Merge Android R (rvc-dev-plus-aosp-without-vendor@6692709)
Bug: 166295507
Merged-In: I70ea776b8589ac3a7982c710c5c8b2941d86e55b
Change-Id: Ic1d535e9d2d6f80d95215240dbdb024995b045f8
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index fee0c11..7a06400 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -16,49 +16,172 @@
#include <cmath>
+#include <android-base/stringprintf.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/impl/Output.h>
+#include <compositionengine/impl/OutputCompositionState.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/mock/CompositionEngine.h>
#include <compositionengine/mock/DisplayColorProfile.h>
-#include <compositionengine/mock/Layer.h>
#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/OutputLayer.h>
#include <compositionengine/mock/RenderSurface.h>
#include <gtest/gtest.h>
+#include <renderengine/mock/RenderEngine.h>
#include <ui/Rect.h>
#include <ui/Region.h>
+#include "CallOrderStateMachineHelper.h"
+#include "MockHWC2.h"
#include "RegionMatcher.h"
-#include "TransformMatcher.h"
namespace android::compositionengine {
namespace {
+using testing::_;
+using testing::ByMove;
+using testing::ByRef;
+using testing::DoAll;
+using testing::ElementsAre;
+using testing::ElementsAreArray;
+using testing::Eq;
+using testing::InSequence;
+using testing::Invoke;
+using testing::IsEmpty;
+using testing::Mock;
+using testing::Pointee;
+using testing::Property;
+using testing::Ref;
using testing::Return;
using testing::ReturnRef;
+using testing::SetArgPointee;
using testing::StrictMock;
-class OutputTest : public testing::Test {
-public:
- OutputTest() {
- mOutput.setDisplayColorProfileForTest(
- std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
- mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+constexpr auto TR_IDENT = 0u;
+constexpr auto TR_ROT_90 = HAL_TRANSFORM_ROT_90;
+constexpr auto MAX_CLIENT_COMPOSITION_CACHE_SIZE = 3;
- mOutput.editState().bounds = kDefaultDisplaySize;
+const mat4 kIdentity;
+const mat4 kNonIdentityHalf = mat4() * 0.5f;
+const mat4 kNonIdentityQuarter = mat4() * 0.25f;
+
+constexpr OutputColorSetting kVendorSpecifiedOutputColorSetting =
+ static_cast<OutputColorSetting>(0x100);
+
+struct OutputPartialMockBase : public impl::Output {
+ // compositionengine::Output overrides
+ const OutputCompositionState& getState() const override { return mState; }
+ OutputCompositionState& editState() override { return mState; }
+
+ // Use mocks for all the remaining virtual functions
+ // not implemented by the base implementation class.
+ MOCK_CONST_METHOD0(getOutputLayerCount, size_t());
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex, compositionengine::OutputLayer*(size_t));
+ MOCK_METHOD2(ensureOutputLayer,
+ compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
+ MOCK_METHOD0(finalizePendingOutputLayers, void());
+ MOCK_METHOD0(clearOutputLayers, void());
+ MOCK_CONST_METHOD1(dumpState, void(std::string&));
+ MOCK_CONST_METHOD0(getCompositionEngine, const CompositionEngine&());
+ MOCK_METHOD1(injectOutputLayerForTest, compositionengine::OutputLayer*(const sp<LayerFE>&));
+ MOCK_METHOD1(injectOutputLayerForTest, void(std::unique_ptr<OutputLayer>));
+
+ impl::OutputCompositionState mState;
+};
+
+struct InjectedLayer {
+ InjectedLayer() {
+ EXPECT_CALL(*outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE.get()));
+ EXPECT_CALL(*outputLayer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(*outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
+
+ EXPECT_CALL(*layerFE, getCompositionState()).WillRepeatedly(Return(&layerFEState));
}
- ~OutputTest() override = default;
+
+ mock::OutputLayer* outputLayer = {new StrictMock<mock::OutputLayer>};
+ sp<StrictMock<mock::LayerFE>> layerFE = new StrictMock<mock::LayerFE>();
+ LayerFECompositionState layerFEState;
+ impl::OutputLayerCompositionState outputLayerState;
+};
+
+struct NonInjectedLayer {
+ NonInjectedLayer() {
+ EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE.get()));
+ EXPECT_CALL(outputLayer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
+
+ EXPECT_CALL(*layerFE, getCompositionState()).WillRepeatedly(Return(&layerFEState));
+ }
+
+ mock::OutputLayer outputLayer;
+ sp<StrictMock<mock::LayerFE>> layerFE = new StrictMock<mock::LayerFE>();
+ LayerFECompositionState layerFEState;
+ impl::OutputLayerCompositionState outputLayerState;
+};
+
+struct OutputTest : public testing::Test {
+ class Output : public impl::Output {
+ public:
+ using impl::Output::injectOutputLayerForTest;
+ virtual void injectOutputLayerForTest(std::unique_ptr<compositionengine::OutputLayer>) = 0;
+ };
+
+ static std::shared_ptr<Output> createOutput(
+ const compositionengine::CompositionEngine& compositionEngine) {
+ return impl::createOutputTemplated<Output>(compositionEngine);
+ }
+
+ OutputTest() {
+ mOutput->setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+
+ mOutput->editState().bounds = kDefaultDisplaySize;
+ }
+
+ void injectOutputLayer(InjectedLayer& layer) {
+ mOutput->injectOutputLayerForTest(std::unique_ptr<OutputLayer>(layer.outputLayer));
+ }
+
+ void injectNullOutputLayer() {
+ mOutput->injectOutputLayerForTest(std::unique_ptr<OutputLayer>(nullptr));
+ }
static const Rect kDefaultDisplaySize;
StrictMock<mock::CompositionEngine> mCompositionEngine;
mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
- impl::Output mOutput{mCompositionEngine};
+ std::shared_ptr<Output> mOutput = createOutput(mCompositionEngine);
};
const Rect OutputTest::kDefaultDisplaySize{100, 200};
-/* ------------------------------------------------------------------------
+using ColorProfile = compositionengine::Output::ColorProfile;
+
+void dumpColorProfile(ColorProfile profile, std::string& result, const char* name) {
+ android::base::StringAppendF(&result, "%s (%s[%d] %s[%d] %s[%d] %s[%d]) ", name,
+ toString(profile.mode).c_str(), profile.mode,
+ toString(profile.dataspace).c_str(), profile.dataspace,
+ toString(profile.renderIntent).c_str(), profile.renderIntent,
+ toString(profile.colorSpaceAgnosticDataspace).c_str(),
+ profile.colorSpaceAgnosticDataspace);
+}
+
+// Checks for a ColorProfile match
+MATCHER_P(ColorProfileEq, expected, "") {
+ std::string buf;
+ buf.append("ColorProfiles are not equal\n");
+ dumpColorProfile(expected, buf, "expected value");
+ dumpColorProfile(arg, buf, "actual value");
+ *result_listener << buf;
+
+ return (expected.mode == arg.mode) && (expected.dataspace == arg.dataspace) &&
+ (expected.renderIntent == arg.renderIntent) &&
+ (expected.colorSpaceAgnosticDataspace == arg.colorSpaceAgnosticDataspace);
+}
+
+/*
* Basic construction
*/
@@ -67,48 +190,48 @@
EXPECT_CALL(*mDisplayColorProfile, isValid()).WillOnce(Return(true));
EXPECT_CALL(*mRenderSurface, isValid()).WillOnce(Return(true));
- EXPECT_TRUE(mOutput.isValid());
+ EXPECT_TRUE(mOutput->isValid());
// If we take away the required components, it is no longer valid.
- mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>());
+ mOutput->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>());
EXPECT_CALL(*mDisplayColorProfile, isValid()).WillOnce(Return(true));
- EXPECT_FALSE(mOutput.isValid());
+ EXPECT_FALSE(mOutput->isValid());
}
-/* ------------------------------------------------------------------------
+/*
* Output::setCompositionEnabled()
*/
TEST_F(OutputTest, setCompositionEnabledDoesNothingIfAlreadyEnabled) {
- mOutput.editState().isEnabled = true;
+ mOutput->editState().isEnabled = true;
- mOutput.setCompositionEnabled(true);
+ mOutput->setCompositionEnabled(true);
- EXPECT_TRUE(mOutput.getState().isEnabled);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region()));
+ EXPECT_TRUE(mOutput->getState().isEnabled);
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
}
TEST_F(OutputTest, setCompositionEnabledSetsEnabledAndDirtiesEntireOutput) {
- mOutput.editState().isEnabled = false;
+ mOutput->editState().isEnabled = false;
- mOutput.setCompositionEnabled(true);
+ mOutput->setCompositionEnabled(true);
- EXPECT_TRUE(mOutput.getState().isEnabled);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_TRUE(mOutput->getState().isEnabled);
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
TEST_F(OutputTest, setCompositionEnabledSetsDisabledAndDirtiesEntireOutput) {
- mOutput.editState().isEnabled = true;
+ mOutput->editState().isEnabled = true;
- mOutput.setCompositionEnabled(false);
+ mOutput->setCompositionEnabled(false);
- EXPECT_FALSE(mOutput.getState().isEnabled);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_FALSE(mOutput->getState().isEnabled);
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setProjection()
*/
@@ -117,20 +240,23 @@
const int32_t orientation = 123;
const Rect frame{1, 2, 3, 4};
const Rect viewport{5, 6, 7, 8};
- const Rect scissor{9, 10, 11, 12};
+ const Rect sourceClip{9, 10, 11, 12};
+ const Rect destinationClip{13, 14, 15, 16};
const bool needsFiltering = true;
- mOutput.setProjection(transform, orientation, frame, viewport, scissor, needsFiltering);
+ mOutput->setProjection(transform, orientation, frame, viewport, sourceClip, destinationClip,
+ needsFiltering);
- EXPECT_THAT(mOutput.getState().transform, TransformEq(transform));
- EXPECT_EQ(orientation, mOutput.getState().orientation);
- EXPECT_EQ(frame, mOutput.getState().frame);
- EXPECT_EQ(viewport, mOutput.getState().viewport);
- EXPECT_EQ(scissor, mOutput.getState().scissor);
- EXPECT_EQ(needsFiltering, mOutput.getState().needsFiltering);
+ EXPECT_THAT(mOutput->getState().transform, transform);
+ EXPECT_EQ(orientation, mOutput->getState().orientation);
+ EXPECT_EQ(frame, mOutput->getState().frame);
+ EXPECT_EQ(viewport, mOutput->getState().viewport);
+ EXPECT_EQ(sourceClip, mOutput->getState().sourceClip);
+ EXPECT_EQ(destinationClip, mOutput->getState().destinationClip);
+ EXPECT_EQ(needsFiltering, mOutput->getState().needsFiltering);
}
-/* ------------------------------------------------------------------------
+/*
* Output::setBounds()
*/
@@ -140,94 +266,160 @@
EXPECT_CALL(*mRenderSurface, setDisplaySize(displaySize)).Times(1);
EXPECT_CALL(*mRenderSurface, getSize()).WillOnce(ReturnRef(displaySize));
- mOutput.setBounds(displaySize);
+ mOutput->setBounds(displaySize);
- EXPECT_EQ(Rect(displaySize), mOutput.getState().bounds);
+ EXPECT_EQ(Rect(displaySize), mOutput->getState().bounds);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(Rect(displaySize))));
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(Rect(displaySize))));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setLayerStackFilter()
*/
TEST_F(OutputTest, setLayerStackFilterSetsFilterAndDirtiesEntireOutput) {
const uint32_t layerStack = 123u;
- mOutput.setLayerStackFilter(layerStack, true);
+ mOutput->setLayerStackFilter(layerStack, true);
- EXPECT_TRUE(mOutput.getState().layerStackInternal);
- EXPECT_EQ(layerStack, mOutput.getState().layerStackId);
+ EXPECT_TRUE(mOutput->getState().layerStackInternal);
+ EXPECT_EQ(layerStack, mOutput->getState().layerStackId);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setColorTransform
*/
-TEST_F(OutputTest, setColorTransformSetsTransform) {
- // Identity matrix sets an identity state value
- const mat4 identity;
+TEST_F(OutputTest, setColorTransformWithNoChangeFlaggedSkipsUpdates) {
+ mOutput->editState().colorTransformMatrix = kIdentity;
- mOutput.setColorTransform(identity);
+ // If no colorTransformMatrix is set the update should be skipped.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = std::nullopt;
- EXPECT_EQ(HAL_COLOR_TRANSFORM_IDENTITY, mOutput.getState().colorTransform);
- EXPECT_EQ(identity, mOutput.getState().colorTransformMat);
+ mOutput->setColorTransform(refreshArgs);
- // Since identity is the default, the dirty region should be unchanged (empty)
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region()));
+ // The internal state should be unchanged
+ EXPECT_EQ(kIdentity, mOutput->getState().colorTransformMatrix);
- // Non-identity matrix sets a non-identity state value
- const mat4 nonIdentityHalf = mat4() * 0.5;
-
- mOutput.setColorTransform(nonIdentityHalf);
-
- EXPECT_EQ(HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX, mOutput.getState().colorTransform);
- EXPECT_EQ(nonIdentityHalf, mOutput.getState().colorTransformMat);
-
- // Since this is a state change, the entire output should now be dirty.
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
-
- // Non-identity matrix sets a non-identity state value
- const mat4 nonIdentityQuarter = mat4() * 0.25;
-
- mOutput.setColorTransform(nonIdentityQuarter);
-
- EXPECT_EQ(HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX, mOutput.getState().colorTransform);
- EXPECT_EQ(nonIdentityQuarter, mOutput.getState().colorTransformMat);
-
- // Since this is a state change, the entire output should now be dirty.
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ // No dirty region should be set
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
}
-/* ------------------------------------------------------------------------
- * Output::setColorMode
+TEST_F(OutputTest, setColorTransformWithNoActualChangeSkipsUpdates) {
+ mOutput->editState().colorTransformMatrix = kIdentity;
+
+ // Attempting to set the same colorTransformMatrix that is already set should
+ // also skip the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kIdentity;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should be unchanged
+ EXPECT_EQ(kIdentity, mOutput->getState().colorTransformMatrix);
+
+ // No dirty region should be set
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
+}
+
+TEST_F(OutputTest, setColorTransformPerformsUpdateToIdentity) {
+ mOutput->editState().colorTransformMatrix = kNonIdentityHalf;
+
+ // Setting a different colorTransformMatrix should perform the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kIdentity;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should have been updated
+ EXPECT_EQ(kIdentity, mOutput->getState().colorTransformMatrix);
+
+ // The dirtyRegion should be set to the full display size
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+}
+
+TEST_F(OutputTest, setColorTransformPerformsUpdateForIdentityToHalf) {
+ mOutput->editState().colorTransformMatrix = kIdentity;
+
+ // Setting a different colorTransformMatrix should perform the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kNonIdentityHalf;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should have been updated
+ EXPECT_EQ(kNonIdentityHalf, mOutput->getState().colorTransformMatrix);
+
+ // The dirtyRegion should be set to the full display size
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+}
+
+TEST_F(OutputTest, setColorTransformPerformsUpdateForHalfToQuarter) {
+ mOutput->editState().colorTransformMatrix = kNonIdentityHalf;
+
+ // Setting a different colorTransformMatrix should perform the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kNonIdentityQuarter;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should have been updated
+ EXPECT_EQ(kNonIdentityQuarter, mOutput->getState().colorTransformMatrix);
+
+ // The dirtyRegion should be set to the full display size
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+}
+
+/*
+ * Output::setColorProfile
*/
-TEST_F(OutputTest, setColorModeSetsStateAndDirtiesOutputIfChanged) {
+using OutputSetColorProfileTest = OutputTest;
+
+TEST_F(OutputSetColorProfileTest, setsStateAndDirtiesOutputIfChanged) {
+ using ColorProfile = Output::ColorProfile;
+
+ EXPECT_CALL(*mDisplayColorProfile,
+ getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::Dataspace::UNKNOWN))
+ .WillOnce(Return(ui::Dataspace::UNKNOWN));
EXPECT_CALL(*mRenderSurface, setBufferDataspace(ui::Dataspace::DISPLAY_P3)).Times(1);
- mOutput.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
- ui::RenderIntent::TONE_MAP_COLORIMETRIC);
+ mOutput->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::TONE_MAP_COLORIMETRIC,
+ ui::Dataspace::UNKNOWN});
- EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mOutput.getState().colorMode);
- EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mOutput.getState().dataspace);
- EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mOutput.getState().renderIntent);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mOutput->getState().colorMode);
+ EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mOutput->getState().dataspace);
+ EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mOutput->getState().renderIntent);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, mOutput->getState().targetDataspace);
+
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
-TEST_F(OutputTest, setColorModeDoesNothingIfNoChange) {
- mOutput.editState().colorMode = ui::ColorMode::DISPLAY_P3;
- mOutput.editState().dataspace = ui::Dataspace::DISPLAY_P3;
- mOutput.editState().renderIntent = ui::RenderIntent::TONE_MAP_COLORIMETRIC;
+TEST_F(OutputSetColorProfileTest, doesNothingIfNoChange) {
+ using ColorProfile = Output::ColorProfile;
- mOutput.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
- ui::RenderIntent::TONE_MAP_COLORIMETRIC);
+ EXPECT_CALL(*mDisplayColorProfile,
+ getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::Dataspace::UNKNOWN))
+ .WillOnce(Return(ui::Dataspace::UNKNOWN));
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region()));
+ mOutput->editState().colorMode = ui::ColorMode::DISPLAY_P3;
+ mOutput->editState().dataspace = ui::Dataspace::DISPLAY_P3;
+ mOutput->editState().renderIntent = ui::RenderIntent::TONE_MAP_COLORIMETRIC;
+ mOutput->editState().targetDataspace = ui::Dataspace::UNKNOWN;
+
+ mOutput->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::TONE_MAP_COLORIMETRIC,
+ ui::Dataspace::UNKNOWN});
+
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setRenderSurface()
*/
@@ -237,22 +429,22 @@
mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
EXPECT_CALL(*renderSurface, getSize()).WillOnce(ReturnRef(newDisplaySize));
- mOutput.setRenderSurface(std::unique_ptr<RenderSurface>(renderSurface));
+ mOutput->setRenderSurface(std::unique_ptr<RenderSurface>(renderSurface));
- EXPECT_EQ(Rect(newDisplaySize), mOutput.getState().bounds);
+ EXPECT_EQ(Rect(newDisplaySize), mOutput->getState().bounds);
}
-/* ------------------------------------------------------------------------
+/*
* Output::getDirtyRegion()
*/
TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingTrue) {
const Rect viewport{100, 200};
- mOutput.editState().viewport = viewport;
- mOutput.editState().dirtyRegion.set(50, 300);
+ mOutput->editState().viewport = viewport;
+ mOutput->editState().dirtyRegion.set(50, 300);
{
- Region result = mOutput.getDirtyRegion(true);
+ Region result = mOutput->getDirtyRegion(true);
EXPECT_THAT(result, RegionEq(Region(viewport)));
}
@@ -260,18 +452,18 @@
TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingFalse) {
const Rect viewport{100, 200};
- mOutput.editState().viewport = viewport;
- mOutput.editState().dirtyRegion.set(50, 300);
+ mOutput->editState().viewport = viewport;
+ mOutput->editState().dirtyRegion.set(50, 300);
{
- Region result = mOutput.getDirtyRegion(false);
+ Region result = mOutput->getDirtyRegion(false);
// The dirtyRegion should be clipped to the display bounds.
EXPECT_THAT(result, RegionEq(Region(Rect(50, 200))));
}
}
-/* ------------------------------------------------------------------------
+/*
* Output::belongsInOutput()
*/
@@ -280,101 +472,3637 @@
const uint32_t layerStack2 = 456u;
// If the output accepts layerStack1 and internal-only layers....
- mOutput.setLayerStackFilter(layerStack1, true);
+ mOutput->setLayerStackFilter(layerStack1, true);
+
+ // A layer with no layerStack does not belong to it, internal-only or not.
+ EXPECT_FALSE(mOutput->belongsInOutput(std::nullopt, false));
+ EXPECT_FALSE(mOutput->belongsInOutput(std::nullopt, true));
// Any layer with layerStack1 belongs to it, internal-only or not.
- EXPECT_TRUE(mOutput.belongsInOutput(layerStack1, false));
- EXPECT_TRUE(mOutput.belongsInOutput(layerStack1, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, false));
+ EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, false));
+ EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, false));
// If the output accepts layerStack21 but not internal-only layers...
- mOutput.setLayerStackFilter(layerStack1, false);
+ mOutput->setLayerStackFilter(layerStack1, false);
// Only non-internal layers with layerStack1 belong to it.
- EXPECT_TRUE(mOutput.belongsInOutput(layerStack1, false));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack1, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, false));
+ EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, false));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack1, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, false));
}
-/* ------------------------------------------------------------------------
+TEST_F(OutputTest, belongsInOutputHandlesLayerWithNoCompositionState) {
+ NonInjectedLayer layer;
+ sp<LayerFE> layerFE(layer.layerFE);
+
+ // If the layer has no composition state, it does not belong to any output.
+ EXPECT_CALL(*layer.layerFE, getCompositionState).WillOnce(Return(nullptr));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+}
+
+TEST_F(OutputTest, belongsInOutputFiltersLayersAsExpected) {
+ NonInjectedLayer layer;
+ sp<LayerFE> layerFE(layer.layerFE);
+
+ const uint32_t layerStack1 = 123u;
+ const uint32_t layerStack2 = 456u;
+
+ // If the output accepts layerStack1 and internal-only layers....
+ mOutput->setLayerStackFilter(layerStack1, true);
+
+ // A layer with no layerStack does not belong to it, internal-only or not.
+ layer.layerFEState.layerStackId = std::nullopt;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = std::nullopt;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ // Any layer with layerStack1 belongs to it, internal-only or not.
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ // If the output accepts layerStack1 but not internal-only layers...
+ mOutput->setLayerStackFilter(layerStack1, false);
+
+ // Only non-internal layers with layerStack1 belong to it.
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+}
+
+/*
* Output::getOutputLayerForLayer()
*/
TEST_F(OutputTest, getOutputLayerForLayerWorks) {
- mock::OutputLayer* outputLayer1 = new StrictMock<mock::OutputLayer>();
- mock::OutputLayer* outputLayer2 = new StrictMock<mock::OutputLayer>();
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ NonInjectedLayer layer3;
- Output::OutputLayers outputLayers;
- outputLayers.emplace_back(std::unique_ptr<OutputLayer>(outputLayer1));
- outputLayers.emplace_back(nullptr);
- outputLayers.emplace_back(std::unique_ptr<OutputLayer>(outputLayer2));
- mOutput.setOutputLayersOrderedByZ(std::move(outputLayers));
-
- StrictMock<mock::Layer> layer;
- StrictMock<mock::Layer> otherLayer;
+ injectOutputLayer(layer1);
+ injectNullOutputLayer();
+ injectOutputLayer(layer2);
// If the input layer matches the first OutputLayer, it will be returned.
- EXPECT_CALL(*outputLayer1, getLayer()).WillOnce(ReturnRef(layer));
- EXPECT_EQ(outputLayer1, mOutput.getOutputLayerForLayer(&layer));
+ EXPECT_CALL(*layer1.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer1.layerFE.get()));
+ EXPECT_EQ(layer1.outputLayer, mOutput->getOutputLayerForLayer(layer1.layerFE));
// If the input layer matches the second OutputLayer, it will be returned.
- EXPECT_CALL(*outputLayer1, getLayer()).WillOnce(ReturnRef(otherLayer));
- EXPECT_CALL(*outputLayer2, getLayer()).WillOnce(ReturnRef(layer));
- EXPECT_EQ(outputLayer2, mOutput.getOutputLayerForLayer(&layer));
+ EXPECT_CALL(*layer1.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer1.layerFE.get()));
+ EXPECT_CALL(*layer2.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer2.layerFE.get()));
+ EXPECT_EQ(layer2.outputLayer, mOutput->getOutputLayerForLayer(layer2.layerFE));
// If the input layer does not match an output layer, null will be returned.
- EXPECT_CALL(*outputLayer1, getLayer()).WillOnce(ReturnRef(otherLayer));
- EXPECT_CALL(*outputLayer2, getLayer()).WillOnce(ReturnRef(otherLayer));
- EXPECT_EQ(nullptr, mOutput.getOutputLayerForLayer(&layer));
+ EXPECT_CALL(*layer1.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer1.layerFE.get()));
+ EXPECT_CALL(*layer2.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer2.layerFE.get()));
+ EXPECT_EQ(nullptr, mOutput->getOutputLayerForLayer(layer3.layerFE));
}
-/* ------------------------------------------------------------------------
- * Output::getOrCreateOutputLayer()
+/*
+ * Output::setReleasedLayers()
*/
-TEST_F(OutputTest, getOrCreateOutputLayerWorks) {
- mock::OutputLayer* existingOutputLayer = new StrictMock<mock::OutputLayer>();
+using OutputSetReleasedLayersTest = OutputTest;
- Output::OutputLayers outputLayers;
- outputLayers.emplace_back(nullptr);
- outputLayers.emplace_back(std::unique_ptr<OutputLayer>(existingOutputLayer));
- mOutput.setOutputLayersOrderedByZ(std::move(outputLayers));
+TEST_F(OutputSetReleasedLayersTest, setReleasedLayersTakesGivenLayers) {
+ sp<StrictMock<mock::LayerFE>> layer1FE{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> layer2FE{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> layer3FE{new StrictMock<mock::LayerFE>()};
- std::shared_ptr<mock::Layer> layer{new StrictMock<mock::Layer>()};
- sp<LayerFE> layerFE{new StrictMock<mock::LayerFE>()};
+ Output::ReleasedLayers layers;
+ layers.push_back(layer1FE);
+ layers.push_back(layer2FE);
+ layers.push_back(layer3FE);
- StrictMock<mock::Layer> otherLayer;
+ mOutput->setReleasedLayers(std::move(layers));
- {
- // If there is no OutputLayer corresponding to the input layer, a
- // new OutputLayer is constructed and returned.
- EXPECT_CALL(*existingOutputLayer, getLayer()).WillOnce(ReturnRef(otherLayer));
- auto result = mOutput.getOrCreateOutputLayer(std::nullopt, layer, layerFE);
- EXPECT_NE(existingOutputLayer, result.get());
- EXPECT_TRUE(result.get() != nullptr);
- EXPECT_EQ(layer.get(), &result->getLayer());
- EXPECT_EQ(layerFE.get(), &result->getLayerFE());
+ const auto& setLayers = mOutput->getReleasedLayersForTest();
+ ASSERT_EQ(3u, setLayers.size());
+ ASSERT_EQ(layer1FE.get(), setLayers[0].promote().get());
+ ASSERT_EQ(layer2FE.get(), setLayers[1].promote().get());
+ ASSERT_EQ(layer3FE.get(), setLayers[2].promote().get());
+}
- // The entries in the ordered array should be unchanged.
- auto& outputLayers = mOutput.getOutputLayersOrderedByZ();
- EXPECT_EQ(nullptr, outputLayers[0].get());
- EXPECT_EQ(existingOutputLayer, outputLayers[1].get());
+/*
+ * Output::updateLayerStateFromFE()
+ */
+
+using OutputUpdateLayerStateFromFETest = OutputTest;
+
+TEST_F(OutputUpdateLayerStateFromFETest, handlesNoOutputLayerCase) {
+ CompositionRefreshArgs refreshArgs;
+
+ mOutput->updateLayerStateFromFE(refreshArgs);
+}
+
+TEST_F(OutputUpdateLayerStateFromFETest, preparesContentStateForAllContainedLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.layerFE.get(), prepareCompositionState(LayerFE::StateSubset::Content));
+ EXPECT_CALL(*layer2.layerFE.get(), prepareCompositionState(LayerFE::StateSubset::Content));
+ EXPECT_CALL(*layer3.layerFE.get(), prepareCompositionState(LayerFE::StateSubset::Content));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.updatingGeometryThisFrame = false;
+
+ mOutput->updateLayerStateFromFE(refreshArgs);
+}
+
+TEST_F(OutputUpdateLayerStateFromFETest, preparesGeometryAndContentStateForAllContainedLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::GeometryAndContent));
+ EXPECT_CALL(*layer2.layerFE, prepareCompositionState(LayerFE::StateSubset::GeometryAndContent));
+ EXPECT_CALL(*layer3.layerFE, prepareCompositionState(LayerFE::StateSubset::GeometryAndContent));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.updatingGeometryThisFrame = true;
+
+ mOutput->updateLayerStateFromFE(refreshArgs);
+}
+
+/*
+ * Output::updateAndWriteCompositionState()
+ */
+
+using OutputUpdateAndWriteCompositionStateTest = OutputTest;
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, doesNothingIfLayers) {
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, doesNothingIfOutputNotEnabled) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ mOutput->editState().isEnabled = false;
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ CompositionRefreshArgs args;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, updatesLayerContentForAllLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = false;
+ args.devOptForceClientComposition = false;
+ args.internalDisplayRotationFlags = ui::Transform::ROT_180;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, updatesLayerGeometryAndContentForAllLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(true));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(true));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(true));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = true;
+ args.devOptForceClientComposition = false;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, forcesClientCompositionForAllLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = false;
+ args.devOptForceClientComposition = true;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+/*
+ * Output::prepareFrame()
+ */
+
+struct OutputPrepareFrameTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD0(chooseCompositionStrategy, void());
+ };
+
+ OutputPrepareFrameTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
}
- {
- // If there is an existing OutputLayer for the requested layer, an owned
- // pointer is returned
- EXPECT_CALL(*existingOutputLayer, getLayer()).WillOnce(ReturnRef(*layer));
- auto result = mOutput.getOrCreateOutputLayer(std::nullopt, layer, layerFE);
- EXPECT_EQ(existingOutputLayer, result.get());
+ StrictMock<mock::CompositionEngine> mCompositionEngine;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+};
- // The corresponding entry in the ordered array should be cleared.
- auto& outputLayers = mOutput.getOutputLayersOrderedByZ();
- EXPECT_EQ(nullptr, outputLayers[0].get());
- EXPECT_EQ(nullptr, outputLayers[1].get());
+TEST_F(OutputPrepareFrameTest, takesEarlyOutIfNotEnabled) {
+ mOutput.editState().isEnabled = false;
+
+ mOutput.prepareFrame();
+}
+
+TEST_F(OutputPrepareFrameTest, delegatesToChooseCompositionStrategyAndRenderSurface) {
+ mOutput.editState().isEnabled = true;
+ mOutput.editState().usesClientComposition = false;
+ mOutput.editState().usesDeviceComposition = true;
+
+ EXPECT_CALL(mOutput, chooseCompositionStrategy()).Times(1);
+ EXPECT_CALL(*mRenderSurface, prepareFrame(false, true));
+
+ mOutput.prepareFrame();
+}
+
+// Note: Use OutputTest and not OutputPrepareFrameTest, so the real
+// base chooseCompositionStrategy() is invoked.
+TEST_F(OutputTest, prepareFrameSetsClientCompositionOnlyByDefault) {
+ mOutput->editState().isEnabled = true;
+ mOutput->editState().usesClientComposition = false;
+ mOutput->editState().usesDeviceComposition = true;
+
+ EXPECT_CALL(*mRenderSurface, prepareFrame(true, false));
+
+ mOutput->prepareFrame();
+
+ EXPECT_TRUE(mOutput->getState().usesClientComposition);
+ EXPECT_FALSE(mOutput->getState().usesDeviceComposition);
+}
+
+/*
+ * Output::prepare()
+ */
+
+struct OutputPrepareTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(rebuildLayerStacks,
+ void(const compositionengine::CompositionRefreshArgs&,
+ compositionengine::LayerFESet&));
+ };
+
+ StrictMock<OutputPartialMock> mOutput;
+ CompositionRefreshArgs mRefreshArgs;
+ LayerFESet mGeomSnapshots;
+};
+
+TEST_F(OutputPrepareTest, justInvokesRebuildLayerStacks) {
+ InSequence seq;
+ EXPECT_CALL(mOutput, rebuildLayerStacks(Ref(mRefreshArgs), Ref(mGeomSnapshots)));
+
+ mOutput.prepare(mRefreshArgs, mGeomSnapshots);
+}
+
+/*
+ * Output::rebuildLayerStacks()
+ */
+
+struct OutputRebuildLayerStacksTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(collectVisibleLayers,
+ void(const compositionengine::CompositionRefreshArgs&,
+ compositionengine::Output::CoverageState&));
+ };
+
+ OutputRebuildLayerStacksTest() {
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.transform = kIdentityTransform;
+ mOutput.mState.bounds = kOutputBounds;
+
+ mRefreshArgs.updatingOutputGeometryThisFrame = true;
+
+ mCoverageAboveCoveredLayersToSet = Region(Rect(0, 0, 10, 10));
+
+ EXPECT_CALL(mOutput, collectVisibleLayers(Ref(mRefreshArgs), _))
+ .WillRepeatedly(Invoke(this, &OutputRebuildLayerStacksTest::setTestCoverageValues));
}
+
+ void setTestCoverageValues(const CompositionRefreshArgs&,
+ compositionengine::Output::CoverageState& state) {
+ state.aboveCoveredLayers = mCoverageAboveCoveredLayersToSet;
+ state.aboveOpaqueLayers = mCoverageAboveOpaqueLayersToSet;
+ state.dirtyRegion = mCoverageDirtyRegionToSet;
+ }
+
+ static const ui::Transform kIdentityTransform;
+ static const ui::Transform kRotate90Transform;
+ static const Rect kOutputBounds;
+
+ StrictMock<OutputPartialMock> mOutput;
+ CompositionRefreshArgs mRefreshArgs;
+ LayerFESet mGeomSnapshots;
+ Region mCoverageAboveCoveredLayersToSet;
+ Region mCoverageAboveOpaqueLayersToSet;
+ Region mCoverageDirtyRegionToSet;
+};
+
+const ui::Transform OutputRebuildLayerStacksTest::kIdentityTransform{TR_IDENT, 1920, 1080};
+const ui::Transform OutputRebuildLayerStacksTest::kRotate90Transform{TR_ROT_90, 1920, 1080};
+const Rect OutputRebuildLayerStacksTest::kOutputBounds{0, 0, 1920, 1080};
+
+TEST_F(OutputRebuildLayerStacksTest, doesNothingIfNotEnabled) {
+ mOutput.mState.isEnabled = false;
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+}
+
+TEST_F(OutputRebuildLayerStacksTest, doesNothingIfNotUpdatingGeometryThisFrame) {
+ mRefreshArgs.updatingOutputGeometryThisFrame = false;
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWithNoRotationAndFullCoverage) {
+ mOutput.mState.transform = kIdentityTransform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 1920, 1080));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(0, 0, 0, 0))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWithNoRotationAndPartialCoverage) {
+ mOutput.mState.transform = kIdentityTransform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 960, 1080));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(960, 0, 1920, 1080))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWith90RotationAndFullCoverage) {
+ mOutput.mState.transform = kRotate90Transform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 1080, 1920));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(0, 0, 0, 0))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWith90RotationAndPartialCoverage) {
+ mOutput.mState.transform = kRotate90Transform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 1080, 960));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(0, 0, 960, 1080))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, addsToDirtyRegionWithNoRotation) {
+ mOutput.mState.transform = kIdentityTransform;
+ mOutput.mState.dirtyRegion = Region(Rect(960, 0, 1920, 1080));
+
+ mCoverageDirtyRegionToSet = Region(Rect(0, 0, 960, 1080));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.dirtyRegion, RegionEq(Region(Rect(0, 0, 1920, 1080))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, addsToDirtyRegionWith90Rotation) {
+ mOutput.mState.transform = kRotate90Transform;
+ mOutput.mState.dirtyRegion = Region(Rect(0, 960, 1080, 1920));
+
+ mCoverageDirtyRegionToSet = Region(Rect(0, 0, 1080, 960));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.dirtyRegion, RegionEq(Region(Rect(0, 0, 1080, 1920))));
+}
+
+/*
+ * Output::collectVisibleLayers()
+ */
+
+struct OutputCollectVisibleLayersTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(ensureOutputLayerIfVisible,
+ void(sp<compositionengine::LayerFE>&,
+ compositionengine::Output::CoverageState&));
+ MOCK_METHOD1(setReleasedLayers, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(finalizePendingOutputLayers, void());
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(outputLayer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
+ }
+
+ StrictMock<mock::OutputLayer> outputLayer;
+ impl::OutputLayerCompositionState outputLayerState;
+ sp<StrictMock<mock::LayerFE>> layerFE{new StrictMock<mock::LayerFE>()};
+ };
+
+ OutputCollectVisibleLayersTest() {
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0))
+ .WillRepeatedly(Return(&mLayer1.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1))
+ .WillRepeatedly(Return(&mLayer2.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(2))
+ .WillRepeatedly(Return(&mLayer3.outputLayer));
+
+ mRefreshArgs.layers.push_back(mLayer1.layerFE);
+ mRefreshArgs.layers.push_back(mLayer2.layerFE);
+ mRefreshArgs.layers.push_back(mLayer3.layerFE);
+ }
+
+ StrictMock<OutputPartialMock> mOutput;
+ CompositionRefreshArgs mRefreshArgs;
+ LayerFESet mGeomSnapshots;
+ Output::CoverageState mCoverageState{mGeomSnapshots};
+ Layer mLayer1;
+ Layer mLayer2;
+ Layer mLayer3;
+};
+
+TEST_F(OutputCollectVisibleLayersTest, doesMinimalWorkIfNoLayers) {
+ mRefreshArgs.layers.clear();
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
+
+ EXPECT_CALL(mOutput, setReleasedLayers(Ref(mRefreshArgs)));
+ EXPECT_CALL(mOutput, finalizePendingOutputLayers());
+
+ mOutput.collectVisibleLayers(mRefreshArgs, mCoverageState);
+}
+
+TEST_F(OutputCollectVisibleLayersTest, processesCandidateLayersReversedAndSetsOutputLayerZ) {
+ // Enforce a call order sequence for this test.
+ InSequence seq;
+
+ // Layer coverage is evaluated from front to back!
+ EXPECT_CALL(mOutput, ensureOutputLayerIfVisible(Eq(mLayer3.layerFE), Ref(mCoverageState)));
+ EXPECT_CALL(mOutput, ensureOutputLayerIfVisible(Eq(mLayer2.layerFE), Ref(mCoverageState)));
+ EXPECT_CALL(mOutput, ensureOutputLayerIfVisible(Eq(mLayer1.layerFE), Ref(mCoverageState)));
+
+ EXPECT_CALL(mOutput, setReleasedLayers(Ref(mRefreshArgs)));
+ EXPECT_CALL(mOutput, finalizePendingOutputLayers());
+
+ mOutput.collectVisibleLayers(mRefreshArgs, mCoverageState);
+
+ // Ensure all output layers have been assigned a simple/flattened z-order.
+ EXPECT_EQ(0u, mLayer1.outputLayerState.z);
+ EXPECT_EQ(1u, mLayer2.outputLayerState.z);
+ EXPECT_EQ(2u, mLayer3.outputLayerState.z);
+}
+
+/*
+ * Output::ensureOutputLayerIfVisible()
+ */
+
+struct OutputEnsureOutputLayerIfVisibleTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD1(belongsInOutput, bool(const sp<compositionengine::LayerFE>&));
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex, OutputLayer*(size_t));
+ MOCK_METHOD2(ensureOutputLayer,
+ compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
+ };
+
+ OutputEnsureOutputLayerIfVisibleTest() {
+ EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE)))
+ .WillRepeatedly(Return(true));
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer.outputLayer));
+
+ mOutput.mState.bounds = Rect(0, 0, 200, 300);
+ mOutput.mState.viewport = Rect(0, 0, 200, 300);
+ mOutput.mState.transform = ui::Transform(TR_IDENT, 200, 300);
+
+ mLayer.layerFEState.isVisible = true;
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 100, 200};
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+ mLayer.layerFEState.transparentRegionHint = Region(Rect(0, 0, 100, 100));
+
+ mLayer.outputLayerState.visibleRegion = Region(Rect(0, 0, 50, 200));
+ mLayer.outputLayerState.coveredRegion = Region(Rect(50, 0, 100, 200));
+
+ mGeomSnapshots.insert(mLayer.layerFE);
+ }
+
+ void ensureOutputLayerIfVisible() {
+ sp<LayerFE> layerFE(mLayer.layerFE);
+ mOutput.ensureOutputLayerIfVisible(layerFE, mCoverageState);
+ }
+
+ static const Region kEmptyRegion;
+ static const Region kFullBoundsNoRotation;
+ static const Region kRightHalfBoundsNoRotation;
+ static const Region kLowerHalfBoundsNoRotation;
+ static const Region kFullBounds90Rotation;
+
+ StrictMock<OutputPartialMock> mOutput;
+ LayerFESet mGeomSnapshots;
+ Output::CoverageState mCoverageState{mGeomSnapshots};
+
+ NonInjectedLayer mLayer;
+};
+
+const Region OutputEnsureOutputLayerIfVisibleTest::kEmptyRegion = Region(Rect(0, 0, 0, 0));
+const Region OutputEnsureOutputLayerIfVisibleTest::kFullBoundsNoRotation =
+ Region(Rect(0, 0, 100, 200));
+const Region OutputEnsureOutputLayerIfVisibleTest::kRightHalfBoundsNoRotation =
+ Region(Rect(0, 100, 100, 200));
+const Region OutputEnsureOutputLayerIfVisibleTest::kLowerHalfBoundsNoRotation =
+ Region(Rect(50, 0, 100, 200));
+const Region OutputEnsureOutputLayerIfVisibleTest::kFullBounds90Rotation =
+ Region(Rect(0, 0, 200, 100));
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, performsGeomLatchBeforeCheckingIfLayerBelongs) {
+ EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer.layerFE,
+ prepareCompositionState(compositionengine::LayerFE::StateSubset::BasicGeometry));
+
+ mGeomSnapshots.clear();
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ skipsLatchIfAlreadyLatchedBeforeCheckingIfLayerBelongs) {
+ EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerHasNoCompositionState) {
+ EXPECT_CALL(*mLayer.layerFE, getCompositionState()).WillOnce(Return(nullptr));
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerNotVisible) {
+ mLayer.layerFEState.isVisible = false;
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerHasEmptyVisibleRegion) {
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 0, 0};
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifDrawRegionEmpty) {
+ mOutput.mState.bounds = Rect(0, 0, 0, 0);
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForTransparentDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = false;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kEmptyRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kRightHalfBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForTransparentDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = false;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kEmptyRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kRightHalfBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueNonDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = false;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueNonDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = false;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kLowerHalfBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyRotated90Layer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 200, 100};
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_ROT_90, 100, 200);
+ mLayer.outputLayerState.visibleRegion = Region(Rect(0, 0, 100, 100));
+ mLayer.outputLayerState.coveredRegion = Region(Rect(100, 0, 200, 100));
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueDirtyRotated90Layer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 200, 100};
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_ROT_90, 100, 200);
+ mLayer.outputLayerState.visibleRegion = Region(Rect(0, 0, 100, 100));
+ mLayer.outputLayerState.coveredRegion = Region(Rect(100, 0, 200, 100));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyNotRotatedLayerRotatedOutput) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ mOutput.mState.viewport = Rect(0, 0, 300, 200);
+ mOutput.mState.transform = ui::Transform(TR_ROT_90, 200, 300);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBounds90Rotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueDirtyNotRotatedLayerRotatedOutput) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ mOutput.mState.viewport = Rect(0, 0, 300, 200);
+ mOutput.mState.transform = ui::Transform(TR_ROT_90, 200, 300);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBounds90Rotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyArbitraryTransformLayer) {
+ ui::Transform arbitraryTransform;
+ arbitraryTransform.set(1, 1, -1, 1);
+ arbitraryTransform.set(0, 100);
+
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 100, 200};
+ mLayer.layerFEState.geomLayerTransform = arbitraryTransform;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kRegion = Region(Rect(0, 0, 300, 300));
+ const Region kRegionClipped = Region(Rect(0, 0, 200, 300));
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kRegion));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kRegion));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kEmptyRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kRegion));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion, RegionEq(kRegion));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kRegionClipped));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, coverageAccumulatesTest) {
+ mLayer.layerFEState.isOpaque = false;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ mCoverageState.aboveCoveredLayers = Region(Rect(50, 0, 150, 200));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(50, 0, 150, 200));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kExpectedDirtyRegion = Region(Rect(0, 0, 500, 500));
+ const Region kExpectedAboveCoveredRegion = Region(Rect(0, 0, 150, 200));
+ const Region kExpectedAboveOpaqueRegion = Region(Rect(50, 0, 150, 200));
+ const Region kExpectedLayerVisibleRegion = Region(Rect(0, 0, 50, 200));
+ const Region kExpectedLayerCoveredRegion = Region(Rect(50, 0, 100, 200));
+ const Region kExpectedLayerVisibleNonTransparentRegion = Region(Rect(0, 100, 50, 200));
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kExpectedDirtyRegion));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kExpectedAboveCoveredRegion));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kExpectedAboveOpaqueRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kExpectedLayerVisibleNonTransparentRegion));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kExpectedLayerCoveredRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion,
+ RegionEq(kExpectedLayerVisibleRegion));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, coverageAccumulatesWithShadowsTest) {
+ ui::Transform translate;
+ translate.set(50, 50);
+ mLayer.layerFEState.geomLayerTransform = translate;
+ mLayer.layerFEState.shadowRadius = 10.0f;
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ // half of the layer including the casting shadow is covered and opaque
+ mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 100, 260));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 100, 260));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kExpectedDirtyRegion = Region(Rect(0, 0, 500, 500));
+ const Region kExpectedAboveCoveredRegion = Region(Rect(40, 40, 160, 260));
+ // add starting opaque region to the opaque half of the casting layer bounds
+ const Region kExpectedAboveOpaqueRegion =
+ Region(Rect(40, 40, 100, 260)).orSelf(Rect(100, 50, 150, 250));
+ const Region kExpectedLayerVisibleRegion = Region(Rect(100, 40, 160, 260));
+ const Region kExpectedoutputSpaceLayerVisibleRegion = Region(Rect(100, 50, 150, 250));
+ const Region kExpectedLayerCoveredRegion = Region(Rect(40, 40, 100, 260));
+ const Region kExpectedLayerVisibleNonTransparentRegion = Region(Rect(100, 40, 160, 260));
+ const Region kExpectedLayerShadowRegion =
+ Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250));
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kExpectedDirtyRegion));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kExpectedAboveCoveredRegion));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kExpectedAboveOpaqueRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kExpectedLayerVisibleNonTransparentRegion));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kExpectedLayerCoveredRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion,
+ RegionEq(kExpectedoutputSpaceLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.shadowRegion, RegionEq(kExpectedLayerShadowRegion));
+ EXPECT_FALSE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, shadowRegionOnlyTest) {
+ ui::Transform translate;
+ translate.set(50, 50);
+ mLayer.layerFEState.geomLayerTransform = translate;
+ mLayer.layerFEState.shadowRadius = 10.0f;
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ // Casting layer is covered by an opaque region leaving only part of its shadow to be drawn
+ mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 150, 260));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 150, 260));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kExpectedLayerVisibleRegion = Region(Rect(150, 40, 160, 260));
+ const Region kExpectedLayerShadowRegion =
+ Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.shadowRegion, RegionEq(kExpectedLayerShadowRegion));
+ EXPECT_TRUE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifLayerWithShadowIsCovered) {
+ ui::Transform translate;
+ translate.set(50, 50);
+ mLayer.layerFEState.geomLayerTransform = translate;
+ mLayer.layerFEState.shadowRadius = 10.0f;
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ // Casting layer and its shadows are covered by an opaque region
+ mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 160, 260));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 160, 260));
+
+ ensureOutputLayerIfVisible();
+}
+
+/*
+ * Output::present()
+ */
+
+struct OutputPresentTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD1(updateColorProfile, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(updateAndWriteCompositionState,
+ void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(setColorTransform, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(beginFrame, void());
+ MOCK_METHOD0(prepareFrame, void());
+ MOCK_METHOD1(devOptRepaintFlash, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(finishFrame, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(postFramebuffer, void());
+ };
+
+ StrictMock<OutputPartialMock> mOutput;
+};
+
+TEST_F(OutputPresentTest, justInvokesChildFunctionsInSequence) {
+ CompositionRefreshArgs args;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, updateColorProfile(Ref(args)));
+ EXPECT_CALL(mOutput, updateAndWriteCompositionState(Ref(args)));
+ EXPECT_CALL(mOutput, setColorTransform(Ref(args)));
+ EXPECT_CALL(mOutput, beginFrame());
+ EXPECT_CALL(mOutput, prepareFrame());
+ EXPECT_CALL(mOutput, devOptRepaintFlash(Ref(args)));
+ EXPECT_CALL(mOutput, finishFrame(Ref(args)));
+ EXPECT_CALL(mOutput, postFramebuffer());
+
+ mOutput.present(args);
+}
+
+/*
+ * Output::updateColorProfile()
+ */
+
+struct OutputUpdateColorProfileTest : public testing::Test {
+ using TestType = OutputUpdateColorProfileTest;
+
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD1(setColorProfile, void(const ColorProfile&));
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+ EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ }
+
+ StrictMock<mock::OutputLayer> mOutputLayer;
+ StrictMock<mock::LayerFE> mLayerFE;
+ LayerFECompositionState mLayerFEState;
+ };
+
+ OutputUpdateColorProfileTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0))
+ .WillRepeatedly(Return(&mLayer1.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1))
+ .WillRepeatedly(Return(&mLayer2.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(2))
+ .WillRepeatedly(Return(&mLayer3.mOutputLayer));
+ }
+
+ struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
+ void execute() { getInstance()->mOutput.updateColorProfile(getInstance()->mRefreshArgs); }
+ };
+
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+
+ Layer mLayer1;
+ Layer mLayer2;
+ Layer mLayer3;
+
+ CompositionRefreshArgs mRefreshArgs;
+};
+
+// TODO(b/144522012): Refactor Output::updateColorProfile and the related code
+// to make it easier to write unit tests.
+
+TEST_F(OutputUpdateColorProfileTest, setsAColorProfileWhenUnmanaged) {
+ // When the outputColorSetting is set to kUnmanaged, the implementation sets
+ // a simple default color profile without looking at anything else.
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput,
+ setColorProfile(ColorProfileEq(
+ ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC, ui::Dataspace::UNKNOWN})));
+
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kUnmanaged;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+
+ mOutput.updateColorProfile(mRefreshArgs);
+}
+
+struct OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile
+ : public OutputUpdateColorProfileTest {
+ OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile() {
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+ }
+
+ struct ExpectBestColorModeCallResultUsedToSetColorProfileState
+ : public CallOrderStateMachineHelper<
+ TestType, ExpectBestColorModeCallResultUsedToSetColorProfileState> {
+ [[nodiscard]] auto expectBestColorModeCallResultUsedToSetColorProfile(
+ ui::ColorMode colorMode, ui::Dataspace dataspace, ui::RenderIntent renderIntent) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(ui::Dataspace::V0_SRGB, ui::RenderIntent::ENHANCE, _, _,
+ _))
+ .WillOnce(DoAll(SetArgPointee<2>(dataspace), SetArgPointee<3>(colorMode),
+ SetArgPointee<4>(renderIntent)));
+ EXPECT_CALL(getInstance()->mOutput,
+ setColorProfile(
+ ColorProfileEq(ColorProfile{colorMode, dataspace, renderIntent,
+ ui::Dataspace::UNKNOWN})));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() {
+ return ExpectBestColorModeCallResultUsedToSetColorProfileState::make(this);
+ }
+};
+
+TEST_F(OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile,
+ Native_Unknown_Colorimetric_Set) {
+ verify().expectBestColorModeCallResultUsedToSetColorProfile(ui::ColorMode::NATIVE,
+ ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile,
+ DisplayP3_DisplayP3_Enhance_Set) {
+ verify().expectBestColorModeCallResultUsedToSetColorProfile(ui::ColorMode::DISPLAY_P3,
+ ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::ENHANCE)
+ .execute();
+}
+
+struct OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile
+ : public OutputUpdateColorProfileTest {
+ OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile() {
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
+ EXPECT_CALL(*mDisplayColorProfile,
+ getBestColorMode(ui::Dataspace::V0_SRGB, ui::RenderIntent::ENHANCE, _, _, _))
+ .WillRepeatedly(DoAll(SetArgPointee<2>(ui::Dataspace::UNKNOWN),
+ SetArgPointee<3>(ui::ColorMode::NATIVE),
+ SetArgPointee<4>(ui::RenderIntent::COLORIMETRIC)));
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ }
+
+ struct IfColorSpaceAgnosticDataspaceSetToState
+ : public CallOrderStateMachineHelper<TestType, IfColorSpaceAgnosticDataspaceSetToState> {
+ [[nodiscard]] auto ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace dataspace) {
+ getInstance()->mRefreshArgs.colorSpaceAgnosticDataspace = dataspace;
+ return nextState<ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState>();
+ }
+ };
+
+ struct ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState
+ : public CallOrderStateMachineHelper<
+ TestType, ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState> {
+ [[nodiscard]] auto thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(
+ ui::Dataspace dataspace) {
+ EXPECT_CALL(getInstance()->mOutput,
+ setColorProfile(ColorProfileEq(
+ ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC, dataspace})));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfColorSpaceAgnosticDataspaceSetToState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile, DisplayP3) {
+ verify().ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace::DISPLAY_P3)
+ .thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile, V0_SRGB) {
+ verify().ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace::V0_SRGB)
+ .thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(ui::Dataspace::V0_SRGB)
+ .execute();
+}
+
+struct OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference
+ : public OutputUpdateColorProfileTest {
+ // Internally the implementation looks through the dataspaces of all the
+ // visible layers. The topmost one that also has an actual dataspace
+ // preference set is used to drive subsequent choices.
+
+ OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ }
+
+ struct IfTopLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, IfTopLayerDataspaceState> {
+ [[nodiscard]] auto ifTopLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer3.mLayerFEState.dataspace = dataspace;
+ return nextState<AndIfMiddleLayerDataspaceState>();
+ }
+ [[nodiscard]] auto ifTopLayerHasNoPreference() {
+ return ifTopLayerIs(ui::Dataspace::UNKNOWN);
+ }
+ };
+
+ struct AndIfMiddleLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, AndIfMiddleLayerDataspaceState> {
+ [[nodiscard]] auto andIfMiddleLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer2.mLayerFEState.dataspace = dataspace;
+ return nextState<AndIfBottomLayerDataspaceState>();
+ }
+ [[nodiscard]] auto andIfMiddleLayerHasNoPreference() {
+ return andIfMiddleLayerIs(ui::Dataspace::UNKNOWN);
+ }
+ };
+
+ struct AndIfBottomLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, AndIfBottomLayerDataspaceState> {
+ [[nodiscard]] auto andIfBottomLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer1.mLayerFEState.dataspace = dataspace;
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ [[nodiscard]] auto andIfBottomLayerHasNoPreference() {
+ return andIfBottomLayerIs(ui::Dataspace::UNKNOWN);
+ }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::Dataspace dataspace) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(dataspace, _, _, _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfTopLayerDataspaceState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ noStrongLayerPrefenceUses_V0_SRGB) {
+ // If none of the layers indicate a preference, then V0_SRGB is the
+ // preferred choice (subject to additional checks).
+ verify().ifTopLayerHasNoPreference()
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerHasNoPreference()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::V0_SRGB)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifTopmostUses_DisplayP3_Then_DisplayP3_Chosen) {
+ // If only the topmost layer has a preference, then that is what is chosen.
+ verify().ifTopLayerIs(ui::Dataspace::DISPLAY_P3)
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerHasNoPreference()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifMiddleUses_DisplayP3_Then_DisplayP3_Chosen) {
+ // If only the middle layer has a preference, that that is what is chosen.
+ verify().ifTopLayerHasNoPreference()
+ .andIfMiddleLayerIs(ui::Dataspace::DISPLAY_P3)
+ .andIfBottomLayerHasNoPreference()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifBottomUses_DisplayP3_Then_DisplayP3_Chosen) {
+ // If only the middle layer has a preference, that that is what is chosen.
+ verify().ifTopLayerHasNoPreference()
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerIs(ui::Dataspace::DISPLAY_P3)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifTopUses_DisplayBT2020_AndBottomUses_DisplayP3_Then_DisplayBT2020_Chosen) {
+ // If multiple layers have a preference, the topmost value is what is used.
+ verify().ifTopLayerIs(ui::Dataspace::DISPLAY_BT2020)
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerIs(ui::Dataspace::DISPLAY_P3)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_BT2020)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifTopUses_DisplayP3_AndBottomUses_V0_SRGB_Then_DisplayP3_Chosen) {
+ // If multiple layers have a preference, the topmost value is what is used.
+ verify().ifTopLayerIs(ui::Dataspace::DISPLAY_P3)
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerIs(ui::Dataspace::DISPLAY_BT2020)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+struct OutputUpdateColorProfileTest_ForceOutputColorOverrides
+ : public OutputUpdateColorProfileTest {
+ // If CompositionRefreshArgs::forceOutputColorMode is set to some specific
+ // values, it overrides the layer dataspace choice.
+
+ OutputUpdateColorProfileTest_ForceOutputColorOverrides() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+
+ mLayer1.mLayerFEState.dataspace = ui::Dataspace::DISPLAY_BT2020;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ }
+
+ struct IfForceOutputColorModeState
+ : public CallOrderStateMachineHelper<TestType, IfForceOutputColorModeState> {
+ [[nodiscard]] auto ifForceOutputColorMode(ui::ColorMode colorMode) {
+ getInstance()->mRefreshArgs.forceOutputColorMode = colorMode;
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ [[nodiscard]] auto ifNoOverride() { return ifForceOutputColorMode(ui::ColorMode::NATIVE); }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::Dataspace dataspace) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(dataspace, _, _, _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfForceOutputColorModeState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_ForceOutputColorOverrides, NoOverride_DoesNotOverride) {
+ // By default the layer state is used to set the preferred dataspace
+ verify().ifNoOverride()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_BT2020)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_ForceOutputColorOverrides, SRGB_Override_USES_V0_SRGB) {
+ // Setting ui::ColorMode::SRGB overrides it with ui::Dataspace::V0_SRGB
+ verify().ifForceOutputColorMode(ui::ColorMode::SRGB)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::V0_SRGB)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_ForceOutputColorOverrides, DisplayP3_Override_Uses_DisplayP3) {
+ // Setting ui::ColorMode::DISPLAY_P3 overrides it with ui::Dataspace::DISPLAY_P3
+ verify().ifForceOutputColorMode(ui::ColorMode::DISPLAY_P3)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+// HDR output requires all layers to be compatible with the chosen HDR
+// dataspace, along with there being proper support.
+struct OutputUpdateColorProfileTest_Hdr : public OutputUpdateColorProfileTest {
+ OutputUpdateColorProfileTest_Hdr() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ }
+
+ static constexpr ui::Dataspace kNonHdrDataspace = ui::Dataspace::DISPLAY_P3;
+ static constexpr ui::Dataspace BT2020_PQ = ui::Dataspace::BT2020_PQ;
+ static constexpr ui::Dataspace BT2020_HLG = ui::Dataspace::BT2020_HLG;
+ static constexpr ui::Dataspace DISPLAY_P3 = ui::Dataspace::DISPLAY_P3;
+
+ struct IfTopLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, IfTopLayerDataspaceState> {
+ [[nodiscard]] auto ifTopLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer2.mLayerFEState.dataspace = dataspace;
+ return nextState<AndTopLayerCompositionTypeState>();
+ }
+ [[nodiscard]] auto ifTopLayerIsNotHdr() { return ifTopLayerIs(kNonHdrDataspace); }
+ };
+
+ struct AndTopLayerCompositionTypeState
+ : public CallOrderStateMachineHelper<TestType, AndTopLayerCompositionTypeState> {
+ [[nodiscard]] auto andTopLayerIsREComposed(bool renderEngineComposed) {
+ getInstance()->mLayer2.mLayerFEState.forceClientComposition = renderEngineComposed;
+ return nextState<AndIfBottomLayerDataspaceState>();
+ }
+ };
+
+ struct AndIfBottomLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, AndIfBottomLayerDataspaceState> {
+ [[nodiscard]] auto andIfBottomLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer1.mLayerFEState.dataspace = dataspace;
+ return nextState<AndBottomLayerCompositionTypeState>();
+ }
+ [[nodiscard]] auto andIfBottomLayerIsNotHdr() {
+ return andIfBottomLayerIs(kNonHdrDataspace);
+ }
+ };
+
+ struct AndBottomLayerCompositionTypeState
+ : public CallOrderStateMachineHelper<TestType, AndBottomLayerCompositionTypeState> {
+ [[nodiscard]] auto andBottomLayerIsREComposed(bool renderEngineComposed) {
+ getInstance()->mLayer1.mLayerFEState.forceClientComposition = renderEngineComposed;
+ return nextState<AndIfHasLegacySupportState>();
+ }
+ };
+
+ struct AndIfHasLegacySupportState
+ : public CallOrderStateMachineHelper<TestType, AndIfHasLegacySupportState> {
+ [[nodiscard]] auto andIfLegacySupportFor(ui::Dataspace dataspace, bool legacySupport) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile, hasLegacyHdrSupport(dataspace))
+ .WillOnce(Return(legacySupport));
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::Dataspace dataspace) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(dataspace, _, _, _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfTopLayerDataspaceState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_PQ_HW_Uses_PQ) {
+ // If all layers use BT2020_PQ, and there are no other special conditions,
+ // BT2020_PQ is used.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_PQ_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_PQ is not used if there is only legacy support for it.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_PQ_RE_Uses_PQ) {
+ // BT2020_PQ is still used if the bottom layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_RE_On_PQ_HW_Uses_DisplayP3) {
+ // BT2020_PQ is not used if the top layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_HLG_HW_Uses_PQ) {
+ // If there is mixed HLG/PQ use, and the topmost layer is PQ, then PQ is used if there
+ // are no other special conditions.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_HLG_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_PQ is not used if there is only legacy support for it.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_HLG_RE_Uses_PQ) {
+ // BT2020_PQ is used if the bottom HLG layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_RE_On_HLG_HW_Uses_DisplayP3) {
+ // BT2020_PQ is not used if the top PQ layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_PQ_HW_Uses_PQ) {
+ // If there is mixed HLG/PQ use, and the topmost layer is HLG, then PQ is
+ // used if there are no other special conditions.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_PQ_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_PQ is not used if there is only legacy support for it.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_PQ_RE_Uses_DisplayP3) {
+ // BT2020_PQ is not used if the bottom PQ layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_RE_On_PQ_HW_Uses_PQ) {
+ // BT2020_PQ is still used if the top HLG layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_HLG_HW_Uses_HLG) {
+ // If all layers use HLG then HLG is used if there are no other special
+ // conditions.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_HLG_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_HLG is not used if there is legacy support for it.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_HLG, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_HLG_RE_Uses_HLG) {
+ // BT2020_HLG is used even if the bottom layer is client composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_RE_On_HLG_HW_Uses_HLG) {
+ // BT2020_HLG is used even if the top layer is client composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_NonHdr_HW_Uses_PQ) {
+ // Even if there are non-HDR layers present, BT2020_PQ can still be used.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIsNotHdr()
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_NonHdr_RE_Uses_HLG) {
+ // If all layers use HLG then HLG is used if there are no other special
+ // conditions.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIsNotHdr()
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+struct OutputUpdateColorProfile_AffectsChosenRenderIntentTest
+ : public OutputUpdateColorProfileTest {
+ // The various values for CompositionRefreshArgs::outputColorSetting affect
+ // the chosen renderIntent, along with whether the preferred dataspace is an
+ // HDR dataspace or not.
+
+ OutputUpdateColorProfile_AffectsChosenRenderIntentTest() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+ mLayer1.mLayerFEState.dataspace = ui::Dataspace::BT2020_PQ;
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ EXPECT_CALL(*mDisplayColorProfile, hasLegacyHdrSupport(ui::Dataspace::BT2020_PQ))
+ .WillRepeatedly(Return(false));
+ }
+
+ // The tests here involve enough state and GMock setup that using a mini-DSL
+ // makes the tests much more readable, and allows the test to focus more on
+ // the intent than on some of the details.
+
+ static constexpr ui::Dataspace kNonHdrDataspace = ui::Dataspace::DISPLAY_P3;
+ static constexpr ui::Dataspace kHdrDataspace = ui::Dataspace::BT2020_PQ;
+
+ struct IfDataspaceChosenState
+ : public CallOrderStateMachineHelper<TestType, IfDataspaceChosenState> {
+ [[nodiscard]] auto ifDataspaceChosenIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer1.mLayerFEState.dataspace = dataspace;
+ return nextState<AndOutputColorSettingState>();
+ }
+ [[nodiscard]] auto ifDataspaceChosenIsNonHdr() {
+ return ifDataspaceChosenIs(kNonHdrDataspace);
+ }
+ [[nodiscard]] auto ifDataspaceChosenIsHdr() { return ifDataspaceChosenIs(kHdrDataspace); }
+ };
+
+ struct AndOutputColorSettingState
+ : public CallOrderStateMachineHelper<TestType, AndOutputColorSettingState> {
+ [[nodiscard]] auto andOutputColorSettingIs(OutputColorSetting setting) {
+ getInstance()->mRefreshArgs.outputColorSetting = setting;
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::RenderIntent intent) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(getInstance()->mLayer1.mLayerFEState.dataspace, intent, _,
+ _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Tests call one of these two helper member functions to start using the
+ // mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfDataspaceChosenState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest,
+ Managed_NonHdr_Prefers_Colorimetric) {
+ verify().ifDataspaceChosenIsNonHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kManaged)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::COLORIMETRIC)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest,
+ Managed_Hdr_Prefers_ToneMapColorimetric) {
+ verify().ifDataspaceChosenIsHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kManaged)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::TONE_MAP_COLORIMETRIC)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest, Enhanced_NonHdr_Prefers_Enhance) {
+ verify().ifDataspaceChosenIsNonHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kEnhanced)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::ENHANCE)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest,
+ Enhanced_Hdr_Prefers_ToneMapEnhance) {
+ verify().ifDataspaceChosenIsHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kEnhanced)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::TONE_MAP_ENHANCE)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest, Vendor_NonHdr_Prefers_Vendor) {
+ verify().ifDataspaceChosenIsNonHdr()
+ .andOutputColorSettingIs(kVendorSpecifiedOutputColorSetting)
+ .thenExpectBestColorModeCallUses(
+ static_cast<ui::RenderIntent>(kVendorSpecifiedOutputColorSetting))
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest, Vendor_Hdr_Prefers_Vendor) {
+ verify().ifDataspaceChosenIsHdr()
+ .andOutputColorSettingIs(kVendorSpecifiedOutputColorSetting)
+ .thenExpectBestColorModeCallUses(
+ static_cast<ui::RenderIntent>(kVendorSpecifiedOutputColorSetting))
+ .execute();
+}
+
+/*
+ * Output::beginFrame()
+ */
+
+struct OutputBeginFrameTest : public ::testing::Test {
+ using TestType = OutputBeginFrameTest;
+
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+ };
+
+ OutputBeginFrameTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ struct IfGetDirtyRegionExpectationState
+ : public CallOrderStateMachineHelper<TestType, IfGetDirtyRegionExpectationState> {
+ [[nodiscard]] auto ifGetDirtyRegionReturns(Region dirtyRegion) {
+ EXPECT_CALL(getInstance()->mOutput, getDirtyRegion(false))
+ .WillOnce(Return(dirtyRegion));
+ return nextState<AndIfGetOutputLayerCountExpectationState>();
+ }
+ };
+
+ struct AndIfGetOutputLayerCountExpectationState
+ : public CallOrderStateMachineHelper<TestType, AndIfGetOutputLayerCountExpectationState> {
+ [[nodiscard]] auto andIfGetOutputLayerCountReturns(size_t layerCount) {
+ EXPECT_CALL(getInstance()->mOutput, getOutputLayerCount()).WillOnce(Return(layerCount));
+ return nextState<AndIfLastCompositionHadVisibleLayersState>();
+ }
+ };
+
+ struct AndIfLastCompositionHadVisibleLayersState
+ : public CallOrderStateMachineHelper<TestType,
+ AndIfLastCompositionHadVisibleLayersState> {
+ [[nodiscard]] auto andIfLastCompositionHadVisibleLayersIs(bool hadOutputLayers) {
+ getInstance()->mOutput.mState.lastCompositionHadVisibleLayers = hadOutputLayers;
+ return nextState<ThenExpectRenderSurfaceBeginFrameCallState>();
+ }
+ };
+
+ struct ThenExpectRenderSurfaceBeginFrameCallState
+ : public CallOrderStateMachineHelper<TestType,
+ ThenExpectRenderSurfaceBeginFrameCallState> {
+ [[nodiscard]] auto thenExpectRenderSurfaceBeginFrameCall(bool mustRecompose) {
+ EXPECT_CALL(*getInstance()->mRenderSurface, beginFrame(mustRecompose));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
+ [[nodiscard]] auto execute() {
+ getInstance()->mOutput.beginFrame();
+ return nextState<CheckPostconditionHadVisibleLayersState>();
+ }
+ };
+
+ struct CheckPostconditionHadVisibleLayersState
+ : public CallOrderStateMachineHelper<TestType, CheckPostconditionHadVisibleLayersState> {
+ void checkPostconditionHadVisibleLayers(bool expected) {
+ EXPECT_EQ(expected, getInstance()->mOutput.mState.lastCompositionHadVisibleLayers);
+ }
+ };
+
+ // Tests call one of these two helper member functions to start using the
+ // mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfGetDirtyRegionExpectationState::make(this); }
+
+ static const Region kEmptyRegion;
+ static const Region kNotEmptyRegion;
+
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+};
+
+const Region OutputBeginFrameTest::kEmptyRegion{Rect{0, 0, 0, 0}};
+const Region OutputBeginFrameTest::kNotEmptyRegion{Rect{0, 0, 1, 1}};
+
+TEST_F(OutputBeginFrameTest, hasDirtyHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(true)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, hasDirtyNotHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(true)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+TEST_F(OutputBeginFrameTest, hasDirtyHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(true)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, hasDirtyNotHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyNotHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyNotHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+/*
+ * Output::devOptRepaintFlash()
+ */
+
+struct OutputDevOptRepaintFlashTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+ MOCK_METHOD2(composeSurfaces,
+ std::optional<base::unique_fd>(
+ const Region&, const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(postFramebuffer, void());
+ MOCK_METHOD0(prepareFrame, void());
+ };
+
+ OutputDevOptRepaintFlashTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ static const Region kEmptyRegion;
+ static const Region kNotEmptyRegion;
+
+ StrictMock<OutputPartialMock> mOutput;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ CompositionRefreshArgs mRefreshArgs;
+};
+
+const Region OutputDevOptRepaintFlashTest::kEmptyRegion{Rect{0, 0, 0, 0}};
+const Region OutputDevOptRepaintFlashTest::kNotEmptyRegion{Rect{0, 0, 1, 1}};
+
+TEST_F(OutputDevOptRepaintFlashTest, doesNothingIfFlashDelayNotSet) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = {};
+ mRefreshArgs.repaintEverything = true;
+ mOutput.mState.isEnabled = true;
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfNotEnabled) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
+ mRefreshArgs.repaintEverything = true;
+ mOutput.mState.isEnabled = false;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, postFramebuffer());
+ EXPECT_CALL(mOutput, prepareFrame());
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfNotDirty) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
+ mRefreshArgs.repaintEverything = true;
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, getDirtyRegion(true)).WillOnce(Return(kEmptyRegion));
+ EXPECT_CALL(mOutput, postFramebuffer());
+ EXPECT_CALL(mOutput, prepareFrame());
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+TEST_F(OutputDevOptRepaintFlashTest, alsoComposesSurfacesAndQueuesABufferIfDirty) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
+ mRefreshArgs.repaintEverything = false;
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, getDirtyRegion(false)).WillOnce(Return(kNotEmptyRegion));
+ EXPECT_CALL(mOutput, composeSurfaces(RegionEq(kNotEmptyRegion), Ref(mRefreshArgs)));
+ EXPECT_CALL(*mRenderSurface, queueBuffer(_));
+ EXPECT_CALL(mOutput, postFramebuffer());
+ EXPECT_CALL(mOutput, prepareFrame());
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+/*
+ * Output::finishFrame()
+ */
+
+struct OutputFinishFrameTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(composeSurfaces,
+ std::optional<base::unique_fd>(
+ const Region&, const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(postFramebuffer, void());
+ };
+
+ OutputFinishFrameTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ StrictMock<OutputPartialMock> mOutput;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ CompositionRefreshArgs mRefreshArgs;
+};
+
+TEST_F(OutputFinishFrameTest, ifNotEnabledDoesNothing) {
+ mOutput.mState.isEnabled = false;
+
+ mOutput.finishFrame(mRefreshArgs);
+}
+
+TEST_F(OutputFinishFrameTest, takesEarlyOutifComposeSurfacesReturnsNoFence) {
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, composeSurfaces(RegionEq(Region::INVALID_REGION), _));
+
+ mOutput.finishFrame(mRefreshArgs);
+}
+
+TEST_F(OutputFinishFrameTest, queuesBufferIfComposeSurfacesReturnsAFence) {
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, composeSurfaces(RegionEq(Region::INVALID_REGION), _))
+ .WillOnce(Return(ByMove(base::unique_fd())));
+ EXPECT_CALL(*mRenderSurface, queueBuffer(_));
+
+ mOutput.finishFrame(mRefreshArgs);
+}
+
+/*
+ * Output::postFramebuffer()
+ */
+
+struct OutputPostFramebufferTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD0(presentAndGetFrameFences, compositionengine::Output::FrameFences());
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(layerFE));
+ EXPECT_CALL(outputLayer, getHwcLayer()).WillRepeatedly(Return(&hwc2Layer));
+ }
+
+ StrictMock<mock::OutputLayer> outputLayer;
+ StrictMock<mock::LayerFE> layerFE;
+ StrictMock<HWC2::mock::Layer> hwc2Layer;
+ };
+
+ OutputPostFramebufferTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer1.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+ .WillRepeatedly(Return(&mLayer2.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(2u))
+ .WillRepeatedly(Return(&mLayer3.outputLayer));
+ }
+
+ StrictMock<OutputPartialMock> mOutput;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+
+ Layer mLayer1;
+ Layer mLayer2;
+ Layer mLayer3;
+};
+
+TEST_F(OutputPostFramebufferTest, ifNotEnabledDoesNothing) {
+ mOutput.mState.isEnabled = false;
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, ifEnabledMustFlipThenPresentThenSendPresentCompleted) {
+ mOutput.mState.isEnabled = true;
+
+ compositionengine::Output::FrameFences frameFences;
+
+ // This should happen even if there are no output layers.
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+
+ // For this test in particular we want to make sure the call expectations
+ // setup below are satisfied in the specific order.
+ InSequence seq;
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, releaseFencesAreSentToLayerFE) {
+ // Simulate getting release fences from each layer, and ensure they are passed to the
+ // front-end layer interface for each layer correctly.
+
+ mOutput.mState.isEnabled = true;
+
+ // Create three unique fence instances
+ sp<Fence> layer1Fence = new Fence();
+ sp<Fence> layer2Fence = new Fence();
+ sp<Fence> layer3Fence = new Fence();
+
+ Output::FrameFences frameFences;
+ frameFences.layerFences.emplace(&mLayer1.hwc2Layer, layer1Fence);
+ frameFences.layerFences.emplace(&mLayer2.hwc2Layer, layer2Fence);
+ frameFences.layerFences.emplace(&mLayer3.hwc2Layer, layer3Fence);
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Compare the pointers values of each fence to make sure the correct ones
+ // are passed. This happens to work with the current implementation, but
+ // would not survive certain calls like Fence::merge() which would return a
+ // new instance.
+ EXPECT_CALL(mLayer1.layerFE,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer1Fence.get()))));
+ EXPECT_CALL(mLayer2.layerFE,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer2Fence.get()))));
+ EXPECT_CALL(mLayer3.layerFE,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer3Fence.get()))));
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, releaseFencesIncludeClientTargetAcquireFence) {
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.usesClientComposition = true;
+
+ sp<Fence> clientTargetAcquireFence = new Fence();
+ sp<Fence> layer1Fence = new Fence();
+ sp<Fence> layer2Fence = new Fence();
+ sp<Fence> layer3Fence = new Fence();
+ Output::FrameFences frameFences;
+ frameFences.clientTargetAcquireFence = clientTargetAcquireFence;
+ frameFences.layerFences.emplace(&mLayer1.hwc2Layer, layer1Fence);
+ frameFences.layerFences.emplace(&mLayer2.hwc2Layer, layer2Fence);
+ frameFences.layerFences.emplace(&mLayer3.hwc2Layer, layer3Fence);
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Fence::merge is called, and since none of the fences are actually valid,
+ // Fence::NO_FENCE is returned and passed to each onLayerDisplayed() call.
+ // This is the best we can do without creating a real kernel fence object.
+ EXPECT_CALL(mLayer1.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(mLayer2.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(mLayer3.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, releasedLayersSentPresentFence) {
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.usesClientComposition = true;
+
+ // This should happen even if there are no (current) output layers.
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+
+ // Load up the released layers with some mock instances
+ sp<StrictMock<mock::LayerFE>> releasedLayer1{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> releasedLayer2{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> releasedLayer3{new StrictMock<mock::LayerFE>()};
+ Output::ReleasedLayers layers;
+ layers.push_back(releasedLayer1);
+ layers.push_back(releasedLayer2);
+ layers.push_back(releasedLayer3);
+ mOutput.setReleasedLayers(std::move(layers));
+
+ // Set up a fake present fence
+ sp<Fence> presentFence = new Fence();
+ Output::FrameFences frameFences;
+ frameFences.presentFence = presentFence;
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Each released layer should be given the presentFence.
+ EXPECT_CALL(*releasedLayer1,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+ EXPECT_CALL(*releasedLayer2,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+ EXPECT_CALL(*releasedLayer3,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+
+ mOutput.postFramebuffer();
+
+ // After the call the list of released layers should have been cleared.
+ EXPECT_TRUE(mOutput.getReleasedLayersForTest().empty());
+}
+
+/*
+ * Output::composeSurfaces()
+ */
+
+struct OutputComposeSurfacesTest : public testing::Test {
+ using TestType = OutputComposeSurfacesTest;
+
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD0(getSkipColorTransform, bool());
+ MOCK_METHOD3(generateClientCompositionRequests,
+ std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace));
+ MOCK_METHOD2(appendRegionFlashRequests,
+ void(const Region&, std::vector<LayerFE::LayerSettings>&));
+ MOCK_METHOD1(setExpensiveRenderingExpected, void(bool));
+ };
+
+ OutputComposeSurfacesTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ mOutput.cacheClientCompositionRequests(MAX_CLIENT_COMPOSITION_CACHE_SIZE);
+
+ mOutput.mState.frame = kDefaultOutputFrame;
+ mOutput.mState.viewport = kDefaultOutputViewport;
+ mOutput.mState.sourceClip = kDefaultOutputSourceClip;
+ mOutput.mState.destinationClip = kDefaultOutputDestinationClip;
+ mOutput.mState.transform = ui::Transform{kDefaultOutputOrientation};
+ mOutput.mState.orientation = kDefaultOutputOrientation;
+ mOutput.mState.dataspace = kDefaultOutputDataspace;
+ mOutput.mState.colorTransformMatrix = kDefaultColorTransformMat;
+ mOutput.mState.isSecure = false;
+ mOutput.mState.needsFiltering = false;
+ mOutput.mState.usesClientComposition = true;
+ mOutput.mState.usesDeviceComposition = false;
+ mOutput.mState.reusedClientComposition = false;
+ mOutput.mState.flipClientTarget = false;
+
+ EXPECT_CALL(mOutput, getCompositionEngine()).WillRepeatedly(ReturnRef(mCompositionEngine));
+ EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
+ EXPECT_CALL(mCompositionEngine, getTimeStats())
+ .WillRepeatedly(ReturnRef(*mTimeStats.get()));
+ EXPECT_CALL(*mDisplayColorProfile, getHdrCapabilities())
+ .WillRepeatedly(ReturnRef(kHdrCapabilities));
+ }
+
+ struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
+ auto execute() {
+ getInstance()->mReadyFence =
+ getInstance()->mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+ return nextState<FenceCheckState>();
+ }
+ };
+
+ struct FenceCheckState : public CallOrderStateMachineHelper<TestType, FenceCheckState> {
+ void expectNoFenceWasReturned() { EXPECT_FALSE(getInstance()->mReadyFence); }
+
+ void expectAFenceWasReturned() { EXPECT_TRUE(getInstance()->mReadyFence); }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return ExecuteState::make(this); }
+
+ static constexpr uint32_t kDefaultOutputOrientation = TR_IDENT;
+ static constexpr ui::Dataspace kDefaultOutputDataspace = ui::Dataspace::UNKNOWN;
+ static constexpr ui::Dataspace kExpensiveOutputDataspace = ui::Dataspace::DISPLAY_P3;
+ static constexpr float kDefaultMaxLuminance = 0.9f;
+ static constexpr float kDefaultAvgLuminance = 0.7f;
+ static constexpr float kDefaultMinLuminance = 0.1f;
+
+ static const Rect kDefaultOutputFrame;
+ static const Rect kDefaultOutputViewport;
+ static const Rect kDefaultOutputSourceClip;
+ static const Rect kDefaultOutputDestinationClip;
+ static const mat4 kDefaultColorTransformMat;
+
+ static const Region kDebugRegion;
+ static const compositionengine::CompositionRefreshArgs kDefaultRefreshArgs;
+ static const HdrCapabilities kHdrCapabilities;
+
+ StrictMock<mock::CompositionEngine> mCompositionEngine;
+ StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
+ // TODO: make this is a proper mock.
+ std::shared_ptr<TimeStats> mTimeStats = std::make_shared<android::impl::TimeStats>();
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+ sp<GraphicBuffer> mOutputBuffer = new GraphicBuffer();
+
+ std::optional<base::unique_fd> mReadyFence;
+};
+
+const Rect OutputComposeSurfacesTest::kDefaultOutputFrame{1001, 1002, 1003, 1004};
+const Rect OutputComposeSurfacesTest::kDefaultOutputViewport{1005, 1006, 1007, 1008};
+const Rect OutputComposeSurfacesTest::kDefaultOutputSourceClip{1009, 1010, 1011, 1012};
+const Rect OutputComposeSurfacesTest::kDefaultOutputDestinationClip{1013, 1014, 1015, 1016};
+const mat4 OutputComposeSurfacesTest::kDefaultColorTransformMat{mat4() * 0.5f};
+const compositionengine::CompositionRefreshArgs OutputComposeSurfacesTest::kDefaultRefreshArgs;
+const Region OutputComposeSurfacesTest::kDebugRegion{Rect{100, 101, 102, 103}};
+const HdrCapabilities OutputComposeSurfacesTest::
+ kHdrCapabilities{{},
+ OutputComposeSurfacesTest::kDefaultMaxLuminance,
+ OutputComposeSurfacesTest::kDefaultAvgLuminance,
+ OutputComposeSurfacesTest::kDefaultMinLuminance};
+
+TEST_F(OutputComposeSurfacesTest, doesNothingButSignalNoExpensiveRenderingIfNoClientComposition) {
+ mOutput.mState.usesClientComposition = false;
+
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest,
+ dequeuesABufferIfNoClientCompositionButFlipClientTargetRequested) {
+ mOutput.mState.usesClientComposition = false;
+ mOutput.mState.flipClientTarget = true;
+
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(mOutputBuffer));
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, doesMinimalWorkIfDequeueBufferFailsForClientComposition) {
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(nullptr));
+
+ verify().execute().expectNoFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest,
+ doesMinimalWorkIfDequeueBufferFailsForNoClientCompositionButFlipClientTargetRequested) {
+ mOutput.mState.usesClientComposition = false;
+ mOutput.mState.flipClientTarget = true;
+
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(nullptr));
+
+ verify().execute().expectNoFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, handlesZeroCompositionRequests) {
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, IsEmpty(), _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, buildsAndRendersRequestList) {
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(
+ Invoke([&](const Region&,
+ std::vector<LayerFE::LayerSettings>& clientCompositionLayers) {
+ clientCompositionLayers.emplace_back(r2);
+ }));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, renderDuplicateClientCompositionRequestsWithoutCache) {
+ mOutput.cacheClientCompositionRequests(0);
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .Times(2)
+ .WillOnce(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+}
+
+TEST_F(OutputComposeSurfacesTest, skipDuplicateClientCompositionRequests) {
+ mOutput.cacheClientCompositionRequests(3);
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ // We do not expect another call to draw layers.
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_TRUE(mOutput.mState.reusedClientComposition);
+}
+
+TEST_F(OutputComposeSurfacesTest, clientCompositionIfBufferChanges) {
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ sp<GraphicBuffer> otherOutputBuffer = new GraphicBuffer();
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
+ .WillOnce(Return(mOutputBuffer))
+ .WillOnce(Return(otherOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+}
+
+TEST_F(OutputComposeSurfacesTest, clientCompositionIfRequestChanges) {
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+ LayerFE::LayerSettings r3;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+ r3.geometry.boundaries = FloatRect{5, 6, 7, 9};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{r1, r2}))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{r1, r3}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r3)), _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+}
+
+struct OutputComposeSurfacesTest_UsesExpectedDisplaySettings : public OutputComposeSurfacesTest {
+ OutputComposeSurfacesTest_UsesExpectedDisplaySettings() {
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ }
+
+ struct MixedCompositionState
+ : public CallOrderStateMachineHelper<TestType, MixedCompositionState> {
+ auto ifMixedCompositionIs(bool used) {
+ getInstance()->mOutput.mState.usesDeviceComposition = used;
+ return nextState<OutputUsesHdrState>();
+ }
+ };
+
+ struct OutputUsesHdrState : public CallOrderStateMachineHelper<TestType, OutputUsesHdrState> {
+ auto andIfUsesHdr(bool used) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile, hasWideColorGamut())
+ .WillOnce(Return(used));
+ return nextState<SkipColorTransformState>();
+ }
+ };
+
+ struct SkipColorTransformState
+ : public CallOrderStateMachineHelper<TestType, SkipColorTransformState> {
+ auto andIfSkipColorTransform(bool skip) {
+ // May be called zero or one times.
+ EXPECT_CALL(getInstance()->mOutput, getSkipColorTransform())
+ .WillRepeatedly(Return(skip));
+ return nextState<ExpectDisplaySettingsState>();
+ }
+ };
+
+ struct ExpectDisplaySettingsState
+ : public CallOrderStateMachineHelper<TestType, ExpectDisplaySettingsState> {
+ auto thenExpectDisplaySettingsUsed(renderengine::DisplaySettings settings) {
+ EXPECT_CALL(getInstance()->mRenderEngine, drawLayers(settings, _, _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return MixedCompositionState::make(this); }
+};
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forHdrMixedComposition) {
+ verify().ifMixedCompositionIs(true)
+ .andIfUsesHdr(true)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+ Region::INVALID_REGION, kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forNonHdrMixedComposition) {
+ verify().ifMixedCompositionIs(true)
+ .andIfUsesHdr(false)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+ Region::INVALID_REGION, kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forHdrOnlyClientComposition) {
+ verify().ifMixedCompositionIs(false)
+ .andIfUsesHdr(true)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace,
+ kDefaultColorTransformMat, Region::INVALID_REGION,
+ kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forNonHdrOnlyClientComposition) {
+ verify().ifMixedCompositionIs(false)
+ .andIfUsesHdr(false)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace,
+ kDefaultColorTransformMat, Region::INVALID_REGION,
+ kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings,
+ usesExpectedDisplaySettingsForHdrOnlyClientCompositionWithSkipClientTransform) {
+ verify().ifMixedCompositionIs(false)
+ .andIfUsesHdr(true)
+ .andIfSkipColorTransform(true)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+ Region::INVALID_REGION, kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+struct OutputComposeSurfacesTest_HandlesProtectedContent : public OutputComposeSurfacesTest {
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+ }
+
+ StrictMock<mock::OutputLayer> mOutputLayer;
+ StrictMock<mock::LayerFE> mLayerFE;
+ LayerFECompositionState mLayerFEState;
+ };
+
+ OutputComposeSurfacesTest_HandlesProtectedContent() {
+ mLayer1.mLayerFEState.hasProtectedContent = false;
+ mLayer2.mLayerFEState.hasProtectedContent = false;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer1.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+ .WillRepeatedly(Return(&mLayer2.mOutputLayer));
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, _))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+ }
+
+ Layer mLayer1;
+ Layer mLayer2;
+};
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifDisplayIsNotSecure) {
+ mOutput.mState.isSecure = false;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifRenderEngineDoesNotSupportIt) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifNoProtectedContentLayers) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = false;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true)).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(false));
+ EXPECT_CALL(*mRenderSurface, setProtected(false));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifNotEnabled) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+
+ // For this test, we also check the call order of key functions.
+ InSequence seq;
+
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(*mRenderSurface, setProtected(true));
+ // Must happen after setting the protected content state.
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledEverywhere) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifFailsToEnableInRenderEngine) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false)).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledInRenderEngine) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true)).WillOnce(Return(true));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, setProtected(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledInRenderSurface) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+struct OutputComposeSurfacesTest_SetsExpensiveRendering : public OutputComposeSurfacesTest {
+ OutputComposeSurfacesTest_SetsExpensiveRendering() {
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ }
+};
+
+TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering, IfExepensiveOutputDataspaceIsUsed) {
+ mOutput.mState.dataspace = kExpensiveOutputDataspace;
+
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kExpensiveOutputDataspace))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{}));
+
+ // For this test, we also check the call order of key functions.
+ InSequence seq;
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+struct OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur
+ : public OutputComposeSurfacesTest_SetsExpensiveRendering {
+ OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur() {
+ mLayer.layerFEState.backgroundBlurRadius = 10;
+ mOutput.editState().isEnabled = true;
+
+ EXPECT_CALL(mLayer.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(mLayer.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer.outputLayer));
+ }
+
+ NonInjectedLayer mLayer;
+ compositionengine::CompositionRefreshArgs mRefreshArgs;
+};
+
+TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur, IfBlursAreExpensive) {
+ mRefreshArgs.blursAreExpensive = true;
+ mOutput.updateAndWriteCompositionState(mRefreshArgs);
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
+ mOutput.composeSurfaces(kDebugRegion, mRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur, IfBlursAreNotExpensive) {
+ mRefreshArgs.blursAreExpensive = false;
+ mOutput.updateAndWriteCompositionState(mRefreshArgs);
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true)).Times(0);
+ mOutput.composeSurfaces(kDebugRegion, mRefreshArgs);
+}
+
+/*
+ * Output::generateClientCompositionRequests()
+ */
+
+struct GenerateClientCompositionRequestsTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // compositionengine::Output overrides
+ std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
+ bool supportsProtectedContent, Region& clearRegion,
+ ui::Dataspace dataspace) override {
+ return impl::Output::generateClientCompositionRequests(supportsProtectedContent,
+ clearRegion, dataspace);
+ }
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(mOutputLayer, getState()).WillRepeatedly(ReturnRef(mOutputLayerState));
+ EXPECT_CALL(mOutputLayer, editState()).WillRepeatedly(ReturnRef(mOutputLayerState));
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+ EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ }
+
+ StrictMock<mock::OutputLayer> mOutputLayer;
+ StrictMock<mock::LayerFE> mLayerFE;
+ LayerFECompositionState mLayerFEState;
+ impl::OutputLayerCompositionState mOutputLayerState;
+ LayerFE::LayerSettings mLayerSettings;
+ };
+
+ GenerateClientCompositionRequestsTest() {
+ mOutput.mState.needsFiltering = false;
+
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+};
+
+struct GenerateClientCompositionRequestsTest_ThreeLayers
+ : public GenerateClientCompositionRequestsTest {
+ GenerateClientCompositionRequestsTest_ThreeLayers() {
+ mOutput.mState.frame = kDisplayFrame;
+ mOutput.mState.viewport = kDisplayViewport;
+ mOutput.mState.sourceClip = kDisplaySourceClip;
+ mOutput.mState.destinationClip = kDisplayDestinationClip;
+ mOutput.mState.transform = ui::Transform{kDisplayOrientation};
+ mOutput.mState.orientation = kDisplayOrientation;
+ mOutput.mState.needsFiltering = false;
+ mOutput.mState.isSecure = false;
+
+ for (size_t i = 0; i < mLayers.size(); i++) {
+ mLayers[i].mOutputLayerState.clearClientTarget = false;
+ mLayers[i].mOutputLayerState.visibleRegion = Region(kDisplayFrame);
+ mLayers[i].mLayerFEState.isOpaque = true;
+ mLayers[i].mLayerSettings.geometry.boundaries =
+ FloatRect{static_cast<float>(i + 1), 0.f, 0.f, 0.f};
+ mLayers[i].mLayerSettings.source.solidColor = {1.0f, 1.0f, 1.0f};
+ mLayers[i].mLayerSettings.alpha = 1.0f;
+ mLayers[i].mLayerSettings.disableBlending = false;
+
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(i))
+ .WillRepeatedly(Return(&mLayers[i].mOutputLayer));
+ EXPECT_CALL(mLayers[i].mOutputLayer, requiresClientComposition())
+ .WillRepeatedly(Return(true));
+ EXPECT_CALL(mLayers[i].mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+ }
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(mLayers.size()));
+ }
+
+ static constexpr uint32_t kDisplayOrientation = TR_IDENT;
+ static constexpr ui::Dataspace kDisplayDataspace = ui::Dataspace::UNKNOWN;
+
+ static const Rect kDisplayFrame;
+ static const Rect kDisplayViewport;
+ static const Rect kDisplaySourceClip;
+ static const Rect kDisplayDestinationClip;
+
+ std::array<Layer, 3> mLayers;
+};
+
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayFrame(0, 0, 100, 200);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayViewport(0, 0, 101, 201);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplaySourceClip(0, 0, 102, 202);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayDestinationClip(0, 0, 103,
+ 203);
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, handlesNoClientCompostionLayers) {
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ EXPECT_EQ(0u, requests.size());
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, requiresVisibleRegionAfterViewportClip) {
+ mLayers[0].mOutputLayerState.visibleRegion = Region(Rect(10, 10, 10, 10));
+ mLayers[1].mOutputLayerState.visibleRegion = Region(Rect(4000, 0, 4010, 10));
+ mLayers[2].mOutputLayerState.visibleRegion = Region(Rect(-10, -10, 0, 0));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ EXPECT_EQ(0u, requests.size());
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, gathersClientCompositionRequests) {
+ LayerFE::LayerSettings mShadowSettings;
+ mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[1].mLayerSettings})));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>(
+ {mShadowSettings, mLayers[2].mLayerSettings})));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(3u, requests.size());
+ EXPECT_EQ(mLayers[1].mLayerSettings, requests[0]);
+ EXPECT_EQ(mShadowSettings, requests[1]);
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[2]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+
+ // Check that a timestamp was set for the layers that generated requests
+ EXPECT_TRUE(0 == mLayers[0].mOutputLayerState.clientCompositionTimestamp);
+ EXPECT_TRUE(0 != mLayers[1].mOutputLayerState.clientCompositionTimestamp);
+ EXPECT_TRUE(0 != mLayers[2].mOutputLayerState.clientCompositionTimestamp);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ onlyClientComposesClientComposedLayersIfNoClearingNeeded) {
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ mLayers[0].mOutputLayerState.clearClientTarget = false;
+ mLayers[1].mOutputLayerState.clearClientTarget = false;
+ mLayers[2].mOutputLayerState.clearClientTarget = false;
+
+ mLayers[0].mLayerFEState.isOpaque = true;
+ mLayers[1].mLayerFEState.isOpaque = true;
+ mLayers[2].mLayerFEState.isOpaque = true;
+
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(1u, requests.size());
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[0]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ onlyClientComposesClientComposedLayersIfOthersAreNotOpaque) {
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ mLayers[0].mOutputLayerState.clearClientTarget = true;
+ mLayers[1].mOutputLayerState.clearClientTarget = true;
+ mLayers[2].mOutputLayerState.clearClientTarget = true;
+
+ mLayers[0].mLayerFEState.isOpaque = false;
+ mLayers[1].mLayerFEState.isOpaque = false;
+ mLayers[2].mLayerFEState.isOpaque = false;
+
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(1u, requests.size());
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[0]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, clearsHWCLayersIfOpaqueAndNotFirst) {
+ // If client composition is performed with some layers set to use device
+ // composition, device layers after the first layer (device or client) will
+ // clear the frame buffer if they are opaque and if that layer has a flag
+ // set to do so. The first layer is skipped as the frame buffer is already
+ // expected to be clear.
+
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ mLayers[0].mOutputLayerState.clearClientTarget = true;
+ mLayers[1].mOutputLayerState.clearClientTarget = true;
+ mLayers[2].mOutputLayerState.clearClientTarget = true;
+
+ mLayers[0].mLayerFEState.isOpaque = true;
+ mLayers[1].mLayerFEState.isOpaque = true;
+ mLayers[2].mLayerFEState.isOpaque = true;
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ Region stubRegion;
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ stubRegion, /* clear region */
+ kDisplayViewport,
+ kDisplayDataspace,
+ false /* realContentIsVisible */,
+ true /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ LayerFE::LayerSettings mBlackoutSettings = mLayers[1].mLayerSettings;
+ mBlackoutSettings.source.buffer.buffer = nullptr;
+ mBlackoutSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+ mBlackoutSettings.alpha = 0.f;
+ mBlackoutSettings.disableBlending = true;
+
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mBlackoutSettings})));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(2u, requests.size());
+
+ // The second layer is expected to be rendered as alpha=0 black with no blending
+ EXPECT_EQ(mBlackoutSettings, requests[0]);
+
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[1]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ clippedVisibleRegionUsedToGenerateRequest) {
+ mLayers[0].mOutputLayerState.visibleRegion = Region(Rect(10, 10, 20, 20));
+ mLayers[1].mOutputLayerState.visibleRegion = Region(Rect(-10, -10, 30, 30));
+ mLayers[2].mOutputLayerState.visibleRegion = Region(Rect(-10, 0, 40, 4000));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(Rect(10, 10, 20, 20)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(Rect(0, 0, 30, 30)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(Rect(0, 0, 40, 201)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ perLayerNeedsFilteringUsedToGenerateRequests) {
+ mOutput.mState.needsFiltering = false;
+ EXPECT_CALL(mLayers[0].mOutputLayer, needsFiltering()).WillRepeatedly(Return(true));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ wholeOutputNeedsFilteringUsedToGenerateRequests) {
+ mOutput.mState.needsFiltering = true;
+ EXPECT_CALL(mLayers[0].mOutputLayer, needsFiltering()).WillRepeatedly(Return(true));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ wholeOutputSecurityUsedToGenerateRequests) {
+ mOutput.mState.isSecure = true;
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ protectedContentSupportUsedToGenerateRequests) {
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(mOutput.generateClientCompositionRequests(true /* supportsProtectedContent */,
+ accumClearRegion,
+ kDisplayDataspace));
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, handlesBackgroundBlurRequests) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ // Layer requesting blur, or below, should request client composition.
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+
+ layer2.layerFEState.backgroundBlurRadius = 10;
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = false;
+ args.devOptForceClientComposition = false;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest, handlesLandscapeModeSplitScreenRequests) {
+ // In split-screen landscape mode, the screen is rotated 90 degrees, with
+ // one layer on the left covering the left side of the output, and one layer
+ // on the right covering that side of the output.
+
+ const Rect kPortraitFrame(0, 0, 1000, 2000);
+ const Rect kPortraitViewport(0, 0, 2000, 1000);
+ const Rect kPortraitSourceClip(0, 0, 1000, 2000);
+ const Rect kPortraitDestinationClip(0, 0, 1000, 2000);
+ const uint32_t kPortraitOrientation = TR_ROT_90;
+ constexpr ui::Dataspace kOutputDataspace = ui::Dataspace::DISPLAY_P3;
+
+ mOutput.mState.frame = kPortraitFrame;
+ mOutput.mState.viewport = kPortraitViewport;
+ mOutput.mState.sourceClip = kPortraitSourceClip;
+ mOutput.mState.destinationClip = kPortraitDestinationClip;
+ mOutput.mState.transform = ui::Transform{kPortraitOrientation};
+ mOutput.mState.orientation = kPortraitOrientation;
+ mOutput.mState.needsFiltering = false;
+ mOutput.mState.isSecure = true;
+
+ Layer leftLayer;
+ Layer rightLayer;
+
+ leftLayer.mOutputLayerState.clearClientTarget = false;
+ leftLayer.mOutputLayerState.visibleRegion = Region(Rect(0, 0, 1000, 1000));
+ leftLayer.mLayerFEState.isOpaque = true;
+ leftLayer.mLayerSettings.source.solidColor = {1.f, 0.f, 0.f};
+
+ rightLayer.mOutputLayerState.clearClientTarget = false;
+ rightLayer.mOutputLayerState.visibleRegion = Region(Rect(1000, 0, 2000, 1000));
+ rightLayer.mLayerFEState.isOpaque = true;
+ rightLayer.mLayerSettings.source.solidColor = {0.f, 1.f, 0.f};
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&leftLayer.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+ .WillRepeatedly(Return(&rightLayer.mOutputLayer));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings leftLayerSettings{
+ Region(Rect(0, 0, 1000, 1000)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kPortraitViewport,
+ kOutputDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(leftLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
+ EXPECT_CALL(leftLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+ EXPECT_CALL(leftLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(leftLayerSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({leftLayer.mLayerSettings})));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings rightLayerSettings{
+ Region(Rect(1000, 0, 2000, 1000)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kPortraitViewport,
+ kOutputDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(rightLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
+ EXPECT_CALL(rightLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+ EXPECT_CALL(rightLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(rightLayerSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({rightLayer.mLayerSettings})));
+
+ constexpr bool supportsProtectedContent = true;
+ auto requests = mOutput.generateClientCompositionRequests(supportsProtectedContent,
+ accumClearRegion, kOutputDataspace);
+ ASSERT_EQ(2u, requests.size());
+ EXPECT_EQ(leftLayer.mLayerSettings, requests[0]);
+ EXPECT_EQ(rightLayer.mLayerSettings, requests[1]);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ shadowRegionOnlyVisibleSkipsContentComposition) {
+ const Rect kContentWithShadow(40, 40, 70, 90);
+ const Rect kContent(50, 50, 60, 80);
+ const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
+ const Region kPartialShadowRegion = Region(kContentWithShadow).subtract(Rect(40, 40, 60, 80));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2Settings{
+ Region(Rect(60, 40, 70, 80)).merge(Rect(40, 80, 70, 90)), /* visible region */
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ false /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ LayerFE::LayerSettings mShadowSettings;
+ mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+ mLayers[2].mOutputLayerState.visibleRegion = kPartialShadowRegion;
+ mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
+
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mShadowSettings})));
+
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(1u, requests.size());
+
+ EXPECT_EQ(mShadowSettings, requests[0]);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ shadowRegionWithContentVisibleRequestsContentAndShadowComposition) {
+ const Rect kContentWithShadow(40, 40, 70, 90);
+ const Rect kContent(50, 50, 60, 80);
+ const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
+ const Region kPartialContentWithPartialShadowRegion =
+ Region(kContentWithShadow).subtract(Rect(40, 40, 50, 80));
+
+ LayerFE::LayerSettings mShadowSettings;
+ mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+ mLayers[2].mOutputLayerState.visibleRegion = kPartialContentWithPartialShadowRegion;
+ mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2Settings{
+ Region(Rect(50, 40, 70, 80)).merge(Rect(40, 80, 70, 90)), /* visible region */
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>(
+ {mShadowSettings, mLayers[2].mLayerSettings})));
+
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(2u, requests.size());
+
+ EXPECT_EQ(mShadowSettings, requests[0]);
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[1]);
}
} // namespace