| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // #define LOG_NDEBUG 0 |
| #define ATRACE_TAG ATRACE_TAG_GRAPHICS |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic push |
| #pragma clang diagnostic ignored "-Wextra" |
| |
| #include "RefreshRateConfigs.h" |
| #include <android-base/stringprintf.h> |
| #include <utils/Trace.h> |
| #include <chrono> |
| #include <cmath> |
| |
| #undef LOG_TAG |
| #define LOG_TAG "RefreshRateConfigs" |
| |
| namespace android::scheduler { |
| namespace { |
| std::string formatLayerInfo(const RefreshRateConfigs::LayerRequirement& layer, float weight) { |
| return base::StringPrintf("%s (type=%s, weight=%.2f seamlessness=%s) %s", layer.name.c_str(), |
| RefreshRateConfigs::layerVoteTypeString(layer.vote).c_str(), weight, |
| toString(layer.seamlessness).c_str(), |
| to_string(layer.desiredRefreshRate).c_str()); |
| } |
| |
| std::vector<Fps> constructKnownFrameRates( |
| const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs) { |
| std::vector<Fps> knownFrameRates = {Fps(24.0f), Fps(30.0f), Fps(45.0f), Fps(60.0f), Fps(72.0f)}; |
| knownFrameRates.reserve(knownFrameRates.size() + configs.size()); |
| |
| // Add all supported refresh rates to the set |
| for (const auto& config : configs) { |
| const auto refreshRate = Fps::fromPeriodNsecs(config->getVsyncPeriod()); |
| knownFrameRates.emplace_back(refreshRate); |
| } |
| |
| // Sort and remove duplicates |
| std::sort(knownFrameRates.begin(), knownFrameRates.end(), Fps::comparesLess); |
| knownFrameRates.erase(std::unique(knownFrameRates.begin(), knownFrameRates.end(), |
| Fps::EqualsWithMargin()), |
| knownFrameRates.end()); |
| return knownFrameRates; |
| } |
| |
| } // namespace |
| |
| using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType; |
| using RefreshRate = RefreshRateConfigs::RefreshRate; |
| |
| std::string RefreshRate::toString() const { |
| return base::StringPrintf("{id=%d, hwcId=%d, fps=%.2f, width=%d, height=%d group=%d}", |
| getConfigId().value(), hwcConfig->getId(), getFps().getValue(), |
| hwcConfig->getWidth(), hwcConfig->getHeight(), getConfigGroup()); |
| } |
| |
| std::string RefreshRateConfigs::layerVoteTypeString(LayerVoteType vote) { |
| switch (vote) { |
| case LayerVoteType::NoVote: |
| return "NoVote"; |
| case LayerVoteType::Min: |
| return "Min"; |
| case LayerVoteType::Max: |
| return "Max"; |
| case LayerVoteType::Heuristic: |
| return "Heuristic"; |
| case LayerVoteType::ExplicitDefault: |
| return "ExplicitDefault"; |
| case LayerVoteType::ExplicitExactOrMultiple: |
| return "ExplicitExactOrMultiple"; |
| } |
| } |
| |
| std::string RefreshRateConfigs::Policy::toString() const { |
| return base::StringPrintf("default config ID: %d, allowGroupSwitching = %d" |
| ", primary range: %s, app request range: %s", |
| defaultConfig.value(), allowGroupSwitching, |
| primaryRange.toString().c_str(), appRequestRange.toString().c_str()); |
| } |
| |
| std::pair<nsecs_t, nsecs_t> RefreshRateConfigs::getDisplayFrames(nsecs_t layerPeriod, |
| nsecs_t displayPeriod) const { |
| auto [quotient, remainder] = std::div(layerPeriod, displayPeriod); |
| if (remainder <= MARGIN_FOR_PERIOD_CALCULATION || |
| std::abs(remainder - displayPeriod) <= MARGIN_FOR_PERIOD_CALCULATION) { |
| quotient++; |
| remainder = 0; |
| } |
| |
| return {quotient, remainder}; |
| } |
| |
| float RefreshRateConfigs::calculateLayerScoreLocked(const LayerRequirement& layer, |
| const RefreshRate& refreshRate, |
| bool isSeamlessSwitch) const { |
| // Slightly prefer seamless switches. |
| constexpr float kSeamedSwitchPenalty = 0.95f; |
| const float seamlessness = isSeamlessSwitch ? 1.0f : kSeamedSwitchPenalty; |
| |
| // If the layer wants Max, give higher score to the higher refresh rate |
| if (layer.vote == LayerVoteType::Max) { |
| const auto ratio = |
| refreshRate.fps.getValue() / mAppRequestRefreshRates.back()->fps.getValue(); |
| // use ratio^2 to get a lower score the more we get further from peak |
| return ratio * ratio; |
| } |
| |
| const auto displayPeriod = refreshRate.getVsyncPeriod(); |
| const auto layerPeriod = layer.desiredRefreshRate.getPeriodNsecs(); |
| if (layer.vote == LayerVoteType::ExplicitDefault) { |
| // Find the actual rate the layer will render, assuming |
| // that layerPeriod is the minimal time to render a frame |
| auto actualLayerPeriod = displayPeriod; |
| int multiplier = 1; |
| while (layerPeriod > actualLayerPeriod + MARGIN_FOR_PERIOD_CALCULATION) { |
| multiplier++; |
| actualLayerPeriod = displayPeriod * multiplier; |
| } |
| return std::min(1.0f, |
| static_cast<float>(layerPeriod) / static_cast<float>(actualLayerPeriod)); |
| } |
| |
| if (layer.vote == LayerVoteType::ExplicitExactOrMultiple || |
| layer.vote == LayerVoteType::Heuristic) { |
| // Calculate how many display vsyncs we need to present a single frame for this |
| // layer |
| const auto [displayFramesQuotient, displayFramesRemainder] = |
| getDisplayFrames(layerPeriod, displayPeriod); |
| static constexpr size_t MAX_FRAMES_TO_FIT = 10; // Stop calculating when score < 0.1 |
| if (displayFramesRemainder == 0) { |
| // Layer desired refresh rate matches the display rate. |
| return 1.0f * seamlessness; |
| } |
| |
| if (displayFramesQuotient == 0) { |
| // Layer desired refresh rate is higher than the display rate. |
| return (static_cast<float>(layerPeriod) / static_cast<float>(displayPeriod)) * |
| (1.0f / (MAX_FRAMES_TO_FIT + 1)); |
| } |
| |
| // Layer desired refresh rate is lower than the display rate. Check how well it fits |
| // the cadence. |
| auto diff = std::abs(displayFramesRemainder - (displayPeriod - displayFramesRemainder)); |
| int iter = 2; |
| while (diff > MARGIN_FOR_PERIOD_CALCULATION && iter < MAX_FRAMES_TO_FIT) { |
| diff = diff - (displayPeriod - diff); |
| iter++; |
| } |
| |
| return (1.0f / iter) * seamlessness; |
| } |
| |
| return 0; |
| } |
| |
| struct RefreshRateScore { |
| const RefreshRate* refreshRate; |
| float score; |
| }; |
| |
| RefreshRate RefreshRateConfigs::getBestRefreshRate(const std::vector<LayerRequirement>& layers, |
| const GlobalSignals& globalSignals, |
| GlobalSignals* outSignalsConsidered) const { |
| ATRACE_CALL(); |
| ALOGV("getBestRefreshRate %zu layers", layers.size()); |
| |
| if (outSignalsConsidered) *outSignalsConsidered = {}; |
| const auto setTouchConsidered = [&] { |
| if (outSignalsConsidered) { |
| outSignalsConsidered->touch = true; |
| } |
| }; |
| |
| const auto setIdleConsidered = [&] { |
| if (outSignalsConsidered) { |
| outSignalsConsidered->idle = true; |
| } |
| }; |
| |
| std::lock_guard lock(mLock); |
| |
| int noVoteLayers = 0; |
| int minVoteLayers = 0; |
| int maxVoteLayers = 0; |
| int explicitDefaultVoteLayers = 0; |
| int explicitExactOrMultipleVoteLayers = 0; |
| float maxExplicitWeight = 0; |
| int seamedLayers = 0; |
| for (const auto& layer : layers) { |
| if (layer.vote == LayerVoteType::NoVote) { |
| noVoteLayers++; |
| } else if (layer.vote == LayerVoteType::Min) { |
| minVoteLayers++; |
| } else if (layer.vote == LayerVoteType::Max) { |
| maxVoteLayers++; |
| } else if (layer.vote == LayerVoteType::ExplicitDefault) { |
| explicitDefaultVoteLayers++; |
| maxExplicitWeight = std::max(maxExplicitWeight, layer.weight); |
| } else if (layer.vote == LayerVoteType::ExplicitExactOrMultiple) { |
| explicitExactOrMultipleVoteLayers++; |
| maxExplicitWeight = std::max(maxExplicitWeight, layer.weight); |
| } |
| |
| if (layer.seamlessness == Seamlessness::SeamedAndSeamless) { |
| seamedLayers++; |
| } |
| } |
| |
| const bool hasExplicitVoteLayers = |
| explicitDefaultVoteLayers > 0 || explicitExactOrMultipleVoteLayers > 0; |
| |
| // Consider the touch event if there are no Explicit* layers. Otherwise wait until after we've |
| // selected a refresh rate to see if we should apply touch boost. |
| if (globalSignals.touch && !hasExplicitVoteLayers) { |
| ALOGV("TouchBoost - choose %s", getMaxRefreshRateByPolicyLocked().getName().c_str()); |
| setTouchConsidered(); |
| return getMaxRefreshRateByPolicyLocked(); |
| } |
| |
| // If the primary range consists of a single refresh rate then we can only |
| // move out the of range if layers explicitly request a different refresh |
| // rate. |
| const Policy* policy = getCurrentPolicyLocked(); |
| const bool primaryRangeIsSingleRate = |
| policy->primaryRange.min.equalsWithMargin(policy->primaryRange.max); |
| |
| if (!globalSignals.touch && globalSignals.idle && |
| !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) { |
| ALOGV("Idle - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str()); |
| setIdleConsidered(); |
| return getMinRefreshRateByPolicyLocked(); |
| } |
| |
| if (layers.empty() || noVoteLayers == layers.size()) { |
| return getMaxRefreshRateByPolicyLocked(); |
| } |
| |
| // Only if all layers want Min we should return Min |
| if (noVoteLayers + minVoteLayers == layers.size()) { |
| ALOGV("all layers Min - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str()); |
| return getMinRefreshRateByPolicyLocked(); |
| } |
| |
| // Find the best refresh rate based on score |
| std::vector<RefreshRateScore> scores; |
| scores.reserve(mAppRequestRefreshRates.size()); |
| |
| for (const auto refreshRate : mAppRequestRefreshRates) { |
| scores.emplace_back(RefreshRateScore{refreshRate, 0.0f}); |
| } |
| |
| const auto& defaultConfig = mRefreshRates.at(policy->defaultConfig); |
| |
| for (const auto& layer : layers) { |
| ALOGV("Calculating score for %s (%s, weight %.2f)", layer.name.c_str(), |
| layerVoteTypeString(layer.vote).c_str(), layer.weight); |
| if (layer.vote == LayerVoteType::NoVote || layer.vote == LayerVoteType::Min) { |
| continue; |
| } |
| |
| auto weight = layer.weight; |
| |
| for (auto i = 0u; i < scores.size(); i++) { |
| const bool isSeamlessSwitch = scores[i].refreshRate->getConfigGroup() == |
| mCurrentRefreshRate->getConfigGroup(); |
| |
| if (layer.seamlessness == Seamlessness::OnlySeamless && !isSeamlessSwitch) { |
| ALOGV("%s ignores %s to avoid non-seamless switch. Current config = %s", |
| formatLayerInfo(layer, weight).c_str(), |
| scores[i].refreshRate->toString().c_str(), |
| mCurrentRefreshRate->toString().c_str()); |
| continue; |
| } |
| |
| if (layer.seamlessness == Seamlessness::SeamedAndSeamless && !isSeamlessSwitch && |
| !layer.focused) { |
| ALOGV("%s ignores %s because it's not focused and the switch is going to be seamed." |
| " Current config = %s", |
| formatLayerInfo(layer, weight).c_str(), |
| scores[i].refreshRate->toString().c_str(), |
| mCurrentRefreshRate->toString().c_str()); |
| continue; |
| } |
| |
| // Layers with default seamlessness vote for the current config group if |
| // there are layers with seamlessness=SeamedAndSeamless and for the default |
| // config group otherwise. In second case, if the current config group is different |
| // from the default, this means a layer with seamlessness=SeamedAndSeamless has just |
| // disappeared. |
| const bool isInPolicyForDefault = seamedLayers > 0 |
| ? scores[i].refreshRate->getConfigGroup() == |
| mCurrentRefreshRate->getConfigGroup() |
| : scores[i].refreshRate->getConfigGroup() == defaultConfig->getConfigGroup(); |
| |
| if (layer.seamlessness == Seamlessness::Default && !isInPolicyForDefault && |
| !layer.focused) { |
| ALOGV("%s ignores %s. Current config = %s", formatLayerInfo(layer, weight).c_str(), |
| scores[i].refreshRate->toString().c_str(), |
| mCurrentRefreshRate->toString().c_str()); |
| continue; |
| } |
| |
| bool inPrimaryRange = scores[i].refreshRate->inPolicy(policy->primaryRange.min, |
| policy->primaryRange.max); |
| if ((primaryRangeIsSingleRate || !inPrimaryRange) && |
| !(layer.focused && layer.vote == LayerVoteType::ExplicitDefault)) { |
| // Only focused layers with ExplicitDefault frame rate settings are allowed to score |
| // refresh rates outside the primary range. |
| continue; |
| } |
| |
| const auto layerScore = |
| calculateLayerScoreLocked(layer, *scores[i].refreshRate, isSeamlessSwitch); |
| ALOGV("%s gives %s score of %.2f", formatLayerInfo(layer, weight).c_str(), |
| scores[i].refreshRate->getName().c_str(), layerScore); |
| scores[i].score += weight * layerScore; |
| } |
| } |
| |
| // Now that we scored all the refresh rates we need to pick the one that got the highest score. |
| // In case of a tie we will pick the higher refresh rate if any of the layers wanted Max, |
| // or the lower otherwise. |
| const RefreshRate* bestRefreshRate = maxVoteLayers > 0 |
| ? getBestRefreshRate(scores.rbegin(), scores.rend()) |
| : getBestRefreshRate(scores.begin(), scores.end()); |
| |
| if (primaryRangeIsSingleRate) { |
| // If we never scored any layers, then choose the rate from the primary |
| // range instead of picking a random score from the app range. |
| if (std::all_of(scores.begin(), scores.end(), |
| [](RefreshRateScore score) { return score.score == 0; })) { |
| ALOGV("layers not scored - choose %s", |
| getMaxRefreshRateByPolicyLocked().getName().c_str()); |
| return getMaxRefreshRateByPolicyLocked(); |
| } else { |
| return *bestRefreshRate; |
| } |
| } |
| |
| // Consider the touch event if there are no ExplicitDefault layers. ExplicitDefault are mostly |
| // interactive (as opposed to ExplicitExactOrMultiple) and therefore if those posted an explicit |
| // vote we should not change it if we get a touch event. Only apply touch boost if it will |
| // actually increase the refresh rate over the normal selection. |
| const RefreshRate& touchRefreshRate = getMaxRefreshRateByPolicyLocked(); |
| |
| if (globalSignals.touch && explicitDefaultVoteLayers == 0 && |
| bestRefreshRate->fps.lessThanWithMargin(touchRefreshRate.fps)) { |
| setTouchConsidered(); |
| ALOGV("TouchBoost - choose %s", touchRefreshRate.getName().c_str()); |
| return touchRefreshRate; |
| } |
| |
| return *bestRefreshRate; |
| } |
| |
| std::unordered_map<uid_t, std::vector<const RefreshRateConfigs::LayerRequirement*>> |
| groupLayersByUid(const std::vector<RefreshRateConfigs::LayerRequirement>& layers) { |
| std::unordered_map<uid_t, std::vector<const RefreshRateConfigs::LayerRequirement*>> layersByUid; |
| for (const auto& layer : layers) { |
| auto iter = layersByUid.emplace(layer.ownerUid, |
| std::vector<const RefreshRateConfigs::LayerRequirement*>()); |
| auto& layersWithSameUid = iter.first->second; |
| layersWithSameUid.push_back(&layer); |
| } |
| |
| // Remove uids that can't have a frame rate override |
| for (auto iter = layersByUid.begin(); iter != layersByUid.end();) { |
| const auto& layersWithSameUid = iter->second; |
| bool skipUid = false; |
| for (const auto& layer : layersWithSameUid) { |
| if (layer->vote == RefreshRateConfigs::LayerVoteType::Max || |
| layer->vote == RefreshRateConfigs::LayerVoteType::Heuristic) { |
| skipUid = true; |
| break; |
| } |
| } |
| if (skipUid) { |
| iter = layersByUid.erase(iter); |
| } else { |
| ++iter; |
| } |
| } |
| |
| return layersByUid; |
| } |
| |
| std::vector<RefreshRateScore> initializeScoresForAllRefreshRates( |
| const AllRefreshRatesMapType& refreshRates) { |
| std::vector<RefreshRateScore> scores; |
| scores.reserve(refreshRates.size()); |
| for (const auto& [ignored, refreshRate] : refreshRates) { |
| scores.emplace_back(RefreshRateScore{refreshRate.get(), 0.0f}); |
| } |
| std::sort(scores.begin(), scores.end(), |
| [](const auto& a, const auto& b) { return *a.refreshRate < *b.refreshRate; }); |
| return scores; |
| } |
| |
| RefreshRateConfigs::UidToFrameRateOverride RefreshRateConfigs::getFrameRateOverrides( |
| const std::vector<LayerRequirement>& layers, Fps displayFrameRate) const { |
| ATRACE_CALL(); |
| if (!mSupportsFrameRateOverride) return {}; |
| |
| ALOGV("getFrameRateOverrides %zu layers", layers.size()); |
| std::lock_guard lock(mLock); |
| std::vector<RefreshRateScore> scores = initializeScoresForAllRefreshRates(mRefreshRates); |
| std::unordered_map<uid_t, std::vector<const LayerRequirement*>> layersByUid = |
| groupLayersByUid(layers); |
| UidToFrameRateOverride frameRateOverrides; |
| for (const auto& [uid, layersWithSameUid] : layersByUid) { |
| for (auto& score : scores) { |
| score.score = 0; |
| } |
| |
| for (const auto& layer : layersWithSameUid) { |
| if (layer->vote == LayerVoteType::NoVote || layer->vote == LayerVoteType::Min) { |
| continue; |
| } |
| |
| LOG_ALWAYS_FATAL_IF(layer->vote != LayerVoteType::ExplicitDefault && |
| layer->vote != LayerVoteType::ExplicitExactOrMultiple); |
| for (RefreshRateScore& score : scores) { |
| const auto layerScore = calculateLayerScoreLocked(*layer, *score.refreshRate, |
| /*isSeamlessSwitch*/ true); |
| score.score += layer->weight * layerScore; |
| } |
| } |
| |
| // We just care about the refresh rates which are a divider of the |
| // display refresh rate |
| auto iter = |
| std::remove_if(scores.begin(), scores.end(), [&](const RefreshRateScore& score) { |
| return getFrameRateDivider(displayFrameRate, score.refreshRate->getFps()) == 0; |
| }); |
| scores.erase(iter, scores.end()); |
| |
| // If we never scored any layers, we don't have a preferred frame rate |
| if (std::all_of(scores.begin(), scores.end(), |
| [](const RefreshRateScore& score) { return score.score == 0; })) { |
| continue; |
| } |
| |
| // Now that we scored all the refresh rates we need to pick the one that got the highest |
| // score. |
| const RefreshRate* bestRefreshRate = getBestRefreshRate(scores.begin(), scores.end()); |
| |
| // If the nest refresh rate is the current one, we don't have an override |
| if (!bestRefreshRate->getFps().equalsWithMargin(displayFrameRate)) { |
| frameRateOverrides.emplace(uid, bestRefreshRate->getFps()); |
| } |
| } |
| |
| return frameRateOverrides; |
| } |
| |
| template <typename Iter> |
| const RefreshRate* RefreshRateConfigs::getBestRefreshRate(Iter begin, Iter end) const { |
| constexpr auto EPSILON = 0.001f; |
| const RefreshRate* bestRefreshRate = begin->refreshRate; |
| float max = begin->score; |
| for (auto i = begin; i != end; ++i) { |
| const auto [refreshRate, score] = *i; |
| ALOGV("%s scores %.2f", refreshRate->getName().c_str(), score); |
| |
| ATRACE_INT(refreshRate->getName().c_str(), round<int>(score * 100)); |
| |
| if (score > max * (1 + EPSILON)) { |
| max = score; |
| bestRefreshRate = refreshRate; |
| } |
| } |
| |
| return bestRefreshRate; |
| } |
| |
| std::optional<Fps> RefreshRateConfigs::onKernelTimerChanged( |
| std::optional<HwcConfigIndexType> desiredActiveConfigId, bool timerExpired) const { |
| std::lock_guard lock(mLock); |
| |
| const auto& current = desiredActiveConfigId ? *mRefreshRates.at(*desiredActiveConfigId) |
| : *mCurrentRefreshRate; |
| const auto& min = *mMinSupportedRefreshRate; |
| |
| if (current != min) { |
| const auto& refreshRate = timerExpired ? min : current; |
| return refreshRate.getFps(); |
| } |
| |
| return {}; |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getMinRefreshRateByPolicyLocked() const { |
| for (auto refreshRate : mPrimaryRefreshRates) { |
| if (mCurrentRefreshRate->getConfigGroup() == refreshRate->getConfigGroup()) { |
| return *refreshRate; |
| } |
| } |
| ALOGE("Can't find min refresh rate by policy with the same config group" |
| " as the current config %s", |
| mCurrentRefreshRate->toString().c_str()); |
| // Defaulting to the lowest refresh rate |
| return *mPrimaryRefreshRates.front(); |
| } |
| |
| RefreshRate RefreshRateConfigs::getMaxRefreshRateByPolicy() const { |
| std::lock_guard lock(mLock); |
| return getMaxRefreshRateByPolicyLocked(); |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getMaxRefreshRateByPolicyLocked() const { |
| for (auto it = mPrimaryRefreshRates.rbegin(); it != mPrimaryRefreshRates.rend(); it++) { |
| const auto& refreshRate = (**it); |
| if (mCurrentRefreshRate->getConfigGroup() == refreshRate.getConfigGroup()) { |
| return refreshRate; |
| } |
| } |
| ALOGE("Can't find max refresh rate by policy with the same config group" |
| " as the current config %s", |
| mCurrentRefreshRate->toString().c_str()); |
| // Defaulting to the highest refresh rate |
| return *mPrimaryRefreshRates.back(); |
| } |
| |
| RefreshRate RefreshRateConfigs::getCurrentRefreshRate() const { |
| std::lock_guard lock(mLock); |
| return *mCurrentRefreshRate; |
| } |
| |
| RefreshRate RefreshRateConfigs::getCurrentRefreshRateByPolicy() const { |
| std::lock_guard lock(mLock); |
| return getCurrentRefreshRateByPolicyLocked(); |
| } |
| |
| const RefreshRate& RefreshRateConfigs::getCurrentRefreshRateByPolicyLocked() const { |
| if (std::find(mAppRequestRefreshRates.begin(), mAppRequestRefreshRates.end(), |
| mCurrentRefreshRate) != mAppRequestRefreshRates.end()) { |
| return *mCurrentRefreshRate; |
| } |
| return *mRefreshRates.at(getCurrentPolicyLocked()->defaultConfig); |
| } |
| |
| void RefreshRateConfigs::setCurrentConfigId(HwcConfigIndexType configId) { |
| std::lock_guard lock(mLock); |
| mCurrentRefreshRate = mRefreshRates.at(configId).get(); |
| } |
| |
| RefreshRateConfigs::RefreshRateConfigs( |
| const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs, |
| HwcConfigIndexType currentConfigId) |
| : mKnownFrameRates(constructKnownFrameRates(configs)) { |
| updateDisplayConfigs(configs, currentConfigId); |
| } |
| |
| void RefreshRateConfigs::updateDisplayConfigs( |
| const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs, |
| HwcConfigIndexType currentConfigId) { |
| std::lock_guard lock(mLock); |
| LOG_ALWAYS_FATAL_IF(configs.empty()); |
| LOG_ALWAYS_FATAL_IF(currentConfigId.value() < 0); |
| LOG_ALWAYS_FATAL_IF(currentConfigId.value() >= configs.size()); |
| |
| mRefreshRates.clear(); |
| for (auto configId = HwcConfigIndexType(0); configId.value() < configs.size(); configId++) { |
| const auto& config = configs.at(static_cast<size_t>(configId.value())); |
| const auto fps = Fps::fromPeriodNsecs(config->getVsyncPeriod()); |
| mRefreshRates.emplace(configId, |
| std::make_unique<RefreshRate>(configId, config, fps, |
| RefreshRate::ConstructorTag(0))); |
| if (configId == currentConfigId) { |
| mCurrentRefreshRate = mRefreshRates.at(configId).get(); |
| } |
| } |
| |
| std::vector<const RefreshRate*> sortedConfigs; |
| getSortedRefreshRateListLocked([](const RefreshRate&) { return true; }, &sortedConfigs); |
| mDisplayManagerPolicy.defaultConfig = currentConfigId; |
| mMinSupportedRefreshRate = sortedConfigs.front(); |
| mMaxSupportedRefreshRate = sortedConfigs.back(); |
| |
| mSupportsFrameRateOverride = false; |
| for (const auto& config1 : sortedConfigs) { |
| for (const auto& config2 : sortedConfigs) { |
| if (getFrameRateDivider(config1->getFps(), config2->getFps()) >= 2) { |
| mSupportsFrameRateOverride = true; |
| break; |
| } |
| } |
| } |
| constructAvailableRefreshRates(); |
| } |
| |
| bool RefreshRateConfigs::isPolicyValidLocked(const Policy& policy) const { |
| // defaultConfig must be a valid config, and within the given refresh rate range. |
| auto iter = mRefreshRates.find(policy.defaultConfig); |
| if (iter == mRefreshRates.end()) { |
| ALOGE("Default config is not found."); |
| return false; |
| } |
| const RefreshRate& refreshRate = *iter->second; |
| if (!refreshRate.inPolicy(policy.primaryRange.min, policy.primaryRange.max)) { |
| ALOGE("Default config is not in the primary range."); |
| return false; |
| } |
| return policy.appRequestRange.min.lessThanOrEqualWithMargin(policy.primaryRange.min) && |
| policy.appRequestRange.max.greaterThanOrEqualWithMargin(policy.primaryRange.max); |
| } |
| |
| status_t RefreshRateConfigs::setDisplayManagerPolicy(const Policy& policy) { |
| std::lock_guard lock(mLock); |
| if (!isPolicyValidLocked(policy)) { |
| ALOGE("Invalid refresh rate policy: %s", policy.toString().c_str()); |
| return BAD_VALUE; |
| } |
| Policy previousPolicy = *getCurrentPolicyLocked(); |
| mDisplayManagerPolicy = policy; |
| if (*getCurrentPolicyLocked() == previousPolicy) { |
| return CURRENT_POLICY_UNCHANGED; |
| } |
| constructAvailableRefreshRates(); |
| return NO_ERROR; |
| } |
| |
| status_t RefreshRateConfigs::setOverridePolicy(const std::optional<Policy>& policy) { |
| std::lock_guard lock(mLock); |
| if (policy && !isPolicyValidLocked(*policy)) { |
| return BAD_VALUE; |
| } |
| Policy previousPolicy = *getCurrentPolicyLocked(); |
| mOverridePolicy = policy; |
| if (*getCurrentPolicyLocked() == previousPolicy) { |
| return CURRENT_POLICY_UNCHANGED; |
| } |
| constructAvailableRefreshRates(); |
| return NO_ERROR; |
| } |
| |
| const RefreshRateConfigs::Policy* RefreshRateConfigs::getCurrentPolicyLocked() const { |
| return mOverridePolicy ? &mOverridePolicy.value() : &mDisplayManagerPolicy; |
| } |
| |
| RefreshRateConfigs::Policy RefreshRateConfigs::getCurrentPolicy() const { |
| std::lock_guard lock(mLock); |
| return *getCurrentPolicyLocked(); |
| } |
| |
| RefreshRateConfigs::Policy RefreshRateConfigs::getDisplayManagerPolicy() const { |
| std::lock_guard lock(mLock); |
| return mDisplayManagerPolicy; |
| } |
| |
| bool RefreshRateConfigs::isConfigAllowed(HwcConfigIndexType config) const { |
| std::lock_guard lock(mLock); |
| for (const RefreshRate* refreshRate : mAppRequestRefreshRates) { |
| if (refreshRate->configId == config) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| void RefreshRateConfigs::getSortedRefreshRateListLocked( |
| const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate, |
| std::vector<const RefreshRate*>* outRefreshRates) { |
| outRefreshRates->clear(); |
| outRefreshRates->reserve(mRefreshRates.size()); |
| for (const auto& [type, refreshRate] : mRefreshRates) { |
| if (shouldAddRefreshRate(*refreshRate)) { |
| ALOGV("getSortedRefreshRateListLocked: config %d added to list policy", |
| refreshRate->configId.value()); |
| outRefreshRates->push_back(refreshRate.get()); |
| } |
| } |
| |
| std::sort(outRefreshRates->begin(), outRefreshRates->end(), |
| [](const auto refreshRate1, const auto refreshRate2) { |
| if (refreshRate1->hwcConfig->getVsyncPeriod() != |
| refreshRate2->hwcConfig->getVsyncPeriod()) { |
| return refreshRate1->hwcConfig->getVsyncPeriod() > |
| refreshRate2->hwcConfig->getVsyncPeriod(); |
| } else { |
| return refreshRate1->hwcConfig->getConfigGroup() > |
| refreshRate2->hwcConfig->getConfigGroup(); |
| } |
| }); |
| } |
| |
| void RefreshRateConfigs::constructAvailableRefreshRates() { |
| // Filter configs based on current policy and sort based on vsync period |
| const Policy* policy = getCurrentPolicyLocked(); |
| const auto& defaultConfig = mRefreshRates.at(policy->defaultConfig)->hwcConfig; |
| ALOGV("constructAvailableRefreshRates: %s ", policy->toString().c_str()); |
| |
| auto filterRefreshRates = [&](Fps min, Fps max, const char* listName, |
| std::vector<const RefreshRate*>* |
| outRefreshRates) REQUIRES(mLock) { |
| getSortedRefreshRateListLocked( |
| [&](const RefreshRate& refreshRate) REQUIRES(mLock) { |
| const auto& hwcConfig = refreshRate.hwcConfig; |
| |
| return hwcConfig->getHeight() == defaultConfig->getHeight() && |
| hwcConfig->getWidth() == defaultConfig->getWidth() && |
| hwcConfig->getDpiX() == defaultConfig->getDpiX() && |
| hwcConfig->getDpiY() == defaultConfig->getDpiY() && |
| (policy->allowGroupSwitching || |
| hwcConfig->getConfigGroup() == defaultConfig->getConfigGroup()) && |
| refreshRate.inPolicy(min, max); |
| }, |
| outRefreshRates); |
| |
| LOG_ALWAYS_FATAL_IF(outRefreshRates->empty(), |
| "No matching configs for %s range: min=%s max=%s", listName, |
| to_string(min).c_str(), to_string(max).c_str()); |
| auto stringifyRefreshRates = [&]() -> std::string { |
| std::string str; |
| for (auto refreshRate : *outRefreshRates) { |
| base::StringAppendF(&str, "%s ", refreshRate->getName().c_str()); |
| } |
| return str; |
| }; |
| ALOGV("%s refresh rates: %s", listName, stringifyRefreshRates().c_str()); |
| }; |
| |
| filterRefreshRates(policy->primaryRange.min, policy->primaryRange.max, "primary", |
| &mPrimaryRefreshRates); |
| filterRefreshRates(policy->appRequestRange.min, policy->appRequestRange.max, "app request", |
| &mAppRequestRefreshRates); |
| } |
| |
| Fps RefreshRateConfigs::findClosestKnownFrameRate(Fps frameRate) const { |
| if (frameRate.lessThanOrEqualWithMargin(*mKnownFrameRates.begin())) { |
| return *mKnownFrameRates.begin(); |
| } |
| |
| if (frameRate.greaterThanOrEqualWithMargin(*std::prev(mKnownFrameRates.end()))) { |
| return *std::prev(mKnownFrameRates.end()); |
| } |
| |
| auto lowerBound = std::lower_bound(mKnownFrameRates.begin(), mKnownFrameRates.end(), frameRate, |
| Fps::comparesLess); |
| |
| const auto distance1 = std::abs((frameRate.getValue() - lowerBound->getValue())); |
| const auto distance2 = std::abs((frameRate.getValue() - std::prev(lowerBound)->getValue())); |
| return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound); |
| } |
| |
| RefreshRateConfigs::KernelIdleTimerAction RefreshRateConfigs::getIdleTimerAction() const { |
| std::lock_guard lock(mLock); |
| const auto& deviceMin = *mMinSupportedRefreshRate; |
| const auto& minByPolicy = getMinRefreshRateByPolicyLocked(); |
| const auto& maxByPolicy = getMaxRefreshRateByPolicyLocked(); |
| |
| // Kernel idle timer will set the refresh rate to the device min. If DisplayManager says that |
| // the min allowed refresh rate is higher than the device min, we do not want to enable the |
| // timer. |
| if (deviceMin < minByPolicy) { |
| return RefreshRateConfigs::KernelIdleTimerAction::TurnOff; |
| } |
| if (minByPolicy == maxByPolicy) { |
| // Do not sent the call to toggle off kernel idle timer if the device min and policy min and |
| // max are all the same. This saves us extra unnecessary calls to sysprop. |
| if (deviceMin == minByPolicy) { |
| return RefreshRateConfigs::KernelIdleTimerAction::NoChange; |
| } |
| return RefreshRateConfigs::KernelIdleTimerAction::TurnOff; |
| } |
| // Turn on the timer in all other cases. |
| return RefreshRateConfigs::KernelIdleTimerAction::TurnOn; |
| } |
| |
| int RefreshRateConfigs::getFrameRateDivider(Fps displayFrameRate, Fps layerFrameRate) { |
| // This calculation needs to be in sync with the java code |
| // in DisplayManagerService.getDisplayInfoForFrameRateOverride |
| constexpr float kThreshold = 0.1f; |
| const auto numPeriods = displayFrameRate.getValue() / layerFrameRate.getValue(); |
| const auto numPeriodsRounded = std::round(numPeriods); |
| if (std::abs(numPeriods - numPeriodsRounded) > kThreshold) { |
| return 0; |
| } |
| |
| return static_cast<int>(numPeriodsRounded); |
| } |
| |
| int RefreshRateConfigs::getRefreshRateDivider(Fps frameRate) const { |
| std::lock_guard lock(mLock); |
| return getFrameRateDivider(mCurrentRefreshRate->getFps(), frameRate); |
| } |
| |
| void RefreshRateConfigs::dump(std::string& result) const { |
| std::lock_guard lock(mLock); |
| base::StringAppendF(&result, "DesiredDisplayConfigSpecs (DisplayManager): %s\n\n", |
| mDisplayManagerPolicy.toString().c_str()); |
| scheduler::RefreshRateConfigs::Policy currentPolicy = *getCurrentPolicyLocked(); |
| if (mOverridePolicy && currentPolicy != mDisplayManagerPolicy) { |
| base::StringAppendF(&result, "DesiredDisplayConfigSpecs (Override): %s\n\n", |
| currentPolicy.toString().c_str()); |
| } |
| |
| auto config = mCurrentRefreshRate->hwcConfig; |
| base::StringAppendF(&result, "Current config: %s\n", mCurrentRefreshRate->toString().c_str()); |
| |
| result.append("Refresh rates:\n"); |
| for (const auto& [id, refreshRate] : mRefreshRates) { |
| config = refreshRate->hwcConfig; |
| base::StringAppendF(&result, "\t%s\n", refreshRate->toString().c_str()); |
| } |
| |
| base::StringAppendF(&result, "Supports Frame Rate Override: %s\n", |
| mSupportsFrameRateOverride ? "yes" : "no"); |
| result.append("\n"); |
| } |
| |
| } // namespace android::scheduler |
| |
| // TODO(b/129481165): remove the #pragma below and fix conversion issues |
| #pragma clang diagnostic pop // ignored "-Wextra" |