after the first flush complete is | 
|  | // received, the events for the sensor are sent on that *connection*. | 
|  | bool mFirstFlushPending; | 
|  | FlushInfo() : mPendingFlushEventsToSend(0), mFirstFlushPending(false) {} | 
|  | }; | 
|  | // protected by SensorService::mLock. Key for this vector is the sensor handle. | 
|  | KeyedVector<int, FlushInfo> mSensorInfo; | 
|  | sensors_event_t *mEventCache; | 
|  | int mCacheSize, mMaxCacheSize; | 
|  |  | 
|  | #if DEBUG_CONNECTIONS | 
|  | int mEventsReceived, mEventsSent, mEventsSentFromCache; | 
|  | int mTotalAcksNeeded, mTotalAcksReceived; | 
|  | #endif | 
|  |  | 
|  | public: | 
|  | SensorEventConnection(const sp<SensorService>& service, uid_t uid); | 
|  |  | 
|  | status_t sendEvents(sensors_event_t const* buffer, size_t count, | 
|  | sensors_event_t* scratch); | 
|  | bool hasSensor(int32_t handle) const; | 
|  | bool hasAnySensor() const; | 
|  | bool addSensor(int32_t handle); | 
|  | bool removeSensor(int32_t handle); | 
|  | void setFirstFlushPending(int32_t handle, bool value); | 
|  | void dump(String8& result); | 
|  | bool needsWakeLock(); | 
|  |  | 
|  | uid_t getUid() const { return mUid; } | 
|  | }; | 
|  |  | 
|  | class SensorRecord { | 
|  | SortedVector< wp<SensorEventConnection> > mConnections; | 
|  | // A queue of all flush() calls made on this sensor. Flush complete events will be | 
|  | // sent in this order. | 
|  | Vector< wp<SensorEventConnection> > mPendingFlushConnections; | 
|  | public: | 
|  | SensorRecord(const sp<SensorEventConnection>& connection); | 
|  | bool addConnection(const sp<SensorEventConnection>& connection); | 
|  | bool removeConnection(const wp<SensorEventConnection>& connection); | 
|  | size_t getNumConnections() const { return mConnections.size(); } | 
|  |  | 
|  | void addPendingFlushConnection(const sp<SensorEventConnection>& connection); | 
|  | void removeFirstPendingFlushConnection(); | 
|  | SensorEventConnection * getFirstPendingFlushConnection(); | 
|  | }; | 
|  |  | 
|  | class SensorEventAckReceiver : public Thread { | 
|  | sp<SensorService> const mService; | 
|  | public: | 
|  | virtual bool threadLoop(); | 
|  | SensorEventAckReceiver(const sp<SensorService>& service): mService(service) {} | 
|  | }; | 
|  |  | 
|  | String8 getSensorName(int handle) const; | 
|  | bool isVirtualSensor(int handle) const; | 
|  | Sensor getSensorFromHandle(int handle) const; | 
|  | bool isWakeUpSensor(int type) const; | 
|  | void recordLastValueLocked(const sensors_event_t* buffer, size_t count); | 
|  | static void sortEventBuffer(sensors_event_t* buffer, size_t count); | 
|  | Sensor registerSensor(SensorInterface* sensor); | 
|  | Sensor registerVirtualSensor(SensorInterface* sensor); | 
|  | status_t cleanupWithoutDisable( | 
|  | const sp<SensorEventConnection>& connection, int handle); | 
|  | status_t cleanupWithoutDisableLocked( | 
|  | const sp<SensorEventConnection>& connection, int handle); | 
|  | void cleanupAutoDisabledSensorLocked(const sp<SensorEventConnection>& connection, | 
|  | sensors_event_t const* buffer, const int count); | 
|  | static bool canAccessSensor(const Sensor& sensor); | 
|  | static bool verifyCanAccessSensor(const Sensor& sensor, const char* operation); | 
|  | // SensorService acquires a partial wakelock for delivering events from wake up sensors. This | 
|  | // method checks whether all the events from these wake up sensors have been delivered to the | 
|  | // corresponding applications, if yes the wakelock is released. | 
|  | void checkWakeLockState(); | 
|  | void checkWakeLockStateLocked(); | 
|  | bool isWakeUpSensorEvent(const sensors_event_t& event) const; | 
|  |  | 
|  | SensorRecord * getSensorRecord(int handle); | 
|  |  | 
|  | sp<Looper> getLooper() const; | 
|  |  | 
|  | // constants | 
|  | Vector<Sensor> mSensorList; | 
|  | Vector<Sensor> mUserSensorListDebug; | 
|  | Vector<Sensor> mUserSensorList; | 
|  | DefaultKeyedVector<int, SensorInterface*> mSensorMap; | 
|  | Vector<SensorInterface *> mVirtualSensorList; | 
|  | status_t mInitCheck; | 
|  | size_t mSocketBufferSize; | 
|  | sp<Looper> mLooper; | 
|  |  | 
|  | // protected by mLock | 
|  | mutable Mutex mLock; | 
|  | DefaultKeyedVector<int, SensorRecord*> mActiveSensors; | 
|  | DefaultKeyedVector<int, SensorInterface*> mActiveVirtualSensors; | 
|  | SortedVector< wp<SensorEventConnection> > mActiveConnections; | 
|  | bool mWakeLockAcquired; | 
|  |  | 
|  | // The size of this vector is constant, only the items are mutable | 
|  | KeyedVector<int32_t, sensors_event_t> mLastEventSeen; | 
|  |  | 
|  | public: | 
|  | void cleanupConnection(SensorEventConnection* connection); | 
|  | status_t enable(const sp<SensorEventConnection>& connection, int handle, | 
|  | nsecs_t samplingPeriodNs,  nsecs_t maxBatchReportLatencyNs, int reservedFlags); | 
|  | status_t disable(const sp<SensorEventConnection>& connection, int handle); | 
|  | status_t setEventRate(const sp<SensorEventConnection>& connection, int handle, nsecs_t ns); | 
|  | status_t flushSensor(const sp<SensorEventConnection>& connection, int handle); | 
|  | }; | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | }; // namespace android | 
|  |  | 
|  | #endif // ANDROID_SENSOR_SERVICE_H |