Merge Android R (rvc-dev-plus-aosp-without-vendor@6692709)
Bug: 166295507
Merged-In: I70ea776b8589ac3a7982c710c5c8b2941d86e55b
Change-Id: Ic1d535e9d2d6f80d95215240dbdb024995b045f8
diff --git a/services/automotive/display/Android.bp b/services/automotive/display/Android.bp
new file mode 100644
index 0000000..c3da216
--- /dev/null
+++ b/services/automotive/display/Android.bp
@@ -0,0 +1,47 @@
+//
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+cc_binary {
+ name: "android.frameworks.automotive.display@1.0-service",
+ defaults: ["hidl_defaults"],
+ srcs: [
+ "main_automotivedisplayproxy.cpp",
+ "AutomotiveDisplayProxyService.cpp",
+ ],
+ init_rc: ["android.frameworks.automotive.display@1.0-service.rc"],
+
+ shared_libs: [
+ "android.frameworks.automotive.display@1.0",
+ "android.hardware.graphics.bufferqueue@2.0",
+ "libgui",
+ "libhidlbase",
+ "liblog",
+ "libui",
+ "libutils",
+ ],
+
+ local_include_dirs: [
+ "include",
+ ],
+
+ cflags: [
+ "-DLOG_TAG=\"AutomotiveDisplayService\""
+ ],
+
+ vintf_fragments: [
+ "manifest_android.frameworks.automotive.display@1.0.xml",
+ ],
+}
diff --git a/services/automotive/display/AutomotiveDisplayProxyService.cpp b/services/automotive/display/AutomotiveDisplayProxyService.cpp
new file mode 100644
index 0000000..4767406
--- /dev/null
+++ b/services/automotive/display/AutomotiveDisplayProxyService.cpp
@@ -0,0 +1,193 @@
+//
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+
+#include <utility>
+
+#include <gui/bufferqueue/2.0/B2HGraphicBufferProducer.h>
+
+#include "AutomotiveDisplayProxyService.h"
+
+namespace android {
+namespace frameworks {
+namespace automotive {
+namespace display {
+namespace V1_0 {
+namespace implementation {
+
+
+Return<sp<IGraphicBufferProducer>>
+AutomotiveDisplayProxyService::getIGraphicBufferProducer(uint64_t id) {
+ auto it = mDisplays.find(id);
+ sp<IBinder> displayToken = nullptr;
+ sp<SurfaceControl> surfaceControl = nullptr;
+ if (it == mDisplays.end()) {
+ displayToken = SurfaceComposerClient::getPhysicalDisplayToken(id);
+ if (displayToken == nullptr) {
+ ALOGE("Given display id, 0x%lX, is invalid.", (unsigned long)id);
+ return nullptr;
+ }
+
+ // Get the resolution from stored display state.
+ DisplayConfig displayConfig = {};
+ auto err = SurfaceComposerClient::getActiveDisplayConfig(displayToken, &displayConfig);
+ if (err != NO_ERROR) {
+ ALOGE("Failed to get display configuration of %lX. "
+ "This display will be ignored.", (unsigned long)id);
+ return nullptr;
+ }
+
+ ui::DisplayState displayState = {};
+ err = SurfaceComposerClient::getDisplayState(displayToken, &displayState);
+ if (err != NO_ERROR) {
+ ALOGE("Failed to get current display status of %lX. "
+ "This display will be ignored.", (unsigned long)id);
+ return nullptr;
+ }
+
+ auto displayWidth = displayConfig.resolution.getWidth();
+ auto displayHeight = displayConfig.resolution.getHeight();
+ if ((displayState.orientation != ui::ROTATION_0) &&
+ (displayState.orientation != ui::ROTATION_180)) {
+ std::swap(displayWidth, displayHeight);
+ }
+
+ sp<android::SurfaceComposerClient> surfaceClient = new SurfaceComposerClient();
+ err = surfaceClient->initCheck();
+ if (err != NO_ERROR) {
+ ALOGE("SurfaceComposerClient::initCheck error: %#x", err);
+ return nullptr;
+ }
+
+ // Create a SurfaceControl instance
+ surfaceControl = surfaceClient->createSurface(
+ String8::format("AutomotiveDisplay::%lX", (unsigned long)id),
+ displayWidth, displayHeight,
+ PIXEL_FORMAT_RGBX_8888, ISurfaceComposerClient::eOpaque);
+ if (surfaceControl == nullptr || !surfaceControl->isValid()) {
+ ALOGE("Failed to create SurfaceControl.");
+ return nullptr;
+ }
+
+ // Store
+ DisplayDesc descriptor = {displayToken, surfaceControl};
+ mDisplays.insert_or_assign(id, std::move(descriptor));
+ } else {
+ displayToken = it->second.token;
+ surfaceControl = it->second.surfaceControl;
+ }
+
+ // SurfaceControl::getSurface is guaranteed to be not null.
+ auto targetSurface = surfaceControl->getSurface();
+ return new ::android::hardware::graphics::bufferqueue::V2_0::utils::
+ B2HGraphicBufferProducer(targetSurface->getIGraphicBufferProducer());
+}
+
+
+Return<bool> AutomotiveDisplayProxyService::showWindow(uint64_t id) {
+ auto it = mDisplays.find(id);
+ if (it == mDisplays.end()) {
+ ALOGE("Given display token is invalid or unknown.");
+ return false;
+ }
+
+ ui::DisplayState displayState;
+ auto err = SurfaceComposerClient::getDisplayState(it->second.token, &displayState);
+ if (err != NO_ERROR) {
+ ALOGE("Failed to get current state of the display 0x%lX", (unsigned long)id);
+ return false;
+ }
+
+ SurfaceComposerClient::Transaction t;
+ t.setDisplayLayerStack(it->second.token, displayState.layerStack);
+ t.setLayerStack(it->second.surfaceControl, displayState.layerStack);
+
+ status_t status = t.setLayer(it->second.surfaceControl, 0x7FFFFFFF)
+ .show(it->second.surfaceControl)
+ .apply();
+
+ return status == NO_ERROR;
+}
+
+
+Return<bool> AutomotiveDisplayProxyService::hideWindow(uint64_t id) {
+ auto it = mDisplays.find(id);
+ if (it == mDisplays.end()) {
+ ALOGE("Given display token is invalid or unknown.");
+ return false;
+ }
+
+ status_t status = SurfaceComposerClient::Transaction{}
+ .hide(it->second.surfaceControl)
+ .apply();
+
+ return status == NO_ERROR;
+}
+
+
+Return<void> AutomotiveDisplayProxyService::getDisplayIdList(getDisplayIdList_cb _cb) {
+ hardware::hidl_vec<uint64_t> ids;
+
+ // Get stable IDs of all available displays and get their tokens and
+ // descriptors.
+ auto displayIds = SurfaceComposerClient::getPhysicalDisplayIds();
+ ids.resize(displayIds.size());
+ for (auto i = 0; i < displayIds.size(); ++i) {
+ ids[i] = displayIds[i];
+ }
+
+ _cb(ids);
+ return hardware::Void();
+}
+
+
+Return<void> AutomotiveDisplayProxyService::getDisplayInfo(uint64_t id, getDisplayInfo_cb _cb) {
+ HwDisplayConfig activeConfig;
+ HwDisplayState activeState;
+
+ auto displayToken = SurfaceComposerClient::getPhysicalDisplayToken(id);
+ if (displayToken == nullptr) {
+ ALOGE("Given display id, 0x%lX, is invalid.", (unsigned long)id);
+ } else {
+ DisplayConfig displayConfig = {};
+ auto err = SurfaceComposerClient::getActiveDisplayConfig(displayToken, &displayConfig);
+ if (err != NO_ERROR) {
+ ALOGW("Failed to get display configuration of %lX. "
+ "This display will be ignored.", (unsigned long)id);
+ }
+
+ ui::DisplayState displayState = {};
+ err = SurfaceComposerClient::getDisplayState(displayToken, &displayState);
+ if (err != NO_ERROR) {
+ ALOGW("Failed to get current display status of %lX. "
+ "This display will be ignored.", (unsigned long)id);
+ }
+
+ activeConfig.setToExternal((uint8_t*)&displayConfig, sizeof(DisplayConfig));
+ activeState.setToExternal((uint8_t*)&displayState, sizeof(DisplayState));
+ }
+
+ _cb(activeConfig, activeState);
+ return hardware::Void();
+}
+
+
+} // namespace implementation
+} // namespace V1_0
+} // namespace display
+} // namespace automotive
+} // namespace frameworks
+} // namespace android
+
diff --git a/services/automotive/display/android.frameworks.automotive.display@1.0-service.rc b/services/automotive/display/android.frameworks.automotive.display@1.0-service.rc
new file mode 100644
index 0000000..5c7f344
--- /dev/null
+++ b/services/automotive/display/android.frameworks.automotive.display@1.0-service.rc
@@ -0,0 +1,4 @@
+service automotive_display /system/bin/android.frameworks.automotive.display@1.0-service
+ class hal
+ user graphics
+ group automotive_evs
diff --git a/services/automotive/display/include/AutomotiveDisplayProxyService.h b/services/automotive/display/include/AutomotiveDisplayProxyService.h
new file mode 100644
index 0000000..e2fc0d2
--- /dev/null
+++ b/services/automotive/display/include/AutomotiveDisplayProxyService.h
@@ -0,0 +1,66 @@
+//
+// Copyright (C) 2019 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+//
+#pragma once
+
+#include <android/frameworks/automotive/display/1.0/IAutomotiveDisplayProxyService.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/ISurfaceComposer.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
+#include <ui/DisplayConfig.h>
+#include <ui/DisplayState.h>
+#include <tuple>
+#include <vector>
+
+namespace android {
+namespace frameworks {
+namespace automotive {
+namespace display {
+namespace V1_0 {
+namespace implementation {
+
+using ::android::hardware::Return;
+using ::android::hardware::graphics::bufferqueue::V2_0::IGraphicBufferProducer;
+using ::android::sp;
+
+
+typedef struct DisplayDesc {
+ sp<IBinder> token;
+ sp<SurfaceControl> surfaceControl;
+} DisplayDesc;
+
+
+class AutomotiveDisplayProxyService : public IAutomotiveDisplayProxyService {
+public:
+ Return<sp<IGraphicBufferProducer>> getIGraphicBufferProducer(uint64_t id) override;
+ Return<bool> showWindow(uint64_t id) override;
+ Return<bool> hideWindow(uint64_t id) override;
+ Return<void> getDisplayIdList(getDisplayIdList_cb _cb) override;
+ Return<void> getDisplayInfo(uint64_t, getDisplayInfo_cb _cb) override;
+
+private:
+ uint8_t getDisplayPort(const uint64_t id) { return (id & 0xF); }
+
+ std::unordered_map<uint64_t, DisplayDesc> mDisplays;
+};
+
+} // namespace implementation
+} // namespace V1_0
+} // namespace display
+} // namespace automotive
+} // namespace frameworks
+} // namespace android
+
diff --git a/services/automotive/display/main_automotivedisplayproxy.cpp b/services/automotive/display/main_automotivedisplayproxy.cpp
new file mode 100644
index 0000000..59b584c
--- /dev/null
+++ b/services/automotive/display/main_automotivedisplayproxy.cpp
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <unistd.h>
+
+#include <hidl/HidlTransportSupport.h>
+#include <log/log.h>
+#include <utils/Errors.h>
+#include <utils/StrongPointer.h>
+
+#include "AutomotiveDisplayProxyService.h"
+
+// libhidl:
+using android::hardware::configureRpcThreadpool;
+using android::hardware::joinRpcThreadpool;
+
+// Generated HIDL files
+using android::frameworks::automotive::display::V1_0::IAutomotiveDisplayProxyService;
+
+// The namespace in which all our implementation code lives
+using namespace android::frameworks::automotive::display::V1_0::implementation;
+using namespace android;
+
+const static char kServiceName[] = "default";
+
+int main() {
+ ALOGI("Automotive Display Proxy Service is starting");
+
+ android::sp<IAutomotiveDisplayProxyService> service =
+ new AutomotiveDisplayProxyService();
+
+ configureRpcThreadpool(1, true /* callerWillJoin */);
+
+ // Register our service -- if somebody is already registered by our name,
+ // they will be killed (their thread pool will throw an exception).
+ status_t status = service->registerAsService(kServiceName);
+ if (status == OK) {
+ ALOGD("%s is ready.", kServiceName);
+ joinRpcThreadpool();
+ } else {
+ ALOGE("Could not register service %s (%d).", kServiceName, status);
+ }
+
+ // In normal operation, we don't expect the thread pool to exit
+ ALOGE("Automotive Window Service is shutting down");
+
+ return 1;
+}
+
diff --git a/services/bufferhub/android.frameworks.bufferhub@1.0-service.xml b/services/automotive/display/manifest_android.frameworks.automotive.display@1.0.xml
similarity index 65%
rename from services/bufferhub/android.frameworks.bufferhub@1.0-service.xml
rename to services/automotive/display/manifest_android.frameworks.automotive.display@1.0.xml
index bd958d3..464dcac 100644
--- a/services/bufferhub/android.frameworks.bufferhub@1.0-service.xml
+++ b/services/automotive/display/manifest_android.frameworks.automotive.display@1.0.xml
@@ -1,10 +1,10 @@
<manifest version="1.0" type="framework">
<hal>
- <name>android.frameworks.bufferhub</name>
+ <name>android.frameworks.automotive.display</name>
<transport>hwbinder</transport>
<version>1.0</version>
<interface>
- <name>IBufferHub</name>
+ <name>IAutomotiveDisplayProxyService</name>
<instance>default</instance>
</interface>
</hal>
diff --git a/services/bufferhub/Android.bp b/services/bufferhub/Android.bp
deleted file mode 100644
index 2bb6aef..0000000
--- a/services/bufferhub/Android.bp
+++ /dev/null
@@ -1,77 +0,0 @@
-//
-// Copyright (C) 2018 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-
-cc_library_shared {
- name: "libbufferhubservice",
- cflags: [
- "-DLOG_TAG=\"libbufferhubservice\"",
- "-Wall",
- "-Werror",
- "-Wextra",
- ],
- srcs: [
- "BufferClient.cpp",
- "BufferHubIdGenerator.cpp",
- "BufferHubService.cpp",
- "BufferNode.cpp",
- ],
- header_libs: [
- "libdvr_headers",
- "libnativewindow_headers",
- ],
- shared_libs: [
- "android.frameworks.bufferhub@1.0",
- "libcrypto",
- "libcutils",
- "libhidlbase",
- "liblog",
- "libui",
- "libutils",
- ],
- export_include_dirs: [
- "include"
- ],
-}
-
-cc_binary {
- name: "android.frameworks.bufferhub@1.0-service",
- relative_install_path: "hw",
- srcs: [
- "main_bufferhub.cpp"
- ],
- header_libs: [
- "libdvr_headers",
- "libnativewindow_headers",
- ],
- shared_libs: [
- "android.frameworks.bufferhub@1.0",
- "libbufferhubservice",
- "libcrypto",
- "libcutils",
- "libhidlbase",
- "liblog",
- "libui",
- "libutils",
- ],
- cflags: [
- "-DLOG_TAG=\"bufferhub\"",
- "-Wall",
- "-Werror",
- "-Wextra",
- ],
- init_rc: ["android.frameworks.bufferhub@1.0-service.rc"],
- vintf_fragments: ["android.frameworks.bufferhub@1.0-service.xml"],
-}
diff --git a/services/bufferhub/BufferClient.cpp b/services/bufferhub/BufferClient.cpp
deleted file mode 100644
index ec7e535..0000000
--- a/services/bufferhub/BufferClient.cpp
+++ /dev/null
@@ -1,100 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <bufferhub/BufferClient.h>
-#include <bufferhub/BufferHubService.h>
-#include <hidl/HidlSupport.h>
-#include <log/log.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-using hardware::hidl_handle;
-using hardware::Void;
-
-BufferClient* BufferClient::create(BufferHubService* service,
- const std::shared_ptr<BufferNode>& node) {
- if (!service) {
- ALOGE("%s: service cannot be nullptr.", __FUNCTION__);
- return nullptr;
- } else if (!node) {
- ALOGE("%s: node cannot be nullptr.", __FUNCTION__);
- return nullptr;
- }
- return new BufferClient(service, node);
-}
-
-BufferClient::~BufferClient() {
- {
- std::lock_guard<std::mutex> lock(mClosedMutex);
- if (!mClosed) {
- ALOGW("%s: client of buffer #%d destroyed without close. Closing it now.", __FUNCTION__,
- mBufferNode->id());
- }
- }
-
- close();
-}
-
-Return<BufferHubStatus> BufferClient::close() {
- std::lock_guard<std::mutex> lock(mClosedMutex);
- if (mClosed) {
- return BufferHubStatus::CLIENT_CLOSED;
- }
-
- getService()->onClientClosed(this);
- mBufferNode.reset();
- mClosed = true;
- return BufferHubStatus::NO_ERROR;
-}
-
-Return<void> BufferClient::duplicate(duplicate_cb _hidl_cb) {
- std::lock_guard<std::mutex> lock(mClosedMutex);
- if (mClosed) {
- _hidl_cb(/*token=*/hidl_handle(), /*status=*/BufferHubStatus::CLIENT_CLOSED);
- return Void();
- }
-
- if (!mBufferNode) {
- // Should never happen
- ALOGE("%s: node is missing.", __FUNCTION__);
- _hidl_cb(/*token=*/hidl_handle(), /*status=*/BufferHubStatus::BUFFER_FREED);
- return Void();
- }
-
- const hidl_handle token = getService()->registerToken(this);
- _hidl_cb(/*token=*/token, /*status=*/BufferHubStatus::NO_ERROR);
- return Void();
-}
-
-sp<BufferHubService> BufferClient::getService() {
- sp<BufferHubService> service = mService.promote();
- if (service == nullptr) {
- // Should never happen. Kill the process.
- LOG_FATAL("%s: service died.", __FUNCTION__);
- }
-
- return service;
-}
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
\ No newline at end of file
diff --git a/services/bufferhub/BufferHubIdGenerator.cpp b/services/bufferhub/BufferHubIdGenerator.cpp
deleted file mode 100644
index 2c12f0e..0000000
--- a/services/bufferhub/BufferHubIdGenerator.cpp
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <bufferhub/BufferHubIdGenerator.h>
-#include <log/log.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-BufferHubIdGenerator& BufferHubIdGenerator::getInstance() {
- static BufferHubIdGenerator generator;
-
- return generator;
-}
-
-int BufferHubIdGenerator::getId() {
- std::lock_guard<std::mutex> lock(mIdsInUseMutex);
-
- do {
- if (++mLastId >= std::numeric_limits<int>::max()) {
- mLastId = 0;
- }
- } while (mIdsInUse.find(mLastId) != mIdsInUse.end());
-
- mIdsInUse.insert(mLastId);
- return mLastId;
-}
-
-void BufferHubIdGenerator::freeId(int id) {
- std::lock_guard<std::mutex> lock(mIdsInUseMutex);
- auto iter = mIdsInUse.find(id);
- if (iter != mIdsInUse.end()) {
- mIdsInUse.erase(iter);
- } else {
- ALOGW("%s: Cannot free nonexistent id #%d", __FUNCTION__, id);
- }
-}
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
diff --git a/services/bufferhub/BufferHubService.cpp b/services/bufferhub/BufferHubService.cpp
deleted file mode 100644
index 7a3472f..0000000
--- a/services/bufferhub/BufferHubService.cpp
+++ /dev/null
@@ -1,401 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <array>
-#include <iomanip>
-#include <random>
-#include <sstream>
-
-#include <android/hardware_buffer.h>
-#include <bufferhub/BufferHubService.h>
-#include <cutils/native_handle.h>
-#include <log/log.h>
-#include <openssl/hmac.h>
-#include <system/graphics-base.h>
-#include <ui/BufferHubDefs.h>
-
-using ::android::BufferHubDefs::MetadataHeader;
-using ::android::hardware::Void;
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-BufferHubService::BufferHubService() {
- std::mt19937_64 randomEngine;
- randomEngine.seed(time(nullptr));
-
- mKey = randomEngine();
-}
-
-Return<void> BufferHubService::allocateBuffer(const HardwareBufferDescription& description,
- const uint32_t userMetadataSize,
- allocateBuffer_cb _hidl_cb) {
- AHardwareBuffer_Desc desc;
- memcpy(&desc, &description, sizeof(AHardwareBuffer_Desc));
-
- std::shared_ptr<BufferNode> node =
- std::make_shared<BufferNode>(desc.width, desc.height, desc.layers, desc.format,
- desc.usage, userMetadataSize,
- BufferHubIdGenerator::getInstance().getId());
- if (node == nullptr || !node->isValid()) {
- ALOGE("%s: creating BufferNode failed.", __FUNCTION__);
- _hidl_cb(/*status=*/BufferHubStatus::ALLOCATION_FAILED, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- sp<BufferClient> client = BufferClient::create(this, node);
- // Add it to list for bookkeeping and dumpsys.
- std::lock_guard<std::mutex> lock(mClientSetMutex);
- mClientSet.emplace(client);
-
- // Allocate memory for bufferInfo of type hidl_handle on the stack. See
- // http://aosp/286282 for the usage of NATIVE_HANDLE_DECLARE_STORAGE.
- NATIVE_HANDLE_DECLARE_STORAGE(bufferInfoStorage, BufferHubDefs::kBufferInfoNumFds,
- BufferHubDefs::kBufferInfoNumInts);
- hidl_handle bufferInfo =
- buildBufferInfo(bufferInfoStorage, node->id(), node->addNewActiveClientsBitToMask(),
- node->userMetadataSize(), node->metadata().ashmemFd(),
- node->eventFd().get());
- // During the gralloc allocation carried out by BufferNode, gralloc allocator will populate the
- // fields of its HardwareBufferDescription (i.e. strides) according to the actual
- // gralloc implementation. We need to read those fields back and send them to the client via
- // BufferTraits.
- HardwareBufferDescription allocatedBufferDesc;
- memcpy(&allocatedBufferDesc, &node->bufferDesc(), sizeof(AHardwareBuffer_Desc));
- BufferTraits bufferTraits = {/*bufferDesc=*/allocatedBufferDesc,
- /*bufferHandle=*/hidl_handle(node->bufferHandle()),
- /*bufferInfo=*/std::move(bufferInfo)};
-
- _hidl_cb(/*status=*/BufferHubStatus::NO_ERROR, /*bufferClient=*/client,
- /*bufferTraits=*/std::move(bufferTraits));
- return Void();
-}
-
-Return<void> BufferHubService::importBuffer(const hidl_handle& tokenHandle,
- importBuffer_cb _hidl_cb) {
- if (!tokenHandle.getNativeHandle() || tokenHandle->numFds != 0 || tokenHandle->numInts <= 1) {
- // nullptr handle or wrong format
- _hidl_cb(/*status=*/BufferHubStatus::INVALID_TOKEN, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- int tokenId = tokenHandle->data[0];
-
- wp<BufferClient> originClientWp;
- {
- std::lock_guard<std::mutex> lock(mTokenMutex);
- auto iter = mTokenMap.find(tokenId);
- if (iter == mTokenMap.end()) {
- // Token Id not exist
- ALOGD("%s: token #%d not found.", __FUNCTION__, tokenId);
- _hidl_cb(/*status=*/BufferHubStatus::INVALID_TOKEN, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- const std::vector<uint8_t>& tokenHMAC = iter->second.first;
-
- int numIntsForHMAC = (int)ceil(tokenHMAC.size() * sizeof(uint8_t) / (double)sizeof(int));
- if (tokenHandle->numInts - 1 != numIntsForHMAC) {
- // HMAC size not match
- ALOGD("%s: token #%d HMAC size not match. Expected: %d Actual: %d", __FUNCTION__,
- tokenId, numIntsForHMAC, tokenHandle->numInts - 1);
- _hidl_cb(/*status=*/BufferHubStatus::INVALID_TOKEN, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- size_t hmacSize = tokenHMAC.size() * sizeof(uint8_t);
- if (memcmp(tokenHMAC.data(), &tokenHandle->data[1], hmacSize) != 0) {
- // HMAC not match
- ALOGD("%s: token #%d HMAC not match.", __FUNCTION__, tokenId);
- _hidl_cb(/*status=*/BufferHubStatus::INVALID_TOKEN, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- originClientWp = iter->second.second;
- mTokenMap.erase(iter);
- }
-
- // Check if original client is dead
- sp<BufferClient> originClient = originClientWp.promote();
- if (!originClient) {
- // Should not happen since token should be removed if already gone
- ALOGE("%s: original client %p gone!", __FUNCTION__, originClientWp.unsafe_get());
- _hidl_cb(/*status=*/BufferHubStatus::BUFFER_FREED, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- sp<BufferClient> client = new BufferClient(*originClient);
- uint32_t clientStateMask = client->getBufferNode()->addNewActiveClientsBitToMask();
- if (clientStateMask == 0U) {
- // Reach max client count
- ALOGE("%s: import failed, BufferNode#%u reached maximum clients.", __FUNCTION__,
- client->getBufferNode()->id());
- _hidl_cb(/*status=*/BufferHubStatus::MAX_CLIENT, /*bufferClient=*/nullptr,
- /*bufferTraits=*/{});
- return Void();
- }
-
- std::lock_guard<std::mutex> lock(mClientSetMutex);
- mClientSet.emplace(client);
-
- std::shared_ptr<BufferNode> node = client->getBufferNode();
-
- HardwareBufferDescription bufferDesc;
- memcpy(&bufferDesc, &node->bufferDesc(), sizeof(HardwareBufferDescription));
-
- // Allocate memory for bufferInfo of type hidl_handle on the stack. See
- // http://aosp/286282 for the usage of NATIVE_HANDLE_DECLARE_STORAGE.
- NATIVE_HANDLE_DECLARE_STORAGE(bufferInfoStorage, BufferHubDefs::kBufferInfoNumFds,
- BufferHubDefs::kBufferInfoNumInts);
- hidl_handle bufferInfo = buildBufferInfo(bufferInfoStorage, node->id(), clientStateMask,
- node->userMetadataSize(), node->metadata().ashmemFd(),
- node->eventFd().get());
- BufferTraits bufferTraits = {/*bufferDesc=*/bufferDesc,
- /*bufferHandle=*/hidl_handle(node->bufferHandle()),
- /*bufferInfo=*/std::move(bufferInfo)};
-
- _hidl_cb(/*status=*/BufferHubStatus::NO_ERROR, /*bufferClient=*/client,
- /*bufferTraits=*/std::move(bufferTraits));
- return Void();
-}
-
-Return<void> BufferHubService::debug(const hidl_handle& fd, const hidl_vec<hidl_string>& args) {
- if (fd.getNativeHandle() == nullptr || fd->numFds < 1) {
- ALOGE("%s: missing fd for writing.", __FUNCTION__);
- return Void();
- }
-
- FILE* out = fdopen(dup(fd->data[0]), "w");
-
- if (args.size() != 0) {
- fprintf(out,
- "Note: lshal bufferhub currently does not support args. Input arguments are "
- "ignored.\n");
- }
-
- std::ostringstream stream;
-
- // Get the number of clients of each buffer.
- // Map from bufferId to bufferNode_clientCount pair.
- std::map<int, std::pair<const std::shared_ptr<BufferNode>, uint32_t>> clientCount;
- {
- std::lock_guard<std::mutex> lock(mClientSetMutex);
- for (auto iter = mClientSet.begin(); iter != mClientSet.end(); ++iter) {
- sp<BufferClient> client = iter->promote();
- if (client != nullptr) {
- const std::shared_ptr<BufferNode> node = client->getBufferNode();
- auto mapIter = clientCount.find(node->id());
- if (mapIter != clientCount.end()) {
- ++mapIter->second.second;
- } else {
- clientCount.emplace(node->id(),
- std::pair<std::shared_ptr<BufferNode>, uint32_t>(node, 1U));
- }
- }
- }
- }
-
- stream << "Active Buffers:\n";
- stream << std::right;
- stream << std::setw(6) << "Id";
- stream << " ";
- stream << std::setw(9) << "#Clients";
- stream << " ";
- stream << std::setw(14) << "Geometry";
- stream << " ";
- stream << std::setw(6) << "Format";
- stream << " ";
- stream << std::setw(10) << "Usage";
- stream << " ";
- stream << std::setw(10) << "State";
- stream << " ";
- stream << std::setw(8) << "Index";
- stream << std::endl;
-
- for (auto iter = clientCount.begin(); iter != clientCount.end(); ++iter) {
- const std::shared_ptr<BufferNode> node = std::move(iter->second.first);
- const uint32_t clientCount = iter->second.second;
- AHardwareBuffer_Desc desc = node->bufferDesc();
-
- MetadataHeader* metadataHeader =
- const_cast<BufferHubMetadata*>(&node->metadata())->metadataHeader();
- const uint32_t state = metadataHeader->bufferState.load(std::memory_order_acquire);
- const uint64_t index = metadataHeader->queueIndex;
-
- stream << std::right;
- stream << std::setw(6) << /*Id=*/node->id();
- stream << " ";
- stream << std::setw(9) << /*#Clients=*/clientCount;
- stream << " ";
- if (desc.format == HAL_PIXEL_FORMAT_BLOB) {
- std::string size = std::to_string(desc.width) + " B";
- stream << std::setw(14) << /*Geometry=*/size;
- } else {
- std::string dimensions = std::to_string(desc.width) + "x" +
- std::to_string(desc.height) + "x" + std::to_string(desc.layers);
- stream << std::setw(14) << /*Geometry=*/dimensions;
- }
- stream << " ";
- stream << std::setw(6) << /*Format=*/desc.format;
- stream << " ";
- stream << "0x" << std::hex << std::setfill('0');
- stream << std::setw(8) << /*Usage=*/desc.usage;
- stream << std::dec << std::setfill(' ');
- stream << " ";
- stream << "0x" << std::hex << std::setfill('0');
- stream << std::setw(8) << /*State=*/state;
- stream << std::dec << std::setfill(' ');
- stream << " ";
- stream << std::setw(8) << /*Index=*/index;
- stream << std::endl;
- }
-
- stream << std::endl;
-
- // Get the number of tokens of each buffer.
- // Map from bufferId to tokenCount
- std::map<int, uint32_t> tokenCount;
- {
- std::lock_guard<std::mutex> lock(mTokenMutex);
- for (auto iter = mTokenMap.begin(); iter != mTokenMap.end(); ++iter) {
- sp<BufferClient> client = iter->second.second.promote();
- if (client != nullptr) {
- const std::shared_ptr<BufferNode> node = client->getBufferNode();
- auto mapIter = tokenCount.find(node->id());
- if (mapIter != tokenCount.end()) {
- ++mapIter->second;
- } else {
- tokenCount.emplace(node->id(), 1U);
- }
- }
- }
- }
-
- stream << "Unused Tokens:\n";
- stream << std::right;
- stream << std::setw(8) << "Buffer Id";
- stream << " ";
- stream << std::setw(7) << "#Tokens";
- stream << std::endl;
-
- for (auto iter = tokenCount.begin(); iter != tokenCount.end(); ++iter) {
- stream << std::right;
- stream << std::setw(8) << /*Buffer Id=*/iter->first;
- stream << " ";
- stream << std::setw(7) << /*#Tokens=*/iter->second;
- stream << std::endl;
- }
-
- fprintf(out, "%s", stream.str().c_str());
-
- fclose(out);
- return Void();
-}
-
-hidl_handle BufferHubService::registerToken(const wp<BufferClient>& client) {
- // Find next available token id
- std::lock_guard<std::mutex> lock(mTokenMutex);
- do {
- ++mLastTokenId;
- } while (mTokenMap.find(mLastTokenId) != mTokenMap.end());
-
- std::array<uint8_t, EVP_MAX_MD_SIZE> hmac;
- uint32_t hmacSize = 0U;
-
- HMAC(/*evp_md=*/EVP_sha256(), /*key=*/&mKey, /*key_len=*/kKeyLen,
- /*data=*/(uint8_t*)&mLastTokenId, /*data_len=*/mTokenIdSize,
- /*out=*/hmac.data(), /*out_len=*/&hmacSize);
-
- int numIntsForHMAC = (int)ceil(hmacSize / (double)sizeof(int));
- native_handle_t* handle = native_handle_create(/*numFds=*/0, /*numInts=*/1 + numIntsForHMAC);
- handle->data[0] = mLastTokenId;
- // Set all the the bits of last int to 0 since it might not be fully overwritten
- handle->data[numIntsForHMAC] = 0;
- memcpy(&handle->data[1], hmac.data(), hmacSize);
-
- // returnToken owns the native_handle_t* thus doing lifecycle management
- hidl_handle returnToken;
- returnToken.setTo(handle, /*shoudOwn=*/true);
-
- std::vector<uint8_t> hmacVec;
- hmacVec.resize(hmacSize);
- memcpy(hmacVec.data(), hmac.data(), hmacSize);
- mTokenMap.emplace(mLastTokenId, std::pair(hmacVec, client));
-
- return returnToken;
-}
-
-void BufferHubService::onClientClosed(const BufferClient* client) {
- removeTokenByClient(client);
-
- std::lock_guard<std::mutex> lock(mClientSetMutex);
- auto iter = std::find(mClientSet.begin(), mClientSet.end(), client);
- if (iter != mClientSet.end()) {
- mClientSet.erase(iter);
- }
-}
-
-// Implementation of this function should be consistent with the definition of bufferInfo handle in
-// ui/BufferHubDefs.h.
-hidl_handle BufferHubService::buildBufferInfo(char* bufferInfoStorage, int bufferId,
- uint32_t clientBitMask, uint32_t userMetadataSize,
- int metadataFd, int eventFd) {
- native_handle_t* infoHandle =
- native_handle_init(bufferInfoStorage, BufferHubDefs::kBufferInfoNumFds,
- BufferHubDefs::kBufferInfoNumInts);
-
- infoHandle->data[0] = metadataFd;
- infoHandle->data[1] = eventFd;
- infoHandle->data[2] = bufferId;
- // Use memcpy to convert to int without missing digit.
- // TOOD(b/121345852): use bit_cast to unpack bufferInfo when C++20 becomes available.
- memcpy(&infoHandle->data[3], &clientBitMask, sizeof(clientBitMask));
- memcpy(&infoHandle->data[4], &userMetadataSize, sizeof(userMetadataSize));
-
- hidl_handle bufferInfo;
- bufferInfo.setTo(infoHandle, /*shouldOwn=*/false);
-
- return bufferInfo;
-}
-
-void BufferHubService::removeTokenByClient(const BufferClient* client) {
- std::lock_guard<std::mutex> lock(mTokenMutex);
- auto iter = mTokenMap.begin();
- while (iter != mTokenMap.end()) {
- if (iter->second.second == client) {
- auto oldIter = iter;
- ++iter;
- mTokenMap.erase(oldIter);
- } else {
- ++iter;
- }
- }
-}
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
diff --git a/services/bufferhub/BufferNode.cpp b/services/bufferhub/BufferNode.cpp
deleted file mode 100644
index 04ca649..0000000
--- a/services/bufferhub/BufferNode.cpp
+++ /dev/null
@@ -1,113 +0,0 @@
-#include <errno.h>
-
-#include <bufferhub/BufferHubService.h>
-#include <bufferhub/BufferNode.h>
-#include <log/log.h>
-#include <ui/GraphicBufferAllocator.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-void BufferNode::initializeMetadata() {
- // Using placement new here to reuse shared memory instead of new allocation
- // Initialize the atomic variables to zero.
- BufferHubDefs::MetadataHeader* metadataHeader = mMetadata.metadataHeader();
- mBufferState = new (&metadataHeader->bufferState) std::atomic<uint32_t>(0);
- mFenceState = new (&metadataHeader->fenceState) std::atomic<uint32_t>(0);
- mActiveClientsBitMask = new (&metadataHeader->activeClientsBitMask) std::atomic<uint32_t>(0);
- // The C++ standard recommends (but does not require) that lock-free atomic operations are
- // also address-free, that is, suitable for communication between processes using shared
- // memory.
- LOG_ALWAYS_FATAL_IF(!std::atomic_is_lock_free(mBufferState) ||
- !std::atomic_is_lock_free(mFenceState) ||
- !std::atomic_is_lock_free(mActiveClientsBitMask),
- "Atomic variables in ashmen are not lock free.");
-}
-
-// Allocates a new BufferNode.
-BufferNode::BufferNode(uint32_t width, uint32_t height, uint32_t layerCount, uint32_t format,
- uint64_t usage, size_t userMetadataSize, int id)
- : mId(id) {
- uint32_t outStride = 0;
- // graphicBufferId is not used in GraphicBufferAllocator::allocate
- // TODO(b/112338294) After move to the service folder, stop using the
- // hardcoded service name "bufferhub".
- int ret = GraphicBufferAllocator::get().allocate(width, height, format, layerCount, usage,
- const_cast<const native_handle_t**>(
- &mBufferHandle),
- &outStride,
- /*graphicBufferId=*/0,
- /*requestor=*/"bufferhub");
-
- if (ret != OK || mBufferHandle == nullptr) {
- ALOGE("%s: Failed to allocate buffer: %s", __FUNCTION__, strerror(-ret));
- return;
- }
-
- mBufferDesc.width = width;
- mBufferDesc.height = height;
- mBufferDesc.layers = layerCount;
- mBufferDesc.format = format;
- mBufferDesc.usage = usage;
- mBufferDesc.stride = outStride;
-
- mMetadata = BufferHubMetadata::create(userMetadataSize);
- if (!mMetadata.isValid()) {
- ALOGE("%s: Failed to allocate metadata.", __FUNCTION__);
- return;
- }
- initializeMetadata();
-}
-
-BufferNode::~BufferNode() {
- // Free the handle
- if (mBufferHandle != nullptr) {
- status_t ret = GraphicBufferAllocator::get().free(mBufferHandle);
- if (ret != OK) {
- ALOGE("%s: Failed to free handle; Got error: %d", __FUNCTION__, ret);
- }
- }
-
- // Free the id, if valid
- if (mId >= 0) {
- BufferHubIdGenerator::getInstance().freeId(mId);
- }
-}
-
-uint32_t BufferNode::getActiveClientsBitMask() const {
- return mActiveClientsBitMask->load(std::memory_order_acquire);
-}
-
-uint32_t BufferNode::addNewActiveClientsBitToMask() {
- uint32_t currentActiveClientsBitMask = getActiveClientsBitMask();
- uint32_t clientStateMask = 0U;
- uint32_t updatedActiveClientsBitMask = 0U;
- do {
- clientStateMask =
- BufferHubDefs::findNextAvailableClientStateMask(currentActiveClientsBitMask);
- if (clientStateMask == 0U) {
- ALOGE("%s: reached the maximum number of channels per buffer node: %d.", __FUNCTION__,
- BufferHubDefs::kMaxNumberOfClients);
- errno = E2BIG;
- return 0U;
- }
- updatedActiveClientsBitMask = currentActiveClientsBitMask | clientStateMask;
- } while (!(mActiveClientsBitMask->compare_exchange_weak(currentActiveClientsBitMask,
- updatedActiveClientsBitMask,
- std::memory_order_acq_rel,
- std::memory_order_acquire)));
- return clientStateMask;
-}
-
-void BufferNode::removeClientsBitFromMask(const uint32_t& value) {
- mActiveClientsBitMask->fetch_and(~value);
-}
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
diff --git a/services/bufferhub/android.frameworks.bufferhub@1.0-service.rc b/services/bufferhub/android.frameworks.bufferhub@1.0-service.rc
deleted file mode 100644
index 36fbede..0000000
--- a/services/bufferhub/android.frameworks.bufferhub@1.0-service.rc
+++ /dev/null
@@ -1,6 +0,0 @@
-service system_bufferhub /system/bin/hw/android.frameworks.bufferhub@1.0-service
- class hal animation
- user system
- group system graphics
- onrestart restart surfaceflinger
- writepid /dev/cpuset/system-background/tasks
diff --git a/services/bufferhub/include/bufferhub/BufferClient.h b/services/bufferhub/include/bufferhub/BufferClient.h
deleted file mode 100644
index 644b403..0000000
--- a/services/bufferhub/include/bufferhub/BufferClient.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_CLIENT_H
-#define ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_CLIENT_H
-
-#include <mutex>
-
-#include <android/frameworks/bufferhub/1.0/IBufferClient.h>
-#include <bufferhub/BufferNode.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-using hardware::hidl_handle;
-using hardware::Return;
-
-// Forward declaration to avoid circular dependency
-class BufferHubService;
-
-class BufferClient : public IBufferClient {
-public:
- // Creates a server-side buffer client from an existing BufferNode. Note that
- // this function takes ownership of the shared_ptr.
- // Returns a raw pointer to the BufferClient on success, nullptr on failure.
- static BufferClient* create(BufferHubService* service, const std::shared_ptr<BufferNode>& node);
-
- // Creates a BufferClient from an existing BufferClient. Will share the same BufferNode.
- explicit BufferClient(const BufferClient& other)
- : mService(other.mService), mBufferNode(other.mBufferNode) {}
- ~BufferClient();
-
- Return<BufferHubStatus> close() override;
- Return<void> duplicate(duplicate_cb _hidl_cb) override;
-
- // Non-binder functions
- const std::shared_ptr<BufferNode>& getBufferNode() const { return mBufferNode; }
-
-private:
- BufferClient(wp<BufferHubService> service, const std::shared_ptr<BufferNode>& node)
- : mService(service), mBufferNode(node) {}
-
- sp<BufferHubService> getService();
-
- wp<BufferHubService> mService;
-
- std::mutex mClosedMutex;
- bool mClosed GUARDED_BY(mClosedMutex) = false;
-
- std::shared_ptr<BufferNode> mBufferNode;
-};
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
-
-#endif
diff --git a/services/bufferhub/include/bufferhub/BufferHubIdGenerator.h b/services/bufferhub/include/bufferhub/BufferHubIdGenerator.h
deleted file mode 100644
index ef7c077..0000000
--- a/services/bufferhub/include/bufferhub/BufferHubIdGenerator.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_ID_GENERATOR_H
-#define ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_ID_GENERATOR_H
-
-#include <mutex>
-#include <set>
-
-#include <utils/Mutex.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-// A thread-safe, non-negative, incremental, int id generator.
-class BufferHubIdGenerator {
-public:
- // Get the singleton instance of this class
- static BufferHubIdGenerator& getInstance();
-
- // Gets next available id. If next id is greater than std::numeric_limits<int32_t>::max(), it
- // will try to get an id start from 0 again.
- int getId();
-
- // Free a specific id.
- void freeId(int id);
-
-private:
- BufferHubIdGenerator() = default;
- ~BufferHubIdGenerator() = default;
-
- // Start from -1 so all valid ids will be >= 0
- int mLastId = -1;
-
- std::mutex mIdsInUseMutex;
- std::set<int> mIdsInUse GUARDED_BY(mIdsInUseMutex);
-};
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
-
-#endif // ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_ID_GENERATOR_H
diff --git a/services/bufferhub/include/bufferhub/BufferHubService.h b/services/bufferhub/include/bufferhub/BufferHubService.h
deleted file mode 100644
index edad20b..0000000
--- a/services/bufferhub/include/bufferhub/BufferHubService.h
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_HUB_SERVICE_H
-#define ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_HUB_SERVICE_H
-
-#include <map>
-#include <mutex>
-#include <set>
-#include <vector>
-
-#include <android/frameworks/bufferhub/1.0/IBufferHub.h>
-#include <bufferhub/BufferClient.h>
-#include <bufferhub/BufferHubIdGenerator.h>
-#include <utils/Mutex.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-using hardware::hidl_handle;
-using hardware::hidl_string;
-using hardware::hidl_vec;
-using hardware::Return;
-using hardware::graphics::common::V1_2::HardwareBufferDescription;
-
-class BufferHubService : public IBufferHub {
-public:
- BufferHubService();
-
- Return<void> allocateBuffer(const HardwareBufferDescription& description,
- const uint32_t userMetadataSize,
- allocateBuffer_cb _hidl_cb) override;
- Return<void> importBuffer(const hidl_handle& tokenHandle, importBuffer_cb _hidl_cb) override;
-
- Return<void> debug(const hidl_handle& fd, const hidl_vec<hidl_string>& args) override;
-
- // Non-binder functions
- // Internal help function for IBufferClient::duplicate.
- hidl_handle registerToken(const wp<BufferClient>& client);
-
- void onClientClosed(const BufferClient* client);
-
-private:
- // Helper function to build BufferTraits.bufferInfo handle
- hidl_handle buildBufferInfo(char* bufferInfoStorage, int bufferId, uint32_t clientBitMask,
- uint32_t userMetadataSize, int metadataFd, int eventFd);
-
- // Helper function to remove all the token belongs to a specific client.
- void removeTokenByClient(const BufferClient* client);
-
- // List of active BufferClient for bookkeeping.
- std::mutex mClientSetMutex;
- std::set<wp<BufferClient>> mClientSet GUARDED_BY(mClientSetMutex);
-
- // Token generation related
- // A random number used as private key for HMAC
- uint64_t mKey;
- static constexpr size_t kKeyLen = sizeof(uint64_t);
-
- std::mutex mTokenMutex;
- // The first TokenId will be 1. TokenId could be negative.
- int mLastTokenId GUARDED_BY(mTokenMutex) = 0;
- static constexpr size_t mTokenIdSize = sizeof(int);
- // A map from token id to the token-buffer_client pair. Using token id as the key to reduce
- // looking up time
- std::map<int, std::pair<std::vector<uint8_t>, const wp<BufferClient>>> mTokenMap
- GUARDED_BY(mTokenMutex);
-};
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
-
-#endif // ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_HUB_SERVICE_H
diff --git a/services/bufferhub/include/bufferhub/BufferNode.h b/services/bufferhub/include/bufferhub/BufferNode.h
deleted file mode 100644
index 62a8d63..0000000
--- a/services/bufferhub/include/bufferhub/BufferNode.h
+++ /dev/null
@@ -1,100 +0,0 @@
-#ifndef ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_NODE_H_
-#define ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_NODE_H_
-
-#include <android/hardware_buffer.h>
-#include <bufferhub/BufferHubIdGenerator.h>
-#include <cutils/native_handle.h>
-#include <ui/BufferHubEventFd.h>
-#include <ui/BufferHubMetadata.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-class BufferNode {
-public:
- // Allocates a new BufferNode.
- BufferNode(uint32_t width, uint32_t height, uint32_t layerCount, uint32_t format,
- uint64_t usage, size_t userMetadataSize, int id = -1);
-
- ~BufferNode();
-
- // Returns whether the object holds a valid metadata.
- bool isValid() const { return mMetadata.isValid(); }
-
- int id() const { return mId; }
-
- size_t userMetadataSize() const { return mMetadata.userMetadataSize(); }
-
- // Accessors of the buffer description and handle
- const native_handle_t* bufferHandle() const { return mBufferHandle; }
- const AHardwareBuffer_Desc& bufferDesc() const { return mBufferDesc; }
-
- // Accessor of event fd.
- const BufferHubEventFd& eventFd() const { return mEventFd; }
-
- // Accessors of mMetadata.
- const BufferHubMetadata& metadata() const { return mMetadata; }
-
- // Gets the current value of mActiveClientsBitMask in mMetadata with
- // std::memory_order_acquire, so that all previous releases of
- // mActiveClientsBitMask from all threads will be returned here.
- uint32_t getActiveClientsBitMask() const;
-
- // Find and add a new client state mask to mActiveClientsBitMask in
- // mMetadata.
- // Return the new client state mask that is added to mActiveClientsBitMask.
- // Return 0U if there are already 16 clients of the buffer.
- uint32_t addNewActiveClientsBitToMask();
-
- // Removes the value from active_clients_bit_mask in mMetadata with
- // std::memory_order_release, so that the change will be visible to any
- // acquire of mActiveClientsBitMask in any threads after the succeed of
- // this operation.
- void removeClientsBitFromMask(const uint32_t& value);
-
-private:
- // Helper method for constructors to initialize atomic metadata header
- // variables in shared memory.
- void initializeMetadata();
-
- // Gralloc buffer handles.
- native_handle_t* mBufferHandle;
- AHardwareBuffer_Desc mBufferDesc;
-
- // Eventfd used for signalling buffer events among the clients of the buffer.
- BufferHubEventFd mEventFd;
-
- // Metadata in shared memory.
- BufferHubMetadata mMetadata;
-
- // A system-unique id generated by bufferhub from 0 to std::numeric_limits<int>::max().
- // BufferNodes not created by bufferhub will have id < 0, meaning "not specified".
- // TODO(b/118891412): remove default id = -1 and update comments after pdx is no longer in use
- const int mId = -1;
-
- // The following variables are atomic variables in mMetadata that are visible
- // to Bn object and Bp objects. Please find more info in
- // BufferHubDefs::MetadataHeader.
-
- // mBufferState tracks the state of the buffer. Buffer can be in one of these
- // four states: gained, posted, acquired, released.
- std::atomic<uint32_t>* mBufferState = nullptr;
-
- // TODO(b/112012161): add comments to mFenceState.
- std::atomic<uint32_t>* mFenceState = nullptr;
-
- // mActiveClientsBitMask tracks all the bp clients of the buffer. It is the
- // union of all client_state_mask of all bp clients.
- std::atomic<uint32_t>* mActiveClientsBitMask = nullptr;
-};
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
-
-#endif // ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_NODE_H_
diff --git a/services/bufferhub/main_bufferhub.cpp b/services/bufferhub/main_bufferhub.cpp
deleted file mode 100644
index 084460d..0000000
--- a/services/bufferhub/main_bufferhub.cpp
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <bufferhub/BufferHubService.h>
-#include <hidl/HidlTransportSupport.h>
-#include <hwbinder/IPCThreadState.h>
-#include <log/log.h>
-
-using android::sp;
-using android::frameworks::bufferhub::V1_0::IBufferHub;
-using android::frameworks::bufferhub::V1_0::implementation::BufferHubService;
-
-int main(int /*argc*/, char** /*argv*/) {
- ALOGI("Bootstrap bufferhub HIDL service.");
-
- android::hardware::configureRpcThreadpool(/*numThreads=*/1, /*willJoin=*/true);
-
- sp<IBufferHub> service = new BufferHubService();
- LOG_ALWAYS_FATAL_IF(service->registerAsService() != android::OK, "Failed to register service");
-
- android::hardware::joinRpcThreadpool();
-
- return 0;
-}
diff --git a/services/bufferhub/tests/Android.bp b/services/bufferhub/tests/Android.bp
deleted file mode 100644
index 3033e70..0000000
--- a/services/bufferhub/tests/Android.bp
+++ /dev/null
@@ -1,26 +0,0 @@
-cc_test {
- name: "BufferHubServer_test",
- srcs: [
- "BufferNode_test.cpp",
- "BufferHubIdGenerator_test.cpp",
- ],
- cflags: [
- "-DLOG_TAG=\"BufferHubServer_test\"",
- "-DTRACE=0",
- "-DATRACE_TAG=ATRACE_TAG_GRAPHICS",
- "-Wall",
- "-Werror",
- ],
- compile_multilib: "first",
- header_libs: [
- "libdvr_headers",
- "libnativewindow_headers",
- ],
- shared_libs: [
- "libbufferhubservice",
- "libui",
- ],
- static_libs: [
- "libgmock",
- ],
-}
diff --git a/services/bufferhub/tests/BufferHubIdGenerator_test.cpp b/services/bufferhub/tests/BufferHubIdGenerator_test.cpp
deleted file mode 100644
index fb6de0d..0000000
--- a/services/bufferhub/tests/BufferHubIdGenerator_test.cpp
+++ /dev/null
@@ -1,48 +0,0 @@
-#include <bufferhub/BufferHubIdGenerator.h>
-#include <gtest/gtest.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-namespace {
-
-class BufferHubIdGeneratorTest : public testing::Test {
-protected:
- BufferHubIdGenerator* mIdGenerator = &BufferHubIdGenerator::getInstance();
-};
-
-TEST_F(BufferHubIdGeneratorTest, TestGenerateAndFreeID) {
- int id = mIdGenerator->getId();
- EXPECT_GE(id, 0);
-
- mIdGenerator->freeId(id);
-}
-
-TEST_F(BufferHubIdGeneratorTest, TestGenerateUniqueIncrementalID) {
- // 10 IDs should not overflow the UniqueIdGenerator to cause a roll back to start, so the
- // resulting IDs should still keep incresing.
- const int kTestSize = 10;
- int ids[kTestSize];
- for (int i = 0; i < kTestSize; ++i) {
- ids[i] = mIdGenerator->getId();
- EXPECT_GE(ids[i], 0);
- if (i >= 1) {
- EXPECT_GT(ids[i], ids[i - 1]);
- }
- }
-
- for (int i = 0; i < kTestSize; ++i) {
- mIdGenerator->freeId(ids[i]);
- }
-}
-
-} // namespace
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
\ No newline at end of file
diff --git a/services/bufferhub/tests/BufferNode_test.cpp b/services/bufferhub/tests/BufferNode_test.cpp
deleted file mode 100644
index 2dfd4fc..0000000
--- a/services/bufferhub/tests/BufferNode_test.cpp
+++ /dev/null
@@ -1,109 +0,0 @@
-#include <errno.h>
-
-#include <bufferhub/BufferNode.h>
-#include <gmock/gmock.h>
-#include <gtest/gtest.h>
-#include <ui/BufferHubDefs.h>
-#include <ui/GraphicBufferMapper.h>
-
-namespace android {
-namespace frameworks {
-namespace bufferhub {
-namespace V1_0 {
-namespace implementation {
-
-namespace {
-
-using testing::NotNull;
-
-const uint32_t kWidth = 640;
-const uint32_t kHeight = 480;
-const uint32_t kLayerCount = 1;
-const uint32_t kFormat = 1;
-const uint64_t kUsage = 0;
-const size_t kUserMetadataSize = 0;
-
-class BufferNodeTest : public ::testing::Test {
-protected:
- void SetUp() override {
- mBufferNode =
- new BufferNode(kWidth, kHeight, kLayerCount, kFormat, kUsage, kUserMetadataSize);
- ASSERT_TRUE(mBufferNode->isValid());
- }
-
- void TearDown() override {
- if (mBufferNode != nullptr) {
- delete mBufferNode;
- }
- }
-
- BufferNode* mBufferNode = nullptr;
-};
-
-TEST_F(BufferNodeTest, TestCreateBufferNode) {
- EXPECT_EQ(mBufferNode->userMetadataSize(), kUserMetadataSize);
- // Test the handle just allocated is good (i.e. able to be imported)
- GraphicBufferMapper& mapper = GraphicBufferMapper::get();
- const native_handle_t* outHandle;
- status_t ret =
- mapper.importBuffer(mBufferNode->bufferHandle(), mBufferNode->bufferDesc().width,
- mBufferNode->bufferDesc().height, mBufferNode->bufferDesc().layers,
- mBufferNode->bufferDesc().format, mBufferNode->bufferDesc().usage,
- mBufferNode->bufferDesc().stride, &outHandle);
- EXPECT_EQ(ret, OK);
- EXPECT_THAT(outHandle, NotNull());
-}
-
-TEST_F(BufferNodeTest, TestaddNewActiveClientsBitToMask_twoNewClients) {
- uint32_t newClientStateMask1 = mBufferNode->addNewActiveClientsBitToMask();
- EXPECT_EQ(mBufferNode->getActiveClientsBitMask(), newClientStateMask1);
-
- // Request and add a new client_state_mask again.
- // Active clients bit mask should be the union of the two new
- // client_state_masks.
- uint32_t newClientStateMask2 = mBufferNode->addNewActiveClientsBitToMask();
- EXPECT_EQ(mBufferNode->getActiveClientsBitMask(), newClientStateMask1 | newClientStateMask2);
-}
-
-TEST_F(BufferNodeTest, TestaddNewActiveClientsBitToMask_32NewClients) {
- uint32_t newClientStateMask = 0U;
- uint32_t currentMask = 0U;
- uint32_t expectedMask = 0U;
-
- for (int i = 0; i < BufferHubDefs::kMaxNumberOfClients; ++i) {
- newClientStateMask = mBufferNode->addNewActiveClientsBitToMask();
- EXPECT_NE(newClientStateMask, 0U);
- EXPECT_FALSE(newClientStateMask & currentMask);
- expectedMask = currentMask | newClientStateMask;
- currentMask = mBufferNode->getActiveClientsBitMask();
- EXPECT_EQ(currentMask, expectedMask);
- }
-
- // Method should fail upon requesting for more than maximum allowable clients.
- newClientStateMask = mBufferNode->addNewActiveClientsBitToMask();
- EXPECT_EQ(newClientStateMask, 0U);
- EXPECT_EQ(errno, E2BIG);
-}
-
-TEST_F(BufferNodeTest, TestRemoveActiveClientsBitFromMask) {
- mBufferNode->addNewActiveClientsBitToMask();
- uint32_t currentMask = mBufferNode->getActiveClientsBitMask();
- uint32_t newClientStateMask = mBufferNode->addNewActiveClientsBitToMask();
- EXPECT_NE(mBufferNode->getActiveClientsBitMask(), currentMask);
-
- mBufferNode->removeClientsBitFromMask(newClientStateMask);
- EXPECT_EQ(mBufferNode->getActiveClientsBitMask(), currentMask);
-
- // Remove the test_mask again to the active client bit mask should not modify
- // the value of active clients bit mask.
- mBufferNode->removeClientsBitFromMask(newClientStateMask);
- EXPECT_EQ(mBufferNode->getActiveClientsBitMask(), currentMask);
-}
-
-} // namespace
-
-} // namespace implementation
-} // namespace V1_0
-} // namespace bufferhub
-} // namespace frameworks
-} // namespace android
diff --git a/services/gpuservice/Android.bp b/services/gpuservice/Android.bp
index 7b8e0f8..6eed24a 100644
--- a/services/gpuservice/Android.bp
+++ b/services/gpuservice/Android.bp
@@ -1,20 +1,6 @@
-filegroup {
- name: "gpuservice_sources",
- srcs: [
- "GpuService.cpp",
- "gpustats/GpuStats.cpp"
- ],
-}
-
-filegroup {
- name: "gpuservice_binary_sources",
- srcs: ["main_gpuservice.cpp"],
-}
-
cc_defaults {
name: "gpuservice_defaults",
cflags: [
- "-DLOG_TAG=\"GpuService\"",
"-Wall",
"-Werror",
"-Wformat",
@@ -22,31 +8,38 @@
"-Wunused",
"-Wunreachable-code",
],
- srcs: [
- ":gpuservice_sources",
- ],
- include_dirs: [
- "frameworks/native/vulkan/vkjson",
- "frameworks/native/vulkan/include",
+}
+
+cc_defaults {
+ name: "libgpuservice_defaults",
+ defaults: ["gpuservice_defaults"],
+ cflags: [
+ "-DLOG_TAG=\"GpuService\"",
],
shared_libs: [
"libbase",
"libbinder",
"libcutils",
+ "libgfxstats",
"libgraphicsenv",
"liblog",
"libutils",
- "libvulkan",
+ "libvkjson",
],
static_libs: [
"libserviceutils",
- "libvkjson",
+ ],
+ export_static_lib_headers: [
+ "libserviceutils",
+ ],
+ export_shared_lib_headers: [
+ "libgraphicsenv",
],
}
cc_defaults {
- name: "gpuservice_production_defaults",
- defaults: ["gpuservice_defaults"],
+ name: "libgpuservice_production_defaults",
+ defaults: ["libgpuservice_defaults"],
cflags: [
"-fvisibility=hidden",
"-fwhole-program-vtables", // requires ThinLTO
@@ -56,8 +49,23 @@
},
}
+filegroup {
+ name: "libgpuservice_sources",
+ srcs: [
+ "GpuService.cpp",
+ ],
+}
+
+cc_library_shared {
+ name: "libgpuservice",
+ defaults: ["libgpuservice_production_defaults"],
+ srcs: [
+ ":libgpuservice_sources",
+ ],
+}
+
cc_defaults {
- name: "gpuservice_binary",
+ name: "libgpuservice_binary",
defaults: ["gpuservice_defaults"],
shared_libs: [
"libbinder",
@@ -68,9 +76,17 @@
ldflags: ["-Wl,--export-dynamic"],
}
+filegroup {
+ name: "gpuservice_binary_sources",
+ srcs: ["main_gpuservice.cpp"],
+}
+
cc_binary {
name: "gpuservice",
- defaults: ["gpuservice_binary"],
+ defaults: ["libgpuservice_binary"],
init_rc: ["gpuservice.rc"],
srcs: [":gpuservice_binary_sources"],
+ shared_libs: [
+ "libgpuservice",
+ ],
}
diff --git a/services/gpuservice/GpuService.cpp b/services/gpuservice/GpuService.cpp
index c8253e0..81b0a46 100644
--- a/services/gpuservice/GpuService.cpp
+++ b/services/gpuservice/GpuService.cpp
@@ -24,14 +24,13 @@
#include <binder/Parcel.h>
#include <binder/PermissionCache.h>
#include <cutils/properties.h>
+#include <gpustats/GpuStats.h>
#include <private/android_filesystem_config.h>
#include <utils/String8.h>
#include <utils/Trace.h>
#include <vkjson.h>
-#include "gpustats/GpuStats.h"
-
namespace android {
using base::StringAppendF;
@@ -51,27 +50,38 @@
void GpuService::setGpuStats(const std::string& driverPackageName,
const std::string& driverVersionName, uint64_t driverVersionCode,
int64_t driverBuildTime, const std::string& appPackageName,
- const int32_t vulkanVersion, GraphicsEnv::Driver driver,
+ const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
bool isDriverLoaded, int64_t driverLoadingTime) {
- mGpuStats->insert(driverPackageName, driverVersionName, driverVersionCode, driverBuildTime,
- appPackageName, vulkanVersion, driver, isDriverLoaded, driverLoadingTime);
-}
-
-status_t GpuService::getGpuStatsGlobalInfo(std::vector<GpuStatsGlobalInfo>* outStats) const {
- mGpuStats->pullGlobalStats(outStats);
- return OK;
-}
-
-status_t GpuService::getGpuStatsAppInfo(std::vector<GpuStatsAppInfo>* outStats) const {
- mGpuStats->pullAppStats(outStats);
- return OK;
+ mGpuStats->insertDriverStats(driverPackageName, driverVersionName, driverVersionCode,
+ driverBuildTime, appPackageName, vulkanVersion, driver,
+ isDriverLoaded, driverLoadingTime);
}
void GpuService::setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
- const GraphicsEnv::Stats stats, const uint64_t value) {
+ const GpuStatsInfo::Stats stats, const uint64_t value) {
mGpuStats->insertTargetStats(appPackageName, driverVersionCode, stats, value);
}
+void GpuService::setUpdatableDriverPath(const std::string& driverPath) {
+ IPCThreadState* ipc = IPCThreadState::self();
+ const int pid = ipc->getCallingPid();
+ const int uid = ipc->getCallingUid();
+
+ // only system_server is allowed to set updatable driver path
+ if (uid != AID_SYSTEM) {
+ ALOGE("Permission Denial: can't set updatable driver path from pid=%d, uid=%d\n", pid, uid);
+ return;
+ }
+
+ std::lock_guard<std::mutex> lock(mLock);
+ mDeveloperDriverPath = driverPath;
+}
+
+std::string GpuService::getUpdatableDriverPath() {
+ std::lock_guard<std::mutex> lock(mLock);
+ return mDeveloperDriverPath;
+}
+
status_t GpuService::shellCommand(int /*in*/, int out, int err, std::vector<String16>& args) {
ATRACE_CALL();
@@ -99,22 +109,27 @@
StringAppendF(&result, "Permission Denial: can't dump gpu from pid=%d, uid=%d\n", pid, uid);
} else {
bool dumpAll = true;
- size_t index = 0;
+ bool dumpDriverInfo = false;
+ bool dumpStats = false;
size_t numArgs = args.size();
if (numArgs) {
- if ((index < numArgs) && (args[index] == String16("--gpustats"))) {
- index++;
- mGpuStats->dump(args, &result);
- dumpAll = false;
+ for (size_t index = 0; index < numArgs; ++index) {
+ if (args[index] == String16("--gpustats")) {
+ dumpStats = true;
+ } else if (args[index] == String16("--gpudriverinfo")) {
+ dumpDriverInfo = true;
+ }
}
+ dumpAll = !(dumpDriverInfo || dumpStats);
}
- if (dumpAll) {
+ if (dumpAll || dumpDriverInfo) {
dumpGameDriverInfo(&result);
result.append("\n");
-
- mGpuStats->dump(Vector<String16>(), &result);
+ }
+ if (dumpAll || dumpStats) {
+ mGpuStats->dump(args, &result);
result.append("\n");
}
}
diff --git a/services/gpuservice/GpuService.h b/services/gpuservice/GpuService.h
index 7d44a35..d1c3aab 100644
--- a/services/gpuservice/GpuService.h
+++ b/services/gpuservice/GpuService.h
@@ -46,12 +46,12 @@
void setGpuStats(const std::string& driverPackageName, const std::string& driverVersionName,
uint64_t driverVersionCode, int64_t driverBuildTime,
const std::string& appPackageName, const int32_t vulkanVersion,
- GraphicsEnv::Driver driver, bool isDriverLoaded,
+ GpuStatsInfo::Driver driver, bool isDriverLoaded,
int64_t driverLoadingTime) override;
- status_t getGpuStatsGlobalInfo(std::vector<GpuStatsGlobalInfo>* outStats) const override;
- status_t getGpuStatsAppInfo(std::vector<GpuStatsAppInfo>* outStats) const override;
void setTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
- const GraphicsEnv::Stats stats, const uint64_t value) override;
+ const GpuStatsInfo::Stats stats, const uint64_t value) override;
+ void setUpdatableDriverPath(const std::string& driverPath) override;
+ std::string getUpdatableDriverPath() override;
/*
* IBinder interface
@@ -75,6 +75,8 @@
* Attributes
*/
std::unique_ptr<GpuStats> mGpuStats;
+ std::mutex mLock;
+ std::string mDeveloperDriverPath;
};
} // namespace android
diff --git a/services/gpuservice/TEST_MAPPING b/services/gpuservice/TEST_MAPPING
new file mode 100644
index 0000000..b345355
--- /dev/null
+++ b/services/gpuservice/TEST_MAPPING
@@ -0,0 +1,7 @@
+{
+ "presubmit": [
+ {
+ "name": "gpuservice_unittest"
+ }
+ ]
+}
diff --git a/services/gpuservice/gpustats/Android.bp b/services/gpuservice/gpustats/Android.bp
new file mode 100644
index 0000000..f52602a
--- /dev/null
+++ b/services/gpuservice/gpustats/Android.bp
@@ -0,0 +1,29 @@
+cc_library_shared {
+ name: "libgfxstats",
+ srcs: [
+ "GpuStats.cpp",
+ ],
+ shared_libs: [
+ "libcutils",
+ "libgraphicsenv",
+ "liblog",
+ "libprotoutil",
+ "libstatslog",
+ "libstatspull",
+ "libstatssocket",
+ "libutils",
+ ],
+ export_include_dirs: ["include"],
+ export_shared_lib_headers: [
+ "libstatspull",
+ "libstatssocket",
+ ],
+ cppflags: [
+ "-Wall",
+ "-Werror",
+ "-Wformat",
+ "-Wthread-safety",
+ "-Wunused",
+ "-Wunreachable-code",
+ ],
+}
diff --git a/services/gpuservice/gpustats/GpuStats.cpp b/services/gpuservice/gpustats/GpuStats.cpp
index 5d27e72..231d068 100644
--- a/services/gpuservice/gpustats/GpuStats.cpp
+++ b/services/gpuservice/gpustats/GpuStats.cpp
@@ -17,30 +17,40 @@
#define LOG_TAG "GpuStats"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include "GpuStats.h"
+#include "gpustats/GpuStats.h"
+#include <android/util/ProtoOutputStream.h>
#include <cutils/properties.h>
#include <log/log.h>
+#include <stats_event.h>
+#include <statslog.h>
#include <utils/Trace.h>
#include <unordered_set>
namespace android {
-static void addLoadingCount(GraphicsEnv::Driver driver, bool isDriverLoaded,
+GpuStats::~GpuStats() {
+ if (mStatsdRegistered) {
+ AStatsManager_clearPullAtomCallback(android::util::GPU_STATS_GLOBAL_INFO);
+ AStatsManager_clearPullAtomCallback(android::util::GPU_STATS_APP_INFO);
+ }
+}
+
+static void addLoadingCount(GpuStatsInfo::Driver driver, bool isDriverLoaded,
GpuStatsGlobalInfo* const outGlobalInfo) {
switch (driver) {
- case GraphicsEnv::Driver::GL:
- case GraphicsEnv::Driver::GL_UPDATED:
+ case GpuStatsInfo::Driver::GL:
+ case GpuStatsInfo::Driver::GL_UPDATED:
outGlobalInfo->glLoadingCount++;
if (!isDriverLoaded) outGlobalInfo->glLoadingFailureCount++;
break;
- case GraphicsEnv::Driver::VULKAN:
- case GraphicsEnv::Driver::VULKAN_UPDATED:
+ case GpuStatsInfo::Driver::VULKAN:
+ case GpuStatsInfo::Driver::VULKAN_UPDATED:
outGlobalInfo->vkLoadingCount++;
if (!isDriverLoaded) outGlobalInfo->vkLoadingFailureCount++;
break;
- case GraphicsEnv::Driver::ANGLE:
+ case GpuStatsInfo::Driver::ANGLE:
outGlobalInfo->angleLoadingCount++;
if (!isDriverLoaded) outGlobalInfo->angleLoadingFailureCount++;
break;
@@ -49,22 +59,22 @@
}
}
-static void addLoadingTime(GraphicsEnv::Driver driver, int64_t driverLoadingTime,
+static void addLoadingTime(GpuStatsInfo::Driver driver, int64_t driverLoadingTime,
GpuStatsAppInfo* const outAppInfo) {
switch (driver) {
- case GraphicsEnv::Driver::GL:
- case GraphicsEnv::Driver::GL_UPDATED:
+ case GpuStatsInfo::Driver::GL:
+ case GpuStatsInfo::Driver::GL_UPDATED:
if (outAppInfo->glDriverLoadingTime.size() < GpuStats::MAX_NUM_LOADING_TIMES) {
outAppInfo->glDriverLoadingTime.emplace_back(driverLoadingTime);
}
break;
- case GraphicsEnv::Driver::VULKAN:
- case GraphicsEnv::Driver::VULKAN_UPDATED:
+ case GpuStatsInfo::Driver::VULKAN:
+ case GpuStatsInfo::Driver::VULKAN_UPDATED:
if (outAppInfo->vkDriverLoadingTime.size() < GpuStats::MAX_NUM_LOADING_TIMES) {
outAppInfo->vkDriverLoadingTime.emplace_back(driverLoadingTime);
}
break;
- case GraphicsEnv::Driver::ANGLE:
+ case GpuStatsInfo::Driver::ANGLE:
if (outAppInfo->angleDriverLoadingTime.size() < GpuStats::MAX_NUM_LOADING_TIMES) {
outAppInfo->angleDriverLoadingTime.emplace_back(driverLoadingTime);
}
@@ -74,13 +84,15 @@
}
}
-void GpuStats::insert(const std::string& driverPackageName, const std::string& driverVersionName,
- uint64_t driverVersionCode, int64_t driverBuildTime,
- const std::string& appPackageName, const int32_t vulkanVersion,
- GraphicsEnv::Driver driver, bool isDriverLoaded, int64_t driverLoadingTime) {
+void GpuStats::insertDriverStats(const std::string& driverPackageName,
+ const std::string& driverVersionName, uint64_t driverVersionCode,
+ int64_t driverBuildTime, const std::string& appPackageName,
+ const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
+ bool isDriverLoaded, int64_t driverLoadingTime) {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mLock);
+ registerStatsdCallbacksIfNeeded();
ALOGV("Received:\n"
"\tdriverPackageName[%s]\n"
"\tdriverVersionName[%s]\n"
@@ -127,21 +139,28 @@
}
void GpuStats::insertTargetStats(const std::string& appPackageName,
- const uint64_t driverVersionCode, const GraphicsEnv::Stats stats,
+ const uint64_t driverVersionCode, const GpuStatsInfo::Stats stats,
const uint64_t /*value*/) {
ATRACE_CALL();
const std::string appStatsKey = appPackageName + std::to_string(driverVersionCode);
std::lock_guard<std::mutex> lock(mLock);
+ registerStatsdCallbacksIfNeeded();
if (!mAppStats.count(appStatsKey)) {
return;
}
switch (stats) {
- case GraphicsEnv::Stats::CPU_VULKAN_IN_USE:
+ case GpuStatsInfo::Stats::CPU_VULKAN_IN_USE:
mAppStats[appStatsKey].cpuVulkanInUse = true;
break;
+ case GpuStatsInfo::Stats::FALSE_PREROTATION:
+ mAppStats[appStatsKey].falsePrerotation = true;
+ break;
+ case GpuStatsInfo::Stats::GLES_1_IN_USE:
+ mAppStats[appStatsKey].gles1InUse = true;
+ break;
default:
break;
}
@@ -157,6 +176,16 @@
mGlobalStats[0].glesVersion = property_get_int32("ro.opengles.version", 0);
}
+void GpuStats::registerStatsdCallbacksIfNeeded() {
+ if (!mStatsdRegistered) {
+ AStatsManager_setPullAtomCallback(android::util::GPU_STATS_GLOBAL_INFO, nullptr,
+ GpuStats::pullAtomCallback, this);
+ AStatsManager_setPullAtomCallback(android::util::GPU_STATS_APP_INFO, nullptr,
+ GpuStats::pullAtomCallback, this);
+ mStatsdRegistered = true;
+ }
+}
+
void GpuStats::dump(const Vector<String16>& args, std::string* result) {
ATRACE_CALL();
@@ -185,6 +214,11 @@
dumpAll = false;
}
+ if (dumpAll) {
+ dumpGlobalLocked(result);
+ dumpAppLocked(result);
+ }
+
if (argsSet.count("--clear")) {
bool clearAll = true;
@@ -202,13 +236,6 @@
mGlobalStats.clear();
mAppStats.clear();
}
-
- dumpAll = false;
- }
-
- if (dumpAll) {
- dumpGlobalLocked(result);
- dumpAppLocked(result);
}
}
@@ -228,34 +255,114 @@
}
}
-void GpuStats::pullGlobalStats(std::vector<GpuStatsGlobalInfo>* outStats) {
- ATRACE_CALL();
+static std::string protoOutputStreamToByteString(android::util::ProtoOutputStream& proto) {
+ if (!proto.size()) return "";
- std::lock_guard<std::mutex> lock(mLock);
- outStats->clear();
- outStats->reserve(mGlobalStats.size());
-
- interceptSystemDriverStatsLocked();
-
- for (const auto& ele : mGlobalStats) {
- outStats->emplace_back(ele.second);
+ std::string byteString;
+ sp<android::util::ProtoReader> reader = proto.data();
+ while (reader->readBuffer() != nullptr) {
+ const size_t toRead = reader->currentToRead();
+ byteString.append((char*)reader->readBuffer(), toRead);
+ reader->move(toRead);
}
- mGlobalStats.clear();
+ if (byteString.size() != proto.size()) return "";
+
+ return byteString;
}
-void GpuStats::pullAppStats(std::vector<GpuStatsAppInfo>* outStats) {
+static std::string int64VectorToProtoByteString(const std::vector<int64_t>& value) {
+ if (value.empty()) return "";
+
+ android::util::ProtoOutputStream proto;
+ for (const auto& ele : value) {
+ proto.write(android::util::FIELD_TYPE_INT64 | android::util::FIELD_COUNT_REPEATED |
+ 1 /* field id */,
+ (long long)ele);
+ }
+
+ return protoOutputStreamToByteString(proto);
+}
+
+AStatsManager_PullAtomCallbackReturn GpuStats::pullAppInfoAtom(AStatsEventList* data) {
ATRACE_CALL();
std::lock_guard<std::mutex> lock(mLock);
- outStats->clear();
- outStats->reserve(mAppStats.size());
- for (const auto& ele : mAppStats) {
- outStats->emplace_back(ele.second);
+ if (data) {
+ for (const auto& ele : mAppStats) {
+ AStatsEvent* event = AStatsEventList_addStatsEvent(data);
+ AStatsEvent_setAtomId(event, android::util::GPU_STATS_APP_INFO);
+ AStatsEvent_writeString(event, ele.second.appPackageName.c_str());
+ AStatsEvent_writeInt64(event, ele.second.driverVersionCode);
+
+ std::string bytes = int64VectorToProtoByteString(ele.second.glDriverLoadingTime);
+ AStatsEvent_writeByteArray(event, (const uint8_t*)bytes.c_str(), bytes.length());
+
+ bytes = int64VectorToProtoByteString(ele.second.vkDriverLoadingTime);
+ AStatsEvent_writeByteArray(event, (const uint8_t*)bytes.c_str(), bytes.length());
+
+ bytes = int64VectorToProtoByteString(ele.second.angleDriverLoadingTime);
+ AStatsEvent_writeByteArray(event, (const uint8_t*)bytes.c_str(), bytes.length());
+
+ AStatsEvent_writeBool(event, ele.second.cpuVulkanInUse);
+ AStatsEvent_writeBool(event, ele.second.falsePrerotation);
+ AStatsEvent_writeBool(event, ele.second.gles1InUse);
+ AStatsEvent_build(event);
+ }
}
mAppStats.clear();
+
+ return AStatsManager_PULL_SUCCESS;
+}
+
+AStatsManager_PullAtomCallbackReturn GpuStats::pullGlobalInfoAtom(AStatsEventList* data) {
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mLock);
+ // flush cpuVulkanVersion and glesVersion to builtin driver stats
+ interceptSystemDriverStatsLocked();
+
+ if (data) {
+ for (const auto& ele : mGlobalStats) {
+ AStatsEvent* event = AStatsEventList_addStatsEvent(data);
+ AStatsEvent_setAtomId(event, android::util::GPU_STATS_GLOBAL_INFO);
+ AStatsEvent_writeString(event, ele.second.driverPackageName.c_str());
+ AStatsEvent_writeString(event, ele.second.driverVersionName.c_str());
+ AStatsEvent_writeInt64(event, ele.second.driverVersionCode);
+ AStatsEvent_writeInt64(event, ele.second.driverBuildTime);
+ AStatsEvent_writeInt64(event, ele.second.glLoadingCount);
+ AStatsEvent_writeInt64(event, ele.second.glLoadingFailureCount);
+ AStatsEvent_writeInt64(event, ele.second.vkLoadingCount);
+ AStatsEvent_writeInt64(event, ele.second.vkLoadingFailureCount);
+ AStatsEvent_writeInt32(event, ele.second.vulkanVersion);
+ AStatsEvent_writeInt32(event, ele.second.cpuVulkanVersion);
+ AStatsEvent_writeInt32(event, ele.second.glesVersion);
+ AStatsEvent_writeInt64(event, ele.second.angleLoadingCount);
+ AStatsEvent_writeInt64(event, ele.second.angleLoadingFailureCount);
+ AStatsEvent_build(event);
+ }
+ }
+
+ mGlobalStats.clear();
+
+ return AStatsManager_PULL_SUCCESS;
+}
+
+AStatsManager_PullAtomCallbackReturn GpuStats::pullAtomCallback(int32_t atomTag,
+ AStatsEventList* data,
+ void* cookie) {
+ ATRACE_CALL();
+
+ GpuStats* pGpuStats = reinterpret_cast<GpuStats*>(cookie);
+ if (atomTag == android::util::GPU_STATS_GLOBAL_INFO) {
+ return pGpuStats->pullGlobalInfoAtom(data);
+ } else if (atomTag == android::util::GPU_STATS_APP_INFO) {
+ return pGpuStats->pullAppInfoAtom(data);
+ }
+
+ return AStatsManager_PULL_SKIP;
}
} // namespace android
diff --git a/services/gpuservice/gpustats/GpuStats.h b/services/gpuservice/gpustats/GpuStats.h
deleted file mode 100644
index 378f7f4..0000000
--- a/services/gpuservice/gpustats/GpuStats.h
+++ /dev/null
@@ -1,72 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <mutex>
-#include <unordered_map>
-#include <vector>
-
-#include <graphicsenv/GpuStatsInfo.h>
-#include <graphicsenv/GraphicsEnv.h>
-#include <utils/String16.h>
-#include <utils/Vector.h>
-
-namespace android {
-
-class GpuStats {
-public:
- GpuStats() = default;
- ~GpuStats() = default;
-
- // Insert new gpu stats into global stats and app stats.
- void insert(const std::string& driverPackageName, const std::string& driverVersionName,
- uint64_t driverVersionCode, int64_t driverBuildTime,
- const std::string& appPackageName, const int32_t vulkanVersion,
- GraphicsEnv::Driver driver, bool isDriverLoaded, int64_t driverLoadingTime);
- // Insert target stats into app stats or potentially global stats as well.
- void insertTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
- const GraphicsEnv::Stats stats, const uint64_t value);
- // dumpsys interface
- void dump(const Vector<String16>& args, std::string* result);
- // Pull gpu global stats
- void pullGlobalStats(std::vector<GpuStatsGlobalInfo>* outStats);
- // Pull gpu app stats
- void pullAppStats(std::vector<GpuStatsAppInfo>* outStats);
-
- // This limits the worst case number of loading times tracked.
- static const size_t MAX_NUM_LOADING_TIMES = 50;
-
-private:
- // Dump global stats
- void dumpGlobalLocked(std::string* result);
- // Dump app stats
- void dumpAppLocked(std::string* result);
- // Append cpuVulkanVersion and glesVersion to system driver stats
- void interceptSystemDriverStatsLocked();
-
- // Below limits the memory usage of GpuStats to be less than 10KB. This is
- // the preferred number for statsd while maintaining nice data quality.
- static const size_t MAX_NUM_APP_RECORDS = 100;
- // GpuStats access should be guarded by mLock.
- std::mutex mLock;
- // Key is driver version code.
- std::unordered_map<uint64_t, GpuStatsGlobalInfo> mGlobalStats;
- // Key is <app package name>+<driver version code>.
- std::unordered_map<std::string, GpuStatsAppInfo> mAppStats;
-};
-
-} // namespace android
diff --git a/services/gpuservice/gpustats/include/gpustats/GpuStats.h b/services/gpuservice/gpustats/include/gpustats/GpuStats.h
new file mode 100644
index 0000000..55f0da1
--- /dev/null
+++ b/services/gpuservice/gpustats/include/gpustats/GpuStats.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <graphicsenv/GpuStatsInfo.h>
+#include <graphicsenv/GraphicsEnv.h>
+#include <stats_pull_atom_callback.h>
+#include <utils/String16.h>
+#include <utils/Vector.h>
+
+#include <mutex>
+#include <unordered_map>
+#include <vector>
+
+namespace android {
+
+class GpuStats {
+public:
+ ~GpuStats();
+
+ // Insert new gpu driver stats into global stats and app stats.
+ void insertDriverStats(const std::string& driverPackageName,
+ const std::string& driverVersionName, uint64_t driverVersionCode,
+ int64_t driverBuildTime, const std::string& appPackageName,
+ const int32_t vulkanVersion, GpuStatsInfo::Driver driver,
+ bool isDriverLoaded, int64_t driverLoadingTime);
+ // Insert target stats into app stats or potentially global stats as well.
+ void insertTargetStats(const std::string& appPackageName, const uint64_t driverVersionCode,
+ const GpuStatsInfo::Stats stats, const uint64_t value);
+ // dumpsys interface
+ void dump(const Vector<String16>& args, std::string* result);
+
+ // This limits the worst case number of loading times tracked.
+ static const size_t MAX_NUM_LOADING_TIMES = 50;
+
+private:
+ // Friend class for testing.
+ friend class TestableGpuStats;
+
+ // Native atom puller callback registered in statsd.
+ static AStatsManager_PullAtomCallbackReturn pullAtomCallback(int32_t atomTag,
+ AStatsEventList* data,
+ void* cookie);
+ // Pull global into into global atom.
+ AStatsManager_PullAtomCallbackReturn pullGlobalInfoAtom(AStatsEventList* data);
+ // Pull app into into app atom.
+ AStatsManager_PullAtomCallbackReturn pullAppInfoAtom(AStatsEventList* data);
+ // Dump global stats
+ void dumpGlobalLocked(std::string* result);
+ // Dump app stats
+ void dumpAppLocked(std::string* result);
+ // Append cpuVulkanVersion and glesVersion to system driver stats
+ void interceptSystemDriverStatsLocked();
+ // Registers statsd callbacks if they have not already been registered
+ void registerStatsdCallbacksIfNeeded();
+
+ // Below limits the memory usage of GpuStats to be less than 10KB. This is
+ // the preferred number for statsd while maintaining nice data quality.
+ static const size_t MAX_NUM_APP_RECORDS = 100;
+ // GpuStats access should be guarded by mLock.
+ std::mutex mLock;
+ // True if statsd callbacks have been registered.
+ bool mStatsdRegistered = false;
+ // Key is driver version code.
+ std::unordered_map<uint64_t, GpuStatsGlobalInfo> mGlobalStats;
+ // Key is <app package name>+<driver version code>.
+ std::unordered_map<std::string, GpuStatsAppInfo> mAppStats;
+};
+
+} // namespace android
diff --git a/services/gpuservice/tests/unittests/Android.bp b/services/gpuservice/tests/unittests/Android.bp
new file mode 100644
index 0000000..538506d
--- /dev/null
+++ b/services/gpuservice/tests/unittests/Android.bp
@@ -0,0 +1,36 @@
+// Copyright 2020 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+cc_test {
+ name: "gpuservice_unittest",
+ test_suites: ["device-tests"],
+ sanitize: {
+ address: true,
+ },
+ srcs: [
+ "GpuStatsTest.cpp",
+ ],
+ shared_libs: [
+ "libcutils",
+ "libgfxstats",
+ "libgraphicsenv",
+ "liblog",
+ "libstatslog",
+ "libstatspull",
+ "libutils",
+ ],
+ static_libs: [
+ "libgmock",
+ ],
+}
diff --git a/services/gpuservice/tests/unittests/AndroidTest.xml b/services/gpuservice/tests/unittests/AndroidTest.xml
new file mode 100644
index 0000000..66f51c7
--- /dev/null
+++ b/services/gpuservice/tests/unittests/AndroidTest.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Copyright 2020 The Android Open Source Project
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+-->
+<configuration description="Config for gpuservice_unittest">
+ <target_preparer class="com.android.tradefed.targetprep.PushFilePreparer">
+ <option name="cleanup" value="true" />
+ <option name="push" value="gpuservice_unittest->/data/local/tmp/gpuservice_unittest" />
+ </target_preparer>
+ <option name="test-suite-tag" value="apct" />
+ <test class="com.android.tradefed.testtype.GTest" >
+ <option name="native-test-device-path" value="/data/local/tmp" />
+ <option name="module-name" value="gpuservice_unittest" />
+ </test>
+</configuration>
diff --git a/services/gpuservice/tests/unittests/GpuStatsTest.cpp b/services/gpuservice/tests/unittests/GpuStatsTest.cpp
new file mode 100644
index 0000000..37ebeae
--- /dev/null
+++ b/services/gpuservice/tests/unittests/GpuStatsTest.cpp
@@ -0,0 +1,307 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "gpuservice_unittest"
+
+#include <cutils/properties.h>
+#include <gmock/gmock.h>
+#include <gpustats/GpuStats.h>
+#include <gtest/gtest.h>
+#include <stats_pull_atom_callback.h>
+#include <statslog.h>
+#include <utils/String16.h>
+#include <utils/Vector.h>
+
+#include "TestableGpuStats.h"
+
+namespace android {
+namespace {
+
+using testing::HasSubstr;
+
+// clang-format off
+#define BUILTIN_DRIVER_PKG_NAME "system"
+#define BUILTIN_DRIVER_VER_NAME "0"
+#define BUILTIN_DRIVER_VER_CODE 0
+#define BUILTIN_DRIVER_BUILD_TIME 123
+#define UPDATED_DRIVER_PKG_NAME "updated"
+#define UPDATED_DRIVER_VER_NAME "1"
+#define UPDATED_DRIVER_VER_CODE 1
+#define UPDATED_DRIVER_BUILD_TIME 234
+#define VULKAN_VERSION 345
+#define APP_PKG_NAME_1 "testapp1"
+#define APP_PKG_NAME_2 "testapp2"
+#define DRIVER_LOADING_TIME_1 678
+#define DRIVER_LOADING_TIME_2 789
+#define DRIVER_LOADING_TIME_3 891
+
+enum InputCommand : int32_t {
+ DUMP_ALL = 0,
+ DUMP_GLOBAL = 1,
+ DUMP_APP = 2,
+ DUMP_ALL_THEN_CLEAR = 3,
+ DUMP_GLOBAL_THEN_CLEAR = 4,
+ DUMP_APP_THEN_CLEAR = 5,
+};
+// clang-format on
+
+class GpuStatsTest : public testing::Test {
+public:
+ GpuStatsTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ ~GpuStatsTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ std::string inputCommand(InputCommand cmd);
+
+ void SetUp() override {
+ mCpuVulkanVersion = property_get_int32("ro.cpuvulkan.version", 0);
+ mGlesVersion = property_get_int32("ro.opengles.version", 0);
+ }
+
+ std::unique_ptr<GpuStats> mGpuStats = std::make_unique<GpuStats>();
+ int32_t mCpuVulkanVersion = 0;
+ int32_t mGlesVersion = 0;
+};
+
+std::string GpuStatsTest::inputCommand(InputCommand cmd) {
+ std::string result;
+ Vector<String16> args;
+
+ switch (cmd) {
+ case InputCommand::DUMP_ALL:
+ break;
+ case InputCommand::DUMP_GLOBAL:
+ args.push_back(String16("--global"));
+ break;
+ case InputCommand::DUMP_APP:
+ args.push_back(String16("--app"));
+ break;
+ case InputCommand::DUMP_ALL_THEN_CLEAR:
+ args.push_back(String16("--clear"));
+ break;
+ case InputCommand::DUMP_GLOBAL_THEN_CLEAR:
+ args.push_back(String16("--global"));
+ args.push_back(String16("--clear"));
+ break;
+ case InputCommand::DUMP_APP_THEN_CLEAR:
+ args.push_back(String16("--app"));
+ args.push_back(String16("--clear"));
+ break;
+ }
+
+ mGpuStats->dump(args, &result);
+ return result;
+}
+
+TEST_F(GpuStatsTest, statsEmptyByDefault) {
+ ASSERT_TRUE(inputCommand(InputCommand::DUMP_ALL).empty());
+}
+
+TEST_F(GpuStatsTest, canInsertBuiltinDriverStats) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ std::string expectedResult = "driverPackageName = " + std::string(BUILTIN_DRIVER_PKG_NAME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverVersionName = " + std::string(BUILTIN_DRIVER_VER_NAME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverVersionCode = " + std::to_string(BUILTIN_DRIVER_VER_CODE);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverBuildTime = " + std::to_string(BUILTIN_DRIVER_BUILD_TIME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("glLoadingCount = 1"));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("glLoadingFailureCount = 0"));
+ expectedResult = "appPackageName = " + std::string(APP_PKG_NAME_1);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+ expectedResult = "driverVersionCode = " + std::to_string(BUILTIN_DRIVER_VER_CODE);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+ expectedResult = "glDriverLoadingTime: " + std::to_string(DRIVER_LOADING_TIME_1);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canInsertUpdatedDriverStats) {
+ mGpuStats->insertDriverStats(UPDATED_DRIVER_PKG_NAME, UPDATED_DRIVER_VER_NAME,
+ UPDATED_DRIVER_VER_CODE, UPDATED_DRIVER_BUILD_TIME, APP_PKG_NAME_2,
+ VULKAN_VERSION, GpuStatsInfo::Driver::VULKAN_UPDATED, false,
+ DRIVER_LOADING_TIME_2);
+
+ std::string expectedResult = "driverPackageName = " + std::string(UPDATED_DRIVER_PKG_NAME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverVersionName = " + std::string(UPDATED_DRIVER_VER_NAME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverVersionCode = " + std::to_string(UPDATED_DRIVER_VER_CODE);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "driverBuildTime = " + std::to_string(UPDATED_DRIVER_BUILD_TIME);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("vkLoadingCount = 1"));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("vkLoadingFailureCount = 1"));
+ expectedResult = "appPackageName = " + std::string(APP_PKG_NAME_2);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+ expectedResult = "driverVersionCode = " + std::to_string(UPDATED_DRIVER_VER_CODE);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+ expectedResult = "vkDriverLoadingTime: " + std::to_string(DRIVER_LOADING_TIME_2);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canInsertAngleDriverStats) {
+ mGpuStats->insertDriverStats(UPDATED_DRIVER_PKG_NAME, UPDATED_DRIVER_VER_NAME,
+ UPDATED_DRIVER_VER_CODE, UPDATED_DRIVER_BUILD_TIME, APP_PKG_NAME_2,
+ VULKAN_VERSION, GpuStatsInfo::Driver::ANGLE, true,
+ DRIVER_LOADING_TIME_3);
+
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("angleLoadingCount = 1"));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr("angleLoadingFailureCount = 0"));
+ std::string expectedResult = "angleDriverLoadingTime: " + std::to_string(DRIVER_LOADING_TIME_3);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canDump3dApiVersion) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ std::string expectedResult = "vulkanVersion = " + std::to_string(VULKAN_VERSION);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "cpuVulkanVersion = " + std::to_string(mCpuVulkanVersion);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+ expectedResult = "glesVersion = " + std::to_string(mGlesVersion);
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_GLOBAL), HasSubstr(expectedResult));
+}
+
+TEST_F(GpuStatsTest, canNotInsertTargetStatsBeforeProperSetup) {
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::CPU_VULKAN_IN_USE, 0);
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::FALSE_PREROTATION, 0);
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::GLES_1_IN_USE, 0);
+
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+TEST_F(GpuStatsTest, canInsertTargetStatsAfterProperSetup) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::CPU_VULKAN_IN_USE, 0);
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::FALSE_PREROTATION, 0);
+ mGpuStats->insertTargetStats(APP_PKG_NAME_1, BUILTIN_DRIVER_VER_CODE,
+ GpuStatsInfo::Stats::GLES_1_IN_USE, 0);
+
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr("cpuVulkanInUse = 1"));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr("falsePrerotation = 1"));
+ EXPECT_THAT(inputCommand(InputCommand::DUMP_APP), HasSubstr("gles1InUse = 1"));
+}
+
+TEST_F(GpuStatsTest, canDumpAllBeforeClearAll) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_ALL_THEN_CLEAR).empty());
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_ALL).empty());
+}
+
+TEST_F(GpuStatsTest, canDumpGlobalBeforeClearGlobal) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL_THEN_CLEAR).empty());
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+TEST_F(GpuStatsTest, canDumpAppBeforeClearApp) {
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP_THEN_CLEAR).empty());
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_APP).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+}
+
+TEST_F(GpuStatsTest, skipPullInvalidAtom) {
+ TestableGpuStats testableGpuStats(mGpuStats.get());
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+
+ EXPECT_TRUE(testableGpuStats.makePullAtomCallback(-1) == AStatsManager_PULL_SKIP);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+TEST_F(GpuStatsTest, canPullGlobalAtom) {
+ TestableGpuStats testableGpuStats(mGpuStats.get());
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+
+ EXPECT_TRUE(testableGpuStats.makePullAtomCallback(android::util::GPU_STATS_GLOBAL_INFO) ==
+ AStatsManager_PULL_SUCCESS);
+
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+TEST_F(GpuStatsTest, canPullAppAtom) {
+ TestableGpuStats testableGpuStats(mGpuStats.get());
+ mGpuStats->insertDriverStats(BUILTIN_DRIVER_PKG_NAME, BUILTIN_DRIVER_VER_NAME,
+ BUILTIN_DRIVER_VER_CODE, BUILTIN_DRIVER_BUILD_TIME, APP_PKG_NAME_1,
+ VULKAN_VERSION, GpuStatsInfo::Driver::GL, true,
+ DRIVER_LOADING_TIME_1);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_APP).empty());
+
+ EXPECT_TRUE(testableGpuStats.makePullAtomCallback(android::util::GPU_STATS_APP_INFO) ==
+ AStatsManager_PULL_SUCCESS);
+
+ EXPECT_FALSE(inputCommand(InputCommand::DUMP_GLOBAL).empty());
+ EXPECT_TRUE(inputCommand(InputCommand::DUMP_APP).empty());
+}
+
+} // namespace
+} // namespace android
diff --git a/services/gpuservice/tests/unittests/TestableGpuStats.h b/services/gpuservice/tests/unittests/TestableGpuStats.h
new file mode 100644
index 0000000..4ea564c
--- /dev/null
+++ b/services/gpuservice/tests/unittests/TestableGpuStats.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gpustats/GpuStats.h>
+#include <stdint.h>
+
+namespace android {
+
+class TestableGpuStats {
+public:
+ explicit TestableGpuStats(GpuStats *gpuStats) : mGpuStats(gpuStats) {}
+
+ AStatsManager_PullAtomCallbackReturn makePullAtomCallback(int32_t atomTag) {
+ return mGpuStats->pullAtomCallback(atomTag, nullptr, mGpuStats);
+ }
+
+private:
+ GpuStats *mGpuStats;
+};
+
+} // namespace android
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 04f6472..f67c9d0 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -12,6 +12,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+// Default flags to be used throughout all libraries in inputflinger.
cc_defaults {
name: "inputflinger_defaults",
cflags: [
@@ -23,83 +24,106 @@
],
}
-cc_library_shared {
- name: "libinputflinger",
- defaults: ["inputflinger_defaults"],
+/////////////////////////////////////////////////
+// libinputflinger
+/////////////////////////////////////////////////
+filegroup {
+ name: "libinputflinger_sources",
srcs: [
"InputClassifier.cpp",
"InputClassifierConverter.cpp",
"InputManager.cpp",
],
+}
+cc_defaults {
+ name: "libinputflinger_defaults",
+ srcs: [":libinputflinger_sources"],
shared_libs: [
"android.hardware.input.classifier@1.0",
"libbase",
- "libinputflinger_base",
- "libinputreporter",
- "libinputreader",
"libbinder",
+ "libcrypto",
"libcutils",
"libhidlbase",
"libinput",
"liblog",
+ "libstatslog",
"libutils",
"libui",
],
+}
- static_libs: [
- "libinputdispatcher",
+cc_library_shared {
+ name: "libinputflinger",
+ defaults: [
+ "inputflinger_defaults",
+ "libinputflinger_defaults",
],
-
cflags: [
// TODO(b/23084678): Move inputflinger to its own process and mark it hidden
//-fvisibility=hidden
],
-
+ shared_libs: [
+ // This should consist only of dependencies from inputflinger. Other dependencies should be
+ // in cc_defaults so that they are included in the tests.
+ "libinputflinger_base",
+ "libinputreporter",
+ "libinputreader",
+ ],
+ static_libs: [
+ "libinputdispatcher",
+ ],
+ export_static_lib_headers: [
+ "libinputdispatcher",
+ ],
export_include_dirs: [
".",
"include",
],
-
- export_static_lib_headers: [
- "libinputdispatcher",
- ],
}
+/////////////////////////////////////////////////
+// libinputflinger_base
+/////////////////////////////////////////////////
+
cc_library_headers {
name: "libinputflinger_headers",
- header_libs: ["libinputreporter_headers"],
export_include_dirs: ["include"],
- export_header_lib_headers: ["libinputreporter_headers"],
}
-cc_library_shared {
- name: "libinputflinger_base",
- defaults: ["inputflinger_defaults"],
-
+filegroup {
+ name: "libinputflinger_base_sources",
srcs: [
"InputListener.cpp",
"InputReaderBase.cpp",
+ "InputThread.cpp",
],
+}
+cc_defaults {
+ name: "libinputflinger_base_defaults",
+ srcs: [":libinputflinger_base_sources"],
shared_libs: [
"libbase",
+ "libcutils",
"libinput",
"liblog",
"libutils",
],
-
header_libs: [
"libinputflinger_headers",
],
-
- export_header_lib_headers: [
- "libinputflinger_headers",
- ],
}
-subdirs = [
- "host",
- "tests",
-]
+cc_library_shared {
+ name: "libinputflinger_base",
+ defaults: [
+ "inputflinger_defaults",
+ "libinputflinger_base_defaults",
+ ],
+ export_header_lib_headers: [
+ "libinputflinger_headers",
+ ],
+}
diff --git a/services/inputflinger/BlockingQueue.h b/services/inputflinger/BlockingQueue.h
index db9f26e..b612ca7 100644
--- a/services/inputflinger/BlockingQueue.h
+++ b/services/inputflinger/BlockingQueue.h
@@ -45,10 +45,7 @@
T pop() {
std::unique_lock lock(mLock);
android::base::ScopedLockAssertion assumeLock(mLock);
- mHasElements.wait(lock, [this]{
- android::base::ScopedLockAssertion assumeLock(mLock);
- return !this->mQueue.empty();
- });
+ mHasElements.wait(lock, [this]() REQUIRES(mLock) { return !this->mQueue.empty(); });
T t = std::move(mQueue.front());
mQueue.erase(mQueue.begin());
return t;
diff --git a/services/inputflinger/InputClassifier.cpp b/services/inputflinger/InputClassifier.cpp
index cda0e0c..77a0716 100644
--- a/services/inputflinger/InputClassifier.cpp
+++ b/services/inputflinger/InputClassifier.cpp
@@ -191,7 +191,7 @@
case ClassifierEventType::DEVICE_RESET: {
const int32_t deviceId = *(event.getDeviceId());
halResponseOk = mService->resetDevice(deviceId).isOk();
- setClassification(deviceId, MotionClassification::NONE);
+ clearDeviceState(deviceId);
break;
}
case ClassifierEventType::HAL_RESET: {
@@ -217,7 +217,7 @@
bool eventAdded = mEvents.push(std::move(event));
if (!eventAdded) {
// If the queue is full, suspect the HAL is slow in processing the events.
- ALOGE("Dropped event with eventTime %" PRId64, event.args->eventTime);
+ ALOGE("Could not add the event to the queue. Resetting");
reset();
}
}
@@ -262,6 +262,12 @@
mClassifications[deviceId] = MotionClassification::NONE;
}
+void MotionClassifier::clearDeviceState(int32_t deviceId) {
+ std::scoped_lock lock(mLock);
+ mClassifications.erase(deviceId);
+ mLastDownTimes.erase(deviceId);
+}
+
MotionClassification MotionClassifier::classify(const NotifyMotionArgs& args) {
if ((args.action & AMOTION_EVENT_ACTION_MASK) == AMOTION_EVENT_ACTION_DOWN) {
updateLastDownTime(args.deviceId, args.downTime);
@@ -408,7 +414,6 @@
void InputClassifier::dump(std::string& dump) {
std::scoped_lock lock(mLock);
dump += "Input Classifier State:\n";
-
dump += INDENT1 "Motion Classifier:\n";
if (mMotionClassifier) {
mMotionClassifier->dump(dump);
diff --git a/services/inputflinger/InputClassifier.h b/services/inputflinger/InputClassifier.h
index 9ac8e2d..03510a6 100644
--- a/services/inputflinger/InputClassifier.h
+++ b/services/inputflinger/InputClassifier.h
@@ -202,6 +202,8 @@
void updateLastDownTime(int32_t deviceId, nsecs_t downTime);
+ void clearDeviceState(int32_t deviceId);
+
/**
* Exit the InputClassifier HAL thread.
* Useful for tests to ensure proper cleanup.
diff --git a/services/inputflinger/InputClassifierConverter.cpp b/services/inputflinger/InputClassifierConverter.cpp
index f82c8ef..fc8c7c3 100644
--- a/services/inputflinger/InputClassifierConverter.cpp
+++ b/services/inputflinger/InputClassifierConverter.cpp
@@ -358,6 +358,7 @@
event.displayId = args.displayId;
event.downTime = args.downTime;
event.eventTime = args.eventTime;
+ event.deviceTimestamp = 0;
event.action = getAction(args.action & AMOTION_EVENT_ACTION_MASK);
event.actionIndex = getActionIndex(args.action);
event.actionButton = getActionButton(args.actionButton);
@@ -375,7 +376,6 @@
event.pointerProperties = pointerProperties;
event.pointerCoords = pointerCoords;
- event.deviceTimestamp = args.deviceTimestamp;
event.frames = convertVideoFrames(args.videoFrames);
return event;
diff --git a/services/inputflinger/InputListener.cpp b/services/inputflinger/InputListener.cpp
index 423b69c..84838ec 100644
--- a/services/inputflinger/InputListener.cpp
+++ b/services/inputflinger/InputListener.cpp
@@ -16,28 +16,32 @@
#define LOG_TAG "InputListener"
+#define ATRACE_TAG ATRACE_TAG_INPUT
+
//#define LOG_NDEBUG 0
#include "InputListener.h"
+#include <android-base/stringprintf.h>
#include <android/log.h>
+#include <math.h>
+#include <utils/Trace.h>
+
+using android::base::StringPrintf;
namespace android {
// --- NotifyConfigurationChangedArgs ---
-NotifyConfigurationChangedArgs::NotifyConfigurationChangedArgs(
- uint32_t sequenceNum, nsecs_t eventTime) :
- NotifyArgs(sequenceNum, eventTime) {
-}
+NotifyConfigurationChangedArgs::NotifyConfigurationChangedArgs(int32_t id, nsecs_t eventTime)
+ : NotifyArgs(id, eventTime) {}
NotifyConfigurationChangedArgs::NotifyConfigurationChangedArgs(
- const NotifyConfigurationChangedArgs& other) :
- NotifyArgs(other.sequenceNum, other.eventTime) {
-}
+ const NotifyConfigurationChangedArgs& other)
+ : NotifyArgs(other.id, other.eventTime) {}
bool NotifyConfigurationChangedArgs::operator==(const NotifyConfigurationChangedArgs& rhs) const {
- return sequenceNum == rhs.sequenceNum && eventTime == rhs.eventTime;
+ return id == rhs.id && eventTime == rhs.eventTime;
}
void NotifyConfigurationChangedArgs::notify(const sp<InputListenerInterface>& listener) const {
@@ -47,37 +51,39 @@
// --- NotifyKeyArgs ---
-NotifyKeyArgs::NotifyKeyArgs(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId,
- uint32_t source, int32_t displayId, uint32_t policyFlags,
- int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode,
- int32_t metaState, nsecs_t downTime) :
- NotifyArgs(sequenceNum, eventTime), deviceId(deviceId), source(source),
- displayId(displayId), policyFlags(policyFlags),
- action(action), flags(flags), keyCode(keyCode), scanCode(scanCode),
- metaState(metaState), downTime(downTime) {
-}
+NotifyKeyArgs::NotifyKeyArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags,
+ int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime)
+ : NotifyArgs(id, eventTime),
+ deviceId(deviceId),
+ source(source),
+ displayId(displayId),
+ policyFlags(policyFlags),
+ action(action),
+ flags(flags),
+ keyCode(keyCode),
+ scanCode(scanCode),
+ metaState(metaState),
+ downTime(downTime) {}
-NotifyKeyArgs::NotifyKeyArgs(const NotifyKeyArgs& other) :
- NotifyArgs(other.sequenceNum, other.eventTime), deviceId(other.deviceId),
- source(other.source), displayId(other.displayId), policyFlags(other.policyFlags),
- action(other.action), flags(other.flags),
- keyCode(other.keyCode), scanCode(other.scanCode),
- metaState(other.metaState), downTime(other.downTime) {
-}
+NotifyKeyArgs::NotifyKeyArgs(const NotifyKeyArgs& other)
+ : NotifyArgs(other.id, other.eventTime),
+ deviceId(other.deviceId),
+ source(other.source),
+ displayId(other.displayId),
+ policyFlags(other.policyFlags),
+ action(other.action),
+ flags(other.flags),
+ keyCode(other.keyCode),
+ scanCode(other.scanCode),
+ metaState(other.metaState),
+ downTime(other.downTime) {}
bool NotifyKeyArgs::operator==(const NotifyKeyArgs& rhs) const {
- return sequenceNum == rhs.sequenceNum
- && eventTime == rhs.eventTime
- && deviceId == rhs.deviceId
- && source == rhs.source
- && displayId == rhs.displayId
- && policyFlags == rhs.policyFlags
- && action == rhs.action
- && flags == rhs.flags
- && keyCode == rhs.keyCode
- && scanCode == rhs.scanCode
- && metaState == rhs.metaState
- && downTime == rhs.downTime;
+ return id == rhs.id && eventTime == rhs.eventTime && deviceId == rhs.deviceId &&
+ source == rhs.source && displayId == rhs.displayId && policyFlags == rhs.policyFlags &&
+ action == rhs.action && flags == rhs.flags && keyCode == rhs.keyCode &&
+ scanCode == rhs.scanCode && metaState == rhs.metaState && downTime == rhs.downTime;
}
void NotifyKeyArgs::notify(const sp<InputListenerInterface>& listener) const {
@@ -87,21 +93,34 @@
// --- NotifyMotionArgs ---
-NotifyMotionArgs::NotifyMotionArgs(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId,
- uint32_t source, int32_t displayId, uint32_t policyFlags,
- int32_t action, int32_t actionButton, int32_t flags, int32_t metaState,
- int32_t buttonState, MotionClassification classification,
- int32_t edgeFlags, uint32_t deviceTimestamp, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime,
- const std::vector<TouchVideoFrame>& videoFrames) :
- NotifyArgs(sequenceNum, eventTime), deviceId(deviceId), source(source),
- displayId(displayId), policyFlags(policyFlags),
- action(action), actionButton(actionButton),
- flags(flags), metaState(metaState), buttonState(buttonState),
- classification(classification), edgeFlags(edgeFlags), deviceTimestamp(deviceTimestamp),
+NotifyMotionArgs::NotifyMotionArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action,
+ int32_t actionButton, int32_t flags, int32_t metaState,
+ int32_t buttonState, MotionClassification classification,
+ int32_t edgeFlags, uint32_t pointerCount,
+ const PointerProperties* pointerProperties,
+ const PointerCoords* pointerCoords, float xPrecision,
+ float yPrecision, float xCursorPosition, float yCursorPosition,
+ nsecs_t downTime,
+ const std::vector<TouchVideoFrame>& videoFrames)
+ : NotifyArgs(id, eventTime),
+ deviceId(deviceId),
+ source(source),
+ displayId(displayId),
+ policyFlags(policyFlags),
+ action(action),
+ actionButton(actionButton),
+ flags(flags),
+ metaState(metaState),
+ buttonState(buttonState),
+ classification(classification),
+ edgeFlags(edgeFlags),
pointerCount(pointerCount),
- xPrecision(xPrecision), yPrecision(yPrecision), downTime(downTime),
+ xPrecision(xPrecision),
+ yPrecision(yPrecision),
+ xCursorPosition(xCursorPosition),
+ yCursorPosition(yCursorPosition),
+ downTime(downTime),
videoFrames(videoFrames) {
for (uint32_t i = 0; i < pointerCount; i++) {
this->pointerProperties[i].copyFrom(pointerProperties[i]);
@@ -109,14 +128,25 @@
}
}
-NotifyMotionArgs::NotifyMotionArgs(const NotifyMotionArgs& other) :
- NotifyArgs(other.sequenceNum, other.eventTime), deviceId(other.deviceId),
- source(other.source), displayId(other.displayId), policyFlags(other.policyFlags),
- action(other.action), actionButton(other.actionButton), flags(other.flags),
- metaState(other.metaState), buttonState(other.buttonState),
- classification(other.classification), edgeFlags(other.edgeFlags),
- deviceTimestamp(other.deviceTimestamp), pointerCount(other.pointerCount),
- xPrecision(other.xPrecision), yPrecision(other.yPrecision), downTime(other.downTime),
+NotifyMotionArgs::NotifyMotionArgs(const NotifyMotionArgs& other)
+ : NotifyArgs(other.id, other.eventTime),
+ deviceId(other.deviceId),
+ source(other.source),
+ displayId(other.displayId),
+ policyFlags(other.policyFlags),
+ action(other.action),
+ actionButton(other.actionButton),
+ flags(other.flags),
+ metaState(other.metaState),
+ buttonState(other.buttonState),
+ classification(other.classification),
+ edgeFlags(other.edgeFlags),
+ pointerCount(other.pointerCount),
+ xPrecision(other.xPrecision),
+ yPrecision(other.yPrecision),
+ xCursorPosition(other.xCursorPosition),
+ yCursorPosition(other.yCursorPosition),
+ downTime(other.downTime),
videoFrames(other.videoFrames) {
for (uint32_t i = 0; i < pointerCount; i++) {
pointerProperties[i].copyFrom(other.pointerProperties[i]);
@@ -124,28 +154,22 @@
}
}
+static inline bool isCursorPositionEqual(float lhs, float rhs) {
+ return (isnan(lhs) && isnan(rhs)) || lhs == rhs;
+}
+
bool NotifyMotionArgs::operator==(const NotifyMotionArgs& rhs) const {
- bool equal =
- sequenceNum == rhs.sequenceNum
- && eventTime == rhs.eventTime
- && deviceId == rhs.deviceId
- && source == rhs.source
- && displayId == rhs.displayId
- && policyFlags == rhs.policyFlags
- && action == rhs.action
- && actionButton == rhs.actionButton
- && flags == rhs.flags
- && metaState == rhs.metaState
- && buttonState == rhs.buttonState
- && classification == rhs.classification
- && edgeFlags == rhs.edgeFlags
- && deviceTimestamp == rhs.deviceTimestamp
- && pointerCount == rhs.pointerCount
+ bool equal = id == rhs.id && eventTime == rhs.eventTime && deviceId == rhs.deviceId &&
+ source == rhs.source && displayId == rhs.displayId && policyFlags == rhs.policyFlags &&
+ action == rhs.action && actionButton == rhs.actionButton && flags == rhs.flags &&
+ metaState == rhs.metaState && buttonState == rhs.buttonState &&
+ classification == rhs.classification && edgeFlags == rhs.edgeFlags &&
+ pointerCount == rhs.pointerCount
// PointerProperties and PointerCoords are compared separately below
- && xPrecision == rhs.xPrecision
- && yPrecision == rhs.yPrecision
- && downTime == rhs.downTime
- && videoFrames == rhs.videoFrames;
+ && xPrecision == rhs.xPrecision && yPrecision == rhs.yPrecision &&
+ isCursorPositionEqual(xCursorPosition, rhs.xCursorPosition) &&
+ isCursorPositionEqual(yCursorPosition, rhs.yCursorPosition) &&
+ downTime == rhs.downTime && videoFrames == rhs.videoFrames;
if (!equal) {
return false;
}
@@ -168,23 +192,22 @@
// --- NotifySwitchArgs ---
-NotifySwitchArgs::NotifySwitchArgs(uint32_t sequenceNum, nsecs_t eventTime, uint32_t policyFlags,
- uint32_t switchValues, uint32_t switchMask) :
- NotifyArgs(sequenceNum, eventTime), policyFlags(policyFlags),
- switchValues(switchValues), switchMask(switchMask) {
-}
+NotifySwitchArgs::NotifySwitchArgs(int32_t id, nsecs_t eventTime, uint32_t policyFlags,
+ uint32_t switchValues, uint32_t switchMask)
+ : NotifyArgs(id, eventTime),
+ policyFlags(policyFlags),
+ switchValues(switchValues),
+ switchMask(switchMask) {}
-NotifySwitchArgs::NotifySwitchArgs(const NotifySwitchArgs& other) :
- NotifyArgs(other.sequenceNum, other.eventTime), policyFlags(other.policyFlags),
- switchValues(other.switchValues), switchMask(other.switchMask) {
-}
+NotifySwitchArgs::NotifySwitchArgs(const NotifySwitchArgs& other)
+ : NotifyArgs(other.id, other.eventTime),
+ policyFlags(other.policyFlags),
+ switchValues(other.switchValues),
+ switchMask(other.switchMask) {}
bool NotifySwitchArgs::operator==(const NotifySwitchArgs rhs) const {
- return sequenceNum == rhs.sequenceNum
- && eventTime == rhs.eventTime
- && policyFlags == rhs.policyFlags
- && switchValues == rhs.switchValues
- && switchMask == rhs.switchMask;
+ return id == rhs.id && eventTime == rhs.eventTime && policyFlags == rhs.policyFlags &&
+ switchValues == rhs.switchValues && switchMask == rhs.switchMask;
}
void NotifySwitchArgs::notify(const sp<InputListenerInterface>& listener) const {
@@ -194,19 +217,14 @@
// --- NotifyDeviceResetArgs ---
-NotifyDeviceResetArgs::NotifyDeviceResetArgs(
- uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId) :
- NotifyArgs(sequenceNum, eventTime), deviceId(deviceId) {
-}
+NotifyDeviceResetArgs::NotifyDeviceResetArgs(int32_t id, nsecs_t eventTime, int32_t deviceId)
+ : NotifyArgs(id, eventTime), deviceId(deviceId) {}
-NotifyDeviceResetArgs::NotifyDeviceResetArgs(const NotifyDeviceResetArgs& other) :
- NotifyArgs(other.sequenceNum, other.eventTime), deviceId(other.deviceId) {
-}
+NotifyDeviceResetArgs::NotifyDeviceResetArgs(const NotifyDeviceResetArgs& other)
+ : NotifyArgs(other.id, other.eventTime), deviceId(other.deviceId) {}
bool NotifyDeviceResetArgs::operator==(const NotifyDeviceResetArgs& rhs) const {
- return sequenceNum == rhs.sequenceNum
- && eventTime == rhs.eventTime
- && deviceId == rhs.deviceId;
+ return id == rhs.id && eventTime == rhs.eventTime && deviceId == rhs.deviceId;
}
void NotifyDeviceResetArgs::notify(const sp<InputListenerInterface>& listener) const {
@@ -216,6 +234,13 @@
// --- QueuedInputListener ---
+static inline void traceEvent(const char* functionName, int32_t id) {
+ if (ATRACE_ENABLED()) {
+ std::string message = StringPrintf("%s(id=0x%" PRIx32 ")", functionName, id);
+ ATRACE_NAME(message.c_str());
+ }
+}
+
QueuedInputListener::QueuedInputListener(const sp<InputListenerInterface>& innerListener) :
mInnerListener(innerListener) {
}
@@ -229,22 +254,27 @@
void QueuedInputListener::notifyConfigurationChanged(
const NotifyConfigurationChangedArgs* args) {
+ traceEvent(__func__, args->id);
mArgsQueue.push_back(new NotifyConfigurationChangedArgs(*args));
}
void QueuedInputListener::notifyKey(const NotifyKeyArgs* args) {
+ traceEvent(__func__, args->id);
mArgsQueue.push_back(new NotifyKeyArgs(*args));
}
void QueuedInputListener::notifyMotion(const NotifyMotionArgs* args) {
+ traceEvent(__func__, args->id);
mArgsQueue.push_back(new NotifyMotionArgs(*args));
}
void QueuedInputListener::notifySwitch(const NotifySwitchArgs* args) {
+ traceEvent(__func__, args->id);
mArgsQueue.push_back(new NotifySwitchArgs(*args));
}
void QueuedInputListener::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
+ traceEvent(__func__, args->id);
mArgsQueue.push_back(new NotifyDeviceResetArgs(*args));
}
diff --git a/services/inputflinger/InputManager.cpp b/services/inputflinger/InputManager.cpp
index d6cc603..e68946d 100644
--- a/services/inputflinger/InputManager.cpp
+++ b/services/inputflinger/InputManager.cpp
@@ -20,7 +20,6 @@
#include "InputManager.h"
#include "InputDispatcherFactory.h"
-#include "InputDispatcherThread.h"
#include "InputReaderFactory.h"
#include <binder/IPCThreadState.h>
@@ -38,30 +37,24 @@
mDispatcher = createInputDispatcher(dispatcherPolicy);
mClassifier = new InputClassifier(mDispatcher);
mReader = createInputReader(readerPolicy, mClassifier);
- initialize();
}
InputManager::~InputManager() {
stop();
}
-void InputManager::initialize() {
- mReaderThread = new InputReaderThread(mReader);
- mDispatcherThread = new InputDispatcherThread(mDispatcher);
-}
-
status_t InputManager::start() {
- status_t result = mDispatcherThread->run("InputDispatcher", PRIORITY_URGENT_DISPLAY);
+ status_t result = mDispatcher->start();
if (result) {
ALOGE("Could not start InputDispatcher thread due to error %d.", result);
return result;
}
- result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY);
+ result = mReader->start();
if (result) {
- ALOGE("Could not start InputReader thread due to error %d.", result);
+ ALOGE("Could not start InputReader due to error %d.", result);
- mDispatcherThread->requestExit();
+ mDispatcher->stop();
return result;
}
@@ -69,17 +62,21 @@
}
status_t InputManager::stop() {
- status_t result = mReaderThread->requestExitAndWait();
+ status_t status = OK;
+
+ status_t result = mReader->stop();
if (result) {
- ALOGW("Could not stop InputReader thread due to error %d.", result);
+ ALOGW("Could not stop InputReader due to error %d.", result);
+ status = result;
}
- result = mDispatcherThread->requestExitAndWait();
+ result = mDispatcher->stop();
if (result) {
ALOGW("Could not stop InputDispatcher thread due to error %d.", result);
+ status = result;
}
- return OK;
+ return status;
}
sp<InputReaderInterface> InputManager::getReader() {
@@ -114,8 +111,10 @@
handlesPerDisplay.emplace(info.displayId, std::vector<sp<InputWindowHandle>>());
handlesPerDisplay[info.displayId].push_back(new BinderWindowHandle(info));
}
- for (auto const& i : handlesPerDisplay) {
- mDispatcher->setInputWindows(i.second, i.first, setInputWindowsListener);
+ mDispatcher->setInputWindows(handlesPerDisplay);
+
+ if (setInputWindowsListener) {
+ setInputWindowsListener->onSetInputWindowsFinished();
}
}
@@ -128,7 +127,7 @@
"from non shell/root entity (PID: %d)", ipc->getCallingPid());
return;
}
- mDispatcher->registerInputChannel(channel, false);
+ mDispatcher->registerInputChannel(channel);
}
void InputManager::unregisterInputChannel(const sp<InputChannel>& channel) {
diff --git a/services/inputflinger/InputManager.h b/services/inputflinger/InputManager.h
index 5c07706..0158441 100644
--- a/services/inputflinger/InputManager.h
+++ b/services/inputflinger/InputManager.h
@@ -43,15 +43,15 @@
/*
* The input manager is the core of the system event processing.
*
- * The input manager uses two threads.
+ * The input manager has two components.
*
- * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events,
- * applies policy, and posts messages to a queue managed by the DispatcherThread.
- * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the
+ * 1. The InputReader class starts a thread that reads and preprocesses raw input events, applies
+ * policy, and posts messages to a queue managed by the InputDispatcherThread.
+ * 2. The InputDispatcher class starts a thread that waits for new events on the
* queue and asynchronously dispatches them to applications.
*
- * By design, the InputReaderThread class and InputDispatcherThread class do not share any
- * internal state. Moreover, all communication is done one way from the InputReaderThread
+ * By design, the InputReader class and InputDispatcher class do not share any
+ * internal state. Moreover, all communication is done one way from the InputReader
* into the InputDispatcherThread and never the reverse. Both classes may interact with the
* InputDispatchPolicy, however.
*
@@ -65,10 +65,10 @@
virtual ~InputManagerInterface() { }
public:
- /* Starts the input manager threads. */
+ /* Starts the input threads. */
virtual status_t start() = 0;
- /* Stops the input manager threads and waits for them to exit. */
+ /* Stops the input threads and waits for them to exit. */
virtual status_t stop() = 0;
/* Gets the input reader. */
@@ -104,14 +104,10 @@
private:
sp<InputReaderInterface> mReader;
- sp<InputReaderThread> mReaderThread;
sp<InputClassifierInterface> mClassifier;
sp<InputDispatcherInterface> mDispatcher;
- sp<InputDispatcherThread> mDispatcherThread;
-
- void initialize();
};
} // namespace android
diff --git a/services/inputflinger/InputReaderBase.cpp b/services/inputflinger/InputReaderBase.cpp
index 0e2a2e7..b2dadf8 100644
--- a/services/inputflinger/InputReaderBase.cpp
+++ b/services/inputflinger/InputReaderBase.cpp
@@ -33,22 +33,46 @@
namespace android {
-// --- InputReaderThread ---
-
-InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) :
- Thread(/*canCallJava*/ true), mReader(reader) {
-}
-
-InputReaderThread::~InputReaderThread() {
-}
-
-bool InputReaderThread::threadLoop() {
- mReader->loopOnce();
- return true;
-}
-
// --- InputReaderConfiguration ---
+std::string InputReaderConfiguration::changesToString(uint32_t changes) {
+ if (changes == 0) {
+ return "<none>";
+ }
+ std::string result;
+ if (changes & CHANGE_POINTER_SPEED) {
+ result += "POINTER_SPEED | ";
+ }
+ if (changes & CHANGE_POINTER_GESTURE_ENABLEMENT) {
+ result += "POINTER_GESTURE_ENABLEMENT | ";
+ }
+ if (changes & CHANGE_DISPLAY_INFO) {
+ result += "DISPLAY_INFO | ";
+ }
+ if (changes & CHANGE_SHOW_TOUCHES) {
+ result += "SHOW_TOUCHES | ";
+ }
+ if (changes & CHANGE_KEYBOARD_LAYOUTS) {
+ result += "KEYBOARD_LAYOUTS | ";
+ }
+ if (changes & CHANGE_DEVICE_ALIAS) {
+ result += "DEVICE_ALIAS | ";
+ }
+ if (changes & CHANGE_TOUCH_AFFINE_TRANSFORMATION) {
+ result += "TOUCH_AFFINE_TRANSFORMATION | ";
+ }
+ if (changes & CHANGE_EXTERNAL_STYLUS_PRESENCE) {
+ result += "EXTERNAL_STYLUS_PRESENCE | ";
+ }
+ if (changes & CHANGE_ENABLED_STATE) {
+ result += "ENABLED_STATE | ";
+ }
+ if (changes & CHANGE_MUST_REOPEN) {
+ result += "MUST_REOPEN | ";
+ }
+ return result;
+}
+
std::optional<DisplayViewport> InputReaderConfiguration::getDisplayViewportByUniqueId(
const std::string& uniqueDisplayId) const {
if (uniqueDisplayId.empty()) {
@@ -76,8 +100,10 @@
std::optional<DisplayViewport> result = std::nullopt;
for (const DisplayViewport& currentViewport : mDisplays) {
// Return the first match
- if (currentViewport.type == type && !result) {
- result = std::make_optional(currentViewport);
+ if (currentViewport.type == type) {
+ if (!result) {
+ result = std::make_optional(currentViewport);
+ }
count++;
}
}
diff --git a/services/inputflinger/InputThread.cpp b/services/inputflinger/InputThread.cpp
new file mode 100644
index 0000000..b87f7a1
--- /dev/null
+++ b/services/inputflinger/InputThread.cpp
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "InputThread.h"
+
+namespace android {
+
+namespace {
+
+// Implementation of Thread from libutils.
+class InputThreadImpl : public Thread {
+public:
+ explicit InputThreadImpl(std::function<void()> loop)
+ : Thread(/* canCallJava */ true), mThreadLoop(loop) {}
+
+ ~InputThreadImpl() {}
+
+private:
+ std::function<void()> mThreadLoop;
+
+ bool threadLoop() override {
+ mThreadLoop();
+ return true;
+ }
+};
+
+} // namespace
+
+InputThread::InputThread(std::string name, std::function<void()> loop, std::function<void()> wake)
+ : mName(name), mThreadWake(wake) {
+ mThread = new InputThreadImpl(loop);
+ mThread->run(mName.c_str(), ANDROID_PRIORITY_URGENT_DISPLAY);
+}
+
+InputThread::~InputThread() {
+ mThread->requestExit();
+ if (mThreadWake) {
+ mThreadWake();
+ }
+ mThread->requestExitAndWait();
+}
+
+bool InputThread::isCallingThread() {
+ return gettid() == mThread->getTid();
+}
+
+} // namespace android
\ No newline at end of file
diff --git a/services/inputflinger/benchmarks/Android.bp b/services/inputflinger/benchmarks/Android.bp
new file mode 100644
index 0000000..066a816
--- /dev/null
+++ b/services/inputflinger/benchmarks/Android.bp
@@ -0,0 +1,23 @@
+cc_benchmark {
+ name: "inputflinger_benchmarks",
+ srcs: [
+ "InputDispatcher_benchmarks.cpp",
+ ],
+ defaults: ["inputflinger_defaults"],
+ shared_libs: [
+ "libbase",
+ "libbinder",
+ "libcrypto",
+ "libcutils",
+ "libinput",
+ "libinputflinger_base",
+ "libinputreporter",
+ "liblog",
+ "libstatslog",
+ "libui",
+ "libutils",
+ ],
+ static_libs: [
+ "libinputdispatcher",
+ ],
+}
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
new file mode 100644
index 0000000..5a14133
--- /dev/null
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -0,0 +1,318 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <benchmark/benchmark.h>
+
+#include <binder/Binder.h>
+#include "../dispatcher/InputDispatcher.h"
+
+namespace android::inputdispatcher {
+
+// An arbitrary device id.
+static const int32_t DEVICE_ID = 1;
+
+// An arbitrary injector pid / uid pair that has permission to inject events.
+static const int32_t INJECTOR_PID = 999;
+static const int32_t INJECTOR_UID = 1001;
+
+static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 5s;
+static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 100ms;
+
+static nsecs_t now() {
+ return systemTime(SYSTEM_TIME_MONOTONIC);
+}
+
+// --- FakeInputDispatcherPolicy ---
+
+class FakeInputDispatcherPolicy : public InputDispatcherPolicyInterface {
+public:
+ FakeInputDispatcherPolicy() {}
+
+protected:
+ virtual ~FakeInputDispatcherPolicy() {}
+
+private:
+ virtual void notifyConfigurationChanged(nsecs_t) override {}
+
+ virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>&, const sp<IBinder>&,
+ const std::string& name) override {
+ ALOGE("The window is not responding : %s", name.c_str());
+ return 0;
+ }
+
+ virtual void notifyInputChannelBroken(const sp<IBinder>&) override {}
+
+ virtual void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
+
+ virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
+ *outConfig = mConfig;
+ }
+
+ virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
+ return true;
+ }
+
+ virtual void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) override {}
+
+ virtual void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
+
+ virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*,
+ uint32_t) override {
+ return 0;
+ }
+
+ virtual bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t,
+ KeyEvent*) override {
+ return false;
+ }
+
+ virtual void notifySwitch(nsecs_t, uint32_t, uint32_t, uint32_t) override {}
+
+ virtual void pokeUserActivity(nsecs_t, int32_t) override {}
+
+ virtual bool checkInjectEventsPermissionNonReentrant(int32_t, int32_t) override {
+ return false;
+ }
+
+ virtual void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {}
+
+ InputDispatcherConfiguration mConfig;
+};
+
+class FakeApplicationHandle : public InputApplicationHandle {
+public:
+ FakeApplicationHandle() {}
+ virtual ~FakeApplicationHandle() {}
+
+ virtual bool updateInfo() {
+ mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
+ return true;
+ }
+};
+
+class FakeInputReceiver {
+public:
+ void consumeEvent() {
+ uint32_t consumeSeq;
+ InputEvent* event;
+
+ std::chrono::time_point start = std::chrono::steady_clock::now();
+ status_t result = WOULD_BLOCK;
+ while (result == WOULD_BLOCK) {
+ std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
+ if (elapsed > 10ms) {
+ ALOGE("Waited too long for consumer to produce an event, giving up");
+ break;
+ }
+ result = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
+ &event);
+ }
+ if (result != OK) {
+ ALOGE("Received result = %d from consume()", result);
+ }
+ result = mConsumer->sendFinishedSignal(consumeSeq, true);
+ if (result != OK) {
+ ALOGE("Received result = %d from sendFinishedSignal", result);
+ }
+ }
+
+protected:
+ explicit FakeInputReceiver(const sp<InputDispatcher>& dispatcher, const std::string name)
+ : mDispatcher(dispatcher) {
+ InputChannel::openInputChannelPair(name, mServerChannel, mClientChannel);
+ mConsumer = std::make_unique<InputConsumer>(mClientChannel);
+ }
+
+ virtual ~FakeInputReceiver() {}
+
+ sp<InputDispatcher> mDispatcher;
+ sp<InputChannel> mServerChannel, mClientChannel;
+ std::unique_ptr<InputConsumer> mConsumer;
+ PreallocatedInputEventFactory mEventFactory;
+};
+
+class FakeWindowHandle : public InputWindowHandle, public FakeInputReceiver {
+public:
+ static const int32_t WIDTH = 200;
+ static const int32_t HEIGHT = 200;
+
+ FakeWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle,
+ const sp<InputDispatcher>& dispatcher, const std::string name)
+ : FakeInputReceiver(dispatcher, name), mFrame(Rect(0, 0, WIDTH, HEIGHT)) {
+ mDispatcher->registerInputChannel(mServerChannel);
+
+ inputApplicationHandle->updateInfo();
+ mInfo.applicationInfo = *inputApplicationHandle->getInfo();
+ }
+
+ virtual bool updateInfo() override {
+ mInfo.token = mServerChannel->getConnectionToken();
+ mInfo.name = "FakeWindowHandle";
+ mInfo.layoutParamsFlags = 0;
+ mInfo.layoutParamsType = InputWindowInfo::TYPE_APPLICATION;
+ mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
+ mInfo.frameLeft = mFrame.left;
+ mInfo.frameTop = mFrame.top;
+ mInfo.frameRight = mFrame.right;
+ mInfo.frameBottom = mFrame.bottom;
+ mInfo.globalScaleFactor = 1.0;
+ mInfo.touchableRegion.clear();
+ mInfo.addTouchableRegion(mFrame);
+ mInfo.visible = true;
+ mInfo.canReceiveKeys = true;
+ mInfo.hasFocus = true;
+ mInfo.hasWallpaper = false;
+ mInfo.paused = false;
+ mInfo.ownerPid = INJECTOR_PID;
+ mInfo.ownerUid = INJECTOR_UID;
+ mInfo.inputFeatures = 0;
+ mInfo.displayId = ADISPLAY_ID_DEFAULT;
+
+ return true;
+ }
+
+protected:
+ Rect mFrame;
+};
+
+static MotionEvent generateMotionEvent() {
+ PointerProperties pointerProperties[1];
+ PointerCoords pointerCoords[1];
+
+ pointerProperties[0].clear();
+ pointerProperties[0].id = 0;
+ pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+ pointerCoords[0].clear();
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 100);
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 100);
+
+ const nsecs_t currentTime = now();
+
+ MotionEvent event;
+ event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, INVALID_HMAC, AMOTION_EVENT_ACTION_DOWN,
+ /* actionButton */ 0, /* flags */ 0,
+ /* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
+ 1 /* xScale */, 1 /* yScale */,
+ /* xOffset */ 0, /* yOffset */ 0, /* xPrecision */ 0,
+ /* yPrecision */ 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, currentTime,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ return event;
+}
+
+static NotifyMotionArgs generateMotionArgs() {
+ PointerProperties pointerProperties[1];
+ PointerCoords pointerCoords[1];
+
+ pointerProperties[0].clear();
+ pointerProperties[0].id = 0;
+ pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+ pointerCoords[0].clear();
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 100);
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 100);
+
+ const nsecs_t currentTime = now();
+ // Define a valid motion event.
+ NotifyMotionArgs args(/* id */ 0, currentTime, DEVICE_ID, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, POLICY_FLAG_PASS_TO_USER, AMOTION_EVENT_ACTION_DOWN,
+ /* actionButton */ 0, /* flags */ 0, AMETA_NONE, /* buttonState */ 0,
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ pointerProperties, pointerCoords,
+ /* xPrecision */ 0, /* yPrecision */ 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
+
+ return args;
+}
+
+static void benchmarkNotifyMotion(benchmark::State& state) {
+ // Create dispatcher
+ sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
+ sp<InputDispatcher> dispatcher = new InputDispatcher(fakePolicy);
+ dispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
+ dispatcher->start();
+
+ // Create a window that will receive motion events
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+
+ dispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ NotifyMotionArgs motionArgs = generateMotionArgs();
+
+ for (auto _ : state) {
+ // Send ACTION_DOWN
+ motionArgs.action = AMOTION_EVENT_ACTION_DOWN;
+ motionArgs.id = 0;
+ motionArgs.downTime = now();
+ motionArgs.eventTime = motionArgs.downTime;
+ dispatcher->notifyMotion(&motionArgs);
+
+ // Send ACTION_UP
+ motionArgs.action = AMOTION_EVENT_ACTION_UP;
+ motionArgs.id = 1;
+ motionArgs.eventTime = now();
+ dispatcher->notifyMotion(&motionArgs);
+
+ window->consumeEvent();
+ window->consumeEvent();
+ }
+
+ dispatcher->stop();
+}
+
+static void benchmarkInjectMotion(benchmark::State& state) {
+ // Create dispatcher
+ sp<FakeInputDispatcherPolicy> fakePolicy = new FakeInputDispatcherPolicy();
+ sp<InputDispatcher> dispatcher = new InputDispatcher(fakePolicy);
+ dispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
+ dispatcher->start();
+
+ // Create a window that will receive motion events
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window = new FakeWindowHandle(application, dispatcher, "Fake Window");
+
+ dispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ for (auto _ : state) {
+ MotionEvent event = generateMotionEvent();
+ // Send ACTION_DOWN
+ dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, INJECT_EVENT_TIMEOUT,
+ POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+
+ // Send ACTION_UP
+ event.setAction(AMOTION_EVENT_ACTION_UP);
+ dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, INJECT_EVENT_TIMEOUT,
+ POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+
+ window->consumeEvent();
+ window->consumeEvent();
+ }
+
+ dispatcher->stop();
+}
+
+BENCHMARK(benchmarkNotifyMotion);
+BENCHMARK(benchmarkInjectMotion);
+
+} // namespace android::inputdispatcher
+
+BENCHMARK_MAIN();
diff --git a/services/inputflinger/dispatcher/Android.bp b/services/inputflinger/dispatcher/Android.bp
index b8c3a80..390c6b8 100644
--- a/services/inputflinger/dispatcher/Android.bp
+++ b/services/inputflinger/dispatcher/Android.bp
@@ -12,31 +12,60 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-cc_library_static {
- name: "libinputdispatcher",
- defaults: ["inputflinger_defaults"],
+cc_library_headers {
+ name: "libinputdispatcher_headers",
+ export_include_dirs: [
+ "include",
+ ],
+}
+
+filegroup {
+ name: "libinputdispatcher_sources",
srcs: [
+ "AnrTracker.cpp",
"Connection.cpp",
"Entry.cpp",
"InjectionState.cpp",
"InputDispatcher.cpp",
"InputDispatcherFactory.cpp",
- "InputDispatcherThread.cpp",
"InputState.cpp",
"InputTarget.cpp",
"Monitor.cpp",
- "TouchState.cpp"
+ "TouchState.cpp",
],
+}
+
+cc_defaults {
+ name: "libinputdispatcher_defaults",
+ srcs: [":libinputdispatcher_sources"],
shared_libs: [
"libbase",
+ "libcrypto",
"libcutils",
"libinput",
- "libinputreporter",
- "libinputflinger_base",
"liblog",
+ "libstatslog",
"libui",
"libutils",
],
+ header_libs: [
+ "libinputdispatcher_headers",
+ ],
+}
- export_include_dirs: ["include"],
+cc_library_static {
+ name: "libinputdispatcher",
+ defaults: [
+ "inputflinger_defaults",
+ "libinputdispatcher_defaults",
+ ],
+ shared_libs: [
+ // This should consist only of dependencies from inputflinger. Other dependencies should be
+ // in cc_defaults so that they are included in the tests.
+ "libinputreporter",
+ "libinputflinger_base",
+ ],
+ export_header_lib_headers: [
+ "libinputdispatcher_headers",
+ ],
}
diff --git a/services/inputflinger/dispatcher/AnrTracker.cpp b/services/inputflinger/dispatcher/AnrTracker.cpp
new file mode 100644
index 0000000..c3f611e
--- /dev/null
+++ b/services/inputflinger/dispatcher/AnrTracker.cpp
@@ -0,0 +1,73 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "AnrTracker.h"
+
+namespace android::inputdispatcher {
+
+template <typename T>
+static T max(const T& a, const T& b) {
+ return a < b ? b : a;
+}
+
+void AnrTracker::insert(nsecs_t timeoutTime, sp<IBinder> token) {
+ mAnrTimeouts.insert(std::make_pair(timeoutTime, std::move(token)));
+}
+
+/**
+ * Erase a single entry only. If there are multiple duplicate entries
+ * (same time, same connection), then only remove one of them.
+ */
+void AnrTracker::erase(nsecs_t timeoutTime, const sp<IBinder>& token) {
+ auto pair = std::make_pair(timeoutTime, token);
+ auto it = mAnrTimeouts.find(pair);
+ if (it != mAnrTimeouts.end()) {
+ mAnrTimeouts.erase(it);
+ }
+}
+
+void AnrTracker::eraseToken(const sp<IBinder>& token) {
+ for (auto it = mAnrTimeouts.begin(); it != mAnrTimeouts.end();) {
+ if (it->second == token) {
+ it = mAnrTimeouts.erase(it);
+ } else {
+ ++it;
+ }
+ }
+}
+
+bool AnrTracker::empty() const {
+ return mAnrTimeouts.empty();
+}
+
+// If empty() is false, return the time at which the next connection should cause an ANR
+// If empty() is true, return LONG_LONG_MAX
+nsecs_t AnrTracker::firstTimeout() const {
+ if (mAnrTimeouts.empty()) {
+ return std::numeric_limits<nsecs_t>::max();
+ }
+ return mAnrTimeouts.begin()->first;
+}
+
+const sp<IBinder>& AnrTracker::firstToken() const {
+ return mAnrTimeouts.begin()->second;
+}
+
+void AnrTracker::clear() {
+ mAnrTimeouts.clear();
+}
+
+} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/AnrTracker.h b/services/inputflinger/dispatcher/AnrTracker.h
new file mode 100644
index 0000000..097dba5
--- /dev/null
+++ b/services/inputflinger/dispatcher/AnrTracker.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_INPUTDISPATCHER_ANRTRACKER_H
+#define _UI_INPUT_INPUTDISPATCHER_ANRTRACKER_H
+
+#include <binder/IBinder.h>
+#include <utils/Timers.h>
+#include <set>
+
+namespace android::inputdispatcher {
+
+/**
+ * Keeps track of the times when each connection is going to ANR.
+ * Provides the ability to quickly find the connection that is going to cause ANR next.
+ */
+class AnrTracker {
+public:
+ void insert(nsecs_t timeoutTime, sp<IBinder> token);
+ void erase(nsecs_t timeoutTime, const sp<IBinder>& token);
+ void eraseToken(const sp<IBinder>& token);
+ void clear();
+
+ bool empty() const;
+ // If empty() is false, return the time at which the next connection should cause an ANR
+ // If empty() is true, return LONG_LONG_MAX
+ nsecs_t firstTimeout() const;
+ // Return the token of the next connection that should cause an ANR.
+ // Do not call this unless empty() is false, you will encounter undefined behaviour.
+ const sp<IBinder>& firstToken() const;
+
+private:
+ // Optimization: use a multiset to keep track of the event timeouts. When an event is sent
+ // to the InputConsumer, we add an entry to this structure. We look at the smallest value to
+ // determine if any of the connections is unresponsive, and to determine when we should wake
+ // next for the future ANR check.
+ // Using a multiset helps quickly look up the next timeout due.
+ //
+ // We must use a multi-set, because it is plausible (although highly unlikely) to have entries
+ // from the same connection and same timestamp, but different sequence numbers.
+ // We are not tracking sequence numbers, and just allow duplicates to exist.
+ std::multiset<std::pair<nsecs_t /*timeoutTime*/, sp<IBinder> /*connectionToken*/>> mAnrTimeouts;
+};
+
+} // namespace android::inputdispatcher
+
+#endif // _UI_INPUT_INPUTDISPATCHER_ANRTRACKER_H
diff --git a/services/inputflinger/dispatcher/Connection.cpp b/services/inputflinger/dispatcher/Connection.cpp
index ef7f650..f5ea563 100644
--- a/services/inputflinger/dispatcher/Connection.cpp
+++ b/services/inputflinger/dispatcher/Connection.cpp
@@ -20,12 +20,13 @@
namespace android::inputdispatcher {
-Connection::Connection(const sp<InputChannel>& inputChannel, bool monitor)
+Connection::Connection(const sp<InputChannel>& inputChannel, bool monitor,
+ const IdGenerator& idGenerator)
: status(STATUS_NORMAL),
inputChannel(inputChannel),
monitor(monitor),
inputPublisher(inputChannel),
- inputPublisherBlocked(false) {}
+ inputState(idGenerator) {}
Connection::~Connection() {}
@@ -52,13 +53,13 @@
}
}
-DispatchEntry* Connection::findWaitQueueEntry(uint32_t seq) {
- for (DispatchEntry* entry = waitQueue.head; entry != nullptr; entry = entry->next) {
- if (entry->seq == seq) {
- return entry;
+std::deque<DispatchEntry*>::iterator Connection::findWaitQueueEntry(uint32_t seq) {
+ for (std::deque<DispatchEntry*>::iterator it = waitQueue.begin(); it != waitQueue.end(); it++) {
+ if ((*it)->seq == seq) {
+ return it;
}
}
- return nullptr;
+ return waitQueue.end();
}
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/Connection.h b/services/inputflinger/dispatcher/Connection.h
index ed4eebd..3b33f29 100644
--- a/services/inputflinger/dispatcher/Connection.h
+++ b/services/inputflinger/dispatcher/Connection.h
@@ -18,7 +18,6 @@
#define _UI_INPUT_INPUTDISPATCHER_CONNECTION_H
#include "InputState.h"
-#include "Queue.h"
#include <input/InputTransport.h>
#include <deque>
@@ -48,25 +47,26 @@
InputPublisher inputPublisher;
InputState inputState;
- // True if the socket is full and no further events can be published until
- // the application consumes some of the input.
- bool inputPublisherBlocked;
+ // True if this connection is responsive.
+ // If this connection is not responsive, avoid publishing more events to it until the
+ // application consumes some of the input.
+ bool responsive = true;
// Queue of events that need to be published to the connection.
- Queue<DispatchEntry> outboundQueue;
+ std::deque<DispatchEntry*> outboundQueue;
// Queue of events that have been published to the connection but that have not
// yet received a "finished" response from the application.
- Queue<DispatchEntry> waitQueue;
+ std::deque<DispatchEntry*> waitQueue;
- explicit Connection(const sp<InputChannel>& inputChannel, bool monitor);
+ Connection(const sp<InputChannel>& inputChannel, bool monitor, const IdGenerator& idGenerator);
inline const std::string getInputChannelName() const { return inputChannel->getName(); }
const std::string getWindowName() const;
const char* getStatusLabel() const;
- DispatchEntry* findWaitQueueEntry(uint32_t seq);
+ std::deque<DispatchEntry*>::iterator findWaitQueueEntry(uint32_t seq);
};
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/Entry.cpp b/services/inputflinger/dispatcher/Entry.cpp
index a4d9e4e..fdbb1d1 100644
--- a/services/inputflinger/dispatcher/Entry.cpp
+++ b/services/inputflinger/dispatcher/Entry.cpp
@@ -28,40 +28,37 @@
namespace android::inputdispatcher {
-static std::string motionActionToString(int32_t action) {
- // Convert MotionEvent action to string
- switch (action & AMOTION_EVENT_ACTION_MASK) {
- case AMOTION_EVENT_ACTION_DOWN:
- return "DOWN";
- case AMOTION_EVENT_ACTION_MOVE:
- return "MOVE";
- case AMOTION_EVENT_ACTION_UP:
- return "UP";
- case AMOTION_EVENT_ACTION_POINTER_DOWN:
- return "POINTER_DOWN";
- case AMOTION_EVENT_ACTION_POINTER_UP:
- return "POINTER_UP";
- }
- return StringPrintf("%" PRId32, action);
+VerifiedKeyEvent verifiedKeyEventFromKeyEntry(const KeyEntry& entry) {
+ return {{VerifiedInputEvent::Type::KEY, entry.deviceId, entry.eventTime, entry.source,
+ entry.displayId},
+ entry.action,
+ entry.downTime,
+ entry.flags & VERIFIED_KEY_EVENT_FLAGS,
+ entry.keyCode,
+ entry.scanCode,
+ entry.metaState,
+ entry.repeatCount};
}
-static std::string keyActionToString(int32_t action) {
- // Convert KeyEvent action to string
- switch (action) {
- case AKEY_EVENT_ACTION_DOWN:
- return "DOWN";
- case AKEY_EVENT_ACTION_UP:
- return "UP";
- case AKEY_EVENT_ACTION_MULTIPLE:
- return "MULTIPLE";
- }
- return StringPrintf("%" PRId32, action);
+VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry) {
+ const float rawX = entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X);
+ const float rawY = entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y);
+ const int actionMasked = entry.action & AMOTION_EVENT_ACTION_MASK;
+ return {{VerifiedInputEvent::Type::MOTION, entry.deviceId, entry.eventTime, entry.source,
+ entry.displayId},
+ rawX,
+ rawY,
+ actionMasked,
+ entry.downTime,
+ entry.flags & VERIFIED_MOTION_EVENT_FLAGS,
+ entry.metaState,
+ entry.buttonState};
}
// --- EventEntry ---
-EventEntry::EventEntry(uint32_t sequenceNum, int32_t type, nsecs_t eventTime, uint32_t policyFlags)
- : sequenceNum(sequenceNum),
+EventEntry::EventEntry(int32_t id, Type type, nsecs_t eventTime, uint32_t policyFlags)
+ : id(id),
refCount(1),
type(type),
eventTime(eventTime),
@@ -73,6 +70,12 @@
releaseInjectionState();
}
+std::string EventEntry::getDescription() const {
+ std::string result;
+ appendDescription(result);
+ return result;
+}
+
void EventEntry::release() {
refCount -= 1;
if (refCount == 0) {
@@ -91,8 +94,8 @@
// --- ConfigurationChangedEntry ---
-ConfigurationChangedEntry::ConfigurationChangedEntry(uint32_t sequenceNum, nsecs_t eventTime)
- : EventEntry(sequenceNum, TYPE_CONFIGURATION_CHANGED, eventTime, 0) {}
+ConfigurationChangedEntry::ConfigurationChangedEntry(int32_t id, nsecs_t eventTime)
+ : EventEntry(id, Type::CONFIGURATION_CHANGED, eventTime, 0) {}
ConfigurationChangedEntry::~ConfigurationChangedEntry() {}
@@ -102,8 +105,8 @@
// --- DeviceResetEntry ---
-DeviceResetEntry::DeviceResetEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId)
- : EventEntry(sequenceNum, TYPE_DEVICE_RESET, eventTime, 0), deviceId(deviceId) {}
+DeviceResetEntry::DeviceResetEntry(int32_t id, nsecs_t eventTime, int32_t deviceId)
+ : EventEntry(id, Type::DEVICE_RESET, eventTime, 0), deviceId(deviceId) {}
DeviceResetEntry::~DeviceResetEntry() {}
@@ -111,13 +114,27 @@
msg += StringPrintf("DeviceResetEvent(deviceId=%d), policyFlags=0x%08x", deviceId, policyFlags);
}
+// --- FocusEntry ---
+
+// Focus notifications always go to apps, so set the flag POLICY_FLAG_PASS_TO_USER for all entries
+FocusEntry::FocusEntry(int32_t id, nsecs_t eventTime, sp<IBinder> connectionToken, bool hasFocus)
+ : EventEntry(id, Type::FOCUS, eventTime, POLICY_FLAG_PASS_TO_USER),
+ connectionToken(connectionToken),
+ hasFocus(hasFocus) {}
+
+FocusEntry::~FocusEntry() {}
+
+void FocusEntry::appendDescription(std::string& msg) const {
+ msg += StringPrintf("FocusEvent(hasFocus=%s)", hasFocus ? "true" : "false");
+}
+
// --- KeyEntry ---
-KeyEntry::KeyEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+KeyEntry::KeyEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags,
int32_t keyCode, int32_t scanCode, int32_t metaState, int32_t repeatCount,
nsecs_t downTime)
- : EventEntry(sequenceNum, TYPE_KEY, eventTime, policyFlags),
+ : EventEntry(id, Type::KEY, eventTime, policyFlags),
deviceId(deviceId),
source(source),
displayId(displayId),
@@ -142,7 +159,7 @@
msg += StringPrintf("(deviceId=%d, source=0x%08x, displayId=%" PRId32 ", action=%s, "
"flags=0x%08x, keyCode=%d, scanCode=%d, metaState=0x%08x, "
"repeatCount=%d), policyFlags=0x%08x",
- deviceId, source, displayId, keyActionToString(action).c_str(), flags,
+ deviceId, source, displayId, KeyEvent::actionToString(action), flags,
keyCode, scanCode, metaState, repeatCount, policyFlags);
}
@@ -157,14 +174,15 @@
// --- MotionEntry ---
-MotionEntry::MotionEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+MotionEntry::MotionEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
int32_t displayId, uint32_t policyFlags, int32_t action,
int32_t actionButton, int32_t flags, int32_t metaState,
int32_t buttonState, MotionClassification classification,
- int32_t edgeFlags, float xPrecision, float yPrecision, nsecs_t downTime,
+ int32_t edgeFlags, float xPrecision, float yPrecision,
+ float xCursorPosition, float yCursorPosition, nsecs_t downTime,
uint32_t pointerCount, const PointerProperties* pointerProperties,
const PointerCoords* pointerCoords, float xOffset, float yOffset)
- : EventEntry(sequenceNum, TYPE_MOTION, eventTime, policyFlags),
+ : EventEntry(id, Type::MOTION, eventTime, policyFlags),
eventTime(eventTime),
deviceId(deviceId),
source(source),
@@ -178,6 +196,8 @@
edgeFlags(edgeFlags),
xPrecision(xPrecision),
yPrecision(yPrecision),
+ xCursorPosition(xCursorPosition),
+ yCursorPosition(yCursorPosition),
downTime(downTime),
pointerCount(pointerCount) {
for (uint32_t i = 0; i < pointerCount; i++) {
@@ -200,11 +220,11 @@
", action=%s, actionButton=0x%08x, flags=0x%08x, metaState=0x%08x, "
"buttonState=0x%08x, "
"classification=%s, edgeFlags=0x%08x, xPrecision=%.1f, yPrecision=%.1f, "
- "pointers=[",
- deviceId, source, displayId, motionActionToString(action).c_str(),
+ "xCursorPosition=%0.1f, yCursorPosition=%0.1f, pointers=[",
+ deviceId, source, displayId, MotionEvent::actionToString(action),
actionButton, flags, metaState, buttonState,
motionClassificationToString(classification), edgeFlags, xPrecision,
- yPrecision);
+ yPrecision, xCursorPosition, yCursorPosition);
for (uint32_t i = 0; i < pointerCount; i++) {
if (i) {
diff --git a/services/inputflinger/dispatcher/Entry.h b/services/inputflinger/dispatcher/Entry.h
index b904caf..6b7697d 100644
--- a/services/inputflinger/dispatcher/Entry.h
+++ b/services/inputflinger/dispatcher/Entry.h
@@ -29,41 +29,70 @@
namespace android::inputdispatcher {
-template <typename T>
-struct Link {
- T* next;
- T* prev;
+struct EventEntry {
+ enum class Type {
+ CONFIGURATION_CHANGED,
+ DEVICE_RESET,
+ FOCUS,
+ KEY,
+ MOTION,
+ };
-protected:
- inline Link() : next(nullptr), prev(nullptr) {}
-};
+ static const char* typeToString(Type type) {
+ switch (type) {
+ case Type::CONFIGURATION_CHANGED:
+ return "CONFIGURATION_CHANGED";
+ case Type::DEVICE_RESET:
+ return "DEVICE_RESET";
+ case Type::FOCUS:
+ return "FOCUS";
+ case Type::KEY:
+ return "KEY";
+ case Type::MOTION:
+ return "MOTION";
+ }
+ }
-struct EventEntry : Link<EventEntry> {
- enum { TYPE_CONFIGURATION_CHANGED, TYPE_DEVICE_RESET, TYPE_KEY, TYPE_MOTION };
-
- uint32_t sequenceNum;
+ int32_t id;
mutable int32_t refCount;
- int32_t type;
+ Type type;
nsecs_t eventTime;
uint32_t policyFlags;
InjectionState* injectionState;
bool dispatchInProgress; // initially false, set to true while dispatching
+ /**
+ * Injected keys are events from an external (probably untrusted) application
+ * and are not related to real hardware state. They come in via
+ * InputDispatcher::injectInputEvent, which sets policy flag POLICY_FLAG_INJECTED.
+ */
inline bool isInjected() const { return injectionState != nullptr; }
+ /**
+ * Synthesized events are either injected events, or events that come
+ * from real hardware, but aren't directly attributable to a specific hardware event.
+ * Key repeat is a synthesized event, because it is related to an actual hardware state
+ * (a key is currently pressed), but the repeat itself is generated by the framework.
+ */
+ inline bool isSynthesized() const {
+ return isInjected() || IdGenerator::getSource(id) != IdGenerator::Source::INPUT_READER;
+ }
+
void release();
virtual void appendDescription(std::string& msg) const = 0;
+ std::string getDescription() const;
+
protected:
- EventEntry(uint32_t sequenceNum, int32_t type, nsecs_t eventTime, uint32_t policyFlags);
+ EventEntry(int32_t id, Type type, nsecs_t eventTime, uint32_t policyFlags);
virtual ~EventEntry();
void releaseInjectionState();
};
struct ConfigurationChangedEntry : EventEntry {
- explicit ConfigurationChangedEntry(uint32_t sequenceNum, nsecs_t eventTime);
+ explicit ConfigurationChangedEntry(int32_t id, nsecs_t eventTime);
virtual void appendDescription(std::string& msg) const;
protected:
@@ -73,13 +102,24 @@
struct DeviceResetEntry : EventEntry {
int32_t deviceId;
- DeviceResetEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId);
+ DeviceResetEntry(int32_t id, nsecs_t eventTime, int32_t deviceId);
virtual void appendDescription(std::string& msg) const;
protected:
virtual ~DeviceResetEntry();
};
+struct FocusEntry : EventEntry {
+ sp<IBinder> connectionToken;
+ bool hasFocus;
+
+ FocusEntry(int32_t id, nsecs_t eventTime, sp<IBinder> connectionToken, bool hasFocus);
+ virtual void appendDescription(std::string& msg) const;
+
+protected:
+ virtual ~FocusEntry();
+};
+
struct KeyEntry : EventEntry {
int32_t deviceId;
uint32_t source;
@@ -103,10 +143,9 @@
InterceptKeyResult interceptKeyResult; // set based on the interception result
nsecs_t interceptKeyWakeupTime; // used with INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER
- KeyEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId, uint32_t source,
- int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags,
- int32_t keyCode, int32_t scanCode, int32_t metaState, int32_t repeatCount,
- nsecs_t downTime);
+ KeyEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source, int32_t displayId,
+ uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode,
+ int32_t metaState, int32_t repeatCount, nsecs_t downTime);
virtual void appendDescription(std::string& msg) const;
void recycle();
@@ -128,16 +167,18 @@
int32_t edgeFlags;
float xPrecision;
float yPrecision;
+ float xCursorPosition;
+ float yCursorPosition;
nsecs_t downTime;
uint32_t pointerCount;
PointerProperties pointerProperties[MAX_POINTERS];
PointerCoords pointerCoords[MAX_POINTERS];
- MotionEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId, uint32_t source,
- int32_t displayId, uint32_t policyFlags, int32_t action, int32_t actionButton,
- int32_t flags, int32_t metaState, int32_t buttonState,
- MotionClassification classification, int32_t edgeFlags, float xPrecision,
- float yPrecision, nsecs_t downTime, uint32_t pointerCount,
+ MotionEntry(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source, int32_t displayId,
+ uint32_t policyFlags, int32_t action, int32_t actionButton, int32_t flags,
+ int32_t metaState, int32_t buttonState, MotionClassification classification,
+ int32_t edgeFlags, float xPrecision, float yPrecision, float xCursorPosition,
+ float yCursorPosition, nsecs_t downTime, uint32_t pointerCount,
const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
float xOffset, float yOffset);
virtual void appendDescription(std::string& msg) const;
@@ -147,7 +188,7 @@
};
// Tracks the progress of dispatching a particular event to a particular connection.
-struct DispatchEntry : Link<DispatchEntry> {
+struct DispatchEntry {
const uint32_t seq; // unique sequence number, never 0
EventEntry* eventEntry; // the event to dispatch
@@ -157,9 +198,14 @@
float globalScaleFactor;
float windowXScale = 1.0f;
float windowYScale = 1.0f;
+ // Both deliveryTime and timeoutTime are only populated when the entry is sent to the app,
+ // and will be undefined before that.
nsecs_t deliveryTime; // time when the event was actually delivered
+ // An ANR will be triggered if a response for this entry is not received by timeoutTime
+ nsecs_t timeoutTime;
- // Set to the resolved action and flags when the event is enqueued.
+ // Set to the resolved ID, action and flags when the event is enqueued.
+ int32_t resolvedEventId;
int32_t resolvedAction;
int32_t resolvedFlags;
@@ -177,6 +223,9 @@
static uint32_t nextSeq();
};
+VerifiedKeyEvent verifiedKeyEventFromKeyEntry(const KeyEntry& entry);
+VerifiedMotionEvent verifiedMotionEventFromMotionEntry(const MotionEntry& entry);
+
class InputDispatcher;
// A command entry captures state and behavior for an action to be performed in the
// dispatch loop after the initial processing has taken place. It is essentially
@@ -195,10 +244,10 @@
//
// Commands are implicitly 'LockedInterruptible'.
struct CommandEntry;
-typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
+typedef std::function<void(InputDispatcher&, CommandEntry*)> Command;
class Connection;
-struct CommandEntry : Link<CommandEntry> {
+struct CommandEntry {
explicit CommandEntry(Command command);
~CommandEntry();
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 4410008..fe016af 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -17,7 +17,7 @@
#define LOG_TAG "InputDispatcher"
#define ATRACE_TAG ATRACE_TAG_INPUT
-#define LOG_NDEBUG 0
+#define LOG_NDEBUG 1
// Log detailed debug messages about each inbound event notification to the dispatcher.
#define DEBUG_INBOUND_EVENT_DETAILS 0
@@ -35,7 +35,7 @@
#define DEBUG_INJECTION 0
// Log debug messages about input focus tracking.
-#define DEBUG_FOCUS 0
+static constexpr bool DEBUG_FOCUS = false;
// Log debug messages about the app switch latency optimization.
#define DEBUG_APP_SWITCH 0
@@ -50,15 +50,20 @@
#include <errno.h>
#include <inttypes.h>
#include <limits.h>
+#include <statslog.h>
#include <stddef.h>
#include <time.h>
#include <unistd.h>
+#include <queue>
#include <sstream>
#include <android-base/chrono_utils.h>
#include <android-base/stringprintf.h>
#include <binder/Binder.h>
+#include <input/InputDevice.h>
#include <log/log.h>
+#include <openssl/hmac.h>
+#include <openssl/rand.h>
#include <powermanager/PowerManager.h>
#include <utils/Trace.h>
@@ -73,7 +78,7 @@
// Default input dispatching timeout if there is no focused application or paused window
// from which to determine an appropriate dispatching timeout.
-constexpr nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec
+constexpr std::chrono::nanoseconds DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5s;
// Amount of time to allow for all pending events to be processed when an app switch
// key is on the way. This is used to preempt input dispatch and drop input events
@@ -84,18 +89,17 @@
// before considering it stale and dropping it.
constexpr nsecs_t STALE_EVENT_TIMEOUT = 10000 * 1000000LL; // 10sec
-// Amount of time to allow touch events to be streamed out to a connection before requiring
-// that the first event be finished. This value extends the ANR timeout by the specified
-// amount. For example, if streaming is allowed to get ahead by one second relative to the
-// queue of waiting unfinished events, then ANRs will similarly be delayed by one second.
-constexpr nsecs_t STREAM_AHEAD_EVENT_TIMEOUT = 500 * 1000000LL; // 0.5sec
-
// Log a warning when an event takes longer than this to process, even if an ANR does not occur.
constexpr nsecs_t SLOW_EVENT_PROCESSING_WARNING_TIMEOUT = 2000 * 1000000LL; // 2sec
// Log a warning when an interception call takes longer than this to process.
constexpr std::chrono::milliseconds SLOW_INTERCEPTION_THRESHOLD = 50ms;
+// Additional key latency in case a connection is still processing some motion events.
+// This will help with the case when a user touched a button that opens a new window,
+// and gives us the chance to dispatch the key to this new window.
+constexpr std::chrono::nanoseconds KEY_WAITING_FOR_EVENTS_TIMEOUT = 500ms;
+
// Number of recent events to keep for debugging purposes.
constexpr size_t RECENT_QUEUE_MAX_SIZE = 10;
@@ -203,10 +207,183 @@
}
}
-template <typename T, typename U>
-static T getValueByKey(std::unordered_map<U, T>& map, U key) {
- typename std::unordered_map<U, T>::const_iterator it = map.find(key);
- return it != map.end() ? it->second : T{};
+/**
+ * Find the entry in std::unordered_map by key, and return it.
+ * If the entry is not found, return a default constructed entry.
+ *
+ * Useful when the entries are vectors, since an empty vector will be returned
+ * if the entry is not found.
+ * Also useful when the entries are sp<>. If an entry is not found, nullptr is returned.
+ */
+template <typename K, typename V>
+static V getValueByKey(const std::unordered_map<K, V>& map, K key) {
+ auto it = map.find(key);
+ return it != map.end() ? it->second : V{};
+}
+
+/**
+ * Find the entry in std::unordered_map by value, and remove it.
+ * If more than one entry has the same value, then all matching
+ * key-value pairs will be removed.
+ *
+ * Return true if at least one value has been removed.
+ */
+template <typename K, typename V>
+static bool removeByValue(std::unordered_map<K, V>& map, const V& value) {
+ bool removed = false;
+ for (auto it = map.begin(); it != map.end();) {
+ if (it->second == value) {
+ it = map.erase(it);
+ removed = true;
+ } else {
+ it++;
+ }
+ }
+ return removed;
+}
+
+static bool haveSameToken(const sp<InputWindowHandle>& first, const sp<InputWindowHandle>& second) {
+ if (first == second) {
+ return true;
+ }
+
+ if (first == nullptr || second == nullptr) {
+ return false;
+ }
+
+ return first->getToken() == second->getToken();
+}
+
+static bool isStaleEvent(nsecs_t currentTime, const EventEntry& entry) {
+ return currentTime - entry.eventTime >= STALE_EVENT_TIMEOUT;
+}
+
+static std::unique_ptr<DispatchEntry> createDispatchEntry(const InputTarget& inputTarget,
+ EventEntry* eventEntry,
+ int32_t inputTargetFlags) {
+ if (inputTarget.useDefaultPointerInfo()) {
+ const PointerInfo& pointerInfo = inputTarget.getDefaultPointerInfo();
+ return std::make_unique<DispatchEntry>(eventEntry, // increments ref
+ inputTargetFlags, pointerInfo.xOffset,
+ pointerInfo.yOffset, inputTarget.globalScaleFactor,
+ pointerInfo.windowXScale, pointerInfo.windowYScale);
+ }
+
+ ALOG_ASSERT(eventEntry->type == EventEntry::Type::MOTION);
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*eventEntry);
+
+ PointerCoords pointerCoords[motionEntry.pointerCount];
+
+ // Use the first pointer information to normalize all other pointers. This could be any pointer
+ // as long as all other pointers are normalized to the same value and the final DispatchEntry
+ // uses the offset and scale for the normalized pointer.
+ const PointerInfo& firstPointerInfo =
+ inputTarget.pointerInfos[inputTarget.pointerIds.firstMarkedBit()];
+
+ // Iterate through all pointers in the event to normalize against the first.
+ for (uint32_t pointerIndex = 0; pointerIndex < motionEntry.pointerCount; pointerIndex++) {
+ const PointerProperties& pointerProperties = motionEntry.pointerProperties[pointerIndex];
+ uint32_t pointerId = uint32_t(pointerProperties.id);
+ const PointerInfo& currPointerInfo = inputTarget.pointerInfos[pointerId];
+
+ // The scale factor is the ratio of the current pointers scale to the normalized scale.
+ float scaleXDiff = currPointerInfo.windowXScale / firstPointerInfo.windowXScale;
+ float scaleYDiff = currPointerInfo.windowYScale / firstPointerInfo.windowYScale;
+
+ pointerCoords[pointerIndex].copyFrom(motionEntry.pointerCoords[pointerIndex]);
+ // First apply the current pointers offset to set the window at 0,0
+ pointerCoords[pointerIndex].applyOffset(currPointerInfo.xOffset, currPointerInfo.yOffset);
+ // Next scale the coordinates.
+ pointerCoords[pointerIndex].scale(1, scaleXDiff, scaleYDiff);
+ // Lastly, offset the coordinates so they're in the normalized pointer's frame.
+ pointerCoords[pointerIndex].applyOffset(-firstPointerInfo.xOffset,
+ -firstPointerInfo.yOffset);
+ }
+
+ MotionEntry* combinedMotionEntry =
+ new MotionEntry(motionEntry.id, motionEntry.eventTime, motionEntry.deviceId,
+ motionEntry.source, motionEntry.displayId, motionEntry.policyFlags,
+ motionEntry.action, motionEntry.actionButton, motionEntry.flags,
+ motionEntry.metaState, motionEntry.buttonState,
+ motionEntry.classification, motionEntry.edgeFlags,
+ motionEntry.xPrecision, motionEntry.yPrecision,
+ motionEntry.xCursorPosition, motionEntry.yCursorPosition,
+ motionEntry.downTime, motionEntry.pointerCount,
+ motionEntry.pointerProperties, pointerCoords, 0 /* xOffset */,
+ 0 /* yOffset */);
+
+ if (motionEntry.injectionState) {
+ combinedMotionEntry->injectionState = motionEntry.injectionState;
+ combinedMotionEntry->injectionState->refCount += 1;
+ }
+
+ std::unique_ptr<DispatchEntry> dispatchEntry =
+ std::make_unique<DispatchEntry>(combinedMotionEntry, // increments ref
+ inputTargetFlags, firstPointerInfo.xOffset,
+ firstPointerInfo.yOffset, inputTarget.globalScaleFactor,
+ firstPointerInfo.windowXScale,
+ firstPointerInfo.windowYScale);
+ combinedMotionEntry->release();
+ return dispatchEntry;
+}
+
+static void addGestureMonitors(const std::vector<Monitor>& monitors,
+ std::vector<TouchedMonitor>& outTouchedMonitors, float xOffset = 0,
+ float yOffset = 0) {
+ if (monitors.empty()) {
+ return;
+ }
+ outTouchedMonitors.reserve(monitors.size() + outTouchedMonitors.size());
+ for (const Monitor& monitor : monitors) {
+ outTouchedMonitors.emplace_back(monitor, xOffset, yOffset);
+ }
+}
+
+static std::array<uint8_t, 128> getRandomKey() {
+ std::array<uint8_t, 128> key;
+ if (RAND_bytes(key.data(), key.size()) != 1) {
+ LOG_ALWAYS_FATAL("Can't generate HMAC key");
+ }
+ return key;
+}
+
+// --- HmacKeyManager ---
+
+HmacKeyManager::HmacKeyManager() : mHmacKey(getRandomKey()) {}
+
+std::array<uint8_t, 32> HmacKeyManager::sign(const VerifiedInputEvent& event) const {
+ size_t size;
+ switch (event.type) {
+ case VerifiedInputEvent::Type::KEY: {
+ size = sizeof(VerifiedKeyEvent);
+ break;
+ }
+ case VerifiedInputEvent::Type::MOTION: {
+ size = sizeof(VerifiedMotionEvent);
+ break;
+ }
+ }
+ const uint8_t* start = reinterpret_cast<const uint8_t*>(&event);
+ return sign(start, size);
+}
+
+std::array<uint8_t, 32> HmacKeyManager::sign(const uint8_t* data, size_t size) const {
+ // SHA256 always generates 32-bytes result
+ std::array<uint8_t, 32> hash;
+ unsigned int hashLen = 0;
+ uint8_t* result =
+ HMAC(EVP_sha256(), mHmacKey.data(), mHmacKey.size(), data, size, hash.data(), &hashLen);
+ if (result == nullptr) {
+ ALOGE("Could not sign the data using HMAC");
+ return INVALID_HMAC;
+ }
+
+ if (hashLen != hash.size()) {
+ ALOGE("HMAC-SHA256 has unexpected length");
+ return INVALID_HMAC;
+ }
+
+ return hash;
}
// --- InputDispatcher ---
@@ -214,15 +391,19 @@
InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy)
: mPolicy(policy),
mPendingEvent(nullptr),
- mLastDropReason(DROP_REASON_NOT_DROPPED),
+ mLastDropReason(DropReason::NOT_DROPPED),
+ mIdGenerator(IdGenerator::Source::INPUT_DISPATCHER),
mAppSwitchSawKeyDown(false),
mAppSwitchDueTime(LONG_LONG_MAX),
mNextUnblockedEvent(nullptr),
mDispatchEnabled(false),
mDispatchFrozen(false),
mInputFilterEnabled(false),
- mFocusedDisplayId(ADISPLAY_ID_DEFAULT),
- mInputTargetWaitCause(INPUT_TARGET_WAIT_CAUSE_NONE) {
+ // mInTouchMode will be initialized by the WindowManager to the default device config.
+ // To avoid leaking stack in case that call never comes, and for tests,
+ // initialize it here anyways.
+ mInTouchMode(true),
+ mFocusedDisplayId(ADISPLAY_ID_DEFAULT) {
mLooper = new Looper(false);
mReporter = createInputReporter();
@@ -240,11 +421,30 @@
drainInboundQueueLocked();
}
- while (mConnectionsByFd.size() != 0) {
- unregisterInputChannel(mConnectionsByFd.valueAt(0)->inputChannel);
+ while (!mConnectionsByFd.empty()) {
+ sp<Connection> connection = mConnectionsByFd.begin()->second;
+ unregisterInputChannel(connection->inputChannel);
}
}
+status_t InputDispatcher::start() {
+ if (mThread) {
+ return ALREADY_EXISTS;
+ }
+ mThread = std::make_unique<InputThread>(
+ "InputDispatcher", [this]() { dispatchOnce(); }, [this]() { mLooper->wake(); });
+ return OK;
+}
+
+status_t InputDispatcher::stop() {
+ if (mThread && mThread->isCallingThread()) {
+ ALOGE("InputDispatcher cannot be stopped from its own thread!");
+ return INVALID_OPERATION;
+ }
+ mThread.reset();
+ return OK;
+}
+
void InputDispatcher::dispatchOnce() {
nsecs_t nextWakeupTime = LONG_LONG_MAX;
{ // acquire lock
@@ -262,6 +462,17 @@
if (runCommandsLockedInterruptible()) {
nextWakeupTime = LONG_LONG_MIN;
}
+
+ // If we are still waiting for ack on some events,
+ // we might have to wake up earlier to check if an app is anr'ing.
+ const nsecs_t nextAnrCheck = processAnrsLocked();
+ nextWakeupTime = std::min(nextWakeupTime, nextAnrCheck);
+
+ // We are about to enter an infinitely long sleep, because we have no commands or
+ // pending or queued events
+ if (nextWakeupTime == LONG_LONG_MAX) {
+ mDispatcherEnteredIdle.notify_all();
+ }
} // release lock
// Wait for callback or timeout or wake. (make sure we round up, not down)
@@ -270,6 +481,55 @@
mLooper->pollOnce(timeoutMillis);
}
+/**
+ * Check if any of the connections' wait queues have events that are too old.
+ * If we waited for events to be ack'ed for more than the window timeout, raise an ANR.
+ * Return the time at which we should wake up next.
+ */
+nsecs_t InputDispatcher::processAnrsLocked() {
+ const nsecs_t currentTime = now();
+ nsecs_t nextAnrCheck = LONG_LONG_MAX;
+ // Check if we are waiting for a focused window to appear. Raise ANR if waited too long
+ if (mNoFocusedWindowTimeoutTime.has_value() && mAwaitedFocusedApplication != nullptr) {
+ if (currentTime >= *mNoFocusedWindowTimeoutTime) {
+ onAnrLocked(mAwaitedFocusedApplication);
+ mAwaitedFocusedApplication.clear();
+ return LONG_LONG_MIN;
+ } else {
+ // Keep waiting
+ const nsecs_t millisRemaining = ns2ms(*mNoFocusedWindowTimeoutTime - currentTime);
+ ALOGW("Still no focused window. Will drop the event in %" PRId64 "ms", millisRemaining);
+ nextAnrCheck = *mNoFocusedWindowTimeoutTime;
+ }
+ }
+
+ // Check if any connection ANRs are due
+ nextAnrCheck = std::min(nextAnrCheck, mAnrTracker.firstTimeout());
+ if (currentTime < nextAnrCheck) { // most likely scenario
+ return nextAnrCheck; // everything is normal. Let's check again at nextAnrCheck
+ }
+
+ // If we reached here, we have an unresponsive connection.
+ sp<Connection> connection = getConnectionLocked(mAnrTracker.firstToken());
+ if (connection == nullptr) {
+ ALOGE("Could not find connection for entry %" PRId64, mAnrTracker.firstTimeout());
+ return nextAnrCheck;
+ }
+ connection->responsive = false;
+ // Stop waking up for this unresponsive connection
+ mAnrTracker.eraseToken(connection->inputChannel->getConnectionToken());
+ onAnrLocked(connection);
+ return LONG_LONG_MIN;
+}
+
+nsecs_t InputDispatcher::getDispatchingTimeoutLocked(const sp<IBinder>& token) {
+ sp<InputWindowHandle> window = getWindowHandleLocked(token);
+ if (window != nullptr) {
+ return window->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT).count();
+ }
+ return DEFAULT_INPUT_DISPATCHING_TIMEOUT.count();
+}
+
void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) {
nsecs_t currentTime = now();
@@ -282,9 +542,9 @@
// If dispatching is frozen, do not process timeouts or try to deliver any new events.
if (mDispatchFrozen) {
-#if DEBUG_FOCUS
- ALOGD("Dispatch frozen. Waiting some more.");
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("Dispatch frozen. Waiting some more.");
+ }
return;
}
@@ -299,7 +559,7 @@
// Ready to start a new event.
// If we don't already have a pending event, go grab one.
if (!mPendingEvent) {
- if (mInboundQueue.isEmpty()) {
+ if (mInboundQueue.empty()) {
if (isAppSwitchDue) {
// The inbound queue is empty so the app switch key we were waiting
// for will never arrive. Stop waiting for it.
@@ -324,28 +584,26 @@
}
} else {
// Inbound queue has at least one entry.
- mPendingEvent = mInboundQueue.dequeueAtHead();
+ mPendingEvent = mInboundQueue.front();
+ mInboundQueue.pop_front();
traceInboundQueueLengthLocked();
}
// Poke user activity for this event.
if (mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER) {
- pokeUserActivityLocked(mPendingEvent);
+ pokeUserActivityLocked(*mPendingEvent);
}
-
- // Get ready to dispatch the event.
- resetANRTimeoutsLocked();
}
// Now we have an event to dispatch.
// All events are eventually dequeued and processed this way, even if we intend to drop them.
ALOG_ASSERT(mPendingEvent != nullptr);
bool done = false;
- DropReason dropReason = DROP_REASON_NOT_DROPPED;
+ DropReason dropReason = DropReason::NOT_DROPPED;
if (!(mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER)) {
- dropReason = DROP_REASON_POLICY;
+ dropReason = DropReason::POLICY;
} else if (!mDispatchEnabled) {
- dropReason = DROP_REASON_DISABLED;
+ dropReason = DropReason::DISABLED;
}
if (mNextUnblockedEvent == mPendingEvent) {
@@ -353,64 +611,68 @@
}
switch (mPendingEvent->type) {
- case EventEntry::TYPE_CONFIGURATION_CHANGED: {
+ case EventEntry::Type::CONFIGURATION_CHANGED: {
ConfigurationChangedEntry* typedEntry =
static_cast<ConfigurationChangedEntry*>(mPendingEvent);
done = dispatchConfigurationChangedLocked(currentTime, typedEntry);
- dropReason = DROP_REASON_NOT_DROPPED; // configuration changes are never dropped
+ dropReason = DropReason::NOT_DROPPED; // configuration changes are never dropped
break;
}
- case EventEntry::TYPE_DEVICE_RESET: {
+ case EventEntry::Type::DEVICE_RESET: {
DeviceResetEntry* typedEntry = static_cast<DeviceResetEntry*>(mPendingEvent);
done = dispatchDeviceResetLocked(currentTime, typedEntry);
- dropReason = DROP_REASON_NOT_DROPPED; // device resets are never dropped
+ dropReason = DropReason::NOT_DROPPED; // device resets are never dropped
break;
}
- case EventEntry::TYPE_KEY: {
+ case EventEntry::Type::FOCUS: {
+ FocusEntry* typedEntry = static_cast<FocusEntry*>(mPendingEvent);
+ dispatchFocusLocked(currentTime, typedEntry);
+ done = true;
+ dropReason = DropReason::NOT_DROPPED; // focus events are never dropped
+ break;
+ }
+
+ case EventEntry::Type::KEY: {
KeyEntry* typedEntry = static_cast<KeyEntry*>(mPendingEvent);
if (isAppSwitchDue) {
- if (isAppSwitchKeyEvent(typedEntry)) {
+ if (isAppSwitchKeyEvent(*typedEntry)) {
resetPendingAppSwitchLocked(true);
isAppSwitchDue = false;
- } else if (dropReason == DROP_REASON_NOT_DROPPED) {
- dropReason = DROP_REASON_APP_SWITCH;
+ } else if (dropReason == DropReason::NOT_DROPPED) {
+ dropReason = DropReason::APP_SWITCH;
}
}
- if (dropReason == DROP_REASON_NOT_DROPPED && isStaleEvent(currentTime, typedEntry)) {
- dropReason = DROP_REASON_STALE;
+ if (dropReason == DropReason::NOT_DROPPED && isStaleEvent(currentTime, *typedEntry)) {
+ dropReason = DropReason::STALE;
}
- if (dropReason == DROP_REASON_NOT_DROPPED && mNextUnblockedEvent) {
- dropReason = DROP_REASON_BLOCKED;
+ if (dropReason == DropReason::NOT_DROPPED && mNextUnblockedEvent) {
+ dropReason = DropReason::BLOCKED;
}
done = dispatchKeyLocked(currentTime, typedEntry, &dropReason, nextWakeupTime);
break;
}
- case EventEntry::TYPE_MOTION: {
+ case EventEntry::Type::MOTION: {
MotionEntry* typedEntry = static_cast<MotionEntry*>(mPendingEvent);
- if (dropReason == DROP_REASON_NOT_DROPPED && isAppSwitchDue) {
- dropReason = DROP_REASON_APP_SWITCH;
+ if (dropReason == DropReason::NOT_DROPPED && isAppSwitchDue) {
+ dropReason = DropReason::APP_SWITCH;
}
- if (dropReason == DROP_REASON_NOT_DROPPED && isStaleEvent(currentTime, typedEntry)) {
- dropReason = DROP_REASON_STALE;
+ if (dropReason == DropReason::NOT_DROPPED && isStaleEvent(currentTime, *typedEntry)) {
+ dropReason = DropReason::STALE;
}
- if (dropReason == DROP_REASON_NOT_DROPPED && mNextUnblockedEvent) {
- dropReason = DROP_REASON_BLOCKED;
+ if (dropReason == DropReason::NOT_DROPPED && mNextUnblockedEvent) {
+ dropReason = DropReason::BLOCKED;
}
done = dispatchMotionLocked(currentTime, typedEntry, &dropReason, nextWakeupTime);
break;
}
-
- default:
- ALOG_ASSERT(false);
- break;
}
if (done) {
- if (dropReason != DROP_REASON_NOT_DROPPED) {
- dropInboundEventLocked(mPendingEvent, dropReason);
+ if (dropReason != DropReason::NOT_DROPPED) {
+ dropInboundEventLocked(*mPendingEvent, dropReason);
}
mLastDropReason = dropReason;
@@ -419,26 +681,86 @@
}
}
+/**
+ * Return true if the events preceding this incoming motion event should be dropped
+ * Return false otherwise (the default behaviour)
+ */
+bool InputDispatcher::shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) {
+ const bool isPointerDownEvent = motionEntry.action == AMOTION_EVENT_ACTION_DOWN &&
+ (motionEntry.source & AINPUT_SOURCE_CLASS_POINTER);
+
+ // Optimize case where the current application is unresponsive and the user
+ // decides to touch a window in a different application.
+ // If the application takes too long to catch up then we drop all events preceding
+ // the touch into the other window.
+ if (isPointerDownEvent && mAwaitedFocusedApplication != nullptr) {
+ int32_t displayId = motionEntry.displayId;
+ int32_t x = static_cast<int32_t>(
+ motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
+ int32_t y = static_cast<int32_t>(
+ motionEntry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ sp<InputWindowHandle> touchedWindowHandle =
+ findTouchedWindowAtLocked(displayId, x, y, nullptr);
+ if (touchedWindowHandle != nullptr &&
+ touchedWindowHandle->getApplicationToken() !=
+ mAwaitedFocusedApplication->getApplicationToken()) {
+ // User touched a different application than the one we are waiting on.
+ ALOGI("Pruning input queue because user touched a different application while waiting "
+ "for %s",
+ mAwaitedFocusedApplication->getName().c_str());
+ return true;
+ }
+
+ // Alternatively, maybe there's a gesture monitor that could handle this event
+ std::vector<TouchedMonitor> gestureMonitors =
+ findTouchedGestureMonitorsLocked(displayId, {});
+ for (TouchedMonitor& gestureMonitor : gestureMonitors) {
+ sp<Connection> connection =
+ getConnectionLocked(gestureMonitor.monitor.inputChannel->getConnectionToken());
+ if (connection != nullptr && connection->responsive) {
+ // This monitor could take more input. Drop all events preceding this
+ // event, so that gesture monitor could get a chance to receive the stream
+ ALOGW("Pruning the input queue because %s is unresponsive, but we have a "
+ "responsive gesture monitor that may handle the event",
+ mAwaitedFocusedApplication->getName().c_str());
+ return true;
+ }
+ }
+ }
+
+ // Prevent getting stuck: if we have a pending key event, and some motion events that have not
+ // yet been processed by some connections, the dispatcher will wait for these motion
+ // events to be processed before dispatching the key event. This is because these motion events
+ // may cause a new window to be launched, which the user might expect to receive focus.
+ // To prevent waiting forever for such events, just send the key to the currently focused window
+ if (isPointerDownEvent && mKeyIsWaitingForEventsTimeout) {
+ ALOGD("Received a new pointer down event, stop waiting for events to process and "
+ "just send the pending key event to the focused window.");
+ mKeyIsWaitingForEventsTimeout = now();
+ }
+ return false;
+}
+
bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
- bool needWake = mInboundQueue.isEmpty();
- mInboundQueue.enqueueAtTail(entry);
+ bool needWake = mInboundQueue.empty();
+ mInboundQueue.push_back(entry);
traceInboundQueueLengthLocked();
switch (entry->type) {
- case EventEntry::TYPE_KEY: {
+ case EventEntry::Type::KEY: {
// Optimize app switch latency.
// If the application takes too long to catch up then we drop all events preceding
// the app switch key.
- KeyEntry* keyEntry = static_cast<KeyEntry*>(entry);
+ const KeyEntry& keyEntry = static_cast<const KeyEntry&>(*entry);
if (isAppSwitchKeyEvent(keyEntry)) {
- if (keyEntry->action == AKEY_EVENT_ACTION_DOWN) {
+ if (keyEntry.action == AKEY_EVENT_ACTION_DOWN) {
mAppSwitchSawKeyDown = true;
- } else if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
+ } else if (keyEntry.action == AKEY_EVENT_ACTION_UP) {
if (mAppSwitchSawKeyDown) {
#if DEBUG_APP_SWITCH
ALOGD("App switch is pending!");
#endif
- mAppSwitchDueTime = keyEntry->eventTime + APP_SWITCH_TIMEOUT;
+ mAppSwitchDueTime = keyEntry.eventTime + APP_SWITCH_TIMEOUT;
mAppSwitchSawKeyDown = false;
needWake = true;
}
@@ -447,34 +769,22 @@
break;
}
- case EventEntry::TYPE_MOTION: {
- // Optimize case where the current application is unresponsive and the user
- // decides to touch a window in a different application.
- // If the application takes too long to catch up then we drop all events preceding
- // the touch into the other window.
- MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
- if (motionEntry->action == AMOTION_EVENT_ACTION_DOWN &&
- (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) &&
- mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY &&
- mInputTargetWaitApplicationToken != nullptr) {
- int32_t displayId = motionEntry->displayId;
- int32_t x =
- int32_t(motionEntry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
- int32_t y =
- int32_t(motionEntry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
- sp<InputWindowHandle> touchedWindowHandle =
- findTouchedWindowAtLocked(displayId, x, y);
- if (touchedWindowHandle != nullptr &&
- touchedWindowHandle->getApplicationToken() !=
- mInputTargetWaitApplicationToken) {
- // User touched a different application than the one we are waiting on.
- // Flag the event, and start pruning the input queue.
- mNextUnblockedEvent = motionEntry;
- needWake = true;
- }
+ case EventEntry::Type::MOTION: {
+ if (shouldPruneInboundQueueLocked(static_cast<MotionEntry&>(*entry))) {
+ mNextUnblockedEvent = entry;
+ needWake = true;
}
break;
}
+ case EventEntry::Type::FOCUS: {
+ LOG_ALWAYS_FATAL("Focus events should be inserted using enqueueFocusEventLocked");
+ break;
+ }
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ // nothing to do
+ break;
+ }
}
return needWake;
@@ -482,15 +792,21 @@
void InputDispatcher::addRecentEventLocked(EventEntry* entry) {
entry->refCount += 1;
- mRecentQueue.enqueueAtTail(entry);
- if (mRecentQueue.count() > RECENT_QUEUE_MAX_SIZE) {
- mRecentQueue.dequeueAtHead()->release();
+ mRecentQueue.push_back(entry);
+ if (mRecentQueue.size() > RECENT_QUEUE_MAX_SIZE) {
+ mRecentQueue.front()->release();
+ mRecentQueue.pop_front();
}
}
sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId, int32_t x,
- int32_t y, bool addOutsideTargets,
+ int32_t y, TouchState* touchState,
+ bool addOutsideTargets,
bool addPortalWindows) {
+ if ((addPortalWindows || addOutsideTargets) && touchState == nullptr) {
+ LOG_ALWAYS_FATAL(
+ "Must provide a valid touch state if adding portal windows or outside targets");
+ }
// Traverse windows from front to back to find touched window.
const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId);
for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
@@ -509,9 +825,9 @@
portalToDisplayId != displayId) {
if (addPortalWindows) {
// For the monitoring channels of the display.
- mTempTouchState.addPortalWindow(windowHandle);
+ touchState->addPortalWindow(windowHandle);
}
- return findTouchedWindowAtLocked(portalToDisplayId, x, y,
+ return findTouchedWindowAtLocked(portalToDisplayId, x, y, touchState,
addOutsideTargets, addPortalWindows);
}
// Found window.
@@ -520,9 +836,9 @@
}
if (addOutsideTargets && (flags & InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH)) {
- mTempTouchState.addOrUpdateWindow(windowHandle,
- InputTarget::FLAG_DISPATCH_AS_OUTSIDE,
- BitSet32(0));
+ touchState->addOrUpdateWindow(windowHandle,
+ InputTarget::FLAG_DISPATCH_AS_OUTSIDE,
+ BitSet32(0));
}
}
}
@@ -531,7 +847,7 @@
}
std::vector<TouchedMonitor> InputDispatcher::findTouchedGestureMonitorsLocked(
- int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) {
+ int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) const {
std::vector<TouchedMonitor> touchedMonitors;
std::vector<Monitor> monitors = getValueByKey(mGestureMonitorsByDisplay, displayId);
@@ -545,61 +861,50 @@
return touchedMonitors;
}
-void InputDispatcher::addGestureMonitors(const std::vector<Monitor>& monitors,
- std::vector<TouchedMonitor>& outTouchedMonitors,
- float xOffset, float yOffset) {
- if (monitors.empty()) {
- return;
- }
- outTouchedMonitors.reserve(monitors.size() + outTouchedMonitors.size());
- for (const Monitor& monitor : monitors) {
- outTouchedMonitors.emplace_back(monitor, xOffset, yOffset);
- }
-}
-
-void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) {
+void InputDispatcher::dropInboundEventLocked(const EventEntry& entry, DropReason dropReason) {
const char* reason;
switch (dropReason) {
- case DROP_REASON_POLICY:
+ case DropReason::POLICY:
#if DEBUG_INBOUND_EVENT_DETAILS
ALOGD("Dropped event because policy consumed it.");
#endif
reason = "inbound event was dropped because the policy consumed it";
break;
- case DROP_REASON_DISABLED:
- if (mLastDropReason != DROP_REASON_DISABLED) {
+ case DropReason::DISABLED:
+ if (mLastDropReason != DropReason::DISABLED) {
ALOGI("Dropped event because input dispatch is disabled.");
}
reason = "inbound event was dropped because input dispatch is disabled";
break;
- case DROP_REASON_APP_SWITCH:
+ case DropReason::APP_SWITCH:
ALOGI("Dropped event because of pending overdue app switch.");
reason = "inbound event was dropped because of pending overdue app switch";
break;
- case DROP_REASON_BLOCKED:
+ case DropReason::BLOCKED:
ALOGI("Dropped event because the current application is not responding and the user "
"has started interacting with a different application.");
reason = "inbound event was dropped because the current application is not responding "
"and the user has started interacting with a different application";
break;
- case DROP_REASON_STALE:
+ case DropReason::STALE:
ALOGI("Dropped event because it is stale.");
reason = "inbound event was dropped because it is stale";
break;
- default:
- ALOG_ASSERT(false);
+ case DropReason::NOT_DROPPED: {
+ LOG_ALWAYS_FATAL("Should not be dropping a NOT_DROPPED event");
return;
+ }
}
- switch (entry->type) {
- case EventEntry::TYPE_KEY: {
+ switch (entry.type) {
+ case EventEntry::Type::KEY: {
CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
synthesizeCancelationEventsForAllConnectionsLocked(options);
break;
}
- case EventEntry::TYPE_MOTION: {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
- if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
+ case EventEntry::Type::MOTION: {
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry);
+ if (motionEntry.source & AINPUT_SOURCE_CLASS_POINTER) {
CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS, reason);
synthesizeCancelationEventsForAllConnectionsLocked(options);
} else {
@@ -608,6 +913,12 @@
}
break;
}
+ case EventEntry::Type::FOCUS:
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("Should not drop %s events", EventEntry::typeToString(entry.type));
+ break;
+ }
}
}
@@ -616,10 +927,10 @@
keyCode == AKEYCODE_APP_SWITCH;
}
-bool InputDispatcher::isAppSwitchKeyEvent(KeyEntry* keyEntry) {
- return !(keyEntry->flags & AKEY_EVENT_FLAG_CANCELED) && isAppSwitchKeyCode(keyEntry->keyCode) &&
- (keyEntry->policyFlags & POLICY_FLAG_TRUSTED) &&
- (keyEntry->policyFlags & POLICY_FLAG_PASS_TO_USER);
+bool InputDispatcher::isAppSwitchKeyEvent(const KeyEntry& keyEntry) {
+ return !(keyEntry.flags & AKEY_EVENT_FLAG_CANCELED) && isAppSwitchKeyCode(keyEntry.keyCode) &&
+ (keyEntry.policyFlags & POLICY_FLAG_TRUSTED) &&
+ (keyEntry.policyFlags & POLICY_FLAG_PASS_TO_USER);
}
bool InputDispatcher::isAppSwitchPendingLocked() {
@@ -638,40 +949,34 @@
#endif
}
-bool InputDispatcher::isStaleEvent(nsecs_t currentTime, EventEntry* entry) {
- return currentTime - entry->eventTime >= STALE_EVENT_TIMEOUT;
-}
-
bool InputDispatcher::haveCommandsLocked() const {
- return !mCommandQueue.isEmpty();
+ return !mCommandQueue.empty();
}
bool InputDispatcher::runCommandsLockedInterruptible() {
- if (mCommandQueue.isEmpty()) {
+ if (mCommandQueue.empty()) {
return false;
}
do {
- CommandEntry* commandEntry = mCommandQueue.dequeueAtHead();
-
+ std::unique_ptr<CommandEntry> commandEntry = std::move(mCommandQueue.front());
+ mCommandQueue.pop_front();
Command command = commandEntry->command;
- (this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible'
+ command(*this, commandEntry.get()); // commands are implicitly 'LockedInterruptible'
commandEntry->connection.clear();
- delete commandEntry;
- } while (!mCommandQueue.isEmpty());
+ } while (!mCommandQueue.empty());
return true;
}
-CommandEntry* InputDispatcher::postCommandLocked(Command command) {
- CommandEntry* commandEntry = new CommandEntry(command);
- mCommandQueue.enqueueAtTail(commandEntry);
- return commandEntry;
+void InputDispatcher::postCommandLocked(std::unique_ptr<CommandEntry> commandEntry) {
+ mCommandQueue.push_back(std::move(commandEntry));
}
void InputDispatcher::drainInboundQueueLocked() {
- while (!mInboundQueue.isEmpty()) {
- EventEntry* entry = mInboundQueue.dequeueAtHead();
+ while (!mInboundQueue.empty()) {
+ EventEntry* entry = mInboundQueue.front();
+ mInboundQueue.pop_front();
releaseInboundEventLocked(entry);
}
traceInboundQueueLengthLocked();
@@ -679,7 +984,6 @@
void InputDispatcher::releasePendingEventLocked() {
if (mPendingEvent) {
- resetANRTimeoutsLocked();
releaseInboundEventLocked(mPendingEvent);
mPendingEvent = nullptr;
}
@@ -715,14 +1019,15 @@
(POLICY_FLAG_RAW_MASK | POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_TRUSTED);
if (entry->refCount == 1) {
entry->recycle();
+ entry->id = mIdGenerator.nextId();
entry->eventTime = currentTime;
entry->policyFlags = policyFlags;
entry->repeatCount += 1;
} else {
KeyEntry* newEntry =
- new KeyEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM, currentTime, entry->deviceId,
- entry->source, entry->displayId, policyFlags, entry->action,
- entry->flags, entry->keyCode, entry->scanCode, entry->metaState,
+ new KeyEntry(mIdGenerator.nextId(), currentTime, entry->deviceId, entry->source,
+ entry->displayId, policyFlags, entry->action, entry->flags,
+ entry->keyCode, entry->scanCode, entry->metaState,
entry->repeatCount + 1, entry->downTime);
mKeyRepeatState.lastKeyEntry = newEntry;
@@ -750,9 +1055,10 @@
resetKeyRepeatLocked();
// Enqueue a command to run outside the lock to tell the policy that the configuration changed.
- CommandEntry* commandEntry =
- postCommandLocked(&InputDispatcher::doNotifyConfigurationChangedLockedInterruptible);
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doNotifyConfigurationChangedLockedInterruptible);
commandEntry->eventTime = entry->eventTime;
+ postCommandLocked(std::move(commandEntry));
return true;
}
@@ -768,6 +1074,40 @@
return true;
}
+void InputDispatcher::enqueueFocusEventLocked(const InputWindowHandle& window, bool hasFocus) {
+ if (mPendingEvent != nullptr) {
+ // Move the pending event to the front of the queue. This will give the chance
+ // for the pending event to get dispatched to the newly focused window
+ mInboundQueue.push_front(mPendingEvent);
+ mPendingEvent = nullptr;
+ }
+
+ FocusEntry* focusEntry =
+ new FocusEntry(mIdGenerator.nextId(), now(), window.getToken(), hasFocus);
+
+ // This event should go to the front of the queue, but behind all other focus events
+ // Find the last focus event, and insert right after it
+ std::deque<EventEntry*>::reverse_iterator it =
+ std::find_if(mInboundQueue.rbegin(), mInboundQueue.rend(),
+ [](EventEntry* event) { return event->type == EventEntry::Type::FOCUS; });
+
+ // Maintain the order of focus events. Insert the entry after all other focus events.
+ mInboundQueue.insert(it.base(), focusEntry);
+}
+
+void InputDispatcher::dispatchFocusLocked(nsecs_t currentTime, FocusEntry* entry) {
+ sp<InputChannel> channel = getInputChannelLocked(entry->connectionToken);
+ if (channel == nullptr) {
+ return; // Window has gone away
+ }
+ InputTarget target;
+ target.inputChannel = channel;
+ target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+ entry->dispatchInProgress = true;
+
+ dispatchEventLocked(currentTime, entry, {target});
+}
+
bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, KeyEntry* entry,
DropReason* dropReason, nsecs_t* nextWakeupTime) {
// Preprocessing.
@@ -803,7 +1143,7 @@
entry->dispatchInProgress = true;
- logOutboundKeyDetails("dispatchKey - ", entry);
+ logOutboundKeyDetails("dispatchKey - ", *entry);
}
// Handle case where the policy asked us to try again later last time.
@@ -821,38 +1161,39 @@
// Give the policy a chance to intercept the key.
if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) {
- CommandEntry* commandEntry = postCommandLocked(
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
&InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible);
sp<InputWindowHandle> focusedWindowHandle =
- getValueByKey(mFocusedWindowHandlesByDisplay, getTargetDisplayId(entry));
+ getValueByKey(mFocusedWindowHandlesByDisplay, getTargetDisplayId(*entry));
if (focusedWindowHandle != nullptr) {
commandEntry->inputChannel = getInputChannelLocked(focusedWindowHandle->getToken());
}
commandEntry->keyEntry = entry;
+ postCommandLocked(std::move(commandEntry));
entry->refCount += 1;
return false; // wait for the command to run
} else {
entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
}
} else if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_SKIP) {
- if (*dropReason == DROP_REASON_NOT_DROPPED) {
- *dropReason = DROP_REASON_POLICY;
+ if (*dropReason == DropReason::NOT_DROPPED) {
+ *dropReason = DropReason::POLICY;
}
}
// Clean up if dropping the event.
- if (*dropReason != DROP_REASON_NOT_DROPPED) {
+ if (*dropReason != DropReason::NOT_DROPPED) {
setInjectionResult(entry,
- *dropReason == DROP_REASON_POLICY ? INPUT_EVENT_INJECTION_SUCCEEDED
+ *dropReason == DropReason::POLICY ? INPUT_EVENT_INJECTION_SUCCEEDED
: INPUT_EVENT_INJECTION_FAILED);
- mReporter->reportDroppedKey(entry->sequenceNum);
+ mReporter->reportDroppedKey(entry->id);
return true;
}
// Identify targets.
std::vector<InputTarget> inputTargets;
int32_t injectionResult =
- findFocusedWindowTargetsLocked(currentTime, entry, inputTargets, nextWakeupTime);
+ findFocusedWindowTargetsLocked(currentTime, *entry, inputTargets, nextWakeupTime);
if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
return false;
}
@@ -863,21 +1204,21 @@
}
// Add monitor channels from event's or focused display.
- addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(entry));
+ addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(*entry));
// Dispatch the key.
dispatchEventLocked(currentTime, entry, inputTargets);
return true;
}
-void InputDispatcher::logOutboundKeyDetails(const char* prefix, const KeyEntry* entry) {
+void InputDispatcher::logOutboundKeyDetails(const char* prefix, const KeyEntry& entry) {
#if DEBUG_OUTBOUND_EVENT_DETAILS
ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32 ", "
"policyFlags=0x%x, action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, "
"metaState=0x%x, repeatCount=%d, downTime=%" PRId64,
- prefix, entry->eventTime, entry->deviceId, entry->source, entry->displayId,
- entry->policyFlags, entry->action, entry->flags, entry->keyCode, entry->scanCode,
- entry->metaState, entry->repeatCount, entry->downTime);
+ prefix, entry.eventTime, entry.deviceId, entry.source, entry.displayId, entry.policyFlags,
+ entry.action, entry.flags, entry.keyCode, entry.scanCode, entry.metaState,
+ entry.repeatCount, entry.downTime);
#endif
}
@@ -888,13 +1229,13 @@
if (!entry->dispatchInProgress) {
entry->dispatchInProgress = true;
- logOutboundMotionDetails("dispatchMotion - ", entry);
+ logOutboundMotionDetails("dispatchMotion - ", *entry);
}
// Clean up if dropping the event.
- if (*dropReason != DROP_REASON_NOT_DROPPED) {
+ if (*dropReason != DropReason::NOT_DROPPED) {
setInjectionResult(entry,
- *dropReason == DROP_REASON_POLICY ? INPUT_EVENT_INJECTION_SUCCEEDED
+ *dropReason == DropReason::POLICY ? INPUT_EVENT_INJECTION_SUCCEEDED
: INPUT_EVENT_INJECTION_FAILED);
return true;
}
@@ -909,36 +1250,39 @@
if (isPointerEvent) {
// Pointer event. (eg. touchscreen)
injectionResult =
- findTouchedWindowTargetsLocked(currentTime, entry, inputTargets, nextWakeupTime,
+ findTouchedWindowTargetsLocked(currentTime, *entry, inputTargets, nextWakeupTime,
&conflictingPointerActions);
} else {
// Non touch event. (eg. trackball)
injectionResult =
- findFocusedWindowTargetsLocked(currentTime, entry, inputTargets, nextWakeupTime);
+ findFocusedWindowTargetsLocked(currentTime, *entry, inputTargets, nextWakeupTime);
}
if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
return false;
}
setInjectionResult(entry, injectionResult);
+ if (injectionResult == INPUT_EVENT_INJECTION_PERMISSION_DENIED) {
+ ALOGW("Permission denied, dropping the motion (isPointer=%s)", toString(isPointerEvent));
+ return true;
+ }
if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
- if (injectionResult != INPUT_EVENT_INJECTION_PERMISSION_DENIED) {
- CancelationOptions::Mode mode(isPointerEvent
- ? CancelationOptions::CANCEL_POINTER_EVENTS
- : CancelationOptions::CANCEL_NON_POINTER_EVENTS);
- CancelationOptions options(mode, "input event injection failed");
- synthesizeCancelationEventsForMonitorsLocked(options);
- }
+ CancelationOptions::Mode mode(isPointerEvent
+ ? CancelationOptions::CANCEL_POINTER_EVENTS
+ : CancelationOptions::CANCEL_NON_POINTER_EVENTS);
+ CancelationOptions options(mode, "input event injection failed");
+ synthesizeCancelationEventsForMonitorsLocked(options);
return true;
}
// Add monitor channels from event's or focused display.
- addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(entry));
+ addGlobalMonitoringTargetsLocked(inputTargets, getTargetDisplayId(*entry));
if (isPointerEvent) {
- ssize_t stateIndex = mTouchStatesByDisplay.indexOfKey(entry->displayId);
- if (stateIndex >= 0) {
- const TouchState& state = mTouchStatesByDisplay.valueAt(stateIndex);
+ std::unordered_map<int32_t, TouchState>::iterator it =
+ mTouchStatesByDisplay.find(entry->displayId);
+ if (it != mTouchStatesByDisplay.end()) {
+ const TouchState& state = it->second;
if (!state.portalWindows.empty()) {
// The event has gone through these portal windows, so we add monitoring targets of
// the corresponding displays as well.
@@ -961,33 +1305,32 @@
return true;
}
-void InputDispatcher::logOutboundMotionDetails(const char* prefix, const MotionEntry* entry) {
+void InputDispatcher::logOutboundMotionDetails(const char* prefix, const MotionEntry& entry) {
#if DEBUG_OUTBOUND_EVENT_DETAILS
ALOGD("%seventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
", policyFlags=0x%x, "
"action=0x%x, actionButton=0x%x, flags=0x%x, "
"metaState=0x%x, buttonState=0x%x,"
"edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%" PRId64,
- prefix, entry->eventTime, entry->deviceId, entry->source, entry->displayId,
- entry->policyFlags, entry->action, entry->actionButton, entry->flags, entry->metaState,
- entry->buttonState, entry->edgeFlags, entry->xPrecision, entry->yPrecision,
- entry->downTime);
+ prefix, entry.eventTime, entry.deviceId, entry.source, entry.displayId, entry.policyFlags,
+ entry.action, entry.actionButton, entry.flags, entry.metaState, entry.buttonState,
+ entry.edgeFlags, entry.xPrecision, entry.yPrecision, entry.downTime);
- for (uint32_t i = 0; i < entry->pointerCount; i++) {
+ for (uint32_t i = 0; i < entry.pointerCount; i++) {
ALOGD(" Pointer %d: id=%d, toolType=%d, "
"x=%f, y=%f, pressure=%f, size=%f, "
"touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
"orientation=%f",
- i, entry->pointerProperties[i].id, entry->pointerProperties[i].toolType,
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
- entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+ i, entry.pointerProperties[i].id, entry.pointerProperties[i].toolType,
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
+ entry.pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
}
#endif
}
@@ -1001,142 +1344,46 @@
ALOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true
- pokeUserActivityLocked(eventEntry);
+ pokeUserActivityLocked(*eventEntry);
for (const InputTarget& inputTarget : inputTargets) {
- ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel);
- if (connectionIndex >= 0) {
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- prepareDispatchCycleLocked(currentTime, connection, eventEntry, &inputTarget);
+ sp<Connection> connection =
+ getConnectionLocked(inputTarget.inputChannel->getConnectionToken());
+ if (connection != nullptr) {
+ prepareDispatchCycleLocked(currentTime, connection, eventEntry, inputTarget);
} else {
-#if DEBUG_FOCUS
- ALOGD("Dropping event delivery to target with channel '%s' because it "
- "is no longer registered with the input dispatcher.",
- inputTarget.inputChannel->getName().c_str());
-#endif
- }
- }
-}
-
-int32_t InputDispatcher::handleTargetsNotReadyLocked(
- nsecs_t currentTime, const EventEntry* entry,
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle, nsecs_t* nextWakeupTime, const char* reason) {
- if (applicationHandle == nullptr && windowHandle == nullptr) {
- if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY) {
-#if DEBUG_FOCUS
- ALOGD("Waiting for system to become ready for input. Reason: %s", reason);
-#endif
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY;
- mInputTargetWaitStartTime = currentTime;
- mInputTargetWaitTimeoutTime = LONG_LONG_MAX;
- mInputTargetWaitTimeoutExpired = false;
- mInputTargetWaitApplicationToken.clear();
- }
- } else {
- if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
-#if DEBUG_FOCUS
- ALOGD("Waiting for application to become ready for input: %s. Reason: %s",
- getApplicationWindowLabel(applicationHandle, windowHandle).c_str(), reason);
-#endif
- nsecs_t timeout;
- if (windowHandle != nullptr) {
- timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
- } else if (applicationHandle != nullptr) {
- timeout =
- applicationHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
- } else {
- timeout = DEFAULT_INPUT_DISPATCHING_TIMEOUT;
- }
-
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
- mInputTargetWaitStartTime = currentTime;
- mInputTargetWaitTimeoutTime = currentTime + timeout;
- mInputTargetWaitTimeoutExpired = false;
- mInputTargetWaitApplicationToken.clear();
-
- if (windowHandle != nullptr) {
- mInputTargetWaitApplicationToken = windowHandle->getApplicationToken();
- }
- if (mInputTargetWaitApplicationToken == nullptr && applicationHandle != nullptr) {
- mInputTargetWaitApplicationToken = applicationHandle->getApplicationToken();
- }
- }
- }
-
- if (mInputTargetWaitTimeoutExpired) {
- return INPUT_EVENT_INJECTION_TIMED_OUT;
- }
-
- if (currentTime >= mInputTargetWaitTimeoutTime) {
- onANRLocked(currentTime, applicationHandle, windowHandle, entry->eventTime,
- mInputTargetWaitStartTime, reason);
-
- // Force poll loop to wake up immediately on next iteration once we get the
- // ANR response back from the policy.
- *nextWakeupTime = LONG_LONG_MIN;
- return INPUT_EVENT_INJECTION_PENDING;
- } else {
- // Force poll loop to wake up when timeout is due.
- if (mInputTargetWaitTimeoutTime < *nextWakeupTime) {
- *nextWakeupTime = mInputTargetWaitTimeoutTime;
- }
- return INPUT_EVENT_INJECTION_PENDING;
- }
-}
-
-void InputDispatcher::removeWindowByTokenLocked(const sp<IBinder>& token) {
- for (size_t d = 0; d < mTouchStatesByDisplay.size(); d++) {
- TouchState& state = mTouchStatesByDisplay.editValueAt(d);
- state.removeWindowByToken(token);
- }
-}
-
-void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(
- nsecs_t newTimeout, const sp<InputChannel>& inputChannel) {
- if (newTimeout > 0) {
- // Extend the timeout.
- mInputTargetWaitTimeoutTime = now() + newTimeout;
- } else {
- // Give up.
- mInputTargetWaitTimeoutExpired = true;
-
- // Input state will not be realistic. Mark it out of sync.
- if (inputChannel.get()) {
- ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
- if (connectionIndex >= 0) {
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- sp<IBinder> token = connection->inputChannel->getToken();
-
- if (token != nullptr) {
- removeWindowByTokenLocked(token);
- }
-
- if (connection->status == Connection::STATUS_NORMAL) {
- CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
- "application not responding");
- synthesizeCancelationEventsForConnectionLocked(connection, options);
- }
+ if (DEBUG_FOCUS) {
+ ALOGD("Dropping event delivery to target with channel '%s' because it "
+ "is no longer registered with the input dispatcher.",
+ inputTarget.inputChannel->getName().c_str());
}
}
}
}
-nsecs_t InputDispatcher::getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime) {
- if (mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
- return currentTime - mInputTargetWaitStartTime;
+void InputDispatcher::cancelEventsForAnrLocked(const sp<Connection>& connection) {
+ // We will not be breaking any connections here, even if the policy wants us to abort dispatch.
+ // If the policy decides to close the app, we will get a channel removal event via
+ // unregisterInputChannel, and will clean up the connection that way. We are already not
+ // sending new pointers to the connection when it blocked, but focused events will continue to
+ // pile up.
+ ALOGW("Canceling events for %s because it is unresponsive",
+ connection->inputChannel->getName().c_str());
+ if (connection->status == Connection::STATUS_NORMAL) {
+ CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
+ "application not responding");
+ synthesizeCancelationEventsForConnectionLocked(connection, options);
}
- return 0;
}
-void InputDispatcher::resetANRTimeoutsLocked() {
-#if DEBUG_FOCUS
- ALOGD("Resetting ANR timeouts.");
-#endif
+void InputDispatcher::resetNoFocusedWindowTimeoutLocked() {
+ if (DEBUG_FOCUS) {
+ ALOGD("Resetting ANR timeouts.");
+ }
// Reset input target wait timeout.
- mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
- mInputTargetWaitApplicationToken.clear();
+ mNoFocusedWindowTimeoutTime = std::nullopt;
+ mAwaitedFocusedApplication.clear();
}
/**
@@ -1144,32 +1391,63 @@
* then it should be dispatched to that display. Otherwise, the event goes to the focused display.
* Focused display is the display that the user most recently interacted with.
*/
-int32_t InputDispatcher::getTargetDisplayId(const EventEntry* entry) {
+int32_t InputDispatcher::getTargetDisplayId(const EventEntry& entry) {
int32_t displayId;
- switch (entry->type) {
- case EventEntry::TYPE_KEY: {
- const KeyEntry* typedEntry = static_cast<const KeyEntry*>(entry);
- displayId = typedEntry->displayId;
+ switch (entry.type) {
+ case EventEntry::Type::KEY: {
+ const KeyEntry& keyEntry = static_cast<const KeyEntry&>(entry);
+ displayId = keyEntry.displayId;
break;
}
- case EventEntry::TYPE_MOTION: {
- const MotionEntry* typedEntry = static_cast<const MotionEntry*>(entry);
- displayId = typedEntry->displayId;
+ case EventEntry::Type::MOTION: {
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(entry);
+ displayId = motionEntry.displayId;
break;
}
- default: {
- ALOGE("Unsupported event type '%" PRId32 "' for target display.", entry->type);
+ case EventEntry::Type::FOCUS:
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ ALOGE("%s events do not have a target display", EventEntry::typeToString(entry.type));
return ADISPLAY_ID_NONE;
}
}
return displayId == ADISPLAY_ID_NONE ? mFocusedDisplayId : displayId;
}
+bool InputDispatcher::shouldWaitToSendKeyLocked(nsecs_t currentTime,
+ const char* focusedWindowName) {
+ if (mAnrTracker.empty()) {
+ // already processed all events that we waited for
+ mKeyIsWaitingForEventsTimeout = std::nullopt;
+ return false;
+ }
+
+ if (!mKeyIsWaitingForEventsTimeout.has_value()) {
+ // Start the timer
+ ALOGD("Waiting to send key to %s because there are unprocessed events that may cause "
+ "focus to change",
+ focusedWindowName);
+ mKeyIsWaitingForEventsTimeout = currentTime + KEY_WAITING_FOR_EVENTS_TIMEOUT.count();
+ return true;
+ }
+
+ // We still have pending events, and already started the timer
+ if (currentTime < *mKeyIsWaitingForEventsTimeout) {
+ return true; // Still waiting
+ }
+
+ // Waited too long, and some connection still hasn't processed all motions
+ // Just send the key to the focused window
+ ALOGW("Dispatching key to %s even though there are other unprocessed events",
+ focusedWindowName);
+ mKeyIsWaitingForEventsTimeout = std::nullopt;
+ return false;
+}
+
int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime,
- const EventEntry* entry,
+ const EventEntry& entry,
std::vector<InputTarget>& inputTargets,
nsecs_t* nextWakeupTime) {
- int32_t injectionResult;
std::string reason;
int32_t displayId = getTargetDisplayId(entry);
@@ -1180,62 +1458,109 @@
// If there is no currently focused window and no focused application
// then drop the event.
- if (focusedWindowHandle == nullptr) {
- if (focusedApplicationHandle != nullptr) {
- injectionResult =
- handleTargetsNotReadyLocked(currentTime, entry, focusedApplicationHandle,
- nullptr, nextWakeupTime,
- "Waiting because no window has focus but there is "
- "a "
- "focused application that may eventually add a "
- "window "
- "when it finishes starting up.");
- goto Unresponsive;
- }
-
- ALOGI("Dropping event because there is no focused window or focused application in display "
- "%" PRId32 ".",
- displayId);
- injectionResult = INPUT_EVENT_INJECTION_FAILED;
- goto Failed;
+ if (focusedWindowHandle == nullptr && focusedApplicationHandle == nullptr) {
+ ALOGI("Dropping %s event because there is no focused window or focused application in "
+ "display %" PRId32 ".",
+ EventEntry::typeToString(entry.type), displayId);
+ return INPUT_EVENT_INJECTION_FAILED;
}
+ // Compatibility behavior: raise ANR if there is a focused application, but no focused window.
+ // Only start counting when we have a focused event to dispatch. The ANR is canceled if we
+ // start interacting with another application via touch (app switch). This code can be removed
+ // if the "no focused window ANR" is moved to the policy. Input doesn't know whether
+ // an app is expected to have a focused window.
+ if (focusedWindowHandle == nullptr && focusedApplicationHandle != nullptr) {
+ if (!mNoFocusedWindowTimeoutTime.has_value()) {
+ // We just discovered that there's no focused window. Start the ANR timer
+ const nsecs_t timeout = focusedApplicationHandle->getDispatchingTimeout(
+ DEFAULT_INPUT_DISPATCHING_TIMEOUT.count());
+ mNoFocusedWindowTimeoutTime = currentTime + timeout;
+ mAwaitedFocusedApplication = focusedApplicationHandle;
+ ALOGW("Waiting because no window has focus but %s may eventually add a "
+ "window when it finishes starting up. Will wait for %" PRId64 "ms",
+ mAwaitedFocusedApplication->getName().c_str(), ns2ms(timeout));
+ *nextWakeupTime = *mNoFocusedWindowTimeoutTime;
+ return INPUT_EVENT_INJECTION_PENDING;
+ } else if (currentTime > *mNoFocusedWindowTimeoutTime) {
+ // Already raised ANR. Drop the event
+ ALOGE("Dropping %s event because there is no focused window",
+ EventEntry::typeToString(entry.type));
+ return INPUT_EVENT_INJECTION_FAILED;
+ } else {
+ // Still waiting for the focused window
+ return INPUT_EVENT_INJECTION_PENDING;
+ }
+ }
+
+ // we have a valid, non-null focused window
+ resetNoFocusedWindowTimeoutLocked();
+
// Check permissions.
- if (!checkInjectionPermission(focusedWindowHandle, entry->injectionState)) {
- injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
- goto Failed;
+ if (!checkInjectionPermission(focusedWindowHandle, entry.injectionState)) {
+ return INPUT_EVENT_INJECTION_PERMISSION_DENIED;
}
- // Check whether the window is ready for more input.
- reason = checkWindowReadyForMoreInputLocked(currentTime, focusedWindowHandle, entry, "focused");
- if (!reason.empty()) {
- injectionResult =
- handleTargetsNotReadyLocked(currentTime, entry, focusedApplicationHandle,
- focusedWindowHandle, nextWakeupTime, reason.c_str());
- goto Unresponsive;
+ if (focusedWindowHandle->getInfo()->paused) {
+ ALOGI("Waiting because %s is paused", focusedWindowHandle->getName().c_str());
+ return INPUT_EVENT_INJECTION_PENDING;
+ }
+
+ // If the event is a key event, then we must wait for all previous events to
+ // complete before delivering it because previous events may have the
+ // side-effect of transferring focus to a different window and we want to
+ // ensure that the following keys are sent to the new window.
+ //
+ // Suppose the user touches a button in a window then immediately presses "A".
+ // If the button causes a pop-up window to appear then we want to ensure that
+ // the "A" key is delivered to the new pop-up window. This is because users
+ // often anticipate pending UI changes when typing on a keyboard.
+ // To obtain this behavior, we must serialize key events with respect to all
+ // prior input events.
+ if (entry.type == EventEntry::Type::KEY) {
+ if (shouldWaitToSendKeyLocked(currentTime, focusedWindowHandle->getName().c_str())) {
+ *nextWakeupTime = *mKeyIsWaitingForEventsTimeout;
+ return INPUT_EVENT_INJECTION_PENDING;
+ }
}
// Success! Output targets.
- injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
addWindowTargetLocked(focusedWindowHandle,
InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS,
BitSet32(0), inputTargets);
// Done.
-Failed:
-Unresponsive:
- nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
- updateDispatchStatistics(currentTime, entry, injectionResult, timeSpentWaitingForApplication);
-#if DEBUG_FOCUS
- ALOGD("findFocusedWindow finished: injectionResult=%d, "
- "timeSpentWaitingForApplication=%0.1fms",
- injectionResult, timeSpentWaitingForApplication / 1000000.0);
-#endif
- return injectionResult;
+ return INPUT_EVENT_INJECTION_SUCCEEDED;
+}
+
+/**
+ * Given a list of monitors, remove the ones we cannot find a connection for, and the ones
+ * that are currently unresponsive.
+ */
+std::vector<TouchedMonitor> InputDispatcher::selectResponsiveMonitorsLocked(
+ const std::vector<TouchedMonitor>& monitors) const {
+ std::vector<TouchedMonitor> responsiveMonitors;
+ std::copy_if(monitors.begin(), monitors.end(), std::back_inserter(responsiveMonitors),
+ [this](const TouchedMonitor& monitor) REQUIRES(mLock) {
+ sp<Connection> connection = getConnectionLocked(
+ monitor.monitor.inputChannel->getConnectionToken());
+ if (connection == nullptr) {
+ ALOGE("Could not find connection for monitor %s",
+ monitor.monitor.inputChannel->getName().c_str());
+ return false;
+ }
+ if (!connection->responsive) {
+ ALOGW("Unresponsive monitor %s will not get the new gesture",
+ connection->inputChannel->getName().c_str());
+ return false;
+ }
+ return true;
+ });
+ return responsiveMonitors;
}
int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
- const MotionEntry* entry,
+ const MotionEntry& entry,
std::vector<InputTarget>& inputTargets,
nsecs_t* nextWakeupTime,
bool* outConflictingPointerActions) {
@@ -1248,8 +1573,8 @@
// For security reasons, we defer updating the touch state until we are sure that
// event injection will be allowed.
- int32_t displayId = entry->displayId;
- int32_t action = entry->action;
+ int32_t displayId = entry.displayId;
+ int32_t action = entry.action;
int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
// Update the touch state as needed based on the properties of the touch event.
@@ -1257,52 +1582,51 @@
InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
sp<InputWindowHandle> newHoverWindowHandle;
- // Copy current touch state into mTempTouchState.
- // This state is always reset at the end of this function, so if we don't find state
- // for the specified display then our initial state will be empty.
+ // Copy current touch state into tempTouchState.
+ // This state will be used to update mTouchStatesByDisplay at the end of this function.
+ // If no state for the specified display exists, then our initial state will be empty.
const TouchState* oldState = nullptr;
- ssize_t oldStateIndex = mTouchStatesByDisplay.indexOfKey(displayId);
- if (oldStateIndex >= 0) {
- oldState = &mTouchStatesByDisplay.valueAt(oldStateIndex);
- mTempTouchState.copyFrom(*oldState);
+ TouchState tempTouchState;
+ std::unordered_map<int32_t, TouchState>::iterator oldStateIt =
+ mTouchStatesByDisplay.find(displayId);
+ if (oldStateIt != mTouchStatesByDisplay.end()) {
+ oldState = &(oldStateIt->second);
+ tempTouchState.copyFrom(*oldState);
}
- bool isSplit = mTempTouchState.split;
- bool switchedDevice = mTempTouchState.deviceId >= 0 && mTempTouchState.displayId >= 0 &&
- (mTempTouchState.deviceId != entry->deviceId ||
- mTempTouchState.source != entry->source || mTempTouchState.displayId != displayId);
+ bool isSplit = tempTouchState.split;
+ bool switchedDevice = tempTouchState.deviceId >= 0 && tempTouchState.displayId >= 0 &&
+ (tempTouchState.deviceId != entry.deviceId || tempTouchState.source != entry.source ||
+ tempTouchState.displayId != displayId);
bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE ||
maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER ||
maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN ||
maskedAction == AMOTION_EVENT_ACTION_SCROLL || isHoverAction);
+ const bool isFromMouse = entry.source == AINPUT_SOURCE_MOUSE;
bool wrongDevice = false;
if (newGesture) {
bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
- if (switchedDevice && mTempTouchState.down && !down && !isHoverAction) {
-#if DEBUG_FOCUS
- ALOGD("Dropping event because a pointer for a different device is already down "
+ if (switchedDevice && tempTouchState.down && !down && !isHoverAction) {
+ ALOGI("Dropping event because a pointer for a different device is already down "
"in display %" PRId32,
displayId);
-#endif
// TODO: test multiple simultaneous input streams.
injectionResult = INPUT_EVENT_INJECTION_FAILED;
switchedDevice = false;
wrongDevice = true;
goto Failed;
}
- mTempTouchState.reset();
- mTempTouchState.down = down;
- mTempTouchState.deviceId = entry->deviceId;
- mTempTouchState.source = entry->source;
- mTempTouchState.displayId = displayId;
+ tempTouchState.reset();
+ tempTouchState.down = down;
+ tempTouchState.deviceId = entry.deviceId;
+ tempTouchState.source = entry.source;
+ tempTouchState.displayId = displayId;
isSplit = false;
} else if (switchedDevice && maskedAction == AMOTION_EVENT_ACTION_MOVE) {
-#if DEBUG_FOCUS
ALOGI("Dropping move event because a pointer for a different device is already active "
"in display %" PRId32,
displayId);
-#endif
// TODO: test multiple simultaneous input streams.
injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
switchedDevice = false;
@@ -1313,23 +1637,31 @@
if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
/* Case 1: New splittable pointer going down, or need target for hover or scroll. */
+ int32_t x;
+ int32_t y;
int32_t pointerIndex = getMotionEventActionPointerIndex(action);
- int32_t x = int32_t(entry->pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_X));
- int32_t y = int32_t(entry->pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ // Always dispatch mouse events to cursor position.
+ if (isFromMouse) {
+ x = int32_t(entry.xCursorPosition);
+ y = int32_t(entry.yCursorPosition);
+ } else {
+ x = int32_t(entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_X));
+ y = int32_t(entry.pointerCoords[pointerIndex].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ }
bool isDown = maskedAction == AMOTION_EVENT_ACTION_DOWN;
sp<InputWindowHandle> newTouchedWindowHandle =
- findTouchedWindowAtLocked(displayId, x, y, isDown /*addOutsideTargets*/,
- true /*addPortalWindows*/);
+ findTouchedWindowAtLocked(displayId, x, y, &tempTouchState,
+ isDown /*addOutsideTargets*/, true /*addPortalWindows*/);
std::vector<TouchedMonitor> newGestureMonitors = isDown
- ? findTouchedGestureMonitorsLocked(displayId, mTempTouchState.portalWindows)
+ ? findTouchedGestureMonitorsLocked(displayId, tempTouchState.portalWindows)
: std::vector<TouchedMonitor>{};
// Figure out whether splitting will be allowed for this window.
if (newTouchedWindowHandle != nullptr &&
newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
- // New window supports splitting.
- isSplit = true;
+ // New window supports splitting, but we should never split mouse events.
+ isSplit = !isFromMouse;
} else if (isSplit) {
// New window does not support splitting but we have already split events.
// Ignore the new window.
@@ -1339,9 +1671,32 @@
// Handle the case where we did not find a window.
if (newTouchedWindowHandle == nullptr) {
// Try to assign the pointer to the first foreground window we find, if there is one.
- newTouchedWindowHandle = mTempTouchState.getFirstForegroundWindowHandle();
+ newTouchedWindowHandle = tempTouchState.getFirstForegroundWindowHandle();
}
+ if (newTouchedWindowHandle != nullptr && newTouchedWindowHandle->getInfo()->paused) {
+ ALOGI("Not sending touch event to %s because it is paused",
+ newTouchedWindowHandle->getName().c_str());
+ newTouchedWindowHandle = nullptr;
+ }
+
+ if (newTouchedWindowHandle != nullptr) {
+ sp<Connection> connection = getConnectionLocked(newTouchedWindowHandle->getToken());
+ if (connection == nullptr) {
+ ALOGI("Could not find connection for %s",
+ newTouchedWindowHandle->getName().c_str());
+ newTouchedWindowHandle = nullptr;
+ } else if (!connection->responsive) {
+ // don't send the new touch to an unresponsive window
+ ALOGW("Unresponsive window %s will not get the new gesture at %" PRIu64,
+ newTouchedWindowHandle->getName().c_str(), entry.eventTime);
+ newTouchedWindowHandle = nullptr;
+ }
+ }
+
+ // Also don't send the new touch event to unresponsive gesture monitors
+ newGestureMonitors = selectResponsiveMonitorsLocked(newGestureMonitors);
+
if (newTouchedWindowHandle == nullptr && newGestureMonitors.empty()) {
ALOGI("Dropping event because there is no touchable window or gesture monitor at "
"(%d, %d) in display %" PRId32 ".",
@@ -1372,48 +1727,48 @@
// Update the temporary touch state.
BitSet32 pointerIds;
if (isSplit) {
- uint32_t pointerId = entry->pointerProperties[pointerIndex].id;
+ uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
pointerIds.markBit(pointerId);
}
- mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
+ tempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
}
- mTempTouchState.addGestureMonitors(newGestureMonitors);
+ tempTouchState.addGestureMonitors(newGestureMonitors);
} else {
/* Case 2: Pointer move, up, cancel or non-splittable pointer down. */
// If the pointer is not currently down, then ignore the event.
- if (!mTempTouchState.down) {
-#if DEBUG_FOCUS
- ALOGD("Dropping event because the pointer is not down or we previously "
- "dropped the pointer down event in display %" PRId32,
- displayId);
-#endif
+ if (!tempTouchState.down) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Dropping event because the pointer is not down or we previously "
+ "dropped the pointer down event in display %" PRId32,
+ displayId);
+ }
injectionResult = INPUT_EVENT_INJECTION_FAILED;
goto Failed;
}
// Check whether touches should slip outside of the current foreground window.
- if (maskedAction == AMOTION_EVENT_ACTION_MOVE && entry->pointerCount == 1 &&
- mTempTouchState.isSlippery()) {
- int32_t x = int32_t(entry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
- int32_t y = int32_t(entry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
+ if (maskedAction == AMOTION_EVENT_ACTION_MOVE && entry.pointerCount == 1 &&
+ tempTouchState.isSlippery()) {
+ int32_t x = int32_t(entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
+ int32_t y = int32_t(entry.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
sp<InputWindowHandle> oldTouchedWindowHandle =
- mTempTouchState.getFirstForegroundWindowHandle();
+ tempTouchState.getFirstForegroundWindowHandle();
sp<InputWindowHandle> newTouchedWindowHandle =
- findTouchedWindowAtLocked(displayId, x, y);
+ findTouchedWindowAtLocked(displayId, x, y, &tempTouchState);
if (oldTouchedWindowHandle != newTouchedWindowHandle &&
oldTouchedWindowHandle != nullptr && newTouchedWindowHandle != nullptr) {
-#if DEBUG_FOCUS
- ALOGD("Touch is slipping out of window %s into window %s in display %" PRId32,
- oldTouchedWindowHandle->getName().c_str(),
- newTouchedWindowHandle->getName().c_str(), displayId);
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("Touch is slipping out of window %s into window %s in display %" PRId32,
+ oldTouchedWindowHandle->getName().c_str(),
+ newTouchedWindowHandle->getName().c_str(), displayId);
+ }
// Make a slippery exit from the old window.
- mTempTouchState.addOrUpdateWindow(oldTouchedWindowHandle,
- InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT,
- BitSet32(0));
+ tempTouchState.addOrUpdateWindow(oldTouchedWindowHandle,
+ InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT,
+ BitSet32(0));
// Make a slippery entrance into the new window.
if (newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
@@ -1431,9 +1786,9 @@
BitSet32 pointerIds;
if (isSplit) {
- pointerIds.markBit(entry->pointerProperties[0].id);
+ pointerIds.markBit(entry.pointerProperties[0].id);
}
- mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
+ tempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
}
}
}
@@ -1445,9 +1800,8 @@
ALOGD("Sending hover exit event to window %s.",
mLastHoverWindowHandle->getName().c_str());
#endif
- mTempTouchState.addOrUpdateWindow(mLastHoverWindowHandle,
- InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT,
- BitSet32(0));
+ tempTouchState.addOrUpdateWindow(mLastHoverWindowHandle,
+ InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
}
// Let the new window know that the hover sequence is starting.
@@ -1456,9 +1810,9 @@
ALOGD("Sending hover enter event to window %s.",
newHoverWindowHandle->getName().c_str());
#endif
- mTempTouchState.addOrUpdateWindow(newHoverWindowHandle,
- InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER,
- BitSet32(0));
+ tempTouchState.addOrUpdateWindow(newHoverWindowHandle,
+ InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER,
+ BitSet32(0));
}
}
@@ -1466,23 +1820,21 @@
// is at least one touched foreground window.
{
bool haveForegroundWindow = false;
- for (const TouchedWindow& touchedWindow : mTempTouchState.windows) {
+ for (const TouchedWindow& touchedWindow : tempTouchState.windows) {
if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
haveForegroundWindow = true;
- if (!checkInjectionPermission(touchedWindow.windowHandle, entry->injectionState)) {
+ if (!checkInjectionPermission(touchedWindow.windowHandle, entry.injectionState)) {
injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
injectionPermission = INJECTION_PERMISSION_DENIED;
goto Failed;
}
}
}
- bool hasGestureMonitor = !mTempTouchState.gestureMonitors.empty();
+ bool hasGestureMonitor = !tempTouchState.gestureMonitors.empty();
if (!haveForegroundWindow && !hasGestureMonitor) {
-#if DEBUG_FOCUS
- ALOGD("Dropping event because there is no touched foreground window in display %" PRId32
- " or gesture monitor to receive it.",
+ ALOGI("Dropping event because there is no touched foreground window in display "
+ "%" PRId32 " or gesture monitor to receive it.",
displayId);
-#endif
injectionResult = INPUT_EVENT_INJECTION_FAILED;
goto Failed;
}
@@ -1495,38 +1847,22 @@
// set the policy flag that we will not reveal coordinate information to this window.
if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
sp<InputWindowHandle> foregroundWindowHandle =
- mTempTouchState.getFirstForegroundWindowHandle();
+ tempTouchState.getFirstForegroundWindowHandle();
if (foregroundWindowHandle) {
const int32_t foregroundWindowUid = foregroundWindowHandle->getInfo()->ownerUid;
- for (const TouchedWindow& touchedWindow : mTempTouchState.windows) {
+ for (const TouchedWindow& touchedWindow : tempTouchState.windows) {
if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle;
if (inputWindowHandle->getInfo()->ownerUid != foregroundWindowUid) {
- mTempTouchState.addOrUpdateWindow(inputWindowHandle,
- InputTarget::FLAG_ZERO_COORDS,
- BitSet32(0));
+ tempTouchState.addOrUpdateWindow(inputWindowHandle,
+ InputTarget::FLAG_ZERO_COORDS,
+ BitSet32(0));
}
}
}
}
}
- // Ensure all touched foreground windows are ready for new input.
- for (const TouchedWindow& touchedWindow : mTempTouchState.windows) {
- if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
- // Check whether the window is ready for more input.
- std::string reason =
- checkWindowReadyForMoreInputLocked(currentTime, touchedWindow.windowHandle,
- entry, "touched");
- if (!reason.empty()) {
- injectionResult = handleTargetsNotReadyLocked(currentTime, entry, nullptr,
- touchedWindow.windowHandle,
- nextWakeupTime, reason.c_str());
- goto Unresponsive;
- }
- }
- }
-
// If this is the first pointer going down and the touched window has a wallpaper
// then also add the touched wallpaper windows so they are locked in for the duration
// of the touch gesture.
@@ -1535,7 +1871,7 @@
// to View.onGenericMotionEvent to enable wallpapers to handle these events.
if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
sp<InputWindowHandle> foregroundWindowHandle =
- mTempTouchState.getFirstForegroundWindowHandle();
+ tempTouchState.getFirstForegroundWindowHandle();
if (foregroundWindowHandle && foregroundWindowHandle->getInfo()->hasWallpaper) {
const std::vector<sp<InputWindowHandle>> windowHandles =
getWindowHandlesLocked(displayId);
@@ -1543,7 +1879,7 @@
const InputWindowInfo* info = windowHandle->getInfo();
if (info->displayId == displayId &&
windowHandle->getInfo()->layoutParamsType == InputWindowInfo::TYPE_WALLPAPER) {
- mTempTouchState
+ tempTouchState
.addOrUpdateWindow(windowHandle,
InputTarget::FLAG_WINDOW_IS_OBSCURED |
InputTarget::
@@ -1558,144 +1894,139 @@
// Success! Output targets.
injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
- for (const TouchedWindow& touchedWindow : mTempTouchState.windows) {
+ for (const TouchedWindow& touchedWindow : tempTouchState.windows) {
addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags,
touchedWindow.pointerIds, inputTargets);
}
- for (const TouchedMonitor& touchedMonitor : mTempTouchState.gestureMonitors) {
+ for (const TouchedMonitor& touchedMonitor : tempTouchState.gestureMonitors) {
addMonitoringTargetLocked(touchedMonitor.monitor, touchedMonitor.xOffset,
touchedMonitor.yOffset, inputTargets);
}
// Drop the outside or hover touch windows since we will not care about them
// in the next iteration.
- mTempTouchState.filterNonAsIsTouchWindows();
+ tempTouchState.filterNonAsIsTouchWindows();
Failed:
// Check injection permission once and for all.
if (injectionPermission == INJECTION_PERMISSION_UNKNOWN) {
- if (checkInjectionPermission(nullptr, entry->injectionState)) {
+ if (checkInjectionPermission(nullptr, entry.injectionState)) {
injectionPermission = INJECTION_PERMISSION_GRANTED;
} else {
injectionPermission = INJECTION_PERMISSION_DENIED;
}
}
- // Update final pieces of touch state if the injector had permission.
- if (injectionPermission == INJECTION_PERMISSION_GRANTED) {
- if (!wrongDevice) {
- if (switchedDevice) {
-#if DEBUG_FOCUS
- ALOGD("Conflicting pointer actions: Switched to a different device.");
-#endif
- *outConflictingPointerActions = true;
- }
-
- if (isHoverAction) {
- // Started hovering, therefore no longer down.
- if (oldState && oldState->down) {
-#if DEBUG_FOCUS
- ALOGD("Conflicting pointer actions: Hover received while pointer was down.");
-#endif
- *outConflictingPointerActions = true;
- }
- mTempTouchState.reset();
- if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER ||
- maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
- mTempTouchState.deviceId = entry->deviceId;
- mTempTouchState.source = entry->source;
- mTempTouchState.displayId = displayId;
- }
- } else if (maskedAction == AMOTION_EVENT_ACTION_UP ||
- maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
- // All pointers up or canceled.
- mTempTouchState.reset();
- } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
- // First pointer went down.
- if (oldState && oldState->down) {
-#if DEBUG_FOCUS
- ALOGD("Conflicting pointer actions: Down received while already down.");
-#endif
- *outConflictingPointerActions = true;
- }
- } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
- // One pointer went up.
- if (isSplit) {
- int32_t pointerIndex = getMotionEventActionPointerIndex(action);
- uint32_t pointerId = entry->pointerProperties[pointerIndex].id;
-
- for (size_t i = 0; i < mTempTouchState.windows.size();) {
- TouchedWindow& touchedWindow = mTempTouchState.windows[i];
- if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
- touchedWindow.pointerIds.clearBit(pointerId);
- if (touchedWindow.pointerIds.isEmpty()) {
- mTempTouchState.windows.erase(mTempTouchState.windows.begin() + i);
- continue;
- }
- }
- i += 1;
- }
- }
- }
-
- // Save changes unless the action was scroll in which case the temporary touch
- // state was only valid for this one action.
- if (maskedAction != AMOTION_EVENT_ACTION_SCROLL) {
- if (mTempTouchState.displayId >= 0) {
- if (oldStateIndex >= 0) {
- mTouchStatesByDisplay.editValueAt(oldStateIndex).copyFrom(mTempTouchState);
- } else {
- mTouchStatesByDisplay.add(displayId, mTempTouchState);
- }
- } else if (oldStateIndex >= 0) {
- mTouchStatesByDisplay.removeItemsAt(oldStateIndex);
- }
- }
-
- // Update hover state.
- mLastHoverWindowHandle = newHoverWindowHandle;
- }
- } else {
-#if DEBUG_FOCUS
- ALOGD("Not updating touch focus because injection was denied.");
-#endif
+ if (injectionPermission != INJECTION_PERMISSION_GRANTED) {
+ return injectionResult;
}
-Unresponsive:
- // Reset temporary touch state to ensure we release unnecessary references to input channels.
- mTempTouchState.reset();
+ // Update final pieces of touch state if the injector had permission.
+ if (!wrongDevice) {
+ if (switchedDevice) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Conflicting pointer actions: Switched to a different device.");
+ }
+ *outConflictingPointerActions = true;
+ }
- nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
- updateDispatchStatistics(currentTime, entry, injectionResult, timeSpentWaitingForApplication);
-#if DEBUG_FOCUS
- ALOGD("findTouchedWindow finished: injectionResult=%d, injectionPermission=%d, "
- "timeSpentWaitingForApplication=%0.1fms",
- injectionResult, injectionPermission, timeSpentWaitingForApplication / 1000000.0);
-#endif
+ if (isHoverAction) {
+ // Started hovering, therefore no longer down.
+ if (oldState && oldState->down) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Conflicting pointer actions: Hover received while pointer was "
+ "down.");
+ }
+ *outConflictingPointerActions = true;
+ }
+ tempTouchState.reset();
+ if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER ||
+ maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
+ tempTouchState.deviceId = entry.deviceId;
+ tempTouchState.source = entry.source;
+ tempTouchState.displayId = displayId;
+ }
+ } else if (maskedAction == AMOTION_EVENT_ACTION_UP ||
+ maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
+ // All pointers up or canceled.
+ tempTouchState.reset();
+ } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
+ // First pointer went down.
+ if (oldState && oldState->down) {
+ if (DEBUG_FOCUS) {
+ ALOGD("Conflicting pointer actions: Down received while already down.");
+ }
+ *outConflictingPointerActions = true;
+ }
+ } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
+ // One pointer went up.
+ if (isSplit) {
+ int32_t pointerIndex = getMotionEventActionPointerIndex(action);
+ uint32_t pointerId = entry.pointerProperties[pointerIndex].id;
+
+ for (size_t i = 0; i < tempTouchState.windows.size();) {
+ TouchedWindow& touchedWindow = tempTouchState.windows[i];
+ if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
+ touchedWindow.pointerIds.clearBit(pointerId);
+ if (touchedWindow.pointerIds.isEmpty()) {
+ tempTouchState.windows.erase(tempTouchState.windows.begin() + i);
+ continue;
+ }
+ }
+ i += 1;
+ }
+ }
+ }
+
+ // Save changes unless the action was scroll in which case the temporary touch
+ // state was only valid for this one action.
+ if (maskedAction != AMOTION_EVENT_ACTION_SCROLL) {
+ if (tempTouchState.displayId >= 0) {
+ mTouchStatesByDisplay[displayId] = tempTouchState;
+ } else {
+ mTouchStatesByDisplay.erase(displayId);
+ }
+ }
+
+ // Update hover state.
+ mLastHoverWindowHandle = newHoverWindowHandle;
+ }
+
return injectionResult;
}
void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
int32_t targetFlags, BitSet32 pointerIds,
std::vector<InputTarget>& inputTargets) {
- sp<InputChannel> inputChannel = getInputChannelLocked(windowHandle->getToken());
- if (inputChannel == nullptr) {
- ALOGW("Window %s already unregistered input channel", windowHandle->getName().c_str());
- return;
- }
+ std::vector<InputTarget>::iterator it =
+ std::find_if(inputTargets.begin(), inputTargets.end(),
+ [&windowHandle](const InputTarget& inputTarget) {
+ return inputTarget.inputChannel->getConnectionToken() ==
+ windowHandle->getToken();
+ });
const InputWindowInfo* windowInfo = windowHandle->getInfo();
- InputTarget target;
- target.inputChannel = inputChannel;
- target.flags = targetFlags;
- target.xOffset = -windowInfo->frameLeft;
- target.yOffset = -windowInfo->frameTop;
- target.globalScaleFactor = windowInfo->globalScaleFactor;
- target.windowXScale = windowInfo->windowXScale;
- target.windowYScale = windowInfo->windowYScale;
- target.pointerIds = pointerIds;
- inputTargets.push_back(target);
+
+ if (it == inputTargets.end()) {
+ InputTarget inputTarget;
+ sp<InputChannel> inputChannel = getInputChannelLocked(windowHandle->getToken());
+ if (inputChannel == nullptr) {
+ ALOGW("Window %s already unregistered input channel", windowHandle->getName().c_str());
+ return;
+ }
+ inputTarget.inputChannel = inputChannel;
+ inputTarget.flags = targetFlags;
+ inputTarget.globalScaleFactor = windowInfo->globalScaleFactor;
+ inputTargets.push_back(inputTarget);
+ it = inputTargets.end() - 1;
+ }
+
+ ALOG_ASSERT(it->flags == targetFlags);
+ ALOG_ASSERT(it->globalScaleFactor == windowInfo->globalScaleFactor);
+
+ it->addPointers(pointerIds, -windowInfo->frameLeft, -windowInfo->frameTop,
+ windowInfo->windowXScale, windowInfo->windowYScale);
}
void InputDispatcher::addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets,
@@ -1718,10 +2049,7 @@
InputTarget target;
target.inputChannel = monitor.inputChannel;
target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
- target.xOffset = xOffset;
- target.yOffset = yOffset;
- target.pointerIds.clear();
- target.globalScaleFactor = 1.0f;
+ target.setDefaultPointerInfo(xOffset, yOffset, 1 /* windowXScale */, 1 /* windowYScale */);
inputTargets.push_back(target);
}
@@ -1745,18 +2073,44 @@
return true;
}
+/**
+ * Indicate whether one window handle should be considered as obscuring
+ * another window handle. We only check a few preconditions. Actually
+ * checking the bounds is left to the caller.
+ */
+static bool canBeObscuredBy(const sp<InputWindowHandle>& windowHandle,
+ const sp<InputWindowHandle>& otherHandle) {
+ // Compare by token so cloned layers aren't counted
+ if (haveSameToken(windowHandle, otherHandle)) {
+ return false;
+ }
+ auto info = windowHandle->getInfo();
+ auto otherInfo = otherHandle->getInfo();
+ if (!otherInfo->visible) {
+ return false;
+ } else if (info->ownerPid == otherInfo->ownerPid) {
+ // If ownerPid is the same we don't generate occlusion events as there
+ // is no in-process security boundary.
+ return false;
+ } else if (otherInfo->isTrustedOverlay()) {
+ return false;
+ } else if (otherInfo->displayId != info->displayId) {
+ return false;
+ }
+ return true;
+}
+
bool InputDispatcher::isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
int32_t x, int32_t y) const {
int32_t displayId = windowHandle->getInfo()->displayId;
const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId);
for (const sp<InputWindowHandle>& otherHandle : windowHandles) {
- if (otherHandle == windowHandle) {
- break;
+ if (windowHandle == otherHandle) {
+ break; // All future windows are below us. Exit early.
}
-
const InputWindowInfo* otherInfo = otherHandle->getInfo();
- if (otherInfo->displayId == displayId && otherInfo->visible &&
- !otherInfo->isTrustedOverlay() && otherInfo->frameContainsPoint(x, y)) {
+ if (canBeObscuredBy(windowHandle, otherHandle) &&
+ otherInfo->frameContainsPoint(x, y)) {
return true;
}
}
@@ -1768,127 +2122,40 @@
const std::vector<sp<InputWindowHandle>> windowHandles = getWindowHandlesLocked(displayId);
const InputWindowInfo* windowInfo = windowHandle->getInfo();
for (const sp<InputWindowHandle>& otherHandle : windowHandles) {
- if (otherHandle == windowHandle) {
- break;
+ if (windowHandle == otherHandle) {
+ break; // All future windows are below us. Exit early.
}
const InputWindowInfo* otherInfo = otherHandle->getInfo();
- if (otherInfo->displayId == displayId && otherInfo->visible &&
- !otherInfo->isTrustedOverlay() && otherInfo->overlaps(windowInfo)) {
+ if (canBeObscuredBy(windowHandle, otherHandle) &&
+ otherInfo->overlaps(windowInfo)) {
return true;
}
}
return false;
}
-std::string InputDispatcher::checkWindowReadyForMoreInputLocked(
- nsecs_t currentTime, const sp<InputWindowHandle>& windowHandle,
- const EventEntry* eventEntry, const char* targetType) {
- // If the window is paused then keep waiting.
- if (windowHandle->getInfo()->paused) {
- return StringPrintf("Waiting because the %s window is paused.", targetType);
- }
-
- // If the window's connection is not registered then keep waiting.
- ssize_t connectionIndex =
- getConnectionIndexLocked(getInputChannelLocked(windowHandle->getToken()));
- if (connectionIndex < 0) {
- return StringPrintf("Waiting because the %s window's input channel is not "
- "registered with the input dispatcher. The window may be in the "
- "process "
- "of being removed.",
- targetType);
- }
-
- // If the connection is dead then keep waiting.
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- if (connection->status != Connection::STATUS_NORMAL) {
- return StringPrintf("Waiting because the %s window's input connection is %s."
- "The window may be in the process of being removed.",
- targetType, connection->getStatusLabel());
- }
-
- // If the connection is backed up then keep waiting.
- if (connection->inputPublisherBlocked) {
- return StringPrintf("Waiting because the %s window's input channel is full. "
- "Outbound queue length: %d. Wait queue length: %d.",
- targetType, connection->outboundQueue.count(),
- connection->waitQueue.count());
- }
-
- // Ensure that the dispatch queues aren't too far backed up for this event.
- if (eventEntry->type == EventEntry::TYPE_KEY) {
- // If the event is a key event, then we must wait for all previous events to
- // complete before delivering it because previous events may have the
- // side-effect of transferring focus to a different window and we want to
- // ensure that the following keys are sent to the new window.
- //
- // Suppose the user touches a button in a window then immediately presses "A".
- // If the button causes a pop-up window to appear then we want to ensure that
- // the "A" key is delivered to the new pop-up window. This is because users
- // often anticipate pending UI changes when typing on a keyboard.
- // To obtain this behavior, we must serialize key events with respect to all
- // prior input events.
- if (!connection->outboundQueue.isEmpty() || !connection->waitQueue.isEmpty()) {
- return StringPrintf("Waiting to send key event because the %s window has not "
- "finished processing all of the input events that were previously "
- "delivered to it. Outbound queue length: %d. Wait queue length: "
- "%d.",
- targetType, connection->outboundQueue.count(),
- connection->waitQueue.count());
- }
- } else {
- // Touch events can always be sent to a window immediately because the user intended
- // to touch whatever was visible at the time. Even if focus changes or a new
- // window appears moments later, the touch event was meant to be delivered to
- // whatever window happened to be on screen at the time.
- //
- // Generic motion events, such as trackball or joystick events are a little trickier.
- // Like key events, generic motion events are delivered to the focused window.
- // Unlike key events, generic motion events don't tend to transfer focus to other
- // windows and it is not important for them to be serialized. So we prefer to deliver
- // generic motion events as soon as possible to improve efficiency and reduce lag
- // through batching.
- //
- // The one case where we pause input event delivery is when the wait queue is piling
- // up with lots of events because the application is not responding.
- // This condition ensures that ANRs are detected reliably.
- if (!connection->waitQueue.isEmpty() &&
- currentTime >= connection->waitQueue.head->deliveryTime + STREAM_AHEAD_EVENT_TIMEOUT) {
- return StringPrintf("Waiting to send non-key event because the %s window has not "
- "finished processing certain input events that were delivered to "
- "it over "
- "%0.1fms ago. Wait queue length: %d. Wait queue head age: "
- "%0.1fms.",
- targetType, STREAM_AHEAD_EVENT_TIMEOUT * 0.000001f,
- connection->waitQueue.count(),
- (currentTime - connection->waitQueue.head->deliveryTime) *
- 0.000001f);
- }
- }
- return "";
-}
-
std::string InputDispatcher::getApplicationWindowLabel(
const sp<InputApplicationHandle>& applicationHandle,
const sp<InputWindowHandle>& windowHandle) {
if (applicationHandle != nullptr) {
if (windowHandle != nullptr) {
- std::string label(applicationHandle->getName());
- label += " - ";
- label += windowHandle->getName();
- return label;
+ return applicationHandle->getName() + " - " + windowHandle->getName();
} else {
return applicationHandle->getName();
}
} else if (windowHandle != nullptr) {
- return windowHandle->getName();
+ return windowHandle->getInfo()->applicationInfo.name + " - " + windowHandle->getName();
} else {
return "<unknown application or window>";
}
}
-void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) {
+void InputDispatcher::pokeUserActivityLocked(const EventEntry& eventEntry) {
+ if (eventEntry.type == EventEntry::Type::FOCUS) {
+ // Focus events are passed to apps, but do not represent user activity.
+ return;
+ }
int32_t displayId = getTargetDisplayId(eventEntry);
sp<InputWindowHandle> focusedWindowHandle =
getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
@@ -1903,51 +2170,58 @@
}
int32_t eventType = USER_ACTIVITY_EVENT_OTHER;
- switch (eventEntry->type) {
- case EventEntry::TYPE_MOTION: {
- const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry);
- if (motionEntry->action == AMOTION_EVENT_ACTION_CANCEL) {
+ switch (eventEntry.type) {
+ case EventEntry::Type::MOTION: {
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry);
+ if (motionEntry.action == AMOTION_EVENT_ACTION_CANCEL) {
return;
}
- if (MotionEvent::isTouchEvent(motionEntry->source, motionEntry->action)) {
+ if (MotionEvent::isTouchEvent(motionEntry.source, motionEntry.action)) {
eventType = USER_ACTIVITY_EVENT_TOUCH;
}
break;
}
- case EventEntry::TYPE_KEY: {
- const KeyEntry* keyEntry = static_cast<const KeyEntry*>(eventEntry);
- if (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED) {
+ case EventEntry::Type::KEY: {
+ const KeyEntry& keyEntry = static_cast<const KeyEntry&>(eventEntry);
+ if (keyEntry.flags & AKEY_EVENT_FLAG_CANCELED) {
return;
}
eventType = USER_ACTIVITY_EVENT_BUTTON;
break;
}
+ case EventEntry::Type::FOCUS:
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("%s events are not user activity",
+ EventEntry::typeToString(eventEntry.type));
+ break;
+ }
}
- CommandEntry* commandEntry =
- postCommandLocked(&InputDispatcher::doPokeUserActivityLockedInterruptible);
- commandEntry->eventTime = eventEntry->eventTime;
+ std::unique_ptr<CommandEntry> commandEntry =
+ std::make_unique<CommandEntry>(&InputDispatcher::doPokeUserActivityLockedInterruptible);
+ commandEntry->eventTime = eventEntry.eventTime;
commandEntry->userActivityEventType = eventType;
+ postCommandLocked(std::move(commandEntry));
}
void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection,
EventEntry* eventEntry,
- const InputTarget* inputTarget) {
+ const InputTarget& inputTarget) {
if (ATRACE_ENABLED()) {
std::string message =
- StringPrintf("prepareDispatchCycleLocked(inputChannel=%s, sequenceNum=%" PRIu32 ")",
- connection->getInputChannelName().c_str(), eventEntry->sequenceNum);
+ StringPrintf("prepareDispatchCycleLocked(inputChannel=%s, id=0x%" PRIx32 ")",
+ connection->getInputChannelName().c_str(), eventEntry->id);
ATRACE_NAME(message.c_str());
}
#if DEBUG_DISPATCH_CYCLE
ALOGD("channel '%s' ~ prepareDispatchCycle - flags=0x%08x, "
- "xOffset=%f, yOffset=%f, globalScaleFactor=%f, "
- "windowScaleFactor=(%f, %f), pointerIds=0x%x",
- connection->getInputChannelName().c_str(), inputTarget->flags, inputTarget->xOffset,
- inputTarget->yOffset, inputTarget->globalScaleFactor, inputTarget->windowXScale,
- inputTarget->windowYScale, inputTarget->pointerIds.value);
+ "globalScaleFactor=%f, pointerIds=0x%x %s",
+ connection->getInputChannelName().c_str(), inputTarget.flags,
+ inputTarget.globalScaleFactor, inputTarget.pointerIds.value,
+ inputTarget.getPointerInfoString().c_str());
#endif
// Skip this event if the connection status is not normal.
@@ -1961,20 +2235,23 @@
}
// Split a motion event if needed.
- if (inputTarget->flags & InputTarget::FLAG_SPLIT) {
- ALOG_ASSERT(eventEntry->type == EventEntry::TYPE_MOTION);
+ if (inputTarget.flags & InputTarget::FLAG_SPLIT) {
+ LOG_ALWAYS_FATAL_IF(eventEntry->type != EventEntry::Type::MOTION,
+ "Entry type %s should not have FLAG_SPLIT",
+ EventEntry::typeToString(eventEntry->type));
- MotionEntry* originalMotionEntry = static_cast<MotionEntry*>(eventEntry);
- if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) {
+ const MotionEntry& originalMotionEntry = static_cast<const MotionEntry&>(*eventEntry);
+ if (inputTarget.pointerIds.count() != originalMotionEntry.pointerCount) {
MotionEntry* splitMotionEntry =
- splitMotionEvent(originalMotionEntry, inputTarget->pointerIds);
+ splitMotionEvent(originalMotionEntry, inputTarget.pointerIds);
if (!splitMotionEntry) {
return; // split event was dropped
}
-#if DEBUG_FOCUS
- ALOGD("channel '%s' ~ Split motion event.", connection->getInputChannelName().c_str());
- logOutboundMotionDetails(" ", splitMotionEntry);
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("channel '%s' ~ Split motion event.",
+ connection->getInputChannelName().c_str());
+ logOutboundMotionDetails(" ", *splitMotionEntry);
+ }
enqueueDispatchEntriesLocked(currentTime, connection, splitMotionEntry, inputTarget);
splitMotionEntry->release();
return;
@@ -1988,16 +2265,15 @@
void InputDispatcher::enqueueDispatchEntriesLocked(nsecs_t currentTime,
const sp<Connection>& connection,
EventEntry* eventEntry,
- const InputTarget* inputTarget) {
+ const InputTarget& inputTarget) {
if (ATRACE_ENABLED()) {
std::string message =
- StringPrintf("enqueueDispatchEntriesLocked(inputChannel=%s, sequenceNum=%" PRIu32
- ")",
- connection->getInputChannelName().c_str(), eventEntry->sequenceNum);
+ StringPrintf("enqueueDispatchEntriesLocked(inputChannel=%s, id=0x%" PRIx32 ")",
+ connection->getInputChannelName().c_str(), eventEntry->id);
ATRACE_NAME(message.c_str());
}
- bool wasEmpty = connection->outboundQueue.isEmpty();
+ bool wasEmpty = connection->outboundQueue.empty();
// Enqueue dispatch entries for the requested modes.
enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
@@ -2014,14 +2290,14 @@
InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER);
// If the outbound queue was previously empty, start the dispatch cycle going.
- if (wasEmpty && !connection->outboundQueue.isEmpty()) {
+ if (wasEmpty && !connection->outboundQueue.empty()) {
startDispatchCycleLocked(currentTime, connection);
}
}
void InputDispatcher::enqueueDispatchEntryLocked(const sp<Connection>& connection,
EventEntry* eventEntry,
- const InputTarget* inputTarget,
+ const InputTarget& inputTarget,
int32_t dispatchMode) {
if (ATRACE_ENABLED()) {
std::string message = StringPrintf("enqueueDispatchEntry(inputChannel=%s, dispatchMode=%s)",
@@ -2029,7 +2305,7 @@
dispatchModeToString(dispatchMode).c_str());
ATRACE_NAME(message.c_str());
}
- int32_t inputTargetFlags = inputTarget->flags;
+ int32_t inputTargetFlags = inputTarget.flags;
if (!(inputTargetFlags & dispatchMode)) {
return;
}
@@ -2037,18 +2313,19 @@
// This is a new event.
// Enqueue a new dispatch entry onto the outbound queue for this connection.
- DispatchEntry* dispatchEntry =
- new DispatchEntry(eventEntry, // increments ref
- inputTargetFlags, inputTarget->xOffset, inputTarget->yOffset,
- inputTarget->globalScaleFactor, inputTarget->windowXScale,
- inputTarget->windowYScale);
+ std::unique_ptr<DispatchEntry> dispatchEntry =
+ createDispatchEntry(inputTarget, eventEntry, inputTargetFlags);
+ // Use the eventEntry from dispatchEntry since the entry may have changed and can now be a
+ // different EventEntry than what was passed in.
+ EventEntry* newEntry = dispatchEntry->eventEntry;
// Apply target flags and update the connection's input state.
- switch (eventEntry->type) {
- case EventEntry::TYPE_KEY: {
- KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
- dispatchEntry->resolvedAction = keyEntry->action;
- dispatchEntry->resolvedFlags = keyEntry->flags;
+ switch (newEntry->type) {
+ case EventEntry::Type::KEY: {
+ const KeyEntry& keyEntry = static_cast<const KeyEntry&>(*newEntry);
+ dispatchEntry->resolvedEventId = keyEntry.id;
+ dispatchEntry->resolvedAction = keyEntry.action;
+ dispatchEntry->resolvedFlags = keyEntry.flags;
if (!connection->inputState.trackKey(keyEntry, dispatchEntry->resolvedAction,
dispatchEntry->resolvedFlags)) {
@@ -2056,14 +2333,18 @@
ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent key event",
connection->getInputChannelName().c_str());
#endif
- delete dispatchEntry;
return; // skip the inconsistent event
}
break;
}
- case EventEntry::TYPE_MOTION: {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
+ case EventEntry::Type::MOTION: {
+ const MotionEntry& motionEntry = static_cast<const MotionEntry&>(*newEntry);
+ // Assign a default value to dispatchEntry that will never be generated by InputReader,
+ // and assign a InputDispatcher value if it doesn't change in the if-else chain below.
+ constexpr int32_t DEFAULT_RESOLVED_EVENT_ID =
+ static_cast<int32_t>(IdGenerator::Source::OTHER);
+ dispatchEntry->resolvedEventId = DEFAULT_RESOLVED_EVENT_ID;
if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_OUTSIDE;
} else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT) {
@@ -2075,11 +2356,12 @@
} else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER) {
dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN;
} else {
- dispatchEntry->resolvedAction = motionEntry->action;
+ dispatchEntry->resolvedAction = motionEntry.action;
+ dispatchEntry->resolvedEventId = motionEntry.id;
}
if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE &&
- !connection->inputState.isHovering(motionEntry->deviceId, motionEntry->source,
- motionEntry->displayId)) {
+ !connection->inputState.isHovering(motionEntry.deviceId, motionEntry.source,
+ motionEntry.displayId)) {
#if DEBUG_DISPATCH_CYCLE
ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: filling in missing hover enter "
"event",
@@ -2088,7 +2370,7 @@
dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
}
- dispatchEntry->resolvedFlags = motionEntry->flags;
+ dispatchEntry->resolvedFlags = motionEntry.flags;
if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) {
dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
}
@@ -2103,24 +2385,43 @@
"event",
connection->getInputChannelName().c_str());
#endif
- delete dispatchEntry;
return; // skip the inconsistent event
}
- dispatchPointerDownOutsideFocus(motionEntry->source, dispatchEntry->resolvedAction,
- inputTarget->inputChannel->getToken());
+ dispatchEntry->resolvedEventId =
+ dispatchEntry->resolvedEventId == DEFAULT_RESOLVED_EVENT_ID
+ ? mIdGenerator.nextId()
+ : motionEntry.id;
+ if (ATRACE_ENABLED() && dispatchEntry->resolvedEventId != motionEntry.id) {
+ std::string message = StringPrintf("Transmute MotionEvent(id=0x%" PRIx32
+ ") to MotionEvent(id=0x%" PRIx32 ").",
+ motionEntry.id, dispatchEntry->resolvedEventId);
+ ATRACE_NAME(message.c_str());
+ }
+ dispatchPointerDownOutsideFocus(motionEntry.source, dispatchEntry->resolvedAction,
+ inputTarget.inputChannel->getConnectionToken());
+
+ break;
+ }
+ case EventEntry::Type::FOCUS: {
+ break;
+ }
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("%s events should not go to apps",
+ EventEntry::typeToString(newEntry->type));
break;
}
}
// Remember that we are waiting for this dispatch to complete.
if (dispatchEntry->hasForegroundTarget()) {
- incrementPendingForegroundDispatches(eventEntry);
+ incrementPendingForegroundDispatches(newEntry);
}
// Enqueue the dispatch entry.
- connection->outboundQueue.enqueueAtTail(dispatchEntry);
+ connection->outboundQueue.push_back(dispatchEntry.release());
traceOutboundQueueLength(connection);
}
@@ -2146,9 +2447,10 @@
return;
}
- CommandEntry* commandEntry =
- postCommandLocked(&InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible);
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doOnPointerDownOutsideFocusLockedInterruptible);
commandEntry->newToken = newToken;
+ postCommandLocked(std::move(commandEntry));
}
void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
@@ -2162,56 +2464,63 @@
ALOGD("channel '%s' ~ startDispatchCycle", connection->getInputChannelName().c_str());
#endif
- while (connection->status == Connection::STATUS_NORMAL &&
- !connection->outboundQueue.isEmpty()) {
- DispatchEntry* dispatchEntry = connection->outboundQueue.head;
+ while (connection->status == Connection::STATUS_NORMAL && !connection->outboundQueue.empty()) {
+ DispatchEntry* dispatchEntry = connection->outboundQueue.front();
dispatchEntry->deliveryTime = currentTime;
+ const nsecs_t timeout =
+ getDispatchingTimeoutLocked(connection->inputChannel->getConnectionToken());
+ dispatchEntry->timeoutTime = currentTime + timeout;
// Publish the event.
status_t status;
EventEntry* eventEntry = dispatchEntry->eventEntry;
switch (eventEntry->type) {
- case EventEntry::TYPE_KEY: {
- KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
+ case EventEntry::Type::KEY: {
+ const KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
+ std::array<uint8_t, 32> hmac = getSignature(*keyEntry, *dispatchEntry);
// Publish the key event.
- status = connection->inputPublisher
- .publishKeyEvent(dispatchEntry->seq, keyEntry->deviceId,
- keyEntry->source, keyEntry->displayId,
- dispatchEntry->resolvedAction,
- dispatchEntry->resolvedFlags, keyEntry->keyCode,
- keyEntry->scanCode, keyEntry->metaState,
- keyEntry->repeatCount, keyEntry->downTime,
- keyEntry->eventTime);
+ status =
+ connection->inputPublisher
+ .publishKeyEvent(dispatchEntry->seq, dispatchEntry->resolvedEventId,
+ keyEntry->deviceId, keyEntry->source,
+ keyEntry->displayId, std::move(hmac),
+ dispatchEntry->resolvedAction,
+ dispatchEntry->resolvedFlags, keyEntry->keyCode,
+ keyEntry->scanCode, keyEntry->metaState,
+ keyEntry->repeatCount, keyEntry->downTime,
+ keyEntry->eventTime);
break;
}
- case EventEntry::TYPE_MOTION: {
+ case EventEntry::Type::MOTION: {
MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
PointerCoords scaledCoords[MAX_POINTERS];
const PointerCoords* usingCoords = motionEntry->pointerCoords;
- // Set the X and Y offset depending on the input source.
- float xOffset, yOffset;
+ // Set the X and Y offset and X and Y scale depending on the input source.
+ float xOffset = 0.0f, yOffset = 0.0f;
+ float xScale = 1.0f, yScale = 1.0f;
if ((motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) &&
!(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) {
float globalScaleFactor = dispatchEntry->globalScaleFactor;
- float wxs = dispatchEntry->windowXScale;
- float wys = dispatchEntry->windowYScale;
- xOffset = dispatchEntry->xOffset * wxs;
- yOffset = dispatchEntry->yOffset * wys;
- if (wxs != 1.0f || wys != 1.0f || globalScaleFactor != 1.0f) {
+ xScale = dispatchEntry->windowXScale;
+ yScale = dispatchEntry->windowYScale;
+ xOffset = dispatchEntry->xOffset * xScale;
+ yOffset = dispatchEntry->yOffset * yScale;
+ if (globalScaleFactor != 1.0f) {
for (uint32_t i = 0; i < motionEntry->pointerCount; i++) {
scaledCoords[i] = motionEntry->pointerCoords[i];
- scaledCoords[i].scale(globalScaleFactor, wxs, wys);
+ // Don't apply window scale here since we don't want scale to affect raw
+ // coordinates. The scale will be sent back to the client and applied
+ // later when requesting relative coordinates.
+ scaledCoords[i].scale(globalScaleFactor, 1 /* windowXScale */,
+ 1 /* windowYScale */);
}
usingCoords = scaledCoords;
}
} else {
- xOffset = 0.0f;
- yOffset = 0.0f;
-
// We don't want the dispatch target to know.
if (dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS) {
for (uint32_t i = 0; i < motionEntry->pointerCount; i++) {
@@ -2221,33 +2530,51 @@
}
}
+ std::array<uint8_t, 32> hmac = getSignature(*motionEntry, *dispatchEntry);
+
// Publish the motion event.
status = connection->inputPublisher
- .publishMotionEvent(dispatchEntry->seq, motionEntry->deviceId,
- motionEntry->source, motionEntry->displayId,
+ .publishMotionEvent(dispatchEntry->seq,
+ dispatchEntry->resolvedEventId,
+ motionEntry->deviceId, motionEntry->source,
+ motionEntry->displayId, std::move(hmac),
dispatchEntry->resolvedAction,
motionEntry->actionButton,
dispatchEntry->resolvedFlags,
motionEntry->edgeFlags, motionEntry->metaState,
motionEntry->buttonState,
- motionEntry->classification, xOffset, yOffset,
- motionEntry->xPrecision,
- motionEntry->yPrecision, motionEntry->downTime,
- motionEntry->eventTime,
+ motionEntry->classification, xScale, yScale,
+ xOffset, yOffset, motionEntry->xPrecision,
+ motionEntry->yPrecision,
+ motionEntry->xCursorPosition,
+ motionEntry->yCursorPosition,
+ motionEntry->downTime, motionEntry->eventTime,
motionEntry->pointerCount,
motionEntry->pointerProperties, usingCoords);
+ reportTouchEventForStatistics(*motionEntry);
+ break;
+ }
+ case EventEntry::Type::FOCUS: {
+ FocusEntry* focusEntry = static_cast<FocusEntry*>(eventEntry);
+ status = connection->inputPublisher.publishFocusEvent(dispatchEntry->seq,
+ focusEntry->id,
+ focusEntry->hasFocus,
+ mInTouchMode);
break;
}
- default:
- ALOG_ASSERT(false);
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("Should never start dispatch cycles for %s events",
+ EventEntry::typeToString(eventEntry->type));
return;
+ }
}
// Check the result.
if (status) {
if (status == WOULD_BLOCK) {
- if (connection->waitQueue.isEmpty()) {
+ if (connection->waitQueue.empty()) {
ALOGE("channel '%s' ~ Could not publish event because the pipe is full. "
"This is unexpected because the wait queue is empty, so the pipe "
"should be empty and we shouldn't have any problems writing an "
@@ -2262,7 +2589,6 @@
"waiting for the application to catch up",
connection->getInputChannelName().c_str());
#endif
- connection->inputPublisherBlocked = true;
}
} else {
ALOGE("channel '%s' ~ Could not publish event due to an unexpected error, "
@@ -2274,13 +2600,41 @@
}
// Re-enqueue the event on the wait queue.
- connection->outboundQueue.dequeue(dispatchEntry);
+ connection->outboundQueue.erase(std::remove(connection->outboundQueue.begin(),
+ connection->outboundQueue.end(),
+ dispatchEntry));
traceOutboundQueueLength(connection);
- connection->waitQueue.enqueueAtTail(dispatchEntry);
+ connection->waitQueue.push_back(dispatchEntry);
+ if (connection->responsive) {
+ mAnrTracker.insert(dispatchEntry->timeoutTime,
+ connection->inputChannel->getConnectionToken());
+ }
traceWaitQueueLength(connection);
}
}
+const std::array<uint8_t, 32> InputDispatcher::getSignature(
+ const MotionEntry& motionEntry, const DispatchEntry& dispatchEntry) const {
+ int32_t actionMasked = dispatchEntry.resolvedAction & AMOTION_EVENT_ACTION_MASK;
+ if ((actionMasked == AMOTION_EVENT_ACTION_UP) || (actionMasked == AMOTION_EVENT_ACTION_DOWN)) {
+ // Only sign events up and down events as the purely move events
+ // are tied to their up/down counterparts so signing would be redundant.
+ VerifiedMotionEvent verifiedEvent = verifiedMotionEventFromMotionEntry(motionEntry);
+ verifiedEvent.actionMasked = actionMasked;
+ verifiedEvent.flags = dispatchEntry.resolvedFlags & VERIFIED_MOTION_EVENT_FLAGS;
+ return mHmacKeyManager.sign(verifiedEvent);
+ }
+ return INVALID_HMAC;
+}
+
+const std::array<uint8_t, 32> InputDispatcher::getSignature(
+ const KeyEntry& keyEntry, const DispatchEntry& dispatchEntry) const {
+ VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEntry(keyEntry);
+ verifiedEvent.flags = dispatchEntry.resolvedFlags & VERIFIED_KEY_EVENT_FLAGS;
+ verifiedEvent.action = dispatchEntry.resolvedAction;
+ return mHmacKeyManager.sign(verifiedEvent);
+}
+
void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
const sp<Connection>& connection, uint32_t seq,
bool handled) {
@@ -2289,8 +2643,6 @@
connection->getInputChannelName().c_str(), seq, toString(handled));
#endif
- connection->inputPublisherBlocked = false;
-
if (connection->status == Connection::STATUS_BROKEN ||
connection->status == Connection::STATUS_ZOMBIE) {
return;
@@ -2309,9 +2661,9 @@
#endif
// Clear the dispatch queues.
- drainDispatchQueue(&connection->outboundQueue);
+ drainDispatchQueue(connection->outboundQueue);
traceOutboundQueueLength(connection);
- drainDispatchQueue(&connection->waitQueue);
+ drainDispatchQueue(connection->waitQueue);
traceWaitQueueLength(connection);
// The connection appears to be unrecoverably broken.
@@ -2326,9 +2678,10 @@
}
}
-void InputDispatcher::drainDispatchQueue(Queue<DispatchEntry>* queue) {
- while (!queue->isEmpty()) {
- DispatchEntry* dispatchEntry = queue->dequeueAtHead();
+void InputDispatcher::drainDispatchQueue(std::deque<DispatchEntry*>& queue) {
+ while (!queue.empty()) {
+ DispatchEntry* dispatchEntry = queue.front();
+ queue.pop_front();
releaseDispatchEntry(dispatchEntry);
}
}
@@ -2346,8 +2699,7 @@
{ // acquire lock
std::scoped_lock _l(d->mLock);
- ssize_t connectionIndex = d->mConnectionsByFd.indexOfKey(fd);
- if (connectionIndex < 0) {
+ if (d->mConnectionsByFd.find(fd) == d->mConnectionsByFd.end()) {
ALOGE("Received spurious receive callback for unknown input channel. "
"fd=%d, events=0x%x",
fd, events);
@@ -2355,7 +2707,7 @@
}
bool notify;
- sp<Connection> connection = d->mConnectionsByFd.valueAt(connectionIndex);
+ sp<Connection> connection = d->mConnectionsByFd[fd];
if (!(events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP))) {
if (!(events & ALOOPER_EVENT_INPUT)) {
ALOGW("channel '%s' ~ Received spurious callback for unhandled poll event. "
@@ -2393,7 +2745,10 @@
// Monitor channels are never explicitly unregistered.
// We do it automatically when the remote endpoint is closed so don't warn
// about them.
- notify = !connection->monitor;
+ const bool stillHaveWindowHandle =
+ d->getWindowHandleLocked(connection->inputChannel->getConnectionToken()) !=
+ nullptr;
+ notify = !connection->monitor && stillHaveWindowHandle;
if (notify) {
ALOGW("channel '%s' ~ Consumer closed input channel or an error occurred. "
"events=0x%x",
@@ -2409,8 +2764,8 @@
void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked(
const CancelationOptions& options) {
- for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
- synthesizeCancelationEventsForConnectionLocked(mConnectionsByFd.valueAt(i), options);
+ for (const auto& pair : mConnectionsByFd) {
+ synthesizeCancelationEventsForConnectionLocked(pair.second, options);
}
}
@@ -2433,10 +2788,12 @@
void InputDispatcher::synthesizeCancelationEventsForInputChannelLocked(
const sp<InputChannel>& channel, const CancelationOptions& options) {
- ssize_t index = getConnectionIndexLocked(channel);
- if (index >= 0) {
- synthesizeCancelationEventsForConnectionLocked(mConnectionsByFd.valueAt(index), options);
+ sp<Connection> connection = getConnectionLocked(channel->getConnectionToken());
+ if (connection == nullptr) {
+ return;
}
+
+ synthesizeCancelationEventsForConnectionLocked(connection, options);
}
void InputDispatcher::synthesizeCancelationEventsForConnectionLocked(
@@ -2447,58 +2804,125 @@
nsecs_t currentTime = now();
- std::vector<EventEntry*> cancelationEvents;
- connection->inputState.synthesizeCancelationEvents(currentTime, cancelationEvents, options);
+ std::vector<EventEntry*> cancelationEvents =
+ connection->inputState.synthesizeCancelationEvents(currentTime, options);
- if (!cancelationEvents.empty()) {
+ if (cancelationEvents.empty()) {
+ return;
+ }
#if DEBUG_OUTBOUND_EVENT_DETAILS
- ALOGD("channel '%s' ~ Synthesized %zu cancelation events to bring channel back in sync "
- "with reality: %s, mode=%d.",
- connection->getInputChannelName().c_str(), cancelationEvents.size(), options.reason,
- options.mode);
+ ALOGD("channel '%s' ~ Synthesized %zu cancelation events to bring channel back in sync "
+ "with reality: %s, mode=%d.",
+ connection->getInputChannelName().c_str(), cancelationEvents.size(), options.reason,
+ options.mode);
#endif
- for (size_t i = 0; i < cancelationEvents.size(); i++) {
- EventEntry* cancelationEventEntry = cancelationEvents[i];
- switch (cancelationEventEntry->type) {
- case EventEntry::TYPE_KEY:
- logOutboundKeyDetails("cancel - ",
- static_cast<KeyEntry*>(cancelationEventEntry));
- break;
- case EventEntry::TYPE_MOTION:
- logOutboundMotionDetails("cancel - ",
- static_cast<MotionEntry*>(cancelationEventEntry));
- break;
+
+ InputTarget target;
+ sp<InputWindowHandle> windowHandle =
+ getWindowHandleLocked(connection->inputChannel->getConnectionToken());
+ if (windowHandle != nullptr) {
+ const InputWindowInfo* windowInfo = windowHandle->getInfo();
+ target.setDefaultPointerInfo(-windowInfo->frameLeft, -windowInfo->frameTop,
+ windowInfo->windowXScale, windowInfo->windowYScale);
+ target.globalScaleFactor = windowInfo->globalScaleFactor;
+ }
+ target.inputChannel = connection->inputChannel;
+ target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+
+ for (size_t i = 0; i < cancelationEvents.size(); i++) {
+ EventEntry* cancelationEventEntry = cancelationEvents[i];
+ switch (cancelationEventEntry->type) {
+ case EventEntry::Type::KEY: {
+ logOutboundKeyDetails("cancel - ",
+ static_cast<const KeyEntry&>(*cancelationEventEntry));
+ break;
}
-
- InputTarget target;
- sp<InputWindowHandle> windowHandle =
- getWindowHandleLocked(connection->inputChannel->getToken());
- if (windowHandle != nullptr) {
- const InputWindowInfo* windowInfo = windowHandle->getInfo();
- target.xOffset = -windowInfo->frameLeft;
- target.yOffset = -windowInfo->frameTop;
- target.globalScaleFactor = windowInfo->globalScaleFactor;
- target.windowXScale = windowInfo->windowXScale;
- target.windowYScale = windowInfo->windowYScale;
- } else {
- target.xOffset = 0;
- target.yOffset = 0;
- target.globalScaleFactor = 1.0f;
+ case EventEntry::Type::MOTION: {
+ logOutboundMotionDetails("cancel - ",
+ static_cast<const MotionEntry&>(*cancelationEventEntry));
+ break;
}
- target.inputChannel = connection->inputChannel;
- target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
-
- enqueueDispatchEntryLocked(connection, cancelationEventEntry, // increments ref
- &target, InputTarget::FLAG_DISPATCH_AS_IS);
-
- cancelationEventEntry->release();
+ case EventEntry::Type::FOCUS: {
+ LOG_ALWAYS_FATAL("Canceling focus events is not supported");
+ break;
+ }
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("%s event should not be found inside Connections's queue",
+ EventEntry::typeToString(cancelationEventEntry->type));
+ break;
+ }
}
- startDispatchCycleLocked(currentTime, connection);
+ enqueueDispatchEntryLocked(connection, cancelationEventEntry, // increments ref
+ target, InputTarget::FLAG_DISPATCH_AS_IS);
+
+ cancelationEventEntry->release();
}
+
+ startDispatchCycleLocked(currentTime, connection);
}
-MotionEntry* InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry,
+void InputDispatcher::synthesizePointerDownEventsForConnectionLocked(
+ const sp<Connection>& connection) {
+ if (connection->status == Connection::STATUS_BROKEN) {
+ return;
+ }
+
+ nsecs_t currentTime = now();
+
+ std::vector<EventEntry*> downEvents =
+ connection->inputState.synthesizePointerDownEvents(currentTime);
+
+ if (downEvents.empty()) {
+ return;
+ }
+
+#if DEBUG_OUTBOUND_EVENT_DETAILS
+ ALOGD("channel '%s' ~ Synthesized %zu down events to ensure consistent event stream.",
+ connection->getInputChannelName().c_str(), downEvents.size());
+#endif
+
+ InputTarget target;
+ sp<InputWindowHandle> windowHandle =
+ getWindowHandleLocked(connection->inputChannel->getConnectionToken());
+ if (windowHandle != nullptr) {
+ const InputWindowInfo* windowInfo = windowHandle->getInfo();
+ target.setDefaultPointerInfo(-windowInfo->frameLeft, -windowInfo->frameTop,
+ windowInfo->windowXScale, windowInfo->windowYScale);
+ target.globalScaleFactor = windowInfo->globalScaleFactor;
+ }
+ target.inputChannel = connection->inputChannel;
+ target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+
+ for (EventEntry* downEventEntry : downEvents) {
+ switch (downEventEntry->type) {
+ case EventEntry::Type::MOTION: {
+ logOutboundMotionDetails("down - ",
+ static_cast<const MotionEntry&>(*downEventEntry));
+ break;
+ }
+
+ case EventEntry::Type::KEY:
+ case EventEntry::Type::FOCUS:
+ case EventEntry::Type::CONFIGURATION_CHANGED:
+ case EventEntry::Type::DEVICE_RESET: {
+ LOG_ALWAYS_FATAL("%s event should not be found inside Connections's queue",
+ EventEntry::typeToString(downEventEntry->type));
+ break;
+ }
+ }
+
+ enqueueDispatchEntryLocked(connection, downEventEntry, // increments ref
+ target, InputTarget::FLAG_DISPATCH_AS_IS);
+
+ downEventEntry->release();
+ }
+
+ startDispatchCycleLocked(currentTime, connection);
+}
+
+MotionEntry* InputDispatcher::splitMotionEvent(const MotionEntry& originalMotionEntry,
BitSet32 pointerIds) {
ALOG_ASSERT(pointerIds.value != 0);
@@ -2506,19 +2930,19 @@
PointerProperties splitPointerProperties[MAX_POINTERS];
PointerCoords splitPointerCoords[MAX_POINTERS];
- uint32_t originalPointerCount = originalMotionEntry->pointerCount;
+ uint32_t originalPointerCount = originalMotionEntry.pointerCount;
uint32_t splitPointerCount = 0;
for (uint32_t originalPointerIndex = 0; originalPointerIndex < originalPointerCount;
originalPointerIndex++) {
const PointerProperties& pointerProperties =
- originalMotionEntry->pointerProperties[originalPointerIndex];
+ originalMotionEntry.pointerProperties[originalPointerIndex];
uint32_t pointerId = uint32_t(pointerProperties.id);
if (pointerIds.hasBit(pointerId)) {
splitPointerIndexMap[splitPointerCount] = originalPointerIndex;
splitPointerProperties[splitPointerCount].copyFrom(pointerProperties);
splitPointerCoords[splitPointerCount].copyFrom(
- originalMotionEntry->pointerCoords[originalPointerIndex]);
+ originalMotionEntry.pointerCoords[originalPointerIndex]);
splitPointerCount += 1;
}
}
@@ -2536,13 +2960,13 @@
return nullptr;
}
- int32_t action = originalMotionEntry->action;
+ int32_t action = originalMotionEntry.action;
int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN ||
maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
int32_t originalPointerIndex = getMotionEventActionPointerIndex(action);
const PointerProperties& pointerProperties =
- originalMotionEntry->pointerProperties[originalPointerIndex];
+ originalMotionEntry.pointerProperties[originalPointerIndex];
uint32_t pointerId = uint32_t(pointerProperties.id);
if (pointerIds.hasBit(pointerId)) {
if (pointerIds.count() == 1) {
@@ -2565,19 +2989,27 @@
}
}
+ int32_t newId = mIdGenerator.nextId();
+ if (ATRACE_ENABLED()) {
+ std::string message = StringPrintf("Split MotionEvent(id=0x%" PRIx32
+ ") to MotionEvent(id=0x%" PRIx32 ").",
+ originalMotionEntry.id, newId);
+ ATRACE_NAME(message.c_str());
+ }
MotionEntry* splitMotionEntry =
- new MotionEntry(originalMotionEntry->sequenceNum, originalMotionEntry->eventTime,
- originalMotionEntry->deviceId, originalMotionEntry->source,
- originalMotionEntry->displayId, originalMotionEntry->policyFlags,
- action, originalMotionEntry->actionButton, originalMotionEntry->flags,
- originalMotionEntry->metaState, originalMotionEntry->buttonState,
- originalMotionEntry->classification, originalMotionEntry->edgeFlags,
- originalMotionEntry->xPrecision, originalMotionEntry->yPrecision,
- originalMotionEntry->downTime, splitPointerCount,
- splitPointerProperties, splitPointerCoords, 0, 0);
+ new MotionEntry(newId, originalMotionEntry.eventTime, originalMotionEntry.deviceId,
+ originalMotionEntry.source, originalMotionEntry.displayId,
+ originalMotionEntry.policyFlags, action,
+ originalMotionEntry.actionButton, originalMotionEntry.flags,
+ originalMotionEntry.metaState, originalMotionEntry.buttonState,
+ originalMotionEntry.classification, originalMotionEntry.edgeFlags,
+ originalMotionEntry.xPrecision, originalMotionEntry.yPrecision,
+ originalMotionEntry.xCursorPosition,
+ originalMotionEntry.yCursorPosition, originalMotionEntry.downTime,
+ splitPointerCount, splitPointerProperties, splitPointerCoords, 0, 0);
- if (originalMotionEntry->injectionState) {
- splitMotionEntry->injectionState = originalMotionEntry->injectionState;
+ if (originalMotionEntry.injectionState) {
+ splitMotionEntry->injectionState = originalMotionEntry.injectionState;
splitMotionEntry->injectionState->refCount += 1;
}
@@ -2594,7 +3026,7 @@
std::scoped_lock _l(mLock);
ConfigurationChangedEntry* newEntry =
- new ConfigurationChangedEntry(args->sequenceNum, args->eventTime);
+ new ConfigurationChangedEntry(args->id, args->eventTime);
needWake = enqueueInboundEventLocked(newEntry);
} // release lock
@@ -2621,7 +3053,7 @@
if (newKeyCode != AKEYCODE_UNKNOWN) {
std::scoped_lock _l(mLock);
struct KeyReplacement replacement = {keyCode, deviceId};
- mReplacedKeys.add(replacement, newKeyCode);
+ mReplacedKeys[replacement] = newKeyCode;
keyCode = newKeyCode;
metaState &= ~(AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON);
}
@@ -2631,10 +3063,10 @@
// even if the modifier was released between the down and the up events.
std::scoped_lock _l(mLock);
struct KeyReplacement replacement = {keyCode, deviceId};
- ssize_t index = mReplacedKeys.indexOfKey(replacement);
- if (index >= 0) {
- keyCode = mReplacedKeys.valueAt(index);
- mReplacedKeys.removeItemsAt(index);
+ auto replacementIt = mReplacedKeys.find(replacement);
+ if (replacementIt != mReplacedKeys.end()) {
+ keyCode = replacementIt->second;
+ mReplacedKeys.erase(replacementIt);
metaState &= ~(AMETA_META_ON | AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON);
}
}
@@ -2673,8 +3105,9 @@
accelerateMetaShortcuts(args->deviceId, args->action, keyCode, metaState);
KeyEvent event;
- event.initialize(args->deviceId, args->source, args->displayId, args->action, flags, keyCode,
- args->scanCode, metaState, repeatCount, args->downTime, args->eventTime);
+ event.initialize(args->id, args->deviceId, args->source, args->displayId, INVALID_HMAC,
+ args->action, flags, keyCode, args->scanCode, metaState, repeatCount,
+ args->downTime, args->eventTime);
android::base::Timer t;
mPolicy->interceptKeyBeforeQueueing(&event, /*byref*/ policyFlags);
@@ -2699,7 +3132,7 @@
}
KeyEntry* newEntry =
- new KeyEntry(args->sequenceNum, args->eventTime, args->deviceId, args->source,
+ new KeyEntry(args->id, args->eventTime, args->deviceId, args->source,
args->displayId, policyFlags, args->action, flags, keyCode,
args->scanCode, metaState, repeatCount, args->downTime);
@@ -2718,13 +3151,15 @@
void InputDispatcher::notifyMotion(const NotifyMotionArgs* args) {
#if DEBUG_INBOUND_EVENT_DETAILS
- ALOGD("notifyMotion - eventTime=%" PRId64 ", deviceId=%d, source=0x%x, displayId=%" PRId32
- ", policyFlags=0x%x, "
- "action=0x%x, actionButton=0x%x, flags=0x%x, metaState=0x%x, buttonState=0x%x,"
- "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%" PRId64,
- args->eventTime, args->deviceId, args->source, args->displayId, args->policyFlags,
- args->action, args->actionButton, args->flags, args->metaState, args->buttonState,
- args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime);
+ ALOGD("notifyMotion - id=%" PRIx32 " eventTime=%" PRId64 ", deviceId=%d, source=0x%x, "
+ "displayId=%" PRId32 ", policyFlags=0x%x, "
+ "action=0x%x, actionButton=0x%x, flags=0x%x, metaState=0x%x, buttonState=0x%x, "
+ "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, xCursorPosition=%f, "
+ "yCursorPosition=%f, downTime=%" PRId64,
+ args->id, args->eventTime, args->deviceId, args->source, args->displayId,
+ args->policyFlags, args->action, args->actionButton, args->flags, args->metaState,
+ args->buttonState, args->edgeFlags, args->xPrecision, args->yPrecision,
+ args->xCursorPosition, args->yCursorPosition, args->downTime);
for (uint32_t i = 0; i < args->pointerCount; i++) {
ALOGD(" Pointer %d: id=%d, toolType=%d, "
"x=%f, y=%f, pressure=%f, size=%f, "
@@ -2765,10 +3200,12 @@
mLock.unlock();
MotionEvent event;
- event.initialize(args->deviceId, args->source, args->displayId, args->action,
- args->actionButton, args->flags, args->edgeFlags, args->metaState,
- args->buttonState, args->classification, 0, 0, args->xPrecision,
- args->yPrecision, args->downTime, args->eventTime, args->pointerCount,
+ event.initialize(args->id, args->deviceId, args->source, args->displayId, INVALID_HMAC,
+ args->action, args->actionButton, args->flags, args->edgeFlags,
+ args->metaState, args->buttonState, args->classification, 1 /*xScale*/,
+ 1 /*yScale*/, 0 /* xOffset */, 0 /* yOffset */, args->xPrecision,
+ args->yPrecision, args->xCursorPosition, args->yCursorPosition,
+ args->downTime, args->eventTime, args->pointerCount,
args->pointerProperties, args->pointerCoords);
policyFlags |= POLICY_FLAG_FILTERED;
@@ -2781,12 +3218,13 @@
// Just enqueue a new motion event.
MotionEntry* newEntry =
- new MotionEntry(args->sequenceNum, args->eventTime, args->deviceId, args->source,
+ new MotionEntry(args->id, args->eventTime, args->deviceId, args->source,
args->displayId, policyFlags, args->action, args->actionButton,
args->flags, args->metaState, args->buttonState,
args->classification, args->edgeFlags, args->xPrecision,
- args->yPrecision, args->downTime, args->pointerCount,
- args->pointerProperties, args->pointerCoords, 0, 0);
+ args->yPrecision, args->xCursorPosition, args->yCursorPosition,
+ args->downTime, args->pointerCount, args->pointerProperties,
+ args->pointerCoords, 0, 0);
needWake = enqueueInboundEventLocked(newEntry);
mLock.unlock();
@@ -2824,7 +3262,7 @@
std::scoped_lock _l(mLock);
DeviceResetEntry* newEntry =
- new DeviceResetEntry(args->sequenceNum, args->eventTime, args->deviceId);
+ new DeviceResetEntry(args->id, args->eventTime, args->deviceId);
needWake = enqueueInboundEventLocked(newEntry);
} // release lock
@@ -2835,40 +3273,39 @@
int32_t InputDispatcher::injectInputEvent(const InputEvent* event, int32_t injectorPid,
int32_t injectorUid, int32_t syncMode,
- int32_t timeoutMillis, uint32_t policyFlags) {
+ std::chrono::milliseconds timeout, uint32_t policyFlags) {
#if DEBUG_INBOUND_EVENT_DETAILS
ALOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
- "syncMode=%d, timeoutMillis=%d, policyFlags=0x%08x",
- event->getType(), injectorPid, injectorUid, syncMode, timeoutMillis, policyFlags);
+ "syncMode=%d, timeout=%lld, policyFlags=0x%08x",
+ event->getType(), injectorPid, injectorUid, syncMode, timeout.count(), policyFlags);
#endif
- nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis);
+ nsecs_t endTime = now() + std::chrono::duration_cast<std::chrono::nanoseconds>(timeout).count();
policyFlags |= POLICY_FLAG_INJECTED;
if (hasInjectionPermission(injectorPid, injectorUid)) {
policyFlags |= POLICY_FLAG_TRUSTED;
}
- EventEntry* firstInjectedEntry;
- EventEntry* lastInjectedEntry;
+ std::queue<EventEntry*> injectedEntries;
switch (event->getType()) {
case AINPUT_EVENT_TYPE_KEY: {
- KeyEvent keyEvent;
- keyEvent.initialize(*static_cast<const KeyEvent*>(event));
- int32_t action = keyEvent.getAction();
+ const KeyEvent& incomingKey = static_cast<const KeyEvent&>(*event);
+ int32_t action = incomingKey.getAction();
if (!validateKeyEvent(action)) {
return INPUT_EVENT_INJECTION_FAILED;
}
- int32_t flags = keyEvent.getFlags();
- int32_t keyCode = keyEvent.getKeyCode();
- int32_t metaState = keyEvent.getMetaState();
- accelerateMetaShortcuts(keyEvent.getDeviceId(), action,
+ int32_t flags = incomingKey.getFlags();
+ int32_t keyCode = incomingKey.getKeyCode();
+ int32_t metaState = incomingKey.getMetaState();
+ accelerateMetaShortcuts(VIRTUAL_KEYBOARD_ID, action,
/*byref*/ keyCode, /*byref*/ metaState);
- keyEvent.initialize(keyEvent.getDeviceId(), keyEvent.getSource(),
- keyEvent.getDisplayId(), action, flags, keyCode,
- keyEvent.getScanCode(), metaState, keyEvent.getRepeatCount(),
- keyEvent.getDownTime(), keyEvent.getEventTime());
+ KeyEvent keyEvent;
+ keyEvent.initialize(incomingKey.getId(), VIRTUAL_KEYBOARD_ID, incomingKey.getSource(),
+ incomingKey.getDisplayId(), INVALID_HMAC, action, flags, keyCode,
+ incomingKey.getScanCode(), metaState, incomingKey.getRepeatCount(),
+ incomingKey.getDownTime(), incomingKey.getEventTime());
if (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY) {
policyFlags |= POLICY_FLAG_VIRTUAL;
@@ -2884,13 +3321,13 @@
}
mLock.lock();
- firstInjectedEntry = new KeyEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM,
- keyEvent.getEventTime(), keyEvent.getDeviceId(),
- keyEvent.getSource(), keyEvent.getDisplayId(),
- policyFlags, action, flags, keyEvent.getKeyCode(),
- keyEvent.getScanCode(), keyEvent.getMetaState(),
- keyEvent.getRepeatCount(), keyEvent.getDownTime());
- lastInjectedEntry = firstInjectedEntry;
+ KeyEntry* injectedEntry =
+ new KeyEntry(incomingKey.getId(), incomingKey.getEventTime(),
+ VIRTUAL_KEYBOARD_ID, incomingKey.getSource(),
+ incomingKey.getDisplayId(), policyFlags, action, flags, keyCode,
+ incomingKey.getScanCode(), metaState, incomingKey.getRepeatCount(),
+ incomingKey.getDownTime());
+ injectedEntries.push(injectedEntry);
break;
}
@@ -2918,40 +3355,43 @@
mLock.lock();
const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();
const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords();
- firstInjectedEntry =
- new MotionEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM, *sampleEventTimes,
- motionEvent->getDeviceId(), motionEvent->getSource(),
- motionEvent->getDisplayId(), policyFlags, action, actionButton,
- motionEvent->getFlags(), motionEvent->getMetaState(),
- motionEvent->getButtonState(), motionEvent->getClassification(),
- motionEvent->getEdgeFlags(), motionEvent->getXPrecision(),
- motionEvent->getYPrecision(), motionEvent->getDownTime(),
- uint32_t(pointerCount), pointerProperties, samplePointerCoords,
+ MotionEntry* injectedEntry =
+ new MotionEntry(motionEvent->getId(), *sampleEventTimes, VIRTUAL_KEYBOARD_ID,
+ motionEvent->getSource(), motionEvent->getDisplayId(),
+ policyFlags, action, actionButton, motionEvent->getFlags(),
+ motionEvent->getMetaState(), motionEvent->getButtonState(),
+ motionEvent->getClassification(), motionEvent->getEdgeFlags(),
+ motionEvent->getXPrecision(), motionEvent->getYPrecision(),
+ motionEvent->getRawXCursorPosition(),
+ motionEvent->getRawYCursorPosition(),
+ motionEvent->getDownTime(), uint32_t(pointerCount),
+ pointerProperties, samplePointerCoords,
motionEvent->getXOffset(), motionEvent->getYOffset());
- lastInjectedEntry = firstInjectedEntry;
+ injectedEntries.push(injectedEntry);
for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
sampleEventTimes += 1;
samplePointerCoords += pointerCount;
MotionEntry* nextInjectedEntry =
- new MotionEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM, *sampleEventTimes,
- motionEvent->getDeviceId(), motionEvent->getSource(),
+ new MotionEntry(motionEvent->getId(), *sampleEventTimes,
+ VIRTUAL_KEYBOARD_ID, motionEvent->getSource(),
motionEvent->getDisplayId(), policyFlags, action,
actionButton, motionEvent->getFlags(),
motionEvent->getMetaState(), motionEvent->getButtonState(),
motionEvent->getClassification(),
motionEvent->getEdgeFlags(), motionEvent->getXPrecision(),
- motionEvent->getYPrecision(), motionEvent->getDownTime(),
- uint32_t(pointerCount), pointerProperties,
- samplePointerCoords, motionEvent->getXOffset(),
- motionEvent->getYOffset());
- lastInjectedEntry->next = nextInjectedEntry;
- lastInjectedEntry = nextInjectedEntry;
+ motionEvent->getYPrecision(),
+ motionEvent->getRawXCursorPosition(),
+ motionEvent->getRawYCursorPosition(),
+ motionEvent->getDownTime(), uint32_t(pointerCount),
+ pointerProperties, samplePointerCoords,
+ motionEvent->getXOffset(), motionEvent->getYOffset());
+ injectedEntries.push(nextInjectedEntry);
}
break;
}
default:
- ALOGW("Cannot inject event of type %d", event->getType());
+ ALOGW("Cannot inject %s events", inputEventTypeToString(event->getType()));
return INPUT_EVENT_INJECTION_FAILED;
}
@@ -2961,13 +3401,12 @@
}
injectionState->refCount += 1;
- lastInjectedEntry->injectionState = injectionState;
+ injectedEntries.back()->injectionState = injectionState;
bool needWake = false;
- for (EventEntry* entry = firstInjectedEntry; entry != nullptr;) {
- EventEntry* nextEntry = entry->next;
- needWake |= enqueueInboundEventLocked(entry);
- entry = nextEntry;
+ while (!injectedEntries.empty()) {
+ needWake |= enqueueInboundEventLocked(injectedEntries.front());
+ injectedEntries.pop();
}
mLock.unlock();
@@ -3028,14 +3467,46 @@
} // release lock
#if DEBUG_INJECTION
- ALOGD("injectInputEvent - Finished with result %d. "
- "injectorPid=%d, injectorUid=%d",
+ ALOGD("injectInputEvent - Finished with result %d. injectorPid=%d, injectorUid=%d",
injectionResult, injectorPid, injectorUid);
#endif
return injectionResult;
}
+std::unique_ptr<VerifiedInputEvent> InputDispatcher::verifyInputEvent(const InputEvent& event) {
+ std::array<uint8_t, 32> calculatedHmac;
+ std::unique_ptr<VerifiedInputEvent> result;
+ switch (event.getType()) {
+ case AINPUT_EVENT_TYPE_KEY: {
+ const KeyEvent& keyEvent = static_cast<const KeyEvent&>(event);
+ VerifiedKeyEvent verifiedKeyEvent = verifiedKeyEventFromKeyEvent(keyEvent);
+ result = std::make_unique<VerifiedKeyEvent>(verifiedKeyEvent);
+ calculatedHmac = mHmacKeyManager.sign(verifiedKeyEvent);
+ break;
+ }
+ case AINPUT_EVENT_TYPE_MOTION: {
+ const MotionEvent& motionEvent = static_cast<const MotionEvent&>(event);
+ VerifiedMotionEvent verifiedMotionEvent =
+ verifiedMotionEventFromMotionEvent(motionEvent);
+ result = std::make_unique<VerifiedMotionEvent>(verifiedMotionEvent);
+ calculatedHmac = mHmacKeyManager.sign(verifiedMotionEvent);
+ break;
+ }
+ default: {
+ ALOGE("Cannot verify events of type %" PRId32, event.getType());
+ return nullptr;
+ }
+ }
+ if (calculatedHmac == INVALID_HMAC) {
+ return nullptr;
+ }
+ if (calculatedHmac != event.getHmac()) {
+ return nullptr;
+ }
+ return result;
+}
+
bool InputDispatcher::hasInjectionPermission(int32_t injectorPid, int32_t injectorUid) {
return injectorUid == 0 ||
mPolicy->checkInjectEventsPermissionNonReentrant(injectorPid, injectorUid);
@@ -3093,18 +3564,15 @@
std::vector<sp<InputWindowHandle>> InputDispatcher::getWindowHandlesLocked(
int32_t displayId) const {
- std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>::const_iterator it =
- mWindowHandlesByDisplay.find(displayId);
- if (it != mWindowHandlesByDisplay.end()) {
- return it->second;
- }
-
- // Return an empty one if nothing found.
- return std::vector<sp<InputWindowHandle>>();
+ return getValueByKey(mWindowHandlesByDisplay, displayId);
}
sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(
const sp<IBinder>& windowHandleToken) const {
+ if (windowHandleToken == nullptr) {
+ return nullptr;
+ }
+
for (auto& it : mWindowHandlesByDisplay) {
const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
for (const sp<InputWindowHandle>& windowHandle : windowHandles) {
@@ -3120,7 +3588,8 @@
for (auto& it : mWindowHandlesByDisplay) {
const std::vector<sp<InputWindowHandle>> windowHandles = it.second;
for (const sp<InputWindowHandle>& handle : windowHandles) {
- if (handle->getToken() == windowHandle->getToken()) {
+ if (handle->getId() == windowHandle->getId() &&
+ handle->getToken() == windowHandle->getToken()) {
if (windowHandle->getInfo()->displayId != it.first) {
ALOGE("Found window %s in display %" PRId32
", but it should belong to display %" PRId32,
@@ -3142,6 +3611,76 @@
return mInputChannelsByToken.at(token);
}
+void InputDispatcher::updateWindowHandlesForDisplayLocked(
+ const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId) {
+ if (inputWindowHandles.empty()) {
+ // Remove all handles on a display if there are no windows left.
+ mWindowHandlesByDisplay.erase(displayId);
+ return;
+ }
+
+ // Since we compare the pointer of input window handles across window updates, we need
+ // to make sure the handle object for the same window stays unchanged across updates.
+ const std::vector<sp<InputWindowHandle>>& oldHandles = getWindowHandlesLocked(displayId);
+ std::unordered_map<int32_t /*id*/, sp<InputWindowHandle>> oldHandlesById;
+ for (const sp<InputWindowHandle>& handle : oldHandles) {
+ oldHandlesById[handle->getId()] = handle;
+ }
+
+ std::vector<sp<InputWindowHandle>> newHandles;
+ for (const sp<InputWindowHandle>& handle : inputWindowHandles) {
+ if (!handle->updateInfo()) {
+ // handle no longer valid
+ continue;
+ }
+
+ const InputWindowInfo* info = handle->getInfo();
+ if ((getInputChannelLocked(handle->getToken()) == nullptr &&
+ info->portalToDisplayId == ADISPLAY_ID_NONE)) {
+ const bool noInputChannel =
+ info->inputFeatures & InputWindowInfo::INPUT_FEATURE_NO_INPUT_CHANNEL;
+ const bool canReceiveInput =
+ !(info->layoutParamsFlags & InputWindowInfo::FLAG_NOT_TOUCHABLE) ||
+ !(info->layoutParamsFlags & InputWindowInfo::FLAG_NOT_FOCUSABLE);
+ if (canReceiveInput && !noInputChannel) {
+ ALOGV("Window handle %s has no registered input channel",
+ handle->getName().c_str());
+ continue;
+ }
+ }
+
+ if (info->displayId != displayId) {
+ ALOGE("Window %s updated by wrong display %d, should belong to display %d",
+ handle->getName().c_str(), displayId, info->displayId);
+ continue;
+ }
+
+ if ((oldHandlesById.find(handle->getId()) != oldHandlesById.end()) &&
+ (oldHandlesById.at(handle->getId())->getToken() == handle->getToken())) {
+ const sp<InputWindowHandle>& oldHandle = oldHandlesById.at(handle->getId());
+ oldHandle->updateFrom(handle);
+ newHandles.push_back(oldHandle);
+ } else {
+ newHandles.push_back(handle);
+ }
+ }
+
+ // Insert or replace
+ mWindowHandlesByDisplay[displayId] = newHandles;
+}
+
+void InputDispatcher::setInputWindows(
+ const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>& handlesPerDisplay) {
+ { // acquire lock
+ std::scoped_lock _l(mLock);
+ for (auto const& i : handlesPerDisplay) {
+ setInputWindowsLocked(i.second, i.first);
+ }
+ }
+ // Wake up poll loop since it may need to make new input dispatching choices.
+ mLooper->wake();
+}
+
/**
* Called from InputManagerService, update window handle list by displayId that can receive input.
* A window handle contains information about InputChannel, Touch Region, Types, Focused,...
@@ -3149,196 +3688,135 @@
* For focused handle, check if need to change and send a cancel event to previous one.
* For removed handle, check if need to send a cancel event if already in touch.
*/
-void InputDispatcher::setInputWindows(const std::vector<sp<InputWindowHandle>>& inputWindowHandles,
- int32_t displayId,
- const sp<ISetInputWindowsListener>& setInputWindowsListener) {
-#if DEBUG_FOCUS
- ALOGD("setInputWindows displayId=%" PRId32, displayId);
-#endif
- { // acquire lock
- std::scoped_lock _l(mLock);
-
- // Copy old handles for release if they are no longer present.
- const std::vector<sp<InputWindowHandle>> oldWindowHandles =
- getWindowHandlesLocked(displayId);
-
- sp<InputWindowHandle> newFocusedWindowHandle = nullptr;
- bool foundHoveredWindow = false;
-
- if (inputWindowHandles.empty()) {
- // Remove all handles on a display if there are no windows left.
- mWindowHandlesByDisplay.erase(displayId);
- } else {
- // Since we compare the pointer of input window handles across window updates, we need
- // to make sure the handle object for the same window stays unchanged across updates.
- const std::vector<sp<InputWindowHandle>>& oldHandles =
- mWindowHandlesByDisplay[displayId];
- std::unordered_map<sp<IBinder>, sp<InputWindowHandle>, IBinderHash> oldHandlesByTokens;
- for (const sp<InputWindowHandle>& handle : oldHandles) {
- oldHandlesByTokens[handle->getToken()] = handle;
- }
-
- std::vector<sp<InputWindowHandle>> newHandles;
- for (const sp<InputWindowHandle>& handle : inputWindowHandles) {
- if (!handle->updateInfo()) {
- // handle no longer valid
- continue;
- }
- const InputWindowInfo* info = handle->getInfo();
-
- if ((getInputChannelLocked(handle->getToken()) == nullptr &&
- info->portalToDisplayId == ADISPLAY_ID_NONE)) {
- const bool noInputChannel =
- info->inputFeatures & InputWindowInfo::INPUT_FEATURE_NO_INPUT_CHANNEL;
- const bool canReceiveInput =
- !(info->layoutParamsFlags & InputWindowInfo::FLAG_NOT_TOUCHABLE) ||
- !(info->layoutParamsFlags & InputWindowInfo::FLAG_NOT_FOCUSABLE);
- if (canReceiveInput && !noInputChannel) {
- ALOGE("Window handle %s has no registered input channel",
- handle->getName().c_str());
- }
- continue;
- }
-
- if (info->displayId != displayId) {
- ALOGE("Window %s updated by wrong display %d, should belong to display %d",
- handle->getName().c_str(), displayId, info->displayId);
- continue;
- }
-
- if (oldHandlesByTokens.find(handle->getToken()) != oldHandlesByTokens.end()) {
- const sp<InputWindowHandle> oldHandle =
- oldHandlesByTokens.at(handle->getToken());
- oldHandle->updateFrom(handle);
- newHandles.push_back(oldHandle);
- } else {
- newHandles.push_back(handle);
- }
- }
-
- for (const sp<InputWindowHandle>& windowHandle : newHandles) {
- // Set newFocusedWindowHandle to the top most focused window instead of the last one
- if (!newFocusedWindowHandle && windowHandle->getInfo()->hasFocus &&
- windowHandle->getInfo()->visible) {
- newFocusedWindowHandle = windowHandle;
- }
- if (windowHandle == mLastHoverWindowHandle) {
- foundHoveredWindow = true;
- }
- }
-
- // Insert or replace
- mWindowHandlesByDisplay[displayId] = newHandles;
+void InputDispatcher::setInputWindowsLocked(
+ const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId) {
+ if (DEBUG_FOCUS) {
+ std::string windowList;
+ for (const sp<InputWindowHandle>& iwh : inputWindowHandles) {
+ windowList += iwh->getName() + " ";
}
+ ALOGD("setInputWindows displayId=%" PRId32 " %s", displayId, windowList.c_str());
+ }
- if (!foundHoveredWindow) {
- mLastHoverWindowHandle = nullptr;
+ // Copy old handles for release if they are no longer present.
+ const std::vector<sp<InputWindowHandle>> oldWindowHandles = getWindowHandlesLocked(displayId);
+
+ updateWindowHandlesForDisplayLocked(inputWindowHandles, displayId);
+
+ sp<InputWindowHandle> newFocusedWindowHandle = nullptr;
+ bool foundHoveredWindow = false;
+ for (const sp<InputWindowHandle>& windowHandle : getWindowHandlesLocked(displayId)) {
+ // Set newFocusedWindowHandle to the top most focused window instead of the last one
+ if (!newFocusedWindowHandle && windowHandle->getInfo()->hasFocus &&
+ windowHandle->getInfo()->visible) {
+ newFocusedWindowHandle = windowHandle;
}
+ if (windowHandle == mLastHoverWindowHandle) {
+ foundHoveredWindow = true;
+ }
+ }
- sp<InputWindowHandle> oldFocusedWindowHandle =
- getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
+ if (!foundHoveredWindow) {
+ mLastHoverWindowHandle = nullptr;
+ }
- if (oldFocusedWindowHandle != newFocusedWindowHandle) {
- if (oldFocusedWindowHandle != nullptr) {
-#if DEBUG_FOCUS
+ sp<InputWindowHandle> oldFocusedWindowHandle =
+ getValueByKey(mFocusedWindowHandlesByDisplay, displayId);
+
+ if (!haveSameToken(oldFocusedWindowHandle, newFocusedWindowHandle)) {
+ if (oldFocusedWindowHandle != nullptr) {
+ if (DEBUG_FOCUS) {
ALOGD("Focus left window: %s in display %" PRId32,
oldFocusedWindowHandle->getName().c_str(), displayId);
-#endif
- sp<InputChannel> focusedInputChannel =
- getInputChannelLocked(oldFocusedWindowHandle->getToken());
- if (focusedInputChannel != nullptr) {
- CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
- "focus left window");
- synthesizeCancelationEventsForInputChannelLocked(focusedInputChannel, options);
- }
- mFocusedWindowHandlesByDisplay.erase(displayId);
}
- if (newFocusedWindowHandle != nullptr) {
-#if DEBUG_FOCUS
+ sp<InputChannel> focusedInputChannel =
+ getInputChannelLocked(oldFocusedWindowHandle->getToken());
+ if (focusedInputChannel != nullptr) {
+ CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
+ "focus left window");
+ synthesizeCancelationEventsForInputChannelLocked(focusedInputChannel, options);
+ enqueueFocusEventLocked(*oldFocusedWindowHandle, false /*hasFocus*/);
+ }
+ mFocusedWindowHandlesByDisplay.erase(displayId);
+ }
+ if (newFocusedWindowHandle != nullptr) {
+ if (DEBUG_FOCUS) {
ALOGD("Focus entered window: %s in display %" PRId32,
newFocusedWindowHandle->getName().c_str(), displayId);
-#endif
- mFocusedWindowHandlesByDisplay[displayId] = newFocusedWindowHandle;
}
-
- if (mFocusedDisplayId == displayId) {
- onFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle);
- }
+ mFocusedWindowHandlesByDisplay[displayId] = newFocusedWindowHandle;
+ enqueueFocusEventLocked(*newFocusedWindowHandle, true /*hasFocus*/);
}
- ssize_t stateIndex = mTouchStatesByDisplay.indexOfKey(displayId);
- if (stateIndex >= 0) {
- TouchState& state = mTouchStatesByDisplay.editValueAt(stateIndex);
- for (size_t i = 0; i < state.windows.size();) {
- TouchedWindow& touchedWindow = state.windows[i];
- if (!hasWindowHandleLocked(touchedWindow.windowHandle)) {
-#if DEBUG_FOCUS
+ if (mFocusedDisplayId == displayId) {
+ onFocusChangedLocked(oldFocusedWindowHandle, newFocusedWindowHandle);
+ }
+ }
+
+ std::unordered_map<int32_t, TouchState>::iterator stateIt =
+ mTouchStatesByDisplay.find(displayId);
+ if (stateIt != mTouchStatesByDisplay.end()) {
+ TouchState& state = stateIt->second;
+ for (size_t i = 0; i < state.windows.size();) {
+ TouchedWindow& touchedWindow = state.windows[i];
+ if (!hasWindowHandleLocked(touchedWindow.windowHandle)) {
+ if (DEBUG_FOCUS) {
ALOGD("Touched window was removed: %s in display %" PRId32,
touchedWindow.windowHandle->getName().c_str(), displayId);
-#endif
- sp<InputChannel> touchedInputChannel =
- getInputChannelLocked(touchedWindow.windowHandle->getToken());
- if (touchedInputChannel != nullptr) {
- CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
- "touched window was removed");
- synthesizeCancelationEventsForInputChannelLocked(touchedInputChannel,
- options);
- }
- state.windows.erase(state.windows.begin() + i);
- } else {
- ++i;
}
+ sp<InputChannel> touchedInputChannel =
+ getInputChannelLocked(touchedWindow.windowHandle->getToken());
+ if (touchedInputChannel != nullptr) {
+ CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
+ "touched window was removed");
+ synthesizeCancelationEventsForInputChannelLocked(touchedInputChannel, options);
+ }
+ state.windows.erase(state.windows.begin() + i);
+ } else {
+ ++i;
}
}
+ }
- // Release information for windows that are no longer present.
- // This ensures that unused input channels are released promptly.
- // Otherwise, they might stick around until the window handle is destroyed
- // which might not happen until the next GC.
- for (const sp<InputWindowHandle>& oldWindowHandle : oldWindowHandles) {
- if (!hasWindowHandleLocked(oldWindowHandle)) {
-#if DEBUG_FOCUS
+ // Release information for windows that are no longer present.
+ // This ensures that unused input channels are released promptly.
+ // Otherwise, they might stick around until the window handle is destroyed
+ // which might not happen until the next GC.
+ for (const sp<InputWindowHandle>& oldWindowHandle : oldWindowHandles) {
+ if (!hasWindowHandleLocked(oldWindowHandle)) {
+ if (DEBUG_FOCUS) {
ALOGD("Window went away: %s", oldWindowHandle->getName().c_str());
-#endif
- oldWindowHandle->releaseChannel();
}
+ oldWindowHandle->releaseChannel();
}
- } // release lock
-
- // Wake up poll loop since it may need to make new input dispatching choices.
- mLooper->wake();
-
- if (setInputWindowsListener) {
- setInputWindowsListener->onSetInputWindowsFinished();
}
}
void InputDispatcher::setFocusedApplication(
int32_t displayId, const sp<InputApplicationHandle>& inputApplicationHandle) {
-#if DEBUG_FOCUS
- ALOGD("setFocusedApplication displayId=%" PRId32, displayId);
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("setFocusedApplication displayId=%" PRId32 " %s", displayId,
+ inputApplicationHandle ? inputApplicationHandle->getName().c_str() : "<nullptr>");
+ }
{ // acquire lock
std::scoped_lock _l(mLock);
sp<InputApplicationHandle> oldFocusedApplicationHandle =
getValueByKey(mFocusedApplicationHandlesByDisplay, displayId);
+
+ if (oldFocusedApplicationHandle == mAwaitedFocusedApplication &&
+ inputApplicationHandle != oldFocusedApplicationHandle) {
+ resetNoFocusedWindowTimeoutLocked();
+ }
+
if (inputApplicationHandle != nullptr && inputApplicationHandle->updateInfo()) {
if (oldFocusedApplicationHandle != inputApplicationHandle) {
- if (oldFocusedApplicationHandle != nullptr) {
- resetANRTimeoutsLocked();
- }
mFocusedApplicationHandlesByDisplay[displayId] = inputApplicationHandle;
}
} else if (oldFocusedApplicationHandle != nullptr) {
- resetANRTimeoutsLocked();
oldFocusedApplicationHandle.clear();
mFocusedApplicationHandlesByDisplay.erase(displayId);
}
-
-#if DEBUG_FOCUS
- // logDispatchStateLocked();
-#endif
} // release lock
// Wake up poll loop since it may need to make new input dispatching choices.
@@ -3355,9 +3833,9 @@
* display. The display-specified events won't be affected.
*/
void InputDispatcher::setFocusedDisplay(int32_t displayId) {
-#if DEBUG_FOCUS
- ALOGD("setFocusedDisplay displayId=%" PRId32, displayId);
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("setFocusedDisplay displayId=%" PRId32, displayId);
+ }
{ // acquire lock
std::scoped_lock _l(mLock);
@@ -3396,9 +3874,9 @@
}
}
-#if DEBUG_FOCUS
- logDispatchStateLocked();
-#endif
+ if (DEBUG_FOCUS) {
+ logDispatchStateLocked();
+ }
} // release lock
// Wake up poll loop since it may need to make new input dispatching choices.
@@ -3406,9 +3884,9 @@
}
void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) {
-#if DEBUG_FOCUS
- ALOGD("setInputDispatchMode: enabled=%d, frozen=%d", enabled, frozen);
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("setInputDispatchMode: enabled=%d, frozen=%d", enabled, frozen);
+ }
bool changed;
{ // acquire lock
@@ -3416,7 +3894,7 @@
if (mDispatchEnabled != enabled || mDispatchFrozen != frozen) {
if (mDispatchFrozen && !frozen) {
- resetANRTimeoutsLocked();
+ resetNoFocusedWindowTimeoutLocked();
}
if (mDispatchEnabled && !enabled) {
@@ -3430,9 +3908,9 @@
changed = false;
}
-#if DEBUG_FOCUS
- logDispatchStateLocked();
-#endif
+ if (DEBUG_FOCUS) {
+ logDispatchStateLocked();
+ }
} // release lock
if (changed) {
@@ -3442,9 +3920,9 @@
}
void InputDispatcher::setInputFilterEnabled(bool enabled) {
-#if DEBUG_FOCUS
- ALOGD("setInputFilterEnabled: enabled=%d", enabled);
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("setInputFilterEnabled: enabled=%d", enabled);
+ }
{ // acquire lock
std::scoped_lock _l(mLock);
@@ -3461,11 +3939,16 @@
mLooper->wake();
}
+void InputDispatcher::setInTouchMode(bool inTouchMode) {
+ std::scoped_lock lock(mLock);
+ mInTouchMode = inTouchMode;
+}
+
bool InputDispatcher::transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken) {
if (fromToken == toToken) {
-#if DEBUG_FOCUS
- ALOGD("Trivial transfer to same window.");
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("Trivial transfer to same window.");
+ }
return true;
}
@@ -3478,20 +3961,20 @@
ALOGW("Cannot transfer focus because from or to window not found.");
return false;
}
-#if DEBUG_FOCUS
- ALOGD("transferTouchFocus: fromWindowHandle=%s, toWindowHandle=%s",
- fromWindowHandle->getName().c_str(), toWindowHandle->getName().c_str());
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("transferTouchFocus: fromWindowHandle=%s, toWindowHandle=%s",
+ fromWindowHandle->getName().c_str(), toWindowHandle->getName().c_str());
+ }
if (fromWindowHandle->getInfo()->displayId != toWindowHandle->getInfo()->displayId) {
-#if DEBUG_FOCUS
- ALOGD("Cannot transfer focus because windows are on different displays.");
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("Cannot transfer focus because windows are on different displays.");
+ }
return false;
}
bool found = false;
- for (size_t d = 0; d < mTouchStatesByDisplay.size(); d++) {
- TouchState& state = mTouchStatesByDisplay.editValueAt(d);
+ for (std::pair<const int32_t, TouchState>& pair : mTouchStatesByDisplay) {
+ TouchState& state = pair.second;
for (size_t i = 0; i < state.windows.size(); i++) {
const TouchedWindow& touchedWindow = state.windows[i];
if (touchedWindow.windowHandle == fromWindowHandle) {
@@ -3513,30 +3996,26 @@
Found:
if (!found) {
-#if DEBUG_FOCUS
- ALOGD("Focus transfer failed because from window did not have focus.");
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("Focus transfer failed because from window did not have focus.");
+ }
return false;
}
- sp<InputChannel> fromChannel = getInputChannelLocked(fromToken);
- sp<InputChannel> toChannel = getInputChannelLocked(toToken);
- ssize_t fromConnectionIndex = getConnectionIndexLocked(fromChannel);
- ssize_t toConnectionIndex = getConnectionIndexLocked(toChannel);
- if (fromConnectionIndex >= 0 && toConnectionIndex >= 0) {
- sp<Connection> fromConnection = mConnectionsByFd.valueAt(fromConnectionIndex);
- sp<Connection> toConnection = mConnectionsByFd.valueAt(toConnectionIndex);
-
- fromConnection->inputState.copyPointerStateTo(toConnection->inputState);
+ sp<Connection> fromConnection = getConnectionLocked(fromToken);
+ sp<Connection> toConnection = getConnectionLocked(toToken);
+ if (fromConnection != nullptr && toConnection != nullptr) {
+ fromConnection->inputState.mergePointerStateTo(toConnection->inputState);
CancelationOptions
options(CancelationOptions::CANCEL_POINTER_EVENTS,
"transferring touch focus from this window to another window");
synthesizeCancelationEventsForConnectionLocked(fromConnection, options);
+ synthesizePointerDownEventsForConnectionLocked(toConnection);
}
-#if DEBUG_FOCUS
- logDispatchStateLocked();
-#endif
+ if (DEBUG_FOCUS) {
+ logDispatchStateLocked();
+ }
} // release lock
// Wake up poll loop since it may need to make new input dispatching choices.
@@ -3545,9 +4024,9 @@
}
void InputDispatcher::resetAndDropEverythingLocked(const char* reason) {
-#if DEBUG_FOCUS
- ALOGD("Resetting and dropping all events (%s).", reason);
-#endif
+ if (DEBUG_FOCUS) {
+ ALOGD("Resetting and dropping all events (%s).", reason);
+ }
CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS, reason);
synthesizeCancelationEventsForAllConnectionsLocked(options);
@@ -3555,8 +4034,9 @@
resetKeyRepeatLocked();
releasePendingEventLocked();
drainInboundQueueLocked();
- resetANRTimeoutsLocked();
+ resetNoFocusedWindowTimeoutLocked();
+ mAnrTracker.clear();
mTouchStatesByDisplay.clear();
mLastHoverWindowHandle.clear();
mReplacedKeys.clear();
@@ -3586,11 +4066,12 @@
const int32_t displayId = it.first;
const sp<InputApplicationHandle>& applicationHandle = it.second;
dump += StringPrintf(INDENT2 "displayId=%" PRId32
- ", name='%s', dispatchingTimeout=%0.3fms\n",
+ ", name='%s', dispatchingTimeout=%" PRId64 "ms\n",
displayId, applicationHandle->getName().c_str(),
- applicationHandle->getDispatchingTimeout(
- DEFAULT_INPUT_DISPATCHING_TIMEOUT) /
- 1000000.0);
+ ns2ms(applicationHandle
+ ->getDispatchingTimeout(
+ DEFAULT_INPUT_DISPATCHING_TIMEOUT)
+ .count()));
}
} else {
dump += StringPrintf(INDENT "FocusedApplications: <none>\n");
@@ -3608,10 +4089,10 @@
dump += StringPrintf(INDENT "FocusedWindows: <none>\n");
}
- if (!mTouchStatesByDisplay.isEmpty()) {
+ if (!mTouchStatesByDisplay.empty()) {
dump += StringPrintf(INDENT "TouchStatesByDisplay:\n");
- for (size_t i = 0; i < mTouchStatesByDisplay.size(); i++) {
- const TouchState& state = mTouchStatesByDisplay.valueAt(i);
+ for (const std::pair<int32_t, TouchState>& pair : mTouchStatesByDisplay) {
+ const TouchState& state = pair.second;
dump += StringPrintf(INDENT2 "%d: down=%s, split=%s, deviceId=%d, source=0x%08x\n",
state.displayId, toString(state.down), toString(state.split),
state.deviceId, state.source);
@@ -3652,12 +4133,10 @@
dump += StringPrintf(INDENT3 "%zu: name='%s', displayId=%d, "
"portalToDisplayId=%d, paused=%s, hasFocus=%s, "
- "hasWallpaper=%s, "
- "visible=%s, canReceiveKeys=%s, flags=0x%08x, "
- "type=0x%08x, layer=%d, "
+ "hasWallpaper=%s, visible=%s, canReceiveKeys=%s, "
+ "flags=0x%08x, type=0x%08x, "
"frame=[%d,%d][%d,%d], globalScale=%f, "
- "windowScale=(%f,%f), "
- "touchableRegion=",
+ "windowScale=(%f,%f), touchableRegion=",
i, windowInfo->name.c_str(), windowInfo->displayId,
windowInfo->portalToDisplayId,
toString(windowInfo->paused),
@@ -3666,16 +4145,16 @@
toString(windowInfo->visible),
toString(windowInfo->canReceiveKeys),
windowInfo->layoutParamsFlags,
- windowInfo->layoutParamsType, windowInfo->layer,
- windowInfo->frameLeft, windowInfo->frameTop,
- windowInfo->frameRight, windowInfo->frameBottom,
- windowInfo->globalScaleFactor, windowInfo->windowXScale,
- windowInfo->windowYScale);
+ windowInfo->layoutParamsType, windowInfo->frameLeft,
+ windowInfo->frameTop, windowInfo->frameRight,
+ windowInfo->frameBottom, windowInfo->globalScaleFactor,
+ windowInfo->windowXScale, windowInfo->windowYScale);
dumpRegion(dump, windowInfo->touchableRegion);
dump += StringPrintf(", inputFeatures=0x%08x", windowInfo->inputFeatures);
- dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
+ dump += StringPrintf(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%" PRId64
+ "ms\n",
windowInfo->ownerPid, windowInfo->ownerUid,
- windowInfo->dispatchingTimeout / 1000000.0);
+ ns2ms(windowInfo->dispatchingTimeout));
}
} else {
dump += INDENT2 "Windows: <none>\n";
@@ -3703,12 +4182,12 @@
nsecs_t currentTime = now();
// Dump recently dispatched or dropped events from oldest to newest.
- if (!mRecentQueue.isEmpty()) {
- dump += StringPrintf(INDENT "RecentQueue: length=%u\n", mRecentQueue.count());
- for (EventEntry* entry = mRecentQueue.head; entry; entry = entry->next) {
+ if (!mRecentQueue.empty()) {
+ dump += StringPrintf(INDENT "RecentQueue: length=%zu\n", mRecentQueue.size());
+ for (EventEntry* entry : mRecentQueue) {
dump += INDENT2;
entry->appendDescription(dump);
- dump += StringPrintf(", age=%0.1fms\n", (currentTime - entry->eventTime) * 0.000001f);
+ dump += StringPrintf(", age=%" PRId64 "ms\n", ns2ms(currentTime - entry->eventTime));
}
} else {
dump += INDENT "RecentQueue: <empty>\n";
@@ -3719,74 +4198,72 @@
dump += INDENT "PendingEvent:\n";
dump += INDENT2;
mPendingEvent->appendDescription(dump);
- dump += StringPrintf(", age=%0.1fms\n",
- (currentTime - mPendingEvent->eventTime) * 0.000001f);
+ dump += StringPrintf(", age=%" PRId64 "ms\n",
+ ns2ms(currentTime - mPendingEvent->eventTime));
} else {
dump += INDENT "PendingEvent: <none>\n";
}
// Dump inbound events from oldest to newest.
- if (!mInboundQueue.isEmpty()) {
- dump += StringPrintf(INDENT "InboundQueue: length=%u\n", mInboundQueue.count());
- for (EventEntry* entry = mInboundQueue.head; entry; entry = entry->next) {
+ if (!mInboundQueue.empty()) {
+ dump += StringPrintf(INDENT "InboundQueue: length=%zu\n", mInboundQueue.size());
+ for (EventEntry* entry : mInboundQueue) {
dump += INDENT2;
entry->appendDescription(dump);
- dump += StringPrintf(", age=%0.1fms\n", (currentTime - entry->eventTime) * 0.000001f);
+ dump += StringPrintf(", age=%" PRId64 "ms\n", ns2ms(currentTime - entry->eventTime));
}
} else {
dump += INDENT "InboundQueue: <empty>\n";
}
- if (!mReplacedKeys.isEmpty()) {
+ if (!mReplacedKeys.empty()) {
dump += INDENT "ReplacedKeys:\n";
- for (size_t i = 0; i < mReplacedKeys.size(); i++) {
- const KeyReplacement& replacement = mReplacedKeys.keyAt(i);
- int32_t newKeyCode = mReplacedKeys.valueAt(i);
- dump += StringPrintf(INDENT2 "%zu: originalKeyCode=%d, deviceId=%d, newKeyCode=%d\n", i,
+ for (const std::pair<KeyReplacement, int32_t>& pair : mReplacedKeys) {
+ const KeyReplacement& replacement = pair.first;
+ int32_t newKeyCode = pair.second;
+ dump += StringPrintf(INDENT2 "originalKeyCode=%d, deviceId=%d -> newKeyCode=%d\n",
replacement.keyCode, replacement.deviceId, newKeyCode);
}
} else {
dump += INDENT "ReplacedKeys: <empty>\n";
}
- if (!mConnectionsByFd.isEmpty()) {
+ if (!mConnectionsByFd.empty()) {
dump += INDENT "Connections:\n";
- for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
- const sp<Connection>& connection = mConnectionsByFd.valueAt(i);
- dump += StringPrintf(INDENT2 "%zu: channelName='%s', windowName='%s', "
- "status=%s, monitor=%s, inputPublisherBlocked=%s\n",
- i, connection->getInputChannelName().c_str(),
+ for (const auto& pair : mConnectionsByFd) {
+ const sp<Connection>& connection = pair.second;
+ dump += StringPrintf(INDENT2 "%i: channelName='%s', windowName='%s', "
+ "status=%s, monitor=%s, responsive=%s\n",
+ pair.first, connection->getInputChannelName().c_str(),
connection->getWindowName().c_str(), connection->getStatusLabel(),
- toString(connection->monitor),
- toString(connection->inputPublisherBlocked));
+ toString(connection->monitor), toString(connection->responsive));
- if (!connection->outboundQueue.isEmpty()) {
- dump += StringPrintf(INDENT3 "OutboundQueue: length=%u\n",
- connection->outboundQueue.count());
- for (DispatchEntry* entry = connection->outboundQueue.head; entry;
- entry = entry->next) {
+ if (!connection->outboundQueue.empty()) {
+ dump += StringPrintf(INDENT3 "OutboundQueue: length=%zu\n",
+ connection->outboundQueue.size());
+ for (DispatchEntry* entry : connection->outboundQueue) {
dump.append(INDENT4);
entry->eventEntry->appendDescription(dump);
- dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, age=%0.1fms\n",
+ dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, age=%" PRId64
+ "ms\n",
entry->targetFlags, entry->resolvedAction,
- (currentTime - entry->eventEntry->eventTime) * 0.000001f);
+ ns2ms(currentTime - entry->eventEntry->eventTime));
}
} else {
dump += INDENT3 "OutboundQueue: <empty>\n";
}
- if (!connection->waitQueue.isEmpty()) {
- dump += StringPrintf(INDENT3 "WaitQueue: length=%u\n",
- connection->waitQueue.count());
- for (DispatchEntry* entry = connection->waitQueue.head; entry;
- entry = entry->next) {
+ if (!connection->waitQueue.empty()) {
+ dump += StringPrintf(INDENT3 "WaitQueue: length=%zu\n",
+ connection->waitQueue.size());
+ for (DispatchEntry* entry : connection->waitQueue) {
dump += INDENT4;
entry->eventEntry->appendDescription(dump);
dump += StringPrintf(", targetFlags=0x%08x, resolvedAction=%d, "
- "age=%0.1fms, wait=%0.1fms\n",
+ "age=%" PRId64 "ms, wait=%" PRId64 "ms\n",
entry->targetFlags, entry->resolvedAction,
- (currentTime - entry->eventEntry->eventTime) * 0.000001f,
- (currentTime - entry->deliveryTime) * 0.000001f);
+ ns2ms(currentTime - entry->eventEntry->eventTime),
+ ns2ms(currentTime - entry->deliveryTime));
}
} else {
dump += INDENT3 "WaitQueue: <empty>\n";
@@ -3797,16 +4274,16 @@
}
if (isAppSwitchPendingLocked()) {
- dump += StringPrintf(INDENT "AppSwitch: pending, due in %0.1fms\n",
- (mAppSwitchDueTime - now()) / 1000000.0);
+ dump += StringPrintf(INDENT "AppSwitch: pending, due in %" PRId64 "ms\n",
+ ns2ms(mAppSwitchDueTime - now()));
} else {
dump += INDENT "AppSwitch: not pending\n";
}
dump += INDENT "Configuration:\n";
- dump += StringPrintf(INDENT2 "KeyRepeatDelay: %0.1fms\n", mConfig.keyRepeatDelay * 0.000001f);
- dump += StringPrintf(INDENT2 "KeyRepeatTimeout: %0.1fms\n",
- mConfig.keyRepeatTimeout * 0.000001f);
+ dump += StringPrintf(INDENT2 "KeyRepeatDelay: %" PRId64 "ms\n", ns2ms(mConfig.keyRepeatDelay));
+ dump += StringPrintf(INDENT2 "KeyRepeatTimeout: %" PRId64 "ms\n",
+ ns2ms(mConfig.keyRepeatTimeout));
}
void InputDispatcher::dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors) {
@@ -3819,27 +4296,25 @@
}
}
-status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel,
- int32_t displayId) {
+status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel) {
#if DEBUG_REGISTRATION
- ALOGD("channel '%s' ~ registerInputChannel - displayId=%" PRId32,
- inputChannel->getName().c_str(), displayId);
+ ALOGD("channel '%s' ~ registerInputChannel", inputChannel->getName().c_str());
#endif
{ // acquire lock
std::scoped_lock _l(mLock);
-
- if (getConnectionIndexLocked(inputChannel) >= 0) {
+ sp<Connection> existingConnection = getConnectionLocked(inputChannel->getConnectionToken());
+ if (existingConnection != nullptr) {
ALOGW("Attempted to register already registered input channel '%s'",
inputChannel->getName().c_str());
return BAD_VALUE;
}
- sp<Connection> connection = new Connection(inputChannel, false /*monitor*/);
+ sp<Connection> connection = new Connection(inputChannel, false /*monitor*/, mIdGenerator);
int fd = inputChannel->getFd();
- mConnectionsByFd.add(fd, connection);
- mInputChannelsByToken[inputChannel->getToken()] = inputChannel;
+ mConnectionsByFd[fd] = connection;
+ mInputChannelsByToken[inputChannel->getConnectionToken()] = inputChannel;
mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
} // release lock
@@ -3859,16 +4334,16 @@
return BAD_VALUE;
}
- if (inputChannel->getToken() == nullptr) {
+ if (inputChannel->getConnectionToken() == nullptr) {
ALOGW("Attempted to register input monitor without an identifying token.");
return BAD_VALUE;
}
- sp<Connection> connection = new Connection(inputChannel, true /*monitor*/);
+ sp<Connection> connection = new Connection(inputChannel, true /*monitor*/, mIdGenerator);
const int fd = inputChannel->getFd();
- mConnectionsByFd.add(fd, connection);
- mInputChannelsByToken[inputChannel->getToken()] = inputChannel;
+ mConnectionsByFd[fd] = connection;
+ mInputChannelsByToken[inputChannel->getConnectionToken()] = inputChannel;
auto& monitorsByDisplay =
isGestureMonitor ? mGestureMonitorsByDisplay : mGlobalMonitorsByDisplay;
@@ -3903,17 +4378,15 @@
status_t InputDispatcher::unregisterInputChannelLocked(const sp<InputChannel>& inputChannel,
bool notify) {
- ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
- if (connectionIndex < 0) {
+ sp<Connection> connection = getConnectionLocked(inputChannel->getConnectionToken());
+ if (connection == nullptr) {
ALOGW("Attempted to unregister already unregistered input channel '%s'",
inputChannel->getName().c_str());
return BAD_VALUE;
}
- sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
- mConnectionsByFd.removeItemsAt(connectionIndex);
-
- mInputChannelsByToken.erase(inputChannel->getToken());
+ removeConnectionLocked(connection);
+ mInputChannelsByToken.erase(inputChannel->getConnectionToken());
if (connection->monitor) {
removeMonitorChannelLocked(inputChannel);
@@ -3964,16 +4437,17 @@
}
int32_t displayId = foundDisplayId.value();
- ssize_t stateIndex = mTouchStatesByDisplay.indexOfKey(displayId);
- if (stateIndex < 0) {
+ std::unordered_map<int32_t, TouchState>::iterator stateIt =
+ mTouchStatesByDisplay.find(displayId);
+ if (stateIt == mTouchStatesByDisplay.end()) {
ALOGW("Failed to pilfer pointers: no pointers on display %" PRId32 ".", displayId);
return BAD_VALUE;
}
- TouchState& state = mTouchStatesByDisplay.editValueAt(stateIndex);
+ TouchState& state = stateIt->second;
std::optional<int32_t> foundDeviceId;
for (const TouchedMonitor& touchedMonitor : state.gestureMonitors) {
- if (touchedMonitor.monitor.inputChannel->getToken() == token) {
+ if (touchedMonitor.monitor.inputChannel->getConnectionToken() == token) {
foundDeviceId = state.deviceId;
}
}
@@ -3991,7 +4465,9 @@
options.displayId = displayId;
for (const TouchedWindow& window : state.windows) {
sp<InputChannel> channel = getInputChannelLocked(window.windowHandle->getToken());
- synthesizeCancelationEventsForInputChannelLocked(channel, options);
+ if (channel != nullptr) {
+ synthesizeCancelationEventsForInputChannelLocked(channel, options);
+ }
}
// Then clear the current touch state so we stop dispatching to them as well.
state.filterNonMonitors();
@@ -4004,7 +4480,7 @@
for (const auto& it : mGestureMonitorsByDisplay) {
const std::vector<Monitor>& monitors = it.second;
for (const Monitor& monitor : monitors) {
- if (monitor.inputChannel->getToken() == token) {
+ if (monitor.inputChannel->getConnectionToken() == token) {
return it.first;
}
}
@@ -4012,30 +4488,36 @@
return std::nullopt;
}
-ssize_t InputDispatcher::getConnectionIndexLocked(const sp<InputChannel>& inputChannel) {
- if (inputChannel == nullptr) {
- return -1;
+sp<Connection> InputDispatcher::getConnectionLocked(const sp<IBinder>& inputConnectionToken) const {
+ if (inputConnectionToken == nullptr) {
+ return nullptr;
}
- for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
- sp<Connection> connection = mConnectionsByFd.valueAt(i);
- if (connection->inputChannel->getToken() == inputChannel->getToken()) {
- return i;
+ for (const auto& pair : mConnectionsByFd) {
+ const sp<Connection>& connection = pair.second;
+ if (connection->inputChannel->getConnectionToken() == inputConnectionToken) {
+ return connection;
}
}
- return -1;
+ return nullptr;
+}
+
+void InputDispatcher::removeConnectionLocked(const sp<Connection>& connection) {
+ mAnrTracker.eraseToken(connection->inputChannel->getConnectionToken());
+ removeByValue(mConnectionsByFd, connection);
}
void InputDispatcher::onDispatchCycleFinishedLocked(nsecs_t currentTime,
const sp<Connection>& connection, uint32_t seq,
bool handled) {
- CommandEntry* commandEntry =
- postCommandLocked(&InputDispatcher::doDispatchCycleFinishedLockedInterruptible);
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doDispatchCycleFinishedLockedInterruptible);
commandEntry->connection = connection;
commandEntry->eventTime = currentTime;
commandEntry->seq = seq;
commandEntry->handled = handled;
+ postCommandLocked(std::move(commandEntry));
}
void InputDispatcher::onDispatchCycleBrokenLocked(nsecs_t currentTime,
@@ -4043,55 +4525,98 @@
ALOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
connection->getInputChannelName().c_str());
- CommandEntry* commandEntry =
- postCommandLocked(&InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
commandEntry->connection = connection;
+ postCommandLocked(std::move(commandEntry));
}
void InputDispatcher::onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
const sp<InputWindowHandle>& newFocus) {
sp<IBinder> oldToken = oldFocus != nullptr ? oldFocus->getToken() : nullptr;
sp<IBinder> newToken = newFocus != nullptr ? newFocus->getToken() : nullptr;
- CommandEntry* commandEntry =
- postCommandLocked(&InputDispatcher::doNotifyFocusChangedLockedInterruptible);
+ std::unique_ptr<CommandEntry> commandEntry = std::make_unique<CommandEntry>(
+ &InputDispatcher::doNotifyFocusChangedLockedInterruptible);
commandEntry->oldToken = oldToken;
commandEntry->newToken = newToken;
+ postCommandLocked(std::move(commandEntry));
}
-void InputDispatcher::onANRLocked(nsecs_t currentTime,
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle, nsecs_t eventTime,
- nsecs_t waitStartTime, const char* reason) {
- float dispatchLatency = (currentTime - eventTime) * 0.000001f;
- float waitDuration = (currentTime - waitStartTime) * 0.000001f;
- ALOGI("Application is not responding: %s. "
- "It has been %0.1fms since event, %0.1fms since wait started. Reason: %s",
- getApplicationWindowLabel(applicationHandle, windowHandle).c_str(), dispatchLatency,
- waitDuration, reason);
+void InputDispatcher::onAnrLocked(const sp<Connection>& connection) {
+ // Since we are allowing the policy to extend the timeout, maybe the waitQueue
+ // is already healthy again. Don't raise ANR in this situation
+ if (connection->waitQueue.empty()) {
+ ALOGI("Not raising ANR because the connection %s has recovered",
+ connection->inputChannel->getName().c_str());
+ return;
+ }
+ /**
+ * The "oldestEntry" is the entry that was first sent to the application. That entry, however,
+ * may not be the one that caused the timeout to occur. One possibility is that window timeout
+ * has changed. This could cause newer entries to time out before the already dispatched
+ * entries. In that situation, the newest entries caused ANR. But in all likelihood, the app
+ * processes the events linearly. So providing information about the oldest entry seems to be
+ * most useful.
+ */
+ DispatchEntry* oldestEntry = *connection->waitQueue.begin();
+ const nsecs_t currentWait = now() - oldestEntry->deliveryTime;
+ std::string reason =
+ android::base::StringPrintf("%s is not responding. Waited %" PRId64 "ms for %s",
+ connection->inputChannel->getName().c_str(),
+ ns2ms(currentWait),
+ oldestEntry->eventEntry->getDescription().c_str());
+ updateLastAnrStateLocked(getWindowHandleLocked(connection->inputChannel->getConnectionToken()),
+ reason);
+
+ std::unique_ptr<CommandEntry> commandEntry =
+ std::make_unique<CommandEntry>(&InputDispatcher::doNotifyAnrLockedInterruptible);
+ commandEntry->inputApplicationHandle = nullptr;
+ commandEntry->inputChannel = connection->inputChannel;
+ commandEntry->reason = std::move(reason);
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::onAnrLocked(const sp<InputApplicationHandle>& application) {
+ std::string reason = android::base::StringPrintf("%s does not have a focused window",
+ application->getName().c_str());
+
+ updateLastAnrStateLocked(application, reason);
+
+ std::unique_ptr<CommandEntry> commandEntry =
+ std::make_unique<CommandEntry>(&InputDispatcher::doNotifyAnrLockedInterruptible);
+ commandEntry->inputApplicationHandle = application;
+ commandEntry->inputChannel = nullptr;
+ commandEntry->reason = std::move(reason);
+ postCommandLocked(std::move(commandEntry));
+}
+
+void InputDispatcher::updateLastAnrStateLocked(const sp<InputWindowHandle>& window,
+ const std::string& reason) {
+ const std::string windowLabel = getApplicationWindowLabel(nullptr, window);
+ updateLastAnrStateLocked(windowLabel, reason);
+}
+
+void InputDispatcher::updateLastAnrStateLocked(const sp<InputApplicationHandle>& application,
+ const std::string& reason) {
+ const std::string windowLabel = getApplicationWindowLabel(application, nullptr);
+ updateLastAnrStateLocked(windowLabel, reason);
+}
+
+void InputDispatcher::updateLastAnrStateLocked(const std::string& windowLabel,
+ const std::string& reason) {
// Capture a record of the InputDispatcher state at the time of the ANR.
time_t t = time(nullptr);
struct tm tm;
localtime_r(&t, &tm);
char timestr[64];
strftime(timestr, sizeof(timestr), "%F %T", &tm);
- mLastANRState.clear();
- mLastANRState += INDENT "ANR:\n";
- mLastANRState += StringPrintf(INDENT2 "Time: %s\n", timestr);
- mLastANRState +=
- StringPrintf(INDENT2 "Window: %s\n",
- getApplicationWindowLabel(applicationHandle, windowHandle).c_str());
- mLastANRState += StringPrintf(INDENT2 "DispatchLatency: %0.1fms\n", dispatchLatency);
- mLastANRState += StringPrintf(INDENT2 "WaitDuration: %0.1fms\n", waitDuration);
- mLastANRState += StringPrintf(INDENT2 "Reason: %s\n", reason);
- dumpDispatchStateLocked(mLastANRState);
-
- CommandEntry* commandEntry =
- postCommandLocked(&InputDispatcher::doNotifyANRLockedInterruptible);
- commandEntry->inputApplicationHandle = applicationHandle;
- commandEntry->inputChannel =
- windowHandle != nullptr ? getInputChannelLocked(windowHandle->getToken()) : nullptr;
- commandEntry->reason = reason;
+ mLastAnrState.clear();
+ mLastAnrState += INDENT "ANR:\n";
+ mLastAnrState += StringPrintf(INDENT2 "Time: %s\n", timestr);
+ mLastAnrState += StringPrintf(INDENT2 "Reason: %s\n", reason.c_str());
+ mLastAnrState += StringPrintf(INDENT2 "Window: %s\n", windowLabel.c_str());
+ dumpDispatchStateLocked(mLastAnrState);
}
void InputDispatcher::doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry) {
@@ -4108,7 +4633,7 @@
if (connection->status != Connection::STATUS_ZOMBIE) {
mLock.unlock();
- mPolicy->notifyInputChannelBroken(connection->inputChannel->getToken());
+ mPolicy->notifyInputChannelBroken(connection->inputChannel->getConnectionToken());
mLock.lock();
}
@@ -4122,32 +4647,67 @@
mLock.lock();
}
-void InputDispatcher::doNotifyANRLockedInterruptible(CommandEntry* commandEntry) {
+void InputDispatcher::doNotifyAnrLockedInterruptible(CommandEntry* commandEntry) {
+ sp<IBinder> token =
+ commandEntry->inputChannel ? commandEntry->inputChannel->getConnectionToken() : nullptr;
mLock.unlock();
- nsecs_t newTimeout =
- mPolicy->notifyANR(commandEntry->inputApplicationHandle,
- commandEntry->inputChannel ? commandEntry->inputChannel->getToken()
- : nullptr,
- commandEntry->reason);
+ const nsecs_t timeoutExtension =
+ mPolicy->notifyAnr(commandEntry->inputApplicationHandle, token, commandEntry->reason);
mLock.lock();
- resumeAfterTargetsNotReadyTimeoutLocked(newTimeout, commandEntry->inputChannel);
+ if (timeoutExtension > 0) {
+ extendAnrTimeoutsLocked(commandEntry->inputApplicationHandle, token, timeoutExtension);
+ } else {
+ // stop waking up for events in this connection, it is already not responding
+ sp<Connection> connection = getConnectionLocked(token);
+ if (connection == nullptr) {
+ return;
+ }
+ cancelEventsForAnrLocked(connection);
+ }
+}
+
+void InputDispatcher::extendAnrTimeoutsLocked(const sp<InputApplicationHandle>& application,
+ const sp<IBinder>& connectionToken,
+ nsecs_t timeoutExtension) {
+ sp<Connection> connection = getConnectionLocked(connectionToken);
+ if (connection == nullptr) {
+ if (mNoFocusedWindowTimeoutTime.has_value() && application != nullptr) {
+ // Maybe ANR happened because there's no focused window?
+ mNoFocusedWindowTimeoutTime = now() + timeoutExtension;
+ mAwaitedFocusedApplication = application;
+ } else {
+ // It's also possible that the connection already disappeared. No action necessary.
+ }
+ return;
+ }
+
+ ALOGI("Raised ANR, but the policy wants to keep waiting on %s for %" PRId64 "ms longer",
+ connection->inputChannel->getName().c_str(), ns2ms(timeoutExtension));
+
+ connection->responsive = true;
+ const nsecs_t newTimeout = now() + timeoutExtension;
+ for (DispatchEntry* entry : connection->waitQueue) {
+ if (newTimeout >= entry->timeoutTime) {
+ // Already removed old entries when connection was marked unresponsive
+ entry->timeoutTime = newTimeout;
+ mAnrTracker.insert(entry->timeoutTime, connectionToken);
+ }
+ }
}
void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
CommandEntry* commandEntry) {
KeyEntry* entry = commandEntry->keyEntry;
-
- KeyEvent event;
- initializeKeyEvent(&event, entry);
+ KeyEvent event = createKeyEvent(*entry);
mLock.unlock();
android::base::Timer t;
sp<IBinder> token = commandEntry->inputChannel != nullptr
- ? commandEntry->inputChannel->getToken()
+ ? commandEntry->inputChannel->getConnectionToken()
: nullptr;
nsecs_t delay = mPolicy->interceptKeyBeforeDispatching(token, &event, entry->policyFlags);
if (t.duration() > SLOW_INTERCEPTION_THRESHOLD) {
@@ -4174,55 +4734,76 @@
mLock.lock();
}
+/**
+ * Connection is responsive if it has no events in the waitQueue that are older than the
+ * current time.
+ */
+static bool isConnectionResponsive(const Connection& connection) {
+ const nsecs_t currentTime = now();
+ for (const DispatchEntry* entry : connection.waitQueue) {
+ if (entry->timeoutTime < currentTime) {
+ return false;
+ }
+ }
+ return true;
+}
+
void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry) {
sp<Connection> connection = commandEntry->connection;
- nsecs_t finishTime = commandEntry->eventTime;
+ const nsecs_t finishTime = commandEntry->eventTime;
uint32_t seq = commandEntry->seq;
- bool handled = commandEntry->handled;
+ const bool handled = commandEntry->handled;
// Handle post-event policy actions.
- DispatchEntry* dispatchEntry = connection->findWaitQueueEntry(seq);
- if (dispatchEntry) {
- nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
- if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
- std::string msg =
- StringPrintf("Window '%s' spent %0.1fms processing the last input event: ",
- connection->getWindowName().c_str(), eventDuration * 0.000001f);
- dispatchEntry->eventEntry->appendDescription(msg);
- ALOGI("%s", msg.c_str());
- }
-
- bool restartEvent;
- if (dispatchEntry->eventEntry->type == EventEntry::TYPE_KEY) {
- KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry);
- restartEvent =
- afterKeyEventLockedInterruptible(connection, dispatchEntry, keyEntry, handled);
- } else if (dispatchEntry->eventEntry->type == EventEntry::TYPE_MOTION) {
- MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry);
- restartEvent = afterMotionEventLockedInterruptible(connection, dispatchEntry,
- motionEntry, handled);
- } else {
- restartEvent = false;
- }
-
- // Dequeue the event and start the next cycle.
- // Note that because the lock might have been released, it is possible that the
- // contents of the wait queue to have been drained, so we need to double-check
- // a few things.
- if (dispatchEntry == connection->findWaitQueueEntry(seq)) {
- connection->waitQueue.dequeue(dispatchEntry);
- traceWaitQueueLength(connection);
- if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
- connection->outboundQueue.enqueueAtHead(dispatchEntry);
- traceOutboundQueueLength(connection);
- } else {
- releaseDispatchEntry(dispatchEntry);
- }
- }
-
- // Start the next dispatch cycle for this connection.
- startDispatchCycleLocked(now(), connection);
+ std::deque<DispatchEntry*>::iterator dispatchEntryIt = connection->findWaitQueueEntry(seq);
+ if (dispatchEntryIt == connection->waitQueue.end()) {
+ return;
}
+ DispatchEntry* dispatchEntry = *dispatchEntryIt;
+ const nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
+ if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
+ ALOGI("%s spent %" PRId64 "ms processing %s", connection->getWindowName().c_str(),
+ ns2ms(eventDuration), dispatchEntry->eventEntry->getDescription().c_str());
+ }
+ reportDispatchStatistics(std::chrono::nanoseconds(eventDuration), *connection, handled);
+
+ bool restartEvent;
+ if (dispatchEntry->eventEntry->type == EventEntry::Type::KEY) {
+ KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry);
+ restartEvent =
+ afterKeyEventLockedInterruptible(connection, dispatchEntry, keyEntry, handled);
+ } else if (dispatchEntry->eventEntry->type == EventEntry::Type::MOTION) {
+ MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry);
+ restartEvent = afterMotionEventLockedInterruptible(connection, dispatchEntry, motionEntry,
+ handled);
+ } else {
+ restartEvent = false;
+ }
+
+ // Dequeue the event and start the next cycle.
+ // Because the lock might have been released, it is possible that the
+ // contents of the wait queue to have been drained, so we need to double-check
+ // a few things.
+ dispatchEntryIt = connection->findWaitQueueEntry(seq);
+ if (dispatchEntryIt != connection->waitQueue.end()) {
+ dispatchEntry = *dispatchEntryIt;
+ connection->waitQueue.erase(dispatchEntryIt);
+ mAnrTracker.erase(dispatchEntry->timeoutTime,
+ connection->inputChannel->getConnectionToken());
+ if (!connection->responsive) {
+ connection->responsive = isConnectionResponsive(*connection);
+ }
+ traceWaitQueueLength(connection);
+ if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
+ connection->outboundQueue.push_front(dispatchEntry);
+ traceOutboundQueueLength(connection);
+ } else {
+ releaseDispatchEntry(dispatchEntry);
+ }
+ }
+
+ // Start the next dispatch cycle for this connection.
+ startDispatchCycleLocked(now(), connection);
}
bool InputDispatcher::afterKeyEventLockedInterruptible(const sp<Connection>& connection,
@@ -4231,7 +4812,7 @@
if (keyEntry->flags & AKEY_EVENT_FLAG_FALLBACK) {
if (!handled) {
// Report the key as unhandled, since the fallback was not handled.
- mReporter->reportUnhandledKey(keyEntry->sequenceNum);
+ mReporter->reportUnhandledKey(keyEntry->id);
}
return false;
}
@@ -4256,13 +4837,12 @@
keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount,
keyEntry->policyFlags);
#endif
- KeyEvent event;
- initializeKeyEvent(&event, keyEntry);
+ KeyEvent event = createKeyEvent(*keyEntry);
event.setFlags(event.getFlags() | AKEY_EVENT_FLAG_CANCELED);
mLock.unlock();
- mPolicy->dispatchUnhandledKey(connection->inputChannel->getToken(), &event,
+ mPolicy->dispatchUnhandledKey(connection->inputChannel->getConnectionToken(), &event,
keyEntry->policyFlags, &event);
mLock.lock();
@@ -4299,13 +4879,13 @@
"keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount, keyEntry->policyFlags);
#endif
- KeyEvent event;
- initializeKeyEvent(&event, keyEntry);
+ KeyEvent event = createKeyEvent(*keyEntry);
mLock.unlock();
- bool fallback = mPolicy->dispatchUnhandledKey(connection->inputChannel->getToken(), &event,
- keyEntry->policyFlags, &event);
+ bool fallback =
+ mPolicy->dispatchUnhandledKey(connection->inputChannel->getConnectionToken(),
+ &event, keyEntry->policyFlags, &event);
mLock.lock();
@@ -4397,7 +4977,7 @@
#endif
// Report the key as unhandled, since there is no fallback key.
- mReporter->reportUnhandledKey(keyEntry->sequenceNum);
+ mReporter->reportUnhandledKey(keyEntry->id);
}
}
return false;
@@ -4417,21 +4997,50 @@
mLock.lock();
}
-void InputDispatcher::initializeKeyEvent(KeyEvent* event, const KeyEntry* entry) {
- event->initialize(entry->deviceId, entry->source, entry->displayId, entry->action, entry->flags,
- entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount,
- entry->downTime, entry->eventTime);
+KeyEvent InputDispatcher::createKeyEvent(const KeyEntry& entry) {
+ KeyEvent event;
+ event.initialize(entry.id, entry.deviceId, entry.source, entry.displayId, INVALID_HMAC,
+ entry.action, entry.flags, entry.keyCode, entry.scanCode, entry.metaState,
+ entry.repeatCount, entry.downTime, entry.eventTime);
+ return event;
}
-void InputDispatcher::updateDispatchStatistics(nsecs_t currentTime, const EventEntry* entry,
- int32_t injectionResult,
- nsecs_t timeSpentWaitingForApplication) {
+void InputDispatcher::reportDispatchStatistics(std::chrono::nanoseconds eventDuration,
+ const Connection& connection, bool handled) {
// TODO Write some statistics about how long we spend waiting.
}
+/**
+ * Report the touch event latency to the statsd server.
+ * Input events are reported for statistics if:
+ * - This is a touchscreen event
+ * - InputFilter is not enabled
+ * - Event is not injected or synthesized
+ *
+ * Statistics should be reported before calling addValue, to prevent a fresh new sample
+ * from getting aggregated with the "old" data.
+ */
+void InputDispatcher::reportTouchEventForStatistics(const MotionEntry& motionEntry)
+ REQUIRES(mLock) {
+ const bool reportForStatistics = (motionEntry.source == AINPUT_SOURCE_TOUCHSCREEN) &&
+ !(motionEntry.isSynthesized()) && !mInputFilterEnabled;
+ if (!reportForStatistics) {
+ return;
+ }
+
+ if (mTouchStatistics.shouldReport()) {
+ android::util::stats_write(android::util::TOUCH_EVENT_REPORTED, mTouchStatistics.getMin(),
+ mTouchStatistics.getMax(), mTouchStatistics.getMean(),
+ mTouchStatistics.getStDev(), mTouchStatistics.getCount());
+ mTouchStatistics.reset();
+ }
+ const float latencyMicros = nanoseconds_to_microseconds(now() - motionEntry.eventTime);
+ mTouchStatistics.addValue(latencyMicros);
+}
+
void InputDispatcher::traceInboundQueueLengthLocked() {
if (ATRACE_ENABLED()) {
- ATRACE_INT("iq", mInboundQueue.count());
+ ATRACE_INT("iq", mInboundQueue.size());
}
}
@@ -4439,7 +5048,7 @@
if (ATRACE_ENABLED()) {
char counterName[40];
snprintf(counterName, sizeof(counterName), "oq:%s", connection->getWindowName().c_str());
- ATRACE_INT(counterName, connection->outboundQueue.count());
+ ATRACE_INT(counterName, connection->outboundQueue.size());
}
}
@@ -4447,7 +5056,7 @@
if (ATRACE_ENABLED()) {
char counterName[40];
snprintf(counterName, sizeof(counterName), "wq:%s", connection->getWindowName().c_str());
- ATRACE_INT(counterName, connection->waitQueue.count());
+ ATRACE_INT(counterName, connection->waitQueue.size());
}
}
@@ -4457,9 +5066,9 @@
dump += "Input Dispatcher State:\n";
dumpDispatchStateLocked(dump);
- if (!mLastANRState.empty()) {
+ if (!mLastAnrState.empty()) {
dump += "\nInput Dispatcher State at time of last ANR:\n";
- dump += mLastANRState;
+ dump += mLastAnrState;
}
}
@@ -4470,4 +5079,22 @@
mDispatcherIsAlive.wait(_l);
}
+/**
+ * Wake up the dispatcher and wait until it processes all events and commands.
+ * The notification of mDispatcherEnteredIdle is guaranteed to happen after wake(), so
+ * this method can be safely called from any thread, as long as you've ensured that
+ * the work you are interested in completing has already been queued.
+ */
+bool InputDispatcher::waitForIdle() {
+ /**
+ * Timeout should represent the longest possible time that a device might spend processing
+ * events and commands.
+ */
+ constexpr std::chrono::duration TIMEOUT = 100ms;
+ std::unique_lock lock(mLock);
+ mLooper->wake();
+ std::cv_status result = mDispatcherEnteredIdle.wait_for(lock, TIMEOUT);
+ return result == std::cv_status::no_timeout;
+}
+
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 67bf199..e679c6b 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -17,6 +17,7 @@
#ifndef _UI_INPUT_DISPATCHER_H
#define _UI_INPUT_DISPATCHER_H
+#include "AnrTracker.h"
#include "CancelationOptions.h"
#include "Entry.h"
#include "InjectionState.h"
@@ -25,16 +26,16 @@
#include "InputDispatcherPolicyInterface.h"
#include "InputState.h"
#include "InputTarget.h"
+#include "InputThread.h"
#include "Monitor.h"
-#include "Queue.h"
#include "TouchState.h"
#include "TouchedWindow.h"
-#include <cutils/atomic.h>
#include <input/Input.h>
#include <input/InputApplication.h>
#include <input/InputTransport.h>
#include <input/InputWindow.h>
+#include <input/LatencyStatistics.h>
#include <limits.h>
#include <stddef.h>
#include <ui/Region.h>
@@ -56,6 +57,16 @@
class Connection;
+class HmacKeyManager {
+public:
+ HmacKeyManager();
+ std::array<uint8_t, 32> sign(const VerifiedInputEvent& event) const;
+
+private:
+ std::array<uint8_t, 32> sign(const uint8_t* data, size_t size) const;
+ const std::array<uint8_t, 128> mHmacKey;
+};
+
/* Dispatches events to input targets. Some functions of the input dispatcher, such as
* identifying input targets, are controlled by a separate policy object.
*
@@ -82,8 +93,9 @@
virtual void dump(std::string& dump) override;
virtual void monitor() override;
-
- virtual void dispatchOnce() override;
+ virtual bool waitForIdle() override;
+ virtual status_t start() override;
+ virtual status_t stop() override;
virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
virtual void notifyKey(const NotifyKeyArgs* args) override;
@@ -92,62 +104,77 @@
virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args) override;
virtual int32_t injectInputEvent(const InputEvent* event, int32_t injectorPid,
- int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
+ int32_t injectorUid, int32_t syncMode,
+ std::chrono::milliseconds timeout,
uint32_t policyFlags) override;
+ virtual std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) override;
+
virtual void setInputWindows(
- const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId,
- const sp<ISetInputWindowsListener>& setInputWindowsListener = nullptr) override;
+ const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>&
+ handlesPerDisplay) override;
virtual void setFocusedApplication(
int32_t displayId, const sp<InputApplicationHandle>& inputApplicationHandle) override;
virtual void setFocusedDisplay(int32_t displayId) override;
virtual void setInputDispatchMode(bool enabled, bool frozen) override;
virtual void setInputFilterEnabled(bool enabled) override;
+ virtual void setInTouchMode(bool inTouchMode) override;
virtual bool transferTouchFocus(const sp<IBinder>& fromToken,
const sp<IBinder>& toToken) override;
- virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
- int32_t displayId) override;
+ virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel) override;
virtual status_t registerInputMonitor(const sp<InputChannel>& inputChannel, int32_t displayId,
bool isGestureMonitor) override;
virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) override;
virtual status_t pilferPointers(const sp<IBinder>& token) override;
private:
-
- enum DropReason {
- DROP_REASON_NOT_DROPPED = 0,
- DROP_REASON_POLICY = 1,
- DROP_REASON_APP_SWITCH = 2,
- DROP_REASON_DISABLED = 3,
- DROP_REASON_BLOCKED = 4,
- DROP_REASON_STALE = 5,
+ enum class DropReason {
+ NOT_DROPPED,
+ POLICY,
+ APP_SWITCH,
+ DISABLED,
+ BLOCKED,
+ STALE,
};
+ std::unique_ptr<InputThread> mThread;
+
sp<InputDispatcherPolicyInterface> mPolicy;
android::InputDispatcherConfiguration mConfig;
std::mutex mLock;
std::condition_variable mDispatcherIsAlive;
+ std::condition_variable mDispatcherEnteredIdle;
sp<Looper> mLooper;
EventEntry* mPendingEvent GUARDED_BY(mLock);
- Queue<EventEntry> mInboundQueue GUARDED_BY(mLock);
- Queue<EventEntry> mRecentQueue GUARDED_BY(mLock);
- Queue<CommandEntry> mCommandQueue GUARDED_BY(mLock);
+ std::deque<EventEntry*> mInboundQueue GUARDED_BY(mLock);
+ std::deque<EventEntry*> mRecentQueue GUARDED_BY(mLock);
+ std::deque<std::unique_ptr<CommandEntry>> mCommandQueue GUARDED_BY(mLock);
DropReason mLastDropReason GUARDED_BY(mLock);
+ const IdGenerator mIdGenerator;
+
+ // With each iteration, InputDispatcher nominally processes one queued event,
+ // a timeout, or a response from an input consumer.
+ // This method should only be called on the input dispatcher's own thread.
+ void dispatchOnce();
+
void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) REQUIRES(mLock);
// Enqueues an inbound event. Returns true if mLooper->wake() should be called.
bool enqueueInboundEventLocked(EventEntry* entry) REQUIRES(mLock);
// Cleans up input state when dropping an inbound event.
- void dropInboundEventLocked(EventEntry* entry, DropReason dropReason) REQUIRES(mLock);
+ void dropInboundEventLocked(const EventEntry& entry, DropReason dropReason) REQUIRES(mLock);
+
+ // Enqueues a focus event.
+ void enqueueFocusEventLocked(const InputWindowHandle& window, bool hasFocus) REQUIRES(mLock);
// Adds an event to a queue of recent events for debugging purposes.
void addRecentEventLocked(EventEntry* entry) REQUIRES(mLock);
@@ -156,23 +183,26 @@
bool mAppSwitchSawKeyDown GUARDED_BY(mLock);
nsecs_t mAppSwitchDueTime GUARDED_BY(mLock);
- bool isAppSwitchKeyEvent(KeyEntry* keyEntry);
+ bool isAppSwitchKeyEvent(const KeyEntry& keyEntry);
bool isAppSwitchPendingLocked() REQUIRES(mLock);
void resetPendingAppSwitchLocked(bool handled) REQUIRES(mLock);
- // Stale event latency optimization.
- static bool isStaleEvent(nsecs_t currentTime, EventEntry* entry);
-
// Blocked event latency optimization. Drops old events when the user intends
// to transfer focus to a new application.
EventEntry* mNextUnblockedEvent GUARDED_BY(mLock);
sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y,
+ TouchState* touchState,
bool addOutsideTargets = false,
bool addPortalWindows = false) REQUIRES(mLock);
// All registered connections mapped by channel file descriptor.
- KeyedVector<int, sp<Connection>> mConnectionsByFd GUARDED_BY(mLock);
+ std::unordered_map<int, sp<Connection>> mConnectionsByFd GUARDED_BY(mLock);
+
+ sp<Connection> getConnectionLocked(const sp<IBinder>& inputConnectionToken) const
+ REQUIRES(mLock);
+
+ void removeConnectionLocked(const sp<Connection>& connection) REQUIRES(mLock);
struct IBinderHash {
std::size_t operator()(const sp<IBinder>& b) const {
@@ -186,8 +216,6 @@
std::optional<int32_t> findGestureMonitorDisplayByTokenLocked(const sp<IBinder>& token)
REQUIRES(mLock);
- ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel) REQUIRES(mLock);
-
// Input channels that will receive a copy of all input events sent to the provided display.
std::unordered_map<int32_t, std::vector<Monitor>> mGlobalMonitorsByDisplay GUARDED_BY(mLock);
@@ -197,6 +225,12 @@
// the pointer stream in order to claim it for a system gesture.
std::unordered_map<int32_t, std::vector<Monitor>> mGestureMonitorsByDisplay GUARDED_BY(mLock);
+ const HmacKeyManager mHmacKeyManager;
+ const std::array<uint8_t, 32> getSignature(const MotionEntry& motionEntry,
+ const DispatchEntry& dispatchEntry) const;
+ const std::array<uint8_t, 32> getSignature(const KeyEntry& keyEntry,
+ const DispatchEntry& dispatchEntry) const;
+
// Event injection and synchronization.
std::condition_variable mInjectionResultAvailable;
bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
@@ -222,12 +256,14 @@
bool operator==(const KeyReplacement& rhs) const {
return keyCode == rhs.keyCode && deviceId == rhs.deviceId;
}
- bool operator<(const KeyReplacement& rhs) const {
- return keyCode != rhs.keyCode ? keyCode < rhs.keyCode : deviceId < rhs.deviceId;
+ };
+ struct KeyReplacementHash {
+ size_t operator()(const KeyReplacement& key) const {
+ return std::hash<int32_t>()(key.keyCode) ^ (std::hash<int32_t>()(key.deviceId) << 1);
}
};
// Maps the key code replaced, device id tuple to the key code it was replaced with
- KeyedVector<KeyReplacement, int32_t> mReplacedKeys GUARDED_BY(mLock);
+ std::unordered_map<KeyReplacement, int32_t, KeyReplacementHash> mReplacedKeys GUARDED_BY(mLock);
// Process certain Meta + Key combinations
void accelerateMetaShortcuts(const int32_t deviceId, const int32_t action, int32_t& keyCode,
int32_t& metaState);
@@ -235,7 +271,10 @@
// Deferred command processing.
bool haveCommandsLocked() const REQUIRES(mLock);
bool runCommandsLockedInterruptible() REQUIRES(mLock);
- CommandEntry* postCommandLocked(Command command) REQUIRES(mLock);
+ void postCommandLocked(std::unique_ptr<CommandEntry> commandEntry) REQUIRES(mLock);
+
+ nsecs_t processAnrsLocked() REQUIRES(mLock);
+ nsecs_t getDispatchingTimeoutLocked(const sp<IBinder>& token) REQUIRES(mLock);
// Input filter processing.
bool shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args) REQUIRES(mLock);
@@ -250,9 +289,12 @@
bool mDispatchEnabled GUARDED_BY(mLock);
bool mDispatchFrozen GUARDED_BY(mLock);
bool mInputFilterEnabled GUARDED_BY(mLock);
+ bool mInTouchMode GUARDED_BY(mLock);
std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>> mWindowHandlesByDisplay
GUARDED_BY(mLock);
+ void setInputWindowsLocked(const std::vector<sp<InputWindowHandle>>& inputWindowHandles,
+ int32_t displayId) REQUIRES(mLock);
// Get window handles by display, return an empty vector if not found.
std::vector<sp<InputWindowHandle>> getWindowHandlesLocked(int32_t displayId) const
REQUIRES(mLock);
@@ -261,12 +303,18 @@
sp<InputChannel> getInputChannelLocked(const sp<IBinder>& windowToken) const REQUIRES(mLock);
bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const REQUIRES(mLock);
+ /*
+ * Validate and update InputWindowHandles for a given display.
+ */
+ void updateWindowHandlesForDisplayLocked(
+ const std::vector<sp<InputWindowHandle>>& inputWindowHandles, int32_t displayId)
+ REQUIRES(mLock);
+
// Focus tracking for keys, trackball, etc.
std::unordered_map<int32_t, sp<InputWindowHandle>> mFocusedWindowHandlesByDisplay
GUARDED_BY(mLock);
- KeyedVector<int32_t, TouchState> mTouchStatesByDisplay GUARDED_BY(mLock);
- TouchState mTempTouchState GUARDED_BY(mLock);
+ std::unordered_map<int32_t, TouchState> mTouchStatesByDisplay GUARDED_BY(mLock);
// Focused applications.
std::unordered_map<int32_t, sp<InputApplicationHandle>> mFocusedApplicationHandlesByDisplay
@@ -276,7 +324,7 @@
int32_t mFocusedDisplayId GUARDED_BY(mLock);
// Dispatcher state at time of last ANR.
- std::string mLastANRState GUARDED_BY(mLock);
+ std::string mLastAnrState GUARDED_BY(mLock);
// Dispatch inbound events.
bool dispatchConfigurationChangedLocked(nsecs_t currentTime, ConfigurationChangedEntry* entry)
@@ -286,57 +334,74 @@
nsecs_t* nextWakeupTime) REQUIRES(mLock);
bool dispatchMotionLocked(nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason,
nsecs_t* nextWakeupTime) REQUIRES(mLock);
+ void dispatchFocusLocked(nsecs_t currentTime, FocusEntry* entry) REQUIRES(mLock);
void dispatchEventLocked(nsecs_t currentTime, EventEntry* entry,
const std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
- void logOutboundKeyDetails(const char* prefix, const KeyEntry* entry);
- void logOutboundMotionDetails(const char* prefix, const MotionEntry* entry);
+ void logOutboundKeyDetails(const char* prefix, const KeyEntry& entry);
+ void logOutboundMotionDetails(const char* prefix, const MotionEntry& entry);
- // Keeping track of ANR timeouts.
- enum InputTargetWaitCause {
- INPUT_TARGET_WAIT_CAUSE_NONE,
- INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
- INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
- };
+ /**
+ * This field is set if there is no focused window, and we have an event that requires
+ * a focused window to be dispatched (for example, a KeyEvent).
+ * When this happens, we will wait until *mNoFocusedWindowTimeoutTime before
+ * dropping the event and raising an ANR for that application.
+ * This is useful if an application is slow to add a focused window.
+ */
+ std::optional<nsecs_t> mNoFocusedWindowTimeoutTime GUARDED_BY(mLock);
- InputTargetWaitCause mInputTargetWaitCause GUARDED_BY(mLock);
- nsecs_t mInputTargetWaitStartTime GUARDED_BY(mLock);
- nsecs_t mInputTargetWaitTimeoutTime GUARDED_BY(mLock);
- bool mInputTargetWaitTimeoutExpired GUARDED_BY(mLock);
- sp<IBinder> mInputTargetWaitApplicationToken GUARDED_BY(mLock);
+ bool shouldPruneInboundQueueLocked(const MotionEntry& motionEntry) REQUIRES(mLock);
+
+ /**
+ * Time to stop waiting for the events to be processed while trying to dispatch a key.
+ * When this time expires, we just send the pending key event to the currently focused window,
+ * without waiting on other events to be processed first.
+ */
+ std::optional<nsecs_t> mKeyIsWaitingForEventsTimeout GUARDED_BY(mLock);
+ bool shouldWaitToSendKeyLocked(nsecs_t currentTime, const char* focusedWindowName)
+ REQUIRES(mLock);
+
+ /**
+ * The focused application at the time when no focused window was present.
+ * Used to raise an ANR when we have no focused window.
+ */
+ sp<InputApplicationHandle> mAwaitedFocusedApplication GUARDED_BY(mLock);
+
+ // Optimization: AnrTracker is used to quickly find which connection is due for a timeout next.
+ // AnrTracker must be kept in-sync with all responsive connection.waitQueues.
+ // If a connection is not responsive, then the entries should not be added to the AnrTracker.
+ // Once a connection becomes unresponsive, its entries are removed from AnrTracker to
+ // prevent unneeded wakeups.
+ AnrTracker mAnrTracker GUARDED_BY(mLock);
+ void extendAnrTimeoutsLocked(const sp<InputApplicationHandle>& application,
+ const sp<IBinder>& connectionToken, nsecs_t timeoutExtension)
+ REQUIRES(mLock);
// Contains the last window which received a hover event.
sp<InputWindowHandle> mLastHoverWindowHandle GUARDED_BY(mLock);
- // Finding targets for input events.
- int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
- const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle,
- nsecs_t* nextWakeupTime, const char* reason)
- REQUIRES(mLock);
-
- void removeWindowByTokenLocked(const sp<IBinder>& token) REQUIRES(mLock);
-
- void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
- const sp<InputChannel>& inputChannel)
- REQUIRES(mLock);
+ void cancelEventsForAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime) REQUIRES(mLock);
- void resetANRTimeoutsLocked() REQUIRES(mLock);
+ // If a focused application changes, we should stop counting down the "no focused window" time,
+ // because we will have no way of knowing when the previous application actually added a window.
+ // This also means that we will miss cases like pulling down notification shade when the
+ // focused application does not have a focused window (no ANR will be raised if notification
+ // shade is pulled down while we are counting down the timeout).
+ void resetNoFocusedWindowTimeoutLocked() REQUIRES(mLock);
- int32_t getTargetDisplayId(const EventEntry* entry);
- int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
+ int32_t getTargetDisplayId(const EventEntry& entry);
+ int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry& entry,
std::vector<InputTarget>& inputTargets,
nsecs_t* nextWakeupTime) REQUIRES(mLock);
- int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
+ int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry& entry,
std::vector<InputTarget>& inputTargets,
nsecs_t* nextWakeupTime,
bool* outConflictingPointerActions) REQUIRES(mLock);
std::vector<TouchedMonitor> findTouchedGestureMonitorsLocked(
- int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows)
+ int32_t displayId, const std::vector<sp<InputWindowHandle>>& portalWindows) const
REQUIRES(mLock);
- void addGestureMonitors(const std::vector<Monitor>& monitors,
- std::vector<TouchedMonitor>& outTouchedMonitors, float xOffset = 0,
- float yOffset = 0);
+ std::vector<TouchedMonitor> selectResponsiveMonitorsLocked(
+ const std::vector<TouchedMonitor>& gestureMonitors) const REQUIRES(mLock);
void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags,
BitSet32 pointerIds, std::vector<InputTarget>& inputTargets)
@@ -346,7 +411,7 @@
void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId,
float xOffset = 0, float yOffset = 0) REQUIRES(mLock);
- void pokeUserActivityLocked(const EventEntry* eventEntry) REQUIRES(mLock);
+ void pokeUserActivityLocked(const EventEntry& eventEntry) REQUIRES(mLock);
bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
const InjectionState* injectionState);
bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle, int32_t x,
@@ -355,23 +420,18 @@
std::string getApplicationWindowLabel(const sp<InputApplicationHandle>& applicationHandle,
const sp<InputWindowHandle>& windowHandle);
- std::string checkWindowReadyForMoreInputLocked(nsecs_t currentTime,
- const sp<InputWindowHandle>& windowHandle,
- const EventEntry* eventEntry,
- const char* targetType) REQUIRES(mLock);
-
// Manage the dispatch cycle for a single connection.
// These methods are deliberately not Interruptible because doing all of the work
// with the mutex held makes it easier to ensure that connection invariants are maintained.
// If needed, the methods post commands to run later once the critical bits are done.
void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
- EventEntry* eventEntry, const InputTarget* inputTarget)
+ EventEntry* eventEntry, const InputTarget& inputTarget)
REQUIRES(mLock);
void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
- EventEntry* eventEntry, const InputTarget* inputTarget)
+ EventEntry* eventEntry, const InputTarget& inputTarget)
REQUIRES(mLock);
void enqueueDispatchEntryLocked(const sp<Connection>& connection, EventEntry* eventEntry,
- const InputTarget* inputTarget, int32_t dispatchMode)
+ const InputTarget& inputTarget, int32_t dispatchMode)
REQUIRES(mLock);
void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection)
REQUIRES(mLock);
@@ -379,7 +439,7 @@
uint32_t seq, bool handled) REQUIRES(mLock);
void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
bool notify) REQUIRES(mLock);
- void drainDispatchQueue(Queue<DispatchEntry>* queue);
+ void drainDispatchQueue(std::deque<DispatchEntry*>& queue);
void releaseDispatchEntry(DispatchEntry* dispatchEntry);
static int handleReceiveCallback(int fd, int events, void* data);
// The action sent should only be of type AMOTION_EVENT_*
@@ -400,8 +460,11 @@
const CancelationOptions& options)
REQUIRES(mLock);
+ void synthesizePointerDownEventsForConnectionLocked(const sp<Connection>& connection)
+ REQUIRES(mLock);
+
// Splitting motion events across windows.
- MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
+ MotionEntry* splitMotionEvent(const MotionEntry& originalMotionEntry, BitSet32 pointerIds);
// Reset and drop everything the dispatcher is doing.
void resetAndDropEverythingLocked(const char* reason) REQUIRES(mLock);
@@ -426,16 +489,21 @@
REQUIRES(mLock);
void onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
const sp<InputWindowHandle>& newFocus) REQUIRES(mLock);
- void onANRLocked(nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
- const sp<InputWindowHandle>& windowHandle, nsecs_t eventTime,
- nsecs_t waitStartTime, const char* reason) REQUIRES(mLock);
+ void onAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
+ void onAnrLocked(const sp<InputApplicationHandle>& application) REQUIRES(mLock);
+ void updateLastAnrStateLocked(const sp<InputWindowHandle>& window, const std::string& reason)
+ REQUIRES(mLock);
+ void updateLastAnrStateLocked(const sp<InputApplicationHandle>& application,
+ const std::string& reason) REQUIRES(mLock);
+ void updateLastAnrStateLocked(const std::string& windowLabel, const std::string& reason)
+ REQUIRES(mLock);
// Outbound policy interactions.
void doNotifyConfigurationChangedLockedInterruptible(CommandEntry* commandEntry)
REQUIRES(mLock);
void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
void doNotifyFocusChangedLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void doNotifyANRLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
+ void doNotifyAnrLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry)
REQUIRES(mLock);
void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
@@ -446,12 +514,16 @@
DispatchEntry* dispatchEntry, MotionEntry* motionEntry,
bool handled) REQUIRES(mLock);
void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
- void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
+ KeyEvent createKeyEvent(const KeyEntry& entry);
void doOnPointerDownOutsideFocusLockedInterruptible(CommandEntry* commandEntry) REQUIRES(mLock);
// Statistics gathering.
- void updateDispatchStatistics(nsecs_t currentTime, const EventEntry* entry,
- int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
+ static constexpr std::chrono::duration TOUCH_STATS_REPORT_PERIOD = 5min;
+ LatencyStatistics mTouchStatistics{TOUCH_STATS_REPORT_PERIOD};
+
+ void reportTouchEventForStatistics(const MotionEntry& entry);
+ void reportDispatchStatistics(std::chrono::nanoseconds eventDuration,
+ const Connection& connection, bool handled);
void traceInboundQueueLengthLocked() REQUIRES(mLock);
void traceOutboundQueueLength(const sp<Connection>& connection);
void traceWaitQueueLength(const sp<Connection>& connection);
diff --git a/services/inputflinger/dispatcher/InputDispatcherThread.cpp b/services/inputflinger/dispatcher/InputDispatcherThread.cpp
deleted file mode 100644
index 18b1b8c..0000000
--- a/services/inputflinger/dispatcher/InputDispatcherThread.cpp
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
- * Copyright (C) 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "InputDispatcherThread.h"
-
-#include "InputDispatcherInterface.h"
-
-namespace android {
-
-InputDispatcherThread::InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher)
- : Thread(/*canCallJava*/ true), mDispatcher(dispatcher) {}
-
-InputDispatcherThread::~InputDispatcherThread() {}
-
-bool InputDispatcherThread::threadLoop() {
- mDispatcher->dispatchOnce();
- return true;
-}
-
-} // namespace android
diff --git a/services/inputflinger/dispatcher/InputState.cpp b/services/inputflinger/dispatcher/InputState.cpp
index 7d9b03a..386056d 100644
--- a/services/inputflinger/dispatcher/InputState.cpp
+++ b/services/inputflinger/dispatcher/InputState.cpp
@@ -16,9 +16,11 @@
#include "InputState.h"
+#include "InputDispatcher.h"
+
namespace android::inputdispatcher {
-InputState::InputState() {}
+InputState::InputState(const IdGenerator& idGenerator) : mIdGenerator(idGenerator) {}
InputState::~InputState() {}
@@ -36,12 +38,12 @@
return false;
}
-bool InputState::trackKey(const KeyEntry* entry, int32_t action, int32_t flags) {
+bool InputState::trackKey(const KeyEntry& entry, int32_t action, int32_t flags) {
switch (action) {
case AKEY_EVENT_ACTION_UP: {
- if (entry->flags & AKEY_EVENT_FLAG_FALLBACK) {
+ if (entry.flags & AKEY_EVENT_FLAG_FALLBACK) {
for (size_t i = 0; i < mFallbackKeys.size();) {
- if (mFallbackKeys.valueAt(i) == entry->keyCode) {
+ if (mFallbackKeys.valueAt(i) == entry.keyCode) {
mFallbackKeys.removeItemsAt(i);
} else {
i += 1;
@@ -65,7 +67,7 @@
#if DEBUG_OUTBOUND_EVENT_DETAILS
ALOGD("Dropping inconsistent key up event: deviceId=%d, source=%08x, "
"keyCode=%d, scanCode=%d",
- entry->deviceId, entry->source, entry->keyCode, entry->scanCode);
+ entry.deviceId, entry.source, entry.keyCode, entry.scanCode);
#endif
return false;
*/
@@ -86,7 +88,7 @@
}
}
-bool InputState::trackMotion(const MotionEntry* entry, int32_t action, int32_t flags) {
+bool InputState::trackMotion(const MotionEntry& entry, int32_t action, int32_t flags) {
int32_t actionMasked = action & AMOTION_EVENT_ACTION_MASK;
switch (actionMasked) {
case AMOTION_EVENT_ACTION_UP:
@@ -99,7 +101,7 @@
#if DEBUG_OUTBOUND_EVENT_DETAILS
ALOGD("Dropping inconsistent motion up or cancel event: deviceId=%d, source=%08x, "
"displayId=%" PRId32 ", actionMasked=%d",
- entry->deviceId, entry->source, entry->displayId, actionMasked);
+ entry.deviceId, entry.source, entry.displayId, actionMasked);
#endif
return false;
}
@@ -116,7 +118,7 @@
case AMOTION_EVENT_ACTION_POINTER_UP:
case AMOTION_EVENT_ACTION_POINTER_DOWN:
case AMOTION_EVENT_ACTION_MOVE: {
- if (entry->source & AINPUT_SOURCE_CLASS_NAVIGATION) {
+ if (entry.source & AINPUT_SOURCE_CLASS_NAVIGATION) {
// Trackballs can send MOVE events with a corresponding DOWN or UP. There's no need
// to generate cancellation events for these since they're based in relative rather
// than absolute units.
@@ -125,35 +127,38 @@
ssize_t index = findMotionMemento(entry, false /*hovering*/);
- if (entry->source & AINPUT_SOURCE_CLASS_JOYSTICK) {
+ if (entry.source & AINPUT_SOURCE_CLASS_JOYSTICK) {
// Joysticks can send MOVE events without a corresponding DOWN or UP. Since all
// joystick axes are normalized to [-1, 1] we can trust that 0 means it's neutral.
// Any other value and we need to track the motion so we can send cancellation
// events for anything generating fallback events (e.g. DPad keys for joystick
// movements).
if (index >= 0) {
- if (entry->pointerCoords[0].isEmpty()) {
+ if (entry.pointerCoords[0].isEmpty()) {
mMotionMementos.erase(mMotionMementos.begin() + index);
} else {
MotionMemento& memento = mMotionMementos[index];
memento.setPointers(entry);
}
- } else if (!entry->pointerCoords[0].isEmpty()) {
+ } else if (!entry.pointerCoords[0].isEmpty()) {
addMotionMemento(entry, flags, false /*hovering*/);
}
// Joysticks and trackballs can send MOVE events without corresponding DOWN or UP.
return true;
}
+
if (index >= 0) {
MotionMemento& memento = mMotionMementos[index];
- memento.setPointers(entry);
- return true;
+ if (memento.firstNewPointerIdx < 0) {
+ memento.setPointers(entry);
+ return true;
+ }
}
#if DEBUG_OUTBOUND_EVENT_DETAILS
ALOGD("Dropping inconsistent motion pointer up/down or move event: "
"deviceId=%d, source=%08x, displayId=%" PRId32 ", actionMasked=%d",
- entry->deviceId, entry->source, entry->displayId, actionMasked);
+ entry.deviceId, entry.source, entry.displayId, actionMasked);
#endif
return false;
}
@@ -167,7 +172,7 @@
#if DEBUG_OUTBOUND_EVENT_DETAILS
ALOGD("Dropping inconsistent motion hover exit event: deviceId=%d, source=%08x, "
"displayId=%" PRId32,
- entry->deviceId, entry->source, entry->displayId);
+ entry.deviceId, entry.source, entry.displayId);
#endif
return false;
}
@@ -187,77 +192,90 @@
}
}
-ssize_t InputState::findKeyMemento(const KeyEntry* entry) const {
+ssize_t InputState::findKeyMemento(const KeyEntry& entry) const {
for (size_t i = 0; i < mKeyMementos.size(); i++) {
const KeyMemento& memento = mKeyMementos[i];
- if (memento.deviceId == entry->deviceId && memento.source == entry->source &&
- memento.displayId == entry->displayId && memento.keyCode == entry->keyCode &&
- memento.scanCode == entry->scanCode) {
+ if (memento.deviceId == entry.deviceId && memento.source == entry.source &&
+ memento.displayId == entry.displayId && memento.keyCode == entry.keyCode &&
+ memento.scanCode == entry.scanCode) {
return i;
}
}
return -1;
}
-ssize_t InputState::findMotionMemento(const MotionEntry* entry, bool hovering) const {
+ssize_t InputState::findMotionMemento(const MotionEntry& entry, bool hovering) const {
for (size_t i = 0; i < mMotionMementos.size(); i++) {
const MotionMemento& memento = mMotionMementos[i];
- if (memento.deviceId == entry->deviceId && memento.source == entry->source &&
- memento.displayId == entry->displayId && memento.hovering == hovering) {
+ if (memento.deviceId == entry.deviceId && memento.source == entry.source &&
+ memento.displayId == entry.displayId && memento.hovering == hovering) {
return i;
}
}
return -1;
}
-void InputState::addKeyMemento(const KeyEntry* entry, int32_t flags) {
+void InputState::addKeyMemento(const KeyEntry& entry, int32_t flags) {
KeyMemento memento;
- memento.deviceId = entry->deviceId;
- memento.source = entry->source;
- memento.displayId = entry->displayId;
- memento.keyCode = entry->keyCode;
- memento.scanCode = entry->scanCode;
- memento.metaState = entry->metaState;
+ memento.deviceId = entry.deviceId;
+ memento.source = entry.source;
+ memento.displayId = entry.displayId;
+ memento.keyCode = entry.keyCode;
+ memento.scanCode = entry.scanCode;
+ memento.metaState = entry.metaState;
memento.flags = flags;
- memento.downTime = entry->downTime;
- memento.policyFlags = entry->policyFlags;
+ memento.downTime = entry.downTime;
+ memento.policyFlags = entry.policyFlags;
mKeyMementos.push_back(memento);
}
-void InputState::addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering) {
+void InputState::addMotionMemento(const MotionEntry& entry, int32_t flags, bool hovering) {
MotionMemento memento;
- memento.deviceId = entry->deviceId;
- memento.source = entry->source;
- memento.displayId = entry->displayId;
+ memento.deviceId = entry.deviceId;
+ memento.source = entry.source;
+ memento.displayId = entry.displayId;
memento.flags = flags;
- memento.xPrecision = entry->xPrecision;
- memento.yPrecision = entry->yPrecision;
- memento.downTime = entry->downTime;
+ memento.xPrecision = entry.xPrecision;
+ memento.yPrecision = entry.yPrecision;
+ memento.xCursorPosition = entry.xCursorPosition;
+ memento.yCursorPosition = entry.yCursorPosition;
+ memento.downTime = entry.downTime;
memento.setPointers(entry);
memento.hovering = hovering;
- memento.policyFlags = entry->policyFlags;
+ memento.policyFlags = entry.policyFlags;
mMotionMementos.push_back(memento);
}
-void InputState::MotionMemento::setPointers(const MotionEntry* entry) {
- pointerCount = entry->pointerCount;
- for (uint32_t i = 0; i < entry->pointerCount; i++) {
- pointerProperties[i].copyFrom(entry->pointerProperties[i]);
- pointerCoords[i].copyFrom(entry->pointerCoords[i]);
+void InputState::MotionMemento::setPointers(const MotionEntry& entry) {
+ pointerCount = entry.pointerCount;
+ for (uint32_t i = 0; i < entry.pointerCount; i++) {
+ pointerProperties[i].copyFrom(entry.pointerProperties[i]);
+ pointerCoords[i].copyFrom(entry.pointerCoords[i]);
}
}
-void InputState::synthesizeCancelationEvents(nsecs_t currentTime,
- std::vector<EventEntry*>& outEvents,
- const CancelationOptions& options) {
+void InputState::MotionMemento::mergePointerStateTo(MotionMemento& other) const {
+ for (uint32_t i = 0; i < pointerCount; i++) {
+ if (other.firstNewPointerIdx < 0) {
+ other.firstNewPointerIdx = other.pointerCount;
+ }
+ other.pointerProperties[other.pointerCount].copyFrom(pointerProperties[i]);
+ other.pointerCoords[other.pointerCount].copyFrom(pointerCoords[i]);
+ other.pointerCount++;
+ }
+}
+
+std::vector<EventEntry*> InputState::synthesizeCancelationEvents(
+ nsecs_t currentTime, const CancelationOptions& options) {
+ std::vector<EventEntry*> events;
for (KeyMemento& memento : mKeyMementos) {
if (shouldCancelKey(memento, options)) {
- outEvents.push_back(new KeyEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM, currentTime,
- memento.deviceId, memento.source, memento.displayId,
- memento.policyFlags, AKEY_EVENT_ACTION_UP,
- memento.flags | AKEY_EVENT_FLAG_CANCELED,
- memento.keyCode, memento.scanCode, memento.metaState,
- 0, memento.downTime));
+ events.push_back(new KeyEntry(mIdGenerator.nextId(), currentTime, memento.deviceId,
+ memento.source, memento.displayId, memento.policyFlags,
+ AKEY_EVENT_ACTION_UP,
+ memento.flags | AKEY_EVENT_FLAG_CANCELED, memento.keyCode,
+ memento.scanCode, memento.metaState, 0 /*repeatCount*/,
+ memento.downTime));
}
}
@@ -265,17 +283,71 @@
if (shouldCancelMotion(memento, options)) {
const int32_t action = memento.hovering ? AMOTION_EVENT_ACTION_HOVER_EXIT
: AMOTION_EVENT_ACTION_CANCEL;
- outEvents.push_back(
- new MotionEntry(SYNTHESIZED_EVENT_SEQUENCE_NUM, currentTime, memento.deviceId,
- memento.source, memento.displayId, memento.policyFlags, action,
- 0 /*actionButton*/, memento.flags, AMETA_NONE,
- 0 /*buttonState*/, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
- memento.yPrecision, memento.downTime, memento.pointerCount,
- memento.pointerProperties, memento.pointerCoords, 0 /*xOffset*/,
- 0 /*yOffset*/));
+ events.push_back(new MotionEntry(mIdGenerator.nextId(), currentTime, memento.deviceId,
+ memento.source, memento.displayId, memento.policyFlags,
+ action, 0 /*actionButton*/, memento.flags, AMETA_NONE,
+ 0 /*buttonState*/, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
+ memento.yPrecision, memento.xCursorPosition,
+ memento.yCursorPosition, memento.downTime,
+ memento.pointerCount, memento.pointerProperties,
+ memento.pointerCoords, 0 /*xOffset*/, 0 /*yOffset*/));
}
}
+ return events;
+}
+
+std::vector<EventEntry*> InputState::synthesizePointerDownEvents(nsecs_t currentTime) {
+ std::vector<EventEntry*> events;
+ for (MotionMemento& memento : mMotionMementos) {
+ if (!(memento.source & AINPUT_SOURCE_CLASS_POINTER)) {
+ continue;
+ }
+
+ if (memento.firstNewPointerIdx < 0) {
+ continue;
+ }
+
+ uint32_t pointerCount = 0;
+ PointerProperties pointerProperties[MAX_POINTERS];
+ PointerCoords pointerCoords[MAX_POINTERS];
+
+ // We will deliver all pointers the target already knows about
+ for (uint32_t i = 0; i < static_cast<uint32_t>(memento.firstNewPointerIdx); i++) {
+ pointerProperties[i].copyFrom(memento.pointerProperties[i]);
+ pointerCoords[i].copyFrom(memento.pointerCoords[i]);
+ pointerCount++;
+ }
+
+ // We will send explicit events for all pointers the target doesn't know about
+ for (uint32_t i = static_cast<uint32_t>(memento.firstNewPointerIdx);
+ i < memento.pointerCount; i++) {
+
+ pointerProperties[i].copyFrom(memento.pointerProperties[i]);
+ pointerCoords[i].copyFrom(memento.pointerCoords[i]);
+ pointerCount++;
+
+ // Down only if the first pointer, pointer down otherwise
+ const int32_t action = (pointerCount <= 1)
+ ? AMOTION_EVENT_ACTION_DOWN
+ : AMOTION_EVENT_ACTION_POINTER_DOWN
+ | (i << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
+ events.push_back(new MotionEntry(mIdGenerator.nextId(), currentTime, memento.deviceId,
+ memento.source, memento.displayId, memento.policyFlags,
+ action, 0 /*actionButton*/, memento.flags, AMETA_NONE,
+ 0 /*buttonState*/, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
+ memento.yPrecision, memento.xCursorPosition,
+ memento.yCursorPosition, memento.downTime,
+ pointerCount, pointerProperties, pointerCoords,
+ 0 /*xOffset*/, 0 /*yOffset*/));
+ }
+
+ memento.firstNewPointerIdx = INVALID_POINTER_INDEX;
+ }
+
+ return events;
}
void InputState::clear() {
@@ -284,21 +356,27 @@
mFallbackKeys.clear();
}
-void InputState::copyPointerStateTo(InputState& other) const {
+void InputState::mergePointerStateTo(InputState& other) {
for (size_t i = 0; i < mMotionMementos.size(); i++) {
- const MotionMemento& memento = mMotionMementos[i];
+ MotionMemento& memento = mMotionMementos[i];
+ // Since we support split pointers we need to merge touch events
+ // from the same source + device + screen.
if (memento.source & AINPUT_SOURCE_CLASS_POINTER) {
- for (size_t j = 0; j < other.mMotionMementos.size();) {
- const MotionMemento& otherMemento = other.mMotionMementos[j];
+ bool merged = false;
+ for (size_t j = 0; j < other.mMotionMementos.size(); j++) {
+ MotionMemento& otherMemento = other.mMotionMementos[j];
if (memento.deviceId == otherMemento.deviceId &&
memento.source == otherMemento.source &&
memento.displayId == otherMemento.displayId) {
- other.mMotionMementos.erase(other.mMotionMementos.begin() + j);
- } else {
- j += 1;
+ memento.mergePointerStateTo(otherMemento);
+ merged = true;
+ break;
}
}
- other.mMotionMementos.push_back(memento);
+ if (!merged) {
+ memento.firstNewPointerIdx = 0;
+ other.mMotionMementos.push_back(memento);
+ }
}
}
}
diff --git a/services/inputflinger/dispatcher/InputState.h b/services/inputflinger/dispatcher/InputState.h
index 205b647..d97a664 100644
--- a/services/inputflinger/dispatcher/InputState.h
+++ b/services/inputflinger/dispatcher/InputState.h
@@ -24,14 +24,13 @@
namespace android::inputdispatcher {
-// Sequence number for synthesized or injected events.
-constexpr uint32_t SYNTHESIZED_EVENT_SEQUENCE_NUM = 0;
+static constexpr int32_t INVALID_POINTER_INDEX = -1;
/* Tracks dispatched key and motion event state so that cancellation events can be
* synthesized when events are dropped. */
class InputState {
public:
- InputState();
+ explicit InputState(const IdGenerator& idGenerator);
~InputState();
// Returns true if there is no state to be canceled.
@@ -44,22 +43,25 @@
// Records tracking information for a key event that has just been published.
// Returns true if the event should be delivered, false if it is inconsistent
// and should be skipped.
- bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
+ bool trackKey(const KeyEntry& entry, int32_t action, int32_t flags);
// Records tracking information for a motion event that has just been published.
// Returns true if the event should be delivered, false if it is inconsistent
// and should be skipped.
- bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
+ bool trackMotion(const MotionEntry& entry, int32_t action, int32_t flags);
// Synthesizes cancelation events for the current state and resets the tracked state.
- void synthesizeCancelationEvents(nsecs_t currentTime, std::vector<EventEntry*>& outEvents,
- const CancelationOptions& options);
+ std::vector<EventEntry*> synthesizeCancelationEvents(nsecs_t currentTime,
+ const CancelationOptions& options);
+
+ // Synthesizes down events for the current state.
+ std::vector<EventEntry*> synthesizePointerDownEvents(nsecs_t currentTime);
// Clears the current state.
void clear();
- // Copies pointer-related parts of the input state to another instance.
- void copyPointerStateTo(InputState& other) const;
+ // Merges pointer-related parts of the input state into another instance.
+ void mergePointerStateTo(InputState& other);
// Gets the fallback key associated with a keycode.
// Returns -1 if none.
@@ -94,25 +96,32 @@
int32_t flags;
float xPrecision;
float yPrecision;
+ float xCursorPosition;
+ float yCursorPosition;
nsecs_t downTime;
uint32_t pointerCount;
PointerProperties pointerProperties[MAX_POINTERS];
PointerCoords pointerCoords[MAX_POINTERS];
+ // Track for which pointers the target doesn't know about.
+ int32_t firstNewPointerIdx = INVALID_POINTER_INDEX;
bool hovering;
uint32_t policyFlags;
- void setPointers(const MotionEntry* entry);
+ void setPointers(const MotionEntry& entry);
+ void mergePointerStateTo(MotionMemento& other) const;
};
+ const IdGenerator& mIdGenerator; // InputDispatcher owns it so we won't have dangling reference.
+
std::vector<KeyMemento> mKeyMementos;
std::vector<MotionMemento> mMotionMementos;
KeyedVector<int32_t, int32_t> mFallbackKeys;
- ssize_t findKeyMemento(const KeyEntry* entry) const;
- ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
+ ssize_t findKeyMemento(const KeyEntry& entry) const;
+ ssize_t findMotionMemento(const MotionEntry& entry, bool hovering) const;
- void addKeyMemento(const KeyEntry* entry, int32_t flags);
- void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
+ void addKeyMemento(const KeyEntry& entry, int32_t flags);
+ void addMotionMemento(const MotionEntry& entry, int32_t flags, bool hovering);
static bool shouldCancelKey(const KeyMemento& memento, const CancelationOptions& options);
static bool shouldCancelMotion(const MotionMemento& memento, const CancelationOptions& options);
diff --git a/services/inputflinger/dispatcher/InputTarget.cpp b/services/inputflinger/dispatcher/InputTarget.cpp
index 80fa2cb..0588374 100644
--- a/services/inputflinger/dispatcher/InputTarget.cpp
+++ b/services/inputflinger/dispatcher/InputTarget.cpp
@@ -42,4 +42,63 @@
return StringPrintf("%" PRId32, dispatchMode);
}
+void InputTarget::addPointers(BitSet32 newPointerIds, float xOffset, float yOffset,
+ float windowXScale, float windowYScale) {
+ // The pointerIds can be empty, but still a valid InputTarget. This can happen for Monitors
+ // and non splittable windows since we will just use all the pointers from the input event.
+ if (newPointerIds.isEmpty()) {
+ setDefaultPointerInfo(xOffset, yOffset, windowXScale, windowYScale);
+ return;
+ }
+
+ // Ensure that the new set of pointers doesn't overlap with the current set of pointers.
+ ALOG_ASSERT((pointerIds & newPointerIds) == 0);
+
+ pointerIds |= newPointerIds;
+ while (!newPointerIds.isEmpty()) {
+ int32_t pointerId = newPointerIds.clearFirstMarkedBit();
+ pointerInfos[pointerId].xOffset = xOffset;
+ pointerInfos[pointerId].yOffset = yOffset;
+ pointerInfos[pointerId].windowXScale = windowXScale;
+ pointerInfos[pointerId].windowYScale = windowYScale;
+ }
+}
+
+void InputTarget::setDefaultPointerInfo(float xOffset, float yOffset, float windowXScale,
+ float windowYScale) {
+ pointerIds.clear();
+ pointerInfos[0].xOffset = xOffset;
+ pointerInfos[0].yOffset = yOffset;
+ pointerInfos[0].windowXScale = windowXScale;
+ pointerInfos[0].windowYScale = windowYScale;
+}
+
+bool InputTarget::useDefaultPointerInfo() const {
+ return pointerIds.isEmpty();
+}
+
+const PointerInfo& InputTarget::getDefaultPointerInfo() const {
+ return pointerInfos[0];
+}
+
+std::string InputTarget::getPointerInfoString() const {
+ if (useDefaultPointerInfo()) {
+ const PointerInfo& pointerInfo = getDefaultPointerInfo();
+ return StringPrintf("xOffset=%.1f, yOffset=%.1f windowScaleFactor=(%.1f, %.1f)",
+ pointerInfo.xOffset, pointerInfo.yOffset, pointerInfo.windowXScale,
+ pointerInfo.windowYScale);
+ }
+
+ std::string out;
+ for (uint32_t i = pointerIds.firstMarkedBit(); i <= pointerIds.lastMarkedBit(); i++) {
+ if (!pointerIds.hasBit(i)) {
+ continue;
+ }
+ out += StringPrintf("\n pointerId %d: xOffset=%.1f, yOffset=%.1f "
+ "windowScaleFactor=(%.1f, %.1f)",
+ i, pointerInfos[i].xOffset, pointerInfos[i].yOffset,
+ pointerInfos[i].windowXScale, pointerInfos[i].windowYScale);
+ }
+ return out;
+}
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
index 5acf92b..499a75f 100644
--- a/services/inputflinger/dispatcher/InputTarget.h
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -24,6 +24,22 @@
namespace android::inputdispatcher {
/*
+ * Information about each pointer for an InputTarget. This includes offset and scale so
+ * all pointers can be normalized to a single offset and scale.
+ *
+ * These values are ignored for KeyEvents
+ */
+struct PointerInfo {
+ // The x and y offset to add to a MotionEvent as it is delivered.
+ float xOffset = 0.0f;
+ float yOffset = 0.0f;
+
+ // Scaling factor to apply to MotionEvent as it is delivered.
+ float windowXScale = 1.0f;
+ float windowYScale = 1.0f;
+};
+
+/*
* An input target specifies how an input event is to be dispatched to a particular window
* including the window's input channel, control flags, a timeout, and an X / Y offset to
* be added to input event coordinates to compensate for the absolute position of the
@@ -93,21 +109,39 @@
sp<InputChannel> inputChannel;
// Flags for the input target.
- int32_t flags;
-
- // The x and y offset to add to a MotionEvent as it is delivered.
- // (ignored for KeyEvents)
- float xOffset, yOffset;
+ int32_t flags = 0;
// Scaling factor to apply to MotionEvent as it is delivered.
// (ignored for KeyEvents)
- float globalScaleFactor;
- float windowXScale = 1.0f;
- float windowYScale = 1.0f;
+ float globalScaleFactor = 1.0f;
// The subset of pointer ids to include in motion events dispatched to this input target
// if FLAG_SPLIT is set.
BitSet32 pointerIds;
+ // The data is stored by the pointerId. Use the bit position of pointerIds to look up
+ // PointerInfo per pointerId.
+ PointerInfo pointerInfos[MAX_POINTERS];
+
+ void addPointers(BitSet32 pointerIds, float xOffset, float yOffset, float windowXScale,
+ float windowYScale);
+ void setDefaultPointerInfo(float xOffset, float yOffset, float windowXScale,
+ float windowYScale);
+
+ /**
+ * Returns whether the default pointer information should be used. This will be true when the
+ * InputTarget doesn't have any bits set in the pointerIds bitset. This can happen for monitors
+ * and non splittable windows since we want all pointers for the EventEntry to go to this
+ * target.
+ */
+ bool useDefaultPointerInfo() const;
+
+ /**
+ * Returns the default PointerInfo object. This should be used when useDefaultPointerInfo is
+ * true.
+ */
+ const PointerInfo& getDefaultPointerInfo() const;
+
+ std::string getPointerInfoString() const;
};
std::string dispatchModeToString(int32_t dispatchMode);
diff --git a/services/inputflinger/dispatcher/Queue.h b/services/inputflinger/dispatcher/Queue.h
deleted file mode 100644
index 0e75821..0000000
--- a/services/inputflinger/dispatcher/Queue.h
+++ /dev/null
@@ -1,88 +0,0 @@
-/*
- * Copyright (C) 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_INPUTDISPATCHER_QUEUE_H
-#define _UI_INPUT_INPUTDISPATCHER_QUEUE_H
-
-namespace android::inputdispatcher {
-
-// Generic queue implementation.
-template <typename T>
-struct Queue {
- T* head;
- T* tail;
- uint32_t entryCount;
-
- inline Queue() : head(nullptr), tail(nullptr), entryCount(0) {}
-
- inline bool isEmpty() const { return !head; }
-
- inline void enqueueAtTail(T* entry) {
- entryCount++;
- entry->prev = tail;
- if (tail) {
- tail->next = entry;
- } else {
- head = entry;
- }
- entry->next = nullptr;
- tail = entry;
- }
-
- inline void enqueueAtHead(T* entry) {
- entryCount++;
- entry->next = head;
- if (head) {
- head->prev = entry;
- } else {
- tail = entry;
- }
- entry->prev = nullptr;
- head = entry;
- }
-
- inline void dequeue(T* entry) {
- entryCount--;
- if (entry->prev) {
- entry->prev->next = entry->next;
- } else {
- head = entry->next;
- }
- if (entry->next) {
- entry->next->prev = entry->prev;
- } else {
- tail = entry->prev;
- }
- }
-
- inline T* dequeueAtHead() {
- entryCount--;
- T* entry = head;
- head = entry->next;
- if (head) {
- head->prev = nullptr;
- } else {
- tail = nullptr;
- }
- return entry;
- }
-
- uint32_t count() const { return entryCount; }
-};
-
-} // namespace android::inputdispatcher
-
-#endif // _UI_INPUT_INPUTDISPATCHER_QUEUE_H
diff --git a/services/inputflinger/dispatcher/TouchState.cpp b/services/inputflinger/dispatcher/TouchState.cpp
index 18848a0..2baceba 100644
--- a/services/inputflinger/dispatcher/TouchState.cpp
+++ b/services/inputflinger/dispatcher/TouchState.cpp
@@ -93,15 +93,6 @@
std::end(newMonitors));
}
-void TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) {
- for (size_t i = 0; i < windows.size(); i++) {
- if (windows[i].windowHandle == windowHandle) {
- windows.erase(windows.begin() + i);
- return;
- }
- }
-}
-
void TouchState::removeWindowByToken(const sp<IBinder>& token) {
for (size_t i = 0; i < windows.size(); i++) {
if (windows[i].windowHandle->getToken() == token) {
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 3e0e0eb..623c6a8 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -49,7 +49,6 @@
BitSet32 pointerIds);
void addPortalWindow(const sp<android::InputWindowHandle>& windowHandle);
void addGestureMonitors(const std::vector<TouchedMonitor>& monitors);
- void removeWindow(const sp<android::InputWindowHandle>& windowHandle);
void removeWindowByToken(const sp<IBinder>& token);
void filterNonAsIsTouchWindows();
void filterNonMonitors();
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index 9329ca6..9b002f4 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -19,6 +19,7 @@
#include <InputListener.h>
#include <input/ISetInputWindowsListener.h>
+#include <unordered_map>
namespace android {
@@ -63,12 +64,23 @@
/* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
virtual void monitor() = 0;
- /* Runs a single iteration of the dispatch loop.
- * Nominally processes one queued event, a timeout, or a response from an input consumer.
- *
- * This method should only be called on the input dispatcher thread.
+ /**
+ * Wait until dispatcher is idle. That means, there are no further events to be processed,
+ * and all of the policy callbacks have been completed.
+ * Return true if the dispatcher is idle.
+ * Return false if the timeout waiting for the dispatcher to become idle has expired.
*/
- virtual void dispatchOnce() = 0;
+ virtual bool waitForIdle() = 0;
+
+ /* Make the dispatcher start processing events.
+ *
+ * The dispatcher will start consuming events from the InputListenerInterface
+ * in the order that they were received.
+ */
+ virtual status_t start() = 0;
+
+ /* Makes the dispatcher stop processing events. */
+ virtual status_t stop() = 0;
/* Injects an input event and optionally waits for sync.
* The synchronization mode determines whether the method blocks while waiting for
@@ -78,16 +90,23 @@
* This method may be called on any thread (usually by the input manager).
*/
virtual int32_t injectInputEvent(const InputEvent* event, int32_t injectorPid,
- int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
- uint32_t policyFlags) = 0;
+ int32_t injectorUid, int32_t syncMode,
+ std::chrono::milliseconds timeout, uint32_t policyFlags) = 0;
- /* Sets the list of input windows.
+ /*
+ * Check whether InputEvent actually happened by checking the signature of the event.
+ *
+ * Return nullptr if the event cannot be verified.
+ */
+ virtual std::unique_ptr<VerifiedInputEvent> verifyInputEvent(const InputEvent& event) = 0;
+
+ /* Sets the list of input windows per display.
*
* This method may be called on any thread (usually by the input manager).
*/
virtual void setInputWindows(
- const std::vector<sp<InputWindowHandle> >& inputWindowHandles, int32_t displayId,
- const sp<ISetInputWindowsListener>& setInputWindowsListener = nullptr) = 0;
+ const std::unordered_map<int32_t, std::vector<sp<InputWindowHandle>>>&
+ handlesPerDisplay) = 0;
/* Sets the focused application on the given display.
*
@@ -116,6 +135,14 @@
*/
virtual void setInputFilterEnabled(bool enabled) = 0;
+ /**
+ * Set the touch mode state.
+ * Touch mode is a global state that apps may enter / exit based on specific
+ * user interactions with input devices.
+ * If true, the device is in touch mode.
+ */
+ virtual void setInTouchMode(bool inTouchMode) = 0;
+
/* Transfers touch focus from one window to another window.
*
* Returns true on success. False if the window did not actually have touch focus.
@@ -126,8 +153,7 @@
*
* This method may be called on any thread (usually by the input manager).
*/
- virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
- int32_t displayId) = 0;
+ virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel) = 0;
/* Registers input channels to be used to monitor input events.
*
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index 4214488..667af9b 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -47,7 +47,7 @@
/* Notifies the system that an application is not responding.
* Returns a new timeout to continue waiting, or 0 to abort dispatch. */
- virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
+ virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>& inputApplicationHandle,
const sp<IBinder>& token, const std::string& reason) = 0;
/* Notifies the system that an input channel is unrecoverably broken. */
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherThread.h b/services/inputflinger/dispatcher/include/InputDispatcherThread.h
deleted file mode 100644
index 2604959..0000000
--- a/services/inputflinger/dispatcher/include/InputDispatcherThread.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERTHREAD_H
-#define _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERTHREAD_H
-
-#include <utils/RefBase.h>
-#include <utils/threads.h>
-
-namespace android {
-
-class InputDispatcherInterface;
-
-/* Enqueues and dispatches input events, endlessly. */
-class InputDispatcherThread : public Thread {
-public:
- explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
- ~InputDispatcherThread();
-
-private:
- virtual bool threadLoop();
-
- sp<InputDispatcherInterface> mDispatcher;
-};
-
-} // namespace android
-
-#endif // _UI_INPUT_INPUTDISPATCHER_INPUTDISPATCHERTHREAD_H
diff --git a/services/inputflinger/include/InputListener.h b/services/inputflinger/include/InputListener.h
index b51dcb6..8317b05 100644
--- a/services/inputflinger/include/InputListener.h
+++ b/services/inputflinger/include/InputListener.h
@@ -22,7 +22,6 @@
#include <input/Input.h>
#include <input/TouchVideoFrame.h>
#include <utils/RefBase.h>
-#include <utils/Vector.h>
namespace android {
@@ -31,13 +30,12 @@
/* Superclass of all input event argument objects */
struct NotifyArgs {
- uint32_t sequenceNum;
+ int32_t id;
nsecs_t eventTime;
- inline NotifyArgs() : sequenceNum(0), eventTime(0) { }
+ inline NotifyArgs() : id(0), eventTime(0) {}
- inline explicit NotifyArgs(uint32_t sequenceNum, nsecs_t eventTime) :
- sequenceNum(sequenceNum), eventTime(eventTime) { }
+ inline explicit NotifyArgs(int32_t id, nsecs_t eventTime) : id(id), eventTime(eventTime) {}
virtual ~NotifyArgs() { }
@@ -52,7 +50,7 @@
bool operator==(const NotifyConfigurationChangedArgs& rhs) const;
- NotifyConfigurationChangedArgs(uint32_t sequenceNum, nsecs_t eventTime);
+ NotifyConfigurationChangedArgs(int32_t id, nsecs_t eventTime);
NotifyConfigurationChangedArgs(const NotifyConfigurationChangedArgs& other);
@@ -77,9 +75,9 @@
inline NotifyKeyArgs() { }
- NotifyKeyArgs(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId, uint32_t source,
- int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags, int32_t keyCode,
- int32_t scanCode, int32_t metaState, nsecs_t downTime);
+ NotifyKeyArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action, int32_t flags,
+ int32_t keyCode, int32_t scanCode, int32_t metaState, nsecs_t downTime);
bool operator==(const NotifyKeyArgs& rhs) const;
@@ -107,31 +105,32 @@
*/
MotionClassification classification;
int32_t edgeFlags;
- /**
- * A timestamp in the input device's time base, not the platform's.
- * The units are microseconds since the last reset.
- * This can only be compared to other device timestamps from the same device.
- * This value will overflow after a little over an hour.
- */
- uint32_t deviceTimestamp;
+
uint32_t pointerCount;
PointerProperties pointerProperties[MAX_POINTERS];
PointerCoords pointerCoords[MAX_POINTERS];
float xPrecision;
float yPrecision;
+ /**
+ * Mouse cursor position when this event is reported relative to the origin of the specified
+ * display. Only valid if this is a mouse event (originates from a mouse or from a trackpad in
+ * gestures enabled mode.
+ */
+ float xCursorPosition;
+ float yCursorPosition;
nsecs_t downTime;
std::vector<TouchVideoFrame> videoFrames;
inline NotifyMotionArgs() { }
- NotifyMotionArgs(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId, uint32_t source,
- int32_t displayId, uint32_t policyFlags,
- int32_t action, int32_t actionButton, int32_t flags,
- int32_t metaState, int32_t buttonState, MotionClassification classification,
- int32_t edgeFlags, uint32_t deviceTimestamp, uint32_t pointerCount,
- const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
- float xPrecision, float yPrecision, nsecs_t downTime,
- const std::vector<TouchVideoFrame>& videoFrames);
+ NotifyMotionArgs(int32_t id, nsecs_t eventTime, int32_t deviceId, uint32_t source,
+ int32_t displayId, uint32_t policyFlags, int32_t action, int32_t actionButton,
+ int32_t flags, int32_t metaState, int32_t buttonState,
+ MotionClassification classification, int32_t edgeFlags, uint32_t pointerCount,
+ const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
+ float xPrecision, float yPrecision, float xCursorPosition,
+ float yCursorPosition, nsecs_t downTime,
+ const std::vector<TouchVideoFrame>& videoFrames);
NotifyMotionArgs(const NotifyMotionArgs& other);
@@ -151,8 +150,8 @@
inline NotifySwitchArgs() { }
- NotifySwitchArgs(uint32_t sequenceNum, nsecs_t eventTime, uint32_t policyFlags,
- uint32_t switchValues, uint32_t switchMask);
+ NotifySwitchArgs(int32_t id, nsecs_t eventTime, uint32_t policyFlags, uint32_t switchValues,
+ uint32_t switchMask);
NotifySwitchArgs(const NotifySwitchArgs& other);
@@ -171,7 +170,7 @@
inline NotifyDeviceResetArgs() { }
- NotifyDeviceResetArgs(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId);
+ NotifyDeviceResetArgs(int32_t id, nsecs_t eventTime, int32_t deviceId);
NotifyDeviceResetArgs(const NotifyDeviceResetArgs& other);
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index ef567c7..0fa8787 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -19,19 +19,18 @@
#include "PointerControllerInterface.h"
+#include <input/DisplayViewport.h>
#include <input/Input.h>
#include <input/InputDevice.h>
-#include <input/DisplayViewport.h>
#include <input/VelocityControl.h>
#include <input/VelocityTracker.h>
-#include <utils/KeyedVector.h>
-#include <utils/Thread.h>
+#include <utils/Errors.h>
#include <utils/RefBase.h>
-#include <utils/SortedVector.h>
-#include <optional>
#include <stddef.h>
#include <unistd.h>
+#include <optional>
+#include <set>
#include <unordered_map>
#include <vector>
@@ -45,7 +44,16 @@
namespace android {
-/* Processes raw input events and sends cooked event data to an input listener. */
+// --- InputReaderInterface ---
+
+/* The interface for the InputReader shared library.
+ *
+ * Manages one or more threads that process raw input events and sends cooked event data to an
+ * input listener.
+ *
+ * The implementation must guarantee thread safety for this interface. However, since the input
+ * listener is NOT thread safe, all calls to the listener must happen from the same thread.
+ */
class InputReaderInterface : public virtual RefBase {
protected:
InputReaderInterface() { }
@@ -57,18 +65,17 @@
* This method may be called on any thread (usually by the input manager). */
virtual void dump(std::string& dump) = 0;
- /* Called by the heatbeat to ensures that the reader has not deadlocked. */
+ /* Called by the heartbeat to ensures that the reader has not deadlocked. */
virtual void monitor() = 0;
/* Returns true if the input device is enabled. */
virtual bool isInputDeviceEnabled(int32_t deviceId) = 0;
- /* Runs a single iteration of the processing loop.
- * Nominally reads and processes one incoming message from the EventHub.
- *
- * This method should be called on the input reader thread.
- */
- virtual void loopOnce() = 0;
+ /* Makes the reader start processing events from the kernel. */
+ virtual status_t start() = 0;
+
+ /* Makes the reader stop processing any more events. */
+ virtual status_t stop() = 0;
/* Gets information about all input devices.
*
@@ -105,17 +112,7 @@
virtual bool canDispatchToDisplay(int32_t deviceId, int32_t displayId) = 0;
};
-/* Reads raw events from the event hub and processes them, endlessly. */
-class InputReaderThread : public Thread {
-public:
- explicit InputReaderThread(const sp<InputReaderInterface>& reader);
- virtual ~InputReaderThread();
-
-private:
- sp<InputReaderInterface> mReader;
-
- virtual bool threadLoop();
-};
+// --- InputReaderConfiguration ---
/*
* Input reader configuration.
@@ -253,7 +250,7 @@
bool pointerCapture;
// The set of currently disabled input devices.
- SortedVector<int32_t> disabledDevices;
+ std::set<int32_t> disabledDevices;
InputReaderConfiguration() :
virtualKeyQuietTime(0),
@@ -273,6 +270,8 @@
pointerGestureZoomSpeedRatio(0.3f),
showTouches(false), pointerCapture(false) { }
+ static std::string changesToString(uint32_t changes);
+
std::optional<DisplayViewport> getDisplayViewportByType(ViewportType type) const;
std::optional<DisplayViewport> getDisplayViewportByUniqueId(const std::string& uniqueDisplayId)
const;
@@ -288,6 +287,8 @@
std::vector<DisplayViewport> mDisplays;
};
+// --- TouchAffineTransformation ---
+
struct TouchAffineTransformation {
float x_scale;
float x_ymix;
@@ -310,6 +311,8 @@
void applyTo(float& x, float& y) const;
};
+// --- InputReaderPolicyInterface ---
+
/*
* Input reader policy interface.
*
@@ -319,8 +322,8 @@
* The actual implementation is partially supported by callbacks into the DVM
* via JNI. This interface is also mocked in the unit tests.
*
- * These methods must NOT re-enter the input reader since they may be called while
- * holding the input reader lock.
+ * These methods will NOT re-enter the input reader interface, so they may be called from
+ * any method in the input reader interface.
*/
class InputReaderPolicyInterface : public virtual RefBase {
protected:
diff --git a/services/inputflinger/include/InputThread.h b/services/inputflinger/include/InputThread.h
new file mode 100644
index 0000000..407365a
--- /dev/null
+++ b/services/inputflinger/include/InputThread.h
@@ -0,0 +1,46 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_INPUT_THREAD_H
+#define _UI_INPUT_THREAD_H
+
+#include <utils/Thread.h>
+
+namespace android {
+
+/* A thread that loops continuously until destructed to process input events.
+ *
+ * Creating the InputThread starts it immediately. The thread begins looping the loop
+ * function until the InputThread is destroyed. The wake function is used to wake anything
+ * that sleeps in the loop when it is time for the thread to be destroyed.
+ */
+class InputThread {
+public:
+ explicit InputThread(std::string name, std::function<void()> loop,
+ std::function<void()> wake = nullptr);
+ virtual ~InputThread();
+
+ bool isCallingThread();
+
+private:
+ std::string mName;
+ std::function<void()> mThreadWake;
+ sp<Thread> mThread;
+};
+
+} // namespace android
+
+#endif // _UI_INPUT_THREAD_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/Android.bp b/services/inputflinger/reader/Android.bp
index 4e97397..83a610f 100644
--- a/services/inputflinger/reader/Android.bp
+++ b/services/inputflinger/reader/Android.bp
@@ -21,10 +21,8 @@
],
}
-cc_library_shared {
- name: "libinputreader",
- defaults: ["inputflinger_defaults"],
-
+filegroup {
+ name: "libinputreader_sources",
srcs: [
"EventHub.cpp",
"InputDevice.cpp",
@@ -44,29 +42,43 @@
"mapper/TouchInputMapper.cpp",
"mapper/VibratorInputMapper.cpp",
"InputReader.cpp",
- "InputReaderFactory.cpp",
"TouchVideoDevice.cpp",
],
+}
+cc_defaults {
+ name: "libinputreader_defaults",
+ srcs: [":libinputreader_sources"],
shared_libs: [
"libbase",
- "libinputflinger_base",
+ "libcap",
"libcrypto",
"libcutils",
"libinput",
"liblog",
"libui",
"libutils",
- "libhardware_legacy",
- "libstatslog",
],
-
header_libs: [
- "libinputflinger_headers",
"libinputreader_headers",
],
+}
+cc_library_shared {
+ name: "libinputreader",
+ defaults: [
+ "inputflinger_defaults",
+ "libinputreader_defaults"
+ ],
+ srcs: [
+ "InputReaderFactory.cpp",
+ ],
+ shared_libs: [
+ // This should consist only of dependencies from inputflinger. Other dependencies should be
+ // in cc_defaults so that they are included in the tests.
+ "libinputflinger_base",
+ ],
export_header_lib_headers: [
- "libinputflinger_headers",
+ "libinputreader_headers",
],
}
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index a5e5415..a1514af 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -24,11 +24,11 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <sys/capability.h>
#include <sys/epoll.h>
#include <sys/inotify.h>
#include <sys/ioctl.h>
#include <sys/limits.h>
-#include <sys/utsname.h>
#include <unistd.h>
#define LOG_TAG "EventHub"
@@ -37,8 +37,6 @@
#include "EventHub.h"
-#include <hardware_legacy/power.h>
-
#include <android-base/stringprintf.h>
#include <cutils/properties.h>
#include <openssl/sha.h>
@@ -71,7 +69,6 @@
static constexpr bool DEBUG = false;
-static const char* WAKE_LOCK_ID = "KeyEvents";
static const char* DEVICE_PATH = "/dev/input";
// v4l2 devices go directly into /dev
static const char* VIDEO_DEVICE_PATH = "/dev";
@@ -94,14 +91,6 @@
return out;
}
-static void getLinuxRelease(int* major, int* minor) {
- struct utsname info;
- if (uname(&info) || sscanf(info.release, "%d.%d", major, minor) <= 0) {
- *major = 0, *minor = 0;
- ALOGE("Could not get linux version: %s", strerror(errno));
- }
-}
-
/**
* Return true if name matches "v4l-touch*"
*/
@@ -246,6 +235,47 @@
return !isVirtual && enabled;
}
+/**
+ * Get the capabilities for the current process.
+ * Crashes the system if unable to create / check / destroy the capabilities object.
+ */
+class Capabilities final {
+public:
+ explicit Capabilities() {
+ mCaps = cap_get_proc();
+ LOG_ALWAYS_FATAL_IF(mCaps == nullptr, "Could not get capabilities of the current process");
+ }
+
+ /**
+ * Check whether the current process has a specific capability
+ * in the set of effective capabilities.
+ * Return CAP_SET if the process has the requested capability
+ * Return CAP_CLEAR otherwise.
+ */
+ cap_flag_value_t checkEffectiveCapability(cap_value_t capability) {
+ cap_flag_value_t value;
+ const int result = cap_get_flag(mCaps, capability, CAP_EFFECTIVE, &value);
+ LOG_ALWAYS_FATAL_IF(result == -1, "Could not obtain the requested capability");
+ return value;
+ }
+
+ ~Capabilities() {
+ const int result = cap_free(mCaps);
+ LOG_ALWAYS_FATAL_IF(result == -1, "Could not release the capabilities structure");
+ }
+
+private:
+ cap_t mCaps;
+};
+
+static void ensureProcessCanBlockSuspend() {
+ Capabilities capabilities;
+ const bool canBlockSuspend =
+ capabilities.checkEffectiveCapability(CAP_BLOCK_SUSPEND) == CAP_SET;
+ LOG_ALWAYS_FATAL_IF(!canBlockSuspend,
+ "Input must be able to block suspend to properly process events");
+}
+
// --- EventHub ---
const int EventHub::EPOLL_MAX_EVENTS;
@@ -262,7 +292,7 @@
mPendingEventCount(0),
mPendingEventIndex(0),
mPendingINotify(false) {
- acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);
+ ensureProcessCanBlockSuspend();
mEpollFd = epoll_create1(EPOLL_CLOEXEC);
LOG_ALWAYS_FATAL_IF(mEpollFd < 0, "Could not create epoll instance: %s", strerror(errno));
@@ -280,9 +310,8 @@
ALOGI("Video device scanning disabled");
}
- struct epoll_event eventItem;
- memset(&eventItem, 0, sizeof(eventItem));
- eventItem.events = EPOLLIN;
+ struct epoll_event eventItem = {};
+ eventItem.events = EPOLLIN | EPOLLWAKEUP;
eventItem.data.fd = mINotifyFd;
int result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mINotifyFd, &eventItem);
LOG_ALWAYS_FATAL_IF(result != 0, "Could not add INotify to epoll instance. errno=%d", errno);
@@ -306,11 +335,6 @@
result = epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mWakeReadPipeFd, &eventItem);
LOG_ALWAYS_FATAL_IF(result != 0, "Could not add wake read pipe to epoll instance. errno=%d",
errno);
-
- int major, minor;
- getLinuxRelease(&major, &minor);
- // EPOLLWAKEUP was introduced in kernel 3.5
- mUsingEpollWakeup = major > 3 || (major == 3 && minor >= 5);
}
EventHub::~EventHub(void) {
@@ -326,8 +350,6 @@
::close(mINotifyFd);
::close(mWakeReadPipeFd);
::close(mWakeWritePipeFd);
-
- release_wake_lock(WAKE_LOCK_ID);
}
InputDeviceIdentifier EventHub::getDeviceIdentifier(int32_t deviceId) const {
@@ -1018,26 +1040,24 @@
break;
}
- // Poll for events. Mind the wake lock dance!
- // We hold a wake lock at all times except during epoll_wait(). This works due to some
- // subtle choreography. When a device driver has pending (unread) events, it acquires
- // a kernel wake lock. However, once the last pending event has been read, the device
- // driver will release the kernel wake lock. To prevent the system from going to sleep
- // when this happens, the EventHub holds onto its own user wake lock while the client
- // is processing events. Thus the system can only sleep if there are no events
- // pending or currently being processed.
+ // Poll for events.
+ // When a device driver has pending (unread) events, it acquires
+ // a kernel wake lock. Once the last pending event has been read, the device
+ // driver will release the kernel wake lock, but the epoll will hold the wakelock,
+ // since we are using EPOLLWAKEUP. The wakelock is released by the epoll when epoll_wait
+ // is called again for the same fd that produced the event.
+ // Thus the system can only sleep if there are no events pending or
+ // currently being processed.
//
// The timeout is advisory only. If the device is asleep, it will not wake just to
// service the timeout.
mPendingEventIndex = 0;
- mLock.unlock(); // release lock before poll, must be before release_wake_lock
- release_wake_lock(WAKE_LOCK_ID);
+ mLock.unlock(); // release lock before poll
int pollResult = epoll_wait(mEpollFd, mPendingEventItems, EPOLL_MAX_EVENTS, timeoutMillis);
- acquire_wake_lock(PARTIAL_WAKE_LOCK, WAKE_LOCK_ID);
- mLock.lock(); // reacquire lock after poll, must be after acquire_wake_lock
+ mLock.lock(); // reacquire lock after poll
if (pollResult == 0) {
// Timed out.
@@ -1298,7 +1318,7 @@
// joystick and gamepad buttons which are handled like keyboards for the most part.
bool haveKeyboardKeys =
containsNonZeroByte(device->keyBitmask, 0, sizeof_bit_array(BTN_MISC)) ||
- containsNonZeroByte(device->keyBitmask, sizeof_bit_array(KEY_OK),
+ containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_WHEEL),
sizeof_bit_array(KEY_MAX + 1));
bool haveGamepadButtons = containsNonZeroByte(device->keyBitmask, sizeof_bit_array(BTN_MISC),
sizeof_bit_array(BTN_MOUSE)) ||
@@ -1491,27 +1511,13 @@
}
}
- std::string wakeMechanism = "EPOLLWAKEUP";
- if (!mUsingEpollWakeup) {
-#ifndef EVIOCSSUSPENDBLOCK
- // uapi headers don't include EVIOCSSUSPENDBLOCK, and future kernels
- // will use an epoll flag instead, so as long as we want to support
- // this feature, we need to be prepared to define the ioctl ourselves.
-#define EVIOCSSUSPENDBLOCK _IOW('E', 0x91, int)
-#endif
- if (ioctl(device->fd, EVIOCSSUSPENDBLOCK, 1)) {
- wakeMechanism = "<none>";
- } else {
- wakeMechanism = "EVIOCSSUSPENDBLOCK";
- }
- }
// Tell the kernel that we want to use the monotonic clock for reporting timestamps
// associated with input events. This is important because the input system
// uses the timestamps extensively and assumes they were recorded using the monotonic
// clock.
int clockId = CLOCK_MONOTONIC;
bool usingClockIoctl = !ioctl(device->fd, EVIOCSCLOCKID, &clockId);
- ALOGI("wakeMechanism=%s, usingClockIoctl=%s", wakeMechanism.c_str(), toString(usingClockIoctl));
+ ALOGI("usingClockIoctl=%s", toString(usingClockIoctl));
}
void EventHub::openVideoDeviceLocked(const std::string& devicePath) {
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
index d0613b0..4b19e5e 100644
--- a/services/inputflinger/reader/InputDevice.cpp
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -18,47 +18,67 @@
#include "InputDevice.h"
-#include "InputMapper.h"
+#include <algorithm>
+
+#include "CursorInputMapper.h"
+#include "ExternalStylusInputMapper.h"
+#include "InputReaderContext.h"
+#include "JoystickInputMapper.h"
+#include "KeyboardInputMapper.h"
+#include "MultiTouchInputMapper.h"
+#include "RotaryEncoderInputMapper.h"
+#include "SingleTouchInputMapper.h"
+#include "SwitchInputMapper.h"
+#include "VibratorInputMapper.h"
namespace android {
InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
- int32_t controllerNumber, const InputDeviceIdentifier& identifier,
- uint32_t classes)
+ const InputDeviceIdentifier& identifier)
: mContext(context),
mId(id),
mGeneration(generation),
- mControllerNumber(controllerNumber),
+ mControllerNumber(0),
mIdentifier(identifier),
- mClasses(classes),
+ mClasses(0),
mSources(0),
mIsExternal(false),
mHasMic(false),
mDropUntilNextSync(false) {}
-InputDevice::~InputDevice() {
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- delete mMappers[i];
- }
- mMappers.clear();
-}
+InputDevice::~InputDevice() {}
bool InputDevice::isEnabled() {
- return getEventHub()->isDeviceEnabled(mId);
+ if (!hasEventHubDevices()) {
+ return false;
+ }
+ // devices are either all enabled or all disabled, so we only need to check the first
+ auto& devicePair = mDevices.begin()->second;
+ auto& contextPtr = devicePair.first;
+ return contextPtr->isDeviceEnabled();
}
void InputDevice::setEnabled(bool enabled, nsecs_t when) {
+ if (enabled && mAssociatedDisplayPort && !mAssociatedViewport) {
+ ALOGW("Cannot enable input device %s because it is associated with port %" PRIu8 ", "
+ "but the corresponding viewport is not found",
+ getName().c_str(), *mAssociatedDisplayPort);
+ enabled = false;
+ }
+
if (isEnabled() == enabled) {
return;
}
+ // When resetting some devices, the driver needs to be queried to ensure that a proper reset is
+ // performed. The querying must happen when the device is enabled, so we reset after enabling
+ // but before disabling the device. See MultiTouchMotionAccumulator::reset for more information.
if (enabled) {
- getEventHub()->enableDevice(mId);
+ for_each_subdevice([](auto& context) { context.enableDevice(); });
reset(when);
} else {
reset(when);
- getEventHub()->disableDevice(mId);
+ for_each_subdevice([](auto& context) { context.disableDevice(); });
}
// Must change generation to flag this device as changed
bumpGeneration();
@@ -103,31 +123,132 @@
}
}
- size_t numMappers = mMappers.size();
- for (size_t i = 0; i < numMappers; i++) {
- InputMapper* mapper = mMappers[i];
- mapper->dump(dump);
- }
+ for_each_mapper([&dump](InputMapper& mapper) { mapper.dump(dump); });
}
-void InputDevice::addMapper(InputMapper* mapper) {
- mMappers.push_back(mapper);
+void InputDevice::addEventHubDevice(int32_t eventHubId, bool populateMappers) {
+ if (mDevices.find(eventHubId) != mDevices.end()) {
+ return;
+ }
+ std::unique_ptr<InputDeviceContext> contextPtr(new InputDeviceContext(*this, eventHubId));
+ uint32_t classes = contextPtr->getDeviceClasses();
+ std::vector<std::unique_ptr<InputMapper>> mappers;
+
+ // Check if we should skip population
+ if (!populateMappers) {
+ mDevices.insert({eventHubId, std::make_pair(std::move(contextPtr), std::move(mappers))});
+ return;
+ }
+
+ // Switch-like devices.
+ if (classes & INPUT_DEVICE_CLASS_SWITCH) {
+ mappers.push_back(std::make_unique<SwitchInputMapper>(*contextPtr));
+ }
+
+ // Scroll wheel-like devices.
+ if (classes & INPUT_DEVICE_CLASS_ROTARY_ENCODER) {
+ mappers.push_back(std::make_unique<RotaryEncoderInputMapper>(*contextPtr));
+ }
+
+ // Vibrator-like devices.
+ if (classes & INPUT_DEVICE_CLASS_VIBRATOR) {
+ mappers.push_back(std::make_unique<VibratorInputMapper>(*contextPtr));
+ }
+
+ // Keyboard-like devices.
+ uint32_t keyboardSource = 0;
+ int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
+ if (classes & INPUT_DEVICE_CLASS_KEYBOARD) {
+ keyboardSource |= AINPUT_SOURCE_KEYBOARD;
+ }
+ if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) {
+ keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
+ }
+ if (classes & INPUT_DEVICE_CLASS_DPAD) {
+ keyboardSource |= AINPUT_SOURCE_DPAD;
+ }
+ if (classes & INPUT_DEVICE_CLASS_GAMEPAD) {
+ keyboardSource |= AINPUT_SOURCE_GAMEPAD;
+ }
+
+ if (keyboardSource != 0) {
+ mappers.push_back(
+ std::make_unique<KeyboardInputMapper>(*contextPtr, keyboardSource, keyboardType));
+ }
+
+ // Cursor-like devices.
+ if (classes & INPUT_DEVICE_CLASS_CURSOR) {
+ mappers.push_back(std::make_unique<CursorInputMapper>(*contextPtr));
+ }
+
+ // Touchscreens and touchpad devices.
+ if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) {
+ mappers.push_back(std::make_unique<MultiTouchInputMapper>(*contextPtr));
+ } else if (classes & INPUT_DEVICE_CLASS_TOUCH) {
+ mappers.push_back(std::make_unique<SingleTouchInputMapper>(*contextPtr));
+ }
+
+ // Joystick-like devices.
+ if (classes & INPUT_DEVICE_CLASS_JOYSTICK) {
+ mappers.push_back(std::make_unique<JoystickInputMapper>(*contextPtr));
+ }
+
+ // External stylus-like devices.
+ if (classes & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
+ mappers.push_back(std::make_unique<ExternalStylusInputMapper>(*contextPtr));
+ }
+
+ // insert the context into the devices set
+ mDevices.insert({eventHubId, std::make_pair(std::move(contextPtr), std::move(mappers))});
+}
+
+void InputDevice::removeEventHubDevice(int32_t eventHubId) {
+ mDevices.erase(eventHubId);
}
void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config,
uint32_t changes) {
mSources = 0;
+ mClasses = 0;
+ mControllerNumber = 0;
+
+ for_each_subdevice([this](InputDeviceContext& context) {
+ mClasses |= context.getDeviceClasses();
+ int32_t controllerNumber = context.getDeviceControllerNumber();
+ if (controllerNumber > 0) {
+ if (mControllerNumber && mControllerNumber != controllerNumber) {
+ ALOGW("InputDevice::configure(): composite device contains multiple unique "
+ "controller numbers");
+ }
+ mControllerNumber = controllerNumber;
+ }
+ });
+
+ mIsExternal = !!(mClasses & INPUT_DEVICE_CLASS_EXTERNAL);
+ mHasMic = !!(mClasses & INPUT_DEVICE_CLASS_MIC);
if (!isIgnored()) {
if (!changes) { // first time only
- mContext->getEventHub()->getConfiguration(mId, &mConfiguration);
+ mConfiguration.clear();
+ for_each_subdevice([this](InputDeviceContext& context) {
+ PropertyMap configuration;
+ context.getConfiguration(&configuration);
+ mConfiguration.addAll(&configuration);
+ });
}
if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
sp<KeyCharacterMap> keyboardLayout =
mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
- if (mContext->getEventHub()->setKeyboardLayoutOverlay(mId, keyboardLayout)) {
+ bool shouldBumpGeneration = false;
+ for_each_subdevice(
+ [&keyboardLayout, &shouldBumpGeneration](InputDeviceContext& context) {
+ if (context.setKeyboardLayoutOverlay(keyboardLayout)) {
+ shouldBumpGeneration = true;
+ }
+ });
+ if (shouldBumpGeneration) {
bumpGeneration();
}
}
@@ -144,14 +265,15 @@
}
if (!changes || (changes & InputReaderConfiguration::CHANGE_ENABLED_STATE)) {
- ssize_t index = config->disabledDevices.indexOf(mId);
- bool enabled = index < 0;
+ auto it = config->disabledDevices.find(mId);
+ bool enabled = it == config->disabledDevices.end();
setEnabled(enabled, when);
}
if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
// In most situations, no port will be specified.
mAssociatedDisplayPort = std::nullopt;
+ mAssociatedViewport = std::nullopt;
// Find the display port that corresponds to the current input port.
const std::string& inputPort = mIdentifier.location;
if (!inputPort.empty()) {
@@ -161,19 +283,45 @@
mAssociatedDisplayPort = std::make_optional(displayPort->second);
}
}
+
+ // If the device was explicitly disabled by the user, it would be present in the
+ // "disabledDevices" list. If it is associated with a specific display, and it was not
+ // explicitly disabled, then enable/disable the device based on whether we can find the
+ // corresponding viewport.
+ bool enabled = (config->disabledDevices.find(mId) == config->disabledDevices.end());
+ if (mAssociatedDisplayPort) {
+ mAssociatedViewport = config->getDisplayViewportByPort(*mAssociatedDisplayPort);
+ if (!mAssociatedViewport) {
+ ALOGW("Input device %s should be associated with display on port %" PRIu8 ", "
+ "but the corresponding viewport is not found.",
+ getName().c_str(), *mAssociatedDisplayPort);
+ enabled = false;
+ }
+ }
+
+ if (changes) {
+ // For first-time configuration, only allow device to be disabled after mappers have
+ // finished configuring. This is because we need to read some of the properties from
+ // the device's open fd.
+ setEnabled(enabled, when);
+ }
}
- for (InputMapper* mapper : mMappers) {
- mapper->configure(when, config, changes);
- mSources |= mapper->getSources();
+ for_each_mapper([this, when, config, changes](InputMapper& mapper) {
+ mapper.configure(when, config, changes);
+ mSources |= mapper.getSources();
+ });
+
+ // If a device is just plugged but it might be disabled, we need to update some info like
+ // axis range of touch from each InputMapper first, then disable it.
+ if (!changes) {
+ setEnabled(config->disabledDevices.find(mId) == config->disabledDevices.end(), when);
}
}
}
void InputDevice::reset(nsecs_t when) {
- for (InputMapper* mapper : mMappers) {
- mapper->reset(when);
- }
+ for_each_mapper([when](InputMapper& mapper) { mapper.reset(when); });
mContext->updateGlobalMetaState();
@@ -208,32 +356,27 @@
mDropUntilNextSync = true;
reset(rawEvent->when);
} else {
- for (InputMapper* mapper : mMappers) {
- mapper->process(rawEvent);
- }
+ for_each_mapper_in_subdevice(rawEvent->deviceId, [rawEvent](InputMapper& mapper) {
+ mapper.process(rawEvent);
+ });
}
--count;
}
}
void InputDevice::timeoutExpired(nsecs_t when) {
- for (InputMapper* mapper : mMappers) {
- mapper->timeoutExpired(when);
- }
+ for_each_mapper([when](InputMapper& mapper) { mapper.timeoutExpired(when); });
}
void InputDevice::updateExternalStylusState(const StylusState& state) {
- for (InputMapper* mapper : mMappers) {
- mapper->updateExternalStylusState(state);
- }
+ for_each_mapper([state](InputMapper& mapper) { mapper.updateExternalStylusState(state); });
}
void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
outDeviceInfo->initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias, mIsExternal,
mHasMic);
- for (InputMapper* mapper : mMappers) {
- mapper->populateDeviceInfo(outDeviceInfo);
- }
+ for_each_mapper(
+ [outDeviceInfo](InputMapper& mapper) { mapper.populateDeviceInfo(outDeviceInfo); });
}
int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
@@ -250,15 +393,20 @@
int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
int32_t result = AKEY_STATE_UNKNOWN;
- for (InputMapper* mapper : mMappers) {
- if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
- // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
- // value. Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
- int32_t currentResult = (mapper->*getStateFunc)(sourceMask, code);
- if (currentResult >= AKEY_STATE_DOWN) {
- return currentResult;
- } else if (currentResult == AKEY_STATE_UP) {
- result = currentResult;
+ for (auto& deviceEntry : mDevices) {
+ auto& devicePair = deviceEntry.second;
+ auto& mappers = devicePair.second;
+ for (auto& mapperPtr : mappers) {
+ InputMapper& mapper = *mapperPtr;
+ if (sourcesMatchMask(mapper.getSources(), sourceMask)) {
+ // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
+ // value. Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
+ int32_t currentResult = (mapper.*getStateFunc)(sourceMask, code);
+ if (currentResult >= AKEY_STATE_DOWN) {
+ return currentResult;
+ } else if (currentResult == AKEY_STATE_UP) {
+ result = currentResult;
+ }
}
}
}
@@ -268,51 +416,37 @@
bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
const int32_t* keyCodes, uint8_t* outFlags) {
bool result = false;
- for (InputMapper* mapper : mMappers) {
- if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
- result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+ for_each_mapper([&result, sourceMask, numCodes, keyCodes, outFlags](InputMapper& mapper) {
+ if (sourcesMatchMask(mapper.getSources(), sourceMask)) {
+ result |= mapper.markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
}
- }
+ });
return result;
}
void InputDevice::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
int32_t token) {
- for (InputMapper* mapper : mMappers) {
- mapper->vibrate(pattern, patternSize, repeat, token);
- }
+ for_each_mapper([pattern, patternSize, repeat, token](InputMapper& mapper) {
+ mapper.vibrate(pattern, patternSize, repeat, token);
+ });
}
void InputDevice::cancelVibrate(int32_t token) {
- for (InputMapper* mapper : mMappers) {
- mapper->cancelVibrate(token);
- }
+ for_each_mapper([token](InputMapper& mapper) { mapper.cancelVibrate(token); });
}
void InputDevice::cancelTouch(nsecs_t when) {
- for (InputMapper* mapper : mMappers) {
- mapper->cancelTouch(when);
- }
+ for_each_mapper([when](InputMapper& mapper) { mapper.cancelTouch(when); });
}
int32_t InputDevice::getMetaState() {
int32_t result = 0;
- for (InputMapper* mapper : mMappers) {
- result |= mapper->getMetaState();
- }
+ for_each_mapper([&result](InputMapper& mapper) { result |= mapper.getMetaState(); });
return result;
}
void InputDevice::updateMetaState(int32_t keyCode) {
- for (InputMapper* mapper : mMappers) {
- mapper->updateMetaState(keyCode);
- }
-}
-
-void InputDevice::fadePointer() {
- for (InputMapper* mapper : mMappers) {
- mapper->fadePointer();
- }
+ for_each_mapper([keyCode](InputMapper& mapper) { mapper.updateMetaState(keyCode); });
}
void InputDevice::bumpGeneration() {
@@ -320,19 +454,39 @@
}
void InputDevice::notifyReset(nsecs_t when) {
- NotifyDeviceResetArgs args(mContext->getNextSequenceNum(), when, mId);
+ NotifyDeviceResetArgs args(mContext->getNextId(), when, mId);
mContext->getListener()->notifyDeviceReset(&args);
}
-std::optional<int32_t> InputDevice::getAssociatedDisplay() {
- for (InputMapper* mapper : mMappers) {
- std::optional<int32_t> associatedDisplayId = mapper->getAssociatedDisplay();
- if (associatedDisplayId) {
- return associatedDisplayId;
- }
+std::optional<int32_t> InputDevice::getAssociatedDisplayId() {
+ // Check if we had associated to the specific display.
+ if (mAssociatedViewport) {
+ return mAssociatedViewport->displayId;
}
- return std::nullopt;
+ // No associated display port, check if some InputMapper is associated.
+ return first_in_mappers<int32_t>(
+ [](InputMapper& mapper) { return mapper.getAssociatedDisplayId(); });
}
+// returns the number of mappers associated with the device
+size_t InputDevice::getMapperCount() {
+ size_t count = 0;
+ for (auto& deviceEntry : mDevices) {
+ auto& devicePair = deviceEntry.second;
+ auto& mappers = devicePair.second;
+ count += mappers.size();
+ }
+ return count;
+}
+
+InputDeviceContext::InputDeviceContext(InputDevice& device, int32_t eventHubId)
+ : mDevice(device),
+ mContext(device.getContext()),
+ mEventHub(device.getContext()->getEventHub()),
+ mId(eventHubId),
+ mDeviceId(device.getId()) {}
+
+InputDeviceContext::~InputDeviceContext() {}
+
} // namespace android
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index 27cbf19..06e3743 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -18,45 +18,37 @@
#include "InputReader.h"
-#include "CursorInputMapper.h"
-#include "ExternalStylusInputMapper.h"
-#include "InputReaderContext.h"
-#include "JoystickInputMapper.h"
-#include "KeyboardInputMapper.h"
-#include "MultiTouchInputMapper.h"
-#include "RotaryEncoderInputMapper.h"
-#include "SingleTouchInputMapper.h"
-#include "SwitchInputMapper.h"
-#include "VibratorInputMapper.h"
-
+#include <android-base/stringprintf.h>
#include <errno.h>
+#include <input/Keyboard.h>
+#include <input/VirtualKeyMap.h>
#include <inttypes.h>
#include <limits.h>
+#include <log/log.h>
#include <math.h>
#include <stddef.h>
#include <stdlib.h>
#include <unistd.h>
+#include <utils/Errors.h>
+#include <utils/Thread.h>
-#include <log/log.h>
-
-#include <android-base/stringprintf.h>
-#include <input/Keyboard.h>
-#include <input/VirtualKeyMap.h>
-
+#include "InputDevice.h"
using android::base::StringPrintf;
namespace android {
-InputReader::InputReader(const sp<EventHubInterface>& eventHub,
+// --- InputReader ---
+
+InputReader::InputReader(std::shared_ptr<EventHubInterface> eventHub,
const sp<InputReaderPolicyInterface>& policy,
const sp<InputListenerInterface>& listener)
: mContext(this),
mEventHub(eventHub),
mPolicy(policy),
- mNextSequenceNum(1),
mGlobalMetaState(0),
mGeneration(1),
+ mNextInputDeviceId(END_RESERVED_ID),
mDisableVirtualKeysTimeout(LLONG_MIN),
mNextTimeout(LLONG_MAX),
mConfigurationChangesToRefresh(0) {
@@ -70,10 +62,24 @@
} // release lock
}
-InputReader::~InputReader() {
- for (size_t i = 0; i < mDevices.size(); i++) {
- delete mDevices.valueAt(i);
+InputReader::~InputReader() {}
+
+status_t InputReader::start() {
+ if (mThread) {
+ return ALREADY_EXISTS;
}
+ mThread = std::make_unique<InputThread>(
+ "InputReader", [this]() { loopOnce(); }, [this]() { mEventHub->wake(); });
+ return OK;
+}
+
+status_t InputReader::stop() {
+ if (mThread && mThread->isCallingThread()) {
+ ALOGE("InputReader cannot be stopped from its own thread!");
+ return INVALID_OPERATION;
+ }
+ mThread.reset();
+ return OK;
}
void InputReader::loopOnce() {
@@ -178,30 +184,28 @@
}
}
-void InputReader::addDeviceLocked(nsecs_t when, int32_t deviceId) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- ALOGW("Ignoring spurious device added event for deviceId %d.", deviceId);
+void InputReader::addDeviceLocked(nsecs_t when, int32_t eventHubId) {
+ if (mDevices.find(eventHubId) != mDevices.end()) {
+ ALOGW("Ignoring spurious device added event for eventHubId %d.", eventHubId);
return;
}
- InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(deviceId);
- uint32_t classes = mEventHub->getDeviceClasses(deviceId);
- int32_t controllerNumber = mEventHub->getDeviceControllerNumber(deviceId);
-
- InputDevice* device = createDeviceLocked(deviceId, controllerNumber, identifier, classes);
+ InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(eventHubId);
+ std::shared_ptr<InputDevice> device = createDeviceLocked(eventHubId, identifier);
device->configure(when, &mConfig, 0);
device->reset(when);
if (device->isIgnored()) {
- ALOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId,
- identifier.name.c_str());
+ ALOGI("Device added: id=%d, eventHubId=%d, name='%s', descriptor='%s' "
+ "(ignored non-input device)",
+ device->getId(), eventHubId, identifier.name.c_str(), identifier.descriptor.c_str());
} else {
- ALOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId, identifier.name.c_str(),
+ ALOGI("Device added: id=%d, eventHubId=%d, name='%s', descriptor='%s',sources=0x%08x",
+ device->getId(), eventHubId, identifier.name.c_str(), identifier.descriptor.c_str(),
device->getSources());
}
- mDevices.add(deviceId, device);
+ mDevices.emplace(eventHubId, device);
bumpGenerationLocked();
if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
@@ -209,119 +213,68 @@
}
}
-void InputReader::removeDeviceLocked(nsecs_t when, int32_t deviceId) {
- InputDevice* device = nullptr;
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- ALOGW("Ignoring spurious device removed event for deviceId %d.", deviceId);
+void InputReader::removeDeviceLocked(nsecs_t when, int32_t eventHubId) {
+ auto deviceIt = mDevices.find(eventHubId);
+ if (deviceIt == mDevices.end()) {
+ ALOGW("Ignoring spurious device removed event for eventHubId %d.", eventHubId);
return;
}
- device = mDevices.valueAt(deviceIndex);
- mDevices.removeItemsAt(deviceIndex, 1);
+ std::shared_ptr<InputDevice> device = std::move(deviceIt->second);
+ mDevices.erase(deviceIt);
bumpGenerationLocked();
if (device->isIgnored()) {
- ALOGI("Device removed: id=%d, name='%s' (ignored non-input device)", device->getId(),
- device->getName().c_str());
+ ALOGI("Device removed: id=%d, eventHubId=%d, name='%s', descriptor='%s' "
+ "(ignored non-input device)",
+ device->getId(), eventHubId, device->getName().c_str(),
+ device->getDescriptor().c_str());
} else {
- ALOGI("Device removed: id=%d, name='%s', sources=0x%08x", device->getId(),
- device->getName().c_str(), device->getSources());
+ ALOGI("Device removed: id=%d, eventHubId=%d, name='%s', descriptor='%s', sources=0x%08x",
+ device->getId(), eventHubId, device->getName().c_str(),
+ device->getDescriptor().c_str(), device->getSources());
}
+ device->removeEventHubDevice(eventHubId);
+
if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
notifyExternalStylusPresenceChanged();
}
+ if (device->hasEventHubDevices()) {
+ device->configure(when, &mConfig, 0);
+ }
device->reset(when);
- delete device;
}
-InputDevice* InputReader::createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
- const InputDeviceIdentifier& identifier,
- uint32_t classes) {
- InputDevice* device = new InputDevice(&mContext, deviceId, bumpGenerationLocked(),
- controllerNumber, identifier, classes);
+std::shared_ptr<InputDevice> InputReader::createDeviceLocked(
+ int32_t eventHubId, const InputDeviceIdentifier& identifier) {
+ auto deviceIt = std::find_if(mDevices.begin(), mDevices.end(), [identifier](auto& devicePair) {
+ return devicePair.second->getDescriptor().size() && identifier.descriptor.size() &&
+ devicePair.second->getDescriptor() == identifier.descriptor;
+ });
- // External devices.
- if (classes & INPUT_DEVICE_CLASS_EXTERNAL) {
- device->setExternal(true);
+ std::shared_ptr<InputDevice> device;
+ if (deviceIt != mDevices.end()) {
+ device = deviceIt->second;
+ } else {
+ int32_t deviceId = (eventHubId < END_RESERVED_ID) ? eventHubId : nextInputDeviceIdLocked();
+ device = std::make_shared<InputDevice>(&mContext, deviceId, bumpGenerationLocked(),
+ identifier);
}
-
- // Devices with mics.
- if (classes & INPUT_DEVICE_CLASS_MIC) {
- device->setMic(true);
- }
-
- // Switch-like devices.
- if (classes & INPUT_DEVICE_CLASS_SWITCH) {
- device->addMapper(new SwitchInputMapper(device));
- }
-
- // Scroll wheel-like devices.
- if (classes & INPUT_DEVICE_CLASS_ROTARY_ENCODER) {
- device->addMapper(new RotaryEncoderInputMapper(device));
- }
-
- // Vibrator-like devices.
- if (classes & INPUT_DEVICE_CLASS_VIBRATOR) {
- device->addMapper(new VibratorInputMapper(device));
- }
-
- // Keyboard-like devices.
- uint32_t keyboardSource = 0;
- int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
- if (classes & INPUT_DEVICE_CLASS_KEYBOARD) {
- keyboardSource |= AINPUT_SOURCE_KEYBOARD;
- }
- if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) {
- keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
- }
- if (classes & INPUT_DEVICE_CLASS_DPAD) {
- keyboardSource |= AINPUT_SOURCE_DPAD;
- }
- if (classes & INPUT_DEVICE_CLASS_GAMEPAD) {
- keyboardSource |= AINPUT_SOURCE_GAMEPAD;
- }
-
- if (keyboardSource != 0) {
- device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType));
- }
-
- // Cursor-like devices.
- if (classes & INPUT_DEVICE_CLASS_CURSOR) {
- device->addMapper(new CursorInputMapper(device));
- }
-
- // Touchscreens and touchpad devices.
- if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) {
- device->addMapper(new MultiTouchInputMapper(device));
- } else if (classes & INPUT_DEVICE_CLASS_TOUCH) {
- device->addMapper(new SingleTouchInputMapper(device));
- }
-
- // Joystick-like devices.
- if (classes & INPUT_DEVICE_CLASS_JOYSTICK) {
- device->addMapper(new JoystickInputMapper(device));
- }
-
- // External stylus-like devices.
- if (classes & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
- device->addMapper(new ExternalStylusInputMapper(device));
- }
-
+ device->addEventHubDevice(eventHubId);
return device;
}
-void InputReader::processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents,
+void InputReader::processEventsForDeviceLocked(int32_t eventHubId, const RawEvent* rawEvents,
size_t count) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
- ALOGW("Discarding event for unknown deviceId %d.", deviceId);
+ auto deviceIt = mDevices.find(eventHubId);
+ if (deviceIt == mDevices.end()) {
+ ALOGW("Discarding event for unknown eventHubId %d.", eventHubId);
return;
}
- InputDevice* device = mDevices.valueAt(deviceIndex);
+ std::shared_ptr<InputDevice>& device = deviceIt->second;
if (device->isIgnored()) {
// ALOGD("Discarding event for ignored deviceId %d.", deviceId);
return;
@@ -330,21 +283,36 @@
device->process(rawEvents, count);
}
+InputDevice* InputReader::findInputDevice(int32_t deviceId) {
+ auto deviceIt =
+ std::find_if(mDevices.begin(), mDevices.end(), [deviceId](const auto& devicePair) {
+ return devicePair.second->getId() == deviceId;
+ });
+ if (deviceIt != mDevices.end()) {
+ return deviceIt->second.get();
+ }
+ return nullptr;
+}
+
void InputReader::timeoutExpiredLocked(nsecs_t when) {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
if (!device->isIgnored()) {
device->timeoutExpired(when);
}
}
}
+int32_t InputReader::nextInputDeviceIdLocked() {
+ return ++mNextInputDeviceId;
+}
+
void InputReader::handleConfigurationChangedLocked(nsecs_t when) {
// Reset global meta state because it depends on the list of all configured devices.
updateGlobalMetaStateLocked();
// Enqueue configuration changed.
- NotifyConfigurationChangedArgs args(mContext.getNextSequenceNum(), when);
+ NotifyConfigurationChangedArgs args(mContext.getNextId(), when);
mQueuedListener->notifyConfigurationChanged(&args);
}
@@ -353,14 +321,19 @@
mEventHub->setExcludedDevices(mConfig.excludedDeviceNames);
if (changes) {
- ALOGI("Reconfiguring input devices. changes=0x%08x", changes);
+ ALOGI("Reconfiguring input devices, changes=%s",
+ InputReaderConfiguration::changesToString(changes).c_str());
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+ if (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO) {
+ updatePointerDisplayLocked();
+ }
+
if (changes & InputReaderConfiguration::CHANGE_MUST_REOPEN) {
mEventHub->requestReopenDevices();
} else {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
device->configure(now, &mConfig, changes);
}
}
@@ -370,8 +343,8 @@
void InputReader::updateGlobalMetaStateLocked() {
mGlobalMetaState = 0;
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
mGlobalMetaState |= device->getMetaState();
}
}
@@ -385,8 +358,8 @@
}
void InputReader::getExternalStylusDevicesLocked(std::vector<InputDeviceInfo>& outDevices) {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS && !device->isIgnored()) {
InputDeviceInfo info;
device->getDeviceInfo(&info);
@@ -396,8 +369,8 @@
}
void InputReader::dispatchExternalStylusState(const StylusState& state) {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
device->updateExternalStylusState(state);
}
}
@@ -406,23 +379,55 @@
mDisableVirtualKeysTimeout = time;
}
-bool InputReader::shouldDropVirtualKeyLocked(nsecs_t now, InputDevice* device, int32_t keyCode,
- int32_t scanCode) {
+bool InputReader::shouldDropVirtualKeyLocked(nsecs_t now, int32_t keyCode, int32_t scanCode) {
if (now < mDisableVirtualKeysTimeout) {
- ALOGI("Dropping virtual key from device %s because virtual keys are "
+ ALOGI("Dropping virtual key from device because virtual keys are "
"temporarily disabled for the next %0.3fms. keyCode=%d, scanCode=%d",
- device->getName().c_str(), (mDisableVirtualKeysTimeout - now) * 0.000001, keyCode,
- scanCode);
+ (mDisableVirtualKeysTimeout - now) * 0.000001, keyCode, scanCode);
return true;
} else {
return false;
}
}
+std::shared_ptr<PointerControllerInterface> InputReader::getPointerControllerLocked(
+ int32_t deviceId) {
+ std::shared_ptr<PointerControllerInterface> controller = mPointerController.lock();
+ if (controller == nullptr) {
+ controller = mPolicy->obtainPointerController(deviceId);
+ mPointerController = controller;
+ updatePointerDisplayLocked();
+ }
+ return controller;
+}
+
+void InputReader::updatePointerDisplayLocked() {
+ std::shared_ptr<PointerControllerInterface> controller = mPointerController.lock();
+ if (controller == nullptr) {
+ return;
+ }
+
+ std::optional<DisplayViewport> viewport =
+ mConfig.getDisplayViewportById(mConfig.defaultPointerDisplayId);
+ if (!viewport) {
+ ALOGW("Can't find the designated viewport with ID %" PRId32 " to update cursor input "
+ "mapper. Fall back to default display",
+ mConfig.defaultPointerDisplayId);
+ viewport = mConfig.getDisplayViewportById(ADISPLAY_ID_DEFAULT);
+ }
+ if (!viewport) {
+ ALOGE("Still can't find a viable viewport to update cursor input mapper. Skip setting it to"
+ " PointerController.");
+ return;
+ }
+
+ controller->setDisplayViewport(*viewport);
+}
+
void InputReader::fadePointerLocked() {
- for (size_t i = 0; i < mDevices.size(); i++) {
- InputDevice* device = mDevices.valueAt(i);
- device->fadePointer();
+ std::shared_ptr<PointerControllerInterface> controller = mPointerController.lock();
+ if (controller != nullptr) {
+ controller->fade(PointerControllerInterface::Transition::GRADUAL);
}
}
@@ -445,9 +450,8 @@
void InputReader::getInputDevicesLocked(std::vector<InputDeviceInfo>& outInputDevices) {
outInputDevices.clear();
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
if (!device->isIgnored()) {
InputDeviceInfo info;
device->getDeviceInfo(&info);
@@ -478,21 +482,17 @@
GetStateFunc getStateFunc) {
int32_t result = AKEY_STATE_UNKNOWN;
if (deviceId >= 0) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (!device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result = (device->*getStateFunc)(sourceMask, code);
- }
+ InputDevice* device = findInputDevice(deviceId);
+ if (device && !device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
+ result = (device->*getStateFunc)(sourceMask, code);
}
} else {
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
if (!device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
// If any device reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
// value. Otherwise, return AKEY_STATE_UP as long as one device reports it.
- int32_t currentResult = (device->*getStateFunc)(sourceMask, code);
+ int32_t currentResult = (device.get()->*getStateFunc)(sourceMask, code);
if (currentResult >= AKEY_STATE_DOWN) {
return currentResult;
} else if (currentResult == AKEY_STATE_UP) {
@@ -505,13 +505,12 @@
}
void InputReader::toggleCapsLockState(int32_t deviceId) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
+ InputDevice* device = findInputDevice(deviceId);
+ if (!device) {
ALOGW("Ignoring toggleCapsLock for unknown deviceId %" PRId32 ".", deviceId);
return;
}
- InputDevice* device = mDevices.valueAt(deviceIndex);
if (device->isIgnored()) {
return;
}
@@ -532,17 +531,13 @@
uint8_t* outFlags) {
bool result = false;
if (deviceId >= 0) {
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
- if (!device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
- result = device->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
- }
+ InputDevice* device = findInputDevice(deviceId);
+ if (device && !device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
+ result = device->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
}
} else {
- size_t numDevices = mDevices.size();
- for (size_t i = 0; i < numDevices; i++) {
- InputDevice* device = mDevices.valueAt(i);
+ for (auto& devicePair : mDevices) {
+ std::shared_ptr<InputDevice>& device = devicePair.second;
if (!device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
result |= device->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
}
@@ -567,10 +562,8 @@
void InputReader::vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
ssize_t repeat, int32_t token) {
AutoMutex _l(mLock);
-
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
+ InputDevice* device = findInputDevice(deviceId);
+ if (device) {
device->vibrate(pattern, patternSize, repeat, token);
}
}
@@ -578,9 +571,8 @@
void InputReader::cancelVibrate(int32_t deviceId, int32_t token) {
AutoMutex _l(mLock);
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
+ InputDevice* device = findInputDevice(deviceId);
+ if (device) {
device->cancelVibrate(token);
}
}
@@ -588,9 +580,8 @@
bool InputReader::isInputDeviceEnabled(int32_t deviceId) {
AutoMutex _l(mLock);
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex >= 0) {
- InputDevice* device = mDevices.valueAt(deviceIndex);
+ InputDevice* device = findInputDevice(deviceId);
+ if (device) {
return device->isEnabled();
}
ALOGW("Ignoring invalid device id %" PRId32 ".", deviceId);
@@ -600,21 +591,25 @@
bool InputReader::canDispatchToDisplay(int32_t deviceId, int32_t displayId) {
AutoMutex _l(mLock);
- ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
- if (deviceIndex < 0) {
+ InputDevice* device = findInputDevice(deviceId);
+ if (!device) {
ALOGW("Ignoring invalid device id %" PRId32 ".", deviceId);
return false;
}
- InputDevice* device = mDevices.valueAt(deviceIndex);
- std::optional<int32_t> associatedDisplayId = device->getAssociatedDisplay();
+ if (!device->isEnabled()) {
+ ALOGW("Ignoring disabled device %s", device->getName().c_str());
+ return false;
+ }
+
+ std::optional<int32_t> associatedDisplayId = device->getAssociatedDisplayId();
// No associated display. By default, can dispatch to all displays.
if (!associatedDisplayId) {
return true;
}
if (*associatedDisplayId == ADISPLAY_ID_NONE) {
- ALOGW("Device has associated, but no associated display id.");
+ ALOGW("Device %s is associated with display ADISPLAY_ID_NONE.", device->getName().c_str());
return true;
}
@@ -629,8 +624,9 @@
dump += "Input Reader State:\n";
- for (size_t i = 0; i < mDevices.size(); i++) {
- mDevices.valueAt(i)->dump(dump);
+ for (const auto& devicePair : mDevices) {
+ const std::shared_ptr<InputDevice>& device = devicePair.second;
+ device->dump(dump);
}
dump += INDENT "Configuration:\n";
@@ -701,7 +697,8 @@
// --- InputReader::ContextImpl ---
-InputReader::ContextImpl::ContextImpl(InputReader* reader) : mReader(reader) {}
+InputReader::ContextImpl::ContextImpl(InputReader* reader)
+ : mReader(reader), mIdGenerator(IdGenerator::Source::INPUT_READER) {}
void InputReader::ContextImpl::updateGlobalMetaState() {
// lock is already held by the input loop
@@ -718,10 +715,10 @@
mReader->disableVirtualKeysUntilLocked(time);
}
-bool InputReader::ContextImpl::shouldDropVirtualKey(nsecs_t now, InputDevice* device,
- int32_t keyCode, int32_t scanCode) {
+bool InputReader::ContextImpl::shouldDropVirtualKey(nsecs_t now, int32_t keyCode,
+ int32_t scanCode) {
// lock is already held by the input loop
- return mReader->shouldDropVirtualKeyLocked(now, device, keyCode, scanCode);
+ return mReader->shouldDropVirtualKeyLocked(now, keyCode, scanCode);
}
void InputReader::ContextImpl::fadePointer() {
@@ -729,6 +726,12 @@
mReader->fadePointerLocked();
}
+std::shared_ptr<PointerControllerInterface> InputReader::ContextImpl::getPointerController(
+ int32_t deviceId) {
+ // lock is already held by the input loop
+ return mReader->getPointerControllerLocked(deviceId);
+}
+
void InputReader::ContextImpl::requestTimeoutAtTime(nsecs_t when) {
// lock is already held by the input loop
mReader->requestTimeoutAtTimeLocked(when);
@@ -760,8 +763,8 @@
return mReader->mEventHub.get();
}
-uint32_t InputReader::ContextImpl::getNextSequenceNum() {
- return (mReader->mNextSequenceNum)++;
+int32_t InputReader::ContextImpl::getNextId() {
+ return mIdGenerator.nextId();
}
} // namespace android
diff --git a/services/inputflinger/reader/InputReaderFactory.cpp b/services/inputflinger/reader/InputReaderFactory.cpp
index 9f73680..a897141 100644
--- a/services/inputflinger/reader/InputReaderFactory.cpp
+++ b/services/inputflinger/reader/InputReaderFactory.cpp
@@ -22,7 +22,7 @@
sp<InputReaderInterface> createInputReader(const sp<InputReaderPolicyInterface>& policy,
const sp<InputListenerInterface>& listener) {
- return new InputReader(new EventHub(), policy, listener);
+ return new InputReader(std::make_unique<EventHub>(), policy, listener);
}
} // namespace android
\ No newline at end of file
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index 794396a..c17f3a1 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -145,12 +145,11 @@
* which keys are currently down. Finally, the event hub keeps track of the capabilities of
* individual input devices, such as their class and the set of key codes that they support.
*/
-class EventHubInterface : public virtual RefBase {
-protected:
+class EventHubInterface {
+public:
EventHubInterface() {}
virtual ~EventHubInterface() {}
-public:
// Synthetic raw event type codes produced when devices are added or removed.
enum {
// Sent when a device is added.
@@ -261,62 +260,64 @@
public:
EventHub();
- virtual uint32_t getDeviceClasses(int32_t deviceId) const;
+ virtual uint32_t getDeviceClasses(int32_t deviceId) const override;
- virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const;
+ virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const override;
- virtual int32_t getDeviceControllerNumber(int32_t deviceId) const;
+ virtual int32_t getDeviceControllerNumber(int32_t deviceId) const override;
- virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const;
+ virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const override;
virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
- RawAbsoluteAxisInfo* outAxisInfo) const;
+ RawAbsoluteAxisInfo* outAxisInfo) const override;
- virtual bool hasRelativeAxis(int32_t deviceId, int axis) const;
+ virtual bool hasRelativeAxis(int32_t deviceId, int axis) const override;
- virtual bool hasInputProperty(int32_t deviceId, int property) const;
+ virtual bool hasInputProperty(int32_t deviceId, int property) const override;
virtual status_t mapKey(int32_t deviceId, int32_t scanCode, int32_t usageCode,
int32_t metaState, int32_t* outKeycode, int32_t* outMetaState,
- uint32_t* outFlags) const;
+ uint32_t* outFlags) const override;
- virtual status_t mapAxis(int32_t deviceId, int32_t scanCode, AxisInfo* outAxisInfo) const;
+ virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
+ AxisInfo* outAxisInfo) const override;
- virtual void setExcludedDevices(const std::vector<std::string>& devices);
+ virtual void setExcludedDevices(const std::vector<std::string>& devices) override;
- virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const;
- virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const;
- virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const;
- virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t* outValue) const;
+ virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const override;
+ virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const override;
+ virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const override;
+ virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
+ int32_t* outValue) const override;
virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
- uint8_t* outFlags) const;
+ uint8_t* outFlags) const override;
- virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize);
- virtual std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId);
+ virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) override;
+ virtual std::vector<TouchVideoFrame> getVideoFrames(int32_t deviceId) override;
- virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const;
- virtual bool hasLed(int32_t deviceId, int32_t led) const;
- virtual void setLedState(int32_t deviceId, int32_t led, bool on);
+ virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const override;
+ virtual bool hasLed(int32_t deviceId, int32_t led) const override;
+ virtual void setLedState(int32_t deviceId, int32_t led, bool on) override;
- virtual void getVirtualKeyDefinitions(int32_t deviceId,
- std::vector<VirtualKeyDefinition>& outVirtualKeys) const;
+ virtual void getVirtualKeyDefinitions(
+ int32_t deviceId, std::vector<VirtualKeyDefinition>& outVirtualKeys) const override;
- virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const;
- virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map);
+ virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const override;
+ virtual bool setKeyboardLayoutOverlay(int32_t deviceId,
+ const sp<KeyCharacterMap>& map) override;
- virtual void vibrate(int32_t deviceId, nsecs_t duration);
- virtual void cancelVibrate(int32_t deviceId);
+ virtual void vibrate(int32_t deviceId, nsecs_t duration) override;
+ virtual void cancelVibrate(int32_t deviceId) override;
- virtual void requestReopenDevices();
+ virtual void requestReopenDevices() override;
- virtual void wake();
+ virtual void wake() override;
- virtual void dump(std::string& dump);
- virtual void monitor();
+ virtual void dump(std::string& dump) override;
+ virtual void monitor() override;
-protected:
- virtual ~EventHub();
+ virtual ~EventHub() override;
private:
struct Device {
@@ -385,9 +386,9 @@
void configureFd(Device* device);
- bool isDeviceEnabled(int32_t deviceId);
- status_t enableDevice(int32_t deviceId);
- status_t disableDevice(int32_t deviceId);
+ bool isDeviceEnabled(int32_t deviceId) override;
+ status_t enableDevice(int32_t deviceId) override;
+ status_t disableDevice(int32_t deviceId) override;
status_t registerFdForEpoll(int fd);
status_t unregisterFdFromEpoll(int fd);
status_t registerDeviceForEpollLocked(Device* device);
@@ -475,8 +476,6 @@
size_t mPendingEventCount;
size_t mPendingEventIndex;
bool mPendingINotify;
-
- bool mUsingEpollWakeup;
};
}; // namespace android
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index 57f0b31..71313fc 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -17,28 +17,29 @@
#ifndef _UI_INPUTREADER_INPUT_DEVICE_H
#define _UI_INPUTREADER_INPUT_DEVICE_H
+#include <input/DisplayViewport.h>
+#include <input/InputDevice.h>
+#include <stdint.h>
+#include <utils/PropertyMap.h>
+
+#include <optional>
+#include <unordered_map>
+#include <vector>
+
#include "EventHub.h"
#include "InputReaderBase.h"
#include "InputReaderContext.h"
-#include <input/DisplayViewport.h>
-#include <input/InputDevice.h>
-#include <utils/PropertyMap.h>
-
-#include <stdint.h>
-#include <optional>
-#include <vector>
-
namespace android {
+class InputDeviceContext;
class InputMapper;
/* Represents the state of a single input device. */
class InputDevice {
public:
InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
- int32_t controllerNumber, const InputDeviceIdentifier& identifier,
- uint32_t classes);
+ const InputDeviceIdentifier& identifier);
~InputDevice();
inline InputReaderContext* getContext() { return mContext; }
@@ -49,23 +50,25 @@
inline const std::string getDescriptor() { return mIdentifier.descriptor; }
inline uint32_t getClasses() const { return mClasses; }
inline uint32_t getSources() const { return mSources; }
+ inline bool hasEventHubDevices() const { return !mDevices.empty(); }
inline bool isExternal() { return mIsExternal; }
- inline void setExternal(bool external) { mIsExternal = external; }
inline std::optional<uint8_t> getAssociatedDisplayPort() const {
return mAssociatedDisplayPort;
}
-
- inline void setMic(bool hasMic) { mHasMic = hasMic; }
+ inline std::optional<DisplayViewport> getAssociatedViewport() const {
+ return mAssociatedViewport;
+ }
inline bool hasMic() const { return mHasMic; }
- inline bool isIgnored() { return mMappers.empty(); }
+ inline bool isIgnored() { return !getMapperCount(); }
bool isEnabled();
void setEnabled(bool enabled, nsecs_t when);
void dump(std::string& dump);
- void addMapper(InputMapper* mapper);
+ void addEventHubDevice(int32_t eventHubId, bool populateMappers = true);
+ void removeEventHubDevice(int32_t eventHubId);
void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
void reset(nsecs_t when);
void process(const RawEvent* rawEvents, size_t count);
@@ -85,8 +88,6 @@
int32_t getMetaState();
void updateMetaState(int32_t keyCode);
- void fadePointer();
-
void bumpGeneration();
void notifyReset(nsecs_t when);
@@ -94,26 +95,25 @@
inline const PropertyMap& getConfiguration() { return mConfiguration; }
inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
- bool hasKey(int32_t code) { return getEventHub()->hasScanCode(mId, code); }
+ std::optional<int32_t> getAssociatedDisplayId();
- bool hasAbsoluteAxis(int32_t code) {
- RawAbsoluteAxisInfo info;
- getEventHub()->getAbsoluteAxisInfo(mId, code, &info);
- return info.valid;
+ size_t getMapperCount();
+
+ // construct and add a mapper to the input device
+ template <class T, typename... Args>
+ T& addMapper(int32_t eventHubId, Args... args) {
+ // ensure a device entry exists for this eventHubId
+ addEventHubDevice(eventHubId, false);
+
+ // create mapper
+ auto& devicePair = mDevices[eventHubId];
+ auto& deviceContext = devicePair.first;
+ auto& mappers = devicePair.second;
+ T* mapper = new T(*deviceContext, args...);
+ mappers.emplace_back(mapper);
+ return *mapper;
}
- bool isKeyPressed(int32_t code) {
- return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
- }
-
- int32_t getAbsoluteAxisValue(int32_t code) {
- int32_t value;
- getEventHub()->getAbsoluteAxisValue(mId, code, &value);
- return value;
- }
-
- std::optional<int32_t> getAssociatedDisplay();
-
private:
InputReaderContext* mContext;
int32_t mId;
@@ -123,11 +123,15 @@
std::string mAlias;
uint32_t mClasses;
- std::vector<InputMapper*> mMappers;
+ // map from eventHubId to device context and mappers
+ using MapperVector = std::vector<std::unique_ptr<InputMapper>>;
+ using DevicePair = std::pair<std::unique_ptr<InputDeviceContext>, MapperVector>;
+ std::unordered_map<int32_t, DevicePair> mDevices;
uint32_t mSources;
bool mIsExternal;
std::optional<uint8_t> mAssociatedDisplayPort;
+ std::optional<DisplayViewport> mAssociatedViewport;
bool mHasMic;
bool mDropUntilNextSync;
@@ -135,6 +139,168 @@
int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
PropertyMap mConfiguration;
+
+ // helpers to interate over the devices collection
+ // run a function against every mapper on every subdevice
+ inline void for_each_mapper(std::function<void(InputMapper&)> f) {
+ for (auto& deviceEntry : mDevices) {
+ auto& devicePair = deviceEntry.second;
+ auto& mappers = devicePair.second;
+ for (auto& mapperPtr : mappers) {
+ f(*mapperPtr);
+ }
+ }
+ }
+
+ // run a function against every mapper on a specific subdevice
+ inline void for_each_mapper_in_subdevice(int32_t eventHubDevice,
+ std::function<void(InputMapper&)> f) {
+ auto deviceIt = mDevices.find(eventHubDevice);
+ if (deviceIt != mDevices.end()) {
+ auto& devicePair = deviceIt->second;
+ auto& mappers = devicePair.second;
+ for (auto& mapperPtr : mappers) {
+ f(*mapperPtr);
+ }
+ }
+ }
+
+ // run a function against every subdevice
+ inline void for_each_subdevice(std::function<void(InputDeviceContext&)> f) {
+ for (auto& deviceEntry : mDevices) {
+ auto& devicePair = deviceEntry.second;
+ auto& contextPtr = devicePair.first;
+ f(*contextPtr);
+ }
+ }
+
+ // return the first value returned by a function over every mapper.
+ // if all mappers return nullopt, return nullopt.
+ template <typename T>
+ inline std::optional<T> first_in_mappers(std::function<std::optional<T>(InputMapper&)> f) {
+ for (auto& deviceEntry : mDevices) {
+ auto& devicePair = deviceEntry.second;
+ auto& mappers = devicePair.second;
+ for (auto& mapperPtr : mappers) {
+ std::optional<T> ret = f(*mapperPtr);
+ if (ret) {
+ return ret;
+ }
+ }
+ }
+ return std::nullopt;
+ }
+};
+
+/* Provides access to EventHub methods, but limits access to the current InputDevice.
+ * Essentially an implementation of EventHubInterface, but for a specific device id.
+ * Helps hide implementation details of InputDevice and EventHub. Used by mappers to
+ * check the status of the associated hardware device
+ */
+class InputDeviceContext {
+public:
+ InputDeviceContext(InputDevice& device, int32_t eventHubId);
+ ~InputDeviceContext();
+
+ inline InputReaderContext* getContext() { return mContext; }
+ inline int32_t getId() { return mDeviceId; }
+ inline int32_t getEventHubId() { return mId; }
+
+ inline uint32_t getDeviceClasses() const { return mEventHub->getDeviceClasses(mId); }
+ inline InputDeviceIdentifier getDeviceIdentifier() const {
+ return mEventHub->getDeviceIdentifier(mId);
+ }
+ inline int32_t getDeviceControllerNumber() const {
+ return mEventHub->getDeviceControllerNumber(mId);
+ }
+ inline void getConfiguration(PropertyMap* outConfiguration) const {
+ return mEventHub->getConfiguration(mId, outConfiguration);
+ }
+ inline status_t getAbsoluteAxisInfo(int32_t code, RawAbsoluteAxisInfo* axisInfo) const {
+ return mEventHub->getAbsoluteAxisInfo(mId, code, axisInfo);
+ }
+ inline bool hasRelativeAxis(int32_t code) const {
+ return mEventHub->hasRelativeAxis(mId, code);
+ }
+ inline bool hasInputProperty(int property) const {
+ return mEventHub->hasInputProperty(mId, property);
+ }
+ inline status_t mapKey(int32_t scanCode, int32_t usageCode, int32_t metaState,
+ int32_t* outKeycode, int32_t* outMetaState, uint32_t* outFlags) const {
+ return mEventHub->mapKey(mId, scanCode, usageCode, metaState, outKeycode, outMetaState,
+ outFlags);
+ }
+ inline status_t mapAxis(int32_t scanCode, AxisInfo* outAxisInfo) const {
+ return mEventHub->mapAxis(mId, scanCode, outAxisInfo);
+ }
+ inline std::vector<TouchVideoFrame> getVideoFrames() { return mEventHub->getVideoFrames(mId); }
+ inline int32_t getScanCodeState(int32_t scanCode) const {
+ return mEventHub->getScanCodeState(mId, scanCode);
+ }
+ inline int32_t getKeyCodeState(int32_t keyCode) const {
+ return mEventHub->getKeyCodeState(mId, keyCode);
+ }
+ inline int32_t getSwitchState(int32_t sw) const { return mEventHub->getSwitchState(mId, sw); }
+ inline status_t getAbsoluteAxisValue(int32_t code, int32_t* outValue) const {
+ return mEventHub->getAbsoluteAxisValue(mId, code, outValue);
+ }
+ inline bool markSupportedKeyCodes(size_t numCodes, const int32_t* keyCodes,
+ uint8_t* outFlags) const {
+ return mEventHub->markSupportedKeyCodes(mId, numCodes, keyCodes, outFlags);
+ }
+ inline bool hasScanCode(int32_t scanCode) const {
+ return mEventHub->hasScanCode(mId, scanCode);
+ }
+ inline bool hasLed(int32_t led) const { return mEventHub->hasLed(mId, led); }
+ inline void setLedState(int32_t led, bool on) { return mEventHub->setLedState(mId, led, on); }
+ inline void getVirtualKeyDefinitions(std::vector<VirtualKeyDefinition>& outVirtualKeys) const {
+ return mEventHub->getVirtualKeyDefinitions(mId, outVirtualKeys);
+ }
+ inline sp<KeyCharacterMap> getKeyCharacterMap() const {
+ return mEventHub->getKeyCharacterMap(mId);
+ }
+ inline bool setKeyboardLayoutOverlay(const sp<KeyCharacterMap>& map) {
+ return mEventHub->setKeyboardLayoutOverlay(mId, map);
+ }
+ inline void vibrate(nsecs_t duration) { return mEventHub->vibrate(mId, duration); }
+ inline void cancelVibrate() { return mEventHub->cancelVibrate(mId); }
+
+ inline bool hasAbsoluteAxis(int32_t code) const {
+ RawAbsoluteAxisInfo info;
+ mEventHub->getAbsoluteAxisInfo(mId, code, &info);
+ return info.valid;
+ }
+ inline bool isKeyPressed(int32_t code) const {
+ return mEventHub->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
+ }
+ inline int32_t getAbsoluteAxisValue(int32_t code) const {
+ int32_t value;
+ mEventHub->getAbsoluteAxisValue(mId, code, &value);
+ return value;
+ }
+ inline bool isDeviceEnabled() { return mEventHub->isDeviceEnabled(mId); }
+ inline status_t enableDevice() { return mEventHub->enableDevice(mId); }
+ inline status_t disableDevice() { return mEventHub->disableDevice(mId); }
+
+ inline const std::string getName() { return mDevice.getName(); }
+ inline const std::string getDescriptor() { return mDevice.getDescriptor(); }
+ inline bool isExternal() { return mDevice.isExternal(); }
+ inline std::optional<uint8_t> getAssociatedDisplayPort() const {
+ return mDevice.getAssociatedDisplayPort();
+ }
+ inline std::optional<DisplayViewport> getAssociatedViewport() const {
+ return mDevice.getAssociatedViewport();
+ }
+ inline void cancelTouch(nsecs_t when) { mDevice.cancelTouch(when); }
+ inline void bumpGeneration() { mDevice.bumpGeneration(); }
+ inline const PropertyMap& getConfiguration() { return mDevice.getConfiguration(); }
+
+private:
+ InputDevice& mDevice;
+ InputReaderContext* mContext;
+ EventHubInterface* mEventHub;
+ int32_t mId;
+ int32_t mDeviceId;
};
} // namespace android
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index e29c8f2..108b9c2 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -17,18 +17,19 @@
#ifndef _UI_INPUTREADER_INPUT_READER_H
#define _UI_INPUTREADER_INPUT_READER_H
+#include <PointerControllerInterface.h>
+#include <utils/Condition.h>
+#include <utils/Mutex.h>
+
+#include <memory>
+#include <unordered_map>
+#include <vector>
+
#include "EventHub.h"
#include "InputListener.h"
#include "InputReaderBase.h"
#include "InputReaderContext.h"
-
-#include <utils/BitSet.h>
-#include <utils/Condition.h>
-#include <utils/KeyedVector.h>
-#include <utils/Mutex.h>
-#include <utils/Timers.h>
-
-#include <vector>
+#include "InputThread.h"
namespace android {
@@ -40,100 +41,114 @@
* that it sends to the input listener. Some functions of the input reader, such as early
* event filtering in low power states, are controlled by a separate policy object.
*
- * The InputReader owns a collection of InputMappers. Most of the work it does happens
- * on the input reader thread but the InputReader can receive queries from other system
+ * The InputReader owns a collection of InputMappers. InputReader starts its own thread, where
+ * most of the work happens, but the InputReader can receive queries from other system
* components running on arbitrary threads. To keep things manageable, the InputReader
* uses a single Mutex to guard its state. The Mutex may be held while calling into the
* EventHub or the InputReaderPolicy but it is never held while calling into the
- * InputListener.
+ * InputListener. All calls to InputListener must happen from InputReader's thread.
*/
class InputReader : public InputReaderInterface {
public:
- InputReader(const sp<EventHubInterface>& eventHub, const sp<InputReaderPolicyInterface>& policy,
+ InputReader(std::shared_ptr<EventHubInterface> eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
const sp<InputListenerInterface>& listener);
virtual ~InputReader();
- virtual void dump(std::string& dump);
- virtual void monitor();
+ virtual void dump(std::string& dump) override;
+ virtual void monitor() override;
- virtual void loopOnce();
+ virtual status_t start() override;
+ virtual status_t stop() override;
- virtual void getInputDevices(std::vector<InputDeviceInfo>& outInputDevices);
+ virtual void getInputDevices(std::vector<InputDeviceInfo>& outInputDevices) override;
- virtual bool isInputDeviceEnabled(int32_t deviceId);
+ virtual bool isInputDeviceEnabled(int32_t deviceId) override;
- virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, int32_t scanCode);
- virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t sw);
+ virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t scanCode) override;
+ virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
+ int32_t keyCode) override;
+ virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t sw) override;
- virtual void toggleCapsLockState(int32_t deviceId);
+ virtual void toggleCapsLockState(int32_t deviceId) override;
virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
+ const int32_t* keyCodes, uint8_t* outFlags) override;
- virtual void requestRefreshConfiguration(uint32_t changes);
+ virtual void requestRefreshConfiguration(uint32_t changes) override;
virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
- ssize_t repeat, int32_t token);
- virtual void cancelVibrate(int32_t deviceId, int32_t token);
+ ssize_t repeat, int32_t token) override;
+ virtual void cancelVibrate(int32_t deviceId, int32_t token) override;
- virtual bool canDispatchToDisplay(int32_t deviceId, int32_t displayId);
+ virtual bool canDispatchToDisplay(int32_t deviceId, int32_t displayId) override;
+
protected:
// These members are protected so they can be instrumented by test cases.
- virtual InputDevice* createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
- const InputDeviceIdentifier& identifier,
- uint32_t classes);
+ virtual std::shared_ptr<InputDevice> createDeviceLocked(
+ int32_t deviceId, const InputDeviceIdentifier& identifier);
+
+ // With each iteration of the loop, InputReader reads and processes one incoming message from
+ // the EventHub.
+ void loopOnce();
class ContextImpl : public InputReaderContext {
InputReader* mReader;
+ IdGenerator mIdGenerator;
public:
explicit ContextImpl(InputReader* reader);
- virtual void updateGlobalMetaState();
- virtual int32_t getGlobalMetaState();
- virtual void disableVirtualKeysUntil(nsecs_t time);
- virtual bool shouldDropVirtualKey(nsecs_t now, InputDevice* device, int32_t keyCode,
- int32_t scanCode);
- virtual void fadePointer();
- virtual void requestTimeoutAtTime(nsecs_t when);
- virtual int32_t bumpGeneration();
- virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices);
- virtual void dispatchExternalStylusState(const StylusState& outState);
- virtual InputReaderPolicyInterface* getPolicy();
- virtual InputListenerInterface* getListener();
- virtual EventHubInterface* getEventHub();
- virtual uint32_t getNextSequenceNum();
+ virtual void updateGlobalMetaState() override;
+ virtual int32_t getGlobalMetaState() override;
+ virtual void disableVirtualKeysUntil(nsecs_t time) override;
+ virtual bool shouldDropVirtualKey(nsecs_t now, int32_t keyCode, int32_t scanCode) override;
+ virtual void fadePointer() override;
+ virtual std::shared_ptr<PointerControllerInterface> getPointerController(
+ int32_t deviceId) override;
+ virtual void requestTimeoutAtTime(nsecs_t when) override;
+ virtual int32_t bumpGeneration() override;
+ virtual void getExternalStylusDevices(std::vector<InputDeviceInfo>& outDevices) override;
+ virtual void dispatchExternalStylusState(const StylusState& outState) override;
+ virtual InputReaderPolicyInterface* getPolicy() override;
+ virtual InputListenerInterface* getListener() override;
+ virtual EventHubInterface* getEventHub() override;
+ virtual int32_t getNextId() override;
} mContext;
friend class ContextImpl;
private:
+ std::unique_ptr<InputThread> mThread;
+
Mutex mLock;
Condition mReaderIsAliveCondition;
- sp<EventHubInterface> mEventHub;
+ // This could be unique_ptr, but due to the way InputReader tests are written,
+ // it is made shared_ptr here. In the tests, an EventHub reference is retained by the test
+ // in parallel to passing it to the InputReader.
+ std::shared_ptr<EventHubInterface> mEventHub;
sp<InputReaderPolicyInterface> mPolicy;
sp<QueuedInputListener> mQueuedListener;
InputReaderConfiguration mConfig;
- // used by InputReaderContext::getNextSequenceNum() as a counter for event sequence numbers
- uint32_t mNextSequenceNum;
-
// The event queue.
static const int EVENT_BUFFER_SIZE = 256;
RawEvent mEventBuffer[EVENT_BUFFER_SIZE];
- KeyedVector<int32_t, InputDevice*> mDevices;
+ // An input device can represent a collection of EventHub devices. This map provides a way
+ // to lookup the input device instance from the EventHub device id.
+ std::unordered_map<int32_t /*eventHubId*/, std::shared_ptr<InputDevice>> mDevices;
// low-level input event decoding and device management
void processEventsLocked(const RawEvent* rawEvents, size_t count);
- void addDeviceLocked(nsecs_t when, int32_t deviceId);
- void removeDeviceLocked(nsecs_t when, int32_t deviceId);
- void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count);
+ void addDeviceLocked(nsecs_t when, int32_t eventHubId);
+ void removeDeviceLocked(nsecs_t when, int32_t eventHubId);
+ void processEventsForDeviceLocked(int32_t eventHubId, const RawEvent* rawEvents, size_t count);
void timeoutExpiredLocked(nsecs_t when);
void handleConfigurationChangedLocked(nsecs_t when);
@@ -146,17 +161,23 @@
void getExternalStylusDevicesLocked(std::vector<InputDeviceInfo>& outDevices);
void dispatchExternalStylusState(const StylusState& state);
+ // The PointerController that is shared among all the input devices that need it.
+ std::weak_ptr<PointerControllerInterface> mPointerController;
+ std::shared_ptr<PointerControllerInterface> getPointerControllerLocked(int32_t deviceId);
+ void updatePointerDisplayLocked();
void fadePointerLocked();
int32_t mGeneration;
int32_t bumpGenerationLocked();
+ int32_t mNextInputDeviceId;
+ int32_t nextInputDeviceIdLocked();
+
void getInputDevicesLocked(std::vector<InputDeviceInfo>& outInputDevices);
nsecs_t mDisableVirtualKeysTimeout;
void disableVirtualKeysUntilLocked(nsecs_t time);
- bool shouldDropVirtualKeyLocked(nsecs_t now, InputDevice* device, int32_t keyCode,
- int32_t scanCode);
+ bool shouldDropVirtualKeyLocked(nsecs_t now, int32_t keyCode, int32_t scanCode);
nsecs_t mNextTimeout;
void requestTimeoutAtTimeLocked(nsecs_t when);
@@ -170,6 +191,9 @@
GetStateFunc getStateFunc);
bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
const int32_t* keyCodes, uint8_t* outFlags);
+
+ // find an InputDevice from an InputDevice id
+ InputDevice* findInputDevice(int32_t deviceId);
};
} // namespace android
diff --git a/services/inputflinger/reader/include/InputReaderContext.h b/services/inputflinger/reader/include/InputReaderContext.h
index 3472346..ffb8d8c 100644
--- a/services/inputflinger/reader/include/InputReaderContext.h
+++ b/services/inputflinger/reader/include/InputReaderContext.h
@@ -28,6 +28,7 @@
class InputListenerInterface;
class InputMapper;
class InputReaderPolicyInterface;
+class PointerControllerInterface;
struct StylusState;
/* Internal interface used by individual input devices to access global input device state
@@ -42,10 +43,10 @@
virtual int32_t getGlobalMetaState() = 0;
virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
- virtual bool shouldDropVirtualKey(nsecs_t now, InputDevice* device, int32_t keyCode,
- int32_t scanCode) = 0;
+ virtual bool shouldDropVirtualKey(nsecs_t now, int32_t keyCode, int32_t scanCode) = 0;
virtual void fadePointer() = 0;
+ virtual std::shared_ptr<PointerControllerInterface> getPointerController(int32_t deviceId) = 0;
virtual void requestTimeoutAtTime(nsecs_t when) = 0;
virtual int32_t bumpGeneration() = 0;
@@ -57,7 +58,7 @@
virtual InputListenerInterface* getListener() = 0;
virtual EventHubInterface* getEventHub() = 0;
- virtual uint32_t getNextSequenceNum() = 0;
+ virtual int32_t getNextId() = 0;
};
} // namespace android
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index da837a5..1a4d551 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include "Macros.h"
+#include "../Macros.h"
#include "CursorInputMapper.h"
@@ -31,7 +31,7 @@
clearRelativeAxes();
}
-void CursorMotionAccumulator::reset(InputDevice* device) {
+void CursorMotionAccumulator::reset(InputDeviceContext& deviceContext) {
clearRelativeAxes();
}
@@ -59,7 +59,8 @@
// --- CursorInputMapper ---
-CursorInputMapper::CursorInputMapper(InputDevice* device) : InputMapper(device) {}
+CursorInputMapper::CursorInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext) {}
CursorInputMapper::~CursorInputMapper() {}
@@ -114,7 +115,7 @@
InputMapper::configure(when, config, changes);
if (!changes) { // first time only
- mCursorScrollAccumulator.configure(getDevice());
+ mCursorScrollAccumulator.configure(getDeviceContext());
// Configure basic parameters.
configureParameters();
@@ -132,7 +133,7 @@
mYPrecision = 1.0f;
mXScale = 1.0f;
mYScale = 1.0f;
- mPointerController = getPolicy()->obtainPointerController(getDeviceId());
+ mPointerController = getContext()->getPointerController(getDeviceId());
break;
case Parameters::MODE_NAVIGATION:
mSource = AINPUT_SOURCE_TRACKBALL;
@@ -168,7 +169,8 @@
}
bumpGeneration();
if (changes) {
- getDevice()->notifyReset(when);
+ NotifyDeviceResetArgs args(getContext()->getNextId(), when, getDeviceId());
+ getListener()->notifyDeviceReset(&args);
}
}
@@ -188,38 +190,15 @@
}
}
- // Update the PointerController if viewports changed.
- if (mParameters.mode == Parameters::MODE_POINTER) {
- updatePointerControllerDisplayViewport(*config);
- }
bumpGeneration();
}
}
-void CursorInputMapper::updatePointerControllerDisplayViewport(
- const InputReaderConfiguration& config) {
- std::optional<DisplayViewport> viewport =
- config.getDisplayViewportById(config.defaultPointerDisplayId);
- if (!viewport) {
- ALOGW("Can't find the designated viewport with ID %" PRId32 " to update cursor input "
- "mapper. Fall back to default display",
- config.defaultPointerDisplayId);
- viewport = config.getDisplayViewportById(ADISPLAY_ID_DEFAULT);
- }
-
- if (!viewport) {
- ALOGE("Still can't find a viable viewport to update cursor input mapper. Skip setting it to"
- " PointerController.");
- return;
- }
-
- mPointerController->setDisplayViewport(*viewport);
-}
-
void CursorInputMapper::configureParameters() {
mParameters.mode = Parameters::MODE_POINTER;
String8 cursorModeString;
- if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
+ if (getDeviceContext().getConfiguration().tryGetProperty(String8("cursor.mode"),
+ cursorModeString)) {
if (cursorModeString == "navigation") {
mParameters.mode = Parameters::MODE_NAVIGATION;
} else if (cursorModeString != "pointer" && cursorModeString != "default") {
@@ -228,8 +207,8 @@
}
mParameters.orientationAware = false;
- getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
- mParameters.orientationAware);
+ getDeviceContext().getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
+ mParameters.orientationAware);
mParameters.hasAssociatedDisplay = false;
if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
@@ -267,9 +246,9 @@
mWheelXVelocityControl.reset();
mWheelYVelocityControl.reset();
- mCursorButtonAccumulator.reset(getDevice());
- mCursorMotionAccumulator.reset(getDevice());
- mCursorScrollAccumulator.reset(getDevice());
+ mCursorButtonAccumulator.reset(getDeviceContext());
+ mCursorMotionAccumulator.reset(getDeviceContext());
+ mCursorScrollAccumulator.reset(getDeviceContext());
InputMapper::reset(when);
}
@@ -334,6 +313,8 @@
mPointerVelocityControl.move(when, &deltaX, &deltaY);
int32_t displayId;
+ float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+ float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
if (mSource == AINPUT_SOURCE_MOUSE) {
if (moved || scrolled || buttonsChanged) {
mPointerController->setPresentation(PointerControllerInterface::Presentation::POINTER);
@@ -349,10 +330,9 @@
mPointerController->unfade(PointerControllerInterface::Transition::IMMEDIATE);
}
- float x, y;
- mPointerController->getPosition(&x, &y);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, xCursorPosition);
+ pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, yCursorPosition);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X, deltaX);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y, deltaY);
displayId = mPointerController->getDisplayId();
@@ -369,7 +349,7 @@
// the device in your pocket.
// TODO: Use the input device configuration to control this behavior more finely.
uint32_t policyFlags = 0;
- if ((buttonsPressed || moved || scrolled) && getDevice()->isExternal()) {
+ if ((buttonsPressed || moved || scrolled) && getDeviceContext().isExternal()) {
policyFlags |= POLICY_FLAG_WAKE;
}
@@ -379,7 +359,7 @@
// Send motion event.
if (downChanged || moved || scrolled || buttonsChanged) {
- int32_t metaState = mContext->getGlobalMetaState();
+ int32_t metaState = getContext()->getGlobalMetaState();
int32_t buttonState = lastButtonState;
int32_t motionEventAction;
if (downChanged) {
@@ -395,24 +375,24 @@
while (!released.isEmpty()) {
int32_t actionButton = BitSet32::valueForBit(released.clearFirstMarkedBit());
buttonState &= ~actionButton;
- NotifyMotionArgs releaseArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
+ NotifyMotionArgs releaseArgs(getContext()->getNextId(), when, getDeviceId(),
mSource, displayId, policyFlags,
AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton, 0,
metaState, buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties,
- &pointerCoords, mXPrecision, mYPrecision, downTime,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+ &pointerCoords, mXPrecision, mYPrecision,
+ xCursorPosition, yCursorPosition, downTime,
/* videoFrames */ {});
getListener()->notifyMotion(&releaseArgs);
}
}
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
- displayId, policyFlags, motionEventAction, 0, 0, metaState,
- currentButtonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords,
- mXPrecision, mYPrecision, downTime, /* videoFrames */ {});
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, motionEventAction, 0, 0, metaState, currentButtonState,
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ &pointerProperties, &pointerCoords, mXPrecision, mYPrecision,
+ xCursorPosition, yCursorPosition, downTime,
+ /* videoFrames */ {});
getListener()->notifyMotion(&args);
if (buttonsPressed) {
@@ -420,13 +400,13 @@
while (!pressed.isEmpty()) {
int32_t actionButton = BitSet32::valueForBit(pressed.clearFirstMarkedBit());
buttonState |= actionButton;
- NotifyMotionArgs pressArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
+ NotifyMotionArgs pressArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
+ displayId, policyFlags,
AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton, 0,
metaState, buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties,
- &pointerCoords, mXPrecision, mYPrecision, downTime,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+ &pointerCoords, mXPrecision, mYPrecision,
+ xCursorPosition, yCursorPosition, downTime,
/* videoFrames */ {});
getListener()->notifyMotion(&pressArgs);
}
@@ -436,13 +416,12 @@
// Send hover move after UP to tell the application that the mouse is hovering now.
if (motionEventAction == AMOTION_EVENT_ACTION_UP && (mSource == AINPUT_SOURCE_MOUSE)) {
- NotifyMotionArgs hoverArgs(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+ NotifyMotionArgs hoverArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0,
0, metaState, currentButtonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties,
- &pointerCoords, mXPrecision, mYPrecision, downTime,
- /* videoFrames */ {});
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+ &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
+ yCursorPosition, downTime, /* videoFrames */ {});
getListener()->notifyMotion(&hoverArgs);
}
@@ -451,14 +430,12 @@
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
- NotifyMotionArgs scrollArgs(mContext->getNextSequenceNum(), when, getDeviceId(),
- mSource, displayId, policyFlags,
- AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
- currentButtonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties,
- &pointerCoords, mXPrecision, mYPrecision, downTime,
- /* videoFrames */ {});
+ NotifyMotionArgs scrollArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
+ displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0,
+ metaState, currentButtonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+ &pointerCoords, mXPrecision, mYPrecision, xCursorPosition,
+ yCursorPosition, downTime, /* videoFrames */ {});
getListener()->notifyMotion(&scrollArgs);
}
}
@@ -473,19 +450,13 @@
int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
- return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
+ return getDeviceContext().getScanCodeState(scanCode);
} else {
return AKEY_STATE_UNKNOWN;
}
}
-void CursorInputMapper::fadePointer() {
- if (mPointerController != nullptr) {
- mPointerController->fade(PointerControllerInterface::Transition::GRADUAL);
- }
-}
-
-std::optional<int32_t> CursorInputMapper::getAssociatedDisplay() {
+std::optional<int32_t> CursorInputMapper::getAssociatedDisplayId() {
if (mParameters.hasAssociatedDisplay) {
if (mParameters.mode == Parameters::MODE_POINTER) {
return std::make_optional(mPointerController->getDisplayId());
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.h b/services/inputflinger/reader/mapper/CursorInputMapper.h
index a1e9f10..05bbb26 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.h
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.h
@@ -36,7 +36,7 @@
class CursorMotionAccumulator {
public:
CursorMotionAccumulator();
- void reset(InputDevice* device);
+ void reset(InputDeviceContext& deviceContext);
void process(const RawEvent* rawEvent);
void finishSync();
@@ -53,21 +53,20 @@
class CursorInputMapper : public InputMapper {
public:
- explicit CursorInputMapper(InputDevice* device);
+ explicit CursorInputMapper(InputDeviceContext& deviceContext);
virtual ~CursorInputMapper();
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
- virtual void fadePointer();
-
- virtual std::optional<int32_t> getAssociatedDisplay();
+ virtual std::optional<int32_t> getAssociatedDisplayId() override;
private:
// Amount that trackball needs to move in order to generate a key event.
@@ -116,7 +115,6 @@
void dumpParameters(std::string& dump);
void sync(nsecs_t when);
- void updatePointerControllerDisplayViewport(const InputReaderConfiguration& config);
};
} // namespace android
diff --git a/services/inputflinger/reader/mapper/ExternalStylusInputMapper.cpp b/services/inputflinger/reader/mapper/ExternalStylusInputMapper.cpp
index 9aa0770..37d1d74 100644
--- a/services/inputflinger/reader/mapper/ExternalStylusInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/ExternalStylusInputMapper.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include "Macros.h"
+#include "../Macros.h"
#include "ExternalStylusInputMapper.h"
@@ -23,7 +23,8 @@
namespace android {
-ExternalStylusInputMapper::ExternalStylusInputMapper(InputDevice* device) : InputMapper(device) {}
+ExternalStylusInputMapper::ExternalStylusInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext) {}
uint32_t ExternalStylusInputMapper::getSources() {
return AINPUT_SOURCE_STYLUS;
@@ -46,13 +47,12 @@
void ExternalStylusInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
uint32_t changes) {
getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPressureAxis);
- mTouchButtonAccumulator.configure(getDevice());
+ mTouchButtonAccumulator.configure(getDeviceContext());
}
void ExternalStylusInputMapper::reset(nsecs_t when) {
- InputDevice* device = getDevice();
- mSingleTouchMotionAccumulator.reset(device);
- mTouchButtonAccumulator.reset(device);
+ mSingleTouchMotionAccumulator.reset(getDeviceContext());
+ mTouchButtonAccumulator.reset(getDeviceContext());
InputMapper::reset(when);
}
@@ -86,7 +86,7 @@
mStylusState.buttons = mTouchButtonAccumulator.getButtonState();
- mContext->dispatchExternalStylusState(mStylusState);
+ getContext()->dispatchExternalStylusState(mStylusState);
}
} // namespace android
diff --git a/services/inputflinger/reader/mapper/ExternalStylusInputMapper.h b/services/inputflinger/reader/mapper/ExternalStylusInputMapper.h
index 9764fbb..1d42b30 100644
--- a/services/inputflinger/reader/mapper/ExternalStylusInputMapper.h
+++ b/services/inputflinger/reader/mapper/ExternalStylusInputMapper.h
@@ -27,16 +27,16 @@
class ExternalStylusInputMapper : public InputMapper {
public:
- explicit ExternalStylusInputMapper(InputDevice* device);
+ explicit ExternalStylusInputMapper(InputDeviceContext& deviceContext);
virtual ~ExternalStylusInputMapper() = default;
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
- virtual void sync(nsecs_t when);
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
private:
SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
@@ -44,6 +44,8 @@
TouchButtonAccumulator mTouchButtonAccumulator;
StylusState mStylusState;
+
+ void sync(nsecs_t when);
};
} // namespace android
diff --git a/services/inputflinger/reader/mapper/InputMapper.cpp b/services/inputflinger/reader/mapper/InputMapper.cpp
index d941528..a8fe39a 100644
--- a/services/inputflinger/reader/mapper/InputMapper.cpp
+++ b/services/inputflinger/reader/mapper/InputMapper.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include "Macros.h"
+#include "../Macros.h"
#include "InputMapper.h"
@@ -22,7 +22,7 @@
namespace android {
-InputMapper::InputMapper(InputDevice* device) : mDevice(device), mContext(device->getContext()) {}
+InputMapper::InputMapper(InputDeviceContext& deviceContext) : mDeviceContext(deviceContext) {}
InputMapper::~InputMapper() {}
@@ -71,14 +71,12 @@
void InputMapper::updateExternalStylusState(const StylusState& state) {}
-void InputMapper::fadePointer() {}
-
status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
- return getEventHub()->getAbsoluteAxisInfo(getDeviceId(), axis, axisInfo);
+ return getDeviceContext().getAbsoluteAxisInfo(axis, axisInfo);
}
void InputMapper::bumpGeneration() {
- mDevice->bumpGeneration();
+ getDeviceContext().bumpGeneration();
}
void InputMapper::dumpRawAbsoluteAxisInfo(std::string& dump, const RawAbsoluteAxisInfo& axis,
diff --git a/services/inputflinger/reader/mapper/InputMapper.h b/services/inputflinger/reader/mapper/InputMapper.h
index cfd207c..949c7ea 100644
--- a/services/inputflinger/reader/mapper/InputMapper.h
+++ b/services/inputflinger/reader/mapper/InputMapper.h
@@ -39,16 +39,15 @@
*/
class InputMapper {
public:
- explicit InputMapper(InputDevice* device);
+ explicit InputMapper(InputDeviceContext& deviceContext);
virtual ~InputMapper();
- inline InputDevice* getDevice() { return mDevice; }
- inline int32_t getDeviceId() { return mDevice->getId(); }
- inline const std::string getDeviceName() { return mDevice->getName(); }
- inline InputReaderContext* getContext() { return mContext; }
- inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
- inline InputListenerInterface* getListener() { return mContext->getListener(); }
- inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
+ inline int32_t getDeviceId() { return mDeviceContext.getId(); }
+ inline InputDeviceContext& getDeviceContext() { return mDeviceContext; }
+ inline const std::string getDeviceName() { return mDeviceContext.getName(); }
+ inline InputReaderContext* getContext() { return mDeviceContext.getContext(); }
+ inline InputReaderPolicyInterface* getPolicy() { return getContext()->getPolicy(); }
+ inline InputListenerInterface* getListener() { return getContext()->getListener(); }
virtual uint32_t getSources() = 0;
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
@@ -72,12 +71,10 @@
virtual void updateExternalStylusState(const StylusState& state);
- virtual void fadePointer();
- virtual std::optional<int32_t> getAssociatedDisplay() { return std::nullopt; }
+ virtual std::optional<int32_t> getAssociatedDisplayId() { return std::nullopt; }
protected:
- InputDevice* mDevice;
- InputReaderContext* mContext;
+ InputDeviceContext& mDeviceContext;
status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
void bumpGeneration();
diff --git a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
index b493e83..030a846 100644
--- a/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/JoystickInputMapper.cpp
@@ -14,13 +14,14 @@
* limitations under the License.
*/
-#include "Macros.h"
+#include "../Macros.h"
#include "JoystickInputMapper.h"
namespace android {
-JoystickInputMapper::JoystickInputMapper(InputDevice* device) : InputMapper(device) {}
+JoystickInputMapper::JoystickInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext) {}
JoystickInputMapper::~JoystickInputMapper() {}
@@ -112,7 +113,8 @@
if (!changes) { // first time only
// Collect all axes.
for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
- if (!(getAbsAxisUsage(abs, getDevice()->getClasses()) & INPUT_DEVICE_CLASS_JOYSTICK)) {
+ if (!(getAbsAxisUsage(abs, getDeviceContext().getDeviceClasses()) &
+ INPUT_DEVICE_CLASS_JOYSTICK)) {
continue; // axis must be claimed by a different device
}
@@ -121,7 +123,7 @@
if (rawAxisInfo.valid) {
// Map axis.
AxisInfo axisInfo;
- bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo);
+ bool explicitlyMapped = !getDeviceContext().mapAxis(abs, &axisInfo);
if (!explicitlyMapped) {
// Axis is not explicitly mapped, will choose a generic axis later.
axisInfo.mode = AxisInfo::MODE_NORMAL;
@@ -304,7 +306,7 @@
return;
}
- int32_t metaState = mContext->getGlobalMetaState();
+ int32_t metaState = getContext()->getGlobalMetaState();
int32_t buttonState = 0;
PointerProperties pointerProperties;
@@ -331,12 +333,12 @@
// TODO: Use the input device configuration to control this behavior more finely.
uint32_t policyFlags = 0;
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(),
- AINPUT_SOURCE_JOYSTICK, ADISPLAY_ID_NONE, policyFlags,
- AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords, 0, 0, 0,
- /* videoFrames */ {});
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), AINPUT_SOURCE_JOYSTICK,
+ ADISPLAY_ID_NONE, policyFlags, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+ buttonState, MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ &pointerProperties, &pointerCoords, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
getListener()->notifyMotion(&args);
}
diff --git a/services/inputflinger/reader/mapper/JoystickInputMapper.h b/services/inputflinger/reader/mapper/JoystickInputMapper.h
index 1b071d0..823a096 100644
--- a/services/inputflinger/reader/mapper/JoystickInputMapper.h
+++ b/services/inputflinger/reader/mapper/JoystickInputMapper.h
@@ -23,15 +23,16 @@
class JoystickInputMapper : public InputMapper {
public:
- explicit JoystickInputMapper(InputDevice* device);
+ explicit JoystickInputMapper(InputDeviceContext& deviceContext);
virtual ~JoystickInputMapper();
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
private:
struct Axis {
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
index 0e91c0e..e009221 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include "Macros.h"
+#include "../Macros.h"
#include "KeyboardInputMapper.h"
@@ -87,8 +87,9 @@
// --- KeyboardInputMapper ---
-KeyboardInputMapper::KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType)
- : InputMapper(device), mSource(source), mKeyboardType(keyboardType) {}
+KeyboardInputMapper::KeyboardInputMapper(InputDeviceContext& deviceContext, uint32_t source,
+ int32_t keyboardType)
+ : InputMapper(deviceContext), mSource(source), mKeyboardType(keyboardType) {}
KeyboardInputMapper::~KeyboardInputMapper() {}
@@ -114,7 +115,7 @@
InputMapper::populateDeviceInfo(info);
info->setKeyboardType(mKeyboardType);
- info->setKeyCharacterMap(getEventHub()->getKeyCharacterMap(getDeviceId()));
+ info->setKeyCharacterMap(getDeviceContext().getKeyCharacterMap());
}
void KeyboardInputMapper::dump(std::string& dump) {
@@ -127,6 +128,22 @@
dump += StringPrintf(INDENT3 "DownTime: %" PRId64 "\n", mDownTime);
}
+std::optional<DisplayViewport> KeyboardInputMapper::findViewport(
+ nsecs_t when, const InputReaderConfiguration* config) {
+ const std::optional<uint8_t> displayPort = getDeviceContext().getAssociatedDisplayPort();
+ if (displayPort) {
+ // Find the viewport that contains the same port
+ return getDeviceContext().getAssociatedViewport();
+ }
+
+ // No associated display defined, try to find default display if orientationAware.
+ if (mParameters.orientationAware) {
+ return config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+ }
+
+ return std::nullopt;
+}
+
void KeyboardInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
uint32_t changes) {
InputMapper::configure(when, config, changes);
@@ -137,9 +154,7 @@
}
if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
- if (mParameters.orientationAware) {
- mViewport = config->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
- }
+ mViewport = findViewport(when, config);
}
}
@@ -157,7 +172,7 @@
void KeyboardInputMapper::configureParameters() {
mParameters.orientationAware = false;
- const PropertyMap& config = getDevice()->getConfiguration();
+ const PropertyMap& config = getDeviceContext().getConfiguration();
config.tryGetProperty(String8("keyboard.orientationAware"), mParameters.orientationAware);
if (mParameters.orientationAware) {
@@ -169,6 +184,9 @@
mParameters.handlesKeyRepeat = false;
config.tryGetProperty(String8("keyboard.handlesKeyRepeat"), mParameters.handlesKeyRepeat);
+
+ mParameters.doNotWakeByDefault = false;
+ config.tryGetProperty(String8("keyboard.doNotWakeByDefault"), mParameters.doNotWakeByDefault);
}
void KeyboardInputMapper::dumpParameters(std::string& dump) {
@@ -215,7 +233,7 @@
}
bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
- return scanCode < BTN_MOUSE || scanCode >= KEY_OK ||
+ return scanCode < BTN_MOUSE || scanCode >= BTN_WHEEL ||
(scanCode >= BTN_MISC && scanCode < BTN_MOUSE) ||
(scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
}
@@ -254,8 +272,8 @@
int32_t keyMetaState;
uint32_t policyFlags;
- if (getEventHub()->mapKey(getDeviceId(), scanCode, usageCode, mMetaState, &keyCode,
- &keyMetaState, &policyFlags)) {
+ if (getDeviceContext().mapKey(scanCode, usageCode, mMetaState, &keyCode, &keyMetaState,
+ &policyFlags)) {
keyCode = AKEYCODE_UNKNOWN;
keyMetaState = mMetaState;
policyFlags = 0;
@@ -275,11 +293,11 @@
} else {
// key down
if ((policyFlags & POLICY_FLAG_VIRTUAL) &&
- mContext->shouldDropVirtualKey(when, getDevice(), keyCode, scanCode)) {
+ getContext()->shouldDropVirtualKey(when, keyCode, scanCode)) {
return;
}
if (policyFlags & POLICY_FLAG_GESTURE) {
- mDevice->cancelTouch(when);
+ getDeviceContext().cancelTouch(when);
}
KeyDown keyDown;
@@ -317,10 +335,12 @@
// Key down on external an keyboard should wake the device.
// We don't do this for internal keyboards to prevent them from waking up in your pocket.
- // For internal keyboards, the key layout file should specify the policy flags for
- // each wake key individually.
+ // For internal keyboards and devices for which the default wake behavior is explicitly
+ // prevented (e.g. TV remotes), the key layout file should specify the policy flags for each
+ // wake key individually.
// TODO: Use the input device configuration to control this behavior more finely.
- if (down && getDevice()->isExternal() && !isMediaKey(keyCode)) {
+ if (down && getDeviceContext().isExternal() && !mParameters.doNotWakeByDefault &&
+ !isMediaKey(keyCode)) {
policyFlags |= POLICY_FLAG_WAKE;
}
@@ -328,7 +348,7 @@
policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
}
- NotifyKeyArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource, getDisplayId(),
+ NotifyKeyArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, getDisplayId(),
policyFlags, down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, keyMetaState, downTime);
getListener()->notifyKey(&args);
@@ -345,16 +365,16 @@
}
int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
- return getEventHub()->getKeyCodeState(getDeviceId(), keyCode);
+ return getDeviceContext().getKeyCodeState(keyCode);
}
int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
- return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
+ return getDeviceContext().getScanCodeState(scanCode);
}
bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
const int32_t* keyCodes, uint8_t* outFlags) {
- return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags);
+ return getDeviceContext().markSupportedKeyCodes(numCodes, keyCodes, outFlags);
}
int32_t KeyboardInputMapper::getMetaState() {
@@ -388,7 +408,7 @@
}
void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
- ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
+ ledState.avail = getDeviceContext().hasLed(led);
ledState.on = false;
}
@@ -403,10 +423,17 @@
if (ledState.avail) {
bool desiredState = (mMetaState & modifier) != 0;
if (reset || ledState.on != desiredState) {
- getEventHub()->setLedState(getDeviceId(), led, desiredState);
+ getDeviceContext().setLedState(led, desiredState);
ledState.on = desiredState;
}
}
}
+std::optional<int32_t> KeyboardInputMapper::getAssociatedDisplayId() {
+ if (mViewport) {
+ return std::make_optional(mViewport->displayId);
+ }
+ return std::nullopt;
+}
+
} // namespace android
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.h b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
index 7a68fc3..0bdeded 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.h
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
@@ -23,23 +23,25 @@
class KeyboardInputMapper : public InputMapper {
public:
- KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType);
+ KeyboardInputMapper(InputDeviceContext& deviceContext, uint32_t source, int32_t keyboardType);
virtual ~KeyboardInputMapper();
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+ virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) override;
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
+ const int32_t* keyCodes, uint8_t* outFlags) override;
- virtual int32_t getMetaState();
- virtual void updateMetaState(int32_t keyCode);
+ virtual int32_t getMetaState() override;
+ virtual void updateMetaState(int32_t keyCode) override;
+ virtual std::optional<int32_t> getAssociatedDisplayId() override;
private:
// The current viewport.
@@ -71,6 +73,7 @@
struct Parameters {
bool orientationAware;
bool handlesKeyRepeat;
+ bool doNotWakeByDefault;
} mParameters;
void configureParameters();
@@ -92,6 +95,8 @@
void initializeLedState(LedState& ledState, int32_t led);
void updateLedState(bool reset);
void updateLedStateForModifier(LedState& ledState, int32_t led, int32_t modifier, bool reset);
+ std::optional<DisplayViewport> findViewport(nsecs_t when,
+ const InputReaderConfiguration* config);
};
} // namespace android
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
index 7460a31..43bd9f1 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include "Macros.h"
+#include "../Macros.h"
#include "MultiTouchInputMapper.h"
@@ -38,17 +38,17 @@
delete[] mSlots;
}
-void MultiTouchMotionAccumulator::configure(InputDevice* device, size_t slotCount,
+void MultiTouchMotionAccumulator::configure(InputDeviceContext& deviceContext, size_t slotCount,
bool usingSlotsProtocol) {
mSlotCount = slotCount;
mUsingSlotsProtocol = usingSlotsProtocol;
- mHaveStylus = device->hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
+ mHaveStylus = deviceContext.hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
delete[] mSlots;
mSlots = new Slot[slotCount];
}
-void MultiTouchMotionAccumulator::reset(InputDevice* device) {
+void MultiTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) {
// Unfortunately there is no way to read the initial contents of the slots.
// So when we reset the accumulator, we must assume they are all zeroes.
if (mUsingSlotsProtocol) {
@@ -62,8 +62,7 @@
// This can cause the touch point to "jump", but at least there will be
// no stuck touches.
int32_t initialSlot;
- status_t status = device->getEventHub()->getAbsoluteAxisValue(device->getId(), ABS_MT_SLOT,
- &initialSlot);
+ status_t status = deviceContext.getAbsoluteAxisValue(ABS_MT_SLOT, &initialSlot);
if (status) {
ALOGD("Could not retrieve current multitouch slot index. status=%d", status);
initialSlot = -1;
@@ -72,7 +71,6 @@
} else {
clearSlots(-1);
}
- mDeviceTimestamp = 0;
}
void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
@@ -166,8 +164,6 @@
} else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) {
// MultiTouch Sync: The driver has returned all data for *one* of the pointers.
mCurrentSlot += 1;
- } else if (rawEvent->type == EV_MSC && rawEvent->code == MSC_TIMESTAMP) {
- mDeviceTimestamp = rawEvent->value;
}
}
@@ -212,6 +208,8 @@
return AMOTION_EVENT_TOOL_TYPE_FINGER;
case MT_TOOL_PEN:
return AMOTION_EVENT_TOOL_TYPE_STYLUS;
+ case MT_TOOL_PALM:
+ return AMOTION_EVENT_TOOL_TYPE_PALM;
}
}
return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
@@ -219,12 +217,13 @@
// --- MultiTouchInputMapper ---
-MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) : TouchInputMapper(device) {}
+MultiTouchInputMapper::MultiTouchInputMapper(InputDeviceContext& deviceContext)
+ : TouchInputMapper(deviceContext) {}
MultiTouchInputMapper::~MultiTouchInputMapper() {}
void MultiTouchInputMapper::reset(nsecs_t when) {
- mMultiTouchMotionAccumulator.reset(getDevice());
+ mMultiTouchMotionAccumulator.reset(getDeviceContext());
mPointerIdBits.clear();
@@ -250,6 +249,15 @@
continue;
}
+ if (inSlot->getToolType() == AMOTION_EVENT_TOOL_TYPE_PALM) {
+ if (!mCurrentMotionAborted) {
+ ALOGI("Canceling touch gesture from device %s because the palm event was detected",
+ getDeviceName().c_str());
+ cancelTouch(when);
+ }
+ continue;
+ }
+
if (outCount >= MAX_POINTERS) {
#if DEBUG_POINTERS
ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
@@ -316,7 +324,6 @@
outCount += 1;
}
- outState->deviceTimestamp = mMultiTouchMotionAccumulator.getDeviceTimestamp();
outState->rawPointerData.pointerCount = outCount;
mPointerIdBits = newPointerIdBits;
@@ -347,9 +354,10 @@
getDeviceName().c_str(), slotCount, MAX_SLOTS);
slotCount = MAX_SLOTS;
}
- mMultiTouchMotionAccumulator.configure(getDevice(), slotCount, true /*usingSlotsProtocol*/);
+ mMultiTouchMotionAccumulator.configure(getDeviceContext(), slotCount,
+ true /*usingSlotsProtocol*/);
} else {
- mMultiTouchMotionAccumulator.configure(getDevice(), MAX_POINTERS,
+ mMultiTouchMotionAccumulator.configure(getDeviceContext(), MAX_POINTERS,
false /*usingSlotsProtocol*/);
}
}
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
index 873dda1..89ef41d 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
@@ -70,15 +70,14 @@
MultiTouchMotionAccumulator();
~MultiTouchMotionAccumulator();
- void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol);
- void reset(InputDevice* device);
+ void configure(InputDeviceContext& deviceContext, size_t slotCount, bool usingSlotsProtocol);
+ void reset(InputDeviceContext& deviceContext);
void process(const RawEvent* rawEvent);
void finishSync();
bool hasStylus() const;
inline size_t getSlotCount() const { return mSlotCount; }
inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
- inline uint32_t getDeviceTimestamp() const { return mDeviceTimestamp; }
private:
int32_t mCurrentSlot;
@@ -86,18 +85,17 @@
size_t mSlotCount;
bool mUsingSlotsProtocol;
bool mHaveStylus;
- uint32_t mDeviceTimestamp;
void clearSlots(int32_t initialSlot);
};
class MultiTouchInputMapper : public TouchInputMapper {
public:
- explicit MultiTouchInputMapper(InputDevice* device);
+ explicit MultiTouchInputMapper(InputDeviceContext& deviceContext);
virtual ~MultiTouchInputMapper();
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
protected:
virtual void syncTouch(nsecs_t when, RawState* outState);
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
index 803fdf3..9885889 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include "Macros.h"
+#include "../Macros.h"
#include "RotaryEncoderInputMapper.h"
@@ -22,8 +22,8 @@
namespace android {
-RotaryEncoderInputMapper::RotaryEncoderInputMapper(InputDevice* device)
- : InputMapper(device), mOrientation(DISPLAY_ORIENTATION_0) {
+RotaryEncoderInputMapper::RotaryEncoderInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext), mOrientation(DISPLAY_ORIENTATION_0) {
mSource = AINPUT_SOURCE_ROTARY_ENCODER;
}
@@ -38,11 +38,11 @@
if (mRotaryEncoderScrollAccumulator.haveRelativeVWheel()) {
float res = 0.0f;
- if (!mDevice->getConfiguration().tryGetProperty(String8("device.res"), res)) {
+ if (!getDeviceContext().getConfiguration().tryGetProperty(String8("device.res"), res)) {
ALOGW("Rotary Encoder device configuration file didn't specify resolution!\n");
}
- if (!mDevice->getConfiguration().tryGetProperty(String8("device.scalingFactor"),
- mScalingFactor)) {
+ if (!getDeviceContext().getConfiguration().tryGetProperty(String8("device.scalingFactor"),
+ mScalingFactor)) {
ALOGW("Rotary Encoder device configuration file didn't specify scaling factor,"
"default to 1.0!\n");
mScalingFactor = 1.0f;
@@ -62,7 +62,7 @@
uint32_t changes) {
InputMapper::configure(when, config, changes);
if (!changes) {
- mRotaryEncoderScrollAccumulator.configure(getDevice());
+ mRotaryEncoderScrollAccumulator.configure(getDeviceContext());
}
if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
std::optional<DisplayViewport> internalViewport =
@@ -76,7 +76,7 @@
}
void RotaryEncoderInputMapper::reset(nsecs_t when) {
- mRotaryEncoderScrollAccumulator.reset(getDevice());
+ mRotaryEncoderScrollAccumulator.reset(getDeviceContext());
InputMapper::reset(when);
}
@@ -106,7 +106,7 @@
// Moving the rotary encoder should wake the device (if specified).
uint32_t policyFlags = 0;
- if (scrolled && getDevice()->isExternal()) {
+ if (scrolled && getDeviceContext().isExternal()) {
policyFlags |= POLICY_FLAG_WAKE;
}
@@ -116,15 +116,15 @@
// Send motion event.
if (scrolled) {
- int32_t metaState = mContext->getGlobalMetaState();
+ int32_t metaState = getContext()->getGlobalMetaState();
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_SCROLL, scroll * mScalingFactor);
- NotifyMotionArgs scrollArgs(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+ NotifyMotionArgs scrollArgs(getContext()->getNextId(), when, getDeviceId(), mSource,
displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0,
metaState, /* buttonState */ 0, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords,
- 0, 0, 0, /* videoFrames */ {});
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties,
+ &pointerCoords, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
getListener()->notifyMotion(&scrollArgs);
}
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
index 2648837..7a77b12 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.h
@@ -24,15 +24,16 @@
class RotaryEncoderInputMapper : public InputMapper {
public:
- explicit RotaryEncoderInputMapper(InputDevice* device);
+ explicit RotaryEncoderInputMapper(InputDeviceContext& deviceContext);
virtual ~RotaryEncoderInputMapper();
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
private:
CursorScrollAccumulator mRotaryEncoderScrollAccumulator;
diff --git a/services/inputflinger/reader/mapper/SingleTouchInputMapper.cpp b/services/inputflinger/reader/mapper/SingleTouchInputMapper.cpp
index 440d282..4fff9be 100644
--- a/services/inputflinger/reader/mapper/SingleTouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/SingleTouchInputMapper.cpp
@@ -18,12 +18,13 @@
namespace android {
-SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) : TouchInputMapper(device) {}
+SingleTouchInputMapper::SingleTouchInputMapper(InputDeviceContext& deviceContext)
+ : TouchInputMapper(deviceContext) {}
SingleTouchInputMapper::~SingleTouchInputMapper() {}
void SingleTouchInputMapper::reset(nsecs_t when) {
- mSingleTouchMotionAccumulator.reset(getDevice());
+ mSingleTouchMotionAccumulator.reset(getDeviceContext());
TouchInputMapper::reset(when);
}
diff --git a/services/inputflinger/reader/mapper/SingleTouchInputMapper.h b/services/inputflinger/reader/mapper/SingleTouchInputMapper.h
index d6b1455..f5befb3 100644
--- a/services/inputflinger/reader/mapper/SingleTouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/SingleTouchInputMapper.h
@@ -24,11 +24,11 @@
class SingleTouchInputMapper : public TouchInputMapper {
public:
- explicit SingleTouchInputMapper(InputDevice* device);
+ explicit SingleTouchInputMapper(InputDeviceContext& deviceContext);
virtual ~SingleTouchInputMapper();
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
protected:
virtual void syncTouch(nsecs_t when, RawState* outState);
diff --git a/services/inputflinger/reader/mapper/SwitchInputMapper.cpp b/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
index 4ff941f..4f73681 100644
--- a/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/SwitchInputMapper.cpp
@@ -14,14 +14,14 @@
* limitations under the License.
*/
-#include "Macros.h"
+#include "../Macros.h"
#include "SwitchInputMapper.h"
namespace android {
-SwitchInputMapper::SwitchInputMapper(InputDevice* device)
- : InputMapper(device), mSwitchValues(0), mUpdatedSwitchMask(0) {}
+SwitchInputMapper::SwitchInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext), mSwitchValues(0), mUpdatedSwitchMask(0) {}
SwitchInputMapper::~SwitchInputMapper() {}
@@ -56,8 +56,8 @@
void SwitchInputMapper::sync(nsecs_t when) {
if (mUpdatedSwitchMask) {
uint32_t updatedSwitchValues = mSwitchValues & mUpdatedSwitchMask;
- NotifySwitchArgs args(mContext->getNextSequenceNum(), when, 0, updatedSwitchValues,
- mUpdatedSwitchMask);
+ NotifySwitchArgs args(getContext()->getNextId(), when, 0 /*policyFlags*/,
+ updatedSwitchValues, mUpdatedSwitchMask);
getListener()->notifySwitch(&args);
mUpdatedSwitchMask = 0;
@@ -65,7 +65,7 @@
}
int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
- return getEventHub()->getSwitchState(getDeviceId(), switchCode);
+ return getDeviceContext().getSwitchState(switchCode);
}
void SwitchInputMapper::dump(std::string& dump) {
diff --git a/services/inputflinger/reader/mapper/SwitchInputMapper.h b/services/inputflinger/reader/mapper/SwitchInputMapper.h
index dd4bb9e..4d74163 100644
--- a/services/inputflinger/reader/mapper/SwitchInputMapper.h
+++ b/services/inputflinger/reader/mapper/SwitchInputMapper.h
@@ -23,14 +23,14 @@
class SwitchInputMapper : public InputMapper {
public:
- explicit SwitchInputMapper(InputDevice* device);
+ explicit SwitchInputMapper(InputDeviceContext& deviceContext);
virtual ~SwitchInputMapper();
- virtual uint32_t getSources();
- virtual void process(const RawEvent* rawEvent);
+ virtual uint32_t getSources() override;
+ virtual void process(const RawEvent* rawEvent) override;
- virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
- virtual void dump(std::string& dump);
+ virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode) override;
+ virtual void dump(std::string& dump) override;
private:
uint32_t mSwitchValues;
diff --git a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
index ca18edc..a86443d 100644
--- a/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
+++ b/services/inputflinger/reader/mapper/TouchCursorInputMapperCommon.h
@@ -17,6 +17,7 @@
#ifndef _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
#define _UI_INPUTREADER_TOUCH_CURSOR_INPUT_MAPPER_COMMON_H
+#include <input/DisplayViewport.h>
#include <stdint.h>
#include "EventHub.h"
@@ -65,8 +66,8 @@
(currentButtonState & buttonState)) ||
(action == AKEY_EVENT_ACTION_UP && (lastButtonState & buttonState) &&
!(currentButtonState & buttonState))) {
- NotifyKeyArgs args(context->getNextSequenceNum(), when, deviceId, source, displayId,
- policyFlags, action, 0, keyCode, 0, context->getGlobalMetaState(), when);
+ NotifyKeyArgs args(context->getNextId(), when, deviceId, source, displayId, policyFlags,
+ action, 0, keyCode, 0, context->getGlobalMetaState(), when);
context->getListener()->notifyKey(&args);
}
}
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 97cbad2..efdc84f 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include "Macros.h"
+#include "../Macros.h"
#include "TouchInputMapper.h"
@@ -23,11 +23,6 @@
#include "TouchButtonAccumulator.h"
#include "TouchCursorInputMapperCommon.h"
-#include <statslog.h>
-
-// How often to report input event statistics
-static constexpr nsecs_t STATISTICS_REPORT_FREQUENCY = seconds_to_nanoseconds(5 * 60);
-
namespace android {
// --- Constants ---
@@ -161,12 +156,12 @@
// --- TouchInputMapper ---
-TouchInputMapper::TouchInputMapper(InputDevice* device)
- : InputMapper(device),
+TouchInputMapper::TouchInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext),
mSource(0),
mDeviceMode(DEVICE_MODE_DISABLED),
- mSurfaceWidth(-1),
- mSurfaceHeight(-1),
+ mRawSurfaceWidth(-1),
+ mRawSurfaceHeight(-1),
mSurfaceLeft(0),
mSurfaceTop(0),
mPhysicalWidth(-1),
@@ -353,8 +348,8 @@
configureParameters();
// Configure common accumulators.
- mCursorScrollAccumulator.configure(getDevice());
- mTouchButtonAccumulator.configure(getDevice());
+ mCursorScrollAccumulator.configure(getDeviceContext());
+ mTouchButtonAccumulator.configure(getDeviceContext());
// Configure absolute axis information.
configureRawPointerAxes();
@@ -391,13 +386,14 @@
if (changes && resetNeeded) {
// Send reset, unless this is the first time the device has been configured,
// in which case the reader will call reset itself after all mappers are ready.
- getDevice()->notifyReset(when);
+ NotifyDeviceResetArgs args(getContext()->getNextId(), when, getDeviceId());
+ getListener()->notifyDeviceReset(&args);
}
}
void TouchInputMapper::resolveExternalStylusPresence() {
std::vector<InputDeviceInfo> devices;
- mContext->getExternalStylusDevices(devices);
+ getContext()->getExternalStylusDevices(devices);
mExternalStylusConnected = !devices.empty();
if (!mExternalStylusConnected) {
@@ -409,13 +405,13 @@
// Use the pointer presentation mode for devices that do not support distinct
// multitouch. The spot-based presentation relies on being able to accurately
// locate two or more fingers on the touch pad.
- mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
+ mParameters.gestureMode = getDeviceContext().hasInputProperty(INPUT_PROP_SEMI_MT)
? Parameters::GESTURE_MODE_SINGLE_TOUCH
: Parameters::GESTURE_MODE_MULTI_TOUCH;
String8 gestureModeString;
- if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
- gestureModeString)) {
+ if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.gestureMode"),
+ gestureModeString)) {
if (gestureModeString == "single-touch") {
mParameters.gestureMode = Parameters::GESTURE_MODE_SINGLE_TOUCH;
} else if (gestureModeString == "multi-touch") {
@@ -425,14 +421,14 @@
}
}
- if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) {
+ if (getDeviceContext().hasInputProperty(INPUT_PROP_DIRECT)) {
// The device is a touch screen.
mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
- } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) {
+ } else if (getDeviceContext().hasInputProperty(INPUT_PROP_POINTER)) {
// The device is a pointing device like a track pad.
mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
- } else if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X) ||
- getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) {
+ } else if (getDeviceContext().hasRelativeAxis(REL_X) ||
+ getDeviceContext().hasRelativeAxis(REL_Y)) {
// The device is a cursor device with a touch pad attached.
// By default don't use the touch pad to move the pointer.
mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
@@ -441,12 +437,11 @@
mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
}
- mParameters.hasButtonUnderPad =
- getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_BUTTONPAD);
+ mParameters.hasButtonUnderPad = getDeviceContext().hasInputProperty(INPUT_PROP_BUTTONPAD);
String8 deviceTypeString;
- if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"),
- deviceTypeString)) {
+ if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.deviceType"),
+ deviceTypeString)) {
if (deviceTypeString == "touchScreen") {
mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
} else if (deviceTypeString == "touchPad") {
@@ -461,8 +456,8 @@
}
mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
- getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"),
- mParameters.orientationAware);
+ getDeviceContext().getConfiguration().tryGetProperty(String8("touch.orientationAware"),
+ mParameters.orientationAware);
mParameters.hasAssociatedDisplay = false;
mParameters.associatedDisplayIsExternal = false;
@@ -471,22 +466,22 @@
mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
mParameters.hasAssociatedDisplay = true;
if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN) {
- mParameters.associatedDisplayIsExternal = getDevice()->isExternal();
+ mParameters.associatedDisplayIsExternal = getDeviceContext().isExternal();
String8 uniqueDisplayId;
- getDevice()->getConfiguration().tryGetProperty(String8("touch.displayId"),
- uniqueDisplayId);
+ getDeviceContext().getConfiguration().tryGetProperty(String8("touch.displayId"),
+ uniqueDisplayId);
mParameters.uniqueDisplayId = uniqueDisplayId.c_str();
}
}
- if (getDevice()->getAssociatedDisplayPort()) {
+ if (getDeviceContext().getAssociatedDisplayPort()) {
mParameters.hasAssociatedDisplay = true;
}
// Initial downs on external touch devices should wake the device.
// Normally we don't do this for internal touch screens to prevent them from waking
// up in your pocket but you can enable it using the input device configuration.
- mParameters.wake = getDevice()->isExternal();
- getDevice()->getConfiguration().tryGetProperty(String8("touch.wake"), mParameters.wake);
+ mParameters.wake = getDeviceContext().isExternal();
+ getDeviceContext().getConfiguration().tryGetProperty(String8("touch.wake"), mParameters.wake);
}
void TouchInputMapper::dumpParameters(std::string& dump) {
@@ -564,16 +559,10 @@
*/
std::optional<DisplayViewport> TouchInputMapper::findViewport() {
if (mParameters.hasAssociatedDisplay) {
- const std::optional<uint8_t> displayPort = mDevice->getAssociatedDisplayPort();
+ const std::optional<uint8_t> displayPort = getDeviceContext().getAssociatedDisplayPort();
if (displayPort) {
// Find the viewport that contains the same port
- std::optional<DisplayViewport> v = mConfig.getDisplayViewportByPort(*displayPort);
- if (!v) {
- ALOGW("Input device %s should be associated with display on port %" PRIu8 ", "
- "but the corresponding viewport is not found.",
- getDeviceName().c_str(), *displayPort);
- }
- return v;
+ return getDeviceContext().getAssociatedViewport();
}
if (mDeviceMode == DEVICE_MODE_POINTER) {
@@ -611,6 +600,7 @@
return viewport;
}
+ // No associated display, return a non-display viewport.
DisplayViewport newViewport;
// Raw width and height in the natural orientation.
int32_t rawWidth = mRawPointerAxes.getRawWidth();
@@ -739,10 +729,12 @@
mPhysicalLeft = naturalPhysicalLeft;
mPhysicalTop = naturalPhysicalTop;
- mSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
- mSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
+ mRawSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
+ mRawSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
+ mSurfaceRight = mSurfaceLeft + naturalLogicalWidth;
+ mSurfaceBottom = mSurfaceTop + naturalLogicalHeight;
mSurfaceOrientation =
mParameters.orientationAware ? mViewport.orientation : DISPLAY_ORIENTATION_0;
@@ -752,8 +744,8 @@
mPhysicalLeft = 0;
mPhysicalTop = 0;
- mSurfaceWidth = rawWidth;
- mSurfaceHeight = rawHeight;
+ mRawSurfaceWidth = rawWidth;
+ mRawSurfaceHeight = rawHeight;
mSurfaceLeft = 0;
mSurfaceTop = 0;
mSurfaceOrientation = DISPLAY_ORIENTATION_0;
@@ -766,16 +758,11 @@
mOrientedRanges.clear();
}
- // Create or update pointer controller if needed.
+ // Create pointer controller if needed.
if (mDeviceMode == DEVICE_MODE_POINTER ||
(mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches)) {
- if (mPointerController == nullptr || viewportChanged) {
- mPointerController = getPolicy()->obtainPointerController(getDeviceId());
- // Set the DisplayViewport for the PointerController to the default pointer display
- // that is recommended by the configuration before using it.
- std::optional<DisplayViewport> defaultViewport =
- mConfig.getDisplayViewportById(mConfig.defaultPointerDisplayId);
- mPointerController->setDisplayViewport(defaultViewport.value_or(mViewport));
+ if (mPointerController == nullptr) {
+ mPointerController = getContext()->getPointerController(getDeviceId());
}
} else {
mPointerController.reset();
@@ -784,12 +771,12 @@
if (viewportChanged || deviceModeChanged) {
ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
"display id %d",
- getDeviceId(), getDeviceName().c_str(), mSurfaceWidth, mSurfaceHeight,
+ getDeviceId(), getDeviceName().c_str(), mRawSurfaceWidth, mRawSurfaceHeight,
mSurfaceOrientation, mDeviceMode, mViewport.displayId);
// Configure X and Y factors.
- mXScale = float(mSurfaceWidth) / rawWidth;
- mYScale = float(mSurfaceHeight) / rawHeight;
+ mXScale = float(mRawSurfaceWidth) / rawWidth;
+ mYScale = float(mRawSurfaceHeight) / rawHeight;
mXTranslate = -mSurfaceLeft;
mYTranslate = -mSurfaceTop;
mXPrecision = 1.0f / mXScale;
@@ -808,7 +795,7 @@
mGeometricScale = avg(mXScale, mYScale);
// Size of diagonal axis.
- float diagonalSize = hypotf(mSurfaceWidth, mSurfaceHeight);
+ float diagonalSize = hypotf(mRawSurfaceWidth, mRawSurfaceHeight);
// Size factors.
if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
@@ -971,13 +958,13 @@
mOrientedYPrecision = mXPrecision;
mOrientedRanges.x.min = mYTranslate;
- mOrientedRanges.x.max = mSurfaceHeight + mYTranslate - 1;
+ mOrientedRanges.x.max = mRawSurfaceHeight + mYTranslate - 1;
mOrientedRanges.x.flat = 0;
mOrientedRanges.x.fuzz = 0;
mOrientedRanges.x.resolution = mRawPointerAxes.y.resolution * mYScale;
mOrientedRanges.y.min = mXTranslate;
- mOrientedRanges.y.max = mSurfaceWidth + mXTranslate - 1;
+ mOrientedRanges.y.max = mRawSurfaceWidth + mXTranslate - 1;
mOrientedRanges.y.flat = 0;
mOrientedRanges.y.fuzz = 0;
mOrientedRanges.y.resolution = mRawPointerAxes.x.resolution * mXScale;
@@ -988,13 +975,13 @@
mOrientedYPrecision = mYPrecision;
mOrientedRanges.x.min = mXTranslate;
- mOrientedRanges.x.max = mSurfaceWidth + mXTranslate - 1;
+ mOrientedRanges.x.max = mRawSurfaceWidth + mXTranslate - 1;
mOrientedRanges.x.flat = 0;
mOrientedRanges.x.fuzz = 0;
mOrientedRanges.x.resolution = mRawPointerAxes.x.resolution * mXScale;
mOrientedRanges.y.min = mYTranslate;
- mOrientedRanges.y.max = mSurfaceHeight + mYTranslate - 1;
+ mOrientedRanges.y.max = mRawSurfaceHeight + mYTranslate - 1;
mOrientedRanges.y.flat = 0;
mOrientedRanges.y.fuzz = 0;
mOrientedRanges.y.resolution = mRawPointerAxes.y.resolution * mYScale;
@@ -1007,7 +994,7 @@
if (mDeviceMode == DEVICE_MODE_POINTER) {
// Compute pointer gesture detection parameters.
float rawDiagonal = hypotf(rawWidth, rawHeight);
- float displayDiagonal = hypotf(mSurfaceWidth, mSurfaceHeight);
+ float displayDiagonal = hypotf(mRawSurfaceWidth, mRawSurfaceHeight);
// Scale movements such that one whole swipe of the touch pad covers a
// given area relative to the diagonal size of the display when no acceleration
@@ -1042,10 +1029,12 @@
void TouchInputMapper::dumpSurface(std::string& dump) {
dump += StringPrintf(INDENT3 "%s\n", mViewport.toString().c_str());
- dump += StringPrintf(INDENT3 "SurfaceWidth: %dpx\n", mSurfaceWidth);
- dump += StringPrintf(INDENT3 "SurfaceHeight: %dpx\n", mSurfaceHeight);
+ dump += StringPrintf(INDENT3 "RawSurfaceWidth: %dpx\n", mRawSurfaceWidth);
+ dump += StringPrintf(INDENT3 "RawSurfaceHeight: %dpx\n", mRawSurfaceHeight);
dump += StringPrintf(INDENT3 "SurfaceLeft: %d\n", mSurfaceLeft);
dump += StringPrintf(INDENT3 "SurfaceTop: %d\n", mSurfaceTop);
+ dump += StringPrintf(INDENT3 "SurfaceRight: %d\n", mSurfaceRight);
+ dump += StringPrintf(INDENT3 "SurfaceBottom: %d\n", mSurfaceBottom);
dump += StringPrintf(INDENT3 "PhysicalWidth: %dpx\n", mPhysicalWidth);
dump += StringPrintf(INDENT3 "PhysicalHeight: %dpx\n", mPhysicalHeight);
dump += StringPrintf(INDENT3 "PhysicalLeft: %d\n", mPhysicalLeft);
@@ -1055,7 +1044,7 @@
void TouchInputMapper::configureVirtualKeys() {
std::vector<VirtualKeyDefinition> virtualKeyDefinitions;
- getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
+ getDeviceContext().getVirtualKeyDefinitions(virtualKeyDefinitions);
mVirtualKeys.clear();
@@ -1075,8 +1064,8 @@
int32_t keyCode;
int32_t dummyKeyMetaState;
uint32_t flags;
- if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 0, 0, &keyCode,
- &dummyKeyMetaState, &flags)) {
+ if (getDeviceContext().mapKey(virtualKey.scanCode, 0, 0, &keyCode, &dummyKeyMetaState,
+ &flags)) {
ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring", virtualKey.scanCode);
continue; // drop the key
}
@@ -1089,16 +1078,16 @@
int32_t halfHeight = virtualKeyDefinition.height / 2;
virtualKey.hitLeft =
- (virtualKeyDefinition.centerX - halfWidth) * touchScreenWidth / mSurfaceWidth +
+ (virtualKeyDefinition.centerX - halfWidth) * touchScreenWidth / mRawSurfaceWidth +
touchScreenLeft;
virtualKey.hitRight =
- (virtualKeyDefinition.centerX + halfWidth) * touchScreenWidth / mSurfaceWidth +
+ (virtualKeyDefinition.centerX + halfWidth) * touchScreenWidth / mRawSurfaceWidth +
touchScreenLeft;
- virtualKey.hitTop =
- (virtualKeyDefinition.centerY - halfHeight) * touchScreenHeight / mSurfaceHeight +
+ virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight) * touchScreenHeight /
+ mRawSurfaceHeight +
touchScreenTop;
- virtualKey.hitBottom =
- (virtualKeyDefinition.centerY + halfHeight) * touchScreenHeight / mSurfaceHeight +
+ virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight) * touchScreenHeight /
+ mRawSurfaceHeight +
touchScreenTop;
mVirtualKeys.push_back(virtualKey);
}
@@ -1119,7 +1108,7 @@
}
void TouchInputMapper::parseCalibration() {
- const PropertyMap& in = getDevice()->getConfiguration();
+ const PropertyMap& in = getDeviceContext().getConfiguration();
Calibration& out = mCalibration;
// Size
@@ -1363,14 +1352,14 @@
}
void TouchInputMapper::updateAffineTransformation() {
- mAffineTransform = getPolicy()->getTouchAffineTransformation(mDevice->getDescriptor(),
+ mAffineTransform = getPolicy()->getTouchAffineTransformation(getDeviceContext().getDescriptor(),
mSurfaceOrientation);
}
void TouchInputMapper::reset(nsecs_t when) {
- mCursorButtonAccumulator.reset(getDevice());
- mCursorScrollAccumulator.reset(getDevice());
- mTouchButtonAccumulator.reset(getDevice());
+ mCursorButtonAccumulator.reset(getDeviceContext());
+ mCursorScrollAccumulator.reset(getDeviceContext());
+ mTouchButtonAccumulator.reset(getDeviceContext());
mPointerVelocityControl.reset();
mWheelXVelocityControl.reset();
@@ -1413,26 +1402,12 @@
mExternalStylusFusionTimeout = LLONG_MAX;
}
-void TouchInputMapper::reportEventForStatistics(nsecs_t evdevTime) {
- nsecs_t now = systemTime(CLOCK_MONOTONIC);
- nsecs_t latency = now - evdevTime;
- mStatistics.addValue(nanoseconds_to_microseconds(latency));
- nsecs_t timeSinceLastReport = now - mStatistics.lastReportTime;
- if (timeSinceLastReport > STATISTICS_REPORT_FREQUENCY) {
- android::util::stats_write(android::util::TOUCH_EVENT_REPORTED, mStatistics.min,
- mStatistics.max, mStatistics.mean(), mStatistics.stdev(),
- mStatistics.count);
- mStatistics.reset(now);
- }
-}
-
void TouchInputMapper::process(const RawEvent* rawEvent) {
mCursorButtonAccumulator.process(rawEvent);
mCursorScrollAccumulator.process(rawEvent);
mTouchButtonAccumulator.process(rawEvent);
if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
- reportEventForStatistics(rawEvent->when);
sync(rawEvent->when);
}
}
@@ -1806,8 +1781,8 @@
mCurrentVirtualKey.keyCode = virtualKey->keyCode;
mCurrentVirtualKey.scanCode = virtualKey->scanCode;
mCurrentVirtualKey.ignored =
- mContext->shouldDropVirtualKey(when, getDevice(), virtualKey->keyCode,
- virtualKey->scanCode);
+ getContext()->shouldDropVirtualKey(when, virtualKey->keyCode,
+ virtualKey->scanCode);
if (!mCurrentVirtualKey.ignored) {
#if DEBUG_VIRTUAL_KEYS
@@ -1840,7 +1815,7 @@
// is displayed.
if (mConfig.virtualKeyQuietTime > 0 &&
!mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
- mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
+ getContext()->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
}
return false;
}
@@ -1850,10 +1825,10 @@
int32_t keyCode = mCurrentVirtualKey.keyCode;
int32_t scanCode = mCurrentVirtualKey.scanCode;
nsecs_t downTime = mCurrentVirtualKey.downTime;
- int32_t metaState = mContext->getGlobalMetaState();
+ int32_t metaState = getContext()->getGlobalMetaState();
policyFlags |= POLICY_FLAG_VIRTUAL;
- NotifyKeyArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), AINPUT_SOURCE_KEYBOARD,
+ NotifyKeyArgs args(getContext()->getNextId(), when, getDeviceId(), AINPUT_SOURCE_KEYBOARD,
mViewport.displayId, policyFlags, keyEventAction, keyEventFlags, keyCode,
scanCode, metaState, downTime);
getListener()->notifyKey(&args);
@@ -1866,7 +1841,6 @@
int32_t buttonState = mCurrentCookedState.buttonState;
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- mCurrentCookedState.deviceTimestamp,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits, -1,
@@ -1887,7 +1861,6 @@
// The listener takes care of batching moves so we don't have to deal with that here.
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- mCurrentCookedState.deviceTimestamp,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits, -1,
@@ -1919,7 +1892,7 @@
uint32_t upId = upIdBits.clearFirstMarkedBit();
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
- metaState, buttonState, 0, mCurrentCookedState.deviceTimestamp,
+ metaState, buttonState, 0,
mLastCookedState.cookedPointerData.pointerProperties,
mLastCookedState.cookedPointerData.pointerCoords,
mLastCookedState.cookedPointerData.idToIndex, dispatchedIdBits, upId,
@@ -1933,8 +1906,7 @@
if (moveNeeded && !moveIdBits.isEmpty()) {
ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
- buttonState, 0, mCurrentCookedState.deviceTimestamp,
- mCurrentCookedState.cookedPointerData.pointerProperties,
+ buttonState, 0, mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, dispatchedIdBits, -1,
mOrientedXPrecision, mOrientedYPrecision, mDownTime);
@@ -1951,7 +1923,7 @@
}
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0,
- metaState, buttonState, 0, mCurrentCookedState.deviceTimestamp,
+ metaState, buttonState, 0,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, dispatchedIdBits,
@@ -1966,7 +1938,7 @@
!mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty())) {
int32_t metaState = getContext()->getGlobalMetaState();
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState,
- mLastCookedState.buttonState, 0, mLastCookedState.deviceTimestamp,
+ mLastCookedState.buttonState, 0,
mLastCookedState.cookedPointerData.pointerProperties,
mLastCookedState.cookedPointerData.pointerCoords,
mLastCookedState.cookedPointerData.idToIndex,
@@ -1983,7 +1955,6 @@
if (!mSentHoverEnter) {
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0,
metaState, mCurrentRawState.buttonState, 0,
- mCurrentCookedState.deviceTimestamp,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex,
@@ -1993,7 +1964,7 @@
}
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
- mCurrentRawState.buttonState, 0, mCurrentCookedState.deviceTimestamp,
+ mCurrentRawState.buttonState, 0,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex,
@@ -2012,7 +1983,6 @@
buttonState &= ~actionButton;
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_RELEASE,
actionButton, 0, metaState, buttonState, 0,
- mCurrentCookedState.deviceTimestamp,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
@@ -2029,7 +1999,7 @@
int32_t actionButton = BitSet32::valueForBit(pressedButtons.clearFirstMarkedBit());
buttonState |= actionButton;
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton,
- 0, metaState, buttonState, 0, mCurrentCookedState.deviceTimestamp,
+ 0, metaState, buttonState, 0,
mCurrentCookedState.cookedPointerData.pointerProperties,
mCurrentCookedState.cookedPointerData.pointerCoords,
mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
@@ -2048,7 +2018,6 @@
uint32_t currentPointerCount = mCurrentRawState.rawPointerData.pointerCount;
mCurrentCookedState.cookedPointerData.clear();
- mCurrentCookedState.deviceTimestamp = mCurrentRawState.deviceTimestamp;
mCurrentCookedState.cookedPointerData.pointerCount = currentPointerCount;
mCurrentCookedState.cookedPointerData.hoveringIdBits =
mCurrentRawState.rawPointerData.hoveringIdBits;
@@ -2220,15 +2189,13 @@
// TODO: Adjust coverage coords?
float xTransformed = in.x, yTransformed = in.y;
mAffineTransform.applyTo(xTransformed, yTransformed);
+ rotateAndScale(xTransformed, yTransformed);
// Adjust X, Y, and coverage coords for surface orientation.
- float x, y;
float left, top, right, bottom;
switch (mSurfaceOrientation) {
case DISPLAY_ORIENTATION_90:
- x = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
- y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
right = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
@@ -2241,8 +2208,6 @@
}
break;
case DISPLAY_ORIENTATION_180:
- x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale;
- y = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale;
right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale;
bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
@@ -2255,8 +2220,6 @@
}
break;
case DISPLAY_ORIENTATION_270:
- x = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale;
- y = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale;
right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale;
bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
@@ -2269,8 +2232,6 @@
}
break;
default:
- x = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
- y = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
left = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
right = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
bottom = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
@@ -2281,8 +2242,8 @@
// Write output coords.
PointerCoords& out = mCurrentCookedState.cookedPointerData.pointerCoords[i];
out.clear();
- out.setAxisValue(AMOTION_EVENT_AXIS_X, x);
- out.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ out.setAxisValue(AMOTION_EVENT_AXIS_X, xTransformed);
+ out.setAxisValue(AMOTION_EVENT_AXIS_Y, yTransformed);
out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size);
out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor);
@@ -2446,7 +2407,7 @@
if (!dispatchedGestureIdBits.isEmpty()) {
if (cancelPreviousGesture) {
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
- buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
+ buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
mPointerGesture.downTime);
@@ -2465,7 +2426,7 @@
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, mPointerGesture.lastGestureProperties,
+ mPointerGesture.lastGestureProperties,
mPointerGesture.lastGestureCoords,
mPointerGesture.lastGestureIdToIndex, dispatchedGestureIdBits, id, 0,
0, mPointerGesture.downTime);
@@ -2478,7 +2439,7 @@
// Send motion events for all pointers that moved.
if (moveNeeded) {
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
- buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
+ buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.currentGestureProperties,
mPointerGesture.currentGestureCoords,
mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, -1, 0, 0,
@@ -2498,8 +2459,7 @@
}
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0,
- metaState, buttonState, 0,
- /* deviceTimestamp */ 0, mPointerGesture.currentGestureProperties,
+ metaState, buttonState, 0, mPointerGesture.currentGestureProperties,
mPointerGesture.currentGestureCoords,
mPointerGesture.currentGestureIdToIndex, dispatchedGestureIdBits, id, 0,
0, mPointerGesture.downTime);
@@ -2509,7 +2469,7 @@
// Send motion events for hover.
if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) {
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
- buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
+ buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.currentGestureProperties,
mPointerGesture.currentGestureCoords,
mPointerGesture.currentGestureIdToIndex,
@@ -2533,11 +2493,10 @@
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
const int32_t displayId = mPointerController->getDisplayId();
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
- displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
- metaState, buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &pointerProperties, &pointerCoords, 0, 0,
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
+ buttonState, MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
+ 1, &pointerProperties, &pointerCoords, 0, 0, x, y,
mPointerGesture.downTime, /* videoFrames */ {});
getListener()->notifyMotion(&args);
}
@@ -2566,7 +2525,7 @@
int32_t metaState = getContext()->getGlobalMetaState();
int32_t buttonState = mCurrentRawState.buttonState;
dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState,
- buttonState, AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0,
+ buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
mPointerGesture.lastGestureProperties, mPointerGesture.lastGestureCoords,
mPointerGesture.lastGestureIdToIndex, mPointerGesture.lastGestureIdBits, -1,
0, 0, mPointerGesture.downTime);
@@ -3436,28 +3395,30 @@
int32_t metaState = getContext()->getGlobalMetaState();
int32_t displayId = mViewport.displayId;
- if (mPointerController != nullptr) {
- if (down || hovering) {
- mPointerController->setPresentation(PointerControllerInterface::Presentation::POINTER);
- mPointerController->clearSpots();
- mPointerController->setButtonState(mCurrentRawState.buttonState);
- mPointerController->unfade(PointerControllerInterface::Transition::IMMEDIATE);
- } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
- mPointerController->fade(PointerControllerInterface::Transition::GRADUAL);
- }
- displayId = mPointerController->getDisplayId();
+ if (down || hovering) {
+ mPointerController->setPresentation(PointerControllerInterface::Presentation::POINTER);
+ mPointerController->clearSpots();
+ mPointerController->setButtonState(mCurrentRawState.buttonState);
+ mPointerController->unfade(PointerControllerInterface::Transition::IMMEDIATE);
+ } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
+ mPointerController->fade(PointerControllerInterface::Transition::GRADUAL);
}
+ displayId = mPointerController->getDisplayId();
+
+ float xCursorPosition;
+ float yCursorPosition;
+ mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
if (mPointerSimple.down && !down) {
mPointerSimple.down = false;
// Send up.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
- displayId, policyFlags, AMOTION_EVENT_ACTION_UP, 0, 0, metaState,
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_UP, 0, 0, metaState,
mLastRawState.buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0, 1,
- &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
- mOrientedXPrecision, mOrientedYPrecision, mPointerSimple.downTime,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.lastProperties,
+ &mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
+ xCursorPosition, yCursorPosition, mPointerSimple.downTime,
/* videoFrames */ {});
getListener()->notifyMotion(&args);
}
@@ -3466,12 +3427,12 @@
mPointerSimple.hovering = false;
// Send hover exit.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
- displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0,
- metaState, mLastRawState.buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0, 1,
- &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
- mOrientedXPrecision, mOrientedYPrecision, mPointerSimple.downTime,
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState,
+ mLastRawState.buttonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.lastProperties,
+ &mPointerSimple.lastCoords, mOrientedXPrecision, mOrientedYPrecision,
+ xCursorPosition, yCursorPosition, mPointerSimple.downTime,
/* videoFrames */ {});
getListener()->notifyMotion(&args);
}
@@ -3482,25 +3443,24 @@
mPointerSimple.downTime = when;
// Send down.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource,
displayId, policyFlags, AMOTION_EVENT_ACTION_DOWN, 0, 0,
metaState, mCurrentRawState.buttonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &mPointerSimple.currentProperties,
- &mPointerSimple.currentCoords, mOrientedXPrecision,
- mOrientedYPrecision, mPointerSimple.downTime,
- /* videoFrames */ {});
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
+ mOrientedXPrecision, mOrientedYPrecision, xCursorPosition,
+ yCursorPosition, mPointerSimple.downTime, /* videoFrames */ {});
getListener()->notifyMotion(&args);
}
// Send move.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
- displayId, policyFlags, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState,
mCurrentRawState.buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0, 1,
- &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
- mOrientedXPrecision, mOrientedYPrecision, mPointerSimple.downTime,
- /* videoFrames */ {});
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
+ &mPointerSimple.currentCoords, mOrientedXPrecision,
+ mOrientedYPrecision, xCursorPosition, yCursorPosition,
+ mPointerSimple.downTime, /* videoFrames */ {});
getListener()->notifyMotion(&args);
}
@@ -3509,25 +3469,24 @@
mPointerSimple.hovering = true;
// Send hover enter.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource,
displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0,
metaState, mCurrentRawState.buttonState,
- MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE,
- /* deviceTimestamp */ 0, 1, &mPointerSimple.currentProperties,
- &mPointerSimple.currentCoords, mOrientedXPrecision,
- mOrientedYPrecision, mPointerSimple.downTime,
- /* videoFrames */ {});
+ MotionClassification::NONE, AMOTION_EVENT_EDGE_FLAG_NONE, 1,
+ &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
+ mOrientedXPrecision, mOrientedYPrecision, xCursorPosition,
+ yCursorPosition, mPointerSimple.downTime, /* videoFrames */ {});
getListener()->notifyMotion(&args);
}
// Send hover move.
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
- displayId, policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
- metaState, mCurrentRawState.buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0, 1,
- &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
- mOrientedXPrecision, mOrientedYPrecision, mPointerSimple.downTime,
- /* videoFrames */ {});
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
+ mCurrentRawState.buttonState, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
+ &mPointerSimple.currentCoords, mOrientedXPrecision,
+ mOrientedYPrecision, xCursorPosition, yCursorPosition,
+ mPointerSimple.downTime, /* videoFrames */ {});
getListener()->notifyMotion(&args);
}
@@ -3543,12 +3502,12 @@
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, getDeviceId(), mSource,
- displayId, policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
+ NotifyMotionArgs args(getContext()->getNextId(), when, getDeviceId(), mSource, displayId,
+ policyFlags, AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState,
mCurrentRawState.buttonState, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0, 1,
- &mPointerSimple.currentProperties, &pointerCoords,
- mOrientedXPrecision, mOrientedYPrecision, mPointerSimple.downTime,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1, &mPointerSimple.currentProperties,
+ &pointerCoords, mOrientedXPrecision, mOrientedYPrecision,
+ xCursorPosition, yCursorPosition, mPointerSimple.downTime,
/* videoFrames */ {});
getListener()->notifyMotion(&args);
}
@@ -3572,7 +3531,7 @@
void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
int32_t action, int32_t actionButton, int32_t flags,
int32_t metaState, int32_t buttonState, int32_t edgeFlags,
- uint32_t deviceTimestamp, const PointerProperties* properties,
+ const PointerProperties* properties,
const PointerCoords* coords, const uint32_t* idToIndex,
BitSet32 idBits, int32_t changedId, float xPrecision,
float yPrecision, nsecs_t downTime) {
@@ -3607,16 +3566,21 @@
ALOG_ASSERT(false);
}
}
- const int32_t displayId = getAssociatedDisplay().value_or(ADISPLAY_ID_NONE);
+ float xCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+ float yCursorPosition = AMOTION_EVENT_INVALID_CURSOR_POSITION;
+ if (mDeviceMode == DEVICE_MODE_POINTER) {
+ mPointerController->getPosition(&xCursorPosition, &yCursorPosition);
+ }
+ const int32_t displayId = getAssociatedDisplayId().value_or(ADISPLAY_ID_NONE);
const int32_t deviceId = getDeviceId();
- std::vector<TouchVideoFrame> frames = mDevice->getEventHub()->getVideoFrames(deviceId);
+ std::vector<TouchVideoFrame> frames = getDeviceContext().getVideoFrames();
std::for_each(frames.begin(), frames.end(),
[this](TouchVideoFrame& frame) { frame.rotate(this->mSurfaceOrientation); });
- NotifyMotionArgs args(mContext->getNextSequenceNum(), when, deviceId, source, displayId,
- policyFlags, action, actionButton, flags, metaState, buttonState,
- MotionClassification::NONE, edgeFlags, deviceTimestamp, pointerCount,
- pointerProperties, pointerCoords, xPrecision, yPrecision, downTime,
- std::move(frames));
+ NotifyMotionArgs args(getContext()->getNextId(), when, deviceId, source, displayId, policyFlags,
+ action, actionButton, flags, metaState, buttonState,
+ MotionClassification::NONE, edgeFlags, pointerCount, pointerProperties,
+ pointerCoords, xPrecision, yPrecision, xCursorPosition, yCursorPosition,
+ downTime, std::move(frames));
getListener()->notifyMotion(&args);
}
@@ -3650,24 +3614,52 @@
return changed;
}
-void TouchInputMapper::fadePointer() {
- if (mPointerController != nullptr) {
- mPointerController->fade(PointerControllerInterface::Transition::GRADUAL);
- }
-}
-
void TouchInputMapper::cancelTouch(nsecs_t when) {
abortPointerUsage(when, 0 /*policyFlags*/);
abortTouches(when, 0 /* policyFlags*/);
}
+// Transform raw coordinate to surface coordinate
+void TouchInputMapper::rotateAndScale(float& x, float& y) {
+ // Scale to surface coordinate.
+ const float xScaled = float(x - mRawPointerAxes.x.minValue) * mXScale;
+ const float yScaled = float(y - mRawPointerAxes.y.minValue) * mYScale;
+
+ // Rotate to surface coordinate.
+ // 0 - no swap and reverse.
+ // 90 - swap x/y and reverse y.
+ // 180 - reverse x, y.
+ // 270 - swap x/y and reverse x.
+ switch (mSurfaceOrientation) {
+ case DISPLAY_ORIENTATION_0:
+ x = xScaled + mXTranslate;
+ y = yScaled + mYTranslate;
+ break;
+ case DISPLAY_ORIENTATION_90:
+ y = mSurfaceRight - xScaled;
+ x = yScaled + mYTranslate;
+ break;
+ case DISPLAY_ORIENTATION_180:
+ x = mSurfaceRight - xScaled;
+ y = mSurfaceBottom - yScaled;
+ break;
+ case DISPLAY_ORIENTATION_270:
+ y = xScaled + mXTranslate;
+ x = mSurfaceBottom - yScaled;
+ break;
+ default:
+ assert(false);
+ }
+}
+
bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
- const float scaledX = x * mXScale;
- const float scaledY = y * mYScale;
+ const float xScaled = (x - mRawPointerAxes.x.minValue) * mXScale;
+ const float yScaled = (y - mRawPointerAxes.y.minValue) * mYScale;
+
return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue &&
- scaledX >= mPhysicalLeft && scaledX <= mPhysicalLeft + mPhysicalWidth &&
+ xScaled >= mSurfaceLeft && xScaled <= mSurfaceRight &&
y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue &&
- scaledY >= mPhysicalTop && scaledY <= mPhysicalTop + mPhysicalHeight;
+ yScaled >= mSurfaceTop && yScaled <= mSurfaceBottom;
}
const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(int32_t x, int32_t y) {
@@ -3913,7 +3905,7 @@
return true;
}
-std::optional<int32_t> TouchInputMapper::getAssociatedDisplay() {
+std::optional<int32_t> TouchInputMapper::getAssociatedDisplayId() {
if (mParameters.hasAssociatedDisplay) {
if (mDeviceMode == DEVICE_MODE_POINTER) {
return std::make_optional(mPointerController->getDisplayId());
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index b445981..7f811a0 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -28,68 +28,6 @@
namespace android {
-/**
- * Basic statistics information.
- * Keep track of min, max, average, and standard deviation of the received samples.
- * Used to report latency information about input events.
- */
-struct LatencyStatistics {
- float min;
- float max;
- // Sum of all samples
- float sum;
- // Sum of squares of all samples
- float sum2;
- // The number of samples
- size_t count;
- // The last time statistics were reported.
- nsecs_t lastReportTime;
-
- LatencyStatistics() { reset(systemTime(SYSTEM_TIME_MONOTONIC)); }
-
- inline void addValue(float x) {
- if (x < min) {
- min = x;
- }
- if (x > max) {
- max = x;
- }
- sum += x;
- sum2 += x * x;
- count++;
- }
-
- // Get the average value. Should not be called if no samples have been added.
- inline float mean() {
- if (count == 0) {
- return 0;
- }
- return sum / count;
- }
-
- // Get the standard deviation. Should not be called if no samples have been added.
- inline float stdev() {
- if (count == 0) {
- return 0;
- }
- float average = mean();
- return sqrt(sum2 / count - average * average);
- }
-
- /**
- * Reset internal state. The variable 'when' is the time when the data collection started.
- * Call this to start a new data collection window.
- */
- inline void reset(nsecs_t when) {
- max = 0;
- min = std::numeric_limits<float>::max();
- sum = 0;
- sum2 = 0;
- count = 0;
- lastReportTime = when;
- }
-};
-
/* Raw axis information from the driver. */
struct RawPointerAxes {
RawAbsoluteAxisInfo x;
@@ -194,26 +132,26 @@
class TouchInputMapper : public InputMapper {
public:
- explicit TouchInputMapper(InputDevice* device);
+ explicit TouchInputMapper(InputDeviceContext& deviceContext);
virtual ~TouchInputMapper();
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void dump(std::string& dump);
- virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
- virtual void reset(nsecs_t when);
- virtual void process(const RawEvent* rawEvent);
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void dump(std::string& dump) override;
+ virtual void configure(nsecs_t when, const InputReaderConfiguration* config,
+ uint32_t changes) override;
+ virtual void reset(nsecs_t when) override;
+ virtual void process(const RawEvent* rawEvent) override;
- virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
- virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
+ virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) override;
+ virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
- const int32_t* keyCodes, uint8_t* outFlags);
+ const int32_t* keyCodes, uint8_t* outFlags) override;
- virtual void fadePointer();
- virtual void cancelTouch(nsecs_t when);
- virtual void timeoutExpired(nsecs_t when);
- virtual void updateExternalStylusState(const StylusState& state);
- virtual std::optional<int32_t> getAssociatedDisplay();
+ virtual void cancelTouch(nsecs_t when) override;
+ virtual void timeoutExpired(nsecs_t when) override;
+ virtual void updateExternalStylusState(const StylusState& state) override;
+ virtual std::optional<int32_t> getAssociatedDisplayId() override;
protected:
CursorButtonAccumulator mCursorButtonAccumulator;
@@ -358,7 +296,6 @@
struct RawState {
nsecs_t when;
- uint32_t deviceTimestamp;
// Raw pointer sample data.
RawPointerData rawPointerData;
@@ -371,7 +308,6 @@
void copyFrom(const RawState& other) {
when = other.when;
- deviceTimestamp = other.deviceTimestamp;
rawPointerData.copyFrom(other.rawPointerData);
buttonState = other.buttonState;
rawVScroll = other.rawVScroll;
@@ -380,7 +316,6 @@
void clear() {
when = 0;
- deviceTimestamp = 0;
rawPointerData.clear();
buttonState = 0;
rawVScroll = 0;
@@ -389,7 +324,6 @@
};
struct CookedState {
- uint32_t deviceTimestamp;
// Cooked pointer sample data.
CookedPointerData cookedPointerData;
@@ -401,7 +335,6 @@
int32_t buttonState;
void copyFrom(const CookedState& other) {
- deviceTimestamp = other.deviceTimestamp;
cookedPointerData.copyFrom(other.cookedPointerData);
fingerIdBits = other.fingerIdBits;
stylusIdBits = other.stylusIdBits;
@@ -410,7 +343,6 @@
}
void clear() {
- deviceTimestamp = 0;
cookedPointerData.clear();
fingerIdBits.clear();
stylusIdBits.clear();
@@ -475,12 +407,16 @@
// The surface orientation, width and height set by configureSurface().
// The width and height are derived from the viewport but are specified
// in the natural orientation.
+ // They could be used for calculating diagonal, scaling factors, and virtual keys.
+ int32_t mRawSurfaceWidth;
+ int32_t mRawSurfaceHeight;
+
// The surface origin specifies how the surface coordinates should be translated
// to align with the logical display coordinate space.
- int32_t mSurfaceWidth;
- int32_t mSurfaceHeight;
int32_t mSurfaceLeft;
int32_t mSurfaceTop;
+ int32_t mSurfaceRight;
+ int32_t mSurfaceBottom;
// Similar to the surface coordinates, but in the raw display coordinate space rather than in
// the logical coordinate space.
@@ -759,9 +695,6 @@
VelocityControl mWheelXVelocityControl;
VelocityControl mWheelYVelocityControl;
- // Latency statistics for touch events
- struct LatencyStatistics mStatistics;
-
std::optional<DisplayViewport> findViewport();
void resetExternalStylus();
@@ -811,10 +744,9 @@
// it is the first / last pointer to go down / up.
void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, int32_t action,
int32_t actionButton, int32_t flags, int32_t metaState, int32_t buttonState,
- int32_t edgeFlags, uint32_t deviceTimestamp,
- const PointerProperties* properties, const PointerCoords* coords,
- const uint32_t* idToIndex, BitSet32 idBits, int32_t changedId,
- float xPrecision, float yPrecision, nsecs_t downTime);
+ int32_t edgeFlags, const PointerProperties* properties,
+ const PointerCoords* coords, const uint32_t* idToIndex, BitSet32 idBits,
+ int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
// Updates pointer coords and properties for pointers with specified ids that have moved.
// Returns true if any of them changed.
@@ -828,11 +760,10 @@
static void assignPointerIds(const RawState* last, RawState* current);
- void reportEventForStatistics(nsecs_t evdevTime);
-
const char* modeToString(DeviceMode deviceMode);
+ void rotateAndScale(float& x, float& y);
};
} // namespace android
-#endif // _UI_INPUTREADER_TOUCH_INPUT_MAPPER_H
+#endif // _UI_INPUTREADER_TOUCH_INPUT_MAPPER_H
\ No newline at end of file
diff --git a/services/inputflinger/reader/mapper/VibratorInputMapper.cpp b/services/inputflinger/reader/mapper/VibratorInputMapper.cpp
index a27fab4..7665680 100644
--- a/services/inputflinger/reader/mapper/VibratorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/VibratorInputMapper.cpp
@@ -14,14 +14,14 @@
* limitations under the License.
*/
-#include "Macros.h"
+#include "../Macros.h"
#include "VibratorInputMapper.h"
namespace android {
-VibratorInputMapper::VibratorInputMapper(InputDevice* device)
- : InputMapper(device), mVibrating(false) {}
+VibratorInputMapper::VibratorInputMapper(InputDeviceContext& deviceContext)
+ : InputMapper(deviceContext), mVibrating(false) {}
VibratorInputMapper::~VibratorInputMapper() {}
@@ -100,12 +100,12 @@
#if DEBUG_VIBRATOR
ALOGD("nextStep: sending vibrate deviceId=%d, duration=%" PRId64, getDeviceId(), duration);
#endif
- getEventHub()->vibrate(getDeviceId(), duration);
+ getDeviceContext().vibrate(duration);
} else {
#if DEBUG_VIBRATOR
ALOGD("nextStep: sending cancel vibrate deviceId=%d", getDeviceId());
#endif
- getEventHub()->cancelVibrate(getDeviceId());
+ getDeviceContext().cancelVibrate();
}
nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
mNextStepTime = now + duration;
@@ -120,7 +120,7 @@
#if DEBUG_VIBRATOR
ALOGD("stopVibrating: sending cancel vibrate deviceId=%d", getDeviceId());
#endif
- getEventHub()->cancelVibrate(getDeviceId());
+ getDeviceContext().cancelVibrate();
}
void VibratorInputMapper::dump(std::string& dump) {
diff --git a/services/inputflinger/reader/mapper/VibratorInputMapper.h b/services/inputflinger/reader/mapper/VibratorInputMapper.h
index 6b33f48..f69fdde 100644
--- a/services/inputflinger/reader/mapper/VibratorInputMapper.h
+++ b/services/inputflinger/reader/mapper/VibratorInputMapper.h
@@ -23,17 +23,18 @@
class VibratorInputMapper : public InputMapper {
public:
- explicit VibratorInputMapper(InputDevice* device);
+ explicit VibratorInputMapper(InputDeviceContext& deviceContext);
virtual ~VibratorInputMapper();
- virtual uint32_t getSources();
- virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
- virtual void process(const RawEvent* rawEvent);
+ virtual uint32_t getSources() override;
+ virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo) override;
+ virtual void process(const RawEvent* rawEvent) override;
- virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
- virtual void cancelVibrate(int32_t token);
- virtual void timeoutExpired(nsecs_t when);
- virtual void dump(std::string& dump);
+ virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
+ int32_t token) override;
+ virtual void cancelVibrate(int32_t token) override;
+ virtual void timeoutExpired(nsecs_t when) override;
+ virtual void dump(std::string& dump) override;
private:
bool mVibrating;
diff --git a/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.cpp b/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.cpp
index 0337d51..2d7d73b 100644
--- a/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.cpp
+++ b/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.cpp
@@ -25,15 +25,15 @@
clearButtons();
}
-void CursorButtonAccumulator::reset(InputDevice* device) {
- mBtnLeft = device->isKeyPressed(BTN_LEFT);
- mBtnRight = device->isKeyPressed(BTN_RIGHT);
- mBtnMiddle = device->isKeyPressed(BTN_MIDDLE);
- mBtnBack = device->isKeyPressed(BTN_BACK);
- mBtnSide = device->isKeyPressed(BTN_SIDE);
- mBtnForward = device->isKeyPressed(BTN_FORWARD);
- mBtnExtra = device->isKeyPressed(BTN_EXTRA);
- mBtnTask = device->isKeyPressed(BTN_TASK);
+void CursorButtonAccumulator::reset(InputDeviceContext& deviceContext) {
+ mBtnLeft = deviceContext.isKeyPressed(BTN_LEFT);
+ mBtnRight = deviceContext.isKeyPressed(BTN_RIGHT);
+ mBtnMiddle = deviceContext.isKeyPressed(BTN_MIDDLE);
+ mBtnBack = deviceContext.isKeyPressed(BTN_BACK);
+ mBtnSide = deviceContext.isKeyPressed(BTN_SIDE);
+ mBtnForward = deviceContext.isKeyPressed(BTN_FORWARD);
+ mBtnExtra = deviceContext.isKeyPressed(BTN_EXTRA);
+ mBtnTask = deviceContext.isKeyPressed(BTN_TASK);
}
void CursorButtonAccumulator::clearButtons() {
diff --git a/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.h b/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.h
index d912310..9e15906 100644
--- a/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.h
+++ b/services/inputflinger/reader/mapper/accumulator/CursorButtonAccumulator.h
@@ -21,14 +21,14 @@
namespace android {
-class InputDevice;
+class InputDeviceContext;
struct RawEvent;
/* Keeps track of the state of mouse or touch pad buttons. */
class CursorButtonAccumulator {
public:
CursorButtonAccumulator();
- void reset(InputDevice* device);
+ void reset(InputDeviceContext& deviceContext);
void process(const RawEvent* rawEvent);
diff --git a/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.cpp b/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.cpp
index d744096..0714694 100644
--- a/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.cpp
+++ b/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.cpp
@@ -25,12 +25,12 @@
clearRelativeAxes();
}
-void CursorScrollAccumulator::configure(InputDevice* device) {
- mHaveRelWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_WHEEL);
- mHaveRelHWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_HWHEEL);
+void CursorScrollAccumulator::configure(InputDeviceContext& deviceContext) {
+ mHaveRelWheel = deviceContext.hasRelativeAxis(REL_WHEEL);
+ mHaveRelHWheel = deviceContext.hasRelativeAxis(REL_HWHEEL);
}
-void CursorScrollAccumulator::reset(InputDevice* device) {
+void CursorScrollAccumulator::reset(InputDeviceContext& deviceContext) {
clearRelativeAxes();
}
diff --git a/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.h b/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.h
index 85f331f..1649559 100644
--- a/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.h
+++ b/services/inputflinger/reader/mapper/accumulator/CursorScrollAccumulator.h
@@ -21,7 +21,7 @@
namespace android {
-class InputDevice;
+class InputDeviceContext;
struct RawEvent;
/* Keeps track of cursor scrolling motions. */
@@ -29,8 +29,8 @@
class CursorScrollAccumulator {
public:
CursorScrollAccumulator();
- void configure(InputDevice* device);
- void reset(InputDevice* device);
+ void configure(InputDeviceContext& deviceContext);
+ void reset(InputDeviceContext& deviceContext);
void process(const RawEvent* rawEvent);
void finishSync();
diff --git a/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.cpp b/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.cpp
index e9ba727..27b8e40 100644
--- a/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.cpp
+++ b/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.cpp
@@ -25,14 +25,14 @@
clearAbsoluteAxes();
}
-void SingleTouchMotionAccumulator::reset(InputDevice* device) {
- mAbsX = device->getAbsoluteAxisValue(ABS_X);
- mAbsY = device->getAbsoluteAxisValue(ABS_Y);
- mAbsPressure = device->getAbsoluteAxisValue(ABS_PRESSURE);
- mAbsToolWidth = device->getAbsoluteAxisValue(ABS_TOOL_WIDTH);
- mAbsDistance = device->getAbsoluteAxisValue(ABS_DISTANCE);
- mAbsTiltX = device->getAbsoluteAxisValue(ABS_TILT_X);
- mAbsTiltY = device->getAbsoluteAxisValue(ABS_TILT_Y);
+void SingleTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) {
+ mAbsX = deviceContext.getAbsoluteAxisValue(ABS_X);
+ mAbsY = deviceContext.getAbsoluteAxisValue(ABS_Y);
+ mAbsPressure = deviceContext.getAbsoluteAxisValue(ABS_PRESSURE);
+ mAbsToolWidth = deviceContext.getAbsoluteAxisValue(ABS_TOOL_WIDTH);
+ mAbsDistance = deviceContext.getAbsoluteAxisValue(ABS_DISTANCE);
+ mAbsTiltX = deviceContext.getAbsoluteAxisValue(ABS_TILT_X);
+ mAbsTiltY = deviceContext.getAbsoluteAxisValue(ABS_TILT_Y);
}
void SingleTouchMotionAccumulator::clearAbsoluteAxes() {
diff --git a/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.h b/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.h
index 75f8a96..4c011f1 100644
--- a/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.h
+++ b/services/inputflinger/reader/mapper/accumulator/SingleTouchMotionAccumulator.h
@@ -21,7 +21,7 @@
namespace android {
-class InputDevice;
+class InputDeviceContext;
struct RawEvent;
/* Keeps track of the state of single-touch protocol. */
@@ -30,7 +30,7 @@
SingleTouchMotionAccumulator();
void process(const RawEvent* rawEvent);
- void reset(InputDevice* device);
+ void reset(InputDeviceContext& deviceContext);
inline int32_t getAbsoluteX() const { return mAbsX; }
inline int32_t getAbsoluteY() const { return mAbsY; }
diff --git a/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp b/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp
index d2f06c8..86153d3 100644
--- a/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp
+++ b/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.cpp
@@ -25,29 +25,31 @@
clearButtons();
}
-void TouchButtonAccumulator::configure(InputDevice* device) {
- mHaveBtnTouch = device->hasKey(BTN_TOUCH);
- mHaveStylus = device->hasKey(BTN_TOOL_PEN) || device->hasKey(BTN_TOOL_RUBBER) ||
- device->hasKey(BTN_TOOL_BRUSH) || device->hasKey(BTN_TOOL_PENCIL) ||
- device->hasKey(BTN_TOOL_AIRBRUSH);
+void TouchButtonAccumulator::configure(InputDeviceContext& deviceContext) {
+ mHaveBtnTouch = deviceContext.hasScanCode(BTN_TOUCH);
+ mHaveStylus = deviceContext.hasScanCode(BTN_TOOL_PEN) ||
+ deviceContext.hasScanCode(BTN_TOOL_RUBBER) ||
+ deviceContext.hasScanCode(BTN_TOOL_BRUSH) ||
+ deviceContext.hasScanCode(BTN_TOOL_PENCIL) ||
+ deviceContext.hasScanCode(BTN_TOOL_AIRBRUSH);
}
-void TouchButtonAccumulator::reset(InputDevice* device) {
- mBtnTouch = device->isKeyPressed(BTN_TOUCH);
- mBtnStylus = device->isKeyPressed(BTN_STYLUS);
+void TouchButtonAccumulator::reset(InputDeviceContext& deviceContext) {
+ mBtnTouch = deviceContext.isKeyPressed(BTN_TOUCH);
+ mBtnStylus = deviceContext.isKeyPressed(BTN_STYLUS);
// BTN_0 is what gets mapped for the HID usage Digitizers.SecondaryBarrelSwitch
- mBtnStylus2 = device->isKeyPressed(BTN_STYLUS2) || device->isKeyPressed(BTN_0);
- mBtnToolFinger = device->isKeyPressed(BTN_TOOL_FINGER);
- mBtnToolPen = device->isKeyPressed(BTN_TOOL_PEN);
- mBtnToolRubber = device->isKeyPressed(BTN_TOOL_RUBBER);
- mBtnToolBrush = device->isKeyPressed(BTN_TOOL_BRUSH);
- mBtnToolPencil = device->isKeyPressed(BTN_TOOL_PENCIL);
- mBtnToolAirbrush = device->isKeyPressed(BTN_TOOL_AIRBRUSH);
- mBtnToolMouse = device->isKeyPressed(BTN_TOOL_MOUSE);
- mBtnToolLens = device->isKeyPressed(BTN_TOOL_LENS);
- mBtnToolDoubleTap = device->isKeyPressed(BTN_TOOL_DOUBLETAP);
- mBtnToolTripleTap = device->isKeyPressed(BTN_TOOL_TRIPLETAP);
- mBtnToolQuadTap = device->isKeyPressed(BTN_TOOL_QUADTAP);
+ mBtnStylus2 = deviceContext.isKeyPressed(BTN_STYLUS2) || deviceContext.isKeyPressed(BTN_0);
+ mBtnToolFinger = deviceContext.isKeyPressed(BTN_TOOL_FINGER);
+ mBtnToolPen = deviceContext.isKeyPressed(BTN_TOOL_PEN);
+ mBtnToolRubber = deviceContext.isKeyPressed(BTN_TOOL_RUBBER);
+ mBtnToolBrush = deviceContext.isKeyPressed(BTN_TOOL_BRUSH);
+ mBtnToolPencil = deviceContext.isKeyPressed(BTN_TOOL_PENCIL);
+ mBtnToolAirbrush = deviceContext.isKeyPressed(BTN_TOOL_AIRBRUSH);
+ mBtnToolMouse = deviceContext.isKeyPressed(BTN_TOOL_MOUSE);
+ mBtnToolLens = deviceContext.isKeyPressed(BTN_TOOL_LENS);
+ mBtnToolDoubleTap = deviceContext.isKeyPressed(BTN_TOOL_DOUBLETAP);
+ mBtnToolTripleTap = deviceContext.isKeyPressed(BTN_TOOL_TRIPLETAP);
+ mBtnToolQuadTap = deviceContext.isKeyPressed(BTN_TOOL_QUADTAP);
}
void TouchButtonAccumulator::clearButtons() {
diff --git a/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.h b/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.h
index 65b6bdc..22ebb72 100644
--- a/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.h
+++ b/services/inputflinger/reader/mapper/accumulator/TouchButtonAccumulator.h
@@ -21,15 +21,15 @@
namespace android {
-class InputDevice;
+class InputDeviceContext;
struct RawEvent;
/* Keeps track of the state of touch, stylus and tool buttons. */
class TouchButtonAccumulator {
public:
TouchButtonAccumulator();
- void configure(InputDevice* device);
- void reset(InputDevice* device);
+ void configure(InputDeviceContext& deviceContext);
+ void reset(InputDeviceContext& deviceContext);
void process(const RawEvent* rawEvent);
diff --git a/services/inputflinger/reporter/Android.bp b/services/inputflinger/reporter/Android.bp
index 5956fb0..fbc51da 100644
--- a/services/inputflinger/reporter/Android.bp
+++ b/services/inputflinger/reporter/Android.bp
@@ -17,25 +17,33 @@
export_include_dirs: ["."],
}
-cc_library_shared {
- name: "libinputreporter",
- defaults: ["inputflinger_defaults"],
-
+filegroup {
+ name: "libinputreporter_sources",
srcs: [
- "InputReporter.cpp",
+ "InputReporter.cpp",
],
+}
+cc_defaults {
+ name: "libinputreporter_defaults",
+ srcs: [":libinputreporter_sources"],
shared_libs: [
"liblog",
"libutils",
],
-
header_libs: [
- "libinputflinger_headers",
+ "libinputreporter_headers",
],
+}
+cc_library_shared {
+ name: "libinputreporter",
+ defaults: [
+ "inputflinger_defaults",
+ "libinputreporter_defaults",
+ ],
export_header_lib_headers: [
- "libinputflinger_headers",
+ "libinputreporter_headers",
],
}
diff --git a/services/inputflinger/tests/Android.bp b/services/inputflinger/tests/Android.bp
index c4f8626..a0d2f4f 100644
--- a/services/inputflinger/tests/Android.bp
+++ b/services/inputflinger/tests/Android.bp
@@ -1,38 +1,41 @@
-// Build the unit tests.
+// Copyright (C) 2020 The Android Open Source Project
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
cc_test {
name: "inputflinger_tests",
+ defaults: [
+ "inputflinger_defaults",
+ // For all targets inside inputflinger, these tests build all of their sources using their
+ // defaults rather than including them as shared or static libraries. By doing so, the tests
+ // will always run against the compiled version of the inputflinger code rather than the
+ // version on the device.
+ "libinputflinger_base_defaults",
+ "libinputreader_defaults",
+ "libinputreporter_defaults",
+ "libinputdispatcher_defaults",
+ "libinputflinger_defaults",
+ ],
srcs: [
+ "AnrTracker_test.cpp",
"BlockingQueue_test.cpp",
+ "EventHub_test.cpp",
"TestInputListener.cpp",
"InputClassifier_test.cpp",
"InputClassifierConverter_test.cpp",
"InputDispatcher_test.cpp",
"InputReader_test.cpp",
+ "UinputDevice.cpp",
],
- cflags: [
- "-Wall",
- "-Werror",
- "-Wextra",
- "-Wno-unused-parameter",
- ],
- shared_libs: [
- "android.hardware.input.classifier@1.0",
- "libbase",
- "libbinder",
- "libcutils",
- "liblog",
- "libutils",
- "libhardware",
- "libhardware_legacy",
- "libui",
- "libinput",
- "libinputflinger",
- "libinputreader",
- "libinputflinger_base",
- "libinputservice",
- ],
- header_libs: [
- "libinputreader_headers",
- ],
+ require_root: true,
}
diff --git a/services/inputflinger/tests/AnrTracker_test.cpp b/services/inputflinger/tests/AnrTracker_test.cpp
new file mode 100644
index 0000000..b561da1
--- /dev/null
+++ b/services/inputflinger/tests/AnrTracker_test.cpp
@@ -0,0 +1,167 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "../AnrTracker.h"
+
+#include <binder/Binder.h>
+#include <gtest/gtest.h>
+
+namespace android {
+
+namespace inputdispatcher {
+
+// --- AnrTrackerTest ---
+
+/**
+ * Add a single entry and ensure it's returned as first, even if the token isn't valid
+ */
+TEST(AnrTrackerTest, SingleEntry_First) {
+ AnrTracker tracker;
+
+ tracker.insert(1, nullptr);
+
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(tracker.firstToken(), nullptr);
+}
+
+TEST(AnrTrackerTest, MultipleEntries_RemoveToken) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(1, token1);
+ tracker.insert(2, token2);
+ tracker.insert(3, token1);
+ tracker.insert(4, token2);
+ tracker.insert(5, token1);
+
+ tracker.eraseToken(token1);
+
+ ASSERT_EQ(2, tracker.firstTimeout());
+}
+
+TEST(AnrTrackerTest, AddAndRemove_Empty) {
+ AnrTracker tracker;
+
+ ASSERT_TRUE(tracker.empty());
+
+ tracker.insert(1, nullptr);
+ ASSERT_FALSE(tracker.empty());
+
+ tracker.erase(1, nullptr);
+ ASSERT_TRUE(tracker.empty());
+}
+
+TEST(AnrTrackerTest, Clear) {
+ AnrTracker tracker;
+
+ tracker.insert(1, nullptr);
+ tracker.clear();
+ ASSERT_TRUE(tracker.empty());
+}
+
+TEST(AnrTrackerTest, SingleToken_MaintainsOrder) {
+ AnrTracker tracker;
+
+ ASSERT_TRUE(tracker.empty());
+
+ tracker.insert(2, nullptr);
+ tracker.insert(5, nullptr);
+ tracker.insert(0, nullptr);
+
+ ASSERT_EQ(0, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, MultipleTokens_MaintainsOrder) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(2, token1);
+ tracker.insert(5, token2);
+ tracker.insert(0, token2);
+
+ ASSERT_EQ(0, tracker.firstTimeout());
+ ASSERT_EQ(token2, tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, MultipleTokens_IdenticalTimes) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(2, token1);
+ tracker.insert(2, token2);
+ tracker.insert(10, token2);
+
+ ASSERT_EQ(2, tracker.firstTimeout());
+ // Doesn't matter which token is returned - both are valid results
+ ASSERT_TRUE(token1 == tracker.firstToken() || token2 == tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, MultipleTokens_IdenticalTimesRemove) {
+ AnrTracker tracker;
+
+ sp<IBinder> token1 = new BBinder();
+ sp<IBinder> token2 = new BBinder();
+
+ tracker.insert(2, token1);
+ tracker.insert(2, token2);
+ tracker.insert(10, token2);
+
+ tracker.erase(2, token2);
+
+ ASSERT_EQ(2, tracker.firstTimeout());
+ ASSERT_EQ(token1, tracker.firstToken());
+}
+
+TEST(AnrTrackerTest, Empty_DoesntCrash) {
+ AnrTracker tracker;
+
+ ASSERT_TRUE(tracker.empty());
+
+ ASSERT_EQ(LONG_LONG_MAX, tracker.firstTimeout());
+ // Can't call firstToken() if tracker.empty()
+}
+
+TEST(AnrTrackerTest, RemoveInvalidItem_DoesntCrash) {
+ AnrTracker tracker;
+
+ tracker.insert(1, nullptr);
+
+ // Remove with non-matching timestamp
+ tracker.erase(2, nullptr);
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+
+ // Remove with non-matching token
+ tracker.erase(1, new BBinder());
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+
+ // Remove with both non-matching
+ tracker.erase(2, new BBinder());
+ ASSERT_EQ(1, tracker.firstTimeout());
+ ASSERT_EQ(nullptr, tracker.firstToken());
+}
+
+} // namespace inputdispatcher
+
+} // namespace android
diff --git a/services/inputflinger/tests/EventHub_test.cpp b/services/inputflinger/tests/EventHub_test.cpp
new file mode 100644
index 0000000..71731b0
--- /dev/null
+++ b/services/inputflinger/tests/EventHub_test.cpp
@@ -0,0 +1,201 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "EventHub.h"
+
+#include "UinputDevice.h"
+
+#include <gtest/gtest.h>
+#include <inttypes.h>
+#include <linux/uinput.h>
+#include <log/log.h>
+#include <chrono>
+
+#define TAG "EventHub_test"
+
+using android::createUinputDevice;
+using android::EventHub;
+using android::EventHubInterface;
+using android::InputDeviceIdentifier;
+using android::RawEvent;
+using android::sp;
+using android::UinputHomeKey;
+using std::chrono_literals::operator""ms;
+using std::chrono_literals::operator""s;
+
+static constexpr bool DEBUG = false;
+
+static void dumpEvents(const std::vector<RawEvent>& events) {
+ for (const RawEvent& event : events) {
+ if (event.type >= EventHubInterface::FIRST_SYNTHETIC_EVENT) {
+ switch (event.type) {
+ case EventHubInterface::DEVICE_ADDED:
+ ALOGI("Device added: %i", event.deviceId);
+ break;
+ case EventHubInterface::DEVICE_REMOVED:
+ ALOGI("Device removed: %i", event.deviceId);
+ break;
+ case EventHubInterface::FINISHED_DEVICE_SCAN:
+ ALOGI("Finished device scan.");
+ break;
+ }
+ } else {
+ ALOGI("Device %" PRId32 " : time = %" PRId64 ", type %i, code %i, value %i",
+ event.deviceId, event.when, event.type, event.code, event.value);
+ }
+ }
+}
+
+// --- EventHubTest ---
+class EventHubTest : public testing::Test {
+protected:
+ std::unique_ptr<EventHubInterface> mEventHub;
+ // We are only going to emulate a single input device currently.
+ std::unique_ptr<UinputHomeKey> mKeyboard;
+ int32_t mDeviceId;
+
+ virtual void SetUp() override {
+ mEventHub = std::make_unique<EventHub>();
+ consumeInitialDeviceAddedEvents();
+ mKeyboard = createUinputDevice<UinputHomeKey>();
+ ASSERT_NO_FATAL_FAILURE(mDeviceId = waitForDeviceCreation());
+ }
+ virtual void TearDown() override {
+ mKeyboard.reset();
+ waitForDeviceClose(mDeviceId);
+ assertNoMoreEvents();
+ }
+
+ /**
+ * Return the device id of the created device.
+ */
+ int32_t waitForDeviceCreation();
+ void waitForDeviceClose(int32_t deviceId);
+ void consumeInitialDeviceAddedEvents();
+ void assertNoMoreEvents();
+ /**
+ * Read events from the EventHub.
+ *
+ * If expectedEvents is set, wait for a significant period of time to try and ensure that
+ * the expected number of events has been read. The number of returned events
+ * may be smaller (if timeout has been reached) or larger than expectedEvents.
+ *
+ * If expectedEvents is not set, return all of the immediately available events.
+ */
+ std::vector<RawEvent> getEvents(std::optional<size_t> expectedEvents = std::nullopt);
+};
+
+std::vector<RawEvent> EventHubTest::getEvents(std::optional<size_t> expectedEvents) {
+ static constexpr size_t EVENT_BUFFER_SIZE = 256;
+ std::array<RawEvent, EVENT_BUFFER_SIZE> eventBuffer;
+ std::vector<RawEvent> events;
+
+ while (true) {
+ std::chrono::milliseconds timeout = 0s;
+ if (expectedEvents) {
+ timeout = 2s;
+ }
+ const size_t count =
+ mEventHub->getEvents(timeout.count(), eventBuffer.data(), eventBuffer.size());
+ if (count == 0) {
+ break;
+ }
+ events.insert(events.end(), eventBuffer.begin(), eventBuffer.begin() + count);
+ if (expectedEvents && events.size() >= *expectedEvents) {
+ break;
+ }
+ }
+ if (DEBUG) {
+ dumpEvents(events);
+ }
+ return events;
+}
+
+/**
+ * Since the test runs on a real platform, there will be existing devices
+ * in addition to the test devices being added. Therefore, when EventHub is first created,
+ * it will return a lot of "device added" type of events.
+ */
+void EventHubTest::consumeInitialDeviceAddedEvents() {
+ std::vector<RawEvent> events = getEvents();
+ std::set<int32_t /*deviceId*/> existingDevices;
+ // All of the events should be DEVICE_ADDED type, except the last one.
+ for (size_t i = 0; i < events.size() - 1; i++) {
+ const RawEvent& event = events[i];
+ EXPECT_EQ(EventHubInterface::DEVICE_ADDED, event.type);
+ existingDevices.insert(event.deviceId);
+ }
+ // None of the existing system devices should be changing while this test is run.
+ // Check that the returned device ids are unique for all of the existing devices.
+ EXPECT_EQ(existingDevices.size(), events.size() - 1);
+ // The last event should be "finished device scan"
+ EXPECT_EQ(EventHubInterface::FINISHED_DEVICE_SCAN, events[events.size() - 1].type);
+}
+
+int32_t EventHubTest::waitForDeviceCreation() {
+ // Wait a little longer than usual, to ensure input device has time to be created
+ std::vector<RawEvent> events = getEvents(2);
+ if (events.size() != 2) {
+ ADD_FAILURE() << "Instead of 2 events, received " << events.size();
+ return 0; // this value is unused
+ }
+ const RawEvent& deviceAddedEvent = events[0];
+ EXPECT_EQ(static_cast<int32_t>(EventHubInterface::DEVICE_ADDED), deviceAddedEvent.type);
+ InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(deviceAddedEvent.deviceId);
+ const int32_t deviceId = deviceAddedEvent.deviceId;
+ EXPECT_EQ(identifier.name, mKeyboard->getName());
+ const RawEvent& finishedDeviceScanEvent = events[1];
+ EXPECT_EQ(static_cast<int32_t>(EventHubInterface::FINISHED_DEVICE_SCAN),
+ finishedDeviceScanEvent.type);
+ return deviceId;
+}
+
+void EventHubTest::waitForDeviceClose(int32_t deviceId) {
+ std::vector<RawEvent> events = getEvents(2);
+ ASSERT_EQ(2U, events.size());
+ const RawEvent& deviceRemovedEvent = events[0];
+ EXPECT_EQ(static_cast<int32_t>(EventHubInterface::DEVICE_REMOVED), deviceRemovedEvent.type);
+ EXPECT_EQ(deviceId, deviceRemovedEvent.deviceId);
+ const RawEvent& finishedDeviceScanEvent = events[1];
+ EXPECT_EQ(static_cast<int32_t>(EventHubInterface::FINISHED_DEVICE_SCAN),
+ finishedDeviceScanEvent.type);
+}
+
+void EventHubTest::assertNoMoreEvents() {
+ std::vector<RawEvent> events = getEvents();
+ ASSERT_TRUE(events.empty());
+}
+
+/**
+ * Ensure that input_events are generated with monotonic clock.
+ * That means input_event should receive a timestamp that is in the future of the time
+ * before the event was sent.
+ * Input system uses CLOCK_MONOTONIC everywhere in the code base.
+ */
+TEST_F(EventHubTest, InputEvent_TimestampIsMonotonic) {
+ nsecs_t lastEventTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ ASSERT_NO_FATAL_FAILURE(mKeyboard->pressAndReleaseHomeKey());
+
+ std::vector<RawEvent> events = getEvents(4);
+ ASSERT_EQ(4U, events.size()) << "Expected to receive 2 keys and 2 syncs, total of 4 events";
+ for (const RawEvent& event : events) {
+ // Cannot use strict comparison because the events may happen too quickly
+ ASSERT_LE(lastEventTime, event.when) << "Event must have occurred after the key was sent";
+ ASSERT_LT(std::chrono::nanoseconds(event.when - lastEventTime), 100ms)
+ << "Event times are too far apart";
+ lastEventTime = event.when; // Ensure all returned events are monotonic
+ }
+}
diff --git a/services/inputflinger/tests/InputClassifierConverter_test.cpp b/services/inputflinger/tests/InputClassifierConverter_test.cpp
index 813b69e..f58b628 100644
--- a/services/inputflinger/tests/InputClassifierConverter_test.cpp
+++ b/services/inputflinger/tests/InputClassifierConverter_test.cpp
@@ -38,12 +38,15 @@
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 2);
coords.setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.5);
static constexpr nsecs_t downTime = 2;
- NotifyMotionArgs motionArgs(1/*sequenceNum*/, downTime/*eventTime*/, 3/*deviceId*/,
- AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4/*policyFlags*/, AMOTION_EVENT_ACTION_DOWN,
- 0/*actionButton*/, 0/*flags*/, AMETA_NONE, 0/*buttonState*/, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, 5/*deviceTimestamp*/,
- 1/*pointerCount*/, &properties, &coords, 0/*xPrecision*/, 0/*yPrecision*/,
- downTime, {}/*videoFrames*/);
+ NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 3 /*deviceId*/,
+ AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4 /*policyFlags*/,
+ AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, 0 /*flags*/,
+ AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1 /*pointerCount*/, &properties,
+ &coords, 0 /*xPrecision*/, 0 /*yPrecision*/,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
+ {} /*videoFrames*/);
return motionArgs;
}
diff --git a/services/inputflinger/tests/InputClassifier_test.cpp b/services/inputflinger/tests/InputClassifier_test.cpp
index 4cddec5..ab74a04 100644
--- a/services/inputflinger/tests/InputClassifier_test.cpp
+++ b/services/inputflinger/tests/InputClassifier_test.cpp
@@ -41,12 +41,15 @@
coords.setAxisValue(AMOTION_EVENT_AXIS_X, 1);
coords.setAxisValue(AMOTION_EVENT_AXIS_Y, 1);
static constexpr nsecs_t downTime = 2;
- NotifyMotionArgs motionArgs(1/*sequenceNum*/, downTime/*eventTime*/, 3/*deviceId*/,
- AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4/*policyFlags*/, AMOTION_EVENT_ACTION_DOWN,
- 0/*actionButton*/, 0/*flags*/, AMETA_NONE, 0/*buttonState*/, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, 5/*deviceTimestamp*/,
- 1/*pointerCount*/, &properties, &coords, 0/*xPrecision*/, 0/*yPrecision*/,
- downTime, {}/*videoFrames*/);
+ NotifyMotionArgs motionArgs(1 /*sequenceNum*/, downTime /*eventTime*/, 3 /*deviceId*/,
+ AINPUT_SOURCE_ANY, ADISPLAY_ID_DEFAULT, 4 /*policyFlags*/,
+ AMOTION_EVENT_ACTION_DOWN, 0 /*actionButton*/, 0 /*flags*/,
+ AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, 1 /*pointerCount*/, &properties,
+ &coords, 0 /*xPrecision*/, 0 /*yPrecision*/,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, downTime,
+ {} /*videoFrames*/);
return motionArgs;
}
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 551bee1..1a133dc 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -16,12 +16,19 @@
#include "../dispatcher/InputDispatcher.h"
-#include <InputDispatcherThread.h>
-
+#include <android-base/stringprintf.h>
+#include <android-base/thread_annotations.h>
#include <binder/Binder.h>
+#include <input/Input.h>
#include <gtest/gtest.h>
#include <linux/input.h>
+#include <cinttypes>
+#include <thread>
+#include <unordered_set>
+#include <vector>
+
+using android::base::StringPrintf;
namespace android::inputdispatcher {
@@ -38,6 +45,22 @@
static const int32_t INJECTOR_PID = 999;
static const int32_t INJECTOR_UID = 1001;
+struct PointF {
+ float x;
+ float y;
+};
+
+/**
+ * Return a DOWN key event with KEYCODE_A.
+ */
+static KeyEvent getTestKeyEvent() {
+ KeyEvent event;
+
+ event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
+ INVALID_HMAC, AKEY_EVENT_ACTION_DOWN, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME);
+ return event;
+}
// --- FakeInputDispatcherPolicy ---
@@ -50,140 +73,287 @@
public:
FakeInputDispatcherPolicy() {
- mInputEventFiltered = false;
- mTime = -1;
- mAction = -1;
- mDisplayId = -1;
- mOnPointerDownToken.clear();
}
- void assertFilterInputEventWasCalledWithExpectedArgs(const NotifyMotionArgs* args) {
- ASSERT_TRUE(mInputEventFiltered)
- << "Expected filterInputEvent() to have been called.";
-
- ASSERT_EQ(mTime, args->eventTime)
- << "Expected time of filtered event was not matched";
- ASSERT_EQ(mAction, args->action)
- << "Expected action of filtered event was not matched";
- ASSERT_EQ(mDisplayId, args->displayId)
- << "Expected displayId of filtered event was not matched";
-
- reset();
+ void assertFilterInputEventWasCalled(const NotifyKeyArgs& args) {
+ assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_KEY, args.eventTime, args.action,
+ args.displayId);
}
- void assertFilterInputEventWasCalledWithExpectedArgs(const NotifyKeyArgs* args) {
- ASSERT_TRUE(mInputEventFiltered)
- << "Expected filterInputEvent() to have been called.";
-
- ASSERT_EQ(mTime, args->eventTime)
- << "Expected time of filtered event was not matched";
- ASSERT_EQ(mAction, args->action)
- << "Expected action of filtered event was not matched";
- ASSERT_EQ(mDisplayId, args->displayId)
- << "Expected displayId of filtered event was not matched";
-
- reset();
+ void assertFilterInputEventWasCalled(const NotifyMotionArgs& args) {
+ assertFilterInputEventWasCalled(AINPUT_EVENT_TYPE_MOTION, args.eventTime, args.action,
+ args.displayId);
}
void assertFilterInputEventWasNotCalled() {
- ASSERT_FALSE(mInputEventFiltered)
- << "Expected filterInputEvent() to not have been called.";
+ std::scoped_lock lock(mLock);
+ ASSERT_EQ(nullptr, mFilteredEvent);
+ }
+
+ void assertNotifyConfigurationChangedWasCalled(nsecs_t when) {
+ std::scoped_lock lock(mLock);
+ ASSERT_TRUE(mConfigurationChangedTime)
+ << "Timed out waiting for configuration changed call";
+ ASSERT_EQ(*mConfigurationChangedTime, when);
+ mConfigurationChangedTime = std::nullopt;
+ }
+
+ void assertNotifySwitchWasCalled(const NotifySwitchArgs& args) {
+ std::scoped_lock lock(mLock);
+ ASSERT_TRUE(mLastNotifySwitch);
+ // We do not check id because it is not exposed to the policy
+ EXPECT_EQ(args.eventTime, mLastNotifySwitch->eventTime);
+ EXPECT_EQ(args.policyFlags, mLastNotifySwitch->policyFlags);
+ EXPECT_EQ(args.switchValues, mLastNotifySwitch->switchValues);
+ EXPECT_EQ(args.switchMask, mLastNotifySwitch->switchMask);
+ mLastNotifySwitch = std::nullopt;
}
void assertOnPointerDownEquals(const sp<IBinder>& touchedToken) {
- ASSERT_EQ(mOnPointerDownToken, touchedToken)
- << "Expected token from onPointerDownOutsideFocus was not matched";
- reset();
+ std::scoped_lock lock(mLock);
+ ASSERT_EQ(touchedToken, mOnPointerDownToken);
+ mOnPointerDownToken.clear();
}
+ void assertOnPointerDownWasNotCalled() {
+ std::scoped_lock lock(mLock);
+ ASSERT_TRUE(mOnPointerDownToken == nullptr)
+ << "Expected onPointerDownOutsideFocus to not have been called";
+ }
+
+ // This function must be called soon after the expected ANR timer starts,
+ // because we are also checking how much time has passed.
+ void assertNotifyAnrWasCalled(std::chrono::nanoseconds timeout,
+ const sp<InputApplicationHandle>& expectedApplication,
+ const sp<IBinder>& expectedToken) {
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData;
+ ASSERT_NO_FATAL_FAILURE(anrData = getNotifyAnrData(timeout));
+ ASSERT_EQ(expectedApplication, anrData.first);
+ ASSERT_EQ(expectedToken, anrData.second);
+ }
+
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> getNotifyAnrData(
+ std::chrono::nanoseconds timeout) {
+ const std::chrono::time_point start = std::chrono::steady_clock::now();
+ std::unique_lock lock(mLock);
+ std::chrono::duration timeToWait = timeout + 100ms; // provide some slack
+ android::base::ScopedLockAssertion assumeLocked(mLock);
+
+ // If there is an ANR, Dispatcher won't be idle because there are still events
+ // in the waitQueue that we need to check on. So we can't wait for dispatcher to be idle
+ // before checking if ANR was called.
+ // Since dispatcher is not guaranteed to call notifyAnr right away, we need to provide
+ // it some time to act. 100ms seems reasonable.
+ mNotifyAnr.wait_for(lock, timeToWait, [this]() REQUIRES(mLock) {
+ return !mAnrApplications.empty() && !mAnrWindowTokens.empty();
+ });
+ const std::chrono::duration waited = std::chrono::steady_clock::now() - start;
+ if (mAnrApplications.empty() || mAnrWindowTokens.empty()) {
+ ADD_FAILURE() << "Did not receive ANR callback";
+ }
+ // Ensure that the ANR didn't get raised too early. We can't be too strict here because
+ // the dispatcher started counting before this function was called
+ if (std::chrono::abs(timeout - waited) > 100ms) {
+ ADD_FAILURE() << "ANR was raised too early or too late. Expected "
+ << std::chrono::duration_cast<std::chrono::milliseconds>(timeout).count()
+ << "ms, but waited "
+ << std::chrono::duration_cast<std::chrono::milliseconds>(waited).count()
+ << "ms instead";
+ }
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> result =
+ std::make_pair(mAnrApplications.front(), mAnrWindowTokens.front());
+ mAnrApplications.pop();
+ mAnrWindowTokens.pop();
+ return result;
+ }
+
+ void assertNotifyAnrWasNotCalled() {
+ std::scoped_lock lock(mLock);
+ ASSERT_TRUE(mAnrApplications.empty());
+ ASSERT_TRUE(mAnrWindowTokens.empty());
+ }
+
+ void setKeyRepeatConfiguration(nsecs_t timeout, nsecs_t delay) {
+ mConfig.keyRepeatTimeout = timeout;
+ mConfig.keyRepeatDelay = delay;
+ }
+
+ void setAnrTimeout(std::chrono::nanoseconds timeout) { mAnrTimeout = timeout; }
+
private:
- bool mInputEventFiltered;
- nsecs_t mTime;
- int32_t mAction;
- int32_t mDisplayId;
- sp<IBinder> mOnPointerDownToken;
+ std::mutex mLock;
+ std::unique_ptr<InputEvent> mFilteredEvent GUARDED_BY(mLock);
+ std::optional<nsecs_t> mConfigurationChangedTime GUARDED_BY(mLock);
+ sp<IBinder> mOnPointerDownToken GUARDED_BY(mLock);
+ std::optional<NotifySwitchArgs> mLastNotifySwitch GUARDED_BY(mLock);
- virtual void notifyConfigurationChanged(nsecs_t) {
+ // ANR handling
+ std::queue<sp<InputApplicationHandle>> mAnrApplications GUARDED_BY(mLock);
+ std::queue<sp<IBinder>> mAnrWindowTokens GUARDED_BY(mLock);
+ std::condition_variable mNotifyAnr;
+ std::chrono::nanoseconds mAnrTimeout = 0ms;
+
+ virtual void notifyConfigurationChanged(nsecs_t when) override {
+ std::scoped_lock lock(mLock);
+ mConfigurationChangedTime = when;
}
- virtual nsecs_t notifyANR(const sp<InputApplicationHandle>&,
- const sp<IBinder>&,
- const std::string&) {
- return 0;
+ virtual nsecs_t notifyAnr(const sp<InputApplicationHandle>& application,
+ const sp<IBinder>& windowToken, const std::string&) override {
+ std::scoped_lock lock(mLock);
+ mAnrApplications.push(application);
+ mAnrWindowTokens.push(windowToken);
+ mNotifyAnr.notify_all();
+ return mAnrTimeout.count();
}
- virtual void notifyInputChannelBroken(const sp<IBinder>&) {
- }
+ virtual void notifyInputChannelBroken(const sp<IBinder>&) override {}
- virtual void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) {
- }
+ virtual void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
- virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) {
+ virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
*outConfig = mConfig;
}
- virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) {
+ virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) override {
+ std::scoped_lock lock(mLock);
switch (inputEvent->getType()) {
case AINPUT_EVENT_TYPE_KEY: {
const KeyEvent* keyEvent = static_cast<const KeyEvent*>(inputEvent);
- mTime = keyEvent->getEventTime();
- mAction = keyEvent->getAction();
- mDisplayId = keyEvent->getDisplayId();
+ mFilteredEvent = std::make_unique<KeyEvent>(*keyEvent);
break;
}
case AINPUT_EVENT_TYPE_MOTION: {
const MotionEvent* motionEvent = static_cast<const MotionEvent*>(inputEvent);
- mTime = motionEvent->getEventTime();
- mAction = motionEvent->getAction();
- mDisplayId = motionEvent->getDisplayId();
+ mFilteredEvent = std::make_unique<MotionEvent>(*motionEvent);
break;
}
}
-
- mInputEventFiltered = true;
return true;
}
- virtual void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) {
- }
+ virtual void interceptKeyBeforeQueueing(const KeyEvent*, uint32_t&) override {}
- virtual void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) {
- }
+ virtual void interceptMotionBeforeQueueing(int32_t, nsecs_t, uint32_t&) override {}
- virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&,
- const KeyEvent*, uint32_t) {
+ virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>&, const KeyEvent*,
+ uint32_t) override {
return 0;
}
- virtual bool dispatchUnhandledKey(const sp<IBinder>&,
- const KeyEvent*, uint32_t, KeyEvent*) {
+ virtual bool dispatchUnhandledKey(const sp<IBinder>&, const KeyEvent*, uint32_t,
+ KeyEvent*) override {
return false;
}
- virtual void notifySwitch(nsecs_t, uint32_t, uint32_t, uint32_t) {
+ virtual void notifySwitch(nsecs_t when, uint32_t switchValues, uint32_t switchMask,
+ uint32_t policyFlags) override {
+ std::scoped_lock lock(mLock);
+ /** We simply reconstruct NotifySwitchArgs in policy because InputDispatcher is
+ * essentially a passthrough for notifySwitch.
+ */
+ mLastNotifySwitch = NotifySwitchArgs(1 /*id*/, when, policyFlags, switchValues, switchMask);
}
- virtual void pokeUserActivity(nsecs_t, int32_t) {
- }
+ virtual void pokeUserActivity(nsecs_t, int32_t) override {}
- virtual bool checkInjectEventsPermissionNonReentrant(int32_t, int32_t) {
+ virtual bool checkInjectEventsPermissionNonReentrant(int32_t, int32_t) override {
return false;
}
- virtual void onPointerDownOutsideFocus(const sp<IBinder>& newToken) {
+ virtual void onPointerDownOutsideFocus(const sp<IBinder>& newToken) override {
+ std::scoped_lock lock(mLock);
mOnPointerDownToken = newToken;
}
- void reset() {
- mInputEventFiltered = false;
- mTime = -1;
- mAction = -1;
- mDisplayId = -1;
- mOnPointerDownToken.clear();
+ void assertFilterInputEventWasCalled(int type, nsecs_t eventTime, int32_t action,
+ int32_t displayId) {
+ std::scoped_lock lock(mLock);
+ ASSERT_NE(nullptr, mFilteredEvent) << "Expected filterInputEvent() to have been called.";
+ ASSERT_EQ(mFilteredEvent->getType(), type);
+
+ if (type == AINPUT_EVENT_TYPE_KEY) {
+ const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*mFilteredEvent);
+ EXPECT_EQ(keyEvent.getEventTime(), eventTime);
+ EXPECT_EQ(keyEvent.getAction(), action);
+ EXPECT_EQ(keyEvent.getDisplayId(), displayId);
+ } else if (type == AINPUT_EVENT_TYPE_MOTION) {
+ const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*mFilteredEvent);
+ EXPECT_EQ(motionEvent.getEventTime(), eventTime);
+ EXPECT_EQ(motionEvent.getAction(), action);
+ EXPECT_EQ(motionEvent.getDisplayId(), displayId);
+ } else {
+ FAIL() << "Unknown type: " << type;
+ }
+
+ mFilteredEvent = nullptr;
}
};
+// --- HmacKeyManagerTest ---
+
+class HmacKeyManagerTest : public testing::Test {
+protected:
+ HmacKeyManager mHmacKeyManager;
+};
+
+/**
+ * Ensure that separate calls to sign the same data are generating the same key.
+ * We avoid asserting against INVALID_HMAC. Since the key is random, there is a non-zero chance
+ * that a specific key and data combination would produce INVALID_HMAC, which would cause flaky
+ * tests.
+ */
+TEST_F(HmacKeyManagerTest, GeneratedHmac_IsConsistent) {
+ KeyEvent event = getTestKeyEvent();
+ VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
+
+ std::array<uint8_t, 32> hmac1 = mHmacKeyManager.sign(verifiedEvent);
+ std::array<uint8_t, 32> hmac2 = mHmacKeyManager.sign(verifiedEvent);
+ ASSERT_EQ(hmac1, hmac2);
+}
+
+/**
+ * Ensure that changes in VerifiedKeyEvent produce a different hmac.
+ */
+TEST_F(HmacKeyManagerTest, GeneratedHmac_ChangesWhenFieldsChange) {
+ KeyEvent event = getTestKeyEvent();
+ VerifiedKeyEvent verifiedEvent = verifiedKeyEventFromKeyEvent(event);
+ std::array<uint8_t, 32> initialHmac = mHmacKeyManager.sign(verifiedEvent);
+
+ verifiedEvent.deviceId += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.source += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.eventTimeNanos += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.displayId += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.action += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.downTimeNanos += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.flags += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.keyCode += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.scanCode += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.metaState += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+
+ verifiedEvent.repeatCount += 1;
+ ASSERT_NE(initialHmac, mHmacKeyManager.sign(verifiedEvent));
+}
// --- InputDispatcherTest ---
@@ -191,23 +361,34 @@
protected:
sp<FakeInputDispatcherPolicy> mFakePolicy;
sp<InputDispatcher> mDispatcher;
- sp<InputDispatcherThread> mDispatcherThread;
- virtual void SetUp() {
+ virtual void SetUp() override {
mFakePolicy = new FakeInputDispatcherPolicy();
mDispatcher = new InputDispatcher(mFakePolicy);
mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
//Start InputDispatcher thread
- mDispatcherThread = new InputDispatcherThread(mDispatcher);
- mDispatcherThread->run("InputDispatcherTest", PRIORITY_URGENT_DISPLAY);
+ ASSERT_EQ(OK, mDispatcher->start());
}
- virtual void TearDown() {
- mDispatcherThread->requestExit();
- mDispatcherThread.clear();
+ virtual void TearDown() override {
+ ASSERT_EQ(OK, mDispatcher->stop());
mFakePolicy.clear();
mDispatcher.clear();
}
+
+ /**
+ * Used for debugging when writing the test
+ */
+ void dumpDispatcherState() {
+ std::string dump;
+ mDispatcher->dump(dump);
+ std::stringstream ss(dump);
+ std::string to;
+
+ while (std::getline(ss, to, '\n')) {
+ ALOGE("%s", to.c_str());
+ }
+ }
};
@@ -215,21 +396,22 @@
KeyEvent event;
// Rejects undefined key actions.
- event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
- /*action*/ -1, 0,
- AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
+ INVALID_HMAC,
+ /*action*/ -1, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME,
+ ARBITRARY_TIME);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject key events with undefined action.";
// Rejects ACTION_MULTIPLE since it is not supported despite being defined in the API.
- event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
- AKEY_EVENT_ACTION_MULTIPLE, 0,
- AKEYCODE_A, KEY_A, AMETA_NONE, 0, ARBITRARY_TIME, ARBITRARY_TIME);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, ADISPLAY_ID_NONE,
+ INVALID_HMAC, AKEY_EVENT_ACTION_MULTIPLE, 0, AKEYCODE_A, KEY_A, AMETA_NONE, 0,
+ ARBITRARY_TIME, ARBITRARY_TIME);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject key events with ACTION_MULTIPLE.";
}
@@ -250,281 +432,520 @@
constexpr MotionClassification classification = MotionClassification::NONE;
// Rejects undefined motion actions.
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ /*action*/ -1, 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */,
+ 1 /* yScale */, 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with undefined action.";
// Rejects pointer down with invalid index.
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
- 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_POINTER_DOWN |
+ (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */,
+ 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer down index too large.";
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_POINTER_DOWN | (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
- 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_POINTER_DOWN |
+ (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */,
+ 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer down index too small.";
// Rejects pointer up with invalid index.
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
- 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_POINTER_UP |
+ (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */,
+ 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer up index too large.";
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_POINTER_UP | (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
- 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_POINTER_UP |
+ (~0U << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ 0, 0, edgeFlags, metaState, 0, classification, 1 /* xScale */, 1 /* yScale */,
+ 0, 0, 0, 0, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer up index too small.";
// Rejects motion events with invalid number of pointers.
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 0, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+ 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 0, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with 0 pointers.";
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME,
- /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+ 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ MAX_POINTERS + 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with more than MAX_POINTERS pointers.";
// Rejects motion events with invalid pointer ids.
pointerProperties[0].id = -1;
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+ 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer ids less than 0.";
pointerProperties[0].id = MAX_POINTER_ID + 1;
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 1, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+ 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with pointer ids greater than MAX_POINTER_ID.";
// Rejects motion events with duplicate pointer ids.
pointerProperties[0].id = 1;
pointerProperties[1].id = 1;
- event.initialize(DEVICE_ID, source, DISPLAY_ID,
- AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification, 0, 0, 0, 0,
- ARBITRARY_TIME, ARBITRARY_TIME, /*pointerCount*/ 2, pointerProperties, pointerCoords);
- ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, mDispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_NONE, 0, 0))
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, DISPLAY_ID, INVALID_HMAC,
+ AMOTION_EVENT_ACTION_DOWN, 0, 0, edgeFlags, metaState, 0, classification,
+ 1 /* xScale */, 1 /* yScale */, 0, 0, 0, 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ ARBITRARY_TIME, ARBITRARY_TIME,
+ /*pointerCount*/ 2, pointerProperties, pointerCoords);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ mDispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 0ms, 0))
<< "Should reject motion events with duplicate pointer ids.";
}
+/* Test InputDispatcher for notifyConfigurationChanged and notifySwitch events */
+
+TEST_F(InputDispatcherTest, NotifyConfigurationChanged_CallsPolicy) {
+ constexpr nsecs_t eventTime = 20;
+ NotifyConfigurationChangedArgs args(10 /*id*/, eventTime);
+ mDispatcher->notifyConfigurationChanged(&args);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+
+ mFakePolicy->assertNotifyConfigurationChangedWasCalled(eventTime);
+}
+
+TEST_F(InputDispatcherTest, NotifySwitch_CallsPolicy) {
+ NotifySwitchArgs args(10 /*id*/, 20 /*eventTime*/, 0 /*policyFlags*/, 1 /*switchValues*/,
+ 2 /*switchMask*/);
+ mDispatcher->notifySwitch(&args);
+
+ // InputDispatcher adds POLICY_FLAG_TRUSTED because the event went through InputListener
+ args.policyFlags |= POLICY_FLAG_TRUSTED;
+ mFakePolicy->assertNotifySwitchWasCalled(args);
+}
+
// --- InputDispatcherTest SetInputWindowTest ---
-static const int32_t INJECT_EVENT_TIMEOUT = 500;
-static const int32_t DISPATCHING_TIMEOUT = 100;
+static constexpr std::chrono::duration INJECT_EVENT_TIMEOUT = 500ms;
+static constexpr std::chrono::nanoseconds DISPATCHING_TIMEOUT = 5s;
class FakeApplicationHandle : public InputApplicationHandle {
public:
- FakeApplicationHandle() {}
+ FakeApplicationHandle() {
+ mInfo.name = "Fake Application";
+ mInfo.token = new BBinder();
+ mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
+ }
virtual ~FakeApplicationHandle() {}
- virtual bool updateInfo() {
- mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
+ virtual bool updateInfo() override {
return true;
}
+
+ void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
+ mInfo.dispatchingTimeout = timeout.count();
+ }
};
class FakeInputReceiver {
public:
- void consumeEvent(int32_t expectedEventType, int32_t expectedDisplayId,
- int32_t expectedFlags = 0) {
+ explicit FakeInputReceiver(const sp<InputChannel>& clientChannel, const std::string name)
+ : mName(name) {
+ mConsumer = std::make_unique<InputConsumer>(clientChannel);
+ }
+
+ InputEvent* consume() {
+ InputEvent* event;
+ std::optional<uint32_t> consumeSeq = receiveEvent(&event);
+ if (!consumeSeq) {
+ return nullptr;
+ }
+ finishEvent(*consumeSeq);
+ return event;
+ }
+
+ /**
+ * Receive an event without acknowledging it.
+ * Return the sequence number that could later be used to send finished signal.
+ */
+ std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
uint32_t consumeSeq;
InputEvent* event;
- status_t status = mConsumer->consume(&mEventFactory, false /*consumeBatches*/, -1,
- &consumeSeq, &event);
- ASSERT_EQ(OK, status)
- << mName.c_str() << ": consumer consume should return OK.";
- ASSERT_TRUE(event != nullptr)
- << mName.c_str() << ": consumer should have returned non-NULL event.";
+ std::chrono::time_point start = std::chrono::steady_clock::now();
+ status_t status = WOULD_BLOCK;
+ while (status == WOULD_BLOCK) {
+ status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, -1, &consumeSeq,
+ &event);
+ std::chrono::duration elapsed = std::chrono::steady_clock::now() - start;
+ if (elapsed > 100ms) {
+ break;
+ }
+ }
+
+ if (status == WOULD_BLOCK) {
+ // Just means there's no event available.
+ return std::nullopt;
+ }
+
+ if (status != OK) {
+ ADD_FAILURE() << mName.c_str() << ": consumer consume should return OK.";
+ return std::nullopt;
+ }
+ if (event == nullptr) {
+ ADD_FAILURE() << "Consumed correctly, but received NULL event from consumer";
+ return std::nullopt;
+ }
+ if (outEvent != nullptr) {
+ *outEvent = event;
+ }
+ return consumeSeq;
+ }
+
+ /**
+ * To be used together with "receiveEvent" to complete the consumption of an event.
+ */
+ void finishEvent(uint32_t consumeSeq) {
+ const status_t status = mConsumer->sendFinishedSignal(consumeSeq, true);
+ ASSERT_EQ(OK, status) << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
+ }
+
+ void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId,
+ int32_t expectedFlags) {
+ InputEvent* event = consume();
+
+ ASSERT_NE(nullptr, event) << mName.c_str()
+ << ": consumer should have returned non-NULL event.";
ASSERT_EQ(expectedEventType, event->getType())
- << mName.c_str() << ": event type should match.";
+ << mName.c_str() << " expected " << inputEventTypeToString(expectedEventType)
+ << " event, got " << inputEventTypeToString(event->getType()) << " event";
- ASSERT_EQ(expectedDisplayId, event->getDisplayId())
- << mName.c_str() << ": event displayId should be the same as expected.";
+ EXPECT_EQ(expectedDisplayId, event->getDisplayId());
- int32_t flags;
switch (expectedEventType) {
case AINPUT_EVENT_TYPE_KEY: {
- KeyEvent* typedEvent = static_cast<KeyEvent*>(event);
- flags = typedEvent->getFlags();
+ const KeyEvent& keyEvent = static_cast<const KeyEvent&>(*event);
+ EXPECT_EQ(expectedAction, keyEvent.getAction());
+ EXPECT_EQ(expectedFlags, keyEvent.getFlags());
break;
}
case AINPUT_EVENT_TYPE_MOTION: {
- MotionEvent* typedEvent = static_cast<MotionEvent*>(event);
- flags = typedEvent->getFlags();
+ const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
+ EXPECT_EQ(expectedAction, motionEvent.getAction());
+ EXPECT_EQ(expectedFlags, motionEvent.getFlags());
break;
}
+ case AINPUT_EVENT_TYPE_FOCUS: {
+ FAIL() << "Use 'consumeFocusEvent' for FOCUS events";
+ }
default: {
FAIL() << mName.c_str() << ": invalid event type: " << expectedEventType;
}
}
- ASSERT_EQ(expectedFlags, flags)
- << mName.c_str() << ": event flags should be the same as expected.";
+ }
- status = mConsumer->sendFinishedSignal(consumeSeq, handled());
- ASSERT_EQ(OK, status)
- << mName.c_str() << ": consumer sendFinishedSignal should return OK.";
+ void consumeFocusEvent(bool hasFocus, bool inTouchMode) {
+ InputEvent* event = consume();
+ ASSERT_NE(nullptr, event) << mName.c_str()
+ << ": consumer should have returned non-NULL event.";
+ ASSERT_EQ(AINPUT_EVENT_TYPE_FOCUS, event->getType())
+ << "Got " << inputEventTypeToString(event->getType())
+ << " event instead of FOCUS event";
+
+ ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
+ << mName.c_str() << ": event displayId should always be NONE.";
+
+ FocusEvent* focusEvent = static_cast<FocusEvent*>(event);
+ EXPECT_EQ(hasFocus, focusEvent->getHasFocus());
+ EXPECT_EQ(inTouchMode, focusEvent->getInTouchMode());
}
void assertNoEvents() {
- uint32_t consumeSeq;
- InputEvent* event;
- status_t status = mConsumer->consume(&mEventFactory, false /*consumeBatches*/, -1,
- &consumeSeq, &event);
- ASSERT_NE(OK, status)
- << mName.c_str()
- << ": should not have received any events, so consume(..) should not return OK.";
+ InputEvent* event = consume();
+ if (event == nullptr) {
+ return;
+ }
+ if (event->getType() == AINPUT_EVENT_TYPE_KEY) {
+ KeyEvent& keyEvent = static_cast<KeyEvent&>(*event);
+ ADD_FAILURE() << "Received key event "
+ << KeyEvent::actionToString(keyEvent.getAction());
+ } else if (event->getType() == AINPUT_EVENT_TYPE_MOTION) {
+ MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
+ ADD_FAILURE() << "Received motion event "
+ << MotionEvent::actionToString(motionEvent.getAction());
+ } else if (event->getType() == AINPUT_EVENT_TYPE_FOCUS) {
+ FocusEvent& focusEvent = static_cast<FocusEvent&>(*event);
+ ADD_FAILURE() << "Received focus event, hasFocus = "
+ << (focusEvent.getHasFocus() ? "true" : "false");
+ }
+ FAIL() << mName.c_str()
+ << ": should not have received any events, so consume() should return NULL";
}
+ sp<IBinder> getToken() { return mConsumer->getChannel()->getConnectionToken(); }
+
protected:
- explicit FakeInputReceiver(const sp<InputDispatcher>& dispatcher,
- const std::string name, int32_t displayId) :
- mDispatcher(dispatcher), mName(name), mDisplayId(displayId) {
- InputChannel::openInputChannelPair(name, mServerChannel, mClientChannel);
- mConsumer = new InputConsumer(mClientChannel);
- }
+ std::unique_ptr<InputConsumer> mConsumer;
+ PreallocatedInputEventFactory mEventFactory;
- virtual ~FakeInputReceiver() {
- }
-
- // return true if the event has been handled.
- virtual bool handled() {
- return false;
- }
-
- sp<InputDispatcher> mDispatcher;
- sp<InputChannel> mServerChannel, mClientChannel;
- InputConsumer *mConsumer;
- PreallocatedInputEventFactory mEventFactory;
-
- std::string mName;
- int32_t mDisplayId;
+ std::string mName;
};
-class FakeWindowHandle : public InputWindowHandle, public FakeInputReceiver {
+class FakeWindowHandle : public InputWindowHandle {
public:
static const int32_t WIDTH = 600;
static const int32_t HEIGHT = 800;
FakeWindowHandle(const sp<InputApplicationHandle>& inputApplicationHandle,
- const sp<InputDispatcher>& dispatcher, const std::string name, int32_t displayId) :
- FakeInputReceiver(dispatcher, name, displayId),
- mFocused(false), mFrame(Rect(0, 0, WIDTH, HEIGHT)), mLayoutParamFlags(0) {
- mServerChannel->setToken(new BBinder());
- mDispatcher->registerInputChannel(mServerChannel, displayId);
+ const sp<InputDispatcher>& dispatcher, const std::string name,
+ int32_t displayId, sp<IBinder> token = nullptr)
+ : mName(name) {
+ if (token == nullptr) {
+ sp<InputChannel> serverChannel, clientChannel;
+ InputChannel::openInputChannelPair(name, serverChannel, clientChannel);
+ mInputReceiver = std::make_unique<FakeInputReceiver>(clientChannel, name);
+ dispatcher->registerInputChannel(serverChannel);
+ token = serverChannel->getConnectionToken();
+ }
- inputApplicationHandle->updateInfo();
- mInfo.applicationInfo = *inputApplicationHandle->getInfo();
- }
+ inputApplicationHandle->updateInfo();
+ mInfo.applicationInfo = *inputApplicationHandle->getInfo();
- virtual bool updateInfo() {
- mInfo.token = mServerChannel ? mServerChannel->getToken() : nullptr;
- mInfo.name = mName;
- mInfo.layoutParamsFlags = mLayoutParamFlags;
+ mInfo.token = token;
+ mInfo.id = sId++;
+ mInfo.name = name;
+ mInfo.layoutParamsFlags = 0;
mInfo.layoutParamsType = InputWindowInfo::TYPE_APPLICATION;
- mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT;
- mInfo.frameLeft = mFrame.left;
- mInfo.frameTop = mFrame.top;
- mInfo.frameRight = mFrame.right;
- mInfo.frameBottom = mFrame.bottom;
+ mInfo.dispatchingTimeout = DISPATCHING_TIMEOUT.count();
+ mInfo.frameLeft = 0;
+ mInfo.frameTop = 0;
+ mInfo.frameRight = WIDTH;
+ mInfo.frameBottom = HEIGHT;
mInfo.globalScaleFactor = 1.0;
- mInfo.addTouchableRegion(mFrame);
+ mInfo.touchableRegion.clear();
+ mInfo.addTouchableRegion(Rect(0, 0, WIDTH, HEIGHT));
mInfo.visible = true;
mInfo.canReceiveKeys = true;
- mInfo.hasFocus = mFocused;
+ mInfo.hasFocus = false;
mInfo.hasWallpaper = false;
mInfo.paused = false;
- mInfo.layer = 0;
mInfo.ownerPid = INJECTOR_PID;
mInfo.ownerUid = INJECTOR_UID;
mInfo.inputFeatures = 0;
- mInfo.displayId = mDisplayId;
-
- return true;
+ mInfo.displayId = displayId;
}
- void setFocus() {
- mFocused = true;
+ virtual bool updateInfo() { return true; }
+
+ void setFocus(bool hasFocus) { mInfo.hasFocus = hasFocus; }
+
+ void setDispatchingTimeout(std::chrono::nanoseconds timeout) {
+ mInfo.dispatchingTimeout = timeout.count();
}
+ void setPaused(bool paused) { mInfo.paused = paused; }
+
void setFrame(const Rect& frame) {
- mFrame.set(frame);
+ mInfo.frameLeft = frame.left;
+ mInfo.frameTop = frame.top;
+ mInfo.frameRight = frame.right;
+ mInfo.frameBottom = frame.bottom;
+ mInfo.touchableRegion.clear();
+ mInfo.addTouchableRegion(frame);
}
- void setLayoutParamFlags(int32_t flags) {
- mLayoutParamFlags = flags;
+ void setLayoutParamFlags(int32_t flags) { mInfo.layoutParamsFlags = flags; }
+
+ void setWindowScale(float xScale, float yScale) {
+ mInfo.windowXScale = xScale;
+ mInfo.windowYScale = yScale;
}
- void releaseChannel() {
- mServerChannel.clear();
- InputWindowHandle::releaseChannel();
- }
-protected:
- virtual bool handled() {
- return true;
+ void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN, expectedDisplayId,
+ expectedFlags);
}
- bool mFocused;
- Rect mFrame;
- int32_t mLayoutParamFlags;
+ void consumeKeyUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, expectedDisplayId, expectedFlags);
+ }
+
+ void consumeMotionCancel(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+ int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, expectedDisplayId,
+ expectedFlags);
+ }
+
+ void consumeMotionMove(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+ int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, expectedDisplayId,
+ expectedFlags);
+ }
+
+ void consumeMotionDown(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+ int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN, expectedDisplayId,
+ expectedFlags);
+ }
+
+ void consumeMotionPointerDown(int32_t pointerIdx,
+ int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT, int32_t expectedFlags = 0) {
+ int32_t action = AMOTION_EVENT_ACTION_POINTER_DOWN
+ | (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
+ }
+
+ void consumeMotionPointerUp(int32_t pointerIdx, int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+ int32_t expectedFlags = 0) {
+ int32_t action = AMOTION_EVENT_ACTION_POINTER_UP
+ | (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, action, expectedDisplayId, expectedFlags);
+ }
+
+ void consumeMotionUp(int32_t expectedDisplayId = ADISPLAY_ID_DEFAULT,
+ int32_t expectedFlags = 0) {
+ consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP, expectedDisplayId,
+ expectedFlags);
+ }
+
+ void consumeFocusEvent(bool hasFocus, bool inTouchMode = true) {
+ ASSERT_NE(mInputReceiver, nullptr)
+ << "Cannot consume events from a window with no receiver";
+ mInputReceiver->consumeFocusEvent(hasFocus, inTouchMode);
+ }
+
+ void consumeEvent(int32_t expectedEventType, int32_t expectedAction, int32_t expectedDisplayId,
+ int32_t expectedFlags) {
+ ASSERT_NE(mInputReceiver, nullptr) << "Invalid consume event on window with no receiver";
+ mInputReceiver->consumeEvent(expectedEventType, expectedAction, expectedDisplayId,
+ expectedFlags);
+ }
+
+ std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
+ if (mInputReceiver == nullptr) {
+ ADD_FAILURE() << "Invalid receive event on window with no receiver";
+ return std::nullopt;
+ }
+ return mInputReceiver->receiveEvent(outEvent);
+ }
+
+ void finishEvent(uint32_t sequenceNum) {
+ ASSERT_NE(mInputReceiver, nullptr) << "Invalid receive event on window with no receiver";
+ mInputReceiver->finishEvent(sequenceNum);
+ }
+
+ InputEvent* consume() {
+ if (mInputReceiver == nullptr) {
+ return nullptr;
+ }
+ return mInputReceiver->consume();
+ }
+
+ void assertNoEvents() {
+ ASSERT_NE(mInputReceiver, nullptr)
+ << "Call 'assertNoEvents' on a window with an InputReceiver";
+ mInputReceiver->assertNoEvents();
+ }
+
+ sp<IBinder> getToken() { return mInfo.token; }
+
+ const std::string& getName() { return mName; }
+
+private:
+ const std::string mName;
+ std::unique_ptr<FakeInputReceiver> mInputReceiver;
+ static std::atomic<int32_t> sId; // each window gets a unique id, like in surfaceflinger
};
-static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
- int32_t displayId = ADISPLAY_ID_NONE) {
+std::atomic<int32_t> FakeWindowHandle::sId{1};
+
+static int32_t injectKey(const sp<InputDispatcher>& dispatcher, int32_t action, int32_t repeatCount,
+ int32_t displayId = ADISPLAY_ID_NONE,
+ int32_t syncMode = INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
+ std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT) {
KeyEvent event;
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
// Define a valid key down event.
- event.initialize(DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
- AKEY_EVENT_ACTION_DOWN, /* flags */ 0,
- AKEYCODE_A, KEY_A, AMETA_NONE, /* repeatCount */ 0, currentTime, currentTime);
+ event.initialize(InputEvent::nextId(), DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
+ INVALID_HMAC, action, /* flags */ 0, AKEYCODE_A, KEY_A, AMETA_NONE,
+ repeatCount, currentTime, currentTime);
// Inject event until dispatch out.
- return dispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
- INJECT_EVENT_TIMEOUT, POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+ return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, syncMode,
+ injectionTimeout,
+ POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
}
-static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source,
- int32_t displayId, int32_t x = 100, int32_t y = 200) {
+static int32_t injectKeyDown(const sp<InputDispatcher>& dispatcher,
+ int32_t displayId = ADISPLAY_ID_NONE) {
+ return injectKey(dispatcher, AKEY_EVENT_ACTION_DOWN, /* repeatCount */ 0, displayId);
+}
+
+static int32_t injectKeyUp(const sp<InputDispatcher>& dispatcher,
+ int32_t displayId = ADISPLAY_ID_NONE) {
+ return injectKey(dispatcher, AKEY_EVENT_ACTION_UP, /* repeatCount */ 0, displayId);
+}
+
+static int32_t injectMotionEvent(
+ const sp<InputDispatcher>& dispatcher, int32_t action, int32_t source, int32_t displayId,
+ const PointF& position,
+ const PointF& cursorPosition = {AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION},
+ std::chrono::milliseconds injectionTimeout = INJECT_EVENT_TIMEOUT,
+ int32_t injectionMode = INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
+ nsecs_t eventTime = systemTime(SYSTEM_TIME_MONOTONIC)) {
MotionEvent event;
PointerProperties pointerProperties[1];
PointerCoords pointerCoords[1];
@@ -534,57 +955,80 @@
pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
pointerCoords[0].clear();
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, position.x);
+ pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, position.y);
- nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
// Define a valid motion down event.
- event.initialize(DEVICE_ID, source, displayId,
- AMOTION_EVENT_ACTION_DOWN, /* actionButton */ 0, /* flags */ 0, /* edgeFlags */ 0,
- AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
- /* xOffset */ 0, /* yOffset */ 0, /* xPrecision */ 0,
- /* yPrecision */ 0, currentTime, currentTime, /*pointerCount*/ 1, pointerProperties,
- pointerCoords);
+ event.initialize(InputEvent::nextId(), DEVICE_ID, source, displayId, INVALID_HMAC, action,
+ /* actionButton */ 0,
+ /* flags */ 0,
+ /* edgeFlags */ 0, AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
+ /* xScale */ 1, /* yScale */ 1, /* xOffset */ 0, /* yOffset */ 0,
+ /* xPrecision */ 0, /* yPrecision */ 0, cursorPosition.x, cursorPosition.y,
+ eventTime, eventTime,
+ /*pointerCount*/ 1, pointerProperties, pointerCoords);
// Inject event until dispatch out.
- return dispatcher->injectInputEvent(
- &event,
- INJECTOR_PID, INJECTOR_UID, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT,
- INJECT_EVENT_TIMEOUT, POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+ return dispatcher->injectInputEvent(&event, INJECTOR_PID, INJECTOR_UID, injectionMode,
+ injectionTimeout,
+ POLICY_FLAG_FILTERED | POLICY_FLAG_PASS_TO_USER);
+}
+
+static int32_t injectMotionDown(const sp<InputDispatcher>& dispatcher, int32_t source,
+ int32_t displayId, const PointF& location = {100, 200}) {
+ return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_DOWN, source, displayId, location);
+}
+
+static int32_t injectMotionUp(const sp<InputDispatcher>& dispatcher, int32_t source,
+ int32_t displayId, const PointF& location = {100, 200}) {
+ return injectMotionEvent(dispatcher, AMOTION_EVENT_ACTION_UP, source, displayId, location);
}
static NotifyKeyArgs generateKeyArgs(int32_t action, int32_t displayId = ADISPLAY_ID_NONE) {
nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
// Define a valid key event.
- NotifyKeyArgs args(/* sequenceNum */ 0, currentTime, DEVICE_ID, AINPUT_SOURCE_KEYBOARD,
- displayId, POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0,
- AKEYCODE_A, KEY_A, AMETA_NONE, currentTime);
+ NotifyKeyArgs args(/* id */ 0, currentTime, DEVICE_ID, AINPUT_SOURCE_KEYBOARD, displayId,
+ POLICY_FLAG_PASS_TO_USER, action, /* flags */ 0, AKEYCODE_A, KEY_A,
+ AMETA_NONE, currentTime);
+
+ return args;
+}
+
+static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId,
+ const std::vector<PointF>& points) {
+ size_t pointerCount = points.size();
+ if (action == AMOTION_EVENT_ACTION_DOWN || action == AMOTION_EVENT_ACTION_UP) {
+ EXPECT_EQ(1U, pointerCount) << "Actions DOWN and UP can only contain a single pointer";
+ }
+
+ PointerProperties pointerProperties[pointerCount];
+ PointerCoords pointerCoords[pointerCount];
+
+ for (size_t i = 0; i < pointerCount; i++) {
+ pointerProperties[i].clear();
+ pointerProperties[i].id = i;
+ pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+ pointerCoords[i].clear();
+ pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, points[i].x);
+ pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, points[i].y);
+ }
+
+ nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ // Define a valid motion event.
+ NotifyMotionArgs args(/* id */ 0, currentTime, DEVICE_ID, source, displayId,
+ POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
+ AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
+ AMOTION_EVENT_EDGE_FLAG_NONE, pointerCount, pointerProperties,
+ pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION, currentTime, /* videoFrames */ {});
return args;
}
static NotifyMotionArgs generateMotionArgs(int32_t action, int32_t source, int32_t displayId) {
- PointerProperties pointerProperties[1];
- PointerCoords pointerCoords[1];
-
- pointerProperties[0].clear();
- pointerProperties[0].id = 0;
- pointerProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
-
- pointerCoords[0].clear();
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, 100);
- pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, 200);
-
- nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
- // Define a valid motion event.
- NotifyMotionArgs args(/* sequenceNum */ 0, currentTime, DEVICE_ID, source, displayId,
- POLICY_FLAG_PASS_TO_USER, action, /* actionButton */ 0, /* flags */ 0,
- AMETA_NONE, /* buttonState */ 0, MotionClassification::NONE,
- AMOTION_EVENT_EDGE_FLAG_NONE, /* deviceTimestamp */ 0, 1, pointerProperties,
- pointerCoords, /* xPrecision */ 0, /* yPrecision */ 0, currentTime,
- /* videoFrames */ {});
-
- return args;
+ return generateMotionArgs(action, source, displayId, {PointF{100, 200}});
}
TEST_F(InputDispatcherTest, SetInputWindow_SingleWindowTouch) {
@@ -592,16 +1036,62 @@
sp<FakeWindowHandle> window = new FakeWindowHandle(application, mDispatcher, "Fake Window",
ADISPLAY_ID_DEFAULT);
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(window);
-
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
// Window should receive motion event.
- window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+}
+
+/**
+ * Calling setInputWindows once with FLAG_NOT_TOUCH_MODAL should not cause any issues.
+ * To ensure that window receives only events that were directly inside of it, add
+ * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
+ * when finding touched windows.
+ * This test serves as a sanity check for the next test, where setInputWindows is
+ * called twice.
+ */
+TEST_F(InputDispatcherTest, SetInputWindowOnce_SingleWindowTouch) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ window->setFrame(Rect(0, 0, 100, 100));
+ window->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {50, 50}))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+
+ // Window should receive motion event.
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+}
+
+/**
+ * Calling setInputWindows twice, with the same info, should not cause any issues.
+ * To ensure that window receives only events that were directly inside of it, add
+ * FLAG_NOT_TOUCH_MODAL. This will enforce using the touchableRegion of the input
+ * when finding touched windows.
+ */
+TEST_F(InputDispatcherTest, SetInputWindowTwice_SingleWindowTouch) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ window->setFrame(Rect(0, 0, 100, 100));
+ window->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {50, 50}))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+
+ // Window should receive motion event.
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
}
// The foreground window should receive the first touch down event.
@@ -612,17 +1102,13 @@
sp<FakeWindowHandle> windowSecond = new FakeWindowHandle(application, mDispatcher, "Second",
ADISPLAY_ID_DEFAULT);
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(windowTop);
- inputWindowHandles.push_back(windowSecond);
-
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
// Top window should receive the touch down event. Second window should not receive anything.
- windowTop->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+ windowTop->consumeMotionDown(ADISPLAY_ID_DEFAULT);
windowSecond->assertNoEvents();
}
@@ -636,19 +1122,17 @@
// Set focused application.
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
- // Expect one focus window exist in display.
- windowSecond->setFocus();
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(windowTop);
- inputWindowHandles.push_back(windowSecond);
+ // Display should have only one focused window
+ windowSecond->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ windowSecond->consumeFocusEvent(true);
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
// Focused window should receive event.
windowTop->assertNoEvents();
- windowSecond->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+ windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
}
TEST_F(InputDispatcherTest, SetInputWindow_FocusPriority) {
@@ -662,18 +1146,16 @@
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
// Display has two focused windows. Add them to inputWindowsHandles in z-order (top most first)
- windowTop->setFocus();
- windowSecond->setFocus();
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(windowTop);
- inputWindowHandles.push_back(windowSecond);
+ windowTop->setFocus(true);
+ windowSecond->setFocus(true);
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+ windowTop->consumeFocusEvent(true);
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
// Top focused window should receive event.
- windowTop->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+ windowTop->consumeKeyDown(ADISPLAY_ID_NONE);
windowSecond->assertNoEvents();
}
@@ -688,14 +1170,12 @@
// Set focused application.
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
- windowTop->setFocus();
- windowSecond->setFocus();
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(windowTop);
- inputWindowHandles.push_back(windowSecond);
+ windowTop->setFocus(true);
+ windowSecond->setFocus(true);
// Release channel for window is no longer valid.
windowTop->releaseChannel();
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowTop, windowSecond}}});
+ windowSecond->consumeFocusEvent(true);
// Test inject a key down, should dispatch to a valid window.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
@@ -703,41 +1183,675 @@
// Top window is invalid, so it should not receive any input event.
windowTop->assertNoEvents();
- windowSecond->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+ windowSecond->consumeKeyDown(ADISPLAY_ID_NONE);
+}
+
+TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+
+ sp<FakeWindowHandle> windowLeft =
+ new FakeWindowHandle(application, mDispatcher, "Left", ADISPLAY_ID_DEFAULT);
+ windowLeft->setFrame(Rect(0, 0, 600, 800));
+ windowLeft->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+ sp<FakeWindowHandle> windowRight =
+ new FakeWindowHandle(application, mDispatcher, "Right", ADISPLAY_ID_DEFAULT);
+ windowRight->setFrame(Rect(600, 0, 1200, 800));
+ windowRight->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowLeft, windowRight}}});
+
+ // Inject an event with coordinate in the area of right window, with mouse cursor in the area of
+ // left window. This event should be dispatched to the left window.
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_MOUSE,
+ ADISPLAY_ID_DEFAULT, {610, 400}, {599, 400}));
+ windowLeft->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ windowRight->assertNoEvents();
+}
+
+TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsKeyStream) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ window->setFocus(true);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true);
+
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyKey(&keyArgs);
+
+ // Window should receive key down event.
+ window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+
+ // When device reset happens, that key stream should be terminated with FLAG_CANCELED
+ // on the app side.
+ NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
+ mDispatcher->notifyDeviceReset(&args);
+ window->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
+ AKEY_EVENT_FLAG_CANCELED);
+}
+
+TEST_F(InputDispatcherTest, NotifyDeviceReset_CancelsMotionStream) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Window should receive motion down event.
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+ // When device reset happens, that motion stream should be terminated with ACTION_CANCEL
+ // on the app side.
+ NotifyDeviceResetArgs args(10 /*id*/, 20 /*eventTime*/, DEVICE_ID);
+ mDispatcher->notifyDeviceReset(&args);
+ window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL, ADISPLAY_ID_DEFAULT,
+ 0 /*expectedFlags*/);
+}
+
+TEST_F(InputDispatcherTest, TransferTouchFocus_OnePointer) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+
+ // Create a couple of windows
+ sp<FakeWindowHandle> firstWindow = new FakeWindowHandle(application, mDispatcher,
+ "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> secondWindow = new FakeWindowHandle(application, mDispatcher,
+ "Second Window", ADISPLAY_ID_DEFAULT);
+
+ // Add the windows to the dispatcher
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+
+ // Send down to the first window
+ NotifyMotionArgs downMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&downMotionArgs);
+ // Only the first window should get the down event
+ firstWindow->consumeMotionDown();
+ secondWindow->assertNoEvents();
+
+ // Transfer touch focus to the second window
+ mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
+ // The first window gets cancel and the second gets down
+ firstWindow->consumeMotionCancel();
+ secondWindow->consumeMotionDown();
+
+ // Send up event to the second window
+ NotifyMotionArgs upMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&upMotionArgs);
+ // The first window gets no events and the second gets up
+ firstWindow->assertNoEvents();
+ secondWindow->consumeMotionUp();
+}
+
+TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointerNoSplitTouch) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+
+ PointF touchPoint = {10, 10};
+
+ // Create a couple of windows
+ sp<FakeWindowHandle> firstWindow = new FakeWindowHandle(application, mDispatcher,
+ "First Window", ADISPLAY_ID_DEFAULT);
+ sp<FakeWindowHandle> secondWindow = new FakeWindowHandle(application, mDispatcher,
+ "Second Window", ADISPLAY_ID_DEFAULT);
+
+ // Add the windows to the dispatcher
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+
+ // Send down to the first window
+ NotifyMotionArgs downMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {touchPoint});
+ mDispatcher->notifyMotion(&downMotionArgs);
+ // Only the first window should get the down event
+ firstWindow->consumeMotionDown();
+ secondWindow->assertNoEvents();
+
+ // Send pointer down to the first window
+ NotifyMotionArgs pointerDownMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN
+ | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {touchPoint, touchPoint});
+ mDispatcher->notifyMotion(&pointerDownMotionArgs);
+ // Only the first window should get the pointer down event
+ firstWindow->consumeMotionPointerDown(1);
+ secondWindow->assertNoEvents();
+
+ // Transfer touch focus to the second window
+ mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
+ // The first window gets cancel and the second gets down and pointer down
+ firstWindow->consumeMotionCancel();
+ secondWindow->consumeMotionDown();
+ secondWindow->consumeMotionPointerDown(1);
+
+ // Send pointer up to the second window
+ NotifyMotionArgs pointerUpMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP
+ | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {touchPoint, touchPoint});
+ mDispatcher->notifyMotion(&pointerUpMotionArgs);
+ // The first window gets nothing and the second gets pointer up
+ firstWindow->assertNoEvents();
+ secondWindow->consumeMotionPointerUp(1);
+
+ // Send up event to the second window
+ NotifyMotionArgs upMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&upMotionArgs);
+ // The first window gets nothing and the second gets up
+ firstWindow->assertNoEvents();
+ secondWindow->consumeMotionUp();
+}
+
+TEST_F(InputDispatcherTest, TransferTouchFocus_TwoPointersSplitTouch) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+
+ // Create a non touch modal window that supports split touch
+ sp<FakeWindowHandle> firstWindow = new FakeWindowHandle(application, mDispatcher,
+ "First Window", ADISPLAY_ID_DEFAULT);
+ firstWindow->setFrame(Rect(0, 0, 600, 400));
+ firstWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL
+ | InputWindowInfo::FLAG_SPLIT_TOUCH);
+
+ // Create a non touch modal window that supports split touch
+ sp<FakeWindowHandle> secondWindow = new FakeWindowHandle(application, mDispatcher,
+ "Second Window", ADISPLAY_ID_DEFAULT);
+ secondWindow->setFrame(Rect(0, 400, 600, 800));
+ secondWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL
+ | InputWindowInfo::FLAG_SPLIT_TOUCH);
+
+ // Add the windows to the dispatcher
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {firstWindow, secondWindow}}});
+
+ PointF pointInFirst = {300, 200};
+ PointF pointInSecond = {300, 600};
+
+ // Send down to the first window
+ NotifyMotionArgs firstDownMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {pointInFirst});
+ mDispatcher->notifyMotion(&firstDownMotionArgs);
+ // Only the first window should get the down event
+ firstWindow->consumeMotionDown();
+ secondWindow->assertNoEvents();
+
+ // Send down to the second window
+ NotifyMotionArgs secondDownMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_DOWN
+ | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {pointInFirst, pointInSecond});
+ mDispatcher->notifyMotion(&secondDownMotionArgs);
+ // The first window gets a move and the second a down
+ firstWindow->consumeMotionMove();
+ secondWindow->consumeMotionDown();
+
+ // Transfer touch focus to the second window
+ mDispatcher->transferTouchFocus(firstWindow->getToken(), secondWindow->getToken());
+ // The first window gets cancel and the new gets pointer down (it already saw down)
+ firstWindow->consumeMotionCancel();
+ secondWindow->consumeMotionPointerDown(1);
+
+ // Send pointer up to the second window
+ NotifyMotionArgs pointerUpMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_POINTER_UP
+ | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, {pointInFirst, pointInSecond});
+ mDispatcher->notifyMotion(&pointerUpMotionArgs);
+ // The first window gets nothing and the second gets pointer up
+ firstWindow->assertNoEvents();
+ secondWindow->consumeMotionPointerUp(1);
+
+ // Send up event to the second window
+ NotifyMotionArgs upMotionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP,
+ AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&upMotionArgs);
+ // The first window gets nothing and the second gets up
+ firstWindow->assertNoEvents();
+ secondWindow->consumeMotionUp();
+}
+
+TEST_F(InputDispatcherTest, FocusedWindow_ReceivesFocusEventAndKeyEvent) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ window->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ window->consumeFocusEvent(true);
+
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyKey(&keyArgs);
+
+ // Window should receive key down event.
+ window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+}
+
+TEST_F(InputDispatcherTest, UnfocusedWindow_DoesNotReceiveFocusEventOrKeyEvent) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyKey(&keyArgs);
+ mDispatcher->waitForIdle();
+
+ window->assertNoEvents();
+}
+
+// If a window is touchable, but does not have focus, it should receive motion events, but not keys
+TEST_F(InputDispatcherTest, UnfocusedWindow_ReceivesMotionsButNotKeys) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ // Send key
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyKey(&keyArgs);
+ // Send motion
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Window should receive only the motion event
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ window->assertNoEvents(); // Key event or focus event will not be received
+}
+
+class FakeMonitorReceiver {
+public:
+ FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name,
+ int32_t displayId, bool isGestureMonitor = false) {
+ sp<InputChannel> serverChannel, clientChannel;
+ InputChannel::openInputChannelPair(name, serverChannel, clientChannel);
+ mInputReceiver = std::make_unique<FakeInputReceiver>(clientChannel, name);
+ dispatcher->registerInputMonitor(serverChannel, displayId, isGestureMonitor);
+ }
+
+ sp<IBinder> getToken() { return mInputReceiver->getToken(); }
+
+ void consumeKeyDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_DOWN,
+ expectedDisplayId, expectedFlags);
+ }
+
+ std::optional<int32_t> receiveEvent() { return mInputReceiver->receiveEvent(); }
+
+ void finishEvent(uint32_t consumeSeq) { return mInputReceiver->finishEvent(consumeSeq); }
+
+ void consumeMotionDown(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_DOWN,
+ expectedDisplayId, expectedFlags);
+ }
+
+ void consumeMotionUp(int32_t expectedDisplayId, int32_t expectedFlags = 0) {
+ mInputReceiver->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_UP,
+ expectedDisplayId, expectedFlags);
+ }
+
+ void assertNoEvents() { mInputReceiver->assertNoEvents(); }
+
+private:
+ std::unique_ptr<FakeInputReceiver> mInputReceiver;
+};
+
+// Tests for gesture monitors
+TEST_F(InputDispatcherTest, GestureMonitor_ReceivesMotionEvents) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+}
+
+TEST_F(InputDispatcherTest, GestureMonitor_DoesNotReceiveKeyEvents) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+ window->setFocus(true);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true);
+
+ FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
+ << "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ window->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ monitor.assertNoEvents();
+}
+
+TEST_F(InputDispatcherTest, GestureMonitor_CanPilferAfterWindowIsRemovedMidStream) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ FakeMonitorReceiver monitor = FakeMonitorReceiver(mDispatcher, "GM_1", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+ window->releaseChannel();
+
+ mDispatcher->pilferPointers(monitor.getToken());
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+}
+
+TEST_F(InputDispatcherTest, UnresponsiveGestureMonitor_GetsAnr) {
+ FakeMonitorReceiver monitor =
+ FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT));
+ std::optional<uint32_t> consumeSeq = monitor.receiveEvent();
+ ASSERT_TRUE(consumeSeq);
+
+ mFakePolicy->assertNotifyAnrWasCalled(DISPATCHING_TIMEOUT, nullptr, monitor.getToken());
+ monitor.finishEvent(*consumeSeq);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+TEST_F(InputDispatcherTest, TestMoveEvent) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->notifyMotion(&motionArgs);
+ // Window should receive motion down event.
+ window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+ motionArgs.action = AMOTION_EVENT_ACTION_MOVE;
+ motionArgs.id += 1;
+ motionArgs.eventTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ motionArgs.pointerCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
+ motionArgs.pointerCoords[0].getX() - 10);
+
+ mDispatcher->notifyMotion(&motionArgs);
+ window->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_MOVE, ADISPLAY_ID_DEFAULT,
+ 0 /*expectedFlags*/);
+}
+
+/**
+ * Dispatcher has touch mode enabled by default. Typically, the policy overrides that value to
+ * the device default right away. In the test scenario, we check both the default value,
+ * and the action of enabling / disabling.
+ */
+TEST_F(InputDispatcherTest, TouchModeState_IsSentToApps) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+
+ // Set focused application.
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+ window->setFocus(true);
+
+ SCOPED_TRACE("Check default value of touch mode");
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+ SCOPED_TRACE("Remove the window to trigger focus loss");
+ window->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(false /*hasFocus*/, true /*inTouchMode*/);
+
+ SCOPED_TRACE("Disable touch mode");
+ mDispatcher->setInTouchMode(false);
+ window->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true /*hasFocus*/, false /*inTouchMode*/);
+
+ SCOPED_TRACE("Remove the window to trigger focus loss");
+ window->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(false /*hasFocus*/, false /*inTouchMode*/);
+
+ SCOPED_TRACE("Enable touch mode again");
+ mDispatcher->setInTouchMode(true);
+ window->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+ window->assertNoEvents();
+}
+
+TEST_F(InputDispatcherTest, VerifyInputEvent_KeyEvent) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+ window->setFocus(true);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+ window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
+
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN);
+ mDispatcher->notifyKey(&keyArgs);
+
+ InputEvent* event = window->consume();
+ ASSERT_NE(event, nullptr);
+
+ std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
+ ASSERT_NE(verified, nullptr);
+ ASSERT_EQ(verified->type, VerifiedInputEvent::Type::KEY);
+
+ ASSERT_EQ(keyArgs.eventTime, verified->eventTimeNanos);
+ ASSERT_EQ(keyArgs.deviceId, verified->deviceId);
+ ASSERT_EQ(keyArgs.source, verified->source);
+ ASSERT_EQ(keyArgs.displayId, verified->displayId);
+
+ const VerifiedKeyEvent& verifiedKey = static_cast<const VerifiedKeyEvent&>(*verified);
+
+ ASSERT_EQ(keyArgs.action, verifiedKey.action);
+ ASSERT_EQ(keyArgs.downTime, verifiedKey.downTimeNanos);
+ ASSERT_EQ(keyArgs.flags & VERIFIED_KEY_EVENT_FLAGS, verifiedKey.flags);
+ ASSERT_EQ(keyArgs.keyCode, verifiedKey.keyCode);
+ ASSERT_EQ(keyArgs.scanCode, verifiedKey.scanCode);
+ ASSERT_EQ(keyArgs.metaState, verifiedKey.metaState);
+ ASSERT_EQ(0, verifiedKey.repeatCount);
+}
+
+TEST_F(InputDispatcherTest, VerifyInputEvent_MotionEvent) {
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ sp<FakeWindowHandle> window =
+ new FakeWindowHandle(application, mDispatcher, "Test window", ADISPLAY_ID_DEFAULT);
+
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ InputEvent* event = window->consume();
+ ASSERT_NE(event, nullptr);
+
+ std::unique_ptr<VerifiedInputEvent> verified = mDispatcher->verifyInputEvent(*event);
+ ASSERT_NE(verified, nullptr);
+ ASSERT_EQ(verified->type, VerifiedInputEvent::Type::MOTION);
+
+ EXPECT_EQ(motionArgs.eventTime, verified->eventTimeNanos);
+ EXPECT_EQ(motionArgs.deviceId, verified->deviceId);
+ EXPECT_EQ(motionArgs.source, verified->source);
+ EXPECT_EQ(motionArgs.displayId, verified->displayId);
+
+ const VerifiedMotionEvent& verifiedMotion = static_cast<const VerifiedMotionEvent&>(*verified);
+
+ EXPECT_EQ(motionArgs.pointerCoords[0].getX(), verifiedMotion.rawX);
+ EXPECT_EQ(motionArgs.pointerCoords[0].getY(), verifiedMotion.rawY);
+ EXPECT_EQ(motionArgs.action & AMOTION_EVENT_ACTION_MASK, verifiedMotion.actionMasked);
+ EXPECT_EQ(motionArgs.downTime, verifiedMotion.downTimeNanos);
+ EXPECT_EQ(motionArgs.flags & VERIFIED_MOTION_EVENT_FLAGS, verifiedMotion.flags);
+ EXPECT_EQ(motionArgs.metaState, verifiedMotion.metaState);
+ EXPECT_EQ(motionArgs.buttonState, verifiedMotion.buttonState);
+}
+
+class InputDispatcherKeyRepeatTest : public InputDispatcherTest {
+protected:
+ static constexpr nsecs_t KEY_REPEAT_TIMEOUT = 40 * 1000000; // 40 ms
+ static constexpr nsecs_t KEY_REPEAT_DELAY = 40 * 1000000; // 40 ms
+
+ sp<FakeApplicationHandle> mApp;
+ sp<FakeWindowHandle> mWindow;
+
+ virtual void SetUp() override {
+ mFakePolicy = new FakeInputDispatcherPolicy();
+ mFakePolicy->setKeyRepeatConfiguration(KEY_REPEAT_TIMEOUT, KEY_REPEAT_DELAY);
+ mDispatcher = new InputDispatcher(mFakePolicy);
+ mDispatcher->setInputDispatchMode(/*enabled*/ true, /*frozen*/ false);
+ ASSERT_EQ(OK, mDispatcher->start());
+
+ setUpWindow();
+ }
+
+ void setUpWindow() {
+ mApp = new FakeApplicationHandle();
+ mWindow = new FakeWindowHandle(mApp, mDispatcher, "Fake Window", ADISPLAY_ID_DEFAULT);
+
+ mWindow->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+
+ mWindow->consumeFocusEvent(true);
+ }
+
+ void sendAndConsumeKeyDown() {
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_DOWN, ADISPLAY_ID_DEFAULT);
+ keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Otherwise it won't generate repeat event
+ mDispatcher->notifyKey(&keyArgs);
+
+ // Window should receive key down event.
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ }
+
+ void expectKeyRepeatOnce(int32_t repeatCount) {
+ SCOPED_TRACE(StringPrintf("Checking event with repeat count %" PRId32, repeatCount));
+ InputEvent* repeatEvent = mWindow->consume();
+ ASSERT_NE(nullptr, repeatEvent);
+
+ uint32_t eventType = repeatEvent->getType();
+ ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, eventType);
+
+ KeyEvent* repeatKeyEvent = static_cast<KeyEvent*>(repeatEvent);
+ uint32_t eventAction = repeatKeyEvent->getAction();
+ EXPECT_EQ(AKEY_EVENT_ACTION_DOWN, eventAction);
+ EXPECT_EQ(repeatCount, repeatKeyEvent->getRepeatCount());
+ }
+
+ void sendAndConsumeKeyUp() {
+ NotifyKeyArgs keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT);
+ keyArgs.policyFlags |= POLICY_FLAG_TRUSTED; // Unless it won't generate repeat event
+ mDispatcher->notifyKey(&keyArgs);
+
+ // Window should receive key down event.
+ mWindow->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_DEFAULT,
+ 0 /*expectedFlags*/);
+ }
+};
+
+TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_ReceivesKeyRepeat) {
+ sendAndConsumeKeyDown();
+ for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
+ expectKeyRepeatOnce(repeatCount);
+ }
+}
+
+TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_StopsKeyRepeatAfterUp) {
+ sendAndConsumeKeyDown();
+ expectKeyRepeatOnce(1 /*repeatCount*/);
+ sendAndConsumeKeyUp();
+ mWindow->assertNoEvents();
+}
+
+TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseEventIdFromInputDispatcher) {
+ sendAndConsumeKeyDown();
+ for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
+ InputEvent* repeatEvent = mWindow->consume();
+ ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
+ EXPECT_EQ(IdGenerator::Source::INPUT_DISPATCHER,
+ IdGenerator::getSource(repeatEvent->getId()));
+ }
+}
+
+TEST_F(InputDispatcherKeyRepeatTest, FocusedWindow_RepeatKeyEventsUseUniqueEventId) {
+ sendAndConsumeKeyDown();
+
+ std::unordered_set<int32_t> idSet;
+ for (int32_t repeatCount = 1; repeatCount <= 10; ++repeatCount) {
+ InputEvent* repeatEvent = mWindow->consume();
+ ASSERT_NE(nullptr, repeatEvent) << "Didn't receive event with repeat count " << repeatCount;
+ int32_t id = repeatEvent->getId();
+ EXPECT_EQ(idSet.end(), idSet.find(id));
+ idSet.insert(id);
+ }
}
/* Test InputDispatcher for MultiDisplay */
class InputDispatcherFocusOnTwoDisplaysTest : public InputDispatcherTest {
public:
static constexpr int32_t SECOND_DISPLAY_ID = 1;
- virtual void SetUp() {
+ virtual void SetUp() override {
InputDispatcherTest::SetUp();
application1 = new FakeApplicationHandle();
windowInPrimary = new FakeWindowHandle(application1, mDispatcher, "D_1",
ADISPLAY_ID_DEFAULT);
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(windowInPrimary);
+
// Set focus window for primary display, but focused display would be second one.
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application1);
- windowInPrimary->setFocus();
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ windowInPrimary->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowInPrimary}}});
+ windowInPrimary->consumeFocusEvent(true);
application2 = new FakeApplicationHandle();
windowInSecondary = new FakeWindowHandle(application2, mDispatcher, "D_2",
SECOND_DISPLAY_ID);
// Set focus to second display window.
- std::vector<sp<InputWindowHandle>> inputWindowHandles_Second;
- inputWindowHandles_Second.push_back(windowInSecondary);
// Set focus display to second one.
mDispatcher->setFocusedDisplay(SECOND_DISPLAY_ID);
// Set focus window for second display.
mDispatcher->setFocusedApplication(SECOND_DISPLAY_ID, application2);
- windowInSecondary->setFocus();
- mDispatcher->setInputWindows(inputWindowHandles_Second, SECOND_DISPLAY_ID);
+ windowInSecondary->setFocus(true);
+ mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {windowInSecondary}}});
+ windowInSecondary->consumeFocusEvent(true);
}
- virtual void TearDown() {
+ virtual void TearDown() override {
InputDispatcherTest::TearDown();
application1.clear();
@@ -758,7 +1872,7 @@
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- windowInPrimary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+ windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
windowInSecondary->assertNoEvents();
// Test touch down on second display.
@@ -766,71 +1880,61 @@
AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
windowInPrimary->assertNoEvents();
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, SECOND_DISPLAY_ID);
+ windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
}
TEST_F(InputDispatcherFocusOnTwoDisplaysTest, SetInputWindow_MultiDisplayFocus) {
// Test inject a key down with display id specified.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- windowInPrimary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_DEFAULT);
+ windowInPrimary->consumeKeyDown(ADISPLAY_ID_DEFAULT);
windowInSecondary->assertNoEvents();
// Test inject a key down without display id specified.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
windowInPrimary->assertNoEvents();
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+ windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
- // Remove secondary display.
- std::vector<sp<InputWindowHandle>> noWindows;
- mDispatcher->setInputWindows(noWindows, SECOND_DISPLAY_ID);
+ // Remove all windows in secondary display.
+ mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
// Expect old focus should receive a cancel event.
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE,
- AKEY_EVENT_FLAG_CANCELED);
+ windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, AKEY_EVENT_ACTION_UP, ADISPLAY_ID_NONE,
+ AKEY_EVENT_FLAG_CANCELED);
// Test inject a key down, should timeout because of no target window.
ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, injectKeyDown(mDispatcher))
<< "Inject key event should return INPUT_EVENT_INJECTION_TIMED_OUT";
windowInPrimary->assertNoEvents();
+ windowInSecondary->consumeFocusEvent(false);
windowInSecondary->assertNoEvents();
}
-class FakeMonitorReceiver : public FakeInputReceiver, public RefBase {
-public:
- FakeMonitorReceiver(const sp<InputDispatcher>& dispatcher, const std::string name,
- int32_t displayId, bool isGestureMonitor = false)
- : FakeInputReceiver(dispatcher, name, displayId) {
- mServerChannel->setToken(new BBinder());
- mDispatcher->registerInputMonitor(mServerChannel, displayId, isGestureMonitor);
- }
-};
-
// Test per-display input monitors for motion event.
TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorMotionEvent_MultiDisplay) {
- sp<FakeMonitorReceiver> monitorInPrimary =
- new FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
- sp<FakeMonitorReceiver> monitorInSecondary =
- new FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
+ FakeMonitorReceiver monitorInPrimary =
+ FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
+ FakeMonitorReceiver monitorInSecondary =
+ FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
// Test touch down on primary display.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- windowInPrimary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
- monitorInPrimary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_DEFAULT);
+ windowInPrimary->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitorInPrimary.consumeMotionDown(ADISPLAY_ID_DEFAULT);
windowInSecondary->assertNoEvents();
- monitorInSecondary->assertNoEvents();
+ monitorInSecondary.assertNoEvents();
// Test touch down on second display.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
AINPUT_SOURCE_TOUCHSCREEN, SECOND_DISPLAY_ID))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
windowInPrimary->assertNoEvents();
- monitorInPrimary->assertNoEvents();
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, SECOND_DISPLAY_ID);
- monitorInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, SECOND_DISPLAY_ID);
+ monitorInPrimary.assertNoEvents();
+ windowInSecondary->consumeMotionDown(SECOND_DISPLAY_ID);
+ monitorInSecondary.consumeMotionDown(SECOND_DISPLAY_ID);
// Test inject a non-pointer motion event.
// If specific a display, it will dispatch to the focused window of particular display,
@@ -839,26 +1943,26 @@
AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_NONE))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
windowInPrimary->assertNoEvents();
- monitorInPrimary->assertNoEvents();
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_NONE);
- monitorInSecondary->consumeEvent(AINPUT_EVENT_TYPE_MOTION, ADISPLAY_ID_NONE);
+ monitorInPrimary.assertNoEvents();
+ windowInSecondary->consumeMotionDown(ADISPLAY_ID_NONE);
+ monitorInSecondary.consumeMotionDown(ADISPLAY_ID_NONE);
}
// Test per-display input monitors for key event.
TEST_F(InputDispatcherFocusOnTwoDisplaysTest, MonitorKeyEvent_MultiDisplay) {
//Input monitor per display.
- sp<FakeMonitorReceiver> monitorInPrimary =
- new FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
- sp<FakeMonitorReceiver> monitorInSecondary =
- new FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
+ FakeMonitorReceiver monitorInPrimary =
+ FakeMonitorReceiver(mDispatcher, "M_1", ADISPLAY_ID_DEFAULT);
+ FakeMonitorReceiver monitorInSecondary =
+ FakeMonitorReceiver(mDispatcher, "M_2", SECOND_DISPLAY_ID);
// Test inject a key down.
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
windowInPrimary->assertNoEvents();
- monitorInPrimary->assertNoEvents();
- windowInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
- monitorInSecondary->consumeEvent(AINPUT_EVENT_TYPE_KEY, ADISPLAY_ID_NONE);
+ monitorInPrimary.assertNoEvents();
+ windowInSecondary->consumeKeyDown(ADISPLAY_ID_NONE);
+ monitorInSecondary.consumeKeyDown(ADISPLAY_ID_NONE);
}
class InputFilterTest : public InputDispatcherTest {
@@ -874,9 +1978,9 @@
motionArgs = generateMotionArgs(
AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN, displayId);
mDispatcher->notifyMotion(&motionArgs);
-
+ ASSERT_TRUE(mDispatcher->waitForIdle());
if (expectToBeFiltered) {
- mFakePolicy->assertFilterInputEventWasCalledWithExpectedArgs(&motionArgs);
+ mFakePolicy->assertFilterInputEventWasCalled(motionArgs);
} else {
mFakePolicy->assertFilterInputEventWasNotCalled();
}
@@ -889,9 +1993,10 @@
mDispatcher->notifyKey(&keyArgs);
keyArgs = generateKeyArgs(AKEY_EVENT_ACTION_UP);
mDispatcher->notifyKey(&keyArgs);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
if (expectToBeFiltered) {
- mFakePolicy->assertFilterInputEventWasCalledWithExpectedArgs(&keyArgs);
+ mFakePolicy->assertFilterInputEventWasCalled(keyArgs);
} else {
mFakePolicy->assertFilterInputEventWasNotCalled();
}
@@ -934,7 +2039,7 @@
}
class InputDispatcherOnPointerDownOutsideFocus : public InputDispatcherTest {
- virtual void SetUp() {
+ virtual void SetUp() override {
InputDispatcherTest::SetUp();
sp<FakeApplicationHandle> application = new FakeApplicationHandle();
@@ -945,46 +2050,44 @@
// window.
mUnfocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
- mWindowFocused = new FakeWindowHandle(application, mDispatcher, "Second",
- ADISPLAY_ID_DEFAULT);
- mWindowFocused->setFrame(Rect(50, 50, 100, 100));
- mWindowFocused->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
- mWindowFocusedTouchPoint = 60;
+ mFocusedWindow =
+ new FakeWindowHandle(application, mDispatcher, "Second", ADISPLAY_ID_DEFAULT);
+ mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
+ mFocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
// Set focused application.
mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, application);
- mWindowFocused->setFocus();
+ mFocusedWindow->setFocus(true);
// Expect one focus window exist in display.
- std::vector<sp<InputWindowHandle>> inputWindowHandles;
- inputWindowHandles.push_back(mUnfocusedWindow);
- inputWindowHandles.push_back(mWindowFocused);
- mDispatcher->setInputWindows(inputWindowHandles, ADISPLAY_ID_DEFAULT);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+ mFocusedWindow->consumeFocusEvent(true);
}
- virtual void TearDown() {
+ virtual void TearDown() override {
InputDispatcherTest::TearDown();
mUnfocusedWindow.clear();
- mWindowFocused.clear();
+ mFocusedWindow.clear();
}
protected:
sp<FakeWindowHandle> mUnfocusedWindow;
- sp<FakeWindowHandle> mWindowFocused;
- int32_t mWindowFocusedTouchPoint;
+ sp<FakeWindowHandle> mFocusedWindow;
+ static constexpr PointF FOCUSED_WINDOW_TOUCH_POINT = {60, 60};
};
// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
// DOWN on the window that doesn't have focus. Ensure the window that didn't have focus received
// the onPointerDownOutsideFocus callback.
TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_Success) {
- ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
- AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, 20, 20))
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {20, 20}))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- // Call monitor to wait for the command queue to get flushed.
- mDispatcher->monitor();
+ mUnfocusedWindow->consumeMotionDown();
+ ASSERT_TRUE(mDispatcher->waitForIdle());
mFakePolicy->assertOnPointerDownEquals(mUnfocusedWindow->getToken());
}
@@ -992,13 +2095,13 @@
// DOWN on the window that doesn't have focus. Ensure no window received the
// onPointerDownOutsideFocus callback.
TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonPointerSource) {
- ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
- AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, 20, 20))
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TRACKBALL, ADISPLAY_ID_DEFAULT, {20, 20}))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- // Call monitor to wait for the command queue to get flushed.
- mDispatcher->monitor();
+ mFocusedWindow->consumeMotionDown();
- mFakePolicy->assertOnPointerDownEquals(nullptr);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertOnPointerDownWasNotCalled();
}
// Have two windows, one with focus. Inject KeyEvent with action DOWN on the window that doesn't
@@ -1006,10 +2109,10 @@
TEST_F(InputDispatcherOnPointerDownOutsideFocus, OnPointerDownOutsideFocus_NonMotionFailure) {
ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT))
<< "Inject key event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- // Call monitor to wait for the command queue to get flushed.
- mDispatcher->monitor();
+ mFocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
- mFakePolicy->assertOnPointerDownEquals(nullptr);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertOnPointerDownWasNotCalled();
}
// Have two windows, one with focus. Inject MotionEvent with source TOUCHSCREEN and action
@@ -1017,14 +2120,915 @@
// onPointerDownOutsideFocus callback.
TEST_F(InputDispatcherOnPointerDownOutsideFocus,
OnPointerDownOutsideFocus_OnAlreadyFocusedWindow) {
- ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectMotionDown(mDispatcher,
- AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT, mWindowFocusedTouchPoint,
- mWindowFocusedTouchPoint))
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_TOUCH_POINT))
<< "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
- // Call monitor to wait for the command queue to get flushed.
- mDispatcher->monitor();
+ mFocusedWindow->consumeMotionDown();
- mFakePolicy->assertOnPointerDownEquals(nullptr);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertOnPointerDownWasNotCalled();
+}
+
+// These tests ensures we can send touch events to a single client when there are multiple input
+// windows that point to the same client token.
+class InputDispatcherMultiWindowSameTokenTests : public InputDispatcherTest {
+ virtual void SetUp() override {
+ InputDispatcherTest::SetUp();
+
+ sp<FakeApplicationHandle> application = new FakeApplicationHandle();
+ mWindow1 = new FakeWindowHandle(application, mDispatcher, "Fake Window 1",
+ ADISPLAY_ID_DEFAULT);
+ // Adding FLAG_NOT_TOUCH_MODAL otherwise all taps will go to the top most window.
+ // We also need FLAG_SPLIT_TOUCH or we won't be able to get touches for both windows.
+ mWindow1->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+ InputWindowInfo::FLAG_SPLIT_TOUCH);
+ mWindow1->setFrame(Rect(0, 0, 100, 100));
+
+ mWindow2 = new FakeWindowHandle(application, mDispatcher, "Fake Window 2",
+ ADISPLAY_ID_DEFAULT, mWindow1->getToken());
+ mWindow2->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+ InputWindowInfo::FLAG_SPLIT_TOUCH);
+ mWindow2->setFrame(Rect(100, 100, 200, 200));
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow1, mWindow2}}});
+ }
+
+protected:
+ sp<FakeWindowHandle> mWindow1;
+ sp<FakeWindowHandle> mWindow2;
+
+ // Helper function to convert the point from screen coordinates into the window's space
+ static PointF getPointInWindow(const InputWindowInfo* windowInfo, const PointF& point) {
+ float x = windowInfo->windowXScale * (point.x - windowInfo->frameLeft);
+ float y = windowInfo->windowYScale * (point.y - windowInfo->frameTop);
+ return {x, y};
+ }
+
+ void consumeMotionEvent(const sp<FakeWindowHandle>& window, int32_t expectedAction,
+ const std::vector<PointF>& points) {
+ const std::string name = window->getName();
+ InputEvent* event = window->consume();
+
+ ASSERT_NE(nullptr, event) << name.c_str()
+ << ": consumer should have returned non-NULL event.";
+
+ ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
+ << name.c_str() << "expected " << inputEventTypeToString(AINPUT_EVENT_TYPE_MOTION)
+ << " event, got " << inputEventTypeToString(event->getType()) << " event";
+
+ const MotionEvent& motionEvent = static_cast<const MotionEvent&>(*event);
+ EXPECT_EQ(expectedAction, motionEvent.getAction());
+
+ for (size_t i = 0; i < points.size(); i++) {
+ float expectedX = points[i].x;
+ float expectedY = points[i].y;
+
+ EXPECT_EQ(expectedX, motionEvent.getX(i))
+ << "expected " << expectedX << " for x[" << i << "] coord of " << name.c_str()
+ << ", got " << motionEvent.getX(i);
+ EXPECT_EQ(expectedY, motionEvent.getY(i))
+ << "expected " << expectedY << " for y[" << i << "] coord of " << name.c_str()
+ << ", got " << motionEvent.getY(i);
+ }
+ }
+};
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchSameScale) {
+ // Touch Window 1
+ PointF touchedPoint = {10, 10};
+ PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+
+ // Release touch on Window 1
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+ // consume the UP event
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_UP, {expectedPoint});
+
+ // Touch Window 2
+ touchedPoint = {150, 150};
+ expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
+
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Consuming from window1 since it's the window that has the InputReceiver
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+}
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, SingleTouchDifferentScale) {
+ mWindow2->setWindowScale(0.5f, 0.5f);
+
+ // Touch Window 1
+ PointF touchedPoint = {10, 10};
+ PointF expectedPoint = getPointInWindow(mWindow1->getInfo(), touchedPoint);
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+
+ // Release touch on Window 1
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+ // consume the UP event
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_UP, {expectedPoint});
+
+ // Touch Window 2
+ touchedPoint = {150, 150};
+ expectedPoint = getPointInWindow(mWindow2->getInfo(), touchedPoint);
+
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {touchedPoint});
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Consuming from window1 since it's the window that has the InputReceiver
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, {expectedPoint});
+}
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchDifferentScale) {
+ mWindow2->setWindowScale(0.5f, 0.5f);
+
+ // Touch Window 1
+ std::vector<PointF> touchedPoints = {PointF{10, 10}};
+ std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, expectedPoints);
+
+ // Touch Window 2
+ int32_t actionPointerDown =
+ AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ touchedPoints.emplace_back(PointF{150, 150});
+ expectedPoints.emplace_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
+
+ motionArgs = generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Consuming from window1 since it's the window that has the InputReceiver
+ consumeMotionEvent(mWindow1, actionPointerDown, expectedPoints);
+}
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleTouchMoveDifferentScale) {
+ mWindow2->setWindowScale(0.5f, 0.5f);
+
+ // Touch Window 1
+ std::vector<PointF> touchedPoints = {PointF{10, 10}};
+ std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, expectedPoints);
+
+ // Touch Window 2
+ int32_t actionPointerDown =
+ AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ touchedPoints.emplace_back(PointF{150, 150});
+ expectedPoints.emplace_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
+
+ motionArgs = generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Consuming from window1 since it's the window that has the InputReceiver
+ consumeMotionEvent(mWindow1, actionPointerDown, expectedPoints);
+
+ // Move both windows
+ touchedPoints = {{20, 20}, {175, 175}};
+ expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
+ getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
+
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_MOVE, expectedPoints);
+}
+
+TEST_F(InputDispatcherMultiWindowSameTokenTests, MultipleWindowsFirstTouchWithScale) {
+ mWindow1->setWindowScale(0.5f, 0.5f);
+
+ // Touch Window 1
+ std::vector<PointF> touchedPoints = {PointF{10, 10}};
+ std::vector<PointF> expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0])};
+
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_DOWN, expectedPoints);
+
+ // Touch Window 2
+ int32_t actionPointerDown =
+ AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+ touchedPoints.emplace_back(PointF{150, 150});
+ expectedPoints.emplace_back(getPointInWindow(mWindow2->getInfo(), touchedPoints[1]));
+
+ motionArgs = generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ // Consuming from window1 since it's the window that has the InputReceiver
+ consumeMotionEvent(mWindow1, actionPointerDown, expectedPoints);
+
+ // Move both windows
+ touchedPoints = {{20, 20}, {175, 175}};
+ expectedPoints = {getPointInWindow(mWindow1->getInfo(), touchedPoints[0]),
+ getPointInWindow(mWindow2->getInfo(), touchedPoints[1])};
+
+ motionArgs = generateMotionArgs(AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, touchedPoints);
+ mDispatcher->notifyMotion(&motionArgs);
+
+ consumeMotionEvent(mWindow1, AMOTION_EVENT_ACTION_MOVE, expectedPoints);
+}
+
+class InputDispatcherSingleWindowAnr : public InputDispatcherTest {
+ virtual void SetUp() override {
+ InputDispatcherTest::SetUp();
+
+ mApplication = new FakeApplicationHandle();
+ mApplication->setDispatchingTimeout(20ms);
+ mWindow =
+ new FakeWindowHandle(mApplication, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+ mWindow->setFrame(Rect(0, 0, 30, 30));
+ mWindow->setDispatchingTimeout(10ms);
+ mWindow->setFocus(true);
+ // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
+ // window.
+ mWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL);
+
+ // Set focused application.
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
+
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(true);
+ }
+
+ virtual void TearDown() override {
+ InputDispatcherTest::TearDown();
+ mWindow.clear();
+ }
+
+protected:
+ sp<FakeApplicationHandle> mApplication;
+ sp<FakeWindowHandle> mWindow;
+ static constexpr PointF WINDOW_LOCATION = {20, 20};
+
+ void tapOnWindow() {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+ }
+};
+
+// Send a tap and respond, which should not cause an ANR.
+TEST_F(InputDispatcherSingleWindowAnr, WhenTouchIsConsumed_NoAnr) {
+ tapOnWindow();
+ mWindow->consumeMotionDown();
+ mWindow->consumeMotionUp();
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// Send a regular key and respond, which should not cause an ANR.
+TEST_F(InputDispatcherSingleWindowAnr, WhenKeyIsConsumed_NoAnr) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher));
+ mWindow->consumeKeyDown(ADISPLAY_ID_NONE);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// Send an event to the app and have the app not respond right away.
+// When ANR is raised, policy will tell the dispatcher to cancel the events for that window.
+// So InputDispatcher will enqueue ACTION_CANCEL event as well.
+TEST_F(InputDispatcherSingleWindowAnr, OnPointerDown_BasicAnr) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+
+ std::optional<uint32_t> sequenceNum = mWindow->receiveEvent(); // ACTION_DOWN
+ ASSERT_TRUE(sequenceNum);
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+
+ // The remaining lines are not really needed for the test, but kept as a sanity check
+ mWindow->finishEvent(*sequenceNum);
+ mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// Send a key to the app and have the app not respond right away.
+TEST_F(InputDispatcherSingleWindowAnr, OnKeyDown_BasicAnr) {
+ // Inject a key, and don't respond - expect that ANR is called.
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher));
+ std::optional<uint32_t> sequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(sequenceNum);
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// We have a focused application, but no focused window
+TEST_F(InputDispatcherSingleWindowAnr, FocusedApplication_NoFocusedWindow) {
+ mWindow->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(false);
+
+ // taps on the window work as normal
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+ ASSERT_NO_FATAL_FAILURE(mWindow->consumeMotionDown());
+ mDispatcher->waitForIdle();
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+
+ // Once a focused event arrives, we get an ANR for this application
+ // We specify the injection timeout to be smaller than the application timeout, to ensure that
+ // injection times out (instead of failing).
+ const int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+ const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// We have a focused application, but no focused window
+// If the policy wants to keep waiting on the focused window to be added, make sure
+// that this timeout extension is honored and ANR is raised again.
+TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_ExtendsAnr) {
+ mWindow->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(false);
+ const std::chrono::duration timeout = 5ms;
+ mFakePolicy->setAnrTimeout(timeout);
+
+ // Once a focused event arrives, we get an ANR for this application
+ // We specify the injection timeout to be smaller than the application timeout, to ensure that
+ // injection times out (instead of failing).
+ const int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+ const std::chrono::duration appTimeout =
+ mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(appTimeout, mApplication, nullptr /*windowToken*/);
+
+ // After the extended time has passed, ANR should be raised again
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/);
+
+ // If we stop extending the timeout, dispatcher should go to idle.
+ // Another ANR may be raised during this time
+ mFakePolicy->setAnrTimeout(0ms);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// We have a focused application, but no focused window
+TEST_F(InputDispatcherSingleWindowAnr, NoFocusedWindow_DropsFocusedEvents) {
+ mWindow->setFocus(false);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+ mWindow->consumeFocusEvent(false);
+
+ // Once a focused event arrives, we get an ANR for this application
+ const int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+
+ const std::chrono::duration timeout = mApplication->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, mApplication, nullptr /*windowToken*/);
+
+ // Future focused events get dropped right away
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED, injectKeyDown(mDispatcher));
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mWindow->assertNoEvents();
+}
+
+/**
+ * Ensure that the implementation is valid. Since we are using multiset to keep track of the
+ * ANR timeouts, we are allowing entries with identical timestamps in the same connection.
+ * If we process 1 of the events, but ANR on the second event with the same timestamp,
+ * the ANR mechanism should still work.
+ *
+ * In this test, we are injecting DOWN and UP events with the same timestamps, and acknowledging the
+ * DOWN event, while not responding on the second one.
+ */
+TEST_F(InputDispatcherSingleWindowAnr, Anr_HandlesEventsWithIdenticalTimestamps) {
+ nsecs_t currentTime = systemTime(SYSTEM_TIME_MONOTONIC);
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
+ {AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION},
+ 500ms, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, currentTime);
+
+ // Now send ACTION_UP, with identical timestamp
+ injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_UP, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, WINDOW_LOCATION,
+ {AMOTION_EVENT_INVALID_CURSOR_POSITION,
+ AMOTION_EVENT_INVALID_CURSOR_POSITION},
+ 500ms, INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, currentTime);
+
+ // We have now sent down and up. Let's consume first event and then ANR on the second.
+ mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+}
+
+// If an app is not responding to a key event, gesture monitors should continue to receive
+// new motion events
+TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnKey) {
+ FakeMonitorReceiver monitor =
+ FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyDown(mDispatcher, ADISPLAY_ID_DEFAULT));
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, injectKeyUp(mDispatcher, ADISPLAY_ID_DEFAULT));
+
+ // Stuck on the ACTION_UP
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr, mWindow->getToken());
+
+ // New tap will go to the gesture monitor, but not to the window
+ tapOnWindow();
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+
+ mWindow->consumeKeyUp(ADISPLAY_ID_DEFAULT); // still the previous motion
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+ monitor.assertNoEvents();
+}
+
+// If an app is not responding to a motion event, gesture monitors should continue to receive
+// new motion events
+TEST_F(InputDispatcherSingleWindowAnr, GestureMonitors_ReceiveEventsDuringAppAnrOnMotion) {
+ FakeMonitorReceiver monitor =
+ FakeMonitorReceiver(mDispatcher, "Gesture monitor", ADISPLAY_ID_DEFAULT,
+ true /*isGestureMonitor*/);
+
+ tapOnWindow();
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+
+ mWindow->consumeMotionDown();
+ // Stuck on the ACTION_UP
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr, mWindow->getToken());
+
+ // New tap will go to the gesture monitor, but not to the window
+ tapOnWindow();
+ monitor.consumeMotionDown(ADISPLAY_ID_DEFAULT);
+ monitor.consumeMotionUp(ADISPLAY_ID_DEFAULT);
+
+ mWindow->consumeMotionUp(ADISPLAY_ID_DEFAULT); // still the previous motion
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+ monitor.assertNoEvents();
+}
+
+// If a window is unresponsive, then you get anr. if the window later catches up and starts to
+// process events, you don't get an anr. When the window later becomes unresponsive again, you
+// get an ANR again.
+// 1. tap -> block on ACTION_UP -> receive ANR
+// 2. consume all pending events (= queue becomes healthy again)
+// 3. tap again -> block on ACTION_UP again -> receive ANR second time
+TEST_F(InputDispatcherSingleWindowAnr, SameWindow_CanReceiveAnrTwice) {
+ tapOnWindow();
+
+ mWindow->consumeMotionDown();
+ // Block on ACTION_UP
+ const std::chrono::duration timeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ mWindow->consumeMotionUp(); // Now the connection should be healthy again
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+
+ tapOnWindow();
+ mWindow->consumeMotionDown();
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ mWindow->consumeMotionUp();
+
+ mDispatcher->waitForIdle();
+ mWindow->assertNoEvents();
+}
+
+// If the policy tells us to raise ANR again after some time, ensure that the timeout extension
+// is honored
+TEST_F(InputDispatcherSingleWindowAnr, Policy_CanExtendTimeout) {
+ const std::chrono::duration timeout = 5ms;
+ mFakePolicy->setAnrTimeout(timeout);
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ WINDOW_LOCATION));
+
+ const std::chrono::duration windowTimeout = mWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(windowTimeout, nullptr /*application*/,
+ mWindow->getToken());
+
+ // Since the policy wanted to extend ANR, make sure it is called again after the extension
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/, mWindow->getToken());
+ mFakePolicy->setAnrTimeout(0ms);
+ std::this_thread::sleep_for(windowTimeout);
+ // We are not checking if ANR has been called, because it may have been called again by the
+ // time we set the timeout to 0
+
+ // When the policy finally says stop, we should get ACTION_CANCEL
+ mWindow->consumeMotionDown();
+ mWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_CANCEL,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ mWindow->assertNoEvents();
+}
+
+/**
+ * If a window is processing a motion event, and then a key event comes in, the key event should
+ * not to to the focused window until the motion is processed.
+ *
+ * Warning!!!
+ * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
+ * and the injection timeout that we specify when injecting the key.
+ * We must have the injection timeout (10ms) be smaller than
+ * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
+ *
+ * If that value changes, this test should also change.
+ */
+TEST_F(InputDispatcherSingleWindowAnr, Key_StaysPendingWhileMotionIsProcessed) {
+ mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+
+ tapOnWindow();
+ std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(downSequenceNum);
+ std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(upSequenceNum);
+ // Don't finish the events yet, and send a key
+ // Injection will "succeed" because we will eventually give up and send the key to the focused
+ // window even if motions are still being processed. But because the injection timeout is short,
+ // we will receive INJECTION_TIMED_OUT as the result.
+
+ int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT, 10ms);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_TIMED_OUT, result);
+ // Key will not be sent to the window, yet, because the window is still processing events
+ // and the key remains pending, waiting for the touch events to be processed
+ std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
+ ASSERT_FALSE(keySequenceNum);
+
+ std::this_thread::sleep_for(500ms);
+ // if we wait long enough though, dispatcher will give up, and still send the key
+ // to the focused window, even though we have not yet finished the motion event
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ mWindow->finishEvent(*downSequenceNum);
+ mWindow->finishEvent(*upSequenceNum);
+}
+
+/**
+ * If a window is processing a motion event, and then a key event comes in, the key event should
+ * not go to the focused window until the motion is processed.
+ * If then a new motion comes in, then the pending key event should be going to the currently
+ * focused window right away.
+ */
+TEST_F(InputDispatcherSingleWindowAnr,
+ PendingKey_IsDroppedWhileMotionIsProcessedAndNewTouchComesIn) {
+ mWindow->setDispatchingTimeout(2s); // Set a long ANR timeout to prevent it from triggering
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow}}});
+
+ tapOnWindow();
+ std::optional<uint32_t> downSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(downSequenceNum);
+ std::optional<uint32_t> upSequenceNum = mWindow->receiveEvent();
+ ASSERT_TRUE(upSequenceNum);
+ // Don't finish the events yet, and send a key
+ // Injection is async, so it will succeed
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /* repeatCount */,
+ ADISPLAY_ID_DEFAULT, INPUT_EVENT_INJECTION_SYNC_NONE));
+ // At this point, key is still pending, and should not be sent to the application yet.
+ std::optional<uint32_t> keySequenceNum = mWindow->receiveEvent();
+ ASSERT_FALSE(keySequenceNum);
+
+ // Now tap down again. It should cause the pending key to go to the focused window right away.
+ tapOnWindow();
+ mWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT); // it doesn't matter that we haven't ack'd
+ // the other events yet. We can finish events in any order.
+ mWindow->finishEvent(*downSequenceNum); // first tap's ACTION_DOWN
+ mWindow->finishEvent(*upSequenceNum); // first tap's ACTION_UP
+ mWindow->consumeMotionDown();
+ mWindow->consumeMotionUp();
+ mWindow->assertNoEvents();
+}
+
+class InputDispatcherMultiWindowAnr : public InputDispatcherTest {
+ virtual void SetUp() override {
+ InputDispatcherTest::SetUp();
+
+ mApplication = new FakeApplicationHandle();
+ mApplication->setDispatchingTimeout(10ms);
+ mUnfocusedWindow =
+ new FakeWindowHandle(mApplication, mDispatcher, "Unfocused", ADISPLAY_ID_DEFAULT);
+ mUnfocusedWindow->setFrame(Rect(0, 0, 30, 30));
+ // Adding FLAG_NOT_TOUCH_MODAL to ensure taps outside this window are not sent to this
+ // window.
+ // Adding FLAG_WATCH_OUTSIDE_TOUCH to receive ACTION_OUTSIDE when another window is tapped
+ mUnfocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+ InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH |
+ InputWindowInfo::FLAG_SPLIT_TOUCH);
+
+ mFocusedWindow =
+ new FakeWindowHandle(mApplication, mDispatcher, "Focused", ADISPLAY_ID_DEFAULT);
+ mFocusedWindow->setDispatchingTimeout(10ms);
+ mFocusedWindow->setFrame(Rect(50, 50, 100, 100));
+ mFocusedWindow->setLayoutParamFlags(InputWindowInfo::FLAG_NOT_TOUCH_MODAL |
+ InputWindowInfo::FLAG_SPLIT_TOUCH);
+
+ // Set focused application.
+ mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApplication);
+ mFocusedWindow->setFocus(true);
+
+ // Expect one focus window exist in display.
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+ mFocusedWindow->consumeFocusEvent(true);
+ }
+
+ virtual void TearDown() override {
+ InputDispatcherTest::TearDown();
+
+ mUnfocusedWindow.clear();
+ mFocusedWindow.clear();
+ }
+
+protected:
+ sp<FakeApplicationHandle> mApplication;
+ sp<FakeWindowHandle> mUnfocusedWindow;
+ sp<FakeWindowHandle> mFocusedWindow;
+ static constexpr PointF UNFOCUSED_WINDOW_LOCATION = {20, 20};
+ static constexpr PointF FOCUSED_WINDOW_LOCATION = {75, 75};
+ static constexpr PointF LOCATION_OUTSIDE_ALL_WINDOWS = {40, 40};
+
+ void tapOnFocusedWindow() { tap(FOCUSED_WINDOW_LOCATION); }
+
+ void tapOnUnfocusedWindow() { tap(UNFOCUSED_WINDOW_LOCATION); }
+
+private:
+ void tap(const PointF& location) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ location));
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ location));
+ }
+};
+
+// If we have 2 windows that are both unresponsive, the one with the shortest timeout
+// should be ANR'd first.
+TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsive) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION))
+ << "Inject motion event should return INPUT_EVENT_INJECTION_SUCCEEDED";
+ mFocusedWindow->consumeMotionDown();
+ mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ // We consumed all events, so no ANR
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+ std::optional<uint32_t> unfocusedSequenceNum = mUnfocusedWindow->receiveEvent();
+ ASSERT_TRUE(unfocusedSequenceNum);
+ std::optional<uint32_t> focusedSequenceNum = mFocusedWindow->receiveEvent();
+ ASSERT_TRUE(focusedSequenceNum);
+
+ const std::chrono::duration timeout =
+ mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/,
+ mFocusedWindow->getToken());
+
+ mFocusedWindow->finishEvent(*focusedSequenceNum);
+ mUnfocusedWindow->finishEvent(*unfocusedSequenceNum);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+}
+
+// If we have 2 windows with identical timeouts that are both unresponsive,
+// it doesn't matter which order they should have ANR.
+// But we should receive ANR for both.
+TEST_F(InputDispatcherMultiWindowAnr, TwoWindows_BothUnresponsiveWithSameTimeout) {
+ // Set the timeout for unfocused window to match the focused window
+ mUnfocusedWindow->setDispatchingTimeout(10ms);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+
+ tapOnFocusedWindow();
+ // we should have ACTION_DOWN/ACTION_UP on focused window and ACTION_OUTSIDE on unfocused window
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData1 =
+ mFakePolicy->getNotifyAnrData(10ms);
+ std::pair<sp<InputApplicationHandle>, sp<IBinder>> anrData2 =
+ mFakePolicy->getNotifyAnrData(0ms);
+
+ // We don't know which window will ANR first. But both of them should happen eventually.
+ ASSERT_TRUE(mFocusedWindow->getToken() == anrData1.second ||
+ mFocusedWindow->getToken() == anrData2.second);
+ ASSERT_TRUE(mUnfocusedWindow->getToken() == anrData1.second ||
+ mUnfocusedWindow->getToken() == anrData2.second);
+
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// If a window is already not responding, the second tap on the same window should be ignored.
+// We should also log an error to account for the dropped event (not tested here).
+// At the same time, FLAG_WATCH_OUTSIDE_TOUCH targets should not receive any events.
+TEST_F(InputDispatcherMultiWindowAnr, DuringAnr_SecondTapIsIgnored) {
+ tapOnFocusedWindow();
+ mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+ // Receive the events, but don't respond
+ std::optional<uint32_t> downEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_DOWN
+ ASSERT_TRUE(downEventSequenceNum);
+ std::optional<uint32_t> upEventSequenceNum = mFocusedWindow->receiveEvent(); // ACTION_UP
+ ASSERT_TRUE(upEventSequenceNum);
+ const std::chrono::duration timeout =
+ mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/,
+ mFocusedWindow->getToken());
+
+ // Tap once again
+ // We cannot use "tapOnFocusedWindow" because it asserts the injection result to be success
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+ // Unfocused window does not receive ACTION_OUTSIDE because the tapped window is not a
+ // valid touch target
+ mUnfocusedWindow->assertNoEvents();
+
+ // Consume the first tap
+ mFocusedWindow->finishEvent(*downEventSequenceNum);
+ mFocusedWindow->finishEvent(*upEventSequenceNum);
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ // The second tap did not go to the focused window
+ mFocusedWindow->assertNoEvents();
+ // should not have another ANR after the window just became healthy again
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// If you tap outside of all windows, there will not be ANR
+TEST_F(InputDispatcherMultiWindowAnr, TapOutsideAllWindows_DoesNotAnr) {
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ LOCATION_OUTSIDE_ALL_WINDOWS));
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+}
+
+// Since the focused window is paused, tapping on it should not produce any events
+TEST_F(InputDispatcherMultiWindowAnr, Window_CanBePaused) {
+ mFocusedWindow->setPaused(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mUnfocusedWindow, mFocusedWindow}}});
+
+ ASSERT_EQ(INPUT_EVENT_INJECTION_FAILED,
+ injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ FOCUSED_WINDOW_LOCATION));
+
+ std::this_thread::sleep_for(mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT));
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ // Should not ANR because the window is paused, and touches shouldn't go to it
+ mFakePolicy->assertNotifyAnrWasNotCalled();
+
+ mFocusedWindow->assertNoEvents();
+ mUnfocusedWindow->assertNoEvents();
+}
+
+/**
+ * If a window is processing a motion event, and then a key event comes in, the key event should
+ * not to to the focused window until the motion is processed.
+ * If a different window becomes focused at this time, the key should go to that window instead.
+ *
+ * Warning!!!
+ * This test depends on the value of android::inputdispatcher::KEY_WAITING_FOR_MOTION_TIMEOUT
+ * and the injection timeout that we specify when injecting the key.
+ * We must have the injection timeout (10ms) be smaller than
+ * KEY_WAITING_FOR_MOTION_TIMEOUT (currently 500ms).
+ *
+ * If that value changes, this test should also change.
+ */
+TEST_F(InputDispatcherMultiWindowAnr, PendingKey_GoesToNewlyFocusedWindow) {
+ // Set a long ANR timeout to prevent it from triggering
+ mFocusedWindow->setDispatchingTimeout(2s);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+
+ tapOnUnfocusedWindow();
+ std::optional<uint32_t> downSequenceNum = mUnfocusedWindow->receiveEvent();
+ ASSERT_TRUE(downSequenceNum);
+ std::optional<uint32_t> upSequenceNum = mUnfocusedWindow->receiveEvent();
+ ASSERT_TRUE(upSequenceNum);
+ // Don't finish the events yet, and send a key
+ // Injection will succeed because we will eventually give up and send the key to the focused
+ // window even if motions are still being processed.
+
+ int32_t result =
+ injectKey(mDispatcher, AKEY_EVENT_ACTION_DOWN, 0 /*repeatCount*/, ADISPLAY_ID_DEFAULT,
+ INPUT_EVENT_INJECTION_SYNC_NONE, 10ms /*injectionTimeout*/);
+ ASSERT_EQ(INPUT_EVENT_INJECTION_SUCCEEDED, result);
+ // Key will not be sent to the window, yet, because the window is still processing events
+ // and the key remains pending, waiting for the touch events to be processed
+ std::optional<uint32_t> keySequenceNum = mFocusedWindow->receiveEvent();
+ ASSERT_FALSE(keySequenceNum);
+
+ // Switch the focus to the "unfocused" window that we tapped. Expect the key to go there
+ mFocusedWindow->setFocus(false);
+ mUnfocusedWindow->setFocus(true);
+ mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mFocusedWindow, mUnfocusedWindow}}});
+
+ // Focus events should precede the key events
+ mUnfocusedWindow->consumeFocusEvent(true);
+ mFocusedWindow->consumeFocusEvent(false);
+
+ // Finish the tap events, which should unblock dispatcher
+ mUnfocusedWindow->finishEvent(*downSequenceNum);
+ mUnfocusedWindow->finishEvent(*upSequenceNum);
+
+ // Now that all queues are cleared and no backlog in the connections, the key event
+ // can finally go to the newly focused "mUnfocusedWindow".
+ mUnfocusedWindow->consumeKeyDown(ADISPLAY_ID_DEFAULT);
+ mFocusedWindow->assertNoEvents();
+ mUnfocusedWindow->assertNoEvents();
+}
+
+// When the touch stream is split across 2 windows, and one of them does not respond,
+// then ANR should be raised and the touch should be canceled for the unresponsive window.
+// The other window should not be affected by that.
+TEST_F(InputDispatcherMultiWindowAnr, SplitTouch_SingleWindowAnr) {
+ // Touch Window 1
+ NotifyMotionArgs motionArgs =
+ generateMotionArgs(AMOTION_EVENT_ACTION_DOWN, AINPUT_SOURCE_TOUCHSCREEN,
+ ADISPLAY_ID_DEFAULT, {FOCUSED_WINDOW_LOCATION});
+ mDispatcher->notifyMotion(&motionArgs);
+ mUnfocusedWindow->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_OUTSIDE,
+ ADISPLAY_ID_DEFAULT, 0 /*flags*/);
+
+ // Touch Window 2
+ int32_t actionPointerDown =
+ AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
+ motionArgs =
+ generateMotionArgs(actionPointerDown, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+ {FOCUSED_WINDOW_LOCATION, UNFOCUSED_WINDOW_LOCATION});
+ mDispatcher->notifyMotion(&motionArgs);
+
+ const std::chrono::duration timeout =
+ mFocusedWindow->getDispatchingTimeout(DISPATCHING_TIMEOUT);
+ mFakePolicy->assertNotifyAnrWasCalled(timeout, nullptr /*application*/,
+ mFocusedWindow->getToken());
+
+ mUnfocusedWindow->consumeMotionDown();
+ mFocusedWindow->consumeMotionDown();
+ // Focused window may or may not receive ACTION_MOVE
+ // But it should definitely receive ACTION_CANCEL due to the ANR
+ InputEvent* event;
+ std::optional<int32_t> moveOrCancelSequenceNum = mFocusedWindow->receiveEvent(&event);
+ ASSERT_TRUE(moveOrCancelSequenceNum);
+ mFocusedWindow->finishEvent(*moveOrCancelSequenceNum);
+ ASSERT_NE(nullptr, event);
+ ASSERT_EQ(event->getType(), AINPUT_EVENT_TYPE_MOTION);
+ MotionEvent& motionEvent = static_cast<MotionEvent&>(*event);
+ if (motionEvent.getAction() == AMOTION_EVENT_ACTION_MOVE) {
+ mFocusedWindow->consumeMotionCancel();
+ } else {
+ ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionEvent.getAction());
+ }
+
+ ASSERT_TRUE(mDispatcher->waitForIdle());
+ mUnfocusedWindow->assertNoEvents();
+ mFocusedWindow->assertNoEvents();
}
} // namespace android::inputdispatcher
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 8e80b63..18bd3d0 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -18,21 +18,29 @@
#include <InputDevice.h>
#include <InputMapper.h>
#include <InputReader.h>
+#include <InputReaderBase.h>
+#include <InputReaderFactory.h>
#include <KeyboardInputMapper.h>
#include <MultiTouchInputMapper.h>
#include <SingleTouchInputMapper.h>
#include <SwitchInputMapper.h>
#include <TestInputListener.h>
#include <TouchInputMapper.h>
+#include <UinputDevice.h>
+#include <android-base/thread_annotations.h>
#include <gtest/gtest.h>
#include <inttypes.h>
#include <math.h>
#include <memory>
-#include <unordered_map>
namespace android {
+using std::chrono_literals::operator""ms;
+
+// Timeout for waiting for an expected event
+static constexpr std::chrono::duration WAIT_TIMEOUT = 100ms;
+
// An arbitrary time value.
static const nsecs_t ARBITRARY_TIME = 1234;
@@ -164,9 +172,13 @@
// --- FakeInputReaderPolicy ---
class FakeInputReaderPolicy : public InputReaderPolicyInterface {
+ std::mutex mLock;
+ std::condition_variable mDevicesChangedCondition;
+
InputReaderConfiguration mConfig;
std::unordered_map<int32_t, std::shared_ptr<FakePointerController>> mPointerControllers;
- std::vector<InputDeviceInfo> mInputDevices;
+ std::vector<InputDeviceInfo> mInputDevices GUARDED_BY(mLock);
+ bool mInputDevicesChanged GUARDED_BY(mLock){false};
std::vector<DisplayViewport> mViewports;
TouchAffineTransformation transform;
@@ -177,6 +189,22 @@
FakeInputReaderPolicy() {
}
+ void assertInputDevicesChanged() {
+ waitForInputDevices([](bool devicesChanged) {
+ if (!devicesChanged) {
+ FAIL() << "Timed out waiting for notifyInputDevicesChanged() to be called.";
+ }
+ });
+ }
+
+ void assertInputDevicesNotChanged() {
+ waitForInputDevices([](bool devicesChanged) {
+ if (devicesChanged) {
+ FAIL() << "Expected notifyInputDevicesChanged() to not be called.";
+ }
+ });
+ }
+
virtual void clearViewports() {
mViewports.clear();
mConfig.setDisplayViewports(mViewports);
@@ -202,6 +230,20 @@
mConfig.setDisplayViewports(mViewports);
}
+ bool updateViewport(const DisplayViewport& viewport) {
+ size_t count = mViewports.size();
+ for (size_t i = 0; i < count; i++) {
+ const DisplayViewport& currentViewport = mViewports[i];
+ if (currentViewport.displayId == viewport.displayId) {
+ mViewports[i] = viewport;
+ mConfig.setDisplayViewports(mViewports);
+ return true;
+ }
+ }
+ // no viewport found.
+ return false;
+ }
+
void addExcludedDeviceName(const std::string& deviceName) {
mConfig.excludedDeviceNames.push_back(deviceName);
}
@@ -210,21 +252,9 @@
mConfig.portAssociations.insert({inputPort, displayPort});
}
- void addDisabledDevice(int32_t deviceId) {
- ssize_t index = mConfig.disabledDevices.indexOf(deviceId);
- bool currentlyEnabled = index < 0;
- if (currentlyEnabled) {
- mConfig.disabledDevices.add(deviceId);
- }
- }
+ void addDisabledDevice(int32_t deviceId) { mConfig.disabledDevices.insert(deviceId); }
- void removeDisabledDevice(int32_t deviceId) {
- ssize_t index = mConfig.disabledDevices.indexOf(deviceId);
- bool currentlyEnabled = index < 0;
- if (!currentlyEnabled) {
- mConfig.disabledDevices.remove(deviceId);
- }
- }
+ void removeDisabledDevice(int32_t deviceId) { mConfig.disabledDevices.erase(deviceId); }
void setPointerController(int32_t deviceId, std::shared_ptr<FakePointerController> controller) {
mPointerControllers.insert_or_assign(deviceId, std::move(controller));
@@ -293,7 +323,10 @@
}
virtual void notifyInputDevicesChanged(const std::vector<InputDeviceInfo>& inputDevices) {
+ std::scoped_lock<std::mutex> lock(mLock);
mInputDevices = inputDevices;
+ mInputDevicesChanged = true;
+ mDevicesChangedCondition.notify_all();
}
virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const InputDeviceIdentifier&) {
@@ -303,6 +336,18 @@
virtual std::string getDeviceAlias(const InputDeviceIdentifier&) {
return "";
}
+
+ void waitForInputDevices(std::function<void(bool)> processDevicesChanged) {
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+
+ const bool devicesChanged =
+ mDevicesChangedCondition.wait_for(lock, WAIT_TIMEOUT, [this]() REQUIRES(mLock) {
+ return mInputDevicesChanged;
+ });
+ ASSERT_NO_FATAL_FAILURE(processDevicesChanged(devicesChanged));
+ mInputDevicesChanged = false;
+ }
};
// --- FakeEventHub ---
@@ -344,19 +389,21 @@
}
};
+ std::mutex mLock;
+ std::condition_variable mEventsCondition;
+
KeyedVector<int32_t, Device*> mDevices;
std::vector<std::string> mExcludedDevices;
- List<RawEvent> mEvents;
+ List<RawEvent> mEvents GUARDED_BY(mLock);
std::unordered_map<int32_t /*deviceId*/, std::vector<TouchVideoFrame>> mVideoFrames;
-protected:
+public:
virtual ~FakeEventHub() {
for (size_t i = 0; i < mDevices.size(); i++) {
delete mDevices.valueAt(i);
}
}
-public:
FakeEventHub() { }
void addDevice(int32_t deviceId, const std::string& name, uint32_t classes) {
@@ -499,6 +546,7 @@
void enqueueEvent(nsecs_t when, int32_t deviceId, int32_t type,
int32_t code, int32_t value) {
+ std::scoped_lock<std::mutex> lock(mLock);
RawEvent event;
event.when = when;
event.deviceId = deviceId;
@@ -518,8 +566,14 @@
}
void assertQueueIsEmpty() {
- ASSERT_EQ(size_t(0), mEvents.size())
- << "Expected the event queue to be empty (fully consumed).";
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+ const bool queueIsEmpty =
+ mEventsCondition.wait_for(lock, WAIT_TIMEOUT,
+ [this]() REQUIRES(mLock) { return mEvents.size() == 0; });
+ if (!queueIsEmpty) {
+ FAIL() << "Timed out waiting for EventHub queue to be emptied.";
+ }
}
private:
@@ -552,7 +606,7 @@
virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
RawAbsoluteAxisInfo* outAxisInfo) const {
Device* device = getDevice(deviceId);
- if (device) {
+ if (device && device->enabled) {
ssize_t index = device->absoluteAxes.indexOfKey(axis);
if (index >= 0) {
*outAxisInfo = device->absoluteAxes.valueAt(index);
@@ -622,12 +676,14 @@
}
virtual size_t getEvents(int, RawEvent* buffer, size_t) {
+ std::scoped_lock<std::mutex> lock(mLock);
if (mEvents.empty()) {
return 0;
}
*buffer = *mEvents.begin();
mEvents.erase(mEvents.begin());
+ mEventsCondition.notify_all();
return 1;
}
@@ -784,21 +840,24 @@
// --- FakeInputReaderContext ---
class FakeInputReaderContext : public InputReaderContext {
- sp<EventHubInterface> mEventHub;
+ std::shared_ptr<EventHubInterface> mEventHub;
sp<InputReaderPolicyInterface> mPolicy;
sp<InputListenerInterface> mListener;
int32_t mGlobalMetaState;
bool mUpdateGlobalMetaStateWasCalled;
int32_t mGeneration;
- uint32_t mNextSequenceNum;
+ int32_t mNextId;
+ std::weak_ptr<PointerControllerInterface> mPointerController;
public:
- FakeInputReaderContext(const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener) :
- mEventHub(eventHub), mPolicy(policy), mListener(listener),
- mGlobalMetaState(0), mNextSequenceNum(1) {
- }
+ FakeInputReaderContext(std::shared_ptr<EventHubInterface> eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputListenerInterface>& listener)
+ : mEventHub(eventHub),
+ mPolicy(policy),
+ mListener(listener),
+ mGlobalMetaState(0),
+ mNextId(1) {}
virtual ~FakeInputReaderContext() { }
@@ -816,6 +875,18 @@
return mGeneration;
}
+ void updatePointerDisplay() {
+ std::shared_ptr<PointerControllerInterface> controller = mPointerController.lock();
+ if (controller != nullptr) {
+ InputReaderConfiguration config;
+ mPolicy->getReaderConfiguration(&config);
+ auto viewport = config.getDisplayViewportById(config.defaultPointerDisplayId);
+ if (viewport) {
+ controller->setDisplayViewport(*viewport);
+ }
+ }
+ }
+
private:
virtual void updateGlobalMetaState() {
mUpdateGlobalMetaStateWasCalled = true;
@@ -840,8 +911,16 @@
virtual void disableVirtualKeysUntil(nsecs_t) {
}
- virtual bool shouldDropVirtualKey(nsecs_t, InputDevice*, int32_t, int32_t) {
- return false;
+ virtual bool shouldDropVirtualKey(nsecs_t, int32_t, int32_t) { return false; }
+
+ virtual std::shared_ptr<PointerControllerInterface> getPointerController(int32_t deviceId) {
+ std::shared_ptr<PointerControllerInterface> controller = mPointerController.lock();
+ if (controller == nullptr) {
+ controller = mPolicy->obtainPointerController(deviceId);
+ mPointerController = controller;
+ updatePointerDisplay();
+ }
+ return controller;
}
virtual void fadePointer() {
@@ -862,9 +941,7 @@
}
- virtual uint32_t getNextSequenceNum() {
- return mNextSequenceNum++;
- }
+ virtual int32_t getNextId() { return mNextId++; }
};
@@ -878,20 +955,24 @@
KeyedVector<int32_t, int32_t> mScanCodeStates;
KeyedVector<int32_t, int32_t> mSwitchStates;
std::vector<int32_t> mSupportedKeyCodes;
- RawEvent mLastEvent;
- bool mConfigureWasCalled;
- bool mResetWasCalled;
- bool mProcessWasCalled;
+ std::mutex mLock;
+ std::condition_variable mStateChangedCondition;
+ bool mConfigureWasCalled GUARDED_BY(mLock);
+ bool mResetWasCalled GUARDED_BY(mLock);
+ bool mProcessWasCalled GUARDED_BY(mLock);
+ RawEvent mLastEvent GUARDED_BY(mLock);
std::optional<DisplayViewport> mViewport;
public:
- FakeInputMapper(InputDevice* device, uint32_t sources) :
- InputMapper(device),
- mSources(sources), mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE),
+ FakeInputMapper(InputDeviceContext& deviceContext, uint32_t sources)
+ : InputMapper(deviceContext),
+ mSources(sources),
+ mKeyboardType(AINPUT_KEYBOARD_TYPE_NONE),
mMetaState(0),
- mConfigureWasCalled(false), mResetWasCalled(false), mProcessWasCalled(false) {
- }
+ mConfigureWasCalled(false),
+ mResetWasCalled(false),
+ mProcessWasCalled(false) {}
virtual ~FakeInputMapper() { }
@@ -904,20 +985,41 @@
}
void assertConfigureWasCalled() {
- ASSERT_TRUE(mConfigureWasCalled)
- << "Expected configure() to have been called.";
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+ const bool configureCalled =
+ mStateChangedCondition.wait_for(lock, WAIT_TIMEOUT, [this]() REQUIRES(mLock) {
+ return mConfigureWasCalled;
+ });
+ if (!configureCalled) {
+ FAIL() << "Expected configure() to have been called.";
+ }
mConfigureWasCalled = false;
}
void assertResetWasCalled() {
- ASSERT_TRUE(mResetWasCalled)
- << "Expected reset() to have been called.";
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+ const bool resetCalled =
+ mStateChangedCondition.wait_for(lock, WAIT_TIMEOUT, [this]() REQUIRES(mLock) {
+ return mResetWasCalled;
+ });
+ if (!resetCalled) {
+ FAIL() << "Expected reset() to have been called.";
+ }
mResetWasCalled = false;
}
void assertProcessWasCalled(RawEvent* outLastEvent = nullptr) {
- ASSERT_TRUE(mProcessWasCalled)
- << "Expected process() to have been called.";
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+ const bool processCalled =
+ mStateChangedCondition.wait_for(lock, WAIT_TIMEOUT, [this]() REQUIRES(mLock) {
+ return mProcessWasCalled;
+ });
+ if (!processCalled) {
+ FAIL() << "Expected process() to have been called.";
+ }
if (outLastEvent) {
*outLastEvent = mLastEvent;
}
@@ -954,22 +1056,29 @@
}
virtual void configure(nsecs_t, const InputReaderConfiguration* config, uint32_t changes) {
+ std::scoped_lock<std::mutex> lock(mLock);
mConfigureWasCalled = true;
// Find the associated viewport if exist.
- const std::optional<uint8_t> displayPort = mDevice->getAssociatedDisplayPort();
+ const std::optional<uint8_t> displayPort = getDeviceContext().getAssociatedDisplayPort();
if (displayPort && (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
mViewport = config->getDisplayViewportByPort(*displayPort);
}
+
+ mStateChangedCondition.notify_all();
}
virtual void reset(nsecs_t) {
+ std::scoped_lock<std::mutex> lock(mLock);
mResetWasCalled = true;
+ mStateChangedCondition.notify_all();
}
virtual void process(const RawEvent* rawEvent) {
+ std::scoped_lock<std::mutex> lock(mLock);
mLastEvent = *rawEvent;
mProcessWasCalled = true;
+ mStateChangedCondition.notify_all();
}
virtual int32_t getKeyCodeState(uint32_t, int32_t keyCode) {
@@ -1020,45 +1129,39 @@
// --- InstrumentedInputReader ---
class InstrumentedInputReader : public InputReader {
- InputDevice* mNextDevice;
+ std::shared_ptr<InputDevice> mNextDevice;
public:
- InstrumentedInputReader(const sp<EventHubInterface>& eventHub,
- const sp<InputReaderPolicyInterface>& policy,
- const sp<InputListenerInterface>& listener) :
- InputReader(eventHub, policy, listener),
- mNextDevice(nullptr) {
- }
+ InstrumentedInputReader(std::shared_ptr<EventHubInterface> eventHub,
+ const sp<InputReaderPolicyInterface>& policy,
+ const sp<InputListenerInterface>& listener)
+ : InputReader(eventHub, policy, listener), mNextDevice(nullptr) {}
- virtual ~InstrumentedInputReader() {
- if (mNextDevice) {
- delete mNextDevice;
- }
- }
+ virtual ~InstrumentedInputReader() {}
- void setNextDevice(InputDevice* device) {
- mNextDevice = device;
- }
+ void setNextDevice(std::shared_ptr<InputDevice> device) { mNextDevice = device; }
- InputDevice* newDevice(int32_t deviceId, int32_t controllerNumber, const std::string& name,
- uint32_t classes, const std::string& location = "") {
+ std::shared_ptr<InputDevice> newDevice(int32_t deviceId, const std::string& name,
+ const std::string& location = "") {
InputDeviceIdentifier identifier;
identifier.name = name;
identifier.location = location;
int32_t generation = deviceId + 1;
- return new InputDevice(&mContext, deviceId, generation, controllerNumber, identifier,
- classes);
+ return std::make_shared<InputDevice>(&mContext, deviceId, generation, identifier);
}
+ // Make the protected loopOnce method accessible to tests.
+ using InputReader::loopOnce;
+
protected:
- virtual InputDevice* createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
- const InputDeviceIdentifier& identifier, uint32_t classes) {
+ virtual std::shared_ptr<InputDevice> createDeviceLocked(
+ int32_t eventHubId, const InputDeviceIdentifier& identifier) {
if (mNextDevice) {
- InputDevice* device = mNextDevice;
+ std::shared_ptr<InputDevice> device(mNextDevice);
mNextDevice = nullptr;
return device;
}
- return InputReader::createDeviceLocked(deviceId, controllerNumber, identifier, classes);
+ return InputReader::createDeviceLocked(eventHubId, identifier);
}
friend class InputReaderTest;
@@ -1069,12 +1172,8 @@
protected:
sp<FakeInputReaderPolicy> mFakePolicy;
- virtual void SetUp() {
- mFakePolicy = new FakeInputReaderPolicy();
- }
- virtual void TearDown() {
- mFakePolicy.clear();
- }
+ virtual void SetUp() override { mFakePolicy = new FakeInputReaderPolicy(); }
+ virtual void TearDown() override { mFakePolicy.clear(); }
};
/**
@@ -1256,60 +1355,55 @@
protected:
sp<TestInputListener> mFakeListener;
sp<FakeInputReaderPolicy> mFakePolicy;
- sp<FakeEventHub> mFakeEventHub;
- sp<InstrumentedInputReader> mReader;
+ std::shared_ptr<FakeEventHub> mFakeEventHub;
+ std::unique_ptr<InstrumentedInputReader> mReader;
- virtual void SetUp() {
- mFakeEventHub = new FakeEventHub();
+ virtual void SetUp() override {
+ mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = new FakeInputReaderPolicy();
mFakeListener = new TestInputListener();
- mReader = new InstrumentedInputReader(mFakeEventHub, mFakePolicy, mFakeListener);
+ mReader = std::make_unique<InstrumentedInputReader>(mFakeEventHub, mFakePolicy,
+ mFakeListener);
}
- virtual void TearDown() {
- mReader.clear();
-
+ virtual void TearDown() override {
mFakeListener.clear();
mFakePolicy.clear();
- mFakeEventHub.clear();
}
- void addDevice(int32_t deviceId, const std::string& name, uint32_t classes,
- const PropertyMap* configuration) {
- mFakeEventHub->addDevice(deviceId, name, classes);
+ void addDevice(int32_t eventHubId, const std::string& name, uint32_t classes,
+ const PropertyMap* configuration) {
+ mFakeEventHub->addDevice(eventHubId, name, classes);
if (configuration) {
- mFakeEventHub->addConfigurationMap(deviceId, configuration);
+ mFakeEventHub->addConfigurationMap(eventHubId, configuration);
}
mFakeEventHub->finishDeviceScan();
mReader->loopOnce();
mReader->loopOnce();
- mFakeEventHub->assertQueueIsEmpty();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty());
}
- void disableDevice(int32_t deviceId, InputDevice* device) {
+ void disableDevice(int32_t deviceId) {
mFakePolicy->addDisabledDevice(deviceId);
- configureDevice(InputReaderConfiguration::CHANGE_ENABLED_STATE, device);
+ mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_ENABLED_STATE);
}
- void enableDevice(int32_t deviceId, InputDevice* device) {
+ void enableDevice(int32_t deviceId) {
mFakePolicy->removeDisabledDevice(deviceId);
- configureDevice(InputReaderConfiguration::CHANGE_ENABLED_STATE, device);
+ mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_ENABLED_STATE);
}
- void configureDevice(uint32_t changes, InputDevice* device) {
- device->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), changes);
- }
-
- FakeInputMapper* addDeviceWithFakeInputMapper(int32_t deviceId, int32_t controllerNumber,
- const std::string& name, uint32_t classes, uint32_t sources,
- const PropertyMap* configuration) {
- InputDevice* device = mReader->newDevice(deviceId, controllerNumber, name, classes);
- FakeInputMapper* mapper = new FakeInputMapper(device, sources);
- device->addMapper(mapper);
+ FakeInputMapper& addDeviceWithFakeInputMapper(int32_t deviceId, int32_t eventHubId,
+ const std::string& name, uint32_t classes,
+ uint32_t sources,
+ const PropertyMap* configuration) {
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, name);
+ FakeInputMapper& mapper = device->addMapper<FakeInputMapper>(eventHubId, sources);
mReader->setNextDevice(device);
- addDevice(deviceId, name, classes, configuration);
+ addDevice(eventHubId, name, classes, configuration);
return mapper;
}
};
@@ -1320,12 +1414,10 @@
ASSERT_NO_FATAL_FAILURE(addDevice(2, "ignored",
0, nullptr)); // no classes so device will be ignored
-
std::vector<InputDeviceInfo> inputDevices;
mReader->getInputDevices(inputDevices);
-
ASSERT_EQ(1U, inputDevices.size());
- ASSERT_EQ(1, inputDevices[0].getId());
+ ASSERT_EQ(END_RESERVED_ID + 1, inputDevices[0].getId());
ASSERT_STREQ("keyboard", inputDevices[0].getIdentifier().name.c_str());
ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, inputDevices[0].getKeyboardType());
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, inputDevices[0].getSources());
@@ -1334,7 +1426,7 @@
// Should also have received a notification describing the new input devices.
inputDevices = mFakePolicy->getInputDevices();
ASSERT_EQ(1U, inputDevices.size());
- ASSERT_EQ(1, inputDevices[0].getId());
+ ASSERT_EQ(END_RESERVED_ID + 1, inputDevices[0].getId());
ASSERT_STREQ("keyboard", inputDevices[0].getIdentifier().name.c_str());
ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, inputDevices[0].getKeyboardType());
ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, inputDevices[0].getSources());
@@ -1342,62 +1434,65 @@
}
TEST_F(InputReaderTest, WhenEnabledChanges_SendsDeviceResetNotification) {
- constexpr int32_t deviceId = 1;
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
- InputDevice* device = mReader->newDevice(deviceId, 0 /*controllerNumber*/, "fake", deviceClass);
+ constexpr int32_t eventHubId = 1;
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake");
// Must add at least one mapper or the device will be ignored!
- FakeInputMapper* mapper = new FakeInputMapper(device, AINPUT_SOURCE_KEYBOARD);
- device->addMapper(mapper);
+ device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD);
mReader->setNextDevice(device);
- addDevice(deviceId, "fake", deviceClass, nullptr);
+ ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr));
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasCalled(nullptr));
NotifyDeviceResetArgs resetArgs;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
- ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
ASSERT_EQ(deviceId, resetArgs.deviceId);
ASSERT_EQ(device->isEnabled(), true);
- disableDevice(deviceId, device);
+ disableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs);
- ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
ASSERT_EQ(deviceId, resetArgs.deviceId);
ASSERT_EQ(device->isEnabled(), false);
- disableDevice(deviceId, device);
+ disableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasNotCalled();
- mFakeListener->assertNotifyConfigurationChangedWasNotCalled();
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasNotCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasNotCalled());
ASSERT_EQ(device->isEnabled(), false);
- enableDevice(deviceId, device);
+ enableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs);
- ASSERT_EQ(ARBITRARY_TIME, resetArgs.eventTime);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
ASSERT_EQ(deviceId, resetArgs.deviceId);
ASSERT_EQ(device->isEnabled(), true);
}
TEST_F(InputReaderTest, GetKeyCodeState_ForwardsRequestsToMappers) {
- FakeInputMapper* mapper = nullptr;
- ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, "fake",
- INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, nullptr));
- mapper->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ FakeInputMapper& mapper =
+ addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
+ AINPUT_SOURCE_KEYBOARD, nullptr);
+ mapper.setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(0,
AINPUT_SOURCE_ANY, AKEYCODE_A))
<< "Should return unknown when the device id is >= 0 but unknown.";
- ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(1,
- AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
- << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN,
+ mReader->getKeyCodeState(deviceId, AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
+ << "Should return unknown when the device id is valid but the sources are not "
+ "supported by the device.";
- ASSERT_EQ(AKEY_STATE_DOWN, mReader->getKeyCodeState(1,
- AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
- << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+ ASSERT_EQ(AKEY_STATE_DOWN,
+ mReader->getKeyCodeState(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL,
+ AKEYCODE_A))
+ << "Should return value provided by mapper when device id is valid and the device "
+ "supports some of the sources.";
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getKeyCodeState(-1,
AINPUT_SOURCE_TRACKBALL, AKEYCODE_A))
@@ -1409,22 +1504,28 @@
}
TEST_F(InputReaderTest, GetScanCodeState_ForwardsRequestsToMappers) {
- FakeInputMapper* mapper = nullptr;
- ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, "fake",
- INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, nullptr));
- mapper->setScanCodeState(KEY_A, AKEY_STATE_DOWN);
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ FakeInputMapper& mapper =
+ addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
+ AINPUT_SOURCE_KEYBOARD, nullptr);
+ mapper.setScanCodeState(KEY_A, AKEY_STATE_DOWN);
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(0,
AINPUT_SOURCE_ANY, KEY_A))
<< "Should return unknown when the device id is >= 0 but unknown.";
- ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(1,
- AINPUT_SOURCE_TRACKBALL, KEY_A))
- << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN,
+ mReader->getScanCodeState(deviceId, AINPUT_SOURCE_TRACKBALL, KEY_A))
+ << "Should return unknown when the device id is valid but the sources are not "
+ "supported by the device.";
- ASSERT_EQ(AKEY_STATE_DOWN, mReader->getScanCodeState(1,
- AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, KEY_A))
- << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+ ASSERT_EQ(AKEY_STATE_DOWN,
+ mReader->getScanCodeState(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL,
+ KEY_A))
+ << "Should return value provided by mapper when device id is valid and the device "
+ "supports some of the sources.";
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getScanCodeState(-1,
AINPUT_SOURCE_TRACKBALL, KEY_A))
@@ -1436,22 +1537,28 @@
}
TEST_F(InputReaderTest, GetSwitchState_ForwardsRequestsToMappers) {
- FakeInputMapper* mapper = nullptr;
- ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, "fake",
- INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, nullptr));
- mapper->setSwitchState(SW_LID, AKEY_STATE_DOWN);
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ FakeInputMapper& mapper =
+ addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
+ AINPUT_SOURCE_KEYBOARD, nullptr);
+ mapper.setSwitchState(SW_LID, AKEY_STATE_DOWN);
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(0,
AINPUT_SOURCE_ANY, SW_LID))
<< "Should return unknown when the device id is >= 0 but unknown.";
- ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(1,
- AINPUT_SOURCE_TRACKBALL, SW_LID))
- << "Should return unknown when the device id is valid but the sources are not supported by the device.";
+ ASSERT_EQ(AKEY_STATE_UNKNOWN,
+ mReader->getSwitchState(deviceId, AINPUT_SOURCE_TRACKBALL, SW_LID))
+ << "Should return unknown when the device id is valid but the sources are not "
+ "supported by the device.";
- ASSERT_EQ(AKEY_STATE_DOWN, mReader->getSwitchState(1,
- AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, SW_LID))
- << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+ ASSERT_EQ(AKEY_STATE_DOWN,
+ mReader->getSwitchState(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL,
+ SW_LID))
+ << "Should return value provided by mapper when device id is valid and the device "
+ "supports some of the sources.";
ASSERT_EQ(AKEY_STATE_UNKNOWN, mReader->getSwitchState(-1,
AINPUT_SOURCE_TRACKBALL, SW_LID))
@@ -1463,12 +1570,15 @@
}
TEST_F(InputReaderTest, MarkSupportedKeyCodes_ForwardsRequestsToMappers) {
- FakeInputMapper* mapper = nullptr;
- ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, "fake",
- INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, nullptr));
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ FakeInputMapper& mapper =
+ addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
+ AINPUT_SOURCE_KEYBOARD, nullptr);
- mapper->addSupportedKeyCode(AKEYCODE_A);
- mapper->addSupportedKeyCode(AKEYCODE_B);
+ mapper.addSupportedKeyCode(AKEYCODE_A);
+ mapper.addSupportedKeyCode(AKEYCODE_B);
const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
uint8_t flags[4] = { 0, 0, 0, 1 };
@@ -1478,13 +1588,16 @@
ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
flags[3] = 1;
- ASSERT_FALSE(mReader->hasKeys(1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
- << "Should return false when device id is valid but the sources are not supported by the device.";
+ ASSERT_FALSE(mReader->hasKeys(deviceId, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+ << "Should return false when device id is valid but the sources are not supported by "
+ "the device.";
ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
flags[3] = 1;
- ASSERT_TRUE(mReader->hasKeys(1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
- << "Should return value provided by mapper when device id is valid and the device supports some of the sources.";
+ ASSERT_TRUE(mReader->hasKeys(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4,
+ keyCodes, flags))
+ << "Should return value provided by mapper when device id is valid and the device "
+ "supports some of the sources.";
ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
flags[3] = 1;
@@ -1499,7 +1612,8 @@
}
TEST_F(InputReaderTest, LoopOnce_WhenDeviceScanFinished_SendsConfigurationChanged) {
- addDevice(1, "ignored", INPUT_DEVICE_CLASS_KEYBOARD, nullptr);
+ constexpr int32_t eventHubId = 1;
+ addDevice(eventHubId, "ignored", INPUT_DEVICE_CLASS_KEYBOARD, nullptr);
NotifyConfigurationChangedArgs args;
@@ -1508,66 +1622,83 @@
}
TEST_F(InputReaderTest, LoopOnce_ForwardsRawEventsToMappers) {
- FakeInputMapper* mapper = nullptr;
- ASSERT_NO_FATAL_FAILURE(mapper = addDeviceWithFakeInputMapper(1, 0, "fake",
- INPUT_DEVICE_CLASS_KEYBOARD, AINPUT_SOURCE_KEYBOARD, nullptr));
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ FakeInputMapper& mapper =
+ addDeviceWithFakeInputMapper(deviceId, eventHubId, "fake", deviceClass,
+ AINPUT_SOURCE_KEYBOARD, nullptr);
- mFakeEventHub->enqueueEvent(0, 1, EV_KEY, KEY_A, 1);
+ mFakeEventHub->enqueueEvent(0, eventHubId, EV_KEY, KEY_A, 1);
mReader->loopOnce();
ASSERT_NO_FATAL_FAILURE(mFakeEventHub->assertQueueIsEmpty());
RawEvent event;
- ASSERT_NO_FATAL_FAILURE(mapper->assertProcessWasCalled(&event));
+ ASSERT_NO_FATAL_FAILURE(mapper.assertProcessWasCalled(&event));
ASSERT_EQ(0, event.when);
- ASSERT_EQ(1, event.deviceId);
+ ASSERT_EQ(eventHubId, event.deviceId);
ASSERT_EQ(EV_KEY, event.type);
ASSERT_EQ(KEY_A, event.code);
ASSERT_EQ(1, event.value);
}
-TEST_F(InputReaderTest, DeviceReset_IncrementsSequenceNumber) {
- constexpr int32_t deviceId = 1;
+TEST_F(InputReaderTest, DeviceReset_RandomId) {
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
- InputDevice* device = mReader->newDevice(deviceId, 0 /*controllerNumber*/, "fake", deviceClass);
+ constexpr int32_t eventHubId = 1;
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake");
// Must add at least one mapper or the device will be ignored!
- FakeInputMapper* mapper = new FakeInputMapper(device, AINPUT_SOURCE_KEYBOARD);
- device->addMapper(mapper);
+ device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD);
mReader->setNextDevice(device);
- addDevice(deviceId, "fake", deviceClass, nullptr);
+ ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr));
NotifyDeviceResetArgs resetArgs;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
- uint32_t prevSequenceNum = resetArgs.sequenceNum;
+ int32_t prevId = resetArgs.id;
- disableDevice(deviceId, device);
+ disableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs);
- ASSERT_TRUE(prevSequenceNum < resetArgs.sequenceNum);
- prevSequenceNum = resetArgs.sequenceNum;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
+ ASSERT_NE(prevId, resetArgs.id);
+ prevId = resetArgs.id;
- enableDevice(deviceId, device);
+ enableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs);
- ASSERT_TRUE(prevSequenceNum < resetArgs.sequenceNum);
- prevSequenceNum = resetArgs.sequenceNum;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
+ ASSERT_NE(prevId, resetArgs.id);
+ prevId = resetArgs.id;
- disableDevice(deviceId, device);
+ disableDevice(deviceId);
mReader->loopOnce();
- mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs);
- ASSERT_TRUE(prevSequenceNum < resetArgs.sequenceNum);
- prevSequenceNum = resetArgs.sequenceNum;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
+ ASSERT_NE(prevId, resetArgs.id);
+ prevId = resetArgs.id;
+}
+
+TEST_F(InputReaderTest, DeviceReset_GenerateIdWithInputReaderSource) {
+ constexpr int32_t deviceId = 1;
+ constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake");
+ // Must add at least one mapper or the device will be ignored!
+ device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_KEYBOARD);
+ mReader->setNextDevice(device);
+ ASSERT_NO_FATAL_FAILURE(addDevice(deviceId, "fake", deviceClass, nullptr));
+
+ NotifyDeviceResetArgs resetArgs;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
+ ASSERT_EQ(IdGenerator::Source::INPUT_READER, IdGenerator::getSource(resetArgs.id));
}
TEST_F(InputReaderTest, Device_CanDispatchToDisplay) {
- constexpr int32_t deviceId = 1;
+ constexpr int32_t deviceId = END_RESERVED_ID + 1000;
constexpr uint32_t deviceClass = INPUT_DEVICE_CLASS_KEYBOARD;
+ constexpr int32_t eventHubId = 1;
const char* DEVICE_LOCATION = "USB1";
- InputDevice* device = mReader->newDevice(deviceId, 0 /*controllerNumber*/, "fake", deviceClass,
- DEVICE_LOCATION);
- FakeInputMapper* mapper = new FakeInputMapper(device, AINPUT_SOURCE_TOUCHSCREEN);
- device->addMapper(mapper);
+ std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake", DEVICE_LOCATION);
+ FakeInputMapper& mapper =
+ device->addMapper<FakeInputMapper>(eventHubId, AINPUT_SOURCE_TOUCHSCREEN);
mReader->setNextDevice(device);
- addDevice(deviceId, "fake", deviceClass, nullptr);
const uint8_t hdmi1 = 1;
@@ -1575,6 +1706,7 @@
mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi1);
// Add default and second display.
+ mFakePolicy->clearViewports();
mFakePolicy->addDisplayViewport(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
DISPLAY_ORIENTATION_0, "local:0", NO_PORT, ViewportType::VIEWPORT_INTERNAL);
mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
@@ -1582,68 +1714,348 @@
mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
mReader->loopOnce();
- // Check device.
+ // Add the device, and make sure all of the callbacks are triggered.
+ // The device is added after the input port associations are processed since
+ // we do not yet support dynamic device-to-display associations.
+ ASSERT_NO_FATAL_FAILURE(addDevice(eventHubId, "fake", deviceClass, nullptr));
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyConfigurationChangedWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper.assertConfigureWasCalled());
+
+ // Device should only dispatch to the specified display.
ASSERT_EQ(deviceId, device->getId());
ASSERT_FALSE(mReader->canDispatchToDisplay(deviceId, DISPLAY_ID));
ASSERT_TRUE(mReader->canDispatchToDisplay(deviceId, SECONDARY_DISPLAY_ID));
+
+ // Can't dispatch event from a disabled device.
+ disableDevice(deviceId);
+ mReader->loopOnce();
+ ASSERT_FALSE(mReader->canDispatchToDisplay(deviceId, SECONDARY_DISPLAY_ID));
}
+// --- InputReaderIntegrationTest ---
+
+// These tests create and interact with the InputReader only through its interface.
+// The InputReader is started during SetUp(), which starts its processing in its own
+// thread. The tests use linux uinput to emulate input devices.
+// NOTE: Interacting with the physical device while these tests are running may cause
+// the tests to fail.
+class InputReaderIntegrationTest : public testing::Test {
+protected:
+ sp<TestInputListener> mTestListener;
+ sp<FakeInputReaderPolicy> mFakePolicy;
+ sp<InputReaderInterface> mReader;
+
+ virtual void SetUp() override {
+ mFakePolicy = new FakeInputReaderPolicy();
+ mTestListener = new TestInputListener(2000ms /*eventHappenedTimeout*/,
+ 30ms /*eventDidNotHappenTimeout*/);
+
+ mReader = new InputReader(std::make_shared<EventHub>(), mFakePolicy, mTestListener);
+ ASSERT_EQ(mReader->start(), OK);
+
+ // Since this test is run on a real device, all the input devices connected
+ // to the test device will show up in mReader. We wait for those input devices to
+ // show up before beginning the tests.
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+ }
+
+ virtual void TearDown() override {
+ ASSERT_EQ(mReader->stop(), OK);
+ mTestListener.clear();
+ mFakePolicy.clear();
+ }
+};
+
+TEST_F(InputReaderIntegrationTest, TestInvalidDevice) {
+ // An invalid input device that is only used for this test.
+ class InvalidUinputDevice : public UinputDevice {
+ public:
+ InvalidUinputDevice() : UinputDevice("Invalid Device") {}
+
+ private:
+ void configureDevice(int fd, uinput_user_dev* device) override {}
+ };
+
+ const size_t numDevices = mFakePolicy->getInputDevices().size();
+
+ // UinputDevice does not set any event or key bits, so InputReader should not
+ // consider it as a valid device.
+ std::unique_ptr<UinputDevice> invalidDevice = createUinputDevice<InvalidUinputDevice>();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesNotChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasNotCalled());
+ ASSERT_EQ(numDevices, mFakePolicy->getInputDevices().size());
+
+ invalidDevice.reset();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesNotChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasNotCalled());
+ ASSERT_EQ(numDevices, mFakePolicy->getInputDevices().size());
+}
+
+TEST_F(InputReaderIntegrationTest, AddNewDevice) {
+ const size_t initialNumDevices = mFakePolicy->getInputDevices().size();
+
+ std::unique_ptr<UinputHomeKey> keyboard = createUinputDevice<UinputHomeKey>();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+ ASSERT_EQ(initialNumDevices + 1, mFakePolicy->getInputDevices().size());
+
+ // Find the test device by its name.
+ std::vector<InputDeviceInfo> inputDevices;
+ mReader->getInputDevices(inputDevices);
+ InputDeviceInfo* keyboardInfo = nullptr;
+ const char* keyboardName = keyboard->getName();
+ for (unsigned int i = 0; i < initialNumDevices + 1; i++) {
+ if (!strcmp(inputDevices[i].getIdentifier().name.c_str(), keyboardName)) {
+ keyboardInfo = &inputDevices[i];
+ break;
+ }
+ }
+ ASSERT_NE(keyboardInfo, nullptr);
+ ASSERT_EQ(AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC, keyboardInfo->getKeyboardType());
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, keyboardInfo->getSources());
+ ASSERT_EQ(0U, keyboardInfo->getMotionRanges().size());
+
+ keyboard.reset();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+ ASSERT_EQ(initialNumDevices, mFakePolicy->getInputDevices().size());
+}
+
+TEST_F(InputReaderIntegrationTest, SendsEventsToInputListener) {
+ std::unique_ptr<UinputHomeKey> keyboard = createUinputDevice<UinputHomeKey>();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+
+ NotifyConfigurationChangedArgs configChangedArgs;
+ ASSERT_NO_FATAL_FAILURE(
+ mTestListener->assertNotifyConfigurationChangedWasCalled(&configChangedArgs));
+ int32_t prevId = configChangedArgs.id;
+ nsecs_t prevTimestamp = configChangedArgs.eventTime;
+
+ NotifyKeyArgs keyArgs;
+ keyboard->pressAndReleaseHomeKey();
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, keyArgs.action);
+ ASSERT_NE(prevId, keyArgs.id);
+ prevId = keyArgs.id;
+ ASSERT_LE(prevTimestamp, keyArgs.eventTime);
+ prevTimestamp = keyArgs.eventTime;
+
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs));
+ ASSERT_EQ(AKEY_EVENT_ACTION_UP, keyArgs.action);
+ ASSERT_NE(prevId, keyArgs.id);
+ ASSERT_LE(prevTimestamp, keyArgs.eventTime);
+}
+
+/**
+ * The Steam controller sends BTN_GEAR_DOWN and BTN_GEAR_UP for the two "paddle" buttons
+ * on the back. In this test, we make sure that BTN_GEAR_DOWN / BTN_WHEEL and BTN_GEAR_UP
+ * are passed to the listener.
+ */
+static_assert(BTN_GEAR_DOWN == BTN_WHEEL);
+TEST_F(InputReaderIntegrationTest, SendsGearDownAndUpToInputListener) {
+ std::unique_ptr<UinputSteamController> controller = createUinputDevice<UinputSteamController>();
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ NotifyKeyArgs keyArgs;
+
+ controller->pressAndReleaseKey(BTN_GEAR_DOWN);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_DOWN
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_UP
+ ASSERT_EQ(BTN_GEAR_DOWN, keyArgs.scanCode);
+
+ controller->pressAndReleaseKey(BTN_GEAR_UP);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_DOWN
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyKeyWasCalled(&keyArgs)); // ACTION_UP
+ ASSERT_EQ(BTN_GEAR_UP, keyArgs.scanCode);
+}
+
+// --- TouchProcessTest ---
+class TouchIntegrationTest : public InputReaderIntegrationTest {
+protected:
+ static const int32_t FIRST_SLOT = 0;
+ static const int32_t SECOND_SLOT = 1;
+ static const int32_t FIRST_TRACKING_ID = 0;
+ static const int32_t SECOND_TRACKING_ID = 1;
+ const std::string UNIQUE_ID = "local:0";
+
+ virtual void SetUp() override {
+ InputReaderIntegrationTest::SetUp();
+ // At least add an internal display.
+ setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_0, UNIQUE_ID, NO_PORT,
+ ViewportType::VIEWPORT_INTERNAL);
+
+ mDevice = createUinputDevice<UinputTouchScreen>(Rect(0, 0, DISPLAY_WIDTH, DISPLAY_HEIGHT));
+ ASSERT_NO_FATAL_FAILURE(mFakePolicy->assertInputDevicesChanged());
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyConfigurationChangedWasCalled());
+ }
+
+ void setDisplayInfoAndReconfigure(int32_t displayId, int32_t width, int32_t height,
+ int32_t orientation, const std::string& uniqueId,
+ std::optional<uint8_t> physicalPort,
+ ViewportType viewportType) {
+ mFakePolicy->addDisplayViewport(displayId, width, height, orientation, uniqueId,
+ physicalPort, viewportType);
+ mReader->requestRefreshConfiguration(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ }
+
+ std::unique_ptr<UinputTouchScreen> mDevice;
+};
+
+TEST_F(TouchIntegrationTest, InputEvent_ProcessSingleTouch) {
+ NotifyMotionArgs args;
+ const Point centerPoint = mDevice->getCenterPoint();
+
+ // ACTION_DOWN
+ mDevice->sendDown(centerPoint);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+
+ // ACTION_MOVE
+ mDevice->sendMove(centerPoint + Point(1, 1));
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+
+ // ACTION_UP
+ mDevice->sendUp();
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+}
+
+TEST_F(TouchIntegrationTest, InputEvent_ProcessMultiTouch) {
+ NotifyMotionArgs args;
+ const Point centerPoint = mDevice->getCenterPoint();
+
+ // ACTION_DOWN
+ mDevice->sendDown(centerPoint);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+
+ // ACTION_POINTER_DOWN (Second slot)
+ const Point secondPoint = centerPoint + Point(100, 100);
+ mDevice->sendSlot(SECOND_SLOT);
+ mDevice->sendTrackingId(SECOND_TRACKING_ID);
+ mDevice->sendDown(secondPoint + Point(1, 1));
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ args.action);
+
+ // ACTION_MOVE (Second slot)
+ mDevice->sendMove(secondPoint);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+
+ // ACTION_POINTER_UP (Second slot)
+ mDevice->sendUp();
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_UP | (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ args.action);
+
+ // ACTION_UP
+ mDevice->sendSlot(FIRST_SLOT);
+ mDevice->sendUp();
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, args.action);
+}
+
+TEST_F(TouchIntegrationTest, InputEvent_ProcessPalm) {
+ NotifyMotionArgs args;
+ const Point centerPoint = mDevice->getCenterPoint();
+
+ // ACTION_DOWN
+ mDevice->sendDown(centerPoint);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, args.action);
+
+ // ACTION_POINTER_DOWN (Second slot)
+ const Point secondPoint = centerPoint + Point(100, 100);
+ mDevice->sendSlot(SECOND_SLOT);
+ mDevice->sendTrackingId(SECOND_TRACKING_ID);
+ mDevice->sendDown(secondPoint);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ args.action);
+
+ // ACTION_MOVE (Second slot)
+ mDevice->sendMove(secondPoint + Point(1, 1));
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
+
+ // Send MT_TOOL_PALM, which indicates that the touch IC has determined this to be a grip event.
+ // Expect to receive ACTION_CANCEL, to abort the entire gesture.
+ mDevice->sendToolType(MT_TOOL_PALM);
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, args.action);
+
+ // ACTION_POINTER_UP (Second slot)
+ mDevice->sendUp();
+
+ // ACTION_UP
+ mDevice->sendSlot(FIRST_SLOT);
+ mDevice->sendUp();
+
+ // Expect no event received after abort the entire gesture.
+ ASSERT_NO_FATAL_FAILURE(mTestListener->assertNotifyMotionWasNotCalled());
+}
// --- InputDeviceTest ---
-
class InputDeviceTest : public testing::Test {
protected:
static const char* DEVICE_NAME;
+ static const char* DEVICE_LOCATION;
static const int32_t DEVICE_ID;
static const int32_t DEVICE_GENERATION;
static const int32_t DEVICE_CONTROLLER_NUMBER;
static const uint32_t DEVICE_CLASSES;
+ static const int32_t EVENTHUB_ID;
- sp<FakeEventHub> mFakeEventHub;
+ std::shared_ptr<FakeEventHub> mFakeEventHub;
sp<FakeInputReaderPolicy> mFakePolicy;
sp<TestInputListener> mFakeListener;
FakeInputReaderContext* mFakeContext;
- InputDevice* mDevice;
+ std::shared_ptr<InputDevice> mDevice;
- virtual void SetUp() {
- mFakeEventHub = new FakeEventHub();
+ virtual void SetUp() override {
+ mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = new FakeInputReaderPolicy();
mFakeListener = new TestInputListener();
mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener);
- mFakeEventHub->addDevice(DEVICE_ID, DEVICE_NAME, 0);
+ mFakeEventHub->addDevice(EVENTHUB_ID, DEVICE_NAME, 0);
InputDeviceIdentifier identifier;
identifier.name = DEVICE_NAME;
- mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION,
- DEVICE_CONTROLLER_NUMBER, identifier, DEVICE_CLASSES);
+ identifier.location = DEVICE_LOCATION;
+ mDevice = std::make_shared<InputDevice>(mFakeContext, DEVICE_ID, DEVICE_GENERATION,
+ identifier);
}
- virtual void TearDown() {
- delete mDevice;
-
+ virtual void TearDown() override {
+ mDevice = nullptr;
delete mFakeContext;
mFakeListener.clear();
mFakePolicy.clear();
- mFakeEventHub.clear();
}
};
const char* InputDeviceTest::DEVICE_NAME = "device";
-const int32_t InputDeviceTest::DEVICE_ID = 1;
+const char* InputDeviceTest::DEVICE_LOCATION = "USB1";
+const int32_t InputDeviceTest::DEVICE_ID = END_RESERVED_ID + 1000;
const int32_t InputDeviceTest::DEVICE_GENERATION = 2;
const int32_t InputDeviceTest::DEVICE_CONTROLLER_NUMBER = 0;
const uint32_t InputDeviceTest::DEVICE_CLASSES = INPUT_DEVICE_CLASS_KEYBOARD
| INPUT_DEVICE_CLASS_TOUCH | INPUT_DEVICE_CLASS_JOYSTICK;
+const int32_t InputDeviceTest::EVENTHUB_ID = 1;
TEST_F(InputDeviceTest, ImmutableProperties) {
ASSERT_EQ(DEVICE_ID, mDevice->getId());
ASSERT_STREQ(DEVICE_NAME, mDevice->getName().c_str());
- ASSERT_EQ(DEVICE_CLASSES, mDevice->getClasses());
+ ASSERT_EQ(0U, mDevice->getClasses());
}
-TEST_F(InputDeviceTest, WhenDeviceCreated_EnabledIsTrue) {
- ASSERT_EQ(mDevice->isEnabled(), true);
+TEST_F(InputDeviceTest, WhenDeviceCreated_EnabledIsFalse) {
+ ASSERT_EQ(mDevice->isEnabled(), false);
}
TEST_F(InputDeviceTest, WhenNoMappersAreRegistered_DeviceIsIgnored) {
@@ -1690,23 +2102,23 @@
TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) {
// Configuration.
- mFakeEventHub->addConfigurationProperty(DEVICE_ID, String8("key"), String8("value"));
+ mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, String8("key"), String8("value"));
- FakeInputMapper* mapper1 = new FakeInputMapper(mDevice, AINPUT_SOURCE_KEYBOARD);
- mapper1->setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- mapper1->setMetaState(AMETA_ALT_ON);
- mapper1->addSupportedKeyCode(AKEYCODE_A);
- mapper1->addSupportedKeyCode(AKEYCODE_B);
- mapper1->setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
- mapper1->setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP);
- mapper1->setScanCodeState(2, AKEY_STATE_DOWN);
- mapper1->setScanCodeState(3, AKEY_STATE_UP);
- mapper1->setSwitchState(4, AKEY_STATE_DOWN);
- mDevice->addMapper(mapper1);
+ FakeInputMapper& mapper1 =
+ mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_KEYBOARD);
+ mapper1.setKeyboardType(AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ mapper1.setMetaState(AMETA_ALT_ON);
+ mapper1.addSupportedKeyCode(AKEYCODE_A);
+ mapper1.addSupportedKeyCode(AKEYCODE_B);
+ mapper1.setKeyCodeState(AKEYCODE_A, AKEY_STATE_DOWN);
+ mapper1.setKeyCodeState(AKEYCODE_B, AKEY_STATE_UP);
+ mapper1.setScanCodeState(2, AKEY_STATE_DOWN);
+ mapper1.setScanCodeState(3, AKEY_STATE_UP);
+ mapper1.setSwitchState(4, AKEY_STATE_DOWN);
- FakeInputMapper* mapper2 = new FakeInputMapper(mDevice, AINPUT_SOURCE_TOUCHSCREEN);
- mapper2->setMetaState(AMETA_SHIFT_ON);
- mDevice->addMapper(mapper2);
+ FakeInputMapper& mapper2 =
+ mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_TOUCHSCREEN);
+ mapper2.setMetaState(AMETA_SHIFT_ON);
InputReaderConfiguration config;
mDevice->configure(ARBITRARY_TIME, &config, 0);
@@ -1716,13 +2128,13 @@
<< "Device should have read configuration during configuration phase.";
ASSERT_STREQ("value", propertyValue.string());
- ASSERT_NO_FATAL_FAILURE(mapper1->assertConfigureWasCalled());
- ASSERT_NO_FATAL_FAILURE(mapper2->assertConfigureWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper1.assertConfigureWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2.assertConfigureWasCalled());
// Reset
mDevice->reset(ARBITRARY_TIME);
- ASSERT_NO_FATAL_FAILURE(mapper1->assertResetWasCalled());
- ASSERT_NO_FATAL_FAILURE(mapper2->assertResetWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper1.assertResetWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2.assertResetWasCalled());
NotifyDeviceResetArgs resetArgs;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
@@ -1776,12 +2188,55 @@
// Event handling.
RawEvent event;
+ event.deviceId = EVENTHUB_ID;
mDevice->process(&event, 1);
- ASSERT_NO_FATAL_FAILURE(mapper1->assertProcessWasCalled());
- ASSERT_NO_FATAL_FAILURE(mapper2->assertProcessWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper1.assertProcessWasCalled());
+ ASSERT_NO_FATAL_FAILURE(mapper2.assertProcessWasCalled());
}
+// A single input device is associated with a specific display. Check that:
+// 1. Device is disabled if the viewport corresponding to the associated display is not found
+// 2. Device is disabled when setEnabled API is called
+TEST_F(InputDeviceTest, Configure_AssignsDisplayPort) {
+ mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_TOUCHSCREEN);
+
+ // First Configuration.
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), 0);
+
+ // Device should be enabled by default.
+ ASSERT_TRUE(mDevice->isEnabled());
+
+ // Prepare associated info.
+ constexpr uint8_t hdmi = 1;
+ const std::string UNIQUE_ID = "local:1";
+
+ mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi);
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ // Device should be disabled because it is associated with a specific display via
+ // input port <-> display port association, but the corresponding display is not found
+ ASSERT_FALSE(mDevice->isEnabled());
+
+ // Prepare displays.
+ mFakePolicy->addDisplayViewport(SECONDARY_DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT,
+ DISPLAY_ORIENTATION_0, UNIQUE_ID, hdmi,
+ ViewportType::VIEWPORT_INTERNAL);
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ ASSERT_TRUE(mDevice->isEnabled());
+
+ // Device should be disabled after set disable.
+ mFakePolicy->addDisabledDevice(mDevice->getId());
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_ENABLED_STATE);
+ ASSERT_FALSE(mDevice->isEnabled());
+
+ // Device should still be disabled even found the associated display.
+ mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ ASSERT_FALSE(mDevice->isEnabled());
+}
// --- InputMapperTest ---
@@ -1793,47 +2248,53 @@
static const int32_t DEVICE_GENERATION;
static const int32_t DEVICE_CONTROLLER_NUMBER;
static const uint32_t DEVICE_CLASSES;
+ static const int32_t EVENTHUB_ID;
- sp<FakeEventHub> mFakeEventHub;
+ std::shared_ptr<FakeEventHub> mFakeEventHub;
sp<FakeInputReaderPolicy> mFakePolicy;
sp<TestInputListener> mFakeListener;
FakeInputReaderContext* mFakeContext;
InputDevice* mDevice;
- virtual void SetUp() {
- mFakeEventHub = new FakeEventHub();
+ virtual void SetUp(uint32_t classes) {
+ mFakeEventHub = std::make_unique<FakeEventHub>();
mFakePolicy = new FakeInputReaderPolicy();
mFakeListener = new TestInputListener();
mFakeContext = new FakeInputReaderContext(mFakeEventHub, mFakePolicy, mFakeListener);
InputDeviceIdentifier identifier;
identifier.name = DEVICE_NAME;
identifier.location = DEVICE_LOCATION;
- mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION,
- DEVICE_CONTROLLER_NUMBER, identifier, DEVICE_CLASSES);
+ mDevice = new InputDevice(mFakeContext, DEVICE_ID, DEVICE_GENERATION, identifier);
- mFakeEventHub->addDevice(mDevice->getId(), DEVICE_NAME, 0);
+ mFakeEventHub->addDevice(EVENTHUB_ID, DEVICE_NAME, classes);
}
- virtual void TearDown() {
+ virtual void SetUp() override { SetUp(DEVICE_CLASSES); }
+
+ virtual void TearDown() override {
delete mDevice;
delete mFakeContext;
mFakeListener.clear();
mFakePolicy.clear();
- mFakeEventHub.clear();
}
void addConfigurationProperty(const char* key, const char* value) {
- mFakeEventHub->addConfigurationProperty(mDevice->getId(), String8(key), String8(value));
+ mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, String8(key), String8(value));
}
void configureDevice(uint32_t changes) {
+ if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
+ mFakeContext->updatePointerDisplay();
+ }
mDevice->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), changes);
}
- void addMapperAndConfigure(InputMapper* mapper) {
- mDevice->addMapper(mapper);
+ template <class T, typename... Args>
+ T& addMapperAndConfigure(Args... args) {
+ T& mapper = mDevice->addMapper<T>(EVENTHUB_ID, args...);
configureDevice(0);
mDevice->reset(ARBITRARY_TIME);
+ return mapper;
}
void setDisplayInfoAndReconfigure(int32_t displayId, int32_t width, int32_t height,
@@ -1848,15 +2309,15 @@
mFakePolicy->clearViewports();
}
- static void process(InputMapper* mapper, nsecs_t when, int32_t type,
- int32_t code, int32_t value) {
+ static void process(InputMapper& mapper, nsecs_t when, int32_t type, int32_t code,
+ int32_t value) {
RawEvent event;
event.when = when;
- event.deviceId = mapper->getDeviceId();
+ event.deviceId = mapper.getDeviceContext().getEventHubId();
event.type = type;
event.code = code;
event.value = value;
- mapper->process(&event);
+ mapper.process(&event);
}
static void assertMotionRange(const InputDeviceInfo& info,
@@ -1897,11 +2358,11 @@
const char* InputMapperTest::DEVICE_NAME = "device";
const char* InputMapperTest::DEVICE_LOCATION = "USB1";
-const int32_t InputMapperTest::DEVICE_ID = 1;
+const int32_t InputMapperTest::DEVICE_ID = END_RESERVED_ID + 1000;
const int32_t InputMapperTest::DEVICE_GENERATION = 2;
const int32_t InputMapperTest::DEVICE_CONTROLLER_NUMBER = 0;
const uint32_t InputMapperTest::DEVICE_CLASSES = 0; // not needed for current tests
-
+const int32_t InputMapperTest::EVENTHUB_ID = 1;
// --- SwitchInputMapperTest ---
@@ -1910,26 +2371,23 @@
};
TEST_F(SwitchInputMapperTest, GetSources) {
- SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
- addMapperAndConfigure(mapper);
+ SwitchInputMapper& mapper = addMapperAndConfigure<SwitchInputMapper>();
- ASSERT_EQ(uint32_t(AINPUT_SOURCE_SWITCH), mapper->getSources());
+ ASSERT_EQ(uint32_t(AINPUT_SOURCE_SWITCH), mapper.getSources());
}
TEST_F(SwitchInputMapperTest, GetSwitchState) {
- SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
- addMapperAndConfigure(mapper);
+ SwitchInputMapper& mapper = addMapperAndConfigure<SwitchInputMapper>();
- mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 1);
- ASSERT_EQ(1, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
+ mFakeEventHub->setSwitchState(EVENTHUB_ID, SW_LID, 1);
+ ASSERT_EQ(1, mapper.getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
- mFakeEventHub->setSwitchState(DEVICE_ID, SW_LID, 0);
- ASSERT_EQ(0, mapper->getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
+ mFakeEventHub->setSwitchState(EVENTHUB_ID, SW_LID, 0);
+ ASSERT_EQ(0, mapper.getSwitchState(AINPUT_SOURCE_ANY, SW_LID));
}
TEST_F(SwitchInputMapperTest, Process) {
- SwitchInputMapper* mapper = new SwitchInputMapper(mDevice);
- addMapperAndConfigure(mapper);
+ SwitchInputMapper& mapper = addMapperAndConfigure<SwitchInputMapper>();
process(mapper, ARBITRARY_TIME, EV_SW, SW_LID, 1);
process(mapper, ARBITRARY_TIME, EV_SW, SW_JACK_PHYSICAL_INSERT, 1);
@@ -1954,8 +2412,9 @@
void prepareDisplay(int32_t orientation);
- void testDPadKeyRotation(KeyboardInputMapper* mapper,
- int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode);
+ void testDPadKeyRotation(KeyboardInputMapper& mapper, int32_t originalScanCode,
+ int32_t originalKeyCode, int32_t rotatedKeyCode,
+ int32_t displayId = ADISPLAY_ID_NONE);
};
/* Similar to setDisplayInfoAndReconfigure, but pre-populates all parameters except for the
@@ -1966,8 +2425,9 @@
orientation, UNIQUE_ID, NO_PORT, ViewportType::VIEWPORT_INTERNAL);
}
-void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper* mapper,
- int32_t originalScanCode, int32_t originalKeyCode, int32_t rotatedKeyCode) {
+void KeyboardInputMapperTest::testDPadKeyRotation(KeyboardInputMapper& mapper,
+ int32_t originalScanCode, int32_t originalKeyCode,
+ int32_t rotatedKeyCode, int32_t displayId) {
NotifyKeyArgs args;
process(mapper, ARBITRARY_TIME, EV_KEY, originalScanCode, 1);
@@ -1975,32 +2435,33 @@
ASSERT_EQ(AKEY_EVENT_ACTION_DOWN, args.action);
ASSERT_EQ(originalScanCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
+ ASSERT_EQ(displayId, args.displayId);
process(mapper, ARBITRARY_TIME, EV_KEY, originalScanCode, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AKEY_EVENT_ACTION_UP, args.action);
ASSERT_EQ(originalScanCode, args.scanCode);
ASSERT_EQ(rotatedKeyCode, args.keyCode);
+ ASSERT_EQ(displayId, args.displayId);
}
-
TEST_F(KeyboardInputMapperTest, GetSources) {
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_KEYBOARD, mapper.getSources());
}
TEST_F(KeyboardInputMapperTest, Process_SimpleKeyPress) {
const int32_t USAGE_A = 0x070004;
const int32_t USAGE_UNKNOWN = 0x07ffff;
- mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
- mFakeEventHub->addKey(DEVICE_ID, 0, USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(EVENTHUB_ID, 0, USAGE_A, AKEYCODE_A, POLICY_FLAG_WAKE);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
// Key down by scan code.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
@@ -2093,53 +2554,53 @@
}
TEST_F(KeyboardInputMapperTest, Process_ShouldUpdateMetaState) {
- mFakeEventHub->addKey(DEVICE_ID, KEY_LEFTSHIFT, 0, AKEYCODE_SHIFT_LEFT, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_A, 0, AKEYCODE_A, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFTSHIFT, 0, AKEYCODE_SHIFT_LEFT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
// Initial metastate.
- ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
// Metakey down.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_LEFTSHIFT, 1);
NotifyKeyArgs args;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
// Key down.
process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_A, 1);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
// Key up.
process(mapper, ARBITRARY_TIME + 2, EV_KEY, KEY_A, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, args.metaState);
- ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper->getMetaState());
+ ASSERT_EQ(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON, mapper.getMetaState());
// Metakey up.
process(mapper, ARBITRARY_TIME + 3, EV_KEY, KEY_LEFTSHIFT, 0);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
ASSERT_EQ(AMETA_NONE, args.metaState);
- ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
ASSERT_NO_FATAL_FAILURE(mFakeContext->assertUpdateGlobalMetaStateWasCalled());
}
TEST_F(KeyboardInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateDPad) {
- mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
prepareDisplay(DISPLAY_ORIENTATION_90);
ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
@@ -2153,58 +2614,58 @@
}
TEST_F(KeyboardInputMapperTest, Process_WhenOrientationAware_ShouldRotateDPad) {
- mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
addConfigurationProperty("keyboard.orientationAware", "1");
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
prepareDisplay(DISPLAY_ORIENTATION_0);
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_RIGHT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_DOWN));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_LEFT));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_DOWN, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_LEFT, DISPLAY_ID));
clearViewports();
prepareDisplay(DISPLAY_ORIENTATION_90);
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_UP));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_RIGHT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_DOWN));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_LEFT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_UP, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_DOWN, DISPLAY_ID));
clearViewports();
prepareDisplay(DISPLAY_ORIENTATION_180);
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_LEFT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_UP));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_RIGHT));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_DOWN, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_LEFT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_UP, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
clearViewports();
prepareDisplay(DISPLAY_ORIENTATION_270);
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_RIGHT, AKEYCODE_DPAD_RIGHT, AKEYCODE_DPAD_DOWN));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_DOWN, AKEYCODE_DPAD_DOWN, AKEYCODE_DPAD_LEFT));
- ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper,
- KEY_LEFT, AKEYCODE_DPAD_LEFT, AKEYCODE_DPAD_UP));
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_DOWN, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_LEFT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_UP, DISPLAY_ID));
// Special case: if orientation changes while key is down, we still emit the same keycode
// in the key up as we did in the key down.
@@ -2229,11 +2690,11 @@
TEST_F(KeyboardInputMapperTest, DisplayIdConfigurationChange_NotOrientationAware) {
// If the keyboard is not orientation aware,
// key events should not be associated with a specific display id
- mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
NotifyKeyArgs args;
// Display id should be ADISPLAY_ID_NONE without any display configuration.
@@ -2254,12 +2715,12 @@
TEST_F(KeyboardInputMapperTest, DisplayIdConfigurationChange_OrientationAware) {
// If the keyboard is orientation aware,
// key events should be associated with the internal viewport
- mFakeEventHub->addKey(DEVICE_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
addConfigurationProperty("keyboard.orientationAware", "1");
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
NotifyKeyArgs args;
// Display id should be ADISPLAY_ID_NONE without any display configuration.
@@ -2285,109 +2746,274 @@
}
TEST_F(KeyboardInputMapperTest, GetKeyCodeState) {
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 1);
- ASSERT_EQ(1, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+ mFakeEventHub->setKeyCodeState(EVENTHUB_ID, AKEYCODE_A, 1);
+ ASSERT_EQ(1, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
- mFakeEventHub->setKeyCodeState(DEVICE_ID, AKEYCODE_A, 0);
- ASSERT_EQ(0, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+ mFakeEventHub->setKeyCodeState(EVENTHUB_ID, AKEYCODE_A, 0);
+ ASSERT_EQ(0, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
}
TEST_F(KeyboardInputMapperTest, GetScanCodeState) {
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 1);
- ASSERT_EQ(1, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+ mFakeEventHub->setScanCodeState(EVENTHUB_ID, KEY_A, 1);
+ ASSERT_EQ(1, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
- mFakeEventHub->setScanCodeState(DEVICE_ID, KEY_A, 0);
- ASSERT_EQ(0, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+ mFakeEventHub->setScanCodeState(EVENTHUB_ID, KEY_A, 0);
+ ASSERT_EQ(0, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
}
TEST_F(KeyboardInputMapperTest, MarkSupportedKeyCodes) {
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- mFakeEventHub->addKey(DEVICE_ID, KEY_A, 0, AKEYCODE_A, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
uint8_t flags[2] = { 0, 0 };
- ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags));
+ ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags));
ASSERT_TRUE(flags[0]);
ASSERT_FALSE(flags[1]);
}
TEST_F(KeyboardInputMapperTest, Process_LockedKeysShouldToggleMetaStateAndLeds) {
- mFakeEventHub->addLed(DEVICE_ID, LED_CAPSL, true /*initially on*/);
- mFakeEventHub->addLed(DEVICE_ID, LED_NUML, false /*initially off*/);
- mFakeEventHub->addLed(DEVICE_ID, LED_SCROLLL, false /*initially off*/);
- mFakeEventHub->addKey(DEVICE_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
- mFakeEventHub->addKey(DEVICE_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_CAPSL, true /*initially on*/);
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_NUML, false /*initially off*/);
+ mFakeEventHub->addLed(EVENTHUB_ID, LED_SCROLLL, false /*initially off*/);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_CAPSLOCK, 0, AKEYCODE_CAPS_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_NUMLOCK, 0, AKEYCODE_NUM_LOCK, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_SCROLLLOCK, 0, AKEYCODE_SCROLL_LOCK, 0);
- KeyboardInputMapper* mapper = new KeyboardInputMapper(mDevice,
- AINPUT_SOURCE_KEYBOARD, AINPUT_KEYBOARD_TYPE_ALPHABETIC);
- addMapperAndConfigure(mapper);
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
// Initialization should have turned all of the lights off.
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
// Toggle caps lock on.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper->getMetaState());
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON, mapper.getMetaState());
// Toggle num lock on.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper->getMetaState());
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_CAPS_LOCK_ON | AMETA_NUM_LOCK_ON, mapper.getMetaState());
// Toggle caps lock off.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_CAPSLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper->getMetaState());
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_NUM_LOCK_ON, mapper.getMetaState());
// Toggle scroll lock on.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper->getMetaState());
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_NUM_LOCK_ON | AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
// Toggle num lock off.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_NUMLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_TRUE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper->getMetaState());
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_TRUE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_SCROLL_LOCK_ON, mapper.getMetaState());
// Toggle scroll lock off.
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 1);
process(mapper, ARBITRARY_TIME, EV_KEY, KEY_SCROLLLOCK, 0);
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_CAPSL));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_NUML));
- ASSERT_FALSE(mFakeEventHub->getLedState(DEVICE_ID, LED_SCROLLL));
- ASSERT_EQ(AMETA_NONE, mapper->getMetaState());
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_CAPSL));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_NUML));
+ ASSERT_FALSE(mFakeEventHub->getLedState(EVENTHUB_ID, LED_SCROLLL));
+ ASSERT_EQ(AMETA_NONE, mapper.getMetaState());
}
+TEST_F(KeyboardInputMapperTest, Configure_AssignsDisplayPort) {
+ // keyboard 1.
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+
+ // keyboard 2.
+ const std::string USB2 = "USB2";
+ constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
+ constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
+ InputDeviceIdentifier identifier;
+ identifier.name = "KEYBOARD2";
+ identifier.location = USB2;
+ std::unique_ptr<InputDevice> device2 =
+ std::make_unique<InputDevice>(mFakeContext, SECOND_DEVICE_ID, DEVICE_GENERATION,
+ identifier);
+ mFakeEventHub->addDevice(SECOND_EVENTHUB_ID, DEVICE_NAME, 0 /*classes*/);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_UP, 0, AKEYCODE_DPAD_UP, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_RIGHT, 0, AKEYCODE_DPAD_RIGHT, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(SECOND_EVENTHUB_ID, KEY_LEFT, 0, AKEYCODE_DPAD_LEFT, 0);
+
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+
+ KeyboardInputMapper& mapper2 =
+ device2->addMapper<KeyboardInputMapper>(SECOND_EVENTHUB_ID, AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+ device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), 0 /*changes*/);
+ device2->reset(ARBITRARY_TIME);
+
+ // Prepared displays and associated info.
+ constexpr uint8_t hdmi1 = 0;
+ constexpr uint8_t hdmi2 = 1;
+ const std::string SECONDARY_UNIQUE_ID = "local:1";
+
+ mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi1);
+ mFakePolicy->addInputPortAssociation(USB2, hdmi2);
+
+ // No associated display viewport found, should disable the device.
+ device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ ASSERT_FALSE(device2->isEnabled());
+
+ // Prepare second display.
+ constexpr int32_t newDisplayId = 2;
+ setDisplayInfoAndReconfigure(DISPLAY_ID, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0,
+ UNIQUE_ID, hdmi1, ViewportType::VIEWPORT_INTERNAL);
+ setDisplayInfoAndReconfigure(newDisplayId, DISPLAY_WIDTH, DISPLAY_HEIGHT, DISPLAY_ORIENTATION_0,
+ SECONDARY_UNIQUE_ID, hdmi2, ViewportType::VIEWPORT_EXTERNAL);
+ // Default device will reconfigure above, need additional reconfiguration for another device.
+ device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(),
+ InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+
+ // Device should be enabled after the associated display is found.
+ ASSERT_TRUE(mDevice->isEnabled());
+ ASSERT_TRUE(device2->isEnabled());
+
+ // Test pad key events
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_RIGHT, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_DOWN, DISPLAY_ID));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_LEFT, DISPLAY_ID));
+
+ ASSERT_NO_FATAL_FAILURE(
+ testDPadKeyRotation(mapper2, KEY_UP, AKEYCODE_DPAD_UP, AKEYCODE_DPAD_UP, newDisplayId));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_RIGHT, AKEYCODE_DPAD_RIGHT,
+ AKEYCODE_DPAD_RIGHT, newDisplayId));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_DOWN, AKEYCODE_DPAD_DOWN,
+ AKEYCODE_DPAD_DOWN, newDisplayId));
+ ASSERT_NO_FATAL_FAILURE(testDPadKeyRotation(mapper2, KEY_LEFT, AKEYCODE_DPAD_LEFT,
+ AKEYCODE_DPAD_LEFT, newDisplayId));
+}
+
+// --- KeyboardInputMapperTest_ExternalDevice ---
+
+class KeyboardInputMapperTest_ExternalDevice : public InputMapperTest {
+protected:
+ virtual void SetUp() override {
+ InputMapperTest::SetUp(DEVICE_CLASSES | INPUT_DEVICE_CLASS_EXTERNAL);
+ }
+};
+
+TEST_F(KeyboardInputMapperTest_ExternalDevice, WakeBehavior) {
+ // For external devices, non-media keys will trigger wake on key down. Media keys need to be
+ // marked as WAKE in the keylayout file to trigger wake.
+
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAY, 0, AKEYCODE_MEDIA_PLAY, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAYPAUSE, 0, AKEYCODE_MEDIA_PLAY_PAUSE,
+ POLICY_FLAG_WAKE);
+
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAYPAUSE, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAYPAUSE, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+}
+
+TEST_F(KeyboardInputMapperTest_ExternalDevice, DoNotWakeByDefaultBehavior) {
+ // Tv Remote key's wake behavior is prescribed by the keylayout file.
+
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_DOWN, 0, AKEYCODE_DPAD_DOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_PLAY, 0, AKEYCODE_MEDIA_PLAY, POLICY_FLAG_WAKE);
+
+ addConfigurationProperty("keyboard.doNotWakeByDefault", "1");
+ KeyboardInputMapper& mapper =
+ addMapperAndConfigure<KeyboardInputMapper>(AINPUT_SOURCE_KEYBOARD,
+ AINPUT_KEYBOARD_TYPE_ALPHABETIC);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_HOME, 1);
+ NotifyKeyArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_HOME, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_DOWN, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_DOWN, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(uint32_t(0), args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME, EV_KEY, KEY_PLAY, 1);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+
+ process(mapper, ARBITRARY_TIME + 1, EV_KEY, KEY_PLAY, 0);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled(&args));
+ ASSERT_EQ(POLICY_FLAG_WAKE, args.policyFlags);
+}
// --- CursorInputMapperTest ---
@@ -2397,15 +3023,15 @@
std::shared_ptr<FakePointerController> mFakePointerController;
- virtual void SetUp() {
+ virtual void SetUp() override {
InputMapperTest::SetUp();
mFakePointerController = std::make_shared<FakePointerController>();
mFakePolicy->setPointerController(mDevice->getId(), mFakePointerController);
}
- void testMotionRotation(CursorInputMapper* mapper,
- int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY);
+ void testMotionRotation(CursorInputMapper& mapper, int32_t originalX, int32_t originalY,
+ int32_t rotatedX, int32_t rotatedY);
void prepareDisplay(int32_t orientation) {
const std::string uniqueId = "local:0";
@@ -2417,8 +3043,9 @@
const int32_t CursorInputMapperTest::TRACKBALL_MOVEMENT_THRESHOLD = 6;
-void CursorInputMapperTest::testMotionRotation(CursorInputMapper* mapper,
- int32_t originalX, int32_t originalY, int32_t rotatedX, int32_t rotatedY) {
+void CursorInputMapperTest::testMotionRotation(CursorInputMapper& mapper, int32_t originalX,
+ int32_t originalY, int32_t rotatedX,
+ int32_t rotatedY) {
NotifyMotionArgs args;
process(mapper, ARBITRARY_TIME, EV_REL, REL_X, originalX);
@@ -2433,28 +3060,25 @@
}
TEST_F(CursorInputMapperTest, WhenModeIsPointer_GetSources_ReturnsMouse) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "pointer");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources());
}
TEST_F(CursorInputMapperTest, WhenModeIsNavigation_GetSources_ReturnsTrackball) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_TRACKBALL, mapper.getSources());
}
TEST_F(CursorInputMapperTest, WhenModeIsPointer_PopulateDeviceInfo_ReturnsRangeFromPointerController) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "pointer");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
InputDeviceInfo info;
- mapper->populateDeviceInfo(&info);
+ mapper.populateDeviceInfo(&info);
// Initially there may not be a valid motion range.
ASSERT_EQ(nullptr, info.getMotionRange(AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_MOUSE));
@@ -2466,7 +3090,7 @@
mFakePointerController->setBounds(1, 2, 800 - 1, 480 - 1);
InputDeviceInfo info2;
- mapper->populateDeviceInfo(&info2);
+ mapper.populateDeviceInfo(&info2);
ASSERT_NO_FATAL_FAILURE(assertMotionRange(info2,
AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_MOUSE,
@@ -2480,12 +3104,11 @@
}
TEST_F(CursorInputMapperTest, WhenModeIsNavigation_PopulateDeviceInfo_ReturnsScaledRange) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
InputDeviceInfo info;
- mapper->populateDeviceInfo(&info);
+ mapper.populateDeviceInfo(&info);
ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
AINPUT_MOTION_RANGE_X, AINPUT_SOURCE_TRACKBALL,
@@ -2499,9 +3122,8 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldSetAllFieldsAndIncludeGlobalMetaState) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -2592,9 +3214,8 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentXYUpdates) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
NotifyMotionArgs args;
@@ -2616,9 +3237,8 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleIndependentButtonUpdates) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
NotifyMotionArgs args;
@@ -2650,9 +3270,8 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleCombinedXYAndButtonUpdates) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
NotifyMotionArgs args;
@@ -2698,9 +3317,8 @@
}
TEST_F(CursorInputMapperTest, Process_WhenNotOrientationAware_ShouldNotRotateMotions) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
prepareDisplay(DISPLAY_ORIENTATION_90);
ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1));
@@ -2714,10 +3332,9 @@
}
TEST_F(CursorInputMapperTest, Process_WhenOrientationAware_ShouldRotateMotions) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "navigation");
addConfigurationProperty("cursor.orientationAware", "1");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
prepareDisplay(DISPLAY_ORIENTATION_0);
ASSERT_NO_FATAL_FAILURE(testMotionRotation(mapper, 0, 1, 0, 1));
@@ -2761,9 +3378,8 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleAllButtons) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "pointer");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
mFakePointerController->setPosition(100, 200);
@@ -3049,9 +3665,8 @@
}
TEST_F(CursorInputMapperTest, Process_WhenModeIsPointer_ShouldMoveThePointerAround) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "pointer");
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
mFakePointerController->setBounds(0, 0, 800 - 1, 480 - 1);
mFakePointerController->setPosition(100, 200);
@@ -3071,10 +3686,9 @@
}
TEST_F(CursorInputMapperTest, Process_PointerCapture) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
addConfigurationProperty("cursor.mode", "pointer");
mFakePolicy->setPointerCapture(true);
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
NotifyDeviceResetArgs resetArgs;
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyDeviceResetWasCalled(&resetArgs));
@@ -3160,8 +3774,7 @@
}
TEST_F(CursorInputMapperTest, Process_ShouldHandleDisplayId) {
- CursorInputMapper* mapper = new CursorInputMapper(mDevice);
- addMapperAndConfigure(mapper);
+ CursorInputMapper& mapper = addMapperAndConfigure<CursorInputMapper>();
// Setup for second display.
constexpr int32_t SECOND_DISPLAY_ID = 1;
@@ -3189,7 +3802,6 @@
ASSERT_EQ(SECOND_DISPLAY_ID, args.displayId);
}
-
// --- TouchInputMapperTest ---
class TouchInputMapperTest : public InputMapperTest {
@@ -3312,10 +3924,10 @@
}
void TouchInputMapperTest::prepareVirtualKeys() {
- mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[0]);
- mFakeEventHub->addVirtualKeyDefinition(DEVICE_ID, VIRTUAL_KEYS[1]);
- mFakeEventHub->addKey(DEVICE_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
- mFakeEventHub->addKey(DEVICE_ID, KEY_MENU, 0, AKEYCODE_MENU, POLICY_FLAG_WAKE);
+ mFakeEventHub->addVirtualKeyDefinition(EVENTHUB_ID, VIRTUAL_KEYS[0]);
+ mFakeEventHub->addVirtualKeyDefinition(EVENTHUB_ID, VIRTUAL_KEYS[1]);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_HOME, 0, AKEYCODE_HOME, POLICY_FLAG_WAKE);
+ mFakeEventHub->addKey(EVENTHUB_ID, KEY_MENU, 0, AKEYCODE_MENU, POLICY_FLAG_WAKE);
}
void TouchInputMapperTest::prepareLocationCalibration() {
@@ -3364,145 +3976,133 @@
void prepareButtons();
void prepareAxes(int axes);
- void processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
- void processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y);
- void processUp(SingleTouchInputMapper* mappery);
- void processPressure(SingleTouchInputMapper* mapper, int32_t pressure);
- void processToolMajor(SingleTouchInputMapper* mapper, int32_t toolMajor);
- void processDistance(SingleTouchInputMapper* mapper, int32_t distance);
- void processTilt(SingleTouchInputMapper* mapper, int32_t tiltX, int32_t tiltY);
- void processKey(SingleTouchInputMapper* mapper, int32_t code, int32_t value);
- void processSync(SingleTouchInputMapper* mapper);
+ void processDown(SingleTouchInputMapper& mapper, int32_t x, int32_t y);
+ void processMove(SingleTouchInputMapper& mapper, int32_t x, int32_t y);
+ void processUp(SingleTouchInputMapper& mappery);
+ void processPressure(SingleTouchInputMapper& mapper, int32_t pressure);
+ void processToolMajor(SingleTouchInputMapper& mapper, int32_t toolMajor);
+ void processDistance(SingleTouchInputMapper& mapper, int32_t distance);
+ void processTilt(SingleTouchInputMapper& mapper, int32_t tiltX, int32_t tiltY);
+ void processKey(SingleTouchInputMapper& mapper, int32_t code, int32_t value);
+ void processSync(SingleTouchInputMapper& mapper);
};
void SingleTouchInputMapperTest::prepareButtons() {
- mFakeEventHub->addKey(DEVICE_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
+ mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
}
void SingleTouchInputMapperTest::prepareAxes(int axes) {
if (axes & POSITION) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_X,
- RAW_X_MIN, RAW_X_MAX, 0, 0);
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_Y,
- RAW_Y_MIN, RAW_Y_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_X, RAW_X_MIN, RAW_X_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0);
}
if (axes & PRESSURE) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_PRESSURE,
- RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_PRESSURE, RAW_PRESSURE_MIN,
+ RAW_PRESSURE_MAX, 0, 0);
}
if (axes & TOOL) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TOOL_WIDTH,
- RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_TOOL_WIDTH, RAW_TOOL_MIN, RAW_TOOL_MAX, 0,
+ 0);
}
if (axes & DISTANCE) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_DISTANCE,
- RAW_DISTANCE_MIN, RAW_DISTANCE_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_DISTANCE, RAW_DISTANCE_MIN,
+ RAW_DISTANCE_MAX, 0, 0);
}
if (axes & TILT) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TILT_X,
- RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_TILT_Y,
- RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_TILT_X, RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_TILT_Y, RAW_TILT_MIN, RAW_TILT_MAX, 0, 0);
}
}
-void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
+void SingleTouchInputMapperTest::processDown(SingleTouchInputMapper& mapper, int32_t x, int32_t y) {
process(mapper, ARBITRARY_TIME, EV_KEY, BTN_TOUCH, 1);
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_X, x);
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_Y, y);
}
-void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper* mapper, int32_t x, int32_t y) {
+void SingleTouchInputMapperTest::processMove(SingleTouchInputMapper& mapper, int32_t x, int32_t y) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_X, x);
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_Y, y);
}
-void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper* mapper) {
+void SingleTouchInputMapperTest::processUp(SingleTouchInputMapper& mapper) {
process(mapper, ARBITRARY_TIME, EV_KEY, BTN_TOUCH, 0);
}
-void SingleTouchInputMapperTest::processPressure(
- SingleTouchInputMapper* mapper, int32_t pressure) {
+void SingleTouchInputMapperTest::processPressure(SingleTouchInputMapper& mapper, int32_t pressure) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_PRESSURE, pressure);
}
-void SingleTouchInputMapperTest::processToolMajor(
- SingleTouchInputMapper* mapper, int32_t toolMajor) {
+void SingleTouchInputMapperTest::processToolMajor(SingleTouchInputMapper& mapper,
+ int32_t toolMajor) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TOOL_WIDTH, toolMajor);
}
-void SingleTouchInputMapperTest::processDistance(
- SingleTouchInputMapper* mapper, int32_t distance) {
+void SingleTouchInputMapperTest::processDistance(SingleTouchInputMapper& mapper, int32_t distance) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_DISTANCE, distance);
}
-void SingleTouchInputMapperTest::processTilt(
- SingleTouchInputMapper* mapper, int32_t tiltX, int32_t tiltY) {
+void SingleTouchInputMapperTest::processTilt(SingleTouchInputMapper& mapper, int32_t tiltX,
+ int32_t tiltY) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TILT_X, tiltX);
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_TILT_Y, tiltY);
}
-void SingleTouchInputMapperTest::processKey(
- SingleTouchInputMapper* mapper, int32_t code, int32_t value) {
+void SingleTouchInputMapperTest::processKey(SingleTouchInputMapper& mapper, int32_t code,
+ int32_t value) {
process(mapper, ARBITRARY_TIME, EV_KEY, code, value);
}
-void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper* mapper) {
+void SingleTouchInputMapperTest::processSync(SingleTouchInputMapper& mapper) {
process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
}
-
TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndNotACursor_ReturnsPointer) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources());
}
TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsNotSpecifiedAndIsACursor_ReturnsTouchPad) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
- mFakeEventHub->addRelativeAxis(DEVICE_ID, REL_X);
- mFakeEventHub->addRelativeAxis(DEVICE_ID, REL_Y);
+ mFakeEventHub->addRelativeAxis(EVENTHUB_ID, REL_X);
+ mFakeEventHub->addRelativeAxis(EVENTHUB_ID, REL_Y);
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources());
}
TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchPad_ReturnsTouchPad) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
prepareButtons();
prepareAxes(POSITION);
addConfigurationProperty("touch.deviceType", "touchPad");
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources());
}
TEST_F(SingleTouchInputMapperTest, GetSources_WhenDeviceTypeIsTouchScreen_ReturnsTouchScreen) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
prepareButtons();
prepareAxes(POSITION);
addConfigurationProperty("touch.deviceType", "touchScreen");
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
- ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper.getSources());
}
TEST_F(SingleTouchInputMapperTest, GetKeyCodeState) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
// Unknown key.
- ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_A));
// Virtual key is down.
int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
@@ -3511,27 +4111,26 @@
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
- ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
+ ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
// Virtual key is up.
processUp(mapper);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
- ASSERT_EQ(AKEY_STATE_UP, mapper->getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
+ ASSERT_EQ(AKEY_STATE_UP, mapper.getKeyCodeState(AINPUT_SOURCE_ANY, AKEYCODE_HOME));
}
TEST_F(SingleTouchInputMapperTest, GetScanCodeState) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
// Unknown key.
- ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
+ ASSERT_EQ(AKEY_STATE_UNKNOWN, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_A));
// Virtual key is down.
int32_t x = toRawX(VIRTUAL_KEYS[0].centerX);
@@ -3540,40 +4139,38 @@
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
- ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
+ ASSERT_EQ(AKEY_STATE_VIRTUAL, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
// Virtual key is up.
processUp(mapper);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyKeyWasCalled());
- ASSERT_EQ(AKEY_STATE_UP, mapper->getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
+ ASSERT_EQ(AKEY_STATE_UP, mapper.getScanCodeState(AINPUT_SOURCE_ANY, KEY_HOME));
}
TEST_F(SingleTouchInputMapperTest, MarkSupportedKeyCodes) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A };
uint8_t flags[2] = { 0, 0 };
- ASSERT_TRUE(mapper->markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags));
+ ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags));
ASSERT_TRUE(flags[0]);
ASSERT_FALSE(flags[1]);
}
TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndReleasedNormally_SendsKeyDownAndKeyUp) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -3618,13 +4215,12 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenVirtualKeyIsPressedAndMovedOutOfBounds_SendsKeyDownAndKeyCancel) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -3740,13 +4336,12 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenTouchStartsOutsideDisplayAndMovesIn_SendsDownAsTouchEntersDisplay) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -3814,7 +4409,6 @@
}
TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture_VirtualDisplay) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
addConfigurationProperty("touch.displayId", VIRTUAL_DISPLAY_UNIQUE_ID);
@@ -3822,7 +4416,7 @@
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -3913,13 +4507,12 @@
}
TEST_F(SingleTouchInputMapperTest, Process_NormalSingleTouchGesture) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -4004,12 +4597,11 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenNotOrientationAware_DoesNotRotateMotions) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareButtons();
prepareAxes(POSITION);
addConfigurationProperty("touch.orientationAware", "0");
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs args;
@@ -4028,11 +4620,10 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenOrientationAware_RotatesMotions) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs args;
@@ -4094,12 +4685,11 @@
}
TEST_F(SingleTouchInputMapperTest, Process_AllAxes_DefaultCalibration) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION | PRESSURE | TOOL | DISTANCE | TILT);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
// These calculations are based on the input device calibration documentation.
int32_t rawX = 100;
@@ -4139,13 +4729,12 @@
}
TEST_F(SingleTouchInputMapperTest, Process_XYAxes_AffineCalibration) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareLocationCalibration();
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
int32_t rawX = 100;
int32_t rawY = 200;
@@ -4163,12 +4752,11 @@
}
TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllButtons) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs motionArgs;
NotifyKeyArgs keyArgs;
@@ -4407,12 +4995,11 @@
}
TEST_F(SingleTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -4543,13 +5130,12 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION);
- mFakeEventHub->addKey(DEVICE_ID, BTN_TOOL_FINGER, 0, AKEYCODE_UNKNOWN, 0);
- addMapperAndConfigure(mapper);
+ mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOOL_FINGER, 0, AKEYCODE_UNKNOWN, 0);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -4616,12 +5202,11 @@
}
TEST_F(SingleTouchInputMapperTest, Process_WhenAbsPressureIsPresent_HoversIfItsValueIsZero) {
- SingleTouchInputMapper* mapper = new SingleTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareButtons();
prepareAxes(POSITION | PRESSURE);
- addMapperAndConfigure(mapper);
+ SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -4687,161 +5272,142 @@
toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
}
-
// --- MultiTouchInputMapperTest ---
class MultiTouchInputMapperTest : public TouchInputMapperTest {
protected:
void prepareAxes(int axes);
- void processPosition(MultiTouchInputMapper* mapper, int32_t x, int32_t y);
- void processTouchMajor(MultiTouchInputMapper* mapper, int32_t touchMajor);
- void processTouchMinor(MultiTouchInputMapper* mapper, int32_t touchMinor);
- void processToolMajor(MultiTouchInputMapper* mapper, int32_t toolMajor);
- void processToolMinor(MultiTouchInputMapper* mapper, int32_t toolMinor);
- void processOrientation(MultiTouchInputMapper* mapper, int32_t orientation);
- void processPressure(MultiTouchInputMapper* mapper, int32_t pressure);
- void processDistance(MultiTouchInputMapper* mapper, int32_t distance);
- void processId(MultiTouchInputMapper* mapper, int32_t id);
- void processSlot(MultiTouchInputMapper* mapper, int32_t slot);
- void processToolType(MultiTouchInputMapper* mapper, int32_t toolType);
- void processKey(MultiTouchInputMapper* mapper, int32_t code, int32_t value);
- void processTimestamp(MultiTouchInputMapper* mapper, uint32_t value);
- void processMTSync(MultiTouchInputMapper* mapper);
- void processSync(MultiTouchInputMapper* mapper);
+ void processPosition(MultiTouchInputMapper& mapper, int32_t x, int32_t y);
+ void processTouchMajor(MultiTouchInputMapper& mapper, int32_t touchMajor);
+ void processTouchMinor(MultiTouchInputMapper& mapper, int32_t touchMinor);
+ void processToolMajor(MultiTouchInputMapper& mapper, int32_t toolMajor);
+ void processToolMinor(MultiTouchInputMapper& mapper, int32_t toolMinor);
+ void processOrientation(MultiTouchInputMapper& mapper, int32_t orientation);
+ void processPressure(MultiTouchInputMapper& mapper, int32_t pressure);
+ void processDistance(MultiTouchInputMapper& mapper, int32_t distance);
+ void processId(MultiTouchInputMapper& mapper, int32_t id);
+ void processSlot(MultiTouchInputMapper& mapper, int32_t slot);
+ void processToolType(MultiTouchInputMapper& mapper, int32_t toolType);
+ void processKey(MultiTouchInputMapper& mapper, int32_t code, int32_t value);
+ void processMTSync(MultiTouchInputMapper& mapper);
+ void processSync(MultiTouchInputMapper& mapper);
};
void MultiTouchInputMapperTest::prepareAxes(int axes) {
if (axes & POSITION) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_POSITION_X,
- RAW_X_MIN, RAW_X_MAX, 0, 0);
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_POSITION_Y,
- RAW_Y_MIN, RAW_Y_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX, 0, 0);
}
if (axes & TOUCH) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOUCH_MAJOR,
- RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_TOUCH_MAJOR, RAW_TOUCH_MIN,
+ RAW_TOUCH_MAX, 0, 0);
if (axes & MINOR) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOUCH_MINOR,
- RAW_TOUCH_MIN, RAW_TOUCH_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_TOUCH_MINOR, RAW_TOUCH_MIN,
+ RAW_TOUCH_MAX, 0, 0);
}
}
if (axes & TOOL) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_WIDTH_MAJOR,
- RAW_TOOL_MIN, RAW_TOOL_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_WIDTH_MAJOR, RAW_TOOL_MIN, RAW_TOOL_MAX,
+ 0, 0);
if (axes & MINOR) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_WIDTH_MINOR,
- RAW_TOOL_MAX, RAW_TOOL_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_WIDTH_MINOR, RAW_TOOL_MAX,
+ RAW_TOOL_MAX, 0, 0);
}
}
if (axes & ORIENTATION) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_ORIENTATION,
- RAW_ORIENTATION_MIN, RAW_ORIENTATION_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_ORIENTATION, RAW_ORIENTATION_MIN,
+ RAW_ORIENTATION_MAX, 0, 0);
}
if (axes & PRESSURE) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_PRESSURE,
- RAW_PRESSURE_MIN, RAW_PRESSURE_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_PRESSURE, RAW_PRESSURE_MIN,
+ RAW_PRESSURE_MAX, 0, 0);
}
if (axes & DISTANCE) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_DISTANCE,
- RAW_DISTANCE_MIN, RAW_DISTANCE_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_DISTANCE, RAW_DISTANCE_MIN,
+ RAW_DISTANCE_MAX, 0, 0);
}
if (axes & ID) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TRACKING_ID,
- RAW_ID_MIN, RAW_ID_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_TRACKING_ID, RAW_ID_MIN, RAW_ID_MAX, 0,
+ 0);
}
if (axes & SLOT) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_SLOT,
- RAW_SLOT_MIN, RAW_SLOT_MAX, 0, 0);
- mFakeEventHub->setAbsoluteAxisValue(DEVICE_ID, ABS_MT_SLOT, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_SLOT, RAW_SLOT_MIN, RAW_SLOT_MAX, 0, 0);
+ mFakeEventHub->setAbsoluteAxisValue(EVENTHUB_ID, ABS_MT_SLOT, 0);
}
if (axes & TOOL_TYPE) {
- mFakeEventHub->addAbsoluteAxis(DEVICE_ID, ABS_MT_TOOL_TYPE,
- 0, MT_TOOL_MAX, 0, 0);
+ mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_TOOL_TYPE, 0, MT_TOOL_MAX, 0, 0);
}
}
-void MultiTouchInputMapperTest::processPosition(
- MultiTouchInputMapper* mapper, int32_t x, int32_t y) {
+void MultiTouchInputMapperTest::processPosition(MultiTouchInputMapper& mapper, int32_t x,
+ int32_t y) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_POSITION_X, x);
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_POSITION_Y, y);
}
-void MultiTouchInputMapperTest::processTouchMajor(
- MultiTouchInputMapper* mapper, int32_t touchMajor) {
+void MultiTouchInputMapperTest::processTouchMajor(MultiTouchInputMapper& mapper,
+ int32_t touchMajor) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOUCH_MAJOR, touchMajor);
}
-void MultiTouchInputMapperTest::processTouchMinor(
- MultiTouchInputMapper* mapper, int32_t touchMinor) {
+void MultiTouchInputMapperTest::processTouchMinor(MultiTouchInputMapper& mapper,
+ int32_t touchMinor) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOUCH_MINOR, touchMinor);
}
-void MultiTouchInputMapperTest::processToolMajor(
- MultiTouchInputMapper* mapper, int32_t toolMajor) {
+void MultiTouchInputMapperTest::processToolMajor(MultiTouchInputMapper& mapper, int32_t toolMajor) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_WIDTH_MAJOR, toolMajor);
}
-void MultiTouchInputMapperTest::processToolMinor(
- MultiTouchInputMapper* mapper, int32_t toolMinor) {
+void MultiTouchInputMapperTest::processToolMinor(MultiTouchInputMapper& mapper, int32_t toolMinor) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_WIDTH_MINOR, toolMinor);
}
-void MultiTouchInputMapperTest::processOrientation(
- MultiTouchInputMapper* mapper, int32_t orientation) {
+void MultiTouchInputMapperTest::processOrientation(MultiTouchInputMapper& mapper,
+ int32_t orientation) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_ORIENTATION, orientation);
}
-void MultiTouchInputMapperTest::processPressure(
- MultiTouchInputMapper* mapper, int32_t pressure) {
+void MultiTouchInputMapperTest::processPressure(MultiTouchInputMapper& mapper, int32_t pressure) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_PRESSURE, pressure);
}
-void MultiTouchInputMapperTest::processDistance(
- MultiTouchInputMapper* mapper, int32_t distance) {
+void MultiTouchInputMapperTest::processDistance(MultiTouchInputMapper& mapper, int32_t distance) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_DISTANCE, distance);
}
-void MultiTouchInputMapperTest::processId(
- MultiTouchInputMapper* mapper, int32_t id) {
+void MultiTouchInputMapperTest::processId(MultiTouchInputMapper& mapper, int32_t id) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TRACKING_ID, id);
}
-void MultiTouchInputMapperTest::processSlot(
- MultiTouchInputMapper* mapper, int32_t slot) {
+void MultiTouchInputMapperTest::processSlot(MultiTouchInputMapper& mapper, int32_t slot) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_SLOT, slot);
}
-void MultiTouchInputMapperTest::processToolType(
- MultiTouchInputMapper* mapper, int32_t toolType) {
+void MultiTouchInputMapperTest::processToolType(MultiTouchInputMapper& mapper, int32_t toolType) {
process(mapper, ARBITRARY_TIME, EV_ABS, ABS_MT_TOOL_TYPE, toolType);
}
-void MultiTouchInputMapperTest::processKey(
- MultiTouchInputMapper* mapper, int32_t code, int32_t value) {
+void MultiTouchInputMapperTest::processKey(MultiTouchInputMapper& mapper, int32_t code,
+ int32_t value) {
process(mapper, ARBITRARY_TIME, EV_KEY, code, value);
}
-void MultiTouchInputMapperTest::processTimestamp(MultiTouchInputMapper* mapper, uint32_t value) {
- process(mapper, ARBITRARY_TIME, EV_MSC, MSC_TIMESTAMP, value);
-}
-
-void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper* mapper) {
+void MultiTouchInputMapperTest::processMTSync(MultiTouchInputMapper& mapper) {
process(mapper, ARBITRARY_TIME, EV_SYN, SYN_MT_REPORT, 0);
}
-void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper* mapper) {
+void MultiTouchInputMapperTest::processSync(MultiTouchInputMapper& mapper) {
process(mapper, ARBITRARY_TIME, EV_SYN, SYN_REPORT, 0);
}
-
TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithoutTrackingIds) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -5113,12 +5679,11 @@
}
TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithTrackingIds) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -5289,12 +5854,11 @@
}
TEST_F(MultiTouchInputMapperTest, Process_NormalMultiTouchGesture_WithSlots) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT);
prepareVirtualKeys();
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
mFakeContext->setGlobalMetaState(AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_ON);
@@ -5460,11 +6024,10 @@
}
TEST_F(MultiTouchInputMapperTest, Process_AllAxes_WithDefaultCalibration) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | TOUCH | TOOL | PRESSURE | ORIENTATION | ID | MINOR | DISTANCE);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// These calculations are based on the input device calibration documentation.
int32_t rawX = 100;
@@ -5510,12 +6073,11 @@
}
TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_GeometricCalibration) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | TOUCH | TOOL | MINOR);
addConfigurationProperty("touch.size.calibration", "geometric");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// These calculations are based on the input device calibration documentation.
int32_t rawX = 100;
@@ -5548,7 +6110,6 @@
}
TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_SummedLinearCalibration) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | TOUCH | TOOL);
@@ -5556,7 +6117,7 @@
addConfigurationProperty("touch.size.scale", "10");
addConfigurationProperty("touch.size.bias", "160");
addConfigurationProperty("touch.size.isSummed", "1");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// These calculations are based on the input device calibration documentation.
// Note: We only provide a single common touch/tool value because the device is assumed
@@ -5601,14 +6162,13 @@
}
TEST_F(MultiTouchInputMapperTest, Process_TouchAndToolAxes_AreaCalibration) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | TOUCH | TOOL);
addConfigurationProperty("touch.size.calibration", "area");
addConfigurationProperty("touch.size.scale", "43");
addConfigurationProperty("touch.size.bias", "3");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// These calculations are based on the input device calibration documentation.
int32_t rawX = 100;
@@ -5635,16 +6195,15 @@
}
TEST_F(MultiTouchInputMapperTest, Process_PressureAxis_AmplitudeCalibration) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | PRESSURE);
addConfigurationProperty("touch.pressure.calibration", "amplitude");
addConfigurationProperty("touch.pressure.scale", "0.01");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
InputDeviceInfo info;
- mapper->populateDeviceInfo(&info);
+ mapper.populateDeviceInfo(&info);
ASSERT_NO_FATAL_FAILURE(assertMotionRange(info,
AINPUT_MOTION_RANGE_PRESSURE, AINPUT_SOURCE_TOUCHSCREEN,
0.0f, RAW_PRESSURE_MAX * 0.01, 0.0f, 0.0f));
@@ -5670,11 +6229,10 @@
}
TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllButtons) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
NotifyKeyArgs keyArgs;
@@ -5914,11 +6472,10 @@
}
TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleAllToolTypes) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -6065,12 +6622,11 @@
}
TEST_F(MultiTouchInputMapperTest, Process_WhenBtnTouchPresent_HoversIfItsValueIsZero) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT);
- mFakeEventHub->addKey(DEVICE_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
- addMapperAndConfigure(mapper);
+ mFakeEventHub->addKey(EVENTHUB_ID, BTN_TOUCH, 0, AKEYCODE_UNKNOWN, 0);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -6137,11 +6693,10 @@
}
TEST_F(MultiTouchInputMapperTest, Process_WhenAbsMTPressureIsPresent_HoversIfItsValueIsZero) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION | ID | SLOT | PRESSURE);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
@@ -6208,71 +6763,12 @@
toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
}
-TEST_F(MultiTouchInputMapperTest, Process_HandlesTimestamp) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
-
- addConfigurationProperty("touch.deviceType", "touchScreen");
- prepareDisplay(DISPLAY_ORIENTATION_0);
- prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
- NotifyMotionArgs args;
-
- // By default, deviceTimestamp should be zero
- processPosition(mapper, 100, 100);
- processMTSync(mapper);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(0U, args.deviceTimestamp);
-
- // Now the timestamp of 1000 is reported by evdev and should appear in MotionArgs
- processPosition(mapper, 0, 0);
- processTimestamp(mapper, 1000);
- processMTSync(mapper);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(1000U, args.deviceTimestamp);
-}
-
-TEST_F(MultiTouchInputMapperTest, WhenMapperIsReset_TimestampIsCleared) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
-
- addConfigurationProperty("touch.deviceType", "touchScreen");
- prepareDisplay(DISPLAY_ORIENTATION_0);
- prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
- NotifyMotionArgs args;
-
- // Send a touch event with a timestamp
- processPosition(mapper, 100, 100);
- processTimestamp(mapper, 1);
- processMTSync(mapper);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(1U, args.deviceTimestamp);
-
- // Since the data accumulates, and new timestamp has not arrived, deviceTimestamp won't change
- processPosition(mapper, 100, 200);
- processMTSync(mapper);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(1U, args.deviceTimestamp);
-
- mapper->reset(/* when */ 0);
- // After the mapper is reset, deviceTimestamp should become zero again
- processPosition(mapper, 100, 300);
- processMTSync(mapper);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
- ASSERT_EQ(0U, args.deviceTimestamp);
-}
-
/**
* Set the input device port <--> display port associations, and check that the
* events are routed to the display that matches the display port.
* This can be checked by looking at the displayId of the resulting NotifyMotionArgs.
*/
TEST_F(MultiTouchInputMapperTest, Configure_AssignsDisplayPort) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
const std::string usb2 = "USB2";
const uint8_t hdmi1 = 0;
const uint8_t hdmi2 = 1;
@@ -6281,7 +6777,7 @@
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi1);
mFakePolicy->addInputPortAssociation(usb2, hdmi2);
@@ -6308,36 +6804,6 @@
ASSERT_EQ(DISPLAY_ID, args.displayId);
}
-/**
- * Expect fallback to internal viewport if device is external and external viewport is not present.
- */
-TEST_F(MultiTouchInputMapperTest, Viewports_Fallback) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
- prepareAxes(POSITION);
- addConfigurationProperty("touch.deviceType", "touchScreen");
- prepareDisplay(DISPLAY_ORIENTATION_0);
- mDevice->setExternal(true);
- addMapperAndConfigure(mapper);
-
- ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper->getSources());
-
- NotifyMotionArgs motionArgs;
-
- // Expect the event to be sent to the internal viewport,
- // because an external viewport is not present.
- processPosition(mapper, 100, 100);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
- ASSERT_EQ(ADISPLAY_ID_DEFAULT, motionArgs.displayId);
-
- // Expect the event to be sent to the external viewport if it is present.
- prepareSecondaryDisplay(ViewportType::VIEWPORT_EXTERNAL);
- processPosition(mapper, 100, 100);
- processSync(mapper);
- ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
- ASSERT_EQ(SECONDARY_DISPLAY_ID, motionArgs.displayId);
-}
-
TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShouldHandleDisplayId) {
// Setup for second display.
std::shared_ptr<FakePointerController> fakePointerController =
@@ -6350,13 +6816,12 @@
mFakePolicy->setDefaultPointerDisplayId(SECONDARY_DISPLAY_ID);
prepareSecondaryDisplay(ViewportType::VIEWPORT_EXTERNAL);
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
prepareDisplay(DISPLAY_ORIENTATION_0);
prepareAxes(POSITION);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// Check source is mouse that would obtain the PointerController.
- ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper->getSources());
+ ASSERT_EQ(AINPUT_SOURCE_MOUSE, mapper.getSources());
NotifyMotionArgs motionArgs;
processPosition(mapper, 100, 100);
@@ -6369,35 +6834,35 @@
TEST_F(MultiTouchInputMapperTest, Process_Pointer_ShowTouches) {
// Setup the first touch screen device.
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
prepareAxes(POSITION | ID | SLOT);
addConfigurationProperty("touch.deviceType", "touchScreen");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// Create the second touch screen device, and enable multi fingers.
const std::string USB2 = "USB2";
- const int32_t SECOND_DEVICE_ID = 2;
+ constexpr int32_t SECOND_DEVICE_ID = DEVICE_ID + 1;
+ constexpr int32_t SECOND_EVENTHUB_ID = EVENTHUB_ID + 1;
InputDeviceIdentifier identifier;
- identifier.name = DEVICE_NAME;
+ identifier.name = "TOUCHSCREEN2";
identifier.location = USB2;
- InputDevice* device2 = new InputDevice(mFakeContext, SECOND_DEVICE_ID, DEVICE_GENERATION,
- DEVICE_CONTROLLER_NUMBER, identifier, DEVICE_CLASSES);
- mFakeEventHub->addDevice(SECOND_DEVICE_ID, DEVICE_NAME, 0 /*classes*/);
- mFakeEventHub->addAbsoluteAxis(SECOND_DEVICE_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX,
- 0 /*flat*/, 0 /*fuzz*/);
- mFakeEventHub->addAbsoluteAxis(SECOND_DEVICE_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX,
- 0 /*flat*/, 0 /*fuzz*/);
- mFakeEventHub->addAbsoluteAxis(SECOND_DEVICE_ID, ABS_MT_TRACKING_ID, RAW_ID_MIN, RAW_ID_MAX,
- 0 /*flat*/, 0 /*fuzz*/);
- mFakeEventHub->addAbsoluteAxis(SECOND_DEVICE_ID, ABS_MT_SLOT, RAW_SLOT_MIN, RAW_SLOT_MAX,
- 0 /*flat*/, 0 /*fuzz*/);
- mFakeEventHub->setAbsoluteAxisValue(SECOND_DEVICE_ID, ABS_MT_SLOT, 0 /*value*/);
- mFakeEventHub->addConfigurationProperty(SECOND_DEVICE_ID, String8("touch.deviceType"),
- String8("touchScreen"));
+ std::unique_ptr<InputDevice> device2 =
+ std::make_unique<InputDevice>(mFakeContext, SECOND_DEVICE_ID, DEVICE_GENERATION,
+ identifier);
+ mFakeEventHub->addDevice(SECOND_EVENTHUB_ID, DEVICE_NAME, 0 /*classes*/);
+ mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX,
+ 0 /*flat*/, 0 /*fuzz*/);
+ mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX,
+ 0 /*flat*/, 0 /*fuzz*/);
+ mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_TRACKING_ID, RAW_ID_MIN, RAW_ID_MAX,
+ 0 /*flat*/, 0 /*fuzz*/);
+ mFakeEventHub->addAbsoluteAxis(SECOND_EVENTHUB_ID, ABS_MT_SLOT, RAW_SLOT_MIN, RAW_SLOT_MAX,
+ 0 /*flat*/, 0 /*fuzz*/);
+ mFakeEventHub->setAbsoluteAxisValue(SECOND_EVENTHUB_ID, ABS_MT_SLOT, 0 /*value*/);
+ mFakeEventHub->addConfigurationProperty(SECOND_EVENTHUB_ID, String8("touch.deviceType"),
+ String8("touchScreen"));
// Setup the second touch screen device.
- MultiTouchInputMapper* mapper2 = new MultiTouchInputMapper(device2);
- device2->addMapper(mapper2);
+ MultiTouchInputMapper& mapper2 = device2->addMapper<MultiTouchInputMapper>(SECOND_EVENTHUB_ID);
device2->configure(ARBITRARY_TIME, mFakePolicy->getReaderConfiguration(), 0 /*changes*/);
device2->reset(ARBITRARY_TIME);
@@ -6450,17 +6915,16 @@
}
TEST_F(MultiTouchInputMapperTest, VideoFrames_ReceivedByListener) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
prepareAxes(POSITION);
addConfigurationProperty("touch.deviceType", "touchScreen");
prepareDisplay(DISPLAY_ORIENTATION_0);
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
NotifyMotionArgs motionArgs;
// Unrotated video frame
TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, {1, 2});
std::vector<TouchVideoFrame> frames{frame};
- mFakeEventHub->setVideoFrames({{mDevice->getId(), frames}});
+ mFakeEventHub->setVideoFrames({{EVENTHUB_ID, frames}});
processPosition(mapper, 100, 200);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
@@ -6476,10 +6940,9 @@
}
TEST_F(MultiTouchInputMapperTest, VideoFrames_AreRotated) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
prepareAxes(POSITION);
addConfigurationProperty("touch.deviceType", "touchScreen");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// Unrotated video frame
TouchVideoFrame frame(3, 2, {1, 2, 3, 4, 5, 6}, {1, 2});
NotifyMotionArgs motionArgs;
@@ -6491,7 +6954,7 @@
clearViewports();
prepareDisplay(orientation);
std::vector<TouchVideoFrame> frames{frame};
- mFakeEventHub->setVideoFrames({{mDevice->getId(), frames}});
+ mFakeEventHub->setVideoFrames({{EVENTHUB_ID, frames}});
processPosition(mapper, 100, 200);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
@@ -6501,10 +6964,9 @@
}
TEST_F(MultiTouchInputMapperTest, VideoFrames_MultipleFramesAreRotated) {
- MultiTouchInputMapper* mapper = new MultiTouchInputMapper(mDevice);
prepareAxes(POSITION);
addConfigurationProperty("touch.deviceType", "touchScreen");
- addMapperAndConfigure(mapper);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
// Unrotated video frames. There's no rule that they must all have the same dimensions,
// so mix these.
TouchVideoFrame frame1(3, 2, {1, 2, 3, 4, 5, 6}, {1, 2});
@@ -6514,7 +6976,7 @@
NotifyMotionArgs motionArgs;
prepareDisplay(DISPLAY_ORIENTATION_90);
- mFakeEventHub->setVideoFrames({{mDevice->getId(), frames}});
+ mFakeEventHub->setVideoFrames({{EVENTHUB_ID, frames}});
processPosition(mapper, 100, 200);
processSync(mapper);
ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
@@ -6523,4 +6985,357 @@
ASSERT_EQ(frames, motionArgs.videoFrames);
}
+/**
+ * If we had defined port associations, but the viewport is not ready, the touch device would be
+ * expected to be disabled, and it should be enabled after the viewport has found.
+ */
+TEST_F(MultiTouchInputMapperTest, Configure_EnabledForAssociatedDisplay) {
+ constexpr uint8_t hdmi2 = 1;
+ const std::string secondaryUniqueId = "uniqueId2";
+ constexpr ViewportType type = ViewportType::VIEWPORT_EXTERNAL;
+
+ mFakePolicy->addInputPortAssociation(DEVICE_LOCATION, hdmi2);
+
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareAxes(POSITION);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ ASSERT_EQ(mDevice->isEnabled(), false);
+
+ // Add display on hdmi2, the device should be enabled and can receive touch event.
+ prepareSecondaryDisplay(type, hdmi2);
+ ASSERT_EQ(mDevice->isEnabled(), true);
+
+ // Send a touch event.
+ processPosition(mapper, 100, 100);
+ processSync(mapper);
+
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_EQ(SECONDARY_DISPLAY_ID, args.displayId);
+}
+
+
+
+TEST_F(MultiTouchInputMapperTest, Process_ShouldHandleSingleTouch) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ constexpr int32_t x1 = 100, y1 = 200, x2 = 120, y2 = 220, x3 = 140, y3 = 240;
+ // finger down
+ processId(mapper, 1);
+ processPosition(mapper, x1, y1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // finger move
+ processId(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // finger up.
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_UP, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // new finger down
+ processId(mapper, 1);
+ processPosition(mapper, x3, y3);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+}
+
+/**
+ * Test touch should be canceled when received the MT_TOOL_PALM event, and the following MOVE and
+ * UP events should be ignored.
+ */
+TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ // default tool type is finger
+ constexpr int32_t x1 = 100, y1 = 200, x2 = 120, y2 = 220, x3 = 140, y3 = 240;
+ processId(mapper, 1);
+ processPosition(mapper, x1, y1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // Tool changed to MT_TOOL_PALM expect sending the cancel event.
+ processToolType(mapper, MT_TOOL_PALM);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+
+ // Ignore the following MOVE and UP events if had detect a palm event.
+ processId(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // finger up.
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // new finger down
+ processToolType(mapper, MT_TOOL_FINGER);
+ processId(mapper, 1);
+ processPosition(mapper, x3, y3);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+}
+
+/**
+ * Test multi-touch should be canceled when received the MT_TOOL_PALM event from some finger,
+ * and could be allowed again after all non-MT_TOOL_PALM is release and the new point is
+ * MT_TOOL_FINGER.
+ */
+TEST_F(MultiTouchInputMapperTest, Process_ShouldHandlePalmToolType2) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION | ID | SLOT | TOOL_TYPE);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ NotifyMotionArgs motionArgs;
+
+ // default tool type is finger
+ constexpr int32_t x1 = 100, y1 = 200, x2 = 120, y2 = 220, x3 = 140, y3 = 240;
+ processId(mapper, 1);
+ processPosition(mapper, x1, y1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // Second finger down.
+ processSlot(mapper, 1);
+ processPosition(mapper, x2, y2);
+ processId(mapper, 2);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT),
+ motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+
+ // If the tool type of the first pointer changes to MT_TOOL_PALM,
+ // the entire gesture should be aborted, so we expect to receive ACTION_CANCEL.
+ processSlot(mapper, 0);
+ processId(mapper, 1);
+ processToolType(mapper, MT_TOOL_PALM);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+
+ // Ignore the following MOVE and UP events if had detect a palm event.
+ processSlot(mapper, 1);
+ processId(mapper, 2);
+ processPosition(mapper, x3, y3);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // second finger up.
+ processId(mapper, -1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // first finger move, but still in palm
+ processSlot(mapper, 0);
+ processId(mapper, 1);
+ processPosition(mapper, x1 - 1, y1 - 1);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // second finger down, expect as new finger down.
+ processSlot(mapper, 1);
+ processId(mapper, 2);
+ processPosition(mapper, x2, y2);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+ ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+}
+
+// --- MultiTouchInputMapperTest_ExternalDevice ---
+
+class MultiTouchInputMapperTest_ExternalDevice : public MultiTouchInputMapperTest {
+protected:
+ virtual void SetUp() override {
+ InputMapperTest::SetUp(DEVICE_CLASSES | INPUT_DEVICE_CLASS_EXTERNAL);
+ }
+};
+
+/**
+ * Expect fallback to internal viewport if device is external and external viewport is not present.
+ */
+TEST_F(MultiTouchInputMapperTest_ExternalDevice, Viewports_Fallback) {
+ prepareAxes(POSITION);
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ ASSERT_EQ(AINPUT_SOURCE_TOUCHSCREEN, mapper.getSources());
+
+ NotifyMotionArgs motionArgs;
+
+ // Expect the event to be sent to the internal viewport,
+ // because an external viewport is not present.
+ processPosition(mapper, 100, 100);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(ADISPLAY_ID_DEFAULT, motionArgs.displayId);
+
+ // Expect the event to be sent to the external viewport if it is present.
+ prepareSecondaryDisplay(ViewportType::VIEWPORT_EXTERNAL);
+ processPosition(mapper, 100, 100);
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+ ASSERT_EQ(SECONDARY_DISPLAY_ID, motionArgs.displayId);
+}
+
+/**
+ * Test touch should not work if outside of surface.
+ */
+class MultiTouchInputMapperTest_SurfaceRange : public MultiTouchInputMapperTest {
+protected:
+ void halfDisplayToCenterHorizontal(int32_t orientation) {
+ std::optional<DisplayViewport> internalViewport =
+ mFakePolicy->getDisplayViewportByType(ViewportType::VIEWPORT_INTERNAL);
+
+ // Half display to (width/4, 0, width * 3/4, height) to make display has offset.
+ internalViewport->orientation = orientation;
+ if (orientation == DISPLAY_ORIENTATION_90 || orientation == DISPLAY_ORIENTATION_270) {
+ internalViewport->logicalLeft = 0;
+ internalViewport->logicalTop = 0;
+ internalViewport->logicalRight = DISPLAY_HEIGHT;
+ internalViewport->logicalBottom = DISPLAY_WIDTH / 2;
+
+ internalViewport->physicalLeft = 0;
+ internalViewport->physicalTop = DISPLAY_WIDTH / 4;
+ internalViewport->physicalRight = DISPLAY_HEIGHT;
+ internalViewport->physicalBottom = DISPLAY_WIDTH * 3 / 4;
+
+ internalViewport->deviceWidth = DISPLAY_HEIGHT;
+ internalViewport->deviceHeight = DISPLAY_WIDTH;
+ } else {
+ internalViewport->logicalLeft = 0;
+ internalViewport->logicalTop = 0;
+ internalViewport->logicalRight = DISPLAY_WIDTH / 2;
+ internalViewport->logicalBottom = DISPLAY_HEIGHT;
+
+ internalViewport->physicalLeft = DISPLAY_WIDTH / 4;
+ internalViewport->physicalTop = 0;
+ internalViewport->physicalRight = DISPLAY_WIDTH * 3 / 4;
+ internalViewport->physicalBottom = DISPLAY_HEIGHT;
+
+ internalViewport->deviceWidth = DISPLAY_WIDTH;
+ internalViewport->deviceHeight = DISPLAY_HEIGHT;
+ }
+
+ mFakePolicy->updateViewport(internalViewport.value());
+ configureDevice(InputReaderConfiguration::CHANGE_DISPLAY_INFO);
+ }
+
+ void processPositionAndVerify(MultiTouchInputMapper& mapper, int32_t xInside, int32_t yInside,
+ int32_t xOutside, int32_t yOutside, int32_t xExpected,
+ int32_t yExpected) {
+ // touch on outside area should not work.
+ processPosition(mapper, toRawX(xOutside), toRawY(yOutside));
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+
+ // touch on inside area should receive the event.
+ NotifyMotionArgs args;
+ processPosition(mapper, toRawX(xInside), toRawY(yInside));
+ processSync(mapper);
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NEAR(xExpected, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X), 1);
+ ASSERT_NEAR(yExpected, args.pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y), 1);
+
+ // Reset.
+ mapper.reset(ARBITRARY_TIME);
+ }
+};
+
+TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ // Touch on center of normal display should work.
+ const int32_t x = DISPLAY_WIDTH / 4;
+ const int32_t y = DISPLAY_HEIGHT / 2;
+ processPosition(mapper, toRawX(x), toRawY(y));
+ processSync(mapper);
+ NotifyMotionArgs args;
+ ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&args));
+ ASSERT_NO_FATAL_FAILURE(assertPointerCoords(args.pointerCoords[0], x, y, 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 0.0f));
+ // Reset.
+ mapper.reset(ARBITRARY_TIME);
+
+ // Let physical display be different to device, and make surface and physical could be 1:1.
+ halfDisplayToCenterHorizontal(DISPLAY_ORIENTATION_0);
+
+ const int32_t xExpected = (x + 1) - (DISPLAY_WIDTH / 4);
+ const int32_t yExpected = y;
+ processPositionAndVerify(mapper, x - 1, y, x + 1, y, xExpected, yExpected);
+}
+
+TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange_90) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ // Half display to (width/4, 0, width * 3/4, height) and rotate 90-degrees.
+ halfDisplayToCenterHorizontal(DISPLAY_ORIENTATION_90);
+
+ const int32_t x = DISPLAY_WIDTH / 4;
+ const int32_t y = DISPLAY_HEIGHT / 2;
+
+ // expect x/y = swap x/y then reverse y.
+ const int32_t xExpected = y;
+ const int32_t yExpected = (DISPLAY_WIDTH * 3 / 4) - (x + 1);
+ processPositionAndVerify(mapper, x - 1, y, x + 1, y, xExpected, yExpected);
+}
+
+TEST_F(MultiTouchInputMapperTest_SurfaceRange, Viewports_SurfaceRange_270) {
+ addConfigurationProperty("touch.deviceType", "touchScreen");
+ prepareDisplay(DISPLAY_ORIENTATION_0);
+ prepareAxes(POSITION);
+ MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+ // Half display to (width/4, 0, width * 3/4, height) and rotate 270-degrees.
+ halfDisplayToCenterHorizontal(DISPLAY_ORIENTATION_270);
+
+ const int32_t x = DISPLAY_WIDTH / 4;
+ const int32_t y = DISPLAY_HEIGHT / 2;
+
+ // expect x/y = swap x/y then reverse x.
+ constexpr int32_t xExpected = DISPLAY_HEIGHT - y;
+ constexpr int32_t yExpected = (x + 1) - DISPLAY_WIDTH / 4;
+ processPositionAndVerify(mapper, x - 1, y, x + 1, y, xExpected, yExpected);
+}
} // namespace android
diff --git a/services/inputflinger/tests/TestInputListener.cpp b/services/inputflinger/tests/TestInputListener.cpp
index 3ee33f1..9bff166 100644
--- a/services/inputflinger/tests/TestInputListener.cpp
+++ b/services/inputflinger/tests/TestInputListener.cpp
@@ -23,93 +23,126 @@
// --- TestInputListener ---
-TestInputListener::TestInputListener() { }
+TestInputListener::TestInputListener(std::chrono::milliseconds eventHappenedTimeout,
+ std::chrono::milliseconds eventDidNotHappenTimeout)
+ : mEventHappenedTimeout(eventHappenedTimeout),
+ mEventDidNotHappenTimeout(eventDidNotHappenTimeout) {}
TestInputListener::~TestInputListener() { }
void TestInputListener::assertNotifyConfigurationChangedWasCalled(
NotifyConfigurationChangedArgs* outEventArgs) {
- ASSERT_FALSE(mNotifyConfigurationChangedArgsQueue.empty())
- << "Expected notifyConfigurationChanged() to have been called.";
- if (outEventArgs) {
- *outEventArgs = *mNotifyConfigurationChangedArgsQueue.begin();
- }
- mNotifyConfigurationChangedArgsQueue.erase(mNotifyConfigurationChangedArgsQueue.begin());
+ ASSERT_NO_FATAL_FAILURE(
+ assertCalled<NotifyConfigurationChangedArgs>(outEventArgs,
+ "Expected notifyConfigurationChanged() "
+ "to have been called."));
}
void TestInputListener::assertNotifyConfigurationChangedWasNotCalled() {
- ASSERT_TRUE(mNotifyConfigurationChangedArgsQueue.empty())
- << "Expected notifyConfigurationChanged() to not have been called.";
+ ASSERT_NO_FATAL_FAILURE(assertNotCalled<NotifyConfigurationChangedArgs>(
+ "notifyConfigurationChanged() should not be called."));
}
void TestInputListener::assertNotifyDeviceResetWasCalled(
NotifyDeviceResetArgs* outEventArgs) {
- ASSERT_FALSE(mNotifyDeviceResetArgsQueue.empty())
- << "Expected notifyDeviceReset() to have been called.";
- if (outEventArgs) {
- *outEventArgs = *mNotifyDeviceResetArgsQueue.begin();
- }
- mNotifyDeviceResetArgsQueue.erase(mNotifyDeviceResetArgsQueue.begin());
+ ASSERT_NO_FATAL_FAILURE(
+ assertCalled<
+ NotifyDeviceResetArgs>(outEventArgs,
+ "Expected notifyDeviceReset() to have been called."));
}
void TestInputListener::assertNotifyDeviceResetWasNotCalled() {
- ASSERT_TRUE(mNotifyDeviceResetArgsQueue.empty())
- << "Expected notifyDeviceReset() to not have been called.";
+ ASSERT_NO_FATAL_FAILURE(
+ assertNotCalled<NotifyDeviceResetArgs>("notifyDeviceReset() should not be called."));
}
void TestInputListener::assertNotifyKeyWasCalled(NotifyKeyArgs* outEventArgs) {
- ASSERT_FALSE(mNotifyKeyArgsQueue.empty()) << "Expected notifyKey() to have been called.";
- if (outEventArgs) {
- *outEventArgs = *mNotifyKeyArgsQueue.begin();
- }
- mNotifyKeyArgsQueue.erase(mNotifyKeyArgsQueue.begin());
+ ASSERT_NO_FATAL_FAILURE(
+ assertCalled<NotifyKeyArgs>(outEventArgs, "Expected notifyKey() to have been called."));
}
void TestInputListener::assertNotifyKeyWasNotCalled() {
- ASSERT_TRUE(mNotifyKeyArgsQueue.empty()) << "Expected notifyKey() to not have been called.";
+ ASSERT_NO_FATAL_FAILURE(assertNotCalled<NotifyKeyArgs>("notifyKey() should not be called."));
}
void TestInputListener::assertNotifyMotionWasCalled(NotifyMotionArgs* outEventArgs) {
- ASSERT_FALSE(mNotifyMotionArgsQueue.empty()) << "Expected notifyMotion() to have been called.";
- if (outEventArgs) {
- *outEventArgs = *mNotifyMotionArgsQueue.begin();
- }
- mNotifyMotionArgsQueue.erase(mNotifyMotionArgsQueue.begin());
+ ASSERT_NO_FATAL_FAILURE(
+ assertCalled<NotifyMotionArgs>(outEventArgs,
+ "Expected notifyMotion() to have been called."));
}
void TestInputListener::assertNotifyMotionWasNotCalled() {
- ASSERT_TRUE(mNotifyMotionArgsQueue.empty())
- << "Expected notifyMotion() to not have been called.";
+ ASSERT_NO_FATAL_FAILURE(
+ assertNotCalled<NotifySwitchArgs>("notifySwitch() should not be called."));
}
void TestInputListener::assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs) {
- ASSERT_FALSE(mNotifySwitchArgsQueue.empty())
- << "Expected notifySwitch() to have been called.";
- if (outEventArgs) {
- *outEventArgs = *mNotifySwitchArgsQueue.begin();
+ ASSERT_NO_FATAL_FAILURE(
+ assertCalled<NotifySwitchArgs>(outEventArgs,
+ "Expected notifySwitch() to have been called."));
+}
+
+template <class NotifyArgsType>
+void TestInputListener::assertCalled(NotifyArgsType* outEventArgs, std::string message) {
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+
+ std::vector<NotifyArgsType>& queue = std::get<std::vector<NotifyArgsType>>(mQueues);
+ if (queue.empty()) {
+ const bool eventReceived =
+ mCondition.wait_for(lock, mEventHappenedTimeout,
+ [&queue]() REQUIRES(mLock) { return !queue.empty(); });
+ if (!eventReceived) {
+ FAIL() << "Timed out waiting for event: " << message.c_str();
+ }
}
- mNotifySwitchArgsQueue.erase(mNotifySwitchArgsQueue.begin());
+ if (outEventArgs) {
+ *outEventArgs = *queue.begin();
+ }
+ queue.erase(queue.begin());
+}
+
+template <class NotifyArgsType>
+void TestInputListener::assertNotCalled(std::string message) {
+ std::unique_lock<std::mutex> lock(mLock);
+ base::ScopedLockAssertion assumeLocked(mLock);
+
+ std::vector<NotifyArgsType>& queue = std::get<std::vector<NotifyArgsType>>(mQueues);
+ const bool eventReceived =
+ mCondition.wait_for(lock, mEventDidNotHappenTimeout,
+ [&queue]() REQUIRES(mLock) { return !queue.empty(); });
+ if (eventReceived) {
+ FAIL() << "Unexpected event: " << message.c_str();
+ }
+}
+
+template <class NotifyArgsType>
+void TestInputListener::notify(const NotifyArgsType* args) {
+ std::scoped_lock<std::mutex> lock(mLock);
+
+ std::vector<NotifyArgsType>& queue = std::get<std::vector<NotifyArgsType>>(mQueues);
+ queue.push_back(*args);
+ mCondition.notify_all();
}
void TestInputListener::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
- mNotifyConfigurationChangedArgsQueue.push_back(*args);
+ notify<NotifyConfigurationChangedArgs>(args);
}
void TestInputListener::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
- mNotifyDeviceResetArgsQueue.push_back(*args);
+ notify<NotifyDeviceResetArgs>(args);
}
void TestInputListener::notifyKey(const NotifyKeyArgs* args) {
- mNotifyKeyArgsQueue.push_back(*args);
+ notify<NotifyKeyArgs>(args);
}
void TestInputListener::notifyMotion(const NotifyMotionArgs* args) {
- mNotifyMotionArgsQueue.push_back(*args);
+ notify<NotifyMotionArgs>(args);
}
void TestInputListener::notifySwitch(const NotifySwitchArgs* args) {
- mNotifySwitchArgsQueue.push_back(*args);
- }
-
+ notify<NotifySwitchArgs>(args);
+}
} // namespace android
diff --git a/services/inputflinger/tests/TestInputListener.h b/services/inputflinger/tests/TestInputListener.h
index 085d343..d50c6bc 100644
--- a/services/inputflinger/tests/TestInputListener.h
+++ b/services/inputflinger/tests/TestInputListener.h
@@ -17,26 +17,23 @@
#ifndef _UI_TEST_INPUT_LISTENER_H
#define _UI_TEST_INPUT_LISTENER_H
+#include <android-base/thread_annotations.h>
#include <gtest/gtest.h>
#include "InputListener.h"
+using std::chrono_literals::operator""ms;
+
namespace android {
// --- TestInputListener ---
class TestInputListener : public InputListenerInterface {
-private:
- std::vector<NotifyConfigurationChangedArgs> mNotifyConfigurationChangedArgsQueue;
- std::vector<NotifyDeviceResetArgs> mNotifyDeviceResetArgsQueue;
- std::vector<NotifyKeyArgs> mNotifyKeyArgsQueue;
- std::vector<NotifyMotionArgs> mNotifyMotionArgsQueue;
- std::vector<NotifySwitchArgs> mNotifySwitchArgsQueue;
-
protected:
virtual ~TestInputListener();
public:
- TestInputListener();
+ TestInputListener(std::chrono::milliseconds eventHappenedTimeout = 0ms,
+ std::chrono::milliseconds eventDidNotHappenTimeout = 0ms);
void assertNotifyConfigurationChangedWasCalled(
NotifyConfigurationChangedArgs* outEventArgs = nullptr);
@@ -58,15 +55,36 @@
void assertNotifySwitchWasCalled(NotifySwitchArgs* outEventArgs = nullptr);
private:
- virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
+ template <class NotifyArgsType>
+ void assertCalled(NotifyArgsType* outEventArgs, std::string message);
- virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
+ template <class NotifyArgsType>
+ void assertNotCalled(std::string message);
- virtual void notifyKey(const NotifyKeyArgs* args);
+ template <class NotifyArgsType>
+ void notify(const NotifyArgsType* args);
- virtual void notifyMotion(const NotifyMotionArgs* args);
+ virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) override;
- virtual void notifySwitch(const NotifySwitchArgs* args);
+ virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args) override;
+
+ virtual void notifyKey(const NotifyKeyArgs* args) override;
+
+ virtual void notifyMotion(const NotifyMotionArgs* args) override;
+
+ virtual void notifySwitch(const NotifySwitchArgs* args) override;
+
+ std::mutex mLock;
+ std::condition_variable mCondition;
+ const std::chrono::milliseconds mEventHappenedTimeout;
+ const std::chrono::milliseconds mEventDidNotHappenTimeout;
+
+ std::tuple<std::vector<NotifyConfigurationChangedArgs>, //
+ std::vector<NotifyDeviceResetArgs>, //
+ std::vector<NotifyKeyArgs>, //
+ std::vector<NotifyMotionArgs>, //
+ std::vector<NotifySwitchArgs>> //
+ mQueues GUARDED_BY(mLock);
};
} // namespace android
diff --git a/services/inputflinger/tests/UinputDevice.cpp b/services/inputflinger/tests/UinputDevice.cpp
new file mode 100644
index 0000000..0659511
--- /dev/null
+++ b/services/inputflinger/tests/UinputDevice.cpp
@@ -0,0 +1,198 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "UinputDevice.h"
+
+#include <android-base/stringprintf.h>
+
+namespace android {
+
+// --- UinputDevice ---
+
+UinputDevice::UinputDevice(const char* name) : mName(name) {}
+
+UinputDevice::~UinputDevice() {
+ if (ioctl(mDeviceFd, UI_DEV_DESTROY)) {
+ ALOGE("Error while destroying uinput device: %s", strerror(errno));
+ }
+ mDeviceFd.reset();
+}
+
+void UinputDevice::init() {
+ mDeviceFd = android::base::unique_fd(open("/dev/uinput", O_WRONLY | O_NONBLOCK));
+ if (mDeviceFd < 0) {
+ FAIL() << "Can't open /dev/uinput :" << strerror(errno);
+ }
+
+ struct uinput_user_dev device = {};
+ strlcpy(device.name, mName, UINPUT_MAX_NAME_SIZE);
+ device.id.bustype = BUS_USB;
+ device.id.vendor = 0x01;
+ device.id.product = 0x01;
+ device.id.version = 1;
+
+ ASSERT_NO_FATAL_FAILURE(configureDevice(mDeviceFd, &device));
+
+ if (write(mDeviceFd, &device, sizeof(device)) < 0) {
+ FAIL() << "Could not write uinput_user_dev struct into uinput file descriptor: "
+ << strerror(errno);
+ }
+
+ if (ioctl(mDeviceFd, UI_DEV_CREATE)) {
+ FAIL() << "Error in ioctl : UI_DEV_CREATE: " << strerror(errno);
+ }
+}
+
+void UinputDevice::injectEvent(uint16_t type, uint16_t code, int32_t value) {
+ struct input_event event = {};
+ event.type = type;
+ event.code = code;
+ event.value = value;
+ event.time = {}; // uinput ignores the timestamp
+
+ if (write(mDeviceFd, &event, sizeof(input_event)) < 0) {
+ std::string msg = base::StringPrintf("Could not write event %" PRIu16 " %" PRIu16
+ " with value %" PRId32 " : %s",
+ type, code, value, strerror(errno));
+ ALOGE("%s", msg.c_str());
+ FAIL() << msg.c_str();
+ }
+}
+
+// --- UinputKeyboard ---
+
+UinputKeyboard::UinputKeyboard(std::initializer_list<int> keys)
+ : UinputDevice(UinputKeyboard::KEYBOARD_NAME), mKeys(keys.begin(), keys.end()) {}
+
+void UinputKeyboard::configureDevice(int fd, uinput_user_dev* device) {
+ // enable key press/release event
+ if (ioctl(fd, UI_SET_EVBIT, EV_KEY)) {
+ FAIL() << "Error in ioctl : UI_SET_EVBIT : EV_KEY: " << strerror(errno);
+ }
+
+ // enable set of KEY events
+ std::for_each(mKeys.begin(), mKeys.end(), [fd](int key) {
+ if (ioctl(fd, UI_SET_KEYBIT, key)) {
+ FAIL() << "Error in ioctl : UI_SET_KEYBIT : " << key << " : " << strerror(errno);
+ }
+ });
+
+ // enable synchronization event
+ if (ioctl(fd, UI_SET_EVBIT, EV_SYN)) {
+ FAIL() << "Error in ioctl : UI_SET_EVBIT : EV_SYN: " << strerror(errno);
+ }
+}
+
+void UinputKeyboard::pressKey(int key) {
+ if (mKeys.find(key) == mKeys.end()) {
+ FAIL() << mName << ": Cannot inject key press: Key not found: " << key;
+ }
+ injectEvent(EV_KEY, key, 1);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+void UinputKeyboard::releaseKey(int key) {
+ if (mKeys.find(key) == mKeys.end()) {
+ FAIL() << mName << ": Cannot inject key release: Key not found: " << key;
+ }
+ injectEvent(EV_KEY, key, 0);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+void UinputKeyboard::pressAndReleaseKey(int key) {
+ pressKey(key);
+ releaseKey(key);
+}
+
+// --- UinputHomeKey ---
+
+UinputHomeKey::UinputHomeKey() : UinputKeyboard({KEY_HOME}) {}
+
+void UinputHomeKey::pressAndReleaseHomeKey() {
+ pressAndReleaseKey(KEY_HOME);
+}
+
+// --- UinputSteamController
+UinputSteamController::UinputSteamController() : UinputKeyboard({BTN_GEAR_DOWN, BTN_GEAR_UP}) {}
+
+// --- UinputTouchScreen ---
+UinputTouchScreen::UinputTouchScreen(const Rect* size)
+ : UinputDevice(UinputTouchScreen::DEVICE_NAME), mSize(*size) {}
+
+void UinputTouchScreen::configureDevice(int fd, uinput_user_dev* device) {
+ // Setup the touch screen device
+ ioctl(fd, UI_SET_EVBIT, EV_KEY);
+ ioctl(fd, UI_SET_EVBIT, EV_REL);
+ ioctl(fd, UI_SET_EVBIT, EV_ABS);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_SLOT);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_TOUCH_MAJOR);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_POSITION_X);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_POSITION_Y);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_TRACKING_ID);
+ ioctl(fd, UI_SET_ABSBIT, ABS_MT_TOOL_TYPE);
+ ioctl(fd, UI_SET_PROPBIT, INPUT_PROP_DIRECT);
+ ioctl(fd, UI_SET_KEYBIT, BTN_TOUCH);
+
+ device->absmin[ABS_MT_SLOT] = RAW_SLOT_MIN;
+ device->absmax[ABS_MT_SLOT] = RAW_SLOT_MAX;
+ device->absmin[ABS_MT_TOUCH_MAJOR] = RAW_TOUCH_MIN;
+ device->absmax[ABS_MT_TOUCH_MAJOR] = RAW_TOUCH_MAX;
+ device->absmin[ABS_MT_POSITION_X] = mSize.left;
+ device->absmax[ABS_MT_POSITION_X] = mSize.right - 1;
+ device->absmin[ABS_MT_POSITION_Y] = mSize.top;
+ device->absmax[ABS_MT_POSITION_Y] = mSize.bottom - 1;
+ device->absmin[ABS_MT_TRACKING_ID] = RAW_ID_MIN;
+ device->absmax[ABS_MT_TRACKING_ID] = RAW_ID_MAX;
+}
+
+void UinputTouchScreen::sendSlot(int32_t slot) {
+ injectEvent(EV_ABS, ABS_MT_SLOT, slot);
+}
+
+void UinputTouchScreen::sendTrackingId(int32_t trackingId) {
+ injectEvent(EV_ABS, ABS_MT_TRACKING_ID, trackingId);
+}
+
+void UinputTouchScreen::sendDown(const Point& point) {
+ injectEvent(EV_KEY, BTN_TOUCH, 1);
+ injectEvent(EV_ABS, ABS_MT_POSITION_X, point.x);
+ injectEvent(EV_ABS, ABS_MT_POSITION_Y, point.y);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+void UinputTouchScreen::sendMove(const Point& point) {
+ injectEvent(EV_ABS, ABS_MT_POSITION_X, point.x);
+ injectEvent(EV_ABS, ABS_MT_POSITION_Y, point.y);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+void UinputTouchScreen::sendUp() {
+ sendTrackingId(0xffffffff);
+ injectEvent(EV_KEY, BTN_TOUCH, 0);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+void UinputTouchScreen::sendToolType(int32_t toolType) {
+ injectEvent(EV_ABS, ABS_MT_TOOL_TYPE, toolType);
+ injectEvent(EV_SYN, SYN_REPORT, 0);
+}
+
+// Get the center x, y base on the range definition.
+const Point UinputTouchScreen::getCenterPoint() {
+ return Point(mSize.left + mSize.width() / 2, mSize.top + mSize.height() / 2);
+}
+
+} // namespace android
diff --git a/services/inputflinger/tests/UinputDevice.h b/services/inputflinger/tests/UinputDevice.h
new file mode 100644
index 0000000..22d1f63
--- /dev/null
+++ b/services/inputflinger/tests/UinputDevice.h
@@ -0,0 +1,157 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef _UI_TEST_INPUT_UINPUT_INJECTOR_H
+#define _UI_TEST_INPUT_UINPUT_INJECTOR_H
+
+#include <android-base/unique_fd.h>
+#include <gtest/gtest.h>
+#include <inttypes.h>
+#include <linux/uinput.h>
+#include <log/log.h>
+#include <ui/Point.h>
+#include <ui/Rect.h>
+
+#include <memory>
+
+namespace android {
+
+// This is the factory method that must be used to create a UinputDevice.
+template <class D, class... Ts>
+std::unique_ptr<D> createUinputDevice(Ts... args) {
+ // Using `new` to access non-public constructors.
+ std::unique_ptr<D> dev(new D(&args...));
+ EXPECT_NO_FATAL_FAILURE(dev->init());
+ return dev;
+}
+
+// --- UinputDevice ---
+
+class UinputDevice {
+public:
+ virtual ~UinputDevice();
+
+ inline const char* getName() const { return mName; }
+
+ // Subclasses must either provide a public constructor or must be-friend the factory method.
+ template <class D, class... Ts>
+ friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+protected:
+ const char* mName;
+
+ UinputDevice(const char* name);
+
+ // Signals which types of events this device supports before it is created.
+ // This must be overridden by subclasses.
+ virtual void configureDevice(int fd, uinput_user_dev* device) = 0;
+
+ void injectEvent(uint16_t type, uint16_t code, int32_t value);
+
+private:
+ base::unique_fd mDeviceFd;
+
+ // This is called once by the factory method createUinputDevice().
+ void init();
+};
+
+// --- UinputKeyboard ---
+
+class UinputKeyboard : public UinputDevice {
+public:
+ static constexpr const char* KEYBOARD_NAME = "Test Keyboard Device";
+
+ // Injects key press and sync.
+ void pressKey(int key);
+ // Injects key release and sync.
+ void releaseKey(int key);
+ // Injects 4 events: key press, sync, key release, and sync.
+ void pressAndReleaseKey(int key);
+
+ template <class D, class... Ts>
+ friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+protected:
+ UinputKeyboard(std::initializer_list<int> keys = {});
+
+private:
+ void configureDevice(int fd, uinput_user_dev* device) override;
+
+ std::set<int> mKeys;
+};
+
+// --- UinputHomeKey---
+
+// A keyboard device that has a single HOME key.
+class UinputHomeKey : public UinputKeyboard {
+public:
+ // Injects 4 events: key press, sync, key release, and sync.
+ void pressAndReleaseHomeKey();
+
+ template <class D, class... Ts>
+ friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+private:
+ UinputHomeKey();
+};
+
+// A joystick device that sends a BTN_GEAR_DOWN / BTN_WHEEL key.
+class UinputSteamController : public UinputKeyboard {
+public:
+ template <class D, class... Ts>
+ friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+private:
+ UinputSteamController();
+};
+
+// --- UinputTouchScreen ---
+// A touch screen device with specific size.
+class UinputTouchScreen : public UinputDevice {
+public:
+ static constexpr const char* DEVICE_NAME = "Test Touch Screen";
+ static const int32_t RAW_TOUCH_MIN = 0;
+ static const int32_t RAW_TOUCH_MAX = 31;
+ static const int32_t RAW_ID_MIN = 0;
+ static const int32_t RAW_ID_MAX = 9;
+ static const int32_t RAW_SLOT_MIN = 0;
+ static const int32_t RAW_SLOT_MAX = 9;
+ static const int32_t RAW_PRESSURE_MIN = 0;
+ static const int32_t RAW_PRESSURE_MAX = 255;
+
+ template <class D, class... Ts>
+ friend std::unique_ptr<D> createUinputDevice(Ts... args);
+
+ void sendSlot(int32_t slot);
+ void sendTrackingId(int32_t trackingId);
+ void sendDown(const Point& point);
+ void sendMove(const Point& point);
+ void sendUp();
+ void sendToolType(int32_t toolType);
+
+ const Point getCenterPoint();
+
+protected:
+ UinputTouchScreen(const Rect* size);
+
+private:
+ void configureDevice(int fd, uinput_user_dev* device) override;
+ const Rect mSize;
+};
+
+} // namespace android
+
+#endif // _UI_TEST_INPUT_UINPUT_INJECTOR_H
diff --git a/services/powermanager/Android.bp b/services/powermanager/Android.bp
index 7b3af70..b0d3e3b 100644
--- a/services/powermanager/Android.bp
+++ b/services/powermanager/Android.bp
@@ -1,11 +1,25 @@
cc_library_shared {
name: "libpowermanager",
- srcs: ["IPowerManager.cpp"],
+ srcs: [
+ "IPowerManager.cpp",
+ "Temperature.cpp",
+ "CoolingDevice.cpp",
+ ":libpowermanager_aidl",
+ ],
+
+ aidl: {
+ local_include_dirs: ["include"],
+ include_dirs: [
+ "frameworks/base/core/java/android/os",
+ ],
+ export_aidl_headers: true
+ },
shared_libs: [
"libutils",
"libbinder",
+ "liblog"
],
cflags: [
@@ -14,4 +28,28 @@
"-Wunused",
"-Wunreachable-code",
],
+
+ local_include_dirs: ["include"],
+ export_include_dirs: [
+ "include",
+ ],
+}
+
+cc_test {
+ name: "thermalmanager-test",
+ srcs: ["IThermalManagerTest.cpp",
+ ],
+ cflags: [
+ "-Wall",
+ "-Werror",
+ "-Wextra",
+ ],
+ shared_libs: [
+ "libbase",
+ "libhidlbase",
+ "liblog",
+ "libpowermanager",
+ "libbinder",
+ "libutils",
+ ],
}
diff --git a/services/powermanager/CoolingDevice.cpp b/services/powermanager/CoolingDevice.cpp
new file mode 100644
index 0000000..ebbc1b4
--- /dev/null
+++ b/services/powermanager/CoolingDevice.cpp
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "CoolingDevice"
+
+#include <android/CoolingDevice.h>
+#include <binder/Parcel.h>
+#include <utils/Log.h>
+
+namespace android {
+namespace os {
+
+status_t CoolingDevice::readFromParcel(const android::Parcel *parcel) {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
+ parcel->readFloat(&mValue);
+ parcel->readUint32(&mType);
+ parcel->readString16(&mName);
+
+ return OK;
+}
+
+status_t CoolingDevice::writeToParcel(android::Parcel *parcel) const {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
+ parcel->writeFloat(mValue);
+ parcel->writeUint32(mType);
+ parcel->writeString16(mName);
+
+ return OK;
+}
+
+} // namespace os
+} // namespace android
\ No newline at end of file
diff --git a/services/powermanager/IThermalManagerTest.cpp b/services/powermanager/IThermalManagerTest.cpp
new file mode 100644
index 0000000..575b9ee
--- /dev/null
+++ b/services/powermanager/IThermalManagerTest.cpp
@@ -0,0 +1,158 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "ThermalManagerTest"
+//#define LOG_NDEBUG 0
+
+#include <thread>
+
+#include <android/os/BnThermalStatusListener.h>
+#include <android/os/IThermalService.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/Parcel.h>
+#include <condition_variable>
+#include <gtest/gtest.h>
+#include <powermanager/PowerManager.h>
+#include <utils/Log.h>
+
+using namespace android;
+using namespace android::os;
+using namespace std::chrono_literals;
+
+class IThermalServiceTest : public testing::Test,
+ public BnThermalStatusListener{
+ public:
+ IThermalServiceTest();
+ void setThermalOverride(int level);
+ virtual binder::Status onStatusChange(int status) override;
+ int getStatusFromService();
+ void SetUp() override;
+ void TearDown() override;
+ protected:
+ sp<IThermalService> mThermalSvc;
+ std::condition_variable mCondition;
+ int mListenerStatus;
+ int mServiceStatus;
+ std::mutex mMutex;
+};
+
+IThermalServiceTest::IThermalServiceTest()
+ : mListenerStatus(0),
+ mServiceStatus(0) {
+}
+
+void IThermalServiceTest::setThermalOverride(int level) {
+ std::string cmdStr = "cmd thermalservice override-status " + std::to_string(level);
+ system(cmdStr.c_str());
+}
+
+binder::Status IThermalServiceTest::onStatusChange(int status) {
+ std::unique_lock<std::mutex> lock(mMutex);
+ mListenerStatus = status;
+ ALOGI("IThermalServiceTest::notifyListener %d", mListenerStatus);
+ mCondition.notify_all();
+ return binder::Status::ok();
+}
+
+int IThermalServiceTest::getStatusFromService() {
+ int status;
+ binder::Status ret = mThermalSvc->getCurrentThermalStatus(&status);
+ if (ret.isOk()) {
+ return status;
+ } else {
+ return BAD_VALUE;
+ }
+}
+
+void IThermalServiceTest::SetUp() {
+ setThermalOverride(0);
+ // use checkService() to avoid blocking if thermal service is not up yet
+ sp<IBinder> binder =
+ defaultServiceManager()->checkService(String16("thermalservice"));
+ EXPECT_NE(binder, nullptr);
+ mThermalSvc = interface_cast<IThermalService>(binder);
+ EXPECT_NE(mThermalSvc, nullptr);
+ bool success = false;
+ binder::Status ret = mThermalSvc->registerThermalStatusListener(this, &success);
+ ASSERT_TRUE(success);
+ ASSERT_TRUE(ret.isOk());
+ // Wait for listener called after registration, shouldn't timeout
+ std::unique_lock<std::mutex> lock(mMutex);
+ EXPECT_NE(mCondition.wait_for(lock, 1s), std::cv_status::timeout);
+}
+
+void IThermalServiceTest::TearDown() {
+ bool success = false;
+ binder::Status ret = mThermalSvc->unregisterThermalStatusListener(this, &success);
+ ASSERT_TRUE(success);
+ ASSERT_TRUE(ret.isOk());
+}
+
+class IThermalListenerTest : public IThermalServiceTest, public testing::WithParamInterface<int32_t> {
+ public:
+ static auto PrintParam(const testing::TestParamInfo<ParamType> &info) {
+ return std::to_string(info.param);
+ }
+};
+
+TEST_P(IThermalListenerTest, TestListener) {
+ int level = GetParam();
+ std::unique_lock<std::mutex> lock(mMutex);
+ // Set the override thermal status
+ setThermalOverride(level);
+ // Wait for listener called, shouldn't timeout
+ EXPECT_NE(mCondition.wait_for(lock, 1s), std::cv_status::timeout);
+ // Check the result
+ EXPECT_EQ(level, mListenerStatus);
+ ALOGI("Thermal listener status %d, expecting %d", mListenerStatus, level);
+}
+
+INSTANTIATE_TEST_SUITE_P(TestListenerLevels, IThermalListenerTest, testing::Range(
+ static_cast<int>(ThermalStatus::THERMAL_STATUS_LIGHT),
+ static_cast<int>(ThermalStatus::THERMAL_STATUS_SHUTDOWN)),
+ IThermalListenerTest::PrintParam);
+
+class IThermalLevelTest : public IThermalServiceTest, public testing::WithParamInterface<int32_t> {
+ public:
+ static auto PrintParam(const testing::TestParamInfo<ParamType> &info) {
+ return std::to_string(info.param);
+ }
+};
+
+TEST_P(IThermalLevelTest, TestGetStatusLevel) {
+ int level = GetParam();
+ setThermalOverride(level);
+ mServiceStatus = getStatusFromService();
+ EXPECT_EQ(level, mServiceStatus);
+}
+
+INSTANTIATE_TEST_SUITE_P(TestStatusLevels, IThermalLevelTest, testing::Range(
+ static_cast<int>(ThermalStatus::THERMAL_STATUS_NONE),
+ static_cast<int>(ThermalStatus::THERMAL_STATUS_SHUTDOWN)),
+ IThermalLevelTest::PrintParam);
+
+int main(int argc, char **argv) {
+ std::unique_ptr<std::thread> binderLoop;
+ binderLoop = std::make_unique<std::thread>(
+ [&] { IPCThreadState::self()->joinThreadPool(true); });
+
+ ::testing::InitGoogleTest(&argc, argv);
+ int status = RUN_ALL_TESTS();
+ ALOGV("Test result = %d\n", status);
+
+ return status;
+}
\ No newline at end of file
diff --git a/services/powermanager/Temperature.cpp b/services/powermanager/Temperature.cpp
new file mode 100644
index 0000000..8ec0a87
--- /dev/null
+++ b/services/powermanager/Temperature.cpp
@@ -0,0 +1,55 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "Temperature"
+
+#include <android/Temperature.h>
+#include <binder/Parcel.h>
+#include <utils/Log.h>
+
+namespace android {
+namespace os {
+
+status_t Temperature::readFromParcel(const android::Parcel *parcel) {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
+ parcel->readFloat(&mValue);
+ parcel->readInt32(&mType);
+ parcel->readString16(&mName);
+ parcel->readInt32(&mStatus);
+
+ return OK;
+}
+
+status_t Temperature::writeToParcel(android::Parcel *parcel) const {
+ if (parcel == nullptr) {
+ ALOGE("%s: Null parcel", __FUNCTION__);
+ return BAD_VALUE;
+ }
+
+ parcel->writeFloat(mValue);
+ parcel->writeInt32(mType);
+ parcel->writeString16(mName);
+ parcel->writeInt32(mStatus);
+
+ return OK;
+}
+
+} // namespace os
+} // namespace android
\ No newline at end of file
diff --git a/services/powermanager/include/android/CoolingDevice.h b/services/powermanager/include/android/CoolingDevice.h
new file mode 100644
index 0000000..2f366be
--- /dev/null
+++ b/services/powermanager/include/android/CoolingDevice.h
@@ -0,0 +1,49 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_OS_COOLINGDEVICE_H
+#define ANDROID_OS_COOLINGDEVICE_H
+
+#include <binder/Parcelable.h>
+#include <utils/RefBase.h>
+
+namespace android {
+namespace os {
+
+/**
+ * CoolingDevice is a structure to encapsulate cooling device status.
+ */
+struct CoolingDevice : public android::Parcelable {
+ /** Current throttle state of the cooling device. */
+ float mValue;
+ /** A cooling device type from ThermalHAL */
+ uint32_t mType;
+ /** Name of this cooling device */
+ String16 mName;
+
+ CoolingDevice()
+ : mValue(0.0f),
+ mType(0),
+ mName("") {
+ }
+ virtual status_t readFromParcel(const android::Parcel* parcel) override;
+ virtual status_t writeToParcel(android::Parcel* parcel) const override;
+};
+
+} // namespace os
+} // namespace android
+
+#endif /* ANDROID_OS_COOLINGDEVICE_H */
diff --git a/services/powermanager/include/android/Temperature.h b/services/powermanager/include/android/Temperature.h
new file mode 100644
index 0000000..2e68ec4
--- /dev/null
+++ b/services/powermanager/include/android/Temperature.h
@@ -0,0 +1,53 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_OS_TEMPERATURE_H
+#define ANDROID_OS_TEMPERATURE_H
+
+#include <binder/Parcelable.h>
+#include <utils/RefBase.h>
+
+namespace android {
+namespace os {
+
+/**
+ * Temperature is a structure to encapsulate temperature status.
+ */
+struct Temperature : public android::Parcelable {
+ /** Temperature value */
+ float mValue;
+ /** A Temperature type from ThermalHAL */
+ int32_t mType;
+ /** Name of this Temperature */
+ String16 mName;
+ /** The level of the sensor is currently in throttling */
+ int32_t mStatus;
+
+ Temperature()
+ : mValue(0.0f),
+ mType(0),
+ mName(""),
+ mStatus(0) {
+ }
+
+ virtual status_t readFromParcel(const android::Parcel* parcel) override;
+ virtual status_t writeToParcel(android::Parcel* parcel) const override;
+};
+
+} // namespace os
+} // namespace android
+
+#endif /* ANDROID_OS_TEMPERATURE_H */
diff --git a/services/sensorservice/Android.bp b/services/sensorservice/Android.bp
index 1c9a4af..532a2e5 100644
--- a/services/sensorservice/Android.bp
+++ b/services/sensorservice/Android.bp
@@ -33,6 +33,10 @@
"-fvisibility=hidden"
],
+ header_libs: [
+ "android.hardware.sensors@2.X-shared-utils",
+ ],
+
shared_libs: [
"libcutils",
"libhardware",
@@ -42,15 +46,21 @@
"libbinder",
"libsensor",
"libsensorprivacy",
+ "libprotoutil",
"libcrypto",
"libbase",
"libhidlbase",
"libfmq",
"android.hardware.sensors@1.0",
"android.hardware.sensors@2.0",
+ "android.hardware.sensors@2.1",
],
- static_libs: ["android.hardware.sensors@1.0-convert"],
+ static_libs: [
+ "android.hardware.sensors@1.0-convert",
+ ],
+
+ generated_headers: ["framework-cppstream-protos"],
// our public headers depend on libsensor and libsensorprivacy
export_shared_lib_headers: ["libsensor", "libsensorprivacy"],
diff --git a/services/sensorservice/RecentEventLogger.cpp b/services/sensorservice/RecentEventLogger.cpp
index 207b097..d7ca6e1 100644
--- a/services/sensorservice/RecentEventLogger.cpp
+++ b/services/sensorservice/RecentEventLogger.cpp
@@ -17,6 +17,8 @@
#include "RecentEventLogger.h"
#include "SensorServiceUtils.h"
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <utils/Timers.h>
#include <inttypes.h>
@@ -84,6 +86,40 @@
return std::string(buffer.string());
}
+/**
+ * Dump debugging information as android.service.SensorEventsProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void RecentEventLogger::dump(util::ProtoOutputStream* proto) const {
+ using namespace service::SensorEventsProto;
+ std::lock_guard<std::mutex> lk(mLock);
+
+ proto->write(RecentEventsLog::RECENT_EVENTS_COUNT, int(mRecentEvents.size()));
+ for (int i = mRecentEvents.size() - 1; i >= 0; --i) {
+ const auto& ev = mRecentEvents[i];
+ const uint64_t token = proto->start(RecentEventsLog::EVENTS);
+ proto->write(Event::TIMESTAMP_SEC, float(ev.mEvent.timestamp) / 1e9f);
+ proto->write(Event::WALL_TIMESTAMP_MS, ev.mWallTime.tv_sec * 1000LL
+ + ns2ms(ev.mWallTime.tv_nsec));
+
+ if (mMaskData) {
+ proto->write(Event::MASKED, true);
+ } else {
+ if (mSensorType == SENSOR_TYPE_STEP_COUNTER) {
+ proto->write(Event::INT64_DATA, int64_t(ev.mEvent.u64.step_counter));
+ } else {
+ for (size_t k = 0; k < mEventSize; ++k) {
+ proto->write(Event::FLOAT_ARRAY, ev.mEvent.data[k]);
+ }
+ }
+ }
+ proto->end(token);
+ }
+}
+
void RecentEventLogger::setFormat(std::string format) {
if (format == "mask_data" ) {
mMaskData = true;
diff --git a/services/sensorservice/RecentEventLogger.h b/services/sensorservice/RecentEventLogger.h
index 67378b7..3a2ae77 100644
--- a/services/sensorservice/RecentEventLogger.h
+++ b/services/sensorservice/RecentEventLogger.h
@@ -48,6 +48,7 @@
// Dumpable interface
virtual std::string dump() const override;
+ virtual void dump(util::ProtoOutputStream* proto) const override;
virtual void setFormat(std::string format) override;
protected:
diff --git a/services/sensorservice/SensorDevice.cpp b/services/sensorservice/SensorDevice.cpp
index 717f317..8a282e2 100644
--- a/services/sensorservice/SensorDevice.cpp
+++ b/services/sensorservice/SensorDevice.cpp
@@ -16,16 +16,20 @@
#include "SensorDevice.h"
-#include "android/hardware/sensors/2.0/ISensorsCallback.h"
#include "android/hardware/sensors/2.0/types.h"
-#include "SensorService.h"
+#include "android/hardware/sensors/2.1/ISensorsCallback.h"
+#include "android/hardware/sensors/2.1/types.h"
+#include "convertV2_1.h"
#include <android-base/logging.h>
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <sensors/convert.h>
#include <cutils/atomic.h>
#include <utils/Errors.h>
#include <utils/Singleton.h>
+#include <cstddef>
#include <chrono>
#include <cinttypes>
#include <thread>
@@ -33,12 +37,19 @@
using namespace android::hardware::sensors;
using namespace android::hardware::sensors::V1_0;
using namespace android::hardware::sensors::V1_0::implementation;
-using android::hardware::sensors::V2_0::ISensorsCallback;
using android::hardware::sensors::V2_0::EventQueueFlagBits;
using android::hardware::sensors::V2_0::WakeLockQueueFlagBits;
+using android::hardware::sensors::V2_1::ISensorsCallback;
+using android::hardware::sensors::V2_1::implementation::convertToOldSensorInfo;
+using android::hardware::sensors::V2_1::implementation::convertToNewSensorInfos;
+using android::hardware::sensors::V2_1::implementation::convertToNewEvents;
+using android::hardware::sensors::V2_1::implementation::ISensorsWrapperV1_0;
+using android::hardware::sensors::V2_1::implementation::ISensorsWrapperV2_0;
+using android::hardware::sensors::V2_1::implementation::ISensorsWrapperV2_1;
using android::hardware::hidl_vec;
using android::hardware::Return;
using android::SensorDeviceUtils::HidlServiceRegistrationWaiter;
+using android::util::ProtoOutputStream;
namespace android {
// ---------------------------------------------------------------------------
@@ -84,11 +95,19 @@
struct SensorsCallback : public ISensorsCallback {
using Result = ::android::hardware::sensors::V1_0::Result;
- Return<void> onDynamicSensorsConnected(
+ using SensorInfo = ::android::hardware::sensors::V2_1::SensorInfo;
+
+ Return<void> onDynamicSensorsConnected_2_1(
const hidl_vec<SensorInfo> &dynamicSensorsAdded) override {
return SensorDevice::getInstance().onDynamicSensorsConnected(dynamicSensorsAdded);
}
+ Return<void> onDynamicSensorsConnected(
+ const hidl_vec<V1_0::SensorInfo> &dynamicSensorsAdded) override {
+ return SensorDevice::getInstance().onDynamicSensorsConnected(
+ convertToNewSensorInfos(dynamicSensorsAdded));
+ }
+
Return<void> onDynamicSensorsDisconnected(
const hidl_vec<int32_t> &dynamicSensorHandlesRemoved) override {
return SensorDevice::getInstance().onDynamicSensorsDisconnected(
@@ -123,7 +142,26 @@
Info model;
for (size_t i=0 ; i < count; i++) {
sensor_t sensor;
- convertToSensor(list[i], &sensor);
+ convertToSensor(convertToOldSensorInfo(list[i]), &sensor);
+
+ if (sensor.type < static_cast<int>(SensorType::DEVICE_PRIVATE_BASE)) {
+ if(sensor.resolution == 0) {
+ // Don't crash here or the device will go into a crashloop.
+ ALOGW("%s must have a non-zero resolution", sensor.name);
+ // For simple algos, map their resolution to 1 if it's not specified
+ sensor.resolution =
+ SensorDeviceUtils::defaultResolutionForType(sensor.type);
+ }
+
+ double promotedResolution = sensor.resolution;
+ double promotedMaxRange = sensor.maxRange;
+ if (fmod(promotedMaxRange, promotedResolution) != 0) {
+ ALOGW("%s's max range %f is not a multiple of the resolution %f",
+ sensor.name, sensor.maxRange, sensor.resolution);
+ SensorDeviceUtils::quantizeValue(&sensor.maxRange, promotedResolution);
+ }
+ }
+
// Sanity check and clamp power if it is 0 (or close)
if (sensor.power < minPowerMa) {
ALOGI("Reported power %f not deemed sane, clamping to %f",
@@ -134,7 +172,12 @@
mActivationCount.add(list[i].sensorHandle, model);
- checkReturn(mSensors->activate(list[i].sensorHandle, 0 /* enabled */));
+ // Only disable all sensors on HAL 1.0 since HAL 2.0
+ // handles this in its initialize method
+ if (!mSensors->supportsMessageQueues()) {
+ checkReturn(mSensors->activate(list[i].sensorHandle,
+ 0 /* enabled */));
+ }
}
}));
}
@@ -152,7 +195,11 @@
}
bool SensorDevice::connectHidlService() {
- HalConnectionStatus status = connectHidlServiceV2_0();
+ HalConnectionStatus status = connectHidlServiceV2_1();
+ if (status == HalConnectionStatus::DOES_NOT_EXIST) {
+ status = connectHidlServiceV2_0();
+ }
+
if (status == HalConnectionStatus::DOES_NOT_EXIST) {
status = connectHidlServiceV1_0();
}
@@ -172,7 +219,7 @@
break;
}
- mSensors = new SensorServiceUtil::SensorsWrapperV1_0(sensors);
+ mSensors = new ISensorsWrapperV1_0(sensors);
mRestartWaiter->reset();
// Poke ISensor service. If it has lingering connection from previous generation of
// system server, it will kill itself. There is no intention to handle the poll result,
@@ -200,40 +247,55 @@
if (sensors == nullptr) {
connectionStatus = HalConnectionStatus::DOES_NOT_EXIST;
} else {
- mSensors = new SensorServiceUtil::SensorsWrapperV2_0(sensors);
+ mSensors = new ISensorsWrapperV2_0(sensors);
+ connectionStatus = initializeHidlServiceV2_X();
+ }
- mEventQueue = std::make_unique<EventMessageQueue>(
- SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT,
- true /* configureEventFlagWord */);
+ return connectionStatus;
+}
- mWakeLockQueue = std::make_unique<WakeLockQueue>(
- SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT,
- true /* configureEventFlagWord */);
+SensorDevice::HalConnectionStatus SensorDevice::connectHidlServiceV2_1() {
+ HalConnectionStatus connectionStatus = HalConnectionStatus::UNKNOWN;
+ sp<V2_1::ISensors> sensors = V2_1::ISensors::getService();
- hardware::EventFlag::deleteEventFlag(&mEventQueueFlag);
- hardware::EventFlag::createEventFlag(mEventQueue->getEventFlagWord(), &mEventQueueFlag);
+ if (sensors == nullptr) {
+ connectionStatus = HalConnectionStatus::DOES_NOT_EXIST;
+ } else {
+ mSensors = new ISensorsWrapperV2_1(sensors);
+ connectionStatus = initializeHidlServiceV2_X();
+ }
- hardware::EventFlag::deleteEventFlag(&mWakeLockQueueFlag);
- hardware::EventFlag::createEventFlag(mWakeLockQueue->getEventFlagWord(),
- &mWakeLockQueueFlag);
+ return connectionStatus;
+}
- CHECK(mSensors != nullptr && mEventQueue != nullptr &&
- mWakeLockQueue != nullptr && mEventQueueFlag != nullptr &&
- mWakeLockQueueFlag != nullptr);
+SensorDevice::HalConnectionStatus SensorDevice::initializeHidlServiceV2_X() {
+ HalConnectionStatus connectionStatus = HalConnectionStatus::UNKNOWN;
- status_t status = checkReturnAndGetStatus(mSensors->initialize(
- *mEventQueue->getDesc(),
- *mWakeLockQueue->getDesc(),
- new SensorsCallback()));
+ mWakeLockQueue = std::make_unique<WakeLockQueue>(
+ SensorEventQueue::MAX_RECEIVE_BUFFER_EVENT_COUNT,
+ true /* configureEventFlagWord */);
- if (status != NO_ERROR) {
- connectionStatus = HalConnectionStatus::FAILED_TO_CONNECT;
- ALOGE("Failed to initialize Sensors HAL (%s)", strerror(-status));
- } else {
- connectionStatus = HalConnectionStatus::CONNECTED;
- mSensorsHalDeathReceiver = new SensorsHalDeathReceivier();
- sensors->linkToDeath(mSensorsHalDeathReceiver, 0 /* cookie */);
- }
+ hardware::EventFlag::deleteEventFlag(&mEventQueueFlag);
+ hardware::EventFlag::createEventFlag(mSensors->getEventQueue()->getEventFlagWord(), &mEventQueueFlag);
+
+ hardware::EventFlag::deleteEventFlag(&mWakeLockQueueFlag);
+ hardware::EventFlag::createEventFlag(mWakeLockQueue->getEventFlagWord(),
+ &mWakeLockQueueFlag);
+
+ CHECK(mSensors != nullptr && mWakeLockQueue != nullptr &&
+ mEventQueueFlag != nullptr && mWakeLockQueueFlag != nullptr);
+
+ status_t status = checkReturnAndGetStatus(mSensors->initialize(
+ *mWakeLockQueue->getDesc(),
+ new SensorsCallback()));
+
+ if (status != NO_ERROR) {
+ connectionStatus = HalConnectionStatus::FAILED_TO_CONNECT;
+ ALOGE("Failed to initialize Sensors HAL (%s)", strerror(-status));
+ } else {
+ connectionStatus = HalConnectionStatus::CONNECTED;
+ mSensorsHalDeathReceiver = new SensorsHalDeathReceivier();
+ mSensors->linkToDeath(mSensorsHalDeathReceiver, 0 /* cookie */);
}
return connectionStatus;
@@ -360,8 +422,8 @@
if (mSensors == nullptr) return "HAL not initialized\n";
String8 result;
- result.appendFormat("Total %zu h/w sensors, %zu running:\n",
- mSensorList.size(), mActivationCount.size());
+ result.appendFormat("Total %zu h/w sensors, %zu running %zu disabled clients:\n",
+ mSensorList.size(), mActivationCount.size(), mDisabledClients.size());
Mutex::Autolock _l(mLock);
for (const auto & s : mSensorList) {
@@ -374,16 +436,18 @@
result.append("sampling_period(ms) = {");
for (size_t j = 0; j < info.batchParams.size(); j++) {
const BatchParams& params = info.batchParams[j];
- result.appendFormat("%.1f%s", params.mTSample / 1e6f,
- j < info.batchParams.size() - 1 ? ", " : "");
+ result.appendFormat("%.1f%s%s", params.mTSample / 1e6f,
+ isClientDisabledLocked(info.batchParams.keyAt(j)) ? "(disabled)" : "",
+ (j < info.batchParams.size() - 1) ? ", " : "");
}
result.appendFormat("}, selected = %.2f ms; ", info.bestBatchParams.mTSample / 1e6f);
result.append("batching_period(ms) = {");
for (size_t j = 0; j < info.batchParams.size(); j++) {
const BatchParams& params = info.batchParams[j];
- result.appendFormat("%.1f%s", params.mTBatch / 1e6f,
- j < info.batchParams.size() - 1 ? ", " : "");
+ result.appendFormat("%.1f%s%s", params.mTBatch / 1e6f,
+ isClientDisabledLocked(info.batchParams.keyAt(j)) ? "(disabled)" : "",
+ (j < info.batchParams.size() - 1) ? ", " : "");
}
result.appendFormat("}, selected = %.2f ms\n", info.bestBatchParams.mTBatch / 1e6f);
}
@@ -391,6 +455,43 @@
return result.string();
}
+/**
+ * Dump debugging information as android.service.SensorDeviceProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void SensorDevice::dump(ProtoOutputStream* proto) const {
+ using namespace service::SensorDeviceProto;
+ if (mSensors == nullptr) {
+ proto->write(INITIALIZED , false);
+ return;
+ }
+ proto->write(INITIALIZED , true);
+ proto->write(TOTAL_SENSORS , int(mSensorList.size()));
+ proto->write(ACTIVE_SENSORS , int(mActivationCount.size()));
+
+ Mutex::Autolock _l(mLock);
+ for (const auto & s : mSensorList) {
+ int32_t handle = s.handle;
+ const Info& info = mActivationCount.valueFor(handle);
+ if (info.numActiveClients() == 0) continue;
+
+ uint64_t token = proto->start(SENSORS);
+ proto->write(SensorProto::HANDLE , handle);
+ proto->write(SensorProto::ACTIVE_COUNT , int(info.batchParams.size()));
+ for (size_t j = 0; j < info.batchParams.size(); j++) {
+ const BatchParams& params = info.batchParams[j];
+ proto->write(SensorProto::SAMPLING_PERIOD_MS , params.mTSample / 1e6f);
+ proto->write(SensorProto::BATCHING_PERIOD_MS , params.mTBatch / 1e6f);
+ }
+ proto->write(SensorProto::SAMPLING_PERIOD_SELECTED , info.bestBatchParams.mTSample / 1e6f);
+ proto->write(SensorProto::BATCHING_PERIOD_SELECTED , info.bestBatchParams.mTBatch / 1e6f);
+ proto->end(token);
+ }
+}
+
ssize_t SensorDevice::getSensorList(sensor_t const** list) {
*list = &mSensorList[0];
@@ -428,7 +529,8 @@
const auto &events,
const auto &dynamicSensorsAdded) {
if (result == Result::OK) {
- convertToSensorEvents(events, dynamicSensorsAdded, buffer);
+ convertToSensorEventsAndQuantize(convertToNewEvents(events),
+ convertToNewSensorInfos(dynamicSensorsAdded), buffer);
err = (ssize_t)events.size();
} else {
err = statusFromResult(result);
@@ -462,7 +564,7 @@
ssize_t SensorDevice::pollFmq(sensors_event_t* buffer, size_t maxNumEventsToRead) {
ssize_t eventsRead = 0;
- size_t availableEvents = mEventQueue->availableToRead();
+ size_t availableEvents = mSensors->getEventQueue()->availableToRead();
if (availableEvents == 0) {
uint32_t eventFlagState = 0;
@@ -473,7 +575,7 @@
// additional latency in delivering events to applications.
mEventQueueFlag->wait(asBaseType(EventQueueFlagBits::READ_AND_PROCESS) |
asBaseType(INTERNAL_WAKE), &eventFlagState);
- availableEvents = mEventQueue->availableToRead();
+ availableEvents = mSensors->getEventQueue()->availableToRead();
if ((eventFlagState & asBaseType(INTERNAL_WAKE)) && mReconnecting) {
ALOGD("Event FMQ internal wake, returning from poll with no events");
@@ -483,13 +585,15 @@
size_t eventsToRead = std::min({availableEvents, maxNumEventsToRead, mEventBuffer.size()});
if (eventsToRead > 0) {
- if (mEventQueue->read(mEventBuffer.data(), eventsToRead)) {
+ if (mSensors->getEventQueue()->read(mEventBuffer.data(), eventsToRead)) {
// Notify the Sensors HAL that sensor events have been read. This is required to support
// the use of writeBlocking by the Sensors HAL.
mEventQueueFlag->wake(asBaseType(EventQueueFlagBits::EVENTS_READ));
for (size_t i = 0; i < eventsToRead; i++) {
convertToSensorEvent(mEventBuffer[i], &buffer[i]);
+ android::SensorDeviceUtils::quantizeSensorEventValues(&buffer[i],
+ getResolutionForSensor(buffer[i].sensor));
}
eventsRead = eventsToRead;
} else {
@@ -512,7 +616,7 @@
CHECK(it == mConnectedDynamicSensors.end());
sensor_t *sensor = new sensor_t();
- convertToSensor(info, sensor);
+ convertToSensor(convertToOldSensorInfo(info), sensor);
mConnectedDynamicSensors.insert(
std::make_pair(sensor->handle, sensor));
@@ -560,7 +664,7 @@
}
status_t SensorDevice::activateLocked(void* ident, int handle, int enabled) {
- bool actuateHardware = false;
+ bool activateHardware = false;
status_t err(NO_ERROR);
@@ -586,7 +690,7 @@
if (info.batchParams.indexOfKey(ident) >= 0) {
if (info.numActiveClients() > 0 && !info.isActive) {
- actuateHardware = true;
+ activateHardware = true;
}
} else {
// Log error. Every activate call should be preceded by a batch() call.
@@ -606,7 +710,7 @@
if (info.removeBatchParamsForIdent(ident) >= 0) {
if (info.numActiveClients() == 0) {
// This is the last connection, we need to de-activate the underlying h/w sensor.
- actuateHardware = true;
+ activateHardware = true;
} else {
// Call batch for this sensor with the previously calculated best effort
// batch_rate and timeout. One of the apps has unregistered for sensor
@@ -626,12 +730,8 @@
}
}
- if (actuateHardware) {
- ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w activate handle=%d enabled=%d", handle,
- enabled);
- err = checkReturnAndGetStatus(mSensors->activate(handle, enabled));
- ALOGE_IF(err, "Error %s sensor %d (%s)", enabled ? "activating" : "disabling", handle,
- strerror(-err));
+ if (activateHardware) {
+ err = doActivateHardwareLocked(handle, enabled);
if (err != NO_ERROR && enabled) {
// Failure when enabling the sensor. Clean up on failure.
@@ -647,6 +747,15 @@
return err;
}
+status_t SensorDevice::doActivateHardwareLocked(int handle, bool enabled) {
+ ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w activate handle=%d enabled=%d", handle,
+ enabled);
+ status_t err = checkReturnAndGetStatus(mSensors->activate(handle, enabled));
+ ALOGE_IF(err, "Error %s sensor %d (%s)", enabled ? "activating" : "disabling", handle,
+ strerror(-err));
+ return err;
+}
+
status_t SensorDevice::batch(
void* ident,
int handle,
@@ -687,6 +796,18 @@
info.setBatchParamsForIdent(ident, flags, samplingPeriodNs, maxBatchReportLatencyNs);
}
+ status_t err = updateBatchParamsLocked(handle, info);
+ if (err != NO_ERROR) {
+ ALOGE("sensor batch failed %p 0x%08x %" PRId64 " %" PRId64 " err=%s",
+ mSensors.get(), handle, info.bestBatchParams.mTSample,
+ info.bestBatchParams.mTBatch, strerror(-err));
+ info.removeBatchParamsForIdent(ident);
+ }
+
+ return err;
+}
+
+status_t SensorDevice::updateBatchParamsLocked(int handle, Info &info) {
BatchParams prevBestBatchParams = info.bestBatchParams;
// Find the minimum of all timeouts and batch_rates for this sensor.
info.selectBatchParams();
@@ -699,18 +820,13 @@
status_t err(NO_ERROR);
// If the min period or min timeout has changed since the last batch call, call batch.
- if (prevBestBatchParams != info.bestBatchParams) {
+ if (prevBestBatchParams != info.bestBatchParams && info.numActiveClients() > 0) {
ALOGD_IF(DEBUG_CONNECTIONS, "\t>>> actuating h/w BATCH 0x%08x %" PRId64 " %" PRId64, handle,
info.bestBatchParams.mTSample, info.bestBatchParams.mTBatch);
err = checkReturnAndGetStatus(mSensors->batch(
handle, info.bestBatchParams.mTSample, info.bestBatchParams.mTBatch));
- if (err != NO_ERROR) {
- ALOGE("sensor batch failed %p 0x%08x %" PRId64 " %" PRId64 " err=%s",
- mSensors.get(), handle, info.bestBatchParams.mTSample,
- info.bestBatchParams.mTBatch, strerror(-err));
- info.removeBatchParamsForIdent(ident);
- }
}
+
return err;
}
@@ -730,13 +846,60 @@
return checkReturnAndGetStatus(mSensors->flush(handle));
}
-bool SensorDevice::isClientDisabled(void* ident) {
+bool SensorDevice::isClientDisabled(void* ident) const {
Mutex::Autolock _l(mLock);
return isClientDisabledLocked(ident);
}
-bool SensorDevice::isClientDisabledLocked(void* ident) {
- return mDisabledClients.indexOf(ident) >= 0;
+bool SensorDevice::isClientDisabledLocked(void* ident) const {
+ return mDisabledClients.count(ident) > 0;
+}
+
+std::vector<void *> SensorDevice::getDisabledClientsLocked() const {
+ std::vector<void *> vec;
+ for (const auto& it : mDisabledClients) {
+ vec.push_back(it.first);
+ }
+
+ return vec;
+}
+
+void SensorDevice::addDisabledReasonForIdentLocked(void* ident, DisabledReason reason) {
+ mDisabledClients[ident] |= 1 << reason;
+}
+
+void SensorDevice::removeDisabledReasonForIdentLocked(void* ident, DisabledReason reason) {
+ if (isClientDisabledLocked(ident)) {
+ mDisabledClients[ident] &= ~(1 << reason);
+ if (mDisabledClients[ident] == 0) {
+ mDisabledClients.erase(ident);
+ }
+ }
+}
+
+void SensorDevice::setUidStateForConnection(void* ident, SensorService::UidState state) {
+ Mutex::Autolock _l(mLock);
+ if (state == SensorService::UID_STATE_ACTIVE) {
+ removeDisabledReasonForIdentLocked(ident, DisabledReason::DISABLED_REASON_UID_IDLE);
+ } else {
+ addDisabledReasonForIdentLocked(ident, DisabledReason::DISABLED_REASON_UID_IDLE);
+ }
+
+ for (size_t i = 0; i< mActivationCount.size(); ++i) {
+ int handle = mActivationCount.keyAt(i);
+ Info& info = mActivationCount.editValueAt(i);
+
+ if (info.hasBatchParamsForIdent(ident)) {
+ updateBatchParamsLocked(handle, info);
+ bool disable = info.numActiveClients() == 0 && info.isActive;
+ bool enable = info.numActiveClients() > 0 && !info.isActive;
+
+ if ((enable || disable) &&
+ doActivateHardwareLocked(handle, enable) == NO_ERROR) {
+ info.isActive = enable;
+ }
+ }
+ }
}
bool SensorDevice::isSensorActive(int handle) const {
@@ -751,8 +914,12 @@
void SensorDevice::enableAllSensors() {
if (mSensors == nullptr) return;
Mutex::Autolock _l(mLock);
- mDisabledClients.clear();
- ALOGI("cleared mDisabledClients");
+
+ for (void *client : getDisabledClientsLocked()) {
+ removeDisabledReasonForIdentLocked(
+ client, DisabledReason::DISABLED_REASON_SERVICE_RESTRICTED);
+ }
+
for (size_t i = 0; i< mActivationCount.size(); ++i) {
Info& info = mActivationCount.editValueAt(i);
if (info.batchParams.isEmpty()) continue;
@@ -792,7 +959,8 @@
// Add all the connections that were registered for this sensor to the disabled
// clients list.
for (size_t j = 0; j < info.batchParams.size(); ++j) {
- mDisabledClients.add(info.batchParams.keyAt(j));
+ addDisabledReasonForIdentLocked(
+ info.batchParams.keyAt(j), DisabledReason::DISABLED_REASON_SERVICE_RESTRICTED);
ALOGI("added %p to mDisabledClients", info.batchParams.keyAt(j));
}
@@ -813,7 +981,7 @@
injected_sensor_event->data[5]);
Event ev;
- convertFromSensorEvent(*injected_sensor_event, &ev);
+ V2_1::implementation::convertFromSensorEvent(*injected_sensor_event, &ev);
return checkReturnAndGetStatus(mSensors->injectSensorData(ev));
}
@@ -967,7 +1135,7 @@
void SensorDevice::notifyConnectionDestroyed(void* ident) {
Mutex::Autolock _l(mLock);
- mDisabledClients.remove(ident);
+ mDisabledClients.erase(ident);
}
bool SensorDevice::isDirectReportSupported() const {
@@ -976,10 +1144,9 @@
void SensorDevice::convertToSensorEvent(
const Event &src, sensors_event_t *dst) {
- ::android::hardware::sensors::V1_0::implementation::convertToSensorEvent(
- src, dst);
+ V2_1::implementation::convertToSensorEvent(src, dst);
- if (src.sensorType == SensorType::DYNAMIC_SENSOR_META) {
+ if (src.sensorType == V2_1::SensorType::DYNAMIC_SENSOR_META) {
const DynamicSensorInfo &dyn = src.u.dynamic;
dst->dynamic_sensor_meta.connected = dyn.connected;
@@ -997,7 +1164,7 @@
}
}
-void SensorDevice::convertToSensorEvents(
+void SensorDevice::convertToSensorEventsAndQuantize(
const hidl_vec<Event> &src,
const hidl_vec<SensorInfo> &dynamicSensorsAdded,
sensors_event_t *dst) {
@@ -1007,10 +1174,27 @@
}
for (size_t i = 0; i < src.size(); ++i) {
- convertToSensorEvent(src[i], &dst[i]);
+ V2_1::implementation::convertToSensorEvent(src[i], &dst[i]);
+ android::SensorDeviceUtils::quantizeSensorEventValues(&dst[i],
+ getResolutionForSensor(dst[i].sensor));
}
}
+float SensorDevice::getResolutionForSensor(int sensorHandle) {
+ for (size_t i = 0; i < mSensorList.size(); i++) {
+ if (sensorHandle == mSensorList[i].handle) {
+ return mSensorList[i].resolution;
+ }
+ }
+
+ auto it = mConnectedDynamicSensors.find(sensorHandle);
+ if (it != mConnectedDynamicSensors.end()) {
+ return it->second->resolution;
+ }
+
+ return 0;
+}
+
void SensorDevice::handleHidlDeath(const std::string & detail) {
if (!mSensors->supportsMessageQueues()) {
// restart is the only option at present.
diff --git a/services/sensorservice/SensorDevice.h b/services/sensorservice/SensorDevice.h
index d2c6994..5e7d3da 100644
--- a/services/sensorservice/SensorDevice.h
+++ b/services/sensorservice/SensorDevice.h
@@ -18,8 +18,9 @@
#define ANDROID_SENSOR_DEVICE_H
#include "SensorDeviceUtils.h"
+#include "SensorService.h"
#include "SensorServiceUtils.h"
-#include "SensorsWrapper.h"
+#include "ISensorsWrapper.h"
#include <fmq/MessageQueue.h>
#include <sensor/SensorEventQueue.h>
@@ -112,10 +113,12 @@
using Result = ::android::hardware::sensors::V1_0::Result;
hardware::Return<void> onDynamicSensorsConnected(
- const hardware::hidl_vec<hardware::sensors::V1_0::SensorInfo> &dynamicSensorsAdded);
+ const hardware::hidl_vec<hardware::sensors::V2_1::SensorInfo> &dynamicSensorsAdded);
hardware::Return<void> onDynamicSensorsDisconnected(
const hardware::hidl_vec<int32_t> &dynamicSensorHandlesRemoved);
+ void setUidStateForConnection(void* ident, SensorService::UidState state);
+
bool isReconnecting() const {
return mReconnecting;
}
@@ -123,11 +126,12 @@
bool isSensorActive(int handle) const;
// Dumpable
- virtual std::string dump() const;
+ virtual std::string dump() const override;
+ virtual void dump(util::ProtoOutputStream* proto) const override;
private:
friend class Singleton<SensorDevice>;
- sp<SensorServiceUtil::ISensorsWrapper> mSensors;
+ sp<::android::hardware::sensors::V2_1::implementation::ISensorsWrapperBase> mSensors;
Vector<sensor_t> mSensorList;
std::unordered_map<int32_t, sensor_t*> mConnectedDynamicSensors;
@@ -178,6 +182,13 @@
// the removed ident. If index >=0, ident is present and successfully removed.
ssize_t removeBatchParamsForIdent(void* ident);
+ bool hasBatchParamsForIdent(void* ident) const {
+ return batchParams.indexOfKey(ident) >= 0;
+ }
+
+ /**
+ * @return The number of active clients of this sensor.
+ */
int numActiveClients() const;
};
DefaultKeyedVector<int, Info> mActivationCount;
@@ -186,8 +197,26 @@
SensorServiceUtil::RingBuffer<HidlTransportErrorLog> mHidlTransportErrors;
int mTotalHidlTransportErrors;
- // Use this vector to determine which client is activated or deactivated.
- SortedVector<void *> mDisabledClients;
+ /**
+ * Enums describing the reason why a client was disabled.
+ */
+ enum DisabledReason : uint8_t {
+ // UID becomes idle (e.g. app goes to background).
+ DISABLED_REASON_UID_IDLE = 0,
+
+ // Sensors are restricted for all clients.
+ DISABLED_REASON_SERVICE_RESTRICTED,
+ DISABLED_REASON_MAX,
+ };
+
+ static_assert(DisabledReason::DISABLED_REASON_MAX < sizeof(uint8_t) * CHAR_BIT);
+
+ // Use this map to determine which client is activated or deactivated.
+ std::unordered_map<void *, uint8_t> mDisabledClients;
+
+ void addDisabledReasonForIdentLocked(void* ident, DisabledReason reason);
+ void removeDisabledReasonForIdentLocked(void* ident, DisabledReason reason);
+
SensorDevice();
bool connectHidlService();
void initializeSensorList();
@@ -204,6 +233,8 @@
};
HalConnectionStatus connectHidlServiceV1_0();
HalConnectionStatus connectHidlServiceV2_0();
+ HalConnectionStatus connectHidlServiceV2_1();
+ HalConnectionStatus initializeHidlServiceV2_X();
ssize_t pollHal(sensors_event_t* buffer, size_t count);
ssize_t pollFmq(sensors_event_t* buffer, size_t count);
@@ -211,6 +242,9 @@
status_t batchLocked(void* ident, int handle, int flags, int64_t samplingPeriodNs,
int64_t maxBatchReportLatencyNs);
+ status_t updateBatchParamsLocked(int handle, Info& info);
+ status_t doActivateHardwareLocked(int handle, bool enable);
+
void handleHidlDeath(const std::string &detail);
template<typename T>
void checkReturn(const Return<T>& ret) {
@@ -222,24 +256,27 @@
//TODO(b/67425500): remove waiter after bug is resolved.
sp<SensorDeviceUtils::HidlServiceRegistrationWaiter> mRestartWaiter;
- bool isClientDisabled(void* ident);
- bool isClientDisabledLocked(void* ident);
+ bool isClientDisabled(void* ident) const;
+ bool isClientDisabledLocked(void* ident) const;
+ std::vector<void *> getDisabledClientsLocked() const;
- using Event = hardware::sensors::V1_0::Event;
- using SensorInfo = hardware::sensors::V1_0::SensorInfo;
+ bool clientHasNoAccessLocked(void* ident) const;
+
+ using Event = hardware::sensors::V2_1::Event;
+ using SensorInfo = hardware::sensors::V2_1::SensorInfo;
void convertToSensorEvent(const Event &src, sensors_event_t *dst);
- void convertToSensorEvents(
+ void convertToSensorEventsAndQuantize(
const hardware::hidl_vec<Event> &src,
const hardware::hidl_vec<SensorInfo> &dynamicSensorsAdded,
sensors_event_t *dst);
+ float getResolutionForSensor(int sensorHandle);
+
bool mIsDirectReportSupported;
- typedef hardware::MessageQueue<Event, hardware::kSynchronizedReadWrite> EventMessageQueue;
typedef hardware::MessageQueue<uint32_t, hardware::kSynchronizedReadWrite> WakeLockQueue;
- std::unique_ptr<EventMessageQueue> mEventQueue;
std::unique_ptr<WakeLockQueue> mWakeLockQueue;
hardware::EventFlag* mEventQueueFlag;
diff --git a/services/sensorservice/SensorDeviceUtils.cpp b/services/sensorservice/SensorDeviceUtils.cpp
index dbafffe..52213cf 100644
--- a/services/sensorservice/SensorDeviceUtils.cpp
+++ b/services/sensorservice/SensorDeviceUtils.cpp
@@ -17,17 +17,88 @@
#include "SensorDeviceUtils.h"
#include <android/hardware/sensors/1.0/ISensors.h>
+#include <android/hardware/sensors/2.1/ISensors.h>
#include <utils/Log.h>
#include <chrono>
#include <thread>
using ::android::hardware::Void;
+using SensorTypeV2_1 = android::hardware::sensors::V2_1::SensorType;
using namespace android::hardware::sensors::V1_0;
namespace android {
namespace SensorDeviceUtils {
+void quantizeSensorEventValues(sensors_event_t *event, float resolution) {
+ LOG_FATAL_IF(resolution == 0, "Resolution must be specified for all sensors!");
+ if (resolution == 0) {
+ return;
+ }
+
+ size_t axes = 0;
+ switch ((SensorTypeV2_1)event->type) {
+ case SensorTypeV2_1::ACCELEROMETER:
+ case SensorTypeV2_1::MAGNETIC_FIELD:
+ case SensorTypeV2_1::GYROSCOPE:
+ case SensorTypeV2_1::MAGNETIC_FIELD_UNCALIBRATED:
+ case SensorTypeV2_1::GYROSCOPE_UNCALIBRATED:
+ case SensorTypeV2_1::ACCELEROMETER_UNCALIBRATED:
+ axes = 3;
+ break;
+ case SensorTypeV2_1::DEVICE_ORIENTATION:
+ case SensorTypeV2_1::LIGHT:
+ case SensorTypeV2_1::PRESSURE:
+ case SensorTypeV2_1::TEMPERATURE:
+ case SensorTypeV2_1::PROXIMITY:
+ case SensorTypeV2_1::RELATIVE_HUMIDITY:
+ case SensorTypeV2_1::AMBIENT_TEMPERATURE:
+ case SensorTypeV2_1::SIGNIFICANT_MOTION:
+ case SensorTypeV2_1::STEP_DETECTOR:
+ case SensorTypeV2_1::TILT_DETECTOR:
+ case SensorTypeV2_1::WAKE_GESTURE:
+ case SensorTypeV2_1::GLANCE_GESTURE:
+ case SensorTypeV2_1::PICK_UP_GESTURE:
+ case SensorTypeV2_1::WRIST_TILT_GESTURE:
+ case SensorTypeV2_1::STATIONARY_DETECT:
+ case SensorTypeV2_1::MOTION_DETECT:
+ case SensorTypeV2_1::HEART_BEAT:
+ case SensorTypeV2_1::LOW_LATENCY_OFFBODY_DETECT:
+ case SensorTypeV2_1::HINGE_ANGLE:
+ axes = 1;
+ break;
+ default:
+ // No other sensors have data that needs to be quantized.
+ break;
+ }
+
+ // sensor_event_t is a union so we're able to perform the same quanitization action for most
+ // sensors by only knowing the number of axes their output data has.
+ for (size_t i = 0; i < axes; i++) {
+ quantizeValue(&event->data[i], resolution);
+ }
+}
+
+float defaultResolutionForType(int type) {
+ switch ((SensorTypeV2_1)type) {
+ case SensorTypeV2_1::SIGNIFICANT_MOTION:
+ case SensorTypeV2_1::STEP_DETECTOR:
+ case SensorTypeV2_1::STEP_COUNTER:
+ case SensorTypeV2_1::TILT_DETECTOR:
+ case SensorTypeV2_1::WAKE_GESTURE:
+ case SensorTypeV2_1::GLANCE_GESTURE:
+ case SensorTypeV2_1::PICK_UP_GESTURE:
+ case SensorTypeV2_1::WRIST_TILT_GESTURE:
+ case SensorTypeV2_1::STATIONARY_DETECT:
+ case SensorTypeV2_1::MOTION_DETECT:
+ return 1.0f;
+ default:
+ // fall through and return 0 for all other types
+ break;
+ }
+ return 0.0f;
+}
+
HidlServiceRegistrationWaiter::HidlServiceRegistrationWaiter() {
}
diff --git a/services/sensorservice/SensorDeviceUtils.h b/services/sensorservice/SensorDeviceUtils.h
index e2eb606..c232f0b 100644
--- a/services/sensorservice/SensorDeviceUtils.h
+++ b/services/sensorservice/SensorDeviceUtils.h
@@ -18,7 +18,9 @@
#define ANDROID_SENSOR_DEVICE_UTIL
#include <android/hidl/manager/1.0/IServiceNotification.h>
+#include <hardware/sensors.h>
+#include <cmath>
#include <condition_variable>
#include <thread>
@@ -29,6 +31,21 @@
namespace android {
namespace SensorDeviceUtils {
+// Quantizes a single value using a sensor's resolution.
+inline void quantizeValue(float *value, double resolution) {
+ // Increase the value of the sensor's nominal resolution to ensure that
+ // sensor accuracy improvements, like runtime calibration, are not masked
+ // during requantization.
+ double incRes = 0.125 * resolution;
+ *value = round(static_cast<double>(*value) / incRes) * incRes;
+}
+
+// Ensures a sensor event doesn't provide values finer grained than its sensor resolution allows.
+void quantizeSensorEventValues(sensors_event_t *event, float resolution);
+
+// Provides a default resolution for simple sensor types if one wasn't provided by the HAL.
+float defaultResolutionForType(int type);
+
class HidlServiceRegistrationWaiter : public IServiceNotification {
public:
diff --git a/services/sensorservice/SensorDirectConnection.cpp b/services/sensorservice/SensorDirectConnection.cpp
index cd0ea5d..e4c33da 100644
--- a/services/sensorservice/SensorDirectConnection.cpp
+++ b/services/sensorservice/SensorDirectConnection.cpp
@@ -16,12 +16,16 @@
#include "SensorDevice.h"
#include "SensorDirectConnection.h"
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <hardware/sensors.h>
#define UNUSED(x) (void)(x)
namespace android {
+using util::ProtoOutputStream;
+
SensorService::SensorDirectConnection::SensorDirectConnection(const sp<SensorService>& service,
uid_t uid, const sensors_direct_mem_t *mem, int32_t halChannelHandle,
const String16& opPackageName)
@@ -64,10 +68,43 @@
}
}
+/**
+ * Dump debugging information as android.service.SensorDirectConnectionProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void SensorService::SensorDirectConnection::dump(ProtoOutputStream* proto) const {
+ using namespace service::SensorDirectConnectionProto;
+ Mutex::Autolock _l(mConnectionLock);
+ proto->write(PACKAGE_NAME, std::string(String8(mOpPackageName).string()));
+ proto->write(HAL_CHANNEL_HANDLE, getHalChannelHandle());
+ proto->write(NUM_SENSOR_ACTIVATED, int(mActivated.size()));
+ for (auto &i : mActivated) {
+ uint64_t token = proto->start(SENSORS);
+ proto->write(SensorProto::SENSOR, i.first);
+ proto->write(SensorProto::RATE, i.second);
+ proto->end(token);
+ }
+}
+
sp<BitTube> SensorService::SensorDirectConnection::getSensorChannel() const {
return nullptr;
}
+void SensorService::SensorDirectConnection::onSensorAccessChanged(bool hasAccess) {
+ if (!hasAccess) {
+ stopAll(true /* backupRecord */);
+ } else {
+ recoverAll();
+ }
+}
+
+bool SensorService::SensorDirectConnection::hasSensorAccess() const {
+ return mService->hasSensorAccess(mUid, mOpPackageName);
+}
+
status_t SensorService::SensorDirectConnection::enableDisable(
int handle, bool enabled, nsecs_t samplingPeriodNs, nsecs_t maxBatchReportLatencyNs,
int reservedFlags) {
@@ -100,7 +137,7 @@
return NO_ERROR;
}
- if (!mService->isOperationPermitted(mOpPackageName)) {
+ if (!hasSensorAccess()) {
return PERMISSION_DENIED;
}
@@ -144,12 +181,15 @@
}
void SensorService::SensorDirectConnection::stopAll(bool backupRecord) {
+ Mutex::Autolock _l(mConnectionLock);
+ stopAllLocked(backupRecord);
+}
+void SensorService::SensorDirectConnection::stopAllLocked(bool backupRecord) {
struct sensors_direct_cfg_t config = {
.rate_level = SENSOR_DIRECT_RATE_STOP
};
- Mutex::Autolock _l(mConnectionLock);
SensorDevice& dev(SensorDevice::getInstance());
for (auto &i : mActivated) {
dev.configureDirectChannel(i.first, getHalChannelHandle(), &config);
@@ -162,21 +202,25 @@
}
void SensorService::SensorDirectConnection::recoverAll() {
- stopAll(false);
-
Mutex::Autolock _l(mConnectionLock);
- SensorDevice& dev(SensorDevice::getInstance());
+ if (!mActivatedBackup.empty()) {
+ stopAllLocked(false);
- // recover list of report from backup
- mActivated = mActivatedBackup;
- mActivatedBackup.clear();
+ SensorDevice& dev(SensorDevice::getInstance());
- // re-enable them
- for (auto &i : mActivated) {
- struct sensors_direct_cfg_t config = {
- .rate_level = i.second
- };
- dev.configureDirectChannel(i.first, getHalChannelHandle(), &config);
+ // recover list of report from backup
+ ALOG_ASSERT(mActivated.empty(),
+ "mActivated must be empty if mActivatedBackup was non-empty");
+ mActivated = mActivatedBackup;
+ mActivatedBackup.clear();
+
+ // re-enable them
+ for (auto &i : mActivated) {
+ struct sensors_direct_cfg_t config = {
+ .rate_level = i.second
+ };
+ dev.configureDirectChannel(i.first, getHalChannelHandle(), &config);
+ }
}
}
diff --git a/services/sensorservice/SensorDirectConnection.h b/services/sensorservice/SensorDirectConnection.h
index 5c398a8..4181b65 100644
--- a/services/sensorservice/SensorDirectConnection.h
+++ b/services/sensorservice/SensorDirectConnection.h
@@ -40,18 +40,16 @@
const sensors_direct_mem_t *mem, int32_t halChannelHandle,
const String16& opPackageName);
void dump(String8& result) const;
+ void dump(util::ProtoOutputStream* proto) const;
uid_t getUid() const { return mUid; }
+ const String16& getOpPackageName() const { return mOpPackageName; }
int32_t getHalChannelHandle() const;
bool isEquivalent(const sensors_direct_mem_t *mem) const;
- // stop all active sensor report. if backupRecord is set to false,
- // those report can be recovered by recoverAll
- // called by SensorService when enter restricted mode
- void stopAll(bool backupRecord = false);
-
- // recover sensor reports previously stopped by stopAll(true)
- // called by SensorService when return to NORMAL mode.
- void recoverAll();
+ // Invoked when access to sensors for this connection has changed, e.g. lost or
+ // regained due to changes in the sensor restricted/privacy mode or the
+ // app changed to idle/active status.
+ void onSensorAccessChanged(bool hasAccess);
protected:
virtual ~SensorDirectConnection();
@@ -65,6 +63,25 @@
virtual int32_t configureChannel(int handle, int rateLevel);
virtual void destroy();
private:
+ bool hasSensorAccess() const;
+
+ // Stops all active sensor direct report requests.
+ //
+ // If backupRecord is true, stopped requests can be recovered
+ // by a subsequent recoverAll() call (e.g. when temporarily stopping
+ // sensors for sensor privacy/restrict mode or when an app becomes
+ // idle).
+ void stopAll(bool backupRecord = false);
+ // Same as stopAll() but with mConnectionLock held.
+ void stopAllLocked(bool backupRecord);
+
+ // Recover sensor requests previously stopped by stopAll(true).
+ // This method can be called when a sensor access resumes (e.g.
+ // sensor privacy/restrict mode lifted or app becomes active).
+ //
+ // If no requests are backed up by stopAll(), this method is no-op.
+ void recoverAll();
+
const sp<SensorService> mService;
const uid_t mUid;
const sensors_direct_mem_t mMem;
diff --git a/services/sensorservice/SensorEventConnection.cpp b/services/sensorservice/SensorEventConnection.cpp
index 0e40940..b4b5f98 100644
--- a/services/sensorservice/SensorEventConnection.cpp
+++ b/services/sensorservice/SensorEventConnection.cpp
@@ -17,6 +17,8 @@
#include <sys/socket.h>
#include <utils/threads.h>
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <sensor/SensorEventQueue.h>
#include "vec.h"
@@ -29,13 +31,13 @@
SensorService::SensorEventConnection::SensorEventConnection(
const sp<SensorService>& service, uid_t uid, String8 packageName, bool isDataInjectionMode,
- const String16& opPackageName, bool hasSensorAccess)
+ const String16& opPackageName)
: mService(service), mUid(uid), mWakeLockRefCount(0), mHasLooperCallbacks(false),
mDead(false), mDataInjectionMode(isDataInjectionMode), mEventCache(nullptr),
mCacheSize(0), mMaxCacheSize(0), mTimeOfLastEventDrop(0), mEventsDropped(0),
- mPackageName(packageName), mOpPackageName(opPackageName), mDestroyed(false),
- mHasSensorAccess(hasSensorAccess) {
+ mPackageName(packageName), mOpPackageName(opPackageName), mDestroyed(false) {
mChannel = new BitTube(mService->mSocketBufferSize);
+ mTargetSdk = SensorService::getTargetSdkVersion(opPackageName);
#if DEBUG_CONNECTIONS
mEventsReceived = mEventsSentFromCache = mEventsSent = 0;
mTotalAcksNeeded = mTotalAcksReceived = 0;
@@ -89,11 +91,11 @@
result.appendFormat("\t %s | WakeLockRefCount %d | uid %d | cache size %d | "
"max cache size %d\n", mPackageName.string(), mWakeLockRefCount, mUid, mCacheSize,
mMaxCacheSize);
- for (size_t i = 0; i < mSensorInfo.size(); ++i) {
- const FlushInfo& flushInfo = mSensorInfo.valueAt(i);
+ for (auto& it : mSensorInfo) {
+ const FlushInfo& flushInfo = it.second;
result.appendFormat("\t %s 0x%08x | status: %s | pending flush events %d \n",
- mService->getSensorName(mSensorInfo.keyAt(i)).string(),
- mSensorInfo.keyAt(i),
+ mService->getSensorName(it.first).string(),
+ it.first,
flushInfo.mFirstFlushPending ? "First flush pending" :
"active",
flushInfo.mPendingFlushEventsToSend);
@@ -110,29 +112,83 @@
#endif
}
+/**
+ * Dump debugging information as android.service.SensorEventConnectionProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void SensorService::SensorEventConnection::dump(util::ProtoOutputStream* proto) const {
+ using namespace service::SensorEventConnectionProto;
+ Mutex::Autolock _l(mConnectionLock);
+
+ if (!mService->isWhiteListedPackage(getPackageName())) {
+ proto->write(OPERATING_MODE, OP_MODE_RESTRICTED);
+ } else if (mDataInjectionMode) {
+ proto->write(OPERATING_MODE, OP_MODE_DATA_INJECTION);
+ } else {
+ proto->write(OPERATING_MODE, OP_MODE_NORMAL);
+ }
+ proto->write(PACKAGE_NAME, std::string(mPackageName.string()));
+ proto->write(WAKE_LOCK_REF_COUNT, int32_t(mWakeLockRefCount));
+ proto->write(UID, int32_t(mUid));
+ proto->write(CACHE_SIZE, int32_t(mCacheSize));
+ proto->write(MAX_CACHE_SIZE, int32_t(mMaxCacheSize));
+ for (auto& it : mSensorInfo) {
+ const FlushInfo& flushInfo = it.second;
+ const uint64_t token = proto->start(FLUSH_INFOS);
+ proto->write(FlushInfoProto::SENSOR_NAME,
+ std::string(mService->getSensorName(it.first)));
+ proto->write(FlushInfoProto::SENSOR_HANDLE, it.first);
+ proto->write(FlushInfoProto::FIRST_FLUSH_PENDING, flushInfo.mFirstFlushPending);
+ proto->write(FlushInfoProto::PENDING_FLUSH_EVENTS_TO_SEND,
+ flushInfo.mPendingFlushEventsToSend);
+ proto->end(token);
+ }
+#if DEBUG_CONNECTIONS
+ proto->write(EVENTS_RECEIVED, mEventsReceived);
+ proto->write(EVENTS_SENT, mEventsSent);
+ proto->write(EVENTS_CACHE, mEventsSentFromCache);
+ proto->write(EVENTS_DROPPED, mEventsReceived - (mEventsSentFromCache + mEventsSent +
+ mCacheSize));
+ proto->write(TOTAL_ACKS_NEEDED, mTotalAcksNeeded);
+ proto->write(TOTAL_ACKS_RECEIVED, mTotalAcksReceived);
+#endif
+}
+
bool SensorService::SensorEventConnection::addSensor(int32_t handle) {
Mutex::Autolock _l(mConnectionLock);
sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(handle);
if (si == nullptr ||
!canAccessSensor(si->getSensor(), "Tried adding", mOpPackageName) ||
- mSensorInfo.indexOfKey(handle) >= 0) {
+ mSensorInfo.count(handle) > 0) {
return false;
}
- mSensorInfo.add(handle, FlushInfo());
+ mSensorInfo[handle] = FlushInfo();
return true;
}
bool SensorService::SensorEventConnection::removeSensor(int32_t handle) {
Mutex::Autolock _l(mConnectionLock);
- if (mSensorInfo.removeItem(handle) >= 0) {
+ if (mSensorInfo.erase(handle) >= 0) {
return true;
}
return false;
}
+std::vector<int32_t> SensorService::SensorEventConnection::getActiveSensorHandles() const {
+ Mutex::Autolock _l(mConnectionLock);
+ std::vector<int32_t> list;
+ for (auto& it : mSensorInfo) {
+ list.push_back(it.first);
+ }
+ return list;
+}
+
bool SensorService::SensorEventConnection::hasSensor(int32_t handle) const {
Mutex::Autolock _l(mConnectionLock);
- return mSensorInfo.indexOfKey(handle) >= 0;
+ return mSensorInfo.count(handle) > 0;
}
bool SensorService::SensorEventConnection::hasAnySensor() const {
@@ -142,8 +198,8 @@
bool SensorService::SensorEventConnection::hasOneShotSensors() const {
Mutex::Autolock _l(mConnectionLock);
- for (size_t i = 0; i < mSensorInfo.size(); ++i) {
- const int handle = mSensorInfo.keyAt(i);
+ for (auto &it : mSensorInfo) {
+ const int handle = it.first;
sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(handle);
if (si != nullptr && si->getSensor().getReportingMode() == AREPORTING_MODE_ONE_SHOT) {
return true;
@@ -159,9 +215,8 @@
void SensorService::SensorEventConnection::setFirstFlushPending(int32_t handle,
bool value) {
Mutex::Autolock _l(mConnectionLock);
- ssize_t index = mSensorInfo.indexOfKey(handle);
- if (index >= 0) {
- FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
+ if (mSensorInfo.count(handle) > 0) {
+ FlushInfo& flushInfo = mSensorInfo[handle];
flushInfo.mFirstFlushPending = value;
}
}
@@ -186,8 +241,8 @@
int looper_flags = 0;
if (mCacheSize > 0) looper_flags |= ALOOPER_EVENT_OUTPUT;
if (mDataInjectionMode) looper_flags |= ALOOPER_EVENT_INPUT;
- for (size_t i = 0; i < mSensorInfo.size(); ++i) {
- const int handle = mSensorInfo.keyAt(i);
+ for (auto& it : mSensorInfo) {
+ const int handle = it.first;
sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(handle);
if (si != nullptr && si->getSensor().isWakeUpSensor()) {
looper_flags |= ALOOPER_EVENT_INPUT;
@@ -217,12 +272,16 @@
}
}
-void SensorService::SensorEventConnection::incrementPendingFlushCount(int32_t handle) {
- Mutex::Autolock _l(mConnectionLock);
- ssize_t index = mSensorInfo.indexOfKey(handle);
- if (index >= 0) {
- FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
- flushInfo.mPendingFlushEventsToSend++;
+bool SensorService::SensorEventConnection::incrementPendingFlushCountIfHasAccess(int32_t handle) {
+ if (hasSensorAccess()) {
+ Mutex::Autolock _l(mConnectionLock);
+ if (mSensorInfo.count(handle) > 0) {
+ FlushInfo& flushInfo = mSensorInfo[handle];
+ flushInfo.mPendingFlushEventsToSend++;
+ }
+ return true;
+ } else {
+ return false;
}
}
@@ -249,15 +308,14 @@
sensor_handle = buffer[i].meta_data.sensor;
}
- ssize_t index = mSensorInfo.indexOfKey(sensor_handle);
// Check if this connection has registered for this sensor. If not continue to the
// next sensor_event.
- if (index < 0) {
+ if (mSensorInfo.count(sensor_handle) == 0) {
++i;
continue;
}
- FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
+ FlushInfo& flushInfo = mSensorInfo[sensor_handle];
// Check if there is a pending flush_complete event for this sensor on this connection.
if (buffer[i].type == SENSOR_TYPE_META_DATA && flushInfo.mFirstFlushPending == true &&
mapFlushEventsToConnections[i] == this) {
@@ -378,21 +436,26 @@
return size < 0 ? status_t(size) : status_t(NO_ERROR);
}
-void SensorService::SensorEventConnection::setSensorAccess(const bool hasAccess) {
- Mutex::Autolock _l(mConnectionLock);
- mHasSensorAccess = hasAccess;
-}
-
bool SensorService::SensorEventConnection::hasSensorAccess() {
- return mHasSensorAccess && !mService->mSensorPrivacyPolicy->isSensorPrivacyEnabled();
+ return mService->isUidActive(mUid)
+ && !mService->mSensorPrivacyPolicy->isSensorPrivacyEnabled();
}
bool SensorService::SensorEventConnection::noteOpIfRequired(const sensors_event_t& event) {
bool success = true;
const auto iter = mHandleToAppOp.find(event.sensor);
if (iter != mHandleToAppOp.end()) {
- int32_t appOpMode = mService->sAppOpsManager.noteOp((*iter).second, mUid, mOpPackageName);
- success = (appOpMode == AppOpsManager::MODE_ALLOWED);
+ // Special handling for step count/detect backwards compatibility: if the app's target SDK
+ // is pre-Q, still permit delivering events to the app even if permission isn't granted
+ // (since this permission was only introduced in Q)
+ if ((event.type == SENSOR_TYPE_STEP_COUNTER || event.type == SENSOR_TYPE_STEP_DETECTOR) &&
+ mTargetSdk > 0 && mTargetSdk <= __ANDROID_API_P__) {
+ success = true;
+ } else {
+ int32_t appOpMode = mService->sAppOpsManager.noteOp(iter->second, mUid,
+ mOpPackageName);
+ success = (appOpMode == AppOpsManager::MODE_ALLOWED);
+ }
}
return success;
}
@@ -475,14 +538,14 @@
flushCompleteEvent.type = SENSOR_TYPE_META_DATA;
// Loop through all the sensors for this connection and check if there are any pending
// flush complete events to be sent.
- for (size_t i = 0; i < mSensorInfo.size(); ++i) {
- const int handle = mSensorInfo.keyAt(i);
+ for (auto& it : mSensorInfo) {
+ const int handle = it.first;
sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(handle);
if (si == nullptr) {
continue;
}
- FlushInfo& flushInfo = mSensorInfo.editValueAt(i);
+ FlushInfo& flushInfo = it.second;
while (flushInfo.mPendingFlushEventsToSend > 0) {
flushCompleteEvent.meta_data.sensor = handle;
bool wakeUpSensor = si->getSensor().isWakeUpSensor();
@@ -568,14 +631,13 @@
// separately before the next batch of events.
for (int j = 0; j < numEventsDropped; ++j) {
if (scratch[j].type == SENSOR_TYPE_META_DATA) {
- ssize_t index = mSensorInfo.indexOfKey(scratch[j].meta_data.sensor);
- if (index < 0) {
+ if (mSensorInfo.count(scratch[j].meta_data.sensor) == 0) {
ALOGW("%s: sensor 0x%x is not found in connection",
__func__, scratch[j].meta_data.sensor);
continue;
}
- FlushInfo& flushInfo = mSensorInfo.editValueAt(index);
+ FlushInfo& flushInfo = mSensorInfo[scratch[j].meta_data.sensor];
flushInfo.mPendingFlushEventsToSend++;
ALOGD_IF(DEBUG_CONNECTIONS, "increment pendingFlushCount %d",
flushInfo.mPendingFlushEventsToSend);
@@ -717,8 +779,8 @@
int SensorService::SensorEventConnection::computeMaxCacheSizeLocked() const {
size_t fifoWakeUpSensors = 0;
size_t fifoNonWakeUpSensors = 0;
- for (size_t i = 0; i < mSensorInfo.size(); ++i) {
- sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(mSensorInfo.keyAt(i));
+ for (auto& it : mSensorInfo) {
+ sp<SensorInterface> si = mService->getSensorInterfaceFromHandle(it.first);
if (si == nullptr) {
continue;
}
diff --git a/services/sensorservice/SensorEventConnection.h b/services/sensorservice/SensorEventConnection.h
index fd881cb..8f2d5db 100644
--- a/services/sensorservice/SensorEventConnection.h
+++ b/services/sensorservice/SensorEventConnection.h
@@ -23,7 +23,6 @@
#include <utils/Vector.h>
#include <utils/SortedVector.h>
-#include <utils/KeyedVector.h>
#include <utils/threads.h>
#include <utils/AndroidThreads.h>
#include <utils/RefBase.h>
@@ -50,8 +49,7 @@
public:
SensorEventConnection(const sp<SensorService>& service, uid_t uid, String8 packageName,
- bool isDataInjectionMode, const String16& opPackageName,
- bool hasSensorAccess);
+ bool isDataInjectionMode, const String16& opPackageName);
status_t sendEvents(sensors_event_t const* buffer, size_t count, sensors_event_t* scratch,
wp<const SensorEventConnection> const * mapFlushEventsToConnections = nullptr);
@@ -60,16 +58,16 @@
bool hasOneShotSensors() const;
bool addSensor(int32_t handle);
bool removeSensor(int32_t handle);
+ std::vector<int32_t> getActiveSensorHandles() const;
void setFirstFlushPending(int32_t handle, bool value);
void dump(String8& result);
+ void dump(util::ProtoOutputStream* proto) const;
bool needsWakeLock();
void resetWakeLockRefCount();
String8 getPackageName() const;
uid_t getUid() const { return mUid; }
- void setSensorAccess(const bool hasAccess);
-
private:
virtual ~SensorEventConnection();
virtual void onFirstRef();
@@ -118,8 +116,9 @@
// for writing send the data from the cache.
virtual int handleEvent(int fd, int events, void* data);
- // Increment mPendingFlushEventsToSend for the given sensor handle.
- void incrementPendingFlushCount(int32_t handle);
+ // Increment mPendingFlushEventsToSend for the given handle if the connection has sensor access.
+ // Returns true if this connection does have sensor access.
+ bool incrementPendingFlushCountIfHasAccess(int32_t handle);
// Add or remove the file descriptor associated with the BitTube to the looper. If mDead is set
// to true or there are no more sensors for this connection, the file descriptor is removed if
@@ -168,8 +167,8 @@
FlushInfo() : mPendingFlushEventsToSend(0), mFirstFlushPending(false) {}
};
- // protected by SensorService::mLock. Key for this vector is the sensor handle.
- KeyedVector<int, FlushInfo> mSensorInfo;
+ // protected by SensorService::mLock. Key for this map is the sensor handle.
+ std::unordered_map<int32_t, FlushInfo> mSensorInfo;
sensors_event_t *mEventCache;
int mCacheSize, mMaxCacheSize;
@@ -177,6 +176,7 @@
int mEventsDropped;
String8 mPackageName;
const String16 mOpPackageName;
+ int mTargetSdk;
#if DEBUG_CONNECTIONS
int mEventsReceived, mEventsSent, mEventsSentFromCache;
int mTotalAcksNeeded, mTotalAcksReceived;
@@ -184,7 +184,6 @@
mutable Mutex mDestroyLock;
bool mDestroyed;
- bool mHasSensorAccess;
// Store a mapping of sensor handles to required AppOp for a sensor. This map only contains a
// valid mapping for sensors that require a permission in order to reduce the lookup time.
diff --git a/services/sensorservice/SensorFusion.cpp b/services/sensorservice/SensorFusion.cpp
index 414f673..e27b52b 100644
--- a/services/sensorservice/SensorFusion.cpp
+++ b/services/sensorservice/SensorFusion.cpp
@@ -18,6 +18,9 @@
#include "SensorFusion.h"
#include "SensorService.h"
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
+
namespace android {
// ---------------------------------------------------------------------------
@@ -183,7 +186,7 @@
return mAcc.getMinDelay();
}
-void SensorFusion::dump(String8& result) {
+void SensorFusion::dump(String8& result) const {
const Fusion& fusion_9axis(mFusions[FUSION_9AXIS]);
result.appendFormat("9-axis fusion %s (%zd clients), gyro-rate=%7.2fHz, "
"q=< %g, %g, %g, %g > (%g), "
@@ -235,5 +238,42 @@
fusion_nogyro.getBias().z);
}
+void SensorFusion::dumpFusion(FUSION_MODE mode, util::ProtoOutputStream* proto) const {
+ using namespace service::SensorFusionProto::FusionProto;
+ const Fusion& fusion(mFusions[mode]);
+ proto->write(ENABLED, mEnabled[mode]);
+ proto->write(NUM_CLIENTS, (int)mClients[mode].size());
+ proto->write(ESTIMATED_GYRO_RATE, mEstimatedGyroRate);
+ proto->write(ATTITUDE_X, fusion.getAttitude().x);
+ proto->write(ATTITUDE_Y, fusion.getAttitude().y);
+ proto->write(ATTITUDE_Z, fusion.getAttitude().z);
+ proto->write(ATTITUDE_W, fusion.getAttitude().w);
+ proto->write(ATTITUDE_LENGTH, length(fusion.getAttitude()));
+ proto->write(BIAS_X, fusion.getBias().x);
+ proto->write(BIAS_Y, fusion.getBias().y);
+ proto->write(BIAS_Z, fusion.getBias().z);
+}
+
+/**
+ * Dump debugging information as android.service.SensorFusionProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void SensorFusion::dump(util::ProtoOutputStream* proto) const {
+ uint64_t token = proto->start(service::SensorFusionProto::FUSION_9AXIS);
+ dumpFusion(FUSION_9AXIS, proto);
+ proto->end(token);
+
+ token = proto->start(service::SensorFusionProto::FUSION_NOMAG);
+ dumpFusion(FUSION_NOMAG, proto);
+ proto->end(token);
+
+ token = proto->start(service::SensorFusionProto::FUSION_NOGYRO);
+ dumpFusion(FUSION_NOGYRO, proto);
+ proto->end(token);
+}
+
// ---------------------------------------------------------------------------
}; // namespace android
diff --git a/services/sensorservice/SensorFusion.h b/services/sensorservice/SensorFusion.h
index 8c0fbf9..66a7290 100644
--- a/services/sensorservice/SensorFusion.h
+++ b/services/sensorservice/SensorFusion.h
@@ -90,7 +90,9 @@
float getPowerUsage(int mode=FUSION_9AXIS) const;
int32_t getMinDelay() const;
- void dump(String8& result);
+ void dump(String8& result) const;
+ void dump(util::ProtoOutputStream* proto) const;
+ void dumpFusion(FUSION_MODE mode, util::ProtoOutputStream* proto) const;
};
diff --git a/services/sensorservice/SensorList.cpp b/services/sensorservice/SensorList.cpp
index aa306d8..0ce32cc 100644
--- a/services/sensorservice/SensorList.cpp
+++ b/services/sensorservice/SensorList.cpp
@@ -16,6 +16,8 @@
#include "SensorList.h"
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <hardware/sensors.h>
#include <utils/String8.h>
@@ -203,6 +205,64 @@
return std::string(result.string());
}
+/**
+ * Dump debugging information as android.service.SensorListProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+void SensorList::dump(util::ProtoOutputStream* proto) const {
+ using namespace service::SensorListProto;
+ using namespace service::SensorListProto::SensorProto;
+
+ forEachSensor([&proto] (const Sensor& s) -> bool {
+ const uint64_t token = proto->start(SENSORS);
+ proto->write(HANDLE, s.getHandle());
+ proto->write(NAME, std::string(s.getName().string()));
+ proto->write(VENDOR, std::string(s.getVendor().string()));
+ proto->write(VERSION, s.getVersion());
+ proto->write(STRING_TYPE, std::string(s.getStringType().string()));
+ proto->write(TYPE, s.getType());
+ proto->write(REQUIRED_PERMISSION, std::string(s.getRequiredPermission().size() ?
+ s.getRequiredPermission().string() : ""));
+ proto->write(FLAGS, int(s.getFlags()));
+ switch (s.getReportingMode()) {
+ case AREPORTING_MODE_CONTINUOUS:
+ proto->write(REPORTING_MODE, RM_CONTINUOUS);
+ break;
+ case AREPORTING_MODE_ON_CHANGE:
+ proto->write(REPORTING_MODE, RM_ON_CHANGE);
+ break;
+ case AREPORTING_MODE_ONE_SHOT:
+ proto->write(REPORTING_MODE, RM_ONE_SHOT);
+ break;
+ case AREPORTING_MODE_SPECIAL_TRIGGER:
+ proto->write(REPORTING_MODE, RM_SPECIAL_TRIGGER);
+ break;
+ default:
+ proto->write(REPORTING_MODE, RM_UNKNOWN);
+ }
+ proto->write(MAX_DELAY_US, s.getMaxDelay());
+ proto->write(MIN_DELAY_US, s.getMinDelay());
+ proto->write(FIFO_MAX_EVENT_COUNT, int(s.getFifoMaxEventCount()));
+ proto->write(FIFO_RESERVED_EVENT_COUNT, int(s.getFifoReservedEventCount()));
+ proto->write(IS_WAKEUP, s.isWakeUpSensor());
+ proto->write(DATA_INJECTION_SUPPORTED, s.isDataInjectionSupported());
+ proto->write(IS_DYNAMIC, s.isDynamicSensor());
+ proto->write(HAS_ADDITIONAL_INFO, s.hasAdditionalInfo());
+ proto->write(HIGHEST_RATE_LEVEL, s.getHighestDirectReportRateLevel());
+ proto->write(ASHMEM, s.isDirectChannelTypeSupported(SENSOR_DIRECT_MEM_TYPE_ASHMEM));
+ proto->write(GRALLOC, s.isDirectChannelTypeSupported(SENSOR_DIRECT_MEM_TYPE_GRALLOC));
+ proto->write(MIN_VALUE, s.getMinValue());
+ proto->write(MAX_VALUE, s.getMaxValue());
+ proto->write(RESOLUTION, s.getResolution());
+ proto->write(POWER_USAGE, s.getPowerUsage());
+ proto->end(token);
+ return true;
+ });
+}
+
SensorList::~SensorList() {
}
diff --git a/services/sensorservice/SensorList.h b/services/sensorservice/SensorList.h
index 6b90ad9..8424b22 100644
--- a/services/sensorservice/SensorList.h
+++ b/services/sensorservice/SensorList.h
@@ -71,6 +71,7 @@
// Dumpable interface
virtual std::string dump() const override;
+ virtual void dump(util::ProtoOutputStream* proto) const override;
virtual ~SensorList();
private:
diff --git a/services/sensorservice/SensorRegistrationInfo.h b/services/sensorservice/SensorRegistrationInfo.h
index 5411515..a34a65b 100644
--- a/services/sensorservice/SensorRegistrationInfo.h
+++ b/services/sensorservice/SensorRegistrationInfo.h
@@ -17,10 +17,14 @@
#ifndef ANDROID_SENSOR_REGISTRATION_INFO_H
#define ANDROID_SENSOR_REGISTRATION_INFO_H
-#include "SensorServiceUtils.h"
-#include <utils/Thread.h>
+#include <ctime>
#include <iomanip>
#include <sstream>
+#include <utils/Thread.h>
+
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
+#include "SensorServiceUtils.h"
namespace android {
@@ -30,7 +34,7 @@
public:
SensorRegistrationInfo() : mPackageName() {
mSensorHandle = mSamplingRateUs = mMaxReportLatencyUs = INT32_MIN;
- mHour = mMin = mSec = INT8_MIN;
+ mRealtimeSec = 0;
mActivated = false;
}
@@ -47,25 +51,26 @@
mPid = (thread != nullptr) ? thread->getCallingPid() : -1;
mUid = (thread != nullptr) ? thread->getCallingUid() : -1;
- time_t rawtime = time(nullptr);
- struct tm * timeinfo = localtime(&rawtime);
- mHour = static_cast<int8_t>(timeinfo->tm_hour);
- mMin = static_cast<int8_t>(timeinfo->tm_min);
- mSec = static_cast<int8_t>(timeinfo->tm_sec);
+ timespec curTime;
+ clock_gettime(CLOCK_REALTIME_COARSE, &curTime);
+ mRealtimeSec = curTime.tv_sec;
}
static bool isSentinel(const SensorRegistrationInfo& info) {
- return (info.mHour == INT8_MIN &&
- info.mMin == INT8_MIN &&
- info.mSec == INT8_MIN);
+ return (info.mSensorHandle == INT32_MIN && info.mRealtimeSec == 0);
}
// Dumpable interface
virtual std::string dump() const override {
+ struct tm* timeinfo = localtime(&mRealtimeSec);
+ const int8_t hour = static_cast<int8_t>(timeinfo->tm_hour);
+ const int8_t min = static_cast<int8_t>(timeinfo->tm_min);
+ const int8_t sec = static_cast<int8_t>(timeinfo->tm_sec);
+
std::ostringstream ss;
- ss << std::setfill('0') << std::setw(2) << static_cast<int>(mHour) << ":"
- << std::setw(2) << static_cast<int>(mMin) << ":"
- << std::setw(2) << static_cast<int>(mSec)
+ ss << std::setfill('0') << std::setw(2) << static_cast<int>(hour) << ":"
+ << std::setw(2) << static_cast<int>(min) << ":"
+ << std::setw(2) << static_cast<int>(sec)
<< (mActivated ? " +" : " -")
<< " 0x" << std::hex << std::setw(8) << mSensorHandle << std::dec
<< std::setfill(' ') << " pid=" << std::setw(5) << mPid
@@ -77,6 +82,25 @@
return ss.str();
}
+ /**
+ * Dump debugging information as android.service.SensorRegistrationInfoProto protobuf message
+ * using ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+ virtual void dump(util::ProtoOutputStream* proto) const override {
+ using namespace service::SensorRegistrationInfoProto;
+ proto->write(TIMESTAMP_SEC, int64_t(mRealtimeSec));
+ proto->write(SENSOR_HANDLE, mSensorHandle);
+ proto->write(PACKAGE_NAME, std::string(mPackageName.string()));
+ proto->write(PID, int32_t(mPid));
+ proto->write(UID, int32_t(mUid));
+ proto->write(SAMPLING_RATE_US, mSamplingRateUs);
+ proto->write(MAX_REPORT_LATENCY_US, mMaxReportLatencyUs);
+ proto->write(ACTIVATED, mActivated);
+ }
+
private:
int32_t mSensorHandle;
String8 mPackageName;
@@ -85,8 +109,7 @@
int64_t mSamplingRateUs;
int64_t mMaxReportLatencyUs;
bool mActivated;
- int8_t mHour, mMin, mSec;
-
+ time_t mRealtimeSec;
};
} // namespace android;
diff --git a/services/sensorservice/SensorService.cpp b/services/sensorservice/SensorService.cpp
index 090a0ce..60f9cd9 100644
--- a/services/sensorservice/SensorService.cpp
+++ b/services/sensorservice/SensorService.cpp
@@ -14,6 +14,8 @@
* limitations under the License.
*/
#include <android/content/pm/IPackageManagerNative.h>
+#include <android/util/ProtoOutputStream.h>
+#include <frameworks/base/core/proto/android/service/sensor_service.proto.h>
#include <binder/ActivityManager.h>
#include <binder/BinderService.h>
#include <binder/IServiceManager.h>
@@ -297,13 +299,33 @@
}
}
-void SensorService::setSensorAccess(uid_t uid, bool hasAccess) {
+void SensorService::onUidStateChanged(uid_t uid, UidState state) {
+ SensorDevice& dev(SensorDevice::getInstance());
+
ConnectionSafeAutolock connLock = mConnectionHolder.lock(mLock);
for (const sp<SensorEventConnection>& conn : connLock.getActiveConnections()) {
if (conn->getUid() == uid) {
- conn->setSensorAccess(hasAccess);
+ dev.setUidStateForConnection(conn.get(), state);
}
}
+
+ for (const sp<SensorDirectConnection>& conn : connLock.getDirectConnections()) {
+ if (conn->getUid() == uid) {
+ // Update sensor subscriptions if needed
+ bool hasAccess = hasSensorAccessLocked(conn->getUid(), conn->getOpPackageName());
+ conn->onSensorAccessChanged(hasAccess);
+ }
+ }
+}
+
+bool SensorService::hasSensorAccess(uid_t uid, const String16& opPackageName) {
+ Mutex::Autolock _l(mLock);
+ return hasSensorAccessLocked(uid, opPackageName);
+}
+
+bool SensorService::hasSensorAccessLocked(uid_t uid, const String16& opPackageName) {
+ return !mSensorPrivacyPolicy->isSensorPrivacyEnabled()
+ && isUidActive(uid) && !isOperationRestrictedLocked(opPackageName);
}
const Sensor& SensorService::registerSensor(SensorInterface* s, bool isDebug, bool isVirtual) {
@@ -403,6 +425,8 @@
// Transition to data injection mode supported only from NORMAL mode.
return INVALID_OPERATION;
}
+ } else if (args.size() == 1 && args[0] == String16("--proto")) {
+ return dumpProtoLocked(fd, &connLock);
} else if (!mSensors.hasAnySensor()) {
result.append("No Sensors on the device\n");
result.appendFormat("devInitCheck : %d\n", SensorDevice::getInstance().initCheck());
@@ -505,6 +529,128 @@
return NO_ERROR;
}
+/**
+ * Dump debugging information as android.service.SensorServiceProto protobuf message using
+ * ProtoOutputStream.
+ *
+ * See proto definition and some notes about ProtoOutputStream in
+ * frameworks/base/core/proto/android/service/sensor_service.proto
+ */
+status_t SensorService::dumpProtoLocked(int fd, ConnectionSafeAutolock* connLock) const {
+ using namespace service::SensorServiceProto;
+ util::ProtoOutputStream proto;
+ proto.write(INIT_STATUS, int(SensorDevice::getInstance().initCheck()));
+ if (!mSensors.hasAnySensor()) {
+ return proto.flush(fd) ? OK : UNKNOWN_ERROR;
+ }
+ const bool privileged = IPCThreadState::self()->getCallingUid() == 0;
+
+ timespec curTime;
+ clock_gettime(CLOCK_REALTIME, &curTime);
+ proto.write(CURRENT_TIME_MS, curTime.tv_sec * 1000 + ns2ms(curTime.tv_nsec));
+
+ // Write SensorDeviceProto
+ uint64_t token = proto.start(SENSOR_DEVICE);
+ SensorDevice::getInstance().dump(&proto);
+ proto.end(token);
+
+ // Write SensorListProto
+ token = proto.start(SENSORS);
+ mSensors.dump(&proto);
+ proto.end(token);
+
+ // Write SensorFusionProto
+ token = proto.start(FUSION_STATE);
+ SensorFusion::getInstance().dump(&proto);
+ proto.end(token);
+
+ // Write SensorEventsProto
+ token = proto.start(SENSOR_EVENTS);
+ for (auto&& i : mRecentEvent) {
+ sp<SensorInterface> s = mSensors.getInterface(i.first);
+ if (!i.second->isEmpty()) {
+ i.second->setFormat(privileged || s->getSensor().getRequiredPermission().isEmpty() ?
+ "normal" : "mask_data");
+ const uint64_t mToken = proto.start(service::SensorEventsProto::RECENT_EVENTS_LOGS);
+ proto.write(service::SensorEventsProto::RecentEventsLog::NAME,
+ std::string(s->getSensor().getName().string()));
+ i.second->dump(&proto);
+ proto.end(mToken);
+ }
+ }
+ proto.end(token);
+
+ // Write ActiveSensorProto
+ SensorDevice& dev = SensorDevice::getInstance();
+ for (size_t i=0 ; i<mActiveSensors.size() ; i++) {
+ int handle = mActiveSensors.keyAt(i);
+ if (dev.isSensorActive(handle)) {
+ token = proto.start(ACTIVE_SENSORS);
+ proto.write(service::ActiveSensorProto::NAME,
+ std::string(getSensorName(handle).string()));
+ proto.write(service::ActiveSensorProto::HANDLE, handle);
+ proto.write(service::ActiveSensorProto::NUM_CONNECTIONS,
+ int(mActiveSensors.valueAt(i)->getNumConnections()));
+ proto.end(token);
+ }
+ }
+
+ proto.write(SOCKET_BUFFER_SIZE, int(mSocketBufferSize));
+ proto.write(SOCKET_BUFFER_SIZE_IN_EVENTS, int(mSocketBufferSize / sizeof(sensors_event_t)));
+ proto.write(WAKE_LOCK_ACQUIRED, mWakeLockAcquired);
+
+ switch(mCurrentOperatingMode) {
+ case NORMAL:
+ proto.write(OPERATING_MODE, OP_MODE_NORMAL);
+ break;
+ case RESTRICTED:
+ proto.write(OPERATING_MODE, OP_MODE_RESTRICTED);
+ proto.write(WHITELISTED_PACKAGE, std::string(mWhiteListedPackage.string()));
+ break;
+ case DATA_INJECTION:
+ proto.write(OPERATING_MODE, OP_MODE_DATA_INJECTION);
+ proto.write(WHITELISTED_PACKAGE, std::string(mWhiteListedPackage.string()));
+ break;
+ default:
+ proto.write(OPERATING_MODE, OP_MODE_UNKNOWN);
+ }
+ proto.write(SENSOR_PRIVACY, mSensorPrivacyPolicy->isSensorPrivacyEnabled());
+
+ // Write repeated SensorEventConnectionProto
+ const auto& activeConnections = connLock->getActiveConnections();
+ for (size_t i = 0; i < activeConnections.size(); i++) {
+ token = proto.start(ACTIVE_CONNECTIONS);
+ activeConnections[i]->dump(&proto);
+ proto.end(token);
+ }
+
+ // Write repeated SensorDirectConnectionProto
+ const auto& directConnections = connLock->getDirectConnections();
+ for (size_t i = 0 ; i < directConnections.size() ; i++) {
+ token = proto.start(DIRECT_CONNECTIONS);
+ directConnections[i]->dump(&proto);
+ proto.end(token);
+ }
+
+ // Write repeated SensorRegistrationInfoProto
+ const int startIndex = mNextSensorRegIndex;
+ int curr = startIndex;
+ do {
+ const SensorRegistrationInfo& reg_info = mLastNSensorRegistrations[curr];
+ if (SensorRegistrationInfo::isSentinel(reg_info)) {
+ // Ignore sentinel, proceed to next item.
+ curr = (curr + 1 + SENSOR_REGISTRATIONS_BUF_SIZE) % SENSOR_REGISTRATIONS_BUF_SIZE;
+ continue;
+ }
+ token = proto.start(PREVIOUS_REGISTRATIONS);
+ reg_info.dump(&proto);
+ proto.end(token);
+ curr = (curr + 1 + SENSOR_REGISTRATIONS_BUF_SIZE) % SENSOR_REGISTRATIONS_BUF_SIZE;
+ } while (startIndex != curr);
+
+ return proto.flush(fd) ? OK : UNKNOWN_ERROR;
+}
+
void SensorService::disableAllSensors() {
ConnectionSafeAutolock connLock = mConnectionHolder.lock(mLock);
disableAllSensorsLocked(&connLock);
@@ -512,8 +658,9 @@
void SensorService::disableAllSensorsLocked(ConnectionSafeAutolock* connLock) {
SensorDevice& dev(SensorDevice::getInstance());
- for (const sp<SensorDirectConnection>& connection : connLock->getDirectConnections()) {
- connection->stopAll(true /* backupRecord */);
+ for (const sp<SensorDirectConnection>& conn : connLock->getDirectConnections()) {
+ bool hasAccess = hasSensorAccessLocked(conn->getUid(), conn->getOpPackageName());
+ conn->onSensorAccessChanged(hasAccess);
}
dev.disableAllSensors();
// Clear all pending flush connections for all active sensors. If one of the active
@@ -540,8 +687,9 @@
}
SensorDevice& dev(SensorDevice::getInstance());
dev.enableAllSensors();
- for (const sp<SensorDirectConnection>& connection : connLock->getDirectConnections()) {
- connection->recoverAll();
+ for (const sp<SensorDirectConnection>& conn : connLock->getDirectConnections()) {
+ bool hasAccess = hasSensorAccessLocked(conn->getUid(), conn->getOpPackageName());
+ conn->onSensorAccessChanged(hasAccess);
}
}
@@ -1108,9 +1256,8 @@
(packageName == "") ? String8::format("unknown_package_pid_%d", pid) : packageName;
String16 connOpPackageName =
(opPackageName == String16("")) ? String16(connPackageName) : opPackageName;
- bool hasSensorAccess = mUidPolicy->isUidActive(uid);
sp<SensorEventConnection> result(new SensorEventConnection(this, uid, connPackageName,
- requestedMode == DATA_INJECTION, connOpPackageName, hasSensorAccess));
+ requestedMode == DATA_INJECTION, connOpPackageName));
if (requestedMode == DATA_INJECTION) {
mConnectionHolder.addEventConnectionIfNotPresent(result);
// Add the associated file descriptor to the Looper for polling whenever there is data to
@@ -1172,6 +1319,11 @@
return nullptr;
}
int fd = resource->data[0];
+ if (!ashmem_valid(fd)) {
+ ALOGE("Supplied Ashmem memory region is invalid");
+ return nullptr;
+ }
+
int size2 = ashmem_get_size_region(fd);
// check size consistency
if (size2 < static_cast<int64_t>(size)) {
@@ -1609,8 +1761,7 @@
status_t err(NO_ERROR);
Mutex::Autolock _l(mLock);
// Loop through all sensors for this connection and call flush on each of them.
- for (size_t i = 0; i < connection->mSensorInfo.size(); ++i) {
- const int handle = connection->mSensorInfo.keyAt(i);
+ for (int handle : connection->getActiveSensorHandles()) {
sp<SensorInterface> sensor = getSensorInterfaceFromHandle(handle);
if (sensor == nullptr) {
continue;
@@ -1623,7 +1774,10 @@
if (halVersion <= SENSORS_DEVICE_API_VERSION_1_0 || isVirtualSensor(handle)) {
// For older devices just increment pending flush count which will send a trivial
// flush complete event.
- connection->incrementPendingFlushCount(handle);
+ if (!connection->incrementPendingFlushCountIfHasAccess(handle)) {
+ ALOGE("flush called on an inaccessible sensor");
+ err = INVALID_OPERATION;
+ }
} else {
if (!canAccessSensor(sensor->getSensor(), "Tried flushing", opPackageName)) {
err = INVALID_OPERATION;
@@ -1651,36 +1805,28 @@
const int32_t appOpMode = sAppOpsManager.checkOp(opCode,
IPCThreadState::self()->getCallingUid(), opPackageName);
bool appOpAllowed = appOpMode == AppOpsManager::MODE_ALLOWED;
+ int targetSdkVersion = getTargetSdkVersion(opPackageName);
bool canAccess = false;
- if (hasPermissionForSensor(sensor)) {
+ if (targetSdkVersion > 0 && targetSdkVersion <= __ANDROID_API_P__ &&
+ (sensor.getType() == SENSOR_TYPE_STEP_COUNTER ||
+ sensor.getType() == SENSOR_TYPE_STEP_DETECTOR)) {
+ // Allow access to step sensors if the application targets pre-Q, which is before the
+ // requirement to hold the AR permission to access Step Counter and Step Detector events
+ // was introduced.
+ canAccess = true;
+ } else if (hasPermissionForSensor(sensor)) {
// Ensure that the AppOp is allowed, or that there is no necessary app op for the sensor
if (opCode < 0 || appOpAllowed) {
canAccess = true;
}
- } else if (sensor.getType() == SENSOR_TYPE_STEP_COUNTER ||
- sensor.getType() == SENSOR_TYPE_STEP_DETECTOR) {
- int targetSdkVersion = getTargetSdkVersion(opPackageName);
- // Allow access to the sensor if the application targets pre-Q, which is before the
- // requirement to hold the AR permission to access Step Counter and Step Detector events
- // was introduced, and the user hasn't revoked the app op.
- //
- // Verifying the app op is required to ensure that the user hasn't revoked the necessary
- // permissions to access the Step Detector and Step Counter when the application targets
- // pre-Q. Without this check, if the user revokes the pre-Q install-time GMS Core AR
- // permission, the app would still be able to receive Step Counter and Step Detector events.
- if (appOpAllowed &&
- targetSdkVersion > 0 &&
- targetSdkVersion <= __ANDROID_API_P__) {
- canAccess = true;
- }
}
if (canAccess) {
sAppOpsManager.noteOp(opCode, IPCThreadState::self()->getCallingUid(), opPackageName);
} else {
- ALOGE("%s a sensor (%s) without holding its required permission: %s",
- operation, sensor.getName().string(), sensor.getRequiredPermission().string());
+ ALOGE("%s %s a sensor (%s) without holding %s", String8(opPackageName).string(),
+ operation, sensor.getName().string(), sensor.getRequiredPermission().string());
}
return canAccess;
@@ -1757,13 +1903,12 @@
return (packageName.contains(mWhiteListedPackage.string()));
}
-bool SensorService::isOperationPermitted(const String16& opPackageName) {
- Mutex::Autolock _l(mLock);
+bool SensorService::isOperationRestrictedLocked(const String16& opPackageName) {
if (mCurrentOperatingMode == RESTRICTED) {
String8 package(opPackageName);
- return isWhiteListedPackage(package);
+ return !isWhiteListedPackage(package);
}
- return true;
+ return false;
}
void SensorService::UidPolicy::registerSelf() {
@@ -1791,7 +1936,7 @@
}
sp<SensorService> service = mService.promote();
if (service != nullptr) {
- service->setSensorAccess(uid, true);
+ service->onUidStateChanged(uid, UID_STATE_ACTIVE);
}
}
@@ -1806,7 +1951,7 @@
if (deleted) {
sp<SensorService> service = mService.promote();
if (service != nullptr) {
- service->setSensorAccess(uid, false);
+ service->onUidStateChanged(uid, UID_STATE_IDLE);
}
}
}
@@ -1834,7 +1979,7 @@
if (wasActive != isActive) {
sp<SensorService> service = mService.promote();
if (service != nullptr) {
- service->setSensorAccess(uid, isActive);
+ service->onUidStateChanged(uid, isActive ? UID_STATE_ACTIVE : UID_STATE_IDLE);
}
}
}
@@ -1860,6 +2005,10 @@
return mActiveUids.find(uid) != mActiveUids.end();
}
+bool SensorService::isUidActive(uid_t uid) {
+ return mUidPolicy->isUidActive(uid);
+}
+
void SensorService::SensorPrivacyPolicy::registerSelf() {
SensorPrivacyManager spm;
mSensorPrivacyEnabled = spm.isSensorPrivacyEnabled();
diff --git a/services/sensorservice/SensorService.h b/services/sensorservice/SensorService.h
index 060b5eb..3bb8421 100644
--- a/services/sensorservice/SensorService.h
+++ b/services/sensorservice/SensorService.h
@@ -75,6 +75,11 @@
class SensorDirectConnection;
public:
+ enum UidState {
+ UID_STATE_ACTIVE = 0,
+ UID_STATE_IDLE,
+ };
+
void cleanupConnection(SensorEventConnection* connection);
void cleanupConnection(SensorDirectConnection* c);
@@ -180,7 +185,7 @@
void onUidActive(uid_t uid);
void onUidIdle(uid_t uid, bool disabled);
void onUidStateChanged(uid_t uid __unused, int32_t procState __unused,
- int64_t procStateSeq __unused) {}
+ int64_t procStateSeq __unused, int32_t capability __unused) {}
void addOverrideUid(uid_t uid, bool active);
void removeOverrideUid(uid_t uid);
@@ -194,6 +199,8 @@
std::unordered_map<uid_t, bool> mOverrideUids;
};
+ bool isUidActive(uid_t uid);
+
// Sensor privacy allows a user to disable access to all sensors on the device. When
// enabled sensor privacy will prevent all apps, including active apps, from accessing
// sensors, they will not receive trigger nor on-change events, flush event behavior
@@ -286,6 +293,7 @@
virtual int setOperationParameter(
int32_t handle, int32_t type, const Vector<float> &floats, const Vector<int32_t> &ints);
virtual status_t dump(int fd, const Vector<String16>& args);
+ status_t dumpProtoLocked(int fd, ConnectionSafeAutolock* connLock) const;
String8 getSensorName(int handle) const;
bool isVirtualSensor(int handle) const;
sp<SensorInterface> getSensorInterfaceFromHandle(int handle) const;
@@ -331,7 +339,11 @@
// allowed to register for or call flush on sensors. Typically only cts test packages are
// allowed.
bool isWhiteListedPackage(const String8& packageName);
- bool isOperationPermitted(const String16& opPackageName);
+
+ // Returns true if a connection with the specified opPackageName has no access to sensors
+ // in the RESTRICTED mode (i.e. the service is in RESTRICTED mode, and the package is not
+ // whitelisted). mLock must be held to invoke this method.
+ bool isOperationRestrictedLocked(const String16& opPackageName);
// Reset the state of SensorService to NORMAL mode.
status_t resetToNormalMode();
@@ -348,7 +360,13 @@
void enableSchedFifoMode();
// Sets whether the given UID can get sensor data
- void setSensorAccess(uid_t uid, bool hasAccess);
+ void onUidStateChanged(uid_t uid, UidState state);
+
+ // Returns true if a connection with the given uid and opPackageName
+ // currently has access to sensors.
+ bool hasSensorAccess(uid_t uid, const String16& opPackageName);
+ // Same as hasSensorAccess but with mLock held.
+ bool hasSensorAccessLocked(uid_t uid, const String16& opPackageName);
// Overrides the UID state as if it is idle
status_t handleSetUidState(Vector<String16>& args, int err);
diff --git a/services/sensorservice/SensorServiceUtils.cpp b/services/sensorservice/SensorServiceUtils.cpp
index 34cd8dd..fdd56b3 100644
--- a/services/sensorservice/SensorServiceUtils.cpp
+++ b/services/sensorservice/SensorServiceUtils.cpp
@@ -55,6 +55,7 @@
case SENSOR_TYPE_MOTION_DETECT:
case SENSOR_TYPE_HEART_BEAT:
case SENSOR_TYPE_LOW_LATENCY_OFFBODY_DETECT:
+ case SENSOR_TYPE_HINGE_ANGLE:
return 1;
default:
diff --git a/services/sensorservice/SensorServiceUtils.h b/services/sensorservice/SensorServiceUtils.h
index 1558feb..49457cf 100644
--- a/services/sensorservice/SensorServiceUtils.h
+++ b/services/sensorservice/SensorServiceUtils.h
@@ -21,11 +21,17 @@
#include <string>
namespace android {
+
+namespace util {
+class ProtoOutputStream;
+}
+
namespace SensorServiceUtil {
class Dumpable {
public:
virtual std::string dump() const = 0;
+ virtual void dump(util::ProtoOutputStream*) const {}
virtual void setFormat(std::string ) {}
virtual ~Dumpable() {}
};
diff --git a/services/sensorservice/SensorsWrapper.h b/services/sensorservice/SensorsWrapper.h
deleted file mode 100644
index d1a7234..0000000
--- a/services/sensorservice/SensorsWrapper.h
+++ /dev/null
@@ -1,194 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SENSORS_WRAPPER_H
-#define ANDROID_SENSORS_WRAPPER_H
-
-#include "android/hardware/sensors/1.0/ISensors.h"
-#include "android/hardware/sensors/2.0/ISensors.h"
-#include "android/hardware/sensors/2.0/ISensorsCallback.h"
-
-#include <utils/LightRefBase.h>
-
-namespace android {
-namespace SensorServiceUtil {
-
-using ::android::hardware::MQDescriptorSync;
-using ::android::hardware::Return;
-using ::android::hardware::sensors::V1_0::Event;
-using ::android::hardware::sensors::V1_0::ISensors;
-using ::android::hardware::sensors::V1_0::OperationMode;
-using ::android::hardware::sensors::V1_0::RateLevel;
-using ::android::hardware::sensors::V1_0::Result;
-using ::android::hardware::sensors::V1_0::SharedMemInfo;
-using ::android::hardware::sensors::V2_0::ISensorsCallback;
-
-/*
- * The ISensorsWrapper interface includes all function from supported Sensors HAL versions. This
- * allows for the SensorDevice to use the ISensorsWrapper interface to interact with the Sensors
- * HAL regardless of the current version of the Sensors HAL that is loaded. Each concrete
- * instantiation of ISensorsWrapper must correspond to a specific Sensors HAL version. This design
- * is beneficial because only the functions that change between Sensors HAL versions must be newly
- * newly implemented, any previously implemented function that does not change may remain the same.
- *
- * Functions that exist across all versions of the Sensors HAL should be implemented as pure
- * virtual functions which forces the concrete instantiations to implement the functions.
- *
- * Functions that do not exist across all versions of the Sensors HAL should include a default
- * implementation that generates an error if called. The default implementation should never
- * be called and must be overridden by Sensors HAL versions that support the function.
- */
-class ISensorsWrapper : public VirtualLightRefBase {
-public:
- virtual bool supportsPolling() const = 0;
-
- virtual bool supportsMessageQueues() const = 0;
-
- virtual Return<void> getSensorsList(ISensors::getSensorsList_cb _hidl_cb) = 0;
-
- virtual Return<Result> setOperationMode(OperationMode mode) = 0;
-
- virtual Return<Result> activate(int32_t sensorHandle, bool enabled) = 0;
-
- virtual Return<Result> batch(int32_t sensorHandle, int64_t samplingPeriodNs,
- int64_t maxReportLatencyNs) = 0;
-
- virtual Return<Result> flush(int32_t sensorHandle) = 0;
-
- virtual Return<Result> injectSensorData(const Event& event) = 0;
-
- virtual Return<void> registerDirectChannel(const SharedMemInfo& mem,
- ISensors::registerDirectChannel_cb _hidl_cb) = 0;
-
- virtual Return<Result> unregisterDirectChannel(int32_t channelHandle) = 0;
-
- virtual Return<void> configDirectReport(int32_t sensorHandle, int32_t channelHandle,
- RateLevel rate,
- ISensors::configDirectReport_cb _hidl_cb) = 0;
-
- virtual Return<void> poll(int32_t maxCount, ISensors::poll_cb _hidl_cb) {
- (void)maxCount;
- (void)_hidl_cb;
- // TODO (b/111070257): Generate an assert-level error since this should never be called
- // directly
- return Return<void>();
- }
-
- virtual Return<Result> initialize(const MQDescriptorSync<Event>& eventQueueDesc,
- const MQDescriptorSync<uint32_t>& wakeLockDesc,
- const ::android::sp<ISensorsCallback>& callback) {
- (void)eventQueueDesc;
- (void)wakeLockDesc;
- (void)callback;
- // TODO (b/111070257): Generate an assert-level error since this should never be called
- // directly
- return Result::INVALID_OPERATION;
- }
-};
-
-template<typename T>
-class SensorsWrapperBase : public ISensorsWrapper {
-public:
- SensorsWrapperBase(sp<T> sensors) :
- mSensors(sensors) { };
-
- Return<void> getSensorsList(ISensors::getSensorsList_cb _hidl_cb) override {
- return mSensors->getSensorsList(_hidl_cb);
- }
-
- Return<Result> setOperationMode(OperationMode mode) override {
- return mSensors->setOperationMode(mode);
- }
-
- Return<Result> activate(int32_t sensorHandle, bool enabled) override {
- return mSensors->activate(sensorHandle, enabled);
- }
-
- Return<Result> batch(int32_t sensorHandle, int64_t samplingPeriodNs,
- int64_t maxReportLatencyNs) override {
- return mSensors->batch(sensorHandle, samplingPeriodNs, maxReportLatencyNs);
- }
-
- Return<Result> flush(int32_t sensorHandle) override {
- return mSensors->flush(sensorHandle);
- }
-
- Return<Result> injectSensorData(const Event& event) override {
- return mSensors->injectSensorData(event);
- }
-
- Return<void> registerDirectChannel(const SharedMemInfo& mem,
- ISensors::registerDirectChannel_cb _hidl_cb) override {
- return mSensors->registerDirectChannel(mem, _hidl_cb);
- }
-
- Return<Result> unregisterDirectChannel(int32_t channelHandle) override {
- return mSensors->unregisterDirectChannel(channelHandle);
- }
-
- Return<void> configDirectReport(int32_t sensorHandle, int32_t channelHandle,
- RateLevel rate,
- ISensors::configDirectReport_cb _hidl_cb) override {
- return mSensors->configDirectReport(sensorHandle, channelHandle, rate, _hidl_cb);
- }
-
-protected:
- sp<T> mSensors;
-};
-
-class SensorsWrapperV1_0 : public SensorsWrapperBase<hardware::sensors::V1_0::ISensors> {
-public:
- SensorsWrapperV1_0(sp<hardware::sensors::V1_0::ISensors> sensors) :
- SensorsWrapperBase(sensors) { };
-
- bool supportsPolling() const override {
- return true;
- }
-
- bool supportsMessageQueues() const override {
- return false;
- }
-
- Return<void> poll(int32_t maxCount,
- hardware::sensors::V1_0::ISensors::poll_cb _hidl_cb) override {
- return mSensors->poll(maxCount, _hidl_cb);
- }
-};
-
-class SensorsWrapperV2_0 : public SensorsWrapperBase<hardware::sensors::V2_0::ISensors> {
-public:
- SensorsWrapperV2_0(sp<hardware::sensors::V2_0::ISensors> sensors)
- : SensorsWrapperBase(sensors) { };
-
- bool supportsPolling() const override {
- return false;
- }
-
- bool supportsMessageQueues() const override {
- return true;
- }
-
- Return<Result> initialize(const MQDescriptorSync<Event>& eventQueueDesc,
- const MQDescriptorSync<uint32_t>& wakeLockDesc,
- const ::android::sp<ISensorsCallback>& callback) override {
- return mSensors->initialize(eventQueueDesc, wakeLockDesc, callback);
- }
-};
-
-}; // namespace SensorServiceUtil
-}; // namespace android
-
-#endif // ANDROID_SENSORS_WRAPPER_H
diff --git a/services/sensorservice/tests/sensorservicetest.cpp b/services/sensorservice/tests/sensorservicetest.cpp
index 1cb0489..caf7f03 100644
--- a/services/sensorservice/tests/sensorservicetest.cpp
+++ b/services/sensorservice/tests/sensorservicetest.cpp
@@ -15,19 +15,20 @@
*/
#include <inttypes.h>
+#include <android/hardware_buffer.h>
#include <android/sensor.h>
#include <sensor/Sensor.h>
#include <sensor/SensorManager.h>
#include <sensor/SensorEventQueue.h>
#include <utils/Looper.h>
+#include <vndk/hardware_buffer.h>
using namespace android;
static nsecs_t sStartTime = 0;
-int receiver(__unused int fd, __unused int events, void* data)
-{
+int receiver(__unused int fd, __unused int events, void* data) {
sp<SensorEventQueue> q((SensorEventQueue*)data);
ssize_t n;
ASensorEvent buffer[8];
@@ -59,11 +60,42 @@
return 1;
}
+void testInvalidSharedMem_NoCrash(SensorManager &mgr) {
+ AHardwareBuffer *hardwareBuffer;
+ char* buffer;
-int main()
-{
+ constexpr size_t kEventSize = sizeof(ASensorEvent);
+ constexpr size_t kNEvent = 4096; // enough to contain 1.5 * 800 * 2.2 events
+ constexpr size_t kMemSize = kEventSize * kNEvent;
+ AHardwareBuffer_Desc desc = {
+ .width = static_cast<uint32_t>(kMemSize),
+ .height = 1,
+ .layers = 1,
+ .format = AHARDWAREBUFFER_FORMAT_BLOB,
+ .usage = AHARDWAREBUFFER_USAGE_SENSOR_DIRECT_DATA
+ | AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN,
+ };
+
+ AHardwareBuffer_allocate(&desc, &hardwareBuffer);
+ AHardwareBuffer_lock(hardwareBuffer, AHARDWAREBUFFER_USAGE_CPU_READ_RARELY,
+ -1, nullptr, reinterpret_cast<void **>(&buffer));
+
+ const native_handle_t *resourceHandle = AHardwareBuffer_getNativeHandle(hardwareBuffer);
+
+ // Pass in AHardwareBuffer, but with the wrong DIRECT_CHANNEL_TYPE to see
+ // if anything in the Sensor framework crashes
+ int ret = mgr.createDirectChannel(
+ kMemSize, ASENSOR_DIRECT_CHANNEL_TYPE_SHARED_MEMORY, resourceHandle);
+
+ // Should print -22 (BAD_VALUE) and the device runtime shouldn't restart
+ printf("createInvalidDirectChannel=%d\n", ret);
+}
+
+int main() {
SensorManager& mgr = SensorManager::getInstanceForPackage(String16("Sensor Service Test"));
+ testInvalidSharedMem_NoCrash(mgr);
+
Sensor const* const* list;
ssize_t count = mgr.getSensorList(&list);
printf("numSensors=%d\n", int(count));
diff --git a/services/stats/StatsHal.cpp b/services/stats/StatsHal.cpp
index b775431..80c3b65 100644
--- a/services/stats/StatsHal.cpp
+++ b/services/stats/StatsHal.cpp
@@ -112,9 +112,39 @@
}
hardware::Return<void> StatsHal::reportVendorAtom(const VendorAtom& vendorAtom) {
- ALOGW("reportVendorAtom unsupported");
- std::string reverDomainName = vendorAtom.reverseDomainName;
- return hardware::Void();
+ std::string reverseDomainName = (std::string) vendorAtom.reverseDomainName;
+ if (vendorAtom.atomId < 100000 || vendorAtom.atomId >= 200000) {
+ ALOGE("Atom ID %ld is not a valid vendor atom ID", (long) vendorAtom.atomId);
+ return hardware::Void();
+ }
+ if (reverseDomainName.length() > 50) {
+ ALOGE("Vendor atom reverse domain name %s is too long.", reverseDomainName.c_str());
+ return hardware::Void();
+ }
+ AStatsEvent* event = AStatsEvent_obtain();
+ AStatsEvent_setAtomId(event, vendorAtom.atomId);
+ AStatsEvent_writeString(event, vendorAtom.reverseDomainName.c_str());
+ for (int i = 0; i < (int)vendorAtom.values.size(); i++) {
+ switch (vendorAtom.values[i].getDiscriminator()) {
+ case VendorAtom::Value::hidl_discriminator::intValue:
+ AStatsEvent_writeInt32(event, vendorAtom.values[i].intValue());
+ break;
+ case VendorAtom::Value::hidl_discriminator::longValue:
+ AStatsEvent_writeInt64(event, vendorAtom.values[i].longValue());
+ break;
+ case VendorAtom::Value::hidl_discriminator::floatValue:
+ AStatsEvent_writeFloat(event, vendorAtom.values[i].floatValue());
+ break;
+ case VendorAtom::Value::hidl_discriminator::stringValue:
+ AStatsEvent_writeString(event, vendorAtom.values[i].stringValue().c_str());
+ break;
+ }
+ }
+ AStatsEvent_build(event);
+ AStatsEvent_write(event);
+ AStatsEvent_release(event);
+
+ return hardware::Void();
}
} // namespace implementation
diff --git a/services/stats/include/stats/StatsHal.h b/services/stats/include/stats/StatsHal.h
index ad14263..071e54f 100644
--- a/services/stats/include/stats/StatsHal.h
+++ b/services/stats/include/stats/StatsHal.h
@@ -17,6 +17,8 @@
#include <android/frameworks/stats/1.0/IStats.h>
#include <android/frameworks/stats/1.0/types.h>
+#include <stats_event.h>
+
using namespace android::frameworks::stats::V1_0;
namespace android {
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index cda982a..a790d0b 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -7,6 +7,7 @@
"-Wthread-safety",
"-Wunused",
"-Wunreachable-code",
+ "-Wconversion",
],
}
@@ -19,7 +20,7 @@
"-DEGL_EGLEXT_PROTOTYPES",
],
shared_libs: [
- "android.frameworks.vr.composer@1.0",
+ "android.frameworks.vr.composer@2.0",
"android.hardware.configstore-utils",
"android.hardware.configstore@1.0",
"android.hardware.configstore@1.1",
@@ -29,19 +30,19 @@
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.4",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
+ "android.hardware.power-cpp",
"libbase",
"libbinder",
"libbufferhubqueue",
"libcutils",
- "libdl",
"libEGL",
"libfmq",
"libGLESv1_CM",
"libGLESv2",
"libgui",
- "libhardware",
"libhidlbase",
"liblayers_proto",
"liblog",
@@ -49,25 +50,35 @@
"libpdx_default_transport",
"libprocessgroup",
"libprotobuf-cpp-lite",
+ "libstatslog",
"libsync",
- "libtimestats_proto",
+ "libtimestats",
"libui",
"libinput",
"libutils",
"libSurfaceFlingerProp",
],
+ // VrComposer is not used when building surfaceflinger for vendors
+ target: {
+ vendor: {
+ exclude_shared_libs: [
+ "android.frameworks.vr.composer@2.0",
+ ],
+ },
+ },
static_libs: [
"libcompositionengine",
+ "libperfetto_client_experimental",
"librenderengine",
"libserviceutils",
"libtrace_proto",
- "libvr_manager",
"libvrflinger",
],
header_libs: [
"android.hardware.graphics.composer@2.1-command-buffer",
"android.hardware.graphics.composer@2.2-command-buffer",
"android.hardware.graphics.composer@2.3-command-buffer",
+ "android.hardware.graphics.composer@2.4-command-buffer",
],
export_static_lib_headers: [
"libcompositionengine",
@@ -81,9 +92,15 @@
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.4",
"android.hardware.power@1.3",
"libhidlbase",
+ "libtimestats",
],
+ // TODO (marissaw): this library is not used by surfaceflinger. This is here so
+ // the library compiled in a way that is accessible to system partition when running
+ // IMapper's VTS.
+ required: ["libgralloctypes"]
}
cc_defaults {
@@ -118,7 +135,7 @@
"BufferStateLayer.cpp",
"ClientCache.cpp",
"Client.cpp",
- "ColorLayer.cpp",
+ "EffectLayer.cpp",
"ContainerLayer.cpp",
"DisplayDevice.cpp",
"DisplayHardware/ComposerHal.cpp",
@@ -130,11 +147,11 @@
"DisplayHardware/VirtualDisplaySurface.cpp",
"Effects/Daltonizer.cpp",
"EventLog/EventLog.cpp",
+ "FrameTracer/FrameTracer.cpp",
"FrameTracker.cpp",
"Layer.cpp",
"LayerProtoHelper.cpp",
"LayerRejecter.cpp",
- "LayerStats.cpp",
"LayerVector.cpp",
"MonitoredProducer.cpp",
"NativeWindowSurface.cpp",
@@ -145,19 +162,26 @@
"Scheduler/DispSyncSource.cpp",
"Scheduler/EventControlThread.cpp",
"Scheduler/EventThread.cpp",
- "Scheduler/IdleTimer.cpp",
+ "Scheduler/OneShotTimer.cpp",
"Scheduler/LayerHistory.cpp",
+ "Scheduler/LayerHistoryV2.cpp",
"Scheduler/LayerInfo.cpp",
+ "Scheduler/LayerInfoV2.cpp",
"Scheduler/MessageQueue.cpp",
"Scheduler/PhaseOffsets.cpp",
+ "Scheduler/RefreshRateConfigs.cpp",
"Scheduler/Scheduler.cpp",
"Scheduler/SchedulerUtils.cpp",
+ "Scheduler/Timer.cpp",
+ "Scheduler/VSyncDispatchTimerQueue.cpp",
+ "Scheduler/VSyncPredictor.cpp",
"Scheduler/VSyncModulator.cpp",
+ "Scheduler/VSyncReactor.cpp",
"StartPropertySetThread.cpp",
"SurfaceFlinger.cpp",
+ "SurfaceFlingerDefaultFactory.cpp",
"SurfaceInterceptor.cpp",
"SurfaceTracing.cpp",
- "TimeStats/TimeStats.cpp",
"TransactionCompletedThread.cpp",
],
}
@@ -174,6 +198,17 @@
// can be easily replaced.
"SurfaceFlingerFactory.cpp",
],
+ cflags: [
+ "-DUSE_VR_COMPOSER=1",
+ ],
+ // VrComposer is not used when building surfaceflinger for vendors
+ target: {
+ vendor: {
+ cflags: [
+ "-DUSE_VR_COMPOSER=0",
+ ],
+ },
+ },
logtags: ["EventLog/EventLogTags.logtags"],
}
@@ -198,7 +233,6 @@
"liblog",
"libprocessgroup",
"libsync",
- "libtimestats_proto",
"libutils",
],
static_libs: [
@@ -226,7 +260,6 @@
subdirs = [
"layerproto",
- "TimeStats/timestatsproto",
"tests",
]
@@ -251,6 +284,7 @@
export_shared_lib_headers: [
"android.hardware.graphics.common@1.2",
"libhidlbase",
+ "libui",
],
export_static_lib_headers: [
"SurfaceFlingerProperties",
diff --git a/services/surfaceflinger/Barrier.h b/services/surfaceflinger/Barrier.h
deleted file mode 100644
index 97028a8..0000000
--- a/services/surfaceflinger/Barrier.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BARRIER_H
-#define ANDROID_BARRIER_H
-
-#include <stdint.h>
-#include <condition_variable>
-#include <mutex>
-
-namespace android {
-
-class Barrier
-{
-public:
- // Release any threads waiting at the Barrier.
- // Provides release semantics: preceding loads and stores will be visible
- // to other threads before they wake up.
- void open() {
- std::lock_guard<std::mutex> lock(mMutex);
- mIsOpen = true;
- mCondition.notify_all();
- }
-
- // Reset the Barrier, so wait() will block until open() has been called.
- void close() {
- std::lock_guard<std::mutex> lock(mMutex);
- mIsOpen = false;
- }
-
- // Wait until the Barrier is OPEN.
- // Provides acquire semantics: no subsequent loads or stores will occur
- // until wait() returns.
- void wait() const {
- std::unique_lock<std::mutex> lock(mMutex);
- mCondition.wait(lock, [this]() NO_THREAD_SAFETY_ANALYSIS { return mIsOpen; });
- }
-private:
- mutable std::mutex mMutex;
- mutable std::condition_variable mCondition;
- int mIsOpen GUARDED_BY(mMutex){false};
-};
-
-}; // namespace android
-
-#endif // ANDROID_BARRIER_H
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
index 4517eff..f0b0200 100644
--- a/services/surfaceflinger/BufferLayer.cpp
+++ b/services/surfaceflinger/BufferLayer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "BufferLayer"
@@ -22,17 +26,15 @@
#include "BufferLayer.h"
#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
-#include <compositionengine/LayerCreationArgs.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <cutils/compiler.h>
#include <cutils/native_handle.h>
#include <cutils/properties.h>
#include <gui/BufferItem.h>
#include <gui/BufferQueue.h>
+#include <gui/GLConsumer.h>
#include <gui/LayerDebugInfo.h>
#include <gui/Surface.h>
#include <renderengine/RenderEngine.h>
@@ -50,17 +52,20 @@
#include "Colorizer.h"
#include "DisplayDevice.h"
+#include "FrameTracer/FrameTracer.h"
#include "LayerRejecter.h"
#include "TimeStats/TimeStats.h"
namespace android {
+static constexpr float defaultMaxMasteringLuminance = 1000.0;
+static constexpr float defaultMaxContentLuminance = 1000.0;
+
BufferLayer::BufferLayer(const LayerCreationArgs& args)
: Layer(args),
- mTextureName(args.flinger->getNewTexture()),
- mCompositionLayer{mFlinger->getCompositionEngine().createLayer(
- compositionengine::LayerCreationArgs{this})} {
- ALOGV("Creating Layer %s", args.name.string());
+ mTextureName(args.textureName),
+ mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()} {
+ ALOGV("Creating Layer %s", getDebugName());
mPremultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied);
@@ -69,15 +74,23 @@
}
BufferLayer::~BufferLayer() {
- mFlinger->deleteTextureAsync(mTextureName);
- mFlinger->mTimeStats->onDestroy(getSequence());
+ if (!isClone()) {
+ // The original layer and the clone layer share the same texture. Therefore, only one of
+ // the layers, in this case the original layer, needs to handle the deletion. The original
+ // layer and the clone should be removed at the same time so there shouldn't be any issue
+ // with the clone layer trying to use the deleted texture.
+ mFlinger->deleteTextureAsync(mTextureName);
+ }
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->onDestroy(layerId);
+ mFlinger->mFrameTracer->onDestroy(layerId);
}
void BufferLayer::useSurfaceDamage() {
if (mFlinger->mForceFullDamage) {
surfaceDamageRegion = Region::INVALID_REGION;
} else {
- surfaceDamageRegion = getDrawingSurfaceDamage();
+ surfaceDamageRegion = mBufferInfo.mSurfaceDamage;
}
}
@@ -88,7 +101,7 @@
bool BufferLayer::isOpaque(const Layer::State& s) const {
// if we don't have a buffer or sidebandStream yet, we're translucent regardless of the
// layer's opaque flag.
- if ((mSidebandStream == nullptr) && (mActiveBuffer == nullptr)) {
+ if ((mSidebandStream == nullptr) && (mBufferInfo.mBuffer == nullptr)) {
return false;
}
@@ -98,11 +111,8 @@
}
bool BufferLayer::isVisible() const {
- bool visible = !(isHiddenByPolicy()) && getAlpha() > 0.0f &&
- (mActiveBuffer != nullptr || mSidebandStream != nullptr);
- mFlinger->mScheduler->setLayerVisibility(mSchedulerLayerHandle, visible);
-
- return visible;
+ return !isHiddenByPolicy() && getAlpha() > 0.0f &&
+ (mBufferInfo.mBuffer != nullptr || mSidebandStream != nullptr);
}
bool BufferLayer::isFixedSize() const {
@@ -131,14 +141,17 @@
return inverse(tr);
}
-bool BufferLayer::prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer) {
+std::optional<compositionengine::LayerFE::LayerSettings> BufferLayer::prepareClientComposition(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
ATRACE_CALL();
- Layer::prepareClientLayer(renderArea, clip, useIdentityTransform, clearRegion,
- supportProtectedContent, layer);
- if (CC_UNLIKELY(mActiveBuffer == 0)) {
+
+ std::optional<compositionengine::LayerFE::LayerSettings> result =
+ Layer::prepareClientComposition(targetSettings);
+ if (!result) {
+ return result;
+ }
+
+ if (CC_UNLIKELY(mBufferInfo.mBuffer == 0)) {
// the texture has not been created yet, this Layer has
// in fact never been drawn into. This happens frequently with
// SurfaceView because the WindowManager can't know when the client
@@ -155,199 +168,150 @@
finished = true;
return;
}
- under.orSelf(layer->visibleRegion);
+
+ under.orSelf(layer->getScreenBounds());
});
// if not everything below us is covered, we plug the holes!
- Region holes(clip.subtract(under));
+ Region holes(targetSettings.clip.subtract(under));
if (!holes.isEmpty()) {
- clearRegion.orSelf(holes);
+ targetSettings.clearRegion.orSelf(holes);
}
- return false;
+ return std::nullopt;
}
- bool blackOutLayer =
- (isProtected() && !supportProtectedContent) || (isSecure() && !renderArea.isSecure());
+ bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) ||
+ (isSecure() && !targetSettings.isSecure);
+ compositionengine::LayerFE::LayerSettings& layer = *result;
+ if (blackOutLayer) {
+ prepareClearClientComposition(layer, true /* blackout */);
+ return layer;
+ }
+
const State& s(getDrawingState());
- if (!blackOutLayer) {
- layer.source.buffer.buffer = mActiveBuffer;
- layer.source.buffer.isOpaque = isOpaque(s);
- layer.source.buffer.fence = mActiveBufferFence;
- layer.source.buffer.textureName = mTextureName;
- layer.source.buffer.usePremultipliedAlpha = getPremultipledAlpha();
- layer.source.buffer.isY410BT2020 = isHdrY410();
- // TODO: we could be more subtle with isFixedSize()
- const bool useFiltering = needsFiltering(renderArea.getDisplayDevice()) ||
- renderArea.needsFiltering() || isFixedSize();
+ layer.source.buffer.buffer = mBufferInfo.mBuffer;
+ layer.source.buffer.isOpaque = isOpaque(s);
+ layer.source.buffer.fence = mBufferInfo.mFence;
+ layer.source.buffer.textureName = mTextureName;
+ layer.source.buffer.usePremultipliedAlpha = getPremultipledAlpha();
+ layer.source.buffer.isY410BT2020 = isHdrY410();
+ bool hasSmpte2086 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::SMPTE2086;
+ bool hasCta861_3 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::CTA861_3;
+ layer.source.buffer.maxMasteringLuminance = hasSmpte2086
+ ? mBufferInfo.mHdrMetadata.smpte2086.maxLuminance
+ : defaultMaxMasteringLuminance;
+ layer.source.buffer.maxContentLuminance = hasCta861_3
+ ? mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel
+ : defaultMaxContentLuminance;
+ layer.frameNumber = mCurrentFrameNumber;
+ layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getId() : 0;
- // Query the texture matrix given our current filtering mode.
- float textureMatrix[16];
- setFilteringEnabled(useFiltering);
- getDrawingTransformMatrix(textureMatrix);
+ // TODO: we could be more subtle with isFixedSize()
+ const bool useFiltering = targetSettings.needsFiltering || mNeedsFiltering || isFixedSize();
- if (getTransformToDisplayInverse()) {
- /*
- * the code below applies the primary display's inverse transform to
- * the texture transform
- */
- uint32_t transform = DisplayDevice::getPrimaryDisplayOrientationTransform();
- mat4 tr = inverseOrientation(transform);
+ // Query the texture matrix given our current filtering mode.
+ float textureMatrix[16];
+ getDrawingTransformMatrix(useFiltering, textureMatrix);
- /**
- * TODO(b/36727915): This is basically a hack.
- *
- * Ensure that regardless of the parent transformation,
- * this buffer is always transformed from native display
- * orientation to display orientation. For example, in the case
- * of a camera where the buffer remains in native orientation,
- * we want the pixels to always be upright.
- */
- sp<Layer> p = mDrawingParent.promote();
- if (p != nullptr) {
- const auto parentTransform = p->getTransform();
- tr = tr * inverseOrientation(parentTransform.getOrientation());
- }
+ if (getTransformToDisplayInverse()) {
+ /*
+ * the code below applies the primary display's inverse transform to
+ * the texture transform
+ */
+ uint32_t transform = DisplayDevice::getPrimaryDisplayRotationFlags();
+ mat4 tr = inverseOrientation(transform);
- // and finally apply it to the original texture matrix
- const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
- memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));
+ /**
+ * TODO(b/36727915): This is basically a hack.
+ *
+ * Ensure that regardless of the parent transformation,
+ * this buffer is always transformed from native display
+ * orientation to display orientation. For example, in the case
+ * of a camera where the buffer remains in native orientation,
+ * we want the pixels to always be upright.
+ */
+ sp<Layer> p = mDrawingParent.promote();
+ if (p != nullptr) {
+ const auto parentTransform = p->getTransform();
+ tr = tr * inverseOrientation(parentTransform.getOrientation());
}
- const Rect win{getBounds()};
- float bufferWidth = getBufferSize(s).getWidth();
- float bufferHeight = getBufferSize(s).getHeight();
-
- // BufferStateLayers can have a "buffer size" of [0, 0, -1, -1] when no display frame has
- // been set and there is no parent layer bounds. In that case, the scale is meaningless so
- // ignore them.
- if (!getBufferSize(s).isValid()) {
- bufferWidth = float(win.right) - float(win.left);
- bufferHeight = float(win.bottom) - float(win.top);
- }
-
- const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight;
- const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth;
- const float translateY = float(win.top) / bufferHeight;
- const float translateX = float(win.left) / bufferWidth;
-
- // Flip y-coordinates because GLConsumer expects OpenGL convention.
- mat4 tr = mat4::translate(vec4(.5, .5, 0, 1)) * mat4::scale(vec4(1, -1, 1, 1)) *
- mat4::translate(vec4(-.5, -.5, 0, 1)) *
- mat4::translate(vec4(translateX, translateY, 0, 1)) *
- mat4::scale(vec4(scaleWidth, scaleHeight, 1.0, 1.0));
-
- layer.source.buffer.useTextureFiltering = useFiltering;
- layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr;
- } else {
- // If layer is blacked out, force alpha to 1 so that we draw a black color
- // layer.
- layer.source.buffer.buffer = nullptr;
- layer.alpha = 1.0;
+ // and finally apply it to the original texture matrix
+ const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
+ memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));
}
- return true;
+ const Rect win{getBounds()};
+ float bufferWidth = getBufferSize(s).getWidth();
+ float bufferHeight = getBufferSize(s).getHeight();
+
+ // BufferStateLayers can have a "buffer size" of [0, 0, -1, -1] when no display frame has
+ // been set and there is no parent layer bounds. In that case, the scale is meaningless so
+ // ignore them.
+ if (!getBufferSize(s).isValid()) {
+ bufferWidth = float(win.right) - float(win.left);
+ bufferHeight = float(win.bottom) - float(win.top);
+ }
+
+ const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight;
+ const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth;
+ const float translateY = float(win.top) / bufferHeight;
+ const float translateX = float(win.left) / bufferWidth;
+
+ // Flip y-coordinates because GLConsumer expects OpenGL convention.
+ mat4 tr = mat4::translate(vec4(.5, .5, 0, 1)) * mat4::scale(vec4(1, -1, 1, 1)) *
+ mat4::translate(vec4(-.5, -.5, 0, 1)) *
+ mat4::translate(vec4(translateX, translateY, 0, 1)) *
+ mat4::scale(vec4(scaleWidth, scaleHeight, 1.0, 1.0));
+
+ layer.source.buffer.useTextureFiltering = useFiltering;
+ layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr;
+
+ return layer;
}
bool BufferLayer::isHdrY410() const {
// pixel format is HDR Y410 masquerading as RGBA_1010102
- return (mCurrentDataSpace == ui::Dataspace::BT2020_ITU_PQ &&
- getDrawingApi() == NATIVE_WINDOW_API_MEDIA &&
- getPixelFormat() == HAL_PIXEL_FORMAT_RGBA_1010102);
+ return (mBufferInfo.mDataspace == ui::Dataspace::BT2020_ITU_PQ &&
+ mBufferInfo.mApi == NATIVE_WINDOW_API_MEDIA &&
+ mBufferInfo.mPixelFormat == HAL_PIXEL_FORMAT_RGBA_1010102);
}
-PixelFormat BufferLayer::getPixelFormat() const {
- if (!mActiveBuffer) {
- return PIXEL_FORMAT_NONE;
- }
- return mActiveBuffer->format;
+sp<compositionengine::LayerFE> BufferLayer::getCompositionEngineLayerFE() const {
+ return asLayerFE();
}
-void BufferLayer::setPerFrameData(const sp<const DisplayDevice>& displayDevice,
- const ui::Transform& transform, const Rect& viewport,
- int32_t supportedPerFrameMetadata,
- const ui::Dataspace targetDataspace) {
- RETURN_IF_NO_HWC_LAYER(displayDevice);
+compositionengine::LayerFECompositionState* BufferLayer::editCompositionState() {
+ return mCompositionState.get();
+}
- // Apply this display's projection's viewport to the visible region
- // before giving it to the HWC HAL.
- Region visible = transform.transform(visibleRegion.intersect(viewport));
+const compositionengine::LayerFECompositionState* BufferLayer::getCompositionState() const {
+ return mCompositionState.get();
+}
- const auto outputLayer = findOutputLayerForDisplay(displayDevice);
- LOG_FATAL_IF(!outputLayer || !outputLayer->getState().hwc);
-
- auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
- auto error = hwcLayer->setVisibleRegion(visible);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set visible region: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- visible.dump(LOG_TAG);
- }
- outputLayer->editState().visibleRegion = visible;
-
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
-
- error = hwcLayer->setSurfaceDamage(surfaceDamageRegion);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set surface damage: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- surfaceDamageRegion.dump(LOG_TAG);
- }
- layerCompositionState.surfaceDamage = surfaceDamageRegion;
+void BufferLayer::preparePerFrameCompositionState() {
+ Layer::preparePerFrameCompositionState();
// Sideband layers
- if (layerCompositionState.sidebandStream.get()) {
- setCompositionType(displayDevice, Hwc2::IComposerClient::Composition::SIDEBAND);
- ALOGV("[%s] Requesting Sideband composition", mName.string());
- error = hwcLayer->setSidebandStream(layerCompositionState.sidebandStream->handle());
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set sideband stream %p: %s (%d)", mName.string(),
- layerCompositionState.sidebandStream->handle(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
- layerCompositionState.compositionType = Hwc2::IComposerClient::Composition::SIDEBAND;
+ auto* compositionState = editCompositionState();
+ if (compositionState->sidebandStream.get()) {
+ compositionState->compositionType = Hwc2::IComposerClient::Composition::SIDEBAND;
return;
- }
-
- // Device or Cursor layers
- if (mPotentialCursor) {
- ALOGV("[%s] Requesting Cursor composition", mName.string());
- setCompositionType(displayDevice, Hwc2::IComposerClient::Composition::CURSOR);
} else {
- ALOGV("[%s] Requesting Device composition", mName.string());
- setCompositionType(displayDevice, Hwc2::IComposerClient::Composition::DEVICE);
+ // Normal buffer layers
+ compositionState->hdrMetadata = mBufferInfo.mHdrMetadata;
+ compositionState->compositionType = mPotentialCursor
+ ? Hwc2::IComposerClient::Composition::CURSOR
+ : Hwc2::IComposerClient::Composition::DEVICE;
}
- ui::Dataspace dataspace = isColorSpaceAgnostic() && targetDataspace != ui::Dataspace::UNKNOWN
- ? targetDataspace
- : mCurrentDataSpace;
- error = hwcLayer->setDataspace(dataspace);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set dataspace %d: %s (%d)", mName.string(), dataspace,
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- const HdrMetadata& metadata = getDrawingHdrMetadata();
- error = hwcLayer->setPerFrameMetadata(supportedPerFrameMetadata, metadata);
- if (error != HWC2::Error::None && error != HWC2::Error::Unsupported) {
- ALOGE("[%s] Failed to set hdrMetadata: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- error = hwcLayer->setColorTransform(getColorTransform());
- if (error == HWC2::Error::Unsupported) {
- // If per layer color transform is not supported, we use GPU composition.
- setCompositionType(displayDevice, Hwc2::IComposerClient::Composition::CLIENT);
- } else if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to setColorTransform: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
- layerCompositionState.dataspace = mCurrentDataSpace;
- layerCompositionState.colorTransform = getColorTransform();
- layerCompositionState.hdrMetadata = metadata;
-
- setHwcLayerBuffer(displayDevice);
+ compositionState->buffer = mBufferInfo.mBuffer;
+ compositionState->bufferSlot = (mBufferInfo.mBufferSlot == BufferQueue::INVALID_BUFFER_SLOT)
+ ? 0
+ : mBufferInfo.mBufferSlot;
+ compositionState->acquireFence = mBufferInfo.mFence;
}
bool BufferLayer::onPreComposition(nsecs_t refreshStartTime) {
- if (mBufferLatched) {
+ if (mBufferInfo.mBuffer != nullptr) {
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.addPreComposition(mCurrentFrameNumber, refreshStartTime);
}
@@ -355,29 +319,38 @@
return hasReadyFrame();
}
-bool BufferLayer::onPostComposition(const std::optional<DisplayId>& displayId,
+bool BufferLayer::onPostComposition(const DisplayDevice* display,
const std::shared_ptr<FenceTime>& glDoneFence,
const std::shared_ptr<FenceTime>& presentFence,
const CompositorTiming& compositorTiming) {
// mFrameLatencyNeeded is true when a new frame was latched for the
// composition.
- if (!mFrameLatencyNeeded) return false;
+ if (!mBufferInfo.mFrameLatencyNeeded) return false;
// Update mFrameEventHistory.
{
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.addPostComposition(mCurrentFrameNumber, glDoneFence, presentFence,
compositorTiming);
+ finalizeFrameEventHistory(glDoneFence, compositorTiming);
}
// Update mFrameTracker.
- nsecs_t desiredPresentTime = getDesiredPresentTime();
+ nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
mFrameTracker.setDesiredPresentTime(desiredPresentTime);
- const int32_t layerID = getSequence();
- mFlinger->mTimeStats->setDesiredTime(layerID, mCurrentFrameNumber, desiredPresentTime);
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
- std::shared_ptr<FenceTime> frameReadyFence = getCurrentFenceTime();
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ if (outputLayer && outputLayer->requiresClientComposition()) {
+ nsecs_t clientCompositionTimestamp = outputLayer->getState().clientCompositionTimestamp;
+ mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+ clientCompositionTimestamp,
+ FrameTracer::FrameEvent::FALLBACK_COMPOSITION);
+ }
+
+ std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
if (frameReadyFence->isValid()) {
mFrameTracker.setFrameReadyFence(std::move(frameReadyFence));
} else {
@@ -387,22 +360,37 @@
}
if (presentFence->isValid()) {
- mFlinger->mTimeStats->setPresentFence(layerID, mCurrentFrameNumber, presentFence);
+ mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence);
+ mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+ presentFence, FrameTracer::FrameEvent::PRESENT_FENCE);
mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
- } else if (displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
+ } else if (!display) {
+ // Do nothing.
+ } else if (const auto displayId = display->getId();
+ displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
// The HWC doesn't support present fences, so use the refresh
// timestamp instead.
const nsecs_t actualPresentTime = mFlinger->getHwComposer().getRefreshTimestamp(*displayId);
- mFlinger->mTimeStats->setPresentTime(layerID, mCurrentFrameNumber, actualPresentTime);
+ mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime);
+ mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+ actualPresentTime,
+ FrameTracer::FrameEvent::PRESENT_FENCE);
mFrameTracker.setActualPresentTime(actualPresentTime);
}
mFrameTracker.advanceFrame();
- mFrameLatencyNeeded = false;
+ mBufferInfo.mFrameLatencyNeeded = false;
return true;
}
-bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) {
+void BufferLayer::gatherBufferInfo() {
+ mBufferInfo.mPixelFormat =
+ !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->format;
+ mBufferInfo.mFrameLatencyNeeded = true;
+}
+
+bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) {
ATRACE_CALL();
bool refreshRequired = latchSidebandStream(recomputeVisibleRegions);
@@ -435,14 +423,15 @@
// Capture the old state of the layer for comparisons later
const State& s(getDrawingState());
const bool oldOpacity = isOpaque(s);
- sp<GraphicBuffer> oldBuffer = mActiveBuffer;
- if (!allTransactionsSignaled()) {
+ BufferInfo oldBufferInfo = mBufferInfo;
+
+ if (!allTransactionsSignaled(expectedPresentTime)) {
mFlinger->setTransactionFlags(eTraversalNeeded);
return false;
}
- status_t err = updateTexImage(recomputeVisibleRegions, latchTime);
+ status_t err = updateTexImage(recomputeVisibleRegions, latchTime, expectedPresentTime);
if (err != NO_ERROR) {
return false;
}
@@ -452,65 +441,32 @@
return false;
}
- mBufferLatched = true;
-
err = updateFrameNumber(latchTime);
if (err != NO_ERROR) {
return false;
}
+ gatherBufferInfo();
+
mRefreshPending = true;
- mFrameLatencyNeeded = true;
- if (oldBuffer == nullptr) {
+ if (oldBufferInfo.mBuffer == nullptr) {
// the first time we receive a buffer, we need to trigger a
// geometry invalidation.
recomputeVisibleRegions = true;
}
- ui::Dataspace dataSpace = getDrawingDataSpace();
- // translate legacy dataspaces to modern dataspaces
- switch (dataSpace) {
- case ui::Dataspace::SRGB:
- dataSpace = ui::Dataspace::V0_SRGB;
- break;
- case ui::Dataspace::SRGB_LINEAR:
- dataSpace = ui::Dataspace::V0_SRGB_LINEAR;
- break;
- case ui::Dataspace::JFIF:
- dataSpace = ui::Dataspace::V0_JFIF;
- break;
- case ui::Dataspace::BT601_625:
- dataSpace = ui::Dataspace::V0_BT601_625;
- break;
- case ui::Dataspace::BT601_525:
- dataSpace = ui::Dataspace::V0_BT601_525;
- break;
- case ui::Dataspace::BT709:
- dataSpace = ui::Dataspace::V0_BT709;
- break;
- default:
- break;
- }
- mCurrentDataSpace = dataSpace;
-
- Rect crop(getDrawingCrop());
- const uint32_t transform(getDrawingTransform());
- const uint32_t scalingMode(getDrawingScalingMode());
- const bool transformToDisplayInverse(getTransformToDisplayInverse());
- if ((crop != mCurrentCrop) || (transform != mCurrentTransform) ||
- (scalingMode != mCurrentScalingMode) ||
- (transformToDisplayInverse != mTransformToDisplayInverse)) {
- mCurrentCrop = crop;
- mCurrentTransform = transform;
- mCurrentScalingMode = scalingMode;
- mTransformToDisplayInverse = transformToDisplayInverse;
+ if ((mBufferInfo.mCrop != oldBufferInfo.mCrop) ||
+ (mBufferInfo.mTransform != oldBufferInfo.mTransform) ||
+ (mBufferInfo.mScaleMode != oldBufferInfo.mScaleMode) ||
+ (mBufferInfo.mTransformToDisplayInverse != oldBufferInfo.mTransformToDisplayInverse)) {
recomputeVisibleRegions = true;
}
- if (oldBuffer != nullptr) {
- uint32_t bufWidth = mActiveBuffer->getWidth();
- uint32_t bufHeight = mActiveBuffer->getHeight();
- if (bufWidth != uint32_t(oldBuffer->width) || bufHeight != uint32_t(oldBuffer->height)) {
+ if (oldBufferInfo.mBuffer != nullptr) {
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
+ if (bufWidth != uint32_t(oldBufferInfo.mBuffer->width) ||
+ bufHeight != uint32_t(oldBufferInfo.mBuffer->height)) {
recomputeVisibleRegions = true;
}
}
@@ -547,10 +503,10 @@
}
// transaction
-void BufferLayer::notifyAvailableFrames() {
- const auto headFrameNumber = getHeadFrameNumber();
+void BufferLayer::notifyAvailableFrames(nsecs_t expectedPresentTime) {
+ const auto headFrameNumber = getHeadFrameNumber(expectedPresentTime);
const bool headFenceSignaled = fenceHasSignaled();
- const bool presentTimeIsCurrent = framePresentTimeIsCurrent();
+ const bool presentTimeIsCurrent = framePresentTimeIsCurrent(expectedPresentTime);
Mutex::Autolock lock(mLocalSyncPointMutex);
for (auto& point : mLocalSyncPoints) {
if (headFrameNumber >= point->getFrameNumber() && headFenceSignaled &&
@@ -575,11 +531,11 @@
return mOverrideScalingMode;
}
- return mCurrentScalingMode;
+ return mBufferInfo.mScaleMode;
}
bool BufferLayer::isProtected() const {
- const sp<GraphicBuffer>& buffer(mActiveBuffer);
+ const sp<GraphicBuffer>& buffer(mBufferInfo.mBuffer);
return (buffer != 0) && (buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
}
@@ -598,8 +554,8 @@
}
// h/w composer set-up
-bool BufferLayer::allTransactionsSignaled() {
- auto headFrameNumber = getHeadFrameNumber();
+bool BufferLayer::allTransactionsSignaled(nsecs_t expectedPresentTime) {
+ const auto headFrameNumber = getHeadFrameNumber(expectedPresentTime);
bool matchingFramesFound = false;
bool allTransactionsApplied = true;
Mutex::Autolock lock(mLocalSyncPointMutex);
@@ -646,28 +602,51 @@
return true;
}
-bool BufferLayer::needsFiltering(const sp<const DisplayDevice>& displayDevice) const {
- // If we are not capturing based on the state of a known display device, we
- // only return mNeedsFiltering
- if (displayDevice == nullptr) {
- return mNeedsFiltering;
- }
-
- const auto outputLayer = findOutputLayerForDisplay(displayDevice);
+bool BufferLayer::needsFiltering(const DisplayDevice* display) const {
+ const auto outputLayer = findOutputLayerForDisplay(display);
if (outputLayer == nullptr) {
- return mNeedsFiltering;
+ return false;
}
+ // We need filtering if the sourceCrop rectangle size does not match the
+ // displayframe rectangle size (not a 1:1 render)
const auto& compositionState = outputLayer->getState();
const auto displayFrame = compositionState.displayFrame;
const auto sourceCrop = compositionState.sourceCrop;
- return mNeedsFiltering || sourceCrop.getHeight() != displayFrame.getHeight() ||
+ return sourceCrop.getHeight() != displayFrame.getHeight() ||
sourceCrop.getWidth() != displayFrame.getWidth();
}
-uint64_t BufferLayer::getHeadFrameNumber() const {
+bool BufferLayer::needsFilteringForScreenshots(const DisplayDevice* display,
+ const ui::Transform& inverseParentTransform) const {
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ if (outputLayer == nullptr) {
+ return false;
+ }
+
+ // We need filtering if the sourceCrop rectangle size does not match the
+ // viewport rectangle size (not a 1:1 render)
+ const auto& compositionState = outputLayer->getState();
+ const ui::Transform& displayTransform = display->getTransform();
+ const ui::Transform inverseTransform = inverseParentTransform * displayTransform.inverse();
+ // Undo the transformation of the displayFrame so that we're back into
+ // layer-stack space.
+ const Rect frame = inverseTransform.transform(compositionState.displayFrame);
+ const FloatRect sourceCrop = compositionState.sourceCrop;
+
+ int32_t frameHeight = frame.getHeight();
+ int32_t frameWidth = frame.getWidth();
+ // If the display transform had a rotational component then undo the
+ // rotation so that the orientation matches the source crop.
+ if (displayTransform.getOrientation() & ui::Transform::ROT_90) {
+ std::swap(frameHeight, frameWidth);
+ }
+ return sourceCrop.getHeight() != frameHeight || sourceCrop.getWidth() != frameWidth;
+}
+
+uint64_t BufferLayer::getHeadFrameNumber(nsecs_t expectedPresentTime) const {
if (hasFrameUpdate()) {
- return getFrameNumber();
+ return getFrameNumber(expectedPresentTime);
} else {
return mCurrentFrameNumber;
}
@@ -681,20 +660,20 @@
return Rect(getActiveWidth(s), getActiveHeight(s));
}
- if (mActiveBuffer == nullptr) {
+ if (mBufferInfo.mBuffer == nullptr) {
return Rect::INVALID_RECT;
}
- uint32_t bufWidth = mActiveBuffer->getWidth();
- uint32_t bufHeight = mActiveBuffer->getHeight();
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
// Undo any transformations on the buffer and return the result.
- if (mCurrentTransform & ui::Transform::ROT_90) {
+ if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
if (getTransformToDisplayInverse()) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
@@ -703,10 +682,6 @@
return Rect(bufWidth, bufHeight);
}
-std::shared_ptr<compositionengine::Layer> BufferLayer::getCompositionLayer() const {
- return mCompositionLayer;
-}
-
FloatRect BufferLayer::computeSourceBounds(const FloatRect& parentBounds) const {
const State& s(getDrawingState());
@@ -717,20 +692,20 @@
return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s));
}
- if (mActiveBuffer == nullptr) {
+ if (mBufferInfo.mBuffer == nullptr) {
return parentBounds;
}
- uint32_t bufWidth = mActiveBuffer->getWidth();
- uint32_t bufHeight = mActiveBuffer->getHeight();
+ uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+ uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
// Undo any transformations on the buffer and return the result.
- if (mCurrentTransform & ui::Transform::ROT_90) {
+ if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
if (getTransformToDisplayInverse()) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
@@ -739,6 +714,132 @@
return FloatRect(0, 0, bufWidth, bufHeight);
}
+void BufferLayer::latchAndReleaseBuffer() {
+ mRefreshPending = false;
+ if (hasReadyFrame()) {
+ bool ignored = false;
+ latchBuffer(ignored, systemTime(), 0 /* expectedPresentTime */);
+ }
+ releasePendingBuffer(systemTime());
+}
+
+PixelFormat BufferLayer::getPixelFormat() const {
+ return mBufferInfo.mPixelFormat;
+}
+
+bool BufferLayer::getTransformToDisplayInverse() const {
+ return mBufferInfo.mTransformToDisplayInverse;
+}
+
+Rect BufferLayer::getBufferCrop() const {
+ // this is the crop rectangle that applies to the buffer
+ // itself (as opposed to the window)
+ if (!mBufferInfo.mCrop.isEmpty()) {
+ // if the buffer crop is defined, we use that
+ return mBufferInfo.mCrop;
+ } else if (mBufferInfo.mBuffer != nullptr) {
+ // otherwise we use the whole buffer
+ return mBufferInfo.mBuffer->getBounds();
+ } else {
+ // if we don't have a buffer yet, we use an empty/invalid crop
+ return Rect();
+ }
+}
+
+uint32_t BufferLayer::getBufferTransform() const {
+ return mBufferInfo.mTransform;
+}
+
+ui::Dataspace BufferLayer::getDataSpace() const {
+ return mBufferInfo.mDataspace;
+}
+
+ui::Dataspace BufferLayer::translateDataspace(ui::Dataspace dataspace) {
+ ui::Dataspace updatedDataspace = dataspace;
+ // translate legacy dataspaces to modern dataspaces
+ switch (dataspace) {
+ case ui::Dataspace::SRGB:
+ updatedDataspace = ui::Dataspace::V0_SRGB;
+ break;
+ case ui::Dataspace::SRGB_LINEAR:
+ updatedDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+ break;
+ case ui::Dataspace::JFIF:
+ updatedDataspace = ui::Dataspace::V0_JFIF;
+ break;
+ case ui::Dataspace::BT601_625:
+ updatedDataspace = ui::Dataspace::V0_BT601_625;
+ break;
+ case ui::Dataspace::BT601_525:
+ updatedDataspace = ui::Dataspace::V0_BT601_525;
+ break;
+ case ui::Dataspace::BT709:
+ updatedDataspace = ui::Dataspace::V0_BT709;
+ break;
+ default:
+ break;
+ }
+
+ return updatedDataspace;
+}
+
+sp<GraphicBuffer> BufferLayer::getBuffer() const {
+ return mBufferInfo.mBuffer;
+}
+
+void BufferLayer::getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) {
+ GLConsumer::computeTransformMatrix(outMatrix, mBufferInfo.mBuffer, mBufferInfo.mCrop,
+ mBufferInfo.mTransform, filteringEnabled);
+}
+
+void BufferLayer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
+ Layer::setInitialValuesForClone(clonedFrom);
+
+ sp<BufferLayer> bufferClonedFrom = static_cast<BufferLayer*>(clonedFrom.get());
+ mPremultipliedAlpha = bufferClonedFrom->mPremultipliedAlpha;
+ mPotentialCursor = bufferClonedFrom->mPotentialCursor;
+ mProtectedByApp = bufferClonedFrom->mProtectedByApp;
+
+ updateCloneBufferInfo();
+}
+
+void BufferLayer::updateCloneBufferInfo() {
+ if (!isClone() || !isClonedFromAlive()) {
+ return;
+ }
+
+ sp<BufferLayer> clonedFrom = static_cast<BufferLayer*>(getClonedFrom().get());
+ mBufferInfo = clonedFrom->mBufferInfo;
+ mSidebandStream = clonedFrom->mSidebandStream;
+ surfaceDamageRegion = clonedFrom->surfaceDamageRegion;
+ mCurrentFrameNumber = clonedFrom->mCurrentFrameNumber.load();
+ mPreviousFrameNumber = clonedFrom->mPreviousFrameNumber;
+
+ // After buffer info is updated, the drawingState from the real layer needs to be copied into
+ // the cloned. This is because some properties of drawingState can change when latchBuffer is
+ // called. However, copying the drawingState would also overwrite the cloned layer's relatives
+ // and touchableRegionCrop. Therefore, temporarily store the relatives so they can be set in
+ // the cloned drawingState again.
+ wp<Layer> tmpZOrderRelativeOf = mDrawingState.zOrderRelativeOf;
+ SortedVector<wp<Layer>> tmpZOrderRelatives = mDrawingState.zOrderRelatives;
+ wp<Layer> tmpTouchableRegionCrop = mDrawingState.touchableRegionCrop;
+ InputWindowInfo tmpInputInfo = mDrawingState.inputInfo;
+
+ mDrawingState = clonedFrom->mDrawingState;
+
+ mDrawingState.touchableRegionCrop = tmpTouchableRegionCrop;
+ mDrawingState.zOrderRelativeOf = tmpZOrderRelativeOf;
+ mDrawingState.zOrderRelatives = tmpZOrderRelatives;
+ mDrawingState.inputInfo = tmpInputInfo;
+}
+
+void BufferLayer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
+ mTransformHint = getFixedTransformHint();
+ if (mTransformHint == ui::Transform::ROT_INVALID) {
+ mTransformHint = displayTransformHint;
+ }
+}
+
} // namespace android
#if defined(__gl_h_)
@@ -748,3 +849,6 @@
#if defined(__gl2_h_)
#error "don't include gl2/gl2.h in this file"
#endif
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
index 6828938..26bfb49 100644
--- a/services/surfaceflinger/BufferLayer.h
+++ b/services/surfaceflinger/BufferLayer.h
@@ -54,7 +54,8 @@
// Overriden from Layer
// -----------------------------------------------------------------------
public:
- std::shared_ptr<compositionengine::Layer> getCompositionLayer() const override;
+ sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
+ compositionengine::LayerFECompositionState* editCompositionState() override;
// If we have received a new buffer this frame, we will pass its surface
// damage down to hardware composer. Otherwise, we must send a region with
@@ -62,10 +63,6 @@
void useSurfaceDamage() override;
void useEmptyDamage() override;
- // getTypeId - Provide unique string for each class type in the Layer
- // hierarchy
- const char* getTypeId() const override { return "BufferLayer"; }
-
bool isOpaque(const Layer::State& s) const override;
// isVisible - true if this layer is visible, false otherwise
@@ -82,53 +79,59 @@
bool isHdrY410() const override;
- void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform,
- const Rect& viewport, int32_t supportedPerFrameMetadata,
- const ui::Dataspace targetDataspace) override;
-
- bool onPreComposition(nsecs_t refreshStartTime) override;
- bool onPostComposition(const std::optional<DisplayId>& displayId,
- const std::shared_ptr<FenceTime>& glDoneFence,
+ bool onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& glDoneFence,
const std::shared_ptr<FenceTime>& presentFence,
- const CompositorTiming& compositorTiming) override;
+ const CompositorTiming&) override;
// latchBuffer - called each time the screen is redrawn and returns whether
// the visible regions need to be recomputed (this is a fairly heavy
// operation, so this should be set only if needed). Typically this is used
// to figure out if the content or size of a surface has changed.
- bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
+ bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) override;
bool isBufferLatched() const override { return mRefreshPending; }
- void notifyAvailableFrames() override;
+ void notifyAvailableFrames(nsecs_t expectedPresentTime) override;
bool hasReadyFrame() const override;
// Returns the current scaling mode, unless mOverrideScalingMode
// is set, in which case, it returns mOverrideScalingMode
uint32_t getEffectiveScalingMode() const override;
- // -----------------------------------------------------------------------
+
+ // Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
+ // This is used if the buffer is just latched and releases to free up the buffer
+ // and will not be shown on screen.
+ // Should only be called on the main thread.
+ void latchAndReleaseBuffer() override;
+
+ bool getTransformToDisplayInverse() const override;
+
+ Rect getBufferCrop() const override;
+
+ uint32_t getBufferTransform() const override;
+
+ ui::Dataspace getDataSpace() const override;
+
+ sp<GraphicBuffer> getBuffer() const override;
+
+ ui::Transform::RotationFlags getTransformHint() const override { return mTransformHint; }
// -----------------------------------------------------------------------
// Functions that must be implemented by derived classes
// -----------------------------------------------------------------------
private:
virtual bool fenceHasSignaled() const = 0;
- virtual bool framePresentTimeIsCurrent() const = 0;
+ virtual bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const = 0;
- virtual nsecs_t getDesiredPresentTime() = 0;
- virtual std::shared_ptr<FenceTime> getCurrentFenceTime() const = 0;
+ PixelFormat getPixelFormat() const;
- virtual void getDrawingTransformMatrix(float *matrix) = 0;
- virtual uint32_t getDrawingTransform() const = 0;
- virtual ui::Dataspace getDrawingDataSpace() const = 0;
- virtual Rect getDrawingCrop() const = 0;
- virtual uint32_t getDrawingScalingMode() const = 0;
- virtual Region getDrawingSurfaceDamage() const = 0;
- virtual const HdrMetadata& getDrawingHdrMetadata() const = 0;
- virtual int getDrawingApi() const = 0;
+ // Computes the transform matrix using the setFilteringEnabled to determine whether the
+ // transform matrix should be computed for use with bilinear filtering.
+ void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]);
- virtual uint64_t getFrameNumber() const = 0;
+ virtual uint64_t getFrameNumber(nsecs_t expectedPresentTime) const = 0;
virtual bool getAutoRefresh() const = 0;
virtual bool getSidebandStreamChanged() const = 0;
@@ -138,60 +141,93 @@
virtual bool hasFrameUpdate() const = 0;
- virtual void setFilteringEnabled(bool enabled) = 0;
-
virtual status_t bindTextureImage() = 0;
- virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) = 0;
+ virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) = 0;
virtual status_t updateActiveBuffer() = 0;
virtual status_t updateFrameNumber(nsecs_t latchTime) = 0;
- virtual void setHwcLayerBuffer(const sp<const DisplayDevice>& displayDevice) = 0;
+ // We generate InputWindowHandles for all non-cursor buffered layers regardless of whether they
+ // have an InputChannel. This is to enable the InputDispatcher to do PID based occlusion
+ // detection.
+ bool needsInputInfo() const override { return !mPotentialCursor; }
protected:
+ struct BufferInfo {
+ nsecs_t mDesiredPresentTime;
+ std::shared_ptr<FenceTime> mFenceTime;
+ sp<Fence> mFence;
+ uint32_t mTransform{0};
+ ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
+ Rect mCrop;
+ uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
+ Region mSurfaceDamage;
+ HdrMetadata mHdrMetadata;
+ int mApi;
+ PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
+ bool mTransformToDisplayInverse{false};
+
+ sp<GraphicBuffer> mBuffer;
+ int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
+
+ bool mFrameLatencyNeeded{false};
+ };
+
+ BufferInfo mBufferInfo;
+ virtual void gatherBufferInfo() = 0;
+
+ std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
+
+ /*
+ * compositionengine::LayerFE overrides
+ */
+ const compositionengine::LayerFECompositionState* getCompositionState() const override;
+ bool onPreComposition(nsecs_t) override;
+ void preparePerFrameCompositionState() override;
+
// Loads the corresponding system property once per process
static bool latchUnsignaledBuffers();
// Check all of the local sync points to ensure that all transactions
// which need to have been applied prior to the frame which is about to
// be latched have signaled
- bool allTransactionsSignaled();
+ bool allTransactionsSignaled(nsecs_t expectedPresentTime);
static bool getOpacityForFormat(uint32_t format);
- // from GLES
+ // from graphics API
const uint32_t mTextureName;
bool mRefreshPending{false};
- // prepareClientLayer - constructs a RenderEngine layer for GPU composition.
- bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer) override;
+ ui::Dataspace translateDataspace(ui::Dataspace dataspace);
+ void setInitialValuesForClone(const sp<Layer>& clonedFrom);
+ void updateCloneBufferInfo() override;
+ uint64_t mPreviousFrameNumber = 0;
+
+ virtual uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const;
+
+ void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
+
+ // Transform hint provided to the producer. This must be accessed holding
+ /// the mStateLock.
+ ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
private:
// Returns true if this layer requires filtering
- bool needsFiltering(const sp<const DisplayDevice>& displayDevice) const;
-
- uint64_t getHeadFrameNumber() const;
-
- uint32_t mCurrentScalingMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
-
- bool mTransformToDisplayInverse{false};
-
- // main thread.
- bool mBufferLatched{false}; // TODO: Use mActiveBuffer?
+ bool needsFiltering(const DisplayDevice*) const override;
+ bool needsFilteringForScreenshots(const DisplayDevice*,
+ const ui::Transform& inverseParentTransform) const override;
// BufferStateLayers can return Rect::INVALID_RECT if the layer does not have a display frame
// and its parent layer is not bounded
Rect getBufferSize(const State& s) const override;
- std::shared_ptr<compositionengine::Layer> mCompositionLayer;
+ std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
-
- PixelFormat getPixelFormat() const;
};
} // namespace android
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
index 414814a..8722952 100644
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ b/services/surfaceflinger/BufferLayerConsumer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "BufferLayerConsumer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
@@ -403,8 +407,17 @@
}
Rect BufferLayerConsumer::getCurrentCropLocked() const {
+ uint32_t width = mDefaultWidth;
+ uint32_t height = mDefaultHeight;
+ // If the buffer comes with a rotated bit for 90 (or 270) degrees, switch width/height in order
+ // to scale and crop correctly.
+ if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ width = mDefaultHeight;
+ height = mDefaultWidth;
+ }
+
return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
- ? GLConsumer::scaleDownCrop(mCurrentCrop, mDefaultWidth, mDefaultHeight)
+ ? GLConsumer::scaleDownCrop(mCurrentCrop, width, height)
: mCurrentCrop;
}
@@ -428,30 +441,6 @@
return mCurrentFenceTime;
}
-status_t BufferLayerConsumer::doFenceWaitLocked() const {
- if (mCurrentFence->isValid()) {
- if (mRE.useWaitSync()) {
- base::unique_fd fenceFd(mCurrentFence->dup());
- if (fenceFd == -1) {
- BLC_LOGE("doFenceWait: error dup'ing fence fd: %d", errno);
- return -errno;
- }
- if (!mRE.waitFence(std::move(fenceFd))) {
- BLC_LOGE("doFenceWait: failed to wait on fence fd");
- return UNKNOWN_ERROR;
- }
- } else {
- status_t err = mCurrentFence->waitForever("BufferLayerConsumer::doFenceWaitLocked");
- if (err != NO_ERROR) {
- BLC_LOGE("doFenceWait: error waiting for fence: %d", err);
- return err;
- }
- }
- }
-
- return NO_ERROR;
-}
-
void BufferLayerConsumer::freeBufferLocked(int slotIndex) {
BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
std::lock_guard<std::mutex> lock(mImagesMutex);
@@ -463,10 +452,14 @@
}
void BufferLayerConsumer::onDisconnect() {
- sp<Layer> l = mLayer.promote();
- if (l.get()) {
- l->onDisconnect();
+ Mutex::Autolock lock(mMutex);
+
+ if (mAbandoned) {
+ // Nothing to do if we're already abandoned.
+ return;
}
+
+ mLayer->onDisconnect();
}
void BufferLayerConsumer::onSidebandStreamChanged() {
@@ -500,10 +493,14 @@
void BufferLayerConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
FrameEventHistoryDelta* outDelta) {
- sp<Layer> l = mLayer.promote();
- if (l.get()) {
- l->addAndGetFrameTimestamps(newTimestamps, outDelta);
+ Mutex::Autolock lock(mMutex);
+
+ if (mAbandoned) {
+ // Nothing to do if we're already abandoned.
+ return;
}
+
+ mLayer->addAndGetFrameTimestamps(newTimestamps, outDelta);
}
void BufferLayerConsumer::abandonLocked() {
@@ -543,3 +540,6 @@
}
}
}; // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferLayerConsumer.h b/services/surfaceflinger/BufferLayerConsumer.h
index 617b1c2..5e3044f 100644
--- a/services/surfaceflinger/BufferLayerConsumer.h
+++ b/services/surfaceflinger/BufferLayerConsumer.h
@@ -254,11 +254,6 @@
// mCurrentTextureImage must not be nullptr.
void computeCurrentTransformMatrixLocked();
- // doFenceWaitLocked inserts a wait command into the RenderEngine command
- // stream to ensure that it is safe for future RenderEngine commands to
- // access the current texture buffer.
- status_t doFenceWaitLocked() const;
-
// getCurrentCropLocked returns the cropping rectangle of the current buffer.
Rect getCurrentCropLocked() const;
@@ -336,8 +331,8 @@
// construction time.
const uint32_t mTexName;
- // The layer for this BufferLayerConsumer
- const wp<Layer> mLayer;
+ // The layer for this BufferLayerConsumer. Always check mAbandoned before accessing.
+ Layer* mLayer GUARDED_BY(mMutex);
wp<ContentsChangedListener> mContentsChangedListener;
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
index 1de7afb..6e4235e 100644
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ b/services/surfaceflinger/BufferQueueLayer.cpp
@@ -14,21 +14,24 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "BufferQueueLayer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
-#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include "BufferQueueLayer.h"
+
+#include <compositionengine/LayerFECompositionState.h>
#include <gui/BufferQueueConsumer.h>
#include <system/window.h>
-#include "BufferQueueLayer.h"
#include "LayerRejecter.h"
#include "SurfaceInterceptor.h"
+#include "FrameTracer/FrameTracer.h"
+#include "Scheduler/LayerHistory.h"
#include "TimeStats/TimeStats.h"
namespace android {
@@ -36,6 +39,7 @@
BufferQueueLayer::BufferQueueLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
BufferQueueLayer::~BufferQueueLayer() {
+ mContentsChangedListener->abandon();
mConsumer->abandon();
}
@@ -45,26 +49,31 @@
void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) {
mConsumer->setReleaseFence(releaseFence);
+
+ // Prevent tracing the same release multiple times.
+ if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
+ mFlinger->mFrameTracer->traceFence(getSequence(), mPreviousBufferId, mPreviousFrameNumber,
+ std::make_shared<FenceTime>(releaseFence),
+ FrameTracer::FrameEvent::RELEASE_FENCE);
+ mPreviousReleasedFrameNumber = mPreviousFrameNumber;
+ }
}
-void BufferQueueLayer::setTransformHint(uint32_t orientation) const {
- mConsumer->setTransformHint(orientation);
+void BufferQueueLayer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
+ BufferLayer::setTransformHint(displayTransformHint);
+ mConsumer->setTransformHint(mTransformHint);
}
std::vector<OccupancyTracker::Segment> BufferQueueLayer::getOccupancyHistory(bool forceFlush) {
std::vector<OccupancyTracker::Segment> history;
status_t result = mConsumer->getOccupancyHistory(forceFlush, &history);
if (result != NO_ERROR) {
- ALOGW("[%s] Failed to obtain occupancy history (%d)", mName.string(), result);
+ ALOGW("[%s] Failed to obtain occupancy history (%d)", getDebugName(), result);
return {};
}
return history;
}
-bool BufferQueueLayer::getTransformToDisplayInverse() const {
- return mConsumer->getTransformToDisplayInverse();
-}
-
void BufferQueueLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
if (!mConsumer->releasePendingBuffer()) {
return;
@@ -107,7 +116,11 @@
ALOGW_IF(!isPlausible,
"[%s] Timestamp %" PRId64 " seems implausible "
"relative to expectedPresent %" PRId64,
- mName.string(), addedTime, expectedPresentTime);
+ getDebugName(), addedTime, expectedPresentTime);
+
+ if (!isPlausible) {
+ mFlinger->mTimeStats->incrementBadDesiredPresent(getSequence());
+ }
const bool isDue = addedTime < expectedPresentTime;
return isDue || !isPlausible;
@@ -134,71 +147,30 @@
// able to be latched. To avoid this, grab this buffer anyway.
return true;
}
- return mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
+ const bool fenceSignaled =
+ mQueueItems[0].mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
+ if (!fenceSignaled) {
+ mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
+ TimeStats::LatchSkipReason::LateAcquire);
+ }
+
+ return fenceSignaled;
}
-bool BufferQueueLayer::framePresentTimeIsCurrent() const {
+bool BufferQueueLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
return true;
}
Mutex::Autolock lock(mQueueItemLock);
- return mQueueItems[0].mTimestamp <= mFlinger->getExpectedPresentTime();
+ return mQueueItems[0].mTimestamp <= expectedPresentTime;
}
-nsecs_t BufferQueueLayer::getDesiredPresentTime() {
- return mConsumer->getTimestamp();
-}
-
-std::shared_ptr<FenceTime> BufferQueueLayer::getCurrentFenceTime() const {
- return mConsumer->getCurrentFenceTime();
-}
-
-void BufferQueueLayer::getDrawingTransformMatrix(float *matrix) {
- return mConsumer->getTransformMatrix(matrix);
-}
-
-// NOTE: SurfaceFlinger's definitions of "Current" and "Drawing" do not neatly map to BufferQueue's
-// These functions get the fields for the frame that is currently in SurfaceFlinger's Drawing state
-// so the functions start with "getDrawing". The data is retrieved from the BufferQueueConsumer's
-// current buffer so the consumer functions start with "getCurrent".
-//
-// This results in the rather confusing functions below.
-uint32_t BufferQueueLayer::getDrawingTransform() const {
- return mConsumer->getCurrentTransform();
-}
-
-ui::Dataspace BufferQueueLayer::getDrawingDataSpace() const {
- return mConsumer->getCurrentDataSpace();
-}
-
-Rect BufferQueueLayer::getDrawingCrop() const {
- return mConsumer->getCurrentCrop();
-}
-
-uint32_t BufferQueueLayer::getDrawingScalingMode() const {
- return mConsumer->getCurrentScalingMode();
-}
-
-Region BufferQueueLayer::getDrawingSurfaceDamage() const {
- return mConsumer->getSurfaceDamage();
-}
-
-const HdrMetadata& BufferQueueLayer::getDrawingHdrMetadata() const {
- return mConsumer->getCurrentHdrMetadata();
-}
-
-int BufferQueueLayer::getDrawingApi() const {
- return mConsumer->getCurrentApi();
-}
-
-uint64_t BufferQueueLayer::getFrameNumber() const {
+uint64_t BufferQueueLayer::getFrameNumber(nsecs_t expectedPresentTime) const {
Mutex::Autolock lock(mQueueItemLock);
uint64_t frameNumber = mQueueItems[0].mFrameNumber;
// The head of the queue will be dropped if there are signaled and timely frames behind it
- nsecs_t expectedPresentTime = mFlinger->getExpectedPresentTime();
-
if (isRemovedFromCurrentState()) {
expectedPresentTime = 0;
}
@@ -240,9 +212,9 @@
if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
// mSidebandStreamChanged was changed to false
mSidebandStream = mConsumer->getSidebandStream();
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
- layerCompositionState.sidebandStream = mSidebandStream;
- if (layerCompositionState.sidebandStream != nullptr) {
+ auto* layerCompositionState = editCompositionState();
+ layerCompositionState->sidebandStream = mSidebandStream;
+ if (layerCompositionState->sidebandStream != nullptr) {
setTransactionFlags(eTransactionNeeded);
mFlinger->setTransactionFlags(eTraversalNeeded);
}
@@ -257,26 +229,21 @@
return mQueuedFrames > 0;
}
-void BufferQueueLayer::setFilteringEnabled(bool enabled) {
- return mConsumer->setFilteringEnabled(enabled);
-}
-
status_t BufferQueueLayer::bindTextureImage() {
return mConsumer->bindTextureImage();
}
-status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) {
+status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) {
// This boolean is used to make sure that SurfaceFlinger's shadow copy
// of the buffer queue isn't modified when the buffer queue is returning
// BufferItem's that weren't actually queued. This can happen in shared
// buffer mode.
bool queuedBuffer = false;
- const int32_t layerID = getSequence();
+ const int32_t layerId = getSequence();
LayerRejecter r(mDrawingState, getCurrentState(), recomputeVisibleRegions,
- getProducerStickyTransform() != 0, mName.string(), mOverrideScalingMode,
- getTransformToDisplayInverse(), mFreezeGeometryUpdates);
-
- nsecs_t expectedPresentTime = mFlinger->getExpectedPresentTime();
+ getProducerStickyTransform() != 0, mName, mOverrideScalingMode,
+ getTransformToDisplayInverse());
if (isRemovedFromCurrentState()) {
expectedPresentTime = 0;
@@ -314,7 +281,7 @@
if (queuedBuffer) {
Mutex::Autolock lock(mQueueItemLock);
mConsumer->mergeSurfaceDamage(mQueueItems[0].mSurfaceDamage);
- mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
+ mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].mFrameNumber);
mQueueItems.removeAt(0);
mQueuedFrames--;
}
@@ -328,7 +295,8 @@
Mutex::Autolock lock(mQueueItemLock);
mQueueItems.clear();
mQueuedFrames = 0;
- mFlinger->mTimeStats->onDestroy(layerID);
+ mFlinger->mTimeStats->onDestroy(layerId);
+ mFlinger->mFrameTracer->onDestroy(layerId);
}
// Once we have hit this state, the shadow queue may no longer
@@ -350,14 +318,15 @@
// updateTexImage
while (mQueueItems[0].mFrameNumber != currentFrameNumber) {
mConsumer->mergeSurfaceDamage(mQueueItems[0].mSurfaceDamage);
- mFlinger->mTimeStats->removeTimeRecord(layerID, mQueueItems[0].mFrameNumber);
+ mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].mFrameNumber);
mQueueItems.removeAt(0);
mQueuedFrames--;
}
- mFlinger->mTimeStats->setAcquireFence(layerID, currentFrameNumber,
- mQueueItems[0].mFenceTime);
- mFlinger->mTimeStats->setLatchTime(layerID, currentFrameNumber, latchTime);
+ uint64_t bufferID = mQueueItems[0].mGraphicBuffer->getId();
+ mFlinger->mTimeStats->setLatchTime(layerId, currentFrameNumber, latchTime);
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferID, currentFrameNumber, latchTime,
+ FrameTracer::FrameEvent::LATCH);
mQueueItems.removeAt(0);
}
@@ -373,12 +342,11 @@
status_t BufferQueueLayer::updateActiveBuffer() {
// update the active buffer
- mActiveBuffer = mConsumer->getCurrentBuffer(&mActiveBufferSlot, &mActiveBufferFence);
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
- layerCompositionState.buffer = mActiveBuffer;
- layerCompositionState.bufferSlot = mActiveBufferSlot;
+ mPreviousBufferId = getCurrentBufferId();
+ mBufferInfo.mBuffer =
+ mConsumer->getCurrentBuffer(&mBufferInfo.mBufferSlot, &mBufferInfo.mFence);
- if (mActiveBuffer == nullptr) {
+ if (mBufferInfo.mBuffer == nullptr) {
// this can only happen if the very first buffer was rejected.
return BAD_VALUE;
}
@@ -396,55 +364,45 @@
return NO_ERROR;
}
-void BufferQueueLayer::setHwcLayerBuffer(const sp<const DisplayDevice>& display) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- LOG_FATAL_IF(!outputLayer->getState.hwc);
- auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
-
- uint32_t hwcSlot = 0;
- sp<GraphicBuffer> hwcBuffer;
-
- // INVALID_BUFFER_SLOT is used to identify BufferStateLayers. Default to 0
- // for BufferQueueLayers
- int slot = (mActiveBufferSlot == BufferQueue::INVALID_BUFFER_SLOT) ? 0 : mActiveBufferSlot;
- (*outputLayer->editState().hwc)
- .hwcBufferCache.getHwcBuffer(slot, mActiveBuffer, &hwcSlot, &hwcBuffer);
-
- auto acquireFence = mConsumer->getCurrentFence();
- auto error = hwcLayer->setBuffer(hwcSlot, hwcBuffer, acquireFence);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set buffer %p: %s (%d)", mName.string(), mActiveBuffer->handle,
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
- layerCompositionState.bufferSlot = mActiveBufferSlot;
- layerCompositionState.buffer = mActiveBuffer;
- layerCompositionState.acquireFence = acquireFence;
-}
-
// -----------------------------------------------------------------------
// Interface implementation for BufferLayerConsumer::ContentsChangedListener
// -----------------------------------------------------------------------
-void BufferQueueLayer::fakeVsync() {
- mRefreshPending = false;
- bool ignored = false;
- latchBuffer(ignored, systemTime());
- usleep(16000);
- releasePendingBuffer(systemTime());
+void BufferQueueLayer::onFrameDequeued(const uint64_t bufferId) {
+ const int32_t layerId = getSequence();
+ mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
+ systemTime(), FrameTracer::FrameEvent::DEQUEUE);
+}
+
+void BufferQueueLayer::onFrameDetached(const uint64_t bufferId) {
+ const int32_t layerId = getSequence();
+ mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
+ systemTime(), FrameTracer::FrameEvent::DETACH);
+}
+
+void BufferQueueLayer::onFrameCancelled(const uint64_t bufferId) {
+ const int32_t layerId = getSequence();
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
+ systemTime(), FrameTracer::FrameEvent::CANCEL);
}
void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
+ const int32_t layerId = getSequence();
+ const uint64_t bufferId = item.mGraphicBuffer->getId();
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, item.mFrameNumber, systemTime(),
+ FrameTracer::FrameEvent::QUEUE);
+ mFlinger->mFrameTracer->traceFence(layerId, bufferId, item.mFrameNumber,
+ std::make_shared<FenceTime>(item.mFence),
+ FrameTracer::FrameEvent::ACQUIRE_FENCE);
+
ATRACE_CALL();
// Add this buffer from our internal queue tracker
{ // Autolock scope
- if (mFlinger->mUseSmart90ForVideo) {
- const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
- mFlinger->mScheduler->addLayerPresentTimeAndHDR(mSchedulerLayerHandle, presentTime,
- item.mHdrMetadata.validTypes != 0);
- }
+ const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
+ mFlinger->mScheduler->recordLayerHistory(this, presentTime,
+ LayerHistory::LayerUpdateType::Buffer);
Mutex::Autolock lock(mQueueItemLock);
// Reset the frame number tracker when we receive the first buffer after
@@ -457,7 +415,7 @@
while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
if (result != NO_ERROR) {
- ALOGE("[%s] Timed out waiting on callback", mName.string());
+ ALOGE("[%s] Timed out waiting on callback", getDebugName());
break;
}
}
@@ -470,16 +428,10 @@
mQueueItemCondition.broadcast();
}
- mFlinger->mInterceptor->saveBufferUpdate(this, item.mGraphicBuffer->getWidth(),
+ mFlinger->mInterceptor->saveBufferUpdate(layerId, item.mGraphicBuffer->getWidth(),
item.mGraphicBuffer->getHeight(), item.mFrameNumber);
- // If this layer is orphaned, then we run a fake vsync pulse so that
- // dequeueBuffer doesn't block indefinitely.
- if (isRemovedFromCurrentState()) {
- fakeVsync();
- } else {
- mFlinger->signalLayerUpdate();
- }
+ mFlinger->signalLayerUpdate();
mConsumer->onBufferAvailable(item);
}
@@ -492,7 +444,7 @@
while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
if (result != NO_ERROR) {
- ALOGE("[%s] Timed out waiting on callback", mName.string());
+ ALOGE("[%s] Timed out waiting on callback", getDebugName());
break;
}
}
@@ -507,6 +459,14 @@
mLastFrameNumberReceived = item.mFrameNumber;
mQueueItemCondition.broadcast();
}
+
+ const int32_t layerId = getSequence();
+ const uint64_t bufferId = item.mGraphicBuffer->getId();
+ mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, item.mFrameNumber, systemTime(),
+ FrameTracer::FrameEvent::QUEUE);
+ mFlinger->mFrameTracer->traceFence(layerId, bufferId, item.mFrameNumber,
+ std::make_shared<FenceTime>(item.mFence),
+ FrameTracer::FrameEvent::ACQUIRE_FENCE);
mConsumer->onBufferAvailable(item);
}
@@ -526,26 +486,21 @@
// Creates a custom BufferQueue for SurfaceFlingerConsumer to use
sp<IGraphicBufferProducer> producer;
sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer, true);
- mProducer = new MonitoredProducer(producer, mFlinger, this);
- {
- // Grab the SF state lock during this since it's the only safe way to access RenderEngine
- Mutex::Autolock lock(mFlinger->mStateLock);
- mConsumer =
- new BufferLayerConsumer(consumer, mFlinger->getRenderEngine(), mTextureName, this);
- }
+ mFlinger->getFactory().createBufferQueue(&producer, &consumer, true);
+ mProducer = mFlinger->getFactory().createMonitoredProducer(producer, mFlinger, this);
+ mConsumer =
+ mFlinger->getFactory().createBufferLayerConsumer(consumer, mFlinger->getRenderEngine(),
+ mTextureName, this);
mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
- mConsumer->setContentsChangedListener(this);
- mConsumer->setName(mName);
+
+ mContentsChangedListener = new ContentsChangedListener(this);
+ mConsumer->setContentsChangedListener(mContentsChangedListener);
+ mConsumer->setName(String8(mName.data(), mName.size()));
// BufferQueueCore::mMaxDequeuedBufferCount is default to 1
if (!mFlinger->isLayerTripleBufferingDisabled()) {
mProducer->setMaxDequeuedBufferCount(2);
}
-
- if (const auto display = mFlinger->getDefaultDisplayDevice()) {
- updateTransformHint(display);
- }
}
status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
@@ -581,4 +536,85 @@
return static_cast<uint32_t>(producerStickyTransform);
}
+void BufferQueueLayer::gatherBufferInfo() {
+ BufferLayer::gatherBufferInfo();
+
+ mBufferInfo.mDesiredPresentTime = mConsumer->getTimestamp();
+ mBufferInfo.mFenceTime = mConsumer->getCurrentFenceTime();
+ mBufferInfo.mFence = mConsumer->getCurrentFence();
+ mBufferInfo.mTransform = mConsumer->getCurrentTransform();
+ mBufferInfo.mDataspace = translateDataspace(mConsumer->getCurrentDataSpace());
+ mBufferInfo.mCrop = mConsumer->getCurrentCrop();
+ mBufferInfo.mScaleMode = mConsumer->getCurrentScalingMode();
+ mBufferInfo.mSurfaceDamage = mConsumer->getSurfaceDamage();
+ mBufferInfo.mHdrMetadata = mConsumer->getCurrentHdrMetadata();
+ mBufferInfo.mApi = mConsumer->getCurrentApi();
+ mBufferInfo.mTransformToDisplayInverse = mConsumer->getTransformToDisplayInverse();
+}
+
+sp<Layer> BufferQueueLayer::createClone() {
+ LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, 0, 0, LayerMetadata());
+ args.textureName = mTextureName;
+ sp<BufferQueueLayer> layer = mFlinger->getFactory().createBufferQueueLayer(args);
+ layer->setInitialValuesForClone(this);
+
+ return layer;
+}
+
+// -----------------------------------------------------------------------
+// Interface implementation for BufferLayerConsumer::ContentsChangedListener
+// -----------------------------------------------------------------------
+
+void BufferQueueLayer::ContentsChangedListener::onFrameAvailable(const BufferItem& item) {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onFrameAvailable(item);
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::onFrameReplaced(const BufferItem& item) {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onFrameReplaced(item);
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::onSidebandStreamChanged() {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onSidebandStreamChanged();
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::onFrameDequeued(const uint64_t bufferId) {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onFrameDequeued(bufferId);
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::onFrameDetached(const uint64_t bufferId) {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onFrameDetached(bufferId);
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::onFrameCancelled(const uint64_t bufferId) {
+ Mutex::Autolock lock(mMutex);
+ if (mBufferQueueLayer != nullptr) {
+ mBufferQueueLayer->onFrameCancelled(bufferId);
+ }
+}
+
+void BufferQueueLayer::ContentsChangedListener::abandon() {
+ Mutex::Autolock lock(mMutex);
+ mBufferQueueLayer = nullptr;
+}
+
+// -----------------------------------------------------------------------
+
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h
index 2675643..5ebc22d 100644
--- a/services/surfaceflinger/BufferQueueLayer.h
+++ b/services/surfaceflinger/BufferQueueLayer.h
@@ -29,8 +29,9 @@
* This also implements onFrameAvailable(), which notifies SurfaceFlinger
* that new data has arrived.
*/
-class BufferQueueLayer : public BufferLayer, public BufferLayerConsumer::ContentsChangedListener {
+class BufferQueueLayer : public BufferLayer {
public:
+ // Only call while mStateLock is held
explicit BufferQueueLayer(const LayerCreationArgs&);
~BufferQueueLayer() override;
@@ -38,14 +39,12 @@
// Interface implementation for Layer
// -----------------------------------------------------------------------
public:
+ const char* getType() const override { return "BufferQueueLayer"; }
+
void onLayerDisplayed(const sp<Fence>& releaseFence) override;
- void setTransformHint(uint32_t orientation) const override;
-
std::vector<OccupancyTracker::Segment> getOccupancyHistory(bool forceFlush) override;
- bool getTransformToDisplayInverse() const override;
-
// If a buffer was replaced this frame, release the former buffer
void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
@@ -54,6 +53,7 @@
int32_t getQueuedFrameCount() const override;
bool shouldPresentNow(nsecs_t expectedPresentTime) const override;
+
// -----------------------------------------------------------------------
// -----------------------------------------------------------------------
@@ -61,47 +61,59 @@
// -----------------------------------------------------------------------
public:
bool fenceHasSignaled() const override;
- bool framePresentTimeIsCurrent() const override;
+ bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;
private:
- nsecs_t getDesiredPresentTime() override;
- std::shared_ptr<FenceTime> getCurrentFenceTime() const override;
-
- void getDrawingTransformMatrix(float *matrix) override;
- uint32_t getDrawingTransform() const override;
- ui::Dataspace getDrawingDataSpace() const override;
- Rect getDrawingCrop() const override;
- uint32_t getDrawingScalingMode() const override;
- Region getDrawingSurfaceDamage() const override;
- const HdrMetadata& getDrawingHdrMetadata() const override;
- int getDrawingApi() const override;
-
- uint64_t getFrameNumber() const override;
+ uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override;
bool getAutoRefresh() const override;
bool getSidebandStreamChanged() const override;
bool latchSidebandStream(bool& recomputeVisibleRegions) override;
+ void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
bool hasFrameUpdate() const override;
- void setFilteringEnabled(bool enabled) override;
-
status_t bindTextureImage() override;
- status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
+ status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) override;
status_t updateActiveBuffer() override;
status_t updateFrameNumber(nsecs_t latchTime) override;
- void setHwcLayerBuffer(const sp<const DisplayDevice>& displayDevice) override;
+ sp<Layer> createClone() override;
+
+ void onFrameAvailable(const BufferItem& item);
+ void onFrameReplaced(const BufferItem& item);
+ void onSidebandStreamChanged();
+ void onFrameDequeued(const uint64_t bufferId);
+ void onFrameDetached(const uint64_t bufferId);
+ void onFrameCancelled(const uint64_t bufferId);
+
+protected:
+ void gatherBufferInfo() override;
// -----------------------------------------------------------------------
// Interface implementation for BufferLayerConsumer::ContentsChangedListener
// -----------------------------------------------------------------------
-protected:
- void onFrameAvailable(const BufferItem& item) override;
- void onFrameReplaced(const BufferItem& item) override;
- void onSidebandStreamChanged() override;
+ class ContentsChangedListener : public BufferLayerConsumer::ContentsChangedListener {
+ public:
+ ContentsChangedListener(BufferQueueLayer* bufferQueueLayer)
+ : mBufferQueueLayer(bufferQueueLayer) {}
+ void abandon();
+
+ protected:
+ void onFrameAvailable(const BufferItem& item) override;
+ void onFrameReplaced(const BufferItem& item) override;
+ void onSidebandStreamChanged() override;
+ void onFrameDequeued(const uint64_t bufferId) override;
+ void onFrameDetached(const uint64_t bufferId) override;
+ void onFrameCancelled(const uint64_t bufferId) override;
+
+ private:
+ BufferQueueLayer* mBufferQueueLayer = nullptr;
+ Mutex mMutex;
+ };
// -----------------------------------------------------------------------
public:
@@ -118,10 +130,11 @@
sp<BufferLayerConsumer> mConsumer;
sp<IGraphicBufferProducer> mProducer;
- // Only accessed on the main thread.
- uint64_t mPreviousFrameNumber{0};
bool mUpdateTexImageFailed{false};
+ uint64_t mPreviousBufferId = 0;
+ uint64_t mPreviousReleasedFrameNumber = 0;
+
// Local copy of the queued contents of the incoming BufferQueue
mutable Mutex mQueueItemLock;
Condition mQueueItemCondition;
@@ -129,13 +142,12 @@
std::atomic<uint64_t> mLastFrameNumberReceived{0};
bool mAutoRefresh{false};
- int mActiveBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
// thread-safe
std::atomic<int32_t> mQueuedFrames{0};
std::atomic<bool> mSidebandStreamChanged{false};
- void fakeVsync();
+ sp<ContentsChangedListener> mContentsChangedListener;
};
} // namespace android
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index de5d622..790f2ec 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -14,24 +14,25 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "BufferStateLayer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include "BufferStateLayer.h"
+
#include <limits>
-#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
-#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <gui/BufferQueue.h>
#include <private/gui/SyncFeatures.h>
#include <renderengine/Image.h>
-#include "BufferStateLayer.h"
-#include "ColorLayer.h"
+#include "EffectLayer.h"
#include "TimeStats/TimeStats.h"
namespace android {
@@ -52,12 +53,16 @@
}
BufferStateLayer::~BufferStateLayer() {
- if (mActiveBuffer != nullptr) {
- // Ensure that mActiveBuffer is uncached from RenderEngine here, as
+ // The original layer and the clone layer share the same texture and buffer. Therefore, only
+ // one of the layers, in this case the original layer, needs to handle the deletion. The
+ // original layer and the clone should be removed at the same time so there shouldn't be any
+ // issue with the clone layer trying to use the texture.
+ if (mBufferInfo.mBuffer != nullptr && !isClone()) {
+ // Ensure that mBuffer is uncached from RenderEngine here, as
// RenderEngine may have been using the buffer as an external texture
// after the client uncached the buffer.
auto& engine(mFlinger->getRenderEngine());
- engine.unbindExternalTextureBuffer(mActiveBuffer->getId());
+ engine.unbindExternalTextureBuffer(mBufferInfo.mBuffer->getId());
}
}
@@ -87,18 +92,43 @@
break;
}
}
+
+ mPreviousReleaseFence = releaseFence;
+
+ // Prevent tracing the same release multiple times.
+ if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
+ mPreviousReleasedFrameNumber = mPreviousFrameNumber;
+ }
}
-void BufferStateLayer::setTransformHint(uint32_t /*orientation*/) const {
- // TODO(marissaw): send the transform hint to buffer owner
- return;
-}
+void BufferStateLayer::releasePendingBuffer(nsecs_t dequeueReadyTime) {
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->transformHint = mTransformHint;
+ handle->dequeueReadyTime = dequeueReadyTime;
+ }
-void BufferStateLayer::releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) {
- mFlinger->getTransactionCompletedThread().addPresentedCallbackHandles(
+ mFlinger->getTransactionCompletedThread().finalizePendingCallbackHandles(
mDrawingState.callbackHandles);
mDrawingState.callbackHandles = {};
+
+ const sp<Fence>& releaseFence(mPreviousReleaseFence);
+ std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(releaseFence);
+ {
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+ if (mPreviousFrameNumber != 0) {
+ mFrameEventHistory.addRelease(mPreviousFrameNumber, dequeueReadyTime,
+ std::move(releaseFenceTime));
+ }
+ }
+}
+
+void BufferStateLayer::finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
+ const CompositorTiming& compositorTiming) {
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->gpuCompositionDoneFence = glDoneFence;
+ handle->compositorTiming = compositorTiming;
+ }
}
bool BufferStateLayer::shouldPresentNow(nsecs_t /*expectedPresentTime*/) const {
@@ -111,29 +141,27 @@
bool BufferStateLayer::willPresentCurrentTransaction() const {
// Returns true if the most recent Transaction applied to CurrentState will be presented.
- return getSidebandStreamChanged() || getAutoRefresh() ||
+ return (getSidebandStreamChanged() || getAutoRefresh() ||
(mCurrentState.modified &&
- (mCurrentState.buffer != nullptr || mCurrentState.bgColorLayer != nullptr));
+ (mCurrentState.buffer != nullptr || mCurrentState.bgColorLayer != nullptr))) &&
+ !mLayerDetached;
}
-bool BufferStateLayer::getTransformToDisplayInverse() const {
- return mCurrentState.transformToDisplayInverse;
-}
-
+/* TODO: vhau uncomment once deferred transaction migration complete in
+ * WindowManager
void BufferStateLayer::pushPendingState() {
if (!mCurrentState.modified) {
return;
}
mPendingStates.push_back(mCurrentState);
- ATRACE_INT(mTransactionName.string(), mPendingStates.size());
+ ATRACE_INT(mTransactionName.c_str(), mPendingStates.size());
}
+*/
bool BufferStateLayer::applyPendingStates(Layer::State* stateToCommit) {
- const bool stateUpdateAvailable = !mPendingStates.empty();
- while (!mPendingStates.empty()) {
- popPendingState(stateToCommit);
- }
- mCurrentStateModified = stateUpdateAvailable && mCurrentState.modified;
+ mCurrentStateModified = mCurrentState.modified;
+ bool stateUpdateAvailable = Layer::applyPendingStates(stateToCommit);
+ mCurrentStateModified = stateUpdateAvailable && mCurrentStateModified;
mCurrentState.modified = false;
return stateUpdateAvailable;
}
@@ -215,26 +243,43 @@
return true;
}
-bool BufferStateLayer::setBuffer(const sp<GraphicBuffer>& buffer, nsecs_t postTime,
- nsecs_t desiredPresentTime, const client_cache_t& clientCacheId) {
+bool BufferStateLayer::addFrameEvent(const sp<Fence>& acquireFence, nsecs_t postedTime,
+ nsecs_t desiredPresentTime) {
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+ mAcquireTimeline.updateSignalTimes();
+ std::shared_ptr<FenceTime> acquireFenceTime =
+ std::make_shared<FenceTime>((acquireFence ? acquireFence : Fence::NO_FENCE));
+ NewFrameEventsEntry newTimestamps = {mCurrentState.frameNumber, postedTime, desiredPresentTime,
+ acquireFenceTime};
+ mFrameEventHistory.setProducerWantsEvents();
+ mFrameEventHistory.addQueue(newTimestamps);
+ return true;
+}
+
+bool BufferStateLayer::setBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& acquireFence,
+ nsecs_t postTime, nsecs_t desiredPresentTime,
+ const client_cache_t& clientCacheId) {
if (mCurrentState.buffer) {
mReleasePreviousBuffer = true;
}
+ mCurrentState.frameNumber++;
+
mCurrentState.buffer = buffer;
mCurrentState.clientCacheId = clientCacheId;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
- mFlinger->mTimeStats->setPostTime(getSequence(), getFrameNumber(), getName().c_str(), postTime);
- mDesiredPresentTime = desiredPresentTime;
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->setPostTime(layerId, mCurrentState.frameNumber, getName().c_str(),
+ postTime);
+ desiredPresentTime = desiredPresentTime <= 0 ? 0 : desiredPresentTime;
+ mCurrentState.desiredPresentTime = desiredPresentTime;
- if (mFlinger->mUseSmart90ForVideo) {
- const nsecs_t presentTime = (mDesiredPresentTime == -1) ? 0 : mDesiredPresentTime;
- mFlinger->mScheduler->addLayerPresentTimeAndHDR(mSchedulerLayerHandle, presentTime,
- mCurrentState.hdrMetadata.validTypes != 0);
- }
+ mFlinger->mScheduler->recordLayerHistory(this, desiredPresentTime,
+ LayerHistory::LayerUpdateType::Buffer);
+ addFrameEvent(acquireFence, postTime, desiredPresentTime);
return true;
}
@@ -320,7 +365,7 @@
} else { // If this layer will NOT need to be relatched and presented this frame
// Notify the transaction completed thread this handle is done
- mFlinger->getTransactionCompletedThread().addUnpresentedCallbackHandle(handle);
+ mFlinger->getTransactionCompletedThread().registerUnpresentedCallbackHandle(handle);
}
}
@@ -330,6 +375,11 @@
return willPresent;
}
+void BufferStateLayer::forceSendCallbacks() {
+ mFlinger->getTransactionCompletedThread().finalizePendingCallbackHandles(
+ mCurrentState.callbackHandles);
+}
+
bool BufferStateLayer::setTransparentRegionHint(const Region& transparent) {
mCurrentState.transparentRegionHint = transparent;
mCurrentState.modified = true;
@@ -376,81 +426,59 @@
return true;
}
- return getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled;
+ const bool fenceSignaled =
+ getDrawingState().acquireFence->getStatus() == Fence::Status::Signaled;
+ if (!fenceSignaled) {
+ mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
+ TimeStats::LatchSkipReason::LateAcquire);
+ }
+
+ return fenceSignaled;
}
-bool BufferStateLayer::framePresentTimeIsCurrent() const {
+bool BufferStateLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
return true;
}
- return mDesiredPresentTime <= mFlinger->getExpectedPresentTime();
+ return mCurrentState.desiredPresentTime <= expectedPresentTime;
}
-nsecs_t BufferStateLayer::getDesiredPresentTime() {
- return mDesiredPresentTime;
-}
-
-std::shared_ptr<FenceTime> BufferStateLayer::getCurrentFenceTime() const {
- return std::make_shared<FenceTime>(getDrawingState().acquireFence);
-}
-
-void BufferStateLayer::getDrawingTransformMatrix(float *matrix) {
- std::copy(std::begin(mTransformMatrix), std::end(mTransformMatrix), matrix);
-}
-
-uint32_t BufferStateLayer::getDrawingTransform() const {
- return getDrawingState().transform;
-}
-
-ui::Dataspace BufferStateLayer::getDrawingDataSpace() const {
- return getDrawingState().dataspace;
-}
-
-// Crop that applies to the buffer
-Rect BufferStateLayer::getDrawingCrop() const {
- const State& s(getDrawingState());
-
- if (s.crop.isEmpty() && s.buffer) {
- return s.buffer->getBounds();
- } else if (s.buffer) {
- Rect crop = s.crop;
- crop.left = std::max(crop.left, 0);
- crop.top = std::max(crop.top, 0);
- uint32_t bufferWidth = s.buffer->getWidth();
- uint32_t bufferHeight = s.buffer->getHeight();
- if (bufferHeight <= std::numeric_limits<int32_t>::max() &&
- bufferWidth <= std::numeric_limits<int32_t>::max()) {
- crop.right = std::min(crop.right, static_cast<int32_t>(bufferWidth));
- crop.bottom = std::min(crop.bottom, static_cast<int32_t>(bufferHeight));
- }
- if (!crop.isValid()) {
- // Crop rect is out of bounds, return whole buffer
- return s.buffer->getBounds();
- }
- return crop;
+bool BufferStateLayer::onPreComposition(nsecs_t refreshStartTime) {
+ for (const auto& handle : mDrawingState.callbackHandles) {
+ handle->refreshStartTime = refreshStartTime;
}
- return s.crop;
+ return BufferLayer::onPreComposition(refreshStartTime);
}
-uint32_t BufferStateLayer::getDrawingScalingMode() const {
- return NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
+uint64_t BufferStateLayer::getFrameNumber(nsecs_t /*expectedPresentTime*/) const {
+ return mDrawingState.frameNumber;
}
-Region BufferStateLayer::getDrawingSurfaceDamage() const {
- return getDrawingState().surfaceDamageRegion;
-}
-
-const HdrMetadata& BufferStateLayer::getDrawingHdrMetadata() const {
- return getDrawingState().hdrMetadata;
-}
-
-int BufferStateLayer::getDrawingApi() const {
- return getDrawingState().api;
-}
-
-uint64_t BufferStateLayer::getFrameNumber() const {
- return mFrameNumber;
+/**
+ * This is the frameNumber used for deferred transaction signalling. We need to use this because
+ * of cases where we defer a transaction for a surface to itself. In the BLAST world this
+ * may not make a huge amount of sense (Why not just merge the Buffer transaction with the
+ * deferred transaction?) but this is an important legacy use case, for example moving
+ * a window at the same time it draws makes use of this kind of technique. So anyway
+ * imagine we have something like this:
+ *
+ * Transaction { // containing
+ * Buffer -> frameNumber = 2
+ * DeferTransactionUntil -> frameNumber = 2
+ * Random other stuff
+ * }
+ * Now imagine getHeadFrameNumber returned mDrawingState.mFrameNumber (or mCurrentFrameNumber).
+ * Prior to doTransaction SurfaceFlinger will call notifyAvailableFrames, but because we
+ * haven't swapped mCurrentState to mDrawingState yet we will think the sync point
+ * is not ready. So we will return false from applyPendingState and not swap
+ * current state to drawing state. But because we don't swap current state
+ * to drawing state the number will never update and we will be stuck. This way
+ * we can see we need to return the frame number for the buffer we are about
+ * to apply.
+ */
+uint64_t BufferStateLayer::getHeadFrameNumber(nsecs_t /* expectedPresentTime */) const {
+ return mCurrentState.frameNumber;
}
bool BufferStateLayer::getAutoRefresh() const {
@@ -466,9 +494,8 @@
if (mSidebandStreamChanged.exchange(false)) {
const State& s(getDrawingState());
// mSidebandStreamChanged was true
- LOG_ALWAYS_FATAL_IF(!getCompositionLayer());
mSidebandStream = s.sidebandStream;
- getCompositionLayer()->editState().frontEnd.sidebandStream = mSidebandStream;
+ editCompositionState()->sidebandStream = mSidebandStream;
if (mSidebandStream != nullptr) {
setTransactionFlags(eTransactionNeeded);
mFlinger->setTransactionFlags(eTraversalNeeded);
@@ -485,11 +512,6 @@
return mCurrentStateModified && (c.buffer != nullptr || c.bgColorLayer != nullptr);
}
-void BufferStateLayer::setFilteringEnabled(bool enabled) {
- GLConsumer::computeTransformMatrix(mTransformMatrix.data(), mActiveBuffer, mCurrentCrop,
- mCurrentTransform, enabled);
-}
-
status_t BufferStateLayer::bindTextureImage() {
const State& s(getDrawingState());
auto& engine(mFlinger->getRenderEngine());
@@ -497,7 +519,8 @@
return engine.bindExternalTextureBuffer(mTextureName, s.buffer, s.acquireFence);
}
-status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime) {
+status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime,
+ nsecs_t /*expectedPresentTime*/) {
const State& s(getDrawingState());
if (!s.buffer) {
@@ -509,7 +532,7 @@
return NO_ERROR;
}
- const int32_t layerID = getSequence();
+ const int32_t layerId = getSequence();
// Reject if the layer is invalid
uint32_t bufferWidth = s.buffer->width;
@@ -520,7 +543,7 @@
}
if (s.transformToDisplayInverse) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufferWidth, bufferHeight);
}
@@ -530,13 +553,14 @@
(s.active.w != bufferWidth || s.active.h != bufferHeight)) {
ALOGE("[%s] rejecting buffer: "
"bufferWidth=%d, bufferHeight=%d, front.active.{w=%d, h=%d}",
- mName.string(), bufferWidth, bufferHeight, s.active.w, s.active.h);
- mFlinger->mTimeStats->removeTimeRecord(layerID, getFrameNumber());
+ getDebugName(), bufferWidth, bufferHeight, s.active.w, s.active.h);
+ mFlinger->mTimeStats->removeTimeRecord(layerId, mDrawingState.frameNumber);
return BAD_VALUE;
}
for (auto& handle : mDrawingState.callbackHandles) {
handle->latchTime = latchTime;
+ handle->frameNumber = mDrawingState.frameNumber;
}
if (!SyncFeatures::getInstance().useNativeFenceSync()) {
@@ -548,13 +572,14 @@
// a GL-composited layer) not at all.
status_t err = bindTextureImage();
if (err != NO_ERROR) {
- mFlinger->mTimeStats->onDestroy(layerID);
+ mFlinger->mTimeStats->onDestroy(layerId);
return BAD_VALUE;
}
}
- mFlinger->mTimeStats->setAcquireFence(layerID, getFrameNumber(), getCurrentFenceTime());
- mFlinger->mTimeStats->setLatchTime(layerID, getFrameNumber(), latchTime);
+ mFlinger->mTimeStats->setAcquireFence(layerId, mDrawingState.frameNumber,
+ std::make_shared<FenceTime>(mDrawingState.acquireFence));
+ mFlinger->mTimeStats->setLatchTime(layerId, mDrawingState.frameNumber, latchTime);
mCurrentStateModified = false;
@@ -568,51 +593,24 @@
return BAD_VALUE;
}
- mActiveBuffer = s.buffer;
- mActiveBufferFence = s.acquireFence;
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
- layerCompositionState.buffer = mActiveBuffer;
- layerCompositionState.bufferSlot = 0;
+ mPreviousBufferId = getCurrentBufferId();
+ mBufferInfo.mBuffer = s.buffer;
+ mBufferInfo.mFence = s.acquireFence;
return NO_ERROR;
}
-status_t BufferStateLayer::updateFrameNumber(nsecs_t /*latchTime*/) {
+status_t BufferStateLayer::updateFrameNumber(nsecs_t latchTime) {
// TODO(marissaw): support frame history events
- mCurrentFrameNumber = mFrameNumber;
+ mPreviousFrameNumber = mCurrentFrameNumber;
+ mCurrentFrameNumber = mDrawingState.frameNumber;
+ {
+ Mutex::Autolock lock(mFrameEventHistoryMutex);
+ mFrameEventHistory.addLatch(mCurrentFrameNumber, latchTime);
+ }
return NO_ERROR;
}
-void BufferStateLayer::setHwcLayerBuffer(const sp<const DisplayDevice>& display) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer || !outputLayer->getState().hwc);
- auto& hwcInfo = *outputLayer->editState().hwc;
- auto& hwcLayer = hwcInfo.hwcLayer;
-
- const State& s(getDrawingState());
-
- uint32_t hwcSlot;
- sp<GraphicBuffer> buffer;
- hwcInfo.hwcBufferCache.getHwcBuffer(mHwcSlotGenerator->getHwcCacheSlot(s.clientCacheId),
- s.buffer, &hwcSlot, &buffer);
-
- auto error = hwcLayer->setBuffer(hwcSlot, buffer, s.acquireFence);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set buffer %p: %s (%d)", mName.string(),
- s.buffer->handle, to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- mFrameNumber++;
-}
-
-void BufferStateLayer::onFirstRef() {
- BufferLayer::onFirstRef();
-
- if (const auto display = mFlinger->getDefaultDisplayDevice()) {
- updateTransformHint(display);
- }
-}
-
void BufferStateLayer::HwcSlotGenerator::bufferErased(const client_cache_t& clientCacheId) {
std::lock_guard lock(mMutex);
if (!clientCacheId.isValid()) {
@@ -685,4 +683,84 @@
mFreeHwcCacheSlots.push(hwcCacheSlot);
mCachedBuffers.erase(clientCacheId);
}
+
+void BufferStateLayer::gatherBufferInfo() {
+ BufferLayer::gatherBufferInfo();
+
+ const State& s(getDrawingState());
+ mBufferInfo.mDesiredPresentTime = s.desiredPresentTime;
+ mBufferInfo.mFenceTime = std::make_shared<FenceTime>(s.acquireFence);
+ mBufferInfo.mFence = s.acquireFence;
+ mBufferInfo.mTransform = s.transform;
+ mBufferInfo.mDataspace = translateDataspace(s.dataspace);
+ mBufferInfo.mCrop = computeCrop(s);
+ mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
+ mBufferInfo.mSurfaceDamage = s.surfaceDamageRegion;
+ mBufferInfo.mHdrMetadata = s.hdrMetadata;
+ mBufferInfo.mApi = s.api;
+ mBufferInfo.mTransformToDisplayInverse = s.transformToDisplayInverse;
+ mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(s.clientCacheId);
+}
+
+Rect BufferStateLayer::computeCrop(const State& s) {
+ if (s.crop.isEmpty() && s.buffer) {
+ return s.buffer->getBounds();
+ } else if (s.buffer) {
+ Rect crop = s.crop;
+ crop.left = std::max(crop.left, 0);
+ crop.top = std::max(crop.top, 0);
+ uint32_t bufferWidth = s.buffer->getWidth();
+ uint32_t bufferHeight = s.buffer->getHeight();
+ if (bufferHeight <= std::numeric_limits<int32_t>::max() &&
+ bufferWidth <= std::numeric_limits<int32_t>::max()) {
+ crop.right = std::min(crop.right, static_cast<int32_t>(bufferWidth));
+ crop.bottom = std::min(crop.bottom, static_cast<int32_t>(bufferHeight));
+ }
+ if (!crop.isValid()) {
+ // Crop rect is out of bounds, return whole buffer
+ return s.buffer->getBounds();
+ }
+ return crop;
+ }
+ return s.crop;
+}
+
+sp<Layer> BufferStateLayer::createClone() {
+ LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, 0, 0, LayerMetadata());
+ args.textureName = mTextureName;
+ sp<BufferStateLayer> layer = mFlinger->getFactory().createBufferStateLayer(args);
+ layer->mHwcSlotGenerator = mHwcSlotGenerator;
+ layer->setInitialValuesForClone(this);
+ return layer;
+}
+
+Layer::RoundedCornerState BufferStateLayer::getRoundedCornerState() const {
+ const auto& p = mDrawingParent.promote();
+ if (p != nullptr) {
+ RoundedCornerState parentState = p->getRoundedCornerState();
+ if (parentState.radius > 0) {
+ ui::Transform t = getActiveTransform(getDrawingState());
+ t = t.inverse();
+ parentState.cropRect = t.transform(parentState.cropRect);
+ // The rounded corners shader only accepts 1 corner radius for performance reasons,
+ // but a transform matrix can define horizontal and vertical scales.
+ // Let's take the average between both of them and pass into the shader, practically we
+ // never do this type of transformation on windows anyway.
+ parentState.radius *= (t[0][0] + t[1][1]) / 2.0f;
+ return parentState;
+ }
+ }
+ const float radius = getDrawingState().cornerRadius;
+ const State& s(getDrawingState());
+ if (radius <= 0 || (getActiveWidth(s) == UINT32_MAX && getActiveHeight(s) == UINT32_MAX))
+ return RoundedCornerState();
+ return RoundedCornerState(FloatRect(static_cast<float>(s.active.transform.tx()),
+ static_cast<float>(s.active.transform.ty()),
+ static_cast<float>(s.active.transform.tx() + s.active.w),
+ static_cast<float>(s.active.transform.ty() + s.active.h)),
+ radius);
+}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 2b52102..00fa7f7 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -19,7 +19,6 @@
#include "BufferLayer.h"
#include "Layer.h"
-#include <gui/GLConsumer.h>
#include <renderengine/Image.h>
#include <renderengine/RenderEngine.h>
#include <system/window.h>
@@ -40,18 +39,22 @@
// -----------------------------------------------------------------------
// Interface implementation for Layer
// -----------------------------------------------------------------------
+ const char* getType() const override { return "BufferStateLayer"; }
+
void onLayerDisplayed(const sp<Fence>& releaseFence) override;
- void setTransformHint(uint32_t orientation) const override;
void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
- bool shouldPresentNow(nsecs_t expectedPresentTime) const override;
+ void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
+ const CompositorTiming& compositorTiming) override;
- bool getTransformToDisplayInverse() const override;
+ bool shouldPresentNow(nsecs_t expectedPresentTime) const override;
uint32_t doTransactionResize(uint32_t flags, Layer::State* /*stateToCommit*/) override {
return flags;
}
- void pushPendingState() override;
+ /*TODO:vhau return to using BufferStateLayer override once WM
+ * has removed deferred transactions!
+ void pushPendingState() override;*/
bool applyPendingStates(Layer::State* stateToCommit) override;
uint32_t getActiveWidth(const Layer::State& s) const override { return s.active.w; }
@@ -68,8 +71,8 @@
bool setTransformToDisplayInverse(bool transformToDisplayInverse) override;
bool setCrop(const Rect& crop) override;
bool setFrame(const Rect& frame) override;
- bool setBuffer(const sp<GraphicBuffer>& buffer, nsecs_t postTime, nsecs_t desiredPresentTime,
- const client_cache_t& clientCacheId) override;
+ bool setBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& acquireFence, nsecs_t postTime,
+ nsecs_t desiredPresentTime, const client_cache_t& clientCacheId) override;
bool setAcquireFence(const sp<Fence>& fence) override;
bool setDataspace(ui::Dataspace dataspace) override;
bool setHdrMetadata(const HdrMetadata& hdrMetadata) override;
@@ -77,16 +80,19 @@
bool setApi(int32_t api) override;
bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override;
bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override;
+ void forceSendCallbacks() override;
+ bool addFrameEvent(const sp<Fence>& acquireFence, nsecs_t postedTime,
+ nsecs_t requestedPresentTime) override;
// Override to ignore legacy layer state properties that are not used by BufferStateLayer
bool setSize(uint32_t /*w*/, uint32_t /*h*/) override { return false; }
- bool setPosition(float /*x*/, float /*y*/, bool /*immediate*/) override { return false; }
+ bool setPosition(float /*x*/, float /*y*/) override { return false; }
bool setTransparentRegionHint(const Region& transparent) override;
bool setMatrix(const layer_state_t::matrix22_t& /*matrix*/,
bool /*allowNonRectPreservingTransforms*/) override {
return false;
}
- bool setCrop_legacy(const Rect& /*crop*/, bool /*immediate*/) override { return false; }
+ bool setCrop_legacy(const Rect& /*crop*/) override { return false; }
bool setOverrideScalingMode(int32_t /*overrideScalingMode*/) override { return false; }
void deferTransactionUntil_legacy(const sp<IBinder>& /*barrierHandle*/,
uint64_t /*frameNumber*/) override {}
@@ -95,6 +101,7 @@
Rect getBufferSize(const State& s) const override;
FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
+ Layer::RoundedCornerState getRoundedCornerState() const override;
// -----------------------------------------------------------------------
@@ -102,22 +109,18 @@
// Interface implementation for BufferLayer
// -----------------------------------------------------------------------
bool fenceHasSignaled() const override;
- bool framePresentTimeIsCurrent() const override;
+ bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;
+ bool onPreComposition(nsecs_t refreshStartTime) override;
+
+protected:
+ void gatherBufferInfo() override;
+ uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const;
private:
- nsecs_t getDesiredPresentTime() override;
- std::shared_ptr<FenceTime> getCurrentFenceTime() const override;
+ bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
+ nsecs_t requestedPresentTime);
- void getDrawingTransformMatrix(float *matrix) override;
- uint32_t getDrawingTransform() const override;
- ui::Dataspace getDrawingDataSpace() const override;
- Rect getDrawingCrop() const override;
- uint32_t getDrawingScalingMode() const override;
- Region getDrawingSurfaceDamage() const override;
- const HdrMetadata& getDrawingHdrMetadata() const override;
- int getDrawingApi() const override;
-
- uint64_t getFrameNumber() const override;
+ uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override;
bool getAutoRefresh() const override;
bool getSidebandStreamChanged() const override;
@@ -126,39 +129,39 @@
bool hasFrameUpdate() const override;
- void setFilteringEnabled(bool enabled) override;
-
status_t bindTextureImage() override;
- status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
+ status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
+ nsecs_t expectedPresentTime) override;
status_t updateActiveBuffer() override;
status_t updateFrameNumber(nsecs_t latchTime) override;
- void setHwcLayerBuffer(const sp<const DisplayDevice>& display) override;
+ sp<Layer> createClone() override;
+
+ // Crop that applies to the buffer
+ Rect computeCrop(const State& s);
private:
friend class SlotGenerationTest;
- void onFirstRef() override;
bool willPresentCurrentTransaction() const;
static const std::array<float, 16> IDENTITY_MATRIX;
std::unique_ptr<renderengine::Image> mTextureImage;
- std::array<float, 16> mTransformMatrix{IDENTITY_MATRIX};
-
std::atomic<bool> mSidebandStreamChanged{false};
- uint32_t mFrameNumber{0};
+ mutable uint64_t mFrameNumber{0};
+ uint64_t mFrameCounter{0};
sp<Fence> mPreviousReleaseFence;
+ uint64_t mPreviousBufferId = 0;
+ uint64_t mPreviousReleasedFrameNumber = 0;
- bool mCurrentStateModified = false;
+ mutable bool mCurrentStateModified = false;
bool mReleasePreviousBuffer = false;
nsecs_t mCallbackHandleAcquireTime = -1;
- nsecs_t mDesiredPresentTime = -1;
-
// TODO(marissaw): support sticky transform for LEGACY camera mode
class HwcSlotGenerator : public ClientCache::ErasedRecipient {
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
index c526f7f..78bbcba 100644
--- a/services/surfaceflinger/Client.cpp
+++ b/services/surfaceflinger/Client.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <stdint.h>
#include <sys/types.h>
@@ -75,17 +79,18 @@
status_t Client::createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags, const sp<IBinder>& parentHandle,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp) {
+ sp<IGraphicBufferProducer>* gbp, uint32_t* outTransformHint) {
// We rely on createLayer to check permissions.
return mFlinger->createLayer(name, this, w, h, format, flags, std::move(metadata), handle, gbp,
- parentHandle);
+ parentHandle, nullptr, outTransformHint);
}
status_t Client::createWithSurfaceParent(const String8& name, uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags,
const sp<IGraphicBufferProducer>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp) {
+ sp<IGraphicBufferProducer>* gbp,
+ uint32_t* outTransformHint) {
if (mFlinger->authenticateSurfaceTexture(parent) == false) {
ALOGE("failed to authenticate surface texture");
return BAD_VALUE;
@@ -98,7 +103,11 @@
}
return mFlinger->createLayer(name, this, w, h, format, flags, std::move(metadata), handle, gbp,
- nullptr, layer);
+ nullptr, layer, outTransformHint);
+}
+
+status_t Client::mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle) {
+ return mFlinger->mirrorLayer(this, mirrorFromHandle, outHandle);
}
status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const {
@@ -121,3 +130,6 @@
// ---------------------------------------------------------------------------
}; // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Client.h b/services/surfaceflinger/Client.h
index 74e4818..e9063e5 100644
--- a/services/surfaceflinger/Client.h
+++ b/services/surfaceflinger/Client.h
@@ -54,13 +54,17 @@
virtual status_t createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format,
uint32_t flags, const sp<IBinder>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp);
+ sp<IGraphicBufferProducer>* gbp,
+ uint32_t* outTransformHint = nullptr);
virtual status_t createWithSurfaceParent(const String8& name, uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags,
const sp<IGraphicBufferProducer>& parent,
LayerMetadata metadata, sp<IBinder>* handle,
- sp<IGraphicBufferProducer>* gbp);
+ sp<IGraphicBufferProducer>* gbp,
+ uint32_t* outTransformHint = nullptr);
+
+ status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* handle);
virtual status_t clearLayerFrameStats(const sp<IBinder>& handle) const;
diff --git a/services/surfaceflinger/ClientCache.cpp b/services/surfaceflinger/ClientCache.cpp
index 16fe27c..a5be01c 100644
--- a/services/surfaceflinger/ClientCache.cpp
+++ b/services/surfaceflinger/ClientCache.cpp
@@ -42,7 +42,7 @@
return false;
}
- auto& processBuffers = it->second;
+ auto& processBuffers = it->second.second;
auto bufItr = processBuffers.find(id);
if (bufItr == processBuffers.end()) {
@@ -86,12 +86,14 @@
return false;
}
auto [itr, success] =
- mBuffers.emplace(processToken, std::unordered_map<uint64_t, ClientCacheBuffer>());
+ mBuffers.emplace(processToken,
+ std::make_pair(token,
+ std::unordered_map<uint64_t, ClientCacheBuffer>()));
LOG_ALWAYS_FATAL_IF(!success, "failed to insert new process into client cache");
it = itr;
}
- auto& processBuffers = it->second;
+ auto& processBuffers = it->second.second;
if (processBuffers.size() > BUFFER_CACHE_MAX_SIZE) {
ALOGE("failed to cache buffer: cache is full");
@@ -120,7 +122,7 @@
}
}
- mBuffers[processToken].erase(id);
+ mBuffers[processToken].second.erase(id);
}
for (auto& recipient : pendingErase) {
@@ -180,7 +182,7 @@
return;
}
- for (auto& [id, clientCacheBuffer] : itr->second) {
+ for (auto& [id, clientCacheBuffer] : itr->second.second) {
client_cache_t cacheId = {processToken, id};
for (auto& recipient : clientCacheBuffer.recipients) {
sp<ErasedRecipient> erasedRecipient = recipient.promote();
diff --git a/services/surfaceflinger/ClientCache.h b/services/surfaceflinger/ClientCache.h
index aa6c80d..d7af7c0 100644
--- a/services/surfaceflinger/ClientCache.h
+++ b/services/surfaceflinger/ClientCache.h
@@ -61,7 +61,8 @@
std::set<wp<ErasedRecipient>> recipients;
};
std::map<wp<IBinder> /*caching process*/,
- std::unordered_map<uint64_t /*cache id*/, ClientCacheBuffer>>
+ std::pair<sp<IBinder> /*strong ref to caching process*/,
+ std::unordered_map<uint64_t /*cache id*/, ClientCacheBuffer>>>
mBuffers GUARDED_BY(mMutex);
class CacheDeathRecipient : public IBinder::DeathRecipient {
diff --git a/services/surfaceflinger/ColorLayer.cpp b/services/surfaceflinger/ColorLayer.cpp
deleted file mode 100644
index fcc2d97..0000000
--- a/services/surfaceflinger/ColorLayer.cpp
+++ /dev/null
@@ -1,176 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// #define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "ColorLayer"
-
-#include <stdint.h>
-#include <stdlib.h>
-#include <sys/types.h>
-
-#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
-#include <compositionengine/LayerCreationArgs.h>
-#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
-#include <renderengine/RenderEngine.h>
-#include <ui/GraphicBuffer.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-
-#include "ColorLayer.h"
-#include "DisplayDevice.h"
-#include "SurfaceFlinger.h"
-
-namespace android {
-// ---------------------------------------------------------------------------
-
-ColorLayer::ColorLayer(const LayerCreationArgs& args)
- : Layer(args),
- mCompositionLayer{mFlinger->getCompositionEngine().createLayer(
- compositionengine::LayerCreationArgs{this})} {}
-
-ColorLayer::~ColorLayer() = default;
-
-bool ColorLayer::prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer) {
- Layer::prepareClientLayer(renderArea, clip, useIdentityTransform, clearRegion,
- supportProtectedContent, layer);
- half4 color(getColor());
- half3 solidColor(color.r, color.g, color.b);
- layer.source.solidColor = solidColor;
- return true;
-}
-
-bool ColorLayer::isVisible() const {
- return !isHiddenByPolicy() && getAlpha() > 0.0f;
-}
-
-bool ColorLayer::setColor(const half3& color) {
- if (mCurrentState.color.r == color.r && mCurrentState.color.g == color.g &&
- mCurrentState.color.b == color.b) {
- return false;
- }
-
- mCurrentState.sequence++;
- mCurrentState.color.r = color.r;
- mCurrentState.color.g = color.g;
- mCurrentState.color.b = color.b;
- mCurrentState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-bool ColorLayer::setDataspace(ui::Dataspace dataspace) {
- if (mCurrentState.dataspace == dataspace) {
- return false;
- }
-
- mCurrentState.sequence++;
- mCurrentState.dataspace = dataspace;
- mCurrentState.modified = true;
- setTransactionFlags(eTransactionNeeded);
- return true;
-}
-
-void ColorLayer::setPerFrameData(const sp<const DisplayDevice>& display,
- const ui::Transform& transform, const Rect& viewport,
- int32_t /* supportedPerFrameMetadata */,
- const ui::Dataspace targetDataspace) {
- RETURN_IF_NO_HWC_LAYER(display);
-
- Region visible = transform.transform(visibleRegion.intersect(viewport));
-
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer || !outputLayer->getState().hwc);
-
- auto& hwcLayer = (*outputLayer->getState().hwc).hwcLayer;
-
- auto error = hwcLayer->setVisibleRegion(visible);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set visible region: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- visible.dump(LOG_TAG);
- }
- outputLayer->editState().visibleRegion = visible;
-
- setCompositionType(display, Hwc2::IComposerClient::Composition::SOLID_COLOR);
-
- const ui::Dataspace dataspace =
- isColorSpaceAgnostic() && targetDataspace != ui::Dataspace::UNKNOWN ? targetDataspace
- : mCurrentDataSpace;
- error = hwcLayer->setDataspace(dataspace);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set dataspace %d: %s (%d)", mName.string(), dataspace,
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- auto& layerCompositionState = getCompositionLayer()->editState().frontEnd;
- layerCompositionState.dataspace = mCurrentDataSpace;
-
- half4 color = getColor();
- error = hwcLayer->setColor({static_cast<uint8_t>(std::round(255.0f * color.r)),
- static_cast<uint8_t>(std::round(255.0f * color.g)),
- static_cast<uint8_t>(std::round(255.0f * color.b)), 255});
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set color: %s (%d)", mName.string(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
- layerCompositionState.color = {static_cast<uint8_t>(std::round(255.0f * color.r)),
- static_cast<uint8_t>(std::round(255.0f * color.g)),
- static_cast<uint8_t>(std::round(255.0f * color.b)), 255};
-
- // Clear out the transform, because it doesn't make sense absent a source buffer
- error = hwcLayer->setTransform(HWC2::Transform::None);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to clear transform: %s (%d)", mName.string(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
- outputLayer->editState().bufferTransform = static_cast<Hwc2::Transform>(0);
-
- error = hwcLayer->setColorTransform(getColorTransform());
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to setColorTransform: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
- layerCompositionState.colorTransform = getColorTransform();
-
- error = hwcLayer->setSurfaceDamage(surfaceDamageRegion);
- if (error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set surface damage: %s (%d)", mName.string(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- surfaceDamageRegion.dump(LOG_TAG);
- }
- layerCompositionState.surfaceDamage = surfaceDamageRegion;
-}
-
-void ColorLayer::commitTransaction(const State& stateToCommit) {
- Layer::commitTransaction(stateToCommit);
- mCurrentDataSpace = mDrawingState.dataspace;
-}
-
-std::shared_ptr<compositionengine::Layer> ColorLayer::getCompositionLayer() const {
- return mCompositionLayer;
-}
-
-// ---------------------------------------------------------------------------
-
-}; // namespace android
diff --git a/services/surfaceflinger/ColorLayer.h b/services/surfaceflinger/ColorLayer.h
deleted file mode 100644
index 53d5b5b..0000000
--- a/services/surfaceflinger/ColorLayer.h
+++ /dev/null
@@ -1,58 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#pragma once
-
-#include <sys/types.h>
-
-#include <cstdint>
-
-#include "Layer.h"
-
-namespace android {
-
-class ColorLayer : public Layer {
-public:
- explicit ColorLayer(const LayerCreationArgs&);
- ~ColorLayer() override;
-
- std::shared_ptr<compositionengine::Layer> getCompositionLayer() const override;
-
- virtual const char* getTypeId() const { return "ColorLayer"; }
- bool isVisible() const override;
-
- bool setColor(const half3& color) override;
-
- bool setDataspace(ui::Dataspace dataspace) override;
-
- void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform,
- const Rect& viewport, int32_t supportedPerFrameMetadata,
- const ui::Dataspace targetDataspace) override;
-
- void commitTransaction(const State& stateToCommit) override;
-
- bool onPreComposition(nsecs_t /*refreshStartTime*/) override { return false; }
-
-protected:
- virtual bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer);
-
-private:
- std::shared_ptr<compositionengine::Layer> mCompositionLayer;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/Android.bp b/services/surfaceflinger/CompositionEngine/Android.bp
index 6f076ad..b37ca33 100644
--- a/services/surfaceflinger/CompositionEngine/Android.bp
+++ b/services/surfaceflinger/CompositionEngine/Android.bp
@@ -3,13 +3,15 @@
defaults: ["surfaceflinger_defaults"],
cflags: [
"-DLOG_TAG=\"CompositionEngine\"",
+ "-DATRACE_TAG=ATRACE_TAG_GRAPHICS",
],
shared_libs: [
- "android.frameworks.vr.composer@1.0",
+ "android.frameworks.vr.composer@2.0",
"android.hardware.graphics.allocator@2.0",
"android.hardware.graphics.composer@2.1",
"android.hardware.graphics.composer@2.2",
"android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.4",
"android.hardware.power@1.0",
"android.hardware.power@1.3",
"libbase",
@@ -18,8 +20,8 @@
"liblayers_proto",
"liblog",
"libnativewindow",
- "libsync",
- "libtimestats_proto",
+ "libprotobuf-cpp-lite",
+ "libtimestats",
"libui",
"libutils",
],
@@ -32,6 +34,7 @@
"android.hardware.graphics.composer@2.1-command-buffer",
"android.hardware.graphics.composer@2.2-command-buffer",
"android.hardware.graphics.composer@2.3-command-buffer",
+ "android.hardware.graphics.composer@2.4-command-buffer",
"libsurfaceflinger_headers",
],
}
@@ -40,14 +43,14 @@
name: "libcompositionengine",
defaults: ["libcompositionengine_defaults"],
srcs: [
+ "src/ClientCompositionRequestCache.cpp",
"src/CompositionEngine.cpp",
"src/Display.cpp",
"src/DisplayColorProfile.cpp",
"src/DisplaySurface.cpp",
"src/DumpHelpers.cpp",
"src/HwcBufferCache.cpp",
- "src/Layer.cpp",
- "src/LayerCompositionState.cpp",
+ "src/LayerFECompositionState.cpp",
"src/Output.cpp",
"src/OutputCompositionState.cpp",
"src/OutputLayer.cpp",
@@ -66,7 +69,6 @@
"mock/Display.cpp",
"mock/DisplayColorProfile.cpp",
"mock/DisplaySurface.cpp",
- "mock/Layer.cpp",
"mock/LayerFE.cpp",
"mock/NativeWindow.cpp",
"mock/Output.cpp",
@@ -91,9 +93,9 @@
"tests/DisplayColorProfileTest.cpp",
"tests/DisplayTest.cpp",
"tests/HwcBufferCacheTest.cpp",
- "tests/LayerTest.cpp",
"tests/MockHWC2.cpp",
"tests/MockHWComposer.cpp",
+ "tests/MockPowerAdvisor.cpp",
"tests/OutputTest.cpp",
"tests/OutputLayerTest.cpp",
"tests/RenderSurfaceTest.cpp",
@@ -101,6 +103,7 @@
static_libs: [
"libcompositionengine",
"libcompositionengine_mocks",
+ "libgui_mocks",
"librenderengine_mocks",
"libgmock",
"libgtest",
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
index 896f8aa..3faa068 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionEngine.h
@@ -16,6 +16,9 @@
#pragma once
+#include <TimeStats/TimeStats.h>
+#include <utils/Timers.h>
+
#include <memory>
namespace android {
@@ -29,10 +32,11 @@
namespace compositionengine {
class Display;
-class Layer;
+struct CompositionRefreshArgs;
struct DisplayCreationArgs;
struct LayerCreationArgs;
+struct LayerFECompositionState;
/**
* Encapsulates all the interfaces and implementation details for performing
@@ -43,14 +47,33 @@
virtual ~CompositionEngine();
// Create a composition Display
- virtual std::shared_ptr<Display> createDisplay(DisplayCreationArgs&&) = 0;
- virtual std::shared_ptr<Layer> createLayer(LayerCreationArgs&&) = 0;
+ virtual std::shared_ptr<Display> createDisplay(const DisplayCreationArgs&) = 0;
+ virtual std::unique_ptr<compositionengine::LayerFECompositionState>
+ createLayerFECompositionState() = 0;
virtual HWComposer& getHwComposer() const = 0;
virtual void setHwComposer(std::unique_ptr<HWComposer>) = 0;
virtual renderengine::RenderEngine& getRenderEngine() const = 0;
virtual void setRenderEngine(std::unique_ptr<renderengine::RenderEngine>) = 0;
+
+ virtual TimeStats& getTimeStats() const = 0;
+ virtual void setTimeStats(const std::shared_ptr<TimeStats>&) = 0;
+
+ virtual bool needsAnotherUpdate() const = 0;
+ virtual nsecs_t getLastFrameRefreshTimestamp() const = 0;
+
+ // Presents the indicated outputs
+ virtual void present(CompositionRefreshArgs&) = 0;
+
+ // Updates the cursor position for the indicated outputs.
+ virtual void updateCursorAsync(CompositionRefreshArgs&) = 0;
+
+ // TODO(b/121291683): These will become private/internal
+ virtual void preComposition(CompositionRefreshArgs&) = 0;
+
+ // Debugging
+ virtual void dump(std::string&) const = 0;
};
} // namespace compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
new file mode 100644
index 0000000..a0606b4
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
@@ -0,0 +1,84 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <chrono>
+#include <optional>
+#include <vector>
+
+#include <compositionengine/Display.h>
+#include <compositionengine/LayerFE.h>
+#include <compositionengine/OutputColorSetting.h>
+#include <math/mat4.h>
+#include <ui/Transform.h>
+
+namespace android::compositionengine {
+
+using Layers = std::vector<sp<compositionengine::LayerFE>>;
+using Outputs = std::vector<std::shared_ptr<compositionengine::Output>>;
+
+/**
+ * A parameter object for refreshing a set of outputs
+ */
+struct CompositionRefreshArgs {
+ // All the outputs being refreshed
+ Outputs outputs;
+
+ // All the layers that are potentially visible in the outputs. The order of
+ // the layers is important, and should be in traversal order from back to
+ // front.
+ Layers layers;
+
+ // All the layers that have queued updates.
+ Layers layersWithQueuedFrames;
+
+ // If true, forces the entire display to be considered dirty and repainted
+ bool repaintEverything{false};
+
+ // Controls how the color mode is chosen for an output
+ OutputColorSetting outputColorSetting{OutputColorSetting::kEnhanced};
+
+ // If not Dataspace::UNKNOWN, overrides the dataspace on each output
+ ui::Dataspace colorSpaceAgnosticDataspace{ui::Dataspace::UNKNOWN};
+
+ // Forces a color mode on the outputs being refreshed
+ ui::ColorMode forceOutputColorMode{ui::ColorMode::NATIVE};
+
+ // Used to correctly apply an inverse-display buffer transform if applicable
+ ui::Transform::RotationFlags internalDisplayRotationFlags{ui::Transform::ROT_0};
+
+ // If true, GPU clocks will be increased when rendering blurs
+ bool blursAreExpensive{false};
+
+ // If true, the complete output geometry needs to be recomputed this frame
+ bool updatingOutputGeometryThisFrame{false};
+
+ // If true, there was a geometry update this frame
+ bool updatingGeometryThisFrame{false};
+
+ // The color matrix to use for this
+ // frame. Only set if the color transform is changing this frame.
+ std::optional<mat4> colorTransformMatrix;
+
+ // If true, client composition is always used.
+ bool devOptForceClientComposition{false};
+
+ // If set, causes the dirty regions to flash with the delay
+ std::optional<std::chrono::microseconds> devOptFlashDirtyRegionsDelay;
+};
+
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
index dbcd3bd..a38d1f3 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Display.h
@@ -47,10 +47,14 @@
virtual void disconnect() = 0;
// Creates a render color mode for the display
- virtual void createDisplayColorProfile(DisplayColorProfileCreationArgs&&) = 0;
+ virtual void createDisplayColorProfile(const DisplayColorProfileCreationArgs&) = 0;
// Creates a render surface for the display
- virtual void createRenderSurface(RenderSurfaceCreationArgs&&) = 0;
+ virtual void createRenderSurface(const RenderSurfaceCreationArgs&) = 0;
+
+ // Creates a cache to cache duplicate client composition requests and skip
+ // similar requests if needed.
+ virtual void createClientCompositionCache(uint32_t cacheSize) = 0;
protected:
~Display() = default;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
index e2a0d42..67e6deb 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfile.h
@@ -17,9 +17,17 @@
#pragma once
#include <cstdint>
+#include <string>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#include <ui/GraphicTypes.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android {
class HdrCapabilities;
@@ -75,6 +83,13 @@
// Gets the supported HDR capabilities for the profile
virtual const HdrCapabilities& getHdrCapabilities() const = 0;
+ // Returns true if HWC for this profile supports the dataspace
+ virtual bool isDataspaceSupported(ui::Dataspace) const = 0;
+
+ // Returns the target dataspace for picked color mode and dataspace
+ virtual ui::Dataspace getTargetDataspace(ui::ColorMode, ui::Dataspace,
+ ui::Dataspace colorSpaceAgnosticDataspace) const = 0;
+
// Debugging
virtual void dump(std::string&) const = 0;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfileCreationArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfileCreationArgs.h
index ef0f925..7eb8eb1 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfileCreationArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayColorProfileCreationArgs.h
@@ -20,7 +20,15 @@
#include <unordered_map>
#include <vector>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <ui/GraphicTypes.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
#include <ui/HdrCapabilities.h>
namespace android::compositionengine {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
index 0b6b4e4..6bc677d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplayCreationArgs.h
@@ -18,8 +18,14 @@
#include <cstdint>
#include <optional>
+#include <string>
+
+#include <ui/DisplayInfo.h>
+#include <ui/PixelFormat.h>
+#include <ui/Size.h>
#include "DisplayHardware/DisplayIdentification.h"
+#include "DisplayHardware/PowerAdvisor.h"
namespace android::compositionengine {
@@ -29,43 +35,83 @@
* A parameter object for creating Display instances
*/
struct DisplayCreationArgs {
- // True if this display is secure
+ struct Physical {
+ DisplayId id;
+ DisplayConnectionType type;
+ };
+
+ // Required for physical displays. Gives the HWC display id for the existing
+ // display along with the connection type.
+ std::optional<Physical> physical;
+
+ // Size of the display in pixels
+ ui::Size pixels = ui::Size::INVALID;
+
+ // Pixel format of the display
+ ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_UNKNOWN);
+
+ // True if virtual displays should be created with the HWC API if possible
+ bool useHwcVirtualDisplays = false;
+
+ // True if this display should be considered secure
bool isSecure = false;
- // True if this display is a virtual display
- bool isVirtual = false;
+ // Gives the initial layer stack id to be used for the display
+ uint32_t layerStackId = ~0u;
- // Identifies the display to the HWC, if composition is supported by it
- std::optional<DisplayId> displayId;
+ // Optional pointer to the power advisor interface, if one is needed for
+ // this display.
+ Hwc2::PowerAdvisor* powerAdvisor = nullptr;
+
+ // Debugging. Human readable name for the display.
+ std::string name;
};
/**
* A helper for setting up a DisplayCreationArgs value in-line.
* Prefer this builder over raw structure initialization.
- *
- * Instead of:
- *
- * DisplayCreationArgs{false, false, displayId}
- *
- * Prefer:
- *
- * DisplayCreationArgsBuilder().setIsSecure(false).setIsVirtual(false)
- * .setDisplayId(displayId).build();
*/
class DisplayCreationArgsBuilder {
public:
DisplayCreationArgs build() { return std::move(mArgs); }
+ DisplayCreationArgsBuilder& setPhysical(DisplayCreationArgs::Physical physical) {
+ mArgs.physical = physical;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setPixels(ui::Size pixels) {
+ mArgs.pixels = pixels;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setPixelFormat(ui::PixelFormat pixelFormat) {
+ mArgs.pixelFormat = pixelFormat;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setUseHwcVirtualDisplays(bool useHwcVirtualDisplays) {
+ mArgs.useHwcVirtualDisplays = useHwcVirtualDisplays;
+ return *this;
+ }
+
DisplayCreationArgsBuilder& setIsSecure(bool isSecure) {
mArgs.isSecure = isSecure;
return *this;
}
- DisplayCreationArgsBuilder& setIsVirtual(bool isVirtual) {
- mArgs.isVirtual = isVirtual;
+
+ DisplayCreationArgsBuilder& setLayerStackId(uint32_t layerStackId) {
+ mArgs.layerStackId = layerStackId;
return *this;
}
- DisplayCreationArgsBuilder& setDisplayId(std::optional<DisplayId> displayId) {
- mArgs.displayId = displayId;
+
+ DisplayCreationArgsBuilder& setPowerAdvisor(Hwc2::PowerAdvisor* powerAdvisor) {
+ mArgs.powerAdvisor = powerAdvisor;
+ return *this;
+ }
+
+ DisplayCreationArgsBuilder& setName(std::string name) {
+ mArgs.name = std::move(name);
return *this;
}
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplaySurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplaySurface.h
index 0e67acf..6559ed8 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplaySurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/DisplaySurface.h
@@ -45,19 +45,19 @@
// prepareFrame is called after the composition configuration is known but
// before composition takes place. The DisplaySurface can use the
// composition type to decide how to manage the flow of buffers between
- // GLES and HWC for this frame.
+ // GPU and HWC for this frame.
enum CompositionType {
COMPOSITION_UNKNOWN = 0,
- COMPOSITION_GLES = 1,
+ COMPOSITION_GPU = 1,
COMPOSITION_HWC = 2,
- COMPOSITION_MIXED = COMPOSITION_GLES | COMPOSITION_HWC
+ COMPOSITION_MIXED = COMPOSITION_GPU | COMPOSITION_HWC
};
virtual status_t prepareFrame(CompositionType compositionType) = 0;
- // Inform the surface that GLES composition is complete for this frame, and
+ // Inform the surface that GPU composition is complete for this frame, and
// the surface should make sure that HWComposer has the correct buffer for
// this frame. Some implementations may only push a new buffer to
- // HWComposer if GLES composition took place, others need to push a new
+ // HWComposer if GPU composition took place, others need to push a new
// buffer on every frame.
//
// advanceFrame must be followed by a call to onFrameCommitted before
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Layer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Layer.h
deleted file mode 100644
index 8cb9203..0000000
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Layer.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <cstdint>
-#include <string>
-
-#include <utils/StrongPointer.h>
-
-namespace android {
-
-typedef int64_t nsecs_t;
-
-namespace compositionengine {
-
-class Display;
-class LayerFE;
-
-namespace impl {
-struct LayerCompositionState;
-} // namespace impl
-
-/**
- * A layer contains the output-independent composition state for a front-end
- * Layer
- */
-class Layer {
-public:
- virtual ~Layer();
-
- // Gets the front-end interface for this layer. Can return nullptr if the
- // front-end layer no longer exists.
- virtual sp<LayerFE> getLayerFE() const = 0;
-
- using CompositionState = impl::LayerCompositionState;
-
- // Gets the raw composition state data for the layer
- // TODO(lpique): Make this protected once it is only internally called.
- virtual const CompositionState& getState() const = 0;
-
- // Allows mutable access to the raw composition state data for the layer.
- // This is meant to be used by the various functions that are part of the
- // composition process.
- // TODO(lpique): Make this protected once it is only internally called.
- virtual CompositionState& editState() = 0;
-
- // Debugging
- virtual void dump(std::string& result) const = 0;
-};
-
-} // namespace compositionengine
-} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
index 9f635b9..6cc90cb 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFE.h
@@ -16,7 +16,21 @@
#pragma once
+#include <optional>
+#include <ostream>
+#include <unordered_set>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <renderengine/LayerSettings.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
#include <utils/RefBase.h>
+#include <utils/Timers.h>
namespace android {
@@ -30,9 +44,91 @@
// of the front-end layer
class LayerFE : public virtual RefBase {
public:
- // Latches the output-independent state. If includeGeometry is false, the
- // geometry state can be skipped.
- virtual void latchCompositionState(LayerFECompositionState&, bool includeGeometry) const = 0;
+ // Gets the raw front-end composition state data for the layer
+ virtual const LayerFECompositionState* getCompositionState() const = 0;
+
+ // Called before composition starts. Should return true if this layer has
+ // pending updates which would require an extra display refresh cycle to
+ // process.
+ virtual bool onPreComposition(nsecs_t refreshStartTime) = 0;
+
+ // Used with latchCompositionState()
+ enum class StateSubset {
+ // Gets the basic geometry (bounds, transparent region, visibility,
+ // transforms, alpha) for the layer, for computing visibility and
+ // coverage.
+ BasicGeometry,
+
+ // Gets the full geometry (crops, buffer transforms, metadata) and
+ // content (buffer or color) state for the layer.
+ GeometryAndContent,
+
+ // Gets the per frame content (buffer or color) state for the layer.
+ Content,
+
+ // Gets the cursor state for the layer.
+ Cursor,
+ };
+
+ // Prepares the output-independent composition state for the layer. The
+ // StateSubset argument selects what portion of the state is actually needed
+ // by the CompositionEngine code, since computing everything may be
+ // expensive.
+ virtual void prepareCompositionState(StateSubset) = 0;
+
+ struct ClientCompositionTargetSettings {
+ // The clip region, or visible region that is being rendered to
+ const Region& clip;
+
+ // If true, the layer should use an identity transform for its position
+ // transform. Used only by the captureScreen API call.
+ const bool useIdentityTransform;
+
+ // If set to true, the layer should enable filtering when rendering.
+ const bool needsFiltering;
+
+ // If set to true, the buffer is being sent to a destination that is
+ // expected to treat the buffer contents as secure.
+ const bool isSecure;
+
+ // If set to true, the target buffer has protected content support.
+ const bool supportsProtectedContent;
+
+ // Modified by each call to prepareClientComposition to indicate the
+ // region of the target buffer that should be cleared.
+ Region& clearRegion;
+
+ // Viewport of the target being rendered to. This is used to determine
+ // the shadow light position.
+ const Rect& viewport;
+
+ // Dataspace of the output so we can optimize how to render the shadow
+ // by avoiding unnecessary color space conversions.
+ const ui::Dataspace dataspace;
+
+ // True if the region excluding the shadow is visible.
+ const bool realContentIsVisible;
+
+ // If set to true, change the layer settings to render a clear output.
+ // This may be requested by the HWC
+ const bool clearContent;
+ };
+
+ // A superset of LayerSettings required by RenderEngine to compose a layer
+ // and buffer info to determine duplicate client composition requests.
+ struct LayerSettings : renderengine::LayerSettings {
+ // Currently latched buffer if, 0 if invalid.
+ uint64_t bufferId = 0;
+
+ // Currently latched frame number, 0 if invalid.
+ uint64_t frameNumber = 0;
+ };
+
+ // Returns the z-ordered list of LayerSettings to pass to RenderEngine::drawLayers. The list
+ // may contain shadows casted by the layer or the content of the layer itself. If the layer
+ // does not render then an empty list will be returned.
+ virtual std::vector<LayerSettings> prepareClientCompositionList(
+ ClientCompositionTargetSettings&) = 0;
// Called after the layer is displayed to update the presentation fence
virtual void onLayerDisplayed(const sp<Fence>&) = 0;
@@ -41,5 +137,61 @@
virtual const char* getDebugName() const = 0;
};
+// TODO(b/121291683): Specialize std::hash<> for sp<T> so these and others can
+// be removed.
+struct LayerFESpHash {
+ size_t operator()(const sp<LayerFE>& p) const { return std::hash<LayerFE*>()(p.get()); }
+};
+
+using LayerFESet = std::unordered_set<sp<LayerFE>, LayerFESpHash>;
+
+static inline bool operator==(const LayerFE::ClientCompositionTargetSettings& lhs,
+ const LayerFE::ClientCompositionTargetSettings& rhs) {
+ return lhs.clip.hasSameRects(rhs.clip) &&
+ lhs.useIdentityTransform == rhs.useIdentityTransform &&
+ lhs.needsFiltering == rhs.needsFiltering && lhs.isSecure == rhs.isSecure &&
+ lhs.supportsProtectedContent == rhs.supportsProtectedContent &&
+ lhs.clearRegion.hasSameRects(rhs.clearRegion) && lhs.viewport == rhs.viewport &&
+ lhs.dataspace == rhs.dataspace &&
+ lhs.realContentIsVisible == rhs.realContentIsVisible &&
+ lhs.clearContent == rhs.clearContent;
+}
+
+static inline bool operator==(const LayerFE::LayerSettings& lhs,
+ const LayerFE::LayerSettings& rhs) {
+ return static_cast<const renderengine::LayerSettings&>(lhs) ==
+ static_cast<const renderengine::LayerSettings&>(rhs) &&
+ lhs.bufferId == rhs.bufferId && lhs.frameNumber == rhs.frameNumber;
+}
+
+// Defining PrintTo helps with Google Tests.
+static inline void PrintTo(const LayerFE::ClientCompositionTargetSettings& settings,
+ ::std::ostream* os) {
+ *os << "ClientCompositionTargetSettings{";
+ *os << "\n .clip = \n";
+ PrintTo(settings.clip, os);
+ *os << "\n .useIdentityTransform = " << settings.useIdentityTransform;
+ *os << "\n .needsFiltering = " << settings.needsFiltering;
+ *os << "\n .isSecure = " << settings.isSecure;
+ *os << "\n .supportsProtectedContent = " << settings.supportsProtectedContent;
+ *os << "\n .clearRegion = ";
+ PrintTo(settings.clearRegion, os);
+ *os << "\n .viewport = ";
+ PrintTo(settings.viewport, os);
+ *os << "\n .dataspace = ";
+ PrintTo(settings.dataspace, os);
+ *os << "\n .realContentIsVisible = " << settings.realContentIsVisible;
+ *os << "\n .clearContent = " << settings.clearContent;
+ *os << "\n}";
+}
+
+static inline void PrintTo(const LayerFE::LayerSettings& settings, ::std::ostream* os) {
+ *os << "LayerFE::LayerSettings{";
+ PrintTo(static_cast<const renderengine::LayerSettings&>(settings), os);
+ *os << "\n .bufferId = " << settings.bufferId;
+ *os << "\n .frameNumber = " << settings.frameNumber;
+ *os << "\n}";
+}
+
} // namespace compositionengine
} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
index e6ee078..b4ed92f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerFECompositionState.h
@@ -18,27 +18,105 @@
#include <cstdint>
-#include <gui/BufferQueue.h>
#include <gui/HdrMetadata.h>
#include <math/mat4.h>
#include <ui/FloatRect.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Transform.h>
-#include "DisplayHardware/ComposerHal.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <gui/BufferQueue.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicTypes.h>
+
+#include "DisplayHardware/Hal.h"
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
namespace android::compositionengine {
+namespace hal = android::hardware::graphics::composer::hal;
+
+// More complex metadata for this layer
+struct GenericLayerMetadataEntry {
+ // True if the metadata may affect the composed result.
+ // See setLayerGenericMetadata in IComposerClient.hal
+ bool mandatory;
+
+ // Byte blob or parcel
+ std::vector<uint8_t> value;
+
+ std::string dumpAsString() const;
+};
+
+inline bool operator==(const GenericLayerMetadataEntry& lhs, const GenericLayerMetadataEntry& rhs) {
+ return lhs.mandatory == rhs.mandatory && lhs.value == rhs.value;
+}
+
+// Defining PrintTo helps with Google Tests.
+inline void PrintTo(const GenericLayerMetadataEntry& v, ::std::ostream* os) {
+ *os << v.dumpAsString();
+}
+
+using GenericLayerMetadataMap = std::unordered_map<std::string, GenericLayerMetadataEntry>;
+
/*
* Used by LayerFE::getCompositionState
*/
struct LayerFECompositionState {
- // TODO(lpique): b/121291683 Remove this one we are sure we don't need the
- // value recomputed / set every frame.
- Region geomVisibleRegion;
+ // If set to true, forces client composition on all output layers until
+ // the next geometry change.
+ bool forceClientComposition{false};
+
+ // TODO(b/121291683): Reorganize and rename the contents of this structure
+
+ /*
+ * Visibility state
+ */
+ // the layer stack this layer belongs to
+ std::optional<uint32_t> layerStackId;
+
+ // If true, this layer should be only visible on the internal display
+ bool internalOnly{false};
+
+ // If false, this layer should not be considered visible
+ bool isVisible{true};
+
+ // True if the layer is completely opaque
+ bool isOpaque{true};
+
+ // If true, invalidates the entire visible region
+ bool contentDirty{false};
+
+ // The alpha value for this layer
+ float alpha{1.f};
+
+ // Background blur in pixels
+ int backgroundBlurRadius{0};
+
+ // The transform from layer local coordinates to composition coordinates
+ ui::Transform geomLayerTransform;
+
+ // The inverse of the layer transform
+ ui::Transform geomInverseLayerTransform;
+
+ // The hint from the layer producer as to what portion of the layer is
+ // transparent.
+ Region transparentRegionHint;
+
+ // The blend mode for this layer
+ hal::BlendMode blendMode{hal::BlendMode::INVALID};
+
+ // The bounds of the layer in layer local coordinates
+ FloatRect geomLayerBounds;
+
+ // length of the shadow in screen space
+ float shadowRadius{0.f};
/*
* Geometry state
@@ -48,23 +126,9 @@
bool geomUsesSourceCrop{false};
bool geomBufferUsesDisplayInverseTransform{false};
uint32_t geomBufferTransform{0};
- ui::Transform geomLayerTransform;
- ui::Transform geomInverseLayerTransform;
Rect geomBufferSize;
Rect geomContentCrop;
Rect geomCrop;
- Region geomActiveTransparentRegion;
- FloatRect geomLayerBounds;
-
- /*
- * Presentation
- */
-
- // The blend mode for this layer
- Hwc2::IComposerClient::BlendMode blendMode{Hwc2::IComposerClient::BlendMode::INVALID};
-
- // The alpha value for this layer
- float alpha{1.f};
/*
* Extra metadata
@@ -76,12 +140,14 @@
// The appId for this layer
int appId{0};
+ GenericLayerMetadataMap metadata;
+
/*
* Per-frame content
*/
// The type of composition for this layer
- Hwc2::IComposerClient::Composition compositionType{Hwc2::IComposerClient::Composition::INVALID};
+ hal::Composition compositionType{hal::Composition::INVALID};
// The buffer and related state
sp<GraphicBuffer> buffer;
@@ -93,12 +159,16 @@
sp<NativeHandle> sidebandStream;
// The color for this layer
- Hwc2::IComposerClient::Color color;
+ half4 color;
/*
* Per-frame presentation state
*/
+ // If true, this layer will use the dataspace chosen for the output and
+ // ignore the dataspace value just below
+ bool isColorspaceAgnostic{false};
+
// The dataspace for this layer
ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
@@ -107,6 +177,22 @@
// The color transform
mat4 colorTransform;
+ bool colorTransformIsIdentity{true};
+
+ // True if the layer has protected content
+ bool hasProtectedContent{false};
+
+ /*
+ * Cursor state
+ */
+
+ // The output-independent frame for the cursor
+ Rect cursorFrame;
+
+ virtual ~LayerFECompositionState();
+
+ // Debugging
+ virtual void dump(std::string& out) const;
};
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
index 54e6bd6..baf5258 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/Output.h
@@ -17,10 +17,16 @@
#pragma once
#include <cstdint>
+#include <iterator>
#include <optional>
#include <string>
+#include <type_traits>
+#include <unordered_map>
+#include <utility>
-#include <math/mat4.h>
+#include <compositionengine/LayerFE.h>
+#include <renderengine/LayerSettings.h>
+#include <ui/Fence.h>
#include <ui/GraphicTypes.h>
#include <ui/Region.h>
#include <ui/Transform.h>
@@ -28,14 +34,22 @@
#include "DisplayHardware/DisplayIdentification.h"
-namespace android::compositionengine {
+namespace android {
+
+namespace HWC2 {
+class Layer;
+} // namespace HWC2
+
+namespace compositionengine {
class DisplayColorProfile;
-class Layer;
class LayerFE;
class RenderSurface;
class OutputLayer;
+struct CompositionRefreshArgs;
+struct LayerFECompositionState;
+
namespace impl {
struct OutputCompositionState;
} // namespace impl
@@ -45,7 +59,95 @@
*/
class Output {
public:
- using OutputLayers = std::vector<std::unique_ptr<compositionengine::OutputLayer>>;
+ using ReleasedLayers = std::vector<wp<LayerFE>>;
+ using UniqueFELayerStateMap = std::unordered_map<LayerFE*, LayerFECompositionState*>;
+
+ // A helper class for enumerating the output layers using a C++11 ranged-based for loop
+ template <typename T>
+ class OutputLayersEnumerator {
+ public:
+ // TODO(lpique): Consider turning this into a C++20 view when possible.
+ template <bool IsConstIter>
+ class IteratorImpl {
+ public:
+ // Required definitions to be considered an iterator
+ using iterator_category = std::forward_iterator_tag;
+ using value_type = decltype(std::declval<T>().getOutputLayerOrderedByZByIndex(0));
+ using difference_type = std::ptrdiff_t;
+ using pointer = std::conditional_t<IsConstIter, const value_type*, value_type*>;
+ using reference = std::conditional_t<IsConstIter, const value_type&, value_type&>;
+
+ IteratorImpl() = default;
+ IteratorImpl(const T* output, size_t index) : mOutput(output), mIndex(index) {}
+
+ value_type operator*() const {
+ return mOutput->getOutputLayerOrderedByZByIndex(mIndex);
+ }
+ value_type operator->() const {
+ return mOutput->getOutputLayerOrderedByZByIndex(mIndex);
+ }
+
+ bool operator==(const IteratorImpl& other) const {
+ return mOutput == other.mOutput && mIndex == other.mIndex;
+ }
+ bool operator!=(const IteratorImpl& other) const { return !operator==(other); }
+
+ IteratorImpl& operator++() {
+ ++mIndex;
+ return *this;
+ }
+ IteratorImpl operator++(int) {
+ auto prev = *this;
+ ++mIndex;
+ return prev;
+ }
+
+ private:
+ const T* mOutput{nullptr};
+ size_t mIndex{0};
+ };
+
+ using iterator = IteratorImpl<false>;
+ using const_iterator = IteratorImpl<true>;
+
+ explicit OutputLayersEnumerator(const T& output) : mOutput(output) {}
+ auto begin() const { return iterator(&mOutput, 0); }
+ auto end() const { return iterator(&mOutput, mOutput.getOutputLayerCount()); }
+ auto cbegin() const { return const_iterator(&mOutput, 0); }
+ auto cend() const { return const_iterator(&mOutput, mOutput.getOutputLayerCount()); }
+
+ private:
+ const T& mOutput;
+ };
+
+ struct FrameFences {
+ sp<Fence> presentFence{Fence::NO_FENCE};
+ sp<Fence> clientTargetAcquireFence{Fence::NO_FENCE};
+ std::unordered_map<HWC2::Layer*, sp<Fence>> layerFences;
+ };
+
+ struct ColorProfile {
+ ui::ColorMode mode{ui::ColorMode::NATIVE};
+ ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
+ ui::RenderIntent renderIntent{ui::RenderIntent::COLORIMETRIC};
+ ui::Dataspace colorSpaceAgnosticDataspace{ui::Dataspace::UNKNOWN};
+ };
+
+ // Use internally to incrementally compute visibility/coverage
+ struct CoverageState {
+ explicit CoverageState(LayerFESet& latchedLayers) : latchedLayers(latchedLayers) {}
+
+ // The set of layers that had been latched for the coverage calls, to
+ // avoid duplicate requests to obtain the same front-end layer state.
+ LayerFESet& latchedLayers;
+
+ // The region of the output which is covered by layers
+ Region aboveCoveredLayers;
+ // The region of the output which is opaquely covered by layers
+ Region aboveOpaqueLayers;
+ // The region of the output which should be considered dirty
+ Region dirtyRegion;
+ };
virtual ~Output();
@@ -54,12 +156,16 @@
// constructor.
virtual bool isValid() const = 0;
+ // Returns the DisplayId the output represents, if it has one
+ virtual std::optional<DisplayId> getDisplayId() const = 0;
+
// Enables (or disables) composition on this output
virtual void setCompositionEnabled(bool) = 0;
// Sets the projection state to use
- virtual void setProjection(const ui::Transform&, int32_t orientation, const Rect& frame,
- const Rect& viewport, const Rect& scissor, bool needsFiltering) = 0;
+ virtual void setProjection(const ui::Transform&, uint32_t orientation, const Rect& frame,
+ const Rect& viewport, const Rect& sourceClip,
+ const Rect& destinationClip, bool needsFiltering) = 0;
// Sets the bounds to use
virtual void setBounds(const ui::Size&) = 0;
@@ -67,11 +173,8 @@
// belongsInOutput for full details.
virtual void setLayerStackFilter(uint32_t layerStackId, bool isInternal) = 0;
- // Sets the color transform matrix to use
- virtual void setColorTransform(const mat4&) = 0;
-
// Sets the output color mode
- virtual void setColorMode(ui::ColorMode, ui::Dataspace, ui::RenderIntent) = 0;
+ virtual void setColorProfile(const ColorProfile&) = 0;
// Outputs a string with a state dump
virtual void dump(std::string&) const = 0;
@@ -111,28 +214,73 @@
// A layer belongs to the output if its layerStackId matches. Additionally
// if the layer should only show in the internal (primary) display only and
// this output allows that.
- virtual bool belongsInOutput(uint32_t layerStackId, bool internalOnly) const = 0;
+ virtual bool belongsInOutput(std::optional<uint32_t> layerStackId, bool internalOnly) const = 0;
+
+ // Determines if a layer belongs to the output.
+ virtual bool belongsInOutput(const sp<LayerFE>&) const = 0;
// Returns a pointer to the output layer corresponding to the given layer on
// this output, or nullptr if the layer does not have one
- virtual OutputLayer* getOutputLayerForLayer(Layer*) const = 0;
+ virtual OutputLayer* getOutputLayerForLayer(const sp<LayerFE>&) const = 0;
- // Gets the OutputLayer corresponding to the input Layer instance from the
- // current ordered set of output layers. If there is no such layer, a new
- // one is created and returned.
- virtual std::unique_ptr<OutputLayer> getOrCreateOutputLayer(std::optional<DisplayId>,
- std::shared_ptr<Layer>,
- sp<LayerFE>) = 0;
+ // Immediately clears all layers from the output.
+ virtual void clearOutputLayers() = 0;
- // Sets the new ordered set of output layers for this output
- virtual void setOutputLayersOrderedByZ(OutputLayers&&) = 0;
+ // For tests use only. Creates and appends an OutputLayer into the output.
+ virtual OutputLayer* injectOutputLayerForTest(const sp<LayerFE>&) = 0;
- // Gets the ordered set of output layers for this output
- virtual const OutputLayers& getOutputLayersOrderedByZ() const = 0;
+ // Gets the count of output layers managed by this output
+ virtual size_t getOutputLayerCount() const = 0;
+
+ // Gets an output layer in Z order given its index
+ virtual OutputLayer* getOutputLayerOrderedByZByIndex(size_t) const = 0;
+
+ // A helper function for enumerating all the output layers in Z order using
+ // a C++11 range-based for loop.
+ auto getOutputLayersOrderedByZ() const { return OutputLayersEnumerator(*this); }
+
+ // Sets the new set of layers being released this frame
+ virtual void setReleasedLayers(ReleasedLayers&&) = 0;
+
+ // Prepare the output, updating the OutputLayers used in the output
+ virtual void prepare(const CompositionRefreshArgs&, LayerFESet&) = 0;
+
+ // Presents the output, finalizing all composition details
+ virtual void present(const CompositionRefreshArgs&) = 0;
+
+ // Latches the front-end layer state for each output layer
+ virtual void updateLayerStateFromFE(const CompositionRefreshArgs&) const = 0;
protected:
virtual void setDisplayColorProfile(std::unique_ptr<DisplayColorProfile>) = 0;
virtual void setRenderSurface(std::unique_ptr<RenderSurface>) = 0;
+
+ virtual void rebuildLayerStacks(const CompositionRefreshArgs&, LayerFESet&) = 0;
+ virtual void collectVisibleLayers(const CompositionRefreshArgs&, CoverageState&) = 0;
+ virtual void ensureOutputLayerIfVisible(sp<LayerFE>&, CoverageState&) = 0;
+ virtual void setReleasedLayers(const CompositionRefreshArgs&) = 0;
+
+ virtual void updateAndWriteCompositionState(const CompositionRefreshArgs&) = 0;
+ virtual void setColorTransform(const CompositionRefreshArgs&) = 0;
+ virtual void updateColorProfile(const CompositionRefreshArgs&) = 0;
+ virtual void beginFrame() = 0;
+ virtual void prepareFrame() = 0;
+ virtual void devOptRepaintFlash(const CompositionRefreshArgs&) = 0;
+ virtual void finishFrame(const CompositionRefreshArgs&) = 0;
+ virtual std::optional<base::unique_fd> composeSurfaces(
+ const Region&, const compositionengine::CompositionRefreshArgs& refreshArgs) = 0;
+ virtual void postFramebuffer() = 0;
+ virtual void chooseCompositionStrategy() = 0;
+ virtual bool getSkipColorTransform() const = 0;
+ virtual FrameFences presentAndGetFrameFences() = 0;
+ virtual std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
+ bool supportsProtectedContent, Region& clearRegion, ui::Dataspace outputDataspace) = 0;
+ virtual void appendRegionFlashRequests(
+ const Region& flashRegion,
+ std::vector<LayerFE::LayerSettings>& clientCompositionLayers) = 0;
+ virtual void setExpensiveRenderingExpected(bool enabled) = 0;
+ virtual void cacheClientCompositionRequests(uint32_t cacheSize) = 0;
};
-} // namespace android::compositionengine
+} // namespace compositionengine
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerCreationArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputColorSetting.h
similarity index 71%
rename from services/surfaceflinger/CompositionEngine/include/compositionengine/LayerCreationArgs.h
rename to services/surfaceflinger/CompositionEngine/include/compositionengine/OutputColorSetting.h
index db3312b..6e798ce 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/LayerCreationArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputColorSetting.h
@@ -16,20 +16,12 @@
#pragma once
-#include <utils/RefBase.h>
-
namespace android::compositionengine {
-class CompositionEngine;
-class LayerFE;
-
-/**
- * A parameter object for creating Layer instances
- */
-struct LayerCreationArgs {
- // A weak pointer to the front-end layer instance that the new layer will
- // represent.
- wp<LayerFE> layerFE;
+enum class OutputColorSetting : int32_t {
+ kManaged = 0,
+ kUnmanaged = 1,
+ kEnhanced = 2,
};
-} // namespace android::compositionengine
+} // namespace android::compositionengine
\ No newline at end of file
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
index cd63b57..aa70ef8 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/OutputLayer.h
@@ -19,17 +19,29 @@
#include <optional>
#include <string>
+#include <ui/Transform.h>
#include <utils/StrongPointer.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "DisplayHardware/ComposerHal.h"
#include "DisplayHardware/DisplayIdentification.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android {
+namespace HWC2 {
+class Layer;
+} // namespace HWC2
+
namespace compositionengine {
class CompositionEngine;
class Output;
-class Layer;
class LayerFE;
namespace impl {
@@ -43,12 +55,12 @@
public:
virtual ~OutputLayer();
+ // Sets the HWC2::Layer associated with this layer
+ virtual void setHwcLayer(std::shared_ptr<HWC2::Layer>) = 0;
+
// Gets the output which owns this output layer
virtual const Output& getOutput() const = 0;
- // Gets the display-independent layer which this output layer represents
- virtual Layer& getLayer() const = 0;
-
// Gets the front-end layer interface this output layer represents
virtual LayerFE& getLayerFE() const = 0;
@@ -66,12 +78,41 @@
// Recalculates the state of the output layer from the output-independent
// layer. If includeGeometry is false, the geometry state can be skipped.
- virtual void updateCompositionState(bool includeGeometry) = 0;
+ // internalDisplayRotationFlags must be set to the rotation flags for the
+ // internal display, and is used to properly compute the inverse-display
+ // transform, if needed.
+ virtual void updateCompositionState(
+ bool includeGeometry, bool forceClientComposition,
+ ui::Transform::RotationFlags internalDisplayRotationFlags) = 0;
// Writes the geometry state to the HWC, or does nothing if this layer does
// not use the HWC. If includeGeometry is false, the geometry state can be
// skipped.
- virtual void writeStateToHWC(bool includeGeometry) const = 0;
+ virtual void writeStateToHWC(bool includeGeometry) = 0;
+
+ // Updates the cursor position with the HWC
+ virtual void writeCursorPositionToHWC() const = 0;
+
+ // Returns the HWC2::Layer associated with this layer, if it exists
+ virtual HWC2::Layer* getHwcLayer() const = 0;
+
+ // Returns true if the current layer state requires client composition
+ virtual bool requiresClientComposition() const = 0;
+
+ // Returns true if the current layer should be treated as a cursor layer
+ virtual bool isHardwareCursor() const = 0;
+
+ // Applies a HWC device requested composition type change
+ virtual void applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition) = 0;
+
+ // Prepares to apply any HWC device layer requests
+ virtual void prepareForDeviceLayerRequests() = 0;
+
+ // Applies a HWC device layer request
+ virtual void applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest request) = 0;
+
+ // Returns true if the composition settings scale pixels
+ virtual bool needsFiltering() const = 0;
// Debugging
virtual void dump(std::string& result) const = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
index e21128c..f680460 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/RenderSurface.h
@@ -63,6 +63,12 @@
// Sets the dataspace used for rendering the surface
virtual void setBufferDataspace(ui::Dataspace) = 0;
+ // Sets the pixel format used for rendering the surface.
+ // Changing the pixel format of the buffer will result in buffer
+ // reallocation as well as some reconfiguration of the graphics context,
+ // which are both expensive operations.
+ virtual void setBufferPixelFormat(ui::PixelFormat) = 0;
+
// Configures the protected rendering on the surface
virtual void setProtected(bool useProtected) = 0;
@@ -71,22 +77,18 @@
virtual status_t beginFrame(bool mustRecompose) = 0;
// Prepares the frame for rendering
- virtual status_t prepareFrame() = 0;
+ virtual void prepareFrame(bool usesClientComposition, bool usesDeviceComposition) = 0;
// Allocates a buffer as scratch space for GPU composition
virtual sp<GraphicBuffer> dequeueBuffer(base::unique_fd* bufferFence) = 0;
// Queues the drawn buffer for consumption by HWC. readyFence is the fence
// which will fire when the buffer is ready for consumption.
- virtual void queueBuffer(base::unique_fd&& readyFence) = 0;
+ virtual void queueBuffer(base::unique_fd readyFence) = 0;
// Called after the HWC calls are made to present the display
virtual void onPresentDisplayCompleted() = 0;
- // Called to set the viewport and projection state for rendering into this
- // surface
- virtual void setViewportAndProjection() = 0;
-
// Called after the surface has been rendering to signal the surface should
// be made ready for displaying
virtual void flip() = 0;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/ClientCompositionRequestCache.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/ClientCompositionRequestCache.h
new file mode 100644
index 0000000..c14a6e8
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/ClientCompositionRequestCache.h
@@ -0,0 +1,66 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+#include <deque>
+
+#include <compositionengine/LayerFE.h>
+#include <renderengine/DisplaySettings.h>
+#include <renderengine/LayerSettings.h>
+
+namespace android {
+
+namespace compositionengine::impl {
+
+// The cache is used to skip duplicate client composition requests. We do so by keeping track
+// of every composition request and the buffer that the request is rendered into. During the
+// next composition request, if the request matches what was rendered into the buffer, then
+// we can skip of the request, pass back an empty fence, and let HWC use the previous render
+// result.
+//
+// The cache is a mapping of the RenderSurface buffer id (unique per process) and a snapshot of
+// the composition request. We need to make sure the request, including the order of the
+// layers, do not change from call to call. The snapshot removes strong references to the
+// client buffer id so we don't extend the lifetime of the buffer by storing it in the cache.
+class ClientCompositionRequestCache {
+public:
+ explicit ClientCompositionRequestCache(uint32_t cacheSize) : mMaxCacheSize(cacheSize){};
+ ~ClientCompositionRequestCache() = default;
+ bool exists(uint64_t bufferId, const renderengine::DisplaySettings& display,
+ const std::vector<LayerFE::LayerSettings>& layerSettings) const;
+ void add(uint64_t bufferId, const renderengine::DisplaySettings& display,
+ const std::vector<LayerFE::LayerSettings>& layerSettings);
+ void remove(uint64_t bufferId);
+
+private:
+ uint32_t mMaxCacheSize;
+ struct ClientCompositionRequest {
+ renderengine::DisplaySettings display;
+ std::vector<LayerFE::LayerSettings> layerSettings;
+ ClientCompositionRequest(const renderengine::DisplaySettings& _display,
+ const std::vector<LayerFE::LayerSettings>& _layerSettings);
+ bool equals(const renderengine::DisplaySettings& _display,
+ const std::vector<LayerFE::LayerSettings>& _layerSettings) const;
+ };
+
+ // Cache of requests, keyed by corresponding GraphicBuffer ID.
+ std::deque<std::pair<uint64_t /* bufferId */, ClientCompositionRequest>> mCache;
+};
+
+} // namespace compositionengine::impl
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
index b01eb64..386808d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/CompositionEngine.h
@@ -26,9 +26,9 @@
~CompositionEngine() override;
std::shared_ptr<compositionengine::Display> createDisplay(
- compositionengine::DisplayCreationArgs&&) override;
- std::shared_ptr<compositionengine::Layer> createLayer(
- compositionengine::LayerCreationArgs&&) override;
+ const compositionengine::DisplayCreationArgs&) override;
+ std::unique_ptr<compositionengine::LayerFECompositionState> createLayerFECompositionState()
+ override;
HWComposer& getHwComposer() const override;
void setHwComposer(std::unique_ptr<HWComposer>) override;
@@ -36,9 +36,32 @@
renderengine::RenderEngine& getRenderEngine() const override;
void setRenderEngine(std::unique_ptr<renderengine::RenderEngine>) override;
+ TimeStats& getTimeStats() const override;
+ void setTimeStats(const std::shared_ptr<TimeStats>&) override;
+
+ bool needsAnotherUpdate() const override;
+ nsecs_t getLastFrameRefreshTimestamp() const override;
+
+ void present(CompositionRefreshArgs&) override;
+
+ void updateCursorAsync(CompositionRefreshArgs&) override;
+
+ void preComposition(CompositionRefreshArgs&) override;
+
+ // Debugging
+ void dump(std::string&) const override;
+
+ void updateLayerStateFromFE(CompositionRefreshArgs& args);
+
+ // Testing
+ void setNeedsAnotherUpdateForTest(bool);
+
private:
std::unique_ptr<HWComposer> mHwComposer;
std::unique_ptr<renderengine::RenderEngine> mRenderEngine;
+ std::shared_ptr<TimeStats> mTimeStats;
+ bool mNeedsAnotherUpdate = false;
+ nsecs_t mRefreshStartTime = 0;
};
std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine();
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
index 0e20c43..7a4f738 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Display.h
@@ -19,42 +19,97 @@
#include <memory>
#include <compositionengine/Display.h>
+#include <compositionengine/DisplayColorProfile.h>
+#include <compositionengine/DisplayCreationArgs.h>
+#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/Output.h>
+#include <ui/PixelFormat.h>
+#include <ui/Size.h>
#include "DisplayHardware/DisplayIdentification.h"
+#include "DisplayHardware/HWComposer.h"
+#include "DisplayHardware/PowerAdvisor.h"
namespace android::compositionengine {
class CompositionEngine;
-struct DisplayCreationArgs;
-
namespace impl {
-class Display : public compositionengine::impl::Output, public compositionengine::Display {
+// The implementation class contains the common implementation, but does not
+// actually contain the final display state.
+class Display : public compositionengine::impl::Output, public virtual compositionengine::Display {
public:
- Display(const CompositionEngine&, compositionengine::DisplayCreationArgs&&);
virtual ~Display();
// compositionengine::Output overrides
+ std::optional<DisplayId> getDisplayId() const override;
+ bool isValid() const override;
void dump(std::string&) const override;
- void setColorTransform(const mat4&) override;
- void setColorMode(ui::ColorMode, ui::Dataspace, ui::RenderIntent) override;
+ using compositionengine::impl::Output::setReleasedLayers;
+ void setReleasedLayers(const CompositionRefreshArgs&) override;
+ void setColorTransform(const CompositionRefreshArgs&) override;
+ void setColorProfile(const ColorProfile&) override;
+ void chooseCompositionStrategy() override;
+ bool getSkipColorTransform() const override;
+ compositionengine::Output::FrameFences presentAndGetFrameFences() override;
+ void setExpensiveRenderingExpected(bool) override;
+ void finishFrame(const CompositionRefreshArgs&) override;
// compositionengine::Display overrides
const std::optional<DisplayId>& getId() const override;
bool isSecure() const override;
bool isVirtual() const override;
void disconnect() override;
- void createDisplayColorProfile(compositionengine::DisplayColorProfileCreationArgs&&) override;
- void createRenderSurface(compositionengine::RenderSurfaceCreationArgs&&) override;
+ void createDisplayColorProfile(
+ const compositionengine::DisplayColorProfileCreationArgs&) override;
+ void createRenderSurface(const compositionengine::RenderSurfaceCreationArgs&) override;
+ void createClientCompositionCache(uint32_t cacheSize) override;
+
+ // Internal helpers used by chooseCompositionStrategy()
+ using ChangedTypes = android::HWComposer::DeviceRequestedChanges::ChangedTypes;
+ using DisplayRequests = android::HWComposer::DeviceRequestedChanges::DisplayRequests;
+ using LayerRequests = android::HWComposer::DeviceRequestedChanges::LayerRequests;
+ using ClientTargetProperty = android::HWComposer::DeviceRequestedChanges::ClientTargetProperty;
+ virtual bool anyLayersRequireClientComposition() const;
+ virtual bool allLayersRequireClientComposition() const;
+ virtual void applyChangedTypesToLayers(const ChangedTypes&);
+ virtual void applyDisplayRequests(const DisplayRequests&);
+ virtual void applyLayerRequestsToLayers(const LayerRequests&);
+ virtual void applyClientTargetRequests(const ClientTargetProperty&);
+
+ // Internal
+ virtual void setConfiguration(const compositionengine::DisplayCreationArgs&);
+ virtual std::optional<DisplayId> maybeAllocateDisplayIdForVirtualDisplay(ui::Size,
+ ui::PixelFormat) const;
+ std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(const sp<LayerFE>&) const;
+
+ // Testing
+ void setDisplayIdForTesting(std::optional<DisplayId> displayId);
private:
- const bool mIsVirtual;
+ bool mIsVirtual = false;
std::optional<DisplayId> mId;
+ Hwc2::PowerAdvisor* mPowerAdvisor = nullptr;
};
-std::shared_ptr<compositionengine::Display> createDisplay(
- const compositionengine::CompositionEngine&, compositionengine::DisplayCreationArgs&&);
+// This template factory function standardizes the implementation details of the
+// final class using the types actually required by the implementation. This is
+// not possible to do in the base class as those types may not even be visible
+// to the base code.
+template <typename BaseDisplay, typename CompositionEngine>
+std::shared_ptr<BaseDisplay> createDisplayTemplated(
+ const CompositionEngine& compositionEngine,
+ const compositionengine::DisplayCreationArgs& args) {
+ auto display = createOutputTemplated<BaseDisplay>(compositionEngine);
+
+ display->setConfiguration(args);
+
+ return display;
+}
+
+std::shared_ptr<Display> createDisplay(const compositionengine::CompositionEngine&,
+ const compositionengine::DisplayCreationArgs&);
+
} // namespace impl
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h
index 49c2d2c..9bc0e68 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/DisplayColorProfile.h
@@ -33,7 +33,7 @@
class DisplayColorProfile : public compositionengine::DisplayColorProfile {
public:
- DisplayColorProfile(DisplayColorProfileCreationArgs&&);
+ DisplayColorProfile(const DisplayColorProfileCreationArgs&);
~DisplayColorProfile() override;
bool isValid() const override;
@@ -54,6 +54,8 @@
bool hasDolbyVisionSupport() const override;
const HdrCapabilities& getHdrCapabilities() const override;
+ bool isDataspaceSupported(ui::Dataspace) const override;
+ ui::Dataspace getTargetDataspace(ui::ColorMode, ui::Dataspace, ui::Dataspace) const override;
void dump(std::string&) const override;
@@ -89,7 +91,7 @@
};
std::unique_ptr<compositionengine::DisplayColorProfile> createDisplayColorProfile(
- DisplayColorProfileCreationArgs&&);
+ const DisplayColorProfileCreationArgs&);
} // namespace impl
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/HwcBufferCache.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/HwcBufferCache.h
index 8eec035..2864c10 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/HwcBufferCache.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/HwcBufferCache.h
@@ -19,7 +19,15 @@
#include <cstdint>
#include <vector>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <gui/BufferQueue.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
#include <utils/StrongPointer.h>
namespace android {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Layer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Layer.h
deleted file mode 100644
index 3e56b21..0000000
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Layer.h
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <memory>
-
-#include <compositionengine/Layer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-#include <utils/RefBase.h>
-#include <utils/StrongPointer.h>
-
-namespace android::compositionengine {
-
-class CompositionEngine;
-class LayerFE;
-
-struct LayerCreationArgs;
-
-namespace impl {
-
-class Display;
-
-class Layer : public compositionengine::Layer {
-public:
- Layer(const CompositionEngine&, compositionengine::LayerCreationArgs&&);
- ~Layer() override;
-
- sp<LayerFE> getLayerFE() const override;
-
- const LayerCompositionState& getState() const override;
- LayerCompositionState& editState() override;
-
- void dump(std::string& result) const override;
-
-private:
- const compositionengine::CompositionEngine& mCompositionEngine;
- const wp<LayerFE> mLayerFE;
-
- LayerCompositionState mState;
-};
-
-std::shared_ptr<compositionengine::Layer> createLayer(const compositionengine::CompositionEngine&,
- compositionengine::LayerCreationArgs&&);
-
-} // namespace impl
-} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index b1d1f42..6f25e63 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -16,36 +16,36 @@
#pragma once
+#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/Output.h>
+#include <compositionengine/impl/ClientCompositionRequestCache.h>
+#include <compositionengine/impl/OutputCompositionState.h>
+#include <renderengine/DisplaySettings.h>
+#include <renderengine/LayerSettings.h>
#include <memory>
#include <utility>
#include <vector>
-#include <compositionengine/Output.h>
-#include <compositionengine/impl/OutputCompositionState.h>
+namespace android::compositionengine::impl {
-namespace android::compositionengine {
-
-class CompositionEngine;
-class Layer;
-class OutputLayer;
-
-namespace impl {
-
+// The implementation class contains the common implementation, but does not
+// actually contain the final output state.
class Output : public virtual compositionengine::Output {
public:
- Output(const CompositionEngine&);
~Output() override;
+ // compositionengine::Output overrides
bool isValid() const override;
-
+ std::optional<DisplayId> getDisplayId() const override;
void setCompositionEnabled(bool) override;
- void setProjection(const ui::Transform&, int32_t orientation, const Rect& frame,
- const Rect& viewport, const Rect& scissor, bool needsFiltering) override;
+ void setProjection(const ui::Transform&, uint32_t orientation, const Rect& frame,
+ const Rect& viewport, const Rect& sourceClip, const Rect& destinationClip,
+ bool needsFiltering) override;
void setBounds(const ui::Size&) override;
void setLayerStackFilter(uint32_t layerStackId, bool isInternal) override;
- void setColorTransform(const mat4&) override;
- void setColorMode(ui::ColorMode, ui::Dataspace, ui::RenderIntent) override;
+ void setColorTransform(const compositionengine::CompositionRefreshArgs&) override;
+ void setColorProfile(const ColorProfile&) override;
void dump(std::string&) const override;
@@ -58,42 +58,175 @@
compositionengine::RenderSurface* getRenderSurface() const override;
void setRenderSurface(std::unique_ptr<compositionengine::RenderSurface>) override;
- const OutputCompositionState& getState() const override;
- OutputCompositionState& editState() override;
-
Region getDirtyRegion(bool repaintEverything) const override;
- bool belongsInOutput(uint32_t, bool) const override;
+ bool belongsInOutput(std::optional<uint32_t>, bool) const override;
+ bool belongsInOutput(const sp<LayerFE>&) const override;
- compositionengine::OutputLayer* getOutputLayerForLayer(
- compositionengine::Layer*) const override;
- std::unique_ptr<compositionengine::OutputLayer> getOrCreateOutputLayer(
- std::optional<DisplayId>, std::shared_ptr<compositionengine::Layer>,
- sp<LayerFE>) override;
- void setOutputLayersOrderedByZ(OutputLayers&&) override;
- const OutputLayers& getOutputLayersOrderedByZ() const override;
+ compositionengine::OutputLayer* getOutputLayerForLayer(const sp<LayerFE>&) const override;
+
+ void setReleasedLayers(ReleasedLayers&&) override;
+
+ void prepare(const CompositionRefreshArgs&, LayerFESet&) override;
+ void present(const CompositionRefreshArgs&) override;
+
+ void rebuildLayerStacks(const CompositionRefreshArgs&, LayerFESet&) override;
+ void collectVisibleLayers(const CompositionRefreshArgs&,
+ compositionengine::Output::CoverageState&) override;
+ void ensureOutputLayerIfVisible(sp<compositionengine::LayerFE>&,
+ compositionengine::Output::CoverageState&) override;
+ void setReleasedLayers(const compositionengine::CompositionRefreshArgs&) override;
+
+ void updateLayerStateFromFE(const CompositionRefreshArgs&) const override;
+ void updateAndWriteCompositionState(const compositionengine::CompositionRefreshArgs&) override;
+ void updateColorProfile(const compositionengine::CompositionRefreshArgs&) override;
+ void beginFrame() override;
+ void prepareFrame() override;
+ void devOptRepaintFlash(const CompositionRefreshArgs&) override;
+ void finishFrame(const CompositionRefreshArgs&) override;
+ std::optional<base::unique_fd> composeSurfaces(
+ const Region&, const compositionengine::CompositionRefreshArgs& refreshArgs) override;
+ void postFramebuffer() override;
+ void cacheClientCompositionRequests(uint32_t) override;
// Testing
+ const ReleasedLayers& getReleasedLayersForTest() const;
void setDisplayColorProfileForTest(std::unique_ptr<compositionengine::DisplayColorProfile>);
void setRenderSurfaceForTest(std::unique_ptr<compositionengine::RenderSurface>);
protected:
- const CompositionEngine& getCompositionEngine() const;
+ std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(const sp<LayerFE>&) const;
+ std::optional<size_t> findCurrentOutputLayerForLayer(
+ const sp<compositionengine::LayerFE>&) const;
+ void chooseCompositionStrategy() override;
+ bool getSkipColorTransform() const override;
+ compositionengine::Output::FrameFences presentAndGetFrameFences() override;
+ std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
+ bool supportsProtectedContent, Region& clearRegion,
+ ui::Dataspace outputDataspace) override;
+ void appendRegionFlashRequests(const Region&, std::vector<LayerFE::LayerSettings>&) override;
+ void setExpensiveRenderingExpected(bool enabled) override;
void dumpBase(std::string&) const;
+ // Implemented by the final implementation for the final state it uses.
+ virtual compositionengine::OutputLayer* ensureOutputLayer(std::optional<size_t>,
+ const sp<LayerFE>&) = 0;
+ virtual compositionengine::OutputLayer* injectOutputLayerForTest(const sp<LayerFE>&) = 0;
+ virtual void finalizePendingOutputLayers() = 0;
+ virtual const compositionengine::CompositionEngine& getCompositionEngine() const = 0;
+ virtual void dumpState(std::string& out) const = 0;
+
private:
void dirtyEntireOutput();
-
- const CompositionEngine& mCompositionEngine;
+ compositionengine::OutputLayer* findLayerRequestingBackgroundComposition() const;
+ ui::Dataspace getBestDataspace(ui::Dataspace*, bool*) const;
+ compositionengine::Output::ColorProfile pickColorProfile(
+ const compositionengine::CompositionRefreshArgs&) const;
std::string mName;
- OutputCompositionState mState;
-
std::unique_ptr<compositionengine::DisplayColorProfile> mDisplayColorProfile;
std::unique_ptr<compositionengine::RenderSurface> mRenderSurface;
- OutputLayers mOutputLayersOrderedByZ;
+ ReleasedLayers mReleasedLayers;
+ OutputLayer* mLayerRequestingBackgroundBlur = nullptr;
+ std::unique_ptr<ClientCompositionRequestCache> mClientCompositionRequestCache;
};
-} // namespace impl
-} // namespace android::compositionengine
+// This template factory function standardizes the implementation details of the
+// final class using the types actually required by the implementation. This is
+// not possible to do in the base class as those types may not even be visible
+// to the base code.
+template <typename BaseOutput, typename CompositionEngine, typename... Args>
+std::shared_ptr<BaseOutput> createOutputTemplated(const CompositionEngine& compositionEngine,
+ Args... args) {
+ class Output final : public BaseOutput {
+ public:
+// Clang incorrectly complains that these are unused.
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-local-typedef"
+
+ using OutputCompositionState = std::remove_const_t<
+ std::remove_reference_t<decltype(std::declval<BaseOutput>().getState())>>;
+ using OutputLayer = std::remove_pointer_t<decltype(
+ std::declval<BaseOutput>().getOutputLayerOrderedByZByIndex(0))>;
+
+#pragma clang diagnostic pop
+
+ explicit Output(const CompositionEngine& compositionEngine, Args... args)
+ : BaseOutput(std::forward<Args>(args)...), mCompositionEngine(compositionEngine) {}
+ ~Output() override = default;
+
+ private:
+ // compositionengine::Output overrides
+ const OutputCompositionState& getState() const override { return mState; }
+
+ OutputCompositionState& editState() override { return mState; }
+
+ size_t getOutputLayerCount() const override {
+ return mCurrentOutputLayersOrderedByZ.size();
+ }
+
+ OutputLayer* getOutputLayerOrderedByZByIndex(size_t index) const override {
+ if (index >= mCurrentOutputLayersOrderedByZ.size()) {
+ return nullptr;
+ }
+ return mCurrentOutputLayersOrderedByZ[index].get();
+ }
+
+ // compositionengine::impl::Output overrides
+ const CompositionEngine& getCompositionEngine() const override {
+ return mCompositionEngine;
+ };
+
+ OutputLayer* ensureOutputLayer(std::optional<size_t> prevIndex,
+ const sp<LayerFE>& layerFE) {
+ auto outputLayer = (prevIndex && *prevIndex <= mCurrentOutputLayersOrderedByZ.size())
+ ? std::move(mCurrentOutputLayersOrderedByZ[*prevIndex])
+ : BaseOutput::createOutputLayer(layerFE);
+ auto result = outputLayer.get();
+ mPendingOutputLayersOrderedByZ.emplace_back(std::move(outputLayer));
+ return result;
+ }
+
+ void finalizePendingOutputLayers() override {
+ // The pending layers are added in reverse order. Reverse them to
+ // get the back-to-front ordered list of layers.
+ std::reverse(mPendingOutputLayersOrderedByZ.begin(),
+ mPendingOutputLayersOrderedByZ.end());
+
+ mCurrentOutputLayersOrderedByZ = std::move(mPendingOutputLayersOrderedByZ);
+ }
+
+ void dumpState(std::string& out) const override { mState.dump(out); }
+
+ OutputLayer* injectOutputLayerForTest(const sp<LayerFE>& layerFE) override {
+ auto outputLayer = BaseOutput::createOutputLayer(layerFE);
+ auto result = outputLayer.get();
+ mCurrentOutputLayersOrderedByZ.emplace_back(std::move(outputLayer));
+ return result;
+ }
+
+ // Note: This is declared as a private virtual non-override so it can be
+ // an override implementation in the unit tests, but otherwise is not an
+ // accessible override for the normal implementation.
+ virtual void injectOutputLayerForTest(std::unique_ptr<OutputLayer> outputLayer) {
+ mCurrentOutputLayersOrderedByZ.emplace_back(std::move(outputLayer));
+ }
+
+ void clearOutputLayers() override {
+ mCurrentOutputLayersOrderedByZ.clear();
+ mPendingOutputLayersOrderedByZ.clear();
+ }
+
+ const CompositionEngine& mCompositionEngine;
+ OutputCompositionState mState;
+ std::vector<std::unique_ptr<OutputLayer>> mCurrentOutputLayersOrderedByZ;
+ std::vector<std::unique_ptr<OutputLayer>> mPendingOutputLayersOrderedByZ;
+ };
+
+ return std::make_shared<Output>(compositionEngine, std::forward<Args>(args)...);
+}
+
+std::shared_ptr<Output> createOutput(const compositionengine::CompositionEngine&);
+
+} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
index 0c47eb5..66ed2b6 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
@@ -19,7 +19,16 @@
#include <cstdint>
#include <math/mat4.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <ui/GraphicTypes.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Transform.h>
@@ -35,6 +44,19 @@
// If false, this output is not considered secure
bool isSecure{false};
+ // If true, the current frame on this output uses client composition
+ bool usesClientComposition{false};
+
+ // If true, the current frame on this output uses device composition
+ bool usesDeviceComposition{false};
+
+ // If true, the client target should be flipped when performing client
+ // composition
+ bool flipClientTarget{false};
+
+ // If true, the current frame reused the buffer from a previous client composition
+ bool reusedClientComposition{false};
+
// If true, this output displays layers that are internal-only
bool layerStackInternal{false};
@@ -57,8 +79,11 @@
// The logical space user viewport rectangle
Rect viewport;
- // The physical space scissor rectangle
- Rect scissor;
+ // The physical space source clip rectangle
+ Rect sourceClip;
+
+ // The physical space destination clip rectangle
+ Rect destinationClip;
// If true, RenderEngine filtering should be enabled
bool needsFiltering{false};
@@ -76,11 +101,8 @@
// True if the last composition frame had visible layers
bool lastCompositionHadVisibleLayers{false};
- // The color transform to apply
- android_color_transform_t colorTransform{HAL_COLOR_TRANSFORM_IDENTITY};
-
- // The color transform matrix to apply, corresponding with colorTransform.
- mat4 colorTransformMat;
+ // The color transform matrix to apply
+ mat4 colorTransformMatrix;
// Current active color mode
ui::ColorMode colorMode{ui::ColorMode::NATIVE};
@@ -88,9 +110,12 @@
// Current active render intent
ui::RenderIntent renderIntent{ui::RenderIntent::COLORIMETRIC};
- // Current active dstaspace
+ // Current active dataspace
ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
+ // Current target dataspace
+ ui::Dataspace targetDataspace{ui::Dataspace::UNKNOWN};
+
// Debugging
void dump(std::string& result) const;
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
index 6a4818f..8cb5ae8 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
@@ -20,50 +20,109 @@
#include <string>
#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <ui/FloatRect.h>
#include <ui/Rect.h>
#include "DisplayHardware/DisplayIdentification.h"
-namespace android::compositionengine::impl {
+namespace android::compositionengine {
-class OutputLayer : public compositionengine::OutputLayer {
+struct LayerFECompositionState;
+
+namespace impl {
+
+// The implementation class contains the common implementation, but does not
+// actually contain the final layer state.
+class OutputLayer : public virtual compositionengine::OutputLayer {
public:
- OutputLayer(const compositionengine::Output&, std::shared_ptr<compositionengine::Layer>,
- sp<compositionengine::LayerFE>);
~OutputLayer() override;
- void initialize(const CompositionEngine&, std::optional<DisplayId>);
+ void setHwcLayer(std::shared_ptr<HWC2::Layer>) override;
- const compositionengine::Output& getOutput() const override;
- compositionengine::Layer& getLayer() const override;
- compositionengine::LayerFE& getLayerFE() const override;
+ void updateCompositionState(bool includeGeometry, bool forceClientComposition,
+ ui::Transform::RotationFlags) override;
+ void writeStateToHWC(bool) override;
+ void writeCursorPositionToHWC() const override;
- const OutputLayerCompositionState& getState() const override;
- OutputLayerCompositionState& editState() override;
+ HWC2::Layer* getHwcLayer() const override;
+ bool requiresClientComposition() const override;
+ bool isHardwareCursor() const override;
+ void applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition) override;
+ void prepareForDeviceLayerRequests() override;
+ void applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest request) override;
+ bool needsFiltering() const override;
- void updateCompositionState(bool) override;
- void writeStateToHWC(bool) const override;
-
- void dump(std::string& result) const override;
+ void dump(std::string&) const override;
virtual FloatRect calculateOutputSourceCrop() const;
virtual Rect calculateOutputDisplayFrame() const;
- virtual uint32_t calculateOutputRelativeBufferTransform() const;
+ virtual uint32_t calculateOutputRelativeBufferTransform(
+ uint32_t internalDisplayRotationFlags) const;
+
+protected:
+ // Implemented by the final implementation for the final state it uses.
+ virtual void dumpState(std::string&) const = 0;
private:
Rect calculateInitialCrop() const;
-
- const compositionengine::Output& mOutput;
- std::shared_ptr<compositionengine::Layer> mLayer;
- sp<compositionengine::LayerFE> mLayerFE;
-
- OutputLayerCompositionState mState;
+ void writeOutputDependentGeometryStateToHWC(HWC2::Layer*, Hwc2::IComposerClient::Composition);
+ void writeOutputIndependentGeometryStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeOutputDependentPerFrameStateToHWC(HWC2::Layer*);
+ void writeOutputIndependentPerFrameStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeSolidColorStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeSidebandStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeBufferStateToHWC(HWC2::Layer*, const LayerFECompositionState&);
+ void writeCompositionTypeToHWC(HWC2::Layer*, Hwc2::IComposerClient::Composition);
+ void detectDisallowedCompositionTypeChange(Hwc2::IComposerClient::Composition from,
+ Hwc2::IComposerClient::Composition to) const;
};
-std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(
- const CompositionEngine&, std::optional<DisplayId>, const compositionengine::Output&,
- std::shared_ptr<compositionengine::Layer>, sp<compositionengine::LayerFE>);
+// This template factory function standardizes the implementation details of the
+// final class using the types actually required by the implementation. This is
+// not possible to do in the base class as those types may not even be visible
+// to the base code.
+template <typename BaseOutputLayer>
+std::unique_ptr<BaseOutputLayer> createOutputLayerTemplated(const Output& output,
+ sp<LayerFE> layerFE) {
+ class OutputLayer final : public BaseOutputLayer {
+ public:
+// Clang incorrectly complains that these are unused.
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wunused-local-typedef"
-} // namespace android::compositionengine::impl
+ using OutputLayerCompositionState = std::remove_const_t<
+ std::remove_reference_t<decltype(std::declval<BaseOutputLayer>().getState())>>;
+ using Output = std::remove_const_t<
+ std::remove_reference_t<decltype(std::declval<BaseOutputLayer>().getOutput())>>;
+ using LayerFE =
+ std::remove_reference_t<decltype(std::declval<BaseOutputLayer>().getLayerFE())>;
+
+#pragma clang diagnostic pop
+
+ OutputLayer(const Output& output, const sp<LayerFE>& layerFE)
+ : mOutput(output), mLayerFE(layerFE) {}
+ ~OutputLayer() override = default;
+
+ private:
+ // compositionengine::OutputLayer overrides
+ const Output& getOutput() const override { return mOutput; }
+ LayerFE& getLayerFE() const override { return *mLayerFE; }
+ const OutputLayerCompositionState& getState() const override { return mState; }
+ OutputLayerCompositionState& editState() override { return mState; }
+
+ // compositionengine::impl::OutputLayer overrides
+ void dumpState(std::string& out) const override { mState.dump(out); }
+
+ const Output& mOutput;
+ const sp<LayerFE> mLayerFE;
+ OutputLayerCompositionState mState;
+ };
+
+ return std::make_unique<OutputLayer>(output, layerFE);
+}
+
+std::unique_ptr<OutputLayer> createOutputLayer(const compositionengine::Output&,
+ const sp<LayerFE>&);
+
+} // namespace impl
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
index b78e9e0..d2b38d1 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayerCompositionState.h
@@ -23,25 +23,45 @@
#include <compositionengine/impl/HwcBufferCache.h>
#include <renderengine/Mesh.h>
#include <ui/FloatRect.h>
+#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
#include <ui/Region.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/ComposerHal.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
+namespace android {
+
namespace HWC2 {
class Layer;
} // namespace HWC2
-namespace android {
-
class HWComposer;
namespace compositionengine::impl {
struct OutputLayerCompositionState {
- // The region of this layer which is visible on this output
+ // The portion of the layer that is not obscured by opaque layers on top
Region visibleRegion;
+ // The portion of the layer that is not obscured and is also opaque
+ Region visibleNonTransparentRegion;
+
+ // The portion of the layer that is obscured by opaque layers on top
+ Region coveredRegion;
+
+ // The visibleRegion transformed to output space
+ Region outputSpaceVisibleRegion;
+
+ // Region cast by the layer's shadow
+ Region shadowRegion;
+
// If true, client composition will be used on this output
bool forceClientComposition{false};
@@ -57,8 +77,11 @@
// The buffer transform to use for this layer o on this output.
Hwc2::Transform bufferTransform{static_cast<Hwc2::Transform>(0)};
+ // The dataspace for this layer
+ ui::Dataspace dataspace{ui::Dataspace::UNKNOWN};
+
// The Z order index of this layer on this output
- uint32_t z;
+ uint32_t z{0};
/*
* HWC state
@@ -70,7 +93,7 @@
// The HWC Layer backing this layer
std::shared_ptr<HWC2::Layer> hwcLayer;
- // The HWC composition type for this layer
+ // The most recently set HWC composition type for this layer
Hwc2::IComposerClient::Composition hwcCompositionType{
Hwc2::IComposerClient::Composition::INVALID};
@@ -85,6 +108,9 @@
// Debugging
void dump(std::string& result) const;
+
+ // Timestamp for when the layer is queued for client composition
+ nsecs_t clientCompositionTimestamp{0};
};
} // namespace compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
index 0f57315..5127a6f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/RenderSurface.h
@@ -39,7 +39,7 @@
class RenderSurface : public compositionengine::RenderSurface {
public:
RenderSurface(const CompositionEngine&, compositionengine::Display&,
- compositionengine::RenderSurfaceCreationArgs&&);
+ const compositionengine::RenderSurfaceCreationArgs&);
~RenderSurface() override;
bool isValid() const override;
@@ -49,14 +49,14 @@
const sp<Fence>& getClientTargetAcquireFence() const override;
void setBufferDataspace(ui::Dataspace) override;
+ void setBufferPixelFormat(ui::PixelFormat) override;
void setDisplaySize(const ui::Size&) override;
void setProtected(bool useProtected) override;
status_t beginFrame(bool mustRecompose) override;
- status_t prepareFrame() override;
+ void prepareFrame(bool usesClientComposition, bool usesDeviceComposition) override;
sp<GraphicBuffer> dequeueBuffer(base::unique_fd* bufferFence) override;
- void queueBuffer(base::unique_fd&& readyFence) override;
+ void queueBuffer(base::unique_fd readyFence) override;
void onPresentDisplayCompleted() override;
- void setViewportAndProjection() override;
void flip() override;
// Debugging
@@ -85,7 +85,7 @@
std::unique_ptr<compositionengine::RenderSurface> createRenderSurface(
const compositionengine::CompositionEngine&, compositionengine::Display&,
- compositionengine::RenderSurfaceCreationArgs&&);
+ const compositionengine::RenderSurfaceCreationArgs&);
} // namespace impl
} // namespace compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
index 0f57685..f953d0b 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/CompositionEngine.h
@@ -17,8 +17,9 @@
#pragma once
#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/DisplayCreationArgs.h>
-#include <compositionengine/LayerCreationArgs.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <gmock/gmock.h>
#include <renderengine/RenderEngine.h>
@@ -31,14 +32,28 @@
CompositionEngine();
~CompositionEngine() override;
- MOCK_METHOD1(createDisplay, std::shared_ptr<Display>(DisplayCreationArgs&&));
- MOCK_METHOD1(createLayer, std::shared_ptr<Layer>(LayerCreationArgs&&));
+ MOCK_METHOD1(createDisplay, std::shared_ptr<Display>(const DisplayCreationArgs&));
+ MOCK_METHOD0(createLayerFECompositionState,
+ std::unique_ptr<compositionengine::LayerFECompositionState>());
MOCK_CONST_METHOD0(getHwComposer, HWComposer&());
MOCK_METHOD1(setHwComposer, void(std::unique_ptr<HWComposer>));
MOCK_CONST_METHOD0(getRenderEngine, renderengine::RenderEngine&());
MOCK_METHOD1(setRenderEngine, void(std::unique_ptr<renderengine::RenderEngine>));
+
+ MOCK_CONST_METHOD0(getTimeStats, TimeStats&());
+ MOCK_METHOD1(setTimeStats, void(const std::shared_ptr<TimeStats>&));
+
+ MOCK_CONST_METHOD0(needsAnotherUpdate, bool());
+ MOCK_CONST_METHOD0(getLastFrameRefreshTimestamp, nsecs_t());
+
+ MOCK_METHOD1(present, void(CompositionRefreshArgs&));
+ MOCK_METHOD1(updateCursorAsync, void(CompositionRefreshArgs&));
+
+ MOCK_METHOD1(preComposition, void(CompositionRefreshArgs&));
+
+ MOCK_CONST_METHOD1(dump, void(std::string&));
};
} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
index d763aa6..3a4c70f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Display.h
@@ -38,8 +38,9 @@
MOCK_METHOD0(disconnect, void());
- MOCK_METHOD1(createDisplayColorProfile, void(DisplayColorProfileCreationArgs&&));
- MOCK_METHOD1(createRenderSurface, void(RenderSurfaceCreationArgs&&));
+ MOCK_METHOD1(createDisplayColorProfile, void(const DisplayColorProfileCreationArgs&));
+ MOCK_METHOD1(createRenderSurface, void(const RenderSurfaceCreationArgs&));
+ MOCK_METHOD1(createClientCompositionCache, void(uint32_t));
};
} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h
index 8056c9d..1aaebea 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/DisplayColorProfile.h
@@ -42,6 +42,9 @@
MOCK_CONST_METHOD0(hasDolbyVisionSupport, bool());
MOCK_CONST_METHOD0(getHdrCapabilities, const HdrCapabilities&());
+ MOCK_CONST_METHOD1(isDataspaceSupported, bool(ui::Dataspace));
+ MOCK_CONST_METHOD3(getTargetDataspace,
+ ui::Dataspace(ui::ColorMode, ui::Dataspace, ui::Dataspace));
MOCK_CONST_METHOD1(dump, void(std::string&));
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Layer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Layer.h
deleted file mode 100644
index cce3b97..0000000
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Layer.h
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <compositionengine/Layer.h>
-#include <compositionengine/LayerFE.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-#include <gmock/gmock.h>
-
-namespace android::compositionengine::mock {
-
-class Layer : public compositionengine::Layer {
-public:
- Layer();
- virtual ~Layer();
-
- MOCK_CONST_METHOD0(getLayerFE, sp<LayerFE>());
-
- MOCK_CONST_METHOD0(getState, const CompositionState&());
- MOCK_METHOD0(editState, CompositionState&());
-
- MOCK_CONST_METHOD1(dump, void(std::string&));
-};
-
-} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
index aab18db..45891a7 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/LayerFE.h
@@ -30,7 +30,15 @@
LayerFE();
virtual ~LayerFE();
- MOCK_CONST_METHOD2(latchCompositionState, void(LayerFECompositionState&, bool));
+ MOCK_CONST_METHOD0(getCompositionState, const LayerFECompositionState*());
+
+ MOCK_METHOD1(onPreComposition, bool(nsecs_t));
+
+ MOCK_METHOD1(prepareCompositionState, void(compositionengine::LayerFE::StateSubset));
+ MOCK_METHOD1(prepareClientCompositionList,
+ std::vector<compositionengine::LayerFE::LayerSettings>(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&));
+
MOCK_METHOD1(onLayerDisplayed, void(const sp<Fence>&));
MOCK_CONST_METHOD0(getDebugName, const char*());
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
index d0e7b19..4661c5d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/Output.h
@@ -16,8 +16,8 @@
#pragma once
+#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/DisplayColorProfile.h>
-#include <compositionengine/Layer.h>
#include <compositionengine/LayerFE.h>
#include <compositionengine/Output.h>
#include <compositionengine/OutputLayer.h>
@@ -33,40 +33,86 @@
virtual ~Output();
MOCK_CONST_METHOD0(isValid, bool());
+ MOCK_CONST_METHOD0(getDisplayId, std::optional<DisplayId>());
MOCK_METHOD1(setCompositionEnabled, void(bool));
- MOCK_METHOD6(setProjection,
- void(const ui::Transform&, int32_t, const Rect&, const Rect&, const Rect&, bool));
+ MOCK_METHOD7(setProjection,
+ void(const ui::Transform&, uint32_t, const Rect&, const Rect&, const Rect&,
+ const Rect&, bool));
MOCK_METHOD1(setBounds, void(const ui::Size&));
MOCK_METHOD2(setLayerStackFilter, void(uint32_t, bool));
- MOCK_METHOD1(setColorTransform, void(const mat4&));
- MOCK_METHOD3(setColorMode, void(ui::ColorMode, ui::Dataspace, ui::RenderIntent));
+ MOCK_METHOD1(setColorTransform, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(setColorProfile, void(const ColorProfile&));
MOCK_CONST_METHOD1(dump, void(std::string&));
MOCK_CONST_METHOD0(getName, const std::string&());
MOCK_METHOD1(setName, void(const std::string&));
- MOCK_CONST_METHOD0(getDisplayColorProfile, DisplayColorProfile*());
- MOCK_METHOD1(setDisplayColorProfile, void(std::unique_ptr<DisplayColorProfile>));
+ MOCK_CONST_METHOD0(getDisplayColorProfile, compositionengine::DisplayColorProfile*());
+ MOCK_METHOD1(setDisplayColorProfile,
+ void(std::unique_ptr<compositionengine::DisplayColorProfile>));
- MOCK_CONST_METHOD0(getRenderSurface, RenderSurface*());
- MOCK_METHOD1(setRenderSurface, void(std::unique_ptr<RenderSurface>));
+ MOCK_CONST_METHOD0(getRenderSurface, compositionengine::RenderSurface*());
+ MOCK_METHOD1(setRenderSurface, void(std::unique_ptr<compositionengine::RenderSurface>));
MOCK_CONST_METHOD0(getState, const OutputCompositionState&());
MOCK_METHOD0(editState, OutputCompositionState&());
MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
- MOCK_CONST_METHOD2(belongsInOutput, bool(uint32_t, bool));
+ MOCK_CONST_METHOD2(belongsInOutput, bool(std::optional<uint32_t>, bool));
+ MOCK_CONST_METHOD1(belongsInOutput, bool(const sp<compositionengine::LayerFE>&));
MOCK_CONST_METHOD1(getOutputLayerForLayer,
- compositionengine::OutputLayer*(compositionengine::Layer*));
- MOCK_METHOD3(getOrCreateOutputLayer,
- std::unique_ptr<compositionengine::OutputLayer>(
- std::optional<DisplayId>, std::shared_ptr<compositionengine::Layer>,
- sp<compositionengine::LayerFE>));
- MOCK_METHOD1(setOutputLayersOrderedByZ, void(OutputLayers&&));
- MOCK_CONST_METHOD0(getOutputLayersOrderedByZ, OutputLayers&());
+ compositionengine::OutputLayer*(const sp<compositionengine::LayerFE>&));
+ MOCK_METHOD0(clearOutputLayers, void());
+ MOCK_METHOD1(injectOutputLayerForTest,
+ compositionengine::OutputLayer*(const sp<compositionengine::LayerFE>&));
+ MOCK_CONST_METHOD0(getOutputLayerCount, size_t());
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex, OutputLayer*(size_t));
+
+ MOCK_METHOD1(setReleasedLayers, void(ReleasedLayers&&));
+
+ MOCK_METHOD2(prepare, void(const compositionengine::CompositionRefreshArgs&, LayerFESet&));
+ MOCK_METHOD1(present, void(const compositionengine::CompositionRefreshArgs&));
+
+ MOCK_METHOD2(rebuildLayerStacks,
+ void(const compositionengine::CompositionRefreshArgs&, LayerFESet&));
+ MOCK_METHOD2(collectVisibleLayers,
+ void(const compositionengine::CompositionRefreshArgs&,
+ compositionengine::Output::CoverageState&));
+ MOCK_METHOD2(ensureOutputLayerIfVisible,
+ void(sp<compositionengine::LayerFE>&, compositionengine::Output::CoverageState&));
+ MOCK_METHOD1(setReleasedLayers, void(const compositionengine::CompositionRefreshArgs&));
+
+ MOCK_CONST_METHOD1(updateLayerStateFromFE, void(const CompositionRefreshArgs&));
+ MOCK_METHOD1(updateAndWriteCompositionState, void(const CompositionRefreshArgs&));
+ MOCK_METHOD1(updateColorProfile, void(const compositionengine::CompositionRefreshArgs&));
+
+ MOCK_METHOD0(beginFrame, void());
+
+ MOCK_METHOD0(prepareFrame, void());
+ MOCK_METHOD0(chooseCompositionStrategy, void());
+
+ MOCK_METHOD1(devOptRepaintFlash, void(const compositionengine::CompositionRefreshArgs&));
+
+ MOCK_METHOD1(finishFrame, void(const compositionengine::CompositionRefreshArgs&));
+
+ MOCK_METHOD2(composeSurfaces,
+ std::optional<base::unique_fd>(
+ const Region&,
+ const compositionengine::CompositionRefreshArgs& refreshArgs));
+ MOCK_CONST_METHOD0(getSkipColorTransform, bool());
+
+ MOCK_METHOD0(postFramebuffer, void());
+ MOCK_METHOD0(presentAndGetFrameFences, compositionengine::Output::FrameFences());
+
+ MOCK_METHOD3(generateClientCompositionRequests,
+ std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace));
+ MOCK_METHOD2(appendRegionFlashRequests,
+ void(const Region&, std::vector<LayerFE::LayerSettings>&));
+ MOCK_METHOD1(setExpensiveRenderingExpected, void(bool));
+ MOCK_METHOD1(cacheClientCompositionRequests, void(uint32_t));
};
} // namespace android::compositionengine::mock
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
index 29cd08a..81e1fc7 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/OutputLayer.h
@@ -17,7 +17,6 @@
#pragma once
#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/Layer.h>
#include <compositionengine/LayerFE.h>
#include <compositionengine/Output.h>
#include <compositionengine/OutputLayer.h>
@@ -31,15 +30,25 @@
OutputLayer();
virtual ~OutputLayer();
+ MOCK_METHOD1(setHwcLayer, void(std::shared_ptr<HWC2::Layer>));
+
MOCK_CONST_METHOD0(getOutput, const compositionengine::Output&());
- MOCK_CONST_METHOD0(getLayer, compositionengine::Layer&());
MOCK_CONST_METHOD0(getLayerFE, compositionengine::LayerFE&());
MOCK_CONST_METHOD0(getState, const impl::OutputLayerCompositionState&());
MOCK_METHOD0(editState, impl::OutputLayerCompositionState&());
- MOCK_METHOD1(updateCompositionState, void(bool));
- MOCK_CONST_METHOD1(writeStateToHWC, void(bool));
+ MOCK_METHOD3(updateCompositionState, void(bool, bool, ui::Transform::RotationFlags));
+ MOCK_METHOD1(writeStateToHWC, void(bool));
+ MOCK_CONST_METHOD0(writeCursorPositionToHWC, void());
+
+ MOCK_CONST_METHOD0(getHwcLayer, HWC2::Layer*());
+ MOCK_CONST_METHOD0(requiresClientComposition, bool());
+ MOCK_CONST_METHOD0(isHardwareCursor, bool());
+ MOCK_METHOD1(applyDeviceCompositionTypeChange, void(Hwc2::IComposerClient::Composition));
+ MOCK_METHOD0(prepareForDeviceLayerRequests, void());
+ MOCK_METHOD1(applyDeviceLayerRequest, void(Hwc2::IComposerClient::LayerRequest request));
+ MOCK_CONST_METHOD0(needsFiltering, bool());
MOCK_CONST_METHOD1(dump, void(std::string&));
};
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
index ca2299a..a0cae6f 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/mock/RenderSurface.h
@@ -36,12 +36,12 @@
MOCK_METHOD1(setDisplaySize, void(const ui::Size&));
MOCK_METHOD1(setProtected, void(bool));
MOCK_METHOD1(setBufferDataspace, void(ui::Dataspace));
+ MOCK_METHOD1(setBufferPixelFormat, void(ui::PixelFormat));
MOCK_METHOD1(beginFrame, status_t(bool mustRecompose));
- MOCK_METHOD0(prepareFrame, status_t());
+ MOCK_METHOD2(prepareFrame, void(bool, bool));
MOCK_METHOD1(dequeueBuffer, sp<GraphicBuffer>(base::unique_fd*));
- MOCK_METHOD1(queueBuffer, void(base::unique_fd&&));
+ MOCK_METHOD1(queueBuffer, void(base::unique_fd));
MOCK_METHOD0(onPresentDisplayCompleted, void());
- MOCK_METHOD0(setViewportAndProjection, void());
MOCK_METHOD0(flip, void());
MOCK_CONST_METHOD1(dump, void(std::string& result));
MOCK_CONST_METHOD0(getPageFlipCount, std::uint32_t());
diff --git a/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
new file mode 100644
index 0000000..2d9f01b
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/ClientCompositionRequestCache.cpp
@@ -0,0 +1,127 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <algorithm>
+
+#include <compositionengine/impl/ClientCompositionRequestCache.h>
+#include <renderengine/DisplaySettings.h>
+#include <renderengine/LayerSettings.h>
+
+namespace android::compositionengine::impl {
+
+namespace {
+LayerFE::LayerSettings getLayerSettingsSnapshot(const LayerFE::LayerSettings& settings) {
+ LayerFE::LayerSettings snapshot = settings;
+ snapshot.source.buffer.buffer = nullptr;
+ snapshot.source.buffer.fence = nullptr;
+ return snapshot;
+}
+
+inline bool equalIgnoringSource(const renderengine::LayerSettings& lhs,
+ const renderengine::LayerSettings& rhs) {
+ return lhs.geometry == rhs.geometry && lhs.alpha == rhs.alpha &&
+ lhs.sourceDataspace == rhs.sourceDataspace &&
+ lhs.colorTransform == rhs.colorTransform &&
+ lhs.disableBlending == rhs.disableBlending && lhs.shadow == rhs.shadow &&
+ lhs.backgroundBlurRadius == rhs.backgroundBlurRadius;
+}
+
+inline bool equalIgnoringBuffer(const renderengine::Buffer& lhs, const renderengine::Buffer& rhs) {
+ return lhs.textureName == rhs.textureName &&
+ lhs.useTextureFiltering == rhs.useTextureFiltering &&
+ lhs.textureTransform == rhs.textureTransform &&
+ lhs.usePremultipliedAlpha == rhs.usePremultipliedAlpha &&
+ lhs.isOpaque == rhs.isOpaque && lhs.isY410BT2020 == rhs.isY410BT2020 &&
+ lhs.maxMasteringLuminance == rhs.maxMasteringLuminance &&
+ lhs.maxContentLuminance == rhs.maxContentLuminance;
+}
+
+inline bool equalIgnoringBuffer(const renderengine::LayerSettings& lhs,
+ const renderengine::LayerSettings& rhs) {
+ // compare LayerSettings without LayerSettings.PixelSource
+ return equalIgnoringSource(lhs, rhs) &&
+
+ // compare LayerSettings.PixelSource without buffer
+ lhs.source.solidColor == rhs.source.solidColor &&
+
+ // compare LayerSettings.PixelSource.Buffer without buffer & fence
+ equalIgnoringBuffer(lhs.source.buffer, rhs.source.buffer);
+}
+
+bool layerSettingsAreEqual(const LayerFE::LayerSettings& lhs, const LayerFE::LayerSettings& rhs) {
+ return lhs.bufferId == rhs.bufferId && lhs.frameNumber == rhs.frameNumber &&
+ equalIgnoringBuffer(lhs, rhs);
+}
+
+} // namespace
+
+ClientCompositionRequestCache::ClientCompositionRequest::ClientCompositionRequest(
+ const renderengine::DisplaySettings& initDisplay,
+ const std::vector<LayerFE::LayerSettings>& initLayerSettings)
+ : display(initDisplay) {
+ layerSettings.reserve(initLayerSettings.size());
+ for (const LayerFE::LayerSettings& settings : initLayerSettings) {
+ layerSettings.push_back(getLayerSettingsSnapshot(settings));
+ }
+}
+
+bool ClientCompositionRequestCache::ClientCompositionRequest::equals(
+ const renderengine::DisplaySettings& newDisplay,
+ const std::vector<LayerFE::LayerSettings>& newLayerSettings) const {
+ return newDisplay == display &&
+ std::equal(layerSettings.begin(), layerSettings.end(), newLayerSettings.begin(),
+ newLayerSettings.end(), layerSettingsAreEqual);
+}
+
+bool ClientCompositionRequestCache::exists(
+ uint64_t bufferId, const renderengine::DisplaySettings& display,
+ const std::vector<LayerFE::LayerSettings>& layerSettings) const {
+ for (const auto& [cachedBufferId, cachedRequest] : mCache) {
+ if (cachedBufferId == bufferId) {
+ return cachedRequest.equals(display, layerSettings);
+ }
+ }
+ return false;
+}
+
+void ClientCompositionRequestCache::add(uint64_t bufferId,
+ const renderengine::DisplaySettings& display,
+ const std::vector<LayerFE::LayerSettings>& layerSettings) {
+ const ClientCompositionRequest request(display, layerSettings);
+ for (auto& [cachedBufferId, cachedRequest] : mCache) {
+ if (cachedBufferId == bufferId) {
+ cachedRequest = std::move(request);
+ return;
+ }
+ }
+
+ if (mCache.size() >= mMaxCacheSize) {
+ mCache.pop_front();
+ }
+
+ mCache.emplace_back(bufferId, std::move(request));
+}
+
+void ClientCompositionRequestCache::remove(uint64_t bufferId) {
+ for (auto it = mCache.begin(); it != mCache.end(); it++) {
+ if (it->first == bufferId) {
+ mCache.erase(it);
+ return;
+ }
+ }
+}
+
+} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
index cb08b81..6203dc6 100644
--- a/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/CompositionEngine.cpp
@@ -14,13 +14,25 @@
* limitations under the License.
*/
+#include <compositionengine/CompositionRefreshArgs.h>
+#include <compositionengine/LayerFE.h>
+#include <compositionengine/LayerFECompositionState.h>
+#include <compositionengine/OutputLayer.h>
#include <compositionengine/impl/CompositionEngine.h>
#include <compositionengine/impl/Display.h>
-#include <compositionengine/impl/Layer.h>
+
#include <renderengine/RenderEngine.h>
+#include <utils/Trace.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#include "DisplayHardware/HWComposer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android::compositionengine {
CompositionEngine::~CompositionEngine() = default;
@@ -35,12 +47,13 @@
CompositionEngine::~CompositionEngine() = default;
std::shared_ptr<compositionengine::Display> CompositionEngine::createDisplay(
- DisplayCreationArgs&& args) {
- return compositionengine::impl::createDisplay(*this, std::move(args));
+ const DisplayCreationArgs& args) {
+ return compositionengine::impl::createDisplay(*this, args);
}
-std::shared_ptr<compositionengine::Layer> CompositionEngine::createLayer(LayerCreationArgs&& args) {
- return compositionengine::impl::createLayer(*this, std::move(args));
+std::unique_ptr<compositionengine::LayerFECompositionState>
+CompositionEngine::createLayerFECompositionState() {
+ return std::make_unique<compositionengine::LayerFECompositionState>();
}
HWComposer& CompositionEngine::getHwComposer() const {
@@ -59,5 +72,92 @@
mRenderEngine = std::move(renderEngine);
}
+TimeStats& CompositionEngine::getTimeStats() const {
+ return *mTimeStats.get();
+}
+
+void CompositionEngine::setTimeStats(const std::shared_ptr<TimeStats>& timeStats) {
+ mTimeStats = timeStats;
+}
+
+bool CompositionEngine::needsAnotherUpdate() const {
+ return mNeedsAnotherUpdate;
+}
+
+nsecs_t CompositionEngine::getLastFrameRefreshTimestamp() const {
+ return mRefreshStartTime;
+}
+
+void CompositionEngine::present(CompositionRefreshArgs& args) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ preComposition(args);
+
+ {
+ // latchedLayers is used to track the set of front-end layer state that
+ // has been latched across all outputs for the prepare step, and is not
+ // needed for anything else.
+ LayerFESet latchedLayers;
+
+ for (const auto& output : args.outputs) {
+ output->prepare(args, latchedLayers);
+ }
+ }
+
+ updateLayerStateFromFE(args);
+
+ for (const auto& output : args.outputs) {
+ output->present(args);
+ }
+}
+
+void CompositionEngine::updateCursorAsync(CompositionRefreshArgs& args) {
+ std::unordered_map<compositionengine::LayerFE*, compositionengine::LayerFECompositionState*>
+ uniqueVisibleLayers;
+
+ for (const auto& output : args.outputs) {
+ for (auto* layer : output->getOutputLayersOrderedByZ()) {
+ if (layer->isHardwareCursor()) {
+ // Latch the cursor composition state from each front-end layer.
+ layer->getLayerFE().prepareCompositionState(LayerFE::StateSubset::Cursor);
+ layer->writeCursorPositionToHWC();
+ }
+ }
+ }
+}
+
+void CompositionEngine::preComposition(CompositionRefreshArgs& args) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ bool needsAnotherUpdate = false;
+
+ mRefreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ for (auto& layer : args.layers) {
+ if (layer->onPreComposition(mRefreshStartTime)) {
+ needsAnotherUpdate = true;
+ }
+ }
+
+ mNeedsAnotherUpdate = needsAnotherUpdate;
+}
+
+void CompositionEngine::dump(std::string&) const {
+ // The base class has no state to dump, but derived classes might.
+}
+
+void CompositionEngine::setNeedsAnotherUpdateForTest(bool value) {
+ mNeedsAnotherUpdate = value;
+}
+
+void CompositionEngine::updateLayerStateFromFE(CompositionRefreshArgs& args) {
+ // Update the composition state from each front-end layer
+ for (const auto& output : args.outputs) {
+ output->updateLayerStateFromFE(args);
+ }
+}
+
} // namespace impl
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index f9d70e3..d201104 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -16,32 +16,67 @@
#include <android-base/stringprintf.h>
#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/DisplayCreationArgs.h>
#include <compositionengine/DisplaySurface.h>
+#include <compositionengine/LayerFE.h>
#include <compositionengine/impl/Display.h>
#include <compositionengine/impl/DisplayColorProfile.h>
#include <compositionengine/impl/DumpHelpers.h>
+#include <compositionengine/impl/OutputLayer.h>
#include <compositionengine/impl/RenderSurface.h>
+#include <utils/Trace.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/HWComposer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
+#include "DisplayHardware/PowerAdvisor.h"
+
namespace android::compositionengine::impl {
-std::shared_ptr<compositionengine::Display> createDisplay(
+std::shared_ptr<Display> createDisplay(
const compositionengine::CompositionEngine& compositionEngine,
- compositionengine::DisplayCreationArgs&& args) {
- return std::make_shared<Display>(compositionEngine, std::move(args));
-}
-
-Display::Display(const CompositionEngine& compositionEngine, DisplayCreationArgs&& args)
- : compositionengine::impl::Output(compositionEngine),
- mIsVirtual(args.isVirtual),
- mId(args.displayId) {
- editState().isSecure = args.isSecure;
+ const compositionengine::DisplayCreationArgs& args) {
+ return createDisplayTemplated<Display>(compositionEngine, args);
}
Display::~Display() = default;
+void Display::setConfiguration(const compositionengine::DisplayCreationArgs& args) {
+ mIsVirtual = !args.physical;
+ mId = args.physical ? std::make_optional(args.physical->id) : std::nullopt;
+ mPowerAdvisor = args.powerAdvisor;
+
+ editState().isSecure = args.isSecure;
+
+ setLayerStackFilter(args.layerStackId,
+ args.physical ? args.physical->type == DisplayConnectionType::Internal
+ : false);
+ setName(args.name);
+
+ if (!args.physical && args.useHwcVirtualDisplays) {
+ mId = maybeAllocateDisplayIdForVirtualDisplay(args.pixels, args.pixelFormat);
+ }
+}
+
+std::optional<DisplayId> Display::maybeAllocateDisplayIdForVirtualDisplay(
+ ui::Size pixels, ui::PixelFormat pixelFormat) const {
+ auto& hwc = getCompositionEngine().getHwComposer();
+ return hwc.allocateVirtualDisplay(static_cast<uint32_t>(pixels.width),
+ static_cast<uint32_t>(pixels.height), &pixelFormat);
+}
+
+bool Display::isValid() const {
+ return Output::isValid() && mPowerAdvisor;
+}
+
const std::optional<DisplayId>& Display::getId() const {
return mId;
}
@@ -54,6 +89,14 @@
return mIsVirtual;
}
+std::optional<DisplayId> Display::getDisplayId() const {
+ return mId;
+}
+
+void Display::setDisplayIdForTesting(std::optional<DisplayId> displayId) {
+ mId = displayId;
+}
+
void Display::disconnect() {
if (!mId) {
return;
@@ -64,19 +107,28 @@
mId.reset();
}
-void Display::setColorTransform(const mat4& transform) {
- Output::setColorTransform(transform);
+void Display::setColorTransform(const compositionengine::CompositionRefreshArgs& args) {
+ Output::setColorTransform(args);
+
+ if (!mId || CC_LIKELY(!args.colorTransformMatrix)) {
+ return;
+ }
auto& hwc = getCompositionEngine().getHwComposer();
- status_t result = hwc.setColorTransform(*mId, transform);
+ status_t result = hwc.setColorTransform(*mId, *args.colorTransformMatrix);
ALOGE_IF(result != NO_ERROR, "Failed to set color transform on display \"%s\": %d",
mId ? to_string(*mId).c_str() : "", result);
}
-void Display::setColorMode(ui::ColorMode mode, ui::Dataspace dataspace,
- ui::RenderIntent renderIntent) {
- if (mode == getState().colorMode && dataspace == getState().dataspace &&
- renderIntent == getState().renderIntent) {
+void Display::setColorProfile(const ColorProfile& colorProfile) {
+ const ui::Dataspace targetDataspace =
+ getDisplayColorProfile()->getTargetDataspace(colorProfile.mode, colorProfile.dataspace,
+ colorProfile.colorSpaceAgnosticDataspace);
+
+ if (colorProfile.mode == getState().colorMode &&
+ colorProfile.dataspace == getState().dataspace &&
+ colorProfile.renderIntent == getState().renderIntent &&
+ targetDataspace == getState().targetDataspace) {
return;
}
@@ -85,10 +137,10 @@
return;
}
- Output::setColorMode(mode, dataspace, renderIntent);
+ Output::setColorProfile(colorProfile);
auto& hwc = getCompositionEngine().getHwComposer();
- hwc.setActiveColorMode(*mId, mode, renderIntent);
+ hwc.setActiveColorMode(*mId, colorProfile.mode, colorProfile.renderIntent);
}
void Display::dump(std::string& out) const {
@@ -110,13 +162,229 @@
Output::dumpBase(out);
}
-void Display::createDisplayColorProfile(DisplayColorProfileCreationArgs&& args) {
- setDisplayColorProfile(compositionengine::impl::createDisplayColorProfile(std::move(args)));
+void Display::createDisplayColorProfile(const DisplayColorProfileCreationArgs& args) {
+ setDisplayColorProfile(compositionengine::impl::createDisplayColorProfile(args));
}
-void Display::createRenderSurface(RenderSurfaceCreationArgs&& args) {
- setRenderSurface(compositionengine::impl::createRenderSurface(getCompositionEngine(), *this,
- std::move(args)));
+void Display::createRenderSurface(const RenderSurfaceCreationArgs& args) {
+ setRenderSurface(
+ compositionengine::impl::createRenderSurface(getCompositionEngine(), *this, args));
+}
+
+void Display::createClientCompositionCache(uint32_t cacheSize) {
+ cacheClientCompositionRequests(cacheSize);
+}
+
+std::unique_ptr<compositionengine::OutputLayer> Display::createOutputLayer(
+ const sp<compositionengine::LayerFE>& layerFE) const {
+ auto result = impl::createOutputLayer(*this, layerFE);
+
+ if (result && mId) {
+ auto& hwc = getCompositionEngine().getHwComposer();
+ auto displayId = *mId;
+ // Note: For the moment we ensure it is safe to take a reference to the
+ // HWComposer implementation by destroying all the OutputLayers (and
+ // hence the HWC2::Layers they own) before setting a new HWComposer. See
+ // for example SurfaceFlinger::updateVrFlinger().
+ // TODO(b/121291683): Make this safer.
+ auto hwcLayer = std::shared_ptr<HWC2::Layer>(hwc.createLayer(displayId),
+ [&hwc, displayId](HWC2::Layer* layer) {
+ hwc.destroyLayer(displayId, layer);
+ });
+ ALOGE_IF(!hwcLayer, "Failed to create a HWC layer for a HWC supported display %s",
+ getName().c_str());
+ result->setHwcLayer(std::move(hwcLayer));
+ }
+ return result;
+}
+
+void Display::setReleasedLayers(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ Output::setReleasedLayers(refreshArgs);
+
+ if (!mId || refreshArgs.layersWithQueuedFrames.empty()) {
+ return;
+ }
+
+ // For layers that are being removed from a HWC display, and that have
+ // queued frames, add them to a a list of released layers so we can properly
+ // set a fence.
+ compositionengine::Output::ReleasedLayers releasedLayers;
+
+ // Any non-null entries in the current list of layers are layers that are no
+ // longer going to be visible
+ for (auto* outputLayer : getOutputLayersOrderedByZ()) {
+ if (!outputLayer) {
+ continue;
+ }
+
+ compositionengine::LayerFE* layerFE = &outputLayer->getLayerFE();
+ const bool hasQueuedFrames =
+ std::any_of(refreshArgs.layersWithQueuedFrames.cbegin(),
+ refreshArgs.layersWithQueuedFrames.cend(),
+ [layerFE](sp<compositionengine::LayerFE> layerWithQueuedFrames) {
+ return layerFE == layerWithQueuedFrames.get();
+ });
+
+ if (hasQueuedFrames) {
+ releasedLayers.emplace_back(layerFE);
+ }
+ }
+
+ setReleasedLayers(std::move(releasedLayers));
+}
+
+void Display::chooseCompositionStrategy() {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ // Default to the base settings -- client composition only.
+ Output::chooseCompositionStrategy();
+
+ // If we don't have a HWC display, then we are done
+ if (!mId) {
+ return;
+ }
+
+ // Get any composition changes requested by the HWC device, and apply them.
+ std::optional<android::HWComposer::DeviceRequestedChanges> changes;
+ auto& hwc = getCompositionEngine().getHwComposer();
+ if (status_t result = hwc.getDeviceCompositionChanges(*mId, anyLayersRequireClientComposition(),
+ &changes);
+ result != NO_ERROR) {
+ ALOGE("chooseCompositionStrategy failed for %s: %d (%s)", getName().c_str(), result,
+ strerror(-result));
+ return;
+ }
+ if (changes) {
+ applyChangedTypesToLayers(changes->changedTypes);
+ applyDisplayRequests(changes->displayRequests);
+ applyLayerRequestsToLayers(changes->layerRequests);
+ applyClientTargetRequests(changes->clientTargetProperty);
+ }
+
+ // Determine what type of composition we are doing from the final state
+ auto& state = editState();
+ state.usesClientComposition = anyLayersRequireClientComposition();
+ state.usesDeviceComposition = !allLayersRequireClientComposition();
+}
+
+bool Display::getSkipColorTransform() const {
+ const auto& hwc = getCompositionEngine().getHwComposer();
+ return mId ? hwc.hasDisplayCapability(*mId, hal::DisplayCapability::SKIP_CLIENT_COLOR_TRANSFORM)
+ : hwc.hasCapability(hal::Capability::SKIP_CLIENT_COLOR_TRANSFORM);
+}
+
+bool Display::anyLayersRequireClientComposition() const {
+ const auto layers = getOutputLayersOrderedByZ();
+ return std::any_of(layers.begin(), layers.end(),
+ [](const auto& layer) { return layer->requiresClientComposition(); });
+}
+
+bool Display::allLayersRequireClientComposition() const {
+ const auto layers = getOutputLayersOrderedByZ();
+ return std::all_of(layers.begin(), layers.end(),
+ [](const auto& layer) { return layer->requiresClientComposition(); });
+}
+
+void Display::applyChangedTypesToLayers(const ChangedTypes& changedTypes) {
+ if (changedTypes.empty()) {
+ return;
+ }
+
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ auto hwcLayer = layer->getHwcLayer();
+ if (!hwcLayer) {
+ continue;
+ }
+
+ if (auto it = changedTypes.find(hwcLayer); it != changedTypes.end()) {
+ layer->applyDeviceCompositionTypeChange(
+ static_cast<Hwc2::IComposerClient::Composition>(it->second));
+ }
+ }
+}
+
+void Display::applyDisplayRequests(const DisplayRequests& displayRequests) {
+ auto& state = editState();
+ state.flipClientTarget = (static_cast<uint32_t>(displayRequests) &
+ static_cast<uint32_t>(hal::DisplayRequest::FLIP_CLIENT_TARGET)) != 0;
+ // Note: HWC2::DisplayRequest::WriteClientTargetToOutput is currently ignored.
+}
+
+void Display::applyLayerRequestsToLayers(const LayerRequests& layerRequests) {
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ layer->prepareForDeviceLayerRequests();
+
+ auto hwcLayer = layer->getHwcLayer();
+ if (!hwcLayer) {
+ continue;
+ }
+
+ if (auto it = layerRequests.find(hwcLayer); it != layerRequests.end()) {
+ layer->applyDeviceLayerRequest(
+ static_cast<Hwc2::IComposerClient::LayerRequest>(it->second));
+ }
+ }
+}
+
+void Display::applyClientTargetRequests(const ClientTargetProperty& clientTargetProperty) {
+ if (clientTargetProperty.dataspace == ui::Dataspace::UNKNOWN) {
+ return;
+ }
+ auto outputState = editState();
+ outputState.dataspace = clientTargetProperty.dataspace;
+ getRenderSurface()->setBufferDataspace(clientTargetProperty.dataspace);
+ getRenderSurface()->setBufferPixelFormat(clientTargetProperty.pixelFormat);
+}
+
+compositionengine::Output::FrameFences Display::presentAndGetFrameFences() {
+ auto result = impl::Output::presentAndGetFrameFences();
+
+ if (!mId) {
+ return result;
+ }
+
+ auto& hwc = getCompositionEngine().getHwComposer();
+ hwc.presentAndGetReleaseFences(*mId);
+
+ result.presentFence = hwc.getPresentFence(*mId);
+
+ // TODO(b/121291683): Change HWComposer call to return entire map
+ for (const auto* layer : getOutputLayersOrderedByZ()) {
+ auto hwcLayer = layer->getHwcLayer();
+ if (!hwcLayer) {
+ continue;
+ }
+
+ result.layerFences.emplace(hwcLayer, hwc.getLayerReleaseFence(*mId, hwcLayer));
+ }
+
+ hwc.clearReleaseFences(*mId);
+
+ return result;
+}
+
+void Display::setExpensiveRenderingExpected(bool enabled) {
+ Output::setExpensiveRenderingExpected(enabled);
+
+ if (mPowerAdvisor && mId) {
+ mPowerAdvisor->setExpensiveRenderingExpected(*mId, enabled);
+ }
+}
+
+void Display::finishFrame(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ // We only need to actually compose the display if:
+ // 1) It is being handled by hardware composer, which may need this to
+ // keep its virtual display state machine in sync, or
+ // 2) There is work to be done (the dirty region isn't empty)
+ if (!mId) {
+ if (getDirtyRegion(refreshArgs.repaintEverything).isEmpty()) {
+ ALOGV("Skipping display composition");
+ return;
+ }
+ }
+
+ impl::Output::finishFrame(refreshArgs);
}
} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp b/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp
index 130ab1d..a7c4512 100644
--- a/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/DisplayColorProfile.cpp
@@ -64,6 +64,12 @@
RenderIntent::TONE_MAP_COLORIMETRIC,
};
+// Returns true if the given colorMode is considered an HDR color mode
+bool isHdrColorMode(const ColorMode colorMode) {
+ return std::any_of(std::begin(sHdrColorModes), std::end(sHdrColorModes),
+ [colorMode](ColorMode hdrColorMode) { return hdrColorMode == colorMode; });
+}
+
// map known color mode to dataspace
Dataspace colorModeToDataspace(ColorMode mode) {
switch (mode) {
@@ -90,13 +96,7 @@
candidates.push_back(mode);
// check if mode is HDR
- bool isHdr = false;
- for (auto hdrMode : sHdrColorModes) {
- if (hdrMode == mode) {
- isHdr = true;
- break;
- }
- }
+ bool isHdr = isHdrColorMode(mode);
// add other HDR candidates when mode is HDR
if (isHdr) {
@@ -184,11 +184,11 @@
} // anonymous namespace
std::unique_ptr<compositionengine::DisplayColorProfile> createDisplayColorProfile(
- DisplayColorProfileCreationArgs&& args) {
- return std::make_unique<DisplayColorProfile>(std::move(args));
+ const DisplayColorProfileCreationArgs& args) {
+ return std::make_unique<DisplayColorProfile>(args);
}
-DisplayColorProfile::DisplayColorProfile(DisplayColorProfileCreationArgs&& args)
+DisplayColorProfile::DisplayColorProfile(const DisplayColorProfileCreationArgs& args)
: mHasWideColorGamut(args.hasWideColorGamut),
mSupportedPerFrameMetadata(args.supportedPerFrameMetadata) {
populateColorModes(args.hwcColorModes);
@@ -376,6 +376,32 @@
}
}
+bool DisplayColorProfile::isDataspaceSupported(Dataspace dataspace) const {
+ switch (dataspace) {
+ case Dataspace::BT2020_PQ:
+ case Dataspace::BT2020_ITU_PQ:
+ return hasHDR10Support();
+
+ case Dataspace::BT2020_HLG:
+ case Dataspace::BT2020_ITU_HLG:
+ return hasHLGSupport();
+
+ default:
+ return true;
+ }
+}
+
+ui::Dataspace DisplayColorProfile::getTargetDataspace(ColorMode mode, Dataspace dataspace,
+ Dataspace colorSpaceAgnosticDataspace) const {
+ if (isHdrColorMode(mode)) {
+ return Dataspace::UNKNOWN;
+ }
+ if (colorSpaceAgnosticDataspace != ui::Dataspace::UNKNOWN) {
+ return colorSpaceAgnosticDataspace;
+ }
+ return dataspace;
+}
+
void DisplayColorProfile::dump(std::string& out) const {
out.append(" Composition Display Color State:");
diff --git a/services/surfaceflinger/CompositionEngine/src/HwcBufferCache.cpp b/services/surfaceflinger/CompositionEngine/src/HwcBufferCache.cpp
index f72862b..cedc333 100644
--- a/services/surfaceflinger/CompositionEngine/src/HwcBufferCache.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/HwcBufferCache.cpp
@@ -15,9 +15,17 @@
*/
#include <compositionengine/impl/HwcBufferCache.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <gui/BufferQueue.h>
#include <ui/GraphicBuffer.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android::compositionengine::impl {
HwcBufferCache::HwcBufferCache() {
@@ -31,7 +39,7 @@
slot >= BufferQueue::NUM_BUFFER_SLOTS) {
*outSlot = 0;
} else {
- *outSlot = slot;
+ *outSlot = static_cast<uint32_t>(slot);
}
auto& currentBuffer = mBuffers[*outSlot];
diff --git a/services/surfaceflinger/CompositionEngine/src/Layer.cpp b/services/surfaceflinger/CompositionEngine/src/Layer.cpp
deleted file mode 100644
index 96e9731..0000000
--- a/services/surfaceflinger/CompositionEngine/src/Layer.cpp
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <android-base/stringprintf.h>
-#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/LayerCreationArgs.h>
-#include <compositionengine/LayerFE.h>
-#include <compositionengine/impl/Layer.h>
-
-namespace android::compositionengine {
-
-Layer::~Layer() = default;
-
-namespace impl {
-
-std::shared_ptr<compositionengine::Layer> createLayer(
- const compositionengine::CompositionEngine& compositionEngine,
- compositionengine::LayerCreationArgs&& args) {
- return std::make_shared<Layer>(compositionEngine, std::move(args));
-}
-
-Layer::Layer(const CompositionEngine& compositionEngine, LayerCreationArgs&& args)
- : mCompositionEngine(compositionEngine), mLayerFE(args.layerFE) {
- static_cast<void>(mCompositionEngine); // Temporary use to prevent an unused warning
-}
-
-Layer::~Layer() = default;
-
-sp<LayerFE> Layer::getLayerFE() const {
- return mLayerFE.promote();
-}
-
-const LayerCompositionState& Layer::getState() const {
- return mState;
-}
-
-LayerCompositionState& Layer::editState() {
- return mState;
-}
-
-void Layer::dump(std::string& out) const {
- auto layerFE = getLayerFE();
- android::base::StringAppendF(&out, "* compositionengine::Layer %p (%s)\n", this,
- layerFE ? layerFE->getDebugName() : "<unknown>");
- mState.dump(out);
-}
-
-} // namespace impl
-} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/src/LayerCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/LayerCompositionState.cpp
deleted file mode 100644
index 40c4da9..0000000
--- a/services/surfaceflinger/CompositionEngine/src/LayerCompositionState.cpp
+++ /dev/null
@@ -1,87 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <android-base/stringprintf.h>
-#include <compositionengine/impl/DumpHelpers.h>
-#include <compositionengine/impl/LayerCompositionState.h>
-
-namespace android::compositionengine::impl {
-
-namespace {
-
-using android::compositionengine::impl::dumpVal;
-
-void dumpVal(std::string& out, const char* name, Hwc2::IComposerClient::Color value) {
- using android::base::StringAppendF;
- StringAppendF(&out, "%s=[%d %d %d] ", name, value.r, value.g, value.b);
-}
-
-void dumpFrontEnd(std::string& out, const LayerFECompositionState& state) {
- out.append(" ");
- dumpVal(out, "isSecure", state.isSecure);
- dumpVal(out, "geomUsesSourceCrop", state.geomUsesSourceCrop);
- dumpVal(out, "geomBufferUsesDisplayInverseTransform",
- state.geomBufferUsesDisplayInverseTransform);
- dumpVal(out, "geomLayerTransform", state.geomLayerTransform);
-
- out.append("\n ");
- dumpVal(out, "geomBufferSize", state.geomBufferSize);
- dumpVal(out, "geomContentCrop", state.geomContentCrop);
- dumpVal(out, "geomCrop", state.geomCrop);
- dumpVal(out, "geomBufferTransform", state.geomBufferTransform);
-
- out.append("\n ");
- dumpVal(out, "geomActiveTransparentRegion", state.geomActiveTransparentRegion);
-
- out.append(" ");
- dumpVal(out, "geomLayerBounds", state.geomLayerBounds);
-
- out.append("\n ");
- dumpVal(out, "blend", toString(state.blendMode), state.blendMode);
- dumpVal(out, "alpha", state.alpha);
-
- out.append("\n ");
- dumpVal(out, "type", state.type);
- dumpVal(out, "appId", state.appId);
-
- dumpVal(out, "composition type", toString(state.compositionType), state.compositionType);
-
- out.append("\n buffer: ");
- dumpVal(out, "buffer", state.buffer.get());
- dumpVal(out, "slot", state.bufferSlot);
-
- out.append("\n ");
- dumpVal(out, "sideband stream", state.sidebandStream.get());
-
- out.append("\n ");
- dumpVal(out, "color", state.color);
-
- out.append("\n ");
- dumpVal(out, "dataspace", toString(state.dataspace), state.dataspace);
- dumpVal(out, "hdr metadata types", state.hdrMetadata.validTypes);
- dumpVal(out, "colorTransform", state.colorTransform);
-
- out.append("\n");
-}
-
-} // namespace
-
-void LayerCompositionState::dump(std::string& out) const {
- out.append(" frontend:\n");
- dumpFrontEnd(out, frontEnd);
-}
-
-} // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
new file mode 100644
index 0000000..02e3a45
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/src/LayerFECompositionState.cpp
@@ -0,0 +1,116 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android-base/stringprintf.h>
+#include <compositionengine/LayerFECompositionState.h>
+#include <compositionengine/impl/DumpHelpers.h>
+
+namespace android::compositionengine {
+
+namespace {
+
+using android::compositionengine::impl::dumpVal;
+
+void dumpVal(std::string& out, const char* name, half4 value) {
+ using android::base::StringAppendF;
+ StringAppendF(&out, "%s=[%f %f %f] ", name, static_cast<float>(value.r),
+ static_cast<float>(value.g), static_cast<float>(value.b));
+}
+
+} // namespace
+
+std::string GenericLayerMetadataEntry::dumpAsString() const {
+ using android::base::StringAppendF;
+ std::string out;
+
+ out.append("GenericLayerMetadataEntry{mandatory: ");
+ StringAppendF(&out, "%d", mandatory);
+ out.append(" value: ");
+ for (uint8_t byte : value) {
+ StringAppendF(&out, "0x08%" PRIx8 " ", byte);
+ }
+ out.append("]}");
+ return out;
+}
+
+LayerFECompositionState::~LayerFECompositionState() = default;
+
+void LayerFECompositionState::dump(std::string& out) const {
+ out.append(" ");
+ dumpVal(out, "isSecure", isSecure);
+ dumpVal(out, "geomUsesSourceCrop", geomUsesSourceCrop);
+ dumpVal(out, "geomBufferUsesDisplayInverseTransform", geomBufferUsesDisplayInverseTransform);
+ dumpVal(out, "geomLayerTransform", geomLayerTransform);
+
+ out.append("\n ");
+ dumpVal(out, "geomBufferSize", geomBufferSize);
+ dumpVal(out, "geomContentCrop", geomContentCrop);
+ dumpVal(out, "geomCrop", geomCrop);
+ dumpVal(out, "geomBufferTransform", geomBufferTransform);
+
+ out.append("\n ");
+ dumpVal(out, "transparentRegionHint", transparentRegionHint);
+
+ out.append(" ");
+ dumpVal(out, "geomLayerBounds", geomLayerBounds);
+
+ out.append(" ");
+ dumpVal(out, "shadowRadius", shadowRadius);
+
+ out.append("\n ");
+ dumpVal(out, "blend", toString(blendMode), blendMode);
+ dumpVal(out, "alpha", alpha);
+ dumpVal(out, "backgroundBlurRadius", backgroundBlurRadius);
+
+ out.append("\n ");
+ dumpVal(out, "type", type);
+ dumpVal(out, "appId", appId);
+
+ if (!metadata.empty()) {
+ out.append("\n metadata {");
+ for (const auto& [key, entry] : metadata) {
+ out.append("\n ");
+ out.append(key);
+ out.append("=");
+ out.append(entry.dumpAsString());
+ }
+ out.append("\n }\n ");
+ }
+
+ dumpVal(out, "composition type", toString(compositionType), compositionType);
+
+ out.append("\n buffer: ");
+ dumpVal(out, "slot", bufferSlot);
+ dumpVal(out, "buffer", buffer.get());
+
+ out.append("\n ");
+ dumpVal(out, "sideband stream", sidebandStream.get());
+
+ out.append("\n ");
+ dumpVal(out, "color", color);
+
+ out.append("\n ");
+ dumpVal(out, "isOpaque", isOpaque);
+ dumpVal(out, "hasProtectedContent", hasProtectedContent);
+ dumpVal(out, "isColorspaceAgnostic", isColorspaceAgnostic);
+ dumpVal(out, "dataspace", toString(dataspace), dataspace);
+ dumpVal(out, "hdr metadata types", hdrMetadata.validTypes);
+ dumpVal(out, "colorTransform", colorTransform);
+
+ out.append("\n");
+}
+
+} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 01b5781..34dc536 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -14,14 +14,35 @@
* limitations under the License.
*/
+#include <thread>
+
#include <android-base/stringprintf.h>
#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/DisplayColorProfile.h>
#include <compositionengine/LayerFE.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/RenderSurface.h>
#include <compositionengine/impl/Output.h>
+#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/OutputLayer.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <renderengine/DisplaySettings.h>
+#include <renderengine/RenderEngine.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
#include <ui/DebugUtils.h>
+#include <ui/HdrCapabilities.h>
+#include <utils/Trace.h>
+
+#include "TracedOrdinal.h"
namespace android::compositionengine {
@@ -29,20 +50,43 @@
namespace impl {
-Output::Output(const CompositionEngine& compositionEngine)
- : mCompositionEngine(compositionEngine) {}
+namespace {
+
+template <typename T>
+class Reversed {
+public:
+ explicit Reversed(const T& container) : mContainer(container) {}
+ auto begin() { return mContainer.rbegin(); }
+ auto end() { return mContainer.rend(); }
+
+private:
+ const T& mContainer;
+};
+
+// Helper for enumerating over a container in reverse order
+template <typename T>
+Reversed<T> reversed(const T& c) {
+ return Reversed<T>(c);
+}
+
+} // namespace
+
+std::shared_ptr<Output> createOutput(
+ const compositionengine::CompositionEngine& compositionEngine) {
+ return createOutputTemplated<Output>(compositionEngine);
+}
Output::~Output() = default;
-const CompositionEngine& Output::getCompositionEngine() const {
- return mCompositionEngine;
-}
-
bool Output::isValid() const {
return mDisplayColorProfile && mDisplayColorProfile->isValid() && mRenderSurface &&
mRenderSurface->isValid();
}
+std::optional<DisplayId> Output::getDisplayId() const {
+ return {};
+}
+
const std::string& Output::getName() const {
return mName;
}
@@ -52,73 +96,81 @@
}
void Output::setCompositionEnabled(bool enabled) {
- if (mState.isEnabled == enabled) {
+ auto& outputState = editState();
+ if (outputState.isEnabled == enabled) {
return;
}
- mState.isEnabled = enabled;
+ outputState.isEnabled = enabled;
dirtyEntireOutput();
}
-void Output::setProjection(const ui::Transform& transform, int32_t orientation, const Rect& frame,
- const Rect& viewport, const Rect& scissor, bool needsFiltering) {
- mState.transform = transform;
- mState.orientation = orientation;
- mState.scissor = scissor;
- mState.frame = frame;
- mState.viewport = viewport;
- mState.needsFiltering = needsFiltering;
+void Output::setProjection(const ui::Transform& transform, uint32_t orientation, const Rect& frame,
+ const Rect& viewport, const Rect& sourceClip,
+ const Rect& destinationClip, bool needsFiltering) {
+ auto& outputState = editState();
+ outputState.transform = transform;
+ outputState.orientation = orientation;
+ outputState.sourceClip = sourceClip;
+ outputState.destinationClip = destinationClip;
+ outputState.frame = frame;
+ outputState.viewport = viewport;
+ outputState.needsFiltering = needsFiltering;
dirtyEntireOutput();
}
-// TODO(lpique): Rename setSize() once more is moved.
+// TODO(b/121291683): Rename setSize() once more is moved.
void Output::setBounds(const ui::Size& size) {
mRenderSurface->setDisplaySize(size);
- // TODO(lpique): Rename mState.size once more is moved.
- mState.bounds = Rect(mRenderSurface->getSize());
+ // TODO(b/121291683): Rename outputState.size once more is moved.
+ editState().bounds = Rect(mRenderSurface->getSize());
dirtyEntireOutput();
}
void Output::setLayerStackFilter(uint32_t layerStackId, bool isInternal) {
- mState.layerStackId = layerStackId;
- mState.layerStackInternal = isInternal;
+ auto& outputState = editState();
+ outputState.layerStackId = layerStackId;
+ outputState.layerStackInternal = isInternal;
dirtyEntireOutput();
}
-void Output::setColorTransform(const mat4& transform) {
- if (mState.colorTransformMat == transform) {
+void Output::setColorTransform(const compositionengine::CompositionRefreshArgs& args) {
+ auto& colorTransformMatrix = editState().colorTransformMatrix;
+ if (!args.colorTransformMatrix || colorTransformMatrix == args.colorTransformMatrix) {
return;
}
- const bool isIdentity = (transform == mat4());
- const auto newColorTransform =
- isIdentity ? HAL_COLOR_TRANSFORM_IDENTITY : HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX;
-
- mState.colorTransform = newColorTransform;
- mState.colorTransformMat = transform;
+ colorTransformMatrix = *args.colorTransformMatrix;
dirtyEntireOutput();
}
-void Output::setColorMode(ui::ColorMode mode, ui::Dataspace dataspace,
- ui::RenderIntent renderIntent) {
- if (mState.colorMode == mode && mState.dataspace == dataspace &&
- mState.renderIntent == renderIntent) {
+void Output::setColorProfile(const ColorProfile& colorProfile) {
+ ui::Dataspace targetDataspace =
+ getDisplayColorProfile()->getTargetDataspace(colorProfile.mode, colorProfile.dataspace,
+ colorProfile.colorSpaceAgnosticDataspace);
+
+ auto& outputState = editState();
+ if (outputState.colorMode == colorProfile.mode &&
+ outputState.dataspace == colorProfile.dataspace &&
+ outputState.renderIntent == colorProfile.renderIntent &&
+ outputState.targetDataspace == targetDataspace) {
return;
}
- mState.colorMode = mode;
- mState.dataspace = dataspace;
- mState.renderIntent = renderIntent;
+ outputState.colorMode = colorProfile.mode;
+ outputState.dataspace = colorProfile.dataspace;
+ outputState.renderIntent = colorProfile.renderIntent;
+ outputState.targetDataspace = targetDataspace;
- mRenderSurface->setBufferDataspace(dataspace);
+ mRenderSurface->setBufferDataspace(colorProfile.dataspace);
ALOGV("Set active color mode: %s (%d), active render intent: %s (%d)",
- decodeColorMode(mode).c_str(), mode, decodeRenderIntent(renderIntent).c_str(),
- renderIntent);
+ decodeColorMode(colorProfile.mode).c_str(), colorProfile.mode,
+ decodeRenderIntent(colorProfile.renderIntent).c_str(), colorProfile.renderIntent);
dirtyEntireOutput();
}
@@ -134,7 +186,7 @@
}
void Output::dumpBase(std::string& out) const {
- mState.dump(out);
+ dumpState(out);
if (mDisplayColorProfile) {
mDisplayColorProfile->dump(out);
@@ -148,8 +200,8 @@
out.append(" No render surface!\n");
}
- android::base::StringAppendF(&out, "\n %zu Layers\b", mOutputLayersOrderedByZ.size());
- for (const auto& outputLayer : mOutputLayersOrderedByZ) {
+ android::base::StringAppendF(&out, "\n %zu Layers\n", getOutputLayerCount());
+ for (const auto* outputLayer : getOutputLayersOrderedByZ()) {
if (!outputLayer) {
continue;
}
@@ -165,6 +217,10 @@
mDisplayColorProfile = std::move(mode);
}
+const Output::ReleasedLayers& Output::getReleasedLayersForTest() const {
+ return mReleasedLayers;
+}
+
void Output::setDisplayColorProfileForTest(
std::unique_ptr<compositionengine::DisplayColorProfile> mode) {
mDisplayColorProfile = std::move(mode);
@@ -176,68 +232,888 @@
void Output::setRenderSurface(std::unique_ptr<compositionengine::RenderSurface> surface) {
mRenderSurface = std::move(surface);
- mState.bounds = Rect(mRenderSurface->getSize());
+ editState().bounds = Rect(mRenderSurface->getSize());
dirtyEntireOutput();
}
+void Output::cacheClientCompositionRequests(uint32_t cacheSize) {
+ if (cacheSize == 0) {
+ mClientCompositionRequestCache.reset();
+ } else {
+ mClientCompositionRequestCache = std::make_unique<ClientCompositionRequestCache>(cacheSize);
+ }
+};
+
void Output::setRenderSurfaceForTest(std::unique_ptr<compositionengine::RenderSurface> surface) {
mRenderSurface = std::move(surface);
}
-const OutputCompositionState& Output::getState() const {
- return mState;
-}
-
-OutputCompositionState& Output::editState() {
- return mState;
-}
-
Region Output::getDirtyRegion(bool repaintEverything) const {
- Region dirty(mState.viewport);
+ const auto& outputState = getState();
+ Region dirty(outputState.viewport);
if (!repaintEverything) {
- dirty.andSelf(mState.dirtyRegion);
+ dirty.andSelf(outputState.dirtyRegion);
}
return dirty;
}
-bool Output::belongsInOutput(uint32_t layerStackId, bool internalOnly) const {
+bool Output::belongsInOutput(std::optional<uint32_t> layerStackId, bool internalOnly) const {
// The layerStackId's must match, and also the layer must not be internal
// only when not on an internal output.
- return (layerStackId == mState.layerStackId) && (!internalOnly || mState.layerStackInternal);
+ const auto& outputState = getState();
+ return layerStackId && (*layerStackId == outputState.layerStackId) &&
+ (!internalOnly || outputState.layerStackInternal);
}
-compositionengine::OutputLayer* Output::getOutputLayerForLayer(
- compositionengine::Layer* layer) const {
- for (const auto& outputLayer : mOutputLayersOrderedByZ) {
- if (outputLayer && &outputLayer->getLayer() == layer) {
- return outputLayer.get();
+bool Output::belongsInOutput(const sp<compositionengine::LayerFE>& layerFE) const {
+ const auto* layerFEState = layerFE->getCompositionState();
+ return layerFEState && belongsInOutput(layerFEState->layerStackId, layerFEState->internalOnly);
+}
+
+std::unique_ptr<compositionengine::OutputLayer> Output::createOutputLayer(
+ const sp<LayerFE>& layerFE) const {
+ return impl::createOutputLayer(*this, layerFE);
+}
+
+compositionengine::OutputLayer* Output::getOutputLayerForLayer(const sp<LayerFE>& layerFE) const {
+ auto index = findCurrentOutputLayerForLayer(layerFE);
+ return index ? getOutputLayerOrderedByZByIndex(*index) : nullptr;
+}
+
+std::optional<size_t> Output::findCurrentOutputLayerForLayer(
+ const sp<compositionengine::LayerFE>& layer) const {
+ for (size_t i = 0; i < getOutputLayerCount(); i++) {
+ auto outputLayer = getOutputLayerOrderedByZByIndex(i);
+ if (outputLayer && &outputLayer->getLayerFE() == layer.get()) {
+ return i;
}
}
- return nullptr;
+ return std::nullopt;
}
-std::unique_ptr<compositionengine::OutputLayer> Output::getOrCreateOutputLayer(
- std::optional<DisplayId> displayId, std::shared_ptr<compositionengine::Layer> layer,
- sp<compositionengine::LayerFE> layerFE) {
- for (auto& outputLayer : mOutputLayersOrderedByZ) {
- if (outputLayer && &outputLayer->getLayer() == layer.get()) {
- return std::move(outputLayer);
+void Output::setReleasedLayers(Output::ReleasedLayers&& layers) {
+ mReleasedLayers = std::move(layers);
+}
+
+void Output::prepare(const compositionengine::CompositionRefreshArgs& refreshArgs,
+ LayerFESet& geomSnapshots) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ rebuildLayerStacks(refreshArgs, geomSnapshots);
+}
+
+void Output::present(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ updateColorProfile(refreshArgs);
+ updateAndWriteCompositionState(refreshArgs);
+ setColorTransform(refreshArgs);
+ beginFrame();
+ prepareFrame();
+ devOptRepaintFlash(refreshArgs);
+ finishFrame(refreshArgs);
+ postFramebuffer();
+}
+
+void Output::rebuildLayerStacks(const compositionengine::CompositionRefreshArgs& refreshArgs,
+ LayerFESet& layerFESet) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ auto& outputState = editState();
+
+ // Do nothing if this output is not enabled or there is no need to perform this update
+ if (!outputState.isEnabled || CC_LIKELY(!refreshArgs.updatingOutputGeometryThisFrame)) {
+ return;
+ }
+
+ // Process the layers to determine visibility and coverage
+ compositionengine::Output::CoverageState coverage{layerFESet};
+ collectVisibleLayers(refreshArgs, coverage);
+
+ // Compute the resulting coverage for this output, and store it for later
+ const ui::Transform& tr = outputState.transform;
+ Region undefinedRegion{outputState.bounds};
+ undefinedRegion.subtractSelf(tr.transform(coverage.aboveOpaqueLayers));
+
+ outputState.undefinedRegion = undefinedRegion;
+ outputState.dirtyRegion.orSelf(coverage.dirtyRegion);
+}
+
+void Output::collectVisibleLayers(const compositionengine::CompositionRefreshArgs& refreshArgs,
+ compositionengine::Output::CoverageState& coverage) {
+ // Evaluate the layers from front to back to determine what is visible. This
+ // also incrementally calculates the coverage information for each layer as
+ // well as the entire output.
+ for (auto layer : reversed(refreshArgs.layers)) {
+ // Incrementally process the coverage for each layer
+ ensureOutputLayerIfVisible(layer, coverage);
+
+ // TODO(b/121291683): Stop early if the output is completely covered and
+ // no more layers could even be visible underneath the ones on top.
+ }
+
+ setReleasedLayers(refreshArgs);
+
+ finalizePendingOutputLayers();
+
+ // Generate a simple Z-order values to each visible output layer
+ uint32_t zOrder = 0;
+ for (auto* outputLayer : getOutputLayersOrderedByZ()) {
+ outputLayer->editState().z = zOrder++;
+ }
+}
+
+void Output::ensureOutputLayerIfVisible(sp<compositionengine::LayerFE>& layerFE,
+ compositionengine::Output::CoverageState& coverage) {
+ // Ensure we have a snapshot of the basic geometry layer state. Limit the
+ // snapshots to once per frame for each candidate layer, as layers may
+ // appear on multiple outputs.
+ if (!coverage.latchedLayers.count(layerFE)) {
+ coverage.latchedLayers.insert(layerFE);
+ layerFE->prepareCompositionState(compositionengine::LayerFE::StateSubset::BasicGeometry);
+ }
+
+ // Only consider the layers on the given layer stack
+ if (!belongsInOutput(layerFE)) {
+ return;
+ }
+
+ // Obtain a read-only pointer to the front-end layer state
+ const auto* layerFEState = layerFE->getCompositionState();
+ if (CC_UNLIKELY(!layerFEState)) {
+ return;
+ }
+
+ // handle hidden surfaces by setting the visible region to empty
+ if (CC_UNLIKELY(!layerFEState->isVisible)) {
+ return;
+ }
+
+ /*
+ * opaqueRegion: area of a surface that is fully opaque.
+ */
+ Region opaqueRegion;
+
+ /*
+ * visibleRegion: area of a surface that is visible on screen and not fully
+ * transparent. This is essentially the layer's footprint minus the opaque
+ * regions above it. Areas covered by a translucent surface are considered
+ * visible.
+ */
+ Region visibleRegion;
+
+ /*
+ * coveredRegion: area of a surface that is covered by all visible regions
+ * above it (which includes the translucent areas).
+ */
+ Region coveredRegion;
+
+ /*
+ * transparentRegion: area of a surface that is hinted to be completely
+ * transparent. This is only used to tell when the layer has no visible non-
+ * transparent regions and can be removed from the layer list. It does not
+ * affect the visibleRegion of this layer or any layers beneath it. The hint
+ * may not be correct if apps don't respect the SurfaceView restrictions
+ * (which, sadly, some don't).
+ */
+ Region transparentRegion;
+
+ /*
+ * shadowRegion: Region cast by the layer's shadow.
+ */
+ Region shadowRegion;
+
+ const ui::Transform& tr = layerFEState->geomLayerTransform;
+
+ // Get the visible region
+ // TODO(b/121291683): Is it worth creating helper methods on LayerFEState
+ // for computations like this?
+ const Rect visibleRect(tr.transform(layerFEState->geomLayerBounds));
+ visibleRegion.set(visibleRect);
+
+ if (layerFEState->shadowRadius > 0.0f) {
+ // if the layer casts a shadow, offset the layers visible region and
+ // calculate the shadow region.
+ const auto inset = static_cast<int32_t>(ceilf(layerFEState->shadowRadius) * -1.0f);
+ Rect visibleRectWithShadows(visibleRect);
+ visibleRectWithShadows.inset(inset, inset, inset, inset);
+ visibleRegion.set(visibleRectWithShadows);
+ shadowRegion = visibleRegion.subtract(visibleRect);
+ }
+
+ if (visibleRegion.isEmpty()) {
+ return;
+ }
+
+ // Remove the transparent area from the visible region
+ if (!layerFEState->isOpaque) {
+ if (tr.preserveRects()) {
+ // transform the transparent region
+ transparentRegion = tr.transform(layerFEState->transparentRegionHint);
+ } else {
+ // transformation too complex, can't do the
+ // transparent region optimization.
+ transparentRegion.clear();
}
}
- return createOutputLayer(mCompositionEngine, displayId, *this, layer, layerFE);
+
+ // compute the opaque region
+ const auto layerOrientation = tr.getOrientation();
+ if (layerFEState->isOpaque && ((layerOrientation & ui::Transform::ROT_INVALID) == 0)) {
+ // If we one of the simple category of transforms (0/90/180/270 rotation
+ // + any flip), then the opaque region is the layer's footprint.
+ // Otherwise we don't try and compute the opaque region since there may
+ // be errors at the edges, and we treat the entire layer as
+ // translucent.
+ opaqueRegion.set(visibleRect);
+ }
+
+ // Clip the covered region to the visible region
+ coveredRegion = coverage.aboveCoveredLayers.intersect(visibleRegion);
+
+ // Update accumAboveCoveredLayers for next (lower) layer
+ coverage.aboveCoveredLayers.orSelf(visibleRegion);
+
+ // subtract the opaque region covered by the layers above us
+ visibleRegion.subtractSelf(coverage.aboveOpaqueLayers);
+
+ if (visibleRegion.isEmpty()) {
+ return;
+ }
+
+ // Get coverage information for the layer as previously displayed,
+ // also taking over ownership from mOutputLayersorderedByZ.
+ auto prevOutputLayerIndex = findCurrentOutputLayerForLayer(layerFE);
+ auto prevOutputLayer =
+ prevOutputLayerIndex ? getOutputLayerOrderedByZByIndex(*prevOutputLayerIndex) : nullptr;
+
+ // Get coverage information for the layer as previously displayed
+ // TODO(b/121291683): Define kEmptyRegion as a constant in Region.h
+ const Region kEmptyRegion;
+ const Region& oldVisibleRegion =
+ prevOutputLayer ? prevOutputLayer->getState().visibleRegion : kEmptyRegion;
+ const Region& oldCoveredRegion =
+ prevOutputLayer ? prevOutputLayer->getState().coveredRegion : kEmptyRegion;
+
+ // compute this layer's dirty region
+ Region dirty;
+ if (layerFEState->contentDirty) {
+ // we need to invalidate the whole region
+ dirty = visibleRegion;
+ // as well, as the old visible region
+ dirty.orSelf(oldVisibleRegion);
+ } else {
+ /* compute the exposed region:
+ * the exposed region consists of two components:
+ * 1) what's VISIBLE now and was COVERED before
+ * 2) what's EXPOSED now less what was EXPOSED before
+ *
+ * note that (1) is conservative, we start with the whole visible region
+ * but only keep what used to be covered by something -- which mean it
+ * may have been exposed.
+ *
+ * (2) handles areas that were not covered by anything but got exposed
+ * because of a resize.
+ *
+ */
+ const Region newExposed = visibleRegion - coveredRegion;
+ const Region oldExposed = oldVisibleRegion - oldCoveredRegion;
+ dirty = (visibleRegion & oldCoveredRegion) | (newExposed - oldExposed);
+ }
+ dirty.subtractSelf(coverage.aboveOpaqueLayers);
+
+ // accumulate to the screen dirty region
+ coverage.dirtyRegion.orSelf(dirty);
+
+ // Update accumAboveOpaqueLayers for next (lower) layer
+ coverage.aboveOpaqueLayers.orSelf(opaqueRegion);
+
+ // Compute the visible non-transparent region
+ Region visibleNonTransparentRegion = visibleRegion.subtract(transparentRegion);
+
+ // Perform the final check to see if this layer is visible on this output
+ // TODO(b/121291683): Why does this not use visibleRegion? (see outputSpaceVisibleRegion below)
+ const auto& outputState = getState();
+ Region drawRegion(outputState.transform.transform(visibleNonTransparentRegion));
+ drawRegion.andSelf(outputState.bounds);
+ if (drawRegion.isEmpty()) {
+ return;
+ }
+
+ Region visibleNonShadowRegion = visibleRegion.subtract(shadowRegion);
+
+ // The layer is visible. Either reuse the existing outputLayer if we have
+ // one, or create a new one if we do not.
+ auto result = ensureOutputLayer(prevOutputLayerIndex, layerFE);
+
+ // Store the layer coverage information into the layer state as some of it
+ // is useful later.
+ auto& outputLayerState = result->editState();
+ outputLayerState.visibleRegion = visibleRegion;
+ outputLayerState.visibleNonTransparentRegion = visibleNonTransparentRegion;
+ outputLayerState.coveredRegion = coveredRegion;
+ outputLayerState.outputSpaceVisibleRegion =
+ outputState.transform.transform(visibleNonShadowRegion.intersect(outputState.viewport));
+ outputLayerState.shadowRegion = shadowRegion;
}
-void Output::setOutputLayersOrderedByZ(OutputLayers&& layers) {
- mOutputLayersOrderedByZ = std::move(layers);
+void Output::setReleasedLayers(const compositionengine::CompositionRefreshArgs&) {
+ // The base class does nothing with this call.
}
-const Output::OutputLayers& Output::getOutputLayersOrderedByZ() const {
- return mOutputLayersOrderedByZ;
+void Output::updateLayerStateFromFE(const CompositionRefreshArgs& args) const {
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ layer->getLayerFE().prepareCompositionState(
+ args.updatingGeometryThisFrame ? LayerFE::StateSubset::GeometryAndContent
+ : LayerFE::StateSubset::Content);
+ }
+}
+
+void Output::updateAndWriteCompositionState(
+ const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ if (!getState().isEnabled) {
+ return;
+ }
+
+ mLayerRequestingBackgroundBlur = findLayerRequestingBackgroundComposition();
+ bool forceClientComposition = mLayerRequestingBackgroundBlur != nullptr;
+
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ layer->updateCompositionState(refreshArgs.updatingGeometryThisFrame,
+ refreshArgs.devOptForceClientComposition ||
+ forceClientComposition,
+ refreshArgs.internalDisplayRotationFlags);
+
+ if (mLayerRequestingBackgroundBlur == layer) {
+ forceClientComposition = false;
+ }
+
+ // Send the updated state to the HWC, if appropriate.
+ layer->writeStateToHWC(refreshArgs.updatingGeometryThisFrame);
+ }
+}
+
+compositionengine::OutputLayer* Output::findLayerRequestingBackgroundComposition() const {
+ compositionengine::OutputLayer* layerRequestingBgComposition = nullptr;
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ if (layer->getLayerFE().getCompositionState()->backgroundBlurRadius > 0) {
+ layerRequestingBgComposition = layer;
+ }
+ }
+ return layerRequestingBgComposition;
+}
+
+void Output::updateColorProfile(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ setColorProfile(pickColorProfile(refreshArgs));
+}
+
+// Returns a data space that fits all visible layers. The returned data space
+// can only be one of
+// - Dataspace::SRGB (use legacy dataspace and let HWC saturate when colors are enhanced)
+// - Dataspace::DISPLAY_P3
+// - Dataspace::DISPLAY_BT2020
+// The returned HDR data space is one of
+// - Dataspace::UNKNOWN
+// - Dataspace::BT2020_HLG
+// - Dataspace::BT2020_PQ
+ui::Dataspace Output::getBestDataspace(ui::Dataspace* outHdrDataSpace,
+ bool* outIsHdrClientComposition) const {
+ ui::Dataspace bestDataSpace = ui::Dataspace::V0_SRGB;
+ *outHdrDataSpace = ui::Dataspace::UNKNOWN;
+
+ for (const auto* layer : getOutputLayersOrderedByZ()) {
+ switch (layer->getLayerFE().getCompositionState()->dataspace) {
+ case ui::Dataspace::V0_SCRGB:
+ case ui::Dataspace::V0_SCRGB_LINEAR:
+ case ui::Dataspace::BT2020:
+ case ui::Dataspace::BT2020_ITU:
+ case ui::Dataspace::BT2020_LINEAR:
+ case ui::Dataspace::DISPLAY_BT2020:
+ bestDataSpace = ui::Dataspace::DISPLAY_BT2020;
+ break;
+ case ui::Dataspace::DISPLAY_P3:
+ bestDataSpace = ui::Dataspace::DISPLAY_P3;
+ break;
+ case ui::Dataspace::BT2020_PQ:
+ case ui::Dataspace::BT2020_ITU_PQ:
+ bestDataSpace = ui::Dataspace::DISPLAY_P3;
+ *outHdrDataSpace = ui::Dataspace::BT2020_PQ;
+ *outIsHdrClientComposition =
+ layer->getLayerFE().getCompositionState()->forceClientComposition;
+ break;
+ case ui::Dataspace::BT2020_HLG:
+ case ui::Dataspace::BT2020_ITU_HLG:
+ bestDataSpace = ui::Dataspace::DISPLAY_P3;
+ // When there's mixed PQ content and HLG content, we set the HDR
+ // data space to be BT2020_PQ and convert HLG to PQ.
+ if (*outHdrDataSpace == ui::Dataspace::UNKNOWN) {
+ *outHdrDataSpace = ui::Dataspace::BT2020_HLG;
+ }
+ break;
+ default:
+ break;
+ }
+ }
+
+ return bestDataSpace;
+}
+
+compositionengine::Output::ColorProfile Output::pickColorProfile(
+ const compositionengine::CompositionRefreshArgs& refreshArgs) const {
+ if (refreshArgs.outputColorSetting == OutputColorSetting::kUnmanaged) {
+ return ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC,
+ refreshArgs.colorSpaceAgnosticDataspace};
+ }
+
+ ui::Dataspace hdrDataSpace;
+ bool isHdrClientComposition = false;
+ ui::Dataspace bestDataSpace = getBestDataspace(&hdrDataSpace, &isHdrClientComposition);
+
+ switch (refreshArgs.forceOutputColorMode) {
+ case ui::ColorMode::SRGB:
+ bestDataSpace = ui::Dataspace::V0_SRGB;
+ break;
+ case ui::ColorMode::DISPLAY_P3:
+ bestDataSpace = ui::Dataspace::DISPLAY_P3;
+ break;
+ default:
+ break;
+ }
+
+ // respect hdrDataSpace only when there is no legacy HDR support
+ const bool isHdr = hdrDataSpace != ui::Dataspace::UNKNOWN &&
+ !mDisplayColorProfile->hasLegacyHdrSupport(hdrDataSpace) && !isHdrClientComposition;
+ if (isHdr) {
+ bestDataSpace = hdrDataSpace;
+ }
+
+ ui::RenderIntent intent;
+ switch (refreshArgs.outputColorSetting) {
+ case OutputColorSetting::kManaged:
+ case OutputColorSetting::kUnmanaged:
+ intent = isHdr ? ui::RenderIntent::TONE_MAP_COLORIMETRIC
+ : ui::RenderIntent::COLORIMETRIC;
+ break;
+ case OutputColorSetting::kEnhanced:
+ intent = isHdr ? ui::RenderIntent::TONE_MAP_ENHANCE : ui::RenderIntent::ENHANCE;
+ break;
+ default: // vendor display color setting
+ intent = static_cast<ui::RenderIntent>(refreshArgs.outputColorSetting);
+ break;
+ }
+
+ ui::ColorMode outMode;
+ ui::Dataspace outDataSpace;
+ ui::RenderIntent outRenderIntent;
+ mDisplayColorProfile->getBestColorMode(bestDataSpace, intent, &outDataSpace, &outMode,
+ &outRenderIntent);
+
+ return ColorProfile{outMode, outDataSpace, outRenderIntent,
+ refreshArgs.colorSpaceAgnosticDataspace};
+}
+
+void Output::beginFrame() {
+ auto& outputState = editState();
+ const bool dirty = !getDirtyRegion(false).isEmpty();
+ const bool empty = getOutputLayerCount() == 0;
+ const bool wasEmpty = !outputState.lastCompositionHadVisibleLayers;
+
+ // If nothing has changed (!dirty), don't recompose.
+ // If something changed, but we don't currently have any visible layers,
+ // and didn't when we last did a composition, then skip it this time.
+ // The second rule does two things:
+ // - When all layers are removed from a display, we'll emit one black
+ // frame, then nothing more until we get new layers.
+ // - When a display is created with a private layer stack, we won't
+ // emit any black frames until a layer is added to the layer stack.
+ const bool mustRecompose = dirty && !(empty && wasEmpty);
+
+ const char flagPrefix[] = {'-', '+'};
+ static_cast<void>(flagPrefix);
+ ALOGV_IF("%s: %s composition for %s (%cdirty %cempty %cwasEmpty)", __FUNCTION__,
+ mustRecompose ? "doing" : "skipping", getName().c_str(), flagPrefix[dirty],
+ flagPrefix[empty], flagPrefix[wasEmpty]);
+
+ mRenderSurface->beginFrame(mustRecompose);
+
+ if (mustRecompose) {
+ outputState.lastCompositionHadVisibleLayers = !empty;
+ }
+}
+
+void Output::prepareFrame() {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ const auto& outputState = getState();
+ if (!outputState.isEnabled) {
+ return;
+ }
+
+ chooseCompositionStrategy();
+
+ mRenderSurface->prepareFrame(outputState.usesClientComposition,
+ outputState.usesDeviceComposition);
+}
+
+void Output::devOptRepaintFlash(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ if (CC_LIKELY(!refreshArgs.devOptFlashDirtyRegionsDelay)) {
+ return;
+ }
+
+ if (getState().isEnabled) {
+ // transform the dirty region into this screen's coordinate space
+ const Region dirtyRegion = getDirtyRegion(refreshArgs.repaintEverything);
+ if (!dirtyRegion.isEmpty()) {
+ base::unique_fd readyFence;
+ // redraw the whole screen
+ static_cast<void>(composeSurfaces(dirtyRegion, refreshArgs));
+
+ mRenderSurface->queueBuffer(std::move(readyFence));
+ }
+ }
+
+ postFramebuffer();
+
+ std::this_thread::sleep_for(*refreshArgs.devOptFlashDirtyRegionsDelay);
+
+ prepareFrame();
+}
+
+void Output::finishFrame(const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ if (!getState().isEnabled) {
+ return;
+ }
+
+ // Repaint the framebuffer (if needed), getting the optional fence for when
+ // the composition completes.
+ auto optReadyFence = composeSurfaces(Region::INVALID_REGION, refreshArgs);
+ if (!optReadyFence) {
+ return;
+ }
+
+ // swap buffers (presentation)
+ mRenderSurface->queueBuffer(std::move(*optReadyFence));
+}
+
+std::optional<base::unique_fd> Output::composeSurfaces(
+ const Region& debugRegion, const compositionengine::CompositionRefreshArgs& refreshArgs) {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ const auto& outputState = getState();
+ OutputCompositionState& outputCompositionState = editState();
+ const TracedOrdinal<bool> hasClientComposition = {"hasClientComposition",
+ outputState.usesClientComposition};
+
+ auto& renderEngine = getCompositionEngine().getRenderEngine();
+ const bool supportsProtectedContent = renderEngine.supportsProtectedContent();
+
+ // If we the display is secure, protected content support is enabled, and at
+ // least one layer has protected content, we need to use a secure back
+ // buffer.
+ if (outputState.isSecure && supportsProtectedContent) {
+ auto layers = getOutputLayersOrderedByZ();
+ bool needsProtected = std::any_of(layers.begin(), layers.end(), [](auto* layer) {
+ return layer->getLayerFE().getCompositionState()->hasProtectedContent;
+ });
+ if (needsProtected != renderEngine.isProtected()) {
+ renderEngine.useProtectedContext(needsProtected);
+ }
+ if (needsProtected != mRenderSurface->isProtected() &&
+ needsProtected == renderEngine.isProtected()) {
+ mRenderSurface->setProtected(needsProtected);
+ }
+ }
+
+ base::unique_fd fd;
+ sp<GraphicBuffer> buf;
+
+ // If we aren't doing client composition on this output, but do have a
+ // flipClientTarget request for this frame on this output, we still need to
+ // dequeue a buffer.
+ if (hasClientComposition || outputState.flipClientTarget) {
+ buf = mRenderSurface->dequeueBuffer(&fd);
+ if (buf == nullptr) {
+ ALOGW("Dequeuing buffer for display [%s] failed, bailing out of "
+ "client composition for this frame",
+ mName.c_str());
+ return {};
+ }
+ }
+
+ base::unique_fd readyFence;
+ if (!hasClientComposition) {
+ setExpensiveRenderingExpected(false);
+ return readyFence;
+ }
+
+ ALOGV("hasClientComposition");
+
+ renderengine::DisplaySettings clientCompositionDisplay;
+ clientCompositionDisplay.physicalDisplay = outputState.destinationClip;
+ clientCompositionDisplay.clip = outputState.sourceClip;
+ clientCompositionDisplay.orientation = outputState.orientation;
+ clientCompositionDisplay.outputDataspace = mDisplayColorProfile->hasWideColorGamut()
+ ? outputState.dataspace
+ : ui::Dataspace::UNKNOWN;
+ clientCompositionDisplay.maxLuminance =
+ mDisplayColorProfile->getHdrCapabilities().getDesiredMaxLuminance();
+
+ // Compute the global color transform matrix.
+ if (!outputState.usesDeviceComposition && !getSkipColorTransform()) {
+ clientCompositionDisplay.colorTransform = outputState.colorTransformMatrix;
+ }
+
+ // Note: Updated by generateClientCompositionRequests
+ clientCompositionDisplay.clearRegion = Region::INVALID_REGION;
+
+ // Generate the client composition requests for the layers on this output.
+ std::vector<LayerFE::LayerSettings> clientCompositionLayers =
+ generateClientCompositionRequests(supportsProtectedContent,
+ clientCompositionDisplay.clearRegion,
+ clientCompositionDisplay.outputDataspace);
+ appendRegionFlashRequests(debugRegion, clientCompositionLayers);
+
+ // Check if the client composition requests were rendered into the provided graphic buffer. If
+ // so, we can reuse the buffer and avoid client composition.
+ if (mClientCompositionRequestCache) {
+ if (mClientCompositionRequestCache->exists(buf->getId(), clientCompositionDisplay,
+ clientCompositionLayers)) {
+ outputCompositionState.reusedClientComposition = true;
+ setExpensiveRenderingExpected(false);
+ return readyFence;
+ }
+ mClientCompositionRequestCache->add(buf->getId(), clientCompositionDisplay,
+ clientCompositionLayers);
+ }
+
+ // We boost GPU frequency here because there will be color spaces conversion
+ // or complex GPU shaders and it's expensive. We boost the GPU frequency so that
+ // GPU composition can finish in time. We must reset GPU frequency afterwards,
+ // because high frequency consumes extra battery.
+ const bool expensiveBlurs =
+ refreshArgs.blursAreExpensive && mLayerRequestingBackgroundBlur != nullptr;
+ const bool expensiveRenderingExpected =
+ clientCompositionDisplay.outputDataspace == ui::Dataspace::DISPLAY_P3 || expensiveBlurs;
+ if (expensiveRenderingExpected) {
+ setExpensiveRenderingExpected(true);
+ }
+
+ std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers;
+ clientCompositionLayerPointers.reserve(clientCompositionLayers.size());
+ std::transform(clientCompositionLayers.begin(), clientCompositionLayers.end(),
+ std::back_inserter(clientCompositionLayerPointers),
+ [](LayerFE::LayerSettings& settings) -> renderengine::LayerSettings* {
+ return &settings;
+ });
+
+ const nsecs_t renderEngineStart = systemTime();
+ status_t status =
+ renderEngine.drawLayers(clientCompositionDisplay, clientCompositionLayerPointers,
+ buf->getNativeBuffer(), /*useFramebufferCache=*/true,
+ std::move(fd), &readyFence);
+
+ if (status != NO_ERROR && mClientCompositionRequestCache) {
+ // If rendering was not successful, remove the request from the cache.
+ mClientCompositionRequestCache->remove(buf->getId());
+ }
+
+ auto& timeStats = getCompositionEngine().getTimeStats();
+ if (readyFence.get() < 0) {
+ timeStats.recordRenderEngineDuration(renderEngineStart, systemTime());
+ } else {
+ timeStats.recordRenderEngineDuration(renderEngineStart,
+ std::make_shared<FenceTime>(
+ new Fence(dup(readyFence.get()))));
+ }
+
+ return readyFence;
+}
+
+std::vector<LayerFE::LayerSettings> Output::generateClientCompositionRequests(
+ bool supportsProtectedContent, Region& clearRegion, ui::Dataspace outputDataspace) {
+ std::vector<LayerFE::LayerSettings> clientCompositionLayers;
+ ALOGV("Rendering client layers");
+
+ const auto& outputState = getState();
+ const Region viewportRegion(outputState.viewport);
+ const bool useIdentityTransform = false;
+ bool firstLayer = true;
+ // Used when a layer clears part of the buffer.
+ Region stubRegion;
+
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ const auto& layerState = layer->getState();
+ const auto* layerFEState = layer->getLayerFE().getCompositionState();
+ auto& layerFE = layer->getLayerFE();
+
+ const Region clip(viewportRegion.intersect(layerState.visibleRegion));
+ ALOGV("Layer: %s", layerFE.getDebugName());
+ if (clip.isEmpty()) {
+ ALOGV(" Skipping for empty clip");
+ firstLayer = false;
+ continue;
+ }
+
+ const bool clientComposition = layer->requiresClientComposition();
+
+ // We clear the client target for non-client composed layers if
+ // requested by the HWC. We skip this if the layer is not an opaque
+ // rectangle, as by definition the layer must blend with whatever is
+ // underneath. We also skip the first layer as the buffer target is
+ // guaranteed to start out cleared.
+ const bool clearClientComposition =
+ layerState.clearClientTarget && layerFEState->isOpaque && !firstLayer;
+
+ ALOGV(" Composition type: client %d clear %d", clientComposition, clearClientComposition);
+
+ // If the layer casts a shadow but the content casting the shadow is occluded, skip
+ // composing the non-shadow content and only draw the shadows.
+ const bool realContentIsVisible = clientComposition &&
+ !layerState.visibleRegion.subtract(layerState.shadowRegion).isEmpty();
+
+ if (clientComposition || clearClientComposition) {
+ compositionengine::LayerFE::ClientCompositionTargetSettings targetSettings{
+ clip,
+ useIdentityTransform,
+ layer->needsFiltering() || outputState.needsFiltering,
+ outputState.isSecure,
+ supportsProtectedContent,
+ clientComposition ? clearRegion : stubRegion,
+ outputState.viewport,
+ outputDataspace,
+ realContentIsVisible,
+ !clientComposition, /* clearContent */
+ };
+ std::vector<LayerFE::LayerSettings> results =
+ layerFE.prepareClientCompositionList(targetSettings);
+ if (realContentIsVisible && !results.empty()) {
+ layer->editState().clientCompositionTimestamp = systemTime();
+ }
+
+ clientCompositionLayers.insert(clientCompositionLayers.end(),
+ std::make_move_iterator(results.begin()),
+ std::make_move_iterator(results.end()));
+ results.clear();
+ }
+
+ firstLayer = false;
+ }
+
+ return clientCompositionLayers;
+}
+
+void Output::appendRegionFlashRequests(
+ const Region& flashRegion, std::vector<LayerFE::LayerSettings>& clientCompositionLayers) {
+ if (flashRegion.isEmpty()) {
+ return;
+ }
+
+ LayerFE::LayerSettings layerSettings;
+ layerSettings.source.buffer.buffer = nullptr;
+ layerSettings.source.solidColor = half3(1.0, 0.0, 1.0);
+ layerSettings.alpha = half(1.0);
+
+ for (const auto& rect : flashRegion) {
+ layerSettings.geometry.boundaries = rect.toFloatRect();
+ clientCompositionLayers.push_back(layerSettings);
+ }
+}
+
+void Output::setExpensiveRenderingExpected(bool) {
+ // The base class does nothing with this call.
+}
+
+void Output::postFramebuffer() {
+ ATRACE_CALL();
+ ALOGV(__FUNCTION__);
+
+ if (!getState().isEnabled) {
+ return;
+ }
+
+ auto& outputState = editState();
+ outputState.dirtyRegion.clear();
+ mRenderSurface->flip();
+
+ auto frame = presentAndGetFrameFences();
+
+ mRenderSurface->onPresentDisplayCompleted();
+
+ for (auto* layer : getOutputLayersOrderedByZ()) {
+ // The layer buffer from the previous frame (if any) is released
+ // by HWC only when the release fence from this frame (if any) is
+ // signaled. Always get the release fence from HWC first.
+ sp<Fence> releaseFence = Fence::NO_FENCE;
+
+ if (auto hwcLayer = layer->getHwcLayer()) {
+ if (auto f = frame.layerFences.find(hwcLayer); f != frame.layerFences.end()) {
+ releaseFence = f->second;
+ }
+ }
+
+ // If the layer was client composited in the previous frame, we
+ // need to merge with the previous client target acquire fence.
+ // Since we do not track that, always merge with the current
+ // client target acquire fence when it is available, even though
+ // this is suboptimal.
+ // TODO(b/121291683): Track previous frame client target acquire fence.
+ if (outputState.usesClientComposition) {
+ releaseFence =
+ Fence::merge("LayerRelease", releaseFence, frame.clientTargetAcquireFence);
+ }
+
+ layer->getLayerFE().onLayerDisplayed(releaseFence);
+ }
+
+ // We've got a list of layers needing fences, that are disjoint with
+ // OutputLayersOrderedByZ. The best we can do is to
+ // supply them with the present fence.
+ for (auto& weakLayer : mReleasedLayers) {
+ if (auto layer = weakLayer.promote(); layer != nullptr) {
+ layer->onLayerDisplayed(frame.presentFence);
+ }
+ }
+
+ // Clear out the released layers now that we're done with them.
+ mReleasedLayers.clear();
}
void Output::dirtyEntireOutput() {
- mState.dirtyRegion.set(mState.bounds);
+ auto& outputState = editState();
+ outputState.dirtyRegion.set(outputState.bounds);
+}
+
+void Output::chooseCompositionStrategy() {
+ // The base output implementation can only do client composition
+ auto& outputState = editState();
+ outputState.usesClientComposition = true;
+ outputState.usesDeviceComposition = false;
+ outputState.reusedClientComposition = false;
+}
+
+bool Output::getSkipColorTransform() const {
+ return true;
+}
+
+compositionengine::Output::FrameFences Output::presentAndGetFrameFences() {
+ compositionengine::Output::FrameFences result;
+ if (getState().usesClientComposition) {
+ result.clientTargetAcquireFence = mRenderSurface->getClientTargetAcquireFence();
+ }
+ return result;
}
} // namespace impl
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
index 9549054..4835aef 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
@@ -24,6 +24,11 @@
dumpVal(out, "isEnabled", isEnabled);
dumpVal(out, "isSecure", isSecure);
+ dumpVal(out, "usesClientComposition", usesClientComposition);
+ dumpVal(out, "usesDeviceComposition", usesDeviceComposition);
+ dumpVal(out, "flipClientTarget", flipClientTarget);
+ dumpVal(out, "reusedClientComposition", reusedClientComposition);
+
dumpVal(out, "layerStack", layerStackId);
dumpVal(out, "layerStackInternal", layerStackInternal);
@@ -33,9 +38,11 @@
out.append("\n ");
+ dumpVal(out, "bounds", bounds);
dumpVal(out, "frame", frame);
dumpVal(out, "viewport", viewport);
- dumpVal(out, "scissor", scissor);
+ dumpVal(out, "sourceClip", sourceClip);
+ dumpVal(out, "destinationClip", destinationClip);
dumpVal(out, "needsFiltering", needsFiltering);
out.append("\n ");
@@ -43,7 +50,8 @@
dumpVal(out, "colorMode", toString(colorMode), colorMode);
dumpVal(out, "renderIntent", toString(renderIntent), renderIntent);
dumpVal(out, "dataspace", toString(dataspace), dataspace);
- dumpVal(out, "colorTransform", colorTransform);
+ dumpVal(out, "colorTransformMatrix", colorTransformMatrix);
+ dumpVal(out, "target dataspace", toString(targetDataspace), targetDataspace);
out.append("\n");
}
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 0afcc97..1faf775 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -15,17 +15,23 @@
*/
#include <android-base/stringprintf.h>
-#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/Layer.h>
+#include <compositionengine/DisplayColorProfile.h>
#include <compositionengine/LayerFE.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/Output.h>
-#include <compositionengine/impl/LayerCompositionState.h>
#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/OutputLayer.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/HWComposer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android::compositionengine {
OutputLayer::~OutputLayer() = default;
@@ -44,56 +50,24 @@
} // namespace
-std::unique_ptr<compositionengine::OutputLayer> createOutputLayer(
- const CompositionEngine& compositionEngine, std::optional<DisplayId> displayId,
- const compositionengine::Output& output, std::shared_ptr<compositionengine::Layer> layer,
- sp<compositionengine::LayerFE> layerFE) {
- auto result = std::make_unique<OutputLayer>(output, layer, layerFE);
- result->initialize(compositionEngine, displayId);
- return result;
+std::unique_ptr<OutputLayer> createOutputLayer(const compositionengine::Output& output,
+ const sp<compositionengine::LayerFE>& layerFE) {
+ return createOutputLayerTemplated<OutputLayer>(output, layerFE);
}
-OutputLayer::OutputLayer(const Output& output, std::shared_ptr<Layer> layer, sp<LayerFE> layerFE)
- : mOutput(output), mLayer(layer), mLayerFE(layerFE) {}
-
OutputLayer::~OutputLayer() = default;
-void OutputLayer::initialize(const CompositionEngine& compositionEngine,
- std::optional<DisplayId> displayId) {
- if (!displayId) {
- return;
+void OutputLayer::setHwcLayer(std::shared_ptr<HWC2::Layer> hwcLayer) {
+ auto& state = editState();
+ if (hwcLayer) {
+ state.hwc.emplace(std::move(hwcLayer));
+ } else {
+ state.hwc.reset();
}
-
- auto& hwc = compositionEngine.getHwComposer();
-
- mState.hwc.emplace(std::shared_ptr<HWC2::Layer>(hwc.createLayer(*displayId),
- [&hwc, displayId](HWC2::Layer* layer) {
- hwc.destroyLayer(*displayId, layer);
- }));
-}
-
-const compositionengine::Output& OutputLayer::getOutput() const {
- return mOutput;
-}
-
-compositionengine::Layer& OutputLayer::getLayer() const {
- return *mLayer;
-}
-
-compositionengine::LayerFE& OutputLayer::getLayerFE() const {
- return *mLayerFE;
-}
-
-const OutputLayerCompositionState& OutputLayer::getState() const {
- return mState;
-}
-
-OutputLayerCompositionState& OutputLayer::editState() {
- return mState;
}
Rect OutputLayer::calculateInitialCrop() const {
- const auto& layerState = mLayer->getState().frontEnd;
+ const auto& layerState = *getLayerFE().getCompositionState();
// apply the projection's clipping to the window crop in
// layerstack space, and convert-back to layer space.
@@ -101,9 +75,9 @@
// pixels in the buffer.
FloatRect activeCropFloat =
- reduce(layerState.geomLayerBounds, layerState.geomActiveTransparentRegion);
+ reduce(layerState.geomLayerBounds, layerState.transparentRegionHint);
- const Rect& viewport = mOutput.getState().viewport;
+ const Rect& viewport = getOutput().getState().viewport;
const ui::Transform& layerTransform = layerState.geomLayerTransform;
const ui::Transform& inverseLayerTransform = layerState.geomInverseLayerTransform;
// Transform to screen space.
@@ -126,8 +100,8 @@
}
FloatRect OutputLayer::calculateOutputSourceCrop() const {
- const auto& layerState = mLayer->getState().frontEnd;
- const auto& outputState = mOutput.getState();
+ const auto& layerState = *getLayerFE().getCompositionState();
+ const auto& outputState = getOutput().getState();
if (!layerState.geomUsesSourceCrop) {
return {};
@@ -175,9 +149,9 @@
// a modification of the axes of rotation. To account for this we
// need to reorient the inverse rotation in terms of the current
// axes of rotation.
- bool is_h_flipped = (invTransform & HAL_TRANSFORM_FLIP_H) != 0;
- bool is_v_flipped = (invTransform & HAL_TRANSFORM_FLIP_V) != 0;
- if (is_h_flipped == is_v_flipped) {
+ bool isHFlipped = (invTransform & HAL_TRANSFORM_FLIP_H) != 0;
+ bool isVFlipped = (invTransform & HAL_TRANSFORM_FLIP_V) != 0;
+ if (isHFlipped == isVFlipped) {
invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
}
std::swap(winWidth, winHeight);
@@ -186,29 +160,29 @@
activeCrop.transform(invTransform, bufferSize.getWidth(), bufferSize.getHeight());
// below, crop is intersected with winCrop expressed in crop's coordinate space
- float xScale = crop.getWidth() / float(winWidth);
- float yScale = crop.getHeight() / float(winHeight);
+ const float xScale = crop.getWidth() / float(winWidth);
+ const float yScale = crop.getHeight() / float(winHeight);
- float insetL = winCrop.left * xScale;
- float insetT = winCrop.top * yScale;
- float insetR = (winWidth - winCrop.right) * xScale;
- float insetB = (winHeight - winCrop.bottom) * yScale;
+ const float insetLeft = winCrop.left * xScale;
+ const float insetTop = winCrop.top * yScale;
+ const float insetRight = (winWidth - winCrop.right) * xScale;
+ const float insetBottom = (winHeight - winCrop.bottom) * yScale;
- crop.left += insetL;
- crop.top += insetT;
- crop.right -= insetR;
- crop.bottom -= insetB;
+ crop.left += insetLeft;
+ crop.top += insetTop;
+ crop.right -= insetRight;
+ crop.bottom -= insetBottom;
return crop;
}
Rect OutputLayer::calculateOutputDisplayFrame() const {
- const auto& layerState = mLayer->getState().frontEnd;
- const auto& outputState = mOutput.getState();
+ const auto& layerState = *getLayerFE().getCompositionState();
+ const auto& outputState = getOutput().getState();
// apply the layer's transform, followed by the display's global transform
// here we're guaranteed that the layer's transform preserves rects
- Region activeTransparentRegion = layerState.geomActiveTransparentRegion;
+ Region activeTransparentRegion = layerState.transparentRegionHint;
const ui::Transform& layerTransform = layerState.geomLayerTransform;
const ui::Transform& inverseLayerTransform = layerState.geomInverseLayerTransform;
const Rect& bufferSize = layerState.geomBufferSize;
@@ -249,9 +223,10 @@
return displayTransform.transform(frame);
}
-uint32_t OutputLayer::calculateOutputRelativeBufferTransform() const {
- const auto& layerState = mLayer->getState().frontEnd;
- const auto& outputState = mOutput.getState();
+uint32_t OutputLayer::calculateOutputRelativeBufferTransform(
+ uint32_t internalDisplayRotationFlags) const {
+ const auto& layerState = *getLayerFE().getCompositionState();
+ const auto& outputState = getOutput().getState();
/*
* Transformations are applied in this order:
@@ -267,10 +242,11 @@
if (layerState.geomBufferUsesDisplayInverseTransform) {
/*
- * the code below applies the primary display's inverse transform to the
- * buffer
+ * We must apply the internal display's inverse transform to the buffer
+ * transform, and not the one for the output this layer is on.
*/
- uint32_t invTransform = outputState.orientation;
+ uint32_t invTransform = internalDisplayRotationFlags;
+
// calculate the inverse transform
if (invTransform & HAL_TRANSFORM_ROT_90) {
invTransform ^= HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_FLIP_H;
@@ -287,101 +263,406 @@
// this gives us only the "orientation" component of the transform
return transform.getOrientation();
-} // namespace impl
+}
-void OutputLayer::updateCompositionState(bool includeGeometry) {
+void OutputLayer::updateCompositionState(
+ bool includeGeometry, bool forceClientComposition,
+ ui::Transform::RotationFlags internalDisplayRotationFlags) {
+ const auto* layerFEState = getLayerFE().getCompositionState();
+ if (!layerFEState) {
+ return;
+ }
+
+ const auto& outputState = getOutput().getState();
+ const auto& profile = *getOutput().getDisplayColorProfile();
+ auto& state = editState();
+
if (includeGeometry) {
- mState.displayFrame = calculateOutputDisplayFrame();
- mState.sourceCrop = calculateOutputSourceCrop();
- mState.bufferTransform =
- static_cast<Hwc2::Transform>(calculateOutputRelativeBufferTransform());
+ // Clear the forceClientComposition flag before it is set for any
+ // reason. Note that since it can be set by some checks below when
+ // updating the geometry state, we only clear it when updating the
+ // geometry since those conditions for forcing client composition won't
+ // go away otherwise.
+ state.forceClientComposition = false;
- if ((mLayer->getState().frontEnd.isSecure && !mOutput.getState().isSecure) ||
- (mState.bufferTransform & ui::Transform::ROT_INVALID)) {
- mState.forceClientComposition = true;
+ state.displayFrame = calculateOutputDisplayFrame();
+ state.sourceCrop = calculateOutputSourceCrop();
+ state.bufferTransform = static_cast<Hwc2::Transform>(
+ calculateOutputRelativeBufferTransform(internalDisplayRotationFlags));
+
+ if ((layerFEState->isSecure && !outputState.isSecure) ||
+ (state.bufferTransform & ui::Transform::ROT_INVALID)) {
+ state.forceClientComposition = true;
+ }
+ }
+
+ // Determine the output dependent dataspace for this layer. If it is
+ // colorspace agnostic, it just uses the dataspace chosen for the output to
+ // avoid the need for color conversion.
+ state.dataspace = layerFEState->isColorspaceAgnostic &&
+ outputState.targetDataspace != ui::Dataspace::UNKNOWN
+ ? outputState.targetDataspace
+ : layerFEState->dataspace;
+
+ // These are evaluated every frame as they can potentially change at any
+ // time.
+ if (layerFEState->forceClientComposition || !profile.isDataspaceSupported(state.dataspace) ||
+ forceClientComposition) {
+ state.forceClientComposition = true;
+ }
+}
+
+void OutputLayer::writeStateToHWC(bool includeGeometry) {
+ const auto& state = getState();
+ // Skip doing this if there is no HWC interface
+ if (!state.hwc) {
+ return;
+ }
+
+ auto& hwcLayer = (*state.hwc).hwcLayer;
+ if (!hwcLayer) {
+ ALOGE("[%s] failed to write composition state to HWC -- no hwcLayer for output %s",
+ getLayerFE().getDebugName(), getOutput().getName().c_str());
+ return;
+ }
+
+ const auto* outputIndependentState = getLayerFE().getCompositionState();
+ if (!outputIndependentState) {
+ return;
+ }
+
+ auto requestedCompositionType = outputIndependentState->compositionType;
+
+ if (includeGeometry) {
+ writeOutputDependentGeometryStateToHWC(hwcLayer.get(), requestedCompositionType);
+ writeOutputIndependentGeometryStateToHWC(hwcLayer.get(), *outputIndependentState);
+ }
+
+ writeOutputDependentPerFrameStateToHWC(hwcLayer.get());
+ writeOutputIndependentPerFrameStateToHWC(hwcLayer.get(), *outputIndependentState);
+
+ writeCompositionTypeToHWC(hwcLayer.get(), requestedCompositionType);
+
+ // Always set the layer color after setting the composition type.
+ writeSolidColorStateToHWC(hwcLayer.get(), *outputIndependentState);
+}
+
+void OutputLayer::writeOutputDependentGeometryStateToHWC(
+ HWC2::Layer* hwcLayer, hal::Composition requestedCompositionType) {
+ const auto& outputDependentState = getState();
+
+ if (auto error = hwcLayer->setDisplayFrame(outputDependentState.displayFrame);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set display frame [%d, %d, %d, %d]: %s (%d)",
+ getLayerFE().getDebugName(), outputDependentState.displayFrame.left,
+ outputDependentState.displayFrame.top, outputDependentState.displayFrame.right,
+ outputDependentState.displayFrame.bottom, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setSourceCrop(outputDependentState.sourceCrop);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set source crop [%.3f, %.3f, %.3f, %.3f]: "
+ "%s (%d)",
+ getLayerFE().getDebugName(), outputDependentState.sourceCrop.left,
+ outputDependentState.sourceCrop.top, outputDependentState.sourceCrop.right,
+ outputDependentState.sourceCrop.bottom, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setZOrder(outputDependentState.z); error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set Z %u: %s (%d)", getLayerFE().getDebugName(),
+ outputDependentState.z, to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ // Solid-color layers should always use an identity transform.
+ const auto bufferTransform = requestedCompositionType != hal::Composition::SOLID_COLOR
+ ? outputDependentState.bufferTransform
+ : static_cast<hal::Transform>(0);
+ if (auto error = hwcLayer->setTransform(static_cast<hal::Transform>(bufferTransform));
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set transform %s: %s (%d)", getLayerFE().getDebugName(),
+ toString(outputDependentState.bufferTransform).c_str(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+}
+
+void OutputLayer::writeOutputIndependentGeometryStateToHWC(
+ HWC2::Layer* hwcLayer, const LayerFECompositionState& outputIndependentState) {
+ if (auto error = hwcLayer->setBlendMode(outputIndependentState.blendMode);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set blend mode %s: %s (%d)", getLayerFE().getDebugName(),
+ toString(outputIndependentState.blendMode).c_str(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setPlaneAlpha(outputIndependentState.alpha);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set plane alpha %.3f: %s (%d)", getLayerFE().getDebugName(),
+ outputIndependentState.alpha, to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setInfo(static_cast<uint32_t>(outputIndependentState.type),
+ static_cast<uint32_t>(outputIndependentState.appId));
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set info %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ for (const auto& [name, entry] : outputIndependentState.metadata) {
+ if (auto error = hwcLayer->setLayerGenericMetadata(name, entry.mandatory, entry.value);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set generic metadata %s %s (%d)", getLayerFE().getDebugName(),
+ name.c_str(), to_string(error).c_str(), static_cast<int32_t>(error));
}
}
}
-void OutputLayer::writeStateToHWC(bool includeGeometry) const {
+void OutputLayer::writeOutputDependentPerFrameStateToHWC(HWC2::Layer* hwcLayer) {
+ const auto& outputDependentState = getState();
+
+ // TODO(lpique): b/121291683 outputSpaceVisibleRegion is output-dependent geometry
+ // state and should not change every frame.
+ if (auto error = hwcLayer->setVisibleRegion(outputDependentState.outputSpaceVisibleRegion);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set visible region: %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ outputDependentState.outputSpaceVisibleRegion.dump(LOG_TAG);
+ }
+
+ if (auto error = hwcLayer->setDataspace(outputDependentState.dataspace);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set dataspace %d: %s (%d)", getLayerFE().getDebugName(),
+ outputDependentState.dataspace, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+}
+
+void OutputLayer::writeOutputIndependentPerFrameStateToHWC(
+ HWC2::Layer* hwcLayer, const LayerFECompositionState& outputIndependentState) {
+ switch (auto error = hwcLayer->setColorTransform(outputIndependentState.colorTransform)) {
+ case hal::Error::NONE:
+ break;
+ case hal::Error::UNSUPPORTED:
+ editState().forceClientComposition = true;
+ break;
+ default:
+ ALOGE("[%s] Failed to set color transform: %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ if (auto error = hwcLayer->setSurfaceDamage(outputIndependentState.surfaceDamage);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set surface damage: %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ outputIndependentState.surfaceDamage.dump(LOG_TAG);
+ }
+
+ // Content-specific per-frame state
+ switch (outputIndependentState.compositionType) {
+ case hal::Composition::SOLID_COLOR:
+ // For compatibility, should be written AFTER the composition type.
+ break;
+ case hal::Composition::SIDEBAND:
+ writeSidebandStateToHWC(hwcLayer, outputIndependentState);
+ break;
+ case hal::Composition::CURSOR:
+ case hal::Composition::DEVICE:
+ writeBufferStateToHWC(hwcLayer, outputIndependentState);
+ break;
+ case hal::Composition::INVALID:
+ case hal::Composition::CLIENT:
+ // Ignored
+ break;
+ }
+}
+
+void OutputLayer::writeSolidColorStateToHWC(HWC2::Layer* hwcLayer,
+ const LayerFECompositionState& outputIndependentState) {
+ if (outputIndependentState.compositionType != hal::Composition::SOLID_COLOR) {
+ return;
+ }
+
+ hal::Color color = {static_cast<uint8_t>(std::round(255.0f * outputIndependentState.color.r)),
+ static_cast<uint8_t>(std::round(255.0f * outputIndependentState.color.g)),
+ static_cast<uint8_t>(std::round(255.0f * outputIndependentState.color.b)),
+ 255};
+
+ if (auto error = hwcLayer->setColor(color); error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set color: %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+}
+
+void OutputLayer::writeSidebandStateToHWC(HWC2::Layer* hwcLayer,
+ const LayerFECompositionState& outputIndependentState) {
+ if (auto error = hwcLayer->setSidebandStream(outputIndependentState.sidebandStream->handle());
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set sideband stream %p: %s (%d)", getLayerFE().getDebugName(),
+ outputIndependentState.sidebandStream->handle(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+}
+
+void OutputLayer::writeBufferStateToHWC(HWC2::Layer* hwcLayer,
+ const LayerFECompositionState& outputIndependentState) {
+ auto supportedPerFrameMetadata =
+ getOutput().getDisplayColorProfile()->getSupportedPerFrameMetadata();
+ if (auto error = hwcLayer->setPerFrameMetadata(supportedPerFrameMetadata,
+ outputIndependentState.hdrMetadata);
+ error != hal::Error::NONE && error != hal::Error::UNSUPPORTED) {
+ ALOGE("[%s] Failed to set hdrMetadata: %s (%d)", getLayerFE().getDebugName(),
+ to_string(error).c_str(), static_cast<int32_t>(error));
+ }
+
+ uint32_t hwcSlot = 0;
+ sp<GraphicBuffer> hwcBuffer;
+ // We need access to the output-dependent state for the buffer cache there,
+ // though otherwise the buffer is not output-dependent.
+ editState().hwc->hwcBufferCache.getHwcBuffer(outputIndependentState.bufferSlot,
+ outputIndependentState.buffer, &hwcSlot,
+ &hwcBuffer);
+
+ if (auto error = hwcLayer->setBuffer(hwcSlot, hwcBuffer, outputIndependentState.acquireFence);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set buffer %p: %s (%d)", getLayerFE().getDebugName(),
+ outputIndependentState.buffer->handle, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+}
+
+void OutputLayer::writeCompositionTypeToHWC(HWC2::Layer* hwcLayer,
+ hal::Composition requestedCompositionType) {
+ auto& outputDependentState = editState();
+
+ // If we are forcing client composition, we need to tell the HWC
+ if (outputDependentState.forceClientComposition) {
+ requestedCompositionType = hal::Composition::CLIENT;
+ }
+
+ // Set the requested composition type with the HWC whenever it changes
+ if (outputDependentState.hwc->hwcCompositionType != requestedCompositionType) {
+ outputDependentState.hwc->hwcCompositionType = requestedCompositionType;
+
+ if (auto error = hwcLayer->setCompositionType(requestedCompositionType);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set composition type %s: %s (%d)", getLayerFE().getDebugName(),
+ toString(requestedCompositionType).c_str(), to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+ }
+}
+
+void OutputLayer::writeCursorPositionToHWC() const {
// Skip doing this if there is no HWC interface
- if (!mState.hwc) {
- return;
- }
-
- auto& hwcLayer = (*mState.hwc).hwcLayer;
+ auto hwcLayer = getHwcLayer();
if (!hwcLayer) {
- ALOGE("[%s] failed to write composition state to HWC -- no hwcLayer for output %s",
- mLayerFE->getDebugName(), mOutput.getName().c_str());
return;
}
- if (includeGeometry) {
- // Output dependent state
-
- if (auto error = hwcLayer->setDisplayFrame(mState.displayFrame);
- error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set display frame [%d, %d, %d, %d]: %s (%d)",
- mLayerFE->getDebugName(), mState.displayFrame.left, mState.displayFrame.top,
- mState.displayFrame.right, mState.displayFrame.bottom, to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
-
- if (auto error = hwcLayer->setSourceCrop(mState.sourceCrop); error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set source crop [%.3f, %.3f, %.3f, %.3f]: "
- "%s (%d)",
- mLayerFE->getDebugName(), mState.sourceCrop.left, mState.sourceCrop.top,
- mState.sourceCrop.right, mState.sourceCrop.bottom, to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
-
- if (auto error = hwcLayer->setZOrder(mState.z); error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set Z %u: %s (%d)", mLayerFE->getDebugName(), mState.z,
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
-
- if (auto error =
- hwcLayer->setTransform(static_cast<HWC2::Transform>(mState.bufferTransform));
- error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set transform %s: %s (%d)", mLayerFE->getDebugName(),
- toString(mState.bufferTransform).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
-
- // Output independent state
-
- const auto& outputIndependentState = mLayer->getState().frontEnd;
-
- if (auto error = hwcLayer->setBlendMode(
- static_cast<HWC2::BlendMode>(outputIndependentState.blendMode));
- error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set blend mode %s: %s (%d)", mLayerFE->getDebugName(),
- toString(outputIndependentState.blendMode).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
-
- if (auto error = hwcLayer->setPlaneAlpha(outputIndependentState.alpha);
- error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set plane alpha %.3f: %s (%d)", mLayerFE->getDebugName(),
- outputIndependentState.alpha, to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
-
- if (auto error =
- hwcLayer->setInfo(outputIndependentState.type, outputIndependentState.appId);
- error != HWC2::Error::None) {
- ALOGE("[%s] Failed to set info %s (%d)", mLayerFE->getDebugName(),
- to_string(error).c_str(), static_cast<int32_t>(error));
- }
+ const auto* layerFEState = getLayerFE().getCompositionState();
+ if (!layerFEState) {
+ return;
}
+
+ const auto& outputState = getOutput().getState();
+
+ Rect frame = layerFEState->cursorFrame;
+ frame.intersect(outputState.viewport, &frame);
+ Rect position = outputState.transform.transform(frame);
+
+ if (auto error = hwcLayer->setCursorPosition(position.left, position.top);
+ error != hal::Error::NONE) {
+ ALOGE("[%s] Failed to set cursor position to (%d, %d): %s (%d)",
+ getLayerFE().getDebugName(), position.left, position.top, to_string(error).c_str(),
+ static_cast<int32_t>(error));
+ }
+}
+
+HWC2::Layer* OutputLayer::getHwcLayer() const {
+ const auto& state = getState();
+ return state.hwc ? state.hwc->hwcLayer.get() : nullptr;
+}
+
+bool OutputLayer::requiresClientComposition() const {
+ const auto& state = getState();
+ return !state.hwc || state.hwc->hwcCompositionType == hal::Composition::CLIENT;
+}
+
+bool OutputLayer::isHardwareCursor() const {
+ const auto& state = getState();
+ return state.hwc && state.hwc->hwcCompositionType == hal::Composition::CURSOR;
+}
+
+void OutputLayer::detectDisallowedCompositionTypeChange(hal::Composition from,
+ hal::Composition to) const {
+ bool result = false;
+ switch (from) {
+ case hal::Composition::INVALID:
+ case hal::Composition::CLIENT:
+ result = false;
+ break;
+
+ case hal::Composition::DEVICE:
+ case hal::Composition::SOLID_COLOR:
+ result = (to == hal::Composition::CLIENT);
+ break;
+
+ case hal::Composition::CURSOR:
+ case hal::Composition::SIDEBAND:
+ result = (to == hal::Composition::CLIENT || to == hal::Composition::DEVICE);
+ break;
+ }
+
+ if (!result) {
+ ALOGE("[%s] Invalid device requested composition type change: %s (%d) --> %s (%d)",
+ getLayerFE().getDebugName(), toString(from).c_str(), static_cast<int>(from),
+ toString(to).c_str(), static_cast<int>(to));
+ }
+}
+
+void OutputLayer::applyDeviceCompositionTypeChange(hal::Composition compositionType) {
+ auto& state = editState();
+ LOG_FATAL_IF(!state.hwc);
+ auto& hwcState = *state.hwc;
+
+ detectDisallowedCompositionTypeChange(hwcState.hwcCompositionType, compositionType);
+
+ hwcState.hwcCompositionType = compositionType;
+}
+
+void OutputLayer::prepareForDeviceLayerRequests() {
+ auto& state = editState();
+ state.clearClientTarget = false;
+}
+
+void OutputLayer::applyDeviceLayerRequest(hal::LayerRequest request) {
+ auto& state = editState();
+ switch (request) {
+ case hal::LayerRequest::CLEAR_CLIENT_TARGET:
+ state.clearClientTarget = true;
+ break;
+
+ default:
+ ALOGE("[%s] Unknown device layer request %s (%d)", getLayerFE().getDebugName(),
+ toString(request).c_str(), static_cast<int>(request));
+ break;
+ }
+}
+
+bool OutputLayer::needsFiltering() const {
+ const auto& state = getState();
+ const auto& displayFrame = state.displayFrame;
+ const auto& sourceCrop = state.sourceCrop;
+ return sourceCrop.getHeight() != displayFrame.getHeight() ||
+ sourceCrop.getWidth() != displayFrame.getWidth();
}
void OutputLayer::dump(std::string& out) const {
using android::base::StringAppendF;
- StringAppendF(&out, " - Output Layer %p (Composition layer %p) (%s)\n", this, mLayer.get(),
- mLayerFE->getDebugName());
- mState.dump(out);
+ StringAppendF(&out, " - Output Layer %p(%s)\n", this, getLayerFE().getDebugName());
+ dumpState(out);
}
} // namespace impl
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
index 861ea57..165e320 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayerCompositionState.cpp
@@ -17,8 +17,15 @@
#include <compositionengine/impl/DumpHelpers.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/HWC2.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android::compositionengine::impl {
namespace {
@@ -42,11 +49,24 @@
dumpVal(out, "visibleRegion", visibleRegion);
out.append(" ");
+ dumpVal(out, "visibleNonTransparentRegion", visibleNonTransparentRegion);
+
+ out.append(" ");
+ dumpVal(out, "coveredRegion", coveredRegion);
+
+ out.append(" ");
+ dumpVal(out, "output visibleRegion", outputSpaceVisibleRegion);
+
+ out.append(" ");
+ dumpVal(out, "shadowRegion", shadowRegion);
+
+ out.append(" ");
dumpVal(out, "forceClientComposition", forceClientComposition);
dumpVal(out, "clearClientTarget", clearClientTarget);
dumpVal(out, "displayFrame", displayFrame);
dumpVal(out, "sourceCrop", sourceCrop);
dumpVal(out, "bufferTransform", toString(bufferTransform), bufferTransform);
+ dumpVal(out, "dataspace", toString(dataspace), dataspace);
dumpVal(out, "z-index", z);
if (hwc) {
diff --git a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
index 3fcd9d1..2773fd3 100644
--- a/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/RenderSurface.cpp
@@ -23,17 +23,25 @@
#include <compositionengine/DisplaySurface.h>
#include <compositionengine/RenderSurfaceCreationArgs.h>
#include <compositionengine/impl/DumpHelpers.h>
+#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/RenderSurface.h>
+
#include <log/log.h>
#include <renderengine/RenderEngine.h>
-#include <sync/sync.h>
#include <system/window.h>
#include <ui/GraphicBuffer.h>
#include <ui/Rect.h>
#include <utils/Trace.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/HWComposer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android::compositionengine {
RenderSurface::~RenderSurface() = default;
@@ -42,12 +50,13 @@
std::unique_ptr<compositionengine::RenderSurface> createRenderSurface(
const compositionengine::CompositionEngine& compositionEngine,
- compositionengine::Display& display, compositionengine::RenderSurfaceCreationArgs&& args) {
- return std::make_unique<RenderSurface>(compositionEngine, display, std::move(args));
+ compositionengine::Display& display,
+ const compositionengine::RenderSurfaceCreationArgs& args) {
+ return std::make_unique<RenderSurface>(compositionEngine, display, args);
}
RenderSurface::RenderSurface(const CompositionEngine& compositionEngine, Display& display,
- RenderSurfaceCreationArgs&& args)
+ const RenderSurfaceCreationArgs& args)
: mCompositionEngine(compositionEngine),
mDisplay(display),
mNativeWindow(args.nativeWindow),
@@ -85,7 +94,8 @@
}
void RenderSurface::setDisplaySize(const ui::Size& size) {
- mDisplaySurface->resizeBuffers(size.width, size.height);
+ mDisplaySurface->resizeBuffers(static_cast<uint32_t>(size.width),
+ static_cast<uint32_t>(size.height));
mSize = size;
}
@@ -94,6 +104,10 @@
static_cast<android_dataspace>(dataspace));
}
+void RenderSurface::setBufferPixelFormat(ui::PixelFormat pixelFormat) {
+ native_window_set_buffers_format(mNativeWindow.get(), static_cast<int32_t>(pixelFormat));
+}
+
void RenderSurface::setProtected(bool useProtected) {
uint64_t usageFlags = GRALLOC_USAGE_HW_RENDER;
if (useProtected) {
@@ -110,32 +124,25 @@
return mDisplaySurface->beginFrame(mustRecompose);
}
-status_t RenderSurface::prepareFrame() {
- auto& hwc = mCompositionEngine.getHwComposer();
- const auto id = mDisplay.getId();
- if (id) {
- status_t error = hwc.prepare(*id, mDisplay);
- if (error != NO_ERROR) {
- return error;
- }
- }
-
+void RenderSurface::prepareFrame(bool usesClientComposition, bool usesDeviceComposition) {
DisplaySurface::CompositionType compositionType;
- const bool hasClient = hwc.hasClientComposition(id);
- const bool hasDevice = hwc.hasDeviceComposition(id);
- if (hasClient && hasDevice) {
+ if (usesClientComposition && usesDeviceComposition) {
compositionType = DisplaySurface::COMPOSITION_MIXED;
- } else if (hasClient) {
- compositionType = DisplaySurface::COMPOSITION_GLES;
- } else if (hasDevice) {
+ } else if (usesClientComposition) {
+ compositionType = DisplaySurface::COMPOSITION_GPU;
+ } else if (usesDeviceComposition) {
compositionType = DisplaySurface::COMPOSITION_HWC;
} else {
// Nothing to do -- when turning the screen off we get a frame like
- // this. Call it a HWC frame since we won't be doing any GLES work but
+ // this. Call it a HWC frame since we won't be doing any GPU work but
// will do a prepare/set cycle.
compositionType = DisplaySurface::COMPOSITION_HWC;
}
- return mDisplaySurface->prepareFrame(compositionType);
+
+ if (status_t result = mDisplaySurface->prepareFrame(compositionType); result != NO_ERROR) {
+ ALOGE("updateCompositionType failed for %s: %d (%s)", mDisplay.getName().c_str(), result,
+ strerror(-result));
+ }
}
sp<GraphicBuffer> RenderSurface::dequeueBuffer(base::unique_fd* bufferFence) {
@@ -162,11 +169,10 @@
return mGraphicBuffer;
}
-void RenderSurface::queueBuffer(base::unique_fd&& readyFence) {
- auto& hwc = mCompositionEngine.getHwComposer();
- const auto id = mDisplay.getId();
+void RenderSurface::queueBuffer(base::unique_fd readyFence) {
+ auto& state = mDisplay.getState();
- if (hwc.hasClientComposition(id) || hwc.hasFlipClientTargetRequest(id)) {
+ if (state.usesClientComposition || state.flipClientTarget) {
// hasFlipClientTargetRequest could return true even if we haven't
// dequeued a buffer before. Try dequeueing one if we don't have a
// buffer ready.
@@ -215,13 +221,6 @@
mDisplaySurface->onFrameCommitted();
}
-void RenderSurface::setViewportAndProjection() {
- auto& renderEngine = mCompositionEngine.getRenderEngine();
- Rect sourceCrop = Rect(mSize);
- renderEngine.setViewportAndProjection(mSize.width, mSize.height, sourceCrop,
- ui::Transform::ROT_0);
-}
-
void RenderSurface::flip() {
mPageFlipCount++;
}
diff --git a/services/surfaceflinger/CompositionEngine/tests/CallOrderStateMachineHelper.h b/services/surfaceflinger/CompositionEngine/tests/CallOrderStateMachineHelper.h
new file mode 100644
index 0000000..2675dcf
--- /dev/null
+++ b/services/surfaceflinger/CompositionEngine/tests/CallOrderStateMachineHelper.h
@@ -0,0 +1,126 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+/**
+ * CallOrderStateMachineHelper is a helper class for setting up a compile-time
+ * checked state machine that a sequence of calls is correct for completely
+ * setting up the state for some other type.
+ *
+ * Two examples where this could be used are with setting up a "Builder" flow
+ * for initializing an instance of some type, and writing tests where the state
+ * machine sets up expectations and preconditions, calls the function under
+ * test, and then evaluations postconditions.
+ *
+ * The purpose of this helper is to offload some of the boilerplate code to
+ * simplify the actual state classes, and is also a place to document how to
+ * go about setting up the state classes.
+ *
+ * To work at compile time, the idea is that each state is a unique C++ type,
+ * and the valid transitions between states are given by member functions on
+ * those types, with those functions returning a simple value type expressing
+ * the new state to use. Illegal state transitions become a compile error because
+ * a named member function does not exist.
+ *
+ * Example usage in a test:
+ *
+ * A two step (+ terminator step) setup process can defined using:
+ *
+ * class Step1 : public CallOrderStateMachineHelper<TestFixtureType, Step1> {
+ * [[nodiscard]] auto firstMockCalledWith(int value1) {
+ * // Set up an expectation or initial state using the fixture
+ * EXPECT_CALL(getInstance->firstMock, FirstCall(value1));
+ * return nextState<Step2>();
+ * }
+ * };
+ *
+ * class Step2 : public CallOrderStateMachineHelper<TestFixtureType, Step2> {
+ * [[nodiscard]] auto secondMockCalledWith(int value2) {
+ * // Set up an expectation or initial state using the fixture
+ * EXPECT_CALL(getInstance()->secondMock, SecondCall(value2));
+ * return nextState<StepExecute>();
+ * }
+ * };
+ *
+ * class StepExecute : public CallOrderStateMachineHelper<TestFixtureType, Step3> {
+ * void execute() {
+ * invokeFunctionUnderTest();
+ * }
+ * };
+ *
+ * Note how the non-terminator steps return by value and use [[nodiscard]] to
+ * enforce the setup flow. Only the terminator step returns void.
+ *
+ * This can then be used in the tests with:
+ *
+ * Step1::make(this).firstMockCalledWith(value1)
+ * .secondMockCalledWith(value2)
+ * .execute);
+ *
+ * If the test fixture defines a `verify()` helper function which returns
+ * `Step1::make(this)`, this can be simplified to:
+ *
+ * verify().firstMockCalledWith(value1)
+ * .secondMockCalledWith(value2)
+ * .execute();
+ *
+ * This is equivalent to the following calls made by the text function:
+ *
+ * EXPECT_CALL(firstMock, FirstCall(value1));
+ * EXPECT_CALL(secondMock, SecondCall(value2));
+ * invokeFunctionUnderTest();
+ */
+template <typename InstanceType, typename CurrentStateType>
+class CallOrderStateMachineHelper {
+public:
+ CallOrderStateMachineHelper() = default;
+
+ // Disallow copying
+ CallOrderStateMachineHelper(const CallOrderStateMachineHelper&) = delete;
+ CallOrderStateMachineHelper& operator=(const CallOrderStateMachineHelper&) = delete;
+
+ // Moving is intended use case.
+ CallOrderStateMachineHelper(CallOrderStateMachineHelper&&) = default;
+ CallOrderStateMachineHelper& operator=(CallOrderStateMachineHelper&&) = default;
+
+ // Using a static "Make" function means the CurrentStateType classes do not
+ // need anything other than a default no-argument constructor.
+ static CurrentStateType make(InstanceType* instance) {
+ auto helper = CurrentStateType();
+ helper.mInstance = instance;
+ return helper;
+ }
+
+ // Each non-terminal state function
+ template <typename NextStateType>
+ auto nextState() {
+ // Note: Further operations on the current state become undefined
+ // operations as the instance pointer is moved to the next state type.
+ // But that doesn't stop someone from storing an intermediate state
+ // instance as a local and possibly calling one than one member function
+ // on it. By swapping with nullptr, we at least can try to catch this
+ // this at runtime.
+ InstanceType* instance = nullptr;
+ std::swap(instance, mInstance);
+ return NextStateType::make(instance);
+ }
+
+ InstanceType* getInstance() const { return mInstance; }
+
+private:
+ InstanceType* mInstance;
+};
diff --git a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
index 3766f27..d889d74 100644
--- a/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/CompositionEngineTest.cpp
@@ -14,27 +14,42 @@
* limitations under the License.
*/
+#include <compositionengine/CompositionRefreshArgs.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/impl/CompositionEngine.h>
+#include <compositionengine/mock/LayerFE.h>
+#include <compositionengine/mock/Output.h>
+#include <compositionengine/mock/OutputLayer.h>
#include <gtest/gtest.h>
#include <renderengine/mock/RenderEngine.h>
#include "MockHWComposer.h"
+#include "TimeStats/TimeStats.h"
namespace android::compositionengine {
namespace {
+using ::testing::_;
+using ::testing::InSequence;
+using ::testing::Ref;
+using ::testing::Return;
+using ::testing::ReturnRef;
+using ::testing::SaveArg;
using ::testing::StrictMock;
-class CompositionEngineTest : public testing::Test {
-public:
- ~CompositionEngineTest() override;
- mock::HWComposer* mHwc = new StrictMock<mock::HWComposer>();
+struct CompositionEngineTest : public testing::Test {
+ android::mock::HWComposer* mHwc = new StrictMock<android::mock::HWComposer>();
renderengine::mock::RenderEngine* mRenderEngine =
new StrictMock<renderengine::mock::RenderEngine>();
- impl::CompositionEngine mEngine;
-};
+ std::shared_ptr<TimeStats> mTimeStats;
-CompositionEngineTest::~CompositionEngineTest() = default;
+ impl::CompositionEngine mEngine;
+ CompositionRefreshArgs mRefreshArgs;
+
+ std::shared_ptr<mock::Output> mOutput1{std::make_shared<StrictMock<mock::Output>>()};
+ std::shared_ptr<mock::Output> mOutput2{std::make_shared<StrictMock<mock::Output>>()};
+ std::shared_ptr<mock::Output> mOutput3{std::make_shared<StrictMock<mock::Output>>()};
+};
TEST_F(CompositionEngineTest, canInstantiateCompositionEngine) {
auto engine = impl::createCompositionEngine();
@@ -53,5 +68,203 @@
EXPECT_EQ(mRenderEngine, &mEngine.getRenderEngine());
}
+TEST_F(CompositionEngineTest, canSetTimeStats) {
+ mEngine.setTimeStats(mTimeStats);
+
+ EXPECT_EQ(mTimeStats.get(), &mEngine.getTimeStats());
+}
+
+/*
+ * CompositionEngine::present
+ */
+
+struct CompositionEnginePresentTest : public CompositionEngineTest {
+ struct CompositionEnginePartialMock : public impl::CompositionEngine {
+ // These are the overridable functions CompositionEngine::present() may
+ // call, and have separate test coverage.
+ MOCK_METHOD1(preComposition, void(CompositionRefreshArgs&));
+ };
+
+ StrictMock<CompositionEnginePartialMock> mEngine;
+};
+
+TEST_F(CompositionEnginePresentTest, worksWithEmptyRequest) {
+ // present() always calls preComposition()
+ EXPECT_CALL(mEngine, preComposition(Ref(mRefreshArgs)));
+
+ mEngine.present(mRefreshArgs);
+}
+
+TEST_F(CompositionEnginePresentTest, worksAsExpected) {
+ // Expect calls to in a certain sequence
+ InSequence seq;
+
+ // present() always calls preComposition()
+ EXPECT_CALL(mEngine, preComposition(Ref(mRefreshArgs)));
+
+ // The first step in presenting is to make sure all outputs are prepared.
+ EXPECT_CALL(*mOutput1, prepare(Ref(mRefreshArgs), _));
+ EXPECT_CALL(*mOutput2, prepare(Ref(mRefreshArgs), _));
+ EXPECT_CALL(*mOutput3, prepare(Ref(mRefreshArgs), _));
+
+ // The next step in presenting is to make sure all outputs have the latest
+ // state from the front-end (SurfaceFlinger).
+ EXPECT_CALL(*mOutput1, updateLayerStateFromFE(Ref(mRefreshArgs)));
+ EXPECT_CALL(*mOutput2, updateLayerStateFromFE(Ref(mRefreshArgs)));
+ EXPECT_CALL(*mOutput3, updateLayerStateFromFE(Ref(mRefreshArgs)));
+
+ // The last step is to actually present each output.
+ EXPECT_CALL(*mOutput1, present(Ref(mRefreshArgs)));
+ EXPECT_CALL(*mOutput2, present(Ref(mRefreshArgs)));
+ EXPECT_CALL(*mOutput3, present(Ref(mRefreshArgs)));
+
+ mRefreshArgs.outputs = {mOutput1, mOutput2, mOutput3};
+ mEngine.present(mRefreshArgs);
+}
+
+/*
+ * CompositionEngine::updateCursorAsync
+ */
+
+struct CompositionEngineUpdateCursorAsyncTest : public CompositionEngineTest {
+public:
+ struct Layer {
+ Layer() { EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(layerFE)); }
+
+ StrictMock<mock::OutputLayer> outputLayer;
+ StrictMock<mock::LayerFE> layerFE;
+ LayerFECompositionState layerFEState;
+ };
+
+ CompositionEngineUpdateCursorAsyncTest() {
+ EXPECT_CALL(*mOutput1, getOutputLayerCount()).WillRepeatedly(Return(0u));
+ EXPECT_CALL(*mOutput1, getOutputLayerOrderedByZByIndex(_)).Times(0);
+
+ EXPECT_CALL(*mOutput2, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(*mOutput2, getOutputLayerOrderedByZByIndex(0))
+ .WillRepeatedly(Return(&mOutput2Layer1.outputLayer));
+
+ EXPECT_CALL(*mOutput3, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(*mOutput3, getOutputLayerOrderedByZByIndex(0))
+ .WillRepeatedly(Return(&mOutput3Layer1.outputLayer));
+ EXPECT_CALL(*mOutput3, getOutputLayerOrderedByZByIndex(1))
+ .WillRepeatedly(Return(&mOutput3Layer2.outputLayer));
+ }
+
+ Layer mOutput2Layer1;
+ Layer mOutput3Layer1;
+ Layer mOutput3Layer2;
+};
+
+TEST_F(CompositionEngineUpdateCursorAsyncTest, handlesNoOutputs) {
+ mEngine.updateCursorAsync(mRefreshArgs);
+}
+
+TEST_F(CompositionEngineUpdateCursorAsyncTest, handlesNoLayersBeingCursorLayers) {
+ EXPECT_CALL(mOutput3Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput3Layer2.outputLayer, isHardwareCursor()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput2Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(false));
+
+ mRefreshArgs.outputs = {mOutput1, mOutput2, mOutput3};
+
+ mEngine.updateCursorAsync(mRefreshArgs);
+}
+
+TEST_F(CompositionEngineUpdateCursorAsyncTest, handlesMultipleLayersBeingCursorLayers) {
+ {
+ InSequence seq;
+ EXPECT_CALL(mOutput2Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mOutput2Layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
+ EXPECT_CALL(mOutput2Layer1.outputLayer, writeCursorPositionToHWC());
+ }
+
+ {
+ InSequence seq;
+ EXPECT_CALL(mOutput3Layer1.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mOutput3Layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
+ EXPECT_CALL(mOutput3Layer1.outputLayer, writeCursorPositionToHWC());
+ }
+
+ {
+ InSequence seq;
+ EXPECT_CALL(mOutput3Layer2.outputLayer, isHardwareCursor()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mOutput3Layer2.layerFE, prepareCompositionState(LayerFE::StateSubset::Cursor));
+ EXPECT_CALL(mOutput3Layer2.outputLayer, writeCursorPositionToHWC());
+ }
+
+ mRefreshArgs.outputs = {mOutput1, mOutput2, mOutput3};
+
+ mEngine.updateCursorAsync(mRefreshArgs);
+}
+
+/*
+ * CompositionEngine::preComposition
+ */
+
+struct CompositionTestPreComposition : public CompositionEngineTest {
+ sp<StrictMock<mock::LayerFE>> mLayer1FE{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> mLayer2FE{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> mLayer3FE{new StrictMock<mock::LayerFE>()};
+};
+
+TEST_F(CompositionTestPreComposition, preCompositionSetsFrameTimestamp) {
+ const nsecs_t before = systemTime(SYSTEM_TIME_MONOTONIC);
+ mEngine.preComposition(mRefreshArgs);
+ const nsecs_t after = systemTime(SYSTEM_TIME_MONOTONIC);
+
+ // The frame timestamp should be between the before and after timestamps
+ EXPECT_GE(mEngine.getLastFrameRefreshTimestamp(), before);
+ EXPECT_LE(mEngine.getLastFrameRefreshTimestamp(), after);
+}
+
+TEST_F(CompositionTestPreComposition, preCompositionInvokesLayerPreCompositionWithFrameTimestamp) {
+ nsecs_t ts1 = 0;
+ nsecs_t ts2 = 0;
+ nsecs_t ts3 = 0;
+ EXPECT_CALL(*mLayer1FE, onPreComposition(_)).WillOnce(DoAll(SaveArg<0>(&ts1), Return(false)));
+ EXPECT_CALL(*mLayer2FE, onPreComposition(_)).WillOnce(DoAll(SaveArg<0>(&ts2), Return(false)));
+ EXPECT_CALL(*mLayer3FE, onPreComposition(_)).WillOnce(DoAll(SaveArg<0>(&ts3), Return(false)));
+
+ mRefreshArgs.outputs = {mOutput1};
+ mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
+
+ mEngine.preComposition(mRefreshArgs);
+
+ // Each of the onPreComposition calls should used the same refresh timestamp
+ EXPECT_EQ(ts1, mEngine.getLastFrameRefreshTimestamp());
+ EXPECT_EQ(ts2, mEngine.getLastFrameRefreshTimestamp());
+ EXPECT_EQ(ts3, mEngine.getLastFrameRefreshTimestamp());
+}
+
+TEST_F(CompositionTestPreComposition, preCompositionDefaultsToNoUpdateNeeded) {
+ EXPECT_CALL(*mLayer1FE, onPreComposition(_)).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer2FE, onPreComposition(_)).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer3FE, onPreComposition(_)).WillOnce(Return(false));
+
+ mEngine.setNeedsAnotherUpdateForTest(true);
+
+ mRefreshArgs.outputs = {mOutput1};
+ mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
+
+ mEngine.preComposition(mRefreshArgs);
+
+ // The call should have cleared the needsAnotherUpdate flag
+ EXPECT_FALSE(mEngine.needsAnotherUpdate());
+}
+
+TEST_F(CompositionTestPreComposition,
+ preCompositionSetsNeedsAnotherUpdateIfAtLeastOneLayerRequestsIt) {
+ EXPECT_CALL(*mLayer1FE, onPreComposition(_)).WillOnce(Return(true));
+ EXPECT_CALL(*mLayer2FE, onPreComposition(_)).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer3FE, onPreComposition(_)).WillOnce(Return(false));
+
+ mRefreshArgs.outputs = {mOutput1};
+ mRefreshArgs.layers = {mLayer1FE, mLayer2FE, mLayer3FE};
+
+ mEngine.preComposition(mRefreshArgs);
+
+ EXPECT_TRUE(mEngine.needsAnotherUpdate());
+}
+
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp
index 9215884..21b9aa9 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayColorProfileTest.cpp
@@ -19,35 +19,6 @@
#include <compositionengine/mock/CompositionEngine.h>
#include <gtest/gtest.h>
-namespace android::hardware::graphics::common::V1_1 {
-
-// Note: These operator overloads need to be defined in the same namespace as
-// the values they print.
-
-std::ostream& operator<<(std::ostream& os, const RenderIntent& value) {
- return os << toString(value) << " (" << static_cast<std::underlying_type_t<Dataspace>>(value)
- << ")";
-}
-
-} // namespace android::hardware::graphics::common::V1_1
-
-namespace android::hardware::graphics::common::V1_2 {
-
-// Note: These operator overloads need to be defined in the same namespace as
-// the values they print.
-
-std::ostream& operator<<(std::ostream& os, const Dataspace& value) {
- return os << toString(value) << " (" << static_cast<std::underlying_type_t<Dataspace>>(value)
- << ")";
-}
-
-std::ostream& operator<<(std::ostream& os, const ColorMode& value) {
- return os << toString(value) << " (" << static_cast<std::underlying_type_t<Dataspace>>(value)
- << ")";
-}
-
-} // namespace android::hardware::graphics::common::V1_2
-
namespace android::compositionengine {
namespace {
@@ -638,5 +609,66 @@
checkGetBestColorMode(profile, expectedResults);
}
+/*
+ * RenderSurface::isDataspaceSupported()
+ */
+
+TEST_F(DisplayColorProfileTest, isDataspaceSupportedWorksForProfileWithNoHdrSupport) {
+ auto profile = ProfileFactory::createProfileWithNoColorModeSupport();
+
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::UNKNOWN));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::V0_SRGB));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_PQ));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_PQ));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_HLG));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_HLG));
+}
+
+TEST_F(DisplayColorProfileTest, isDataspaceSupportedWorksForProfileWithHdr10Support) {
+ auto profile = ProfileFactory::createProfileWithSRGBColorModeSupport();
+
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::UNKNOWN));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::V0_SRGB));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::BT2020_PQ));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_PQ));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_HLG));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_HLG));
+}
+
+TEST_F(DisplayColorProfileTest, isDataspaceSupportedWorksForProfileWithHlgSupport) {
+ auto profile = ProfileFactory::createProfileWithBT2100PQSupport();
+
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::UNKNOWN));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::V0_SRGB));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_PQ));
+ EXPECT_FALSE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_PQ));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::BT2020_HLG));
+ EXPECT_TRUE(profile.isDataspaceSupported(Dataspace::BT2020_ITU_HLG));
+}
+
+/*
+ * RenderSurface::getTargetDataspace()
+ */
+
+TEST_F(DisplayColorProfileTest, getTargetDataspaceWorks) {
+ auto profile = ProfileFactory::createProfileWithNoColorModeSupport();
+
+ // For a non-HDR colorspace with no colorSpaceAgnosticDataspace override,
+ // the input dataspace should be returned.
+ EXPECT_EQ(Dataspace::DISPLAY_P3,
+ profile.getTargetDataspace(ColorMode::DISPLAY_P3, Dataspace::DISPLAY_P3,
+ Dataspace::UNKNOWN));
+
+ // If colorSpaceAgnosticDataspace is set, its value should be returned
+ EXPECT_EQ(Dataspace::V0_SRGB,
+ profile.getTargetDataspace(ColorMode::DISPLAY_P3, Dataspace::DISPLAY_P3,
+ Dataspace::V0_SRGB));
+
+ // For an HDR colorspace, Dataspace::UNKNOWN should be returned.
+ EXPECT_EQ(Dataspace::UNKNOWN,
+ profile.getTargetDataspace(ColorMode::BT2100_PQ, Dataspace::BT2020_PQ,
+ Dataspace::UNKNOWN));
+}
+
} // namespace
} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 33444a5..09f37fb 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -21,140 +21,431 @@
#include <compositionengine/DisplaySurface.h>
#include <compositionengine/RenderSurfaceCreationArgs.h>
#include <compositionengine/impl/Display.h>
+#include <compositionengine/impl/RenderSurface.h>
#include <compositionengine/mock/CompositionEngine.h>
+#include <compositionengine/mock/DisplayColorProfile.h>
+#include <compositionengine/mock/DisplaySurface.h>
+#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/NativeWindow.h>
+#include <compositionengine/mock/OutputLayer.h>
#include <compositionengine/mock/RenderSurface.h>
#include <gtest/gtest.h>
+#include <renderengine/mock/RenderEngine.h>
+#include <ui/DisplayInfo.h>
+#include <ui/Rect.h>
+#include "MockHWC2.h"
#include "MockHWComposer.h"
+#include "MockPowerAdvisor.h"
namespace android::compositionengine {
namespace {
+namespace hal = android::hardware::graphics::composer::hal;
+
+using testing::_;
+using testing::DoAll;
+using testing::Eq;
+using testing::InSequence;
+using testing::NiceMock;
+using testing::Pointee;
+using testing::Ref;
using testing::Return;
using testing::ReturnRef;
+using testing::Sequence;
+using testing::SetArgPointee;
using testing::StrictMock;
constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{42};
+constexpr DisplayId VIRTUAL_DISPLAY_ID = DisplayId{43};
+constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1920;
+constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1080;
+constexpr int32_t DEFAULT_LAYER_STACK = 123;
-class DisplayTest : public testing::Test {
-public:
- ~DisplayTest() override = default;
+struct Layer {
+ Layer() {
+ EXPECT_CALL(*outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE));
+ EXPECT_CALL(*outputLayer, getHwcLayer()).WillRepeatedly(Return(&hwc2Layer));
+ }
- StrictMock<android::mock::HWComposer> mHwComposer;
- StrictMock<mock::CompositionEngine> mCompositionEngine;
- sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
- impl::Display mDisplay{mCompositionEngine,
- DisplayCreationArgsBuilder().setDisplayId(DEFAULT_DISPLAY_ID).build()};
+ sp<mock::LayerFE> layerFE = new StrictMock<mock::LayerFE>();
+ StrictMock<mock::OutputLayer>* outputLayer = new StrictMock<mock::OutputLayer>();
+ StrictMock<HWC2::mock::Layer> hwc2Layer;
};
-/* ------------------------------------------------------------------------
+struct LayerNoHWC2Layer {
+ LayerNoHWC2Layer() {
+ EXPECT_CALL(*outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE));
+ EXPECT_CALL(*outputLayer, getHwcLayer()).WillRepeatedly(Return(nullptr));
+ }
+
+ sp<mock::LayerFE> layerFE = new StrictMock<mock::LayerFE>();
+ StrictMock<mock::OutputLayer>* outputLayer = new StrictMock<mock::OutputLayer>();
+};
+
+struct DisplayTestCommon : public testing::Test {
+ // Uses the full implementation of a display
+ class FullImplDisplay : public impl::Display {
+ public:
+ using impl::Display::injectOutputLayerForTest;
+ virtual void injectOutputLayerForTest(std::unique_ptr<compositionengine::OutputLayer>) = 0;
+
+ using impl::Display::maybeAllocateDisplayIdForVirtualDisplay;
+ };
+
+ // Uses a special implementation with key internal member functions set up
+ // as mock implementations, to allow for easier testing.
+ struct PartialMockDisplay : public impl::Display {
+ PartialMockDisplay(const compositionengine::CompositionEngine& compositionEngine)
+ : mCompositionEngine(compositionEngine) {}
+
+ // compositionengine::Output overrides
+ const OutputCompositionState& getState() const override { return mState; }
+ OutputCompositionState& editState() override { return mState; }
+
+ // compositionengine::impl::Output overrides
+ const CompositionEngine& getCompositionEngine() const override {
+ return mCompositionEngine;
+ };
+
+ // Mock implementation overrides
+ MOCK_CONST_METHOD0(getOutputLayerCount, size_t());
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex,
+ compositionengine::OutputLayer*(size_t));
+ MOCK_METHOD2(ensureOutputLayer,
+ compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
+ MOCK_METHOD0(finalizePendingOutputLayers, void());
+ MOCK_METHOD0(clearOutputLayers, void());
+ MOCK_CONST_METHOD1(dumpState, void(std::string&));
+ MOCK_METHOD1(injectOutputLayerForTest, compositionengine::OutputLayer*(const sp<LayerFE>&));
+ MOCK_METHOD1(injectOutputLayerForTest, void(std::unique_ptr<OutputLayer>));
+ MOCK_CONST_METHOD0(anyLayersRequireClientComposition, bool());
+ MOCK_CONST_METHOD0(allLayersRequireClientComposition, bool());
+ MOCK_METHOD1(applyChangedTypesToLayers, void(const impl::Display::ChangedTypes&));
+ MOCK_METHOD1(applyDisplayRequests, void(const impl::Display::DisplayRequests&));
+ MOCK_METHOD1(applyLayerRequestsToLayers, void(const impl::Display::LayerRequests&));
+
+ const compositionengine::CompositionEngine& mCompositionEngine;
+ impl::OutputCompositionState mState;
+ };
+
+ static std::string getDisplayNameFromCurrentTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ return std::string("display for ") + test_info->test_case_name() + "." + test_info->name();
+ }
+
+ template <typename Display>
+ static std::shared_ptr<Display> createDisplay(
+ const compositionengine::CompositionEngine& compositionEngine,
+ compositionengine::DisplayCreationArgs args) {
+ args.name = getDisplayNameFromCurrentTest();
+ return impl::createDisplayTemplated<Display>(compositionEngine, args);
+ }
+
+ template <typename Display>
+ static std::shared_ptr<StrictMock<Display>> createPartialMockDisplay(
+ const compositionengine::CompositionEngine& compositionEngine,
+ compositionengine::DisplayCreationArgs args) {
+ args.name = getDisplayNameFromCurrentTest();
+ auto display = std::make_shared<StrictMock<Display>>(compositionEngine);
+
+ display->setConfiguration(args);
+
+ return display;
+ }
+
+ DisplayTestCommon() {
+ EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+ EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ }
+
+ DisplayCreationArgs getDisplayCreationArgsForPhysicalHWCDisplay() {
+ return DisplayCreationArgsBuilder()
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(true)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build();
+ }
+
+ DisplayCreationArgs getDisplayCreationArgsForNonHWCVirtualDisplay() {
+ return DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(false)
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build();
+ }
+
+ StrictMock<android::mock::HWComposer> mHwComposer;
+ StrictMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
+ StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
+ StrictMock<mock::CompositionEngine> mCompositionEngine;
+ sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
+};
+
+struct PartialMockDisplayTestCommon : public DisplayTestCommon {
+ using Display = DisplayTestCommon::PartialMockDisplay;
+ std::shared_ptr<Display> mDisplay =
+ createPartialMockDisplay<Display>(mCompositionEngine,
+ getDisplayCreationArgsForPhysicalHWCDisplay());
+};
+
+struct FullDisplayImplTestCommon : public DisplayTestCommon {
+ using Display = DisplayTestCommon::FullImplDisplay;
+ std::shared_ptr<Display> mDisplay =
+ createDisplay<Display>(mCompositionEngine,
+ getDisplayCreationArgsForPhysicalHWCDisplay());
+};
+
+struct DisplayWithLayersTestCommon : public FullDisplayImplTestCommon {
+ DisplayWithLayersTestCommon() {
+ mDisplay->injectOutputLayerForTest(
+ std::unique_ptr<compositionengine::OutputLayer>(mLayer1.outputLayer));
+ mDisplay->injectOutputLayerForTest(
+ std::unique_ptr<compositionengine::OutputLayer>(mLayer2.outputLayer));
+ mDisplay->injectOutputLayerForTest(
+ std::unique_ptr<compositionengine::OutputLayer>(mLayer3.outputLayer));
+ }
+
+ Layer mLayer1;
+ Layer mLayer2;
+ LayerNoHWC2Layer mLayer3;
+ StrictMock<HWC2::mock::Layer> hwc2LayerUnknown;
+ std::shared_ptr<Display> mDisplay =
+ createDisplay<Display>(mCompositionEngine,
+ getDisplayCreationArgsForPhysicalHWCDisplay());
+};
+
+/*
* Basic construction
*/
-TEST_F(DisplayTest, canInstantiateDisplay) {
- {
- constexpr DisplayId display1 = DisplayId{123u};
- auto display =
- impl::createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder().setDisplayId(display1).build());
- EXPECT_FALSE(display->isSecure());
- EXPECT_FALSE(display->isVirtual());
- EXPECT_EQ(display1, display->getId());
- }
+struct DisplayCreationTest : public DisplayTestCommon {
+ using Display = DisplayTestCommon::FullImplDisplay;
+};
- {
- constexpr DisplayId display2 = DisplayId{546u};
- auto display = impl::createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder()
- .setIsSecure(true)
- .setDisplayId(display2)
- .build());
- EXPECT_TRUE(display->isSecure());
- EXPECT_FALSE(display->isVirtual());
- EXPECT_EQ(display2, display->getId());
- }
-
- {
- constexpr DisplayId display3 = DisplayId{789u};
- auto display = impl::createDisplay(mCompositionEngine,
- DisplayCreationArgsBuilder()
- .setIsVirtual(true)
- .setDisplayId(display3)
- .build());
- EXPECT_FALSE(display->isSecure());
- EXPECT_TRUE(display->isVirtual());
- EXPECT_EQ(display3, display->getId());
- }
+TEST_F(DisplayCreationTest, createPhysicalInternalDisplay) {
+ auto display =
+ impl::createDisplay(mCompositionEngine, getDisplayCreationArgsForPhysicalHWCDisplay());
+ EXPECT_TRUE(display->isSecure());
+ EXPECT_FALSE(display->isVirtual());
+ EXPECT_EQ(DEFAULT_DISPLAY_ID, display->getId());
}
-/* ------------------------------------------------------------------------
+TEST_F(DisplayCreationTest, createNonHwcVirtualDisplay) {
+ auto display = impl::createDisplay(mCompositionEngine,
+ getDisplayCreationArgsForNonHWCVirtualDisplay());
+ EXPECT_FALSE(display->isSecure());
+ EXPECT_TRUE(display->isVirtual());
+ EXPECT_EQ(std::nullopt, display->getId());
+}
+
+/*
+ * Display::setConfiguration()
+ */
+
+using DisplaySetConfigurationTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplaySetConfigurationTest, configuresInternalSecurePhysicalDisplay) {
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(true)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(DEFAULT_DISPLAY_ID, mDisplay->getId());
+ EXPECT_TRUE(mDisplay->isSecure());
+ EXPECT_FALSE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_TRUE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresExternalInsecurePhysicalDisplay) {
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::External})
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(DEFAULT_DISPLAY_ID, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_FALSE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresHwcBackedVirtualDisplay) {
+ EXPECT_CALL(mHwComposer,
+ allocateVirtualDisplay(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH,
+ Pointee(Eq(static_cast<ui::PixelFormat>(
+ PIXEL_FORMAT_RGBA_8888)))))
+ .WillOnce(Return(VIRTUAL_DISPLAY_ID));
+
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(VIRTUAL_DISPLAY_ID, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_TRUE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresNonHwcBackedVirtualDisplayIfHwcAllocationFails) {
+ EXPECT_CALL(mHwComposer,
+ allocateVirtualDisplay(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH,
+ Pointee(Eq(static_cast<ui::PixelFormat>(
+ PIXEL_FORMAT_RGBA_8888)))))
+ .WillOnce(Return(std::nullopt));
+
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(true)
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(std::nullopt, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_TRUE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+TEST_F(DisplaySetConfigurationTest, configuresNonHwcBackedVirtualDisplayIfShouldNotUseHwc) {
+ mDisplay->setConfiguration(
+ DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(false)
+ .setPixels(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_WIDTH))
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(false)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .setName(getDisplayNameFromCurrentTest())
+ .build());
+
+ EXPECT_EQ(std::nullopt, mDisplay->getId());
+ EXPECT_FALSE(mDisplay->isSecure());
+ EXPECT_TRUE(mDisplay->isVirtual());
+ EXPECT_EQ(DEFAULT_LAYER_STACK, mDisplay->getState().layerStackId);
+ EXPECT_FALSE(mDisplay->getState().layerStackInternal);
+ EXPECT_FALSE(mDisplay->isValid());
+}
+
+/*
* Display::disconnect()
*/
-TEST_F(DisplayTest, disconnectDisconnectsDisplay) {
- EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+using DisplayDisconnectTest = PartialMockDisplayTestCommon;
+TEST_F(DisplayDisconnectTest, disconnectsDisplay) {
// The first call to disconnect will disconnect the display with the HWC and
// set mHwcId to -1.
EXPECT_CALL(mHwComposer, disconnectDisplay(DEFAULT_DISPLAY_ID)).Times(1);
- mDisplay.disconnect();
- EXPECT_FALSE(mDisplay.getId());
+ mDisplay->disconnect();
+ EXPECT_FALSE(mDisplay->getId());
// Subsequent calls will do nothing,
EXPECT_CALL(mHwComposer, disconnectDisplay(DEFAULT_DISPLAY_ID)).Times(0);
- mDisplay.disconnect();
- EXPECT_FALSE(mDisplay.getId());
+ mDisplay->disconnect();
+ EXPECT_FALSE(mDisplay->getId());
}
-/* ------------------------------------------------------------------------
+/*
* Display::setColorTransform()
*/
-TEST_F(DisplayTest, setColorTransformSetsTransform) {
+using DisplaySetColorTransformTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplaySetColorTransformTest, setsTransform) {
+ // No change does nothing
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = std::nullopt;
+ mDisplay->setColorTransform(refreshArgs);
+
// Identity matrix sets an identity state value
- const mat4 identity;
+ const mat4 kIdentity;
- EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+ EXPECT_CALL(mHwComposer, setColorTransform(DEFAULT_DISPLAY_ID, kIdentity)).Times(1);
- EXPECT_CALL(mHwComposer, setColorTransform(DEFAULT_DISPLAY_ID, identity)).Times(1);
-
- mDisplay.setColorTransform(identity);
-
- EXPECT_EQ(HAL_COLOR_TRANSFORM_IDENTITY, mDisplay.getState().colorTransform);
+ refreshArgs.colorTransformMatrix = kIdentity;
+ mDisplay->setColorTransform(refreshArgs);
// Non-identity matrix sets a non-identity state value
- const mat4 nonIdentity = mat4() * 2;
+ const mat4 kNonIdentity = mat4() * 2;
- EXPECT_CALL(mHwComposer, setColorTransform(DEFAULT_DISPLAY_ID, nonIdentity)).Times(1);
+ EXPECT_CALL(mHwComposer, setColorTransform(DEFAULT_DISPLAY_ID, kNonIdentity)).Times(1);
- mDisplay.setColorTransform(nonIdentity);
-
- EXPECT_EQ(HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX, mDisplay.getState().colorTransform);
+ refreshArgs.colorTransformMatrix = kNonIdentity;
+ mDisplay->setColorTransform(refreshArgs);
}
-/* ------------------------------------------------------------------------
+/*
* Display::setColorMode()
*/
-TEST_F(DisplayTest, setColorModeSetsModeUnlessNoChange) {
- mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
- mDisplay.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+using DisplaySetColorModeTest = PartialMockDisplayTestCommon;
- EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+TEST_F(DisplaySetColorModeTest, setsModeUnlessNoChange) {
+ using ColorProfile = Output::ColorProfile;
+
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ mDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+ mock::DisplayColorProfile* colorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mDisplay->setDisplayColorProfileForTest(std::unique_ptr<DisplayColorProfile>(colorProfile));
+
+ EXPECT_CALL(*colorProfile, getTargetDataspace(_, _, _))
+ .WillRepeatedly(Return(ui::Dataspace::UNKNOWN));
// These values are expected to be the initial state.
- ASSERT_EQ(ui::ColorMode::NATIVE, mDisplay.getState().colorMode);
- ASSERT_EQ(ui::Dataspace::UNKNOWN, mDisplay.getState().dataspace);
- ASSERT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay.getState().renderIntent);
+ ASSERT_EQ(ui::ColorMode::NATIVE, mDisplay->getState().colorMode);
+ ASSERT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().dataspace);
+ ASSERT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay->getState().renderIntent);
+ ASSERT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().targetDataspace);
// Otherwise if the values are unchanged, nothing happens
- mDisplay.setColorMode(ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
- ui::RenderIntent::COLORIMETRIC);
+ mDisplay->setColorProfile(ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC, ui::Dataspace::UNKNOWN});
- EXPECT_EQ(ui::ColorMode::NATIVE, mDisplay.getState().colorMode);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay.getState().dataspace);
- EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay.getState().renderIntent);
+ EXPECT_EQ(ui::ColorMode::NATIVE, mDisplay->getState().colorMode);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().dataspace);
+ EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay->getState().renderIntent);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().targetDataspace);
// Otherwise if the values are different, updates happen
EXPECT_CALL(*renderSurface, setBufferDataspace(ui::Dataspace::DISPLAY_P3)).Times(1);
@@ -163,47 +454,581 @@
ui::RenderIntent::TONE_MAP_COLORIMETRIC))
.Times(1);
- mDisplay.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
- ui::RenderIntent::TONE_MAP_COLORIMETRIC);
+ mDisplay->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::TONE_MAP_COLORIMETRIC,
+ ui::Dataspace::UNKNOWN});
- EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mDisplay.getState().colorMode);
- EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mDisplay.getState().dataspace);
- EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mDisplay.getState().renderIntent);
+ EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mDisplay->getState().colorMode);
+ EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mDisplay->getState().dataspace);
+ EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mDisplay->getState().renderIntent);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, mDisplay->getState().targetDataspace);
}
-TEST_F(DisplayTest, setColorModeDoesNothingForVirtualDisplay) {
- impl::Display virtualDisplay{mCompositionEngine,
- DisplayCreationArgs{false, true, DEFAULT_DISPLAY_ID}};
+TEST_F(DisplaySetColorModeTest, doesNothingForVirtualDisplay) {
+ using ColorProfile = Output::ColorProfile;
- virtualDisplay.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
- ui::RenderIntent::TONE_MAP_COLORIMETRIC);
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> virtualDisplay = impl::createDisplay(mCompositionEngine, args);
- EXPECT_EQ(ui::ColorMode::NATIVE, virtualDisplay.getState().colorMode);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, virtualDisplay.getState().dataspace);
- EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, virtualDisplay.getState().renderIntent);
+ mock::DisplayColorProfile* colorProfile = new StrictMock<mock::DisplayColorProfile>();
+ virtualDisplay->setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(colorProfile));
+
+ EXPECT_CALL(*colorProfile,
+ getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::Dataspace::UNKNOWN))
+ .WillOnce(Return(ui::Dataspace::UNKNOWN));
+
+ virtualDisplay->setColorProfile(
+ ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::TONE_MAP_COLORIMETRIC, ui::Dataspace::UNKNOWN});
+
+ EXPECT_EQ(ui::ColorMode::NATIVE, virtualDisplay->getState().colorMode);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, virtualDisplay->getState().dataspace);
+ EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, virtualDisplay->getState().renderIntent);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, virtualDisplay->getState().targetDataspace);
}
-/* ------------------------------------------------------------------------
+/*
* Display::createDisplayColorProfile()
*/
-TEST_F(DisplayTest, createDisplayColorProfileSetsDisplayColorProfile) {
- EXPECT_TRUE(mDisplay.getDisplayColorProfile() == nullptr);
- mDisplay.createDisplayColorProfile(
+using DisplayCreateColorProfileTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplayCreateColorProfileTest, setsDisplayColorProfile) {
+ EXPECT_TRUE(mDisplay->getDisplayColorProfile() == nullptr);
+ mDisplay->createDisplayColorProfile(
DisplayColorProfileCreationArgs{false, HdrCapabilities(), 0,
DisplayColorProfileCreationArgs::HwcColorModes()});
- EXPECT_TRUE(mDisplay.getDisplayColorProfile() != nullptr);
+ EXPECT_TRUE(mDisplay->getDisplayColorProfile() != nullptr);
}
-/* ------------------------------------------------------------------------
+/*
* Display::createRenderSurface()
*/
-TEST_F(DisplayTest, createRenderSurfaceSetsRenderSurface) {
+using DisplayCreateRenderSurfaceTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplayCreateRenderSurfaceTest, setsRenderSurface) {
EXPECT_CALL(*mNativeWindow, disconnect(NATIVE_WINDOW_API_EGL)).WillRepeatedly(Return(NO_ERROR));
- EXPECT_TRUE(mDisplay.getRenderSurface() == nullptr);
- mDisplay.createRenderSurface(RenderSurfaceCreationArgs{640, 480, mNativeWindow, nullptr});
- EXPECT_TRUE(mDisplay.getRenderSurface() != nullptr);
+ EXPECT_TRUE(mDisplay->getRenderSurface() == nullptr);
+ mDisplay->createRenderSurface(RenderSurfaceCreationArgs{640, 480, mNativeWindow, nullptr});
+ EXPECT_TRUE(mDisplay->getRenderSurface() != nullptr);
+}
+
+/*
+ * Display::createOutputLayer()
+ */
+
+using DisplayCreateOutputLayerTest = FullDisplayImplTestCommon;
+
+TEST_F(DisplayCreateOutputLayerTest, setsHwcLayer) {
+ sp<mock::LayerFE> layerFE = new StrictMock<mock::LayerFE>();
+ StrictMock<HWC2::mock::Layer> hwcLayer;
+
+ EXPECT_CALL(mHwComposer, createLayer(DEFAULT_DISPLAY_ID)).WillOnce(Return(&hwcLayer));
+
+ auto outputLayer = mDisplay->createOutputLayer(layerFE);
+
+ EXPECT_EQ(&hwcLayer, outputLayer->getHwcLayer());
+
+ EXPECT_CALL(mHwComposer, destroyLayer(DEFAULT_DISPLAY_ID, &hwcLayer));
+ outputLayer.reset();
+}
+
+/*
+ * Display::setReleasedLayers()
+ */
+
+using DisplaySetReleasedLayersTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplaySetReleasedLayersTest, doesNothingIfNotHwcDisplay) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
+
+ sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
+
+ {
+ Output::ReleasedLayers releasedLayers;
+ releasedLayers.emplace_back(layerXLayerFE);
+ nonHwcDisplay->setReleasedLayers(std::move(releasedLayers));
+ }
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.layersWithQueuedFrames.push_back(layerXLayerFE);
+
+ nonHwcDisplay->setReleasedLayers(refreshArgs);
+
+ const auto& releasedLayers = nonHwcDisplay->getReleasedLayersForTest();
+ ASSERT_EQ(1, releasedLayers.size());
+}
+
+TEST_F(DisplaySetReleasedLayersTest, doesNothingIfNoLayersWithQueuedFrames) {
+ sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
+
+ {
+ Output::ReleasedLayers releasedLayers;
+ releasedLayers.emplace_back(layerXLayerFE);
+ mDisplay->setReleasedLayers(std::move(releasedLayers));
+ }
+
+ CompositionRefreshArgs refreshArgs;
+ mDisplay->setReleasedLayers(refreshArgs);
+
+ const auto& releasedLayers = mDisplay->getReleasedLayersForTest();
+ ASSERT_EQ(1, releasedLayers.size());
+}
+
+TEST_F(DisplaySetReleasedLayersTest, setReleasedLayers) {
+ sp<mock::LayerFE> unknownLayer = new StrictMock<mock::LayerFE>();
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.layersWithQueuedFrames.push_back(mLayer1.layerFE);
+ refreshArgs.layersWithQueuedFrames.push_back(mLayer2.layerFE);
+ refreshArgs.layersWithQueuedFrames.push_back(unknownLayer);
+
+ mDisplay->setReleasedLayers(refreshArgs);
+
+ const auto& releasedLayers = mDisplay->getReleasedLayersForTest();
+ ASSERT_EQ(2, releasedLayers.size());
+ ASSERT_EQ(mLayer1.layerFE.get(), releasedLayers[0].promote().get());
+ ASSERT_EQ(mLayer2.layerFE.get(), releasedLayers[1].promote().get());
+}
+
+/*
+ * Display::chooseCompositionStrategy()
+ */
+
+using DisplayChooseCompositionStrategyTest = PartialMockDisplayTestCommon;
+
+TEST_F(DisplayChooseCompositionStrategyTest, takesEarlyOutIfNotAHwcDisplay) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<Display> nonHwcDisplay =
+ createPartialMockDisplay<Display>(mCompositionEngine, args);
+ EXPECT_FALSE(nonHwcDisplay->getId());
+
+ nonHwcDisplay->chooseCompositionStrategy();
+
+ auto& state = nonHwcDisplay->getState();
+ EXPECT_TRUE(state.usesClientComposition);
+ EXPECT_FALSE(state.usesDeviceComposition);
+}
+
+TEST_F(DisplayChooseCompositionStrategyTest, takesEarlyOutOnHwcError) {
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(DEFAULT_DISPLAY_ID, false, _))
+ .WillOnce(Return(INVALID_OPERATION));
+
+ mDisplay->chooseCompositionStrategy();
+
+ auto& state = mDisplay->getState();
+ EXPECT_TRUE(state.usesClientComposition);
+ EXPECT_FALSE(state.usesDeviceComposition);
+}
+
+TEST_F(DisplayChooseCompositionStrategyTest, normalOperation) {
+ // Since two calls are made to anyLayersRequireClientComposition with different return
+ // values, use a Sequence to control the matching so the values are returned in a known
+ // order.
+ Sequence s;
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
+ .InSequence(s)
+ .WillOnce(Return(true));
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
+ .InSequence(s)
+ .WillOnce(Return(false));
+
+ EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(DEFAULT_DISPLAY_ID, true, _))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(*mDisplay, allLayersRequireClientComposition()).WillOnce(Return(false));
+
+ mDisplay->chooseCompositionStrategy();
+
+ auto& state = mDisplay->getState();
+ EXPECT_FALSE(state.usesClientComposition);
+ EXPECT_TRUE(state.usesDeviceComposition);
+}
+
+TEST_F(DisplayChooseCompositionStrategyTest, normalOperationWithChanges) {
+ android::HWComposer::DeviceRequestedChanges changes{
+ {{nullptr, hal::Composition::CLIENT}},
+ hal::DisplayRequest::FLIP_CLIENT_TARGET,
+ {{nullptr, hal::LayerRequest::CLEAR_CLIENT_TARGET}},
+ {hal::PixelFormat::RGBA_8888, hal::Dataspace::UNKNOWN},
+ };
+
+ // Since two calls are made to anyLayersRequireClientComposition with different return
+ // values, use a Sequence to control the matching so the values are returned in a known
+ // order.
+ Sequence s;
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
+ .InSequence(s)
+ .WillOnce(Return(true));
+ EXPECT_CALL(*mDisplay, anyLayersRequireClientComposition())
+ .InSequence(s)
+ .WillOnce(Return(false));
+
+ EXPECT_CALL(mHwComposer, getDeviceCompositionChanges(DEFAULT_DISPLAY_ID, true, _))
+ .WillOnce(DoAll(SetArgPointee<2>(changes), Return(NO_ERROR)));
+ EXPECT_CALL(*mDisplay, applyChangedTypesToLayers(changes.changedTypes)).Times(1);
+ EXPECT_CALL(*mDisplay, applyDisplayRequests(changes.displayRequests)).Times(1);
+ EXPECT_CALL(*mDisplay, applyLayerRequestsToLayers(changes.layerRequests)).Times(1);
+ EXPECT_CALL(*mDisplay, allLayersRequireClientComposition()).WillOnce(Return(false));
+
+ mDisplay->chooseCompositionStrategy();
+
+ auto& state = mDisplay->getState();
+ EXPECT_FALSE(state.usesClientComposition);
+ EXPECT_TRUE(state.usesDeviceComposition);
+}
+
+/*
+ * Display::getSkipColorTransform()
+ */
+
+using DisplayGetSkipColorTransformTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayGetSkipColorTransformTest, checksCapabilityIfNonHwcDisplay) {
+ EXPECT_CALL(mHwComposer, hasCapability(hal::Capability::SKIP_CLIENT_COLOR_TRANSFORM))
+ .WillOnce(Return(true));
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ auto nonHwcDisplay{impl::createDisplay(mCompositionEngine, args)};
+ EXPECT_TRUE(nonHwcDisplay->getSkipColorTransform());
+}
+
+TEST_F(DisplayGetSkipColorTransformTest, checksDisplayCapability) {
+ EXPECT_CALL(mHwComposer,
+ hasDisplayCapability(DEFAULT_DISPLAY_ID,
+ hal::DisplayCapability::SKIP_CLIENT_COLOR_TRANSFORM))
+ .WillOnce(Return(true));
+ EXPECT_TRUE(mDisplay->getSkipColorTransform());
+}
+
+/*
+ * Display::anyLayersRequireClientComposition()
+ */
+
+using DisplayAnyLayersRequireClientCompositionTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayAnyLayersRequireClientCompositionTest, returnsFalse) {
+ EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer3.outputLayer, requiresClientComposition()).WillOnce(Return(false));
+
+ EXPECT_FALSE(mDisplay->anyLayersRequireClientComposition());
+}
+
+TEST_F(DisplayAnyLayersRequireClientCompositionTest, returnsTrue) {
+ EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ EXPECT_TRUE(mDisplay->anyLayersRequireClientComposition());
+}
+
+/*
+ * Display::allLayersRequireClientComposition()
+ */
+
+using DisplayAllLayersRequireClientCompositionTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayAllLayersRequireClientCompositionTest, returnsTrue) {
+ EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(true));
+ EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(true));
+ EXPECT_CALL(*mLayer3.outputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ EXPECT_TRUE(mDisplay->allLayersRequireClientComposition());
+}
+
+TEST_F(DisplayAllLayersRequireClientCompositionTest, returnsFalse) {
+ EXPECT_CALL(*mLayer1.outputLayer, requiresClientComposition()).WillOnce(Return(true));
+ EXPECT_CALL(*mLayer2.outputLayer, requiresClientComposition()).WillOnce(Return(false));
+
+ EXPECT_FALSE(mDisplay->allLayersRequireClientComposition());
+}
+
+/*
+ * Display::applyChangedTypesToLayers()
+ */
+
+using DisplayApplyChangedTypesToLayersTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayApplyChangedTypesToLayersTest, takesEarlyOutIfNoChangedLayers) {
+ mDisplay->applyChangedTypesToLayers(impl::Display::ChangedTypes());
+}
+
+TEST_F(DisplayApplyChangedTypesToLayersTest, appliesChanges) {
+ EXPECT_CALL(*mLayer1.outputLayer,
+ applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition::CLIENT))
+ .Times(1);
+ EXPECT_CALL(*mLayer2.outputLayer,
+ applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition::DEVICE))
+ .Times(1);
+
+ mDisplay->applyChangedTypesToLayers(impl::Display::ChangedTypes{
+ {&mLayer1.hwc2Layer, hal::Composition::CLIENT},
+ {&mLayer2.hwc2Layer, hal::Composition::DEVICE},
+ {&hwc2LayerUnknown, hal::Composition::SOLID_COLOR},
+ });
+}
+
+/*
+ * Display::applyDisplayRequests()
+ */
+
+using DisplayApplyDisplayRequestsTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayApplyDisplayRequestsTest, handlesNoRequests) {
+ mDisplay->applyDisplayRequests(static_cast<hal::DisplayRequest>(0));
+
+ auto& state = mDisplay->getState();
+ EXPECT_FALSE(state.flipClientTarget);
+}
+
+TEST_F(DisplayApplyDisplayRequestsTest, handlesFlipClientTarget) {
+ mDisplay->applyDisplayRequests(hal::DisplayRequest::FLIP_CLIENT_TARGET);
+
+ auto& state = mDisplay->getState();
+ EXPECT_TRUE(state.flipClientTarget);
+}
+
+TEST_F(DisplayApplyDisplayRequestsTest, handlesWriteClientTargetToOutput) {
+ mDisplay->applyDisplayRequests(hal::DisplayRequest::WRITE_CLIENT_TARGET_TO_OUTPUT);
+
+ auto& state = mDisplay->getState();
+ EXPECT_FALSE(state.flipClientTarget);
+}
+
+TEST_F(DisplayApplyDisplayRequestsTest, handlesAllRequestFlagsSet) {
+ mDisplay->applyDisplayRequests(static_cast<hal::DisplayRequest>(~0));
+
+ auto& state = mDisplay->getState();
+ EXPECT_TRUE(state.flipClientTarget);
+}
+
+/*
+ * Display::applyLayerRequestsToLayers()
+ */
+
+using DisplayApplyLayerRequestsToLayersTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayApplyLayerRequestsToLayersTest, preparesAllLayers) {
+ EXPECT_CALL(*mLayer1.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+ EXPECT_CALL(*mLayer2.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+ EXPECT_CALL(*mLayer3.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+
+ mDisplay->applyLayerRequestsToLayers(impl::Display::LayerRequests());
+}
+
+TEST_F(DisplayApplyLayerRequestsToLayersTest, appliesDeviceLayerRequests) {
+ EXPECT_CALL(*mLayer1.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+ EXPECT_CALL(*mLayer2.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+ EXPECT_CALL(*mLayer3.outputLayer, prepareForDeviceLayerRequests()).Times(1);
+
+ EXPECT_CALL(*mLayer1.outputLayer,
+ applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest::CLEAR_CLIENT_TARGET))
+ .Times(1);
+
+ mDisplay->applyLayerRequestsToLayers(impl::Display::LayerRequests{
+ {&mLayer1.hwc2Layer, hal::LayerRequest::CLEAR_CLIENT_TARGET},
+ {&hwc2LayerUnknown, hal::LayerRequest::CLEAR_CLIENT_TARGET},
+ });
+}
+
+/*
+ * Display::presentAndGetFrameFences()
+ */
+
+using DisplayPresentAndGetFrameFencesTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayPresentAndGetFrameFencesTest, returnsNoFencesOnNonHwcDisplay) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ auto nonHwcDisplay{impl::createDisplay(mCompositionEngine, args)};
+
+ auto result = nonHwcDisplay->presentAndGetFrameFences();
+
+ ASSERT_TRUE(result.presentFence.get());
+ EXPECT_FALSE(result.presentFence->isValid());
+ EXPECT_EQ(0u, result.layerFences.size());
+}
+
+TEST_F(DisplayPresentAndGetFrameFencesTest, returnsPresentAndLayerFences) {
+ sp<Fence> presentFence = new Fence();
+ sp<Fence> layer1Fence = new Fence();
+ sp<Fence> layer2Fence = new Fence();
+
+ EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(DEFAULT_DISPLAY_ID)).Times(1);
+ EXPECT_CALL(mHwComposer, getPresentFence(DEFAULT_DISPLAY_ID)).WillOnce(Return(presentFence));
+ EXPECT_CALL(mHwComposer, getLayerReleaseFence(DEFAULT_DISPLAY_ID, &mLayer1.hwc2Layer))
+ .WillOnce(Return(layer1Fence));
+ EXPECT_CALL(mHwComposer, getLayerReleaseFence(DEFAULT_DISPLAY_ID, &mLayer2.hwc2Layer))
+ .WillOnce(Return(layer2Fence));
+ EXPECT_CALL(mHwComposer, clearReleaseFences(DEFAULT_DISPLAY_ID)).Times(1);
+
+ auto result = mDisplay->presentAndGetFrameFences();
+
+ EXPECT_EQ(presentFence, result.presentFence);
+
+ EXPECT_EQ(2u, result.layerFences.size());
+ ASSERT_EQ(1, result.layerFences.count(&mLayer1.hwc2Layer));
+ EXPECT_EQ(layer1Fence, result.layerFences[&mLayer1.hwc2Layer]);
+ ASSERT_EQ(1, result.layerFences.count(&mLayer2.hwc2Layer));
+ EXPECT_EQ(layer2Fence, result.layerFences[&mLayer2.hwc2Layer]);
+}
+
+/*
+ * Display::setExpensiveRenderingExpected()
+ */
+
+using DisplaySetExpensiveRenderingExpectedTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplaySetExpensiveRenderingExpectedTest, forwardsToPowerAdvisor) {
+ EXPECT_CALL(mPowerAdvisor, setExpensiveRenderingExpected(DEFAULT_DISPLAY_ID, true)).Times(1);
+ mDisplay->setExpensiveRenderingExpected(true);
+
+ EXPECT_CALL(mPowerAdvisor, setExpensiveRenderingExpected(DEFAULT_DISPLAY_ID, false)).Times(1);
+ mDisplay->setExpensiveRenderingExpected(false);
+}
+
+/*
+ * Display::finishFrame()
+ */
+
+using DisplayFinishFrameTest = DisplayWithLayersTestCommon;
+
+TEST_F(DisplayFinishFrameTest, doesNotSkipCompositionIfNotDirtyOnHwcDisplay) {
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ mDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+
+ // We expect no calls to queueBuffer if composition was skipped.
+ EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(1);
+
+ // Expect a call to signal no expensive rendering since there is no client composition.
+ EXPECT_CALL(mPowerAdvisor, setExpensiveRenderingExpected(DEFAULT_DISPLAY_ID, false));
+
+ mDisplay->editState().isEnabled = true;
+ mDisplay->editState().usesClientComposition = false;
+ mDisplay->editState().viewport = Rect(0, 0, 1, 1);
+ mDisplay->editState().dirtyRegion = Region::INVALID_REGION;
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.repaintEverything = false;
+
+ mDisplay->finishFrame(refreshArgs);
+}
+
+TEST_F(DisplayFinishFrameTest, skipsCompositionIfNotDirty) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
+
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ nonHwcDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+
+ // We expect no calls to queueBuffer if composition was skipped.
+ EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(0);
+
+ nonHwcDisplay->editState().isEnabled = true;
+ nonHwcDisplay->editState().usesClientComposition = false;
+ nonHwcDisplay->editState().viewport = Rect(0, 0, 1, 1);
+ nonHwcDisplay->editState().dirtyRegion = Region::INVALID_REGION;
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.repaintEverything = false;
+
+ nonHwcDisplay->finishFrame(refreshArgs);
+}
+
+TEST_F(DisplayFinishFrameTest, performsCompositionIfDirty) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
+
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ nonHwcDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+
+ // We expect a single call to queueBuffer when composition is not skipped.
+ EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(1);
+
+ nonHwcDisplay->editState().isEnabled = true;
+ nonHwcDisplay->editState().usesClientComposition = false;
+ nonHwcDisplay->editState().viewport = Rect(0, 0, 1, 1);
+ nonHwcDisplay->editState().dirtyRegion = Region(Rect(0, 0, 1, 1));
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.repaintEverything = false;
+
+ nonHwcDisplay->finishFrame(refreshArgs);
+}
+
+TEST_F(DisplayFinishFrameTest, performsCompositionIfRepaintEverything) {
+ auto args = getDisplayCreationArgsForNonHWCVirtualDisplay();
+ std::shared_ptr<impl::Display> nonHwcDisplay = impl::createDisplay(mCompositionEngine, args);
+
+ mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
+ nonHwcDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(renderSurface));
+
+ // We expect a single call to queueBuffer when composition is not skipped.
+ EXPECT_CALL(*renderSurface, queueBuffer(_)).Times(1);
+
+ nonHwcDisplay->editState().isEnabled = true;
+ nonHwcDisplay->editState().usesClientComposition = false;
+ nonHwcDisplay->editState().viewport = Rect(0, 0, 1, 1);
+ nonHwcDisplay->editState().dirtyRegion = Region::INVALID_REGION;
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.repaintEverything = true;
+
+ nonHwcDisplay->finishFrame(refreshArgs);
+}
+
+/*
+ * Display functional tests
+ */
+
+struct DisplayFunctionalTest : public testing::Test {
+ class Display : public impl::Display {
+ public:
+ using impl::Display::injectOutputLayerForTest;
+ virtual void injectOutputLayerForTest(std::unique_ptr<compositionengine::OutputLayer>) = 0;
+ };
+
+ DisplayFunctionalTest() {
+ EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+
+ mDisplay->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ NiceMock<android::mock::HWComposer> mHwComposer;
+ NiceMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
+ NiceMock<mock::CompositionEngine> mCompositionEngine;
+ sp<mock::NativeWindow> mNativeWindow = new NiceMock<mock::NativeWindow>();
+ sp<mock::DisplaySurface> mDisplaySurface = new NiceMock<mock::DisplaySurface>();
+ std::shared_ptr<Display> mDisplay = impl::createDisplayTemplated<
+ Display>(mCompositionEngine,
+ DisplayCreationArgsBuilder()
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPixelFormat(static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888))
+ .setIsSecure(true)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build()
+
+ );
+ impl::RenderSurface* mRenderSurface =
+ new impl::RenderSurface{mCompositionEngine, *mDisplay,
+ RenderSurfaceCreationArgs{DEFAULT_DISPLAY_WIDTH,
+ DEFAULT_DISPLAY_HEIGHT, mNativeWindow,
+ mDisplaySurface}};
+};
+
+TEST_F(DisplayFunctionalTest, postFramebufferCriticalCallsAreOrdered) {
+ InSequence seq;
+
+ mDisplay->editState().isEnabled = true;
+
+ EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(_));
+ EXPECT_CALL(*mDisplaySurface, onFrameCommitted());
+
+ mDisplay->postFramebuffer();
}
} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/LayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/LayerTest.cpp
deleted file mode 100644
index 26115a3..0000000
--- a/services/surfaceflinger/CompositionEngine/tests/LayerTest.cpp
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <gtest/gtest.h>
-
-#include <compositionengine/LayerCreationArgs.h>
-#include <compositionengine/impl/Layer.h>
-#include <compositionengine/mock/CompositionEngine.h>
-#include <compositionengine/mock/LayerFE.h>
-
-namespace android::compositionengine {
-namespace {
-
-using testing::StrictMock;
-
-class LayerTest : public testing::Test {
-public:
- ~LayerTest() override = default;
-
- StrictMock<mock::CompositionEngine> mCompositionEngine;
- sp<LayerFE> mLayerFE = new StrictMock<mock::LayerFE>();
- impl::Layer mLayer{mCompositionEngine, LayerCreationArgs{mLayerFE}};
-};
-
-/* ------------------------------------------------------------------------
- * Basic construction
- */
-
-TEST_F(LayerTest, canInstantiateLayer) {}
-
-} // namespace
-} // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWC2.cpp b/services/surfaceflinger/CompositionEngine/tests/MockHWC2.cpp
index 8c10341..0baa79d 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWC2.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWC2.cpp
@@ -16,7 +16,7 @@
#include "MockHWC2.h"
-namespace HWC2 {
+namespace android::HWC2 {
// This will go away once HWC2::Layer is moved into the "backend" library
Layer::~Layer() = default;
@@ -29,4 +29,4 @@
Layer::~Layer() = default;
} // namespace mock
-} // namespace HWC2
+} // namespace android::HWC2
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWC2.h b/services/surfaceflinger/CompositionEngine/tests/MockHWC2.h
index 7fd6541..d21b97e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWC2.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWC2.h
@@ -20,44 +20,59 @@
#include <ui/Fence.h>
#include <ui/FloatRect.h>
#include <ui/GraphicBuffer.h>
-#include <ui/GraphicTypes.h>
#include <ui/Rect.h>
#include <ui/Region.h>
#include <ui/Transform.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <ui/GraphicTypes.h>
#include "DisplayHardware/HWC2.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
+namespace android {
namespace HWC2 {
namespace mock {
+namespace hal = android::hardware::graphics::composer::hal;
+
+using Error = hal::Error;
+
class Layer : public HWC2::Layer {
public:
Layer();
~Layer() override;
- MOCK_CONST_METHOD0(getId, hwc2_layer_t());
+ MOCK_CONST_METHOD0(getId, hal::HWLayerId());
MOCK_METHOD2(setCursorPosition, Error(int32_t, int32_t));
MOCK_METHOD3(setBuffer,
Error(uint32_t, const android::sp<android::GraphicBuffer>&,
const android::sp<android::Fence>&));
MOCK_METHOD1(setSurfaceDamage, Error(const android::Region&));
- MOCK_METHOD1(setBlendMode, Error(BlendMode));
- MOCK_METHOD1(setColor, Error(hwc_color_t));
- MOCK_METHOD1(setCompositionType, Error(Composition));
+ MOCK_METHOD1(setBlendMode, Error(hal::BlendMode));
+ MOCK_METHOD1(setColor, Error(hal::Color));
+ MOCK_METHOD1(setCompositionType, Error(hal::Composition));
MOCK_METHOD1(setDataspace, Error(android::ui::Dataspace));
MOCK_METHOD2(setPerFrameMetadata, Error(const int32_t, const android::HdrMetadata&));
MOCK_METHOD1(setDisplayFrame, Error(const android::Rect&));
MOCK_METHOD1(setPlaneAlpha, Error(float));
MOCK_METHOD1(setSidebandStream, Error(const native_handle_t*));
MOCK_METHOD1(setSourceCrop, Error(const android::FloatRect&));
- MOCK_METHOD1(setTransform, Error(Transform));
+ MOCK_METHOD1(setTransform, Error(hal::Transform));
MOCK_METHOD1(setVisibleRegion, Error(const android::Region&));
MOCK_METHOD1(setZOrder, Error(uint32_t));
MOCK_METHOD2(setInfo, Error(uint32_t, uint32_t));
MOCK_METHOD1(setColorTransform, Error(const android::mat4&));
+ MOCK_METHOD3(setLayerGenericMetadata,
+ Error(const std::string&, bool, const std::vector<uint8_t>&));
};
} // namespace mock
} // namespace HWC2
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
index 94349de..75a4fec 100644
--- a/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockHWComposer.h
@@ -19,39 +19,48 @@
#include <compositionengine/Output.h>
#include <gmock/gmock.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "DisplayHardware/HWComposer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android {
namespace mock {
+namespace hal = android::hardware::graphics::composer::hal;
+
class HWComposer : public android::HWComposer {
public:
HWComposer();
~HWComposer() override;
- MOCK_METHOD2(registerCallback, void(HWC2::ComposerCallback*, int32_t));
+ MOCK_METHOD2(setConfiguration, void(HWC2::ComposerCallback*, int32_t));
MOCK_CONST_METHOD3(getDisplayIdentificationData,
- bool(hwc2_display_t, uint8_t*, DisplayIdentificationData*));
- MOCK_CONST_METHOD1(hasCapability, bool(HWC2::Capability));
- MOCK_CONST_METHOD2(hasDisplayCapability,
- bool(const std::optional<DisplayId>&, HWC2::DisplayCapability));
+ bool(hal::HWDisplayId, uint8_t*, DisplayIdentificationData*));
+ MOCK_CONST_METHOD1(hasCapability, bool(hal::Capability));
+ MOCK_CONST_METHOD2(hasDisplayCapability, bool(DisplayId, hal::DisplayCapability));
MOCK_METHOD3(allocateVirtualDisplay,
std::optional<DisplayId>(uint32_t, uint32_t, ui::PixelFormat*));
+ MOCK_METHOD2(allocatePhysicalDisplay, void(hal::HWDisplayId, DisplayId));
MOCK_METHOD1(createLayer, HWC2::Layer*(DisplayId));
MOCK_METHOD2(destroyLayer, void(DisplayId, HWC2::Layer*));
- MOCK_METHOD2(prepare, status_t(DisplayId, const compositionengine::Output&));
+ MOCK_METHOD3(getDeviceCompositionChanges,
+ status_t(DisplayId, bool,
+ std::optional<android::HWComposer::DeviceRequestedChanges>*));
MOCK_METHOD5(setClientTarget,
status_t(DisplayId, uint32_t, const sp<Fence>&, const sp<GraphicBuffer>&,
ui::Dataspace));
MOCK_METHOD1(presentAndGetReleaseFences, status_t(DisplayId));
- MOCK_METHOD2(setPowerMode, status_t(DisplayId, int));
+ MOCK_METHOD2(setPowerMode, status_t(DisplayId, hal::PowerMode));
MOCK_METHOD2(setActiveConfig, status_t(DisplayId, size_t));
MOCK_METHOD2(setColorTransform, status_t(DisplayId, const mat4&));
MOCK_METHOD1(disconnectDisplay, void(DisplayId));
MOCK_CONST_METHOD1(hasDeviceComposition, bool(const std::optional<DisplayId>&));
- MOCK_CONST_METHOD1(hasFlipClientTargetRequest, bool(const std::optional<DisplayId>&));
- MOCK_CONST_METHOD1(hasClientComposition, bool(const std::optional<DisplayId>&));
MOCK_CONST_METHOD1(getPresentFence, sp<Fence>(DisplayId));
MOCK_CONST_METHOD2(getLayerReleaseFence, sp<Fence>(DisplayId, HWC2::Layer*));
MOCK_METHOD3(setOutputBuffer, status_t(DisplayId, const sp<Fence>&, const sp<GraphicBuffer>&));
@@ -65,13 +74,13 @@
MOCK_METHOD4(setDisplayContentSamplingEnabled, status_t(DisplayId, bool, uint8_t, uint64_t));
MOCK_METHOD4(getDisplayedContentSample,
status_t(DisplayId, uint64_t, uint64_t, DisplayedFrameStats*));
- MOCK_METHOD2(setDisplayBrightness, status_t(DisplayId, float));
+ MOCK_METHOD2(setDisplayBrightness, std::future<status_t>(DisplayId, float));
MOCK_METHOD2(getDisplayBrightnessSupport, status_t(DisplayId, bool*));
MOCK_METHOD2(onHotplug,
- std::optional<DisplayIdentificationInfo>(hwc2_display_t, HWC2::Connection));
- MOCK_METHOD2(onVsync, bool(hwc2_display_t, int64_t));
- MOCK_METHOD2(setVsyncEnabled, void(DisplayId, HWC2::Vsync));
+ std::optional<DisplayIdentificationInfo>(hal::HWDisplayId, hal::Connection));
+ MOCK_METHOD2(onVsync, bool(hal::HWDisplayId, int64_t));
+ MOCK_METHOD2(setVsyncEnabled, void(DisplayId, hal::Vsync));
MOCK_CONST_METHOD1(getRefreshTimestamp, nsecs_t(DisplayId));
MOCK_CONST_METHOD1(isConnected, bool(DisplayId));
MOCK_CONST_METHOD1(getConfigs,
@@ -81,14 +90,25 @@
MOCK_CONST_METHOD1(getColorModes, std::vector<ui::ColorMode>(DisplayId));
MOCK_METHOD3(setActiveColorMode, status_t(DisplayId, ui::ColorMode, ui::RenderIntent));
MOCK_CONST_METHOD0(isUsingVrComposer, bool());
+ MOCK_CONST_METHOD1(getDisplayConnectionType, DisplayConnectionType(DisplayId));
+ MOCK_CONST_METHOD1(isVsyncPeriodSwitchSupported, bool(DisplayId));
+ MOCK_CONST_METHOD1(getDisplayVsyncPeriod, nsecs_t(DisplayId));
+ MOCK_METHOD4(setActiveConfigWithConstraints,
+ status_t(DisplayId, size_t, const hal::VsyncPeriodChangeConstraints&,
+ hal::VsyncPeriodChangeTimeline*));
+ MOCK_METHOD2(setAutoLowLatencyMode, status_t(DisplayId, bool));
+ MOCK_METHOD2(getSupportedContentTypes, status_t(DisplayId, std::vector<hal::ContentType>*));
+ MOCK_METHOD2(setContentType, status_t(DisplayId, hal::ContentType));
+ MOCK_CONST_METHOD0(getSupportedLayerGenericMetadata,
+ const std::unordered_map<std::string, bool>&());
MOCK_CONST_METHOD1(dump, void(std::string&));
MOCK_CONST_METHOD0(getComposer, android::Hwc2::Composer*());
- MOCK_CONST_METHOD1(getHwcDisplayId, std::optional<hwc2_display_t>(int32_t));
- MOCK_CONST_METHOD0(getInternalHwcDisplayId, std::optional<hwc2_display_t>());
- MOCK_CONST_METHOD0(getExternalHwcDisplayId, std::optional<hwc2_display_t>());
- MOCK_CONST_METHOD1(toPhysicalDisplayId, std::optional<DisplayId>(hwc2_display_t));
- MOCK_CONST_METHOD1(fromPhysicalDisplayId, std::optional<hwc2_display_t>(DisplayId));
+ MOCK_CONST_METHOD1(getHwcDisplayId, std::optional<hal::HWDisplayId>(int32_t));
+ MOCK_CONST_METHOD0(getInternalHwcDisplayId, std::optional<hal::HWDisplayId>());
+ MOCK_CONST_METHOD0(getExternalHwcDisplayId, std::optional<hal::HWDisplayId>());
+ MOCK_CONST_METHOD1(toPhysicalDisplayId, std::optional<DisplayId>(hal::HWDisplayId));
+ MOCK_CONST_METHOD1(fromPhysicalDisplayId, std::optional<hal::HWDisplayId>(DisplayId));
};
} // namespace mock
diff --git a/services/surfaceflinger/CompositionEngine/mock/Layer.cpp b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.cpp
similarity index 67%
rename from services/surfaceflinger/CompositionEngine/mock/Layer.cpp
rename to services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.cpp
index 08483cb..85b9403 100644
--- a/services/surfaceflinger/CompositionEngine/mock/Layer.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.cpp
@@ -1,6 +1,6 @@
/*
* Copyright 2019 The Android Open Source Project
- *
+
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
@@ -14,13 +14,21 @@
* limitations under the License.
*/
-#include <compositionengine/mock/Layer.h>
+#include "MockPowerAdvisor.h"
-namespace android::compositionengine::mock {
+namespace android {
+namespace Hwc2 {
+
+// This will go away once PowerAdvisor is moved into the "backend" library
+PowerAdvisor::~PowerAdvisor() = default;
+
+namespace mock {
// The Google Mock documentation recommends explicit non-header instantiations
// for better compile time performance.
-Layer::Layer() = default;
-Layer::~Layer() = default;
+PowerAdvisor::PowerAdvisor() = default;
+PowerAdvisor::~PowerAdvisor() = default;
-} // namespace android::compositionengine::mock
+} // namespace mock
+} // namespace Hwc2
+} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/LayerCompositionState.h b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
similarity index 60%
rename from services/surfaceflinger/CompositionEngine/include/compositionengine/impl/LayerCompositionState.h
rename to services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
index ab01c20..b738096 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/LayerCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/tests/MockPowerAdvisor.h
@@ -1,6 +1,6 @@
/*
* Copyright 2019 The Android Open Source Project
- *
+
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
@@ -16,26 +16,24 @@
#pragma once
-#include <cstdint>
-#include <string>
+#include <gmock/gmock.h>
-#include <compositionengine/LayerFECompositionState.h>
-#include <renderengine/Mesh.h>
+#include "DisplayHardware/PowerAdvisor.h"
namespace android {
+namespace Hwc2 {
+namespace mock {
-namespace compositionengine::impl {
+class PowerAdvisor : public android::Hwc2::PowerAdvisor {
+public:
+ PowerAdvisor();
+ ~PowerAdvisor() override;
-struct LayerCompositionState {
- /*
- * State intended to be set by LayerFE::getCompositionState
- */
-
- LayerFECompositionState frontEnd;
-
- // Debugging
- void dump(std::string& result) const;
+ MOCK_METHOD0(onBootFinished, void());
+ MOCK_METHOD2(setExpensiveRenderingExpected, void(DisplayId displayId, bool expected));
+ MOCK_METHOD0(notifyDisplayUpdateImminent, void());
};
-} // namespace compositionengine::impl
+} // namespace mock
+} // namespace Hwc2
} // namespace android
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index c9d8b5b..020f93a 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -15,26 +15,28 @@
*/
#include <compositionengine/impl/OutputLayer.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/mock/CompositionEngine.h>
-#include <compositionengine/mock/Layer.h>
+#include <compositionengine/mock/DisplayColorProfile.h>
#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/Output.h>
#include <gtest/gtest.h>
#include "MockHWC2.h"
#include "MockHWComposer.h"
-#include "RectMatcher.h"
+#include "RegionMatcher.h"
namespace android::compositionengine {
namespace {
+namespace hal = android::hardware::graphics::composer::hal;
+
using testing::_;
+using testing::InSequence;
using testing::Return;
using testing::ReturnRef;
using testing::StrictMock;
-constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{42};
-
constexpr auto TR_IDENT = 0u;
constexpr auto TR_FLP_H = HAL_TRANSFORM_FLIP_H;
constexpr auto TR_FLP_V = HAL_TRANSFORM_FLIP_V;
@@ -44,26 +46,49 @@
const std::string kOutputName{"Test Output"};
-class OutputLayerTest : public testing::Test {
-public:
+MATCHER_P(ColorEq, expected, "") {
+ *result_listener << "Colors are not equal\n";
+ *result_listener << "expected " << expected.r << " " << expected.g << " " << expected.b << " "
+ << expected.a << "\n";
+ *result_listener << "actual " << arg.r << " " << arg.g << " " << arg.b << " " << arg.a << "\n";
+
+ return expected.r == arg.r && expected.g == arg.g && expected.b == arg.b && expected.a == arg.a;
+}
+
+struct OutputLayerTest : public testing::Test {
+ struct OutputLayer final : public impl::OutputLayer {
+ OutputLayer(const compositionengine::Output& output, sp<compositionengine::LayerFE> layerFE)
+ : mOutput(output), mLayerFE(layerFE) {}
+ ~OutputLayer() override = default;
+
+ // compositionengine::OutputLayer overrides
+ const compositionengine::Output& getOutput() const override { return mOutput; }
+ compositionengine::LayerFE& getLayerFE() const override { return *mLayerFE; }
+ const impl::OutputLayerCompositionState& getState() const override { return mState; }
+ impl::OutputLayerCompositionState& editState() override { return mState; }
+
+ // compositionengine::impl::OutputLayer overrides
+ void dumpState(std::string& out) const override { mState.dump(out); }
+
+ const compositionengine::Output& mOutput;
+ sp<compositionengine::LayerFE> mLayerFE;
+ impl::OutputLayerCompositionState mState;
+ };
+
OutputLayerTest() {
EXPECT_CALL(*mLayerFE, getDebugName()).WillRepeatedly(Return("Test LayerFE"));
EXPECT_CALL(mOutput, getName()).WillRepeatedly(ReturnRef(kOutputName));
- EXPECT_CALL(*mLayer, getState()).WillRepeatedly(ReturnRef(mLayerState));
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
EXPECT_CALL(mOutput, getState()).WillRepeatedly(ReturnRef(mOutputState));
}
- ~OutputLayerTest() override = default;
-
compositionengine::mock::Output mOutput;
- std::shared_ptr<compositionengine::mock::Layer> mLayer{
- new StrictMock<compositionengine::mock::Layer>()};
sp<compositionengine::mock::LayerFE> mLayerFE{
new StrictMock<compositionengine::mock::LayerFE>()};
- impl::OutputLayer mOutputLayer{mOutput, mLayer, mLayerFE};
+ OutputLayer mOutputLayer{mOutput, mLayerFE};
- impl::LayerCompositionState mLayerState;
+ LayerFECompositionState mLayerFEState;
impl::OutputCompositionState mOutputState;
};
@@ -74,35 +99,134 @@
TEST_F(OutputLayerTest, canInstantiateOutputLayer) {}
/*
- * OutputLayer::initialize()
+ * OutputLayer::setHwcLayer()
*/
-TEST_F(OutputLayerTest, initializingOutputLayerWithoutHwcDoesNothingInteresting) {
+TEST_F(OutputLayerTest, settingNullHwcLayerSetsEmptyHwcState) {
StrictMock<compositionengine::mock::CompositionEngine> compositionEngine;
- mOutputLayer.initialize(compositionEngine, std::nullopt);
+ mOutputLayer.setHwcLayer(nullptr);
EXPECT_FALSE(mOutputLayer.getState().hwc);
}
-TEST_F(OutputLayerTest, initializingOutputLayerWithHwcDisplayCreatesHwcLayer) {
- StrictMock<compositionengine::mock::CompositionEngine> compositionEngine;
- StrictMock<android::mock::HWComposer> hwc;
- StrictMock<HWC2::mock::Layer> hwcLayer;
+TEST_F(OutputLayerTest, settingHwcLayerSetsHwcState) {
+ auto hwcLayer = std::make_shared<StrictMock<HWC2::mock::Layer>>();
- EXPECT_CALL(compositionEngine, getHwComposer()).WillOnce(ReturnRef(hwc));
- EXPECT_CALL(hwc, createLayer(DEFAULT_DISPLAY_ID)).WillOnce(Return(&hwcLayer));
-
- mOutputLayer.initialize(compositionEngine, DEFAULT_DISPLAY_ID);
+ mOutputLayer.setHwcLayer(hwcLayer);
const auto& outputLayerState = mOutputLayer.getState();
ASSERT_TRUE(outputLayerState.hwc);
const auto& hwcState = *outputLayerState.hwc;
- EXPECT_EQ(&hwcLayer, hwcState.hwcLayer.get());
+ EXPECT_EQ(hwcLayer, hwcState.hwcLayer);
+}
- EXPECT_CALL(hwc, destroyLayer(DEFAULT_DISPLAY_ID, &hwcLayer));
- mOutputLayer.editState().hwc.reset();
+/*
+ * OutputLayer::calculateOutputSourceCrop()
+ */
+
+struct OutputLayerSourceCropTest : public OutputLayerTest {
+ OutputLayerSourceCropTest() {
+ // Set reasonable default values for a simple case. Each test will
+ // set one specific value to something different.
+ mLayerFEState.geomUsesSourceCrop = true;
+ mLayerFEState.geomContentCrop = Rect{0, 0, 1920, 1080};
+ mLayerFEState.transparentRegionHint = Region{};
+ mLayerFEState.geomLayerBounds = FloatRect{0.f, 0.f, 1920.f, 1080.f};
+ mLayerFEState.geomLayerTransform = ui::Transform{TR_IDENT};
+ mLayerFEState.geomBufferSize = Rect{0, 0, 1920, 1080};
+ mLayerFEState.geomBufferTransform = TR_IDENT;
+
+ mOutputState.viewport = Rect{0, 0, 1920, 1080};
+ }
+
+ FloatRect calculateOutputSourceCrop() {
+ mLayerFEState.geomInverseLayerTransform = mLayerFEState.geomLayerTransform.inverse();
+
+ return mOutputLayer.calculateOutputSourceCrop();
+ }
+};
+
+TEST_F(OutputLayerSourceCropTest, computesEmptyIfSourceCropNotUsed) {
+ mLayerFEState.geomUsesSourceCrop = false;
+
+ const FloatRect expected{};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
+}
+
+TEST_F(OutputLayerSourceCropTest, correctForSimpleDefaultCase) {
+ const FloatRect expected{0.f, 0.f, 1920.f, 1080.f};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
+}
+
+TEST_F(OutputLayerSourceCropTest, handlesBoundsOutsideViewport) {
+ mLayerFEState.geomLayerBounds = FloatRect{-2000.f, -2000.f, 2000.f, 2000.f};
+
+ const FloatRect expected{0.f, 0.f, 1920.f, 1080.f};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
+}
+
+TEST_F(OutputLayerSourceCropTest, handlesBoundsOutsideViewportRotated) {
+ mLayerFEState.geomLayerBounds = FloatRect{-2000.f, -2000.f, 2000.f, 2000.f};
+ mLayerFEState.geomLayerTransform.set(HAL_TRANSFORM_ROT_90, 1920, 1080);
+
+ const FloatRect expected{0.f, 0.f, 1080.f, 1080.f};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
+}
+
+TEST_F(OutputLayerSourceCropTest, calculateOutputSourceCropWorksWithATransformedBuffer) {
+ struct Entry {
+ uint32_t bufferInvDisplay;
+ uint32_t buffer;
+ uint32_t display;
+ FloatRect expected;
+ };
+ // Not an exhaustive list of cases, but hopefully enough.
+ const std::array<Entry, 12> testData = {
+ // clang-format off
+ // inv buffer display expected
+ /* 0 */ Entry{false, TR_IDENT, TR_IDENT, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 1 */ Entry{false, TR_IDENT, TR_ROT_90, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 2 */ Entry{false, TR_IDENT, TR_ROT_180, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 3 */ Entry{false, TR_IDENT, TR_ROT_270, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+
+ /* 4 */ Entry{true, TR_IDENT, TR_IDENT, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 5 */ Entry{true, TR_IDENT, TR_ROT_90, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 6 */ Entry{true, TR_IDENT, TR_ROT_180, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 7 */ Entry{true, TR_IDENT, TR_ROT_270, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+
+ /* 8 */ Entry{false, TR_IDENT, TR_IDENT, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 9 */ Entry{false, TR_ROT_90, TR_ROT_90, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 10 */ Entry{false, TR_ROT_180, TR_ROT_180, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+ /* 11 */ Entry{false, TR_ROT_270, TR_ROT_270, FloatRect{0.f, 0.f, 1920.f, 1080.f}},
+
+ // clang-format on
+ };
+
+ for (size_t i = 0; i < testData.size(); i++) {
+ const auto& entry = testData[i];
+
+ mLayerFEState.geomBufferUsesDisplayInverseTransform = entry.bufferInvDisplay;
+ mLayerFEState.geomBufferTransform = entry.buffer;
+ mOutputState.orientation = entry.display;
+
+ EXPECT_THAT(calculateOutputSourceCrop(), entry.expected) << "entry " << i;
+ }
+}
+
+TEST_F(OutputLayerSourceCropTest, geomContentCropAffectsCrop) {
+ mLayerFEState.geomContentCrop = Rect{0, 0, 960, 540};
+
+ const FloatRect expected{0.f, 0.f, 960.f, 540.f};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
+}
+
+TEST_F(OutputLayerSourceCropTest, viewportAffectsCrop) {
+ mOutputState.viewport = Rect{0, 0, 960, 540};
+
+ const FloatRect expected{0.f, 0.f, 960.f, 540.f};
+ EXPECT_THAT(calculateOutputSourceCrop(), expected);
}
/*
@@ -114,20 +238,19 @@
// Set reasonable default values for a simple case. Each test will
// set one specific value to something different.
- mLayerState.frontEnd.geomActiveTransparentRegion = Region{};
- mLayerState.frontEnd.geomLayerTransform = ui::Transform{TR_IDENT};
- mLayerState.frontEnd.geomBufferSize = Rect{0, 0, 1920, 1080};
- mLayerState.frontEnd.geomBufferUsesDisplayInverseTransform = false;
- mLayerState.frontEnd.geomCrop = Rect{0, 0, 1920, 1080};
- mLayerState.frontEnd.geomLayerBounds = FloatRect{0.f, 0.f, 1920.f, 1080.f};
+ mLayerFEState.transparentRegionHint = Region{};
+ mLayerFEState.geomLayerTransform = ui::Transform{TR_IDENT};
+ mLayerFEState.geomBufferSize = Rect{0, 0, 1920, 1080};
+ mLayerFEState.geomBufferUsesDisplayInverseTransform = false;
+ mLayerFEState.geomCrop = Rect{0, 0, 1920, 1080};
+ mLayerFEState.geomLayerBounds = FloatRect{0.f, 0.f, 1920.f, 1080.f};
mOutputState.viewport = Rect{0, 0, 1920, 1080};
mOutputState.transform = ui::Transform{TR_IDENT};
}
Rect calculateOutputDisplayFrame() {
- mLayerState.frontEnd.geomInverseLayerTransform =
- mLayerState.frontEnd.geomLayerTransform.inverse();
+ mLayerFEState.geomInverseLayerTransform = mLayerFEState.geomLayerTransform.inverse();
return mOutputLayer.calculateOutputDisplayFrame();
}
@@ -135,50 +258,50 @@
TEST_F(OutputLayerDisplayFrameTest, correctForSimpleDefaultCase) {
const Rect expected{0, 0, 1920, 1080};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, fullActiveTransparentRegionReturnsEmptyFrame) {
- mLayerState.frontEnd.geomActiveTransparentRegion = Region{Rect{0, 0, 1920, 1080}};
+ mLayerFEState.transparentRegionHint = Region{Rect{0, 0, 1920, 1080}};
const Rect expected{0, 0, 0, 0};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, cropAffectsDisplayFrame) {
- mLayerState.frontEnd.geomCrop = Rect{100, 200, 300, 500};
+ mLayerFEState.geomCrop = Rect{100, 200, 300, 500};
const Rect expected{100, 200, 300, 500};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, cropAffectsDisplayFrameRotated) {
- mLayerState.frontEnd.geomCrop = Rect{100, 200, 300, 500};
- mLayerState.frontEnd.geomLayerTransform.set(HAL_TRANSFORM_ROT_90, 1920, 1080);
+ mLayerFEState.geomCrop = Rect{100, 200, 300, 500};
+ mLayerFEState.geomLayerTransform.set(HAL_TRANSFORM_ROT_90, 1920, 1080);
const Rect expected{1420, 100, 1720, 300};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, emptyGeomCropIsNotUsedToComputeFrame) {
- mLayerState.frontEnd.geomCrop = Rect{};
+ mLayerFEState.geomCrop = Rect{};
const Rect expected{0, 0, 1920, 1080};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
-TEST_F(OutputLayerDisplayFrameTest, geomLayerSnapToBoundsAffectsFrame) {
- mLayerState.frontEnd.geomLayerBounds = FloatRect{0.f, 0.f, 960.f, 540.f};
+TEST_F(OutputLayerDisplayFrameTest, geomLayerBoundsAffectsFrame) {
+ mLayerFEState.geomLayerBounds = FloatRect{0.f, 0.f, 960.f, 540.f};
const Rect expected{0, 0, 960, 540};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, viewportAffectsFrame) {
mOutputState.viewport = Rect{0, 0, 960, 540};
const Rect expected{0, 0, 960, 540};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
TEST_F(OutputLayerDisplayFrameTest, outputTransformAffectsDisplayFrame) {
mOutputState.transform = ui::Transform{HAL_TRANSFORM_ROT_90};
const Rect expected{-1080, 0, 0, 1920};
- EXPECT_THAT(calculateOutputDisplayFrame(), RectEq(expected));
+ EXPECT_THAT(calculateOutputDisplayFrame(), expected);
}
/*
@@ -186,7 +309,7 @@
*/
TEST_F(OutputLayerTest, calculateOutputRelativeBufferTransformTestsNeeded) {
- mLayerState.frontEnd.geomBufferUsesDisplayInverseTransform = false;
+ mLayerFEState.geomBufferUsesDisplayInverseTransform = false;
struct Entry {
uint32_t layer;
@@ -233,22 +356,320 @@
for (size_t i = 0; i < testData.size(); i++) {
const auto& entry = testData[i];
- mLayerState.frontEnd.geomLayerTransform.set(entry.layer, 1920, 1080);
- mLayerState.frontEnd.geomBufferTransform = entry.buffer;
+ mLayerFEState.geomLayerTransform.set(entry.layer, 1920, 1080);
+ mLayerFEState.geomBufferTransform = entry.buffer;
mOutputState.orientation = entry.display;
mOutputState.transform = ui::Transform{entry.display};
- auto actual = mOutputLayer.calculateOutputRelativeBufferTransform();
+ const auto actual = mOutputLayer.calculateOutputRelativeBufferTransform(entry.display);
EXPECT_EQ(entry.expected, actual) << "entry " << i;
}
}
+TEST_F(OutputLayerTest,
+ calculateOutputRelativeBufferTransformTestWithOfBufferUsesDisplayInverseTransform) {
+ mLayerFEState.geomBufferUsesDisplayInverseTransform = true;
+
+ struct Entry {
+ uint32_t layer; /* shouldn't affect the result, so we just use arbitrary values */
+ uint32_t buffer;
+ uint32_t display;
+ uint32_t internal;
+ uint32_t expected;
+ };
+ const std::array<Entry, 64> testData = {
+ // clang-format off
+ // layer buffer display internal expected
+ Entry{TR_IDENT, TR_IDENT, TR_IDENT, TR_IDENT, TR_IDENT},
+ Entry{TR_IDENT, TR_IDENT, TR_IDENT, TR_ROT_90, TR_ROT_270},
+ Entry{TR_IDENT, TR_IDENT, TR_IDENT, TR_ROT_180, TR_ROT_180},
+ Entry{TR_IDENT, TR_IDENT, TR_IDENT, TR_ROT_270, TR_ROT_90},
+
+ Entry{TR_IDENT, TR_IDENT, TR_ROT_90, TR_IDENT, TR_ROT_90},
+ Entry{TR_ROT_90, TR_IDENT, TR_ROT_90, TR_ROT_90, TR_IDENT},
+ Entry{TR_ROT_180, TR_IDENT, TR_ROT_90, TR_ROT_180, TR_ROT_270},
+ Entry{TR_ROT_90, TR_IDENT, TR_ROT_90, TR_ROT_270, TR_ROT_180},
+
+ Entry{TR_ROT_180, TR_IDENT, TR_ROT_180, TR_IDENT, TR_ROT_180},
+ Entry{TR_ROT_90, TR_IDENT, TR_ROT_180, TR_ROT_90, TR_ROT_90},
+ Entry{TR_ROT_180, TR_IDENT, TR_ROT_180, TR_ROT_180, TR_IDENT},
+ Entry{TR_ROT_270, TR_IDENT, TR_ROT_180, TR_ROT_270, TR_ROT_270},
+
+ Entry{TR_ROT_270, TR_IDENT, TR_ROT_270, TR_IDENT, TR_ROT_270},
+ Entry{TR_ROT_270, TR_IDENT, TR_ROT_270, TR_ROT_90, TR_ROT_180},
+ Entry{TR_ROT_180, TR_IDENT, TR_ROT_270, TR_ROT_180, TR_ROT_90},
+ Entry{TR_IDENT, TR_IDENT, TR_ROT_270, TR_ROT_270, TR_IDENT},
+
+ // layer buffer display internal expected
+ Entry{TR_IDENT, TR_ROT_90, TR_IDENT, TR_IDENT, TR_ROT_90},
+ Entry{TR_ROT_90, TR_ROT_90, TR_IDENT, TR_ROT_90, TR_IDENT},
+ Entry{TR_ROT_180, TR_ROT_90, TR_IDENT, TR_ROT_180, TR_ROT_270},
+ Entry{TR_ROT_270, TR_ROT_90, TR_IDENT, TR_ROT_270, TR_ROT_180},
+
+ Entry{TR_ROT_90, TR_ROT_90, TR_ROT_90, TR_IDENT, TR_ROT_180},
+ Entry{TR_ROT_90, TR_ROT_90, TR_ROT_90, TR_ROT_90, TR_ROT_90},
+ Entry{TR_ROT_90, TR_ROT_90, TR_ROT_90, TR_ROT_180, TR_IDENT},
+ Entry{TR_ROT_270, TR_ROT_90, TR_ROT_90, TR_ROT_270, TR_ROT_270},
+
+ Entry{TR_IDENT, TR_ROT_90, TR_ROT_180, TR_IDENT, TR_ROT_270},
+ Entry{TR_ROT_90, TR_ROT_90, TR_ROT_180, TR_ROT_90, TR_ROT_180},
+ Entry{TR_ROT_180, TR_ROT_90, TR_ROT_180, TR_ROT_180, TR_ROT_90},
+ Entry{TR_ROT_90, TR_ROT_90, TR_ROT_180, TR_ROT_270, TR_IDENT},
+
+ Entry{TR_IDENT, TR_ROT_90, TR_ROT_270, TR_IDENT, TR_IDENT},
+ Entry{TR_ROT_270, TR_ROT_90, TR_ROT_270, TR_ROT_90, TR_ROT_270},
+ Entry{TR_ROT_180, TR_ROT_90, TR_ROT_270, TR_ROT_180, TR_ROT_180},
+ Entry{TR_ROT_270, TR_ROT_90, TR_ROT_270, TR_ROT_270, TR_ROT_90},
+
+ // layer buffer display internal expected
+ Entry{TR_IDENT, TR_ROT_180, TR_IDENT, TR_IDENT, TR_ROT_180},
+ Entry{TR_IDENT, TR_ROT_180, TR_IDENT, TR_ROT_90, TR_ROT_90},
+ Entry{TR_ROT_180, TR_ROT_180, TR_IDENT, TR_ROT_180, TR_IDENT},
+ Entry{TR_ROT_270, TR_ROT_180, TR_IDENT, TR_ROT_270, TR_ROT_270},
+
+ Entry{TR_IDENT, TR_ROT_180, TR_ROT_90, TR_IDENT, TR_ROT_270},
+ Entry{TR_ROT_90, TR_ROT_180, TR_ROT_90, TR_ROT_90, TR_ROT_180},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_90, TR_ROT_180, TR_ROT_90},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_90, TR_ROT_270, TR_IDENT},
+
+ Entry{TR_IDENT, TR_ROT_180, TR_ROT_180, TR_IDENT, TR_IDENT},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_180, TR_ROT_90, TR_ROT_270},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_180, TR_ROT_180, TR_ROT_180},
+ Entry{TR_ROT_270, TR_ROT_180, TR_ROT_180, TR_ROT_270, TR_ROT_90},
+
+ Entry{TR_ROT_270, TR_ROT_180, TR_ROT_270, TR_IDENT, TR_ROT_90},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_270, TR_ROT_90, TR_IDENT},
+ Entry{TR_ROT_180, TR_ROT_180, TR_ROT_270, TR_ROT_180, TR_ROT_270},
+ Entry{TR_ROT_270, TR_ROT_180, TR_ROT_270, TR_ROT_270, TR_ROT_180},
+
+ // layer buffer display internal expected
+ Entry{TR_IDENT, TR_ROT_270, TR_IDENT, TR_IDENT, TR_ROT_270},
+ Entry{TR_ROT_90, TR_ROT_270, TR_IDENT, TR_ROT_90, TR_ROT_180},
+ Entry{TR_ROT_270, TR_ROT_270, TR_IDENT, TR_ROT_180, TR_ROT_90},
+ Entry{TR_IDENT, TR_ROT_270, TR_IDENT, TR_ROT_270, TR_IDENT},
+
+ Entry{TR_ROT_270, TR_ROT_270, TR_ROT_90, TR_IDENT, TR_IDENT},
+ Entry{TR_ROT_90, TR_ROT_270, TR_ROT_90, TR_ROT_90, TR_ROT_270},
+ Entry{TR_ROT_180, TR_ROT_270, TR_ROT_90, TR_ROT_180, TR_ROT_180},
+ Entry{TR_ROT_90, TR_ROT_270, TR_ROT_90, TR_ROT_270, TR_ROT_90},
+
+ Entry{TR_IDENT, TR_ROT_270, TR_ROT_180, TR_IDENT, TR_ROT_90},
+ Entry{TR_ROT_270, TR_ROT_270, TR_ROT_180, TR_ROT_90, TR_IDENT},
+ Entry{TR_ROT_180, TR_ROT_270, TR_ROT_180, TR_ROT_180, TR_ROT_270},
+ Entry{TR_ROT_270, TR_ROT_270, TR_ROT_180, TR_ROT_270, TR_ROT_180},
+
+ Entry{TR_IDENT, TR_ROT_270, TR_ROT_270, TR_IDENT, TR_ROT_180},
+ Entry{TR_ROT_90, TR_ROT_270, TR_ROT_270, TR_ROT_90, TR_ROT_90},
+ Entry{TR_ROT_270, TR_ROT_270, TR_ROT_270, TR_ROT_180, TR_IDENT},
+ Entry{TR_ROT_270, TR_ROT_270, TR_ROT_270, TR_ROT_270, TR_ROT_270},
+ // clang-format on
+ };
+
+ for (size_t i = 0; i < testData.size(); i++) {
+ const auto& entry = testData[i];
+
+ mLayerFEState.geomLayerTransform.set(entry.layer, 1920, 1080);
+ mLayerFEState.geomBufferTransform = entry.buffer;
+ mOutputState.orientation = entry.display;
+ mOutputState.transform = ui::Transform{entry.display};
+
+ const auto actual = mOutputLayer.calculateOutputRelativeBufferTransform(entry.internal);
+ EXPECT_EQ(entry.expected, actual) << "entry " << i;
+ }
+}
+
+/*
+ * OutputLayer::updateCompositionState()
+ */
+
+struct OutputLayerPartialMockForUpdateCompositionState : public impl::OutputLayer {
+ OutputLayerPartialMockForUpdateCompositionState(const compositionengine::Output& output,
+ sp<compositionengine::LayerFE> layerFE)
+ : mOutput(output), mLayerFE(layerFE) {}
+ // Mock everything called by updateCompositionState to simplify testing it.
+ MOCK_CONST_METHOD0(calculateOutputSourceCrop, FloatRect());
+ MOCK_CONST_METHOD0(calculateOutputDisplayFrame, Rect());
+ MOCK_CONST_METHOD1(calculateOutputRelativeBufferTransform, uint32_t(uint32_t));
+
+ // compositionengine::OutputLayer overrides
+ const compositionengine::Output& getOutput() const override { return mOutput; }
+ compositionengine::LayerFE& getLayerFE() const override { return *mLayerFE; }
+ const impl::OutputLayerCompositionState& getState() const override { return mState; }
+ impl::OutputLayerCompositionState& editState() override { return mState; }
+
+ // These need implementations though are not expected to be called.
+ MOCK_CONST_METHOD1(dumpState, void(std::string&));
+
+ const compositionengine::Output& mOutput;
+ sp<compositionengine::LayerFE> mLayerFE;
+ impl::OutputLayerCompositionState mState;
+};
+
+struct OutputLayerUpdateCompositionStateTest : public OutputLayerTest {
+public:
+ OutputLayerUpdateCompositionStateTest() {
+ EXPECT_CALL(mOutput, getState()).WillRepeatedly(ReturnRef(mOutputState));
+ EXPECT_CALL(mOutput, getDisplayColorProfile())
+ .WillRepeatedly(Return(&mDisplayColorProfile));
+ EXPECT_CALL(mDisplayColorProfile, isDataspaceSupported(_)).WillRepeatedly(Return(true));
+ }
+
+ ~OutputLayerUpdateCompositionStateTest() = default;
+
+ void setupGeometryChildCallValues(ui::Transform::RotationFlags internalDisplayRotationFlags) {
+ EXPECT_CALL(mOutputLayer, calculateOutputSourceCrop()).WillOnce(Return(kSourceCrop));
+ EXPECT_CALL(mOutputLayer, calculateOutputDisplayFrame()).WillOnce(Return(kDisplayFrame));
+ EXPECT_CALL(mOutputLayer,
+ calculateOutputRelativeBufferTransform(internalDisplayRotationFlags))
+ .WillOnce(Return(mBufferTransform));
+ }
+
+ void validateComputedGeometryState() {
+ const auto& state = mOutputLayer.getState();
+ EXPECT_EQ(kSourceCrop, state.sourceCrop);
+ EXPECT_EQ(kDisplayFrame, state.displayFrame);
+ EXPECT_EQ(static_cast<Hwc2::Transform>(mBufferTransform), state.bufferTransform);
+ }
+
+ const FloatRect kSourceCrop{1.f, 2.f, 3.f, 4.f};
+ const Rect kDisplayFrame{11, 12, 13, 14};
+ uint32_t mBufferTransform{21};
+
+ using OutputLayer = OutputLayerPartialMockForUpdateCompositionState;
+ StrictMock<OutputLayer> mOutputLayer{mOutput, mLayerFE};
+ StrictMock<mock::DisplayColorProfile> mDisplayColorProfile;
+};
+
+TEST_F(OutputLayerUpdateCompositionStateTest, doesNothingIfNoFECompositionState) {
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillOnce(Return(nullptr));
+
+ mOutputLayer.updateCompositionState(true, false, ui::Transform::RotationFlags::ROT_90);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest, setsStateNormally) {
+ mLayerFEState.isSecure = true;
+ mOutputState.isSecure = true;
+ mOutputLayer.editState().forceClientComposition = true;
+
+ setupGeometryChildCallValues(ui::Transform::RotationFlags::ROT_90);
+
+ mOutputLayer.updateCompositionState(true, false, ui::Transform::RotationFlags::ROT_90);
+
+ validateComputedGeometryState();
+
+ EXPECT_EQ(false, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest,
+ alsoSetsForceCompositionIfSecureLayerOnNonsecureOutput) {
+ mLayerFEState.isSecure = true;
+ mOutputState.isSecure = false;
+
+ setupGeometryChildCallValues(ui::Transform::RotationFlags::ROT_0);
+
+ mOutputLayer.updateCompositionState(true, false, ui::Transform::RotationFlags::ROT_0);
+
+ validateComputedGeometryState();
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest,
+ alsoSetsForceCompositionIfUnsupportedBufferTransform) {
+ mLayerFEState.isSecure = true;
+ mOutputState.isSecure = true;
+
+ mBufferTransform = ui::Transform::ROT_INVALID;
+
+ setupGeometryChildCallValues(ui::Transform::RotationFlags::ROT_0);
+
+ mOutputLayer.updateCompositionState(true, false, ui::Transform::RotationFlags::ROT_0);
+
+ validateComputedGeometryState();
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest, setsOutputLayerColorspaceCorrectly) {
+ mLayerFEState.dataspace = ui::Dataspace::DISPLAY_P3;
+ mOutputState.targetDataspace = ui::Dataspace::V0_SCRGB;
+
+ // If the layer is not colorspace agnostic, the output layer dataspace
+ // should use the layers requested colorspace.
+ mLayerFEState.isColorspaceAgnostic = false;
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mOutputLayer.getState().dataspace);
+
+ // If the layer is colorspace agnostic, the output layer dataspace
+ // should use the colorspace chosen for the whole output.
+ mLayerFEState.isColorspaceAgnostic = true;
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(ui::Dataspace::V0_SCRGB, mOutputLayer.getState().dataspace);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest, doesNotRecomputeGeometryIfNotRequested) {
+ mOutputLayer.editState().forceClientComposition = false;
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(false, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest,
+ doesNotClearForceClientCompositionIfNotDoingGeometry) {
+ mOutputLayer.editState().forceClientComposition = true;
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest, clientCompositionForcedFromFrontEndFlagAtAnyTime) {
+ mLayerFEState.forceClientComposition = true;
+ mOutputLayer.editState().forceClientComposition = false;
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest,
+ clientCompositionForcedFromUnsupportedDataspaceAtAnyTime) {
+ mOutputLayer.editState().forceClientComposition = false;
+ EXPECT_CALL(mDisplayColorProfile, isDataspaceSupported(_)).WillRepeatedly(Return(false));
+
+ mOutputLayer.updateCompositionState(false, false, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
+TEST_F(OutputLayerUpdateCompositionStateTest, clientCompositionForcedFromArgumentFlag) {
+ mLayerFEState.forceClientComposition = false;
+ mOutputLayer.editState().forceClientComposition = false;
+
+ mOutputLayer.updateCompositionState(false, true, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+
+ mOutputLayer.editState().forceClientComposition = false;
+
+ setupGeometryChildCallValues(ui::Transform::RotationFlags::ROT_0);
+
+ mOutputLayer.updateCompositionState(true, true, ui::Transform::RotationFlags::ROT_0);
+
+ EXPECT_EQ(true, mOutputLayer.getState().forceClientComposition);
+}
+
/*
* OutputLayer::writeStateToHWC()
*/
struct OutputLayerWriteStateToHWCTest : public OutputLayerTest {
- static constexpr HWC2::Error kError = HWC2::Error::Unsupported;
+ static constexpr hal::Error kError = hal::Error::UNSUPPORTED;
static constexpr FloatRect kSourceCrop{11.f, 12.f, 13.f, 14.f};
static constexpr uint32_t kZOrder = 21u;
static constexpr Hwc2::Transform kBufferTransform = static_cast<Hwc2::Transform>(31);
@@ -257,8 +678,25 @@
static constexpr float kAlpha = 51.f;
static constexpr uint32_t kType = 61u;
static constexpr uint32_t kAppId = 62u;
+ static constexpr ui::Dataspace kDataspace = static_cast<ui::Dataspace>(71);
+ static constexpr int kSupportedPerFrameMetadata = 101;
+ static constexpr int kExpectedHwcSlot = 0;
+ static constexpr bool kLayerGenericMetadata1Mandatory = true;
+ static constexpr bool kLayerGenericMetadata2Mandatory = true;
+ static const half4 kColor;
static const Rect kDisplayFrame;
+ static const Region kOutputSpaceVisibleRegion;
+ static const mat4 kColorTransform;
+ static const Region kSurfaceDamage;
+ static const HdrMetadata kHdrMetadata;
+ static native_handle_t* kSidebandStreamHandle;
+ static const sp<GraphicBuffer> kBuffer;
+ static const sp<Fence> kFence;
+ static const std::string kLayerGenericMetadata1Key;
+ static const std::vector<uint8_t> kLayerGenericMetadata1Value;
+ static const std::string kLayerGenericMetadata2Key;
+ static const std::vector<uint8_t> kLayerGenericMetadata2Value;
OutputLayerWriteStateToHWCTest() {
auto& outputLayerState = mOutputLayer.editState();
@@ -268,30 +706,130 @@
outputLayerState.sourceCrop = kSourceCrop;
outputLayerState.z = kZOrder;
outputLayerState.bufferTransform = static_cast<Hwc2::Transform>(kBufferTransform);
+ outputLayerState.outputSpaceVisibleRegion = kOutputSpaceVisibleRegion;
+ outputLayerState.dataspace = kDataspace;
- mLayerState.frontEnd.blendMode = kBlendMode;
- mLayerState.frontEnd.alpha = kAlpha;
- mLayerState.frontEnd.type = kType;
- mLayerState.frontEnd.appId = kAppId;
+ mLayerFEState.blendMode = kBlendMode;
+ mLayerFEState.alpha = kAlpha;
+ mLayerFEState.type = kType;
+ mLayerFEState.appId = kAppId;
+ mLayerFEState.colorTransform = kColorTransform;
+ mLayerFEState.color = kColor;
+ mLayerFEState.surfaceDamage = kSurfaceDamage;
+ mLayerFEState.hdrMetadata = kHdrMetadata;
+ mLayerFEState.sidebandStream = NativeHandle::create(kSidebandStreamHandle, false);
+ mLayerFEState.buffer = kBuffer;
+ mLayerFEState.bufferSlot = BufferQueue::INVALID_BUFFER_SLOT;
+ mLayerFEState.acquireFence = kFence;
+
+ EXPECT_CALL(mOutput, getDisplayColorProfile())
+ .WillRepeatedly(Return(&mDisplayColorProfile));
+ EXPECT_CALL(mDisplayColorProfile, getSupportedPerFrameMetadata())
+ .WillRepeatedly(Return(kSupportedPerFrameMetadata));
+ }
+
+ // Some tests may need to simulate unsupported HWC calls
+ enum class SimulateUnsupported { None, ColorTransform };
+
+ void includeGenericLayerMetadataInState() {
+ mLayerFEState.metadata[kLayerGenericMetadata1Key] = {kLayerGenericMetadata1Mandatory,
+ kLayerGenericMetadata1Value};
+ mLayerFEState.metadata[kLayerGenericMetadata2Key] = {kLayerGenericMetadata2Mandatory,
+ kLayerGenericMetadata2Value};
}
void expectGeometryCommonCalls() {
EXPECT_CALL(*mHwcLayer, setDisplayFrame(kDisplayFrame)).WillOnce(Return(kError));
EXPECT_CALL(*mHwcLayer, setSourceCrop(kSourceCrop)).WillOnce(Return(kError));
EXPECT_CALL(*mHwcLayer, setZOrder(kZOrder)).WillOnce(Return(kError));
- EXPECT_CALL(*mHwcLayer, setTransform(static_cast<HWC2::Transform>(kBufferTransform)))
- .WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setTransform(kBufferTransform)).WillOnce(Return(kError));
- EXPECT_CALL(*mHwcLayer, setBlendMode(static_cast<HWC2::BlendMode>(kBlendMode)))
- .WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setBlendMode(kBlendMode)).WillOnce(Return(kError));
EXPECT_CALL(*mHwcLayer, setPlaneAlpha(kAlpha)).WillOnce(Return(kError));
EXPECT_CALL(*mHwcLayer, setInfo(kType, kAppId)).WillOnce(Return(kError));
}
+ void expectPerFrameCommonCalls(SimulateUnsupported unsupported = SimulateUnsupported::None) {
+ EXPECT_CALL(*mHwcLayer, setVisibleRegion(RegionEq(kOutputSpaceVisibleRegion)))
+ .WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setDataspace(kDataspace)).WillOnce(Return(kError));
+ EXPECT_CALL(*mHwcLayer, setColorTransform(kColorTransform))
+ .WillOnce(Return(unsupported == SimulateUnsupported::ColorTransform
+ ? hal::Error::UNSUPPORTED
+ : hal::Error::NONE));
+ EXPECT_CALL(*mHwcLayer, setSurfaceDamage(RegionEq(kSurfaceDamage)))
+ .WillOnce(Return(kError));
+ }
+
+ void expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition compositionType) {
+ EXPECT_CALL(*mHwcLayer, setCompositionType(compositionType)).WillOnce(Return(kError));
+ }
+
+ void expectNoSetCompositionTypeCall() {
+ EXPECT_CALL(*mHwcLayer, setCompositionType(_)).Times(0);
+ }
+
+ void expectSetColorCall() {
+ const hal::Color color = {static_cast<uint8_t>(std::round(kColor.r * 255)),
+ static_cast<uint8_t>(std::round(kColor.g * 255)),
+ static_cast<uint8_t>(std::round(kColor.b * 255)), 255};
+
+ EXPECT_CALL(*mHwcLayer, setColor(ColorEq(color))).WillOnce(Return(kError));
+ }
+
+ void expectSetSidebandHandleCall() {
+ EXPECT_CALL(*mHwcLayer, setSidebandStream(kSidebandStreamHandle));
+ }
+
+ void expectSetHdrMetadataAndBufferCalls() {
+ EXPECT_CALL(*mHwcLayer, setPerFrameMetadata(kSupportedPerFrameMetadata, kHdrMetadata));
+ EXPECT_CALL(*mHwcLayer, setBuffer(kExpectedHwcSlot, kBuffer, kFence));
+ }
+
+ void expectGenericLayerMetadataCalls() {
+ // Note: Can be in any order.
+ EXPECT_CALL(*mHwcLayer,
+ setLayerGenericMetadata(kLayerGenericMetadata1Key,
+ kLayerGenericMetadata1Mandatory,
+ kLayerGenericMetadata1Value));
+ EXPECT_CALL(*mHwcLayer,
+ setLayerGenericMetadata(kLayerGenericMetadata2Key,
+ kLayerGenericMetadata2Mandatory,
+ kLayerGenericMetadata2Value));
+ }
+
std::shared_ptr<HWC2::mock::Layer> mHwcLayer{std::make_shared<StrictMock<HWC2::mock::Layer>>()};
+ StrictMock<mock::DisplayColorProfile> mDisplayColorProfile;
};
+const half4 OutputLayerWriteStateToHWCTest::kColor{81.f / 255.f, 82.f / 255.f, 83.f / 255.f,
+ 84.f / 255.f};
const Rect OutputLayerWriteStateToHWCTest::kDisplayFrame{1001, 1002, 1003, 10044};
+const Region OutputLayerWriteStateToHWCTest::kOutputSpaceVisibleRegion{
+ Rect{1005, 1006, 1007, 1008}};
+const mat4 OutputLayerWriteStateToHWCTest::kColorTransform{
+ 1009, 1010, 1011, 1012, 1013, 1014, 1015, 1016,
+ 1017, 1018, 1019, 1020, 1021, 1022, 1023, 1024,
+};
+const Region OutputLayerWriteStateToHWCTest::kSurfaceDamage{Rect{1025, 1026, 1027, 1028}};
+const HdrMetadata OutputLayerWriteStateToHWCTest::kHdrMetadata{{/* LightFlattenable */}, 1029};
+native_handle_t* OutputLayerWriteStateToHWCTest::kSidebandStreamHandle =
+ reinterpret_cast<native_handle_t*>(1031);
+const sp<GraphicBuffer> OutputLayerWriteStateToHWCTest::kBuffer;
+const sp<Fence> OutputLayerWriteStateToHWCTest::kFence;
+const std::string OutputLayerWriteStateToHWCTest::kLayerGenericMetadata1Key =
+ "com.example.metadata.1";
+const std::vector<uint8_t> OutputLayerWriteStateToHWCTest::kLayerGenericMetadata1Value{{1, 2, 3}};
+const std::string OutputLayerWriteStateToHWCTest::kLayerGenericMetadata2Key =
+ "com.example.metadata.2";
+const std::vector<uint8_t> OutputLayerWriteStateToHWCTest::kLayerGenericMetadata2Value{
+ {4, 5, 6, 7}};
+
+TEST_F(OutputLayerWriteStateToHWCTest, doesNothingIfNoFECompositionState) {
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillOnce(Return(nullptr));
+
+ mOutputLayer.writeStateToHWC(true);
+}
TEST_F(OutputLayerWriteStateToHWCTest, doesNothingIfNoHWCState) {
mOutputLayer.editState().hwc.reset();
@@ -305,15 +843,18 @@
mOutputLayer.writeStateToHWC(true);
}
-TEST_F(OutputLayerWriteStateToHWCTest, canSetsAllState) {
+TEST_F(OutputLayerWriteStateToHWCTest, canSetAllState) {
expectGeometryCommonCalls();
+ expectPerFrameCommonCalls();
+
+ expectNoSetCompositionTypeCall();
mOutputLayer.writeStateToHWC(true);
}
TEST_F(OutputLayerTest, displayInstallOrientationBufferTransformSetTo90) {
- mLayerState.frontEnd.geomBufferUsesDisplayInverseTransform = false;
- mLayerState.frontEnd.geomLayerTransform = ui::Transform{TR_IDENT};
+ mLayerFEState.geomBufferUsesDisplayInverseTransform = false;
+ mLayerFEState.geomLayerTransform = ui::Transform{TR_IDENT};
// This test simulates a scenario where displayInstallOrientation is set to
// ROT_90. This only has an effect on the transform; orientation stays 0 (see
// DisplayDevice::setProjection).
@@ -321,9 +862,310 @@
mOutputState.transform = ui::Transform{TR_ROT_90};
// Buffers are pre-rotated based on the transform hint (ROT_90); their
// geomBufferTransform is set to the inverse transform.
- mLayerState.frontEnd.geomBufferTransform = TR_ROT_270;
+ mLayerFEState.geomBufferTransform = TR_ROT_270;
- EXPECT_EQ(TR_IDENT, mOutputLayer.calculateOutputRelativeBufferTransform());
+ EXPECT_EQ(TR_IDENT, mOutputLayer.calculateOutputRelativeBufferTransform(ui::Transform::ROT_90));
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForSolidColor) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR;
+
+ expectPerFrameCommonCalls();
+
+ // Setting the composition type should happen before setting the color. We
+ // check this in this test only by setting up an testing::InSeqeuence
+ // instance before setting up the two expectations.
+ InSequence s;
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::SOLID_COLOR);
+ expectSetColorCall();
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForSideband) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::SIDEBAND;
+
+ expectPerFrameCommonCalls();
+ expectSetSidebandHandleCall();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::SIDEBAND);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForCursor) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::CURSOR;
+
+ expectPerFrameCommonCalls();
+ expectSetHdrMetadataAndBufferCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::CURSOR);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, canSetPerFrameStateForDevice) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::DEVICE;
+
+ expectPerFrameCommonCalls();
+ expectSetHdrMetadataAndBufferCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, compositionTypeIsNotSetIfUnchanged) {
+ (*mOutputLayer.editState().hwc).hwcCompositionType =
+ Hwc2::IComposerClient::Composition::SOLID_COLOR;
+
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR;
+
+ expectPerFrameCommonCalls();
+ expectSetColorCall();
+ expectNoSetCompositionTypeCall();
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, compositionTypeIsSetToClientIfColorTransformNotSupported) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR;
+
+ expectPerFrameCommonCalls(SimulateUnsupported::ColorTransform);
+ expectSetColorCall();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::CLIENT);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, compositionTypeIsSetToClientIfClientCompositionForced) {
+ mOutputLayer.editState().forceClientComposition = true;
+
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR;
+
+ expectPerFrameCommonCalls();
+ expectSetColorCall();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::CLIENT);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, allStateIncludesMetadataIfPresent) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::DEVICE;
+ includeGenericLayerMetadataInState();
+
+ expectGeometryCommonCalls();
+ expectPerFrameCommonCalls();
+ expectSetHdrMetadataAndBufferCalls();
+ expectGenericLayerMetadataCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
+
+ mOutputLayer.writeStateToHWC(true);
+}
+
+TEST_F(OutputLayerWriteStateToHWCTest, perFrameStateDoesNotIncludeMetadataIfPresent) {
+ mLayerFEState.compositionType = Hwc2::IComposerClient::Composition::DEVICE;
+ includeGenericLayerMetadataInState();
+
+ expectPerFrameCommonCalls();
+ expectSetHdrMetadataAndBufferCalls();
+ expectSetCompositionTypeCall(Hwc2::IComposerClient::Composition::DEVICE);
+
+ mOutputLayer.writeStateToHWC(false);
+}
+
+/*
+ * OutputLayer::writeCursorPositionToHWC()
+ */
+
+struct OutputLayerWriteCursorPositionToHWCTest : public OutputLayerTest {
+ static constexpr int kDefaultTransform = TR_IDENT;
+ static constexpr hal::Error kDefaultError = hal::Error::UNSUPPORTED;
+
+ static const Rect kDefaultDisplayViewport;
+ static const Rect kDefaultCursorFrame;
+
+ OutputLayerWriteCursorPositionToHWCTest() {
+ auto& outputLayerState = mOutputLayer.editState();
+ outputLayerState.hwc = impl::OutputLayerCompositionState::Hwc(mHwcLayer);
+
+ mLayerFEState.cursorFrame = kDefaultCursorFrame;
+
+ mOutputState.viewport = kDefaultDisplayViewport;
+ mOutputState.transform = ui::Transform{kDefaultTransform};
+ }
+
+ std::shared_ptr<HWC2::mock::Layer> mHwcLayer{std::make_shared<StrictMock<HWC2::mock::Layer>>()};
+};
+
+const Rect OutputLayerWriteCursorPositionToHWCTest::kDefaultDisplayViewport{0, 0, 1920, 1080};
+const Rect OutputLayerWriteCursorPositionToHWCTest::kDefaultCursorFrame{1, 2, 3, 4};
+
+TEST_F(OutputLayerWriteCursorPositionToHWCTest, doesNothingIfNoFECompositionState) {
+ EXPECT_CALL(*mLayerFE, getCompositionState()).WillOnce(Return(nullptr));
+
+ mOutputLayer.writeCursorPositionToHWC();
+}
+
+TEST_F(OutputLayerWriteCursorPositionToHWCTest, writeCursorPositionToHWCHandlesNoHwcState) {
+ mOutputLayer.editState().hwc.reset();
+
+ mOutputLayer.writeCursorPositionToHWC();
+}
+
+TEST_F(OutputLayerWriteCursorPositionToHWCTest, writeCursorPositionToHWCWritesStateToHWC) {
+ EXPECT_CALL(*mHwcLayer, setCursorPosition(1, 2)).WillOnce(Return(kDefaultError));
+
+ mOutputLayer.writeCursorPositionToHWC();
+}
+
+TEST_F(OutputLayerWriteCursorPositionToHWCTest, writeCursorPositionToHWCIntersectedWithViewport) {
+ mLayerFEState.cursorFrame = Rect{3000, 3000, 3016, 3016};
+
+ EXPECT_CALL(*mHwcLayer, setCursorPosition(1920, 1080)).WillOnce(Return(kDefaultError));
+
+ mOutputLayer.writeCursorPositionToHWC();
+}
+
+TEST_F(OutputLayerWriteCursorPositionToHWCTest, writeCursorPositionToHWCRotatedByTransform) {
+ mOutputState.transform = ui::Transform{TR_ROT_90};
+
+ EXPECT_CALL(*mHwcLayer, setCursorPosition(-4, 1)).WillOnce(Return(kDefaultError));
+
+ mOutputLayer.writeCursorPositionToHWC();
+}
+
+/*
+ * OutputLayer::getHwcLayer()
+ */
+
+TEST_F(OutputLayerTest, getHwcLayerHandlesNoHwcState) {
+ mOutputLayer.editState().hwc.reset();
+
+ EXPECT_TRUE(mOutputLayer.getHwcLayer() == nullptr);
+}
+
+TEST_F(OutputLayerTest, getHwcLayerHandlesNoHwcLayer) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+
+ EXPECT_TRUE(mOutputLayer.getHwcLayer() == nullptr);
+}
+
+TEST_F(OutputLayerTest, getHwcLayerReturnsHwcLayer) {
+ auto hwcLayer = std::make_shared<StrictMock<HWC2::mock::Layer>>();
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{hwcLayer};
+
+ EXPECT_EQ(hwcLayer.get(), mOutputLayer.getHwcLayer());
+}
+
+/*
+ * OutputLayer::requiresClientComposition()
+ */
+
+TEST_F(OutputLayerTest, requiresClientCompositionReturnsTrueIfNoHWC2State) {
+ mOutputLayer.editState().hwc.reset();
+
+ EXPECT_TRUE(mOutputLayer.requiresClientComposition());
+}
+
+TEST_F(OutputLayerTest, requiresClientCompositionReturnsTrueIfSetToClientComposition) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::CLIENT;
+
+ EXPECT_TRUE(mOutputLayer.requiresClientComposition());
+}
+
+TEST_F(OutputLayerTest, requiresClientCompositionReturnsFalseIfSetToDeviceComposition) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::DEVICE;
+
+ EXPECT_FALSE(mOutputLayer.requiresClientComposition());
+}
+
+/*
+ * OutputLayer::isHardwareCursor()
+ */
+
+TEST_F(OutputLayerTest, isHardwareCursorReturnsFalseIfNoHWC2State) {
+ mOutputLayer.editState().hwc.reset();
+
+ EXPECT_FALSE(mOutputLayer.isHardwareCursor());
+}
+
+TEST_F(OutputLayerTest, isHardwareCursorReturnsTrueIfSetToCursorComposition) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::CURSOR;
+
+ EXPECT_TRUE(mOutputLayer.isHardwareCursor());
+}
+
+TEST_F(OutputLayerTest, isHardwareCursorReturnsFalseIfSetToDeviceComposition) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::DEVICE;
+
+ EXPECT_FALSE(mOutputLayer.isHardwareCursor());
+}
+
+/*
+ * OutputLayer::applyDeviceCompositionTypeChange()
+ */
+
+TEST_F(OutputLayerTest, applyDeviceCompositionTypeChangeSetsNewType) {
+ mOutputLayer.editState().hwc = impl::OutputLayerCompositionState::Hwc{nullptr};
+ mOutputLayer.editState().hwc->hwcCompositionType = Hwc2::IComposerClient::Composition::DEVICE;
+
+ mOutputLayer.applyDeviceCompositionTypeChange(Hwc2::IComposerClient::Composition::CLIENT);
+
+ ASSERT_TRUE(mOutputLayer.getState().hwc);
+ EXPECT_EQ(Hwc2::IComposerClient::Composition::CLIENT,
+ mOutputLayer.getState().hwc->hwcCompositionType);
+}
+
+/*
+ * OutputLayer::prepareForDeviceLayerRequests()
+ */
+
+TEST_F(OutputLayerTest, prepareForDeviceLayerRequestsResetsRequestState) {
+ mOutputLayer.editState().clearClientTarget = true;
+
+ mOutputLayer.prepareForDeviceLayerRequests();
+
+ EXPECT_FALSE(mOutputLayer.getState().clearClientTarget);
+}
+
+/*
+ * OutputLayer::applyDeviceLayerRequest()
+ */
+
+TEST_F(OutputLayerTest, applyDeviceLayerRequestHandlesClearClientTarget) {
+ mOutputLayer.editState().clearClientTarget = false;
+
+ mOutputLayer.applyDeviceLayerRequest(Hwc2::IComposerClient::LayerRequest::CLEAR_CLIENT_TARGET);
+
+ EXPECT_TRUE(mOutputLayer.getState().clearClientTarget);
+}
+
+TEST_F(OutputLayerTest, applyDeviceLayerRequestHandlesUnknownRequest) {
+ mOutputLayer.editState().clearClientTarget = false;
+
+ mOutputLayer.applyDeviceLayerRequest(static_cast<Hwc2::IComposerClient::LayerRequest>(0));
+
+ EXPECT_FALSE(mOutputLayer.getState().clearClientTarget);
+}
+
+/*
+ * OutputLayer::needsFiltering()
+ */
+
+TEST_F(OutputLayerTest, needsFilteringReturnsFalseIfDisplaySizeSameAsSourceSize) {
+ mOutputLayer.editState().displayFrame = Rect(100, 100, 200, 200);
+ mOutputLayer.editState().sourceCrop = FloatRect{0.f, 0.f, 100.f, 100.f};
+
+ EXPECT_FALSE(mOutputLayer.needsFiltering());
+}
+
+TEST_F(OutputLayerTest, needsFilteringReturnsTrueIfDisplaySizeDifferentFromSourceSize) {
+ mOutputLayer.editState().displayFrame = Rect(100, 100, 200, 200);
+ mOutputLayer.editState().sourceCrop = FloatRect{0.f, 0.f, 100.1f, 100.1f};
+
+ EXPECT_TRUE(mOutputLayer.needsFiltering());
}
} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index fee0c11..7a06400 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -16,49 +16,172 @@
#include <cmath>
+#include <android-base/stringprintf.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/impl/Output.h>
+#include <compositionengine/impl/OutputCompositionState.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <compositionengine/mock/CompositionEngine.h>
#include <compositionengine/mock/DisplayColorProfile.h>
-#include <compositionengine/mock/Layer.h>
#include <compositionengine/mock/LayerFE.h>
#include <compositionengine/mock/OutputLayer.h>
#include <compositionengine/mock/RenderSurface.h>
#include <gtest/gtest.h>
+#include <renderengine/mock/RenderEngine.h>
#include <ui/Rect.h>
#include <ui/Region.h>
+#include "CallOrderStateMachineHelper.h"
+#include "MockHWC2.h"
#include "RegionMatcher.h"
-#include "TransformMatcher.h"
namespace android::compositionengine {
namespace {
+using testing::_;
+using testing::ByMove;
+using testing::ByRef;
+using testing::DoAll;
+using testing::ElementsAre;
+using testing::ElementsAreArray;
+using testing::Eq;
+using testing::InSequence;
+using testing::Invoke;
+using testing::IsEmpty;
+using testing::Mock;
+using testing::Pointee;
+using testing::Property;
+using testing::Ref;
using testing::Return;
using testing::ReturnRef;
+using testing::SetArgPointee;
using testing::StrictMock;
-class OutputTest : public testing::Test {
-public:
- OutputTest() {
- mOutput.setDisplayColorProfileForTest(
- std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
- mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+constexpr auto TR_IDENT = 0u;
+constexpr auto TR_ROT_90 = HAL_TRANSFORM_ROT_90;
+constexpr auto MAX_CLIENT_COMPOSITION_CACHE_SIZE = 3;
- mOutput.editState().bounds = kDefaultDisplaySize;
+const mat4 kIdentity;
+const mat4 kNonIdentityHalf = mat4() * 0.5f;
+const mat4 kNonIdentityQuarter = mat4() * 0.25f;
+
+constexpr OutputColorSetting kVendorSpecifiedOutputColorSetting =
+ static_cast<OutputColorSetting>(0x100);
+
+struct OutputPartialMockBase : public impl::Output {
+ // compositionengine::Output overrides
+ const OutputCompositionState& getState() const override { return mState; }
+ OutputCompositionState& editState() override { return mState; }
+
+ // Use mocks for all the remaining virtual functions
+ // not implemented by the base implementation class.
+ MOCK_CONST_METHOD0(getOutputLayerCount, size_t());
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex, compositionengine::OutputLayer*(size_t));
+ MOCK_METHOD2(ensureOutputLayer,
+ compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
+ MOCK_METHOD0(finalizePendingOutputLayers, void());
+ MOCK_METHOD0(clearOutputLayers, void());
+ MOCK_CONST_METHOD1(dumpState, void(std::string&));
+ MOCK_CONST_METHOD0(getCompositionEngine, const CompositionEngine&());
+ MOCK_METHOD1(injectOutputLayerForTest, compositionengine::OutputLayer*(const sp<LayerFE>&));
+ MOCK_METHOD1(injectOutputLayerForTest, void(std::unique_ptr<OutputLayer>));
+
+ impl::OutputCompositionState mState;
+};
+
+struct InjectedLayer {
+ InjectedLayer() {
+ EXPECT_CALL(*outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE.get()));
+ EXPECT_CALL(*outputLayer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(*outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
+
+ EXPECT_CALL(*layerFE, getCompositionState()).WillRepeatedly(Return(&layerFEState));
}
- ~OutputTest() override = default;
+
+ mock::OutputLayer* outputLayer = {new StrictMock<mock::OutputLayer>};
+ sp<StrictMock<mock::LayerFE>> layerFE = new StrictMock<mock::LayerFE>();
+ LayerFECompositionState layerFEState;
+ impl::OutputLayerCompositionState outputLayerState;
+};
+
+struct NonInjectedLayer {
+ NonInjectedLayer() {
+ EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(*layerFE.get()));
+ EXPECT_CALL(outputLayer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
+
+ EXPECT_CALL(*layerFE, getCompositionState()).WillRepeatedly(Return(&layerFEState));
+ }
+
+ mock::OutputLayer outputLayer;
+ sp<StrictMock<mock::LayerFE>> layerFE = new StrictMock<mock::LayerFE>();
+ LayerFECompositionState layerFEState;
+ impl::OutputLayerCompositionState outputLayerState;
+};
+
+struct OutputTest : public testing::Test {
+ class Output : public impl::Output {
+ public:
+ using impl::Output::injectOutputLayerForTest;
+ virtual void injectOutputLayerForTest(std::unique_ptr<compositionengine::OutputLayer>) = 0;
+ };
+
+ static std::shared_ptr<Output> createOutput(
+ const compositionengine::CompositionEngine& compositionEngine) {
+ return impl::createOutputTemplated<Output>(compositionEngine);
+ }
+
+ OutputTest() {
+ mOutput->setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+
+ mOutput->editState().bounds = kDefaultDisplaySize;
+ }
+
+ void injectOutputLayer(InjectedLayer& layer) {
+ mOutput->injectOutputLayerForTest(std::unique_ptr<OutputLayer>(layer.outputLayer));
+ }
+
+ void injectNullOutputLayer() {
+ mOutput->injectOutputLayerForTest(std::unique_ptr<OutputLayer>(nullptr));
+ }
static const Rect kDefaultDisplaySize;
StrictMock<mock::CompositionEngine> mCompositionEngine;
mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
- impl::Output mOutput{mCompositionEngine};
+ std::shared_ptr<Output> mOutput = createOutput(mCompositionEngine);
};
const Rect OutputTest::kDefaultDisplaySize{100, 200};
-/* ------------------------------------------------------------------------
+using ColorProfile = compositionengine::Output::ColorProfile;
+
+void dumpColorProfile(ColorProfile profile, std::string& result, const char* name) {
+ android::base::StringAppendF(&result, "%s (%s[%d] %s[%d] %s[%d] %s[%d]) ", name,
+ toString(profile.mode).c_str(), profile.mode,
+ toString(profile.dataspace).c_str(), profile.dataspace,
+ toString(profile.renderIntent).c_str(), profile.renderIntent,
+ toString(profile.colorSpaceAgnosticDataspace).c_str(),
+ profile.colorSpaceAgnosticDataspace);
+}
+
+// Checks for a ColorProfile match
+MATCHER_P(ColorProfileEq, expected, "") {
+ std::string buf;
+ buf.append("ColorProfiles are not equal\n");
+ dumpColorProfile(expected, buf, "expected value");
+ dumpColorProfile(arg, buf, "actual value");
+ *result_listener << buf;
+
+ return (expected.mode == arg.mode) && (expected.dataspace == arg.dataspace) &&
+ (expected.renderIntent == arg.renderIntent) &&
+ (expected.colorSpaceAgnosticDataspace == arg.colorSpaceAgnosticDataspace);
+}
+
+/*
* Basic construction
*/
@@ -67,48 +190,48 @@
EXPECT_CALL(*mDisplayColorProfile, isValid()).WillOnce(Return(true));
EXPECT_CALL(*mRenderSurface, isValid()).WillOnce(Return(true));
- EXPECT_TRUE(mOutput.isValid());
+ EXPECT_TRUE(mOutput->isValid());
// If we take away the required components, it is no longer valid.
- mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>());
+ mOutput->setRenderSurfaceForTest(std::unique_ptr<RenderSurface>());
EXPECT_CALL(*mDisplayColorProfile, isValid()).WillOnce(Return(true));
- EXPECT_FALSE(mOutput.isValid());
+ EXPECT_FALSE(mOutput->isValid());
}
-/* ------------------------------------------------------------------------
+/*
* Output::setCompositionEnabled()
*/
TEST_F(OutputTest, setCompositionEnabledDoesNothingIfAlreadyEnabled) {
- mOutput.editState().isEnabled = true;
+ mOutput->editState().isEnabled = true;
- mOutput.setCompositionEnabled(true);
+ mOutput->setCompositionEnabled(true);
- EXPECT_TRUE(mOutput.getState().isEnabled);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region()));
+ EXPECT_TRUE(mOutput->getState().isEnabled);
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
}
TEST_F(OutputTest, setCompositionEnabledSetsEnabledAndDirtiesEntireOutput) {
- mOutput.editState().isEnabled = false;
+ mOutput->editState().isEnabled = false;
- mOutput.setCompositionEnabled(true);
+ mOutput->setCompositionEnabled(true);
- EXPECT_TRUE(mOutput.getState().isEnabled);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_TRUE(mOutput->getState().isEnabled);
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
TEST_F(OutputTest, setCompositionEnabledSetsDisabledAndDirtiesEntireOutput) {
- mOutput.editState().isEnabled = true;
+ mOutput->editState().isEnabled = true;
- mOutput.setCompositionEnabled(false);
+ mOutput->setCompositionEnabled(false);
- EXPECT_FALSE(mOutput.getState().isEnabled);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_FALSE(mOutput->getState().isEnabled);
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setProjection()
*/
@@ -117,20 +240,23 @@
const int32_t orientation = 123;
const Rect frame{1, 2, 3, 4};
const Rect viewport{5, 6, 7, 8};
- const Rect scissor{9, 10, 11, 12};
+ const Rect sourceClip{9, 10, 11, 12};
+ const Rect destinationClip{13, 14, 15, 16};
const bool needsFiltering = true;
- mOutput.setProjection(transform, orientation, frame, viewport, scissor, needsFiltering);
+ mOutput->setProjection(transform, orientation, frame, viewport, sourceClip, destinationClip,
+ needsFiltering);
- EXPECT_THAT(mOutput.getState().transform, TransformEq(transform));
- EXPECT_EQ(orientation, mOutput.getState().orientation);
- EXPECT_EQ(frame, mOutput.getState().frame);
- EXPECT_EQ(viewport, mOutput.getState().viewport);
- EXPECT_EQ(scissor, mOutput.getState().scissor);
- EXPECT_EQ(needsFiltering, mOutput.getState().needsFiltering);
+ EXPECT_THAT(mOutput->getState().transform, transform);
+ EXPECT_EQ(orientation, mOutput->getState().orientation);
+ EXPECT_EQ(frame, mOutput->getState().frame);
+ EXPECT_EQ(viewport, mOutput->getState().viewport);
+ EXPECT_EQ(sourceClip, mOutput->getState().sourceClip);
+ EXPECT_EQ(destinationClip, mOutput->getState().destinationClip);
+ EXPECT_EQ(needsFiltering, mOutput->getState().needsFiltering);
}
-/* ------------------------------------------------------------------------
+/*
* Output::setBounds()
*/
@@ -140,94 +266,160 @@
EXPECT_CALL(*mRenderSurface, setDisplaySize(displaySize)).Times(1);
EXPECT_CALL(*mRenderSurface, getSize()).WillOnce(ReturnRef(displaySize));
- mOutput.setBounds(displaySize);
+ mOutput->setBounds(displaySize);
- EXPECT_EQ(Rect(displaySize), mOutput.getState().bounds);
+ EXPECT_EQ(Rect(displaySize), mOutput->getState().bounds);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(Rect(displaySize))));
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(Rect(displaySize))));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setLayerStackFilter()
*/
TEST_F(OutputTest, setLayerStackFilterSetsFilterAndDirtiesEntireOutput) {
const uint32_t layerStack = 123u;
- mOutput.setLayerStackFilter(layerStack, true);
+ mOutput->setLayerStackFilter(layerStack, true);
- EXPECT_TRUE(mOutput.getState().layerStackInternal);
- EXPECT_EQ(layerStack, mOutput.getState().layerStackId);
+ EXPECT_TRUE(mOutput->getState().layerStackInternal);
+ EXPECT_EQ(layerStack, mOutput->getState().layerStackId);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setColorTransform
*/
-TEST_F(OutputTest, setColorTransformSetsTransform) {
- // Identity matrix sets an identity state value
- const mat4 identity;
+TEST_F(OutputTest, setColorTransformWithNoChangeFlaggedSkipsUpdates) {
+ mOutput->editState().colorTransformMatrix = kIdentity;
- mOutput.setColorTransform(identity);
+ // If no colorTransformMatrix is set the update should be skipped.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = std::nullopt;
- EXPECT_EQ(HAL_COLOR_TRANSFORM_IDENTITY, mOutput.getState().colorTransform);
- EXPECT_EQ(identity, mOutput.getState().colorTransformMat);
+ mOutput->setColorTransform(refreshArgs);
- // Since identity is the default, the dirty region should be unchanged (empty)
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region()));
+ // The internal state should be unchanged
+ EXPECT_EQ(kIdentity, mOutput->getState().colorTransformMatrix);
- // Non-identity matrix sets a non-identity state value
- const mat4 nonIdentityHalf = mat4() * 0.5;
-
- mOutput.setColorTransform(nonIdentityHalf);
-
- EXPECT_EQ(HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX, mOutput.getState().colorTransform);
- EXPECT_EQ(nonIdentityHalf, mOutput.getState().colorTransformMat);
-
- // Since this is a state change, the entire output should now be dirty.
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
-
- // Non-identity matrix sets a non-identity state value
- const mat4 nonIdentityQuarter = mat4() * 0.25;
-
- mOutput.setColorTransform(nonIdentityQuarter);
-
- EXPECT_EQ(HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX, mOutput.getState().colorTransform);
- EXPECT_EQ(nonIdentityQuarter, mOutput.getState().colorTransformMat);
-
- // Since this is a state change, the entire output should now be dirty.
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ // No dirty region should be set
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
}
-/* ------------------------------------------------------------------------
- * Output::setColorMode
+TEST_F(OutputTest, setColorTransformWithNoActualChangeSkipsUpdates) {
+ mOutput->editState().colorTransformMatrix = kIdentity;
+
+ // Attempting to set the same colorTransformMatrix that is already set should
+ // also skip the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kIdentity;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should be unchanged
+ EXPECT_EQ(kIdentity, mOutput->getState().colorTransformMatrix);
+
+ // No dirty region should be set
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
+}
+
+TEST_F(OutputTest, setColorTransformPerformsUpdateToIdentity) {
+ mOutput->editState().colorTransformMatrix = kNonIdentityHalf;
+
+ // Setting a different colorTransformMatrix should perform the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kIdentity;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should have been updated
+ EXPECT_EQ(kIdentity, mOutput->getState().colorTransformMatrix);
+
+ // The dirtyRegion should be set to the full display size
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+}
+
+TEST_F(OutputTest, setColorTransformPerformsUpdateForIdentityToHalf) {
+ mOutput->editState().colorTransformMatrix = kIdentity;
+
+ // Setting a different colorTransformMatrix should perform the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kNonIdentityHalf;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should have been updated
+ EXPECT_EQ(kNonIdentityHalf, mOutput->getState().colorTransformMatrix);
+
+ // The dirtyRegion should be set to the full display size
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+}
+
+TEST_F(OutputTest, setColorTransformPerformsUpdateForHalfToQuarter) {
+ mOutput->editState().colorTransformMatrix = kNonIdentityHalf;
+
+ // Setting a different colorTransformMatrix should perform the update.
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.colorTransformMatrix = kNonIdentityQuarter;
+
+ mOutput->setColorTransform(refreshArgs);
+
+ // The internal state should have been updated
+ EXPECT_EQ(kNonIdentityQuarter, mOutput->getState().colorTransformMatrix);
+
+ // The dirtyRegion should be set to the full display size
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+}
+
+/*
+ * Output::setColorProfile
*/
-TEST_F(OutputTest, setColorModeSetsStateAndDirtiesOutputIfChanged) {
+using OutputSetColorProfileTest = OutputTest;
+
+TEST_F(OutputSetColorProfileTest, setsStateAndDirtiesOutputIfChanged) {
+ using ColorProfile = Output::ColorProfile;
+
+ EXPECT_CALL(*mDisplayColorProfile,
+ getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::Dataspace::UNKNOWN))
+ .WillOnce(Return(ui::Dataspace::UNKNOWN));
EXPECT_CALL(*mRenderSurface, setBufferDataspace(ui::Dataspace::DISPLAY_P3)).Times(1);
- mOutput.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
- ui::RenderIntent::TONE_MAP_COLORIMETRIC);
+ mOutput->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::TONE_MAP_COLORIMETRIC,
+ ui::Dataspace::UNKNOWN});
- EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mOutput.getState().colorMode);
- EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mOutput.getState().dataspace);
- EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mOutput.getState().renderIntent);
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
+ EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mOutput->getState().colorMode);
+ EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mOutput->getState().dataspace);
+ EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mOutput->getState().renderIntent);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, mOutput->getState().targetDataspace);
+
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region(kDefaultDisplaySize)));
}
-TEST_F(OutputTest, setColorModeDoesNothingIfNoChange) {
- mOutput.editState().colorMode = ui::ColorMode::DISPLAY_P3;
- mOutput.editState().dataspace = ui::Dataspace::DISPLAY_P3;
- mOutput.editState().renderIntent = ui::RenderIntent::TONE_MAP_COLORIMETRIC;
+TEST_F(OutputSetColorProfileTest, doesNothingIfNoChange) {
+ using ColorProfile = Output::ColorProfile;
- mOutput.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
- ui::RenderIntent::TONE_MAP_COLORIMETRIC);
+ EXPECT_CALL(*mDisplayColorProfile,
+ getTargetDataspace(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::Dataspace::UNKNOWN))
+ .WillOnce(Return(ui::Dataspace::UNKNOWN));
- EXPECT_THAT(mOutput.getState().dirtyRegion, RegionEq(Region()));
+ mOutput->editState().colorMode = ui::ColorMode::DISPLAY_P3;
+ mOutput->editState().dataspace = ui::Dataspace::DISPLAY_P3;
+ mOutput->editState().renderIntent = ui::RenderIntent::TONE_MAP_COLORIMETRIC;
+ mOutput->editState().targetDataspace = ui::Dataspace::UNKNOWN;
+
+ mOutput->setColorProfile(ColorProfile{ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::TONE_MAP_COLORIMETRIC,
+ ui::Dataspace::UNKNOWN});
+
+ EXPECT_THAT(mOutput->getState().dirtyRegion, RegionEq(Region()));
}
-/* ------------------------------------------------------------------------
+/*
* Output::setRenderSurface()
*/
@@ -237,22 +429,22 @@
mock::RenderSurface* renderSurface = new StrictMock<mock::RenderSurface>();
EXPECT_CALL(*renderSurface, getSize()).WillOnce(ReturnRef(newDisplaySize));
- mOutput.setRenderSurface(std::unique_ptr<RenderSurface>(renderSurface));
+ mOutput->setRenderSurface(std::unique_ptr<RenderSurface>(renderSurface));
- EXPECT_EQ(Rect(newDisplaySize), mOutput.getState().bounds);
+ EXPECT_EQ(Rect(newDisplaySize), mOutput->getState().bounds);
}
-/* ------------------------------------------------------------------------
+/*
* Output::getDirtyRegion()
*/
TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingTrue) {
const Rect viewport{100, 200};
- mOutput.editState().viewport = viewport;
- mOutput.editState().dirtyRegion.set(50, 300);
+ mOutput->editState().viewport = viewport;
+ mOutput->editState().dirtyRegion.set(50, 300);
{
- Region result = mOutput.getDirtyRegion(true);
+ Region result = mOutput->getDirtyRegion(true);
EXPECT_THAT(result, RegionEq(Region(viewport)));
}
@@ -260,18 +452,18 @@
TEST_F(OutputTest, getDirtyRegionWithRepaintEverythingFalse) {
const Rect viewport{100, 200};
- mOutput.editState().viewport = viewport;
- mOutput.editState().dirtyRegion.set(50, 300);
+ mOutput->editState().viewport = viewport;
+ mOutput->editState().dirtyRegion.set(50, 300);
{
- Region result = mOutput.getDirtyRegion(false);
+ Region result = mOutput->getDirtyRegion(false);
// The dirtyRegion should be clipped to the display bounds.
EXPECT_THAT(result, RegionEq(Region(Rect(50, 200))));
}
}
-/* ------------------------------------------------------------------------
+/*
* Output::belongsInOutput()
*/
@@ -280,101 +472,3637 @@
const uint32_t layerStack2 = 456u;
// If the output accepts layerStack1 and internal-only layers....
- mOutput.setLayerStackFilter(layerStack1, true);
+ mOutput->setLayerStackFilter(layerStack1, true);
+
+ // A layer with no layerStack does not belong to it, internal-only or not.
+ EXPECT_FALSE(mOutput->belongsInOutput(std::nullopt, false));
+ EXPECT_FALSE(mOutput->belongsInOutput(std::nullopt, true));
// Any layer with layerStack1 belongs to it, internal-only or not.
- EXPECT_TRUE(mOutput.belongsInOutput(layerStack1, false));
- EXPECT_TRUE(mOutput.belongsInOutput(layerStack1, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, false));
+ EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, false));
+ EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, false));
// If the output accepts layerStack21 but not internal-only layers...
- mOutput.setLayerStackFilter(layerStack1, false);
+ mOutput->setLayerStackFilter(layerStack1, false);
// Only non-internal layers with layerStack1 belong to it.
- EXPECT_TRUE(mOutput.belongsInOutput(layerStack1, false));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack1, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, true));
- EXPECT_FALSE(mOutput.belongsInOutput(layerStack2, false));
+ EXPECT_TRUE(mOutput->belongsInOutput(layerStack1, false));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack1, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, true));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerStack2, false));
}
-/* ------------------------------------------------------------------------
+TEST_F(OutputTest, belongsInOutputHandlesLayerWithNoCompositionState) {
+ NonInjectedLayer layer;
+ sp<LayerFE> layerFE(layer.layerFE);
+
+ // If the layer has no composition state, it does not belong to any output.
+ EXPECT_CALL(*layer.layerFE, getCompositionState).WillOnce(Return(nullptr));
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+}
+
+TEST_F(OutputTest, belongsInOutputFiltersLayersAsExpected) {
+ NonInjectedLayer layer;
+ sp<LayerFE> layerFE(layer.layerFE);
+
+ const uint32_t layerStack1 = 123u;
+ const uint32_t layerStack2 = 456u;
+
+ // If the output accepts layerStack1 and internal-only layers....
+ mOutput->setLayerStackFilter(layerStack1, true);
+
+ // A layer with no layerStack does not belong to it, internal-only or not.
+ layer.layerFEState.layerStackId = std::nullopt;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = std::nullopt;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ // Any layer with layerStack1 belongs to it, internal-only or not.
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ // If the output accepts layerStack1 but not internal-only layers...
+ mOutput->setLayerStackFilter(layerStack1, false);
+
+ // Only non-internal layers with layerStack1 belong to it.
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_TRUE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack1;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = true;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+
+ layer.layerFEState.layerStackId = layerStack2;
+ layer.layerFEState.internalOnly = false;
+ EXPECT_FALSE(mOutput->belongsInOutput(layerFE));
+}
+
+/*
* Output::getOutputLayerForLayer()
*/
TEST_F(OutputTest, getOutputLayerForLayerWorks) {
- mock::OutputLayer* outputLayer1 = new StrictMock<mock::OutputLayer>();
- mock::OutputLayer* outputLayer2 = new StrictMock<mock::OutputLayer>();
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ NonInjectedLayer layer3;
- Output::OutputLayers outputLayers;
- outputLayers.emplace_back(std::unique_ptr<OutputLayer>(outputLayer1));
- outputLayers.emplace_back(nullptr);
- outputLayers.emplace_back(std::unique_ptr<OutputLayer>(outputLayer2));
- mOutput.setOutputLayersOrderedByZ(std::move(outputLayers));
-
- StrictMock<mock::Layer> layer;
- StrictMock<mock::Layer> otherLayer;
+ injectOutputLayer(layer1);
+ injectNullOutputLayer();
+ injectOutputLayer(layer2);
// If the input layer matches the first OutputLayer, it will be returned.
- EXPECT_CALL(*outputLayer1, getLayer()).WillOnce(ReturnRef(layer));
- EXPECT_EQ(outputLayer1, mOutput.getOutputLayerForLayer(&layer));
+ EXPECT_CALL(*layer1.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer1.layerFE.get()));
+ EXPECT_EQ(layer1.outputLayer, mOutput->getOutputLayerForLayer(layer1.layerFE));
// If the input layer matches the second OutputLayer, it will be returned.
- EXPECT_CALL(*outputLayer1, getLayer()).WillOnce(ReturnRef(otherLayer));
- EXPECT_CALL(*outputLayer2, getLayer()).WillOnce(ReturnRef(layer));
- EXPECT_EQ(outputLayer2, mOutput.getOutputLayerForLayer(&layer));
+ EXPECT_CALL(*layer1.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer1.layerFE.get()));
+ EXPECT_CALL(*layer2.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer2.layerFE.get()));
+ EXPECT_EQ(layer2.outputLayer, mOutput->getOutputLayerForLayer(layer2.layerFE));
// If the input layer does not match an output layer, null will be returned.
- EXPECT_CALL(*outputLayer1, getLayer()).WillOnce(ReturnRef(otherLayer));
- EXPECT_CALL(*outputLayer2, getLayer()).WillOnce(ReturnRef(otherLayer));
- EXPECT_EQ(nullptr, mOutput.getOutputLayerForLayer(&layer));
+ EXPECT_CALL(*layer1.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer1.layerFE.get()));
+ EXPECT_CALL(*layer2.outputLayer, getLayerFE()).WillOnce(ReturnRef(*layer2.layerFE.get()));
+ EXPECT_EQ(nullptr, mOutput->getOutputLayerForLayer(layer3.layerFE));
}
-/* ------------------------------------------------------------------------
- * Output::getOrCreateOutputLayer()
+/*
+ * Output::setReleasedLayers()
*/
-TEST_F(OutputTest, getOrCreateOutputLayerWorks) {
- mock::OutputLayer* existingOutputLayer = new StrictMock<mock::OutputLayer>();
+using OutputSetReleasedLayersTest = OutputTest;
- Output::OutputLayers outputLayers;
- outputLayers.emplace_back(nullptr);
- outputLayers.emplace_back(std::unique_ptr<OutputLayer>(existingOutputLayer));
- mOutput.setOutputLayersOrderedByZ(std::move(outputLayers));
+TEST_F(OutputSetReleasedLayersTest, setReleasedLayersTakesGivenLayers) {
+ sp<StrictMock<mock::LayerFE>> layer1FE{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> layer2FE{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> layer3FE{new StrictMock<mock::LayerFE>()};
- std::shared_ptr<mock::Layer> layer{new StrictMock<mock::Layer>()};
- sp<LayerFE> layerFE{new StrictMock<mock::LayerFE>()};
+ Output::ReleasedLayers layers;
+ layers.push_back(layer1FE);
+ layers.push_back(layer2FE);
+ layers.push_back(layer3FE);
- StrictMock<mock::Layer> otherLayer;
+ mOutput->setReleasedLayers(std::move(layers));
- {
- // If there is no OutputLayer corresponding to the input layer, a
- // new OutputLayer is constructed and returned.
- EXPECT_CALL(*existingOutputLayer, getLayer()).WillOnce(ReturnRef(otherLayer));
- auto result = mOutput.getOrCreateOutputLayer(std::nullopt, layer, layerFE);
- EXPECT_NE(existingOutputLayer, result.get());
- EXPECT_TRUE(result.get() != nullptr);
- EXPECT_EQ(layer.get(), &result->getLayer());
- EXPECT_EQ(layerFE.get(), &result->getLayerFE());
+ const auto& setLayers = mOutput->getReleasedLayersForTest();
+ ASSERT_EQ(3u, setLayers.size());
+ ASSERT_EQ(layer1FE.get(), setLayers[0].promote().get());
+ ASSERT_EQ(layer2FE.get(), setLayers[1].promote().get());
+ ASSERT_EQ(layer3FE.get(), setLayers[2].promote().get());
+}
- // The entries in the ordered array should be unchanged.
- auto& outputLayers = mOutput.getOutputLayersOrderedByZ();
- EXPECT_EQ(nullptr, outputLayers[0].get());
- EXPECT_EQ(existingOutputLayer, outputLayers[1].get());
+/*
+ * Output::updateLayerStateFromFE()
+ */
+
+using OutputUpdateLayerStateFromFETest = OutputTest;
+
+TEST_F(OutputUpdateLayerStateFromFETest, handlesNoOutputLayerCase) {
+ CompositionRefreshArgs refreshArgs;
+
+ mOutput->updateLayerStateFromFE(refreshArgs);
+}
+
+TEST_F(OutputUpdateLayerStateFromFETest, preparesContentStateForAllContainedLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.layerFE.get(), prepareCompositionState(LayerFE::StateSubset::Content));
+ EXPECT_CALL(*layer2.layerFE.get(), prepareCompositionState(LayerFE::StateSubset::Content));
+ EXPECT_CALL(*layer3.layerFE.get(), prepareCompositionState(LayerFE::StateSubset::Content));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.updatingGeometryThisFrame = false;
+
+ mOutput->updateLayerStateFromFE(refreshArgs);
+}
+
+TEST_F(OutputUpdateLayerStateFromFETest, preparesGeometryAndContentStateForAllContainedLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.layerFE, prepareCompositionState(LayerFE::StateSubset::GeometryAndContent));
+ EXPECT_CALL(*layer2.layerFE, prepareCompositionState(LayerFE::StateSubset::GeometryAndContent));
+ EXPECT_CALL(*layer3.layerFE, prepareCompositionState(LayerFE::StateSubset::GeometryAndContent));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ CompositionRefreshArgs refreshArgs;
+ refreshArgs.updatingGeometryThisFrame = true;
+
+ mOutput->updateLayerStateFromFE(refreshArgs);
+}
+
+/*
+ * Output::updateAndWriteCompositionState()
+ */
+
+using OutputUpdateAndWriteCompositionStateTest = OutputTest;
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, doesNothingIfLayers) {
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, doesNothingIfOutputNotEnabled) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ mOutput->editState().isEnabled = false;
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ CompositionRefreshArgs args;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, updatesLayerContentForAllLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_180));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = false;
+ args.devOptForceClientComposition = false;
+ args.internalDisplayRotationFlags = ui::Transform::ROT_180;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, updatesLayerGeometryAndContentForAllLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(true));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(true));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(true, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(true));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = true;
+ args.devOptForceClientComposition = false;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, forcesClientCompositionForAllLayers) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = false;
+ args.devOptForceClientComposition = true;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+/*
+ * Output::prepareFrame()
+ */
+
+struct OutputPrepareFrameTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD0(chooseCompositionStrategy, void());
+ };
+
+ OutputPrepareFrameTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
}
- {
- // If there is an existing OutputLayer for the requested layer, an owned
- // pointer is returned
- EXPECT_CALL(*existingOutputLayer, getLayer()).WillOnce(ReturnRef(*layer));
- auto result = mOutput.getOrCreateOutputLayer(std::nullopt, layer, layerFE);
- EXPECT_EQ(existingOutputLayer, result.get());
+ StrictMock<mock::CompositionEngine> mCompositionEngine;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+};
- // The corresponding entry in the ordered array should be cleared.
- auto& outputLayers = mOutput.getOutputLayersOrderedByZ();
- EXPECT_EQ(nullptr, outputLayers[0].get());
- EXPECT_EQ(nullptr, outputLayers[1].get());
+TEST_F(OutputPrepareFrameTest, takesEarlyOutIfNotEnabled) {
+ mOutput.editState().isEnabled = false;
+
+ mOutput.prepareFrame();
+}
+
+TEST_F(OutputPrepareFrameTest, delegatesToChooseCompositionStrategyAndRenderSurface) {
+ mOutput.editState().isEnabled = true;
+ mOutput.editState().usesClientComposition = false;
+ mOutput.editState().usesDeviceComposition = true;
+
+ EXPECT_CALL(mOutput, chooseCompositionStrategy()).Times(1);
+ EXPECT_CALL(*mRenderSurface, prepareFrame(false, true));
+
+ mOutput.prepareFrame();
+}
+
+// Note: Use OutputTest and not OutputPrepareFrameTest, so the real
+// base chooseCompositionStrategy() is invoked.
+TEST_F(OutputTest, prepareFrameSetsClientCompositionOnlyByDefault) {
+ mOutput->editState().isEnabled = true;
+ mOutput->editState().usesClientComposition = false;
+ mOutput->editState().usesDeviceComposition = true;
+
+ EXPECT_CALL(*mRenderSurface, prepareFrame(true, false));
+
+ mOutput->prepareFrame();
+
+ EXPECT_TRUE(mOutput->getState().usesClientComposition);
+ EXPECT_FALSE(mOutput->getState().usesDeviceComposition);
+}
+
+/*
+ * Output::prepare()
+ */
+
+struct OutputPrepareTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(rebuildLayerStacks,
+ void(const compositionengine::CompositionRefreshArgs&,
+ compositionengine::LayerFESet&));
+ };
+
+ StrictMock<OutputPartialMock> mOutput;
+ CompositionRefreshArgs mRefreshArgs;
+ LayerFESet mGeomSnapshots;
+};
+
+TEST_F(OutputPrepareTest, justInvokesRebuildLayerStacks) {
+ InSequence seq;
+ EXPECT_CALL(mOutput, rebuildLayerStacks(Ref(mRefreshArgs), Ref(mGeomSnapshots)));
+
+ mOutput.prepare(mRefreshArgs, mGeomSnapshots);
+}
+
+/*
+ * Output::rebuildLayerStacks()
+ */
+
+struct OutputRebuildLayerStacksTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(collectVisibleLayers,
+ void(const compositionengine::CompositionRefreshArgs&,
+ compositionengine::Output::CoverageState&));
+ };
+
+ OutputRebuildLayerStacksTest() {
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.transform = kIdentityTransform;
+ mOutput.mState.bounds = kOutputBounds;
+
+ mRefreshArgs.updatingOutputGeometryThisFrame = true;
+
+ mCoverageAboveCoveredLayersToSet = Region(Rect(0, 0, 10, 10));
+
+ EXPECT_CALL(mOutput, collectVisibleLayers(Ref(mRefreshArgs), _))
+ .WillRepeatedly(Invoke(this, &OutputRebuildLayerStacksTest::setTestCoverageValues));
}
+
+ void setTestCoverageValues(const CompositionRefreshArgs&,
+ compositionengine::Output::CoverageState& state) {
+ state.aboveCoveredLayers = mCoverageAboveCoveredLayersToSet;
+ state.aboveOpaqueLayers = mCoverageAboveOpaqueLayersToSet;
+ state.dirtyRegion = mCoverageDirtyRegionToSet;
+ }
+
+ static const ui::Transform kIdentityTransform;
+ static const ui::Transform kRotate90Transform;
+ static const Rect kOutputBounds;
+
+ StrictMock<OutputPartialMock> mOutput;
+ CompositionRefreshArgs mRefreshArgs;
+ LayerFESet mGeomSnapshots;
+ Region mCoverageAboveCoveredLayersToSet;
+ Region mCoverageAboveOpaqueLayersToSet;
+ Region mCoverageDirtyRegionToSet;
+};
+
+const ui::Transform OutputRebuildLayerStacksTest::kIdentityTransform{TR_IDENT, 1920, 1080};
+const ui::Transform OutputRebuildLayerStacksTest::kRotate90Transform{TR_ROT_90, 1920, 1080};
+const Rect OutputRebuildLayerStacksTest::kOutputBounds{0, 0, 1920, 1080};
+
+TEST_F(OutputRebuildLayerStacksTest, doesNothingIfNotEnabled) {
+ mOutput.mState.isEnabled = false;
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+}
+
+TEST_F(OutputRebuildLayerStacksTest, doesNothingIfNotUpdatingGeometryThisFrame) {
+ mRefreshArgs.updatingOutputGeometryThisFrame = false;
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWithNoRotationAndFullCoverage) {
+ mOutput.mState.transform = kIdentityTransform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 1920, 1080));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(0, 0, 0, 0))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWithNoRotationAndPartialCoverage) {
+ mOutput.mState.transform = kIdentityTransform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 960, 1080));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(960, 0, 1920, 1080))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWith90RotationAndFullCoverage) {
+ mOutput.mState.transform = kRotate90Transform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 1080, 1920));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(0, 0, 0, 0))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, computesUndefinedRegionWith90RotationAndPartialCoverage) {
+ mOutput.mState.transform = kRotate90Transform;
+
+ mCoverageAboveOpaqueLayersToSet = Region(Rect(0, 0, 1080, 960));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.undefinedRegion, RegionEq(Region(Rect(0, 0, 960, 1080))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, addsToDirtyRegionWithNoRotation) {
+ mOutput.mState.transform = kIdentityTransform;
+ mOutput.mState.dirtyRegion = Region(Rect(960, 0, 1920, 1080));
+
+ mCoverageDirtyRegionToSet = Region(Rect(0, 0, 960, 1080));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.dirtyRegion, RegionEq(Region(Rect(0, 0, 1920, 1080))));
+}
+
+TEST_F(OutputRebuildLayerStacksTest, addsToDirtyRegionWith90Rotation) {
+ mOutput.mState.transform = kRotate90Transform;
+ mOutput.mState.dirtyRegion = Region(Rect(0, 960, 1080, 1920));
+
+ mCoverageDirtyRegionToSet = Region(Rect(0, 0, 1080, 960));
+
+ mOutput.rebuildLayerStacks(mRefreshArgs, mGeomSnapshots);
+
+ EXPECT_THAT(mOutput.mState.dirtyRegion, RegionEq(Region(Rect(0, 0, 1080, 1920))));
+}
+
+/*
+ * Output::collectVisibleLayers()
+ */
+
+struct OutputCollectVisibleLayersTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(ensureOutputLayerIfVisible,
+ void(sp<compositionengine::LayerFE>&,
+ compositionengine::Output::CoverageState&));
+ MOCK_METHOD1(setReleasedLayers, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(finalizePendingOutputLayers, void());
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(outputLayer, getState()).WillRepeatedly(ReturnRef(outputLayerState));
+ EXPECT_CALL(outputLayer, editState()).WillRepeatedly(ReturnRef(outputLayerState));
+ }
+
+ StrictMock<mock::OutputLayer> outputLayer;
+ impl::OutputLayerCompositionState outputLayerState;
+ sp<StrictMock<mock::LayerFE>> layerFE{new StrictMock<mock::LayerFE>()};
+ };
+
+ OutputCollectVisibleLayersTest() {
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0))
+ .WillRepeatedly(Return(&mLayer1.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1))
+ .WillRepeatedly(Return(&mLayer2.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(2))
+ .WillRepeatedly(Return(&mLayer3.outputLayer));
+
+ mRefreshArgs.layers.push_back(mLayer1.layerFE);
+ mRefreshArgs.layers.push_back(mLayer2.layerFE);
+ mRefreshArgs.layers.push_back(mLayer3.layerFE);
+ }
+
+ StrictMock<OutputPartialMock> mOutput;
+ CompositionRefreshArgs mRefreshArgs;
+ LayerFESet mGeomSnapshots;
+ Output::CoverageState mCoverageState{mGeomSnapshots};
+ Layer mLayer1;
+ Layer mLayer2;
+ Layer mLayer3;
+};
+
+TEST_F(OutputCollectVisibleLayersTest, doesMinimalWorkIfNoLayers) {
+ mRefreshArgs.layers.clear();
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
+
+ EXPECT_CALL(mOutput, setReleasedLayers(Ref(mRefreshArgs)));
+ EXPECT_CALL(mOutput, finalizePendingOutputLayers());
+
+ mOutput.collectVisibleLayers(mRefreshArgs, mCoverageState);
+}
+
+TEST_F(OutputCollectVisibleLayersTest, processesCandidateLayersReversedAndSetsOutputLayerZ) {
+ // Enforce a call order sequence for this test.
+ InSequence seq;
+
+ // Layer coverage is evaluated from front to back!
+ EXPECT_CALL(mOutput, ensureOutputLayerIfVisible(Eq(mLayer3.layerFE), Ref(mCoverageState)));
+ EXPECT_CALL(mOutput, ensureOutputLayerIfVisible(Eq(mLayer2.layerFE), Ref(mCoverageState)));
+ EXPECT_CALL(mOutput, ensureOutputLayerIfVisible(Eq(mLayer1.layerFE), Ref(mCoverageState)));
+
+ EXPECT_CALL(mOutput, setReleasedLayers(Ref(mRefreshArgs)));
+ EXPECT_CALL(mOutput, finalizePendingOutputLayers());
+
+ mOutput.collectVisibleLayers(mRefreshArgs, mCoverageState);
+
+ // Ensure all output layers have been assigned a simple/flattened z-order.
+ EXPECT_EQ(0u, mLayer1.outputLayerState.z);
+ EXPECT_EQ(1u, mLayer2.outputLayerState.z);
+ EXPECT_EQ(2u, mLayer3.outputLayerState.z);
+}
+
+/*
+ * Output::ensureOutputLayerIfVisible()
+ */
+
+struct OutputEnsureOutputLayerIfVisibleTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD1(belongsInOutput, bool(const sp<compositionengine::LayerFE>&));
+ MOCK_CONST_METHOD1(getOutputLayerOrderedByZByIndex, OutputLayer*(size_t));
+ MOCK_METHOD2(ensureOutputLayer,
+ compositionengine::OutputLayer*(std::optional<size_t>, const sp<LayerFE>&));
+ };
+
+ OutputEnsureOutputLayerIfVisibleTest() {
+ EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE)))
+ .WillRepeatedly(Return(true));
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer.outputLayer));
+
+ mOutput.mState.bounds = Rect(0, 0, 200, 300);
+ mOutput.mState.viewport = Rect(0, 0, 200, 300);
+ mOutput.mState.transform = ui::Transform(TR_IDENT, 200, 300);
+
+ mLayer.layerFEState.isVisible = true;
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 100, 200};
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+ mLayer.layerFEState.transparentRegionHint = Region(Rect(0, 0, 100, 100));
+
+ mLayer.outputLayerState.visibleRegion = Region(Rect(0, 0, 50, 200));
+ mLayer.outputLayerState.coveredRegion = Region(Rect(50, 0, 100, 200));
+
+ mGeomSnapshots.insert(mLayer.layerFE);
+ }
+
+ void ensureOutputLayerIfVisible() {
+ sp<LayerFE> layerFE(mLayer.layerFE);
+ mOutput.ensureOutputLayerIfVisible(layerFE, mCoverageState);
+ }
+
+ static const Region kEmptyRegion;
+ static const Region kFullBoundsNoRotation;
+ static const Region kRightHalfBoundsNoRotation;
+ static const Region kLowerHalfBoundsNoRotation;
+ static const Region kFullBounds90Rotation;
+
+ StrictMock<OutputPartialMock> mOutput;
+ LayerFESet mGeomSnapshots;
+ Output::CoverageState mCoverageState{mGeomSnapshots};
+
+ NonInjectedLayer mLayer;
+};
+
+const Region OutputEnsureOutputLayerIfVisibleTest::kEmptyRegion = Region(Rect(0, 0, 0, 0));
+const Region OutputEnsureOutputLayerIfVisibleTest::kFullBoundsNoRotation =
+ Region(Rect(0, 0, 100, 200));
+const Region OutputEnsureOutputLayerIfVisibleTest::kRightHalfBoundsNoRotation =
+ Region(Rect(0, 100, 100, 200));
+const Region OutputEnsureOutputLayerIfVisibleTest::kLowerHalfBoundsNoRotation =
+ Region(Rect(50, 0, 100, 200));
+const Region OutputEnsureOutputLayerIfVisibleTest::kFullBounds90Rotation =
+ Region(Rect(0, 0, 200, 100));
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, performsGeomLatchBeforeCheckingIfLayerBelongs) {
+ EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
+ EXPECT_CALL(*mLayer.layerFE,
+ prepareCompositionState(compositionengine::LayerFE::StateSubset::BasicGeometry));
+
+ mGeomSnapshots.clear();
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ skipsLatchIfAlreadyLatchedBeforeCheckingIfLayerBelongs) {
+ EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerHasNoCompositionState) {
+ EXPECT_CALL(*mLayer.layerFE, getCompositionState()).WillOnce(Return(nullptr));
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerNotVisible) {
+ mLayer.layerFEState.isVisible = false;
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerHasEmptyVisibleRegion) {
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 0, 0};
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifDrawRegionEmpty) {
+ mOutput.mState.bounds = Rect(0, 0, 0, 0);
+
+ ensureOutputLayerIfVisible();
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForTransparentDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = false;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kEmptyRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kRightHalfBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForTransparentDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = false;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kEmptyRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kRightHalfBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueNonDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = false;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueNonDirtyNotRotatedLayer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = false;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kLowerHalfBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyRotated90Layer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 200, 100};
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_ROT_90, 100, 200);
+ mLayer.outputLayerState.visibleRegion = Region(Rect(0, 0, 100, 100));
+ mLayer.outputLayerState.coveredRegion = Region(Rect(100, 0, 200, 100));
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueDirtyRotated90Layer) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 200, 100};
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_ROT_90, 100, 200);
+ mLayer.outputLayerState.visibleRegion = Region(Rect(0, 0, 100, 100));
+ mLayer.outputLayerState.coveredRegion = Region(Rect(100, 0, 200, 100));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBoundsNoRotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyNotRotatedLayerRotatedOutput) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ mOutput.mState.viewport = Rect(0, 0, 300, 200);
+ mOutput.mState.transform = ui::Transform(TR_ROT_90, 200, 300);
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBounds90Rotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesUpdatingOutputLayerForOpaqueDirtyNotRotatedLayerRotatedOutput) {
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ mOutput.mState.viewport = Rect(0, 0, 300, 200);
+ mOutput.mState.transform = ui::Transform(TR_ROT_90, 200, 300);
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kFullBoundsNoRotation));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kFullBoundsNoRotation));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kFullBounds90Rotation));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest,
+ handlesCreatingOutputLayerForOpaqueDirtyArbitraryTransformLayer) {
+ ui::Transform arbitraryTransform;
+ arbitraryTransform.set(1, 1, -1, 1);
+ arbitraryTransform.set(0, 100);
+
+ mLayer.layerFEState.isOpaque = true;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 100, 200};
+ mLayer.layerFEState.geomLayerTransform = arbitraryTransform;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kRegion = Region(Rect(0, 0, 300, 300));
+ const Region kRegionClipped = Region(Rect(0, 0, 200, 300));
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kRegion));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kRegion));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kEmptyRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kRegion));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion, RegionEq(kRegion));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kRegionClipped));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, coverageAccumulatesTest) {
+ mLayer.layerFEState.isOpaque = false;
+ mLayer.layerFEState.contentDirty = true;
+ mLayer.layerFEState.geomLayerTransform = ui::Transform(TR_IDENT, 100, 200);
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ mCoverageState.aboveCoveredLayers = Region(Rect(50, 0, 150, 200));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(50, 0, 150, 200));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kExpectedDirtyRegion = Region(Rect(0, 0, 500, 500));
+ const Region kExpectedAboveCoveredRegion = Region(Rect(0, 0, 150, 200));
+ const Region kExpectedAboveOpaqueRegion = Region(Rect(50, 0, 150, 200));
+ const Region kExpectedLayerVisibleRegion = Region(Rect(0, 0, 50, 200));
+ const Region kExpectedLayerCoveredRegion = Region(Rect(50, 0, 100, 200));
+ const Region kExpectedLayerVisibleNonTransparentRegion = Region(Rect(0, 100, 50, 200));
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kExpectedDirtyRegion));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kExpectedAboveCoveredRegion));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kExpectedAboveOpaqueRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kExpectedLayerVisibleNonTransparentRegion));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kExpectedLayerCoveredRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion,
+ RegionEq(kExpectedLayerVisibleRegion));
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, coverageAccumulatesWithShadowsTest) {
+ ui::Transform translate;
+ translate.set(50, 50);
+ mLayer.layerFEState.geomLayerTransform = translate;
+ mLayer.layerFEState.shadowRadius = 10.0f;
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ // half of the layer including the casting shadow is covered and opaque
+ mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 100, 260));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 100, 260));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kExpectedDirtyRegion = Region(Rect(0, 0, 500, 500));
+ const Region kExpectedAboveCoveredRegion = Region(Rect(40, 40, 160, 260));
+ // add starting opaque region to the opaque half of the casting layer bounds
+ const Region kExpectedAboveOpaqueRegion =
+ Region(Rect(40, 40, 100, 260)).orSelf(Rect(100, 50, 150, 250));
+ const Region kExpectedLayerVisibleRegion = Region(Rect(100, 40, 160, 260));
+ const Region kExpectedoutputSpaceLayerVisibleRegion = Region(Rect(100, 50, 150, 250));
+ const Region kExpectedLayerCoveredRegion = Region(Rect(40, 40, 100, 260));
+ const Region kExpectedLayerVisibleNonTransparentRegion = Region(Rect(100, 40, 160, 260));
+ const Region kExpectedLayerShadowRegion =
+ Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250));
+
+ EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(kExpectedDirtyRegion));
+ EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(kExpectedAboveCoveredRegion));
+ EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(kExpectedAboveOpaqueRegion));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion,
+ RegionEq(kExpectedLayerVisibleNonTransparentRegion));
+ EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kExpectedLayerCoveredRegion));
+ EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion,
+ RegionEq(kExpectedoutputSpaceLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.shadowRegion, RegionEq(kExpectedLayerShadowRegion));
+ EXPECT_FALSE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, shadowRegionOnlyTest) {
+ ui::Transform translate;
+ translate.set(50, 50);
+ mLayer.layerFEState.geomLayerTransform = translate;
+ mLayer.layerFEState.shadowRadius = 10.0f;
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ // Casting layer is covered by an opaque region leaving only part of its shadow to be drawn
+ mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 150, 260));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 150, 260));
+
+ EXPECT_CALL(mOutput, ensureOutputLayer(Eq(0u), Eq(mLayer.layerFE)))
+ .WillOnce(Return(&mLayer.outputLayer));
+
+ ensureOutputLayerIfVisible();
+
+ const Region kExpectedLayerVisibleRegion = Region(Rect(150, 40, 160, 260));
+ const Region kExpectedLayerShadowRegion =
+ Region(Rect(40, 40, 160, 260)).subtractSelf(Rect(50, 50, 150, 250));
+
+ EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(kExpectedLayerVisibleRegion));
+ EXPECT_THAT(mLayer.outputLayerState.shadowRegion, RegionEq(kExpectedLayerShadowRegion));
+ EXPECT_TRUE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
+}
+
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifLayerWithShadowIsCovered) {
+ ui::Transform translate;
+ translate.set(50, 50);
+ mLayer.layerFEState.geomLayerTransform = translate;
+ mLayer.layerFEState.shadowRadius = 10.0f;
+
+ mCoverageState.dirtyRegion = Region(Rect(0, 0, 500, 500));
+ // Casting layer and its shadows are covered by an opaque region
+ mCoverageState.aboveCoveredLayers = Region(Rect(40, 40, 160, 260));
+ mCoverageState.aboveOpaqueLayers = Region(Rect(40, 40, 160, 260));
+
+ ensureOutputLayerIfVisible();
+}
+
+/*
+ * Output::present()
+ */
+
+struct OutputPresentTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD1(updateColorProfile, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(updateAndWriteCompositionState,
+ void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(setColorTransform, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(beginFrame, void());
+ MOCK_METHOD0(prepareFrame, void());
+ MOCK_METHOD1(devOptRepaintFlash, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD1(finishFrame, void(const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(postFramebuffer, void());
+ };
+
+ StrictMock<OutputPartialMock> mOutput;
+};
+
+TEST_F(OutputPresentTest, justInvokesChildFunctionsInSequence) {
+ CompositionRefreshArgs args;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, updateColorProfile(Ref(args)));
+ EXPECT_CALL(mOutput, updateAndWriteCompositionState(Ref(args)));
+ EXPECT_CALL(mOutput, setColorTransform(Ref(args)));
+ EXPECT_CALL(mOutput, beginFrame());
+ EXPECT_CALL(mOutput, prepareFrame());
+ EXPECT_CALL(mOutput, devOptRepaintFlash(Ref(args)));
+ EXPECT_CALL(mOutput, finishFrame(Ref(args)));
+ EXPECT_CALL(mOutput, postFramebuffer());
+
+ mOutput.present(args);
+}
+
+/*
+ * Output::updateColorProfile()
+ */
+
+struct OutputUpdateColorProfileTest : public testing::Test {
+ using TestType = OutputUpdateColorProfileTest;
+
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD1(setColorProfile, void(const ColorProfile&));
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+ EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ }
+
+ StrictMock<mock::OutputLayer> mOutputLayer;
+ StrictMock<mock::LayerFE> mLayerFE;
+ LayerFECompositionState mLayerFEState;
+ };
+
+ OutputUpdateColorProfileTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0))
+ .WillRepeatedly(Return(&mLayer1.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1))
+ .WillRepeatedly(Return(&mLayer2.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(2))
+ .WillRepeatedly(Return(&mLayer3.mOutputLayer));
+ }
+
+ struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
+ void execute() { getInstance()->mOutput.updateColorProfile(getInstance()->mRefreshArgs); }
+ };
+
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+
+ Layer mLayer1;
+ Layer mLayer2;
+ Layer mLayer3;
+
+ CompositionRefreshArgs mRefreshArgs;
+};
+
+// TODO(b/144522012): Refactor Output::updateColorProfile and the related code
+// to make it easier to write unit tests.
+
+TEST_F(OutputUpdateColorProfileTest, setsAColorProfileWhenUnmanaged) {
+ // When the outputColorSetting is set to kUnmanaged, the implementation sets
+ // a simple default color profile without looking at anything else.
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput,
+ setColorProfile(ColorProfileEq(
+ ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC, ui::Dataspace::UNKNOWN})));
+
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kUnmanaged;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+
+ mOutput.updateColorProfile(mRefreshArgs);
+}
+
+struct OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile
+ : public OutputUpdateColorProfileTest {
+ OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile() {
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+ }
+
+ struct ExpectBestColorModeCallResultUsedToSetColorProfileState
+ : public CallOrderStateMachineHelper<
+ TestType, ExpectBestColorModeCallResultUsedToSetColorProfileState> {
+ [[nodiscard]] auto expectBestColorModeCallResultUsedToSetColorProfile(
+ ui::ColorMode colorMode, ui::Dataspace dataspace, ui::RenderIntent renderIntent) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(ui::Dataspace::V0_SRGB, ui::RenderIntent::ENHANCE, _, _,
+ _))
+ .WillOnce(DoAll(SetArgPointee<2>(dataspace), SetArgPointee<3>(colorMode),
+ SetArgPointee<4>(renderIntent)));
+ EXPECT_CALL(getInstance()->mOutput,
+ setColorProfile(
+ ColorProfileEq(ColorProfile{colorMode, dataspace, renderIntent,
+ ui::Dataspace::UNKNOWN})));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() {
+ return ExpectBestColorModeCallResultUsedToSetColorProfileState::make(this);
+ }
+};
+
+TEST_F(OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile,
+ Native_Unknown_Colorimetric_Set) {
+ verify().expectBestColorModeCallResultUsedToSetColorProfile(ui::ColorMode::NATIVE,
+ ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_GetBestColorModeResultBecomesSetProfile,
+ DisplayP3_DisplayP3_Enhance_Set) {
+ verify().expectBestColorModeCallResultUsedToSetColorProfile(ui::ColorMode::DISPLAY_P3,
+ ui::Dataspace::DISPLAY_P3,
+ ui::RenderIntent::ENHANCE)
+ .execute();
+}
+
+struct OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile
+ : public OutputUpdateColorProfileTest {
+ OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile() {
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(0u));
+ EXPECT_CALL(*mDisplayColorProfile,
+ getBestColorMode(ui::Dataspace::V0_SRGB, ui::RenderIntent::ENHANCE, _, _, _))
+ .WillRepeatedly(DoAll(SetArgPointee<2>(ui::Dataspace::UNKNOWN),
+ SetArgPointee<3>(ui::ColorMode::NATIVE),
+ SetArgPointee<4>(ui::RenderIntent::COLORIMETRIC)));
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ }
+
+ struct IfColorSpaceAgnosticDataspaceSetToState
+ : public CallOrderStateMachineHelper<TestType, IfColorSpaceAgnosticDataspaceSetToState> {
+ [[nodiscard]] auto ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace dataspace) {
+ getInstance()->mRefreshArgs.colorSpaceAgnosticDataspace = dataspace;
+ return nextState<ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState>();
+ }
+ };
+
+ struct ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState
+ : public CallOrderStateMachineHelper<
+ TestType, ThenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspaceState> {
+ [[nodiscard]] auto thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(
+ ui::Dataspace dataspace) {
+ EXPECT_CALL(getInstance()->mOutput,
+ setColorProfile(ColorProfileEq(
+ ColorProfile{ui::ColorMode::NATIVE, ui::Dataspace::UNKNOWN,
+ ui::RenderIntent::COLORIMETRIC, dataspace})));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfColorSpaceAgnosticDataspaceSetToState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile, DisplayP3) {
+ verify().ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace::DISPLAY_P3)
+ .thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_ColorSpaceAgnosticeDataspaceAffectsSetColorProfile, V0_SRGB) {
+ verify().ifColorSpaceAgnosticDataspaceSetTo(ui::Dataspace::V0_SRGB)
+ .thenExpectSetColorProfileCallUsesColorSpaceAgnosticDataspace(ui::Dataspace::V0_SRGB)
+ .execute();
+}
+
+struct OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference
+ : public OutputUpdateColorProfileTest {
+ // Internally the implementation looks through the dataspaces of all the
+ // visible layers. The topmost one that also has an actual dataspace
+ // preference set is used to drive subsequent choices.
+
+ OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ }
+
+ struct IfTopLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, IfTopLayerDataspaceState> {
+ [[nodiscard]] auto ifTopLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer3.mLayerFEState.dataspace = dataspace;
+ return nextState<AndIfMiddleLayerDataspaceState>();
+ }
+ [[nodiscard]] auto ifTopLayerHasNoPreference() {
+ return ifTopLayerIs(ui::Dataspace::UNKNOWN);
+ }
+ };
+
+ struct AndIfMiddleLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, AndIfMiddleLayerDataspaceState> {
+ [[nodiscard]] auto andIfMiddleLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer2.mLayerFEState.dataspace = dataspace;
+ return nextState<AndIfBottomLayerDataspaceState>();
+ }
+ [[nodiscard]] auto andIfMiddleLayerHasNoPreference() {
+ return andIfMiddleLayerIs(ui::Dataspace::UNKNOWN);
+ }
+ };
+
+ struct AndIfBottomLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, AndIfBottomLayerDataspaceState> {
+ [[nodiscard]] auto andIfBottomLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer1.mLayerFEState.dataspace = dataspace;
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ [[nodiscard]] auto andIfBottomLayerHasNoPreference() {
+ return andIfBottomLayerIs(ui::Dataspace::UNKNOWN);
+ }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::Dataspace dataspace) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(dataspace, _, _, _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfTopLayerDataspaceState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ noStrongLayerPrefenceUses_V0_SRGB) {
+ // If none of the layers indicate a preference, then V0_SRGB is the
+ // preferred choice (subject to additional checks).
+ verify().ifTopLayerHasNoPreference()
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerHasNoPreference()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::V0_SRGB)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifTopmostUses_DisplayP3_Then_DisplayP3_Chosen) {
+ // If only the topmost layer has a preference, then that is what is chosen.
+ verify().ifTopLayerIs(ui::Dataspace::DISPLAY_P3)
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerHasNoPreference()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifMiddleUses_DisplayP3_Then_DisplayP3_Chosen) {
+ // If only the middle layer has a preference, that that is what is chosen.
+ verify().ifTopLayerHasNoPreference()
+ .andIfMiddleLayerIs(ui::Dataspace::DISPLAY_P3)
+ .andIfBottomLayerHasNoPreference()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifBottomUses_DisplayP3_Then_DisplayP3_Chosen) {
+ // If only the middle layer has a preference, that that is what is chosen.
+ verify().ifTopLayerHasNoPreference()
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerIs(ui::Dataspace::DISPLAY_P3)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifTopUses_DisplayBT2020_AndBottomUses_DisplayP3_Then_DisplayBT2020_Chosen) {
+ // If multiple layers have a preference, the topmost value is what is used.
+ verify().ifTopLayerIs(ui::Dataspace::DISPLAY_BT2020)
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerIs(ui::Dataspace::DISPLAY_P3)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_BT2020)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_TopmostLayerPreferenceSetsOutputPreference,
+ ifTopUses_DisplayP3_AndBottomUses_V0_SRGB_Then_DisplayP3_Chosen) {
+ // If multiple layers have a preference, the topmost value is what is used.
+ verify().ifTopLayerIs(ui::Dataspace::DISPLAY_P3)
+ .andIfMiddleLayerHasNoPreference()
+ .andIfBottomLayerIs(ui::Dataspace::DISPLAY_BT2020)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+struct OutputUpdateColorProfileTest_ForceOutputColorOverrides
+ : public OutputUpdateColorProfileTest {
+ // If CompositionRefreshArgs::forceOutputColorMode is set to some specific
+ // values, it overrides the layer dataspace choice.
+
+ OutputUpdateColorProfileTest_ForceOutputColorOverrides() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+
+ mLayer1.mLayerFEState.dataspace = ui::Dataspace::DISPLAY_BT2020;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ }
+
+ struct IfForceOutputColorModeState
+ : public CallOrderStateMachineHelper<TestType, IfForceOutputColorModeState> {
+ [[nodiscard]] auto ifForceOutputColorMode(ui::ColorMode colorMode) {
+ getInstance()->mRefreshArgs.forceOutputColorMode = colorMode;
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ [[nodiscard]] auto ifNoOverride() { return ifForceOutputColorMode(ui::ColorMode::NATIVE); }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::Dataspace dataspace) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(dataspace, _, _, _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfForceOutputColorModeState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_ForceOutputColorOverrides, NoOverride_DoesNotOverride) {
+ // By default the layer state is used to set the preferred dataspace
+ verify().ifNoOverride()
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_BT2020)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_ForceOutputColorOverrides, SRGB_Override_USES_V0_SRGB) {
+ // Setting ui::ColorMode::SRGB overrides it with ui::Dataspace::V0_SRGB
+ verify().ifForceOutputColorMode(ui::ColorMode::SRGB)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::V0_SRGB)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_ForceOutputColorOverrides, DisplayP3_Override_Uses_DisplayP3) {
+ // Setting ui::ColorMode::DISPLAY_P3 overrides it with ui::Dataspace::DISPLAY_P3
+ verify().ifForceOutputColorMode(ui::ColorMode::DISPLAY_P3)
+ .thenExpectBestColorModeCallUses(ui::Dataspace::DISPLAY_P3)
+ .execute();
+}
+
+// HDR output requires all layers to be compatible with the chosen HDR
+// dataspace, along with there being proper support.
+struct OutputUpdateColorProfileTest_Hdr : public OutputUpdateColorProfileTest {
+ OutputUpdateColorProfileTest_Hdr() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ }
+
+ static constexpr ui::Dataspace kNonHdrDataspace = ui::Dataspace::DISPLAY_P3;
+ static constexpr ui::Dataspace BT2020_PQ = ui::Dataspace::BT2020_PQ;
+ static constexpr ui::Dataspace BT2020_HLG = ui::Dataspace::BT2020_HLG;
+ static constexpr ui::Dataspace DISPLAY_P3 = ui::Dataspace::DISPLAY_P3;
+
+ struct IfTopLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, IfTopLayerDataspaceState> {
+ [[nodiscard]] auto ifTopLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer2.mLayerFEState.dataspace = dataspace;
+ return nextState<AndTopLayerCompositionTypeState>();
+ }
+ [[nodiscard]] auto ifTopLayerIsNotHdr() { return ifTopLayerIs(kNonHdrDataspace); }
+ };
+
+ struct AndTopLayerCompositionTypeState
+ : public CallOrderStateMachineHelper<TestType, AndTopLayerCompositionTypeState> {
+ [[nodiscard]] auto andTopLayerIsREComposed(bool renderEngineComposed) {
+ getInstance()->mLayer2.mLayerFEState.forceClientComposition = renderEngineComposed;
+ return nextState<AndIfBottomLayerDataspaceState>();
+ }
+ };
+
+ struct AndIfBottomLayerDataspaceState
+ : public CallOrderStateMachineHelper<TestType, AndIfBottomLayerDataspaceState> {
+ [[nodiscard]] auto andIfBottomLayerIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer1.mLayerFEState.dataspace = dataspace;
+ return nextState<AndBottomLayerCompositionTypeState>();
+ }
+ [[nodiscard]] auto andIfBottomLayerIsNotHdr() {
+ return andIfBottomLayerIs(kNonHdrDataspace);
+ }
+ };
+
+ struct AndBottomLayerCompositionTypeState
+ : public CallOrderStateMachineHelper<TestType, AndBottomLayerCompositionTypeState> {
+ [[nodiscard]] auto andBottomLayerIsREComposed(bool renderEngineComposed) {
+ getInstance()->mLayer1.mLayerFEState.forceClientComposition = renderEngineComposed;
+ return nextState<AndIfHasLegacySupportState>();
+ }
+ };
+
+ struct AndIfHasLegacySupportState
+ : public CallOrderStateMachineHelper<TestType, AndIfHasLegacySupportState> {
+ [[nodiscard]] auto andIfLegacySupportFor(ui::Dataspace dataspace, bool legacySupport) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile, hasLegacyHdrSupport(dataspace))
+ .WillOnce(Return(legacySupport));
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::Dataspace dataspace) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(dataspace, _, _, _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfTopLayerDataspaceState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_PQ_HW_Uses_PQ) {
+ // If all layers use BT2020_PQ, and there are no other special conditions,
+ // BT2020_PQ is used.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_PQ_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_PQ is not used if there is only legacy support for it.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_PQ_RE_Uses_PQ) {
+ // BT2020_PQ is still used if the bottom layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_RE_On_PQ_HW_Uses_DisplayP3) {
+ // BT2020_PQ is not used if the top layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_HLG_HW_Uses_PQ) {
+ // If there is mixed HLG/PQ use, and the topmost layer is PQ, then PQ is used if there
+ // are no other special conditions.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_HLG_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_PQ is not used if there is only legacy support for it.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_HLG_RE_Uses_PQ) {
+ // BT2020_PQ is used if the bottom HLG layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_RE_On_HLG_HW_Uses_DisplayP3) {
+ // BT2020_PQ is not used if the top PQ layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_PQ_HW_Uses_PQ) {
+ // If there is mixed HLG/PQ use, and the topmost layer is HLG, then PQ is
+ // used if there are no other special conditions.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_PQ_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_PQ is not used if there is only legacy support for it.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_PQ_RE_Uses_DisplayP3) {
+ // BT2020_PQ is not used if the bottom PQ layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_RE_On_PQ_HW_Uses_PQ) {
+ // BT2020_PQ is still used if the top HLG layer is RenderEngine composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_PQ)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_HLG_HW_Uses_HLG) {
+ // If all layers use HLG then HLG is used if there are no other special
+ // conditions.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_HLG_HW_IfPQHasLegacySupport_Uses_DisplayP3) {
+ // BT2020_HLG is not used if there is legacy support for it.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_HLG, true)
+ .thenExpectBestColorModeCallUses(DISPLAY_P3)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_HLG_RE_Uses_HLG) {
+ // BT2020_HLG is used even if the bottom layer is client composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_RE_On_HLG_HW_Uses_HLG) {
+ // BT2020_HLG is used even if the top layer is client composed.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(true)
+ .andIfBottomLayerIs(BT2020_HLG)
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, PQ_HW_On_NonHdr_HW_Uses_PQ) {
+ // Even if there are non-HDR layers present, BT2020_PQ can still be used.
+ verify().ifTopLayerIs(BT2020_PQ)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIsNotHdr()
+ .andBottomLayerIsREComposed(false)
+ .andIfLegacySupportFor(BT2020_PQ, false)
+ .thenExpectBestColorModeCallUses(BT2020_PQ)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfileTest_Hdr, HLG_HW_On_NonHdr_RE_Uses_HLG) {
+ // If all layers use HLG then HLG is used if there are no other special
+ // conditions.
+ verify().ifTopLayerIs(BT2020_HLG)
+ .andTopLayerIsREComposed(false)
+ .andIfBottomLayerIsNotHdr()
+ .andBottomLayerIsREComposed(true)
+ .andIfLegacySupportFor(BT2020_HLG, false)
+ .thenExpectBestColorModeCallUses(BT2020_HLG)
+ .execute();
+}
+
+struct OutputUpdateColorProfile_AffectsChosenRenderIntentTest
+ : public OutputUpdateColorProfileTest {
+ // The various values for CompositionRefreshArgs::outputColorSetting affect
+ // the chosen renderIntent, along with whether the preferred dataspace is an
+ // HDR dataspace or not.
+
+ OutputUpdateColorProfile_AffectsChosenRenderIntentTest() {
+ mRefreshArgs.outputColorSetting = OutputColorSetting::kEnhanced;
+ mRefreshArgs.colorSpaceAgnosticDataspace = ui::Dataspace::UNKNOWN;
+ mLayer1.mLayerFEState.dataspace = ui::Dataspace::BT2020_PQ;
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, setColorProfile(_)).WillRepeatedly(Return());
+ EXPECT_CALL(*mDisplayColorProfile, hasLegacyHdrSupport(ui::Dataspace::BT2020_PQ))
+ .WillRepeatedly(Return(false));
+ }
+
+ // The tests here involve enough state and GMock setup that using a mini-DSL
+ // makes the tests much more readable, and allows the test to focus more on
+ // the intent than on some of the details.
+
+ static constexpr ui::Dataspace kNonHdrDataspace = ui::Dataspace::DISPLAY_P3;
+ static constexpr ui::Dataspace kHdrDataspace = ui::Dataspace::BT2020_PQ;
+
+ struct IfDataspaceChosenState
+ : public CallOrderStateMachineHelper<TestType, IfDataspaceChosenState> {
+ [[nodiscard]] auto ifDataspaceChosenIs(ui::Dataspace dataspace) {
+ getInstance()->mLayer1.mLayerFEState.dataspace = dataspace;
+ return nextState<AndOutputColorSettingState>();
+ }
+ [[nodiscard]] auto ifDataspaceChosenIsNonHdr() {
+ return ifDataspaceChosenIs(kNonHdrDataspace);
+ }
+ [[nodiscard]] auto ifDataspaceChosenIsHdr() { return ifDataspaceChosenIs(kHdrDataspace); }
+ };
+
+ struct AndOutputColorSettingState
+ : public CallOrderStateMachineHelper<TestType, AndOutputColorSettingState> {
+ [[nodiscard]] auto andOutputColorSettingIs(OutputColorSetting setting) {
+ getInstance()->mRefreshArgs.outputColorSetting = setting;
+ return nextState<ThenExpectBestColorModeCallUsesState>();
+ }
+ };
+
+ struct ThenExpectBestColorModeCallUsesState
+ : public CallOrderStateMachineHelper<TestType, ThenExpectBestColorModeCallUsesState> {
+ [[nodiscard]] auto thenExpectBestColorModeCallUses(ui::RenderIntent intent) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile,
+ getBestColorMode(getInstance()->mLayer1.mLayerFEState.dataspace, intent, _,
+ _, _));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Tests call one of these two helper member functions to start using the
+ // mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfDataspaceChosenState::make(this); }
+};
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest,
+ Managed_NonHdr_Prefers_Colorimetric) {
+ verify().ifDataspaceChosenIsNonHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kManaged)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::COLORIMETRIC)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest,
+ Managed_Hdr_Prefers_ToneMapColorimetric) {
+ verify().ifDataspaceChosenIsHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kManaged)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::TONE_MAP_COLORIMETRIC)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest, Enhanced_NonHdr_Prefers_Enhance) {
+ verify().ifDataspaceChosenIsNonHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kEnhanced)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::ENHANCE)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest,
+ Enhanced_Hdr_Prefers_ToneMapEnhance) {
+ verify().ifDataspaceChosenIsHdr()
+ .andOutputColorSettingIs(OutputColorSetting::kEnhanced)
+ .thenExpectBestColorModeCallUses(ui::RenderIntent::TONE_MAP_ENHANCE)
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest, Vendor_NonHdr_Prefers_Vendor) {
+ verify().ifDataspaceChosenIsNonHdr()
+ .andOutputColorSettingIs(kVendorSpecifiedOutputColorSetting)
+ .thenExpectBestColorModeCallUses(
+ static_cast<ui::RenderIntent>(kVendorSpecifiedOutputColorSetting))
+ .execute();
+}
+
+TEST_F(OutputUpdateColorProfile_AffectsChosenRenderIntentTest, Vendor_Hdr_Prefers_Vendor) {
+ verify().ifDataspaceChosenIsHdr()
+ .andOutputColorSettingIs(kVendorSpecifiedOutputColorSetting)
+ .thenExpectBestColorModeCallUses(
+ static_cast<ui::RenderIntent>(kVendorSpecifiedOutputColorSetting))
+ .execute();
+}
+
+/*
+ * Output::beginFrame()
+ */
+
+struct OutputBeginFrameTest : public ::testing::Test {
+ using TestType = OutputBeginFrameTest;
+
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+ };
+
+ OutputBeginFrameTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ struct IfGetDirtyRegionExpectationState
+ : public CallOrderStateMachineHelper<TestType, IfGetDirtyRegionExpectationState> {
+ [[nodiscard]] auto ifGetDirtyRegionReturns(Region dirtyRegion) {
+ EXPECT_CALL(getInstance()->mOutput, getDirtyRegion(false))
+ .WillOnce(Return(dirtyRegion));
+ return nextState<AndIfGetOutputLayerCountExpectationState>();
+ }
+ };
+
+ struct AndIfGetOutputLayerCountExpectationState
+ : public CallOrderStateMachineHelper<TestType, AndIfGetOutputLayerCountExpectationState> {
+ [[nodiscard]] auto andIfGetOutputLayerCountReturns(size_t layerCount) {
+ EXPECT_CALL(getInstance()->mOutput, getOutputLayerCount()).WillOnce(Return(layerCount));
+ return nextState<AndIfLastCompositionHadVisibleLayersState>();
+ }
+ };
+
+ struct AndIfLastCompositionHadVisibleLayersState
+ : public CallOrderStateMachineHelper<TestType,
+ AndIfLastCompositionHadVisibleLayersState> {
+ [[nodiscard]] auto andIfLastCompositionHadVisibleLayersIs(bool hadOutputLayers) {
+ getInstance()->mOutput.mState.lastCompositionHadVisibleLayers = hadOutputLayers;
+ return nextState<ThenExpectRenderSurfaceBeginFrameCallState>();
+ }
+ };
+
+ struct ThenExpectRenderSurfaceBeginFrameCallState
+ : public CallOrderStateMachineHelper<TestType,
+ ThenExpectRenderSurfaceBeginFrameCallState> {
+ [[nodiscard]] auto thenExpectRenderSurfaceBeginFrameCall(bool mustRecompose) {
+ EXPECT_CALL(*getInstance()->mRenderSurface, beginFrame(mustRecompose));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
+ [[nodiscard]] auto execute() {
+ getInstance()->mOutput.beginFrame();
+ return nextState<CheckPostconditionHadVisibleLayersState>();
+ }
+ };
+
+ struct CheckPostconditionHadVisibleLayersState
+ : public CallOrderStateMachineHelper<TestType, CheckPostconditionHadVisibleLayersState> {
+ void checkPostconditionHadVisibleLayers(bool expected) {
+ EXPECT_EQ(expected, getInstance()->mOutput.mState.lastCompositionHadVisibleLayers);
+ }
+ };
+
+ // Tests call one of these two helper member functions to start using the
+ // mini-DSL defined above.
+ [[nodiscard]] auto verify() { return IfGetDirtyRegionExpectationState::make(this); }
+
+ static const Region kEmptyRegion;
+ static const Region kNotEmptyRegion;
+
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+};
+
+const Region OutputBeginFrameTest::kEmptyRegion{Rect{0, 0, 0, 0}};
+const Region OutputBeginFrameTest::kNotEmptyRegion{Rect{0, 0, 1, 1}};
+
+TEST_F(OutputBeginFrameTest, hasDirtyHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(true)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, hasDirtyNotHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(true)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+TEST_F(OutputBeginFrameTest, hasDirtyHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(true)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, hasDirtyNotHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kNotEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyNotHasLayersHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(true)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(true);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(1u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+TEST_F(OutputBeginFrameTest, notHasDirtyNotHasLayersNotHadLayersLastFrame) {
+ verify().ifGetDirtyRegionReturns(kEmptyRegion)
+ .andIfGetOutputLayerCountReturns(0u)
+ .andIfLastCompositionHadVisibleLayersIs(false)
+ .thenExpectRenderSurfaceBeginFrameCall(false)
+ .execute()
+ .checkPostconditionHadVisibleLayers(false);
+}
+
+/*
+ * Output::devOptRepaintFlash()
+ */
+
+struct OutputDevOptRepaintFlashTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD1(getDirtyRegion, Region(bool));
+ MOCK_METHOD2(composeSurfaces,
+ std::optional<base::unique_fd>(
+ const Region&, const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(postFramebuffer, void());
+ MOCK_METHOD0(prepareFrame, void());
+ };
+
+ OutputDevOptRepaintFlashTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ static const Region kEmptyRegion;
+ static const Region kNotEmptyRegion;
+
+ StrictMock<OutputPartialMock> mOutput;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ CompositionRefreshArgs mRefreshArgs;
+};
+
+const Region OutputDevOptRepaintFlashTest::kEmptyRegion{Rect{0, 0, 0, 0}};
+const Region OutputDevOptRepaintFlashTest::kNotEmptyRegion{Rect{0, 0, 1, 1}};
+
+TEST_F(OutputDevOptRepaintFlashTest, doesNothingIfFlashDelayNotSet) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = {};
+ mRefreshArgs.repaintEverything = true;
+ mOutput.mState.isEnabled = true;
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfNotEnabled) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
+ mRefreshArgs.repaintEverything = true;
+ mOutput.mState.isEnabled = false;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, postFramebuffer());
+ EXPECT_CALL(mOutput, prepareFrame());
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+TEST_F(OutputDevOptRepaintFlashTest, postsAndPreparesANewFrameIfNotDirty) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
+ mRefreshArgs.repaintEverything = true;
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, getDirtyRegion(true)).WillOnce(Return(kEmptyRegion));
+ EXPECT_CALL(mOutput, postFramebuffer());
+ EXPECT_CALL(mOutput, prepareFrame());
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+TEST_F(OutputDevOptRepaintFlashTest, alsoComposesSurfacesAndQueuesABufferIfDirty) {
+ mRefreshArgs.devOptFlashDirtyRegionsDelay = std::chrono::microseconds(1);
+ mRefreshArgs.repaintEverything = false;
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, getDirtyRegion(false)).WillOnce(Return(kNotEmptyRegion));
+ EXPECT_CALL(mOutput, composeSurfaces(RegionEq(kNotEmptyRegion), Ref(mRefreshArgs)));
+ EXPECT_CALL(*mRenderSurface, queueBuffer(_));
+ EXPECT_CALL(mOutput, postFramebuffer());
+ EXPECT_CALL(mOutput, prepareFrame());
+
+ mOutput.devOptRepaintFlash(mRefreshArgs);
+}
+
+/*
+ * Output::finishFrame()
+ */
+
+struct OutputFinishFrameTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD2(composeSurfaces,
+ std::optional<base::unique_fd>(
+ const Region&, const compositionengine::CompositionRefreshArgs&));
+ MOCK_METHOD0(postFramebuffer, void());
+ };
+
+ OutputFinishFrameTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ StrictMock<OutputPartialMock> mOutput;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ CompositionRefreshArgs mRefreshArgs;
+};
+
+TEST_F(OutputFinishFrameTest, ifNotEnabledDoesNothing) {
+ mOutput.mState.isEnabled = false;
+
+ mOutput.finishFrame(mRefreshArgs);
+}
+
+TEST_F(OutputFinishFrameTest, takesEarlyOutifComposeSurfacesReturnsNoFence) {
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, composeSurfaces(RegionEq(Region::INVALID_REGION), _));
+
+ mOutput.finishFrame(mRefreshArgs);
+}
+
+TEST_F(OutputFinishFrameTest, queuesBufferIfComposeSurfacesReturnsAFence) {
+ mOutput.mState.isEnabled = true;
+
+ InSequence seq;
+ EXPECT_CALL(mOutput, composeSurfaces(RegionEq(Region::INVALID_REGION), _))
+ .WillOnce(Return(ByMove(base::unique_fd())));
+ EXPECT_CALL(*mRenderSurface, queueBuffer(_));
+
+ mOutput.finishFrame(mRefreshArgs);
+}
+
+/*
+ * Output::postFramebuffer()
+ */
+
+struct OutputPostFramebufferTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_METHOD0(presentAndGetFrameFences, compositionengine::Output::FrameFences());
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(outputLayer, getLayerFE()).WillRepeatedly(ReturnRef(layerFE));
+ EXPECT_CALL(outputLayer, getHwcLayer()).WillRepeatedly(Return(&hwc2Layer));
+ }
+
+ StrictMock<mock::OutputLayer> outputLayer;
+ StrictMock<mock::LayerFE> layerFE;
+ StrictMock<HWC2::mock::Layer> hwc2Layer;
+ };
+
+ OutputPostFramebufferTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(3u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer1.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+ .WillRepeatedly(Return(&mLayer2.outputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(2u))
+ .WillRepeatedly(Return(&mLayer3.outputLayer));
+ }
+
+ StrictMock<OutputPartialMock> mOutput;
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+
+ Layer mLayer1;
+ Layer mLayer2;
+ Layer mLayer3;
+};
+
+TEST_F(OutputPostFramebufferTest, ifNotEnabledDoesNothing) {
+ mOutput.mState.isEnabled = false;
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, ifEnabledMustFlipThenPresentThenSendPresentCompleted) {
+ mOutput.mState.isEnabled = true;
+
+ compositionengine::Output::FrameFences frameFences;
+
+ // This should happen even if there are no output layers.
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+
+ // For this test in particular we want to make sure the call expectations
+ // setup below are satisfied in the specific order.
+ InSequence seq;
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, releaseFencesAreSentToLayerFE) {
+ // Simulate getting release fences from each layer, and ensure they are passed to the
+ // front-end layer interface for each layer correctly.
+
+ mOutput.mState.isEnabled = true;
+
+ // Create three unique fence instances
+ sp<Fence> layer1Fence = new Fence();
+ sp<Fence> layer2Fence = new Fence();
+ sp<Fence> layer3Fence = new Fence();
+
+ Output::FrameFences frameFences;
+ frameFences.layerFences.emplace(&mLayer1.hwc2Layer, layer1Fence);
+ frameFences.layerFences.emplace(&mLayer2.hwc2Layer, layer2Fence);
+ frameFences.layerFences.emplace(&mLayer3.hwc2Layer, layer3Fence);
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Compare the pointers values of each fence to make sure the correct ones
+ // are passed. This happens to work with the current implementation, but
+ // would not survive certain calls like Fence::merge() which would return a
+ // new instance.
+ EXPECT_CALL(mLayer1.layerFE,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer1Fence.get()))));
+ EXPECT_CALL(mLayer2.layerFE,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer2Fence.get()))));
+ EXPECT_CALL(mLayer3.layerFE,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(layer3Fence.get()))));
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, releaseFencesIncludeClientTargetAcquireFence) {
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.usesClientComposition = true;
+
+ sp<Fence> clientTargetAcquireFence = new Fence();
+ sp<Fence> layer1Fence = new Fence();
+ sp<Fence> layer2Fence = new Fence();
+ sp<Fence> layer3Fence = new Fence();
+ Output::FrameFences frameFences;
+ frameFences.clientTargetAcquireFence = clientTargetAcquireFence;
+ frameFences.layerFences.emplace(&mLayer1.hwc2Layer, layer1Fence);
+ frameFences.layerFences.emplace(&mLayer2.hwc2Layer, layer2Fence);
+ frameFences.layerFences.emplace(&mLayer3.hwc2Layer, layer3Fence);
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Fence::merge is called, and since none of the fences are actually valid,
+ // Fence::NO_FENCE is returned and passed to each onLayerDisplayed() call.
+ // This is the best we can do without creating a real kernel fence object.
+ EXPECT_CALL(mLayer1.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(mLayer2.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+ EXPECT_CALL(mLayer3.layerFE, onLayerDisplayed(Fence::NO_FENCE));
+
+ mOutput.postFramebuffer();
+}
+
+TEST_F(OutputPostFramebufferTest, releasedLayersSentPresentFence) {
+ mOutput.mState.isEnabled = true;
+ mOutput.mState.usesClientComposition = true;
+
+ // This should happen even if there are no (current) output layers.
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
+
+ // Load up the released layers with some mock instances
+ sp<StrictMock<mock::LayerFE>> releasedLayer1{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> releasedLayer2{new StrictMock<mock::LayerFE>()};
+ sp<StrictMock<mock::LayerFE>> releasedLayer3{new StrictMock<mock::LayerFE>()};
+ Output::ReleasedLayers layers;
+ layers.push_back(releasedLayer1);
+ layers.push_back(releasedLayer2);
+ layers.push_back(releasedLayer3);
+ mOutput.setReleasedLayers(std::move(layers));
+
+ // Set up a fake present fence
+ sp<Fence> presentFence = new Fence();
+ Output::FrameFences frameFences;
+ frameFences.presentFence = presentFence;
+
+ EXPECT_CALL(*mRenderSurface, flip());
+ EXPECT_CALL(mOutput, presentAndGetFrameFences()).WillOnce(Return(frameFences));
+ EXPECT_CALL(*mRenderSurface, onPresentDisplayCompleted());
+
+ // Each released layer should be given the presentFence.
+ EXPECT_CALL(*releasedLayer1,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+ EXPECT_CALL(*releasedLayer2,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+ EXPECT_CALL(*releasedLayer3,
+ onLayerDisplayed(Property(&sp<Fence>::get, Eq(presentFence.get()))));
+
+ mOutput.postFramebuffer();
+
+ // After the call the list of released layers should have been cleared.
+ EXPECT_TRUE(mOutput.getReleasedLayersForTest().empty());
+}
+
+/*
+ * Output::composeSurfaces()
+ */
+
+struct OutputComposeSurfacesTest : public testing::Test {
+ using TestType = OutputComposeSurfacesTest;
+
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // Sets up the helper functions called by the function under test to use
+ // mock implementations.
+ MOCK_CONST_METHOD0(getSkipColorTransform, bool());
+ MOCK_METHOD3(generateClientCompositionRequests,
+ std::vector<LayerFE::LayerSettings>(bool, Region&, ui::Dataspace));
+ MOCK_METHOD2(appendRegionFlashRequests,
+ void(const Region&, std::vector<LayerFE::LayerSettings>&));
+ MOCK_METHOD1(setExpensiveRenderingExpected, void(bool));
+ };
+
+ OutputComposeSurfacesTest() {
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ mOutput.cacheClientCompositionRequests(MAX_CLIENT_COMPOSITION_CACHE_SIZE);
+
+ mOutput.mState.frame = kDefaultOutputFrame;
+ mOutput.mState.viewport = kDefaultOutputViewport;
+ mOutput.mState.sourceClip = kDefaultOutputSourceClip;
+ mOutput.mState.destinationClip = kDefaultOutputDestinationClip;
+ mOutput.mState.transform = ui::Transform{kDefaultOutputOrientation};
+ mOutput.mState.orientation = kDefaultOutputOrientation;
+ mOutput.mState.dataspace = kDefaultOutputDataspace;
+ mOutput.mState.colorTransformMatrix = kDefaultColorTransformMat;
+ mOutput.mState.isSecure = false;
+ mOutput.mState.needsFiltering = false;
+ mOutput.mState.usesClientComposition = true;
+ mOutput.mState.usesDeviceComposition = false;
+ mOutput.mState.reusedClientComposition = false;
+ mOutput.mState.flipClientTarget = false;
+
+ EXPECT_CALL(mOutput, getCompositionEngine()).WillRepeatedly(ReturnRef(mCompositionEngine));
+ EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
+ EXPECT_CALL(mCompositionEngine, getTimeStats())
+ .WillRepeatedly(ReturnRef(*mTimeStats.get()));
+ EXPECT_CALL(*mDisplayColorProfile, getHdrCapabilities())
+ .WillRepeatedly(ReturnRef(kHdrCapabilities));
+ }
+
+ struct ExecuteState : public CallOrderStateMachineHelper<TestType, ExecuteState> {
+ auto execute() {
+ getInstance()->mReadyFence =
+ getInstance()->mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+ return nextState<FenceCheckState>();
+ }
+ };
+
+ struct FenceCheckState : public CallOrderStateMachineHelper<TestType, FenceCheckState> {
+ void expectNoFenceWasReturned() { EXPECT_FALSE(getInstance()->mReadyFence); }
+
+ void expectAFenceWasReturned() { EXPECT_TRUE(getInstance()->mReadyFence); }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return ExecuteState::make(this); }
+
+ static constexpr uint32_t kDefaultOutputOrientation = TR_IDENT;
+ static constexpr ui::Dataspace kDefaultOutputDataspace = ui::Dataspace::UNKNOWN;
+ static constexpr ui::Dataspace kExpensiveOutputDataspace = ui::Dataspace::DISPLAY_P3;
+ static constexpr float kDefaultMaxLuminance = 0.9f;
+ static constexpr float kDefaultAvgLuminance = 0.7f;
+ static constexpr float kDefaultMinLuminance = 0.1f;
+
+ static const Rect kDefaultOutputFrame;
+ static const Rect kDefaultOutputViewport;
+ static const Rect kDefaultOutputSourceClip;
+ static const Rect kDefaultOutputDestinationClip;
+ static const mat4 kDefaultColorTransformMat;
+
+ static const Region kDebugRegion;
+ static const compositionengine::CompositionRefreshArgs kDefaultRefreshArgs;
+ static const HdrCapabilities kHdrCapabilities;
+
+ StrictMock<mock::CompositionEngine> mCompositionEngine;
+ StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
+ // TODO: make this is a proper mock.
+ std::shared_ptr<TimeStats> mTimeStats = std::make_shared<android::impl::TimeStats>();
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+ sp<GraphicBuffer> mOutputBuffer = new GraphicBuffer();
+
+ std::optional<base::unique_fd> mReadyFence;
+};
+
+const Rect OutputComposeSurfacesTest::kDefaultOutputFrame{1001, 1002, 1003, 1004};
+const Rect OutputComposeSurfacesTest::kDefaultOutputViewport{1005, 1006, 1007, 1008};
+const Rect OutputComposeSurfacesTest::kDefaultOutputSourceClip{1009, 1010, 1011, 1012};
+const Rect OutputComposeSurfacesTest::kDefaultOutputDestinationClip{1013, 1014, 1015, 1016};
+const mat4 OutputComposeSurfacesTest::kDefaultColorTransformMat{mat4() * 0.5f};
+const compositionengine::CompositionRefreshArgs OutputComposeSurfacesTest::kDefaultRefreshArgs;
+const Region OutputComposeSurfacesTest::kDebugRegion{Rect{100, 101, 102, 103}};
+const HdrCapabilities OutputComposeSurfacesTest::
+ kHdrCapabilities{{},
+ OutputComposeSurfacesTest::kDefaultMaxLuminance,
+ OutputComposeSurfacesTest::kDefaultAvgLuminance,
+ OutputComposeSurfacesTest::kDefaultMinLuminance};
+
+TEST_F(OutputComposeSurfacesTest, doesNothingButSignalNoExpensiveRenderingIfNoClientComposition) {
+ mOutput.mState.usesClientComposition = false;
+
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest,
+ dequeuesABufferIfNoClientCompositionButFlipClientTargetRequested) {
+ mOutput.mState.usesClientComposition = false;
+ mOutput.mState.flipClientTarget = true;
+
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(mOutputBuffer));
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, doesMinimalWorkIfDequeueBufferFailsForClientComposition) {
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(nullptr));
+
+ verify().execute().expectNoFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest,
+ doesMinimalWorkIfDequeueBufferFailsForNoClientCompositionButFlipClientTargetRequested) {
+ mOutput.mState.usesClientComposition = false;
+ mOutput.mState.flipClientTarget = true;
+
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(nullptr));
+
+ verify().execute().expectNoFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, handlesZeroCompositionRequests) {
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, IsEmpty(), _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, buildsAndRendersRequestList) {
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(
+ Invoke([&](const Region&,
+ std::vector<LayerFE::LayerSettings>& clientCompositionLayers) {
+ clientCompositionLayers.emplace_back(r2);
+ }));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, renderDuplicateClientCompositionRequestsWithoutCache) {
+ mOutput.cacheClientCompositionRequests(0);
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .Times(2)
+ .WillOnce(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+}
+
+TEST_F(OutputComposeSurfacesTest, skipDuplicateClientCompositionRequests) {
+ mOutput.cacheClientCompositionRequests(3);
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ // We do not expect another call to draw layers.
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_TRUE(mOutput.mState.reusedClientComposition);
+}
+
+TEST_F(OutputComposeSurfacesTest, clientCompositionIfBufferChanges) {
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{r1, r2}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ sp<GraphicBuffer> otherOutputBuffer = new GraphicBuffer();
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
+ .WillOnce(Return(mOutputBuffer))
+ .WillOnce(Return(otherOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+}
+
+TEST_F(OutputComposeSurfacesTest, clientCompositionIfRequestChanges) {
+ LayerFE::LayerSettings r1;
+ LayerFE::LayerSettings r2;
+ LayerFE::LayerSettings r3;
+
+ r1.geometry.boundaries = FloatRect{1, 2, 3, 4};
+ r2.geometry.boundaries = FloatRect{5, 6, 7, 8};
+ r3.geometry.boundaries = FloatRect{5, 6, 7, 9};
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{r1, r2}))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{r1, r3}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r2)), _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, ElementsAre(Pointee(r1), Pointee(r3)), _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+
+ verify().execute().expectAFenceWasReturned();
+ EXPECT_FALSE(mOutput.mState.reusedClientComposition);
+}
+
+struct OutputComposeSurfacesTest_UsesExpectedDisplaySettings : public OutputComposeSurfacesTest {
+ OutputComposeSurfacesTest_UsesExpectedDisplaySettings() {
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ }
+
+ struct MixedCompositionState
+ : public CallOrderStateMachineHelper<TestType, MixedCompositionState> {
+ auto ifMixedCompositionIs(bool used) {
+ getInstance()->mOutput.mState.usesDeviceComposition = used;
+ return nextState<OutputUsesHdrState>();
+ }
+ };
+
+ struct OutputUsesHdrState : public CallOrderStateMachineHelper<TestType, OutputUsesHdrState> {
+ auto andIfUsesHdr(bool used) {
+ EXPECT_CALL(*getInstance()->mDisplayColorProfile, hasWideColorGamut())
+ .WillOnce(Return(used));
+ return nextState<SkipColorTransformState>();
+ }
+ };
+
+ struct SkipColorTransformState
+ : public CallOrderStateMachineHelper<TestType, SkipColorTransformState> {
+ auto andIfSkipColorTransform(bool skip) {
+ // May be called zero or one times.
+ EXPECT_CALL(getInstance()->mOutput, getSkipColorTransform())
+ .WillRepeatedly(Return(skip));
+ return nextState<ExpectDisplaySettingsState>();
+ }
+ };
+
+ struct ExpectDisplaySettingsState
+ : public CallOrderStateMachineHelper<TestType, ExpectDisplaySettingsState> {
+ auto thenExpectDisplaySettingsUsed(renderengine::DisplaySettings settings) {
+ EXPECT_CALL(getInstance()->mRenderEngine, drawLayers(settings, _, _, true, _, _))
+ .WillOnce(Return(NO_ERROR));
+ return nextState<ExecuteState>();
+ }
+ };
+
+ // Call this member function to start using the mini-DSL defined above.
+ [[nodiscard]] auto verify() { return MixedCompositionState::make(this); }
+};
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forHdrMixedComposition) {
+ verify().ifMixedCompositionIs(true)
+ .andIfUsesHdr(true)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+ Region::INVALID_REGION, kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forNonHdrMixedComposition) {
+ verify().ifMixedCompositionIs(true)
+ .andIfUsesHdr(false)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+ Region::INVALID_REGION, kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forHdrOnlyClientComposition) {
+ verify().ifMixedCompositionIs(false)
+ .andIfUsesHdr(true)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace,
+ kDefaultColorTransformMat, Region::INVALID_REGION,
+ kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings, forNonHdrOnlyClientComposition) {
+ verify().ifMixedCompositionIs(false)
+ .andIfUsesHdr(false)
+ .andIfSkipColorTransform(false)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace,
+ kDefaultColorTransformMat, Region::INVALID_REGION,
+ kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest_UsesExpectedDisplaySettings,
+ usesExpectedDisplaySettingsForHdrOnlyClientCompositionWithSkipClientTransform) {
+ verify().ifMixedCompositionIs(false)
+ .andIfUsesHdr(true)
+ .andIfSkipColorTransform(true)
+ .thenExpectDisplaySettingsUsed({kDefaultOutputDestinationClip, kDefaultOutputSourceClip,
+ kDefaultMaxLuminance, kDefaultOutputDataspace, mat4(),
+ Region::INVALID_REGION, kDefaultOutputOrientation})
+ .execute()
+ .expectAFenceWasReturned();
+}
+
+struct OutputComposeSurfacesTest_HandlesProtectedContent : public OutputComposeSurfacesTest {
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+ }
+
+ StrictMock<mock::OutputLayer> mOutputLayer;
+ StrictMock<mock::LayerFE> mLayerFE;
+ LayerFECompositionState mLayerFEState;
+ };
+
+ OutputComposeSurfacesTest_HandlesProtectedContent() {
+ mLayer1.mLayerFEState.hasProtectedContent = false;
+ mLayer2.mLayerFEState.hasProtectedContent = false;
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer1.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+ .WillRepeatedly(Return(&mLayer2.mOutputLayer));
+
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, _))
+ .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _))
+ .WillRepeatedly(Return(NO_ERROR));
+ }
+
+ Layer mLayer1;
+ Layer mLayer2;
+};
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifDisplayIsNotSecure) {
+ mOutput.mState.isSecure = false;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifRenderEngineDoesNotSupportIt) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifNoProtectedContentLayers) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = false;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true)).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(false));
+ EXPECT_CALL(*mRenderSurface, setProtected(false));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifNotEnabled) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+
+ // For this test, we also check the call order of key functions.
+ InSequence seq;
+
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(*mRenderSurface, setProtected(true));
+ // Must happen after setting the protected content state.
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledEverywhere) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifFailsToEnableInRenderEngine) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false)).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledInRenderEngine) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(true)).WillOnce(Return(true));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, setProtected(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_HandlesProtectedContent, ifAlreadyEnabledInRenderSurface) {
+ mOutput.mState.isSecure = true;
+ mLayer2.mLayerFEState.hasProtectedContent = true;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, isProtected).WillOnce(Return(false));
+ EXPECT_CALL(*mRenderSurface, isProtected).WillOnce(Return(true));
+ EXPECT_CALL(mRenderEngine, useProtectedContext(true));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+struct OutputComposeSurfacesTest_SetsExpensiveRendering : public OutputComposeSurfacesTest {
+ OutputComposeSurfacesTest_SetsExpensiveRendering() {
+ EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+ EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
+ .WillRepeatedly(Return());
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillRepeatedly(Return(mOutputBuffer));
+ }
+};
+
+TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering, IfExepensiveOutputDataspaceIsUsed) {
+ mOutput.mState.dataspace = kExpensiveOutputDataspace;
+
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kExpensiveOutputDataspace))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{}));
+
+ // For this test, we also check the call order of key functions.
+ InSequence seq;
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+
+ mOutput.composeSurfaces(kDebugRegion, kDefaultRefreshArgs);
+}
+
+struct OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur
+ : public OutputComposeSurfacesTest_SetsExpensiveRendering {
+ OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur() {
+ mLayer.layerFEState.backgroundBlurRadius = 10;
+ mOutput.editState().isEnabled = true;
+
+ EXPECT_CALL(mLayer.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(mLayer.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>{}));
+ EXPECT_CALL(mRenderEngine, drawLayers(_, _, _, true, _, _)).WillOnce(Return(NO_ERROR));
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(1u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&mLayer.outputLayer));
+ }
+
+ NonInjectedLayer mLayer;
+ compositionengine::CompositionRefreshArgs mRefreshArgs;
+};
+
+TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur, IfBlursAreExpensive) {
+ mRefreshArgs.blursAreExpensive = true;
+ mOutput.updateAndWriteCompositionState(mRefreshArgs);
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true));
+ mOutput.composeSurfaces(kDebugRegion, mRefreshArgs);
+}
+
+TEST_F(OutputComposeSurfacesTest_SetsExpensiveRendering_ForBlur, IfBlursAreNotExpensive) {
+ mRefreshArgs.blursAreExpensive = false;
+ mOutput.updateAndWriteCompositionState(mRefreshArgs);
+
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(true)).Times(0);
+ mOutput.composeSurfaces(kDebugRegion, mRefreshArgs);
+}
+
+/*
+ * Output::generateClientCompositionRequests()
+ */
+
+struct GenerateClientCompositionRequestsTest : public testing::Test {
+ struct OutputPartialMock : public OutputPartialMockBase {
+ // compositionengine::Output overrides
+ std::vector<LayerFE::LayerSettings> generateClientCompositionRequests(
+ bool supportsProtectedContent, Region& clearRegion,
+ ui::Dataspace dataspace) override {
+ return impl::Output::generateClientCompositionRequests(supportsProtectedContent,
+ clearRegion, dataspace);
+ }
+ };
+
+ struct Layer {
+ Layer() {
+ EXPECT_CALL(mOutputLayer, getState()).WillRepeatedly(ReturnRef(mOutputLayerState));
+ EXPECT_CALL(mOutputLayer, editState()).WillRepeatedly(ReturnRef(mOutputLayerState));
+ EXPECT_CALL(mOutputLayer, getLayerFE()).WillRepeatedly(ReturnRef(mLayerFE));
+ EXPECT_CALL(mLayerFE, getCompositionState()).WillRepeatedly(Return(&mLayerFEState));
+ }
+
+ StrictMock<mock::OutputLayer> mOutputLayer;
+ StrictMock<mock::LayerFE> mLayerFE;
+ LayerFECompositionState mLayerFEState;
+ impl::OutputLayerCompositionState mOutputLayerState;
+ LayerFE::LayerSettings mLayerSettings;
+ };
+
+ GenerateClientCompositionRequestsTest() {
+ mOutput.mState.needsFiltering = false;
+
+ mOutput.setDisplayColorProfileForTest(
+ std::unique_ptr<DisplayColorProfile>(mDisplayColorProfile));
+ mOutput.setRenderSurfaceForTest(std::unique_ptr<RenderSurface>(mRenderSurface));
+ }
+
+ mock::DisplayColorProfile* mDisplayColorProfile = new StrictMock<mock::DisplayColorProfile>();
+ mock::RenderSurface* mRenderSurface = new StrictMock<mock::RenderSurface>();
+ StrictMock<OutputPartialMock> mOutput;
+};
+
+struct GenerateClientCompositionRequestsTest_ThreeLayers
+ : public GenerateClientCompositionRequestsTest {
+ GenerateClientCompositionRequestsTest_ThreeLayers() {
+ mOutput.mState.frame = kDisplayFrame;
+ mOutput.mState.viewport = kDisplayViewport;
+ mOutput.mState.sourceClip = kDisplaySourceClip;
+ mOutput.mState.destinationClip = kDisplayDestinationClip;
+ mOutput.mState.transform = ui::Transform{kDisplayOrientation};
+ mOutput.mState.orientation = kDisplayOrientation;
+ mOutput.mState.needsFiltering = false;
+ mOutput.mState.isSecure = false;
+
+ for (size_t i = 0; i < mLayers.size(); i++) {
+ mLayers[i].mOutputLayerState.clearClientTarget = false;
+ mLayers[i].mOutputLayerState.visibleRegion = Region(kDisplayFrame);
+ mLayers[i].mLayerFEState.isOpaque = true;
+ mLayers[i].mLayerSettings.geometry.boundaries =
+ FloatRect{static_cast<float>(i + 1), 0.f, 0.f, 0.f};
+ mLayers[i].mLayerSettings.source.solidColor = {1.0f, 1.0f, 1.0f};
+ mLayers[i].mLayerSettings.alpha = 1.0f;
+ mLayers[i].mLayerSettings.disableBlending = false;
+
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(i))
+ .WillRepeatedly(Return(&mLayers[i].mOutputLayer));
+ EXPECT_CALL(mLayers[i].mOutputLayer, requiresClientComposition())
+ .WillRepeatedly(Return(true));
+ EXPECT_CALL(mLayers[i].mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+ }
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(mLayers.size()));
+ }
+
+ static constexpr uint32_t kDisplayOrientation = TR_IDENT;
+ static constexpr ui::Dataspace kDisplayDataspace = ui::Dataspace::UNKNOWN;
+
+ static const Rect kDisplayFrame;
+ static const Rect kDisplayViewport;
+ static const Rect kDisplaySourceClip;
+ static const Rect kDisplayDestinationClip;
+
+ std::array<Layer, 3> mLayers;
+};
+
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayFrame(0, 0, 100, 200);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayViewport(0, 0, 101, 201);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplaySourceClip(0, 0, 102, 202);
+const Rect GenerateClientCompositionRequestsTest_ThreeLayers::kDisplayDestinationClip(0, 0, 103,
+ 203);
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, handlesNoClientCompostionLayers) {
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ EXPECT_EQ(0u, requests.size());
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, requiresVisibleRegionAfterViewportClip) {
+ mLayers[0].mOutputLayerState.visibleRegion = Region(Rect(10, 10, 10, 10));
+ mLayers[1].mOutputLayerState.visibleRegion = Region(Rect(4000, 0, 4010, 10));
+ mLayers[2].mOutputLayerState.visibleRegion = Region(Rect(-10, -10, 0, 0));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ EXPECT_EQ(0u, requests.size());
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, gathersClientCompositionRequests) {
+ LayerFE::LayerSettings mShadowSettings;
+ mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[1].mLayerSettings})));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>(
+ {mShadowSettings, mLayers[2].mLayerSettings})));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(3u, requests.size());
+ EXPECT_EQ(mLayers[1].mLayerSettings, requests[0]);
+ EXPECT_EQ(mShadowSettings, requests[1]);
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[2]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+
+ // Check that a timestamp was set for the layers that generated requests
+ EXPECT_TRUE(0 == mLayers[0].mOutputLayerState.clientCompositionTimestamp);
+ EXPECT_TRUE(0 != mLayers[1].mOutputLayerState.clientCompositionTimestamp);
+ EXPECT_TRUE(0 != mLayers[2].mOutputLayerState.clientCompositionTimestamp);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ onlyClientComposesClientComposedLayersIfNoClearingNeeded) {
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ mLayers[0].mOutputLayerState.clearClientTarget = false;
+ mLayers[1].mOutputLayerState.clearClientTarget = false;
+ mLayers[2].mOutputLayerState.clearClientTarget = false;
+
+ mLayers[0].mLayerFEState.isOpaque = true;
+ mLayers[1].mLayerFEState.isOpaque = true;
+ mLayers[2].mLayerFEState.isOpaque = true;
+
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(1u, requests.size());
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[0]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ onlyClientComposesClientComposedLayersIfOthersAreNotOpaque) {
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ mLayers[0].mOutputLayerState.clearClientTarget = true;
+ mLayers[1].mOutputLayerState.clearClientTarget = true;
+ mLayers[2].mOutputLayerState.clearClientTarget = true;
+
+ mLayers[0].mLayerFEState.isOpaque = false;
+ mLayers[1].mLayerFEState.isOpaque = false;
+ mLayers[2].mLayerFEState.isOpaque = false;
+
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(_))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(1u, requests.size());
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[0]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers, clearsHWCLayersIfOpaqueAndNotFirst) {
+ // If client composition is performed with some layers set to use device
+ // composition, device layers after the first layer (device or client) will
+ // clear the frame buffer if they are opaque and if that layer has a flag
+ // set to do so. The first layer is skipped as the frame buffer is already
+ // expected to be clear.
+
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mOutputLayer, requiresClientComposition()).WillOnce(Return(true));
+
+ mLayers[0].mOutputLayerState.clearClientTarget = true;
+ mLayers[1].mOutputLayerState.clearClientTarget = true;
+ mLayers[2].mOutputLayerState.clearClientTarget = true;
+
+ mLayers[0].mLayerFEState.isOpaque = true;
+ mLayers[1].mLayerFEState.isOpaque = true;
+ mLayers[2].mLayerFEState.isOpaque = true;
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ Region stubRegion;
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ stubRegion, /* clear region */
+ kDisplayViewport,
+ kDisplayDataspace,
+ false /* realContentIsVisible */,
+ true /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ LayerFE::LayerSettings mBlackoutSettings = mLayers[1].mLayerSettings;
+ mBlackoutSettings.source.buffer.buffer = nullptr;
+ mBlackoutSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+ mBlackoutSettings.alpha = 0.f;
+ mBlackoutSettings.disableBlending = true;
+
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mBlackoutSettings})));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mLayers[2].mLayerSettings})));
+
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(2u, requests.size());
+
+ // The second layer is expected to be rendered as alpha=0 black with no blending
+ EXPECT_EQ(mBlackoutSettings, requests[0]);
+
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[1]);
+
+ EXPECT_THAT(accumClearRegion, RegionEq(Region(Rect(10, 11, 12, 13))));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ clippedVisibleRegionUsedToGenerateRequest) {
+ mLayers[0].mOutputLayerState.visibleRegion = Region(Rect(10, 10, 20, 20));
+ mLayers[1].mOutputLayerState.visibleRegion = Region(Rect(-10, -10, 30, 30));
+ mLayers[2].mOutputLayerState.visibleRegion = Region(Rect(-10, 0, 40, 4000));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(Rect(10, 10, 20, 20)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(Rect(0, 0, 30, 30)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(Rect(0, 0, 40, 201)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ perLayerNeedsFilteringUsedToGenerateRequests) {
+ mOutput.mState.needsFiltering = false;
+ EXPECT_CALL(mLayers[0].mOutputLayer, needsFiltering()).WillRepeatedly(Return(true));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ wholeOutputNeedsFilteringUsedToGenerateRequests) {
+ mOutput.mState.needsFiltering = true;
+ EXPECT_CALL(mLayers[0].mOutputLayer, needsFiltering()).WillRepeatedly(Return(true));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ true, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ wholeOutputSecurityUsedToGenerateRequests) {
+ mOutput.mState.isSecure = true;
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(
+ mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace));
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ protectedContentSupportUsedToGenerateRequests) {
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer0TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer1TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2TargetSettings{
+ Region(kDisplayFrame),
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer0TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[1].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer1TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2TargetSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>()));
+
+ static_cast<void>(mOutput.generateClientCompositionRequests(true /* supportsProtectedContent */,
+ accumClearRegion,
+ kDisplayDataspace));
+}
+
+TEST_F(OutputUpdateAndWriteCompositionStateTest, handlesBackgroundBlurRequests) {
+ InjectedLayer layer1;
+ InjectedLayer layer2;
+ InjectedLayer layer3;
+
+ // Layer requesting blur, or below, should request client composition.
+ EXPECT_CALL(*layer1.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer1.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer2.outputLayer, updateCompositionState(false, true, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer2.outputLayer, writeStateToHWC(false));
+ EXPECT_CALL(*layer3.outputLayer, updateCompositionState(false, false, ui::Transform::ROT_0));
+ EXPECT_CALL(*layer3.outputLayer, writeStateToHWC(false));
+
+ layer2.layerFEState.backgroundBlurRadius = 10;
+
+ injectOutputLayer(layer1);
+ injectOutputLayer(layer2);
+ injectOutputLayer(layer3);
+
+ mOutput->editState().isEnabled = true;
+
+ CompositionRefreshArgs args;
+ args.updatingGeometryThisFrame = false;
+ args.devOptForceClientComposition = false;
+ mOutput->updateAndWriteCompositionState(args);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest, handlesLandscapeModeSplitScreenRequests) {
+ // In split-screen landscape mode, the screen is rotated 90 degrees, with
+ // one layer on the left covering the left side of the output, and one layer
+ // on the right covering that side of the output.
+
+ const Rect kPortraitFrame(0, 0, 1000, 2000);
+ const Rect kPortraitViewport(0, 0, 2000, 1000);
+ const Rect kPortraitSourceClip(0, 0, 1000, 2000);
+ const Rect kPortraitDestinationClip(0, 0, 1000, 2000);
+ const uint32_t kPortraitOrientation = TR_ROT_90;
+ constexpr ui::Dataspace kOutputDataspace = ui::Dataspace::DISPLAY_P3;
+
+ mOutput.mState.frame = kPortraitFrame;
+ mOutput.mState.viewport = kPortraitViewport;
+ mOutput.mState.sourceClip = kPortraitSourceClip;
+ mOutput.mState.destinationClip = kPortraitDestinationClip;
+ mOutput.mState.transform = ui::Transform{kPortraitOrientation};
+ mOutput.mState.orientation = kPortraitOrientation;
+ mOutput.mState.needsFiltering = false;
+ mOutput.mState.isSecure = true;
+
+ Layer leftLayer;
+ Layer rightLayer;
+
+ leftLayer.mOutputLayerState.clearClientTarget = false;
+ leftLayer.mOutputLayerState.visibleRegion = Region(Rect(0, 0, 1000, 1000));
+ leftLayer.mLayerFEState.isOpaque = true;
+ leftLayer.mLayerSettings.source.solidColor = {1.f, 0.f, 0.f};
+
+ rightLayer.mOutputLayerState.clearClientTarget = false;
+ rightLayer.mOutputLayerState.visibleRegion = Region(Rect(1000, 0, 2000, 1000));
+ rightLayer.mLayerFEState.isOpaque = true;
+ rightLayer.mLayerSettings.source.solidColor = {0.f, 1.f, 0.f};
+
+ EXPECT_CALL(mOutput, getOutputLayerCount()).WillRepeatedly(Return(2u));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
+ .WillRepeatedly(Return(&leftLayer.mOutputLayer));
+ EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(1u))
+ .WillRepeatedly(Return(&rightLayer.mOutputLayer));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings leftLayerSettings{
+ Region(Rect(0, 0, 1000, 1000)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kPortraitViewport,
+ kOutputDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(leftLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
+ EXPECT_CALL(leftLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+ EXPECT_CALL(leftLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(leftLayerSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({leftLayer.mLayerSettings})));
+
+ compositionengine::LayerFE::ClientCompositionTargetSettings rightLayerSettings{
+ Region(Rect(1000, 0, 2000, 1000)),
+ false, /* identity transform */
+ false, /* needs filtering */
+ true, /* secure */
+ true, /* supports protected content */
+ accumClearRegion,
+ kPortraitViewport,
+ kOutputDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(rightLayer.mOutputLayer, requiresClientComposition()).WillRepeatedly(Return(true));
+ EXPECT_CALL(rightLayer.mOutputLayer, needsFiltering()).WillRepeatedly(Return(false));
+ EXPECT_CALL(rightLayer.mLayerFE, prepareClientCompositionList(Eq(ByRef(rightLayerSettings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({rightLayer.mLayerSettings})));
+
+ constexpr bool supportsProtectedContent = true;
+ auto requests = mOutput.generateClientCompositionRequests(supportsProtectedContent,
+ accumClearRegion, kOutputDataspace);
+ ASSERT_EQ(2u, requests.size());
+ EXPECT_EQ(leftLayer.mLayerSettings, requests[0]);
+ EXPECT_EQ(rightLayer.mLayerSettings, requests[1]);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ shadowRegionOnlyVisibleSkipsContentComposition) {
+ const Rect kContentWithShadow(40, 40, 70, 90);
+ const Rect kContent(50, 50, 60, 80);
+ const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
+ const Region kPartialShadowRegion = Region(kContentWithShadow).subtract(Rect(40, 40, 60, 80));
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2Settings{
+ Region(Rect(60, 40, 70, 80)).merge(Rect(40, 80, 70, 90)), /* visible region */
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ false /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ LayerFE::LayerSettings mShadowSettings;
+ mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+ mLayers[2].mOutputLayerState.visibleRegion = kPartialShadowRegion;
+ mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
+
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>({mShadowSettings})));
+
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(1u, requests.size());
+
+ EXPECT_EQ(mShadowSettings, requests[0]);
+}
+
+TEST_F(GenerateClientCompositionRequestsTest_ThreeLayers,
+ shadowRegionWithContentVisibleRequestsContentAndShadowComposition) {
+ const Rect kContentWithShadow(40, 40, 70, 90);
+ const Rect kContent(50, 50, 60, 80);
+ const Region kShadowRegion = Region(kContentWithShadow).subtract(kContent);
+ const Region kPartialContentWithPartialShadowRegion =
+ Region(kContentWithShadow).subtract(Rect(40, 40, 50, 80));
+
+ LayerFE::LayerSettings mShadowSettings;
+ mShadowSettings.source.solidColor = {0.1f, 0.1f, 0.1f};
+
+ mLayers[2].mOutputLayerState.visibleRegion = kPartialContentWithPartialShadowRegion;
+ mLayers[2].mOutputLayerState.shadowRegion = kShadowRegion;
+
+ Region accumClearRegion(Rect(10, 11, 12, 13));
+ compositionengine::LayerFE::ClientCompositionTargetSettings layer2Settings{
+ Region(Rect(50, 40, 70, 80)).merge(Rect(40, 80, 70, 90)), /* visible region */
+ false, /* identity transform */
+ false, /* needs filtering */
+ false, /* secure */
+ false, /* supports protected content */
+ accumClearRegion,
+ kDisplayViewport,
+ kDisplayDataspace,
+ true /* realContentIsVisible */,
+ false /* clearContent */,
+ };
+
+ EXPECT_CALL(mLayers[0].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[1].mOutputLayer, requiresClientComposition()).WillOnce(Return(false));
+ EXPECT_CALL(mLayers[2].mLayerFE, prepareClientCompositionList(Eq(ByRef(layer2Settings))))
+ .WillOnce(Return(std::vector<LayerFE::LayerSettings>(
+ {mShadowSettings, mLayers[2].mLayerSettings})));
+
+ auto requests = mOutput.generateClientCompositionRequests(false /* supportsProtectedContent */,
+ accumClearRegion, kDisplayDataspace);
+ ASSERT_EQ(2u, requests.size());
+
+ EXPECT_EQ(mShadowSettings, requests[0]);
+ EXPECT_EQ(mLayers[2].mLayerSettings, requests[1]);
}
} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h b/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h
deleted file mode 100644
index d4c76bc..0000000
--- a/services/surfaceflinger/CompositionEngine/tests/RectMatcher.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <string>
-
-#include <android-base/stringprintf.h>
-#include <gmock/gmock.h>
-
-namespace {
-
-using android::base::StringAppendF;
-using Rect = android::Rect;
-
-void dumpRect(const Rect& rect, std::string& result, const char* name) {
- StringAppendF(&result, "%s (%d %d %d %d) ", name, rect.left, rect.top, rect.right, rect.bottom);
-}
-
-// Checks for a region match
-MATCHER_P(RectEq, expected, "") {
- std::string buf;
- buf.append("Rects are not equal\n");
- dumpRect(expected, buf, "expected rect");
- dumpRect(arg, buf, "actual rect");
- *result_listener << buf;
-
- return (expected.left == arg.left) && (expected.top == arg.top) &&
- (expected.right == arg.right) && (expected.bottom == arg.bottom);
-}
-
-} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h b/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h
index 5a4efa9..2adde23 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h
+++ b/services/surfaceflinger/CompositionEngine/tests/RegionMatcher.h
@@ -20,24 +20,22 @@
namespace {
-// Checks for a region match
-MATCHER_P(RegionEq, expected, "") {
- std::string buf;
- buf.append("Regions are not equal\n");
- expected.dump(buf, "expected region");
- arg.dump(buf, "actual region");
- *result_listener << buf;
+using Region = android::Region;
- size_t expectedRectCount = 0;
- android::Rect const* expectedRects = expected.getArray(&expectedRectCount);
- size_t actualRectCount = 0;
- android::Rect const* actualRects = arg.getArray(&actualRectCount);
+struct RegionMatcher : public testing::MatcherInterface<const Region&> {
+ const Region expected;
- if (expectedRectCount != actualRectCount) return false;
- for (size_t i = 0; i < expectedRectCount; i++) {
- if (expectedRects[i] != actualRects[i]) return false;
+ explicit RegionMatcher(const Region& expectedValue) : expected(expectedValue) {}
+
+ bool MatchAndExplain(const Region& actual, testing::MatchResultListener*) const override {
+ return expected.hasSameRects(actual);
}
- return true;
+
+ void DescribeTo(::std::ostream* os) const override { PrintTo(expected, os); }
+};
+
+testing::Matcher<const Region&> RegionEq(const Region& expected) {
+ return MakeMatcher(new RegionMatcher(expected));
}
} // namespace
diff --git a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
index f75a4dc..fd47e45 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
@@ -18,6 +18,7 @@
#include <cstdint>
#include <compositionengine/RenderSurfaceCreationArgs.h>
+#include <compositionengine/impl/OutputCompositionState.h>
#include <compositionengine/impl/RenderSurface.h>
#include <compositionengine/mock/CompositionEngine.h>
#include <compositionengine/mock/Display.h>
@@ -27,15 +28,9 @@
#include <gtest/gtest.h>
#include <renderengine/mock/RenderEngine.h>
-#include "MockHWComposer.h"
-
namespace android::compositionengine {
namespace {
-/* ------------------------------------------------------------------------
- * RenderSurfaceTest
- */
-
constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1920;
constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1080;
constexpr std::optional<DisplayId> DEFAULT_DISPLAY_ID = std::make_optional(DisplayId{123u});
@@ -55,14 +50,11 @@
RenderSurfaceTest() {
EXPECT_CALL(mDisplay, getId()).WillRepeatedly(ReturnRef(DEFAULT_DISPLAY_ID));
EXPECT_CALL(mDisplay, getName()).WillRepeatedly(ReturnRef(DEFAULT_DISPLAY_NAME));
- EXPECT_CALL(mCompositionEngine, getHwComposer).WillRepeatedly(ReturnRef(mHwComposer));
EXPECT_CALL(mCompositionEngine, getRenderEngine).WillRepeatedly(ReturnRef(mRenderEngine));
EXPECT_CALL(*mNativeWindow, disconnect(NATIVE_WINDOW_API_EGL))
.WillRepeatedly(Return(NO_ERROR));
}
- ~RenderSurfaceTest() override = default;
- StrictMock<android::mock::HWComposer> mHwComposer;
StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
StrictMock<mock::CompositionEngine> mCompositionEngine;
StrictMock<mock::Display> mDisplay;
@@ -74,7 +66,7 @@
mDisplaySurface}};
};
-/* ------------------------------------------------------------------------
+/*
* Basic construction
*/
@@ -82,7 +74,7 @@
EXPECT_TRUE(mSurface.isValid());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::initialize()
*/
@@ -95,7 +87,7 @@
mSurface.initialize();
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::getSize()
*/
@@ -105,7 +97,7 @@
EXPECT_EQ(expected, mSurface.getSize());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::getClientTargetAcquireFence()
*/
@@ -117,7 +109,7 @@
EXPECT_EQ(fence.get(), mSurface.getClientTargetAcquireFence().get());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::setDisplaySize()
*/
@@ -127,7 +119,7 @@
mSurface.setDisplaySize(ui::Size(640, 480));
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::setBufferDataspace()
*/
@@ -138,7 +130,7 @@
mSurface.setBufferDataspace(ui::Dataspace::DISPLAY_P3);
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::setProtected()
*/
@@ -179,7 +171,7 @@
EXPECT_FALSE(mSurface.isProtected());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::beginFrame()
*/
@@ -189,73 +181,39 @@
EXPECT_EQ(NO_ERROR, mSurface.beginFrame(true));
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::prepareFrame()
*/
-TEST_F(RenderSurfaceTest, prepareFramePassesOutputLayersToHwc) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(INVALID_OPERATION));
-
- EXPECT_EQ(INVALID_OPERATION, mSurface.prepareFrame());
-}
-
-TEST_F(RenderSurfaceTest, prepareFrameTakesEarlyOutOnHwcError) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(INVALID_OPERATION));
-
- EXPECT_EQ(INVALID_OPERATION, mSurface.prepareFrame());
-}
-
TEST_F(RenderSurfaceTest, prepareFrameHandlesMixedComposition) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(NO_ERROR));
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
- EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
-
EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_MIXED))
- .WillOnce(Return(INVALID_OPERATION));
+ .WillOnce(Return(NO_ERROR));
- EXPECT_EQ(INVALID_OPERATION, mSurface.prepareFrame());
+ mSurface.prepareFrame(true, true);
}
-TEST_F(RenderSurfaceTest, prepareFrameHandlesOnlyGlesComposition) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(NO_ERROR));
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
- EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
-
- EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_GLES))
+TEST_F(RenderSurfaceTest, prepareFrameHandlesOnlyGpuComposition) {
+ EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_GPU))
.WillOnce(Return(NO_ERROR));
- EXPECT_EQ(NO_ERROR, mSurface.prepareFrame());
+ mSurface.prepareFrame(true, false);
}
TEST_F(RenderSurfaceTest, prepareFrameHandlesOnlyHwcComposition) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(NO_ERROR));
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
-
EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_HWC))
.WillOnce(Return(NO_ERROR));
- EXPECT_EQ(NO_ERROR, mSurface.prepareFrame());
+ mSurface.prepareFrame(false, true);
}
TEST_F(RenderSurfaceTest, prepareFrameHandlesNoComposition) {
- EXPECT_CALL(mHwComposer, prepare(*DEFAULT_DISPLAY_ID, Ref(mDisplay)))
- .WillOnce(Return(NO_ERROR));
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, hasDeviceComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
-
EXPECT_CALL(*mDisplaySurface, prepareFrame(DisplaySurface::COMPOSITION_HWC))
.WillOnce(Return(NO_ERROR));
- EXPECT_EQ(NO_ERROR, mSurface.prepareFrame());
+ mSurface.prepareFrame(false, false);
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::dequeueBuffer()
*/
@@ -272,7 +230,7 @@
EXPECT_EQ(buffer.get(), mSurface.mutableGraphicBufferForTest().get());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::queueBuffer()
*/
@@ -280,9 +238,11 @@
sp<GraphicBuffer> buffer = new GraphicBuffer();
mSurface.mutableGraphicBufferForTest() = buffer;
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, hasFlipClientTargetRequest(DEFAULT_DISPLAY_ID))
- .WillOnce(Return(false));
+ impl::OutputCompositionState state;
+ state.usesClientComposition = false;
+ state.flipClientTarget = false;
+
+ EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
mSurface.queueBuffer(base::unique_fd());
@@ -294,7 +254,11 @@
sp<GraphicBuffer> buffer = new GraphicBuffer();
mSurface.mutableGraphicBufferForTest() = buffer;
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ impl::OutputCompositionState state;
+ state.usesClientComposition = true;
+ state.flipClientTarget = false;
+
+ EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
@@ -308,8 +272,11 @@
sp<GraphicBuffer> buffer = new GraphicBuffer();
mSurface.mutableGraphicBufferForTest() = buffer;
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, hasFlipClientTargetRequest(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ impl::OutputCompositionState state;
+ state.usesClientComposition = false;
+ state.flipClientTarget = true;
+
+ EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
.WillOnce(Return(NO_ERROR));
EXPECT_CALL(*mDisplaySurface, advanceFrame()).Times(1);
@@ -322,8 +289,11 @@
TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequestWithNoBufferYetDequeued) {
sp<GraphicBuffer> buffer = new GraphicBuffer();
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(false));
- EXPECT_CALL(mHwComposer, hasFlipClientTargetRequest(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ impl::OutputCompositionState state;
+ state.usesClientComposition = false;
+ state.flipClientTarget = true;
+
+ EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, dequeueBuffer(_, _))
.WillOnce(
DoAll(SetArgPointee<0>(buffer.get()), SetArgPointee<1>(-1), Return(NO_ERROR)));
@@ -340,7 +310,10 @@
sp<GraphicBuffer> buffer = new GraphicBuffer();
mSurface.mutableGraphicBufferForTest() = buffer;
- EXPECT_CALL(mHwComposer, hasClientComposition(DEFAULT_DISPLAY_ID)).WillOnce(Return(true));
+ impl::OutputCompositionState state;
+ state.usesClientComposition = true;
+
+ EXPECT_CALL(mDisplay, getState()).WillOnce(ReturnRef(state));
EXPECT_CALL(*mNativeWindow, queueBuffer(buffer->getNativeBuffer(), -1))
.WillOnce(Return(INVALID_OPERATION));
EXPECT_CALL(mDisplay, isVirtual()).WillOnce(Return(true));
@@ -353,7 +326,7 @@
EXPECT_EQ(nullptr, mSurface.mutableGraphicBufferForTest().get());
}
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::onPresentDisplayCompleted()
*/
@@ -363,21 +336,7 @@
mSurface.onPresentDisplayCompleted();
}
-/* ------------------------------------------------------------------------
- * RenderSurface::setViewportAndProjection()
- */
-
-TEST_F(RenderSurfaceTest, setViewportAndProjectionAppliesChang) {
- mSurface.setSizeForTest(ui::Size(100, 200));
-
- EXPECT_CALL(mRenderEngine,
- setViewportAndProjection(100, 200, Rect(100, 200), ui::Transform::ROT_0))
- .Times(1);
-
- mSurface.setViewportAndProjection();
-}
-
-/* ------------------------------------------------------------------------
+/*
* RenderSurface::flip()
*/
diff --git a/services/surfaceflinger/CompositionEngine/tests/TransformMatcher.h b/services/surfaceflinger/CompositionEngine/tests/TransformMatcher.h
deleted file mode 100644
index ea07bed..0000000
--- a/services/surfaceflinger/CompositionEngine/tests/TransformMatcher.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/*
- * Copyright 2019 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <string>
-
-#include <gmock/gmock.h>
-
-namespace {
-
-// Check for a transform match
-MATCHER_P(TransformEq, expected, "") {
- std::string buf;
- buf.append("Transforms are not equal\n");
- expected.dump(buf, "expected transform");
- arg.dump(buf, "actual transform");
- *result_listener << buf;
-
- const float TOLERANCE = 1e-3f;
-
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- if (std::fabs(expected[i][j] - arg[i][j]) > TOLERANCE) {
- return false;
- }
- }
- }
-
- return true;
-}
-
-} // namespace
diff --git a/services/surfaceflinger/ContainerLayer.cpp b/services/surfaceflinger/ContainerLayer.cpp
index e33bedb..841e79f 100644
--- a/services/surfaceflinger/ContainerLayer.cpp
+++ b/services/surfaceflinger/ContainerLayer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "ContainerLayer"
@@ -26,16 +30,19 @@
ContainerLayer::~ContainerLayer() = default;
-bool ContainerLayer::prepareClientLayer(const RenderArea&, const Region&, bool, Region&, const bool,
- renderengine::LayerSettings&) {
- return false;
-}
-
bool ContainerLayer::isVisible() const {
return false;
}
+sp<Layer> ContainerLayer::createClone() {
+ sp<ContainerLayer> layer = mFlinger->getFactory().createContainerLayer(
+ LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, 0, 0,
+ LayerMetadata()));
+ layer->setInitialValuesForClone(this);
+ return layer;
+}
-void ContainerLayer::setPerFrameData(const sp<const DisplayDevice>&, const ui::Transform&,
- const Rect&, int32_t, const ui::Dataspace) {}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/ContainerLayer.h b/services/surfaceflinger/ContainerLayer.h
index e6dbfcc..9b7bab1 100644
--- a/services/surfaceflinger/ContainerLayer.h
+++ b/services/surfaceflinger/ContainerLayer.h
@@ -28,22 +28,14 @@
explicit ContainerLayer(const LayerCreationArgs&);
~ContainerLayer() override;
- const char* getTypeId() const override { return "ContainerLayer"; }
+ const char* getType() const override { return "ContainerLayer"; }
bool isVisible() const override;
- void setPerFrameData(const sp<const DisplayDevice>& display, const ui::Transform& transform,
- const Rect& viewport, int32_t supportedPerFrameMetadata,
- const ui::Dataspace targetDataspace) override;
-
bool isCreatedFromMainThread() const override { return true; }
- bool onPreComposition(nsecs_t /*refreshStartTime*/) override { return false; }
-
protected:
- bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer) override;
+ bool canDrawShadows() const override { return false; }
+ sp<Layer> createClone() override;
};
} // namespace android
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 5700d72..730f297 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "DisplayDevice"
@@ -39,32 +43,26 @@
namespace android {
+namespace hal = hardware::graphics::composer::hal;
+
using android::base::StringAppendF;
-/*
- * Initialize the display to the specified values.
- *
- */
+ui::Transform::RotationFlags DisplayDevice::sPrimaryDisplayRotationFlags = ui::Transform::ROT_0;
-uint32_t DisplayDevice::sPrimaryDisplayOrientation = 0;
+DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(
+ const sp<SurfaceFlinger>& flinger, const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay)
+ : flinger(flinger), displayToken(displayToken), compositionDisplay(compositionDisplay) {}
-DisplayDeviceCreationArgs::DisplayDeviceCreationArgs(const sp<SurfaceFlinger>& flinger,
- const wp<IBinder>& displayToken,
- const std::optional<DisplayId>& displayId)
- : flinger(flinger), displayToken(displayToken), displayId(displayId) {}
-
-DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs&& args)
+DisplayDevice::DisplayDevice(DisplayDeviceCreationArgs& args)
: mFlinger(args.flinger),
mDisplayToken(args.displayToken),
mSequenceId(args.sequenceId),
- mDisplayInstallOrientation(args.displayInstallOrientation),
- mCompositionDisplay{mFlinger->getCompositionEngine().createDisplay(
- compositionengine::DisplayCreationArgs{args.isSecure, args.isVirtual,
- args.displayId})},
- mIsVirtual(args.isVirtual),
- mOrientation(),
- mActiveConfig(0),
+ mConnectionType(args.connectionType),
+ mCompositionDisplay{args.compositionDisplay},
+ mPhysicalOrientation(args.physicalOrientation),
mIsPrimary(args.isPrimary) {
+ mCompositionDisplay->editState().isSecure = args.isSecure;
mCompositionDisplay->createRenderSurface(
compositionengine::RenderSurfaceCreationArgs{ANativeWindow_getWidth(
args.nativeWindow.get()),
@@ -72,6 +70,12 @@
args.nativeWindow.get()),
args.nativeWindow, args.displaySurface});
+ if (!mFlinger->mDisableClientCompositionCache &&
+ SurfaceFlinger::maxFrameBufferAcquiredBuffers > 0) {
+ mCompositionDisplay->createClientCompositionCache(
+ static_cast<uint32_t>(SurfaceFlinger::maxFrameBufferAcquiredBuffers));
+ }
+
mCompositionDisplay->createDisplayColorProfile(
compositionengine::DisplayColorProfileCreationArgs{args.hasWideColorGamut,
std::move(args.hdrCapabilities),
@@ -87,7 +91,7 @@
setPowerMode(args.initialPowerMode);
// initialize the display orientation transform.
- setProjection(DisplayState::eOrientationDefault, Rect::INVALID_RECT, Rect::INVALID_RECT);
+ setProjection(ui::ROTATION_0, Rect::INVALID_RECT, Rect::INVALID_RECT);
}
DisplayDevice::~DisplayDevice() = default;
@@ -117,106 +121,56 @@
}
// ----------------------------------------------------------------------------
-
-void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers) {
- mVisibleLayersSortedByZ = layers;
-}
-
-const Vector< sp<Layer> >& DisplayDevice::getVisibleLayersSortedByZ() const {
- return mVisibleLayersSortedByZ;
-}
-
-void DisplayDevice::setLayersNeedingFences(const Vector< sp<Layer> >& layers) {
- mLayersNeedingFences = layers;
-}
-
-const Vector< sp<Layer> >& DisplayDevice::getLayersNeedingFences() const {
- return mLayersNeedingFences;
-}
-
-// ----------------------------------------------------------------------------
-void DisplayDevice::setPowerMode(int mode) {
+void DisplayDevice::setPowerMode(hal::PowerMode mode) {
mPowerMode = mode;
- getCompositionDisplay()->setCompositionEnabled(mPowerMode != HWC_POWER_MODE_OFF);
+ getCompositionDisplay()->setCompositionEnabled(mPowerMode != hal::PowerMode::OFF);
}
-int DisplayDevice::getPowerMode() const {
+hal::PowerMode DisplayDevice::getPowerMode() const {
return mPowerMode;
}
bool DisplayDevice::isPoweredOn() const {
- return mPowerMode != HWC_POWER_MODE_OFF;
+ return mPowerMode != hal::PowerMode::OFF;
}
-// ----------------------------------------------------------------------------
-void DisplayDevice::setActiveConfig(int mode) {
+void DisplayDevice::setActiveConfig(HwcConfigIndexType mode) {
mActiveConfig = mode;
}
-int DisplayDevice::getActiveConfig() const {
+HwcConfigIndexType DisplayDevice::getActiveConfig() const {
return mActiveConfig;
}
-// ----------------------------------------------------------------------------
-
ui::Dataspace DisplayDevice::getCompositionDataSpace() const {
return mCompositionDisplay->getState().dataspace;
}
-// ----------------------------------------------------------------------------
-
-void DisplayDevice::setLayerStack(uint32_t stack) {
+void DisplayDevice::setLayerStack(ui::LayerStack stack) {
mCompositionDisplay->setLayerStackFilter(stack, isPrimary());
}
-// ----------------------------------------------------------------------------
-
-uint32_t DisplayDevice::displayStateOrientationToTransformOrientation(int orientation) {
- switch (orientation) {
- case DisplayState::eOrientationDefault:
- return ui::Transform::ROT_0;
- case DisplayState::eOrientation90:
- return ui::Transform::ROT_90;
- case DisplayState::eOrientation180:
- return ui::Transform::ROT_180;
- case DisplayState::eOrientation270:
- return ui::Transform::ROT_270;
- default:
- return ui::Transform::ROT_INVALID;
- }
+void DisplayDevice::setDisplaySize(int width, int height) {
+ mCompositionDisplay->setBounds(ui::Size(width, height));
}
-status_t DisplayDevice::orientationToTransfrom(int orientation, int w, int h, ui::Transform* tr) {
- uint32_t flags = displayStateOrientationToTransformOrientation(orientation);
- if (flags == ui::Transform::ROT_INVALID) {
- return BAD_VALUE;
- }
- tr->set(flags, w, h);
- return NO_ERROR;
-}
-
-void DisplayDevice::setDisplaySize(const int newWidth, const int newHeight) {
- mCompositionDisplay->setBounds(ui::Size(newWidth, newHeight));
-}
-
-void DisplayDevice::setProjection(int orientation,
- const Rect& newViewport, const Rect& newFrame) {
- Rect viewport(newViewport);
- Rect frame(newFrame);
-
+void DisplayDevice::setProjection(ui::Rotation orientation, Rect viewport, Rect frame) {
mOrientation = orientation;
const Rect& displayBounds = getCompositionDisplay()->getState().bounds;
- const int w = displayBounds.width();
- const int h = displayBounds.height();
+ const int displayWidth = displayBounds.width();
+ const int displayHeight = displayBounds.height();
- ui::Transform R;
- DisplayDevice::orientationToTransfrom(orientation, w, h, &R);
+ ui::Transform rotation;
+ if (const auto flags = ui::Transform::toRotationFlags(orientation);
+ flags != ui::Transform::ROT_INVALID) {
+ rotation.set(flags, displayWidth, displayHeight);
+ }
if (!frame.isValid()) {
// the destination frame can be invalid if it has never been set,
// in that case we assume the whole display frame.
- frame = Rect(w, h);
+ frame = Rect(displayWidth, displayHeight);
}
if (viewport.isEmpty()) {
@@ -224,86 +178,97 @@
// we assume the whole display size.
// it's also invalid to have an empty viewport, so we handle that
// case in the same way.
- viewport = Rect(w, h);
- if (R.getOrientation() & ui::Transform::ROT_90) {
+ viewport = Rect(displayWidth, displayHeight);
+ if (rotation.getOrientation() & ui::Transform::ROT_90) {
// viewport is always specified in the logical orientation
// of the display (ie: post-rotation).
std::swap(viewport.right, viewport.bottom);
}
}
- ui::Transform TL, TP, S;
- float src_width = viewport.width();
- float src_height = viewport.height();
- float dst_width = frame.width();
- float dst_height = frame.height();
- if (src_width != dst_width || src_height != dst_height) {
- float sx = dst_width / src_width;
- float sy = dst_height / src_height;
- S.set(sx, 0, 0, sy);
+ ui::Transform logicalTranslation, physicalTranslation, scale;
+ const float sourceWidth = viewport.width();
+ const float sourceHeight = viewport.height();
+ const float destWidth = frame.width();
+ const float destHeight = frame.height();
+ if (sourceWidth != destWidth || sourceHeight != destHeight) {
+ const float scaleX = destWidth / sourceWidth;
+ const float scaleY = destHeight / sourceHeight;
+ scale.set(scaleX, 0, 0, scaleY);
}
- float src_x = viewport.left;
- float src_y = viewport.top;
- float dst_x = frame.left;
- float dst_y = frame.top;
- TL.set(-src_x, -src_y);
- TP.set(dst_x, dst_y);
+ const float sourceX = viewport.left;
+ const float sourceY = viewport.top;
+ const float destX = frame.left;
+ const float destY = frame.top;
+ logicalTranslation.set(-sourceX, -sourceY);
+ physicalTranslation.set(destX, destY);
// need to take care of primary display rotation for globalTransform
// for case if the panel is not installed aligned with device orientation
if (isPrimary()) {
- DisplayDevice::orientationToTransfrom(
- (orientation + mDisplayInstallOrientation) % (DisplayState::eOrientation270 + 1),
- w, h, &R);
+ if (const auto flags = ui::Transform::toRotationFlags(orientation + mPhysicalOrientation);
+ flags != ui::Transform::ROT_INVALID) {
+ rotation.set(flags, displayWidth, displayHeight);
+ }
}
// The viewport and frame are both in the logical orientation.
// Apply the logical translation, scale to physical size, apply the
// physical translation and finally rotate to the physical orientation.
- ui::Transform globalTransform = R * TP * S * TL;
+ ui::Transform globalTransform = rotation * physicalTranslation * scale * logicalTranslation;
const uint8_t type = globalTransform.getType();
const bool needsFiltering =
(!globalTransform.preserveRects() || (type >= ui::Transform::SCALE));
- Rect scissor = globalTransform.transform(viewport);
- if (scissor.isEmpty()) {
- scissor = displayBounds;
+ const Rect& sourceClip = viewport;
+ Rect destinationClip = globalTransform.transform(viewport);
+ if (destinationClip.isEmpty()) {
+ destinationClip = displayBounds;
}
+ // Make sure the destination clip is contained in the display bounds
+ destinationClip.intersect(displayBounds, &destinationClip);
uint32_t transformOrientation;
if (isPrimary()) {
- sPrimaryDisplayOrientation = displayStateOrientationToTransformOrientation(orientation);
- transformOrientation = displayStateOrientationToTransformOrientation(
- (orientation + mDisplayInstallOrientation) % (DisplayState::eOrientation270 + 1));
+ sPrimaryDisplayRotationFlags = ui::Transform::toRotationFlags(orientation);
+ transformOrientation = ui::Transform::toRotationFlags(orientation + mPhysicalOrientation);
} else {
- transformOrientation = displayStateOrientationToTransformOrientation(orientation);
+ transformOrientation = ui::Transform::toRotationFlags(orientation);
}
- getCompositionDisplay()->setProjection(globalTransform, transformOrientation,
- frame, viewport, scissor, needsFiltering);
+ getCompositionDisplay()->setProjection(globalTransform, transformOrientation, frame, viewport,
+ sourceClip, destinationClip, needsFiltering);
}
-uint32_t DisplayDevice::getPrimaryDisplayOrientationTransform() {
- return sPrimaryDisplayOrientation;
+ui::Transform::RotationFlags DisplayDevice::getPrimaryDisplayRotationFlags() {
+ return sPrimaryDisplayRotationFlags;
}
std::string DisplayDevice::getDebugName() const {
- const auto id = getId() ? to_string(*getId()) + ", " : std::string();
- return base::StringPrintf("DisplayDevice{%s%s%s\"%s\"}", id.c_str(),
- isPrimary() ? "primary, " : "", isVirtual() ? "virtual, " : "",
- mDisplayName.c_str());
+ std::string displayId;
+ if (const auto id = getId()) {
+ displayId = to_string(*id) + ", ";
+ }
+
+ const char* type = "virtual";
+ if (mConnectionType) {
+ type = *mConnectionType == DisplayConnectionType::Internal ? "internal" : "external";
+ }
+
+ return base::StringPrintf("DisplayDevice{%s%s%s, \"%s\"}", displayId.c_str(), type,
+ isPrimary() ? ", primary" : "", mDisplayName.c_str());
}
void DisplayDevice::dump(std::string& result) const {
StringAppendF(&result, "+ %s\n", getDebugName().c_str());
result.append(" ");
- StringAppendF(&result, "powerMode=%d, ", mPowerMode);
- StringAppendF(&result, "activeConfig=%d, ", mActiveConfig);
- StringAppendF(&result, "numLayers=%zu\n", mVisibleLayersSortedByZ.size());
+ StringAppendF(&result, "powerMode=%s (%d), ", to_string(mPowerMode).c_str(),
+ static_cast<int32_t>(mPowerMode));
+ StringAppendF(&result, "activeConfig=%d, ", mActiveConfig.value());
getCompositionDisplay()->dump(result);
}
@@ -333,7 +298,7 @@
return mCompositionDisplay->getState().needsFiltering;
}
-uint32_t DisplayDevice::getLayerStack() const {
+ui::LayerStack DisplayDevice::getLayerStack() const {
return mCompositionDisplay->getState().layerStackId;
}
@@ -349,8 +314,8 @@
return mCompositionDisplay->getState().frame;
}
-const Rect& DisplayDevice::getScissor() const {
- return mCompositionDisplay->getState().scissor;
+const Rect& DisplayDevice::getSourceClip() const {
+ return mCompositionDisplay->getState().sourceClip;
}
bool DisplayDevice::hasWideColorGamut() const {
@@ -384,3 +349,6 @@
std::atomic<int32_t> DisplayDeviceState::sNextSequenceId(1);
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayDevice.h b/services/surfaceflinger/DisplayDevice.h
index 0067b50..cb467ea 100644
--- a/services/surfaceflinger/DisplayDevice.h
+++ b/services/surfaceflinger/DisplayDevice.h
@@ -14,10 +14,7 @@
* limitations under the License.
*/
-#ifndef ANDROID_DISPLAY_DEVICE_H
-#define ANDROID_DISPLAY_DEVICE_H
-
-#include <stdlib.h>
+#pragma once
#include <memory>
#include <optional>
@@ -27,10 +24,11 @@
#include <android/native_window.h>
#include <binder/IBinder.h>
#include <gui/LayerState.h>
-#include <hardware/hwcomposer_defs.h>
#include <math/mat4.h>
#include <renderengine/RenderEngine.h>
#include <system/window.h>
+#include <ui/DisplayInfo.h>
+#include <ui/DisplayState.h>
#include <ui/GraphicTypes.h>
#include <ui/HdrCapabilities.h>
#include <ui/Region.h>
@@ -40,7 +38,10 @@
#include <utils/Timers.h>
#include "DisplayHardware/DisplayIdentification.h"
+#include "DisplayHardware/Hal.h"
+#include "DisplayHardware/PowerAdvisor.h"
#include "RenderArea.h"
+#include "Scheduler/HwcStrongTypes.h"
namespace android {
@@ -52,7 +53,6 @@
struct CompositionInfo;
struct DisplayDeviceCreationArgs;
-struct DisplayInfo;
namespace compositionengine {
class Display;
@@ -64,45 +64,45 @@
constexpr static float sDefaultMinLumiance = 0.0;
constexpr static float sDefaultMaxLumiance = 500.0;
- enum {
- NO_LAYER_STACK = 0xFFFFFFFF,
- };
-
- explicit DisplayDevice(DisplayDeviceCreationArgs&& args);
+ explicit DisplayDevice(DisplayDeviceCreationArgs& args);
virtual ~DisplayDevice();
std::shared_ptr<compositionengine::Display> getCompositionDisplay() const {
return mCompositionDisplay;
}
- bool isVirtual() const { return mIsVirtual; }
+ std::optional<DisplayConnectionType> getConnectionType() const { return mConnectionType; }
+
+ bool isVirtual() const { return !mConnectionType; }
bool isPrimary() const { return mIsPrimary; }
// isSecure indicates whether this display can be trusted to display
// secure surfaces.
bool isSecure() const;
- int getWidth() const;
- int getHeight() const;
- int getInstallOrientation() const { return mDisplayInstallOrientation; }
+ int getWidth() const;
+ int getHeight() const;
+ ui::Size getSize() const { return {getWidth(), getHeight()}; }
- void setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers);
- const Vector< sp<Layer> >& getVisibleLayersSortedByZ() const;
- void setLayersNeedingFences(const Vector< sp<Layer> >& layers);
- const Vector< sp<Layer> >& getLayersNeedingFences() const;
+ void setLayerStack(ui::LayerStack);
+ void setDisplaySize(int width, int height);
+ void setProjection(ui::Rotation orientation, Rect viewport, Rect frame);
- void setLayerStack(uint32_t stack);
- void setDisplaySize(const int newWidth, const int newHeight);
- void setProjection(int orientation, const Rect& viewport, const Rect& frame);
+ ui::Rotation getPhysicalOrientation() const { return mPhysicalOrientation; }
+ ui::Rotation getOrientation() const { return mOrientation; }
- int getOrientation() const { return mOrientation; }
- static uint32_t getPrimaryDisplayOrientationTransform();
+ static ui::Transform::RotationFlags getPrimaryDisplayRotationFlags();
+
+ ui::Transform::RotationFlags getTransformHint() const {
+ return static_cast<ui::Transform::RotationFlags>(getTransform().getOrientation());
+ }
+
const ui::Transform& getTransform() const;
const Rect& getViewport() const;
const Rect& getFrame() const;
- const Rect& getScissor() const;
+ const Rect& getSourceClip() const;
bool needsFiltering() const;
- uint32_t getLayerStack() const;
+ ui::LayerStack getLayerStack() const;
const std::optional<DisplayId>& getId() const;
const wp<IBinder>& getDisplayToken() const { return mDisplayToken; }
@@ -139,8 +139,8 @@
/* ------------------------------------------------------------------------
* Display power mode management.
*/
- int getPowerMode() const;
- void setPowerMode(int mode);
+ hardware::graphics::composer::hal::PowerMode getPowerMode() const;
+ void setPowerMode(hardware::graphics::composer::hal::PowerMode mode);
bool isPoweredOn() const;
ui::Dataspace getCompositionDataSpace() const;
@@ -148,8 +148,8 @@
/* ------------------------------------------------------------------------
* Display active config management.
*/
- int getActiveConfig() const;
- void setActiveConfig(int mode);
+ HwcConfigIndexType getActiveConfig() const;
+ void setActiveConfig(HwcConfigIndexType mode);
// release HWC resources (if any) for removable displays
void disconnect();
@@ -162,58 +162,48 @@
void dump(std::string& result) const;
private:
- /*
- * Constants, set during initialization
- */
const sp<SurfaceFlinger> mFlinger;
const wp<IBinder> mDisplayToken;
const int32_t mSequenceId;
+ const std::optional<DisplayConnectionType> mConnectionType;
- const int mDisplayInstallOrientation;
const std::shared_ptr<compositionengine::Display> mCompositionDisplay;
std::string mDisplayName;
- const bool mIsVirtual;
- /*
- * Can only accessed from the main thread, these members
- * don't need synchronization.
- */
+ const ui::Rotation mPhysicalOrientation;
+ ui::Rotation mOrientation = ui::ROTATION_0;
- // list of visible layers on that display
- Vector< sp<Layer> > mVisibleLayersSortedByZ;
- // list of layers needing fences
- Vector< sp<Layer> > mLayersNeedingFences;
+ static ui::Transform::RotationFlags sPrimaryDisplayRotationFlags;
- /*
- * Transaction state
- */
- static uint32_t displayStateOrientationToTransformOrientation(int orientation);
- static status_t orientationToTransfrom(int orientation,
- int w, int h, ui::Transform* tr);
-
- int mOrientation;
- static uint32_t sPrimaryDisplayOrientation;
-
- // Current power mode
- int mPowerMode;
- // Current active config
- int mActiveConfig;
+ hardware::graphics::composer::hal::PowerMode mPowerMode =
+ hardware::graphics::composer::hal::PowerMode::OFF;
+ HwcConfigIndexType mActiveConfig;
// TODO(b/74619554): Remove special cases for primary display.
const bool mIsPrimary;
};
struct DisplayDeviceState {
- bool isVirtual() const { return !displayId.has_value(); }
+ struct Physical {
+ DisplayId id;
+ DisplayConnectionType type;
+ hardware::graphics::composer::hal::HWDisplayId hwcDisplayId;
+
+ bool operator==(const Physical& other) const {
+ return id == other.id && type == other.type && hwcDisplayId == other.hwcDisplayId;
+ }
+ };
+
+ bool isVirtual() const { return !physical; }
int32_t sequenceId = sNextSequenceId++;
- std::optional<DisplayId> displayId;
+ std::optional<Physical> physical;
sp<IGraphicBufferProducer> surface;
- uint32_t layerStack = DisplayDevice::NO_LAYER_STACK;
+ ui::LayerStack layerStack = ui::NO_LAYER_STACK;
Rect viewport;
Rect frame;
- uint8_t orientation = 0;
+ ui::Rotation orientation = ui::ROTATION_0;
uint32_t width = 0;
uint32_t height = 0;
std::string displayName;
@@ -226,59 +216,56 @@
struct DisplayDeviceCreationArgs {
// We use a constructor to ensure some of the values are set, without
// assuming a default value.
- DisplayDeviceCreationArgs(const sp<SurfaceFlinger>& flinger, const wp<IBinder>& displayToken,
- const std::optional<DisplayId>& displayId);
-
+ DisplayDeviceCreationArgs(const sp<SurfaceFlinger>&, const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display>);
const sp<SurfaceFlinger> flinger;
const wp<IBinder> displayToken;
- const std::optional<DisplayId> displayId;
+ const std::shared_ptr<compositionengine::Display> compositionDisplay;
int32_t sequenceId{0};
- bool isVirtual{false};
+ std::optional<DisplayConnectionType> connectionType;
bool isSecure{false};
sp<ANativeWindow> nativeWindow;
sp<compositionengine::DisplaySurface> displaySurface;
- int displayInstallOrientation{DisplayState::eOrientationDefault};
+ ui::Rotation physicalOrientation{ui::ROTATION_0};
bool hasWideColorGamut{false};
HdrCapabilities hdrCapabilities;
int32_t supportedPerFrameMetadata{0};
std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> hwcColorModes;
- int initialPowerMode{HWC_POWER_MODE_NORMAL};
+ hardware::graphics::composer::hal::PowerMode initialPowerMode{
+ hardware::graphics::composer::hal::PowerMode::ON};
bool isPrimary{false};
};
class DisplayRenderArea : public RenderArea {
public:
- DisplayRenderArea(const sp<const DisplayDevice> device,
- ui::Transform::orientation_flags rotation = ui::Transform::ROT_0)
- : DisplayRenderArea(device, device->getBounds(), device->getWidth(), device->getHeight(),
- device->getCompositionDataSpace(), rotation) {}
- DisplayRenderArea(const sp<const DisplayDevice> device, Rect sourceCrop, uint32_t reqWidth,
- uint32_t reqHeight, ui::Dataspace reqDataSpace,
- ui::Transform::orientation_flags rotation, bool allowSecureLayers = true)
+ DisplayRenderArea(const sp<const DisplayDevice>& display,
+ RotationFlags rotation = ui::Transform::ROT_0)
+ : DisplayRenderArea(display, display->getBounds(),
+ static_cast<uint32_t>(display->getWidth()),
+ static_cast<uint32_t>(display->getHeight()),
+ display->getCompositionDataSpace(), rotation) {}
+
+ DisplayRenderArea(sp<const DisplayDevice> display, const Rect& sourceCrop, uint32_t reqWidth,
+ uint32_t reqHeight, ui::Dataspace reqDataSpace, RotationFlags rotation,
+ bool allowSecureLayers = true)
: RenderArea(reqWidth, reqHeight, CaptureFill::OPAQUE, reqDataSpace,
- getDisplayRotation(rotation, device->getInstallOrientation())),
- mDevice(device),
+ display->getViewport(), applyDeviceOrientation(rotation, display)),
+ mDisplay(std::move(display)),
mSourceCrop(sourceCrop),
mAllowSecureLayers(allowSecureLayers) {}
- const ui::Transform& getTransform() const override { return mDevice->getTransform(); }
- Rect getBounds() const override { return mDevice->getBounds(); }
- int getHeight() const override { return mDevice->getHeight(); }
- int getWidth() const override { return mDevice->getWidth(); }
- bool isSecure() const override { return mAllowSecureLayers && mDevice->isSecure(); }
- const sp<const DisplayDevice> getDisplayDevice() const override { return mDevice; }
+ const ui::Transform& getTransform() const override { return mTransform; }
+ Rect getBounds() const override { return mDisplay->getBounds(); }
+ int getHeight() const override { return mDisplay->getHeight(); }
+ int getWidth() const override { return mDisplay->getWidth(); }
+ bool isSecure() const override { return mAllowSecureLayers && mDisplay->isSecure(); }
+ sp<const DisplayDevice> getDisplayDevice() const override { return mDisplay; }
bool needsFiltering() const override {
- // check if the projection from the logical display to the physical
- // display needs filtering
- if (mDevice->needsFiltering()) {
- return true;
- }
-
- // check if the projection from the logical render area (i.e., the
- // physical display) to the physical render area requires filtering
- const Rect sourceCrop = getSourceCrop();
+ // check if the projection from the logical render area
+ // to the physical render area requires filtering
+ const Rect& sourceCrop = getSourceCrop();
int width = sourceCrop.width();
int height = sourceCrop.height();
if (getRotationFlags() & ui::Transform::ROT_90) {
@@ -290,88 +277,78 @@
Rect getSourceCrop() const override {
// use the projected display viewport by default.
if (mSourceCrop.isEmpty()) {
- return mDevice->getScissor();
+ return mDisplay->getSourceClip();
}
- // Recompute the device transformation for the source crop.
+ // If there is a source crop provided then it is assumed that the device
+ // was in portrait orientation. This may not logically be true, so
+ // correct for the orientation error by undoing the rotation
+
+ ui::Rotation logicalOrientation = mDisplay->getOrientation();
+ if (logicalOrientation == ui::Rotation::Rotation90) {
+ logicalOrientation = ui::Rotation::Rotation270;
+ } else if (logicalOrientation == ui::Rotation::Rotation270) {
+ logicalOrientation = ui::Rotation::Rotation90;
+ }
+
+ const auto flags = ui::Transform::toRotationFlags(logicalOrientation);
+ int width = mDisplay->getSourceClip().getWidth();
+ int height = mDisplay->getSourceClip().getHeight();
ui::Transform rotation;
- ui::Transform translatePhysical;
- ui::Transform translateLogical;
- ui::Transform scale;
- const Rect& viewport = mDevice->getViewport();
- const Rect& scissor = mDevice->getScissor();
- const Rect& frame = mDevice->getFrame();
-
- const int orientation = mDevice->getInstallOrientation();
- // Install orientation is transparent to the callers. Apply it now.
- uint32_t flags = 0x00;
- switch (orientation) {
- case DisplayState::eOrientation90:
- flags = ui::Transform::ROT_90;
- break;
- case DisplayState::eOrientation180:
- flags = ui::Transform::ROT_180;
- break;
- case DisplayState::eOrientation270:
- flags = ui::Transform::ROT_270;
- break;
- default:
- break;
- }
- rotation.set(flags, getWidth(), getHeight());
- translateLogical.set(-viewport.left, -viewport.top);
- translatePhysical.set(scissor.left, scissor.top);
- scale.set(frame.getWidth() / float(viewport.getWidth()), 0, 0,
- frame.getHeight() / float(viewport.getHeight()));
- const ui::Transform finalTransform =
- rotation * translatePhysical * scale * translateLogical;
- return finalTransform.transform(mSourceCrop);
+ rotation.set(flags, width, height);
+ return rotation.transform(mSourceCrop);
}
private:
- // Install orientation is transparent to the callers. We need to cancel
- // it out by modifying rotation flags.
- static ui::Transform::orientation_flags getDisplayRotation(
- ui::Transform::orientation_flags rotation, int orientation) {
- if (orientation == DisplayState::eOrientationDefault) {
- return rotation;
+ static RotationFlags applyDeviceOrientation(RotationFlags orientationFlag,
+ const sp<const DisplayDevice>& device) {
+ uint32_t inverseRotate90 = 0;
+ uint32_t inverseReflect = 0;
+
+ // Reverse the logical orientation.
+ ui::Rotation logicalOrientation = device->getOrientation();
+ if (logicalOrientation == ui::Rotation::Rotation90) {
+ logicalOrientation = ui::Rotation::Rotation270;
+ } else if (logicalOrientation == ui::Rotation::Rotation270) {
+ logicalOrientation = ui::Rotation::Rotation90;
}
- // convert hw orientation into flag presentation
- // here inverse transform needed
- uint8_t hw_rot_90 = 0x00;
- uint8_t hw_flip_hv = 0x00;
+ const ui::Rotation orientation = device->getPhysicalOrientation() + logicalOrientation;
+
switch (orientation) {
- case DisplayState::eOrientation90:
- hw_rot_90 = ui::Transform::ROT_90;
- hw_flip_hv = ui::Transform::ROT_180;
+ case ui::ROTATION_0:
+ return orientationFlag;
+
+ case ui::ROTATION_90:
+ inverseRotate90 = ui::Transform::ROT_90;
+ inverseReflect = ui::Transform::ROT_180;
break;
- case DisplayState::eOrientation180:
- hw_flip_hv = ui::Transform::ROT_180;
+
+ case ui::ROTATION_180:
+ inverseReflect = ui::Transform::ROT_180;
break;
- case DisplayState::eOrientation270:
- hw_rot_90 = ui::Transform::ROT_90;
+
+ case ui::ROTATION_270:
+ inverseRotate90 = ui::Transform::ROT_90;
break;
}
- // transform flags operation
- // 1) flip H V if both have ROT_90 flag
- // 2) XOR these flags
- uint8_t rotation_rot_90 = rotation & ui::Transform::ROT_90;
- uint8_t rotation_flip_hv = rotation & ui::Transform::ROT_180;
- if (rotation_rot_90 & hw_rot_90) {
- rotation_flip_hv = (~rotation_flip_hv) & ui::Transform::ROT_180;
+ const uint32_t rotate90 = orientationFlag & ui::Transform::ROT_90;
+ uint32_t reflect = orientationFlag & ui::Transform::ROT_180;
+
+ // Apply reflection for double rotation.
+ if (rotate90 & inverseRotate90) {
+ reflect = ~reflect & ui::Transform::ROT_180;
}
- return static_cast<ui::Transform::orientation_flags>(
- (rotation_rot_90 ^ hw_rot_90) | (rotation_flip_hv ^ hw_flip_hv));
+ return static_cast<RotationFlags>((rotate90 ^ inverseRotate90) |
+ (reflect ^ inverseReflect));
}
- const sp<const DisplayDevice> mDevice;
+ const sp<const DisplayDevice> mDisplay;
const Rect mSourceCrop;
const bool mAllowSecureLayers;
+ const ui::Transform mTransform = ui::Transform();
};
-}; // namespace android
-
-#endif // ANDROID_DISPLAY_DEVICE_H
+} // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
index 7f47a2e..a3f1b52 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.cpp
@@ -14,12 +14,18 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "HwcComposer"
-#include <inttypes.h>
#include <log/log.h>
+#include <algorithm>
+#include <cinttypes>
+
#include "ComposerHal.h"
#include <composer-command-buffer/2.2/ComposerCommandBuffer.h>
@@ -93,6 +99,7 @@
// assume NO_RESOURCES when Status::isOk returns false
constexpr Error kDefaultError = Error::NO_RESOURCES;
+constexpr V2_4::Error kDefaultError_2_4 = static_cast<V2_4::Error>(kDefaultError);
template<typename T, typename U>
T unwrapRet(Return<T>& ret, const U& default_val)
@@ -110,6 +117,7 @@
namespace impl {
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
Composer::CommandWriter::CommandWriter(uint32_t initialMaxSize)
: CommandWriterBase(initialMaxSize) {}
@@ -160,6 +168,7 @@
writeSigned(static_cast<int32_t>(metadata.format));
write64(metadata.usage);
}
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
Composer::Composer(const std::string& serviceName)
: mWriter(kWriterInitialSize),
@@ -171,7 +180,16 @@
LOG_ALWAYS_FATAL("failed to get hwcomposer service");
}
- if (sp<IComposer> composer_2_3 = IComposer::castFrom(mComposer)) {
+ if (sp<IComposer> composer_2_4 = IComposer::castFrom(mComposer)) {
+ composer_2_4->createClient_2_4([&](const auto& tmpError, const auto& tmpClient) {
+ if (tmpError == V2_4::Error::NONE) {
+ mClient = tmpClient;
+ mClient_2_2 = tmpClient;
+ mClient_2_3 = tmpClient;
+ mClient_2_4 = tmpClient;
+ }
+ });
+ } else if (sp<V2_3::IComposer> composer_2_3 = V2_3::IComposer::castFrom(mComposer)) {
composer_2_3->createClient_2_3([&](const auto& tmpError, const auto& tmpClient) {
if (tmpError == Error::NONE) {
mClient = tmpClient;
@@ -198,12 +216,14 @@
LOG_ALWAYS_FATAL("failed to create composer client");
}
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
if (mIsUsingVrComposer) {
sp<IVrComposerClient> vrClient = IVrComposerClient::castFrom(mClient);
if (vrClient == nullptr) {
LOG_ALWAYS_FATAL("failed to create vr composer client");
}
}
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
}
Composer::~Composer() = default;
@@ -231,7 +251,12 @@
void Composer::registerCallback(const sp<IComposerCallback>& callback)
{
android::hardware::setMinSchedulerPolicy(callback, SCHED_FIFO, 2);
- auto ret = mClient->registerCallback(callback);
+ auto ret = [&]() {
+ if (mClient_2_4) {
+ return mClient_2_4->registerCallback_2_4(callback);
+ }
+ return mClient->registerCallback(callback);
+ }();
if (!ret.isOk()) {
ALOGE("failed to register IComposerCallback");
}
@@ -397,15 +422,28 @@
IComposerClient::Attribute attribute, int32_t* outValue)
{
Error error = kDefaultError;
- mClient->getDisplayAttribute(display, config, attribute,
- [&](const auto& tmpError, const auto& tmpValue) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
+ if (mClient_2_4) {
+ mClient_2_4->getDisplayAttribute_2_4(display, config, attribute,
+ [&](const auto& tmpError, const auto& tmpValue) {
+ error = static_cast<Error>(tmpError);
+ if (error != Error::NONE) {
+ return;
+ }
- *outValue = tmpValue;
- });
+ *outValue = tmpValue;
+ });
+ } else {
+ mClient->getDisplayAttribute(display, config,
+ static_cast<V2_1::IComposerClient::Attribute>(attribute),
+ [&](const auto& tmpError, const auto& tmpValue) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outValue = tmpValue;
+ });
+ }
return error;
}
@@ -452,23 +490,6 @@
return Error::NONE;
}
-Error Composer::getDisplayType(Display display,
- IComposerClient::DisplayType* outType)
-{
- Error error = kDefaultError;
- mClient->getDisplayType(display,
- [&](const auto& tmpError, const auto& tmpType) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
-
- *outType = tmpType;
- });
-
- return error;
-}
-
Error Composer::getDozeSupport(Display display, bool* outSupport)
{
Error error = kDefaultError;
@@ -565,17 +586,20 @@
const std::vector<IComposerClient::Rect>& damage)
{
mWriter.selectDisplay(display);
+
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
if (mIsUsingVrComposer && target.get()) {
IVrComposerClient::BufferMetadata metadata = {
- .width = target->getWidth(),
- .height = target->getHeight(),
- .stride = target->getStride(),
- .layerCount = target->getLayerCount(),
- .format = static_cast<types::V1_0::PixelFormat>(target->getPixelFormat()),
- .usage = target->getUsage(),
+ .width = target->getWidth(),
+ .height = target->getHeight(),
+ .stride = target->getStride(),
+ .layerCount = target->getLayerCount(),
+ .format = static_cast<types::V1_2::PixelFormat>(target->getPixelFormat()),
+ .usage = target->getUsage(),
};
mWriter.setClientTargetMetadata(metadata);
}
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
const native_handle_t* handle = nullptr;
if (target.get()) {
@@ -695,17 +719,20 @@
{
mWriter.selectDisplay(display);
mWriter.selectLayer(layer);
+
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
if (mIsUsingVrComposer && buffer.get()) {
IVrComposerClient::BufferMetadata metadata = {
- .width = buffer->getWidth(),
- .height = buffer->getHeight(),
- .stride = buffer->getStride(),
- .layerCount = buffer->getLayerCount(),
- .format = static_cast<types::V1_0::PixelFormat>(buffer->getPixelFormat()),
- .usage = buffer->getUsage(),
+ .width = buffer->getWidth(),
+ .height = buffer->getHeight(),
+ .stride = buffer->getStride(),
+ .layerCount = buffer->getLayerCount(),
+ .format = static_cast<types::V1_2::PixelFormat>(buffer->getPixelFormat()),
+ .usage = buffer->getUsage(),
};
mWriter.setLayerBufferMetadata(metadata);
}
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
const native_handle_t* handle = nullptr;
if (buffer.get()) {
@@ -823,6 +850,7 @@
return Error::NONE;
}
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
Error Composer::setLayerInfo(Display display, Layer layer, uint32_t type,
uint32_t appId)
{
@@ -833,6 +861,15 @@
}
return Error::NONE;
}
+#else
+Error Composer::setLayerInfo(Display display, Layer layer, uint32_t, uint32_t) {
+ if (mIsUsingVrComposer) {
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ }
+ return Error::NONE;
+}
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
Error Composer::execute()
{
@@ -1093,23 +1130,6 @@
return error;
}
-Error Composer::getDisplayCapabilities(Display display,
- std::vector<DisplayCapability>* outCapabilities) {
- if (!mClient_2_3) {
- return Error::UNSUPPORTED;
- }
- Error error = kDefaultError;
- mClient_2_3->getDisplayCapabilities(display,
- [&](const auto& tmpError, const auto& tmpCapabilities) {
- error = tmpError;
- if (error != Error::NONE) {
- return;
- }
- *outCapabilities = tmpCapabilities;
- });
- return error;
-}
-
Error Composer::setDisplayContentSamplingEnabled(Display display, bool enabled,
uint8_t componentMask, uint64_t maxFrames) {
if (!mClient_2_3) {
@@ -1167,6 +1187,179 @@
return mClient_2_3->setDisplayBrightness(display, brightness);
}
+// Composer HAL 2.4
+
+Error Composer::getDisplayCapabilities(Display display,
+ std::vector<DisplayCapability>* outCapabilities) {
+ if (!mClient_2_3) {
+ return Error::UNSUPPORTED;
+ }
+
+ V2_4::Error error = kDefaultError_2_4;
+ if (mClient_2_4) {
+ mClient_2_4->getDisplayCapabilities_2_4(display,
+ [&](const auto& tmpError, const auto& tmpCaps) {
+ error = tmpError;
+ if (error != V2_4::Error::NONE) {
+ return;
+ }
+ *outCapabilities = tmpCaps;
+ });
+ } else {
+ mClient_2_3
+ ->getDisplayCapabilities(display, [&](const auto& tmpError, const auto& tmpCaps) {
+ error = static_cast<V2_4::Error>(tmpError);
+ if (error != V2_4::Error::NONE) {
+ return;
+ }
+
+ outCapabilities->resize(tmpCaps.size());
+ std::transform(tmpCaps.begin(), tmpCaps.end(), outCapabilities->begin(),
+ [](auto cap) { return static_cast<DisplayCapability>(cap); });
+ });
+ }
+
+ return static_cast<Error>(error);
+}
+
+V2_4::Error Composer::getDisplayConnectionType(Display display,
+ IComposerClient::DisplayConnectionType* outType) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getDisplayConnectionType(display, [&](const auto& tmpError, const auto& tmpType) {
+ error = tmpError;
+ if (error != V2_4::Error::NONE) {
+ return;
+ }
+
+ *outType = tmpType;
+ });
+
+ return error;
+}
+
+V2_4::Error Composer::getDisplayVsyncPeriod(Display display, VsyncPeriodNanos* outVsyncPeriod) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getDisplayVsyncPeriod(display,
+ [&](const auto& tmpError, const auto& tmpVsyncPeriod) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outVsyncPeriod = tmpVsyncPeriod;
+ });
+
+ return error;
+}
+
+V2_4::Error Composer::setActiveConfigWithConstraints(
+ Display display, Config config,
+ const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->setActiveConfigWithConstraints(display, config, vsyncPeriodChangeConstraints,
+ [&](const auto& tmpError, const auto& tmpTimeline) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outTimeline = tmpTimeline;
+ });
+
+ return error;
+}
+
+V2_4::Error Composer::setAutoLowLatencyMode(Display display, bool on) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ return mClient_2_4->setAutoLowLatencyMode(display, on);
+}
+
+V2_4::Error Composer::getSupportedContentTypes(
+ Display displayId, std::vector<IComposerClient::ContentType>* outSupportedContentTypes) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getSupportedContentTypes(displayId,
+ [&](const auto& tmpError,
+ const auto& tmpSupportedContentTypes) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outSupportedContentTypes = tmpSupportedContentTypes;
+ });
+ return error;
+}
+
+V2_4::Error Composer::setContentType(Display display, IComposerClient::ContentType contentType) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+
+ return mClient_2_4->setContentType(display, contentType);
+}
+
+V2_4::Error Composer::setLayerGenericMetadata(Display display, Layer layer, const std::string& key,
+ bool mandatory, const std::vector<uint8_t>& value) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+ mWriter.selectDisplay(display);
+ mWriter.selectLayer(layer);
+ mWriter.setLayerGenericMetadata(key, mandatory, value);
+ return Error::NONE;
+}
+
+V2_4::Error Composer::getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) {
+ using Error = V2_4::Error;
+ if (!mClient_2_4) {
+ return Error::UNSUPPORTED;
+ }
+ Error error = kDefaultError_2_4;
+ mClient_2_4->getLayerGenericMetadataKeys([&](const auto& tmpError, const auto& tmpKeys) {
+ error = tmpError;
+ if (error != Error::NONE) {
+ return;
+ }
+
+ *outKeys = tmpKeys;
+ });
+ return error;
+}
+
+Error Composer::getClientTargetProperty(
+ Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
+ mReader.takeClientTargetProperty(display, outClientTargetProperty);
+ return Error::NONE;
+}
+
CommandReader::~CommandReader()
{
resetData();
@@ -1180,8 +1373,7 @@
uint16_t length = 0;
while (!isEmpty()) {
- auto command_2_1 = reinterpret_cast<V2_1::IComposerClient::Command*>(&command);
- if (!beginCommand(command_2_1, &length)) {
+ if (!beginCommand(&command, &length)) {
break;
}
@@ -1208,6 +1400,9 @@
case IComposerClient::Command ::SET_PRESENT_OR_VALIDATE_DISPLAY_RESULT:
parsed = parseSetPresentOrValidateDisplayResult(length);
break;
+ case IComposerClient::Command::SET_CLIENT_TARGET_PROPERTY:
+ parsed = parseSetClientTargetProperty(length);
+ break;
default:
parsed = false;
break;
@@ -1345,6 +1540,15 @@
return true;
}
+bool CommandReader::parseSetClientTargetProperty(uint16_t length) {
+ if (length != CommandWriterBase::kSetClientTargetPropertyLength || !mCurrentReturnData) {
+ return false;
+ }
+ mCurrentReturnData->clientTargetProperty.pixelFormat = static_cast<PixelFormat>(readSigned());
+ mCurrentReturnData->clientTargetProperty.dataspace = static_cast<Dataspace>(readSigned());
+ return true;
+}
+
void CommandReader::resetData()
{
mErrors.clear();
@@ -1464,8 +1668,24 @@
*state = data.presentOrValidateState;
}
+void CommandReader::takeClientTargetProperty(
+ Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) {
+ auto found = mReturnData.find(display);
+
+ // If not found, return the default values.
+ if (found == mReturnData.end()) {
+ outClientTargetProperty->pixelFormat = PixelFormat::RGBA_8888;
+ outClientTargetProperty->dataspace = Dataspace::UNKNOWN;
+ return;
+ }
+
+ ReturnData& data = found->second;
+ *outClientTargetProperty = data.clientTargetProperty;
+}
+
} // namespace impl
-
} // namespace Hwc2
-
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/ComposerHal.h b/services/surfaceflinger/DisplayHardware/ComposerHal.h
index c4e952b..00ef782 100644
--- a/services/surfaceflinger/DisplayHardware/ComposerHal.h
+++ b/services/surfaceflinger/DisplayHardware/ComposerHal.h
@@ -23,28 +23,40 @@
#include <utility>
#include <vector>
-#include <android/frameworks/vr/composer/1.0/IVrComposerClient.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
+#include <android/frameworks/vr/composer/2.0/IVrComposerClient.h>
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
#include <android/hardware/graphics/common/1.1/types.h>
-#include <android/hardware/graphics/composer/2.3/IComposer.h>
-#include <android/hardware/graphics/composer/2.3/IComposerClient.h>
-#include <composer-command-buffer/2.3/ComposerCommandBuffer.h>
+#include <android/hardware/graphics/composer/2.4/IComposer.h>
+#include <android/hardware/graphics/composer/2.4/IComposerClient.h>
+#include <composer-command-buffer/2.4/ComposerCommandBuffer.h>
#include <gui/HdrMetadata.h>
#include <math/mat4.h>
#include <ui/DisplayedFrameStats.h>
#include <ui/GraphicBuffer.h>
#include <utils/StrongPointer.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
namespace android {
namespace Hwc2 {
-using frameworks::vr::composer::V1_0::IVrComposerClient;
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
+using frameworks::vr::composer::V2_0::IVrComposerClient;
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
namespace types = hardware::graphics::common;
namespace V2_1 = hardware::graphics::composer::V2_1;
namespace V2_2 = hardware::graphics::composer::V2_2;
namespace V2_3 = hardware::graphics::composer::V2_3;
+namespace V2_4 = hardware::graphics::composer::V2_4;
using types::V1_0::ColorTransform;
using types::V1_0::Transform;
@@ -57,12 +69,14 @@
using V2_1::Config;
using V2_1::Display;
using V2_1::Error;
-using V2_1::IComposerCallback;
using V2_1::Layer;
-using V2_3::CommandReaderBase;
-using V2_3::CommandWriterBase;
-using V2_3::IComposer;
-using V2_3::IComposerClient;
+using V2_4::CommandReaderBase;
+using V2_4::CommandWriterBase;
+using V2_4::IComposer;
+using V2_4::IComposerCallback;
+using V2_4::IComposerClient;
+using V2_4::VsyncPeriodChangeTimeline;
+using V2_4::VsyncPeriodNanos;
using DisplayCapability = IComposerClient::DisplayCapability;
using PerFrameMetadata = IComposerClient::PerFrameMetadata;
using PerFrameMetadataKey = IComposerClient::PerFrameMetadataKey;
@@ -114,7 +128,6 @@
std::vector<Layer>* outLayers,
std::vector<uint32_t>* outLayerRequestMasks) = 0;
- virtual Error getDisplayType(Display display, IComposerClient::DisplayType* outType) = 0;
virtual Error getDozeSupport(Display display, bool* outSupport) = 0;
virtual Error getHdrCapabilities(Display display, std::vector<Hdr>* outTypes,
float* outMaxLuminance, float* outMaxAverageLuminance,
@@ -199,11 +212,36 @@
uint8_t componentMask, uint64_t maxFrames) = 0;
virtual Error getDisplayedContentSample(Display display, uint64_t maxFrames, uint64_t timestamp,
DisplayedFrameStats* outStats) = 0;
- virtual Error getDisplayCapabilities(Display display,
- std::vector<DisplayCapability>* outCapabilities) = 0;
virtual Error setLayerPerFrameMetadataBlobs(
Display display, Layer layer, const std::vector<PerFrameMetadataBlob>& metadata) = 0;
virtual Error setDisplayBrightness(Display display, float brightness) = 0;
+
+ // Composer HAL 2.4
+ virtual bool isVsyncPeriodSwitchSupported() = 0;
+ virtual Error getDisplayCapabilities(Display display,
+ std::vector<DisplayCapability>* outCapabilities) = 0;
+ virtual V2_4::Error getDisplayConnectionType(
+ Display display, IComposerClient::DisplayConnectionType* outType) = 0;
+ virtual V2_4::Error getDisplayVsyncPeriod(Display display,
+ VsyncPeriodNanos* outVsyncPeriod) = 0;
+ virtual V2_4::Error setActiveConfigWithConstraints(
+ Display display, Config config,
+ const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) = 0;
+
+ virtual V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) = 0;
+ virtual V2_4::Error getSupportedContentTypes(
+ Display displayId,
+ std::vector<IComposerClient::ContentType>* outSupportedContentTypes) = 0;
+ virtual V2_4::Error setContentType(Display displayId,
+ IComposerClient::ContentType contentType) = 0;
+ virtual V2_4::Error setLayerGenericMetadata(Display display, Layer layer,
+ const std::string& key, bool mandatory,
+ const std::vector<uint8_t>& value) = 0;
+ virtual V2_4::Error getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) = 0;
+ virtual Error getClientTargetProperty(
+ Display display, IComposerClient::ClientTargetProperty* outClientTargetProperty) = 0;
};
namespace impl {
@@ -246,6 +284,10 @@
// Get what stage succeeded during PresentOrValidate: Present or Validate
void takePresentOrValidateStage(Display display, uint32_t * state);
+ // Get the client target properties requested by hardware composer.
+ void takeClientTargetProperty(Display display,
+ IComposerClient::ClientTargetProperty* outClientTargetProperty);
+
private:
void resetData();
@@ -256,6 +298,7 @@
bool parseSetPresentFence(uint16_t length);
bool parseSetReleaseFences(uint16_t length);
bool parseSetPresentOrValidateDisplayResult(uint16_t length);
+ bool parseSetClientTargetProperty(uint16_t length);
struct ReturnData {
uint32_t displayRequests = 0;
@@ -272,6 +315,13 @@
std::vector<int> releaseFences;
uint32_t presentOrValidateState;
+
+ // Composer 2.4 implementation can return a client target property
+ // structure to indicate the client target properties that hardware
+ // composer requests. The composer client must change the client target
+ // properties to match this request.
+ IComposerClient::ClientTargetProperty clientTargetProperty{PixelFormat::RGBA_8888,
+ Dataspace::UNKNOWN};
};
std::vector<CommandError> mErrors;
@@ -330,7 +380,6 @@
std::vector<Layer>* outLayers,
std::vector<uint32_t>* outLayerRequestMasks) override;
- Error getDisplayType(Display display, IComposerClient::DisplayType* outType) override;
Error getDozeSupport(Display display, bool* outSupport) override;
Error getHdrCapabilities(Display display, std::vector<Hdr>* outTypes, float* outMaxLuminance,
float* outMaxAverageLuminance, float* outMinLuminance) override;
@@ -410,14 +459,38 @@
uint64_t maxFrames) override;
Error getDisplayedContentSample(Display display, uint64_t maxFrames, uint64_t timestamp,
DisplayedFrameStats* outStats) override;
- Error getDisplayCapabilities(Display display,
- std::vector<DisplayCapability>* outCapabilities) override;
Error setLayerPerFrameMetadataBlobs(
Display display, Layer layer,
const std::vector<IComposerClient::PerFrameMetadataBlob>& metadata) override;
Error setDisplayBrightness(Display display, float brightness) override;
+ // Composer HAL 2.4
+ bool isVsyncPeriodSwitchSupported() override { return mClient_2_4 != nullptr; }
+ Error getDisplayCapabilities(Display display,
+ std::vector<DisplayCapability>* outCapabilities) override;
+ V2_4::Error getDisplayConnectionType(Display display,
+ IComposerClient::DisplayConnectionType* outType) override;
+ V2_4::Error getDisplayVsyncPeriod(Display display, VsyncPeriodNanos* outVsyncPeriod) override;
+ V2_4::Error setActiveConfigWithConstraints(
+ Display display, Config config,
+ const IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) override;
+ V2_4::Error setAutoLowLatencyMode(Display displayId, bool on) override;
+ V2_4::Error getSupportedContentTypes(
+ Display displayId,
+ std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+ V2_4::Error setContentType(Display displayId,
+ IComposerClient::ContentType contentType) override;
+ V2_4::Error setLayerGenericMetadata(Display display, Layer layer, const std::string& key,
+ bool mandatory, const std::vector<uint8_t>& value) override;
+ V2_4::Error getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) override;
+ Error getClientTargetProperty(
+ Display display,
+ IComposerClient::ClientTargetProperty* outClientTargetProperty) override;
+
private:
+#if defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
class CommandWriter : public CommandWriterBase {
public:
explicit CommandWriter(uint32_t initialMaxSize);
@@ -433,6 +506,13 @@
void writeBufferMetadata(
const IVrComposerClient::BufferMetadata& metadata);
};
+#else
+ class CommandWriter : public CommandWriterBase {
+ public:
+ explicit CommandWriter(uint32_t initialMaxSize) : CommandWriterBase(initialMaxSize) {}
+ ~CommandWriter() override {}
+ };
+#endif // defined(USE_VR_COMPOSER) && USE_VR_COMPOSER
// Many public functions above simply write a command into the command
// queue to batch the calls. validateDisplay and presentDisplay will call
@@ -443,7 +523,8 @@
sp<V2_1::IComposerClient> mClient;
sp<V2_2::IComposerClient> mClient_2_2;
- sp<IComposerClient> mClient_2_3;
+ sp<V2_3::IComposerClient> mClient_2_3;
+ sp<IComposerClient> mClient_2_4;
// 64KiB minus a small space for metadata such as read/write pointers
static constexpr size_t kWriterInitialSize =
diff --git a/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp b/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp
index ba7818d..4dfc743 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp
+++ b/services/surfaceflinger/DisplayHardware/DisplayIdentification.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "DisplayIdentification"
@@ -31,6 +35,7 @@
using byte_view = std::basic_string_view<uint8_t>;
+constexpr size_t kEdidBlockSize = 128;
constexpr size_t kEdidHeaderLength = 5;
constexpr uint16_t kFallbackEdidManufacturerId = 0;
@@ -64,15 +69,101 @@
return letter < 'A' || letter > 'Z' ? '\0' : letter;
}
+DeviceProductInfo buildDeviceProductInfo(const Edid& edid) {
+ DeviceProductInfo info;
+ std::copy(edid.displayName.begin(), edid.displayName.end(), info.name.begin());
+ info.name[edid.displayName.size()] = '\0';
+
+ const auto productId = std::to_string(edid.productId);
+ std::copy(productId.begin(), productId.end(), info.productId.begin());
+ info.productId[productId.size()] = '\0';
+ info.manufacturerPnpId = edid.pnpId;
+
+ constexpr uint8_t kModelYearFlag = 0xff;
+ constexpr uint32_t kYearOffset = 1990;
+
+ const auto year = edid.manufactureOrModelYear + kYearOffset;
+ if (edid.manufactureWeek == kModelYearFlag) {
+ info.manufactureOrModelDate = DeviceProductInfo::ModelYear{.year = year};
+ } else if (edid.manufactureWeek == 0) {
+ DeviceProductInfo::ManufactureYear date;
+ date.year = year;
+ info.manufactureOrModelDate = date;
+ } else {
+ DeviceProductInfo::ManufactureWeekAndYear date;
+ date.year = year;
+ date.week = edid.manufactureWeek;
+ info.manufactureOrModelDate = date;
+ }
+
+ if (edid.cea861Block && edid.cea861Block->hdmiVendorDataBlock) {
+ const auto& address = edid.cea861Block->hdmiVendorDataBlock->physicalAddress;
+ info.relativeAddress = {address.a, address.b, address.c, address.d};
+ } else {
+ info.relativeAddress = DeviceProductInfo::NO_RELATIVE_ADDRESS;
+ }
+ return info;
+}
+
+Cea861ExtensionBlock parseCea861Block(const byte_view& block) {
+ Cea861ExtensionBlock cea861Block;
+
+ constexpr size_t kRevisionNumberOffset = 1;
+ cea861Block.revisionNumber = block[kRevisionNumberOffset];
+
+ constexpr size_t kDetailedTimingDescriptorsOffset = 2;
+ const size_t dtdStart =
+ std::min(kEdidBlockSize, static_cast<size_t>(block[kDetailedTimingDescriptorsOffset]));
+
+ // Parse data blocks.
+ for (size_t dataBlockOffset = 4; dataBlockOffset < dtdStart;) {
+ const uint8_t header = block[dataBlockOffset];
+ const uint8_t tag = header >> 5;
+ const size_t bodyLength = header & 0b11111;
+ constexpr size_t kDataBlockHeaderSize = 1;
+ const size_t dataBlockSize = bodyLength + kDataBlockHeaderSize;
+
+ if (block.size() < dataBlockOffset + dataBlockSize) {
+ ALOGW("Invalid EDID: CEA 861 data block is truncated.");
+ break;
+ }
+
+ const byte_view dataBlock(block.data() + dataBlockOffset, dataBlockSize);
+ constexpr uint8_t kVendorSpecificDataBlockTag = 0x3;
+
+ if (tag == kVendorSpecificDataBlockTag) {
+ const uint32_t ieeeRegistrationId =
+ dataBlock[1] | (dataBlock[2] << 8) | (dataBlock[3] << 16);
+ constexpr uint32_t kHdmiIeeeRegistrationId = 0xc03;
+
+ if (ieeeRegistrationId == kHdmiIeeeRegistrationId) {
+ const uint8_t a = dataBlock[4] >> 4;
+ const uint8_t b = dataBlock[4] & 0b1111;
+ const uint8_t c = dataBlock[5] >> 4;
+ const uint8_t d = dataBlock[5] & 0b1111;
+ cea861Block.hdmiVendorDataBlock =
+ HdmiVendorDataBlock{.physicalAddress = HdmiPhysicalAddress{a, b, c, d}};
+ } else {
+ ALOGV("Ignoring vendor specific data block for vendor with IEEE OUI %x",
+ ieeeRegistrationId);
+ }
+ } else {
+ ALOGV("Ignoring CEA-861 data block with tag %x", tag);
+ }
+ dataBlockOffset += bodyLength + kDataBlockHeaderSize;
+ }
+
+ return cea861Block;
+}
+
} // namespace
uint16_t DisplayId::manufacturerId() const {
return static_cast<uint16_t>(value >> 40);
}
-DisplayId DisplayId::fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t displayNameHash) {
- return {(static_cast<Type>(manufacturerId) << 40) | (static_cast<Type>(displayNameHash) << 8) |
- port};
+DisplayId DisplayId::fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t modelHash) {
+ return {(static_cast<Type>(manufacturerId) << 40) | (static_cast<Type>(modelHash) << 8) | port};
}
bool isEdid(const DisplayIdentificationData& data) {
@@ -82,13 +173,12 @@
}
std::optional<Edid> parseEdid(const DisplayIdentificationData& edid) {
- constexpr size_t kMinLength = 128;
- if (edid.size() < kMinLength) {
+ if (edid.size() < kEdidBlockSize) {
ALOGW("Invalid EDID: structure is truncated.");
// Attempt parsing even if EDID is malformed.
} else {
- ALOGW_IF(edid[126] != 0, "EDID extensions are currently unsupported.");
- ALOGW_IF(std::accumulate(edid.begin(), edid.begin() + kMinLength, static_cast<uint8_t>(0)),
+ ALOGW_IF(std::accumulate(edid.begin(), edid.begin() + kEdidBlockSize,
+ static_cast<uint8_t>(0)),
"Invalid EDID: structure does not checksum.");
}
@@ -108,6 +198,31 @@
return {};
}
+ constexpr size_t kProductIdOffset = 10;
+ if (edid.size() < kProductIdOffset + sizeof(uint16_t)) {
+ ALOGE("Invalid EDID: product ID is truncated.");
+ return {};
+ }
+ const uint16_t productId = edid[kProductIdOffset] | (edid[kProductIdOffset + 1] << 8);
+
+ constexpr size_t kManufactureWeekOffset = 16;
+ if (edid.size() < kManufactureWeekOffset + sizeof(uint8_t)) {
+ ALOGE("Invalid EDID: manufacture week is truncated.");
+ return {};
+ }
+ const uint8_t manufactureWeek = edid[kManufactureWeekOffset];
+ ALOGW_IF(0x37 <= manufactureWeek && manufactureWeek <= 0xfe,
+ "Invalid EDID: week of manufacture cannot be in the range [0x37, 0xfe].");
+
+ constexpr size_t kManufactureYearOffset = 17;
+ if (edid.size() < kManufactureYearOffset + sizeof(uint8_t)) {
+ ALOGE("Invalid EDID: manufacture year is truncated.");
+ return {};
+ }
+ const uint8_t manufactureOrModelYear = edid[kManufactureYearOffset];
+ ALOGW_IF(manufactureOrModelYear <= 0xf,
+ "Invalid EDID: model year or manufacture year cannot be in the range [0x0, 0xf].");
+
constexpr size_t kDescriptorOffset = 54;
if (edid.size() < kDescriptorOffset) {
ALOGE("Invalid EDID: descriptors are missing.");
@@ -123,6 +238,7 @@
constexpr size_t kDescriptorCount = 4;
constexpr size_t kDescriptorLength = 18;
+ static_assert(kDescriptorLength - kEdidHeaderLength < DeviceProductInfo::TEXT_BUFFER_SIZE);
for (size_t i = 0; i < kDescriptorCount; i++) {
if (view.size() < kDescriptorLength) {
@@ -149,20 +265,62 @@
view.remove_prefix(kDescriptorLength);
}
- if (displayName.empty()) {
+ std::string_view modelString = displayName;
+
+ if (modelString.empty()) {
ALOGW("Invalid EDID: falling back to serial number due to missing display name.");
- displayName = serialNumber;
+ modelString = serialNumber;
}
- if (displayName.empty()) {
+ if (modelString.empty()) {
ALOGW("Invalid EDID: falling back to ASCII text due to missing serial number.");
- displayName = asciiText;
+ modelString = asciiText;
}
- if (displayName.empty()) {
+ if (modelString.empty()) {
ALOGE("Invalid EDID: display name and fallback descriptors are missing.");
return {};
}
- return Edid{manufacturerId, *pnpId, displayName};
+ // Hash model string instead of using product code or (integer) serial number, since the latter
+ // have been observed to change on some displays with multiple inputs.
+ const auto modelHash = static_cast<uint32_t>(std::hash<std::string_view>()(modelString));
+
+ // Parse extension blocks.
+ std::optional<Cea861ExtensionBlock> cea861Block;
+ if (edid.size() < kEdidBlockSize) {
+ ALOGW("Invalid EDID: block 0 is truncated.");
+ } else {
+ constexpr size_t kNumExtensionsOffset = 126;
+ const size_t numExtensions = edid[kNumExtensionsOffset];
+ view = byte_view(edid.data(), edid.size());
+ for (size_t blockNumber = 1; blockNumber <= numExtensions; blockNumber++) {
+ view.remove_prefix(kEdidBlockSize);
+ if (view.size() < kEdidBlockSize) {
+ ALOGW("Invalid EDID: block %zu is truncated.", blockNumber);
+ break;
+ }
+
+ const byte_view block(view.data(), kEdidBlockSize);
+ ALOGW_IF(std::accumulate(block.begin(), block.end(), static_cast<uint8_t>(0)),
+ "Invalid EDID: block %zu does not checksum.", blockNumber);
+ const uint8_t tag = block[0];
+
+ constexpr uint8_t kCea861BlockTag = 0x2;
+ if (tag == kCea861BlockTag) {
+ cea861Block = parseCea861Block(block);
+ } else {
+ ALOGV("Ignoring block number %zu with tag %x.", blockNumber, tag);
+ }
+ }
+ }
+
+ return Edid{.manufacturerId = manufacturerId,
+ .productId = productId,
+ .pnpId = *pnpId,
+ .modelHash = modelHash,
+ .displayName = displayName,
+ .manufactureOrModelYear = manufactureOrModelYear,
+ .manufactureWeek = manufactureWeek,
+ .cea861Block = cea861Block};
}
std::optional<PnpId> getPnpId(uint16_t manufacturerId) {
@@ -188,11 +346,10 @@
return {};
}
- // Hash display name instead of using product code or serial number, since the latter have been
- // observed to change on some displays with multiple inputs.
- const auto hash = static_cast<uint32_t>(std::hash<std::string_view>()(edid->displayName));
- return DisplayIdentificationInfo{DisplayId::fromEdid(port, edid->manufacturerId, hash),
- std::string(edid->displayName)};
+ const auto displayId = DisplayId::fromEdid(port, edid->manufacturerId, edid->modelHash);
+ return DisplayIdentificationInfo{.id = displayId,
+ .name = std::string(edid->displayName),
+ .deviceProductInfo = buildDeviceProductInfo(*edid)};
}
DisplayId getFallbackDisplayId(uint8_t port) {
@@ -204,3 +361,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/DisplayIdentification.h b/services/surfaceflinger/DisplayHardware/DisplayIdentification.h
index d63cd79..4819d1d 100644
--- a/services/surfaceflinger/DisplayHardware/DisplayIdentification.h
+++ b/services/surfaceflinger/DisplayHardware/DisplayIdentification.h
@@ -23,7 +23,11 @@
#include <string_view>
#include <vector>
-#include <ui/GraphicTypes.h>
+#include <ui/DeviceProductInfo.h>
+#include <ui/PhysicalDisplayId.h>
+
+#define LEGACY_DISPLAY_TYPE_PRIMARY 0
+#define LEGACY_DISPLAY_TYPE_EXTERNAL 1
namespace android {
@@ -33,7 +37,7 @@
uint16_t manufacturerId() const;
- static DisplayId fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t displayNameHash);
+ static DisplayId fromEdid(uint8_t port, uint16_t manufacturerId, uint32_t modelHash);
};
inline bool operator==(DisplayId lhs, DisplayId rhs) {
@@ -53,15 +57,38 @@
struct DisplayIdentificationInfo {
DisplayId id;
std::string name;
+ std::optional<DeviceProductInfo> deviceProductInfo;
};
-// NUL-terminated plug and play ID.
-using PnpId = std::array<char, 4>;
+struct ExtensionBlock {
+ uint8_t tag;
+ uint8_t revisionNumber;
+};
+
+struct HdmiPhysicalAddress {
+ // The address describes the path from the display sink in the network of connected HDMI
+ // devices. The format of the address is "a.b.c.d". For example, address 2.1.0.0 means we are
+ // connected to port 1 of a device which is connected to port 2 of the sink.
+ uint8_t a, b, c, d;
+};
+
+struct HdmiVendorDataBlock {
+ HdmiPhysicalAddress physicalAddress;
+};
+
+struct Cea861ExtensionBlock : ExtensionBlock {
+ std::optional<HdmiVendorDataBlock> hdmiVendorDataBlock;
+};
struct Edid {
uint16_t manufacturerId;
+ uint16_t productId;
PnpId pnpId;
+ uint32_t modelHash;
std::string_view displayName;
+ uint8_t manufactureOrModelYear;
+ uint8_t manufactureWeek;
+ std::optional<Cea861ExtensionBlock> cea861Block;
};
bool isEdid(const DisplayIdentificationData&);
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
index 7370b0c..4c3b3e5 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
@@ -15,6 +15,10 @@
** limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "FramebufferSurface"
@@ -53,9 +57,12 @@
*/
FramebufferSurface::FramebufferSurface(HWComposer& hwc, DisplayId displayId,
- const sp<IGraphicBufferConsumer>& consumer)
+ const sp<IGraphicBufferConsumer>& consumer,
+ uint32_t maxWidth, uint32_t maxHeight)
: ConsumerBase(consumer),
mDisplayId(displayId),
+ mMaxWidth(maxWidth),
+ mMaxHeight(maxHeight),
mCurrentBufferSlot(-1),
mCurrentBuffer(),
mCurrentFence(Fence::NO_FENCE),
@@ -71,14 +78,16 @@
GRALLOC_USAGE_HW_RENDER |
GRALLOC_USAGE_HW_COMPOSER);
const auto& activeConfig = mHwc.getActiveConfig(displayId);
- mConsumer->setDefaultBufferSize(activeConfig->getWidth(),
- activeConfig->getHeight());
+ ui::Size limitedSize =
+ limitFramebufferSize(activeConfig->getWidth(), activeConfig->getHeight());
+ mConsumer->setDefaultBufferSize(limitedSize.width, limitedSize.height);
mConsumer->setMaxAcquiredBufferCount(
SurfaceFlinger::maxFrameBufferAcquiredBuffers - 1);
}
-void FramebufferSurface::resizeBuffers(const uint32_t width, const uint32_t height) {
- mConsumer->setDefaultBufferSize(width, height);
+void FramebufferSurface::resizeBuffers(uint32_t width, uint32_t height) {
+ ui::Size limitedSize = limitFramebufferSize(width, height);
+ mConsumer->setDefaultBufferSize(limitedSize.width, limitedSize.height);
}
status_t FramebufferSurface::beginFrame(bool /*mustRecompose*/) {
@@ -173,6 +182,26 @@
}
}
+ui::Size FramebufferSurface::limitFramebufferSize(uint32_t width, uint32_t height) {
+ ui::Size framebufferSize(width, height);
+ bool wasLimited = true;
+ if (width > mMaxWidth && mMaxWidth != 0) {
+ float aspectRatio = float(width) / float(height);
+ framebufferSize.height = mMaxWidth / aspectRatio;
+ framebufferSize.width = mMaxWidth;
+ wasLimited = true;
+ }
+ if (height > mMaxHeight && mMaxHeight != 0) {
+ float aspectRatio = float(width) / float(height);
+ framebufferSize.height = mMaxHeight;
+ framebufferSize.width = mMaxHeight * aspectRatio;
+ wasLimited = true;
+ }
+ ALOGI_IF(wasLimited, "framebuffer size has been limited to [%dx%d] from [%dx%d]",
+ framebufferSize.width, framebufferSize.height, width, height);
+ return framebufferSize;
+}
+
void FramebufferSurface::dumpAsString(String8& result) const {
Mutex::Autolock lock(mMutex);
result.appendFormat(" FramebufferSurface: dataspace: %s(%d)\n",
@@ -193,3 +222,6 @@
// ----------------------------------------------------------------------------
}; // namespace android
// ----------------------------------------------------------------------------
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
index 7f451a5..a1859f3 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.h
@@ -23,6 +23,7 @@
#include <compositionengine/DisplaySurface.h>
#include <compositionengine/impl/HwcBufferCache.h>
#include <gui/ConsumerBase.h>
+#include <ui/Size.h>
#include "DisplayIdentification.h"
@@ -39,7 +40,8 @@
class FramebufferSurface : public ConsumerBase, public compositionengine::DisplaySurface {
public:
FramebufferSurface(HWComposer& hwc, DisplayId displayId,
- const sp<IGraphicBufferConsumer>& consumer);
+ const sp<IGraphicBufferConsumer>& consumer, uint32_t maxWidth,
+ uint32_t maxHeight);
virtual status_t beginFrame(bool mustRecompose);
virtual status_t prepareFrame(CompositionType compositionType);
@@ -47,7 +49,7 @@
virtual void onFrameCommitted();
virtual void dumpAsString(String8& result) const;
- virtual void resizeBuffers(const uint32_t width, const uint32_t height);
+ virtual void resizeBuffers(uint32_t width, uint32_t height);
virtual const sp<Fence>& getClientTargetAcquireFence() const override;
@@ -58,6 +60,9 @@
virtual void dumpLocked(String8& result, const char* prefix) const;
+ // Limits the width and height by the maximum width specified in the constructor.
+ ui::Size limitFramebufferSize(uint32_t width, uint32_t height);
+
// nextBuffer waits for and then latches the next buffer from the
// BufferQueue and releases the previously latched buffer to the
// BufferQueue. The new buffer is returned in the 'buffer' argument.
@@ -66,6 +71,14 @@
const DisplayId mDisplayId;
+ // Framebuffer size has a dimension limitation in pixels based on the graphics capabilities of
+ // the device.
+ const uint32_t mMaxWidth;
+
+ // Framebuffer size has a dimension limitation in pixels based on the graphics capabilities of
+ // the device.
+ const uint32_t mMaxHeight;
+
// mCurrentBufferIndex is the slot index of the current buffer or
// INVALID_BUFFER_SLOT to indicate that either there is no current buffer
// or the buffer is not associated with a slot.
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index f4fc747..08559bd 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
@@ -21,7 +25,6 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "HWC2.h"
-#include "ComposerHal.h"
#include <ui/Fence.h>
#include <ui/FloatRect.h>
@@ -34,6 +37,11 @@
#include <iterator>
#include <set>
+#include "../Promise.h"
+#include "ComposerHal.h"
+
+namespace android {
+
using android::Fence;
using android::FloatRect;
using android::GraphicBuffer;
@@ -42,16 +50,12 @@
using android::Rect;
using android::Region;
using android::sp;
-using android::hardware::Return;
-using android::hardware::Void;
namespace HWC2 {
+using namespace android::hardware::graphics::composer::hal;
+
namespace Hwc2 = android::Hwc2;
-using android::ui::ColorMode;
-using android::ui::Dataspace;
-using android::ui::PixelFormat;
-using android::ui::RenderIntent;
namespace {
@@ -60,172 +64,12 @@
return keys.find(key) != keys.end();
}
-class ComposerCallbackBridge : public Hwc2::IComposerCallback {
-public:
- ComposerCallbackBridge(ComposerCallback* callback, int32_t sequenceId)
- : mCallback(callback), mSequenceId(sequenceId) {}
-
- Return<void> onHotplug(Hwc2::Display display,
- IComposerCallback::Connection conn) override
- {
- HWC2::Connection connection = static_cast<HWC2::Connection>(conn);
- mCallback->onHotplugReceived(mSequenceId, display, connection);
- return Void();
- }
-
- Return<void> onRefresh(Hwc2::Display display) override
- {
- mCallback->onRefreshReceived(mSequenceId, display);
- return Void();
- }
-
- Return<void> onVsync(Hwc2::Display display, int64_t timestamp) override
- {
- mCallback->onVsyncReceived(mSequenceId, display, timestamp);
- return Void();
- }
-
-private:
- ComposerCallback* mCallback;
- int32_t mSequenceId;
-};
-
} // namespace anonymous
-
-// Device methods
-
-Device::Device(std::unique_ptr<android::Hwc2::Composer> composer) : mComposer(std::move(composer)) {
- loadCapabilities();
-}
-
-void Device::registerCallback(ComposerCallback* callback, int32_t sequenceId) {
- if (mRegisteredCallback) {
- ALOGW("Callback already registered. Ignored extra registration "
- "attempt.");
- return;
- }
- mRegisteredCallback = true;
- sp<ComposerCallbackBridge> callbackBridge(
- new ComposerCallbackBridge(callback, sequenceId));
- mComposer->registerCallback(callbackBridge);
-}
-
-// Required by HWC2 device
-
-std::string Device::dump() const
-{
- return mComposer->dumpDebugInfo();
-}
-
-uint32_t Device::getMaxVirtualDisplayCount() const
-{
- return mComposer->getMaxVirtualDisplayCount();
-}
-
-Error Device::getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
- std::vector<uint8_t>* outData) const {
- auto intError = mComposer->getDisplayIdentificationData(hwcDisplayId, outPort, outData);
- return static_cast<Error>(intError);
-}
-
-Error Device::createVirtualDisplay(uint32_t width, uint32_t height,
- PixelFormat* format, Display** outDisplay)
-{
- ALOGI("Creating virtual display");
-
- hwc2_display_t displayId = 0;
- auto intError = mComposer->createVirtualDisplay(width, height,
- format, &displayId);
- auto error = static_cast<Error>(intError);
- if (error != Error::None) {
- return error;
- }
-
- auto display = std::make_unique<impl::Display>(*mComposer.get(), mCapabilities, displayId,
- DisplayType::Virtual);
- display->setConnected(true);
- *outDisplay = display.get();
- mDisplays.emplace(displayId, std::move(display));
- ALOGI("Created virtual display");
- return Error::None;
-}
-
-void Device::destroyDisplay(hwc2_display_t displayId)
-{
- ALOGI("Destroying display %" PRIu64, displayId);
- mDisplays.erase(displayId);
-}
-
-void Device::onHotplug(hwc2_display_t displayId, Connection connection) {
- if (connection == Connection::Connected) {
- // If we get a hotplug connected event for a display we already have,
- // destroy the display and recreate it. This will force us to requery
- // the display params and recreate all layers on that display.
- auto oldDisplay = getDisplayById(displayId);
- if (oldDisplay != nullptr && oldDisplay->isConnected()) {
- ALOGI("Hotplug connecting an already connected display."
- " Clearing old display state.");
- }
- mDisplays.erase(displayId);
-
- DisplayType displayType;
- auto intError = mComposer->getDisplayType(displayId,
- reinterpret_cast<Hwc2::IComposerClient::DisplayType *>(
- &displayType));
- auto error = static_cast<Error>(intError);
- if (error != Error::None) {
- ALOGE("getDisplayType(%" PRIu64 ") failed: %s (%d). "
- "Aborting hotplug attempt.",
- displayId, to_string(error).c_str(), intError);
- return;
- }
-
- auto newDisplay = std::make_unique<impl::Display>(*mComposer.get(), mCapabilities,
- displayId, displayType);
- newDisplay->setConnected(true);
- mDisplays.emplace(displayId, std::move(newDisplay));
- } else if (connection == Connection::Disconnected) {
- // The display will later be destroyed by a call to
- // destroyDisplay(). For now we just mark it disconnected.
- auto display = getDisplayById(displayId);
- if (display) {
- display->setConnected(false);
- } else {
- ALOGW("Attempted to disconnect unknown display %" PRIu64,
- displayId);
- }
- }
-}
-
-// Other Device methods
-
-Display* Device::getDisplayById(hwc2_display_t id) {
- auto iter = mDisplays.find(id);
- return iter == mDisplays.end() ? nullptr : iter->second.get();
-}
-
-// Device initialization methods
-
-void Device::loadCapabilities()
-{
- static_assert(sizeof(Capability) == sizeof(int32_t),
- "Capability size has changed");
- auto capabilities = mComposer->getCapabilities();
- for (auto capability : capabilities) {
- mCapabilities.emplace(static_cast<Capability>(capability));
- }
-}
-
-Error Device::flushCommands()
-{
- return static_cast<Error>(mComposer->executeCommands());
-}
-
// Display methods
Display::~Display() = default;
-Display::Config::Config(Display& display, hwc2_config_t id)
+Display::Config::Config(Display& display, HWConfigId id)
: mDisplay(display),
mId(id),
mWidth(-1),
@@ -234,7 +78,7 @@
mDpiX(-1),
mDpiY(-1) {}
-Display::Config::Builder::Builder(Display& display, hwc2_config_t id)
+Display::Config::Builder::Builder(Display& display, HWConfigId id)
: mConfig(new Config(display, id)) {}
float Display::Config::Builder::getDefaultDensity() {
@@ -253,34 +97,38 @@
}
namespace impl {
+
Display::Display(android::Hwc2::Composer& composer,
- const std::unordered_set<Capability>& capabilities, hwc2_display_t id,
+ const std::unordered_set<Capability>& capabilities, HWDisplayId id,
DisplayType type)
- : mComposer(composer),
- mCapabilities(capabilities),
- mId(id),
- mIsConnected(false),
- mType(type) {
+ : mComposer(composer), mCapabilities(capabilities), mId(id), mType(type) {
ALOGV("Created display %" PRIu64, id);
}
Display::~Display() {
mLayers.clear();
- if (mType == DisplayType::Virtual) {
- ALOGV("Destroying virtual display");
- auto intError = mComposer.destroyVirtualDisplay(mId);
- auto error = static_cast<Error>(intError);
- ALOGE_IF(error != Error::None, "destroyVirtualDisplay(%" PRIu64
- ") failed: %s (%d)", mId, to_string(error).c_str(), intError);
- } else if (mType == DisplayType::Physical) {
- auto error = setVsyncEnabled(HWC2::Vsync::Disable);
- if (error != Error::None) {
- ALOGE("~Display: Failed to disable vsync for display %" PRIu64
- ": %s (%d)", mId, to_string(error).c_str(),
- static_cast<int32_t>(error));
- }
+ Error error = Error::NONE;
+ const char* msg;
+ switch (mType) {
+ case DisplayType::PHYSICAL:
+ error = setVsyncEnabled(HWC2::Vsync::DISABLE);
+ msg = "disable VSYNC for";
+ break;
+
+ case DisplayType::VIRTUAL:
+ error = static_cast<Error>(mComposer.destroyVirtualDisplay(mId));
+ msg = "destroy virtual";
+ break;
+
+ case DisplayType::INVALID: // Used in unit tests.
+ break;
}
+
+ ALOGE_IF(error != Error::NONE, "%s: Failed to %s display %" PRIu64 ": %d", __FUNCTION__, msg,
+ mId, static_cast<int32_t>(error));
+
+ ALOGV("Destroyed display %" PRIu64, mId);
}
// Required by HWC2 display
@@ -292,38 +140,38 @@
Error Display::createLayer(HWC2::Layer** outLayer) {
if (!outLayer) {
- return Error::BadParameter;
+ return Error::BAD_PARAMETER;
}
- hwc2_layer_t layerId = 0;
+ HWLayerId layerId = 0;
auto intError = mComposer.createLayer(mId, &layerId);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
auto layer = std::make_unique<impl::Layer>(mComposer, mCapabilities, mId, layerId);
*outLayer = layer.get();
mLayers.emplace(layerId, std::move(layer));
- return Error::None;
+ return Error::NONE;
}
Error Display::destroyLayer(HWC2::Layer* layer) {
if (!layer) {
- return Error::BadParameter;
+ return Error::BAD_PARAMETER;
}
mLayers.erase(layer->getId());
- return Error::None;
+ return Error::NONE;
}
Error Display::getActiveConfig(
std::shared_ptr<const Display::Config>* outConfig) const
{
ALOGV("[%" PRIu64 "] getActiveConfig", mId);
- hwc2_config_t configId = 0;
+ HWConfigId configId = 0;
auto intError = mComposer.getActiveConfig(mId, &configId);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
ALOGE("Unable to get active config for mId:[%" PRIu64 "]", mId);
*outConfig = nullptr;
return error;
@@ -339,16 +187,50 @@
*outConfig = nullptr;
}
- return Error::None;
+ return Error::NONE;
+}
+
+bool Display::isVsyncPeriodSwitchSupported() const {
+ ALOGV("[%" PRIu64 "] isVsyncPeriodSwitchSupported()", mId);
+
+ return mComposer.isVsyncPeriodSwitchSupported();
+}
+
+Error Display::getDisplayVsyncPeriod(nsecs_t* outVsyncPeriod) const {
+ ALOGV("[%" PRIu64 "] getDisplayVsyncPeriod", mId);
+
+ Error error;
+
+ if (isVsyncPeriodSwitchSupported()) {
+ Hwc2::VsyncPeriodNanos vsyncPeriodNanos = 0;
+ auto intError = mComposer.getDisplayVsyncPeriod(mId, &vsyncPeriodNanos);
+ error = static_cast<Error>(intError);
+ *outVsyncPeriod = static_cast<nsecs_t>(vsyncPeriodNanos);
+ } else {
+ // Get the default vsync period
+ std::shared_ptr<const Display::Config> config;
+ error = getActiveConfig(&config);
+ if (error != Error::NONE) {
+ return error;
+ }
+ if (!config) {
+ // HWC has updated the display modes and hasn't notified us yet.
+ return Error::BAD_CONFIG;
+ }
+
+ *outVsyncPeriod = config->getVsyncPeriod();
+ }
+
+ return error;
}
Error Display::getActiveConfigIndex(int* outIndex) const {
ALOGV("[%" PRIu64 "] getActiveConfigIndex", mId);
- hwc2_config_t configId = 0;
+ HWConfigId configId = 0;
auto intError = mComposer.getActiveConfig(mId, &configId);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
ALOGE("Unable to get active config for mId:[%" PRIu64 "]", mId);
*outIndex = -1;
return error;
@@ -357,6 +239,7 @@
auto pos = mConfigs.find(configId);
if (pos != mConfigs.end()) {
*outIndex = std::distance(mConfigs.begin(), pos);
+ ALOGV("[%" PRIu64 "] index = %d", mId, *outIndex);
} else {
ALOGE("[%" PRIu64 "] getActiveConfig returned unknown config %u", mId, configId);
// Return no error, but the caller needs to check for a negative index
@@ -364,7 +247,7 @@
*outIndex = -1;
}
- return Error::None;
+ return Error::NONE;
}
Error Display::getChangedCompositionTypes(std::unordered_map<HWC2::Layer*, Composition>* outTypes) {
@@ -375,7 +258,7 @@
uint32_t numElements = layerIds.size();
auto error = static_cast<Error>(intError);
error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
@@ -384,7 +267,7 @@
for (uint32_t element = 0; element < numElements; ++element) {
auto layer = getLayerById(layerIds[element]);
if (layer) {
- auto type = static_cast<Composition>(types[element]);
+ auto type = types[element];
ALOGV("getChangedCompositionTypes: adding %" PRIu64 " %s",
layer->getId(), to_string(type).c_str());
outTypes->emplace(layer, type);
@@ -394,7 +277,7 @@
}
}
- return Error::None;
+ return Error::NONE;
}
Error Display::getColorModes(std::vector<ColorMode>* outModes) const
@@ -477,7 +360,7 @@
mId, &intDisplayRequests, &layerIds, &layerRequests);
uint32_t numElements = layerIds.size();
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
@@ -496,18 +379,28 @@
}
}
- return Error::None;
+ return Error::NONE;
}
-Error Display::getType(DisplayType* outType) const
-{
- *outType = mType;
- return Error::None;
+Error Display::getConnectionType(android::DisplayConnectionType* outType) const {
+ if (mType != DisplayType::PHYSICAL) return Error::BAD_DISPLAY;
+
+ using ConnectionType = Hwc2::IComposerClient::DisplayConnectionType;
+ ConnectionType connectionType;
+ const auto error = static_cast<Error>(mComposer.getDisplayConnectionType(mId, &connectionType));
+ if (error != Error::NONE) {
+ return error;
+ }
+
+ *outType = connectionType == ConnectionType::INTERNAL
+ ? android::DisplayConnectionType::Internal
+ : android::DisplayConnectionType::External;
+ return Error::NONE;
}
Error Display::supportsDoze(bool* outSupport) const {
- *outSupport = mDisplayCapabilities.count(DisplayCapability::Doze) > 0;
- return Error::None;
+ *outSupport = mDisplayCapabilities.count(DisplayCapability::DOZE) > 0;
+ return Error::NONE;
}
Error Display::getHdrCapabilities(HdrCapabilities* outCapabilities) const
@@ -520,16 +413,16 @@
&maxLuminance, &maxAverageLuminance, &minLuminance);
auto error = static_cast<HWC2::Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
*outCapabilities = HdrCapabilities(std::move(types),
maxLuminance, maxAverageLuminance, minLuminance);
- return Error::None;
+ return Error::NONE;
}
-Error Display::getDisplayedContentSamplingAttributes(PixelFormat* outFormat,
+Error Display::getDisplayedContentSamplingAttributes(hal::PixelFormat* outFormat,
Dataspace* outDataspace,
uint8_t* outComponentMask) const {
auto intError = mComposer.getDisplayedContentSamplingAttributes(mId, outFormat, outDataspace,
@@ -556,7 +449,7 @@
auto intError = mComposer.getReleaseFences(mId, &layerIds, &fenceFds);
auto error = static_cast<Error>(intError);
uint32_t numElements = layerIds.size();
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
@@ -573,12 +466,12 @@
for (; element < numElements; ++element) {
close(fenceFds[element]);
}
- return Error::BadLayer;
+ return Error::BAD_LAYER;
}
}
*outFences = std::move(releaseFences);
- return Error::None;
+ return Error::NONE;
}
Error Display::present(sp<Fence>* outPresentFence)
@@ -586,12 +479,52 @@
int32_t presentFenceFd = -1;
auto intError = mComposer.presentDisplay(mId, &presentFenceFd);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
*outPresentFence = new Fence(presentFenceFd);
- return Error::None;
+ return Error::NONE;
+}
+
+Error Display::setActiveConfigWithConstraints(
+ const std::shared_ptr<const HWC2::Display::Config>& config,
+ const VsyncPeriodChangeConstraints& constraints, VsyncPeriodChangeTimeline* outTimeline) {
+ ALOGV("[%" PRIu64 "] setActiveConfigWithConstraints", mId);
+ if (config->getDisplayId() != mId) {
+ ALOGE("setActiveConfigWithConstraints received config %u for the wrong display %" PRIu64
+ " (expected %" PRIu64 ")",
+ config->getId(), config->getDisplayId(), mId);
+ return Error::BAD_CONFIG;
+ }
+
+ if (isVsyncPeriodSwitchSupported()) {
+ Hwc2::IComposerClient::VsyncPeriodChangeConstraints hwc2Constraints;
+ hwc2Constraints.desiredTimeNanos = constraints.desiredTimeNanos;
+ hwc2Constraints.seamlessRequired = constraints.seamlessRequired;
+
+ Hwc2::VsyncPeriodChangeTimeline vsyncPeriodChangeTimeline = {};
+ auto intError =
+ mComposer.setActiveConfigWithConstraints(mId, config->getId(), hwc2Constraints,
+ &vsyncPeriodChangeTimeline);
+ outTimeline->newVsyncAppliedTimeNanos = vsyncPeriodChangeTimeline.newVsyncAppliedTimeNanos;
+ outTimeline->refreshRequired = vsyncPeriodChangeTimeline.refreshRequired;
+ outTimeline->refreshTimeNanos = vsyncPeriodChangeTimeline.refreshTimeNanos;
+ return static_cast<Error>(intError);
+ }
+
+ // Use legacy setActiveConfig instead
+ ALOGV("fallback to legacy setActiveConfig");
+ const auto now = systemTime();
+ if (constraints.desiredTimeNanos > now || constraints.seamlessRequired) {
+ ALOGE("setActiveConfigWithConstraints received constraints that can't be satisfied");
+ }
+
+ auto intError_2_4 = mComposer.setActiveConfig(mId, config->getId());
+ outTimeline->newVsyncAppliedTimeNanos = std::max(now, constraints.desiredTimeNanos);
+ outTimeline->refreshRequired = true;
+ outTimeline->refreshTimeNanos = now;
+ return static_cast<Error>(intError_2_4);
}
Error Display::setActiveConfig(const std::shared_ptr<const Config>& config)
@@ -600,7 +533,7 @@
ALOGE("setActiveConfig received config %u for the wrong display %"
PRIu64 " (expected %" PRIu64 ")", config->getId(),
config->getDisplayId(), mId);
- return Error::BadConfig;
+ return Error::BAD_CONFIG;
}
auto intError = mComposer.setActiveConfig(mId, config->getId());
return static_cast<Error>(intError);
@@ -622,11 +555,8 @@
return static_cast<Error>(intError);
}
-Error Display::setColorTransform(const android::mat4& matrix,
- android_color_transform_t hint)
-{
- auto intError = mComposer.setColorTransform(mId,
- matrix.asArray(), static_cast<Hwc2::ColorTransform>(hint));
+Error Display::setColorTransform(const android::mat4& matrix, ColorTransform hint) {
+ auto intError = mComposer.setColorTransform(mId, matrix.asArray(), hint);
return static_cast<Error>(intError);
}
@@ -645,23 +575,23 @@
auto intMode = static_cast<Hwc2::IComposerClient::PowerMode>(mode);
auto intError = mComposer.setPowerMode(mId, intMode);
- if (mode == PowerMode::On) {
+ if (mode == PowerMode::ON) {
std::call_once(mDisplayCapabilityQueryFlag, [this]() {
std::vector<Hwc2::DisplayCapability> tmpCapabilities;
auto error =
static_cast<Error>(mComposer.getDisplayCapabilities(mId, &tmpCapabilities));
- if (error == Error::None) {
+ if (error == Error::NONE) {
for (auto capability : tmpCapabilities) {
mDisplayCapabilities.emplace(static_cast<DisplayCapability>(capability));
}
- } else if (error == Error::Unsupported) {
- if (mCapabilities.count(Capability::SkipClientColorTransform)) {
- mDisplayCapabilities.emplace(DisplayCapability::SkipClientColorTransform);
+ } else if (error == Error::UNSUPPORTED) {
+ if (mCapabilities.count(Capability::SKIP_CLIENT_COLOR_TRANSFORM)) {
+ mDisplayCapabilities.emplace(DisplayCapability::SKIP_CLIENT_COLOR_TRANSFORM);
}
bool dozeSupport = false;
error = static_cast<Error>(mComposer.getDozeSupport(mId, &dozeSupport));
- if (error == Error::None && dozeSupport) {
- mDisplayCapabilities.emplace(DisplayCapability::Doze);
+ if (error == Error::NONE && dozeSupport) {
+ mDisplayCapabilities.emplace(DisplayCapability::DOZE);
}
}
});
@@ -683,7 +613,7 @@
uint32_t numRequests = 0;
auto intError = mComposer.validateDisplay(mId, &numTypes, &numRequests);
auto error = static_cast<Error>(intError);
- if (error != Error::None && error != Error::HasChanges) {
+ if (error != Error::NONE && !hasChangesError(error)) {
return error;
}
@@ -701,7 +631,7 @@
auto intError = mComposer.presentOrValidateDisplay(
mId, &numTypes, &numRequests, &presentFenceFd, state);
auto error = static_cast<Error>(intError);
- if (error != Error::None && error != Error::HasChanges) {
+ if (error != Error::NONE && !hasChangesError(error)) {
return error;
}
@@ -716,31 +646,54 @@
return error;
}
-Error Display::setDisplayBrightness(float brightness) const {
- auto intError = mComposer.setDisplayBrightness(mId, brightness);
+std::future<Error> Display::setDisplayBrightness(float brightness) {
+ return promise::defer([composer = &mComposer, id = mId, brightness] {
+ const auto intError = composer->setDisplayBrightness(id, brightness);
+ return static_cast<Error>(intError);
+ });
+}
+
+Error Display::setAutoLowLatencyMode(bool on) {
+ auto intError = mComposer.setAutoLowLatencyMode(mId, on);
return static_cast<Error>(intError);
}
+Error Display::getSupportedContentTypes(std::vector<ContentType>* outSupportedContentTypes) const {
+ std::vector<Hwc2::IComposerClient::ContentType> tmpSupportedContentTypes;
+ auto intError = mComposer.getSupportedContentTypes(mId, &tmpSupportedContentTypes);
+ for (Hwc2::IComposerClient::ContentType contentType : tmpSupportedContentTypes) {
+ outSupportedContentTypes->push_back(static_cast<ContentType>(contentType));
+ }
+ return static_cast<Error>(intError);
+}
+
+Error Display::setContentType(ContentType contentType) {
+ auto intError = mComposer.setContentType(mId, contentType);
+ return static_cast<Error>(intError);
+}
+
+Error Display::getClientTargetProperty(ClientTargetProperty* outClientTargetProperty) {
+ const auto error = mComposer.getClientTargetProperty(mId, outClientTargetProperty);
+ return static_cast<Error>(error);
+}
+
// For use by Device
void Display::setConnected(bool connected) {
if (!mIsConnected && connected) {
mComposer.setClientTargetSlotCount(mId);
- if (mType == DisplayType::Physical) {
+ if (mType == DisplayType::PHYSICAL) {
loadConfigs();
}
}
mIsConnected = connected;
}
-int32_t Display::getAttribute(hwc2_config_t configId, Attribute attribute)
-{
+int32_t Display::getAttribute(HWConfigId configId, Attribute attribute) {
int32_t value = 0;
- auto intError = mComposer.getDisplayAttribute(mId, configId,
- static_cast<Hwc2::IComposerClient::Attribute>(attribute),
- &value);
+ auto intError = mComposer.getDisplayAttribute(mId, configId, attribute, &value);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
ALOGE("getDisplayAttribute(%" PRIu64 ", %u, %s) failed: %s (%d)", mId,
configId, to_string(attribute).c_str(),
to_string(error).c_str(), intError);
@@ -749,17 +702,17 @@
return value;
}
-void Display::loadConfig(hwc2_config_t configId)
-{
+void Display::loadConfig(HWConfigId configId) {
ALOGV("[%" PRIu64 "] loadConfig(%u)", mId, configId);
auto config = Config::Builder(*this, configId)
- .setWidth(getAttribute(configId, Attribute::Width))
- .setHeight(getAttribute(configId, Attribute::Height))
- .setVsyncPeriod(getAttribute(configId, Attribute::VsyncPeriod))
- .setDpiX(getAttribute(configId, Attribute::DpiX))
- .setDpiY(getAttribute(configId, Attribute::DpiY))
- .build();
+ .setWidth(getAttribute(configId, hal::Attribute::WIDTH))
+ .setHeight(getAttribute(configId, hal::Attribute::HEIGHT))
+ .setVsyncPeriod(getAttribute(configId, hal::Attribute::VSYNC_PERIOD))
+ .setDpiX(getAttribute(configId, hal::Attribute::DPI_X))
+ .setDpiY(getAttribute(configId, hal::Attribute::DPI_Y))
+ .setConfigGroup(getAttribute(configId, hal::Attribute::CONFIG_GROUP))
+ .build();
mConfigs.emplace(configId, std::move(config));
}
@@ -767,10 +720,10 @@
{
ALOGV("[%" PRIu64 "] loadConfigs", mId);
- std::vector<Hwc2::Config> configIds;
+ std::vector<HWConfigId> configIds;
auto intError = mComposer.getDisplayConfigs(mId, &configIds);
auto error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
ALOGE("[%" PRIu64 "] getDisplayConfigs [2] failed: %s (%d)", mId,
to_string(error).c_str(), intError);
return;
@@ -783,7 +736,7 @@
// Other Display methods
-HWC2::Layer* Display::getLayerById(hwc2_layer_t id) const {
+HWC2::Layer* Display::getLayerById(HWLayerId id) const {
if (mLayers.count(id) == 0) {
return nullptr;
}
@@ -799,13 +752,12 @@
namespace impl {
Layer::Layer(android::Hwc2::Composer& composer, const std::unordered_set<Capability>& capabilities,
- hwc2_display_t displayId, hwc2_layer_t layerId)
- : mComposer(composer),
- mCapabilities(capabilities),
- mDisplayId(displayId),
- mId(layerId),
- mColorMatrix(android::mat4())
-{
+ HWDisplayId displayId, HWLayerId layerId)
+ : mComposer(composer),
+ mCapabilities(capabilities),
+ mDisplayId(displayId),
+ mId(layerId),
+ mColorMatrix(android::mat4()) {
ALOGV("Created layer %" PRIu64 " on display %" PRIu64, layerId, displayId);
}
@@ -813,9 +765,10 @@
{
auto intError = mComposer.destroyLayer(mDisplayId, mId);
auto error = static_cast<Error>(intError);
- ALOGE_IF(error != Error::None, "destroyLayer(%" PRIu64 ", %" PRIu64 ")"
- " failed: %s (%d)", mDisplayId, mId, to_string(error).c_str(),
- intError);
+ ALOGE_IF(error != Error::NONE,
+ "destroyLayer(%" PRIu64 ", %" PRIu64 ")"
+ " failed: %s (%d)",
+ mDisplayId, mId, to_string(error).c_str(), intError);
}
Error Layer::setCursorPosition(int32_t x, int32_t y)
@@ -828,7 +781,7 @@
const sp<Fence>& acquireFence)
{
if (buffer == nullptr && mBufferSlot == slot) {
- return Error::None;
+ return Error::NONE;
}
mBufferSlot = slot;
@@ -842,7 +795,7 @@
{
if (damage.isRect() && mDamageRegion.isRect() &&
(damage.getBounds() == mDamageRegion.getBounds())) {
- return Error::None;
+ return Error::NONE;
}
mDamageRegion = damage;
@@ -870,30 +823,25 @@
Error Layer::setBlendMode(BlendMode mode)
{
- auto intMode = static_cast<Hwc2::IComposerClient::BlendMode>(mode);
- auto intError = mComposer.setLayerBlendMode(mDisplayId, mId, intMode);
+ auto intError = mComposer.setLayerBlendMode(mDisplayId, mId, mode);
return static_cast<Error>(intError);
}
-Error Layer::setColor(hwc_color_t color)
-{
- Hwc2::IComposerClient::Color hwcColor{color.r, color.g, color.b, color.a};
- auto intError = mComposer.setLayerColor(mDisplayId, mId, hwcColor);
+Error Layer::setColor(Color color) {
+ auto intError = mComposer.setLayerColor(mDisplayId, mId, color);
return static_cast<Error>(intError);
}
Error Layer::setCompositionType(Composition type)
{
- auto intType = static_cast<Hwc2::IComposerClient::Composition>(type);
- auto intError = mComposer.setLayerCompositionType(
- mDisplayId, mId, intType);
+ auto intError = mComposer.setLayerCompositionType(mDisplayId, mId, type);
return static_cast<Error>(intError);
}
Error Layer::setDataspace(Dataspace dataspace)
{
if (dataspace == mDataSpace) {
- return Error::None;
+ return Error::NONE;
}
mDataSpace = dataspace;
auto intError = mComposer.setLayerDataspace(mDisplayId, mId, mDataSpace);
@@ -904,7 +852,7 @@
const android::HdrMetadata& metadata)
{
if (metadata == mHdrMetadata) {
- return Error::None;
+ return Error::NONE;
}
mHdrMetadata = metadata;
@@ -946,12 +894,16 @@
mComposer.setLayerPerFrameMetadata(mDisplayId, mId, perFrameMetadatas));
if (validTypes & HdrMetadata::HDR10PLUS) {
+ if (CC_UNLIKELY(mHdrMetadata.hdr10plus.size() == 0)) {
+ return Error::BAD_PARAMETER;
+ }
+
std::vector<Hwc2::PerFrameMetadataBlob> perFrameMetadataBlobs;
perFrameMetadataBlobs.push_back(
{Hwc2::PerFrameMetadataKey::HDR10_PLUS_SEI, mHdrMetadata.hdr10plus});
Error setMetadataBlobsError = static_cast<Error>(
mComposer.setLayerPerFrameMetadataBlobs(mDisplayId, mId, perFrameMetadataBlobs));
- if (error == Error::None) {
+ if (error == Error::NONE) {
return setMetadataBlobsError;
}
}
@@ -974,10 +926,10 @@
Error Layer::setSidebandStream(const native_handle_t* stream)
{
- if (mCapabilities.count(Capability::SidebandStream) == 0) {
+ if (mCapabilities.count(Capability::SIDEBAND_STREAM) == 0) {
ALOGE("Attempted to call setSidebandStream without checking that the "
"device supports sideband streams");
- return Error::Unsupported;
+ return Error::UNSUPPORTED;
}
auto intError = mComposer.setLayerSidebandStream(mDisplayId, mId, stream);
return static_cast<Error>(intError);
@@ -1002,7 +954,7 @@
{
if (region.isRect() && mVisibleRegion.isRect() &&
(region.getBounds() == mVisibleRegion.getBounds())) {
- return Error::None;
+ return Error::NONE;
}
mVisibleRegion = region;
@@ -1034,16 +986,27 @@
// Composer HAL 2.3
Error Layer::setColorTransform(const android::mat4& matrix) {
if (matrix == mColorMatrix) {
- return Error::None;
+ return Error::NONE;
}
auto intError = mComposer.setLayerColorTransform(mDisplayId, mId, matrix.asArray());
Error error = static_cast<Error>(intError);
- if (error != Error::None) {
+ if (error != Error::NONE) {
return error;
}
mColorMatrix = matrix;
return error;
}
+// Composer HAL 2.4
+Error Layer::setLayerGenericMetadata(const std::string& name, bool mandatory,
+ const std::vector<uint8_t>& value) {
+ auto intError = mComposer.setLayerGenericMetadata(mDisplayId, mId, name, mandatory, value);
+ return static_cast<Error>(intError);
+}
+
} // namespace impl
} // namespace HWC2
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index b7cdf7f..6819ff4 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -17,15 +17,9 @@
#ifndef ANDROID_SF_HWC2_H
#define ANDROID_SF_HWC2_H
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
#include <gui/HdrMetadata.h>
#include <math/mat4.h>
-#include <ui/GraphicTypes.h>
+#include <ui/DisplayInfo.h>
#include <ui/HdrCapabilities.h>
#include <ui/Region.h>
#include <utils/Log.h>
@@ -33,11 +27,14 @@
#include <utils/Timers.h>
#include <functional>
+#include <future>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
+#include "Hal.h"
+
namespace android {
struct DisplayedFrameStats;
class Fence;
@@ -48,13 +45,13 @@
}
class TestableSurfaceFlinger;
-}
namespace HWC2 {
-class Display;
class Layer;
+namespace hal = android::hardware::graphics::composer::hal;
+
// Implement this interface to receive hardware composer events.
//
// These callback functions will generally be called on a hwbinder thread, but
@@ -66,66 +63,20 @@
// from different hardware composer instances.
class ComposerCallback {
public:
- virtual void onHotplugReceived(int32_t sequenceId, hwc2_display_t display,
- Connection connection) = 0;
- virtual void onRefreshReceived(int32_t sequenceId,
- hwc2_display_t display) = 0;
- virtual void onVsyncReceived(int32_t sequenceId, hwc2_display_t display,
- int64_t timestamp) = 0;
- virtual ~ComposerCallback() = default;
+ virtual void onHotplugReceived(int32_t sequenceId, hal::HWDisplayId display,
+ hal::Connection connection) = 0;
+ virtual void onRefreshReceived(int32_t sequenceId, hal::HWDisplayId display) = 0;
+ virtual void onVsyncReceived(int32_t sequenceId, hal::HWDisplayId display, int64_t timestamp,
+ std::optional<hal::VsyncPeriodNanos> vsyncPeriod) = 0;
+ virtual void onVsyncPeriodTimingChangedReceived(
+ int32_t sequenceId, hal::HWDisplayId display,
+ const hal::VsyncPeriodChangeTimeline& updatedTimeline) = 0;
+ virtual void onSeamlessPossible(int32_t sequenceId, hal::HWDisplayId display) = 0;
+
+ virtual ~ComposerCallback() = default;
};
-// C++ Wrapper around hwc2_device_t. Load all functions pointers
-// and handle callback registration.
-class Device
-{
-public:
- explicit Device(std::unique_ptr<android::Hwc2::Composer> composer);
-
- void registerCallback(ComposerCallback* callback, int32_t sequenceId);
-
- // Required by HWC2
-
- std::string dump() const;
-
- const std::unordered_set<Capability>& getCapabilities() const {
- return mCapabilities;
- };
-
- uint32_t getMaxVirtualDisplayCount() const;
- Error getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
- std::vector<uint8_t>* outData) const;
-
- Error createVirtualDisplay(uint32_t width, uint32_t height,
- android::ui::PixelFormat* format, Display** outDisplay);
- void destroyDisplay(hwc2_display_t displayId);
-
- void onHotplug(hwc2_display_t displayId, Connection connection);
-
- // Other Device methods
-
- Display* getDisplayById(hwc2_display_t id);
-
- android::Hwc2::Composer* getComposer() { return mComposer.get(); }
-
- // We buffer most state changes and flush them implicitly with
- // Display::validate, Display::present, and Display::presentOrValidate.
- // This method provides an explicit way to flush state changes to HWC.
- Error flushCommands();
-
-private:
- // Initialization methods
-
- void loadCapabilities();
-
- // Member variables
- std::unique_ptr<android::Hwc2::Composer> mComposer;
- std::unordered_set<Capability> mCapabilities;
- std::unordered_map<hwc2_display_t, std::unique_ptr<Display>> mDisplays;
- bool mRegisteredCallback = false;
-};
-
-// Convenience C++ class to access hwc2_device_t Display functions directly.
+// Convenience C++ class to access per display functions directly.
class Display {
public:
virtual ~Display();
@@ -135,7 +86,7 @@
class Builder
{
public:
- Builder(Display& display, hwc2_config_t id);
+ Builder(Display& display, hal::HWConfigId id);
std::shared_ptr<const Config> build() {
return std::const_pointer_cast<const Config>(
@@ -170,176 +121,211 @@
}
return *this;
}
+ Builder& setConfigGroup(int32_t configGroup) {
+ mConfig->mConfigGroup = configGroup;
+ return *this;
+ }
private:
float getDefaultDensity();
std::shared_ptr<Config> mConfig;
};
- hwc2_display_t getDisplayId() const { return mDisplay.getId(); }
- hwc2_config_t getId() const { return mId; }
+ hal::HWDisplayId getDisplayId() const { return mDisplay.getId(); }
+ hal::HWConfigId getId() const { return mId; }
int32_t getWidth() const { return mWidth; }
int32_t getHeight() const { return mHeight; }
nsecs_t getVsyncPeriod() const { return mVsyncPeriod; }
float getDpiX() const { return mDpiX; }
float getDpiY() const { return mDpiY; }
+ int32_t getConfigGroup() const { return mConfigGroup; }
private:
- Config(Display& display, hwc2_config_t id);
+ Config(Display& display, hal::HWConfigId id);
Display& mDisplay;
- hwc2_config_t mId;
+ hal::HWConfigId mId;
int32_t mWidth;
int32_t mHeight;
nsecs_t mVsyncPeriod;
float mDpiX;
float mDpiY;
+ int32_t mConfigGroup;
};
- virtual hwc2_display_t getId() const = 0;
+ virtual hal::HWDisplayId getId() const = 0;
virtual bool isConnected() const = 0;
virtual void setConnected(bool connected) = 0; // For use by Device only
- virtual const std::unordered_set<DisplayCapability>& getCapabilities() const = 0;
+ virtual const std::unordered_set<hal::DisplayCapability>& getCapabilities() const = 0;
+ virtual bool isVsyncPeriodSwitchSupported() const = 0;
- [[clang::warn_unused_result]] virtual Error acceptChanges() = 0;
- [[clang::warn_unused_result]] virtual Error createLayer(Layer** outLayer) = 0;
- [[clang::warn_unused_result]] virtual Error destroyLayer(Layer* layer) = 0;
- [[clang::warn_unused_result]] virtual Error getActiveConfig(
+ [[clang::warn_unused_result]] virtual hal::Error acceptChanges() = 0;
+ [[clang::warn_unused_result]] virtual hal::Error createLayer(Layer** outLayer) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error destroyLayer(Layer* layer) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getActiveConfig(
std::shared_ptr<const Config>* outConfig) const = 0;
- [[clang::warn_unused_result]] virtual Error getActiveConfigIndex(int* outIndex) const = 0;
- [[clang::warn_unused_result]] virtual Error getChangedCompositionTypes(
- std::unordered_map<Layer*, Composition>* outTypes) = 0;
- [[clang::warn_unused_result]] virtual Error getColorModes(
- std::vector<android::ui::ColorMode>* outModes) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getActiveConfigIndex(int* outIndex) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getChangedCompositionTypes(
+ std::unordered_map<Layer*, hal::Composition>* outTypes) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getColorModes(
+ std::vector<hal::ColorMode>* outModes) const = 0;
// Returns a bitmask which contains HdrMetadata::Type::*.
[[clang::warn_unused_result]] virtual int32_t getSupportedPerFrameMetadata() const = 0;
- [[clang::warn_unused_result]] virtual Error getRenderIntents(
- android::ui::ColorMode colorMode,
- std::vector<android::ui::RenderIntent>* outRenderIntents) const = 0;
- [[clang::warn_unused_result]] virtual Error getDataspaceSaturationMatrix(
- android::ui::Dataspace dataspace, android::mat4* outMatrix) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getRenderIntents(
+ hal::ColorMode colorMode, std::vector<hal::RenderIntent>* outRenderIntents) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getDataspaceSaturationMatrix(
+ hal::Dataspace dataspace, android::mat4* outMatrix) = 0;
- // Doesn't call into the HWC2 device, so no Errors are possible
- virtual std::vector<std::shared_ptr<const Config>> getConfigs() const = 0;
+ // Doesn't call into the HWC2 device, so no errors are possible
+ [[clang::warn_unused_result]] virtual std::vector<std::shared_ptr<const Config>> getConfigs()
+ const = 0;
- [[clang::warn_unused_result]] virtual Error getName(std::string* outName) const = 0;
- [[clang::warn_unused_result]] virtual Error getRequests(
- DisplayRequest* outDisplayRequests,
- std::unordered_map<Layer*, LayerRequest>* outLayerRequests) = 0;
- [[clang::warn_unused_result]] virtual Error getType(DisplayType* outType) const = 0;
- [[clang::warn_unused_result]] virtual Error supportsDoze(bool* outSupport) const = 0;
- [[clang::warn_unused_result]] virtual Error getHdrCapabilities(
+ [[clang::warn_unused_result]] virtual hal::Error getName(std::string* outName) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getRequests(
+ hal::DisplayRequest* outDisplayRequests,
+ std::unordered_map<Layer*, hal::LayerRequest>* outLayerRequests) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getConnectionType(
+ android::DisplayConnectionType*) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error supportsDoze(bool* outSupport) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getHdrCapabilities(
android::HdrCapabilities* outCapabilities) const = 0;
- [[clang::warn_unused_result]] virtual Error getDisplayedContentSamplingAttributes(
- android::ui::PixelFormat* outFormat, android::ui::Dataspace* outDataspace,
+ [[clang::warn_unused_result]] virtual hal::Error getDisplayedContentSamplingAttributes(
+ hal::PixelFormat* outFormat, hal::Dataspace* outDataspace,
uint8_t* outComponentMask) const = 0;
- [[clang::warn_unused_result]] virtual Error setDisplayContentSamplingEnabled(
+ [[clang::warn_unused_result]] virtual hal::Error setDisplayContentSamplingEnabled(
bool enabled, uint8_t componentMask, uint64_t maxFrames) const = 0;
- [[clang::warn_unused_result]] virtual Error getDisplayedContentSample(
+ [[clang::warn_unused_result]] virtual hal::Error getDisplayedContentSample(
uint64_t maxFrames, uint64_t timestamp,
android::DisplayedFrameStats* outStats) const = 0;
- [[clang::warn_unused_result]] virtual Error getReleaseFences(
+ [[clang::warn_unused_result]] virtual hal::Error getReleaseFences(
std::unordered_map<Layer*, android::sp<android::Fence>>* outFences) const = 0;
- [[clang::warn_unused_result]] virtual Error present(
+ [[clang::warn_unused_result]] virtual hal::Error present(
android::sp<android::Fence>* outPresentFence) = 0;
- [[clang::warn_unused_result]] virtual Error setActiveConfig(
+ [[clang::warn_unused_result]] virtual hal::Error setActiveConfig(
const std::shared_ptr<const Config>& config) = 0;
- [[clang::warn_unused_result]] virtual Error setClientTarget(
+ [[clang::warn_unused_result]] virtual hal::Error setClientTarget(
uint32_t slot, const android::sp<android::GraphicBuffer>& target,
- const android::sp<android::Fence>& acquireFence, android::ui::Dataspace dataspace) = 0;
- [[clang::warn_unused_result]] virtual Error setColorMode(
- android::ui::ColorMode mode, android::ui::RenderIntent renderIntent) = 0;
- [[clang::warn_unused_result]] virtual Error setColorTransform(
- const android::mat4& matrix, android_color_transform_t hint) = 0;
- [[clang::warn_unused_result]] virtual Error setOutputBuffer(
+ const android::sp<android::Fence>& acquireFence, hal::Dataspace dataspace) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setColorMode(
+ hal::ColorMode mode, hal::RenderIntent renderIntent) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setColorTransform(
+ const android::mat4& matrix, hal::ColorTransform hint) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setOutputBuffer(
const android::sp<android::GraphicBuffer>& buffer,
const android::sp<android::Fence>& releaseFence) = 0;
- [[clang::warn_unused_result]] virtual Error setPowerMode(PowerMode mode) = 0;
- [[clang::warn_unused_result]] virtual Error setVsyncEnabled(Vsync enabled) = 0;
- [[clang::warn_unused_result]] virtual Error validate(uint32_t* outNumTypes,
- uint32_t* outNumRequests) = 0;
- [[clang::warn_unused_result]] virtual Error presentOrValidate(
+ [[clang::warn_unused_result]] virtual hal::Error setPowerMode(hal::PowerMode mode) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setVsyncEnabled(hal::Vsync enabled) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error validate(uint32_t* outNumTypes,
+ uint32_t* outNumRequests) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error presentOrValidate(
uint32_t* outNumTypes, uint32_t* outNumRequests,
android::sp<android::Fence>* outPresentFence, uint32_t* state) = 0;
- [[clang::warn_unused_result]] virtual Error setDisplayBrightness(float brightness) const = 0;
+ [[clang::warn_unused_result]] virtual std::future<hal::Error> setDisplayBrightness(
+ float brightness) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getDisplayVsyncPeriod(
+ nsecs_t* outVsyncPeriod) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setActiveConfigWithConstraints(
+ const std::shared_ptr<const HWC2::Display::Config>& config,
+ const hal::VsyncPeriodChangeConstraints& constraints,
+ hal::VsyncPeriodChangeTimeline* outTimeline) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setAutoLowLatencyMode(bool on) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getSupportedContentTypes(
+ std::vector<hal::ContentType>*) const = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setContentType(hal::ContentType) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error getClientTargetProperty(
+ hal::ClientTargetProperty* outClientTargetProperty) = 0;
};
namespace impl {
class Display : public HWC2::Display {
public:
- Display(android::Hwc2::Composer& composer, const std::unordered_set<Capability>& capabilities,
- hwc2_display_t id, DisplayType type);
+ Display(android::Hwc2::Composer& composer,
+ const std::unordered_set<hal::Capability>& capabilities, hal::HWDisplayId id,
+ hal::DisplayType type);
~Display() override;
// Required by HWC2
- Error acceptChanges() override;
- Error createLayer(Layer** outLayer) override;
- Error destroyLayer(Layer* layer) override;
- Error getActiveConfig(std::shared_ptr<const Config>* outConfig) const override;
- Error getActiveConfigIndex(int* outIndex) const override;
- Error getChangedCompositionTypes(std::unordered_map<Layer*, Composition>* outTypes) override;
- Error getColorModes(std::vector<android::ui::ColorMode>* outModes) const override;
+ hal::Error acceptChanges() override;
+ hal::Error createLayer(Layer** outLayer) override;
+ hal::Error destroyLayer(Layer* layer) override;
+ hal::Error getActiveConfig(std::shared_ptr<const Config>* outConfig) const override;
+ hal::Error getActiveConfigIndex(int* outIndex) const override;
+ hal::Error getChangedCompositionTypes(
+ std::unordered_map<Layer*, hal::Composition>* outTypes) override;
+ hal::Error getColorModes(std::vector<hal::ColorMode>* outModes) const override;
// Returns a bitmask which contains HdrMetadata::Type::*.
int32_t getSupportedPerFrameMetadata() const override;
- Error getRenderIntents(android::ui::ColorMode colorMode,
- std::vector<android::ui::RenderIntent>* outRenderIntents) const override;
- Error getDataspaceSaturationMatrix(android::ui::Dataspace dataspace,
- android::mat4* outMatrix) override;
+ hal::Error getRenderIntents(hal::ColorMode colorMode,
+ std::vector<hal::RenderIntent>* outRenderIntents) const override;
+ hal::Error getDataspaceSaturationMatrix(hal::Dataspace dataspace,
+ android::mat4* outMatrix) override;
// Doesn't call into the HWC2 device, so no errors are possible
std::vector<std::shared_ptr<const Config>> getConfigs() const override;
- Error getName(std::string* outName) const override;
- Error getRequests(DisplayRequest* outDisplayRequests,
- std::unordered_map<Layer*, LayerRequest>* outLayerRequests) override;
- Error getType(DisplayType* outType) const override;
- Error supportsDoze(bool* outSupport) const override;
- Error getHdrCapabilities(android::HdrCapabilities* outCapabilities) const override;
- Error getDisplayedContentSamplingAttributes(android::ui::PixelFormat* outFormat,
- android::ui::Dataspace* outDataspace,
- uint8_t* outComponentMask) const override;
- Error setDisplayContentSamplingEnabled(bool enabled, uint8_t componentMask,
- uint64_t maxFrames) const override;
- Error getDisplayedContentSample(uint64_t maxFrames, uint64_t timestamp,
- android::DisplayedFrameStats* outStats) const override;
- Error getReleaseFences(
+ hal::Error getName(std::string* outName) const override;
+ hal::Error getRequests(
+ hal::DisplayRequest* outDisplayRequests,
+ std::unordered_map<Layer*, hal::LayerRequest>* outLayerRequests) override;
+ hal::Error getConnectionType(android::DisplayConnectionType*) const override;
+ hal::Error supportsDoze(bool* outSupport) const override;
+ hal::Error getHdrCapabilities(android::HdrCapabilities* outCapabilities) const override;
+ hal::Error getDisplayedContentSamplingAttributes(hal::PixelFormat* outFormat,
+ hal::Dataspace* outDataspace,
+ uint8_t* outComponentMask) const override;
+ hal::Error setDisplayContentSamplingEnabled(bool enabled, uint8_t componentMask,
+ uint64_t maxFrames) const override;
+ hal::Error getDisplayedContentSample(uint64_t maxFrames, uint64_t timestamp,
+ android::DisplayedFrameStats* outStats) const override;
+ hal::Error getReleaseFences(
std::unordered_map<Layer*, android::sp<android::Fence>>* outFences) const override;
- Error present(android::sp<android::Fence>* outPresentFence) override;
- Error setActiveConfig(const std::shared_ptr<const HWC2::Display::Config>& config) override;
- Error setClientTarget(uint32_t slot, const android::sp<android::GraphicBuffer>& target,
- const android::sp<android::Fence>& acquireFence,
- android::ui::Dataspace dataspace) override;
- Error setColorMode(android::ui::ColorMode mode,
- android::ui::RenderIntent renderIntent) override;
- Error setColorTransform(const android::mat4& matrix, android_color_transform_t hint) override;
- Error setOutputBuffer(const android::sp<android::GraphicBuffer>& buffer,
- const android::sp<android::Fence>& releaseFence) override;
- Error setPowerMode(PowerMode mode) override;
- Error setVsyncEnabled(Vsync enabled) override;
- Error validate(uint32_t* outNumTypes, uint32_t* outNumRequests) override;
- Error presentOrValidate(uint32_t* outNumTypes, uint32_t* outNumRequests,
- android::sp<android::Fence>* outPresentFence, uint32_t* state) override;
- Error setDisplayBrightness(float brightness) const override;
+ hal::Error present(android::sp<android::Fence>* outPresentFence) override;
+ hal::Error setActiveConfig(const std::shared_ptr<const HWC2::Display::Config>& config) override;
+ hal::Error setClientTarget(uint32_t slot, const android::sp<android::GraphicBuffer>& target,
+ const android::sp<android::Fence>& acquireFence,
+ hal::Dataspace dataspace) override;
+ hal::Error setColorMode(hal::ColorMode mode, hal::RenderIntent renderIntent) override;
+ hal::Error setColorTransform(const android::mat4& matrix, hal::ColorTransform hint) override;
+ hal::Error setOutputBuffer(const android::sp<android::GraphicBuffer>& buffer,
+ const android::sp<android::Fence>& releaseFence) override;
+ hal::Error setPowerMode(hal::PowerMode mode) override;
+ hal::Error setVsyncEnabled(hal::Vsync enabled) override;
+ hal::Error validate(uint32_t* outNumTypes, uint32_t* outNumRequests) override;
+ hal::Error presentOrValidate(uint32_t* outNumTypes, uint32_t* outNumRequests,
+ android::sp<android::Fence>* outPresentFence,
+ uint32_t* state) override;
+ std::future<hal::Error> setDisplayBrightness(float brightness) override;
+ hal::Error getDisplayVsyncPeriod(nsecs_t* outVsyncPeriod) const override;
+ hal::Error setActiveConfigWithConstraints(
+ const std::shared_ptr<const HWC2::Display::Config>& config,
+ const hal::VsyncPeriodChangeConstraints& constraints,
+ hal::VsyncPeriodChangeTimeline* outTimeline) override;
+ hal::Error setAutoLowLatencyMode(bool on) override;
+ hal::Error getSupportedContentTypes(
+ std::vector<hal::ContentType>* outSupportedContentTypes) const override;
+ hal::Error setContentType(hal::ContentType) override;
+ hal::Error getClientTargetProperty(hal::ClientTargetProperty* outClientTargetProperty) override;
// Other Display methods
- hwc2_display_t getId() const override { return mId; }
+ hal::HWDisplayId getId() const override { return mId; }
bool isConnected() const override { return mIsConnected; }
void setConnected(bool connected) override; // For use by Device only
- const std::unordered_set<DisplayCapability>& getCapabilities() const override {
+ const std::unordered_set<hal::DisplayCapability>& getCapabilities() const override {
return mDisplayCapabilities;
};
+ virtual bool isVsyncPeriodSwitchSupported() const override;
private:
- int32_t getAttribute(hwc2_config_t configId, Attribute attribute);
- void loadConfig(hwc2_config_t configId);
+ int32_t getAttribute(hal::HWConfigId configId, hal::Attribute attribute);
+ void loadConfig(hal::HWConfigId configId);
void loadConfigs();
// This may fail (and return a null pointer) if no layer with this ID exists
// on this display
- Layer* getLayerById(hwc2_layer_t id) const;
+ Layer* getLayerById(hal::HWLayerId id) const;
friend android::TestableSurfaceFlinger;
@@ -349,108 +335,124 @@
// this HWC2::Display, so these references are guaranteed to be valid for
// the lifetime of this object.
android::Hwc2::Composer& mComposer;
- const std::unordered_set<Capability>& mCapabilities;
+ const std::unordered_set<hal::Capability>& mCapabilities;
- hwc2_display_t mId;
- bool mIsConnected;
- DisplayType mType;
- std::unordered_map<hwc2_layer_t, std::unique_ptr<Layer>> mLayers;
- std::unordered_map<hwc2_config_t, std::shared_ptr<const Config>> mConfigs;
+ const hal::HWDisplayId mId;
+ hal::DisplayType mType;
+ bool mIsConnected = false;
+
+ std::unordered_map<hal::HWLayerId, std::unique_ptr<Layer>> mLayers;
+ std::unordered_map<hal::HWConfigId, std::shared_ptr<const Config>> mConfigs;
+
std::once_flag mDisplayCapabilityQueryFlag;
- std::unordered_set<DisplayCapability> mDisplayCapabilities;
+ std::unordered_set<hal::DisplayCapability> mDisplayCapabilities;
};
+
} // namespace impl
class Layer {
public:
virtual ~Layer();
- virtual hwc2_layer_t getId() const = 0;
+ virtual hal::HWLayerId getId() const = 0;
- [[clang::warn_unused_result]] virtual Error setCursorPosition(int32_t x, int32_t y) = 0;
- [[clang::warn_unused_result]] virtual Error setBuffer(
+ [[clang::warn_unused_result]] virtual hal::Error setCursorPosition(int32_t x, int32_t y) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setBuffer(
uint32_t slot, const android::sp<android::GraphicBuffer>& buffer,
const android::sp<android::Fence>& acquireFence) = 0;
- [[clang::warn_unused_result]] virtual Error setSurfaceDamage(const android::Region& damage) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setSurfaceDamage(
+ const android::Region& damage) = 0;
- [[clang::warn_unused_result]] virtual Error setBlendMode(BlendMode mode) = 0;
- [[clang::warn_unused_result]] virtual Error setColor(hwc_color_t color) = 0;
- [[clang::warn_unused_result]] virtual Error setCompositionType(Composition type) = 0;
- [[clang::warn_unused_result]] virtual Error setDataspace(android::ui::Dataspace dataspace) = 0;
- [[clang::warn_unused_result]] virtual Error setPerFrameMetadata(
+ [[clang::warn_unused_result]] virtual hal::Error setBlendMode(hal::BlendMode mode) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setColor(hal::Color color) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setCompositionType(hal::Composition type) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setDataspace(hal::Dataspace dataspace) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setPerFrameMetadata(
const int32_t supportedPerFrameMetadata, const android::HdrMetadata& metadata) = 0;
- [[clang::warn_unused_result]] virtual Error setDisplayFrame(const android::Rect& frame) = 0;
- [[clang::warn_unused_result]] virtual Error setPlaneAlpha(float alpha) = 0;
- [[clang::warn_unused_result]] virtual Error setSidebandStream(
+ [[clang::warn_unused_result]] virtual hal::Error setDisplayFrame(
+ const android::Rect& frame) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setPlaneAlpha(float alpha) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setSidebandStream(
const native_handle_t* stream) = 0;
- [[clang::warn_unused_result]] virtual Error setSourceCrop(const android::FloatRect& crop) = 0;
- [[clang::warn_unused_result]] virtual Error setTransform(Transform transform) = 0;
- [[clang::warn_unused_result]] virtual Error setVisibleRegion(const android::Region& region) = 0;
- [[clang::warn_unused_result]] virtual Error setZOrder(uint32_t z) = 0;
- [[clang::warn_unused_result]] virtual Error setInfo(uint32_t type, uint32_t appId) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setSourceCrop(
+ const android::FloatRect& crop) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setTransform(hal::Transform transform) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setVisibleRegion(
+ const android::Region& region) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setZOrder(uint32_t z) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setInfo(uint32_t type, uint32_t appId) = 0;
// Composer HAL 2.3
- [[clang::warn_unused_result]] virtual Error setColorTransform(const android::mat4& matrix) = 0;
+ [[clang::warn_unused_result]] virtual hal::Error setColorTransform(
+ const android::mat4& matrix) = 0;
+
+ // Composer HAL 2.4
+ [[clang::warn_unused_result]] virtual hal::Error setLayerGenericMetadata(
+ const std::string& name, bool mandatory, const std::vector<uint8_t>& value) = 0;
};
namespace impl {
-// Convenience C++ class to access hwc2_device_t Layer functions directly.
+// Convenience C++ class to access per layer functions directly.
class Layer : public HWC2::Layer {
public:
Layer(android::Hwc2::Composer& composer,
- const std::unordered_set<Capability>& capabilities,
- hwc2_display_t displayId, hwc2_layer_t layerId);
+ const std::unordered_set<hal::Capability>& capabilities, hal::HWDisplayId displayId,
+ hal::HWLayerId layerId);
~Layer() override;
- hwc2_layer_t getId() const override { return mId; }
+ hal::HWLayerId getId() const override { return mId; }
- Error setCursorPosition(int32_t x, int32_t y) override;
- Error setBuffer(uint32_t slot, const android::sp<android::GraphicBuffer>& buffer,
- const android::sp<android::Fence>& acquireFence) override;
- Error setSurfaceDamage(const android::Region& damage) override;
+ hal::Error setCursorPosition(int32_t x, int32_t y) override;
+ hal::Error setBuffer(uint32_t slot, const android::sp<android::GraphicBuffer>& buffer,
+ const android::sp<android::Fence>& acquireFence) override;
+ hal::Error setSurfaceDamage(const android::Region& damage) override;
- Error setBlendMode(BlendMode mode) override;
- Error setColor(hwc_color_t color) override;
- Error setCompositionType(Composition type) override;
- Error setDataspace(android::ui::Dataspace dataspace) override;
- Error setPerFrameMetadata(const int32_t supportedPerFrameMetadata,
- const android::HdrMetadata& metadata) override;
- Error setDisplayFrame(const android::Rect& frame) override;
- Error setPlaneAlpha(float alpha) override;
- Error setSidebandStream(const native_handle_t* stream) override;
- Error setSourceCrop(const android::FloatRect& crop) override;
- Error setTransform(Transform transform) override;
- Error setVisibleRegion(const android::Region& region) override;
- Error setZOrder(uint32_t z) override;
- Error setInfo(uint32_t type, uint32_t appId) override;
+ hal::Error setBlendMode(hal::BlendMode mode) override;
+ hal::Error setColor(hal::Color color) override;
+ hal::Error setCompositionType(hal::Composition type) override;
+ hal::Error setDataspace(hal::Dataspace dataspace) override;
+ hal::Error setPerFrameMetadata(const int32_t supportedPerFrameMetadata,
+ const android::HdrMetadata& metadata) override;
+ hal::Error setDisplayFrame(const android::Rect& frame) override;
+ hal::Error setPlaneAlpha(float alpha) override;
+ hal::Error setSidebandStream(const native_handle_t* stream) override;
+ hal::Error setSourceCrop(const android::FloatRect& crop) override;
+ hal::Error setTransform(hal::Transform transform) override;
+ hal::Error setVisibleRegion(const android::Region& region) override;
+ hal::Error setZOrder(uint32_t z) override;
+ hal::Error setInfo(uint32_t type, uint32_t appId) override;
// Composer HAL 2.3
- Error setColorTransform(const android::mat4& matrix) override;
+ hal::Error setColorTransform(const android::mat4& matrix) override;
+
+ // Composer HAL 2.4
+ hal::Error setLayerGenericMetadata(const std::string& name, bool mandatory,
+ const std::vector<uint8_t>& value) override;
private:
// These are references to data owned by HWC2::Device, which will outlive
// this HWC2::Layer, so these references are guaranteed to be valid for
// the lifetime of this object.
android::Hwc2::Composer& mComposer;
- const std::unordered_set<Capability>& mCapabilities;
+ const std::unordered_set<hal::Capability>& mCapabilities;
- hwc2_display_t mDisplayId;
- hwc2_layer_t mId;
+ hal::HWDisplayId mDisplayId;
+ hal::HWLayerId mId;
// Cached HWC2 data, to ensure the same commands aren't sent to the HWC
// multiple times.
android::Region mVisibleRegion = android::Region::INVALID_REGION;
android::Region mDamageRegion = android::Region::INVALID_REGION;
- android::ui::Dataspace mDataSpace = android::ui::Dataspace::UNKNOWN;
+ hal::Dataspace mDataSpace = hal::Dataspace::UNKNOWN;
android::HdrMetadata mHdrMetadata;
android::mat4 mColorMatrix;
uint32_t mBufferSlot;
};
} // namespace impl
-
} // namespace HWC2
+} // namespace android
#endif // ANDROID_SF_HWC2_H
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.cpp b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
index 1099041..7a2f0f3 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.cpp
@@ -14,12 +14,18 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "HWComposer"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include "HWComposer.h"
+
#include <compositionengine/Output.h>
#include <compositionengine/OutputLayer.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
@@ -29,12 +35,11 @@
#include <utils/Errors.h>
#include <utils/Trace.h>
-#include "HWComposer.h"
-#include "HWC2.h"
-#include "ComposerHal.h"
-
-#include "../Layer.h" // needed only for debugging
+#include "../Layer.h" // needed only for debugging
+#include "../Promise.h"
#include "../SurfaceFlinger.h"
+#include "ComposerHal.h"
+#include "HWC2.h"
#define LOG_HWC_DISPLAY_ERROR(hwcDisplayId, msg) \
ALOGE("%s failed for HWC display %" PRIu64 ": %s", __FUNCTION__, hwcDisplayId, msg)
@@ -56,7 +61,7 @@
#define RETURN_IF_HWC_ERROR_FOR(what, error, displayId, ...) \
do { \
- if (error != HWC2::Error::None) { \
+ if (error != hal::Error::NONE) { \
LOG_HWC_ERROR(what, error, displayId); \
return __VA_ARGS__; \
} \
@@ -65,29 +70,111 @@
#define RETURN_IF_HWC_ERROR(error, displayId, ...) \
RETURN_IF_HWC_ERROR_FOR(__FUNCTION__, error, displayId, __VA_ARGS__)
+namespace hal = android::hardware::graphics::composer::hal;
+
+namespace {
+
+using android::hardware::Return;
+using android::hardware::Void;
+using android::HWC2::ComposerCallback;
+
+class ComposerCallbackBridge : public hal::IComposerCallback {
+public:
+ ComposerCallbackBridge(ComposerCallback* callback, int32_t sequenceId,
+ bool vsyncSwitchingSupported)
+ : mCallback(callback),
+ mSequenceId(sequenceId),
+ mVsyncSwitchingSupported(vsyncSwitchingSupported) {}
+
+ android::hardware::Return<void> onHotplug(hal::HWDisplayId display,
+ hal::Connection conn) override {
+ mCallback->onHotplugReceived(mSequenceId, display, conn);
+ return android::hardware::Void();
+ }
+
+ android::hardware::Return<void> onRefresh(hal::HWDisplayId display) override {
+ mCallback->onRefreshReceived(mSequenceId, display);
+ return android::hardware::Void();
+ }
+
+ android::hardware::Return<void> onVsync(hal::HWDisplayId display, int64_t timestamp) override {
+ if (!mVsyncSwitchingSupported) {
+ mCallback->onVsyncReceived(mSequenceId, display, timestamp, std::nullopt);
+ } else {
+ ALOGW("Unexpected onVsync callback on composer >= 2.4, ignoring.");
+ }
+ return android::hardware::Void();
+ }
+
+ android::hardware::Return<void> onVsync_2_4(hal::HWDisplayId display, int64_t timestamp,
+ hal::VsyncPeriodNanos vsyncPeriodNanos) override {
+ if (mVsyncSwitchingSupported) {
+ mCallback->onVsyncReceived(mSequenceId, display, timestamp,
+ std::make_optional(vsyncPeriodNanos));
+ } else {
+ ALOGW("Unexpected onVsync_2_4 callback on composer <= 2.3, ignoring.");
+ }
+ return android::hardware::Void();
+ }
+
+ android::hardware::Return<void> onVsyncPeriodTimingChanged(
+ hal::HWDisplayId display,
+ const hal::VsyncPeriodChangeTimeline& updatedTimeline) override {
+ mCallback->onVsyncPeriodTimingChangedReceived(mSequenceId, display, updatedTimeline);
+ return android::hardware::Void();
+ }
+
+ android::hardware::Return<void> onSeamlessPossible(hal::HWDisplayId display) override {
+ mCallback->onSeamlessPossible(mSequenceId, display);
+ return android::hardware::Void();
+ }
+
+private:
+ ComposerCallback* mCallback;
+ const int32_t mSequenceId;
+ const bool mVsyncSwitchingSupported;
+};
+
+} // namespace
+
namespace android {
HWComposer::~HWComposer() = default;
namespace impl {
-HWComposer::HWComposer(std::unique_ptr<Hwc2::Composer> composer)
- : mHwcDevice(std::make_unique<HWC2::Device>(std::move(composer))) {}
+HWComposer::HWComposer(std::unique_ptr<Hwc2::Composer> composer) : mComposer(std::move(composer)) {
+}
+
+HWComposer::HWComposer(const std::string& composerServiceName)
+ : mComposer(std::make_unique<Hwc2::impl::Composer>(composerServiceName)) {
+}
HWComposer::~HWComposer() {
mDisplayData.clear();
}
-void HWComposer::registerCallback(HWC2::ComposerCallback* callback,
- int32_t sequenceId) {
- mHwcDevice->registerCallback(callback, sequenceId);
+void HWComposer::setConfiguration(HWC2::ComposerCallback* callback, int32_t sequenceId) {
+ loadCapabilities();
+ loadLayerMetadataSupport();
+
+ if (mRegisteredCallback) {
+ ALOGW("Callback already registered. Ignored extra registration attempt.");
+ return;
+ }
+ mRegisteredCallback = true;
+ sp<ComposerCallbackBridge> callbackBridge(
+ new ComposerCallbackBridge(callback, sequenceId,
+ mComposer->isVsyncPeriodSwitchSupported()));
+ mComposer->registerCallback(callbackBridge);
}
-bool HWComposer::getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
+bool HWComposer::getDisplayIdentificationData(hal::HWDisplayId hwcDisplayId, uint8_t* outPort,
DisplayIdentificationData* outData) const {
- const auto error = mHwcDevice->getDisplayIdentificationData(hwcDisplayId, outPort, outData);
- if (error != HWC2::Error::None) {
- if (error != HWC2::Error::Unsupported) {
+ const auto error = static_cast<hal::Error>(
+ mComposer->getDisplayIdentificationData(hwcDisplayId, outPort, outData));
+ if (error != hal::Error::NONE) {
+ if (error != hal::Error::UNSUPPORTED) {
LOG_HWC_DISPLAY_ERROR(hwcDisplayId, to_string(error).c_str());
}
return false;
@@ -95,82 +182,29 @@
return true;
}
-bool HWComposer::hasCapability(HWC2::Capability capability) const
-{
- return mHwcDevice->getCapabilities().count(capability) > 0;
+bool HWComposer::hasCapability(hal::Capability capability) const {
+ return mCapabilities.count(capability) > 0;
}
-bool HWComposer::hasDisplayCapability(const std::optional<DisplayId>& displayId,
- HWC2::DisplayCapability capability) const {
- if (!displayId) {
- // Checkout global capabilities for displays without a corresponding HWC display.
- if (capability == HWC2::DisplayCapability::SkipClientColorTransform) {
- return hasCapability(HWC2::Capability::SkipClientColorTransform);
- }
- return false;
- }
- RETURN_IF_INVALID_DISPLAY(*displayId, false);
- return mDisplayData.at(*displayId).hwcDisplay->getCapabilities().count(capability) > 0;
+bool HWComposer::hasDisplayCapability(DisplayId displayId,
+ hal::DisplayCapability capability) const {
+ RETURN_IF_INVALID_DISPLAY(displayId, false);
+ return mDisplayData.at(displayId).hwcDisplay->getCapabilities().count(capability) > 0;
}
-void HWComposer::validateChange(HWC2::Composition from, HWC2::Composition to) {
- bool valid = true;
- switch (from) {
- case HWC2::Composition::Client:
- valid = false;
- break;
- case HWC2::Composition::Device:
- case HWC2::Composition::SolidColor:
- valid = (to == HWC2::Composition::Client);
- break;
- case HWC2::Composition::Cursor:
- case HWC2::Composition::Sideband:
- valid = (to == HWC2::Composition::Client ||
- to == HWC2::Composition::Device);
- break;
- default:
- break;
- }
-
- if (!valid) {
- ALOGE("Invalid layer type change: %s --> %s", to_string(from).c_str(),
- to_string(to).c_str());
- }
-}
-
-std::optional<DisplayIdentificationInfo> HWComposer::onHotplug(hwc2_display_t hwcDisplayId,
- HWC2::Connection connection) {
- std::optional<DisplayIdentificationInfo> info;
-
- if (const auto displayId = toPhysicalDisplayId(hwcDisplayId)) {
- info = DisplayIdentificationInfo{*displayId, std::string()};
- } else {
- if (connection == HWC2::Connection::Disconnected) {
- ALOGE("Ignoring disconnection of invalid HWC display %" PRIu64, hwcDisplayId);
+std::optional<DisplayIdentificationInfo> HWComposer::onHotplug(hal::HWDisplayId hwcDisplayId,
+ hal::Connection connection) {
+ switch (connection) {
+ case hal::Connection::CONNECTED:
+ return onHotplugConnect(hwcDisplayId);
+ case hal::Connection::DISCONNECTED:
+ return onHotplugDisconnect(hwcDisplayId);
+ case hal::Connection::INVALID:
return {};
- }
-
- info = onHotplugConnect(hwcDisplayId);
- if (!info) return {};
}
-
- ALOGV("%s: %s %s display %s with HWC ID %" PRIu64, __FUNCTION__, to_string(connection).c_str(),
- hwcDisplayId == mInternalHwcDisplayId ? "internal" : "external",
- to_string(info->id).c_str(), hwcDisplayId);
-
- mHwcDevice->onHotplug(hwcDisplayId, connection);
-
- // Disconnect is handled through HWComposer::disconnectDisplay via
- // SurfaceFlinger's onHotplugReceived callback handling
- if (connection == HWC2::Connection::Connected) {
- mDisplayData[info->id].hwcDisplay = mHwcDevice->getDisplayById(hwcDisplayId);
- mPhysicalDisplayIdMap[hwcDisplayId] = info->id;
- }
-
- return info;
}
-bool HWComposer::onVsync(hwc2_display_t hwcDisplayId, int64_t timestamp) {
+bool HWComposer::onVsync(hal::HWDisplayId hwcDisplayId, int64_t timestamp) {
const auto displayId = toPhysicalDisplayId(hwcDisplayId);
if (!displayId) {
LOG_HWC_DISPLAY_ERROR(hwcDisplayId, "Invalid HWC display");
@@ -222,14 +256,18 @@
height, SurfaceFlinger::maxVirtualDisplaySize);
return {};
}
- HWC2::Display* display;
- auto error = mHwcDevice->createVirtualDisplay(width, height, format,
- &display);
- if (error != HWC2::Error::None) {
+ hal::HWDisplayId hwcDisplayId = 0;
+ const auto error = static_cast<hal::Error>(
+ mComposer->createVirtualDisplay(width, height, format, &hwcDisplayId));
+ if (error != hal::Error::NONE) {
ALOGE("%s: Failed to create HWC virtual display", __FUNCTION__);
return {};
}
+ auto display = std::make_unique<HWC2::impl::Display>(*mComposer.get(), mCapabilities,
+ hwcDisplayId, hal::DisplayType::VIRTUAL);
+ display->setConnected(true);
+
DisplayId displayId;
if (mFreeVirtualDisplayIds.empty()) {
displayId = getVirtualDisplayId(mNextVirtualDisplayId++);
@@ -239,19 +277,34 @@
}
auto& displayData = mDisplayData[displayId];
- displayData.hwcDisplay = display;
+ displayData.hwcDisplay = std::move(display);
displayData.isVirtual = true;
--mRemainingHwcVirtualDisplays;
return displayId;
}
+void HWComposer::allocatePhysicalDisplay(hal::HWDisplayId hwcDisplayId, DisplayId displayId) {
+ if (!mInternalHwcDisplayId) {
+ mInternalHwcDisplayId = hwcDisplayId;
+ } else if (mInternalHwcDisplayId != hwcDisplayId && !mExternalHwcDisplayId) {
+ mExternalHwcDisplayId = hwcDisplayId;
+ }
+
+ auto& displayData = mDisplayData[displayId];
+ auto newDisplay =
+ std::make_unique<HWC2::impl::Display>(*mComposer.get(), mCapabilities, hwcDisplayId,
+ hal::DisplayType::PHYSICAL);
+ newDisplay->setConnected(true);
+ displayData.hwcDisplay = std::move(newDisplay);
+ mPhysicalDisplayIdMap[hwcDisplayId] = displayId;
+}
+
HWC2::Layer* HWComposer::createLayer(DisplayId displayId) {
RETURN_IF_INVALID_DISPLAY(displayId, nullptr);
- auto display = mDisplayData[displayId].hwcDisplay;
HWC2::Layer* layer;
- auto error = display->createLayer(&layer);
+ auto error = mDisplayData[displayId].hwcDisplay->createLayer(&layer);
RETURN_IF_HWC_ERROR(error, displayId, nullptr);
return layer;
}
@@ -259,8 +312,7 @@
void HWComposer::destroyLayer(DisplayId displayId, HWC2::Layer* layer) {
RETURN_IF_INVALID_DISPLAY(displayId);
- auto display = mDisplayData[displayId].hwcDisplay;
- auto error = display->destroyLayer(layer);
+ auto error = mDisplayData[displayId].hwcDisplay->destroyLayer(layer);
RETURN_IF_HWC_ERROR(error, displayId);
}
@@ -272,8 +324,8 @@
// the refresh period and whatever closest timestamp we have.
std::lock_guard lock(displayData.lastHwVsyncLock);
nsecs_t now = systemTime(CLOCK_MONOTONIC);
- auto vsyncPeriod = getActiveConfig(displayId)->getVsyncPeriod();
- return now - ((now - displayData.lastHwVsync) % vsyncPeriod);
+ auto vsyncPeriodNanos = getDisplayVsyncPeriod(displayId);
+ return now - ((now - displayData.lastHwVsync) % vsyncPeriodNanos);
}
bool HWComposer::isConnected(DisplayId displayId) const {
@@ -301,7 +353,7 @@
std::shared_ptr<const HWC2::Display::Config> config;
auto error = mDisplayData.at(displayId).hwcDisplay->getActiveConfig(&config);
- if (error == HWC2::Error::BadConfig) {
+ if (error == hal::Error::BAD_CONFIG) {
LOG_DISPLAY_ERROR(displayId, "No active config");
return nullptr;
}
@@ -316,12 +368,43 @@
return config;
}
+// Composer 2.4
+
+DisplayConnectionType HWComposer::getDisplayConnectionType(DisplayId displayId) const {
+ RETURN_IF_INVALID_DISPLAY(displayId, DisplayConnectionType::Internal);
+ const auto& hwcDisplay = mDisplayData.at(displayId).hwcDisplay;
+
+ DisplayConnectionType type;
+ const auto error = hwcDisplay->getConnectionType(&type);
+
+ const auto FALLBACK_TYPE = hwcDisplay->getId() == mInternalHwcDisplayId
+ ? DisplayConnectionType::Internal
+ : DisplayConnectionType::External;
+
+ RETURN_IF_HWC_ERROR(error, displayId, FALLBACK_TYPE);
+ return type;
+}
+
+bool HWComposer::isVsyncPeriodSwitchSupported(DisplayId displayId) const {
+ RETURN_IF_INVALID_DISPLAY(displayId, false);
+ return mDisplayData.at(displayId).hwcDisplay->isVsyncPeriodSwitchSupported();
+}
+
+nsecs_t HWComposer::getDisplayVsyncPeriod(DisplayId displayId) const {
+ RETURN_IF_INVALID_DISPLAY(displayId, 0);
+
+ nsecs_t vsyncPeriodNanos;
+ auto error = mDisplayData.at(displayId).hwcDisplay->getDisplayVsyncPeriod(&vsyncPeriodNanos);
+ RETURN_IF_HWC_ERROR(error, displayId, 0);
+ return vsyncPeriodNanos;
+}
+
int HWComposer::getActiveConfigIndex(DisplayId displayId) const {
RETURN_IF_INVALID_DISPLAY(displayId, -1);
int index;
auto error = mDisplayData.at(displayId).hwcDisplay->getActiveConfigIndex(&index);
- if (error == HWC2::Error::BadConfig) {
+ if (error == hal::Error::BAD_CONFIG) {
LOG_DISPLAY_ERROR(displayId, "No active config");
return -1;
}
@@ -359,7 +442,7 @@
return NO_ERROR;
}
-void HWComposer::setVsyncEnabled(DisplayId displayId, HWC2::Vsync enabled) {
+void HWComposer::setVsyncEnabled(DisplayId displayId, hal::Vsync enabled) {
RETURN_IF_INVALID_DISPLAY(displayId);
auto& displayData = mDisplayData[displayId];
@@ -384,7 +467,7 @@
displayData.vsyncEnabled = enabled;
const auto tag = "HW_VSYNC_ON_" + to_string(displayId);
- ATRACE_INT(tag.c_str(), enabled == HWC2::Vsync::Enable ? 1 : 0);
+ ATRACE_INT(tag.c_str(), enabled == hal::Vsync::ENABLE ? 1 : 0);
}
status_t HWComposer::setClientTarget(DisplayId displayId, uint32_t slot,
@@ -399,7 +482,9 @@
return NO_ERROR;
}
-status_t HWComposer::prepare(DisplayId displayId, const compositionengine::Output& output) {
+status_t HWComposer::getDeviceCompositionChanges(
+ DisplayId displayId, bool frameUsesClientComposition,
+ std::optional<android::HWComposer::DeviceRequestedChanges>* outChanges) {
ATRACE_CALL();
RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
@@ -413,22 +498,18 @@
uint32_t numTypes = 0;
uint32_t numRequests = 0;
- HWC2::Error error = HWC2::Error::None;
+ hal::Error error = hal::Error::NONE;
// First try to skip validate altogether when there is no client
// composition. When there is client composition, since we haven't
// rendered to the client target yet, we should not attempt to skip
// validate.
- //
- // displayData.hasClientComposition hasn't been updated for this frame.
- // The check below is incorrect. We actually rely on HWC here to fall
- // back to validate when there is any client layer.
displayData.validateWasSkipped = false;
- if (!displayData.hasClientComposition) {
+ if (!frameUsesClientComposition) {
sp<Fence> outPresentFence;
uint32_t state = UINT32_MAX;
error = hwcDisplay->presentOrValidate(&numTypes, &numRequests, &outPresentFence , &state);
- if (error != HWC2::Error::HasChanges) {
+ if (!hasChangesError(error)) {
RETURN_IF_HWC_ERROR_FOR("presentOrValidate", error, displayId, UNKNOWN_ERROR);
}
if (state == 1) { //Present Succeeded.
@@ -445,103 +526,33 @@
error = hwcDisplay->validate(&numTypes, &numRequests);
}
ALOGV("SkipValidate failed, Falling back to SLOW validate/present");
- if (error != HWC2::Error::HasChanges) {
+ if (!hasChangesError(error)) {
RETURN_IF_HWC_ERROR_FOR("validate", error, displayId, BAD_INDEX);
}
- std::unordered_map<HWC2::Layer*, HWC2::Composition> changedTypes;
+ android::HWComposer::DeviceRequestedChanges::ChangedTypes changedTypes;
changedTypes.reserve(numTypes);
error = hwcDisplay->getChangedCompositionTypes(&changedTypes);
RETURN_IF_HWC_ERROR_FOR("getChangedCompositionTypes", error, displayId, BAD_INDEX);
- displayData.displayRequests = static_cast<HWC2::DisplayRequest>(0);
- std::unordered_map<HWC2::Layer*, HWC2::LayerRequest> layerRequests;
+ auto displayRequests = static_cast<hal::DisplayRequest>(0);
+ android::HWComposer::DeviceRequestedChanges::LayerRequests layerRequests;
layerRequests.reserve(numRequests);
- error = hwcDisplay->getRequests(&displayData.displayRequests,
- &layerRequests);
+ error = hwcDisplay->getRequests(&displayRequests, &layerRequests);
RETURN_IF_HWC_ERROR_FOR("getRequests", error, displayId, BAD_INDEX);
- displayData.hasClientComposition = false;
- displayData.hasDeviceComposition = false;
- for (auto& outputLayer : output.getOutputLayersOrderedByZ()) {
- auto& state = outputLayer->editState();
- LOG_FATAL_IF(!state.hwc.);
- auto hwcLayer = (*state.hwc).hwcLayer;
+ DeviceRequestedChanges::ClientTargetProperty clientTargetProperty;
+ error = hwcDisplay->getClientTargetProperty(&clientTargetProperty);
- if (auto it = changedTypes.find(hwcLayer.get()); it != changedTypes.end()) {
- auto newCompositionType = it->second;
- validateChange(static_cast<HWC2::Composition>((*state.hwc).hwcCompositionType),
- newCompositionType);
- (*state.hwc).hwcCompositionType =
- static_cast<Hwc2::IComposerClient::Composition>(newCompositionType);
- }
-
- switch ((*state.hwc).hwcCompositionType) {
- case Hwc2::IComposerClient::Composition::CLIENT:
- displayData.hasClientComposition = true;
- break;
- case Hwc2::IComposerClient::Composition::DEVICE:
- case Hwc2::IComposerClient::Composition::SOLID_COLOR:
- case Hwc2::IComposerClient::Composition::CURSOR:
- case Hwc2::IComposerClient::Composition::SIDEBAND:
- displayData.hasDeviceComposition = true;
- break;
- default:
- break;
- }
-
- state.clearClientTarget = false;
- if (auto it = layerRequests.find(hwcLayer.get()); it != layerRequests.end()) {
- auto request = it->second;
- if (request == HWC2::LayerRequest::ClearClientTarget) {
- state.clearClientTarget = true;
- } else {
- LOG_DISPLAY_ERROR(displayId,
- ("Unknown layer request " + to_string(request)).c_str());
- }
- }
- }
-
+ outChanges->emplace(DeviceRequestedChanges{std::move(changedTypes), std::move(displayRequests),
+ std::move(layerRequests),
+ std::move(clientTargetProperty)});
error = hwcDisplay->acceptChanges();
RETURN_IF_HWC_ERROR_FOR("acceptChanges", error, displayId, BAD_INDEX);
return NO_ERROR;
}
-bool HWComposer::hasDeviceComposition(const std::optional<DisplayId>& displayId) const {
- if (!displayId) {
- // Displays without a corresponding HWC display are never composed by
- // the device
- return false;
- }
-
- RETURN_IF_INVALID_DISPLAY(*displayId, false);
- return mDisplayData.at(*displayId).hasDeviceComposition;
-}
-
-bool HWComposer::hasFlipClientTargetRequest(const std::optional<DisplayId>& displayId) const {
- if (!displayId) {
- // Displays without a corresponding HWC display are never composed by
- // the device
- return false;
- }
-
- RETURN_IF_INVALID_DISPLAY(*displayId, false);
- return ((static_cast<uint32_t>(mDisplayData.at(*displayId).displayRequests) &
- static_cast<uint32_t>(HWC2::DisplayRequest::FlipClientTarget)) != 0);
-}
-
-bool HWComposer::hasClientComposition(const std::optional<DisplayId>& displayId) const {
- if (!displayId) {
- // Displays without a corresponding HWC display are always composed by
- // the client
- return true;
- }
-
- RETURN_IF_INVALID_DISPLAY(*displayId, true);
- return mDisplayData.at(*displayId).hasClientComposition;
-}
-
sp<Fence> HWComposer::getPresentFence(DisplayId displayId) const {
RETURN_IF_INVALID_DISPLAY(displayId, Fence::NO_FENCE);
return mDisplayData.at(displayId).lastPresentFence;
@@ -549,12 +560,13 @@
sp<Fence> HWComposer::getLayerReleaseFence(DisplayId displayId, HWC2::Layer* layer) const {
RETURN_IF_INVALID_DISPLAY(displayId, Fence::NO_FENCE);
- auto displayFences = mDisplayData.at(displayId).releaseFences;
- if (displayFences.count(layer) == 0) {
+ const auto& displayFences = mDisplayData.at(displayId).releaseFences;
+ auto fence = displayFences.find(layer);
+ if (fence == displayFences.end()) {
ALOGV("getLayerReleaseFence: Release fence not found");
return Fence::NO_FENCE;
}
- return displayFences[layer];
+ return fence->second;
}
status_t HWComposer::presentAndGetReleaseFences(DisplayId displayId) {
@@ -567,8 +579,8 @@
if (displayData.validateWasSkipped) {
// explicitly flush all pending commands
- auto error = mHwcDevice->flushCommands();
- RETURN_IF_HWC_ERROR_FOR("flushCommands", error, displayId, UNKNOWN_ERROR);
+ auto error = static_cast<hal::Error>(mComposer->executeCommands());
+ RETURN_IF_HWC_ERROR_FOR("executeCommands", error, displayId, UNKNOWN_ERROR);
RETURN_IF_HWC_ERROR_FOR("present", displayData.presentError, displayId, UNKNOWN_ERROR);
return NO_ERROR;
}
@@ -585,7 +597,7 @@
return NO_ERROR;
}
-status_t HWComposer::setPowerMode(DisplayId displayId, int32_t intMode) {
+status_t HWComposer::setPowerMode(DisplayId displayId, hal::PowerMode mode) {
RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
const auto& displayData = mDisplayData[displayId];
@@ -594,42 +606,41 @@
return INVALID_OPERATION;
}
- auto mode = static_cast<HWC2::PowerMode>(intMode);
- if (mode == HWC2::PowerMode::Off) {
- setVsyncEnabled(displayId, HWC2::Vsync::Disable);
+ if (mode == hal::PowerMode::OFF) {
+ setVsyncEnabled(displayId, hal::Vsync::DISABLE);
}
auto& hwcDisplay = displayData.hwcDisplay;
switch (mode) {
- case HWC2::PowerMode::Off:
- case HWC2::PowerMode::On:
+ case hal::PowerMode::OFF:
+ case hal::PowerMode::ON:
ALOGV("setPowerMode: Calling HWC %s", to_string(mode).c_str());
{
auto error = hwcDisplay->setPowerMode(mode);
- if (error != HWC2::Error::None) {
- LOG_HWC_ERROR(("setPowerMode(" + to_string(mode) + ")").c_str(),
- error, displayId);
+ if (error != hal::Error::NONE) {
+ LOG_HWC_ERROR(("setPowerMode(" + to_string(mode) + ")").c_str(), error,
+ displayId);
}
}
break;
- case HWC2::PowerMode::Doze:
- case HWC2::PowerMode::DozeSuspend:
+ case hal::PowerMode::DOZE:
+ case hal::PowerMode::DOZE_SUSPEND:
ALOGV("setPowerMode: Calling HWC %s", to_string(mode).c_str());
{
bool supportsDoze = false;
auto error = hwcDisplay->supportsDoze(&supportsDoze);
- if (error != HWC2::Error::None) {
+ if (error != hal::Error::NONE) {
LOG_HWC_ERROR("supportsDoze", error, displayId);
}
if (!supportsDoze) {
- mode = HWC2::PowerMode::On;
+ mode = hal::PowerMode::ON;
}
error = hwcDisplay->setPowerMode(mode);
- if (error != HWC2::Error::None) {
- LOG_HWC_ERROR(("setPowerMode(" + to_string(mode) + ")").c_str(),
- error, displayId);
+ if (error != hal::Error::NONE) {
+ LOG_HWC_ERROR(("setPowerMode(" + to_string(mode) + ")").c_str(), error,
+ displayId);
}
}
break;
@@ -641,7 +652,9 @@
return NO_ERROR;
}
-status_t HWComposer::setActiveConfig(DisplayId displayId, size_t configId) {
+status_t HWComposer::setActiveConfigWithConstraints(
+ DisplayId displayId, size_t configId, const hal::VsyncPeriodChangeConstraints& constraints,
+ hal::VsyncPeriodChangeTimeline* outTimeline) {
RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
auto& displayData = mDisplayData[displayId];
@@ -650,7 +663,9 @@
return BAD_INDEX;
}
- auto error = displayData.hwcDisplay->setActiveConfig(displayData.configMap[configId]);
+ auto error =
+ displayData.hwcDisplay->setActiveConfigWithConstraints(displayData.configMap[configId],
+ constraints, outTimeline);
RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
return NO_ERROR;
}
@@ -660,9 +675,10 @@
auto& displayData = mDisplayData[displayId];
bool isIdentity = transform == mat4();
- auto error = displayData.hwcDisplay->setColorTransform(transform,
- isIdentity ? HAL_COLOR_TRANSFORM_IDENTITY :
- HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX);
+ auto error = displayData.hwcDisplay
+ ->setColorTransform(transform,
+ isIdentity ? hal::ColorTransform::IDENTITY
+ : hal::ColorTransform::ARBITRARY_MATRIX);
RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
return NO_ERROR;
}
@@ -679,8 +695,6 @@
}
const auto hwcDisplayId = displayData.hwcDisplay->getId();
- mPhysicalDisplayIdMap.erase(hwcDisplayId);
- mDisplayData.erase(displayId);
// TODO(b/74619554): Select internal/external display from remaining displays.
if (hwcDisplayId == mInternalHwcDisplayId) {
@@ -688,8 +702,8 @@
} else if (hwcDisplayId == mExternalHwcDisplayId) {
mExternalHwcDisplayId.reset();
}
-
- mHwcDevice->destroyDisplay(hwcDisplayId);
+ mPhysicalDisplayIdMap.erase(hwcDisplayId);
+ mDisplayData.erase(displayId);
}
status_t HWComposer::setOutputBuffer(DisplayId displayId, const sp<Fence>& acquireFence,
@@ -755,7 +769,7 @@
mDisplayData[displayId]
.hwcDisplay->getDisplayedContentSamplingAttributes(outFormat, outDataspace,
outComponentMask);
- if (error == HWC2::Error::Unsupported) RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+ if (error == hal::Error::UNSUPPORTED) RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
return NO_ERROR;
}
@@ -768,8 +782,8 @@
componentMask,
maxFrames);
- if (error == HWC2::Error::Unsupported) RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
- if (error == HWC2::Error::BadParameter) RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+ if (error == hal::Error::UNSUPPORTED) RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+ if (error == hal::Error::BAD_PARAMETER) RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
return NO_ERROR;
}
@@ -784,31 +798,74 @@
return NO_ERROR;
}
-status_t HWComposer::setDisplayBrightness(DisplayId displayId, float brightness) {
- RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
- const auto error = mDisplayData[displayId].hwcDisplay->setDisplayBrightness(brightness);
- if (error == HWC2::Error::Unsupported) {
- RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
- }
- if (error == HWC2::Error::BadParameter) {
- RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
- }
- RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
- return NO_ERROR;
+std::future<status_t> HWComposer::setDisplayBrightness(DisplayId displayId, float brightness) {
+ RETURN_IF_INVALID_DISPLAY(displayId, promise::yield<status_t>(BAD_INDEX));
+ auto& display = mDisplayData[displayId].hwcDisplay;
+
+ return promise::chain(display->setDisplayBrightness(brightness))
+ .then([displayId](hal::Error error) -> status_t {
+ if (error == hal::Error::UNSUPPORTED) {
+ RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+ }
+ if (error == hal::Error::BAD_PARAMETER) {
+ RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+ }
+ RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+ return NO_ERROR;
+ });
}
bool HWComposer::isUsingVrComposer() const {
return getComposer()->isUsingVrComposer();
}
-void HWComposer::dump(std::string& result) const {
- // TODO: In order to provide a dump equivalent to HWC1, we need to shadow
- // all the state going into the layers. This is probably better done in
- // Layer itself, but it's going to take a bit of work to get there.
- result.append(mHwcDevice->dump());
+status_t HWComposer::setAutoLowLatencyMode(DisplayId displayId, bool on) {
+ RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+ const auto error = mDisplayData[displayId].hwcDisplay->setAutoLowLatencyMode(on);
+ if (error == hal::Error::UNSUPPORTED) {
+ RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+ }
+ if (error == hal::Error::BAD_PARAMETER) {
+ RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+ }
+ RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+ return NO_ERROR;
}
-std::optional<DisplayId> HWComposer::toPhysicalDisplayId(hwc2_display_t hwcDisplayId) const {
+status_t HWComposer::getSupportedContentTypes(
+ DisplayId displayId, std::vector<hal::ContentType>* outSupportedContentTypes) {
+ RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+ const auto error =
+ mDisplayData[displayId].hwcDisplay->getSupportedContentTypes(outSupportedContentTypes);
+
+ RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+
+ return NO_ERROR;
+}
+
+status_t HWComposer::setContentType(DisplayId displayId, hal::ContentType contentType) {
+ RETURN_IF_INVALID_DISPLAY(displayId, BAD_INDEX);
+ const auto error = mDisplayData[displayId].hwcDisplay->setContentType(contentType);
+ if (error == hal::Error::UNSUPPORTED) {
+ RETURN_IF_HWC_ERROR(error, displayId, INVALID_OPERATION);
+ }
+ if (error == hal::Error::BAD_PARAMETER) {
+ RETURN_IF_HWC_ERROR(error, displayId, BAD_VALUE);
+ }
+ RETURN_IF_HWC_ERROR(error, displayId, UNKNOWN_ERROR);
+
+ return NO_ERROR;
+}
+
+const std::unordered_map<std::string, bool>& HWComposer::getSupportedLayerGenericMetadata() const {
+ return mSupportedLayerGenericMetadata;
+}
+
+void HWComposer::dump(std::string& result) const {
+ result.append(mComposer->dumpDebugInfo());
+}
+
+std::optional<DisplayId> HWComposer::toPhysicalDisplayId(hal::HWDisplayId hwcDisplayId) const {
if (const auto it = mPhysicalDisplayIdMap.find(hwcDisplayId);
it != mPhysicalDisplayIdMap.end()) {
return it->second;
@@ -816,7 +873,7 @@
return {};
}
-std::optional<hwc2_display_t> HWComposer::fromPhysicalDisplayId(DisplayId displayId) const {
+std::optional<hal::HWDisplayId> HWComposer::fromPhysicalDisplayId(DisplayId displayId) const {
if (const auto it = mDisplayData.find(displayId);
it != mDisplayData.end() && !it->second.isVirtual) {
return it->second.hwcDisplay->getId();
@@ -824,52 +881,127 @@
return {};
}
-std::optional<DisplayIdentificationInfo> HWComposer::onHotplugConnect(hwc2_display_t hwcDisplayId) {
+bool HWComposer::shouldIgnoreHotplugConnect(hal::HWDisplayId hwcDisplayId,
+ bool hasDisplayIdentificationData) const {
if (isUsingVrComposer() && mInternalHwcDisplayId) {
ALOGE("Ignoring connection of external display %" PRIu64 " in VR mode", hwcDisplayId);
- return {};
+ return true;
}
- uint8_t port;
- DisplayIdentificationData data;
- const bool hasMultiDisplaySupport = getDisplayIdentificationData(hwcDisplayId, &port, &data);
-
- if (mPhysicalDisplayIdMap.empty()) {
- mHasMultiDisplaySupport = hasMultiDisplaySupport;
- ALOGI("Switching to %s multi-display mode",
- hasMultiDisplaySupport ? "generalized" : "legacy");
- } else if (mHasMultiDisplaySupport && !hasMultiDisplaySupport) {
+ if (mHasMultiDisplaySupport && !hasDisplayIdentificationData) {
ALOGE("Ignoring connection of display %" PRIu64 " without identification data",
hwcDisplayId);
- return {};
+ return true;
}
- std::optional<DisplayIdentificationInfo> info;
-
- if (mHasMultiDisplaySupport) {
- info = parseDisplayIdentificationData(port, data);
- ALOGE_IF(!info, "Failed to parse identification data for display %" PRIu64, hwcDisplayId);
- } else if (mInternalHwcDisplayId && mExternalHwcDisplayId) {
+ if (!mHasMultiDisplaySupport && mInternalHwcDisplayId && mExternalHwcDisplayId) {
ALOGE("Ignoring connection of tertiary display %" PRIu64, hwcDisplayId);
- return {};
+ return true;
+ }
+
+ return false;
+}
+
+std::optional<DisplayIdentificationInfo> HWComposer::onHotplugConnect(
+ hal::HWDisplayId hwcDisplayId) {
+ std::optional<DisplayIdentificationInfo> info;
+ if (const auto displayId = toPhysicalDisplayId(hwcDisplayId)) {
+ info = DisplayIdentificationInfo{.id = *displayId,
+ .name = std::string(),
+ .deviceProductInfo = std::nullopt};
} else {
- ALOGW_IF(hasMultiDisplaySupport, "Ignoring identification data for display %" PRIu64,
- hwcDisplayId);
- port = mInternalHwcDisplayId ? HWC_DISPLAY_EXTERNAL : HWC_DISPLAY_PRIMARY;
+ uint8_t port;
+ DisplayIdentificationData data;
+ const bool hasDisplayIdentificationData =
+ getDisplayIdentificationData(hwcDisplayId, &port, &data);
+ if (mPhysicalDisplayIdMap.empty()) {
+ mHasMultiDisplaySupport = hasDisplayIdentificationData;
+ ALOGI("Switching to %s multi-display mode",
+ mHasMultiDisplaySupport ? "generalized" : "legacy");
+ }
+
+ if (shouldIgnoreHotplugConnect(hwcDisplayId, hasDisplayIdentificationData)) {
+ return {};
+ }
+
+ info = [this, hwcDisplayId, &port, &data, hasDisplayIdentificationData] {
+ const bool isPrimary = !mInternalHwcDisplayId;
+ if (mHasMultiDisplaySupport) {
+ if (const auto info = parseDisplayIdentificationData(port, data)) {
+ return *info;
+ }
+ ALOGE("Failed to parse identification data for display %" PRIu64, hwcDisplayId);
+ } else {
+ ALOGW_IF(hasDisplayIdentificationData,
+ "Ignoring identification data for display %" PRIu64, hwcDisplayId);
+ port = isPrimary ? LEGACY_DISPLAY_TYPE_PRIMARY : LEGACY_DISPLAY_TYPE_EXTERNAL;
+ }
+
+ return DisplayIdentificationInfo{.id = getFallbackDisplayId(port),
+ .name = isPrimary ? "Internal display"
+ : "External display",
+ .deviceProductInfo = std::nullopt};
+ }();
}
- if (!mInternalHwcDisplayId) {
- mInternalHwcDisplayId = hwcDisplayId;
- } else if (!mExternalHwcDisplayId) {
- mExternalHwcDisplayId = hwcDisplayId;
+ if (!isConnected(info->id)) {
+ allocatePhysicalDisplay(hwcDisplayId, info->id);
+ }
+ return info;
+}
+
+std::optional<DisplayIdentificationInfo> HWComposer::onHotplugDisconnect(
+ hal::HWDisplayId hwcDisplayId) {
+ const auto displayId = toPhysicalDisplayId(hwcDisplayId);
+ if (!displayId) {
+ ALOGE("Ignoring disconnection of invalid HWC display %" PRIu64, hwcDisplayId);
+ return {};
}
- if (info) return info;
+ // The display will later be destroyed by a call to
+ // destroyDisplay(). For now we just mark it disconnected.
+ if (isConnected(*displayId)) {
+ mDisplayData[*displayId].hwcDisplay->setConnected(false);
+ } else {
+ ALOGW("Attempted to disconnect unknown display %" PRIu64, hwcDisplayId);
+ }
+ // The cleanup of Disconnect is handled through HWComposer::disconnectDisplay
+ // via SurfaceFlinger's onHotplugReceived callback handling
+ return DisplayIdentificationInfo{.id = *displayId,
+ .name = std::string(),
+ .deviceProductInfo = std::nullopt};
+}
- return DisplayIdentificationInfo{getFallbackDisplayId(port),
- hwcDisplayId == mInternalHwcDisplayId ? "Internal display"
- : "External display"};
+void HWComposer::loadCapabilities() {
+ static_assert(sizeof(hal::Capability) == sizeof(int32_t), "Capability size has changed");
+ auto capabilities = mComposer->getCapabilities();
+ for (auto capability : capabilities) {
+ mCapabilities.emplace(static_cast<hal::Capability>(capability));
+ }
+}
+
+void HWComposer::loadLayerMetadataSupport() {
+ mSupportedLayerGenericMetadata.clear();
+
+ std::vector<Hwc2::IComposerClient::LayerGenericMetadataKey> supportedMetadataKeyInfo;
+ const auto error = mComposer->getLayerGenericMetadataKeys(&supportedMetadataKeyInfo);
+ if (error != hardware::graphics::composer::V2_4::Error::NONE) {
+ ALOGE("%s: %s failed: %s (%d)", __FUNCTION__, "getLayerGenericMetadataKeys",
+ toString(error).c_str(), static_cast<int32_t>(error));
+ return;
+ }
+
+ for (const auto& [name, mandatory] : supportedMetadataKeyInfo) {
+ mSupportedLayerGenericMetadata.emplace(name, mandatory);
+ }
+}
+
+uint32_t HWComposer::getMaxVirtualDisplayCount() const {
+ return mComposer->getMaxVirtualDisplayCount();
}
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index de863b8..c355ebd 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -18,6 +18,7 @@
#define ANDROID_SF_HWCOMPOSER_H
#include <cstdint>
+#include <future>
#include <memory>
#include <mutex>
#include <optional>
@@ -27,15 +28,24 @@
#include <android-base/thread_annotations.h>
#include <ui/Fence.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#include <ui/GraphicTypes.h>
+#pragma clang diagnostic pop
+
#include <utils/StrongPointer.h>
#include <utils/Timers.h>
#include "DisplayIdentification.h"
#include "HWC2.h"
+#include "Hal.h"
namespace android {
+namespace hal = hardware::graphics::composer::hal;
+
struct DisplayedFrameStats;
class GraphicBuffer;
class TestableSurfaceFlinger;
@@ -49,30 +59,57 @@
class Output;
} // namespace compositionengine
+struct KnownHWCGenericLayerMetadata {
+ const char* name;
+ const uint32_t id;
+};
+
class HWComposer {
public:
+ struct DeviceRequestedChanges {
+ using ChangedTypes = std::unordered_map<HWC2::Layer*, hal::Composition>;
+ using ClientTargetProperty = hal::ClientTargetProperty;
+ using DisplayRequests = hal::DisplayRequest;
+ using LayerRequests = std::unordered_map<HWC2::Layer*, hal::LayerRequest>;
+
+ ChangedTypes changedTypes;
+ DisplayRequests displayRequests;
+ LayerRequests layerRequests;
+ ClientTargetProperty clientTargetProperty;
+ };
+
virtual ~HWComposer();
- virtual void registerCallback(HWC2::ComposerCallback* callback, int32_t sequenceId) = 0;
+ virtual void setConfiguration(HWC2::ComposerCallback* callback, int32_t sequenceId) = 0;
- virtual bool getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
+ virtual bool getDisplayIdentificationData(hal::HWDisplayId hwcDisplayId, uint8_t* outPort,
DisplayIdentificationData* outData) const = 0;
- virtual bool hasCapability(HWC2::Capability capability) const = 0;
- virtual bool hasDisplayCapability(const std::optional<DisplayId>& displayId,
- HWC2::DisplayCapability capability) const = 0;
+ virtual bool hasCapability(hal::Capability capability) const = 0;
+ virtual bool hasDisplayCapability(DisplayId displayId,
+ hal::DisplayCapability capability) const = 0;
// Attempts to allocate a virtual display and returns its ID if created on the HWC device.
virtual std::optional<DisplayId> allocateVirtualDisplay(uint32_t width, uint32_t height,
ui::PixelFormat* format) = 0;
+ virtual void allocatePhysicalDisplay(hal::HWDisplayId hwcDisplayId, DisplayId displayId) = 0;
+
// Attempts to create a new layer on this display
virtual HWC2::Layer* createLayer(DisplayId displayId) = 0;
// Destroy a previously created layer
virtual void destroyLayer(DisplayId displayId, HWC2::Layer* layer) = 0;
- // Asks the HAL what it can do
- virtual status_t prepare(DisplayId displayId, const compositionengine::Output&) = 0;
+ // Gets any required composition change requests from the HWC device.
+ //
+ // Note that frameUsesClientComposition must be set correctly based on
+ // whether the current frame appears to use client composition. If it is
+ // false some internal optimizations are allowed to present the display
+ // with fewer handshakes, but this does not work if client composition is
+ // expected.
+ virtual status_t getDeviceCompositionChanges(
+ DisplayId, bool frameUsesClientComposition,
+ std::optional<DeviceRequestedChanges>* outChanges) = 0;
virtual status_t setClientTarget(DisplayId displayId, uint32_t slot,
const sp<Fence>& acquireFence, const sp<GraphicBuffer>& target,
@@ -82,10 +119,7 @@
virtual status_t presentAndGetReleaseFences(DisplayId displayId) = 0;
// set power mode
- virtual status_t setPowerMode(DisplayId displayId, int mode) = 0;
-
- // set active config
- virtual status_t setActiveConfig(DisplayId displayId, size_t configId) = 0;
+ virtual status_t setPowerMode(DisplayId displayId, hal::PowerMode mode) = 0;
// Sets a color transform to be applied to the result of composition
virtual status_t setColorTransform(DisplayId displayId, const mat4& transform) = 0;
@@ -93,15 +127,6 @@
// reset state when an external, non-virtual display is disconnected
virtual void disconnectDisplay(DisplayId displayId) = 0;
- // does this display have layers handled by HWC
- virtual bool hasDeviceComposition(const std::optional<DisplayId>& displayId) const = 0;
-
- // does this display have pending request to flip client target
- virtual bool hasFlipClientTargetRequest(const std::optional<DisplayId>& displayId) const = 0;
-
- // does this display have layers handled by GLES
- virtual bool hasClientComposition(const std::optional<DisplayId>& displayId) const = 0;
-
// get the present fence received from the last call to present.
virtual sp<Fence> getPresentFence(DisplayId displayId) const = 0;
@@ -141,17 +166,18 @@
DisplayedFrameStats* outStats) = 0;
// Sets the brightness of a display.
- virtual status_t setDisplayBrightness(DisplayId displayId, float brightness) = 0;
+ virtual std::future<status_t> setDisplayBrightness(DisplayId displayId, float brightness) = 0;
// Events handling ---------------------------------------------------------
// Returns stable display ID (and display name on connection of new or previously disconnected
// display), or std::nullopt if hotplug event was ignored.
- virtual std::optional<DisplayIdentificationInfo> onHotplug(hwc2_display_t hwcDisplayId,
- HWC2::Connection connection) = 0;
+ // This function is called from SurfaceFlinger.
+ virtual std::optional<DisplayIdentificationInfo> onHotplug(hal::HWDisplayId hwcDisplayId,
+ hal::Connection connection) = 0;
- virtual bool onVsync(hwc2_display_t hwcDisplayId, int64_t timestamp) = 0;
- virtual void setVsyncEnabled(DisplayId displayId, HWC2::Vsync enabled) = 0;
+ virtual bool onVsync(hal::HWDisplayId hwcDisplayId, int64_t timestamp) = 0;
+ virtual void setVsyncEnabled(DisplayId displayId, hal::Vsync enabled) = 0;
virtual nsecs_t getRefreshTimestamp(DisplayId displayId) const = 0;
virtual bool isConnected(DisplayId displayId) const = 0;
@@ -171,17 +197,32 @@
virtual bool isUsingVrComposer() const = 0;
+ // Composer 2.4
+ virtual DisplayConnectionType getDisplayConnectionType(DisplayId) const = 0;
+ virtual bool isVsyncPeriodSwitchSupported(DisplayId displayId) const = 0;
+ virtual nsecs_t getDisplayVsyncPeriod(DisplayId displayId) const = 0;
+ virtual status_t setActiveConfigWithConstraints(
+ DisplayId displayId, size_t configId,
+ const hal::VsyncPeriodChangeConstraints& constraints,
+ hal::VsyncPeriodChangeTimeline* outTimeline) = 0;
+ virtual status_t setAutoLowLatencyMode(DisplayId displayId, bool on) = 0;
+ virtual status_t getSupportedContentTypes(
+ DisplayId displayId, std::vector<hal::ContentType>* outSupportedContentTypes) = 0;
+ virtual status_t setContentType(DisplayId displayId, hal::ContentType contentType) = 0;
+ virtual const std::unordered_map<std::string, bool>& getSupportedLayerGenericMetadata()
+ const = 0;
+
// for debugging ----------------------------------------------------------
virtual void dump(std::string& out) const = 0;
virtual Hwc2::Composer* getComposer() const = 0;
// TODO(b/74619554): Remove special cases for internal/external display.
- virtual std::optional<hwc2_display_t> getInternalHwcDisplayId() const = 0;
- virtual std::optional<hwc2_display_t> getExternalHwcDisplayId() const = 0;
+ virtual std::optional<hal::HWDisplayId> getInternalHwcDisplayId() const = 0;
+ virtual std::optional<hal::HWDisplayId> getExternalHwcDisplayId() const = 0;
- virtual std::optional<DisplayId> toPhysicalDisplayId(hwc2_display_t hwcDisplayId) const = 0;
- virtual std::optional<hwc2_display_t> fromPhysicalDisplayId(DisplayId displayId) const = 0;
+ virtual std::optional<DisplayId> toPhysicalDisplayId(hal::HWDisplayId hwcDisplayId) const = 0;
+ virtual std::optional<hal::HWDisplayId> fromPhysicalDisplayId(DisplayId displayId) const = 0;
};
namespace impl {
@@ -189,29 +230,34 @@
class HWComposer final : public android::HWComposer {
public:
explicit HWComposer(std::unique_ptr<Hwc2::Composer> composer);
+ explicit HWComposer(const std::string& composerServiceName);
~HWComposer() override;
- void registerCallback(HWC2::ComposerCallback* callback, int32_t sequenceId) override;
+ void setConfiguration(HWC2::ComposerCallback* callback, int32_t sequenceId) override;
- bool getDisplayIdentificationData(hwc2_display_t hwcDisplayId, uint8_t* outPort,
+ bool getDisplayIdentificationData(hal::HWDisplayId hwcDisplayId, uint8_t* outPort,
DisplayIdentificationData* outData) const override;
- bool hasCapability(HWC2::Capability capability) const override;
- bool hasDisplayCapability(const std::optional<DisplayId>& displayId,
- HWC2::DisplayCapability capability) const override;
+ bool hasCapability(hal::Capability capability) const override;
+ bool hasDisplayCapability(DisplayId displayId,
+ hal::DisplayCapability capability) const override;
// Attempts to allocate a virtual display and returns its ID if created on the HWC device.
std::optional<DisplayId> allocateVirtualDisplay(uint32_t width, uint32_t height,
ui::PixelFormat* format) override;
+ // Called from SurfaceFlinger, when the state for a new physical display needs to be recreated.
+ void allocatePhysicalDisplay(hal::HWDisplayId hwcDisplayId, DisplayId displayId) override;
+
// Attempts to create a new layer on this display
HWC2::Layer* createLayer(DisplayId displayId) override;
// Destroy a previously created layer
void destroyLayer(DisplayId displayId, HWC2::Layer* layer) override;
- // Asks the HAL what it can do
- status_t prepare(DisplayId displayId, const compositionengine::Output&) override;
+ status_t getDeviceCompositionChanges(
+ DisplayId, bool frameUsesClientComposition,
+ std::optional<DeviceRequestedChanges>* outChanges) override;
status_t setClientTarget(DisplayId displayId, uint32_t slot, const sp<Fence>& acquireFence,
const sp<GraphicBuffer>& target, ui::Dataspace dataspace) override;
@@ -220,10 +266,7 @@
status_t presentAndGetReleaseFences(DisplayId displayId) override;
// set power mode
- status_t setPowerMode(DisplayId displayId, int mode) override;
-
- // set active config
- status_t setActiveConfig(DisplayId displayId, size_t configId) override;
+ status_t setPowerMode(DisplayId displayId, hal::PowerMode mode) override;
// Sets a color transform to be applied to the result of composition
status_t setColorTransform(DisplayId displayId, const mat4& transform) override;
@@ -231,15 +274,6 @@
// reset state when an external, non-virtual display is disconnected
void disconnectDisplay(DisplayId displayId) override;
- // does this display have layers handled by HWC
- bool hasDeviceComposition(const std::optional<DisplayId>& displayId) const override;
-
- // does this display have pending request to flip client target
- bool hasFlipClientTargetRequest(const std::optional<DisplayId>& displayId) const override;
-
- // does this display have layers handled by GLES
- bool hasClientComposition(const std::optional<DisplayId>& displayId) const override;
-
// get the present fence received from the last call to present.
sp<Fence> getPresentFence(DisplayId displayId) const override;
@@ -274,17 +308,17 @@
uint8_t componentMask, uint64_t maxFrames) override;
status_t getDisplayedContentSample(DisplayId displayId, uint64_t maxFrames, uint64_t timestamp,
DisplayedFrameStats* outStats) override;
- status_t setDisplayBrightness(DisplayId displayId, float brightness) override;
+ std::future<status_t> setDisplayBrightness(DisplayId displayId, float brightness) override;
// Events handling ---------------------------------------------------------
// Returns stable display ID (and display name on connection of new or previously disconnected
// display), or std::nullopt if hotplug event was ignored.
- std::optional<DisplayIdentificationInfo> onHotplug(hwc2_display_t hwcDisplayId,
- HWC2::Connection connection) override;
+ std::optional<DisplayIdentificationInfo> onHotplug(hal::HWDisplayId hwcDisplayId,
+ hal::Connection connection) override;
- bool onVsync(hwc2_display_t hwcDisplayId, int64_t timestamp) override;
- void setVsyncEnabled(DisplayId displayId, HWC2::Vsync enabled) override;
+ bool onVsync(hal::HWDisplayId hwcDisplayId, int64_t timestamp) override;
+ void setVsyncEnabled(DisplayId displayId, hal::Vsync enabled) override;
nsecs_t getRefreshTimestamp(DisplayId displayId) const override;
bool isConnected(DisplayId displayId) const override;
@@ -304,36 +338,51 @@
bool isUsingVrComposer() const override;
+ // Composer 2.4
+ DisplayConnectionType getDisplayConnectionType(DisplayId) const override;
+ bool isVsyncPeriodSwitchSupported(DisplayId displayId) const override;
+ nsecs_t getDisplayVsyncPeriod(DisplayId displayId) const override;
+ status_t setActiveConfigWithConstraints(DisplayId displayId, size_t configId,
+ const hal::VsyncPeriodChangeConstraints& constraints,
+ hal::VsyncPeriodChangeTimeline* outTimeline) override;
+ status_t setAutoLowLatencyMode(DisplayId displayId, bool) override;
+ status_t getSupportedContentTypes(DisplayId displayId, std::vector<hal::ContentType>*) override;
+ status_t setContentType(DisplayId displayId, hal::ContentType) override;
+
+ const std::unordered_map<std::string, bool>& getSupportedLayerGenericMetadata() const override;
+
// for debugging ----------------------------------------------------------
void dump(std::string& out) const override;
- Hwc2::Composer* getComposer() const override { return mHwcDevice->getComposer(); }
+ Hwc2::Composer* getComposer() const override { return mComposer.get(); }
// TODO(b/74619554): Remove special cases for internal/external display.
- std::optional<hwc2_display_t> getInternalHwcDisplayId() const override {
+ std::optional<hal::HWDisplayId> getInternalHwcDisplayId() const override {
return mInternalHwcDisplayId;
}
- std::optional<hwc2_display_t> getExternalHwcDisplayId() const override {
+ std::optional<hal::HWDisplayId> getExternalHwcDisplayId() const override {
return mExternalHwcDisplayId;
}
- std::optional<DisplayId> toPhysicalDisplayId(hwc2_display_t hwcDisplayId) const override;
- std::optional<hwc2_display_t> fromPhysicalDisplayId(DisplayId displayId) const override;
+ std::optional<DisplayId> toPhysicalDisplayId(hal::HWDisplayId hwcDisplayId) const override;
+ std::optional<hal::HWDisplayId> fromPhysicalDisplayId(DisplayId displayId) const override;
private:
// For unit tests
friend TestableSurfaceFlinger;
- std::optional<DisplayIdentificationInfo> onHotplugConnect(hwc2_display_t hwcDisplayId);
+ std::optional<DisplayIdentificationInfo> onHotplugConnect(hal::HWDisplayId hwcDisplayId);
+ std::optional<DisplayIdentificationInfo> onHotplugDisconnect(hal::HWDisplayId hwcDisplayId);
+ bool shouldIgnoreHotplugConnect(hal::HWDisplayId hwcDisplayId,
+ bool hasDisplayIdentificationData) const;
- static void validateChange(HWC2::Composition from, HWC2::Composition to);
+ void loadCapabilities();
+ void loadLayerMetadataSupport();
+ uint32_t getMaxVirtualDisplayCount() const;
struct DisplayData {
bool isVirtual = false;
- bool hasClientComposition = false;
- bool hasDeviceComposition = false;
- HWC2::Display* hwcDisplay = nullptr;
- HWC2::DisplayRequest displayRequests;
+ std::unique_ptr<HWC2::Display> hwcDisplay;
sp<Fence> lastPresentFence = Fence::NO_FENCE; // signals when the last set op retires
std::unordered_map<HWC2::Layer*, sp<Fence>> releaseFences;
buffer_handle_t outbufHandle = nullptr;
@@ -342,12 +391,12 @@
std::shared_ptr<const HWC2::Display::Config>> configMap;
bool validateWasSkipped;
- HWC2::Error presentError;
+ hal::Error presentError;
bool vsyncTraceToggle = false;
std::mutex vsyncEnabledLock;
- HWC2::Vsync vsyncEnabled GUARDED_BY(vsyncEnabledLock) = HWC2::Vsync::Disable;
+ hal::Vsync vsyncEnabled GUARDED_BY(vsyncEnabledLock) = hal::Vsync::DISABLE;
mutable std::mutex lastHwVsyncLock;
nsecs_t lastHwVsync GUARDED_BY(lastHwVsyncLock) = 0;
@@ -355,18 +404,19 @@
std::unordered_map<DisplayId, DisplayData> mDisplayData;
- // This must be destroyed before mDisplayData, because destructor may call back into HWComposer
- // and look up DisplayData.
- std::unique_ptr<HWC2::Device> mHwcDevice;
+ std::unique_ptr<android::Hwc2::Composer> mComposer;
+ std::unordered_set<hal::Capability> mCapabilities;
+ std::unordered_map<std::string, bool> mSupportedLayerGenericMetadata;
+ bool mRegisteredCallback = false;
- std::unordered_map<hwc2_display_t, DisplayId> mPhysicalDisplayIdMap;
- std::optional<hwc2_display_t> mInternalHwcDisplayId;
- std::optional<hwc2_display_t> mExternalHwcDisplayId;
+ std::unordered_map<hal::HWDisplayId, DisplayId> mPhysicalDisplayIdMap;
+ std::optional<hal::HWDisplayId> mInternalHwcDisplayId;
+ std::optional<hal::HWDisplayId> mExternalHwcDisplayId;
bool mHasMultiDisplaySupport = false;
std::unordered_set<DisplayId> mFreeVirtualDisplayIds;
uint32_t mNextVirtualDisplayId = 0;
- uint32_t mRemainingHwcVirtualDisplays{mHwcDevice->getMaxVirtualDisplayCount()};
+ uint32_t mRemainingHwcVirtualDisplays{getMaxVirtualDisplayCount()};
};
} // namespace impl
diff --git a/services/surfaceflinger/DisplayHardware/Hal.h b/services/surfaceflinger/DisplayHardware/Hal.h
new file mode 100644
index 0000000..bb2888e
--- /dev/null
+++ b/services/surfaceflinger/DisplayHardware/Hal.h
@@ -0,0 +1,169 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android/hardware/graphics/common/1.1/types.h>
+#include <android/hardware/graphics/composer/2.4/IComposer.h>
+#include <android/hardware/graphics/composer/2.4/IComposerClient.h>
+
+#define ERROR_HAS_CHANGES 5
+
+namespace android {
+namespace hardware::graphics::composer::hal {
+
+namespace types = android::hardware::graphics::common;
+namespace V2_1 = android::hardware::graphics::composer::V2_1;
+namespace V2_2 = android::hardware::graphics::composer::V2_2;
+namespace V2_3 = android::hardware::graphics::composer::V2_3;
+namespace V2_4 = android::hardware::graphics::composer::V2_4;
+
+using types::V1_0::ColorTransform;
+using types::V1_0::Transform;
+using types::V1_1::RenderIntent;
+using types::V1_2::ColorMode;
+using types::V1_2::Dataspace;
+using types::V1_2::Hdr;
+using types::V1_2::PixelFormat;
+
+using V2_1::Error;
+using V2_4::IComposer;
+using V2_4::IComposerCallback;
+using V2_4::IComposerClient;
+using V2_4::VsyncPeriodChangeTimeline;
+using V2_4::VsyncPeriodNanos;
+
+using Attribute = IComposerClient::Attribute;
+using BlendMode = IComposerClient::BlendMode;
+using Color = IComposerClient::Color;
+using Composition = IComposerClient::Composition;
+using Connection = IComposerCallback::Connection;
+using ContentType = IComposerClient::ContentType;
+using Capability = IComposer::Capability;
+using ClientTargetProperty = IComposerClient::ClientTargetProperty;
+using DisplayCapability = IComposerClient::DisplayCapability;
+using DisplayRequest = IComposerClient::DisplayRequest;
+using DisplayType = IComposerClient::DisplayType;
+using HWConfigId = V2_1::Config;
+using HWDisplayId = V2_1::Display;
+using HWError = V2_1::Error;
+using HWLayerId = V2_1::Layer;
+using LayerGenericMetadataKey = IComposerClient::LayerGenericMetadataKey;
+using LayerRequest = IComposerClient::LayerRequest;
+using PerFrameMetadata = IComposerClient::PerFrameMetadata;
+using PerFrameMetadataKey = IComposerClient::PerFrameMetadataKey;
+using PerFrameMetadataBlob = IComposerClient::PerFrameMetadataBlob;
+using PowerMode = IComposerClient::PowerMode;
+using Vsync = IComposerClient::Vsync;
+using VsyncPeriodChangeConstraints = IComposerClient::VsyncPeriodChangeConstraints;
+
+} // namespace hardware::graphics::composer::hal
+
+inline bool hasChangesError(hardware::graphics::composer::hal::Error error) {
+ return ERROR_HAS_CHANGES == static_cast<int32_t>(error);
+}
+
+inline std::string to_string(hardware::graphics::composer::hal::Attribute attribute) {
+ switch (attribute) {
+ case hardware::graphics::composer::hal::Attribute::INVALID:
+ return "Invalid";
+ case hardware::graphics::composer::hal::Attribute::WIDTH:
+ return "Width";
+ case hardware::graphics::composer::hal::Attribute::HEIGHT:
+ return "Height";
+ case hardware::graphics::composer::hal::Attribute::VSYNC_PERIOD:
+ return "VsyncPeriod";
+ case hardware::graphics::composer::hal::Attribute::DPI_X:
+ return "DpiX";
+ case hardware::graphics::composer::hal::Attribute::DPI_Y:
+ return "DpiY";
+ default:
+ return "Unknown";
+ }
+}
+
+inline std::string to_string(hardware::graphics::composer::hal::Composition composition) {
+ switch (composition) {
+ case hardware::graphics::composer::hal::Composition::INVALID:
+ return "Invalid";
+ case hardware::graphics::composer::hal::Composition::CLIENT:
+ return "Client";
+ case hardware::graphics::composer::hal::Composition::DEVICE:
+ return "Device";
+ case hardware::graphics::composer::hal::Composition::SOLID_COLOR:
+ return "SolidColor";
+ case hardware::graphics::composer::hal::Composition::CURSOR:
+ return "Cursor";
+ case hardware::graphics::composer::hal::Composition::SIDEBAND:
+ return "Sideband";
+ default:
+ return "Unknown";
+ }
+}
+
+inline std::string to_string(hardware::graphics::composer::hal::V2_4::Error error) {
+ // 5 is reserved for historical reason, during validation 5 means has changes.
+ if (ERROR_HAS_CHANGES == static_cast<int32_t>(error)) {
+ return "HasChanges";
+ }
+ switch (error) {
+ case hardware::graphics::composer::hal::V2_4::Error::NONE:
+ return "None";
+ case hardware::graphics::composer::hal::V2_4::Error::BAD_CONFIG:
+ return "BadConfig";
+ case hardware::graphics::composer::hal::V2_4::Error::BAD_DISPLAY:
+ return "BadDisplay";
+ case hardware::graphics::composer::hal::V2_4::Error::BAD_LAYER:
+ return "BadLayer";
+ case hardware::graphics::composer::hal::V2_4::Error::BAD_PARAMETER:
+ return "BadParameter";
+ case hardware::graphics::composer::hal::V2_4::Error::NO_RESOURCES:
+ return "NoResources";
+ case hardware::graphics::composer::hal::V2_4::Error::NOT_VALIDATED:
+ return "NotValidated";
+ case hardware::graphics::composer::hal::V2_4::Error::UNSUPPORTED:
+ return "Unsupported";
+ case hardware::graphics::composer::hal::V2_4::Error::SEAMLESS_NOT_ALLOWED:
+ return "SeamlessNotAllowed";
+ case hardware::graphics::composer::hal::V2_4::Error::SEAMLESS_NOT_POSSIBLE:
+ return "SeamlessNotPossible";
+ default:
+ return "Unknown";
+ }
+}
+
+inline std::string to_string(hardware::graphics::composer::hal::Error error) {
+ return to_string(static_cast<hardware::graphics::composer::hal::V2_4::Error>(error));
+}
+
+inline std::string to_string(hardware::graphics::composer::hal::PowerMode mode) {
+ switch (mode) {
+ case hardware::graphics::composer::hal::PowerMode::OFF:
+ return "Off";
+ case hardware::graphics::composer::hal::PowerMode::DOZE:
+ return "Doze";
+ case hardware::graphics::composer::hal::PowerMode::ON:
+ return "On";
+ case hardware::graphics::composer::hal::PowerMode::DOZE_SUSPEND:
+ return "DozeSuspend";
+ case hardware::graphics::composer::hal::PowerMode::ON_SUSPEND:
+ return "OnSuspend";
+ default:
+ return "Unknown";
+ }
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index 039db73..4b4c050 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -14,14 +14,23 @@
* limitations under the License.
*/
+//#define LOG_NDEBUG 0
+
#undef LOG_TAG
#define LOG_TAG "PowerAdvisor"
#include <cinttypes>
+#include <android-base/properties.h>
#include <utils/Log.h>
#include <utils/Mutex.h>
+#include <android/hardware/power/1.3/IPower.h>
+#include <android/hardware/power/IPower.h>
+#include <binder/IServiceManager.h>
+
+#include "../SurfaceFlingerProperties.h"
+
#include "PowerAdvisor.h"
namespace android {
@@ -32,11 +41,40 @@
namespace impl {
namespace V1_0 = android::hardware::power::V1_0;
+namespace V1_3 = android::hardware::power::V1_3;
using V1_3::PowerHint;
+using android::hardware::power::Boost;
+using android::hardware::power::IPower;
+using android::hardware::power::Mode;
+using base::GetIntProperty;
+using scheduler::OneShotTimer;
+
PowerAdvisor::~PowerAdvisor() = default;
-PowerAdvisor::PowerAdvisor() = default;
+namespace {
+int32_t getUpdateTimeout() {
+ // Default to a timeout of 80ms if nothing else is specified
+ static int32_t timeout = sysprop::display_update_imminent_timeout_ms(80);
+ return timeout;
+}
+
+} // namespace
+
+PowerAdvisor::PowerAdvisor()
+ : mUseUpdateImminentTimer(getUpdateTimeout() > 0),
+ mUpdateImminentTimer(
+ OneShotTimer::Interval(getUpdateTimeout()),
+ /* resetCallback */ [this] { mSendUpdateImminent.store(false); },
+ /* timeoutCallback */ [this] { mSendUpdateImminent.store(true); }) {
+ if (mUseUpdateImminentTimer) {
+ mUpdateImminentTimer.start();
+ }
+}
+
+void PowerAdvisor::onBootFinished() {
+ mBootFinished.store(true);
+}
void PowerAdvisor::setExpensiveRenderingExpected(DisplayId displayId, bool expected) {
if (expected) {
@@ -47,51 +85,183 @@
const bool expectsExpensiveRendering = !mExpensiveDisplays.empty();
if (mNotifiedExpensiveRendering != expectsExpensiveRendering) {
- const sp<V1_3::IPower> powerHal = getPowerHal();
- if (powerHal == nullptr) {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ if (halWrapper == nullptr) {
return;
}
- auto ret = powerHal->powerHintAsync_1_3(PowerHint::EXPENSIVE_RENDERING,
- expectsExpensiveRendering);
- // If Power HAL 1.3 was available previously but now fails,
- // it may restart, so attempt to reconnect next time
- if (!ret.isOk()) {
+
+ if (!halWrapper->setExpensiveRendering(expectsExpensiveRendering)) {
+ // The HAL has become unavailable; attempt to reconnect later
mReconnectPowerHal = true;
return;
}
+
mNotifiedExpensiveRendering = expectsExpensiveRendering;
}
}
-sp<V1_3::IPower> PowerAdvisor::getPowerHal() {
- static sp<V1_3::IPower> sPowerHal_1_3 = nullptr;
- static bool sHasPowerHal_1_3 = true;
-
- if (mReconnectPowerHal) {
- sPowerHal_1_3 = nullptr;
- mReconnectPowerHal = false;
+void PowerAdvisor::notifyDisplayUpdateImminent() {
+ // Only start sending this notification once the system has booted so we don't introduce an
+ // early-boot dependency on Power HAL
+ if (!mBootFinished.load()) {
+ return;
}
- // Power HAL 1.3 is not guaranteed to be available, thus we need to query
- // Power HAL 1.0 first and try to cast it to Power HAL 1.3.
- // Power HAL 1.0 is always available, thus if we fail to query it, it means
- // Power HAL is not available temporarily and we should retry later. However,
- // if Power HAL 1.0 is available and we can't cast it to Power HAL 1.3,
- // it means Power HAL 1.3 is not available at all, so we should stop trying.
- if (sHasPowerHal_1_3 && sPowerHal_1_3 == nullptr) {
+ if (mSendUpdateImminent.load()) {
+ std::lock_guard lock(mPowerHalMutex);
+ HalWrapper* const halWrapper = getPowerHal();
+ if (halWrapper == nullptr) {
+ return;
+ }
+
+ if (!halWrapper->notifyDisplayUpdateImminent()) {
+ // The HAL has become unavailable; attempt to reconnect later
+ mReconnectPowerHal = true;
+ return;
+ }
+ }
+
+ if (mUseUpdateImminentTimer) {
+ mUpdateImminentTimer.reset();
+ }
+}
+
+class HidlPowerHalWrapper : public PowerAdvisor::HalWrapper {
+public:
+ HidlPowerHalWrapper(sp<V1_3::IPower> powerHal) : mPowerHal(std::move(powerHal)) {}
+
+ ~HidlPowerHalWrapper() override = default;
+
+ static std::unique_ptr<HalWrapper> connect() {
+ // Power HAL 1.3 is not guaranteed to be available, thus we need to query
+ // Power HAL 1.0 first and try to cast it to Power HAL 1.3.
+ sp<V1_3::IPower> powerHal = nullptr;
sp<V1_0::IPower> powerHal_1_0 = V1_0::IPower::getService();
if (powerHal_1_0 != nullptr) {
// Try to cast to Power HAL 1.3
- sPowerHal_1_3 = V1_3::IPower::castFrom(powerHal_1_0);
- if (sPowerHal_1_3 == nullptr) {
- ALOGW("No Power HAL 1.3 service in system");
- sHasPowerHal_1_3 = false;
+ powerHal = V1_3::IPower::castFrom(powerHal_1_0);
+ if (powerHal == nullptr) {
+ ALOGW("No Power HAL 1.3 service in system, disabling PowerAdvisor");
} else {
ALOGI("Loaded Power HAL 1.3 service");
}
+ } else {
+ ALOGW("No Power HAL found, disabling PowerAdvisor");
+ }
+
+ if (powerHal == nullptr) {
+ return nullptr;
+ }
+
+ return std::make_unique<HidlPowerHalWrapper>(std::move(powerHal));
+ }
+
+ bool setExpensiveRendering(bool enabled) override {
+ ALOGV("HIDL setExpensiveRendering %s", enabled ? "T" : "F");
+ auto ret = mPowerHal->powerHintAsync_1_3(PowerHint::EXPENSIVE_RENDERING, enabled);
+ return ret.isOk();
+ }
+
+ bool notifyDisplayUpdateImminent() override {
+ // Power HAL 1.x doesn't have a notification for this
+ ALOGV("HIDL notifyUpdateImminent received but can't send");
+ return true;
+ }
+
+private:
+ const sp<V1_3::IPower> mPowerHal = nullptr;
+};
+
+class AidlPowerHalWrapper : public PowerAdvisor::HalWrapper {
+public:
+ AidlPowerHalWrapper(sp<IPower> powerHal) : mPowerHal(std::move(powerHal)) {
+ auto ret = mPowerHal->isModeSupported(Mode::EXPENSIVE_RENDERING, &mHasExpensiveRendering);
+ if (!ret.isOk()) {
+ mHasExpensiveRendering = false;
+ }
+
+ ret = mPowerHal->isBoostSupported(Boost::DISPLAY_UPDATE_IMMINENT,
+ &mHasDisplayUpdateImminent);
+ if (!ret.isOk()) {
+ mHasDisplayUpdateImminent = false;
}
}
- return sPowerHal_1_3;
+
+ ~AidlPowerHalWrapper() override = default;
+
+ static std::unique_ptr<HalWrapper> connect() {
+ // This only waits if the service is actually declared
+ sp<IPower> powerHal = waitForVintfService<IPower>();
+ if (powerHal == nullptr) {
+ return nullptr;
+ }
+ ALOGI("Loaded AIDL Power HAL service");
+
+ return std::make_unique<AidlPowerHalWrapper>(std::move(powerHal));
+ }
+
+ bool setExpensiveRendering(bool enabled) override {
+ ALOGV("AIDL setExpensiveRendering %s", enabled ? "T" : "F");
+ if (!mHasExpensiveRendering) {
+ ALOGV("Skipped sending EXPENSIVE_RENDERING because HAL doesn't support it");
+ return true;
+ }
+
+ auto ret = mPowerHal->setMode(Mode::EXPENSIVE_RENDERING, enabled);
+ return ret.isOk();
+ }
+
+ bool notifyDisplayUpdateImminent() override {
+ ALOGV("AIDL notifyDisplayUpdateImminent");
+ if (!mHasDisplayUpdateImminent) {
+ ALOGV("Skipped sending DISPLAY_UPDATE_IMMINENT because HAL doesn't support it");
+ return true;
+ }
+
+ auto ret = mPowerHal->setBoost(Boost::DISPLAY_UPDATE_IMMINENT, 0);
+ return ret.isOk();
+ }
+
+private:
+ const sp<IPower> mPowerHal = nullptr;
+ bool mHasExpensiveRendering = false;
+ bool mHasDisplayUpdateImminent = false;
+};
+
+PowerAdvisor::HalWrapper* PowerAdvisor::getPowerHal() {
+ static std::unique_ptr<HalWrapper> sHalWrapper = nullptr;
+ static bool sHasHal = true;
+
+ if (!sHasHal) {
+ return nullptr;
+ }
+
+ // If we used to have a HAL, but it stopped responding, attempt to reconnect
+ if (mReconnectPowerHal) {
+ sHalWrapper = nullptr;
+ mReconnectPowerHal = false;
+ }
+
+ if (sHalWrapper != nullptr) {
+ return sHalWrapper.get();
+ }
+
+ // First attempt to connect to the AIDL Power HAL
+ sHalWrapper = AidlPowerHalWrapper::connect();
+
+ // If that didn't succeed, attempt to connect to the HIDL Power HAL
+ if (sHalWrapper == nullptr) {
+ sHalWrapper = HidlPowerHalWrapper::connect();
+ }
+
+ // If we make it to this point and still don't have a HAL, it's unlikely we
+ // will, so stop trying
+ if (sHalWrapper == nullptr) {
+ sHasHal = false;
+ }
+
+ return sHalWrapper.get();
}
} // namespace impl
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index 5aa1f22..95eb0e2 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -16,17 +16,12 @@
#pragma once
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
+#include <atomic>
#include <unordered_set>
-#include <android/hardware/power/1.3/IPower.h>
-#include <utils/StrongPointer.h>
+#include <utils/Mutex.h>
+#include "../Scheduler/OneShotTimer.h"
#include "DisplayIdentification.h"
namespace android {
@@ -36,28 +31,45 @@
public:
virtual ~PowerAdvisor();
+ virtual void onBootFinished() = 0;
virtual void setExpensiveRenderingExpected(DisplayId displayId, bool expected) = 0;
+ virtual void notifyDisplayUpdateImminent() = 0;
};
namespace impl {
-namespace V1_3 = android::hardware::power::V1_3;
-
// PowerAdvisor is a wrapper around IPower HAL which takes into account the
// full state of the system when sending out power hints to things like the GPU.
class PowerAdvisor final : public Hwc2::PowerAdvisor {
public:
+ class HalWrapper {
+ public:
+ virtual ~HalWrapper() = default;
+
+ virtual bool setExpensiveRendering(bool enabled) = 0;
+ virtual bool notifyDisplayUpdateImminent() = 0;
+ };
+
PowerAdvisor();
~PowerAdvisor() override;
+ void onBootFinished() override;
void setExpensiveRenderingExpected(DisplayId displayId, bool expected) override;
+ void notifyDisplayUpdateImminent() override;
private:
- sp<V1_3::IPower> getPowerHal();
+ HalWrapper* getPowerHal() REQUIRES(mPowerHalMutex);
+ bool mReconnectPowerHal GUARDED_BY(mPowerHalMutex) = false;
+ std::mutex mPowerHalMutex;
+
+ std::atomic_bool mBootFinished = false;
std::unordered_set<DisplayId> mExpensiveDisplays;
bool mNotifiedExpensiveRendering = false;
- bool mReconnectPowerHal = false;
+
+ const bool mUseUpdateImminentTimer;
+ std::atomic_bool mSendUpdateImminent = true;
+ scheduler::OneShotTimer mUpdateImminentTimer;
};
} // namespace impl
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
index 4e0e4df..fba3261 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#include "VirtualDisplaySurface.h"
@@ -42,13 +46,14 @@
switch (type) {
case compositionengine::DisplaySurface::COMPOSITION_UNKNOWN:
return "UNKNOWN";
- case compositionengine::DisplaySurface::COMPOSITION_GLES:
- return "GLES";
+ case compositionengine::DisplaySurface::COMPOSITION_GPU:
+ return "GPU";
case compositionengine::DisplaySurface::COMPOSITION_HWC:
return "HWC";
case compositionengine::DisplaySurface::COMPOSITION_MIXED:
return "MIXED";
- default: return "<INVALID>";
+ default:
+ return "<INVALID>";
}
}
@@ -92,7 +97,7 @@
mSinkBufferHeight = sinkHeight;
// Pick the buffer format to request from the sink when not rendering to it
- // with GLES. If the consumer needs CPU access, use the default format
+ // with GPU. If the consumer needs CPU access, use the default format
// set by the consumer. Otherwise allow gralloc to decide the format based
// on usage bits.
int sinkUsage;
@@ -143,10 +148,10 @@
mDbgState = DBG_STATE_PREPARED;
mCompositionType = compositionType;
- if (mForceHwcCopy && mCompositionType == COMPOSITION_GLES) {
+ if (mForceHwcCopy && mCompositionType == COMPOSITION_GPU) {
// Some hardware can do RGB->YUV conversion more efficiently in hardware
// controlled by HWC than in hardware controlled by the video encoder.
- // Forcing GLES-composed frames to go through an extra copy by the HWC
+ // Forcing GPU-composed frames to go through an extra copy by the HWC
// allows the format conversion to happen there, rather than passing RGB
// directly to the consumer.
//
@@ -161,18 +166,17 @@
mDbgLastCompositionType = mCompositionType;
}
- if (mCompositionType != COMPOSITION_GLES &&
- (mOutputFormat != mDefaultOutputFormat ||
- mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) {
- // We must have just switched from GLES-only to MIXED or HWC
- // composition. Stop using the format and usage requested by the GLES
+ if (mCompositionType != COMPOSITION_GPU &&
+ (mOutputFormat != mDefaultOutputFormat || mOutputUsage != GRALLOC_USAGE_HW_COMPOSER)) {
+ // We must have just switched from GPU-only to MIXED or HWC
+ // composition. Stop using the format and usage requested by the GPU
// driver; they may be suboptimal when HWC is writing to the output
// buffer. For example, if the output is going to a video encoder, and
// HWC can write directly to YUV, some hardware can skip a
// memory-to-memory RGB-to-YUV conversion step.
//
- // If we just switched *to* GLES-only mode, we'll change the
- // format/usage and get a new buffer when the GLES driver calls
+ // If we just switched *to* GPU-only mode, we'll change the
+ // format/usage and get a new buffer when the GPU driver calls
// dequeueBuffer().
mOutputFormat = mDefaultOutputFormat;
mOutputUsage = GRALLOC_USAGE_HW_COMPOSER;
@@ -192,17 +196,16 @@
"Unexpected advanceFrame() in %s state on HWC frame",
dbgStateStr());
} else {
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE,
- "Unexpected advanceFrame() in %s state on GLES/MIXED frame",
- dbgStateStr());
+ VDS_LOGW_IF(mDbgState != DBG_STATE_GPU_DONE,
+ "Unexpected advanceFrame() in %s state on GPU/MIXED frame", dbgStateStr());
}
mDbgState = DBG_STATE_HWC;
if (mOutputProducerSlot < 0 ||
(mCompositionType != COMPOSITION_HWC && mFbProducerSlot < 0)) {
// Last chance bailout if something bad happened earlier. For example,
- // in a GLES configuration, if the sink disappears then dequeueBuffer
- // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
+ // in a graphics API configuration, if the sink disappears then dequeueBuffer
+ // will fail, the GPU driver won't queue a buffer, but SurfaceFlinger
// will soldier on. So we end up here without a buffer. There should
// be lots of scary messages in the log just before this.
VDS_LOGE("advanceFrame: no buffer, bailing out");
@@ -302,9 +305,8 @@
return mSource[SOURCE_SINK]->requestBuffer(pslot, outBuf);
}
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected requestBuffer pslot=%d in %s state",
- pslot, dbgStateStr());
+ VDS_LOGW_IF(mDbgState != DBG_STATE_GPU, "Unexpected requestBuffer pslot=%d in %s state", pslot,
+ dbgStateStr());
*outBuf = mProducerBuffers[pslot];
return NO_ERROR;
@@ -374,7 +376,7 @@
VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED,
"Unexpected dequeueBuffer() in %s state", dbgStateStr());
- mDbgState = DBG_STATE_GLES;
+ mDbgState = DBG_STATE_GPU;
VDS_LOGV("dequeueBuffer %dx%d fmt=%d usage=%#" PRIx64, w, h, format, usage);
@@ -385,18 +387,18 @@
if (mOutputProducerSlot < 0) {
// Last chance bailout if something bad happened earlier. For example,
- // in a GLES configuration, if the sink disappears then dequeueBuffer
- // will fail, the GLES driver won't queue a buffer, but SurfaceFlinger
+ // in a graphics API configuration, if the sink disappears then dequeueBuffer
+ // will fail, the GPU driver won't queue a buffer, but SurfaceFlinger
// will soldier on. So we end up here without a buffer. There should
// be lots of scary messages in the log just before this.
VDS_LOGE("dequeueBuffer: no buffer, bailing out");
return NO_MEMORY;
}
- // We already dequeued the output buffer. If the GLES driver wants
+ // We already dequeued the output buffer. If the GPU driver wants
// something incompatible, we have to cancel and get a new one. This
// will mean that HWC will see a different output buffer between
- // prepare and set, but since we're in GLES-only mode already it
+ // prepare and set, but since we're in GPU-only mode already it
// shouldn't matter.
usage |= GRALLOC_USAGE_HW_COMPOSER;
@@ -458,10 +460,9 @@
return mSource[SOURCE_SINK]->queueBuffer(pslot, input, output);
}
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected queueBuffer(pslot=%d) in %s state", pslot,
- dbgStateStr());
- mDbgState = DBG_STATE_GLES_DONE;
+ VDS_LOGW_IF(mDbgState != DBG_STATE_GPU, "Unexpected queueBuffer(pslot=%d) in %s state", pslot,
+ dbgStateStr());
+ mDbgState = DBG_STATE_GPU_DONE;
VDS_LOGV("queueBuffer pslot=%d", pslot);
@@ -488,11 +489,11 @@
mFbFence = mSlots[item.mSlot].mFence;
} else {
- LOG_FATAL_IF(mCompositionType != COMPOSITION_GLES,
- "Unexpected queueBuffer in state %s for compositionType %s",
- dbgStateStr(), dbgCompositionTypeStr(mCompositionType));
+ LOG_FATAL_IF(mCompositionType != COMPOSITION_GPU,
+ "Unexpected queueBuffer in state %s for compositionType %s", dbgStateStr(),
+ dbgCompositionTypeStr(mCompositionType));
- // Extract the GLES release fence for HWC to acquire
+ // Extract the GPU release fence for HWC to acquire
int64_t timestamp;
bool isAutoTimestamp;
android_dataspace dataSpace;
@@ -517,9 +518,8 @@
return mSource[SOURCE_SINK]->cancelBuffer(mapProducer2SourceSlot(SOURCE_SINK, pslot), fence);
}
- VDS_LOGW_IF(mDbgState != DBG_STATE_GLES,
- "Unexpected cancelBuffer(pslot=%d) in %s state", pslot,
- dbgStateStr());
+ VDS_LOGW_IF(mDbgState != DBG_STATE_GPU, "Unexpected cancelBuffer(pslot=%d) in %s state", pslot,
+ dbgStateStr());
VDS_LOGV("cancelBuffer pslot=%d", pslot);
Source source = fbSourceForCompositionType(mCompositionType);
return mSource[source]->cancelBuffer(
@@ -641,8 +641,8 @@
return result;
mOutputProducerSlot = mapSource2ProducerSlot(SOURCE_SINK, sslot);
- // On GLES-only frames, we don't have the right output buffer acquire fence
- // until after GLES calls queueBuffer(). So here we just set the buffer
+ // On GPU-only frames, we don't have the right output buffer acquire fence
+ // until after GPU calls queueBuffer(). So here we just set the buffer
// (for use in HWC prepare) but not the fence; we'll call this again with
// the proper fence once we have it.
result = mHwc.setOutputBuffer(*mDisplayId, Fence::NO_FENCE,
@@ -672,12 +672,18 @@
const char* VirtualDisplaySurface::dbgStateStr() const {
switch (mDbgState) {
- case DBG_STATE_IDLE: return "IDLE";
- case DBG_STATE_PREPARED: return "PREPARED";
- case DBG_STATE_GLES: return "GLES";
- case DBG_STATE_GLES_DONE: return "GLES_DONE";
- case DBG_STATE_HWC: return "HWC";
- default: return "INVALID";
+ case DBG_STATE_IDLE:
+ return "IDLE";
+ case DBG_STATE_PREPARED:
+ return "PREPARED";
+ case DBG_STATE_GPU:
+ return "GPU";
+ case DBG_STATE_GPU_DONE:
+ return "GPU_DONE";
+ case DBG_STATE_HWC:
+ return "HWC";
+ default:
+ return "INVALID";
}
}
@@ -692,3 +698,6 @@
// ---------------------------------------------------------------------------
} // namespace android
// ---------------------------------------------------------------------------
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
index d6543d1..3cbad8f 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
@@ -34,23 +34,23 @@
class HWComposer;
class IProducerListener;
-/* This DisplaySurface implementation supports virtual displays, where GLES
+/* This DisplaySurface implementation supports virtual displays, where GPU
* and/or HWC compose into a buffer that is then passed to an arbitrary
* consumer (the sink) running in another process.
*
* The simplest case is when the virtual display will never use the h/w
* composer -- either the h/w composer doesn't support writing to buffers, or
* there are more virtual displays than it supports simultaneously. In this
- * case, the GLES driver works directly with the output buffer queue, and
+ * case, the GPU driver works directly with the output buffer queue, and
* calls to the VirtualDisplay from SurfaceFlinger and DisplayHardware do
* nothing.
*
* If h/w composer might be used, then each frame will fall into one of three
- * configurations: GLES-only, HWC-only, and MIXED composition. In all of these,
+ * configurations: GPU-only, HWC-only, and MIXED composition. In all of these,
* we must provide a FB target buffer and output buffer for the HWC set() call.
*
- * In GLES-only composition, the GLES driver is given a buffer from the sink to
- * render into. When the GLES driver queues the buffer to the
+ * In GPU-only composition, the GPU driver is given a buffer from the sink to
+ * render into. When the GPU driver queues the buffer to the
* VirtualDisplaySurface, the VirtualDisplaySurface holds onto it instead of
* immediately queueing it to the sink. The buffer is used as both the FB
* target and output buffer for HWC, though on these frames the HWC doesn't
@@ -65,7 +65,7 @@
*
* On MIXED frames, things become more complicated, since some h/w composer
* implementations can't read from and write to the same buffer. This class has
- * an internal BufferQueue that it uses as a scratch buffer pool. The GLES
+ * an internal BufferQueue that it uses as a scratch buffer pool. The GPU
* driver is given a scratch buffer to render into. When it finishes rendering,
* the buffer is queued and then immediately acquired by the
* VirtualDisplaySurface. The scratch buffer is then used as the FB target
@@ -99,7 +99,7 @@
virtual ~VirtualDisplaySurface();
//
- // IGraphicBufferProducer interface, used by the GLES driver.
+ // IGraphicBufferProducer interface, used by the GPU driver.
//
virtual status_t requestBuffer(int pslot, sp<GraphicBuffer>* outBuf);
virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
@@ -144,7 +144,7 @@
// Both the sink and scratch buffer pools have their own set of slots
// ("source slots", or "sslot"). We have to merge these into the single
- // set of slots used by the GLES producer ("producer slots" or "pslot") and
+ // set of slots used by the graphics producer ("producer slots" or "pslot") and
// internally in the VirtualDisplaySurface. To minimize the number of times
// a producer slot switches which source it comes from, we map source slot
// numbers to producer slot numbers differently for each source.
@@ -166,12 +166,12 @@
// To avoid buffer reallocations, we track the buffer usage and format
// we used on the previous frame and use it again on the new frame. If
- // the composition type changes or the GLES driver starts requesting
+ // the composition type changes or the GPU driver starts requesting
// different usage/format, we'll get a new buffer.
uint32_t mOutputFormat;
uint64_t mOutputUsage;
- // Since we present a single producer interface to the GLES driver, but
+ // Since we present a single producer interface to the GPU driver, but
// are internally muxing between the sink and scratch producers, we have
// to keep track of which source last returned each producer slot from
// dequeueBuffer. Each bit in mProducerSlotSource corresponds to a producer
@@ -181,7 +181,7 @@
sp<GraphicBuffer> mProducerBuffers[BufferQueueDefs::NUM_BUFFER_SLOTS];
// The QueueBufferOutput with the latest info from the sink, and with the
- // transform hint cleared. Since we defer queueBuffer from the GLES driver
+ // transform hint cleared. Since we defer queueBuffer from the GPU driver
// to the sink, we have to return the previous version.
// Moves instead of copies are performed to avoid duplicate
// FrameEventHistoryDeltas.
@@ -195,7 +195,7 @@
// Intra-frame state
//
- // Composition type and GLES buffer source for the current frame.
+ // Composition type and graphics buffer source for the current frame.
// Valid after prepareFrame(), cleared in onFrameCommitted.
CompositionType mCompositionType;
@@ -221,13 +221,13 @@
// +-----------+-------------------+-------------+
// | IDLE | beginFrame || BEGUN |
// | BEGUN | prepareFrame || PREPARED |
- // | PREPARED | dequeueBuffer [1] || GLES |
+ // | PREPARED | dequeueBuffer [1] || GPU |
// | PREPARED | advanceFrame [2] || HWC |
- // | GLES | queueBuffer || GLES_DONE |
- // | GLES_DONE | advanceFrame || HWC |
+ // | GPU | queueBuffer || GPU_DONE |
+ // | GPU_DONE | advanceFrame || HWC |
// | HWC | onFrameCommitted || IDLE |
// +-----------+-------------------++------------+
- // [1] COMPOSITION_GLES and COMPOSITION_MIXED frames.
+ // [1] COMPOSITION_GPU and COMPOSITION_MIXED frames.
// [2] COMPOSITION_HWC frames.
//
enum DbgState {
@@ -236,12 +236,12 @@
// output buffer dequeued, framebuffer source not yet known
DBG_STATE_BEGUN,
// output buffer dequeued, framebuffer source known but not provided
- // to GLES yet.
+ // to GPU yet.
DBG_STATE_PREPARED,
- // GLES driver has a buffer dequeued
- DBG_STATE_GLES,
- // GLES driver has queued the buffer, we haven't sent it to HWC yet
- DBG_STATE_GLES_DONE,
+ // GPU driver has a buffer dequeued
+ DBG_STATE_GPU,
+ // GPU driver has queued the buffer, we haven't sent it to HWC yet
+ DBG_STATE_GPU_DONE,
// HWC has the buffer for this frame
DBG_STATE_HWC,
};
diff --git a/services/surfaceflinger/EffectLayer.cpp b/services/surfaceflinger/EffectLayer.cpp
new file mode 100644
index 0000000..44d4d75
--- /dev/null
+++ b/services/surfaceflinger/EffectLayer.cpp
@@ -0,0 +1,160 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+// #define LOG_NDEBUG 0
+#undef LOG_TAG
+#define LOG_TAG "EffectLayer"
+
+#include "EffectLayer.h"
+
+#include <stdint.h>
+#include <stdlib.h>
+#include <sys/types.h>
+
+#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/LayerFECompositionState.h>
+#include <renderengine/RenderEngine.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/Errors.h>
+#include <utils/Log.h>
+
+#include "DisplayDevice.h"
+#include "SurfaceFlinger.h"
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+EffectLayer::EffectLayer(const LayerCreationArgs& args)
+ : Layer(args),
+ mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()} {}
+
+EffectLayer::~EffectLayer() = default;
+
+std::vector<compositionengine::LayerFE::LayerSettings> EffectLayer::prepareClientCompositionList(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
+ std::vector<compositionengine::LayerFE::LayerSettings> results;
+ std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
+ prepareClientComposition(targetSettings);
+ // Nothing to render.
+ if (!layerSettings) {
+ return {};
+ }
+
+ std::optional<compositionengine::LayerFE::LayerSettings> shadowSettings =
+ prepareShadowClientComposition(*layerSettings, targetSettings.viewport,
+ targetSettings.dataspace);
+ if (shadowSettings) {
+ results.push_back(*shadowSettings);
+ }
+
+ // If fill bounds are occluded or the fill color is invalid skip the fill settings.
+ if (targetSettings.realContentIsVisible && fillsColor()) {
+ // Set color for color fill settings.
+ layerSettings->source.solidColor = getColor().rgb;
+ results.push_back(*layerSettings);
+ } else if (hasBlur()) {
+ results.push_back(*layerSettings);
+ }
+
+ return results;
+}
+
+bool EffectLayer::isVisible() const {
+ return !isHiddenByPolicy() && getAlpha() > 0.0_hf && hasSomethingToDraw();
+}
+
+bool EffectLayer::setColor(const half3& color) {
+ if (mCurrentState.color.r == color.r && mCurrentState.color.g == color.g &&
+ mCurrentState.color.b == color.b) {
+ return false;
+ }
+
+ mCurrentState.sequence++;
+ mCurrentState.color.r = color.r;
+ mCurrentState.color.g = color.g;
+ mCurrentState.color.b = color.b;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool EffectLayer::setDataspace(ui::Dataspace dataspace) {
+ if (mCurrentState.dataspace == dataspace) {
+ return false;
+ }
+
+ mCurrentState.sequence++;
+ mCurrentState.dataspace = dataspace;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+void EffectLayer::preparePerFrameCompositionState() {
+ Layer::preparePerFrameCompositionState();
+
+ auto* compositionState = editCompositionState();
+ compositionState->color = getColor();
+ compositionState->compositionType = Hwc2::IComposerClient::Composition::SOLID_COLOR;
+}
+
+sp<compositionengine::LayerFE> EffectLayer::getCompositionEngineLayerFE() const {
+ return asLayerFE();
+}
+
+compositionengine::LayerFECompositionState* EffectLayer::editCompositionState() {
+ return mCompositionState.get();
+}
+
+const compositionengine::LayerFECompositionState* EffectLayer::getCompositionState() const {
+ return mCompositionState.get();
+}
+
+bool EffectLayer::isOpaque(const Layer::State& s) const {
+ // Consider the layer to be opaque if its opaque flag is set or its effective
+ // alpha (considering the alpha of its parents as well) is 1.0;
+ return (s.flags & layer_state_t::eLayerOpaque) != 0 || getAlpha() == 1.0_hf;
+}
+
+ui::Dataspace EffectLayer::getDataSpace() const {
+ return mDrawingState.dataspace;
+}
+
+sp<Layer> EffectLayer::createClone() {
+ sp<EffectLayer> layer = mFlinger->getFactory().createEffectLayer(
+ LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, 0, 0,
+ LayerMetadata()));
+ layer->setInitialValuesForClone(this);
+ return layer;
+}
+
+bool EffectLayer::fillsColor() const {
+ return mDrawingState.color.r >= 0.0_hf && mDrawingState.color.g >= 0.0_hf &&
+ mDrawingState.color.b >= 0.0_hf;
+}
+
+bool EffectLayer::hasBlur() const {
+ return getBackgroundBlurRadius() > 0;
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/EffectLayer.h b/services/surfaceflinger/EffectLayer.h
new file mode 100644
index 0000000..1dcb633
--- /dev/null
+++ b/services/surfaceflinger/EffectLayer.h
@@ -0,0 +1,70 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <sys/types.h>
+
+#include <cstdint>
+
+#include "Layer.h"
+
+namespace android {
+
+// A layer that can render a combination of the following effects.
+// * fill the bounds of the layer with a color
+// * render a shadow cast by the bounds of the layer
+// If no effects are enabled, the layer is considered to be invisible.
+class EffectLayer : public Layer {
+public:
+ explicit EffectLayer(const LayerCreationArgs&);
+ ~EffectLayer() override;
+
+ sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
+ compositionengine::LayerFECompositionState* editCompositionState() override;
+
+ const char* getType() const override { return "EffectLayer"; }
+ bool isVisible() const override;
+
+ bool setColor(const half3& color) override;
+
+ bool setDataspace(ui::Dataspace dataspace) override;
+
+ ui::Dataspace getDataSpace() const override;
+
+ bool isOpaque(const Layer::State& s) const override;
+
+protected:
+ /*
+ * compositionengine::LayerFE overrides
+ */
+ const compositionengine::LayerFECompositionState* getCompositionState() const override;
+ void preparePerFrameCompositionState() override;
+ std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) override;
+
+ std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
+
+ sp<Layer> createClone() override;
+
+private:
+ // Returns true if there is a valid color to fill.
+ bool fillsColor() const;
+ // Returns true if this layer has a blur value.
+ bool hasBlur() const;
+ bool hasSomethingToDraw() const { return fillsColor() || drawShadows() || hasBlur(); }
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/Effects/Daltonizer.cpp b/services/surfaceflinger/Effects/Daltonizer.cpp
index 01c9c0f..a7090c5 100644
--- a/services/surfaceflinger/Effects/Daltonizer.cpp
+++ b/services/surfaceflinger/Effects/Daltonizer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "Daltonizer.h"
#include <math/mat4.h>
@@ -171,3 +175,6 @@
}
} /* namespace android */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/EventLog/EventLog.cpp b/services/surfaceflinger/EventLog/EventLog.cpp
index 365a0bd..3b60952 100644
--- a/services/surfaceflinger/EventLog/EventLog.cpp
+++ b/services/surfaceflinger/EventLog/EventLog.cpp
@@ -14,16 +14,17 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <stdio.h>
#include <stdlib.h>
#include <log/log.h>
-#include <utils/String8.h>
#include "EventLog.h"
-// ---------------------------------------------------------------------------
namespace android {
-// ---------------------------------------------------------------------------
ANDROID_SINGLETON_STATIC_INSTANCE(EventLog)
@@ -31,11 +32,11 @@
EventLog::EventLog() {
}
-void EventLog::doLogFrameDurations(const String8& window,
- const int32_t* durations, size_t numDurations) {
+void EventLog::doLogFrameDurations(const std::string_view& name, const int32_t* durations,
+ size_t numDurations) {
EventLog::TagBuffer buffer(LOGTAG_SF_FRAME_DUR);
buffer.startList(1 + numDurations);
- buffer.writeString8(window);
+ buffer.writeString(name);
for (size_t i = 0; i < numDurations; i++) {
buffer.writeInt32(durations[i]);
}
@@ -43,10 +44,9 @@
buffer.log();
}
-void EventLog::logFrameDurations(const String8& window,
- const int32_t* durations, size_t numDurations) {
- EventLog::getInstance().doLogFrameDurations(window, durations,
- numDurations);
+void EventLog::logFrameDurations(const std::string_view& name, const int32_t* durations,
+ size_t numDurations) {
+ EventLog::getInstance().doLogFrameDurations(name, durations, numDurations);
}
// ---------------------------------------------------------------------------
@@ -113,9 +113,9 @@
mPos += needed;
}
-void EventLog::TagBuffer::writeString8(const String8& value) {
+void EventLog::TagBuffer::writeString(const std::string_view& value) {
if (mOverflow) return;
- const int32_t stringLen = value.length();
+ const size_t stringLen = value.length();
const size_t needed = 1 + sizeof(int32_t) + stringLen;
if (mPos + needed > STORAGE_MAX_SIZE) {
mOverflow = true;
@@ -123,11 +123,11 @@
}
mStorage[mPos + 0] = EVENT_TYPE_STRING;
memcpy(&mStorage[mPos + 1], &stringLen, sizeof(int32_t));
- memcpy(&mStorage[mPos + 5], value.string(), stringLen);
+ memcpy(&mStorage[mPos + 5], value.data(), stringLen);
mPos += needed;
}
-// ---------------------------------------------------------------------------
-}// namespace android
+} // namespace android
-// ---------------------------------------------------------------------------
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/EventLog/EventLog.h b/services/surfaceflinger/EventLog/EventLog.h
index efc5d70..ee3587e 100644
--- a/services/surfaceflinger/EventLog/EventLog.h
+++ b/services/surfaceflinger/EventLog/EventLog.h
@@ -14,24 +14,21 @@
* limitations under the License.
*/
-#include <stdint.h>
+#pragma once
+
#include <utils/Errors.h>
#include <utils/Singleton.h>
-#ifndef ANDROID_SF_EVENTLOG_H
-#define ANDROID_SF_EVENTLOG_H
+#include <cstdint>
+#include <string_view>
-// ---------------------------------------------------------------------------
namespace android {
-// ---------------------------------------------------------------------------
-
-class String8;
class EventLog : public Singleton<EventLog> {
public:
- static void logFrameDurations(const String8& window,
- const int32_t* durations, size_t numDurations);
+ static void logFrameDurations(const std::string_view& name, const int32_t* durations,
+ size_t numDurations);
protected:
EventLog();
@@ -54,18 +51,13 @@
public:
explicit TagBuffer(int32_t tag);
- // starts list of items
void startList(int8_t count);
- // terminates the list
void endList();
- // write a 32-bit integer
- void writeInt32(int32_t value);
- // write a 64-bit integer
- void writeInt64(int64_t value);
- // write a C string
- void writeString8(const String8& value);
- // outputs the the buffer to the log
+ void writeInt32(int32_t);
+ void writeInt64(int64_t);
+ void writeString(const std::string_view&);
+
void log();
};
@@ -74,12 +66,8 @@
EventLog& operator =(const EventLog&);
enum { LOGTAG_SF_FRAME_DUR = 60100 };
- void doLogFrameDurations(const String8& window, const int32_t* durations,
- size_t numDurations);
+ void doLogFrameDurations(const std::string_view& name, const int32_t* durations,
+ size_t numDurations);
};
-// ---------------------------------------------------------------------------
-}// namespace android
-// ---------------------------------------------------------------------------
-
-#endif /* ANDROID_SF_EVENTLOG_H */
+} // namespace android
diff --git a/services/surfaceflinger/FrameTracer/FrameTracer.cpp b/services/surfaceflinger/FrameTracer/FrameTracer.cpp
new file mode 100644
index 0000000..b986f38
--- /dev/null
+++ b/services/surfaceflinger/FrameTracer/FrameTracer.cpp
@@ -0,0 +1,188 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "FrameTracer"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "FrameTracer.h"
+
+#include <android-base/stringprintf.h>
+#include <perfetto/trace/clock_snapshot.pbzero.h>
+
+#include <algorithm>
+#include <mutex>
+
+PERFETTO_DEFINE_DATA_SOURCE_STATIC_MEMBERS(android::FrameTracer::FrameTracerDataSource);
+
+namespace android {
+
+using Clock = perfetto::protos::pbzero::ClockSnapshot::Clock;
+void FrameTracer::initialize() {
+ std::call_once(mInitializationFlag, [this]() {
+ perfetto::TracingInitArgs args;
+ args.backends = perfetto::kSystemBackend;
+ perfetto::Tracing::Initialize(args);
+ registerDataSource();
+ });
+}
+
+void FrameTracer::registerDataSource() {
+ perfetto::DataSourceDescriptor dsd;
+ dsd.set_name(kFrameTracerDataSource);
+ FrameTracerDataSource::Register(dsd);
+}
+
+void FrameTracer::traceNewLayer(int32_t layerId, const std::string& layerName) {
+ FrameTracerDataSource::Trace([this, layerId, &layerName](FrameTracerDataSource::TraceContext) {
+ if (mTraceTracker.find(layerId) == mTraceTracker.end()) {
+ std::lock_guard<std::mutex> lock(mTraceMutex);
+ mTraceTracker[layerId].layerName = layerName;
+ }
+ });
+}
+
+void FrameTracer::traceTimestamp(int32_t layerId, uint64_t bufferID, uint64_t frameNumber,
+ nsecs_t timestamp, FrameEvent::BufferEventType type,
+ nsecs_t duration) {
+ FrameTracerDataSource::Trace([this, layerId, bufferID, frameNumber, timestamp, type,
+ duration](FrameTracerDataSource::TraceContext ctx) {
+ std::lock_guard<std::mutex> lock(mTraceMutex);
+ if (mTraceTracker.find(layerId) == mTraceTracker.end()) {
+ return;
+ }
+
+ // Handle any pending fences for this buffer.
+ tracePendingFencesLocked(ctx, layerId, bufferID);
+
+ // Complete current trace.
+ traceLocked(ctx, layerId, bufferID, frameNumber, timestamp, type, duration);
+ });
+}
+
+void FrameTracer::traceFence(int32_t layerId, uint64_t bufferID, uint64_t frameNumber,
+ const std::shared_ptr<FenceTime>& fence,
+ FrameEvent::BufferEventType type, nsecs_t startTime) {
+ FrameTracerDataSource::Trace([this, layerId, bufferID, frameNumber, &fence, type,
+ startTime](FrameTracerDataSource::TraceContext ctx) {
+ const nsecs_t signalTime = fence->getSignalTime();
+ if (signalTime != Fence::SIGNAL_TIME_INVALID) {
+ std::lock_guard<std::mutex> lock(mTraceMutex);
+ if (mTraceTracker.find(layerId) == mTraceTracker.end()) {
+ return;
+ }
+
+ // Handle any pending fences for this buffer.
+ tracePendingFencesLocked(ctx, layerId, bufferID);
+
+ if (signalTime != Fence::SIGNAL_TIME_PENDING) {
+ traceSpanLocked(ctx, layerId, bufferID, frameNumber, type, startTime, signalTime);
+ } else {
+ mTraceTracker[layerId].pendingFences[bufferID].push_back(
+ {.frameNumber = frameNumber,
+ .type = type,
+ .fence = fence,
+ .startTime = startTime});
+ }
+ }
+ });
+}
+
+void FrameTracer::tracePendingFencesLocked(FrameTracerDataSource::TraceContext& ctx,
+ int32_t layerId, uint64_t bufferID) {
+ if (mTraceTracker[layerId].pendingFences.count(bufferID)) {
+ auto& pendingFences = mTraceTracker[layerId].pendingFences[bufferID];
+ for (size_t i = 0; i < pendingFences.size(); ++i) {
+ auto& pendingFence = pendingFences[i];
+
+ nsecs_t signalTime = Fence::SIGNAL_TIME_INVALID;
+ if (pendingFence.fence && pendingFence.fence->isValid()) {
+ signalTime = pendingFence.fence->getSignalTime();
+ if (signalTime == Fence::SIGNAL_TIME_PENDING) {
+ continue;
+ }
+ }
+
+ if (signalTime != Fence::SIGNAL_TIME_INVALID &&
+ systemTime() - signalTime < kFenceSignallingDeadline) {
+ traceSpanLocked(ctx, layerId, bufferID, pendingFence.frameNumber, pendingFence.type,
+ pendingFence.startTime, signalTime);
+ }
+
+ pendingFences.erase(pendingFences.begin() + i);
+ --i;
+ }
+ }
+}
+
+void FrameTracer::traceLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
+ uint64_t bufferID, uint64_t frameNumber, nsecs_t timestamp,
+ FrameEvent::BufferEventType type, nsecs_t duration) {
+ auto packet = ctx.NewTracePacket();
+ packet->set_timestamp_clock_id(Clock::MONOTONIC);
+ packet->set_timestamp(timestamp);
+ auto* event = packet->set_graphics_frame_event()->set_buffer_event();
+ event->set_buffer_id(static_cast<uint32_t>(bufferID));
+ if (frameNumber != UNSPECIFIED_FRAME_NUMBER) {
+ event->set_frame_number(frameNumber);
+ }
+ event->set_type(type);
+
+ if (mTraceTracker.find(layerId) != mTraceTracker.end() &&
+ !mTraceTracker[layerId].layerName.empty()) {
+ const std::string& layerName = mTraceTracker[layerId].layerName;
+ event->set_layer_name(layerName.c_str(), layerName.size());
+ }
+
+ if (duration > 0) {
+ event->set_duration_ns(duration);
+ }
+}
+
+void FrameTracer::traceSpanLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
+ uint64_t bufferID, uint64_t frameNumber,
+ FrameEvent::BufferEventType type, nsecs_t startTime,
+ nsecs_t endTime) {
+ nsecs_t timestamp = endTime;
+ nsecs_t duration = 0;
+ if (startTime > 0 && startTime < endTime) {
+ timestamp = startTime;
+ duration = endTime - startTime;
+ }
+ traceLocked(ctx, layerId, bufferID, frameNumber, timestamp, type, duration);
+}
+
+void FrameTracer::onDestroy(int32_t layerId) {
+ std::lock_guard<std::mutex> traceLock(mTraceMutex);
+ mTraceTracker.erase(layerId);
+}
+
+std::string FrameTracer::miniDump() {
+ std::string result = "FrameTracer miniDump:\n";
+ std::lock_guard<std::mutex> lock(mTraceMutex);
+ android::base::StringAppendF(&result, "Number of layers currently being traced is %zu\n",
+ mTraceTracker.size());
+ return result;
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/FrameTracer/FrameTracer.h b/services/surfaceflinger/FrameTracer/FrameTracer.h
new file mode 100644
index 0000000..ef5df90
--- /dev/null
+++ b/services/surfaceflinger/FrameTracer/FrameTracer.h
@@ -0,0 +1,108 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <perfetto/trace/android/graphics_frame_event.pbzero.h>
+#include <perfetto/tracing.h>
+#include <ui/FenceTime.h>
+
+#include <mutex>
+#include <unordered_map>
+
+namespace android {
+
+class FrameTracer {
+public:
+ class FrameTracerDataSource : public perfetto::DataSource<FrameTracerDataSource> {
+ virtual void OnSetup(const SetupArgs&) override{};
+ virtual void OnStart(const StartArgs&) override{};
+ virtual void OnStop(const StopArgs&) override{};
+ };
+
+ static const uint64_t UNSPECIFIED_FRAME_NUMBER = std::numeric_limits<uint64_t>::max();
+
+ using FrameEvent = perfetto::protos::pbzero::GraphicsFrameEvent;
+
+ ~FrameTracer() = default;
+
+ // Sets up the perfetto tracing backend and data source.
+ void initialize();
+ // Registers the data source with the perfetto backend. Called as part of initialize()
+ // and should not be called manually outside of tests. Public to allow for substituting a
+ // perfetto::kInProcessBackend in tests.
+ void registerDataSource();
+ // Starts tracking a new layer for tracing. Needs to be called once before traceTimestamp() or
+ // traceFence() for each layer.
+ void traceNewLayer(int32_t layerId, const std::string& layerName);
+ // Creates a trace point at the timestamp provided.
+ void traceTimestamp(int32_t layerId, uint64_t bufferID, uint64_t frameNumber, nsecs_t timestamp,
+ FrameEvent::BufferEventType type, nsecs_t duration = 0);
+ // Creates a trace point after the provided fence has been signalled. If a startTime is provided
+ // the trace will have be timestamped from startTime until fence signalling time. If no
+ // startTime is provided, a durationless trace point will be created timestamped at fence
+ // signalling time. If the fence hasn't signalled yet, the trace point will be created the next
+ // time after signalling a trace call for this buffer occurs.
+ void traceFence(int32_t layerId, uint64_t bufferID, uint64_t frameNumber,
+ const std::shared_ptr<FenceTime>& fence, FrameEvent::BufferEventType type,
+ nsecs_t startTime = 0);
+
+ // Takes care of cleanup when a layer is destroyed.
+ void onDestroy(int32_t layerId);
+
+ std::string miniDump();
+
+ static constexpr char kFrameTracerDataSource[] = "android.surfaceflinger.frame";
+
+ // The maximum amount of time a fence has to signal before it is discarded.
+ // Used to avoid fences from previous traces generating new trace points in later ones.
+ // Public for testing.
+ static constexpr nsecs_t kFenceSignallingDeadline = 60'000'000'000; // 60 seconds
+
+private:
+ struct PendingFence {
+ uint64_t frameNumber;
+ FrameEvent::BufferEventType type;
+ std::shared_ptr<FenceTime> fence;
+ nsecs_t startTime;
+ };
+
+ struct TraceRecord {
+ std::string layerName;
+ using BufferID = uint64_t;
+ std::unordered_map<BufferID, std::vector<PendingFence>> pendingFences;
+ };
+
+ // Checks if any pending fences for a layer and buffer have signalled and, if they have, creates
+ // trace points for them.
+ void tracePendingFencesLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
+ uint64_t bufferID);
+ // Creates a trace point by translating a start time and an end time to a timestamp and
+ // duration. If startTime is later than end time it sets end time as the timestamp and the
+ // duration to 0. Used by traceFence().
+ void traceSpanLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId,
+ uint64_t bufferID, uint64_t frameNumber, FrameEvent::BufferEventType type,
+ nsecs_t startTime, nsecs_t endTime);
+ void traceLocked(FrameTracerDataSource::TraceContext& ctx, int32_t layerId, uint64_t bufferID,
+ uint64_t frameNumber, nsecs_t timestamp, FrameEvent::BufferEventType type,
+ nsecs_t duration = 0);
+
+ std::mutex mTraceMutex;
+ std::unordered_map<int32_t, TraceRecord> mTraceTracker;
+ std::once_flag mInitializationFlag;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/FrameTracker.cpp b/services/surfaceflinger/FrameTracker.cpp
index f4cc49b..8ad805b 100644
--- a/services/surfaceflinger/FrameTracker.cpp
+++ b/services/surfaceflinger/FrameTracker.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// This is needed for stdint.h to define INT64_MAX in C++
#define __STDC_LIMIT_MACROS
@@ -21,7 +25,6 @@
#include <android-base/stringprintf.h>
#include <android/log.h>
-#include <utils/String8.h>
#include <ui/FrameStats.h>
@@ -139,7 +142,7 @@
}
}
-void FrameTracker::logAndResetStats(const String8& name) {
+void FrameTracker::logAndResetStats(const std::string_view& name) {
Mutex::Autolock lock(mMutex);
logStatsLocked(name);
resetFrameCountersLocked();
@@ -217,7 +220,7 @@
}
}
-void FrameTracker::logStatsLocked(const String8& name) const {
+void FrameTracker::logStatsLocked(const std::string_view& name) const {
for (int i = 0; i < NUM_FRAME_BUCKETS; i++) {
if (mNumFrames[i] > 0) {
EventLog::logFrameDurations(name, mNumFrames, NUM_FRAME_BUCKETS);
@@ -247,3 +250,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/FrameTracker.h b/services/surfaceflinger/FrameTracker.h
index 555dcc1..35382be 100644
--- a/services/surfaceflinger/FrameTracker.h
+++ b/services/surfaceflinger/FrameTracker.h
@@ -14,21 +14,18 @@
* limitations under the License.
*/
-#ifndef ANDROID_FRAMETRACKER_H
-#define ANDROID_FRAMETRACKER_H
+#pragma once
#include <ui/FenceTime.h>
-
-#include <stddef.h>
-
#include <utils/Mutex.h>
-#include <utils/Timers.h>
#include <utils/RefBase.h>
+#include <utils/Timers.h>
+
+#include <cstddef>
+#include <string_view>
namespace android {
-class String8;
-
// FrameTracker tracks information about the most recently rendered frames. It
// uses a circular buffer of frame records, and is *NOT* thread-safe -
// mutexing must be done at a higher level if multi-threaded access is
@@ -87,7 +84,7 @@
// logAndResetStats dumps the current statistics to the binary event log
// and then resets the accumulated statistics to their initial values.
- void logAndResetStats(const String8& name);
+ void logAndResetStats(const std::string_view& name);
// dumpStats dump appends the current frame display time history to the result string.
void dumpStats(std::string& result) const;
@@ -123,7 +120,7 @@
void resetFrameCountersLocked();
// logStatsLocked dumps the current statistics to the binary event log.
- void logStatsLocked(const String8& name) const;
+ void logStatsLocked(const std::string_view& name) const;
// isFrameValidLocked returns true if the data for the given frame index is
// valid and has all arrived (i.e. there are no oustanding fences).
@@ -160,6 +157,4 @@
mutable Mutex mMutex;
};
-}
-
-#endif // ANDROID_FRAMETRACKER_H
+} // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 3e6dded..03903f6 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "Layer"
@@ -22,11 +26,11 @@
#include "Layer.h"
#include <android-base/stringprintf.h>
+#include <android/native_window.h>
+#include <binder/IPCThreadState.h>
#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/LayerCompositionState.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
#include <cutils/compiler.h>
#include <cutils/native_handle.h>
@@ -53,10 +57,11 @@
#include <sstream>
#include "BufferLayer.h"
-#include "ColorLayer.h"
#include "Colorizer.h"
#include "DisplayDevice.h"
#include "DisplayHardware/HWComposer.h"
+#include "EffectLayer.h"
+#include "FrameTracer/FrameTracer.h"
#include "LayerProtoHelper.h"
#include "LayerRejecter.h"
#include "MonitoredProducer.h"
@@ -76,15 +81,11 @@
mName(args.name),
mClientRef(args.client),
mWindowType(args.metadata.getInt32(METADATA_WINDOW_TYPE, 0)) {
- mCurrentCrop.makeInvalid();
-
uint32_t layerFlags = 0;
if (args.flags & ISurfaceComposerClient::eHidden) layerFlags |= layer_state_t::eLayerHidden;
if (args.flags & ISurfaceComposerClient::eOpaque) layerFlags |= layer_state_t::eLayerOpaque;
if (args.flags & ISurfaceComposerClient::eSecure) layerFlags |= layer_state_t::eLayerSecure;
- mTransactionName = String8("TX - ") + mName;
-
mCurrentState.active_legacy.w = args.w;
mCurrentState.active_legacy.h = args.h;
mCurrentState.flags = layerFlags;
@@ -99,18 +100,31 @@
mCurrentState.active.w = UINT32_MAX;
mCurrentState.active.h = UINT32_MAX;
mCurrentState.active.transform.set(0, 0);
+ mCurrentState.frameNumber = 0;
mCurrentState.transform = 0;
mCurrentState.transformToDisplayInverse = false;
mCurrentState.crop.makeInvalid();
mCurrentState.acquireFence = new Fence(-1);
mCurrentState.dataspace = ui::Dataspace::UNKNOWN;
mCurrentState.hdrMetadata.validTypes = 0;
- mCurrentState.surfaceDamageRegion.clear();
+ mCurrentState.surfaceDamageRegion = Region::INVALID_REGION;
mCurrentState.cornerRadius = 0.0f;
+ mCurrentState.backgroundBlurRadius = 0;
mCurrentState.api = -1;
mCurrentState.hasColorTransform = false;
mCurrentState.colorSpaceAgnostic = false;
+ mCurrentState.frameRateSelectionPriority = PRIORITY_UNSET;
mCurrentState.metadata = args.metadata;
+ mCurrentState.shadowRadius = 0.f;
+ mCurrentState.treeHasFrameRateVote = false;
+ mCurrentState.fixedTransformHint = ui::Transform::ROT_INVALID;
+
+ if (args.flags & ISurfaceComposerClient::eNoColorFill) {
+ // Set an invalid color so there is no color fill.
+ mCurrentState.color.r = -1.0_hf;
+ mCurrentState.color.g = -1.0_hf;
+ mCurrentState.color.b = -1.0_hf;
+ }
// drawing state & current state are identical
mDrawingState = mCurrentState;
@@ -120,9 +134,12 @@
mFrameEventHistory.initializeCompositorTiming(compositorTiming);
mFrameTracker.setDisplayRefreshPeriod(compositorTiming.interval);
- mSchedulerLayerHandle = mFlinger->mScheduler->registerLayer(mName.c_str(), mWindowType);
+ mCallingPid = args.callingPid;
+ mCallingUid = args.callingUid;
+}
- mFlinger->onLayerCreated();
+void Layer::onFirstRef() {
+ mFlinger->onLayerFirstRef(this);
}
Layer::~Layer() {
@@ -135,6 +152,20 @@
mFlinger->onLayerDestroyed(this);
}
+LayerCreationArgs::LayerCreationArgs(SurfaceFlinger* flinger, sp<Client> client, std::string name,
+ uint32_t w, uint32_t h, uint32_t flags, LayerMetadata metadata)
+ : flinger(flinger),
+ client(std::move(client)),
+ name(std::move(name)),
+ w(w),
+ h(h),
+ flags(flags),
+ metadata(std::move(metadata)) {
+ IPCThreadState* ipc = IPCThreadState::self();
+ callingPid = ipc->getCallingPid();
+ callingUid = ipc->getCallingUid();
+}
+
// ---------------------------------------------------------------------------
// callbacks
// ---------------------------------------------------------------------------
@@ -142,7 +173,7 @@
/*
* onLayerDisplayed is only meaningful for BufferLayer, but, is called through
* Layer. So, the implementation is done in BufferLayer. When called on a
- * ColorLayer object, it's essentially a NOP.
+ * EffectLayer object, it's essentially a NOP.
*/
void Layer::onLayerDisplayed(const sp<Fence>& /*releaseFence*/) {}
@@ -198,13 +229,23 @@
mFlinger->markLayerPendingRemovalLocked(this);
}
+sp<Layer> Layer::getRootLayer() {
+ sp<Layer> parent = getParent();
+ if (parent == nullptr) {
+ return this;
+ }
+ return parent->getRootLayer();
+}
+
void Layer::onRemovedFromCurrentState() {
- auto layersInTree = getLayersInTree(LayerVector::StateSet::Current);
+ // Use the root layer since we want to maintain the hierarchy for the entire subtree.
+ auto layersInTree = getRootLayer()->getLayersInTree(LayerVector::StateSet::Current);
std::sort(layersInTree.begin(), layersInTree.end());
- for (const auto& layer : layersInTree) {
+
+ traverse(LayerVector::StateSet::Current, [&](Layer* layer) {
layer->removeFromCurrentState();
layer->removeRelativeZ(layersInTree);
- }
+ });
}
void Layer::addToCurrentState() {
@@ -219,10 +260,6 @@
// set-up
// ---------------------------------------------------------------------------
-const String8& Layer::getName() const {
- return mName;
-}
-
bool Layer::getPremultipledAlpha() const {
return mPremultipliedAlpha;
}
@@ -241,37 +278,6 @@
// h/w composer set-up
// ---------------------------------------------------------------------------
-bool Layer::hasHwcLayer(const sp<const DisplayDevice>& displayDevice) {
- auto outputLayer = findOutputLayerForDisplay(displayDevice);
- LOG_FATAL_IF(!outputLayer);
- return outputLayer->getState().hwc && (*outputLayer->getState().hwc).hwcLayer != nullptr;
-}
-
-HWC2::Layer* Layer::getHwcLayer(const sp<const DisplayDevice>& displayDevice) {
- auto outputLayer = findOutputLayerForDisplay(displayDevice);
- if (!outputLayer || !outputLayer->getState().hwc) {
- return nullptr;
- }
- return (*outputLayer->getState().hwc).hwcLayer.get();
-}
-
-Rect Layer::getContentCrop() const {
- // this is the crop rectangle that applies to the buffer
- // itself (as opposed to the window)
- Rect crop;
- if (!mCurrentCrop.isEmpty()) {
- // if the buffer crop is defined, we use that
- crop = mCurrentCrop;
- } else if (mActiveBuffer != nullptr) {
- // otherwise we use the whole buffer
- crop = mActiveBuffer->getBounds();
- } else {
- // if we don't have a buffer yet, we use an empty/invalid crop
- crop.makeInvalid();
- }
- return crop;
-}
-
static Rect reduce(const Rect& win, const Region& exclude) {
if (CC_LIKELY(exclude.isEmpty())) {
return win;
@@ -316,7 +322,7 @@
// If the layer is not using NATIVE_WINDOW_SCALING_MODE_FREEZE (e.g.
// it isFixedSize) then there may be additional scaling not accounted
// for in the layer transform.
- if (!isFixedSize() || !mActiveBuffer) {
+ if (!isFixedSize() || getBuffer() == nullptr) {
return {};
}
@@ -328,10 +334,10 @@
return {};
}
- int bufferWidth = mActiveBuffer->getWidth();
- int bufferHeight = mActiveBuffer->getHeight();
+ int bufferWidth = getBuffer()->getWidth();
+ int bufferHeight = getBuffer()->getHeight();
- if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+ if (getBufferTransform() & NATIVE_WINDOW_TRANSFORM_ROT_90) {
std::swap(bufferWidth, bufferHeight);
}
@@ -346,7 +352,7 @@
ui::Transform Layer::getTransformWithScale(const ui::Transform& bufferScaleTransform) const {
// We need to mirror this scaling to child surfaces or we will break the contract where WM can
// treat child surfaces as pixels in the parent surface.
- if (!isFixedSize() || !mActiveBuffer) {
+ if (!isFixedSize() || getBuffer() == nullptr) {
return mEffectiveTransform;
}
return mEffectiveTransform * bufferScaleTransform;
@@ -355,13 +361,14 @@
FloatRect Layer::getBoundsPreScaling(const ui::Transform& bufferScaleTransform) const {
// We need the pre scaled layer bounds when computing child bounds to make sure the child is
// cropped to its parent layer after any buffer transform scaling is applied.
- if (!isFixedSize() || !mActiveBuffer) {
+ if (!isFixedSize() || getBuffer() == nullptr) {
return mBounds;
}
return bufferScaleTransform.inverse().transform(mBounds);
}
-void Layer::computeBounds(FloatRect parentBounds, ui::Transform parentTransform) {
+void Layer::computeBounds(FloatRect parentBounds, ui::Transform parentTransform,
+ float parentShadowRadius) {
const State& s(getDrawingState());
// Calculate effective layer transform
@@ -384,11 +391,23 @@
mBounds = bounds;
mScreenBounds = mEffectiveTransform.transform(mBounds);
+ // Use the layer's own shadow radius if set. Otherwise get the radius from
+ // parent.
+ if (s.shadowRadius > 0.f) {
+ mEffectiveShadowRadius = s.shadowRadius;
+ } else {
+ mEffectiveShadowRadius = parentShadowRadius;
+ }
+
+ // Shadow radius is passed down to only one layer so if the layer can draw shadows,
+ // don't pass it to its children.
+ const float childShadowRadius = canDrawShadows() ? 0.f : mEffectiveShadowRadius;
+
// Add any buffer scaling to the layer's children.
ui::Transform bufferScaleTransform = getBufferScaleTransform();
for (const sp<Layer>& child : mDrawingChildren) {
child->computeBounds(getBoundsPreScaling(bufferScaleTransform),
- getTransformWithScale(bufferScaleTransform));
+ getTransformWithScale(bufferScaleTransform), childShadowRadius);
}
}
@@ -413,15 +432,43 @@
win.bottom -= roundedCornersCrop.top;
}
-void Layer::latchGeometry(compositionengine::LayerFECompositionState& compositionState) const {
+void Layer::prepareBasicGeometryCompositionState() {
const auto& drawingState{getDrawingState()};
- auto alpha = static_cast<float>(getAlpha());
- auto blendMode = HWC2::BlendMode::None;
- if (!isOpaque(drawingState) || alpha != 1.0f) {
- blendMode =
- mPremultipliedAlpha ? HWC2::BlendMode::Premultiplied : HWC2::BlendMode::Coverage;
+ const uint32_t layerStack = getLayerStack();
+ const auto alpha = static_cast<float>(getAlpha());
+ const bool opaque = isOpaque(drawingState);
+ const bool usesRoundedCorners = getRoundedCornerState().radius != 0.f;
+
+ auto blendMode = Hwc2::IComposerClient::BlendMode::NONE;
+ if (!opaque || alpha != 1.0f) {
+ blendMode = mPremultipliedAlpha ? Hwc2::IComposerClient::BlendMode::PREMULTIPLIED
+ : Hwc2::IComposerClient::BlendMode::COVERAGE;
}
+ auto* compositionState = editCompositionState();
+ compositionState->layerStackId =
+ (layerStack != ~0u) ? std::make_optional(layerStack) : std::nullopt;
+ compositionState->internalOnly = getPrimaryDisplayOnly();
+ compositionState->isVisible = isVisible();
+ compositionState->isOpaque = opaque && !usesRoundedCorners && alpha == 1.f;
+ compositionState->shadowRadius = mEffectiveShadowRadius;
+
+ compositionState->contentDirty = contentDirty;
+ contentDirty = false;
+
+ compositionState->geomLayerBounds = mBounds;
+ compositionState->geomLayerTransform = getTransform();
+ compositionState->geomInverseLayerTransform = compositionState->geomLayerTransform.inverse();
+ compositionState->transparentRegionHint = getActiveTransparentRegion(drawingState);
+
+ compositionState->blendMode = static_cast<Hwc2::IComposerClient::BlendMode>(blendMode);
+ compositionState->alpha = alpha;
+ compositionState->backgroundBlurRadius = drawingState.backgroundBlurRadius;
+}
+
+void Layer::prepareGeometryCompositionState() {
+ const auto& drawingState{getDrawingState()};
+
int type = drawingState.metadata.getInt32(METADATA_WINDOW_TYPE, 0);
int appId = drawingState.metadata.getInt32(METADATA_OWNER_UID, 0);
sp<Layer> parent = mDrawingParent.promote();
@@ -429,174 +476,274 @@
auto& parentState = parent->getDrawingState();
const int parentType = parentState.metadata.getInt32(METADATA_WINDOW_TYPE, 0);
const int parentAppId = parentState.metadata.getInt32(METADATA_OWNER_UID, 0);
- if (parentType >= 0 || parentAppId >= 0) {
+ if (parentType > 0 && parentAppId > 0) {
type = parentType;
appId = parentAppId;
}
}
- compositionState.geomLayerTransform = getTransform();
- compositionState.geomInverseLayerTransform = compositionState.geomLayerTransform.inverse();
- compositionState.geomBufferSize = getBufferSize(drawingState);
- compositionState.geomContentCrop = getContentCrop();
- compositionState.geomCrop = getCrop(drawingState);
- compositionState.geomBufferTransform = mCurrentTransform;
- compositionState.geomBufferUsesDisplayInverseTransform = getTransformToDisplayInverse();
- compositionState.geomActiveTransparentRegion = getActiveTransparentRegion(drawingState);
- compositionState.geomLayerBounds = mBounds;
- compositionState.geomUsesSourceCrop = usesSourceCrop();
- compositionState.isSecure = isSecure();
+ auto* compositionState = editCompositionState();
- compositionState.blendMode = static_cast<Hwc2::IComposerClient::BlendMode>(blendMode);
- compositionState.alpha = alpha;
- compositionState.type = type;
- compositionState.appId = appId;
+ compositionState->geomBufferSize = getBufferSize(drawingState);
+ compositionState->geomContentCrop = getBufferCrop();
+ compositionState->geomCrop = getCrop(drawingState);
+ compositionState->geomBufferTransform = getBufferTransform();
+ compositionState->geomBufferUsesDisplayInverseTransform = getTransformToDisplayInverse();
+ compositionState->geomUsesSourceCrop = usesSourceCrop();
+ compositionState->isSecure = isSecure();
+
+ compositionState->type = type;
+ compositionState->appId = appId;
+
+ compositionState->metadata.clear();
+ const auto& supportedMetadata = mFlinger->getHwComposer().getSupportedLayerGenericMetadata();
+ for (const auto& [key, mandatory] : supportedMetadata) {
+ const auto& genericLayerMetadataCompatibilityMap =
+ mFlinger->getGenericLayerMetadataKeyMap();
+ auto compatIter = genericLayerMetadataCompatibilityMap.find(key);
+ if (compatIter == std::end(genericLayerMetadataCompatibilityMap)) {
+ continue;
+ }
+ const uint32_t id = compatIter->second;
+
+ auto it = drawingState.metadata.mMap.find(id);
+ if (it == std::end(drawingState.metadata.mMap)) {
+ continue;
+ }
+
+ compositionState->metadata
+ .emplace(key, compositionengine::GenericLayerMetadataEntry{mandatory, it->second});
+ }
}
-void Layer::latchCompositionState(compositionengine::LayerFECompositionState& compositionState,
- bool includeGeometry) const {
- if (includeGeometry) {
- latchGeometry(compositionState);
+void Layer::preparePerFrameCompositionState() {
+ const auto& drawingState{getDrawingState()};
+ auto* compositionState = editCompositionState();
+
+ compositionState->forceClientComposition = false;
+
+ compositionState->isColorspaceAgnostic = isColorSpaceAgnostic();
+ compositionState->dataspace = getDataSpace();
+ compositionState->colorTransform = getColorTransform();
+ compositionState->colorTransformIsIdentity = !hasColorTransform();
+ compositionState->surfaceDamage = surfaceDamageRegion;
+ compositionState->hasProtectedContent = isProtected();
+
+ const bool usesRoundedCorners = getRoundedCornerState().radius != 0.f;
+
+ compositionState->isOpaque =
+ isOpaque(drawingState) && !usesRoundedCorners && getAlpha() == 1.0_hf;
+
+ // Force client composition for special cases known only to the front-end.
+ if (isHdrY410() || usesRoundedCorners || drawShadows()) {
+ compositionState->forceClientComposition = true;
+ }
+}
+
+void Layer::prepareCursorCompositionState() {
+ const State& drawingState{getDrawingState()};
+ auto* compositionState = editCompositionState();
+
+ // Apply the layer's transform, followed by the display's global transform
+ // Here we're guaranteed that the layer's transform preserves rects
+ Rect win = getCroppedBufferSize(drawingState);
+ // Subtract the transparent region and snap to the bounds
+ Rect bounds = reduce(win, getActiveTransparentRegion(drawingState));
+ Rect frame(getTransform().transform(bounds));
+
+ compositionState->cursorFrame = frame;
+}
+
+sp<compositionengine::LayerFE> Layer::asLayerFE() const {
+ return const_cast<compositionengine::LayerFE*>(
+ static_cast<const compositionengine::LayerFE*>(this));
+}
+
+sp<compositionengine::LayerFE> Layer::getCompositionEngineLayerFE() const {
+ return nullptr;
+}
+
+compositionengine::LayerFECompositionState* Layer::editCompositionState() {
+ return nullptr;
+}
+
+const compositionengine::LayerFECompositionState* Layer::getCompositionState() const {
+ return nullptr;
+}
+
+bool Layer::onPreComposition(nsecs_t) {
+ return false;
+}
+
+void Layer::prepareCompositionState(compositionengine::LayerFE::StateSubset subset) {
+ using StateSubset = compositionengine::LayerFE::StateSubset;
+
+ switch (subset) {
+ case StateSubset::BasicGeometry:
+ prepareBasicGeometryCompositionState();
+ break;
+
+ case StateSubset::GeometryAndContent:
+ prepareBasicGeometryCompositionState();
+ prepareGeometryCompositionState();
+ preparePerFrameCompositionState();
+ break;
+
+ case StateSubset::Content:
+ preparePerFrameCompositionState();
+ break;
+
+ case StateSubset::Cursor:
+ prepareCursorCompositionState();
+ break;
}
}
const char* Layer::getDebugName() const {
- return mName.string();
-}
-
-void Layer::forceClientComposition(const sp<DisplayDevice>& display) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- outputLayer->editState().forceClientComposition = true;
-}
-
-bool Layer::getForceClientComposition(const sp<DisplayDevice>& display) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- return outputLayer->getState().forceClientComposition;
-}
-
-void Layer::updateCursorPosition(const sp<const DisplayDevice>& display) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
-
- if (!outputLayer->getState().hwc ||
- (*outputLayer->getState().hwc).hwcCompositionType !=
- Hwc2::IComposerClient::Composition::CURSOR) {
- return;
- }
-
- // This gives us only the "orientation" component of the transform
- const State& s(getDrawingState());
-
- // Apply the layer's transform, followed by the display's global transform
- // Here we're guaranteed that the layer's transform preserves rects
- Rect win = getCroppedBufferSize(s);
- // Subtract the transparent region and snap to the bounds
- Rect bounds = reduce(win, getActiveTransparentRegion(s));
- Rect frame(getTransform().transform(bounds));
- frame.intersect(display->getViewport(), &frame);
- auto& displayTransform = display->getTransform();
- auto position = displayTransform.transform(frame);
-
- auto error =
- (*outputLayer->getState().hwc).hwcLayer->setCursorPosition(position.left, position.top);
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set cursor position "
- "to (%d, %d): %s (%d)",
- mName.string(), position.left, position.top, to_string(error).c_str(),
- static_cast<int32_t>(error));
+ return mName.c_str();
}
// ---------------------------------------------------------------------------
// drawing...
// ---------------------------------------------------------------------------
-bool Layer::prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- Region& clearRegion, const bool supportProtectedContent,
- renderengine::LayerSettings& layer) {
- return prepareClientLayer(renderArea, clip, false, clearRegion, supportProtectedContent, layer);
-}
+std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareClientComposition(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
+ if (!getCompositionState()) {
+ return {};
+ }
-bool Layer::prepareClientLayer(const RenderArea& renderArea, bool useIdentityTransform,
- Region& clearRegion, const bool supportProtectedContent,
- renderengine::LayerSettings& layer) {
- return prepareClientLayer(renderArea, Region(renderArea.getBounds()), useIdentityTransform,
- clearRegion, supportProtectedContent, layer);
-}
-
-bool Layer::prepareClientLayer(const RenderArea& /*renderArea*/, const Region& /*clip*/,
- bool useIdentityTransform, Region& /*clearRegion*/,
- const bool /*supportProtectedContent*/,
- renderengine::LayerSettings& layer) {
FloatRect bounds = getBounds();
half alpha = getAlpha();
- layer.geometry.boundaries = bounds;
- if (useIdentityTransform) {
- layer.geometry.positionTransform = mat4();
+
+ compositionengine::LayerFE::LayerSettings layerSettings;
+ layerSettings.geometry.boundaries = bounds;
+ if (targetSettings.useIdentityTransform) {
+ layerSettings.geometry.positionTransform = mat4();
} else {
- const ui::Transform transform = getTransform();
- mat4 m;
- m[0][0] = transform[0][0];
- m[0][1] = transform[0][1];
- m[0][3] = transform[0][2];
- m[1][0] = transform[1][0];
- m[1][1] = transform[1][1];
- m[1][3] = transform[1][2];
- m[3][0] = transform[2][0];
- m[3][1] = transform[2][1];
- m[3][3] = transform[2][2];
- layer.geometry.positionTransform = m;
+ layerSettings.geometry.positionTransform = getTransform().asMatrix4();
}
if (hasColorTransform()) {
- layer.colorTransform = getColorTransform();
+ layerSettings.colorTransform = getColorTransform();
}
const auto roundedCornerState = getRoundedCornerState();
- layer.geometry.roundedCornersRadius = roundedCornerState.radius;
- layer.geometry.roundedCornersCrop = roundedCornerState.cropRect;
+ layerSettings.geometry.roundedCornersRadius = roundedCornerState.radius;
+ layerSettings.geometry.roundedCornersCrop = roundedCornerState.cropRect;
- layer.alpha = alpha;
- layer.sourceDataspace = mCurrentDataSpace;
- return true;
+ layerSettings.alpha = alpha;
+ layerSettings.sourceDataspace = getDataSpace();
+ layerSettings.backgroundBlurRadius = getBackgroundBlurRadius();
+ return layerSettings;
}
-void Layer::setCompositionType(const sp<const DisplayDevice>& display,
- Hwc2::IComposerClient::Composition type) {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- LOG_FATAL_IF(!outputLayer->getState().hwc);
- auto& compositionState = outputLayer->editState();
-
- ALOGV("setCompositionType(%" PRIx64 ", %s, %d)", ((*compositionState.hwc).hwcLayer)->getId(),
- toString(type).c_str(), 1);
- if ((*compositionState.hwc).hwcCompositionType != type) {
- ALOGV(" actually setting");
- (*compositionState.hwc).hwcCompositionType = type;
-
- auto error = (*compositionState.hwc)
- .hwcLayer->setCompositionType(static_cast<HWC2::Composition>(type));
- ALOGE_IF(error != HWC2::Error::None,
- "[%s] Failed to set "
- "composition type %s: %s (%d)",
- mName.string(), toString(type).c_str(), to_string(error).c_str(),
- static_cast<int32_t>(error));
+std::optional<compositionengine::LayerFE::LayerSettings> Layer::prepareShadowClientComposition(
+ const LayerFE::LayerSettings& casterLayerSettings, const Rect& displayViewport,
+ ui::Dataspace outputDataspace) {
+ renderengine::ShadowSettings shadow = getShadowSettings(displayViewport);
+ if (shadow.length <= 0.f) {
+ return {};
}
+
+ const float casterAlpha = casterLayerSettings.alpha;
+ const bool casterIsOpaque = ((casterLayerSettings.source.buffer.buffer != nullptr) &&
+ casterLayerSettings.source.buffer.isOpaque);
+
+ compositionengine::LayerFE::LayerSettings shadowLayer = casterLayerSettings;
+
+ shadowLayer.shadow = shadow;
+ shadowLayer.geometry.boundaries = mBounds; // ignore transparent region
+
+ // If the casting layer is translucent, we need to fill in the shadow underneath the layer.
+ // Otherwise the generated shadow will only be shown around the casting layer.
+ shadowLayer.shadow.casterIsTranslucent = !casterIsOpaque || (casterAlpha < 1.0f);
+ shadowLayer.shadow.ambientColor *= casterAlpha;
+ shadowLayer.shadow.spotColor *= casterAlpha;
+ shadowLayer.sourceDataspace = outputDataspace;
+ shadowLayer.source.buffer.buffer = nullptr;
+ shadowLayer.source.buffer.fence = nullptr;
+ shadowLayer.frameNumber = 0;
+ shadowLayer.bufferId = 0;
+
+ if (shadowLayer.shadow.ambientColor.a <= 0.f && shadowLayer.shadow.spotColor.a <= 0.f) {
+ return {};
+ }
+
+ float casterCornerRadius = shadowLayer.geometry.roundedCornersRadius;
+ const FloatRect& cornerRadiusCropRect = shadowLayer.geometry.roundedCornersCrop;
+ const FloatRect& casterRect = shadowLayer.geometry.boundaries;
+
+ // crop used to set the corner radius may be larger than the content rect. Adjust the corner
+ // radius accordingly.
+ if (casterCornerRadius > 0.f) {
+ float cropRectOffset = std::max(std::abs(cornerRadiusCropRect.top - casterRect.top),
+ std::abs(cornerRadiusCropRect.left - casterRect.left));
+ if (cropRectOffset > casterCornerRadius) {
+ casterCornerRadius = 0;
+ } else {
+ casterCornerRadius -= cropRectOffset;
+ }
+ shadowLayer.geometry.roundedCornersRadius = casterCornerRadius;
+ }
+
+ return shadowLayer;
}
-Hwc2::IComposerClient::Composition Layer::getCompositionType(
- const sp<const DisplayDevice>& display) const {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- return outputLayer->getState().hwc ? (*outputLayer->getState().hwc).hwcCompositionType
- : Hwc2::IComposerClient::Composition::CLIENT;
+void Layer::prepareClearClientComposition(LayerFE::LayerSettings& layerSettings,
+ bool blackout) const {
+ layerSettings.source.buffer.buffer = nullptr;
+ layerSettings.source.solidColor = half3(0.0, 0.0, 0.0);
+ layerSettings.disableBlending = true;
+ layerSettings.bufferId = 0;
+ layerSettings.frameNumber = 0;
+
+ // If layer is blacked out, force alpha to 1 so that we draw a black color layer.
+ layerSettings.alpha = blackout ? 1.0f : 0.0f;
}
-bool Layer::getClearClientTarget(const sp<const DisplayDevice>& display) const {
- const auto outputLayer = findOutputLayerForDisplay(display);
- LOG_FATAL_IF(!outputLayer);
- return outputLayer->getState().clearClientTarget;
+std::vector<compositionengine::LayerFE::LayerSettings> Layer::prepareClientCompositionList(
+ compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
+ std::optional<compositionengine::LayerFE::LayerSettings> layerSettings =
+ prepareClientComposition(targetSettings);
+ // Nothing to render.
+ if (!layerSettings) {
+ return {};
+ }
+
+ // HWC requests to clear this layer.
+ if (targetSettings.clearContent) {
+ prepareClearClientComposition(*layerSettings, false /* blackout */);
+ return {*layerSettings};
+ }
+
+ std::optional<compositionengine::LayerFE::LayerSettings> shadowSettings =
+ prepareShadowClientComposition(*layerSettings, targetSettings.viewport,
+ targetSettings.dataspace);
+ // There are no shadows to render.
+ if (!shadowSettings) {
+ return {*layerSettings};
+ }
+
+ // If the layer casts a shadow but the content casting the shadow is occluded, skip
+ // composing the non-shadow content and only draw the shadows.
+ if (targetSettings.realContentIsVisible) {
+ return {*shadowSettings, *layerSettings};
+ }
+
+ return {*shadowSettings};
+}
+
+Hwc2::IComposerClient::Composition Layer::getCompositionType(const DisplayDevice& display) const {
+ const auto outputLayer = findOutputLayerForDisplay(&display);
+ if (outputLayer == nullptr) {
+ return Hwc2::IComposerClient::Composition::INVALID;
+ }
+ if (outputLayer->getState().hwc) {
+ return (*outputLayer->getState().hwc).hwcCompositionType;
+ } else {
+ return Hwc2::IComposerClient::Composition::CLIENT;
+ }
}
bool Layer::addSyncPoint(const std::shared_ptr<SyncPoint>& point) {
@@ -618,58 +765,11 @@
// local state
// ----------------------------------------------------------------------------
-void Layer::computeGeometry(const RenderArea& renderArea,
- renderengine::Mesh& mesh,
- bool useIdentityTransform) const {
- const ui::Transform renderAreaTransform(renderArea.getTransform());
- FloatRect win = getBounds();
-
- vec2 lt = vec2(win.left, win.top);
- vec2 lb = vec2(win.left, win.bottom);
- vec2 rb = vec2(win.right, win.bottom);
- vec2 rt = vec2(win.right, win.top);
-
- ui::Transform layerTransform = getTransform();
- if (!useIdentityTransform) {
- lt = layerTransform.transform(lt);
- lb = layerTransform.transform(lb);
- rb = layerTransform.transform(rb);
- rt = layerTransform.transform(rt);
- }
-
- renderengine::Mesh::VertexArray<vec2> position(mesh.getPositionArray<vec2>());
- position[0] = renderAreaTransform.transform(lt);
- position[1] = renderAreaTransform.transform(lb);
- position[2] = renderAreaTransform.transform(rb);
- position[3] = renderAreaTransform.transform(rt);
-}
-
bool Layer::isSecure() const {
const State& s(mDrawingState);
return (s.flags & layer_state_t::eLayerSecure);
}
-void Layer::setVisibleRegion(const Region& visibleRegion) {
- // always called from main thread
- this->visibleRegion = visibleRegion;
-}
-
-void Layer::setCoveredRegion(const Region& coveredRegion) {
- // always called from main thread
- this->coveredRegion = coveredRegion;
-}
-
-void Layer::setVisibleNonTransparentRegion(const Region& setVisibleNonTransparentRegion) {
- // always called from main thread
- this->visibleNonTransparentRegion = setVisibleNonTransparentRegion;
-}
-
-void Layer::clearVisibilityRegions() {
- visibleRegion.clear();
- visibleNonTransparentRegion.clear();
- coveredRegion.clear();
-}
-
// ----------------------------------------------------------------------------
// transaction
// ----------------------------------------------------------------------------
@@ -687,7 +787,7 @@
if (mCurrentState.barrierLayer_legacy != nullptr && !isRemovedFromCurrentState()) {
sp<Layer> barrierLayer = mCurrentState.barrierLayer_legacy.promote();
if (barrierLayer == nullptr) {
- ALOGE("[%s] Unable to promote barrier Layer.", mName.string());
+ ALOGE("[%s] Unable to promote barrier Layer.", getDebugName());
// If we can't promote the layer we are intended to wait on,
// then it is expired or otherwise invalid. Allow this transaction
// to be applied as per normal (no synchronization).
@@ -711,7 +811,7 @@
mFlinger->setTransactionFlags(eTraversalNeeded);
}
mPendingStates.push_back(mCurrentState);
- ATRACE_INT(mTransactionName.string(), mPendingStates.size());
+ ATRACE_INT(mTransactionName.c_str(), mPendingStates.size());
}
void Layer::popPendingState(State* stateToCommit) {
@@ -719,7 +819,7 @@
*stateToCommit = mPendingStates[0];
mPendingStates.removeAt(0);
- ATRACE_INT(mTransactionName.string(), mPendingStates.size());
+ ATRACE_INT(mTransactionName.c_str(), mPendingStates.size());
}
bool Layer::applyPendingStates(State* stateToCommit) {
@@ -730,7 +830,7 @@
// If we don't have a sync point for this, apply it anyway. It
// will be visually wrong, but it should keep us from getting
// into too much trouble.
- ALOGE("[%s] No local sync point found", mName.string());
+ ALOGE("[%s] No local sync point found", getDebugName());
popPendingState(stateToCommit);
stateUpdateAvailable = true;
continue;
@@ -738,7 +838,7 @@
if (mRemoteSyncPoints.front()->getFrameNumber() !=
mPendingStates[0].frameNumber_legacy) {
- ALOGE("[%s] Unexpected sync point frame number found", mName.string());
+ ALOGE("[%s] Unexpected sync point frame number found", getDebugName());
// Signal our end of the sync point and then dispose of it
mRemoteSyncPoints.front()->setTransactionApplied();
@@ -765,11 +865,13 @@
}
}
- // If we still have pending updates, wake SurfaceFlinger back up and point
- // it at this layer so we can process them
+ // If we still have pending updates, we need to ensure SurfaceFlinger
+ // will keep calling doTransaction, and so we force a traversal.
+ // However, our pending states won't clear until a frame is available,
+ // and so there is no need to specifically trigger a wakeup.
if (!mPendingStates.empty()) {
setTransactionFlags(eTransactionNeeded);
- mFlinger->setTransactionFlags(eTraversalNeeded);
+ mFlinger->setTraversalNeeded();
}
mCurrentState.modified = false;
@@ -790,7 +892,7 @@
" requested={ wh={%4u,%4u} }}\n"
" drawing={ active ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} (%4d,%4d) }\n"
" requested={ wh={%4u,%4u} }}\n",
- this, getName().string(), mCurrentTransform, getEffectiveScalingMode(),
+ this, getName().c_str(), getBufferTransform(), getEffectiveScalingMode(),
stateToCommit->active_legacy.w, stateToCommit->active_legacy.h,
stateToCommit->crop_legacy.left, stateToCommit->crop_legacy.top,
stateToCommit->crop_legacy.right, stateToCommit->crop_legacy.bottom,
@@ -822,7 +924,7 @@
const bool resizePending =
((stateToCommit->requested_legacy.w != stateToCommit->active_legacy.w) ||
(stateToCommit->requested_legacy.h != stateToCommit->active_legacy.h)) &&
- (mActiveBuffer != nullptr);
+ (getBuffer() != nullptr);
if (!isFixedSize()) {
if (resizePending && mSidebandStream == nullptr) {
flags |= eDontUpdateGeometryState;
@@ -835,11 +937,6 @@
if (!(flags & eDontUpdateGeometryState)) {
State& editCurrentState(getCurrentState());
- // If mFreezeGeometryUpdates is true we are in the setGeometryAppliesWithResize
- // mode, which causes attributes which normally latch regardless of scaling mode,
- // to be delayed. We copy the requested state to the active state making sure
- // to respect these rules (again see Layer.h for a detailed discussion).
- //
// There is an awkward asymmetry in the handling of the crop states in the position
// states, as can be seen below. Largely this arises from position and transform
// being stored in the same data structure while having different latching rules.
@@ -847,16 +944,8 @@
//
// Careful that "stateToCommit" and editCurrentState may not begin as equivalent due to
// applyPendingStates in the presence of deferred transactions.
- if (mFreezeGeometryUpdates) {
- float tx = stateToCommit->active_legacy.transform.tx();
- float ty = stateToCommit->active_legacy.transform.ty();
- stateToCommit->active_legacy = stateToCommit->requested_legacy;
- stateToCommit->active_legacy.transform.set(tx, ty);
- editCurrentState.active_legacy = stateToCommit->active_legacy;
- } else {
- editCurrentState.active_legacy = editCurrentState.requested_legacy;
- stateToCommit->active_legacy = stateToCommit->requested_legacy;
- }
+ editCurrentState.active_legacy = editCurrentState.requested_legacy;
+ stateToCommit->active_legacy = stateToCommit->requested_legacy;
}
return flags;
@@ -866,6 +955,15 @@
ATRACE_CALL();
if (mLayerDetached) {
+ // Ensure BLAST buffer callbacks are processed.
+ // detachChildren and mLayerDetached were implemented to avoid geometry updates
+ // to layers in the cases of animation. For BufferQueue layers buffers are still
+ // consumed as normal. This is useful as otherwise the client could get hung
+ // inevitably waiting on a buffer to return. We recreate this semantic for BufferQueue
+ // even though it is a little consistent. detachChildren is shortly slated for removal
+ // by the hierarchy mirroring work so we don't need to worry about it too much.
+ forceSendCallbacks();
+ mCurrentState.callbackHandles = {};
return flags;
}
@@ -908,6 +1006,7 @@
commitTransaction(c);
mPendingStatesSnapshot = mPendingStates;
mCurrentState.callbackHandles = {};
+
return flags;
}
@@ -923,7 +1022,7 @@
return mTransactionFlags.fetch_or(flags);
}
-bool Layer::setPosition(float x, float y, bool immediate) {
+bool Layer::setPosition(float x, float y) {
if (mCurrentState.requested_legacy.transform.tx() == x &&
mCurrentState.requested_legacy.transform.ty() == y)
return false;
@@ -933,14 +1032,11 @@
// we want to apply the position portion of the transform matrix immediately,
// but still delay scaling when resizing a SCALING_MODE_FREEZE layer.
mCurrentState.requested_legacy.transform.set(x, y);
- if (immediate && !mFreezeGeometryUpdates) {
- // Here we directly update the active state
- // unlike other setters, because we store it within
- // the transform, but use different latching rules.
- // b/38182305
- mCurrentState.active_legacy.transform.set(x, y);
- }
- mFreezeGeometryUpdates = mFreezeGeometryUpdates || !immediate;
+ // Here we directly update the active state
+ // unlike other setters, because we store it within
+ // the transform, but use different latching rules.
+ // b/38182305
+ mCurrentState.active_legacy.transform.set(x, y);
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
@@ -1010,6 +1106,8 @@
mCurrentState.zOrderRelativeOf = relativeOf;
mCurrentState.sequence++;
mCurrentState.modified = true;
+ mCurrentState.isRelativeOf = relativeOf != nullptr;
+
setTransactionFlags(eTransactionNeeded);
}
@@ -1076,10 +1174,11 @@
if (!mCurrentState.bgColorLayer && alpha != 0) {
// create background color layer if one does not yet exist
- uint32_t flags = ISurfaceComposerClient::eFXSurfaceColor;
- const String8& name = mName + "BackgroundColorLayer";
- mCurrentState.bgColorLayer = new ColorLayer(
- LayerCreationArgs(mFlinger.get(), nullptr, name, 0, 0, flags, LayerMetadata()));
+ uint32_t flags = ISurfaceComposerClient::eFXSurfaceEffect;
+ std::string name = mName + "BackgroundColorLayer";
+ mCurrentState.bgColorLayer = mFlinger->getFactory().createEffectLayer(
+ LayerCreationArgs(mFlinger.get(), nullptr, std::move(name), 0, 0, flags,
+ LayerMetadata()));
// add to child list
addChild(mCurrentState.bgColorLayer);
@@ -1113,6 +1212,16 @@
return true;
}
+bool Layer::setBackgroundBlurRadius(int backgroundBlurRadius) {
+ if (mCurrentState.backgroundBlurRadius == backgroundBlurRadius) return false;
+
+ mCurrentState.sequence++;
+ mCurrentState.backgroundBlurRadius = backgroundBlurRadius;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix,
bool allowNonRectPreservingTransforms) {
ui::Transform t;
@@ -1136,6 +1245,7 @@
setTransactionFlags(eTransactionNeeded);
return true;
}
+
bool Layer::setFlags(uint8_t flags, uint8_t mask) {
const uint32_t newFlags = (mCurrentState.flags & ~mask) | (flags & mask);
if (mCurrentState.flags == newFlags) return false;
@@ -1146,14 +1256,11 @@
return true;
}
-bool Layer::setCrop_legacy(const Rect& crop, bool immediate) {
+bool Layer::setCrop_legacy(const Rect& crop) {
if (mCurrentState.requestedCrop_legacy == crop) return false;
mCurrentState.sequence++;
mCurrentState.requestedCrop_legacy = crop;
- if (immediate && !mFreezeGeometryUpdates) {
- mCurrentState.crop_legacy = crop;
- }
- mFreezeGeometryUpdates = mFreezeGeometryUpdates || !immediate;
+ mCurrentState.crop_legacy = crop;
mCurrentState.modified = true;
setTransactionFlags(eTransactionNeeded);
@@ -1195,6 +1302,33 @@
return true;
}
+bool Layer::setFrameRateSelectionPriority(int32_t priority) {
+ if (mCurrentState.frameRateSelectionPriority == priority) return false;
+ mCurrentState.frameRateSelectionPriority = priority;
+ mCurrentState.sequence++;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+int32_t Layer::getFrameRateSelectionPriority() const {
+ // Check if layer has priority set.
+ if (mDrawingState.frameRateSelectionPriority != PRIORITY_UNSET) {
+ return mDrawingState.frameRateSelectionPriority;
+ }
+ // If not, search whether its parents have it set.
+ sp<Layer> parent = getParent();
+ if (parent != nullptr) {
+ return parent->getFrameRateSelectionPriority();
+ }
+
+ return Layer::PRIORITY_UNSET;
+}
+
+bool Layer::isLayerFocusedBasedOnPriority(int32_t priority) {
+ return priority == PRIORITY_FOCUSED_WITH_MODE || priority == PRIORITY_FOCUSED_WITHOUT_MODE;
+};
+
uint32_t Layer::getLayerStack() const {
auto p = mDrawingParent.promote();
if (p == nullptr) {
@@ -1203,6 +1337,112 @@
return p->getLayerStack();
}
+bool Layer::setShadowRadius(float shadowRadius) {
+ if (mCurrentState.shadowRadius == shadowRadius) {
+ return false;
+ }
+
+ mCurrentState.sequence++;
+ mCurrentState.shadowRadius = shadowRadius;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+bool Layer::setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint) {
+ if (mCurrentState.fixedTransformHint == fixedTransformHint) {
+ return false;
+ }
+
+ mCurrentState.sequence++;
+ mCurrentState.fixedTransformHint = fixedTransformHint;
+ mCurrentState.modified = true;
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+void Layer::updateTreeHasFrameRateVote() {
+ const auto traverseTree = [&](const LayerVector::Visitor& visitor) {
+ auto parent = getParent();
+ while (parent) {
+ visitor(parent.get());
+ parent = parent->getParent();
+ }
+
+ traverse(LayerVector::StateSet::Current, visitor);
+ };
+
+ // update parents and children about the vote
+ // First traverse the tree and count how many layers has votes
+ int layersWithVote = 0;
+ traverseTree([&layersWithVote](Layer* layer) {
+ const auto layerVotedWithDefaultCompatibility = layer->mCurrentState.frameRate.rate > 0 &&
+ layer->mCurrentState.frameRate.type == FrameRateCompatibility::Default;
+ const auto layerVotedWithNoVote =
+ layer->mCurrentState.frameRate.type == FrameRateCompatibility::NoVote;
+
+ // We do not count layers that are ExactOrMultiple for the same reason
+ // we are allowing touch boost for those layers. See
+ // RefreshRateConfigs::getBestRefreshRate for more details.
+ if (layerVotedWithDefaultCompatibility || layerVotedWithNoVote) {
+ layersWithVote++;
+ }
+ });
+
+ // Now update the other layers
+ bool transactionNeeded = false;
+ traverseTree([layersWithVote, &transactionNeeded](Layer* layer) {
+ if (layer->mCurrentState.treeHasFrameRateVote != layersWithVote > 0) {
+ layer->mCurrentState.sequence++;
+ layer->mCurrentState.treeHasFrameRateVote = layersWithVote > 0;
+ layer->mCurrentState.modified = true;
+ layer->setTransactionFlags(eTransactionNeeded);
+ transactionNeeded = true;
+ }
+ });
+
+ if (transactionNeeded) {
+ mFlinger->setTransactionFlags(eTraversalNeeded);
+ }
+}
+
+bool Layer::setFrameRate(FrameRate frameRate) {
+ if (!mFlinger->useFrameRateApi) {
+ return false;
+ }
+ if (mCurrentState.frameRate == frameRate) {
+ return false;
+ }
+
+ // Activate the layer in Scheduler's LayerHistory
+ mFlinger->mScheduler->recordLayerHistory(this, systemTime(),
+ LayerHistory::LayerUpdateType::SetFrameRate);
+
+ mCurrentState.sequence++;
+ mCurrentState.frameRate = frameRate;
+ mCurrentState.modified = true;
+
+ updateTreeHasFrameRateVote();
+
+ setTransactionFlags(eTransactionNeeded);
+ return true;
+}
+
+Layer::FrameRate Layer::getFrameRateForLayerTree() const {
+ const auto frameRate = getDrawingState().frameRate;
+ if (frameRate.rate > 0 || frameRate.type == FrameRateCompatibility::NoVote) {
+ return frameRate;
+ }
+
+ // This layer doesn't have a frame rate. If one of its ancestors or successors
+ // have a vote, return a NoVote for ancestors/successors to set the vote
+ if (getDrawingState().treeHasFrameRateVote) {
+ return {0, FrameRateCompatibility::NoVote};
+ }
+
+ return frameRate;
+}
+
void Layer::deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber) {
ATRACE_CALL();
mCurrentState.barrierLayer_legacy = barrierLayer;
@@ -1255,20 +1495,12 @@
return usage;
}
-void Layer::updateTransformHint(const sp<const DisplayDevice>& display) const {
- uint32_t orientation = 0;
- // Disable setting transform hint if the debug flag is set.
- if (!mFlinger->mDebugDisableTransformHint) {
- // The transform hint is used to improve performance, but we can
- // only have a single transform hint, it cannot
- // apply to all displays.
- const ui::Transform& planeTransform = display->getTransform();
- orientation = planeTransform.getOrientation();
- if (orientation & ui::Transform::ROT_INVALID) {
- orientation = 0;
- }
+void Layer::updateTransformHint(ui::Transform::RotationFlags transformHint) {
+ if (mFlinger->mDebugDisableTransformHint || transformHint & ui::Transform::ROT_INVALID) {
+ transformHint = ui::Transform::ROT_0;
}
- setTransformHint(orientation);
+
+ setTransformHint(transformHint);
}
// ----------------------------------------------------------------------------
@@ -1276,15 +1508,18 @@
// ----------------------------------------------------------------------------
// TODO(marissaw): add new layer state info to layer debugging
-LayerDebugInfo Layer::getLayerDebugInfo() const {
+LayerDebugInfo Layer::getLayerDebugInfo(const DisplayDevice* display) const {
+ using namespace std::string_literals;
+
LayerDebugInfo info;
const State& ds = getDrawingState();
info.mName = getName();
- sp<Layer> parent = getParent();
- info.mParentName = (parent == nullptr ? std::string("none") : parent->getName().string());
- info.mType = std::string(getTypeId());
+ sp<Layer> parent = mDrawingParent.promote();
+ info.mParentName = parent ? parent->getName() : "none"s;
+ info.mType = getType();
info.mTransparentRegion = ds.activeTransparentRegion_legacy;
- info.mVisibleRegion = visibleRegion;
+
+ info.mVisibleRegion = getVisibleRegion(display);
info.mSurfaceDamageRegion = surfaceDamageRegion;
info.mLayerStack = getLayerStack();
info.mX = ds.active_legacy.transform.tx();
@@ -1296,13 +1531,13 @@
info.mColor = ds.color;
info.mFlags = ds.flags;
info.mPixelFormat = getPixelFormat();
- info.mDataSpace = static_cast<android_dataspace>(mCurrentDataSpace);
+ info.mDataSpace = static_cast<android_dataspace>(getDataSpace());
info.mMatrix[0][0] = ds.active_legacy.transform[0][0];
info.mMatrix[0][1] = ds.active_legacy.transform[0][1];
info.mMatrix[1][0] = ds.active_legacy.transform[1][0];
info.mMatrix[1][1] = ds.active_legacy.transform[1][1];
{
- sp<const GraphicBuffer> buffer = mActiveBuffer;
+ sp<const GraphicBuffer> buffer = getBuffer();
if (buffer != 0) {
info.mActiveBufferWidth = buffer->getWidth();
info.mActiveBufferHeight = buffer->getHeight();
@@ -1325,21 +1560,37 @@
void Layer::miniDumpHeader(std::string& result) {
result.append("-------------------------------");
result.append("-------------------------------");
- result.append("-----------------------------\n");
+ result.append("-------------------------------");
+ result.append("-------------------------------");
+ result.append("-------------------\n");
result.append(" Layer name\n");
result.append(" Z | ");
result.append(" Window Type | ");
result.append(" Comp Type | ");
result.append(" Transform | ");
result.append(" Disp Frame (LTRB) | ");
- result.append(" Source Crop (LTRB)\n");
+ result.append(" Source Crop (LTRB) | ");
+ result.append(" Frame Rate (Explicit) [Focused]\n");
result.append("-------------------------------");
result.append("-------------------------------");
- result.append("-----------------------------\n");
+ result.append("-------------------------------");
+ result.append("-------------------------------");
+ result.append("-------------------\n");
}
-void Layer::miniDump(std::string& result, const sp<DisplayDevice>& displayDevice) const {
- auto outputLayer = findOutputLayerForDisplay(displayDevice);
+std::string Layer::frameRateCompatibilityString(Layer::FrameRateCompatibility compatibility) {
+ switch (compatibility) {
+ case FrameRateCompatibility::Default:
+ return "Default";
+ case FrameRateCompatibility::ExactOrMultiple:
+ return "ExactOrMultiple";
+ case FrameRateCompatibility::NoVote:
+ return "NoVote";
+ }
+}
+
+void Layer::miniDump(std::string& result, const DisplayDevice& display) const {
+ const auto outputLayer = findOutputLayerForDisplay(&display);
if (!outputLayer) {
return;
}
@@ -1347,18 +1598,18 @@
std::string name;
if (mName.length() > 77) {
std::string shortened;
- shortened.append(mName.string(), 36);
+ shortened.append(mName, 0, 36);
shortened.append("[...]");
- shortened.append(mName.string() + (mName.length() - 36), 36);
- name = shortened;
+ shortened.append(mName, mName.length() - 36);
+ name = std::move(shortened);
} else {
- name = std::string(mName.string(), mName.size());
+ name = mName;
}
StringAppendF(&result, " %s\n", name.c_str());
const State& layerState(getDrawingState());
- const auto& compositionState = outputLayer->getState();
+ const auto& outputLayerState = outputLayer->getState();
if (layerState.zOrderRelativeOf != nullptr || mDrawingParent != nullptr) {
StringAppendF(&result, " rel %6d | ", layerState.z);
@@ -1366,20 +1617,29 @@
StringAppendF(&result, " %10d | ", layerState.z);
}
StringAppendF(&result, " %10d | ", mWindowType);
- StringAppendF(&result, "%10s | ", toString(getCompositionType(displayDevice)).c_str());
- StringAppendF(&result, "%10s | ",
- toString(getCompositionLayer() ? compositionState.bufferTransform
- : static_cast<Hwc2::Transform>(0))
- .c_str());
- const Rect& frame = compositionState.displayFrame;
+ StringAppendF(&result, "%10s | ", toString(getCompositionType(display)).c_str());
+ StringAppendF(&result, "%10s | ", toString(outputLayerState.bufferTransform).c_str());
+ const Rect& frame = outputLayerState.displayFrame;
StringAppendF(&result, "%4d %4d %4d %4d | ", frame.left, frame.top, frame.right, frame.bottom);
- const FloatRect& crop = compositionState.sourceCrop;
- StringAppendF(&result, "%6.1f %6.1f %6.1f %6.1f\n", crop.left, crop.top, crop.right,
+ const FloatRect& crop = outputLayerState.sourceCrop;
+ StringAppendF(&result, "%6.1f %6.1f %6.1f %6.1f | ", crop.left, crop.top, crop.right,
crop.bottom);
+ if (layerState.frameRate.rate != 0 ||
+ layerState.frameRate.type != FrameRateCompatibility::Default) {
+ StringAppendF(&result, "% 6.2ffps %15s", layerState.frameRate.rate,
+ frameRateCompatibilityString(layerState.frameRate.type).c_str());
+ } else {
+ StringAppendF(&result, " ");
+ }
- result.append("- - - - - - - - - - - - - - - -");
- result.append("- - - - - - - - - - - - - - - -");
- result.append("- - - - - - - - - - - - - - -\n");
+ const auto focused = isLayerFocusedBasedOnPriority(getFrameRateSelectionPriority());
+ StringAppendF(&result, " [%s]\n", focused ? "*" : " ");
+
+ result.append("- - - - - - - - - - - - - - - - ");
+ result.append("- - - - - - - - - - - - - - - - ");
+ result.append("- - - - - - - - - - - - - - - - ");
+ result.append("- - - - - - - - - - - - - - - - ");
+ result.append("- - - - - - - -\n");
}
void Layer::dumpFrameStats(std::string& result) const {
@@ -1399,16 +1659,23 @@
}
void Layer::dumpFrameEvents(std::string& result) {
- StringAppendF(&result, "- Layer %s (%s, %p)\n", getName().string(), getTypeId(), this);
+ StringAppendF(&result, "- Layer %s (%s, %p)\n", getName().c_str(), getType(), this);
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.checkFencesForCompletion();
mFrameEventHistory.dump(result);
}
+void Layer::dumpCallingUidPid(std::string& result) const {
+ StringAppendF(&result, "Layer %s (%s) pid:%d uid:%d\n", getName().c_str(), getType(),
+ mCallingPid, mCallingUid);
+}
+
void Layer::onDisconnect() {
Mutex::Autolock lock(mFrameEventHistoryMutex);
mFrameEventHistory.onDisconnect();
- mFlinger->mTimeStats->onDestroy(getSequence());
+ const int32_t layerId = getSequence();
+ mFlinger->mTimeStats->onDestroy(layerId);
+ mFlinger->mFrameTracer->onDestroy(layerId);
}
void Layer::addAndGetFrameTimestamps(const NewFrameEventsEntry* newTimestamps,
@@ -1416,6 +1683,8 @@
if (newTimestamps) {
mFlinger->mTimeStats->setPostTime(getSequence(), newTimestamps->frameNumber,
getName().c_str(), newTimestamps->postedTime);
+ mFlinger->mTimeStats->setAcquireFence(getSequence(), newTimestamps->frameNumber,
+ newTimestamps->acquireFence);
}
Mutex::Autolock lock(mFrameEventHistoryMutex);
@@ -1449,6 +1718,7 @@
mCurrentChildren.add(layer);
layer->setParent(this);
+ updateTreeHasFrameRateVote();
}
ssize_t Layer::removeChild(const sp<Layer>& layer) {
@@ -1456,7 +1726,24 @@
setTransactionFlags(eTransactionNeeded);
layer->setParent(nullptr);
- return mCurrentChildren.remove(layer);
+ const auto removeResult = mCurrentChildren.remove(layer);
+
+ updateTreeHasFrameRateVote();
+ layer->updateTreeHasFrameRateVote();
+
+ return removeResult;
+}
+
+void Layer::reparentChildren(const sp<Layer>& newParent) {
+ if (attachChildren()) {
+ setTransactionFlags(eTransactionNeeded);
+ }
+
+ for (const sp<Layer>& child : mCurrentChildren) {
+ newParent->addChild(child);
+ }
+ mCurrentChildren.clear();
+ updateTreeHasFrameRateVote();
}
bool Layer::reparentChildren(const sp<IBinder>& newParentHandle) {
@@ -1472,13 +1759,7 @@
return false;
}
- if (attachChildren()) {
- setTransactionFlags(eTransactionNeeded);
- }
- for (const sp<Layer>& child : mCurrentChildren) {
- newParent->addChild(child);
- }
- mCurrentChildren.clear();
+ reparentChildren(newParent);
return true;
}
@@ -1487,8 +1768,8 @@
for (const sp<Layer>& child : mDrawingChildren) {
child->mDrawingParent = newParent;
child->computeBounds(newParent->mBounds,
- newParent->getTransformWithScale(
- newParent->getBufferScaleTransform()));
+ newParent->getTransformWithScale(newParent->getBufferScaleTransform()),
+ newParent->mEffectiveShadowRadius);
}
}
@@ -1608,22 +1889,25 @@
bool Layer::isLegacyDataSpace() const {
// return true when no higher bits are set
- return !(mCurrentDataSpace & (ui::Dataspace::STANDARD_MASK |
- ui::Dataspace::TRANSFER_MASK | ui::Dataspace::RANGE_MASK));
+ return !(getDataSpace() &
+ (ui::Dataspace::STANDARD_MASK | ui::Dataspace::TRANSFER_MASK |
+ ui::Dataspace::RANGE_MASK));
}
void Layer::setParent(const sp<Layer>& layer) {
mCurrentParent = layer;
}
-int32_t Layer::getZ() const {
- return mDrawingState.z;
+int32_t Layer::getZ(LayerVector::StateSet stateSet) const {
+ const bool useDrawing = stateSet == LayerVector::StateSet::Drawing;
+ const State& state = useDrawing ? mDrawingState : mCurrentState;
+ return state.z;
}
bool Layer::usingRelativeZ(LayerVector::StateSet stateSet) const {
const bool useDrawing = stateSet == LayerVector::StateSet::Drawing;
const State& state = useDrawing ? mDrawingState : mCurrentState;
- return state.zOrderRelativeOf != nullptr;
+ return state.isRelativeOf;
}
__attribute__((no_sanitize("unsigned-integer-overflow"))) LayerVector Layer::makeTraversalList(
@@ -1648,8 +1932,7 @@
}
for (const sp<Layer>& child : children) {
- const State& childState = useDrawing ? child->mDrawingState : child->mCurrentState;
- if (childState.zOrderRelativeOf != nullptr) {
+ if (child->usingRelativeZ(stateSet)) {
continue;
}
traverse.add(child);
@@ -1678,7 +1961,7 @@
continue;
}
- if (relative->getZ() >= 0) {
+ if (relative->getZ(stateSet) >= 0) {
break;
}
relative->traverseInZOrder(stateSet, visitor);
@@ -1712,7 +1995,7 @@
continue;
}
- if (relative->getZ() < 0) {
+ if (relative->getZ(stateSet) < 0) {
break;
}
relative->traverseInReverseZOrder(stateSet, visitor);
@@ -1729,6 +2012,15 @@
}
}
+void Layer::traverse(LayerVector::StateSet state, const LayerVector::Visitor& visitor) {
+ visitor(this);
+ const LayerVector& children =
+ state == LayerVector::StateSet::Drawing ? mDrawingChildren : mCurrentChildren;
+ for (const sp<Layer>& child : children) {
+ child->traverse(state, visitor);
+ }
+}
+
LayerVector Layer::makeChildrenTraversalList(LayerVector::StateSet stateSet,
const std::vector<Layer*>& layersInTree) {
LOG_ALWAYS_FATAL_IF(stateSet == LayerVector::StateSet::Invalid,
@@ -1770,7 +2062,7 @@
size_t i = 0;
for (; i < list.size(); i++) {
const auto& relative = list[i];
- if (relative->getZ() >= 0) {
+ if (relative->getZ(stateSet) >= 0) {
break;
}
relative->traverseChildrenInZOrderInner(layersInTree, stateSet, visitor);
@@ -1815,11 +2107,25 @@
return parentAlpha * getDrawingState().color.a;
}
+ui::Transform::RotationFlags Layer::getFixedTransformHint() const {
+ ui::Transform::RotationFlags fixedTransformHint = mCurrentState.fixedTransformHint;
+ if (fixedTransformHint != ui::Transform::ROT_INVALID) {
+ return fixedTransformHint;
+ }
+ const auto& p = mCurrentParent.promote();
+ if (!p) return fixedTransformHint;
+ return p->getFixedTransformHint();
+}
+
half4 Layer::getColor() const {
const half4 color(getDrawingState().color);
return half4(color.r, color.g, color.b, getAlpha());
}
+int32_t Layer::getBackgroundBlurRadius() const {
+ return getDrawingState().backgroundBlurRadius;
+}
+
Layer::RoundedCornerState Layer::getRoundedCornerState() const {
const auto& p = mDrawingParent.promote();
if (p != nullptr) {
@@ -1832,7 +2138,9 @@
// but a transform matrix can define horizontal and vertical scales.
// Let's take the average between both of them and pass into the shader, practically we
// never do this type of transformation on windows anyway.
- parentState.radius *= (t[0][0] + t[1][1]) / 2.0f;
+ auto scaleX = sqrtf(t[0][0] * t[0][0] + t[0][1] * t[0][1]);
+ auto scaleY = sqrtf(t[1][0] * t[1][0] + t[1][1] * t[1][1]);
+ parentState.radius *= (scaleX + scaleY) / 2.0f;
return parentState;
}
}
@@ -1842,6 +2150,18 @@
: RoundedCornerState();
}
+renderengine::ShadowSettings Layer::getShadowSettings(const Rect& viewport) const {
+ renderengine::ShadowSettings state = mFlinger->mDrawingState.globalShadowSettings;
+
+ // Shift the spot light x-position to the middle of the display and then
+ // offset it by casting layer's screen pos.
+ state.lightPos.x = (viewport.width() / 2.f) - mScreenBounds.left;
+ state.lightPos.y -= mScreenBounds.top;
+
+ state.length = mEffectiveShadowRadius;
+ return state;
+}
+
void Layer::commitChildList() {
for (size_t i = 0; i < mCurrentChildren.size(); i++) {
const auto& child = mCurrentChildren[i];
@@ -1874,7 +2194,29 @@
setTransactionFlags(eTransactionNeeded);
}
-void Layer::writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags) const {
+LayerProto* Layer::writeToProto(LayersProto& layersProto, uint32_t traceFlags,
+ const DisplayDevice* display) const {
+ LayerProto* layerProto = layersProto.add_layers();
+ writeToProtoDrawingState(layerProto, traceFlags, display);
+ writeToProtoCommonState(layerProto, LayerVector::StateSet::Drawing, traceFlags);
+
+ if (traceFlags & SurfaceTracing::TRACE_COMPOSITION) {
+ // Only populate for the primary display.
+ if (display) {
+ const Hwc2::IComposerClient::Composition compositionType = getCompositionType(*display);
+ layerProto->set_hwc_composition_type(static_cast<HwcCompositionType>(compositionType));
+ }
+ }
+
+ for (const sp<Layer>& layer : mDrawingChildren) {
+ layer->writeToProto(layersProto, traceFlags, display);
+ }
+
+ return layerProto;
+}
+
+void Layer::writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags,
+ const DisplayDevice* display) const {
ui::Transform transform = getTransform();
if (traceFlags & SurfaceTracing::TRACE_CRITICAL) {
@@ -1887,17 +2229,16 @@
}
}
- auto buffer = mActiveBuffer;
+ auto buffer = getBuffer();
if (buffer != nullptr) {
LayerProtoHelper::writeToProto(buffer,
[&]() { return layerInfo->mutable_active_buffer(); });
- LayerProtoHelper::writeToProto(ui::Transform(mCurrentTransform),
+ LayerProtoHelper::writeToProto(ui::Transform(getBufferTransform()),
layerInfo->mutable_buffer_transform());
}
layerInfo->set_invalidate(contentDirty);
layerInfo->set_is_protected(isProtected());
- layerInfo->set_dataspace(
- dataspaceDetails(static_cast<android_dataspace>(mCurrentDataSpace)));
+ layerInfo->set_dataspace(dataspaceDetails(static_cast<android_dataspace>(getDataSpace())));
layerInfo->set_queued_frames(getQueuedFrameCount());
layerInfo->set_refresh_pending(isBufferLatched());
layerInfo->set_curr_frame(mCurrentFrameNumber);
@@ -1908,18 +2249,26 @@
LayerProtoHelper::writePositionToProto(transform.tx(), transform.ty(),
[&]() { return layerInfo->mutable_position(); });
LayerProtoHelper::writeToProto(mBounds, [&]() { return layerInfo->mutable_bounds(); });
- LayerProtoHelper::writeToProto(visibleRegion,
- [&]() { return layerInfo->mutable_visible_region(); });
+ if (traceFlags & SurfaceTracing::TRACE_COMPOSITION) {
+ LayerProtoHelper::writeToProto(getVisibleRegion(display),
+ [&]() { return layerInfo->mutable_visible_region(); });
+ }
LayerProtoHelper::writeToProto(surfaceDamageRegion,
[&]() { return layerInfo->mutable_damage_region(); });
+
+ if (hasColorTransform()) {
+ LayerProtoHelper::writeToProto(getColorTransform(),
+ layerInfo->mutable_color_transform());
+ }
}
- if (traceFlags & SurfaceTracing::TRACE_EXTRA) {
- LayerProtoHelper::writeToProto(mSourceBounds,
- [&]() { return layerInfo->mutable_source_bounds(); });
- LayerProtoHelper::writeToProto(mScreenBounds,
- [&]() { return layerInfo->mutable_screen_bounds(); });
- }
+ LayerProtoHelper::writeToProto(mSourceBounds,
+ [&]() { return layerInfo->mutable_source_bounds(); });
+ LayerProtoHelper::writeToProto(mScreenBounds,
+ [&]() { return layerInfo->mutable_screen_bounds(); });
+ LayerProtoHelper::writeToProto(getRoundedCornerState().cropRect,
+ [&]() { return layerInfo->mutable_corner_radius_crop(); });
+ layerInfo->set_shadow_radius(mEffectiveShadowRadius);
}
void Layer::writeToProtoCommonState(LayerProto* layerInfo, LayerVector::StateSet stateSet,
@@ -1933,7 +2282,7 @@
if (traceFlags & SurfaceTracing::TRACE_CRITICAL) {
layerInfo->set_id(sequence);
layerInfo->set_name(getName().c_str());
- layerInfo->set_type(String8(getTypeId()));
+ layerInfo->set_type(getType());
for (const auto& child : children) {
layerInfo->add_children(child->sequence);
@@ -1988,6 +2337,8 @@
} else {
layerInfo->set_z_order_relative_of(-1);
}
+
+ layerInfo->set_is_relative_of(state.isRelativeOf);
}
if (traceFlags & SurfaceTracing::TRACE_INPUT) {
@@ -2003,41 +2354,23 @@
}
}
-void Layer::writeToProtoCompositionState(LayerProto* layerInfo,
- const sp<DisplayDevice>& displayDevice,
- uint32_t traceFlags) const {
- auto outputLayer = findOutputLayerForDisplay(displayDevice);
- if (!outputLayer) {
- return;
- }
-
- writeToProtoDrawingState(layerInfo, traceFlags);
- writeToProtoCommonState(layerInfo, LayerVector::StateSet::Drawing, traceFlags);
-
- const auto& compositionState = outputLayer->getState();
-
- const Rect& frame = compositionState.displayFrame;
- LayerProtoHelper::writeToProto(frame, [&]() { return layerInfo->mutable_hwc_frame(); });
-
- const FloatRect& crop = compositionState.sourceCrop;
- LayerProtoHelper::writeToProto(crop, [&]() { return layerInfo->mutable_hwc_crop(); });
-
- const int32_t transform =
- getCompositionLayer() ? static_cast<int32_t>(compositionState.bufferTransform) : 0;
- layerInfo->set_hwc_transform(transform);
-
- const int32_t compositionType =
- static_cast<int32_t>(compositionState.hwc ? (*compositionState.hwc).hwcCompositionType
- : Hwc2::IComposerClient::Composition::CLIENT);
- layerInfo->set_hwc_composition_type(compositionType);
-}
-
bool Layer::isRemovedFromCurrentState() const {
return mRemovedFromCurrentState;
}
InputWindowInfo Layer::fillInputInfo() {
+ if (!hasInputInfo()) {
+ mDrawingState.inputInfo.name = getName();
+ mDrawingState.inputInfo.ownerUid = mCallingUid;
+ mDrawingState.inputInfo.ownerPid = mCallingPid;
+ mDrawingState.inputInfo.inputFeatures =
+ InputWindowInfo::INPUT_FEATURE_NO_INPUT_CHANNEL;
+ mDrawingState.inputInfo.layoutParamsFlags = InputWindowInfo::FLAG_NOT_TOUCH_MODAL;
+ mDrawingState.inputInfo.displayId = getLayerStack();
+ }
+
InputWindowInfo info = mDrawingState.inputInfo;
+ info.id = sequence;
if (info.displayId == ADISPLAY_ID_NONE) {
info.displayId = getLayerStack();
@@ -2081,7 +2414,15 @@
// Position the touchable region relative to frame screen location and restrict it to frame
// bounds.
info.touchableRegion = info.touchableRegion.translate(info.frameLeft, info.frameTop);
- info.visible = canReceiveInput();
+ // For compatibility reasons we let layers which can receive input
+ // receive input before they have actually submitted a buffer. Because
+ // of this we use canReceiveInput instead of isVisible to check the
+ // policy-visibility, ignoring the buffer state. However for layers with
+ // hasInputInfo()==false we can use the real visibility state.
+ // We are just using these layers for occlusion detection in
+ // InputDispatcher, and obviously if they aren't visible they can't occlude
+ // anything.
+ info.visible = hasInputInfo() ? canReceiveInput() : isVisible();
auto cropLayer = mDrawingState.touchableRegionCrop.promote();
if (info.replaceTouchableRegionWithCrop) {
@@ -2094,15 +2435,31 @@
info.touchableRegion = info.touchableRegion.intersect(Rect{cropLayer->mScreenBounds});
}
+ // If the layer is a clone, we need to crop the input region to cloned root to prevent
+ // touches from going outside the cloned area.
+ if (isClone()) {
+ sp<Layer> clonedRoot = getClonedRoot();
+ if (clonedRoot != nullptr) {
+ Rect rect(clonedRoot->mScreenBounds);
+ info.touchableRegion = info.touchableRegion.intersect(rect);
+ }
+ }
+
return info;
}
-bool Layer::hasInput() const {
- return mDrawingState.inputInfo.token != nullptr;
+sp<Layer> Layer::getClonedRoot() {
+ if (mClonedChild != nullptr) {
+ return this;
+ }
+ if (mDrawingParent == nullptr || mDrawingParent.promote() == nullptr) {
+ return nullptr;
+ }
+ return mDrawingParent.promote()->getClonedRoot();
}
-std::shared_ptr<compositionengine::Layer> Layer::getCompositionLayer() const {
- return nullptr;
+bool Layer::hasInputInfo() const {
+ return mDrawingState.inputInfo.token != nullptr;
}
bool Layer::canReceiveInput() const {
@@ -2110,8 +2467,159 @@
}
compositionengine::OutputLayer* Layer::findOutputLayerForDisplay(
- const sp<const DisplayDevice>& display) const {
- return display->getCompositionDisplay()->getOutputLayerForLayer(getCompositionLayer().get());
+ const DisplayDevice* display) const {
+ if (!display) return nullptr;
+ return display->getCompositionDisplay()->getOutputLayerForLayer(getCompositionEngineLayerFE());
+}
+
+Region Layer::getVisibleRegion(const DisplayDevice* display) const {
+ const auto outputLayer = findOutputLayerForDisplay(display);
+ return outputLayer ? outputLayer->getState().visibleRegion : Region();
+}
+
+void Layer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
+ // copy drawing state from cloned layer
+ mDrawingState = clonedFrom->mDrawingState;
+ mClonedFrom = clonedFrom;
+}
+
+void Layer::updateMirrorInfo() {
+ if (mClonedChild == nullptr || !mClonedChild->isClonedFromAlive()) {
+ // If mClonedChild is null, there is nothing to mirror. If isClonedFromAlive returns false,
+ // it means that there is a clone, but the layer it was cloned from has been destroyed. In
+ // that case, we want to delete the reference to the clone since we want it to get
+ // destroyed. The root, this layer, will still be around since the client can continue
+ // to hold a reference, but no cloned layers will be displayed.
+ mClonedChild = nullptr;
+ return;
+ }
+
+ std::map<sp<Layer>, sp<Layer>> clonedLayersMap;
+ // If the real layer exists and is in current state, add the clone as a child of the root.
+ // There's no need to remove from drawingState when the layer is offscreen since currentState is
+ // copied to drawingState for the root layer. So the clonedChild is always removed from
+ // drawingState and then needs to be added back each traversal.
+ if (!mClonedChild->getClonedFrom()->isRemovedFromCurrentState()) {
+ addChildToDrawing(mClonedChild);
+ }
+
+ mClonedChild->updateClonedDrawingState(clonedLayersMap);
+ mClonedChild->updateClonedChildren(this, clonedLayersMap);
+ mClonedChild->updateClonedRelatives(clonedLayersMap);
+}
+
+void Layer::updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
+ // If the layer the clone was cloned from is alive, copy the content of the drawingState
+ // to the clone. If the real layer is no longer alive, continue traversing the children
+ // since we may be able to pull out other children that are still alive.
+ if (isClonedFromAlive()) {
+ sp<Layer> clonedFrom = getClonedFrom();
+ mDrawingState = clonedFrom->mDrawingState;
+ clonedLayersMap.emplace(clonedFrom, this);
+ }
+
+ // The clone layer may have children in drawingState since they may have been created and
+ // added from a previous request to updateMirorInfo. This is to ensure we don't recreate clones
+ // that already exist, since we can just re-use them.
+ // The drawingChildren will not get overwritten by the currentChildren since the clones are
+ // not updated in the regular traversal. They are skipped since the root will lose the
+ // reference to them when it copies its currentChildren to drawing.
+ for (sp<Layer>& child : mDrawingChildren) {
+ child->updateClonedDrawingState(clonedLayersMap);
+ }
+}
+
+void Layer::updateClonedChildren(const sp<Layer>& mirrorRoot,
+ std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
+ mDrawingChildren.clear();
+
+ if (!isClonedFromAlive()) {
+ return;
+ }
+
+ sp<Layer> clonedFrom = getClonedFrom();
+ for (sp<Layer>& child : clonedFrom->mDrawingChildren) {
+ if (child == mirrorRoot) {
+ // This is to avoid cyclical mirroring.
+ continue;
+ }
+ sp<Layer> clonedChild = clonedLayersMap[child];
+ if (clonedChild == nullptr) {
+ clonedChild = child->createClone();
+ clonedLayersMap[child] = clonedChild;
+ }
+ addChildToDrawing(clonedChild);
+ clonedChild->updateClonedChildren(mirrorRoot, clonedLayersMap);
+ }
+}
+
+void Layer::updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
+ auto cropLayer = mDrawingState.touchableRegionCrop.promote();
+ if (cropLayer != nullptr) {
+ if (clonedLayersMap.count(cropLayer) == 0) {
+ // Real layer had a crop layer but it's not in the cloned hierarchy. Just set to
+ // self as crop layer to avoid going outside bounds.
+ mDrawingState.touchableRegionCrop = this;
+ } else {
+ const sp<Layer>& clonedCropLayer = clonedLayersMap.at(cropLayer);
+ mDrawingState.touchableRegionCrop = clonedCropLayer;
+ }
+ }
+ // Cloned layers shouldn't handle watch outside since their z order is not determined by
+ // WM or the client.
+ mDrawingState.inputInfo.layoutParamsFlags &= ~InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH;
+}
+
+void Layer::updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
+ mDrawingState.zOrderRelativeOf = nullptr;
+ mDrawingState.zOrderRelatives.clear();
+
+ if (!isClonedFromAlive()) {
+ return;
+ }
+
+ const sp<Layer>& clonedFrom = getClonedFrom();
+ for (wp<Layer>& relativeWeak : clonedFrom->mDrawingState.zOrderRelatives) {
+ const sp<Layer>& relative = relativeWeak.promote();
+ if (clonedLayersMap.count(relative) > 0) {
+ auto& clonedRelative = clonedLayersMap.at(relative);
+ mDrawingState.zOrderRelatives.add(clonedRelative);
+ }
+ }
+
+ // Check if the relativeLayer for the real layer is part of the cloned hierarchy.
+ // It's possible that the layer it's relative to is outside the requested cloned hierarchy.
+ // In that case, we treat the layer as if the relativeOf has been removed. This way, it will
+ // still traverse the children, but the layer with the missing relativeOf will not be shown
+ // on screen.
+ const sp<Layer>& relativeOf = clonedFrom->mDrawingState.zOrderRelativeOf.promote();
+ if (clonedLayersMap.count(relativeOf) > 0) {
+ const sp<Layer>& clonedRelativeOf = clonedLayersMap.at(relativeOf);
+ mDrawingState.zOrderRelativeOf = clonedRelativeOf;
+ }
+
+ updateClonedInputInfo(clonedLayersMap);
+
+ for (sp<Layer>& child : mDrawingChildren) {
+ child->updateClonedRelatives(clonedLayersMap);
+ }
+}
+
+void Layer::addChildToDrawing(const sp<Layer>& layer) {
+ mDrawingChildren.add(layer);
+ layer->mDrawingParent = this;
+}
+
+Layer::FrameRateCompatibility Layer::FrameRate::convertCompatibility(int8_t compatibility) {
+ switch (compatibility) {
+ case ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT:
+ return FrameRateCompatibility::Default;
+ case ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE:
+ return FrameRateCompatibility::ExactOrMultiple;
+ default:
+ LOG_ALWAYS_FATAL("Invalid frame rate compatibility value %d", compatibility);
+ return FrameRateCompatibility::Default;
+ }
}
// ---------------------------------------------------------------------------
@@ -2125,3 +2633,6 @@
#if defined(__gl2_h_)
#error "don't include gl2/gl2.h in this file"
#endif
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 3b4d873..2c90c92 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -14,8 +14,7 @@
* limitations under the License.
*/
-#ifndef ANDROID_LAYER_H
-#define ANDROID_LAYER_H
+#pragma once
#include <compositionengine/LayerFE.h>
#include <gui/BufferQueue.h>
@@ -34,7 +33,6 @@
#include <ui/Region.h>
#include <ui/Transform.h>
#include <utils/RefBase.h>
-#include <utils/String8.h>
#include <utils/Timers.h>
#include <cstdint>
@@ -67,7 +65,6 @@
class LayerDebugInfo;
namespace compositionengine {
-class Layer;
class OutputLayer;
struct LayerFECompositionState;
}
@@ -79,29 +76,37 @@
// ---------------------------------------------------------------------------
struct LayerCreationArgs {
- LayerCreationArgs(SurfaceFlinger* flinger, const sp<Client>& client, const String8& name,
- uint32_t w, uint32_t h, uint32_t flags, LayerMetadata metadata)
- : flinger(flinger), client(client), name(name), w(w), h(h), flags(flags),
- metadata(std::move(metadata)) {}
+ LayerCreationArgs(SurfaceFlinger*, sp<Client>, std::string name, uint32_t w, uint32_t h,
+ uint32_t flags, LayerMetadata);
SurfaceFlinger* flinger;
- const sp<Client>& client;
- const String8& name;
+ const sp<Client> client;
+ std::string name;
uint32_t w;
uint32_t h;
uint32_t flags;
LayerMetadata metadata;
+
+ pid_t callingPid;
+ uid_t callingUid;
+ uint32_t textureName;
};
-class Layer : public virtual compositionengine::LayerFE {
+class Layer : public virtual RefBase, compositionengine::LayerFE {
static std::atomic<int32_t> sSequence;
+ // The following constants represent priority of the window. SF uses this information when
+ // deciding which window has a priority when deciding about the refresh rate of the screen.
+ // Priority 0 is considered the highest priority. -1 means that the priority is unset.
+ static constexpr int32_t PRIORITY_UNSET = -1;
+ // Windows that are in focus and voted for the preferred mode ID
+ static constexpr int32_t PRIORITY_FOCUSED_WITH_MODE = 0;
+ // // Windows that are in focus, but have not requested a specific mode ID.
+ static constexpr int32_t PRIORITY_FOCUSED_WITHOUT_MODE = 1;
+ // Windows that are not in focus, but voted for a specific mode ID.
+ static constexpr int32_t PRIORITY_NOT_FOCUSED_WITH_MODE = 2;
public:
mutable bool contentDirty{false};
- // regions below are in window-manager space
- Region visibleRegion;
- Region coveredRegion;
- Region visibleNonTransparentRegion;
Region surfaceDamageRegion;
// Layer serial number. This gives layers an explicit ordering, so we
@@ -138,6 +143,38 @@
float radius = 0.0f;
};
+ // FrameRateCompatibility specifies how we should interpret the frame rate associated with
+ // the layer.
+ enum class FrameRateCompatibility {
+ Default, // Layer didn't specify any specific handling strategy
+
+ ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
+ // content properly. Any other value will result in a pull down.
+
+ NoVote, // Layer doesn't have any requirements for the refresh rate and
+ // should not be considered when the display refresh rate is determined.
+ };
+
+ // Encapsulates the frame rate and compatibility of the layer. This information will be used
+ // when the display refresh rate is determined.
+ struct FrameRate {
+ float rate;
+ FrameRateCompatibility type;
+
+ FrameRate() : rate(0), type(FrameRateCompatibility::Default) {}
+ FrameRate(float rate, FrameRateCompatibility type) : rate(rate), type(type) {}
+
+ bool operator==(const FrameRate& other) const {
+ return rate == other.rate && type == other.type;
+ }
+
+ bool operator!=(const FrameRate& other) const { return !(*this == other); }
+
+ // Convert an ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_* value to a
+ // Layer::FrameRateCompatibility. Logs fatal if the compatibility value is invalid.
+ static FrameRateCompatibility convertCompatibility(int8_t compatibility);
+ };
+
struct State {
Geometry active_legacy;
Geometry requested_legacy;
@@ -174,21 +211,24 @@
// If non-null, a Surface this Surface's Z-order is interpreted relative to.
wp<Layer> zOrderRelativeOf;
+ bool isRelativeOf{false};
// A list of surfaces whose Z-order is interpreted relative to ours.
SortedVector<wp<Layer>> zOrderRelatives;
half4 color;
float cornerRadius;
+ int backgroundBlurRadius;
bool inputInfoChanged;
InputWindowInfo inputInfo;
wp<Layer> touchableRegionCrop;
- // dataspace is only used by BufferStateLayer and ColorLayer
+ // dataspace is only used by BufferStateLayer and EffectLayer
ui::Dataspace dataspace;
// The fields below this point are only used by BufferStateLayer
+ uint64_t frameNumber;
Geometry active;
uint32_t transform;
@@ -217,11 +257,37 @@
// recent callback handle.
std::deque<sp<CallbackHandle>> callbackHandles;
bool colorSpaceAgnostic;
+ nsecs_t desiredPresentTime = -1;
+
+ // Length of the cast shadow. If the radius is > 0, a shadow of length shadowRadius will
+ // be rendered around the layer.
+ float shadowRadius;
+
+ // Priority of the layer assigned by Window Manager.
+ int32_t frameRateSelectionPriority;
+
+ FrameRate frameRate;
+
+ // Indicates whether parents / children of this layer had set FrameRate
+ bool treeHasFrameRateVote;
+
+ // Set by window manager indicating the layer and all its children are
+ // in a different orientation than the display. The hint suggests that
+ // the graphic producers should receive a transform hint as if the
+ // display was in this orientation. When the display changes to match
+ // the layer orientation, the graphic producer may not need to allocate
+ // a buffer of a different size. ui::Transform::ROT_INVALID means the
+ // a fixed transform hint is not set.
+ ui::Transform::RotationFlags fixedTransformHint;
};
explicit Layer(const LayerCreationArgs& args);
virtual ~Layer();
+ void onFirstRef() override;
+
+ int getWindowType() const { return mWindowType; }
+
void setPrimaryDisplayOnly() { mPrimaryDisplayOnly = true; }
bool getPrimaryDisplayOnly() const { return mPrimaryDisplayOnly; }
@@ -267,9 +333,9 @@
// setPosition operates in parent buffer space (pre parent-transform) or display
// space for top-level layers.
- virtual bool setPosition(float x, float y, bool immediate);
+ virtual bool setPosition(float x, float y);
// Buffer space
- virtual bool setCrop_legacy(const Rect& crop, bool immediate);
+ virtual bool setCrop_legacy(const Rect& crop);
// TODO(b/38182121): Could we eliminate the various latching modes by
// using the layer hierarchy?
@@ -286,6 +352,9 @@
// The shape of the rounded corner rectangle is specified by the crop rectangle of the layer
// from which we inferred the rounded corner radius.
virtual bool setCornerRadius(float cornerRadius);
+ // When non-zero, everything below this layer will be blurred by backgroundBlurRadius, which
+ // is specified in pixels.
+ virtual bool setBackgroundBlurRadius(int backgroundBlurRadius);
virtual bool setTransparentRegionHint(const Region& transparent);
virtual bool setFlags(uint8_t flags, uint8_t mask);
virtual bool setLayerStack(uint32_t layerStack);
@@ -295,7 +364,8 @@
virtual void deferTransactionUntil_legacy(const sp<Layer>& barrierLayer, uint64_t frameNumber);
virtual bool setOverrideScalingMode(int32_t overrideScalingMode);
virtual bool setMetadata(const LayerMetadata& data);
- virtual bool reparentChildren(const sp<IBinder>& layer);
+ bool reparentChildren(const sp<IBinder>& newParentHandle);
+ void reparentChildren(const sp<Layer>& newParent);
virtual void setChildrenDrawingParent(const sp<Layer>& layer);
virtual bool reparent(const sp<IBinder>& newParentHandle);
virtual bool detachChildren();
@@ -311,8 +381,8 @@
virtual bool setTransformToDisplayInverse(bool /*transformToDisplayInverse*/) { return false; };
virtual bool setCrop(const Rect& /*crop*/) { return false; };
virtual bool setFrame(const Rect& /*frame*/) { return false; };
- virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, nsecs_t /*postTime*/,
- nsecs_t /*desiredPresentTime*/,
+ virtual bool setBuffer(const sp<GraphicBuffer>& /*buffer*/, const sp<Fence>& /*acquireFence*/,
+ nsecs_t /*postTime*/, nsecs_t /*desiredPresentTime*/,
const client_cache_t& /*clientCacheId*/) {
return false;
};
@@ -326,10 +396,22 @@
const std::vector<sp<CallbackHandle>>& /*handles*/) {
return false;
};
+ virtual void forceSendCallbacks() {}
+ virtual bool addFrameEvent(const sp<Fence>& /*acquireFence*/, nsecs_t /*postedTime*/,
+ nsecs_t /*requestedPresentTime*/) {
+ return false;
+ }
virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
virtual bool setColorSpaceAgnostic(const bool agnostic);
+ bool setShadowRadius(float shadowRadius);
+ virtual bool setFrameRateSelectionPriority(int32_t priority);
+ virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
+ // If the variable is not set on the layer, it traverses up the tree to inherit the frame
+ // rate priority from its parent.
+ virtual int32_t getFrameRateSelectionPriority() const;
+ static bool isLayerFocusedBasedOnPriority(int32_t priority);
- ui::Dataspace getDataSpace() const { return mCurrentDataSpace; }
+ virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
// Before color management is introduced, contents on Android have to be
// desaturated in order to match what they appears like visually.
@@ -338,7 +420,8 @@
// visually.
bool isLegacyDataSpace() const;
- virtual std::shared_ptr<compositionengine::Layer> getCompositionLayer() const;
+ virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
+ virtual compositionengine::LayerFECompositionState* editCompositionState();
// If we have received a new buffer this frame, we will pass its surface
// damage down to hardware composer. Otherwise, we must send a region with
@@ -357,13 +440,11 @@
return getLayerStack() == layerStack && (!mPrimaryDisplayOnly || isPrimaryDisplay);
}
- void computeGeometry(const RenderArea& renderArea, renderengine::Mesh& mesh,
- bool useIdentityTransform) const;
FloatRect getBounds(const Region& activeTransparentRegion) const;
FloatRect getBounds() const;
// Compute bounds for the layer and cache the results.
- void computeBounds(FloatRect parentBounds, ui::Transform parentTransform);
+ void computeBounds(FloatRect parentBounds, ui::Transform parentTransform, float shadowRadius);
// Returns the buffer scale transform if a scaling mode is set.
ui::Transform getBufferScaleTransform() const;
@@ -377,9 +458,19 @@
int32_t getSequence() const { return sequence; }
+ // For tracing.
+ // TODO: Replace with raw buffer id from buffer metadata when that becomes available.
+ // GraphicBuffer::getId() does not provide a reliable global identifier. Since the traces
+ // creates its tracks by buffer id and has no way of associating a buffer back to the process
+ // that created it, the current implementation is only sufficient for cases where a buffer is
+ // only used within a single layer.
+ uint64_t getCurrentBufferId() const { return getBuffer() ? getBuffer()->getId() : 0; }
+
// -----------------------------------------------------------------------
// Virtuals
- virtual const char* getTypeId() const = 0;
+
+ // Provide unique string for each class type in the Layer hierarchy
+ virtual const char* getType() const = 0;
/*
* isOpaque - true if this surface is opaque
@@ -437,16 +528,14 @@
bool isRemovedFromCurrentState() const;
+ LayerProto* writeToProto(LayersProto& layersProto, uint32_t traceFlags,
+ const DisplayDevice*) const;
+
// Write states that are modified by the main thread. This includes drawing
// state as well as buffer data. This should be called in the main or tracing
// thread.
- void writeToProtoDrawingState(LayerProto* layerInfo,
- uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
- // Write states that are modified by the main thread. This includes drawing
- // state as well as buffer data and composition data for layers on the specified
- // display. This should be called in the main or tracing thread.
- void writeToProtoCompositionState(LayerProto* layerInfo, const sp<DisplayDevice>& displayDevice,
- uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
+ void writeToProtoDrawingState(LayerProto* layerInfo, uint32_t traceFlags,
+ const DisplayDevice*) const;
// Write drawing or current state. If writing current state, the caller should hold the
// external mStateLock. If writing drawing state, this function should be called on the
// main or tracing thread.
@@ -463,80 +552,95 @@
return s.activeTransparentRegion_legacy;
}
virtual Rect getCrop(const Layer::State& s) const { return s.crop_legacy; }
+ virtual bool needsFiltering(const DisplayDevice*) const { return false; }
+ // True if this layer requires filtering
+ // This method is distinct from needsFiltering() in how the filter
+ // requirement is computed. needsFiltering() compares displayFrame and crop,
+ // where as this method transforms the displayFrame to layer-stack space
+ // first. This method should be used if there is no physical display to
+ // project onto when taking screenshots, as the filtering requirements are
+ // different.
+ // If the parent transform needs to be undone when capturing the layer, then
+ // the inverse parent transform is also required.
+ virtual bool needsFilteringForScreenshots(const DisplayDevice*, const ui::Transform&) const {
+ return false;
+ }
+
+ // This layer is not a clone, but it's the parent to the cloned hierarchy. The
+ // variable mClonedChild represents the top layer that will be cloned so this
+ // layer will be the parent of mClonedChild.
+ // The layers in the cloned hierarchy will match the lifetime of the real layers. That is
+ // if the real layer is destroyed, then the clone layer will also be destroyed.
+ sp<Layer> mClonedChild;
+
+ virtual sp<Layer> createClone() = 0;
+ void updateMirrorInfo();
+ virtual void updateCloneBufferInfo(){};
protected:
- virtual bool prepareClientLayer(const RenderArea& renderArea, const Region& clip,
- bool useIdentityTransform, Region& clearRegion,
- const bool supportProtectedContent,
- renderengine::LayerSettings& layer);
+ sp<compositionengine::LayerFE> asLayerFE() const;
+ sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
+ bool isClone() { return mClonedFrom != nullptr; }
+ bool isClonedFromAlive() { return getClonedFrom() != nullptr; }
+
+ virtual void setInitialValuesForClone(const sp<Layer>& clonedFrom);
+
+ void updateClonedDrawingState(std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
+ void updateClonedChildren(const sp<Layer>& mirrorRoot,
+ std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
+ void updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
+ void addChildToDrawing(const sp<Layer>& layer);
+ void updateClonedInputInfo(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap);
+ virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&);
+ virtual std::optional<compositionengine::LayerFE::LayerSettings> prepareShadowClientComposition(
+ const LayerFE::LayerSettings& layerSettings, const Rect& displayViewport,
+ ui::Dataspace outputDataspace);
+ // Modifies the passed in layer settings to clear the contents. If the blackout flag is set,
+ // the settings clears the content with a solid black fill.
+ void prepareClearClientComposition(LayerFE::LayerSettings& layerSettings, bool blackout) const;
public:
/*
* compositionengine::LayerFE overrides
*/
- void latchCompositionState(compositionengine::LayerFECompositionState&,
- bool includeGeometry) const override;
+ const compositionengine::LayerFECompositionState* getCompositionState() const override;
+ bool onPreComposition(nsecs_t) override;
+ void prepareCompositionState(compositionengine::LayerFE::StateSubset subset) override;
+ std::vector<compositionengine::LayerFE::LayerSettings> prepareClientCompositionList(
+ compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
void onLayerDisplayed(const sp<Fence>& releaseFence) override;
const char* getDebugName() const override;
protected:
- void latchGeometry(compositionengine::LayerFECompositionState& outState) const;
+ void prepareBasicGeometryCompositionState();
+ void prepareGeometryCompositionState();
+ virtual void preparePerFrameCompositionState();
+ void prepareCursorCompositionState();
public:
virtual void setDefaultBufferSize(uint32_t /*w*/, uint32_t /*h*/) {}
virtual bool isHdrY410() const { return false; }
- void forceClientComposition(const sp<DisplayDevice>& display);
- bool getForceClientComposition(const sp<DisplayDevice>& display);
- virtual void setPerFrameData(const sp<const DisplayDevice>& display,
- const ui::Transform& transform, const Rect& viewport,
- int32_t supportedPerFrameMetadata,
- const ui::Dataspace targetDataspace) = 0;
-
- // callIntoHwc exists so we can update our local state and call
- // acceptDisplayChanges without unnecessarily updating the device's state
- void setCompositionType(const sp<const DisplayDevice>& display,
- Hwc2::IComposerClient::Composition type);
- Hwc2::IComposerClient::Composition getCompositionType(
- const sp<const DisplayDevice>& display) const;
- bool getClearClientTarget(const sp<const DisplayDevice>& display) const;
- void updateCursorPosition(const sp<const DisplayDevice>& display);
-
virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
- virtual void setTransformHint(uint32_t /*orientation*/) const { }
-
- /*
- * called before composition.
- * returns true if the layer has pending updates.
- */
- virtual bool onPreComposition(nsecs_t refreshStartTime) = 0;
/*
* called after composition.
* returns true if the layer latched a new buffer this frame.
*/
- virtual bool onPostComposition(const std::optional<DisplayId>& /*displayId*/,
+ virtual bool onPostComposition(const DisplayDevice*,
const std::shared_ptr<FenceTime>& /*glDoneFence*/,
const std::shared_ptr<FenceTime>& /*presentFence*/,
- const CompositorTiming& /*compositorTiming*/) {
+ const CompositorTiming&) {
return false;
}
// If a buffer was replaced this frame, release the former buffer
virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
- /*
- * prepareClientLayer - populates a renderengine::LayerSettings to passed to
- * RenderEngine::drawLayers. Returns true if the layer can be used, and
- * false otherwise.
- */
- bool prepareClientLayer(const RenderArea& renderArea, const Region& clip, Region& clearRegion,
- const bool supportProtectedContent, renderengine::LayerSettings& layer);
- bool prepareClientLayer(const RenderArea& renderArea, bool useIdentityTransform,
- Region& clearRegion, const bool supportProtectedContent,
- renderengine::LayerSettings& layer);
-
+ virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
+ const CompositorTiming& /*compositorTiming*/) {}
/*
* doTransaction - process the transaction. This is a good place to figure
* out which attributes of the surface have changed.
@@ -544,41 +648,20 @@
uint32_t doTransaction(uint32_t transactionFlags);
/*
- * setVisibleRegion - called to set the new visible region. This gives
- * a chance to update the new visible region or record the fact it changed.
- */
- void setVisibleRegion(const Region& visibleRegion);
-
- /*
- * setCoveredRegion - called when the covered region changes. The covered
- * region corresponds to any area of the surface that is covered
- * (transparently or not) by another surface.
- */
- void setCoveredRegion(const Region& coveredRegion);
-
- /*
- * setVisibleNonTransparentRegion - called when the visible and
- * non-transparent region changes.
- */
- void setVisibleNonTransparentRegion(const Region& visibleNonTransparentRegion);
-
- /*
- * Clear the visible, covered, and non-transparent regions.
- */
- void clearVisibilityRegions();
-
- /*
* latchBuffer - called each time the screen is redrawn and returns whether
* the visible regions need to be recomputed (this is a fairly heavy
* operation, so this should be set only if needed). Typically this is used
* to figure out if the content or size of a surface has changed.
*/
- virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/) {
- return {};
+ virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
+ nsecs_t /*expectedPresentTime*/) {
+ return false;
}
virtual bool isBufferLatched() const { return false; }
+ virtual void latchAndReleaseBuffer() {}
+
/*
* Remove relative z for the layer if its relative parent is not part of the
* provided layer tree.
@@ -601,15 +684,25 @@
*/
void addToCurrentState();
- // Updates the transform hint in our SurfaceFlingerConsumer to match
- // the current orientation of the display device.
- void updateTransformHint(const sp<const DisplayDevice>& display) const;
+ /*
+ * Sets display transform hint on BufferLayerConsumer.
+ */
+ void updateTransformHint(ui::Transform::RotationFlags);
/*
* returns the rectangle that crops the content of the layer and scales it
* to the layer's size.
*/
- Rect getContentCrop() const;
+ virtual Rect getBufferCrop() const { return Rect(); }
+
+ /*
+ * Returns the transform applied to the buffer.
+ */
+ virtual uint32_t getBufferTransform() const { return 0; }
+
+ virtual sp<GraphicBuffer> getBuffer() const { return nullptr; }
+
+ virtual ui::Transform::RotationFlags getTransformHint() const { return ui::Transform::ROT_0; }
/*
* Returns if a frame is ready
@@ -619,21 +712,17 @@
virtual int32_t getQueuedFrameCount() const { return 0; }
// -----------------------------------------------------------------------
-
- bool hasHwcLayer(const sp<const DisplayDevice>& displayDevice);
- HWC2::Layer* getHwcLayer(const sp<const DisplayDevice>& displayDevice);
-
inline const State& getDrawingState() const { return mDrawingState; }
inline const State& getCurrentState() const { return mCurrentState; }
inline State& getCurrentState() { return mCurrentState; }
- LayerDebugInfo getLayerDebugInfo() const;
+ LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
- /* always call base class first */
static void miniDumpHeader(std::string& result);
- void miniDump(std::string& result, const sp<DisplayDevice>& display) const;
+ void miniDump(std::string& result, const DisplayDevice&) const;
void dumpFrameStats(std::string& result) const;
void dumpFrameEvents(std::string& result);
+ void dumpCallingUidPid(std::string& result) const;
void clearFrameStats();
void logFrameStats();
void getFrameStats(FrameStats* outStats) const;
@@ -655,14 +744,33 @@
// down the hierarchy).
half getAlpha() const;
half4 getColor() const;
+ int32_t getBackgroundBlurRadius() const;
+ bool drawShadows() const { return mEffectiveShadowRadius > 0.f; };
+
+ // Returns the transform hint set by Window Manager on the layer or one of its parents.
+ // This traverses the current state because the data is needed when creating
+ // the layer(off drawing thread) and the hint should be available before the producer
+ // is ready to acquire a buffer.
+ ui::Transform::RotationFlags getFixedTransformHint() const;
// Returns how rounded corners should be drawn for this layer.
// This will traverse the hierarchy until it reaches its root, finding topmost rounded
// corner definition and converting it into current layer's coordinates.
// As of now, only 1 corner radius per display list is supported. Subsequent ones will be
// ignored.
- RoundedCornerState getRoundedCornerState() const;
+ virtual RoundedCornerState getRoundedCornerState() const;
+ renderengine::ShadowSettings getShadowSettings(const Rect& viewport) const;
+
+ /**
+ * Traverse this layer and it's hierarchy of children directly. Unlike traverseInZOrder
+ * which will not emit children who have relativeZOrder to another layer, this method
+ * just directly emits all children. It also emits them in no particular order.
+ * So this method is not suitable for graphical operations, as it doesn't represent
+ * the scene state, but it's also more efficient than traverseInZOrder and so useful for
+ * book-keeping.
+ */
+ void traverse(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
void traverseInReverseZOrder(LayerVector::StateSet stateSet,
const LayerVector::Visitor& visitor);
void traverseInZOrder(LayerVector::StateSet stateSet, const LayerVector::Visitor& visitor);
@@ -675,6 +783,15 @@
const LayerVector::Visitor& visitor);
size_t getChildrenCount() const;
+
+ // ONLY CALL THIS FROM THE LAYER DTOR!
+ // See b/141111965. We need to add current children to offscreen layers in
+ // the layer dtor so as not to dangle layers. Since the layer has not
+ // committed its transaction when the layer is destroyed, we must add
+ // current children. This is safe in the dtor as we will no longer update
+ // the current state, but should not be called anywhere else!
+ LayerVector& getCurrentChildren() { return mCurrentChildren; }
+
void addChild(const sp<Layer>& layer);
// Returns index if removed, or negative value otherwise
// for symmetry with Vector::remove
@@ -689,7 +806,7 @@
// Copy the current list of children to the drawing state. Called by
// SurfaceFlinger to complete a transaction.
void commitChildList();
- int32_t getZ() const;
+ int32_t getZ(LayerVector::StateSet stateSet) const;
virtual void pushPendingState();
/**
@@ -707,8 +824,17 @@
return parentBounds;
}
- compositionengine::OutputLayer* findOutputLayerForDisplay(
- const sp<const DisplayDevice>& display) const;
+ /**
+ * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
+ * INVALID_RECT if the layer has no buffer and no crop.
+ * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
+ * bounds are constrained by its parent bounds.
+ */
+ Rect getCroppedBufferSize(const Layer::State& s) const;
+
+ bool setFrameRate(FrameRate frameRate);
+ virtual FrameRate getFrameRateForLayerTree() const;
+ static std::string frameRateCompatibilityString(FrameRateCompatibility compatibility);
protected:
// constant
@@ -736,6 +862,8 @@
// For unit tests
friend class TestableSurfaceFlinger;
+ friend class RefreshRateSelectionTest;
+ friend class SetFrameRateTest;
virtual void commitTransaction(const State& stateToCommit);
@@ -820,8 +948,8 @@
// Creates a new handle each time, so we only expect
// this to be called once.
sp<IBinder> getHandle();
- const String8& getName() const;
- virtual void notifyAvailableFrames() {}
+ const std::string& getName() const { return mName; }
+ virtual void notifyAvailableFrames(nsecs_t /*expectedPresentTime*/) {}
virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
bool getPremultipledAlpha() const;
@@ -829,15 +957,26 @@
void setInputInfo(const InputWindowInfo& info);
InputWindowInfo fillInputInfo();
- bool hasInput() const;
+ /**
+ * Returns whether this layer has an explicitly set input-info.
+ */
+ bool hasInputInfo() const;
+ /**
+ * Return whether this layer needs an input info. For most layer types
+ * this is only true if they explicitly set an input-info but BufferLayer
+ * overrides this so we can generate input-info for Buffered layers that don't
+ * have them (for input occlusion detection checks).
+ */
+ virtual bool needsInputInfo() const { return hasInputInfo(); }
protected:
- // -----------------------------------------------------------------------
+ compositionengine::OutputLayer* findOutputLayerForDisplay(const DisplayDevice*) const;
+
bool usingRelativeZ(LayerVector::StateSet stateSet) const;
bool mPremultipliedAlpha{true};
- String8 mName;
- String8 mTransactionName; // A cached version of "TX - " + mName for systraces
+ const std::string mName;
+ const std::string mTransactionName{"TX - " + mName};
bool mPrimaryDisplayOnly = false;
@@ -864,20 +1003,13 @@
// main thread
sp<NativeHandle> mSidebandStream;
- // Active buffer fields
- sp<GraphicBuffer> mActiveBuffer;
- sp<Fence> mActiveBufferFence;
// False if the buffer and its contents have been previously used for GPU
// composition, true otherwise.
bool mIsActiveBufferUpdatedForGpu = true;
- ui::Dataspace mCurrentDataSpace = ui::Dataspace::UNKNOWN;
- Rect mCurrentCrop;
- uint32_t mCurrentTransform{0};
// We encode unset as -1.
int32_t mOverrideScalingMode{-1};
std::atomic<uint64_t> mCurrentFrameNumber{0};
- bool mFrameLatencyNeeded{false};
// Whether filtering is needed b/c of the drawingstate
bool mNeedsFiltering{false};
@@ -894,8 +1026,6 @@
// This layer can be a cursor on some displays.
bool mPotentialCursor{false};
- bool mFreezeGeometryUpdates{false};
-
// Child list about to be committed/used for editing.
LayerVector mCurrentChildren{LayerVector::StateSet::Current};
// Child list used for rendering.
@@ -912,10 +1042,12 @@
// Window types from WindowManager.LayoutParams
const int mWindowType;
- // This is populated if the layer is registered with Scheduler for tracking purposes.
- std::unique_ptr<scheduler::LayerHistory::LayerHandle> mSchedulerLayerHandle;
-
private:
+ virtual void setTransformHint(ui::Transform::RotationFlags) {}
+
+ Hwc2::IComposerClient::Composition getCompositionType(const DisplayDevice&) const;
+ Region getVisibleRegion(const DisplayDevice*) const;
+
/**
* Returns an unsorted vector of all layers that are part of this tree.
* That includes the current layer and all its descendants.
@@ -930,13 +1062,8 @@
const LayerVector::Visitor& visitor);
LayerVector makeChildrenTraversalList(LayerVector::StateSet stateSet,
const std::vector<Layer*>& layersInTree);
- /**
- * Returns the cropped buffer size or the layer crop if the layer has no buffer. Return
- * INVALID_RECT if the layer has no buffer and no crop.
- * A layer with an invalid buffer size and no crop is considered to be boundless. The layer
- * bounds are constrained by its parent bounds.
- */
- Rect getCroppedBufferSize(const Layer::State& s) const;
+
+ void updateTreeHasFrameRateVote();
// Cached properties computed from drawing state
// Effective transform taking into account parent transforms and any parent scaling.
@@ -958,17 +1085,33 @@
bool mGetHandleCalled = false;
void removeRemoteSyncPoints();
+
+ // Tracks the process and user id of the caller when creating this layer
+ // to help debugging.
+ pid_t mCallingPid;
+ uid_t mCallingUid;
+
+ // The current layer is a clone of mClonedFrom. This means that this layer will update it's
+ // properties based on mClonedFrom. When mClonedFrom latches a new buffer for BufferLayers,
+ // this layer will update it's buffer. When mClonedFrom updates it's drawing state, children,
+ // and relatives, this layer will update as well.
+ wp<Layer> mClonedFrom;
+
+ // The inherited shadow radius after taking into account the layer hierarchy. This is the
+ // final shadow radius for this layer. If a shadow is specified for a layer, then effective
+ // shadow radius is the set shadow radius, otherwise its the parent's shadow radius.
+ float mEffectiveShadowRadius = 0.f;
+
+ // Returns true if the layer can draw shadows on its border.
+ virtual bool canDrawShadows() const { return true; }
+
+ // Find the root of the cloned hierarchy, this means the first non cloned parent.
+ // This will return null if first non cloned parent is not found.
+ sp<Layer> getClonedRoot();
+
+ // Finds the top most layer in the hierarchy. This will find the root Layer where the parent is
+ // null.
+ sp<Layer> getRootLayer();
};
} // namespace android
-
-#define RETURN_IF_NO_HWC_LAYER(displayDevice, ...) \
- do { \
- if (!hasHwcLayer(displayDevice)) { \
- ALOGE("[%s] %s failed: no HWC layer found for display %s", mName.string(), \
- __FUNCTION__, displayDevice->getDebugName().c_str()); \
- return __VA_ARGS__; \
- } \
- } while (false)
-
-#endif // ANDROID_LAYER_H
diff --git a/services/surfaceflinger/LayerProtoHelper.cpp b/services/surfaceflinger/LayerProtoHelper.cpp
index c94e439..0fe1421 100644
--- a/services/surfaceflinger/LayerProtoHelper.cpp
+++ b/services/surfaceflinger/LayerProtoHelper.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "LayerProtoHelper.h"
namespace android {
@@ -155,5 +159,16 @@
}
}
+void LayerProtoHelper::writeToProto(const mat4 matrix, ColorTransformProto* colorTransformProto) {
+ for (int i = 0; i < mat4::ROW_SIZE; i++) {
+ for (int j = 0; j < mat4::COL_SIZE; j++) {
+ colorTransformProto->add_val(matrix[i][j]);
+ }
+ }
+}
+
} // namespace surfaceflinger
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/LayerProtoHelper.h b/services/surfaceflinger/LayerProtoHelper.h
index 1754a3f..502238d 100644
--- a/services/surfaceflinger/LayerProtoHelper.h
+++ b/services/surfaceflinger/LayerProtoHelper.h
@@ -43,6 +43,7 @@
static void writeToProto(const InputWindowInfo& inputInfo,
const wp<Layer>& touchableRegionBounds,
std::function<InputWindowInfoProto*()> getInputWindowInfoProto);
+ static void writeToProto(const mat4 matrix, ColorTransformProto* colorTransformProto);
};
} // namespace surfaceflinger
diff --git a/services/surfaceflinger/LayerRejecter.cpp b/services/surfaceflinger/LayerRejecter.cpp
index 72abea8..e6c8654 100644
--- a/services/surfaceflinger/LayerRejecter.cpp
+++ b/services/surfaceflinger/LayerRejecter.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "LayerRejecter.h"
#include <gui/BufferItem.h>
@@ -23,22 +27,16 @@
namespace android {
-LayerRejecter::LayerRejecter(Layer::State& front,
- Layer::State& current,
- bool& recomputeVisibleRegions,
- bool stickySet,
- const char* name,
- int32_t overrideScalingMode,
- bool transformToDisplayInverse,
- bool& freezePositionUpdates)
- : mFront(front),
- mCurrent(current),
- mRecomputeVisibleRegions(recomputeVisibleRegions),
- mStickyTransformSet(stickySet),
- mName(name),
- mOverrideScalingMode(overrideScalingMode),
- mTransformToDisplayInverse(transformToDisplayInverse),
- mFreezeGeometryUpdates(freezePositionUpdates) {}
+LayerRejecter::LayerRejecter(Layer::State& front, Layer::State& current,
+ bool& recomputeVisibleRegions, bool stickySet, const std::string& name,
+ int32_t overrideScalingMode, bool transformToDisplayInverse)
+ : mFront(front),
+ mCurrent(current),
+ mRecomputeVisibleRegions(recomputeVisibleRegions),
+ mStickyTransformSet(stickySet),
+ mName(name),
+ mOverrideScalingMode(overrideScalingMode),
+ mTransformToDisplayInverse(transformToDisplayInverse) {}
bool LayerRejecter::reject(const sp<GraphicBuffer>& buf, const BufferItem& item) {
if (buf == nullptr) {
@@ -55,7 +53,7 @@
}
if (mTransformToDisplayInverse) {
- uint32_t invTransform = DisplayDevice::getPrimaryDisplayOrientationTransform();
+ uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
if (invTransform & ui::Transform::ROT_90) {
std::swap(bufWidth, bufHeight);
}
@@ -83,8 +81,6 @@
// recompute visible region
mRecomputeVisibleRegions = true;
- mFreezeGeometryUpdates = false;
-
if (mFront.crop_legacy != mFront.requestedCrop_legacy) {
mFront.crop_legacy = mFront.requestedCrop_legacy;
mCurrent.crop_legacy = mFront.requestedCrop_legacy;
@@ -98,7 +94,7 @@
"(%4d,%4d) "
"}\n"
" requested_legacy={ wh={%4u,%4u} }}\n",
- mName, bufWidth, bufHeight, item.mTransform, item.mScalingMode,
+ mName.c_str(), bufWidth, bufHeight, item.mTransform, item.mScalingMode,
mFront.active_legacy.w, mFront.active_legacy.h, mFront.crop_legacy.left,
mFront.crop_legacy.top, mFront.crop_legacy.right, mFront.crop_legacy.bottom,
mFront.crop_legacy.getWidth(), mFront.crop_legacy.getHeight(),
@@ -110,7 +106,8 @@
// reject this buffer
ALOGE("[%s] rejecting buffer: "
"bufWidth=%d, bufHeight=%d, front.active_legacy.{w=%d, h=%d}",
- mName, bufWidth, bufHeight, mFront.active_legacy.w, mFront.active_legacy.h);
+ mName.c_str(), bufWidth, bufHeight, mFront.active_legacy.w,
+ mFront.active_legacy.h);
return true;
}
}
@@ -123,7 +120,7 @@
// We latch the transparent region here, instead of above where we latch
// the rest of the geometry because it is only content but not necessarily
// resize dependent.
- if (!mFront.activeTransparentRegion_legacy.isTriviallyEqual(
+ if (!mFront.activeTransparentRegion_legacy.hasSameRects(
mFront.requestedTransparentRegion_legacy)) {
mFront.activeTransparentRegion_legacy = mFront.requestedTransparentRegion_legacy;
@@ -143,3 +140,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/LayerRejecter.h b/services/surfaceflinger/LayerRejecter.h
index 63d51de..fb5c750 100644
--- a/services/surfaceflinger/LayerRejecter.h
+++ b/services/surfaceflinger/LayerRejecter.h
@@ -14,36 +14,29 @@
* limitations under the License.
*/
-#ifndef ANDROID_LAYER_REJECTER_H
-#define ANDROID_LAYER_REJECTER_H
+#pragma once
#include "Layer.h"
#include "BufferLayerConsumer.h"
namespace android {
- class LayerRejecter : public BufferLayerConsumer::BufferRejecter {
- public:
- LayerRejecter(Layer::State &front,
- Layer::State ¤t,
- bool &recomputeVisibleRegions,
- bool stickySet,
- const char *name,
- int32_t overrideScalingMode,
- bool transformToDisplayInverse,
- bool &freezePositionUpdates);
- virtual bool reject(const sp<GraphicBuffer> &buf, const BufferItem &item);
+class LayerRejecter : public BufferLayerConsumer::BufferRejecter {
+public:
+ LayerRejecter(Layer::State& front, Layer::State& current, bool& recomputeVisibleRegions,
+ bool stickySet, const std::string& name, int32_t overrideScalingMode,
+ bool transformToDisplayInverse);
- private:
- Layer::State &mFront;
- Layer::State &mCurrent;
- bool &mRecomputeVisibleRegions;
- bool mStickyTransformSet;
- const char *mName;
- int32_t mOverrideScalingMode;
- bool mTransformToDisplayInverse;
- bool &mFreezeGeometryUpdates;
- };
-} // namespace android
+ virtual bool reject(const sp<GraphicBuffer>&, const BufferItem&);
-#endif // ANDROID_LAYER_REJECTER_H
+private:
+ Layer::State& mFront;
+ Layer::State& mCurrent;
+ bool& mRecomputeVisibleRegions;
+ const bool mStickyTransformSet;
+ const std::string& mName;
+ const int32_t mOverrideScalingMode;
+ const bool mTransformToDisplayInverse;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/LayerStats.cpp b/services/surfaceflinger/LayerStats.cpp
deleted file mode 100644
index a2d1feb..0000000
--- a/services/surfaceflinger/LayerStats.cpp
+++ /dev/null
@@ -1,233 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#undef LOG_TAG
-#define LOG_TAG "LayerStats"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "LayerStats.h"
-#include "DisplayHardware/HWComposer.h"
-#include "ui/DebugUtils.h"
-
-#include <android-base/stringprintf.h>
-#include <log/log.h>
-#include <utils/Trace.h>
-
-namespace android {
-
-using base::StringAppendF;
-using base::StringPrintf;
-
-void LayerStats::enable() {
- ATRACE_CALL();
- std::lock_guard<std::mutex> lock(mMutex);
- if (mEnabled) return;
- mLayerShapeStatsMap.clear();
- mEnabled = true;
- ALOGD("Logging enabled");
-}
-
-void LayerStats::disable() {
- ATRACE_CALL();
- std::lock_guard<std::mutex> lock(mMutex);
- if (!mEnabled) return;
- mEnabled = false;
- ALOGD("Logging disabled");
-}
-
-void LayerStats::clear() {
- ATRACE_CALL();
- std::lock_guard<std::mutex> lock(mMutex);
- mLayerShapeStatsMap.clear();
- ALOGD("Cleared current layer stats");
-}
-
-bool LayerStats::isEnabled() {
- return mEnabled;
-}
-
-void LayerStats::traverseLayerTreeStatsLocked(
- const std::vector<LayerProtoParser::Layer*>& layerTree,
- const LayerProtoParser::LayerGlobal& layerGlobal,
- std::vector<std::string>* const outLayerShapeVec) {
- for (const auto& layer : layerTree) {
- if (!layer) continue;
- traverseLayerTreeStatsLocked(layer->children, layerGlobal, outLayerShapeVec);
- std::string key = "";
- StringAppendF(&key, ",%s", layer->type.c_str());
- StringAppendF(&key, ",%s", layerCompositionType(layer->hwcCompositionType));
- StringAppendF(&key, ",%d", layer->isProtected);
- StringAppendF(&key, ",%s", layerTransform(layer->hwcTransform));
- StringAppendF(&key, ",%s", layerPixelFormat(layer->activeBuffer.format).c_str());
- StringAppendF(&key, ",%s", layer->dataspace.c_str());
- StringAppendF(&key, ",%s",
- destinationLocation(layer->hwcFrame.left, layerGlobal.resolution[0], true));
- StringAppendF(&key, ",%s",
- destinationLocation(layer->hwcFrame.top, layerGlobal.resolution[1], false));
- StringAppendF(&key, ",%s",
- destinationSize(layer->hwcFrame.right - layer->hwcFrame.left,
- layerGlobal.resolution[0], true));
- StringAppendF(&key, ",%s",
- destinationSize(layer->hwcFrame.bottom - layer->hwcFrame.top,
- layerGlobal.resolution[1], false));
- StringAppendF(&key, ",%s", scaleRatioWH(layer).c_str());
- StringAppendF(&key, ",%s", alpha(static_cast<float>(layer->color.a)));
-
- outLayerShapeVec->push_back(key);
- ALOGV("%s", key.c_str());
- }
-}
-
-void LayerStats::logLayerStats(const LayersProto& layersProto) {
- ATRACE_CALL();
- ALOGV("Logging");
- auto layerGlobal = LayerProtoParser::generateLayerGlobalInfo(layersProto);
- auto layerTree = LayerProtoParser::generateLayerTree(layersProto);
- std::vector<std::string> layerShapeVec;
-
- std::lock_guard<std::mutex> lock(mMutex);
- traverseLayerTreeStatsLocked(layerTree.topLevelLayers, layerGlobal, &layerShapeVec);
-
- std::string layerShapeKey =
- StringPrintf("%d,%s,%s,%s", static_cast<int32_t>(layerShapeVec.size()),
- layerGlobal.colorMode.c_str(), layerGlobal.colorTransform.c_str(),
- layerTransform(layerGlobal.globalTransform));
- ALOGV("%s", layerShapeKey.c_str());
-
- std::sort(layerShapeVec.begin(), layerShapeVec.end(), std::greater<std::string>());
- for (auto const& s : layerShapeVec) {
- layerShapeKey += s;
- }
-
- mLayerShapeStatsMap[layerShapeKey]++;
-}
-
-void LayerStats::dump(std::string& result) {
- ATRACE_CALL();
- ALOGD("Dumping");
- std::lock_guard<std::mutex> lock(mMutex);
- result.append("Frequency,LayerCount,ColorMode,ColorTransform,Orientation\n");
- result.append("LayerType,CompositionType,IsProtected,Transform,PixelFormat,Dataspace,");
- result.append("DstX,DstY,DstWidth,DstHeight,WScale,HScale,Alpha\n");
- for (auto& u : mLayerShapeStatsMap) {
- StringAppendF(&result, "%u,%s\n", u.second, u.first.c_str());
- }
-}
-
-const char* LayerStats::destinationLocation(int32_t location, int32_t range, bool isHorizontal) {
- static const char* locationArray[8] = {"0", "1/8", "1/4", "3/8", "1/2", "5/8", "3/4", "7/8"};
- int32_t ratio = location * 8 / range;
- if (ratio < 0) return "N/A";
- if (isHorizontal) {
- // X location is divided into 4 buckets {"0", "1/4", "1/2", "3/4"}
- if (ratio > 6) return "3/4";
- // use index 0, 2, 4, 6
- return locationArray[ratio & ~1];
- }
- if (ratio > 7) return "7/8";
- return locationArray[ratio];
-}
-
-const char* LayerStats::destinationSize(int32_t size, int32_t range, bool isWidth) {
- static const char* sizeArray[8] = {"1/8", "1/4", "3/8", "1/2", "5/8", "3/4", "7/8", "1"};
- int32_t ratio = size * 8 / range;
- if (ratio < 0) return "N/A";
- if (isWidth) {
- // width is divided into 4 buckets {"1/4", "1/2", "3/4", "1"}
- if (ratio > 6) return "1";
- // use index 1, 3, 5, 7
- return sizeArray[ratio | 1];
- }
- if (ratio > 7) return "1";
- return sizeArray[ratio];
-}
-
-const char* LayerStats::layerTransform(int32_t transform) {
- return getTransformName(static_cast<hwc_transform_t>(transform));
-}
-
-const char* LayerStats::layerCompositionType(int32_t compositionType) {
- return getCompositionName(static_cast<hwc2_composition_t>(compositionType));
-}
-
-std::string LayerStats::layerPixelFormat(int32_t pixelFormat) {
- return decodePixelFormat(pixelFormat);
-}
-
-std::string LayerStats::scaleRatioWH(const LayerProtoParser::Layer* layer) {
- if (!layer->type.compare("ColorLayer")) return "N/A,N/A";
- std::string ret = "";
- if (isRotated(layer->hwcTransform)) {
- ret += scaleRatio(layer->hwcFrame.right - layer->hwcFrame.left,
- static_cast<int32_t>(layer->hwcCrop.bottom - layer->hwcCrop.top));
- ret += ",";
- ret += scaleRatio(layer->hwcFrame.bottom - layer->hwcFrame.top,
- static_cast<int32_t>(layer->hwcCrop.right - layer->hwcCrop.left));
- } else {
- ret += scaleRatio(layer->hwcFrame.right - layer->hwcFrame.left,
- static_cast<int32_t>(layer->hwcCrop.right - layer->hwcCrop.left));
- ret += ",";
- ret += scaleRatio(layer->hwcFrame.bottom - layer->hwcFrame.top,
- static_cast<int32_t>(layer->hwcCrop.bottom - layer->hwcCrop.top));
- }
- return ret;
-}
-
-const char* LayerStats::scaleRatio(int32_t destinationScale, int32_t sourceScale) {
- // Make scale buckets from <1/64 to >= 16, to avoid floating point
- // calculation, x64 on destinationScale first
- int32_t scale = destinationScale * 64 / sourceScale;
- if (!scale) return "<1/64";
- if (scale < 2) return "1/64";
- if (scale < 4) return "1/32";
- if (scale < 8) return "1/16";
- if (scale < 16) return "1/8";
- if (scale < 32) return "1/4";
- if (scale < 64) return "1/2";
- if (scale < 128) return "1";
- if (scale < 256) return "2";
- if (scale < 512) return "4";
- if (scale < 1024) return "8";
- return ">=16";
-}
-
-const char* LayerStats::alpha(float a) {
- if (a == 1.0f) return "1.0";
- if (a > 0.9f) return "0.99";
- if (a > 0.8f) return "0.9";
- if (a > 0.7f) return "0.8";
- if (a > 0.6f) return "0.7";
- if (a > 0.5f) return "0.6";
- if (a > 0.4f) return "0.5";
- if (a > 0.3f) return "0.4";
- if (a > 0.2f) return "0.3";
- if (a > 0.1f) return "0.2";
- if (a > 0.0f) return "0.1";
- return "0.0";
-}
-
-bool LayerStats::isRotated(int32_t transform) {
- return transform & HWC_TRANSFORM_ROT_90;
-}
-
-bool LayerStats::isVFlipped(int32_t transform) {
- return transform & HWC_TRANSFORM_FLIP_V;
-}
-
-bool LayerStats::isHFlipped(int32_t transform) {
- return transform & HWC_TRANSFORM_FLIP_H;
-}
-
-} // namespace android
diff --git a/services/surfaceflinger/LayerStats.h b/services/surfaceflinger/LayerStats.h
deleted file mode 100644
index 62b2688..0000000
--- a/services/surfaceflinger/LayerStats.h
+++ /dev/null
@@ -1,75 +0,0 @@
-/*
- * Copyright 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <layerproto/LayerProtoHeader.h>
-#include <layerproto/LayerProtoParser.h>
-#include <mutex>
-#include <unordered_map>
-
-using namespace android::surfaceflinger;
-
-namespace android {
-
-class LayerStats {
-public:
- void enable();
- void disable();
- void clear();
- bool isEnabled();
- void logLayerStats(const LayersProto& layersProto);
- void dump(std::string& result);
-
-private:
- // Traverse layer tree to get all visible layers' stats
- void traverseLayerTreeStatsLocked(
- const std::vector<LayerProtoParser::Layer*>& layerTree,
- const LayerProtoParser::LayerGlobal& layerGlobal,
- std::vector<std::string>* const outLayerShapeVec);
- // Convert layer's top-left position into 8x8 percentage of the display
- static const char* destinationLocation(int32_t location, int32_t range, bool isHorizontal);
- // Convert layer's size into 8x8 percentage of the display
- static const char* destinationSize(int32_t size, int32_t range, bool isWidth);
- // Return the name of the transform
- static const char* layerTransform(int32_t transform);
- // Return the name of the composition type
- static const char* layerCompositionType(int32_t compositionType);
- // Return the name of the pixel format
- static std::string layerPixelFormat(int32_t pixelFormat);
- // Calculate scale ratios of layer's width/height with rotation information
- static std::string scaleRatioWH(const LayerProtoParser::Layer* layer);
- // Calculate scale ratio from source to destination and convert to string
- static const char* scaleRatio(int32_t destinationScale, int32_t sourceScale);
- // Bucket the alpha into designed buckets
- static const char* alpha(float a);
- // Return whether the original buffer is rotated in final composition
- static bool isRotated(int32_t transform);
- // Return whether the original buffer is V-flipped in final composition
- static bool isVFlipped(int32_t transform);
- // Return whether the original buffer is H-flipped in final composition
- static bool isHFlipped(int32_t transform);
-
- bool mEnabled = false;
- // Protect mLayersStatsMap
- std::mutex mMutex;
- // Hashmap for tracking the frame(layer shape) stats
- // KEY is a concatenation of all layers' properties within a frame
- // VALUE is the number of times this particular set has been scanned out
- std::unordered_map<std::string, uint32_t> mLayerShapeStatsMap;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/LayerVector.cpp b/services/surfaceflinger/LayerVector.cpp
index 8494524..9b94920 100644
--- a/services/surfaceflinger/LayerVector.cpp
+++ b/services/surfaceflinger/LayerVector.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "LayerVector.h"
#include "Layer.h"
@@ -64,7 +68,7 @@
const auto& layer = (*this)[i];
auto& state = (stateSet == StateSet::Current) ? layer->getCurrentState()
: layer->getDrawingState();
- if (state.zOrderRelativeOf != nullptr) {
+ if (state.isRelativeOf) {
continue;
}
layer->traverseInZOrder(stateSet, visitor);
@@ -76,10 +80,21 @@
const auto& layer = (*this)[i];
auto& state = (stateSet == StateSet::Current) ? layer->getCurrentState()
: layer->getDrawingState();
- if (state.zOrderRelativeOf != nullptr) {
+ if (state.isRelativeOf) {
continue;
}
layer->traverseInReverseZOrder(stateSet, visitor);
}
}
+
+void LayerVector::traverse(const Visitor& visitor) const {
+ for (auto i = static_cast<int64_t>(size()) - 1; i >= 0; i--) {
+ const auto& layer = (*this)[i];
+ layer->traverse(mStateSet, visitor);
+ }
+}
+
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/LayerVector.h b/services/surfaceflinger/LayerVector.h
index 88d7711..a531f4f 100644
--- a/services/surfaceflinger/LayerVector.h
+++ b/services/surfaceflinger/LayerVector.h
@@ -50,7 +50,7 @@
using Visitor = std::function<void(Layer*)>;
void traverseInReverseZOrder(StateSet stateSet, const Visitor& visitor) const;
void traverseInZOrder(StateSet stateSet, const Visitor& visitor) const;
-
+ void traverse(const Visitor& visitor) const;
private:
const StateSet mStateSet;
};
diff --git a/services/surfaceflinger/MonitoredProducer.cpp b/services/surfaceflinger/MonitoredProducer.cpp
index c60421b..18a2891 100644
--- a/services/surfaceflinger/MonitoredProducer.cpp
+++ b/services/surfaceflinger/MonitoredProducer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "MonitoredProducer.h"
#include "Layer.h"
#include "SurfaceFlinger.h"
@@ -34,13 +38,7 @@
// because we don't know where this destructor is called from. It could be
// called with the mStateLock held, leading to a dead-lock (it actually
// happens).
- sp<LambdaMessage> cleanUpListMessage =
- new LambdaMessage([flinger = mFlinger, asBinder = wp<IBinder>(onAsBinder())]() {
- Mutex::Autolock lock(flinger->mStateLock);
- flinger->mGraphicBufferProducerList.erase(asBinder);
- });
-
- mFlinger->postMessageAsync(cleanUpListMessage);
+ mFlinger->removeGraphicBufferProducerAsync(onAsBinder());
}
status_t MonitoredProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
@@ -154,6 +152,10 @@
return mProducer->getConsumerUsage(outUsage);
}
+status_t MonitoredProducer::setAutoPrerotation(bool autoPrerotation) {
+ return mProducer->setAutoPrerotation(autoPrerotation);
+}
+
IBinder* MonitoredProducer::onAsBinder() {
return this;
}
@@ -164,3 +166,6 @@
// ---------------------------------------------------------------------------
}; // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/MonitoredProducer.h b/services/surfaceflinger/MonitoredProducer.h
index d346f82..788919b 100644
--- a/services/surfaceflinger/MonitoredProducer.h
+++ b/services/surfaceflinger/MonitoredProducer.h
@@ -70,6 +70,7 @@
virtual void getFrameTimestamps(FrameEventHistoryDelta *outDelta) override;
virtual status_t getUniqueId(uint64_t* outId) const override;
virtual status_t getConsumerUsage(uint64_t* outUsage) const override;
+ virtual status_t setAutoPrerotation(bool autoPrerotation) override;
// The Layer which created this producer, and on which queued Buffer's will be displayed.
sp<Layer> getLayer() const;
diff --git a/services/surfaceflinger/Promise.h b/services/surfaceflinger/Promise.h
new file mode 100644
index 0000000..a80d441
--- /dev/null
+++ b/services/surfaceflinger/Promise.h
@@ -0,0 +1,80 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <future>
+#include <type_traits>
+#include <utility>
+
+namespace android::promise {
+namespace impl {
+
+template <typename T>
+struct FutureResult {
+ using Type = T;
+};
+
+template <typename T>
+struct FutureResult<std::future<T>> {
+ using Type = T;
+};
+
+} // namespace impl
+
+template <typename T>
+using FutureResult = typename impl::FutureResult<T>::Type;
+
+template <typename... Args>
+inline auto defer(Args... args) {
+ return std::async(std::launch::deferred, std::forward<Args>(args)...);
+}
+
+template <typename T>
+inline std::future<T> yield(T&& v) {
+ return defer([](T&& v) { return std::forward<T>(v); }, std::forward<T>(v));
+}
+
+template <typename T>
+struct Chain {
+ Chain(std::future<T>&& f) : future(std::move(f)) {}
+ operator std::future<T>&&() && { return std::move(future); }
+
+ T get() && { return future.get(); }
+
+ template <typename F, typename R = std::invoke_result_t<F, T>>
+ auto then(F&& op) && -> Chain<FutureResult<R>> {
+ return defer(
+ [](auto&& f, F&& op) {
+ R r = op(f.get());
+ if constexpr (std::is_same_v<R, FutureResult<R>>) {
+ return r;
+ } else {
+ return r.get();
+ }
+ },
+ std::move(future), std::forward<F>(op));
+ }
+
+ std::future<T> future;
+};
+
+template <typename T>
+inline Chain<T> chain(std::future<T>&& f) {
+ return std::move(f);
+}
+
+} // namespace android::promise
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index 5b4bec9..f602412 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -14,32 +14,152 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "RefreshRateOverlay.h"
#include "Client.h"
#include "Layer.h"
+#include <gui/IProducerListener.h>
+
+#undef LOG_TAG
+#define LOG_TAG "RefreshRateOverlay"
+
namespace android {
-using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
+void RefreshRateOverlay::SevenSegmentDrawer::drawRect(const Rect& r, const half4& color,
+ const sp<GraphicBuffer>& buffer,
+ uint8_t* pixels) {
+ for (int32_t j = r.top; j < r.bottom; j++) {
+ if (j >= buffer->getHeight()) {
+ break;
+ }
+
+ for (int32_t i = r.left; i < r.right; i++) {
+ if (i >= buffer->getWidth()) {
+ break;
+ }
+
+ uint8_t* iter = pixels + 4 * (i + (buffer->getStride() * j));
+ iter[0] = uint8_t(color.r * 255);
+ iter[1] = uint8_t(color.g * 255);
+ iter[2] = uint8_t(color.b * 255);
+ iter[3] = uint8_t(color.a * 255);
+ }
+ }
+}
+
+void RefreshRateOverlay::SevenSegmentDrawer::drawSegment(Segment segment, int left,
+ const half4& color,
+ const sp<GraphicBuffer>& buffer,
+ uint8_t* pixels) {
+ const Rect rect = [&]() {
+ switch (segment) {
+ case Segment::Upper:
+ return Rect(left, 0, left + DIGIT_WIDTH, DIGIT_SPACE);
+ case Segment::UpperLeft:
+ return Rect(left, 0, left + DIGIT_SPACE, DIGIT_HEIGHT / 2);
+ case Segment::UpperRight:
+ return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, 0, left + DIGIT_WIDTH,
+ DIGIT_HEIGHT / 2);
+ case Segment::Middle:
+ return Rect(left, DIGIT_HEIGHT / 2 - DIGIT_SPACE / 2, left + DIGIT_WIDTH,
+ DIGIT_HEIGHT / 2 + DIGIT_SPACE / 2);
+ case Segment::LowerLeft:
+ return Rect(left, DIGIT_HEIGHT / 2, left + DIGIT_SPACE, DIGIT_HEIGHT);
+ case Segment::LowerRight:
+ return Rect(left + DIGIT_WIDTH - DIGIT_SPACE, DIGIT_HEIGHT / 2, left + DIGIT_WIDTH,
+ DIGIT_HEIGHT);
+ case Segment::Buttom:
+ return Rect(left, DIGIT_HEIGHT - DIGIT_SPACE, left + DIGIT_WIDTH, DIGIT_HEIGHT);
+ }
+ }();
+
+ drawRect(rect, color, buffer, pixels);
+}
+
+void RefreshRateOverlay::SevenSegmentDrawer::drawDigit(int digit, int left, const half4& color,
+ const sp<GraphicBuffer>& buffer,
+ uint8_t* pixels) {
+ if (digit < 0 || digit > 9) return;
+
+ if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 7 ||
+ digit == 8 || digit == 9)
+ drawSegment(Segment::Upper, left, color, buffer, pixels);
+ if (digit == 0 || digit == 4 || digit == 5 || digit == 6 || digit == 8 || digit == 9)
+ drawSegment(Segment::UpperLeft, left, color, buffer, pixels);
+ if (digit == 0 || digit == 1 || digit == 2 || digit == 3 || digit == 4 || digit == 7 ||
+ digit == 8 || digit == 9)
+ drawSegment(Segment::UpperRight, left, color, buffer, pixels);
+ if (digit == 2 || digit == 3 || digit == 4 || digit == 5 || digit == 6 || digit == 8 ||
+ digit == 9)
+ drawSegment(Segment::Middle, left, color, buffer, pixels);
+ if (digit == 0 || digit == 2 || digit == 6 || digit == 8)
+ drawSegment(Segment::LowerLeft, left, color, buffer, pixels);
+ if (digit == 0 || digit == 1 || digit == 3 || digit == 4 || digit == 5 || digit == 6 ||
+ digit == 7 || digit == 8 || digit == 9)
+ drawSegment(Segment::LowerRight, left, color, buffer, pixels);
+ if (digit == 0 || digit == 2 || digit == 3 || digit == 5 || digit == 6 || digit == 8 ||
+ digit == 9)
+ drawSegment(Segment::Buttom, left, color, buffer, pixels);
+}
+
+sp<GraphicBuffer> RefreshRateOverlay::SevenSegmentDrawer::drawNumber(int number,
+ const half4& color) {
+ if (number < 0 || number > 1000) return nullptr;
+
+ const auto hundreds = number / 100;
+ const auto tens = (number / 10) % 10;
+ const auto ones = number % 10;
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(BUFFER_WIDTH, BUFFER_HEIGHT, HAL_PIXEL_FORMAT_RGBA_8888, 1,
+ GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
+ GRALLOC_USAGE_HW_TEXTURE,
+ "RefreshRateOverlayBuffer");
+ uint8_t* pixels;
+ buffer->lock(GRALLOC_USAGE_SW_WRITE_RARELY, reinterpret_cast<void**>(&pixels));
+ // Clear buffer content
+ drawRect(Rect(BUFFER_WIDTH, BUFFER_HEIGHT), half4(0), buffer, pixels);
+ int left = 0;
+ if (hundreds != 0) {
+ drawDigit(hundreds, left, color, buffer, pixels);
+ left += DIGIT_WIDTH + DIGIT_SPACE;
+ }
+
+ if (tens != 0) {
+ drawDigit(tens, left, color, buffer, pixels);
+ left += DIGIT_WIDTH + DIGIT_SPACE;
+ }
+
+ drawDigit(ones, left, color, buffer, pixels);
+ buffer->unlock();
+ return buffer;
+}
RefreshRateOverlay::RefreshRateOverlay(SurfaceFlinger& flinger)
: mFlinger(flinger), mClient(new Client(&mFlinger)) {
createLayer();
+ primeCache();
}
bool RefreshRateOverlay::createLayer() {
const status_t ret =
- mFlinger.createLayer(String8("RefreshRateOverlay"), mClient, 0, 0,
- PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceColor,
- LayerMetadata(), &mIBinder, &mGbp, nullptr);
+ mFlinger.createLayer(String8("RefreshRateOverlay"), mClient,
+ SevenSegmentDrawer::getWidth(), SevenSegmentDrawer::getHeight(),
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState, LayerMetadata(),
+ &mIBinder, &mGbp, nullptr);
if (ret) {
- ALOGE("failed to create color layer");
+ ALOGE("failed to create buffer state layer");
return false;
}
Mutex::Autolock _l(mFlinger.mStateLock);
mLayer = mClient->getLayerUser(mIBinder);
- mLayer->setCrop_legacy(Rect(50, 70, 200, 100), true);
+ mLayer->setFrameRate(Layer::FrameRate(0, Layer::FrameRateCompatibility::NoVote));
// setting Layer's Z requires resorting layersSortedByZ
ssize_t idx = mFlinger.mCurrentState.layersSortedByZ.indexOf(mLayer);
@@ -51,10 +171,51 @@
return true;
}
-void RefreshRateOverlay::changeRefreshRate(RefreshRateType type) {
- const half3& color = (type == RefreshRateType::PERFORMANCE) ? GREEN : RED;
- mLayer->setColor(color);
+void RefreshRateOverlay::primeCache() {
+ auto& allRefreshRates = mFlinger.mRefreshRateConfigs->getAllRefreshRates();
+ if (allRefreshRates.size() == 1) {
+ auto fps = allRefreshRates.begin()->second->getFps();
+ half4 color = {LOW_FPS_COLOR, ALPHA};
+ mBufferCache.emplace(fps, SevenSegmentDrawer::drawNumber(fps, color));
+ return;
+ }
+
+ std::vector<uint32_t> supportedFps;
+ supportedFps.reserve(allRefreshRates.size());
+ for (auto& [ignored, refreshRate] : allRefreshRates) {
+ supportedFps.push_back(refreshRate->getFps());
+ }
+
+ std::sort(supportedFps.begin(), supportedFps.end());
+ const auto mLowFps = supportedFps[0];
+ const auto mHighFps = supportedFps[supportedFps.size() - 1];
+ for (auto fps : supportedFps) {
+ const auto fpsScale = float(fps - mLowFps) / (mHighFps - mLowFps);
+ half4 color;
+ color.r = HIGH_FPS_COLOR.r * fpsScale + LOW_FPS_COLOR.r * (1 - fpsScale);
+ color.g = HIGH_FPS_COLOR.g * fpsScale + LOW_FPS_COLOR.g * (1 - fpsScale);
+ color.b = HIGH_FPS_COLOR.b * fpsScale + LOW_FPS_COLOR.b * (1 - fpsScale);
+ color.a = ALPHA;
+ mBufferCache.emplace(fps, SevenSegmentDrawer::drawNumber(fps, color));
+ }
+}
+
+void RefreshRateOverlay::setViewport(ui::Size viewport) {
+ Rect frame(viewport.width >> 3, viewport.height >> 5);
+ frame.offsetBy(viewport.width >> 5, viewport.height >> 4);
+ mLayer->setFrame(frame);
+
mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
}
-}; // namespace android
+void RefreshRateOverlay::changeRefreshRate(const RefreshRate& refreshRate) {
+ auto buffer = mBufferCache[refreshRate.getFps()];
+ mLayer->setBuffer(buffer, Fence::NO_FENCE, 0, 0, {});
+
+ mFlinger.mTransactionFlags.fetch_or(eTransactionMask);
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/RefreshRateOverlay.h b/services/surfaceflinger/RefreshRateOverlay.h
index ce29bc3..35c8020 100644
--- a/services/surfaceflinger/RefreshRateOverlay.h
+++ b/services/surfaceflinger/RefreshRateOverlay.h
@@ -13,31 +13,75 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
#pragma once
-#include "SurfaceFlinger.h"
+#include <unordered_map>
+
+#include <math/vec4.h>
+#include <ui/Rect.h>
+#include <ui/Size.h>
+#include <utils/StrongPointer.h>
+
+#include "Scheduler/RefreshRateConfigs.h"
namespace android {
-using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
+class Client;
+class GraphicBuffer;
+class IBinder;
+class IGraphicBufferProducer;
+class Layer;
+class SurfaceFlinger;
+
+using RefreshRate = scheduler::RefreshRateConfigs::RefreshRate;
class RefreshRateOverlay {
public:
- RefreshRateOverlay(SurfaceFlinger& flinger);
+ explicit RefreshRateOverlay(SurfaceFlinger&);
- void changeRefreshRate(RefreshRateType type);
+ void setViewport(ui::Size);
+ void changeRefreshRate(const RefreshRate&);
private:
+ class SevenSegmentDrawer {
+ public:
+ static sp<GraphicBuffer> drawNumber(int number, const half4& color);
+ static uint32_t getHeight() { return BUFFER_HEIGHT; }
+ static uint32_t getWidth() { return BUFFER_WIDTH; }
+
+ private:
+ enum class Segment { Upper, UpperLeft, UpperRight, Middle, LowerLeft, LowerRight, Buttom };
+
+ static void drawRect(const Rect& r, const half4& color, const sp<GraphicBuffer>& buffer,
+ uint8_t* pixels);
+ static void drawSegment(Segment segment, int left, const half4& color,
+ const sp<GraphicBuffer>& buffer, uint8_t* pixels);
+ static void drawDigit(int digit, int left, const half4& color,
+ const sp<GraphicBuffer>& buffer, uint8_t* pixels);
+
+ static constexpr uint32_t DIGIT_HEIGHT = 100;
+ static constexpr uint32_t DIGIT_WIDTH = 64;
+ static constexpr uint32_t DIGIT_SPACE = 16;
+ static constexpr uint32_t BUFFER_HEIGHT = DIGIT_HEIGHT;
+ static constexpr uint32_t BUFFER_WIDTH =
+ 3 * DIGIT_WIDTH + 2 * DIGIT_SPACE; // Digit|Space|Digit|Space|Digit
+ };
+
bool createLayer();
+ void primeCache();
SurfaceFlinger& mFlinger;
- sp<Client> mClient;
+ const sp<Client> mClient;
sp<Layer> mLayer;
sp<IBinder> mIBinder;
sp<IGraphicBufferProducer> mGbp;
- const half3 RED = half3(1.0f, 0.0f, 0.0f);
- const half3 GREEN = half3(0.0f, 1.0f, 0.0f);
+ std::unordered_map<int, sp<GraphicBuffer>> mBufferCache;
+
+ static constexpr float ALPHA = 0.8f;
+ const half3 LOW_FPS_COLOR = half3(1.0f, 0.0f, 0.0f);
+ const half3 HIGH_FPS_COLOR = half3(0.0f, 1.0f, 0.0f);
};
-}; // namespace android
+} // namespace android
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 80da154..27353d8 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#undef LOG_TAG
@@ -21,15 +25,18 @@
#include "RegionSamplingThread.h"
-#include <cutils/properties.h>
-#include <gui/IRegionSamplingListener.h>
-#include <utils/Trace.h>
-#include <string>
-
#include <compositionengine/Display.h>
#include <compositionengine/impl/OutputCompositionState.h>
+#include <cutils/properties.h>
+#include <gui/IRegionSamplingListener.h>
+#include <ui/DisplayStatInfo.h>
+#include <utils/Trace.h>
+
+#include <string>
+
#include "DisplayDevice.h"
#include "Layer.h"
+#include "Scheduler/DispSync.h"
#include "SurfaceFlinger.h"
namespace android {
@@ -105,9 +112,8 @@
if (mVsyncListening) return;
mPhaseIntervalSetting = Phase::ZERO;
- mScheduler.withPrimaryDispSync([this](android::DispSync& sync) {
- sync.addEventListener("SamplingThreadDispSyncListener", 0, this, mLastCallbackTime);
- });
+ mScheduler.getPrimaryDispSync().addEventListener("SamplingThreadDispSyncListener", 0, this,
+ mLastCallbackTime);
mVsyncListening = true;
}
@@ -120,28 +126,23 @@
void stopVsyncListenerLocked() /*REQUIRES(mMutex)*/ {
if (!mVsyncListening) return;
- mScheduler.withPrimaryDispSync([this](android::DispSync& sync) {
- sync.removeEventListener(this, &mLastCallbackTime);
- });
+ mScheduler.getPrimaryDispSync().removeEventListener(this, &mLastCallbackTime);
mVsyncListening = false;
}
- void onDispSyncEvent(nsecs_t /* when */) final {
+ void onDispSyncEvent(nsecs_t /*when*/, nsecs_t /*expectedVSyncTimestamp*/) final {
std::unique_lock<decltype(mMutex)> lock(mMutex);
if (mPhaseIntervalSetting == Phase::ZERO) {
ATRACE_INT(lumaSamplingStepTag, static_cast<int>(samplingStep::waitForSamplePhase));
mPhaseIntervalSetting = Phase::SAMPLING;
- mScheduler.withPrimaryDispSync([this](android::DispSync& sync) {
- sync.changePhaseOffset(this, mTargetSamplingOffset.count());
- });
+ mScheduler.getPrimaryDispSync().changePhaseOffset(this, mTargetSamplingOffset.count());
return;
}
if (mPhaseIntervalSetting == Phase::SAMPLING) {
mPhaseIntervalSetting = Phase::ZERO;
- mScheduler.withPrimaryDispSync(
- [this](android::DispSync& sync) { sync.changePhaseOffset(this, 0); });
+ mScheduler.getPrimaryDispSync().changePhaseOffset(this, 0);
stopVsyncListenerLocked();
lock.unlock();
mRegionSamplingThread.notifySamplingOffset();
@@ -198,13 +199,8 @@
}
}
-void RegionSamplingThread::addListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
+void RegionSamplingThread::addListener(const Rect& samplingArea, const wp<Layer>& stopLayer,
const sp<IRegionSamplingListener>& listener) {
- wp<Layer> stopLayer;
- if (stopLayerHandle != nullptr && stopLayerHandle->localBinder() != nullptr) {
- stopLayer = static_cast<Layer::Handle*>(stopLayerHandle.get())->owner;
- }
-
sp<IBinder> asBinder = IInterface::asBinder(listener);
asBinder->linkToDeath(this);
std::lock_guard lock(mSamplingMutex);
@@ -272,16 +268,6 @@
mDescriptors.erase(who);
}
-namespace {
-// Using Rec. 709 primaries
-inline float getLuma(float r, float g, float b) {
- constexpr auto rec709_red_primary = 0.2126f;
- constexpr auto rec709_green_primary = 0.7152f;
- constexpr auto rec709_blue_primary = 0.0722f;
- return rec709_red_primary * r + rec709_green_primary * g + rec709_blue_primary * b;
-}
-} // anonymous namespace
-
float sampleArea(const uint32_t* data, int32_t width, int32_t height, int32_t stride,
uint32_t orientation, const Rect& sample_area) {
if (!sample_area.isValid() || (sample_area.getWidth() > width) ||
@@ -302,30 +288,23 @@
std::swap(area.left, area.right);
}
- std::array<int32_t, 256> brightnessBuckets = {};
- const int32_t majoritySampleNum = area.getWidth() * area.getHeight() / 2;
+ const uint32_t pixelCount = (area.bottom - area.top) * (area.right - area.left);
+ uint32_t accumulatedLuma = 0;
+ // Calculates luma with approximation of Rec. 709 primaries
for (int32_t row = area.top; row < area.bottom; ++row) {
const uint32_t* rowBase = data + row * stride;
for (int32_t column = area.left; column < area.right; ++column) {
uint32_t pixel = rowBase[column];
- const float r = pixel & 0xFF;
- const float g = (pixel >> 8) & 0xFF;
- const float b = (pixel >> 16) & 0xFF;
- const uint8_t luma = std::round(getLuma(r, g, b));
- ++brightnessBuckets[luma];
- if (brightnessBuckets[luma] > majoritySampleNum) return luma / 255.0f;
+ const uint32_t r = pixel & 0xFF;
+ const uint32_t g = (pixel >> 8) & 0xFF;
+ const uint32_t b = (pixel >> 16) & 0xFF;
+ const uint32_t luma = (r * 7 + b * 2 + g * 23) >> 5;
+ accumulatedLuma += luma;
}
}
- int32_t accumulated = 0;
- size_t bucket = 0;
- for (; bucket < brightnessBuckets.size(); bucket++) {
- accumulated += brightnessBuckets[bucket];
- if (accumulated > majoritySampleNum) break;
- }
-
- return bucket / 255.0f;
+ return accumulatedLuma / (255.0f * pixelCount);
}
std::vector<float> RegionSamplingThread::sampleBuffer(
@@ -358,19 +337,7 @@
}
const auto device = mFlinger.getDefaultDisplayDevice();
- const auto orientation = [](uint32_t orientation) {
- switch (orientation) {
- default:
- case DisplayState::eOrientationDefault:
- return ui::Transform::ROT_0;
- case DisplayState::eOrientation90:
- return ui::Transform::ROT_90;
- case DisplayState::eOrientation180:
- return ui::Transform::ROT_180;
- case DisplayState::eOrientation270:
- return ui::Transform::ROT_270;
- }
- }(device->getOrientation());
+ const auto orientation = ui::Transform::toRotationFlags(device->getOrientation());
std::vector<RegionSamplingThread::Descriptor> descriptors;
Region sampleRegion;
@@ -440,7 +407,7 @@
}
if (!intersectsAnyArea) return;
- ALOGV("Traversing [%s] [%d, %d, %d, %d]", layer->getName().string(), bounds.left,
+ ALOGV("Traversing [%s] [%d, %d, %d, %d]", layer->getDebugName(), bounds.left,
bounds.top, bounds.right, bounds.bottom);
visitor(layer);
};
@@ -458,7 +425,8 @@
}
bool ignored;
- mFlinger.captureScreenCommon(renderArea, traverseLayers, buffer, false, ignored);
+ mFlinger.captureScreenCommon(renderArea, traverseLayers, buffer, false /* identityTransform */,
+ true /* regionSampling */, ignored);
std::vector<Descriptor> activeDescriptors;
for (const auto& descriptor : descriptors) {
@@ -505,3 +473,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/RegionSamplingThread.h b/services/surfaceflinger/RegionSamplingThread.h
index 96ffe20..b9b7a3c 100644
--- a/services/surfaceflinger/RegionSamplingThread.h
+++ b/services/surfaceflinger/RegionSamplingThread.h
@@ -27,7 +27,7 @@
#include <ui/GraphicBuffer.h>
#include <ui/Rect.h>
#include <utils/StrongPointer.h>
-#include "Scheduler/IdleTimer.h"
+#include "Scheduler/OneShotTimer.h"
namespace android {
@@ -69,7 +69,7 @@
// Add a listener to receive luma notifications. The luma reported via listener will
// report the median luma for the layers under the stopLayerHandle, in the samplingArea region.
- void addListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
+ void addListener(const Rect& samplingArea, const wp<Layer>& stopLayer,
const sp<IRegionSamplingListener>& listener);
// Remove the listener to stop receiving median luma notifications.
void removeListener(const sp<IRegionSamplingListener>& listener);
@@ -107,7 +107,7 @@
SurfaceFlinger& mFlinger;
Scheduler& mScheduler;
const TimingTunables mTunables;
- scheduler::IdleTimer mIdleTimer;
+ scheduler::OneShotTimer mIdleTimer;
std::unique_ptr<SamplingOffsetCallback> const mPhaseCallback;
diff --git a/services/surfaceflinger/RenderArea.cpp b/services/surfaceflinger/RenderArea.cpp
index 93759e8..9a6c853 100644
--- a/services/surfaceflinger/RenderArea.cpp
+++ b/services/surfaceflinger/RenderArea.cpp
@@ -1,3 +1,23 @@
+/*
+ * Copyright 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "RenderArea.h"
namespace android {
@@ -13,3 +33,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/RenderArea.h b/services/surfaceflinger/RenderArea.h
index edc6442..6b0455a 100644
--- a/services/surfaceflinger/RenderArea.h
+++ b/services/surfaceflinger/RenderArea.h
@@ -17,18 +17,21 @@
// physical render area.
class RenderArea {
public:
+ using RotationFlags = ui::Transform::RotationFlags;
+
enum class CaptureFill {CLEAR, OPAQUE};
static float getCaptureFillValue(CaptureFill captureFill);
RenderArea(uint32_t reqWidth, uint32_t reqHeight, CaptureFill captureFill,
- ui::Dataspace reqDataSpace,
- ui::Transform::orientation_flags rotation = ui::Transform::ROT_0)
+ ui::Dataspace reqDataSpace, const Rect& displayViewport,
+ RotationFlags rotation = ui::Transform::ROT_0)
: mReqWidth(reqWidth),
mReqHeight(reqHeight),
mReqDataSpace(reqDataSpace),
mCaptureFill(captureFill),
- mRotationFlags(rotation) {}
+ mRotationFlags(rotation),
+ mDisplayViewport(displayViewport) {}
virtual ~RenderArea() = default;
@@ -58,34 +61,37 @@
// render area. It can be larger than the logical render area. It can
// also be optionally rotated.
//
- // Layers are first clipped to the source crop (in addition to being
- // clipped to the logical render area already). The source crop and the
- // layers are then rotated around the center of the source crop, and
- // scaled to the physical render area linearly.
+ // The source crop is specified in layer space (when rendering a layer and
+ // its children), or in layer-stack space (when rendering all layers visible
+ // on the display).
virtual Rect getSourceCrop() const = 0;
// Returns the rotation of the source crop and the layers.
- ui::Transform::orientation_flags getRotationFlags() const { return mRotationFlags; };
+ RotationFlags getRotationFlags() const { return mRotationFlags; }
// Returns the size of the physical render area.
- int getReqWidth() const { return mReqWidth; };
- int getReqHeight() const { return mReqHeight; };
+ int getReqWidth() const { return static_cast<int>(mReqWidth); }
+ int getReqHeight() const { return static_cast<int>(mReqHeight); }
// Returns the composition data space of the render area.
ui::Dataspace getReqDataSpace() const { return mReqDataSpace; }
// Returns the fill color of the physical render area. Regions not
// covered by any rendered layer should be filled with this color.
- CaptureFill getCaptureFill() const { return mCaptureFill; };
+ CaptureFill getCaptureFill() const { return mCaptureFill; }
- virtual const sp<const DisplayDevice> getDisplayDevice() const = 0;
+ virtual sp<const DisplayDevice> getDisplayDevice() const = 0;
+
+ // Returns the source display viewport.
+ const Rect& getDisplayViewport() const { return mDisplayViewport; }
private:
const uint32_t mReqWidth;
const uint32_t mReqHeight;
const ui::Dataspace mReqDataSpace;
const CaptureFill mCaptureFill;
- const ui::Transform::orientation_flags mRotationFlags;
+ const RotationFlags mRotationFlags;
+ const Rect mDisplayViewport;
};
} // namespace android
diff --git a/services/surfaceflinger/Scheduler/DispSync.cpp b/services/surfaceflinger/Scheduler/DispSync.cpp
index 04b5241..46112f5 100644
--- a/services/surfaceflinger/Scheduler/DispSync.cpp
+++ b/services/surfaceflinger/Scheduler/DispSync.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
@@ -64,7 +68,7 @@
DispSyncThread(const char* name, bool showTraceDetailedInfo)
: mName(name),
mStop(false),
- mModelLocked(false),
+ mModelLocked("DispSync:ModelLocked", false),
mPeriod(0),
mPhase(0),
mReferenceTime(0),
@@ -121,13 +125,11 @@
void lockModel() {
Mutex::Autolock lock(mMutex);
mModelLocked = true;
- ATRACE_INT("DispSync:ModelLocked", mModelLocked);
}
void unlockModel() {
Mutex::Autolock lock(mMutex);
mModelLocked = false;
- ATRACE_INT("DispSync:ModelLocked", mModelLocked);
}
virtual bool threadLoop() {
@@ -198,7 +200,8 @@
}
}
- callbackInvocations = gatherCallbackInvocationsLocked(now);
+ callbackInvocations =
+ gatherCallbackInvocationsLocked(now, computeNextRefreshLocked(0, now));
}
if (callbackInvocations.size() > 0) {
@@ -301,6 +304,11 @@
return BAD_VALUE;
}
+ nsecs_t computeNextRefresh(int periodOffset, nsecs_t now) const {
+ Mutex::Autolock lock(mMutex);
+ return computeNextRefreshLocked(periodOffset, now);
+ }
+
private:
struct EventListener {
const char* mName;
@@ -313,6 +321,7 @@
struct CallbackInvocation {
DispSync::Callback* mCallback;
nsecs_t mEventTime;
+ nsecs_t mExpectedVSyncTime;
};
nsecs_t computeNextEventTimeLocked(nsecs_t now) {
@@ -338,7 +347,8 @@
return duration < (3 * mPeriod) / 5;
}
- std::vector<CallbackInvocation> gatherCallbackInvocationsLocked(nsecs_t now) {
+ std::vector<CallbackInvocation> gatherCallbackInvocationsLocked(nsecs_t now,
+ nsecs_t expectedVSyncTime) {
if (mTraceDetailedInfo) ATRACE_CALL();
ALOGV("[%s] gatherCallbackInvocationsLocked @ %" PRId64, mName, ns2us(now));
@@ -359,6 +369,10 @@
CallbackInvocation ci;
ci.mCallback = eventListener.mCallback;
ci.mEventTime = t;
+ ci.mExpectedVSyncTime = expectedVSyncTime;
+ if (eventListener.mPhase < 0) {
+ ci.mExpectedVSyncTime += mPeriod;
+ }
ALOGV("[%s] [%s] Preparing to fire, latency: %" PRId64, mName, eventListener.mName,
t - eventListener.mLastEventTime);
callbackInvocations.push_back(ci);
@@ -424,14 +438,23 @@
void fireCallbackInvocations(const std::vector<CallbackInvocation>& callbacks) {
if (mTraceDetailedInfo) ATRACE_CALL();
for (size_t i = 0; i < callbacks.size(); i++) {
- callbacks[i].mCallback->onDispSyncEvent(callbacks[i].mEventTime);
+ callbacks[i].mCallback->onDispSyncEvent(callbacks[i].mEventTime,
+ callbacks[i].mExpectedVSyncTime);
}
}
+ nsecs_t computeNextRefreshLocked(int periodOffset, nsecs_t now) const {
+ nsecs_t phase = mReferenceTime + mPhase;
+ if (mPeriod == 0) {
+ return 0;
+ }
+ return (((now - phase) / mPeriod) + periodOffset + 1) * mPeriod + phase;
+ }
+
const char* const mName;
bool mStop;
- bool mModelLocked;
+ TracedOrdinal<bool> mModelLocked;
nsecs_t mPeriod;
nsecs_t mPhase;
@@ -442,7 +465,7 @@
std::vector<EventListener> mEventListeners;
- Mutex mMutex;
+ mutable Mutex mMutex;
Condition mCond;
// Flag to turn on logging in systrace.
@@ -454,33 +477,24 @@
class ZeroPhaseTracer : public DispSync::Callback {
public:
- ZeroPhaseTracer() : mParity(false) {}
+ ZeroPhaseTracer() : mParity("ZERO_PHASE_VSYNC", false) {}
- virtual void onDispSyncEvent(nsecs_t /*when*/) {
+ virtual void onDispSyncEvent(nsecs_t /*when*/, nsecs_t /*expectedVSyncTimestamp*/) {
mParity = !mParity;
- ATRACE_INT("ZERO_PHASE_VSYNC", mParity ? 1 : 0);
}
private:
- bool mParity;
+ TracedOrdinal<bool> mParity;
};
-DispSync::DispSync(const char* name) : mName(name), mRefreshSkipCount(0) {
+DispSync::DispSync(const char* name, bool hasSyncFramework)
+ : mName(name), mIgnorePresentFences(!hasSyncFramework) {
// This flag offers the ability to turn on systrace logging from the shell.
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.dispsync_trace_detailed_info", value, "0");
mTraceDetailedInfo = atoi(value);
+
mThread = new DispSyncThread(name, mTraceDetailedInfo);
-}
-
-DispSync::~DispSync() {
- mThread->stop();
- mThread->requestExitAndWait();
-}
-
-void DispSync::init(bool hasSyncFramework, int64_t dispSyncPresentTimeOffset) {
- mIgnorePresentFences = !hasSyncFramework;
- mPresentTimeOffset = dispSyncPresentTimeOffset;
mThread->run("DispSync", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE);
// set DispSync to SCHED_FIFO to minimize jitter
@@ -498,6 +512,11 @@
}
}
+DispSync::~DispSync() {
+ mThread->stop();
+ mThread->requestExitAndWait();
+}
+
void DispSync::reset() {
Mutex::Autolock lock(mMutex);
resetLocked();
@@ -544,7 +563,8 @@
resetLocked();
}
-bool DispSync::addResyncSample(nsecs_t timestamp, bool* periodFlushed) {
+bool DispSync::addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> /*hwcVsyncPeriod*/,
+ bool* periodFlushed) {
Mutex::Autolock lock(mMutex);
ALOGV("[%s] addResyncSample(%" PRId64 ")", mName, ns2us(timestamp));
@@ -623,13 +643,6 @@
return mThread->addEventListener(name, phase, callback, lastCallbackTime);
}
-void DispSync::setRefreshSkipCount(int count) {
- Mutex::Autolock lock(mMutex);
- ALOGD("setRefreshSkipCount(%d)", count);
- mRefreshSkipCount = count;
- updateModelLocked();
-}
-
status_t DispSync::removeEventListener(Callback* callback, nsecs_t* outLastCallbackTime) {
Mutex::Autolock lock(mMutex);
return mThread->removeEventListener(callback, outLastCallbackTime);
@@ -712,9 +725,6 @@
ALOGV("[%s] Adjusting mPhase -> %" PRId64, mName, ns2us(mPhase));
}
- // Artificially inflate the period if requested.
- mPeriod += mPeriod * mRefreshSkipCount;
-
mThread->updateModel(mPeriod, mPhase, mReferenceTime);
mModelUpdated = true;
}
@@ -725,10 +735,6 @@
return;
}
- // Need to compare present fences against the un-adjusted refresh period,
- // since they might arrive between two events.
- nsecs_t period = mPeriod / (1 + mRefreshSkipCount);
-
int numErrSamples = 0;
nsecs_t sqErrSum = 0;
@@ -747,9 +753,9 @@
continue;
}
- nsecs_t sampleErr = (sample - mPhase) % period;
- if (sampleErr > period / 2) {
- sampleErr -= period;
+ nsecs_t sampleErr = (sample - mPhase) % mPeriod;
+ if (sampleErr > mPeriod / 2) {
+ sampleErr -= mPeriod;
}
sqErrSum += sampleErr * sampleErr;
numErrSamples++;
@@ -783,9 +789,8 @@
}
}
-nsecs_t DispSync::computeNextRefresh(int periodOffset) const {
+nsecs_t DispSync::computeNextRefresh(int periodOffset, nsecs_t now) const {
Mutex::Autolock lock(mMutex);
- nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
nsecs_t phase = mReferenceTime + mPhase;
if (mPeriod == 0) {
return 0;
@@ -804,8 +809,7 @@
void DispSync::dump(std::string& result) const {
Mutex::Autolock lock(mMutex);
StringAppendF(&result, "present fences are %s\n", mIgnorePresentFences ? "ignored" : "used");
- StringAppendF(&result, "mPeriod: %" PRId64 " ns (%.3f fps; skipCount=%d)\n", mPeriod,
- 1000000000.0 / mPeriod, mRefreshSkipCount);
+ StringAppendF(&result, "mPeriod: %" PRId64 " ns (%.3f fps)\n", mPeriod, 1000000000.0 / mPeriod);
StringAppendF(&result, "mPhase: %" PRId64 " ns\n", mPhase);
StringAppendF(&result, "mError: %" PRId64 " ns (sqrt=%.1f)\n", mError, sqrt(mError));
StringAppendF(&result, "mNumResyncSamplesSincePresent: %d (limit %d)\n",
@@ -853,7 +857,7 @@
StringAppendF(&result, "current monotonic time: %" PRId64 "\n", now);
}
-nsecs_t DispSync::expectedPresentTime() {
+nsecs_t DispSync::expectedPresentTime(nsecs_t now) {
// The HWC doesn't currently have a way to report additional latency.
// Assume that whatever we submit now will appear right after the flip.
// For a smart panel this might be 1. This is expressed in frames,
@@ -862,9 +866,12 @@
const uint32_t hwcLatency = 0;
// Ask DispSync when the next refresh will be (CLOCK_MONOTONIC).
- return computeNextRefresh(hwcLatency);
+ return mThread->computeNextRefresh(hwcLatency, now);
}
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/DispSync.h b/services/surfaceflinger/Scheduler/DispSync.h
index 0822266..6fb5654 100644
--- a/services/surfaceflinger/Scheduler/DispSync.h
+++ b/services/surfaceflinger/Scheduler/DispSync.h
@@ -36,7 +36,7 @@
public:
Callback() = default;
virtual ~Callback();
- virtual void onDispSyncEvent(nsecs_t when) = 0;
+ virtual void onDispSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) = 0;
protected:
Callback(Callback const&) = delete;
@@ -49,18 +49,18 @@
virtual void reset() = 0;
virtual bool addPresentFence(const std::shared_ptr<FenceTime>&) = 0;
virtual void beginResync() = 0;
- virtual bool addResyncSample(nsecs_t timestamp, bool* periodFlushed) = 0;
+ virtual bool addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed) = 0;
virtual void endResync() = 0;
virtual void setPeriod(nsecs_t period) = 0;
virtual nsecs_t getPeriod() = 0;
- virtual void setRefreshSkipCount(int count) = 0;
virtual status_t addEventListener(const char* name, nsecs_t phase, Callback* callback,
nsecs_t lastCallbackTime) = 0;
virtual status_t removeEventListener(Callback* callback, nsecs_t* outLastCallback) = 0;
virtual status_t changePhaseOffset(Callback* callback, nsecs_t phase) = 0;
- virtual nsecs_t computeNextRefresh(int periodOffset) const = 0;
+ virtual nsecs_t computeNextRefresh(int periodOffset, nsecs_t now) const = 0;
virtual void setIgnorePresentFences(bool ignore) = 0;
- virtual nsecs_t expectedPresentTime() = 0;
+ virtual nsecs_t expectedPresentTime(nsecs_t now) = 0;
virtual void dump(std::string& result) const = 0;
@@ -88,11 +88,10 @@
// needed.
class DispSync : public android::DispSync {
public:
- explicit DispSync(const char* name);
+ // hasSyncFramework specifies whether the platform supports present fences.
+ DispSync(const char* name, bool hasSyncFramework);
~DispSync() override;
- void init(bool hasSyncFramework, int64_t dispSyncPresentTimeOffset);
-
// reset clears the resync samples and error value.
void reset() override;
@@ -127,7 +126,8 @@
// down the DispSync model, and false otherwise.
// periodFlushed will be set to true if mPendingPeriod is flushed to
// mIntendedPeriod, and false otherwise.
- bool addResyncSample(nsecs_t timestamp, bool* periodFlushed) override;
+ bool addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed) override;
void endResync() override;
// The setPeriod method sets the vsync event model's period to a specific
@@ -138,12 +138,6 @@
// The getPeriod method returns the current vsync period.
nsecs_t getPeriod() override;
- // setRefreshSkipCount specifies an additional number of refresh
- // cycles to skip. For example, on a 60Hz display, a skip count of 1
- // will result in events happening at 30Hz. Default is zero. The idea
- // is to sacrifice smoothness for battery life.
- void setRefreshSkipCount(int count) override;
-
// addEventListener registers a callback to be called repeatedly at the
// given phase offset from the hardware vsync events. The callback is
// called from a separate thread and it should return reasonably quickly
@@ -173,7 +167,7 @@
// The periodOffset value can be used to move forward or backward; an
// offset of zero is the next refresh, -1 is the previous refresh, 1 is
// the refresh after next. etc.
- nsecs_t computeNextRefresh(int periodOffset) const override;
+ nsecs_t computeNextRefresh(int periodOffset, nsecs_t now) const override;
// In certain situations the present fences aren't a good indicator of vsync
// time, e.g. when vr flinger is active, or simply aren't available,
@@ -184,7 +178,7 @@
void setIgnorePresentFences(bool ignore) override;
// Determine the expected present time when a buffer acquired now will be displayed.
- nsecs_t expectedPresentTime();
+ nsecs_t expectedPresentTime(nsecs_t now);
// dump appends human-readable debug info to the result string.
void dump(std::string& result) const override;
@@ -252,18 +246,12 @@
std::shared_ptr<FenceTime> mPresentFences[NUM_PRESENT_SAMPLES]{FenceTime::NO_FENCE};
size_t mPresentSampleOffset;
- int mRefreshSkipCount;
-
// mThread is the thread from which all the callbacks are called.
sp<DispSyncThread> mThread;
// mMutex is used to protect access to all member variables.
mutable Mutex mMutex;
- // This is the offset from the present fence timestamps to the corresponding
- // vsync event.
- int64_t mPresentTimeOffset;
-
// Ignore present (retire) fences if the device doesn't have support for the
// sync framework
bool mIgnorePresentFences;
diff --git a/services/surfaceflinger/Scheduler/DispSyncSource.cpp b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
index 5faf46e..8752b66 100644
--- a/services/surfaceflinger/Scheduler/DispSyncSource.cpp
+++ b/services/surfaceflinger/Scheduler/DispSyncSource.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "DispSyncSource.h"
@@ -26,24 +30,20 @@
#include "EventThread.h"
namespace android {
+using base::StringAppendF;
-DispSyncSource::DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset,
- nsecs_t offsetThresholdForNextVsync, bool traceVsync,
+DispSyncSource::DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, bool traceVsync,
const char* name)
: mName(name),
+ mValue(base::StringPrintf("VSYNC-%s", name), 0),
mTraceVsync(traceVsync),
mVsyncOnLabel(base::StringPrintf("VsyncOn-%s", name)),
- mVsyncEventLabel(base::StringPrintf("VSYNC-%s", name)),
- mVsyncOffsetLabel(base::StringPrintf("VsyncOffset-%s", name)),
- mVsyncNegativeOffsetLabel(base::StringPrintf("VsyncNegativeOffset-%s", name)),
mDispSync(dispSync),
- mPhaseOffset(phaseOffset),
- mOffsetThresholdForNextVsync(offsetThresholdForNextVsync) {}
+ mPhaseOffset(base::StringPrintf("VsyncOffset-%s", name), phaseOffset) {}
void DispSyncSource::setVSyncEnabled(bool enable) {
std::lock_guard lock(mVsyncMutex);
if (enable) {
- tracePhaseOffset();
status_t err = mDispSync->addEventListener(mName, mPhaseOffset,
static_cast<DispSync::Callback*>(this),
mLastCallbackTime);
@@ -70,10 +70,6 @@
void DispSyncSource::setPhaseOffset(nsecs_t phaseOffset) {
std::lock_guard lock(mVsyncMutex);
const nsecs_t period = mDispSync->getPeriod();
- // Check if offset should be handled as negative
- if (phaseOffset >= mOffsetThresholdForNextVsync) {
- phaseOffset -= period;
- }
// Normalize phaseOffset to [-period, period)
const int numPeriods = phaseOffset / period;
@@ -83,7 +79,6 @@
}
mPhaseOffset = phaseOffset;
- tracePhaseOffset();
// If we're not enabled, we don't need to mess with the listeners
if (!mEnabled) {
@@ -97,7 +92,7 @@
}
}
-void DispSyncSource::onDispSyncEvent(nsecs_t when) {
+void DispSyncSource::onDispSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) {
VSyncSource::Callback* callback;
{
std::lock_guard lock(mCallbackMutex);
@@ -106,22 +101,20 @@
if (mTraceVsync) {
mValue = (mValue + 1) % 2;
- ATRACE_INT(mVsyncEventLabel.c_str(), mValue);
}
if (callback != nullptr) {
- callback->onVSyncEvent(when);
+ callback->onVSyncEvent(when, expectedVSyncTimestamp);
}
}
-void DispSyncSource::tracePhaseOffset() {
- if (mPhaseOffset > 0) {
- ATRACE_INT(mVsyncOffsetLabel.c_str(), mPhaseOffset);
- ATRACE_INT(mVsyncNegativeOffsetLabel.c_str(), 0);
- } else {
- ATRACE_INT(mVsyncOffsetLabel.c_str(), 0);
- ATRACE_INT(mVsyncNegativeOffsetLabel.c_str(), -mPhaseOffset);
- }
+void DispSyncSource::dump(std::string& result) const {
+ std::lock_guard lock(mVsyncMutex);
+ StringAppendF(&result, "DispSyncSource: %s(%s)\n", mName, mEnabled ? "enabled" : "disabled");
+ mDispSync->dump(result);
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/DispSyncSource.h b/services/surfaceflinger/Scheduler/DispSyncSource.h
index 50560a5..2aee3f6 100644
--- a/services/surfaceflinger/Scheduler/DispSyncSource.h
+++ b/services/surfaceflinger/Scheduler/DispSyncSource.h
@@ -20,35 +20,33 @@
#include "DispSync.h"
#include "EventThread.h"
+#include "TracedOrdinal.h"
namespace android {
class DispSyncSource final : public VSyncSource, private DispSync::Callback {
public:
- DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, nsecs_t offsetThresholdForNextVsync,
- bool traceVsync, const char* name);
+ DispSyncSource(DispSync* dispSync, nsecs_t phaseOffset, bool traceVsync, const char* name);
~DispSyncSource() override = default;
// The following methods are implementation of VSyncSource.
+ const char* getName() const override { return mName; }
void setVSyncEnabled(bool enable) override;
void setCallback(VSyncSource::Callback* callback) override;
void setPhaseOffset(nsecs_t phaseOffset) override;
+ void dump(std::string&) const override;
+
private:
// The following method is the implementation of the DispSync::Callback.
- virtual void onDispSyncEvent(nsecs_t when);
-
- void tracePhaseOffset() REQUIRES(mVsyncMutex);
+ void onDispSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) override;
const char* const mName;
- int mValue = 0;
+ TracedOrdinal<int> mValue;
const bool mTraceVsync;
const std::string mVsyncOnLabel;
- const std::string mVsyncEventLabel;
- const std::string mVsyncOffsetLabel;
- const std::string mVsyncNegativeOffsetLabel;
nsecs_t mLastCallbackTime GUARDED_BY(mVsyncMutex) = 0;
DispSync* mDispSync;
@@ -56,9 +54,8 @@
std::mutex mCallbackMutex;
VSyncSource::Callback* mCallback GUARDED_BY(mCallbackMutex) = nullptr;
- std::mutex mVsyncMutex;
- nsecs_t mPhaseOffset GUARDED_BY(mVsyncMutex);
- const nsecs_t mOffsetThresholdForNextVsync;
+ mutable std::mutex mVsyncMutex;
+ TracedOrdinal<nsecs_t> mPhaseOffset GUARDED_BY(mVsyncMutex);
bool mEnabled GUARDED_BY(mVsyncMutex) = false;
};
diff --git a/services/surfaceflinger/Scheduler/EventControlThread.cpp b/services/surfaceflinger/Scheduler/EventControlThread.cpp
index fb6cff5..7f9db9c 100644
--- a/services/surfaceflinger/Scheduler/EventControlThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventControlThread.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <pthread.h>
#include <sched.h>
#include <sys/resource.h>
@@ -31,7 +35,7 @@
namespace impl {
EventControlThread::EventControlThread(EventControlThread::SetVSyncEnabledFunction function)
- : mSetVSyncEnabled(function) {
+ : mSetVSyncEnabled(std::move(function)) {
pthread_setname_np(mThread.native_handle(), "EventControlThread");
pid_t tid = pthread_gettid_np(mThread.native_handle());
@@ -73,3 +77,6 @@
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index 9d1f777..cee36a1 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include <pthread.h>
@@ -36,6 +40,7 @@
#include <utils/Trace.h>
#include "EventThread.h"
+#include "HwcStrongTypes.h"
using namespace std::chrono_literals;
@@ -74,8 +79,9 @@
event.hotplug.connected ? "connected" : "disconnected");
case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
return StringPrintf("VSync{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
- ", count=%u}",
- event.header.displayId, event.vsync.count);
+ ", count=%u, expectedVSyncTimestamp=%" PRId64 "}",
+ event.header.displayId, event.vsync.count,
+ event.vsync.expectedVSyncTimestamp);
case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
return StringPrintf("ConfigChanged{displayId=%" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
", configId=%u}",
@@ -94,17 +100,20 @@
}
DisplayEventReceiver::Event makeVSync(PhysicalDisplayId displayId, nsecs_t timestamp,
- uint32_t count) {
+ uint32_t count, nsecs_t expectedVSyncTimestamp) {
DisplayEventReceiver::Event event;
event.header = {DisplayEventReceiver::DISPLAY_EVENT_VSYNC, displayId, timestamp};
event.vsync.count = count;
+ event.vsync.expectedVSyncTimestamp = expectedVSyncTimestamp;
return event;
}
-DisplayEventReceiver::Event makeConfigChanged(PhysicalDisplayId displayId, int32_t configId) {
+DisplayEventReceiver::Event makeConfigChanged(PhysicalDisplayId displayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod) {
DisplayEventReceiver::Event event;
event.header = {DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED, displayId, systemTime()};
- event.config.configId = configId;
+ event.config.configId = configId.value();
+ event.config.vsyncPeriod = vsyncPeriod;
return event;
}
@@ -114,7 +123,7 @@
ResyncCallback resyncCallback,
ISurfaceComposer::ConfigChanged configChanged)
: resyncCallback(std::move(resyncCallback)),
- configChanged(configChanged),
+ mConfigChanged(configChanged),
mEventThread(eventThread),
mChannel(gui::BitTube::DefaultSize) {}
@@ -143,6 +152,11 @@
mEventThread->requestNextVsync(this);
}
+void EventThreadConnection::requestLatestConfig() {
+ ATRACE_NAME("requestLatestConfig");
+ mEventThread->requestLatestConfig(this);
+}
+
status_t EventThreadConnection::postEvent(const DisplayEventReceiver::Event& event) {
ssize_t size = DisplayEventReceiver::sendEvents(&mChannel, &event, 1);
return size < 0 ? status_t(size) : status_t(NO_ERROR);
@@ -154,23 +168,11 @@
namespace impl {
-EventThread::EventThread(std::unique_ptr<VSyncSource> src,
- InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName)
- : EventThread(nullptr, std::move(src), std::move(interceptVSyncsCallback), threadName) {}
-
-EventThread::EventThread(VSyncSource* src, InterceptVSyncsCallback interceptVSyncsCallback,
- const char* threadName)
- : EventThread(src, nullptr, std::move(interceptVSyncsCallback), threadName) {}
-
-EventThread::EventThread(VSyncSource* src, std::unique_ptr<VSyncSource> uniqueSrc,
- InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName)
- : mVSyncSource(src),
- mVSyncSourceUnique(std::move(uniqueSrc)),
+EventThread::EventThread(std::unique_ptr<VSyncSource> vsyncSource,
+ InterceptVSyncsCallback interceptVSyncsCallback)
+ : mVSyncSource(std::move(vsyncSource)),
mInterceptVSyncsCallback(std::move(interceptVSyncsCallback)),
- mThreadName(threadName) {
- if (src == nullptr) {
- mVSyncSource = mVSyncSourceUnique.get();
- }
+ mThreadName(mVSyncSource->getName()) {
mVSyncSource->setCallback(this);
mThread = std::thread([this]() NO_THREAD_SAFETY_ANALYSIS {
@@ -178,7 +180,7 @@
threadMain(lock);
});
- pthread_setname_np(mThread.native_handle(), threadName);
+ pthread_setname_np(mThread.native_handle(), mThreadName);
pid_t tid = pthread_gettid_np(mThread.native_handle());
@@ -267,6 +269,28 @@
}
}
+void EventThread::requestLatestConfig(const sp<EventThreadConnection>& connection) {
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (connection->mForcedConfigChangeDispatch) {
+ return;
+ }
+ connection->mForcedConfigChangeDispatch = true;
+ auto pendingConfigChange =
+ std::find_if(std::begin(mPendingEvents), std::end(mPendingEvents),
+ [&](const DisplayEventReceiver::Event& event) {
+ return event.header.type ==
+ DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED;
+ });
+
+ // If we didn't find a pending config change event, then push out the
+ // latest one we've ever seen.
+ if (pendingConfigChange == std::end(mPendingEvents)) {
+ mPendingEvents.push_back(mLastConfigChangeEvent);
+ }
+
+ mCondition.notify_all();
+}
+
void EventThread::onScreenReleased() {
std::lock_guard<std::mutex> lock(mMutex);
if (!mVSyncState || mVSyncState->synthetic) {
@@ -287,11 +311,12 @@
mCondition.notify_all();
}
-void EventThread::onVSyncEvent(nsecs_t timestamp) {
+void EventThread::onVSyncEvent(nsecs_t timestamp, nsecs_t expectedVSyncTimestamp) {
std::lock_guard<std::mutex> lock(mMutex);
LOG_FATAL_IF(!mVSyncState);
- mPendingEvents.push_back(makeVSync(mVSyncState->displayId, timestamp, ++mVSyncState->count));
+ mPendingEvents.push_back(makeVSync(mVSyncState->displayId, timestamp, ++mVSyncState->count,
+ expectedVSyncTimestamp));
mCondition.notify_all();
}
@@ -302,13 +327,19 @@
mCondition.notify_all();
}
-void EventThread::onConfigChanged(PhysicalDisplayId displayId, int32_t configId) {
+void EventThread::onConfigChanged(PhysicalDisplayId displayId, HwcConfigIndexType configId,
+ nsecs_t vsyncPeriod) {
std::lock_guard<std::mutex> lock(mMutex);
- mPendingEvents.push_back(makeConfigChanged(displayId, configId));
+ mPendingEvents.push_back(makeConfigChanged(displayId, configId, vsyncPeriod));
mCondition.notify_all();
}
+size_t EventThread::getEventThreadConnectionCount() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ return mDisplayEventConnections.size();
+}
+
void EventThread::threadMain(std::unique_lock<std::mutex>& lock) {
DisplayEventConsumers consumers;
@@ -335,6 +366,9 @@
mInterceptVSyncsCallback(event->header.timestamp);
}
break;
+ case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
+ mLastConfigChangeEvent = *event;
+ break;
}
}
@@ -347,6 +381,10 @@
vsyncRequested |= connection->vsyncRequest != VSyncRequest::None;
if (event && shouldConsumeEvent(*event, connection)) {
+ if (event->header.type == DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED &&
+ connection->mForcedConfigChangeDispatch) {
+ connection->mForcedConfigChangeDispatch = false;
+ }
consumers.push_back(connection);
}
@@ -389,14 +427,27 @@
} else {
// Generate a fake VSYNC after a long timeout in case the driver stalls. When the
// display is off, keep feeding clients at 60 Hz.
- const auto timeout = mState == State::SyntheticVSync ? 16ms : 1000ms;
+ const std::chrono::nanoseconds timeout =
+ mState == State::SyntheticVSync ? 16ms : 1000ms;
if (mCondition.wait_for(lock, timeout) == std::cv_status::timeout) {
- ALOGW_IF(mState == State::VSync, "Faking VSYNC due to driver stall");
+ if (mState == State::VSync) {
+ ALOGW("Faking VSYNC due to driver stall for thread %s", mThreadName);
+ std::string debugInfo = "VsyncSource debug info:\n";
+ mVSyncSource->dump(debugInfo);
+ // Log the debug info line-by-line to avoid logcat overflow
+ auto pos = debugInfo.find('\n');
+ while (pos != std::string::npos) {
+ ALOGW("%s", debugInfo.substr(0, pos).c_str());
+ debugInfo = debugInfo.substr(pos + 1);
+ pos = debugInfo.find('\n');
+ }
+ }
LOG_FATAL_IF(!mVSyncState);
- mPendingEvents.push_back(makeVSync(mVSyncState->displayId,
- systemTime(SYSTEM_TIME_MONOTONIC),
- ++mVSyncState->count));
+ const auto now = systemTime(SYSTEM_TIME_MONOTONIC);
+ const auto expectedVSyncTime = now + timeout.count();
+ mPendingEvents.push_back(makeVSync(mVSyncState->displayId, now,
+ ++mVSyncState->count, expectedVSyncTime));
}
}
}
@@ -408,8 +459,11 @@
case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG:
return true;
- case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED:
- return connection->configChanged == ISurfaceComposer::eConfigChangedDispatch;
+ case DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED: {
+ const bool oneTimeDispatch = connection->mForcedConfigChangeDispatch;
+ return oneTimeDispatch ||
+ connection->mConfigChanged == ISurfaceComposer::eConfigChangedDispatch;
+ }
case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
switch (connection->vsyncRequest) {
@@ -489,3 +543,6 @@
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index dd23b88..64acbd7 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -16,7 +16,12 @@
#pragma once
+#include <android-base/thread_annotations.h>
+#include <gui/DisplayEventReceiver.h>
+#include <gui/IDisplayEventConnection.h>
+#include <private/gui/BitTube.h>
#include <sys/types.h>
+#include <utils/Errors.h>
#include <condition_variable>
#include <cstdint>
@@ -26,13 +31,7 @@
#include <thread>
#include <vector>
-#include <android-base/thread_annotations.h>
-
-#include <gui/DisplayEventReceiver.h>
-#include <gui/IDisplayEventConnection.h>
-#include <private/gui/BitTube.h>
-
-#include <utils/Errors.h>
+#include "HwcStrongTypes.h"
// ---------------------------------------------------------------------------
namespace android {
@@ -58,13 +57,17 @@
class Callback {
public:
virtual ~Callback() {}
- virtual void onVSyncEvent(nsecs_t when) = 0;
+ virtual void onVSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) = 0;
};
virtual ~VSyncSource() {}
+
+ virtual const char* getName() const = 0;
virtual void setVSyncEnabled(bool enable) = 0;
virtual void setCallback(Callback* callback) = 0;
virtual void setPhaseOffset(nsecs_t phaseOffset) = 0;
+
+ virtual void dump(std::string& result) const = 0;
};
class EventThreadConnection : public BnDisplayEventConnection {
@@ -78,12 +81,19 @@
status_t stealReceiveChannel(gui::BitTube* outChannel) override;
status_t setVsyncRate(uint32_t rate) override;
void requestNextVsync() override; // asynchronous
+ void requestLatestConfig() override; // asynchronous
// Called in response to requestNextVsync.
const ResyncCallback resyncCallback;
VSyncRequest vsyncRequest = VSyncRequest::None;
- const ISurfaceComposer::ConfigChanged configChanged;
+ ISurfaceComposer::ConfigChanged mConfigChanged =
+ ISurfaceComposer::ConfigChanged::eConfigChangedSuppress;
+ // Store whether we need to force dispatching a config change separately -
+ // if mConfigChanged ever changes before the config change is dispatched
+ // then we still need to propagate an initial config to the app if we
+ // haven't already.
+ bool mForcedConfigChangeDispatch = false;
private:
virtual void onFirstRef();
@@ -107,7 +117,8 @@
virtual void onHotplugReceived(PhysicalDisplayId displayId, bool connected) = 0;
// called when SF changes the active config and apps needs to be notified about the change
- virtual void onConfigChanged(PhysicalDisplayId displayId, int32_t configId) = 0;
+ virtual void onConfigChanged(PhysicalDisplayId displayId, HwcConfigIndexType configId,
+ nsecs_t vsyncPeriod) = 0;
virtual void dump(std::string& result) const = 0;
@@ -118,6 +129,13 @@
virtual void setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) = 0;
// Requests the next vsync. If resetIdleTimer is set to true, it resets the idle timer.
virtual void requestNextVsync(const sp<EventThreadConnection>& connection) = 0;
+ // Dispatches the most recent configuration
+ // Usage of this method assumes that only the primary internal display
+ // supports multiple display configurations.
+ virtual void requestLatestConfig(const sp<EventThreadConnection>& connection) = 0;
+
+ // Retrieves the number of event connections tracked by this EventThread.
+ virtual size_t getEventThreadConnectionCount() = 0;
};
namespace impl {
@@ -126,9 +144,7 @@
public:
using InterceptVSyncsCallback = std::function<void(nsecs_t)>;
- // TODO(b/128863962): Once the Scheduler is complete this constructor will become obsolete.
- EventThread(VSyncSource*, InterceptVSyncsCallback, const char* threadName);
- EventThread(std::unique_ptr<VSyncSource>, InterceptVSyncsCallback, const char* threadName);
+ EventThread(std::unique_ptr<VSyncSource>, InterceptVSyncsCallback);
~EventThread();
sp<EventThreadConnection> createEventConnection(
@@ -137,6 +153,7 @@
status_t registerDisplayEventConnection(const sp<EventThreadConnection>& connection) override;
void setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) override;
void requestNextVsync(const sp<EventThreadConnection>& connection) override;
+ void requestLatestConfig(const sp<EventThreadConnection>& connection) override;
// called before the screen is turned off from main thread
void onScreenReleased() override;
@@ -146,21 +163,20 @@
void onHotplugReceived(PhysicalDisplayId displayId, bool connected) override;
- void onConfigChanged(PhysicalDisplayId displayId, int32_t configId) override;
+ void onConfigChanged(PhysicalDisplayId displayId, HwcConfigIndexType configId,
+ nsecs_t vsyncPeriod) override;
void dump(std::string& result) const override;
void setPhaseOffset(nsecs_t phaseOffset) override;
+ size_t getEventThreadConnectionCount() override;
+
private:
friend EventThreadTest;
using DisplayEventConsumers = std::vector<sp<EventThreadConnection>>;
- // TODO(b/128863962): Once the Scheduler is complete this constructor will become obsolete.
- EventThread(VSyncSource* src, std::unique_ptr<VSyncSource> uniqueSrc,
- InterceptVSyncsCallback interceptVSyncsCallback, const char* threadName);
-
void threadMain(std::unique_lock<std::mutex>& lock) REQUIRES(mMutex);
bool shouldConsumeEvent(const DisplayEventReceiver::Event& event,
@@ -172,11 +188,9 @@
REQUIRES(mMutex);
// Implements VSyncSource::Callback
- void onVSyncEvent(nsecs_t timestamp) override;
+ void onVSyncEvent(nsecs_t timestamp, nsecs_t expectedVSyncTimestamp) override;
- // TODO(b/128863962): Once the Scheduler is complete this pointer will become obsolete.
- VSyncSource* mVSyncSource GUARDED_BY(mMutex) = nullptr;
- std::unique_ptr<VSyncSource> mVSyncSourceUnique GUARDED_BY(mMutex) = nullptr;
+ const std::unique_ptr<VSyncSource> mVSyncSource GUARDED_BY(mMutex);
const InterceptVSyncsCallback mInterceptVSyncsCallback;
const char* const mThreadName;
@@ -187,6 +201,7 @@
std::vector<wp<EventThreadConnection>> mDisplayEventConnections GUARDED_BY(mMutex);
std::deque<DisplayEventReceiver::Event> mPendingEvents GUARDED_BY(mMutex);
+ DisplayEventReceiver::Event mLastConfigChangeEvent GUARDED_BY(mMutex);
// VSYNC state of connected display.
struct VSyncState {
diff --git a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.cpp b/services/surfaceflinger/Scheduler/HwcStrongTypes.h
similarity index 66%
copy from services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.cpp
copy to services/surfaceflinger/Scheduler/HwcStrongTypes.h
index a7fd667..8ba4f20 100644
--- a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.cpp
+++ b/services/surfaceflinger/Scheduler/HwcStrongTypes.h
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2018 The Android Open Source Project
+ * Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,14 +14,13 @@
* limitations under the License.
*/
-#include "mock/gui/MockGraphicBufferProducer.h"
+#pragma once
+
+#include "StrongTyping.h"
namespace android {
-namespace mock {
-// Explicit default instantiation is recommended.
-GraphicBufferProducer::GraphicBufferProducer() = default;
-GraphicBufferProducer::~GraphicBufferProducer() = default;
+// Strong types for the different indexes as they are referring to a different base.
+using HwcConfigIndexType = StrongTyping<int, struct HwcConfigIndexTypeTag, Compare, Add, Hash>;
-} // namespace mock
} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/Scheduler/InjectVSyncSource.h b/services/surfaceflinger/Scheduler/InjectVSyncSource.h
index 90609af..975c9db 100644
--- a/services/surfaceflinger/Scheduler/InjectVSyncSource.h
+++ b/services/surfaceflinger/Scheduler/InjectVSyncSource.h
@@ -35,20 +35,21 @@
mCallback = callback;
}
- void onInjectSyncEvent(nsecs_t when) {
+ void onInjectSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) {
std::lock_guard<std::mutex> lock(mCallbackMutex);
if (mCallback) {
- mCallback->onVSyncEvent(when);
+ mCallback->onVSyncEvent(when, expectedVSyncTimestamp);
}
}
+ const char* getName() const override { return "inject"; }
void setVSyncEnabled(bool) override {}
void setPhaseOffset(nsecs_t) override {}
- void pauseVsyncCallback(bool) {}
+ void dump(std::string&) const override {}
private:
std::mutex mCallbackMutex;
VSyncSource::Callback* mCallback GUARDED_BY(mCallbackMutex) = nullptr;
};
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index f80c233..ecf2597 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -14,179 +14,173 @@
* limitations under the License.
*/
+#undef LOG_TAG
+#define LOG_TAG "LayerHistory"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "LayerHistory.h"
-#include <cinttypes>
-#include <cstdint>
-#include <limits>
-#include <numeric>
-#include <string>
-#include <unordered_map>
-
#include <cutils/properties.h>
#include <utils/Log.h>
#include <utils/Timers.h>
#include <utils/Trace.h>
+#include <algorithm>
+#include <cmath>
+#include <string>
+#include <utility>
+
+#include "../Layer.h"
+#include "LayerInfo.h"
#include "SchedulerUtils.h"
-namespace android {
-namespace scheduler {
+namespace android::scheduler::impl {
-std::atomic<int64_t> LayerHistory::sNextId = 0;
+namespace {
-LayerHistory::LayerHistory() {
+bool isLayerActive(const Layer& layer, const LayerInfo& info, nsecs_t threshold) {
+ if (layer.getFrameRateForLayerTree().rate > 0) {
+ return layer.isVisible();
+ }
+ return layer.isVisible() && info.getLastUpdatedTime() >= threshold;
+}
+
+bool traceEnabled() {
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.layer_history_trace", value, "0");
- mTraceEnabled = bool(atoi(value));
+ return atoi(value);
}
+bool useFrameRatePriority() {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("debug.sf.use_frame_rate_priority", value, "1");
+ return atoi(value);
+}
+
+void trace(const wp<Layer>& weak, int fps) {
+ const auto layer = weak.promote();
+ if (!layer) return;
+
+ const auto& name = layer->getName();
+ const auto tag = "LFPS " + name;
+ ATRACE_INT(tag.c_str(), fps);
+ ALOGD("%s: %s @ %d Hz", __FUNCTION__, name.c_str(), fps);
+}
+} // namespace
+
+LayerHistory::LayerHistory()
+ : mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {}
LayerHistory::~LayerHistory() = default;
-std::unique_ptr<LayerHistory::LayerHandle> LayerHistory::createLayer(const std::string name,
- float minRefreshRate,
- float maxRefreshRate) {
- const int64_t id = sNextId++;
-
+void LayerHistory::registerLayer(Layer* layer, float lowRefreshRate, float highRefreshRate,
+ LayerVoteType /*type*/) {
+ auto info = std::make_unique<LayerInfo>(lowRefreshRate, highRefreshRate);
std::lock_guard lock(mLock);
- mInactiveLayerInfos.emplace(id,
- std::make_shared<LayerInfo>(name, minRefreshRate, maxRefreshRate));
- return std::make_unique<LayerHistory::LayerHandle>(*this, id);
+ mLayerInfos.emplace_back(layer, std::move(info));
}
-void LayerHistory::destroyLayer(const int64_t id) {
+void LayerHistory::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
+ LayerUpdateType /*updateType*/) {
std::lock_guard lock(mLock);
- auto it = mActiveLayerInfos.find(id);
- if (it != mActiveLayerInfos.end()) {
- mActiveLayerInfos.erase(it);
- }
- it = mInactiveLayerInfos.find(id);
- if (it != mInactiveLayerInfos.end()) {
- mInactiveLayerInfos.erase(it);
+ const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
+ [layer](const auto& pair) { return pair.first == layer; });
+ LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
+
+ const auto& info = it->second;
+ info->setLastPresentTime(presentTime, now);
+
+ // Activate layer if inactive.
+ if (const auto end = activeLayers().end(); it >= end) {
+ std::iter_swap(it, end);
+ mActiveLayersEnd++;
}
}
-void LayerHistory::insert(const std::unique_ptr<LayerHandle>& layerHandle, nsecs_t presentTime,
- bool isHdr) {
- std::shared_ptr<LayerInfo> layerInfo;
- {
- std::lock_guard lock(mLock);
- auto layerInfoIterator = mInactiveLayerInfos.find(layerHandle->mId);
- if (layerInfoIterator != mInactiveLayerInfos.end()) {
- layerInfo = layerInfoIterator->second;
- mInactiveLayerInfos.erase(layerInfoIterator);
- mActiveLayerInfos.insert({layerHandle->mId, layerInfo});
+LayerHistory::Summary LayerHistory::summarize(nsecs_t now) {
+ ATRACE_CALL();
+ std::lock_guard lock(mLock);
+
+ partitionLayers(now);
+
+ LayerHistory::Summary summary;
+ for (const auto& [weakLayer, info] : activeLayers()) {
+ const bool recent = info->isRecentlyActive(now);
+ auto layer = weakLayer.promote();
+ // Only use the layer if the reference still exists.
+ if (layer || CC_UNLIKELY(mTraceEnabled)) {
+ const auto layerFocused =
+ Layer::isLayerFocusedBasedOnPriority(layer->getFrameRateSelectionPriority());
+ // Check if frame rate was set on layer.
+ const auto frameRate = layer->getFrameRateForLayerTree();
+ if (frameRate.rate > 0.f) {
+ const auto voteType = [&]() {
+ switch (frameRate.type) {
+ case Layer::FrameRateCompatibility::Default:
+ return LayerVoteType::ExplicitDefault;
+ case Layer::FrameRateCompatibility::ExactOrMultiple:
+ return LayerVoteType::ExplicitExactOrMultiple;
+ case Layer::FrameRateCompatibility::NoVote:
+ return LayerVoteType::NoVote;
+ }
+ }();
+ summary.push_back({layer->getName(), voteType, frameRate.rate, /* weight */ 1.0f,
+ layerFocused});
+ } else if (recent) {
+ summary.push_back({layer->getName(), LayerVoteType::Heuristic,
+ info->getRefreshRate(now),
+ /* weight */ 1.0f, layerFocused});
+ }
+
+ if (CC_UNLIKELY(mTraceEnabled)) {
+ trace(weakLayer, round<int>(frameRate.rate));
+ }
+ }
+ }
+
+ return summary;
+}
+
+void LayerHistory::partitionLayers(nsecs_t now) {
+ const nsecs_t threshold = getActiveLayerThreshold(now);
+
+ // Collect expired and inactive layers after active layers.
+ size_t i = 0;
+ while (i < mActiveLayersEnd) {
+ auto& [weak, info] = mLayerInfos[i];
+ if (const auto layer = weak.promote(); layer && isLayerActive(*layer, *info, threshold)) {
+ i++;
+ continue;
+ }
+
+ if (CC_UNLIKELY(mTraceEnabled)) {
+ trace(weak, 0);
+ }
+
+ info->clearHistory();
+ std::swap(mLayerInfos[i], mLayerInfos[--mActiveLayersEnd]);
+ }
+
+ // Collect expired layers after inactive layers.
+ size_t end = mLayerInfos.size();
+ while (i < end) {
+ if (mLayerInfos[i].first.promote()) {
+ i++;
} else {
- layerInfoIterator = mActiveLayerInfos.find(layerHandle->mId);
- if (layerInfoIterator != mActiveLayerInfos.end()) {
- layerInfo = layerInfoIterator->second;
- } else {
- ALOGW("Inserting information about layer that is not registered: %" PRId64,
- layerHandle->mId);
- return;
- }
+ std::swap(mLayerInfos[i], mLayerInfos[--end]);
}
}
- layerInfo->setLastPresentTime(presentTime);
- layerInfo->setHDRContent(isHdr);
+
+ mLayerInfos.erase(mLayerInfos.begin() + static_cast<long>(end), mLayerInfos.end());
}
-void LayerHistory::setVisibility(const std::unique_ptr<LayerHandle>& layerHandle, bool visible) {
- std::shared_ptr<LayerInfo> layerInfo;
- {
- std::lock_guard lock(mLock);
- auto layerInfoIterator = mInactiveLayerInfos.find(layerHandle->mId);
- if (layerInfoIterator != mInactiveLayerInfos.end()) {
- layerInfo = layerInfoIterator->second;
- if (visible) {
- mInactiveLayerInfos.erase(layerInfoIterator);
- mActiveLayerInfos.insert({layerHandle->mId, layerInfo});
- }
- } else {
- layerInfoIterator = mActiveLayerInfos.find(layerHandle->mId);
- if (layerInfoIterator != mActiveLayerInfos.end()) {
- layerInfo = layerInfoIterator->second;
- } else {
- ALOGW("Inserting information about layer that is not registered: %" PRId64,
- layerHandle->mId);
- return;
- }
- }
- }
- layerInfo->setVisibility(visible);
-}
-
-std::pair<float, bool> LayerHistory::getDesiredRefreshRateAndHDR() {
- bool isHDR = false;
- float newRefreshRate = 0.f;
+void LayerHistory::clear() {
std::lock_guard lock(mLock);
- removeIrrelevantLayers();
-
- // Iterate through all layers that have been recently updated, and find the max refresh rate.
- for (const auto& [layerId, layerInfo] : mActiveLayerInfos) {
- const float layerRefreshRate = layerInfo->getDesiredRefreshRate();
- if (mTraceEnabled) {
- // Store the refresh rate in traces for easy debugging.
- std::string layerName = "LFPS " + layerInfo->getName();
- ATRACE_INT(layerName.c_str(), std::round(layerRefreshRate));
- ALOGD("%s: %f", layerName.c_str(), std::round(layerRefreshRate));
- }
- if (layerInfo->isRecentlyActive() && layerRefreshRate > newRefreshRate) {
- newRefreshRate = layerRefreshRate;
- }
- isHDR |= layerInfo->getHDRContent();
- }
- if (mTraceEnabled) {
- ALOGD("LayerHistory DesiredRefreshRate: %.2f", newRefreshRate);
+ for (const auto& [layer, info] : activeLayers()) {
+ info->clearHistory();
}
- return {newRefreshRate, isHDR};
+ mActiveLayersEnd = 0;
}
-
-void LayerHistory::removeIrrelevantLayers() {
- const int64_t obsoleteEpsilon = systemTime() - scheduler::OBSOLETE_TIME_EPSILON_NS.count();
- // Iterator pointing to first element in map
- auto it = mActiveLayerInfos.begin();
- while (it != mActiveLayerInfos.end()) {
- // If last updated was before the obsolete time, remove it.
- // Keep HDR layer around as long as they are visible.
- if (!it->second->isVisible() ||
- (!it->second->getHDRContent() && it->second->getLastUpdatedTime() < obsoleteEpsilon)) {
- // erase() function returns the iterator of the next
- // to last deleted element.
- if (mTraceEnabled) {
- ALOGD("Layer %s obsolete", it->second->getName().c_str());
- // Make sure to update systrace to indicate that the layer was erased.
- std::string layerName = "LFPS " + it->second->getName();
- ATRACE_INT(layerName.c_str(), 0);
- }
- auto id = it->first;
- auto layerInfo = it->second;
- layerInfo->clearHistory();
- mInactiveLayerInfos.insert({id, layerInfo});
- it = mActiveLayerInfos.erase(it);
- } else {
- ++it;
- }
- }
-}
-
-void LayerHistory::clearHistory() {
- std::lock_guard lock(mLock);
-
- auto it = mActiveLayerInfos.begin();
- while (it != mActiveLayerInfos.end()) {
- auto id = it->first;
- auto layerInfo = it->second;
- layerInfo->clearHistory();
- mInactiveLayerInfos.insert({id, layerInfo});
- it = mActiveLayerInfos.erase(it);
- }
-}
-
-} // namespace scheduler
-} // namespace android
\ No newline at end of file
+} // namespace android::scheduler::impl
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index 5598cc1..228b8a0 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -16,76 +16,187 @@
#pragma once
-#include <array>
-#include <cinttypes>
-#include <cstdint>
-#include <numeric>
-#include <string>
-#include <unordered_map>
-
+#include <android-base/thread_annotations.h>
+#include <utils/RefBase.h>
#include <utils/Timers.h>
-#include "LayerInfo.h"
-#include "SchedulerUtils.h"
+#include <memory>
+#include <mutex>
+#include <utility>
+#include <vector>
+
+#include "RefreshRateConfigs.h"
namespace android {
+
+class Layer;
+class TestableScheduler;
+
namespace scheduler {
-/*
- * This class represents information about layers that are considered current. We keep an
- * unordered map between layer name and LayerInfo.
- */
+class LayerHistoryTest;
+class LayerHistoryTestV2;
+class LayerInfo;
+class LayerInfoV2;
+
class LayerHistory {
public:
- // Handle for each layer we keep track of.
- class LayerHandle {
- public:
- LayerHandle(LayerHistory& lh, int64_t id) : mId(id), mLayerHistory(lh) {}
- ~LayerHandle() { mLayerHistory.destroyLayer(mId); }
+ using LayerVoteType = RefreshRateConfigs::LayerVoteType;
- const int64_t mId;
+ virtual ~LayerHistory() = default;
- private:
- LayerHistory& mLayerHistory;
+ // Layers are unregistered when the weak reference expires.
+ virtual void registerLayer(Layer*, float lowRefreshRate, float highRefreshRate,
+ LayerVoteType type) = 0;
+
+ // Sets the display size. Client is responsible for synchronization.
+ virtual void setDisplayArea(uint32_t displayArea) = 0;
+
+ // Sets whether a config change is pending to be applied
+ virtual void setConfigChangePending(bool pending) = 0;
+
+ // Represents which layer activity is recorded
+ enum class LayerUpdateType {
+ Buffer, // a new buffer queued
+ AnimationTX, // a new transaction with eAnimation flag set
+ SetFrameRate, // setFrameRate API was called
};
- LayerHistory();
- ~LayerHistory();
+ // Marks the layer as active, and records the given state to its history.
+ virtual void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) = 0;
- // When the layer is first created, register it.
- std::unique_ptr<LayerHandle> createLayer(const std::string name, float minRefreshRate,
- float maxRefreshRate);
+ using Summary = std::vector<RefreshRateConfigs::LayerRequirement>;
- // Method for inserting layers and their requested present time into the unordered map.
- void insert(const std::unique_ptr<LayerHandle>& layerHandle, nsecs_t presentTime, bool isHdr);
- // Method for setting layer visibility
- void setVisibility(const std::unique_ptr<LayerHandle>& layerHandle, bool visible);
+ // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
+ virtual Summary summarize(nsecs_t now) = 0;
- // Returns the desired refresh rate, which is a max refresh rate of all the current
- // layers. See go/content-fps-detection-in-scheduler for more information.
- std::pair<float, bool> getDesiredRefreshRateAndHDR();
-
- // Clears all layer history.
- void clearHistory();
-
- // Removes the handle and the object from the map.
- void destroyLayer(const int64_t id);
-
-private:
- // Removes the layers that have been idle for a given amount of time from mLayerInfos.
- void removeIrrelevantLayers() REQUIRES(mLock);
-
- // Information about currently active layers.
- std::mutex mLock;
- std::unordered_map<int64_t, std::shared_ptr<LayerInfo>> mActiveLayerInfos GUARDED_BY(mLock);
- std::unordered_map<int64_t, std::shared_ptr<LayerInfo>> mInactiveLayerInfos GUARDED_BY(mLock);
-
- // Each layer has it's own ID. This variable keeps track of the count.
- static std::atomic<int64_t> sNextId;
-
- // Flag whether to log layer FPS in systrace
- bool mTraceEnabled = false;
+ virtual void clear() = 0;
};
+namespace impl {
+// Records per-layer history of scheduling-related information (primarily present time),
+// heuristically categorizes layers as active or inactive, and summarizes stats about
+// active layers (primarily maximum refresh rate). See go/content-fps-detection-in-scheduler.
+class LayerHistory : public android::scheduler::LayerHistory {
+public:
+ LayerHistory();
+ virtual ~LayerHistory();
+
+ // Layers are unregistered when the weak reference expires.
+ void registerLayer(Layer*, float lowRefreshRate, float highRefreshRate,
+ LayerVoteType type) override;
+
+ void setDisplayArea(uint32_t /*displayArea*/) override {}
+
+ void setConfigChangePending(bool /*pending*/) override {}
+
+ // Marks the layer as active, and records the given state to its history.
+ void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) override;
+
+ // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
+ android::scheduler::LayerHistory::Summary summarize(nsecs_t now) override;
+
+ void clear() override;
+
+private:
+ friend class android::scheduler::LayerHistoryTest;
+ friend TestableScheduler;
+
+ using LayerPair = std::pair<wp<Layer>, std::unique_ptr<LayerInfo>>;
+ using LayerInfos = std::vector<LayerPair>;
+
+ struct ActiveLayers {
+ LayerInfos& infos;
+ const size_t index;
+
+ auto begin() { return infos.begin(); }
+ auto end() { return begin() + static_cast<long>(index); }
+ };
+
+ ActiveLayers activeLayers() REQUIRES(mLock) { return {mLayerInfos, mActiveLayersEnd}; }
+
+ // Iterates over layers in a single pass, swapping pairs such that active layers precede
+ // inactive layers, and inactive layers precede expired layers. Removes expired layers by
+ // truncating after inactive layers.
+ void partitionLayers(nsecs_t now) REQUIRES(mLock);
+
+ mutable std::mutex mLock;
+
+ // Partitioned such that active layers precede inactive layers. For fast lookup, the few active
+ // layers are at the front, and weak pointers are stored in contiguous memory to hit the cache.
+ LayerInfos mLayerInfos GUARDED_BY(mLock);
+ size_t mActiveLayersEnd GUARDED_BY(mLock) = 0;
+
+ // Whether to emit systrace output and debug logs.
+ const bool mTraceEnabled;
+
+ // Whether to use priority sent from WindowManager to determine the relevancy of the layer.
+ const bool mUseFrameRatePriority;
+};
+
+class LayerHistoryV2 : public android::scheduler::LayerHistory {
+public:
+ LayerHistoryV2(const scheduler::RefreshRateConfigs&);
+ virtual ~LayerHistoryV2();
+
+ // Layers are unregistered when the weak reference expires.
+ void registerLayer(Layer*, float lowRefreshRate, float highRefreshRate,
+ LayerVoteType type) override;
+
+ // Sets the display size. Client is responsible for synchronization.
+ void setDisplayArea(uint32_t displayArea) override { mDisplayArea = displayArea; }
+
+ void setConfigChangePending(bool pending) override { mConfigChangePending = pending; }
+
+ // Marks the layer as active, and records the given state to its history.
+ void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType) override;
+
+ // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
+ android::scheduler::LayerHistory::Summary summarize(nsecs_t /*now*/) override;
+
+ void clear() override;
+
+private:
+ friend android::scheduler::LayerHistoryTestV2;
+ friend TestableScheduler;
+
+ using LayerPair = std::pair<wp<Layer>, std::unique_ptr<LayerInfoV2>>;
+ using LayerInfos = std::vector<LayerPair>;
+
+ struct ActiveLayers {
+ LayerInfos& infos;
+ const size_t index;
+
+ auto begin() { return infos.begin(); }
+ auto end() { return begin() + static_cast<long>(index); }
+ };
+
+ ActiveLayers activeLayers() REQUIRES(mLock) { return {mLayerInfos, mActiveLayersEnd}; }
+
+ // Iterates over layers in a single pass, swapping pairs such that active layers precede
+ // inactive layers, and inactive layers precede expired layers. Removes expired layers by
+ // truncating after inactive layers.
+ void partitionLayers(nsecs_t now) REQUIRES(mLock);
+
+ mutable std::mutex mLock;
+
+ // Partitioned such that active layers precede inactive layers. For fast lookup, the few active
+ // layers are at the front, and weak pointers are stored in contiguous memory to hit the cache.
+ LayerInfos mLayerInfos GUARDED_BY(mLock);
+ size_t mActiveLayersEnd GUARDED_BY(mLock) = 0;
+
+ uint32_t mDisplayArea = 0;
+
+ // Whether to emit systrace output and debug logs.
+ const bool mTraceEnabled;
+
+ // Whether to use priority sent from WindowManager to determine the relevancy of the layer.
+ const bool mUseFrameRatePriority;
+
+ // Whether a config change is in progress or not
+ std::atomic<bool> mConfigChangePending = false;
+};
+
+} // namespace impl
} // namespace scheduler
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
new file mode 100644
index 0000000..aa04bd7
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/LayerHistoryV2.cpp
@@ -0,0 +1,217 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LayerHistoryV2"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "LayerHistory.h"
+
+#include <cutils/properties.h>
+#include <utils/Log.h>
+#include <utils/Timers.h>
+#include <utils/Trace.h>
+
+#include <algorithm>
+#include <cmath>
+#include <string>
+#include <utility>
+
+#include "../Layer.h"
+#include "SchedulerUtils.h"
+
+#include "LayerInfoV2.h"
+
+namespace android::scheduler::impl {
+
+namespace {
+
+bool isLayerActive(const Layer& layer, const LayerInfoV2& info, nsecs_t threshold) {
+ // Layers with an explicit vote are always kept active
+ if (layer.getFrameRateForLayerTree().rate > 0) {
+ return true;
+ }
+
+ return layer.isVisible() && info.getLastUpdatedTime() >= threshold;
+}
+
+bool traceEnabled() {
+ return property_get_bool("debug.sf.layer_history_trace", false);
+}
+
+bool useFrameRatePriority() {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("debug.sf.use_frame_rate_priority", value, "1");
+ return atoi(value);
+}
+
+void trace(const wp<Layer>& weak, const LayerInfoV2& info, LayerHistory::LayerVoteType type,
+ int fps) {
+ const auto layer = weak.promote();
+ if (!layer) return;
+
+ const auto traceType = [&](LayerHistory::LayerVoteType checkedType, int value) {
+ ATRACE_INT(info.getTraceTag(checkedType), type == checkedType ? value : 0);
+ };
+
+ traceType(LayerHistory::LayerVoteType::NoVote, 1);
+ traceType(LayerHistory::LayerVoteType::Heuristic, fps);
+ traceType(LayerHistory::LayerVoteType::ExplicitDefault, fps);
+ traceType(LayerHistory::LayerVoteType::ExplicitExactOrMultiple, fps);
+ traceType(LayerHistory::LayerVoteType::Min, 1);
+ traceType(LayerHistory::LayerVoteType::Max, 1);
+
+ ALOGD("%s: %s @ %d Hz", __FUNCTION__, layer->getName().c_str(), fps);
+}
+} // namespace
+
+LayerHistoryV2::LayerHistoryV2(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+ : mTraceEnabled(traceEnabled()), mUseFrameRatePriority(useFrameRatePriority()) {
+ LayerInfoV2::setTraceEnabled(mTraceEnabled);
+ LayerInfoV2::setRefreshRateConfigs(refreshRateConfigs);
+}
+
+LayerHistoryV2::~LayerHistoryV2() = default;
+
+void LayerHistoryV2::registerLayer(Layer* layer, float /*lowRefreshRate*/, float highRefreshRate,
+ LayerVoteType type) {
+ const nsecs_t highRefreshRatePeriod = static_cast<nsecs_t>(1e9f / highRefreshRate);
+ auto info = std::make_unique<LayerInfoV2>(layer->getName(), highRefreshRatePeriod, type);
+ std::lock_guard lock(mLock);
+ mLayerInfos.emplace_back(layer, std::move(info));
+}
+
+void LayerHistoryV2::record(Layer* layer, nsecs_t presentTime, nsecs_t now,
+ LayerUpdateType updateType) {
+ std::lock_guard lock(mLock);
+
+ const auto it = std::find_if(mLayerInfos.begin(), mLayerInfos.end(),
+ [layer](const auto& pair) { return pair.first == layer; });
+ LOG_FATAL_IF(it == mLayerInfos.end(), "%s: unknown layer %p", __FUNCTION__, layer);
+
+ const auto& info = it->second;
+ info->setLastPresentTime(presentTime, now, updateType, mConfigChangePending);
+
+ // Activate layer if inactive.
+ if (const auto end = activeLayers().end(); it >= end) {
+ std::iter_swap(it, end);
+ mActiveLayersEnd++;
+ }
+}
+
+LayerHistoryV2::Summary LayerHistoryV2::summarize(nsecs_t now) {
+ LayerHistory::Summary summary;
+
+ std::lock_guard lock(mLock);
+
+ partitionLayers(now);
+
+ for (const auto& [layer, info] : activeLayers()) {
+ const auto strong = layer.promote();
+ if (!strong) {
+ continue;
+ }
+
+ const auto frameRateSelectionPriority = strong->getFrameRateSelectionPriority();
+ const auto layerFocused = Layer::isLayerFocusedBasedOnPriority(frameRateSelectionPriority);
+ ALOGV("%s has priority: %d %s focused", strong->getName().c_str(),
+ frameRateSelectionPriority, layerFocused ? "" : "not");
+
+ const auto [type, refreshRate] = info->getRefreshRate(now);
+ // Skip NoVote layer as those don't have any requirements
+ if (type == LayerHistory::LayerVoteType::NoVote) {
+ continue;
+ }
+
+ // Compute the layer's position on the screen
+ const Rect bounds = Rect(strong->getBounds());
+ const ui::Transform transform = strong->getTransform();
+ constexpr bool roundOutwards = true;
+ Rect transformed = transform.transform(bounds, roundOutwards);
+
+ const float layerArea = transformed.getWidth() * transformed.getHeight();
+ float weight = mDisplayArea ? layerArea / mDisplayArea : 0.0f;
+ summary.push_back({strong->getName(), type, refreshRate, weight, layerFocused});
+
+ if (CC_UNLIKELY(mTraceEnabled)) {
+ trace(layer, *info, type, static_cast<int>(std::round(refreshRate)));
+ }
+ }
+
+ return summary;
+}
+
+void LayerHistoryV2::partitionLayers(nsecs_t now) {
+ const nsecs_t threshold = getActiveLayerThreshold(now);
+
+ // Collect expired and inactive layers after active layers.
+ size_t i = 0;
+ while (i < mActiveLayersEnd) {
+ auto& [weak, info] = mLayerInfos[i];
+ if (const auto layer = weak.promote(); layer && isLayerActive(*layer, *info, threshold)) {
+ i++;
+ // Set layer vote if set
+ const auto frameRate = layer->getFrameRateForLayerTree();
+ const auto voteType = [&]() {
+ switch (frameRate.type) {
+ case Layer::FrameRateCompatibility::Default:
+ return LayerVoteType::ExplicitDefault;
+ case Layer::FrameRateCompatibility::ExactOrMultiple:
+ return LayerVoteType::ExplicitExactOrMultiple;
+ case Layer::FrameRateCompatibility::NoVote:
+ return LayerVoteType::NoVote;
+ }
+ }();
+
+ if (frameRate.rate > 0 || voteType == LayerVoteType::NoVote) {
+ const auto type = layer->isVisible() ? voteType : LayerVoteType::NoVote;
+ info->setLayerVote(type, frameRate.rate);
+ } else {
+ info->resetLayerVote();
+ }
+ continue;
+ }
+
+ if (CC_UNLIKELY(mTraceEnabled)) {
+ trace(weak, *info, LayerHistory::LayerVoteType::NoVote, 0);
+ }
+
+ info->onLayerInactive(now);
+ std::swap(mLayerInfos[i], mLayerInfos[--mActiveLayersEnd]);
+ }
+
+ // Collect expired layers after inactive layers.
+ size_t end = mLayerInfos.size();
+ while (i < end) {
+ if (mLayerInfos[i].first.promote()) {
+ i++;
+ } else {
+ std::swap(mLayerInfos[i], mLayerInfos[--end]);
+ }
+ }
+
+ mLayerInfos.erase(mLayerInfos.begin() + static_cast<long>(end), mLayerInfos.end());
+}
+
+void LayerHistoryV2::clear() {
+ std::lock_guard lock(mLock);
+
+ for (const auto& [layer, info] : activeLayers()) {
+ info->clearHistory(systemTime());
+ }
+}
+
+} // namespace android::scheduler::impl
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.cpp b/services/surfaceflinger/Scheduler/LayerInfo.cpp
index 723d71f..6d9dd43 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.cpp
+++ b/services/surfaceflinger/Scheduler/LayerInfo.cpp
@@ -16,27 +16,19 @@
#include "LayerInfo.h"
-#include <cinttypes>
-#include <cstdint>
-#include <numeric>
-#include <string>
+#include <algorithm>
+#include <utility>
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
-LayerInfo::LayerInfo(const std::string name, float minRefreshRate, float maxRefreshRate)
- : mName(name),
- mMinRefreshDuration(1e9f / maxRefreshRate),
- mLowActivityRefreshDuration(1e9f / minRefreshRate),
- mRefreshRateHistory(mMinRefreshDuration) {}
+LayerInfo::LayerInfo(float lowRefreshRate, float highRefreshRate)
+ : mLowRefreshRate(lowRefreshRate), mHighRefreshRate(highRefreshRate) {}
-LayerInfo::~LayerInfo() = default;
-
-void LayerInfo::setLastPresentTime(nsecs_t lastPresentTime) {
- std::lock_guard lock(mLock);
+void LayerInfo::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now) {
+ lastPresentTime = std::max(lastPresentTime, static_cast<nsecs_t>(0));
// Buffers can come with a present time far in the future. That keeps them relevant.
- mLastUpdatedTime = std::max(lastPresentTime, systemTime());
+ mLastUpdatedTime = std::max(lastPresentTime, now);
mPresentTimeHistory.insertPresentTime(mLastUpdatedTime);
if (mLastPresentTime == 0) {
@@ -45,14 +37,13 @@
return;
}
- const nsecs_t timeDiff = lastPresentTime - mLastPresentTime;
+ const nsecs_t period = lastPresentTime - mLastPresentTime;
mLastPresentTime = lastPresentTime;
// Ignore time diff that are too high - those are stale values
- if (timeDiff > OBSOLETE_TIME_EPSILON_NS.count()) return;
- const nsecs_t refreshDuration = std::max(timeDiff, mMinRefreshDuration);
- const int fps = 1e9f / refreshDuration;
+ if (period > MAX_ACTIVE_LAYER_PERIOD_NS.count()) return;
+
+ const float fps = std::min(1e9f / period, mHighRefreshRate);
mRefreshRateHistory.insertRefreshRate(fps);
}
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index 17afdda..820624b 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -16,27 +16,37 @@
#pragma once
-#include <cinttypes>
-#include <cstdint>
-#include <deque>
-#include <mutex>
-#include <numeric>
-#include <string>
-
-#include <log/log.h>
-
-#include <utils/Mutex.h>
#include <utils/Timers.h>
+#include <chrono>
+#include <deque>
+
#include "SchedulerUtils.h"
namespace android {
+
+class Layer;
+
namespace scheduler {
-/*
- * This class represents information about individial layers.
- */
+using namespace std::chrono_literals;
+
+// Maximum period between presents for a layer to be considered active.
+constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms;
+
+// Earliest present time for a layer to be considered active.
+constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) {
+ return now - MAX_ACTIVE_LAYER_PERIOD_NS.count();
+}
+
+// Stores history of present times and refresh rates for a layer.
class LayerInfo {
+ // Layer is considered frequent if the earliest value in the window of most recent present times
+ // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
+ // favor of a low refresh rate.
+ static constexpr size_t FREQUENT_LAYER_WINDOW_SIZE = 3;
+ static constexpr std::chrono::nanoseconds MAX_FREQUENT_LAYER_PERIOD_NS = 250ms;
+
/**
* Struct that keeps the information about the refresh rate for last
* HISTORY_SIZE frames. This is used to better determine the refresh rate
@@ -44,9 +54,9 @@
*/
class RefreshRateHistory {
public:
- explicit RefreshRateHistory(nsecs_t minRefreshDuration)
- : mMinRefreshDuration(minRefreshDuration) {}
- void insertRefreshRate(int refreshRate) {
+ explicit RefreshRateHistory(float highRefreshRate) : mHighRefreshRate(highRefreshRate) {}
+
+ void insertRefreshRate(float refreshRate) {
mElements.push_back(refreshRate);
if (mElements.size() > HISTORY_SIZE) {
mElements.pop_front();
@@ -54,19 +64,16 @@
}
float getRefreshRateAvg() const {
- if (mElements.empty()) {
- return 1e9f / mMinRefreshDuration;
- }
-
- return scheduler::calculate_mean(mElements);
+ return mElements.empty() ? mHighRefreshRate : calculate_mean(mElements);
}
void clearHistory() { mElements.clear(); }
private:
- std::deque<nsecs_t> mElements;
+ const float mHighRefreshRate;
+
static constexpr size_t HISTORY_SIZE = 30;
- const nsecs_t mMinRefreshDuration;
+ std::deque<float> mElements;
};
/**
@@ -76,6 +83,8 @@
*/
class PresentTimeHistory {
public:
+ static constexpr size_t HISTORY_SIZE = 90;
+
void insertPresentTime(nsecs_t presentTime) {
mElements.push_back(presentTime);
if (mElements.size() > HISTORY_SIZE) {
@@ -83,60 +92,45 @@
}
}
- // Checks whether the present time that was inserted HISTORY_SIZE ago is within a
- // certain threshold: TIME_EPSILON_NS.
- bool isRelevant() const {
+ // Returns whether the earliest present time is within the active threshold.
+ bool isRecentlyActive(nsecs_t now) const {
if (mElements.size() < 2) {
return false;
}
- // The layer had to publish at least HISTORY_SIZE or HISTORY_TIME of updates
- if (mElements.size() != HISTORY_SIZE &&
- mElements.at(mElements.size() - 1) - mElements.at(0) < HISTORY_TIME.count()) {
+ // The layer had to publish at least HISTORY_SIZE or HISTORY_DURATION of updates
+ if (mElements.size() < HISTORY_SIZE &&
+ mElements.back() - mElements.front() < HISTORY_DURATION.count()) {
return false;
}
- // The last update should not be older than OBSOLETE_TIME_EPSILON_NS nanoseconds.
- const int64_t obsoleteEpsilon =
- systemTime() - scheduler::OBSOLETE_TIME_EPSILON_NS.count();
- if (mElements.at(mElements.size() - 1) < obsoleteEpsilon) {
- return false;
- }
-
- return true;
+ return mElements.back() >= getActiveLayerThreshold(now);
}
- bool isLowActivityLayer() const {
- // We want to make sure that we received more than two frames from the layer
- // in order to check low activity.
- if (mElements.size() < scheduler::LOW_ACTIVITY_BUFFERS + 1) {
+ bool isFrequent(nsecs_t now) const {
+ // Assume layer is infrequent if too few present times have been recorded.
+ if (mElements.size() < FREQUENT_LAYER_WINDOW_SIZE) {
return false;
}
- const int64_t obsoleteEpsilon =
- systemTime() - scheduler::LOW_ACTIVITY_EPSILON_NS.count();
- // Check the frame before last to determine whether there is low activity.
- // If that frame is older than LOW_ACTIVITY_EPSILON_NS, the layer is sending
- // infrequent updates.
- if (mElements.at(mElements.size() - (scheduler::LOW_ACTIVITY_BUFFERS + 1)) <
- obsoleteEpsilon) {
- return true;
- }
-
- return false;
+ // Layer is frequent if the earliest value in the window of most recent present times is
+ // within threshold.
+ const auto it = mElements.end() - FREQUENT_LAYER_WINDOW_SIZE;
+ const nsecs_t threshold = now - MAX_FREQUENT_LAYER_PERIOD_NS.count();
+ return *it >= threshold;
}
void clearHistory() { mElements.clear(); }
private:
std::deque<nsecs_t> mElements;
- static constexpr size_t HISTORY_SIZE = 90;
- static constexpr std::chrono::nanoseconds HISTORY_TIME = 1s;
+ static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
};
+ friend class LayerHistoryTest;
+
public:
- LayerInfo(const std::string name, float minRefreshRate, float maxRefreshRate);
- ~LayerInfo();
+ LayerInfo(float lowRefreshRate, float highRefreshRate);
LayerInfo(const LayerInfo&) = delete;
LayerInfo& operator=(const LayerInfo&) = delete;
@@ -144,71 +138,33 @@
// Records the last requested oresent time. It also stores information about when
// the layer was last updated. If the present time is farther in the future than the
// updated time, the updated time is the present time.
- void setLastPresentTime(nsecs_t lastPresentTime);
+ void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now);
- void setHDRContent(bool isHdr) {
- std::lock_guard lock(mLock);
- mIsHDR = isHdr;
- }
+ bool isRecentlyActive(nsecs_t now) const { return mPresentTimeHistory.isRecentlyActive(now); }
+ bool isFrequent(nsecs_t now) const { return mPresentTimeHistory.isFrequent(now); }
- void setVisibility(bool visible) {
- std::lock_guard lock(mLock);
- mIsVisible = visible;
- }
-
- // Checks the present time history to see whether the layer is relevant.
- bool isRecentlyActive() const {
- std::lock_guard lock(mLock);
- return mPresentTimeHistory.isRelevant();
- }
-
- // Calculate the average refresh rate.
- float getDesiredRefreshRate() const {
- std::lock_guard lock(mLock);
-
- if (mPresentTimeHistory.isLowActivityLayer()) {
- return 1e9f / mLowActivityRefreshDuration;
- }
- return mRefreshRateHistory.getRefreshRateAvg();
- }
-
- bool getHDRContent() {
- std::lock_guard lock(mLock);
- return mIsHDR;
- }
-
- bool isVisible() {
- std::lock_guard lock(mLock);
- return mIsVisible;
+ float getRefreshRate(nsecs_t now) const {
+ return isFrequent(now) ? mRefreshRateHistory.getRefreshRateAvg() : mLowRefreshRate;
}
// Return the last updated time. If the present time is farther in the future than the
// updated time, the updated time is the present time.
- nsecs_t getLastUpdatedTime() {
- std::lock_guard lock(mLock);
- return mLastUpdatedTime;
- }
-
- std::string getName() const { return mName; }
+ nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
void clearHistory() {
- std::lock_guard lock(mLock);
mRefreshRateHistory.clearHistory();
mPresentTimeHistory.clearHistory();
}
private:
- const std::string mName;
- const nsecs_t mMinRefreshDuration;
- const nsecs_t mLowActivityRefreshDuration;
- mutable std::mutex mLock;
- nsecs_t mLastUpdatedTime GUARDED_BY(mLock) = 0;
- nsecs_t mLastPresentTime GUARDED_BY(mLock) = 0;
- RefreshRateHistory mRefreshRateHistory GUARDED_BY(mLock);
- PresentTimeHistory mPresentTimeHistory GUARDED_BY(mLock);
- bool mIsHDR GUARDED_BY(mLock) = false;
- bool mIsVisible GUARDED_BY(mLock) = false;
+ const float mLowRefreshRate;
+ const float mHighRefreshRate;
+
+ nsecs_t mLastUpdatedTime = 0;
+ nsecs_t mLastPresentTime = 0;
+ RefreshRateHistory mRefreshRateHistory{mHighRefreshRate};
+ PresentTimeHistory mPresentTimeHistory;
};
} // namespace scheduler
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.cpp b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
new file mode 100644
index 0000000..44f20d0
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.cpp
@@ -0,0 +1,297 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// #define LOG_NDEBUG 0
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "LayerInfoV2.h"
+
+#include <algorithm>
+#include <utility>
+
+#include <cutils/compiler.h>
+#include <cutils/trace.h>
+
+#undef LOG_TAG
+#define LOG_TAG "LayerInfoV2"
+
+namespace android::scheduler {
+
+const RefreshRateConfigs* LayerInfoV2::sRefreshRateConfigs = nullptr;
+bool LayerInfoV2::sTraceEnabled = false;
+
+LayerInfoV2::LayerInfoV2(const std::string& name, nsecs_t highRefreshRatePeriod,
+ LayerHistory::LayerVoteType defaultVote)
+ : mName(name),
+ mHighRefreshRatePeriod(highRefreshRatePeriod),
+ mDefaultVote(defaultVote),
+ mLayerVote({defaultVote, 0.0f}),
+ mRefreshRateHistory(name) {}
+
+void LayerInfoV2::setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now,
+ LayerUpdateType updateType, bool pendingConfigChange) {
+ lastPresentTime = std::max(lastPresentTime, static_cast<nsecs_t>(0));
+
+ mLastUpdatedTime = std::max(lastPresentTime, now);
+ switch (updateType) {
+ case LayerUpdateType::AnimationTX:
+ mLastAnimationTime = std::max(lastPresentTime, now);
+ break;
+ case LayerUpdateType::SetFrameRate:
+ case LayerUpdateType::Buffer:
+ FrameTimeData frameTime = {.presetTime = lastPresentTime,
+ .queueTime = mLastUpdatedTime,
+ .pendingConfigChange = pendingConfigChange};
+ mFrameTimes.push_back(frameTime);
+ if (mFrameTimes.size() > HISTORY_SIZE) {
+ mFrameTimes.pop_front();
+ }
+ break;
+ }
+}
+
+bool LayerInfoV2::isFrameTimeValid(const FrameTimeData& frameTime) const {
+ return frameTime.queueTime >= std::chrono::duration_cast<std::chrono::nanoseconds>(
+ mFrameTimeValidSince.time_since_epoch())
+ .count();
+}
+
+bool LayerInfoV2::isFrequent(nsecs_t now) const {
+ // If we know nothing about this layer we consider it as frequent as it might be the start
+ // of an animation.
+ if (mFrameTimes.size() < FREQUENT_LAYER_WINDOW_SIZE) {
+ return true;
+ }
+
+ // Find the first active frame
+ auto it = mFrameTimes.begin();
+ for (; it != mFrameTimes.end(); ++it) {
+ if (it->queueTime >= getActiveLayerThreshold(now)) {
+ break;
+ }
+ }
+
+ const auto numFrames = std::distance(it, mFrameTimes.end());
+ if (numFrames < FREQUENT_LAYER_WINDOW_SIZE) {
+ return false;
+ }
+
+ // Layer is considered frequent if the average frame rate is higher than the threshold
+ const auto totalTime = mFrameTimes.back().queueTime - it->queueTime;
+ return (1e9f * (numFrames - 1)) / totalTime >= MIN_FPS_FOR_FREQUENT_LAYER;
+}
+
+bool LayerInfoV2::isAnimating(nsecs_t now) const {
+ return mLastAnimationTime >= getActiveLayerThreshold(now);
+}
+
+bool LayerInfoV2::hasEnoughDataForHeuristic() const {
+ // The layer had to publish at least HISTORY_SIZE or HISTORY_DURATION of updates
+ if (mFrameTimes.size() < 2) {
+ ALOGV("fewer than 2 frames recorded: %zu", mFrameTimes.size());
+ return false;
+ }
+
+ if (!isFrameTimeValid(mFrameTimes.front())) {
+ ALOGV("stale frames still captured");
+ return false;
+ }
+
+ const auto totalDuration = mFrameTimes.back().queueTime - mFrameTimes.front().queueTime;
+ if (mFrameTimes.size() < HISTORY_SIZE && totalDuration < HISTORY_DURATION.count()) {
+ ALOGV("not enough frames captured: %zu | %.2f seconds", mFrameTimes.size(),
+ totalDuration / 1e9f);
+ return false;
+ }
+
+ return true;
+}
+
+std::optional<nsecs_t> LayerInfoV2::calculateAverageFrameTime() const {
+ nsecs_t totalPresentTimeDeltas = 0;
+ nsecs_t totalQueueTimeDeltas = 0;
+ bool missingPresentTime = false;
+ int numFrames = 0;
+ for (auto it = mFrameTimes.begin(); it != mFrameTimes.end() - 1; ++it) {
+ // Ignore frames captured during a config change
+ if (it->pendingConfigChange || (it + 1)->pendingConfigChange) {
+ return std::nullopt;
+ }
+
+ totalQueueTimeDeltas +=
+ std::max(((it + 1)->queueTime - it->queueTime), mHighRefreshRatePeriod);
+ numFrames++;
+
+ if (!missingPresentTime && (it->presetTime == 0 || (it + 1)->presetTime == 0)) {
+ missingPresentTime = true;
+ // If there are no presentation timestamps and we haven't calculated
+ // one in the past then we can't calculate the refresh rate
+ if (mLastRefreshRate.reported == 0) {
+ return std::nullopt;
+ }
+ continue;
+ }
+
+ totalPresentTimeDeltas +=
+ std::max(((it + 1)->presetTime - it->presetTime), mHighRefreshRatePeriod);
+ }
+
+ // Calculate the average frame time based on presentation timestamps. If those
+ // doesn't exist, we look at the time the buffer was queued only. We can do that only if
+ // we calculated a refresh rate based on presentation timestamps in the past. The reason
+ // we look at the queue time is to handle cases where hwui attaches presentation timestamps
+ // when implementing render ahead for specific refresh rates. When hwui no longer provides
+ // presentation timestamps we look at the queue time to see if the current refresh rate still
+ // matches the content.
+
+ const auto averageFrameTime =
+ static_cast<float>(missingPresentTime ? totalQueueTimeDeltas : totalPresentTimeDeltas) /
+ numFrames;
+ return static_cast<nsecs_t>(averageFrameTime);
+}
+
+std::optional<float> LayerInfoV2::calculateRefreshRateIfPossible(nsecs_t now) {
+ static constexpr float MARGIN = 1.0f; // 1Hz
+ if (!hasEnoughDataForHeuristic()) {
+ ALOGV("Not enough data");
+ return std::nullopt;
+ }
+
+ const auto averageFrameTime = calculateAverageFrameTime();
+ if (averageFrameTime.has_value()) {
+ const auto refreshRate = 1e9f / *averageFrameTime;
+ const bool refreshRateConsistent = mRefreshRateHistory.add(refreshRate, now);
+ if (refreshRateConsistent) {
+ const auto knownRefreshRate =
+ sRefreshRateConfigs->findClosestKnownFrameRate(refreshRate);
+
+ // To avoid oscillation, use the last calculated refresh rate if it is
+ // close enough
+ if (std::abs(mLastRefreshRate.calculated - refreshRate) > MARGIN &&
+ mLastRefreshRate.reported != knownRefreshRate) {
+ mLastRefreshRate.calculated = refreshRate;
+ mLastRefreshRate.reported = knownRefreshRate;
+ }
+
+ ALOGV("%s %.2fHz rounded to nearest known frame rate %.2fHz", mName.c_str(),
+ refreshRate, mLastRefreshRate.reported);
+ } else {
+ ALOGV("%s Not stable (%.2fHz) returning last known frame rate %.2fHz", mName.c_str(),
+ refreshRate, mLastRefreshRate.reported);
+ }
+ }
+
+ return mLastRefreshRate.reported == 0 ? std::nullopt
+ : std::make_optional(mLastRefreshRate.reported);
+}
+
+std::pair<LayerHistory::LayerVoteType, float> LayerInfoV2::getRefreshRate(nsecs_t now) {
+ if (mLayerVote.type != LayerHistory::LayerVoteType::Heuristic) {
+ ALOGV("%s voted %d ", mName.c_str(), static_cast<int>(mLayerVote.type));
+ return {mLayerVote.type, mLayerVote.fps};
+ }
+
+ if (isAnimating(now)) {
+ ALOGV("%s is animating", mName.c_str());
+ mLastRefreshRate.animatingOrInfrequent = true;
+ return {LayerHistory::LayerVoteType::Max, 0};
+ }
+
+ if (!isFrequent(now)) {
+ ALOGV("%s is infrequent", mName.c_str());
+ mLastRefreshRate.animatingOrInfrequent = true;
+ return {LayerHistory::LayerVoteType::Min, 0};
+ }
+
+ // If the layer was previously tagged as animating or infrequent, we clear
+ // the history as it is likely the layer just changed its behavior
+ // and we should not look at stale data
+ if (mLastRefreshRate.animatingOrInfrequent) {
+ clearHistory(now);
+ }
+
+ auto refreshRate = calculateRefreshRateIfPossible(now);
+ if (refreshRate.has_value()) {
+ ALOGV("%s calculated refresh rate: %.2f", mName.c_str(), refreshRate.value());
+ return {LayerHistory::LayerVoteType::Heuristic, refreshRate.value()};
+ }
+
+ ALOGV("%s Max (can't resolve refresh rate)", mName.c_str());
+ return {LayerHistory::LayerVoteType::Max, 0};
+}
+
+const char* LayerInfoV2::getTraceTag(android::scheduler::LayerHistory::LayerVoteType type) const {
+ if (mTraceTags.count(type) == 0) {
+ const auto tag = "LFPS " + mName + " " + RefreshRateConfigs::layerVoteTypeString(type);
+ mTraceTags.emplace(type, tag);
+ }
+
+ return mTraceTags.at(type).c_str();
+}
+
+LayerInfoV2::RefreshRateHistory::HeuristicTraceTagData
+LayerInfoV2::RefreshRateHistory::makeHeuristicTraceTagData() const {
+ const std::string prefix = "LFPS ";
+ const std::string suffix = "Heuristic ";
+ return {.min = prefix + mName + suffix + "min",
+ .max = prefix + mName + suffix + "max",
+ .consistent = prefix + mName + suffix + "consistent",
+ .average = prefix + mName + suffix + "average"};
+}
+
+void LayerInfoV2::RefreshRateHistory::clear() {
+ mRefreshRates.clear();
+}
+
+bool LayerInfoV2::RefreshRateHistory::add(float refreshRate, nsecs_t now) {
+ mRefreshRates.push_back({refreshRate, now});
+ while (mRefreshRates.size() >= HISTORY_SIZE ||
+ now - mRefreshRates.front().timestamp > HISTORY_DURATION.count()) {
+ mRefreshRates.pop_front();
+ }
+
+ if (CC_UNLIKELY(sTraceEnabled)) {
+ if (!mHeuristicTraceTagData.has_value()) {
+ mHeuristicTraceTagData = makeHeuristicTraceTagData();
+ }
+
+ ATRACE_INT(mHeuristicTraceTagData->average.c_str(), static_cast<int>(refreshRate));
+ }
+
+ return isConsistent();
+}
+
+bool LayerInfoV2::RefreshRateHistory::isConsistent() const {
+ if (mRefreshRates.empty()) return true;
+
+ const auto max = std::max_element(mRefreshRates.begin(), mRefreshRates.end());
+ const auto min = std::min_element(mRefreshRates.begin(), mRefreshRates.end());
+ const auto consistent = max->refreshRate - min->refreshRate <= MARGIN_FPS;
+
+ if (CC_UNLIKELY(sTraceEnabled)) {
+ if (!mHeuristicTraceTagData.has_value()) {
+ mHeuristicTraceTagData = makeHeuristicTraceTagData();
+ }
+
+ ATRACE_INT(mHeuristicTraceTagData->max.c_str(), static_cast<int>(max->refreshRate));
+ ATRACE_INT(mHeuristicTraceTagData->min.c_str(), static_cast<int>(min->refreshRate));
+ ATRACE_INT(mHeuristicTraceTagData->consistent.c_str(), consistent);
+ }
+
+ return consistent;
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/LayerInfoV2.h b/services/surfaceflinger/Scheduler/LayerInfoV2.h
new file mode 100644
index 0000000..33dc66f
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/LayerInfoV2.h
@@ -0,0 +1,221 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+
+#include <chrono>
+#include <deque>
+
+#include "LayerHistory.h"
+#include "RefreshRateConfigs.h"
+#include "SchedulerUtils.h"
+
+namespace android {
+
+class Layer;
+
+namespace scheduler {
+
+using namespace std::chrono_literals;
+
+// Maximum period between presents for a layer to be considered active.
+constexpr std::chrono::nanoseconds MAX_ACTIVE_LAYER_PERIOD_NS = 1200ms;
+
+// Earliest present time for a layer to be considered active.
+constexpr nsecs_t getActiveLayerThreshold(nsecs_t now) {
+ return now - MAX_ACTIVE_LAYER_PERIOD_NS.count();
+}
+
+// Stores history of present times and refresh rates for a layer.
+class LayerInfoV2 {
+ using LayerUpdateType = LayerHistory::LayerUpdateType;
+
+ // Layer is considered frequent if the earliest value in the window of most recent present times
+ // is within a threshold. If a layer is infrequent, its average refresh rate is disregarded in
+ // favor of a low refresh rate.
+ static constexpr size_t FREQUENT_LAYER_WINDOW_SIZE = 3;
+ static constexpr float MIN_FPS_FOR_FREQUENT_LAYER = 10.0f;
+ static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS =
+ std::chrono::nanoseconds(static_cast<nsecs_t>(1e9f / MIN_FPS_FOR_FREQUENT_LAYER)) + 1ms;
+
+ friend class LayerHistoryTestV2;
+
+public:
+ static void setTraceEnabled(bool enabled) { sTraceEnabled = enabled; }
+
+ static void setRefreshRateConfigs(const RefreshRateConfigs& refreshRateConfigs) {
+ sRefreshRateConfigs = &refreshRateConfigs;
+ }
+
+ LayerInfoV2(const std::string& name, nsecs_t highRefreshRatePeriod,
+ LayerHistory::LayerVoteType defaultVote);
+
+ LayerInfoV2(const LayerInfo&) = delete;
+ LayerInfoV2& operator=(const LayerInfoV2&) = delete;
+
+ // Records the last requested present time. It also stores information about when
+ // the layer was last updated. If the present time is farther in the future than the
+ // updated time, the updated time is the present time.
+ void setLastPresentTime(nsecs_t lastPresentTime, nsecs_t now, LayerUpdateType updateType,
+ bool pendingConfigChange);
+
+ // Sets an explicit layer vote. This usually comes directly from the application via
+ // ANativeWindow_setFrameRate API
+ void setLayerVote(LayerHistory::LayerVoteType type, float fps) { mLayerVote = {type, fps}; }
+
+ // Sets the default layer vote. This will be the layer vote after calling to resetLayerVote().
+ // This is used for layers that called to setLayerVote() and then removed the vote, so that the
+ // layer can go back to whatever vote it had before the app voted for it.
+ void setDefaultLayerVote(LayerHistory::LayerVoteType type) { mDefaultVote = type; }
+
+ // Resets the layer vote to its default.
+ void resetLayerVote() { mLayerVote = {mDefaultVote, 0.0f}; }
+
+ std::pair<LayerHistory::LayerVoteType, float> getRefreshRate(nsecs_t now);
+
+ // Return the last updated time. If the present time is farther in the future than the
+ // updated time, the updated time is the present time.
+ nsecs_t getLastUpdatedTime() const { return mLastUpdatedTime; }
+
+ // Returns a C string for tracing a vote
+ const char* getTraceTag(LayerHistory::LayerVoteType type) const;
+
+ void onLayerInactive(nsecs_t now) {
+ // Mark mFrameTimeValidSince to now to ignore all previous frame times.
+ // We are not deleting the old frame to keep track of whether we should treat the first
+ // buffer as Max as we don't know anything about this layer or Min as this layer is
+ // posting infrequent updates.
+ const auto timePoint = std::chrono::nanoseconds(now);
+ mFrameTimeValidSince = std::chrono::time_point<std::chrono::steady_clock>(timePoint);
+ mLastRefreshRate = {};
+ mRefreshRateHistory.clear();
+ }
+
+ void clearHistory(nsecs_t now) {
+ onLayerInactive(now);
+ mFrameTimes.clear();
+ }
+
+private:
+ // Used to store the layer timestamps
+ struct FrameTimeData {
+ nsecs_t presetTime; // desiredPresentTime, if provided
+ nsecs_t queueTime; // buffer queue time
+ bool pendingConfigChange;
+ };
+
+ // Holds information about the calculated and reported refresh rate
+ struct RefreshRateHeuristicData {
+ // Rate calculated on the layer
+ float calculated = 0.0f;
+ // Last reported rate for LayerInfoV2::getRefreshRate()
+ float reported = 0.0f;
+ // Whether the last reported rate for LayerInfoV2::getRefreshRate()
+ // was due to animation or infrequent updates
+ bool animatingOrInfrequent = false;
+ };
+
+ // Holds information about the layer vote
+ struct LayerVote {
+ LayerHistory::LayerVoteType type = LayerHistory::LayerVoteType::Heuristic;
+ float fps = 0.0f;
+ };
+
+ // Class to store past calculated refresh rate and determine whether
+ // the refresh rate calculated is consistent with past values
+ class RefreshRateHistory {
+ public:
+ static constexpr auto HISTORY_SIZE = 90;
+ static constexpr std::chrono::nanoseconds HISTORY_DURATION = 2s;
+
+ RefreshRateHistory(const std::string& name) : mName(name) {}
+
+ // Clears History
+ void clear();
+
+ // Adds a new refresh rate and returns true if it is consistent
+ bool add(float refreshRate, nsecs_t now);
+
+ private:
+ friend class LayerHistoryTestV2;
+
+ // Holds the refresh rate when it was calculated
+ struct RefreshRateData {
+ float refreshRate = 0.0f;
+ nsecs_t timestamp = 0;
+
+ bool operator<(const RefreshRateData& other) const {
+ return refreshRate < other.refreshRate;
+ }
+ };
+
+ // Holds tracing strings
+ struct HeuristicTraceTagData {
+ std::string min;
+ std::string max;
+ std::string consistent;
+ std::string average;
+ };
+
+ bool isConsistent() const;
+ HeuristicTraceTagData makeHeuristicTraceTagData() const;
+
+ const std::string mName;
+ mutable std::optional<HeuristicTraceTagData> mHeuristicTraceTagData;
+ std::deque<RefreshRateData> mRefreshRates;
+ static constexpr float MARGIN_FPS = 1.0;
+ };
+
+ bool isFrequent(nsecs_t now) const;
+ bool isAnimating(nsecs_t now) const;
+ bool hasEnoughDataForHeuristic() const;
+ std::optional<float> calculateRefreshRateIfPossible(nsecs_t now);
+ std::optional<nsecs_t> calculateAverageFrameTime() const;
+ bool isFrameTimeValid(const FrameTimeData&) const;
+
+ const std::string mName;
+
+ // Used for sanitizing the heuristic data
+ const nsecs_t mHighRefreshRatePeriod;
+ LayerHistory::LayerVoteType mDefaultVote;
+
+ LayerVote mLayerVote;
+
+ nsecs_t mLastUpdatedTime = 0;
+
+ nsecs_t mLastAnimationTime = 0;
+
+ RefreshRateHeuristicData mLastRefreshRate;
+
+ std::deque<FrameTimeData> mFrameTimes;
+ std::chrono::time_point<std::chrono::steady_clock> mFrameTimeValidSince =
+ std::chrono::steady_clock::now();
+ static constexpr size_t HISTORY_SIZE = RefreshRateHistory::HISTORY_SIZE;
+ static constexpr std::chrono::nanoseconds HISTORY_DURATION = 1s;
+
+ RefreshRateHistory mRefreshRateHistory;
+
+ mutable std::unordered_map<LayerHistory::LayerVoteType, std::string> mTraceTags;
+
+ // Shared for all LayerInfo instances
+ static const RefreshRateConfigs* sRefreshRateConfigs;
+ static bool sTraceEnabled;
+};
+
+} // namespace scheduler
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.cpp b/services/surfaceflinger/Scheduler/MessageQueue.cpp
index fcb307f..6067e69 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.cpp
+++ b/services/surfaceflinger/Scheduler/MessageQueue.cpp
@@ -14,9 +14,9 @@
* limitations under the License.
*/
-#include <errno.h>
-#include <stdint.h>
-#include <sys/types.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#include <binder/IPCThreadState.h>
@@ -31,26 +31,7 @@
#include "MessageQueue.h"
#include "SurfaceFlinger.h"
-namespace android {
-
-// ---------------------------------------------------------------------------
-
-MessageBase::MessageBase() : MessageHandler() {}
-
-MessageBase::~MessageBase() {}
-
-void MessageBase::handleMessage(const Message&) {
- this->handler();
- barrier.open();
-};
-
-// ---------------------------------------------------------------------------
-
-MessageQueue::~MessageQueue() = default;
-
-// ---------------------------------------------------------------------------
-
-namespace impl {
+namespace android::impl {
void MessageQueue::Handler::dispatchRefresh() {
if ((android_atomic_or(eventMaskRefresh, &mEventMask) & eventMaskRefresh) == 0) {
@@ -58,8 +39,9 @@
}
}
-void MessageQueue::Handler::dispatchInvalidate() {
+void MessageQueue::Handler::dispatchInvalidate(nsecs_t expectedVSyncTimestamp) {
if ((android_atomic_or(eventMaskInvalidate, &mEventMask) & eventMaskInvalidate) == 0) {
+ mExpectedVSyncTime = expectedVSyncTimestamp;
mQueue.mLooper->sendMessage(this, Message(MessageQueue::INVALIDATE));
}
}
@@ -68,11 +50,11 @@
switch (message.what) {
case INVALIDATE:
android_atomic_and(~eventMaskInvalidate, &mEventMask);
- mQueue.mFlinger->onMessageReceived(message.what);
+ mQueue.mFlinger->onMessageReceived(message.what, mExpectedVSyncTime);
break;
case REFRESH:
android_atomic_and(~eventMaskRefresh, &mEventMask);
- mQueue.mFlinger->onMessageReceived(message.what);
+ mQueue.mFlinger->onMessageReceived(message.what, mExpectedVSyncTime);
break;
}
}
@@ -85,24 +67,6 @@
mHandler = new Handler(*this);
}
-void MessageQueue::setEventThread(android::EventThread* eventThread,
- ResyncCallback resyncCallback) {
- if (mEventThread == eventThread) {
- return;
- }
-
- if (mEventTube.getFd() >= 0) {
- mLooper->removeFd(mEventTube.getFd());
- }
-
- mEventThread = eventThread;
- mEvents = eventThread->createEventConnection(std::move(resyncCallback),
- ISurfaceComposer::eConfigChangedSuppress);
- mEvents->stealReceiveChannel(&mEventTube);
- mLooper->addFd(mEventTube.getFd(), 0, Looper::EVENT_INPUT, MessageQueue::cb_eventReceiver,
- this);
-}
-
void MessageQueue::setEventConnection(const sp<EventThreadConnection>& connection) {
if (mEventTube.getFd() >= 0) {
mLooper->removeFd(mEventTube.getFd());
@@ -136,14 +100,8 @@
} while (true);
}
-status_t MessageQueue::postMessage(const sp<MessageBase>& messageHandler, nsecs_t relTime) {
- const Message dummyMessage;
- if (relTime > 0) {
- mLooper->sendMessageDelayed(relTime, messageHandler, dummyMessage);
- } else {
- mLooper->sendMessage(messageHandler, dummyMessage);
- }
- return NO_ERROR;
+void MessageQueue::postMessage(sp<MessageHandler>&& handler) {
+ mLooper->sendMessage(handler, Message());
}
void MessageQueue::invalidate() {
@@ -165,7 +123,7 @@
while ((n = DisplayEventReceiver::getEvents(&mEventTube, buffer, 8)) > 0) {
for (int i = 0; i < n; i++) {
if (buffer[i].header.type == DisplayEventReceiver::DISPLAY_EVENT_VSYNC) {
- mHandler->dispatchInvalidate();
+ mHandler->dispatchInvalidate(buffer[i].vsync.expectedVSyncTimestamp);
break;
}
}
@@ -173,7 +131,7 @@
return 1;
}
-// ---------------------------------------------------------------------------
+} // namespace android::impl
-} // namespace impl
-} // namespace android
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.h b/services/surfaceflinger/Scheduler/MessageQueue.h
index 0b2206d..132b416 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.h
+++ b/services/surfaceflinger/Scheduler/MessageQueue.h
@@ -14,12 +14,12 @@
* limitations under the License.
*/
-#ifndef ANDROID_MESSAGE_QUEUE_H
-#define ANDROID_MESSAGE_QUEUE_H
+#pragma once
-#include <errno.h>
-#include <stdint.h>
-#include <sys/types.h>
+#include <cstdint>
+#include <future>
+#include <type_traits>
+#include <utility>
#include <utils/Looper.h>
#include <utils/Timers.h>
@@ -28,52 +28,30 @@
#include <gui/IDisplayEventConnection.h>
#include <private/gui/BitTube.h>
-#include "Barrier.h"
#include "EventThread.h"
-#include <functional>
-
namespace android {
class SurfaceFlinger;
-// ---------------------------------------------------------------------------
+template <typename F>
+class Task : public MessageHandler {
+ template <typename G>
+ friend auto makeTask(G&&);
-class MessageBase : public MessageHandler {
-public:
- MessageBase();
+ explicit Task(F&& f) : mTask(std::move(f)) {}
- // return true if message has a handler
- virtual bool handler() = 0;
+ void handleMessage(const Message&) override { mTask(); }
- // waits for the handler to be processed
- void wait() const { barrier.wait(); }
-
-protected:
- virtual ~MessageBase();
-
-private:
- virtual void handleMessage(const Message& message);
-
- mutable Barrier barrier;
+ using T = std::invoke_result_t<F>;
+ std::packaged_task<T()> mTask;
};
-class LambdaMessage : public MessageBase {
-public:
- explicit LambdaMessage(std::function<void()> handler)
- : MessageBase(), mHandler(std::move(handler)) {}
-
- bool handler() override {
- mHandler();
- // This return value is no longer checked, so it's always safe to return true
- return true;
- }
-
-private:
- const std::function<void()> mHandler;
-};
-
-// ---------------------------------------------------------------------------
+template <typename F>
+inline auto makeTask(F&& f) {
+ sp<Task<F>> task = new Task<F>(std::move(f));
+ return std::make_pair(task, task->mTask.get_future());
+}
class MessageQueue {
public:
@@ -82,14 +60,12 @@
REFRESH = 1,
};
- virtual ~MessageQueue();
+ virtual ~MessageQueue() = default;
virtual void init(const sp<SurfaceFlinger>& flinger) = 0;
- // TODO(b/128863962): Remove this function once everything is migrated to Scheduler.
- virtual void setEventThread(EventThread* events, ResyncCallback resyncCallback) = 0;
virtual void setEventConnection(const sp<EventThreadConnection>& connection) = 0;
virtual void waitMessage() = 0;
- virtual status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime = 0) = 0;
+ virtual void postMessage(sp<MessageHandler>&&) = 0;
virtual void invalidate() = 0;
virtual void refresh() = 0;
};
@@ -103,19 +79,19 @@
enum { eventMaskInvalidate = 0x1, eventMaskRefresh = 0x2, eventMaskTransaction = 0x4 };
MessageQueue& mQueue;
int32_t mEventMask;
+ std::atomic<nsecs_t> mExpectedVSyncTime;
public:
explicit Handler(MessageQueue& queue) : mQueue(queue), mEventMask(0) {}
virtual void handleMessage(const Message& message);
void dispatchRefresh();
- void dispatchInvalidate();
+ void dispatchInvalidate(nsecs_t expectedVSyncTimestamp);
};
friend class Handler;
sp<SurfaceFlinger> mFlinger;
sp<Looper> mLooper;
- android::EventThread* mEventThread;
sp<EventThreadConnection> mEvents;
gui::BitTube mEventTube;
sp<Handler> mHandler;
@@ -126,11 +102,10 @@
public:
~MessageQueue() override = default;
void init(const sp<SurfaceFlinger>& flinger) override;
- void setEventThread(android::EventThread* events, ResyncCallback resyncCallback) override;
void setEventConnection(const sp<EventThreadConnection>& connection) override;
void waitMessage() override;
- status_t postMessage(const sp<MessageBase>& message, nsecs_t reltime = 0) override;
+ void postMessage(sp<MessageHandler>&&) override;
// sends INVALIDATE message at next VSYNC
void invalidate() override;
@@ -139,9 +114,5 @@
void refresh() override;
};
-// ---------------------------------------------------------------------------
-
} // namespace impl
} // namespace android
-
-#endif /* ANDROID_MESSAGE_QUEUE_H */
diff --git a/services/surfaceflinger/Scheduler/IdleTimer.cpp b/services/surfaceflinger/Scheduler/OneShotTimer.cpp
similarity index 84%
rename from services/surfaceflinger/Scheduler/IdleTimer.cpp
rename to services/surfaceflinger/Scheduler/OneShotTimer.cpp
index 37fdfc7..a90d05e 100644
--- a/services/surfaceflinger/Scheduler/IdleTimer.cpp
+++ b/services/surfaceflinger/Scheduler/OneShotTimer.cpp
@@ -14,31 +14,32 @@
* limitations under the License.
*/
-#include "IdleTimer.h"
+#include "OneShotTimer.h"
#include <chrono>
+#include <sstream>
#include <thread>
namespace android {
namespace scheduler {
-IdleTimer::IdleTimer(const Interval& interval, const ResetCallback& resetCallback,
- const TimeoutCallback& timeoutCallback)
+OneShotTimer::OneShotTimer(const Interval& interval, const ResetCallback& resetCallback,
+ const TimeoutCallback& timeoutCallback)
: mInterval(interval), mResetCallback(resetCallback), mTimeoutCallback(timeoutCallback) {}
-IdleTimer::~IdleTimer() {
+OneShotTimer::~OneShotTimer() {
stop();
}
-void IdleTimer::start() {
+void OneShotTimer::start() {
{
std::lock_guard<std::mutex> lock(mMutex);
mState = TimerState::RESET;
}
- mThread = std::thread(&IdleTimer::loop, this);
+ mThread = std::thread(&OneShotTimer::loop, this);
}
-void IdleTimer::stop() {
+void OneShotTimer::stop() {
{
std::lock_guard<std::mutex> lock(mMutex);
mState = TimerState::STOPPED;
@@ -49,7 +50,7 @@
}
}
-void IdleTimer::loop() {
+void OneShotTimer::loop() {
while (true) {
bool triggerReset = false;
bool triggerTimeout = false;
@@ -98,9 +99,9 @@
mTimeoutCallback();
}
}
-} // namespace scheduler
+}
-void IdleTimer::reset() {
+void OneShotTimer::reset() {
{
std::lock_guard<std::mutex> lock(mMutex);
mState = TimerState::RESET;
@@ -108,5 +109,11 @@
mCondition.notify_all();
}
+std::string OneShotTimer::dump() const {
+ std::ostringstream stream;
+ stream << mInterval.count() << " ms";
+ return stream.str();
+}
+
} // namespace scheduler
} // namespace android
diff --git a/services/surfaceflinger/Scheduler/IdleTimer.h b/services/surfaceflinger/Scheduler/OneShotTimer.h
similarity index 92%
rename from services/surfaceflinger/Scheduler/IdleTimer.h
rename to services/surfaceflinger/Scheduler/OneShotTimer.h
index 2646688..b005754 100644
--- a/services/surfaceflinger/Scheduler/IdleTimer.h
+++ b/services/surfaceflinger/Scheduler/OneShotTimer.h
@@ -29,15 +29,15 @@
* Class that sets off a timer for a given interval, and fires a callback when the
* interval expires.
*/
-class IdleTimer {
+class OneShotTimer {
public:
using Interval = std::chrono::milliseconds;
using ResetCallback = std::function<void()>;
using TimeoutCallback = std::function<void()>;
- IdleTimer(const Interval& interval, const ResetCallback& resetCallback,
- const TimeoutCallback& timeoutCallback);
- ~IdleTimer();
+ OneShotTimer(const Interval& interval, const ResetCallback& resetCallback,
+ const TimeoutCallback& timeoutCallback);
+ ~OneShotTimer();
// Initializes and turns on the idle timer.
void start();
@@ -46,6 +46,8 @@
// Resets the wakeup time and fires the reset callback.
void reset();
+ std::string dump() const;
+
private:
// Enum to track in what state is the timer.
enum class TimerState {
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
index 9fa2bbc..fe2e406 100644
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
+++ b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
@@ -18,114 +18,341 @@
#include <cutils/properties.h>
+#include <optional>
+
#include "SurfaceFlingerProperties.h"
-namespace android {
-using namespace android::sysprop;
+namespace {
-namespace scheduler {
+std::optional<nsecs_t> getProperty(const char* name) {
+ char value[PROPERTY_VALUE_MAX];
+ property_get(name, value, "-1");
+ if (const int i = atoi(value); i != -1) return i;
+ return std::nullopt;
+}
-using RefreshRateType = RefreshRateConfigs::RefreshRateType;
-PhaseOffsets::~PhaseOffsets() = default;
+bool fpsEqualsWithMargin(float fpsA, float fpsB) {
+ static constexpr float MARGIN = 0.01f;
+ return std::abs(fpsA - fpsB) <= MARGIN;
+}
+
+std::vector<float> getRefreshRatesFromConfigs(
+ const android::scheduler::RefreshRateConfigs& refreshRateConfigs) {
+ const auto& allRefreshRates = refreshRateConfigs.getAllRefreshRates();
+ std::vector<float> refreshRates;
+ refreshRates.reserve(allRefreshRates.size());
+
+ for (const auto& [ignored, refreshRate] : allRefreshRates) {
+ refreshRates.emplace_back(refreshRate->getFps());
+ }
+
+ return refreshRates;
+}
+
+} // namespace
+
+namespace android::scheduler {
+
+PhaseConfiguration::~PhaseConfiguration() = default;
namespace impl {
-PhaseOffsets::PhaseOffsets() {
- int64_t vsyncPhaseOffsetNs = vsync_event_phase_offset_ns(1000000);
- int64_t sfVsyncPhaseOffsetNs = vsync_sf_event_phase_offset_ns(1000000);
+PhaseOffsets::PhaseOffsets(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+ : PhaseOffsets(getRefreshRatesFromConfigs(refreshRateConfigs),
+ refreshRateConfigs.getCurrentRefreshRate().getFps(),
+ sysprop::vsync_event_phase_offset_ns(1000000),
+ sysprop::vsync_sf_event_phase_offset_ns(1000000),
+ getProperty("debug.sf.early_phase_offset_ns"),
+ getProperty("debug.sf.early_gl_phase_offset_ns"),
+ getProperty("debug.sf.early_app_phase_offset_ns"),
+ getProperty("debug.sf.early_gl_app_phase_offset_ns"),
+ // Below defines the threshold when an offset is considered to be negative,
+ // i.e. targeting for the N+2 vsync instead of N+1. This means that: For offset
+ // < threshold, SF wake up (vsync_duration - offset) before HW vsync. For
+ // offset >= threshold, SF wake up (2 * vsync_duration - offset) before HW
+ // vsync.
+ getProperty("debug.sf.phase_offset_threshold_for_next_vsync_ns")
+ .value_or(std::numeric_limits<nsecs_t>::max())) {}
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.sf.early_phase_offset_ns", value, "-1");
- const int earlySfOffsetNs = atoi(value);
-
- property_get("debug.sf.early_gl_phase_offset_ns", value, "-1");
- const int earlyGlSfOffsetNs = atoi(value);
-
- property_get("debug.sf.early_app_phase_offset_ns", value, "-1");
- const int earlyAppOffsetNs = atoi(value);
-
- property_get("debug.sf.early_gl_app_phase_offset_ns", value, "-1");
- const int earlyGlAppOffsetNs = atoi(value);
-
- property_get("debug.sf.high_fps_early_phase_offset_ns", value, "-1");
- const int highFpsEarlySfOffsetNs = atoi(value);
-
- property_get("debug.sf.high_fps_early_gl_phase_offset_ns", value, "-1");
- const int highFpsEarlyGlSfOffsetNs = atoi(value);
-
- property_get("debug.sf.high_fps_early_app_phase_offset_ns", value, "-1");
- const int highFpsEarlyAppOffsetNs = atoi(value);
-
- property_get("debug.sf.high_fps_early_gl_app_phase_offset_ns", value, "-1");
- const int highFpsEarlyGlAppOffsetNs = atoi(value);
-
- // TODO(b/122905996): Define these in device.mk.
- property_get("debug.sf.high_fps_late_app_phase_offset_ns", value, "2000000");
- const int highFpsLateAppOffsetNs = atoi(value);
-
- property_get("debug.sf.high_fps_late_sf_phase_offset_ns", value, "1000000");
- const int highFpsLateSfOffsetNs = atoi(value);
-
- // Below defines the threshold when an offset is considered to be negative, i.e. targeting
- // for the N+2 vsync instead of N+1. This means that:
- // For offset < threshold, SF wake up (vsync_duration - offset) before HW vsync.
- // For offset >= threshold, SF wake up (2 * vsync_duration - offset) before HW vsync.
- property_get("debug.sf.phase_offset_threshold_for_next_vsync_ns", value, "-1");
- const int phaseOffsetThresholdForNextVsyncNs = atoi(value);
-
- Offsets defaultOffsets;
- Offsets highFpsOffsets;
- defaultOffsets.early = {RefreshRateType::DEFAULT,
- earlySfOffsetNs != -1 ? earlySfOffsetNs : sfVsyncPhaseOffsetNs,
- earlyAppOffsetNs != -1 ? earlyAppOffsetNs : vsyncPhaseOffsetNs};
- defaultOffsets.earlyGl = {RefreshRateType::DEFAULT,
- earlyGlSfOffsetNs != -1 ? earlyGlSfOffsetNs : sfVsyncPhaseOffsetNs,
- earlyGlAppOffsetNs != -1 ? earlyGlAppOffsetNs : vsyncPhaseOffsetNs};
- defaultOffsets.late = {RefreshRateType::DEFAULT, sfVsyncPhaseOffsetNs, vsyncPhaseOffsetNs};
-
- highFpsOffsets.early = {RefreshRateType::PERFORMANCE,
- highFpsEarlySfOffsetNs != -1 ? highFpsEarlySfOffsetNs
- : highFpsLateSfOffsetNs,
- highFpsEarlyAppOffsetNs != -1 ? highFpsEarlyAppOffsetNs
- : highFpsLateAppOffsetNs};
- highFpsOffsets.earlyGl = {RefreshRateType::PERFORMANCE,
- highFpsEarlyGlSfOffsetNs != -1 ? highFpsEarlyGlSfOffsetNs
- : highFpsLateSfOffsetNs,
- highFpsEarlyGlAppOffsetNs != -1 ? highFpsEarlyGlAppOffsetNs
- : highFpsLateAppOffsetNs};
- highFpsOffsets.late = {RefreshRateType::PERFORMANCE, highFpsLateSfOffsetNs,
- highFpsLateAppOffsetNs};
-
- mOffsets.insert({RefreshRateType::DEFAULT, defaultOffsets});
- mOffsets.insert({RefreshRateType::PERFORMANCE, highFpsOffsets});
-
- mOffsetThresholdForNextVsync = phaseOffsetThresholdForNextVsyncNs != -1
- ? phaseOffsetThresholdForNextVsyncNs
- : std::numeric_limits<nsecs_t>::max();
-}
-
-PhaseOffsets::Offsets PhaseOffsets::getOffsetsForRefreshRate(
- android::scheduler::RefreshRateConfigs::RefreshRateType refreshRateType) const {
- return mOffsets.at(refreshRateType);
-}
+PhaseOffsets::PhaseOffsets(const std::vector<float>& refreshRates, float currentFps,
+ nsecs_t vsyncPhaseOffsetNs, nsecs_t sfVSyncPhaseOffsetNs,
+ std::optional<nsecs_t> earlySfOffsetNs,
+ std::optional<nsecs_t> earlyGlSfOffsetNs,
+ std::optional<nsecs_t> earlyAppOffsetNs,
+ std::optional<nsecs_t> earlyGlAppOffsetNs, nsecs_t thresholdForNextVsync)
+ : mVSyncPhaseOffsetNs(vsyncPhaseOffsetNs),
+ mSfVSyncPhaseOffsetNs(sfVSyncPhaseOffsetNs),
+ mEarlySfOffsetNs(earlySfOffsetNs),
+ mEarlyGlSfOffsetNs(earlyGlSfOffsetNs),
+ mEarlyAppOffsetNs(earlyAppOffsetNs),
+ mEarlyGlAppOffsetNs(earlyGlAppOffsetNs),
+ mThresholdForNextVsync(thresholdForNextVsync),
+ mOffsets(initializeOffsets(refreshRates)),
+ mRefreshRateFps(currentFps) {}
void PhaseOffsets::dump(std::string& result) const {
const auto [early, earlyGl, late] = getCurrentOffsets();
- base::StringAppendF(&result,
- " app phase: %9" PRId64 " ns\t SF phase: %9" PRId64 " ns\n"
- " early app phase: %9" PRId64 " ns\t early SF phase: %9" PRId64 " ns\n"
- "GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64 " ns\n",
- late.app, late.sf, early.app, early.sf, earlyGl.app, earlyGl.sf);
+ using base::StringAppendF;
+ StringAppendF(&result,
+ " app phase: %9" PRId64 " ns\t SF phase: %9" PRId64 " ns\n"
+ " early app phase: %9" PRId64 " ns\t early SF phase: %9" PRId64 " ns\n"
+ " GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64 " ns\n"
+ "next VSYNC threshold: %9" PRId64 " ns\n",
+ late.app, late.sf, early.app, early.sf, earlyGl.app, earlyGl.sf,
+ mThresholdForNextVsync);
}
-nsecs_t PhaseOffsets::getCurrentAppOffset() {
- return getCurrentOffsets().late.app;
+std::unordered_map<float, PhaseOffsets::Offsets> PhaseOffsets::initializeOffsets(
+ const std::vector<float>& refreshRates) const {
+ std::unordered_map<float, Offsets> offsets;
+
+ for (const auto& refreshRate : refreshRates) {
+ offsets.emplace(refreshRate,
+ getPhaseOffsets(refreshRate, static_cast<nsecs_t>(1e9f / refreshRate)));
+ }
+ return offsets;
}
-nsecs_t PhaseOffsets::getCurrentSfOffset() {
- return getCurrentOffsets().late.sf;
+PhaseOffsets::Offsets PhaseOffsets::getPhaseOffsets(float fps, nsecs_t vsyncPeriod) const {
+ if (fps > 65.0f) {
+ return getHighFpsOffsets(vsyncPeriod);
+ } else {
+ return getDefaultOffsets(vsyncPeriod);
+ }
+}
+
+PhaseOffsets::Offsets PhaseOffsets::getDefaultOffsets(nsecs_t vsyncDuration) const {
+ return {
+ {
+ mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) < mThresholdForNextVsync
+ ? mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs)
+ : mEarlySfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) - vsyncDuration,
+
+ mEarlyAppOffsetNs.value_or(mVSyncPhaseOffsetNs),
+ },
+ {
+ mEarlyGlSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) < mThresholdForNextVsync
+ ? mEarlyGlSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs)
+ : mEarlyGlSfOffsetNs.value_or(mSfVSyncPhaseOffsetNs) - vsyncDuration,
+
+ mEarlyGlAppOffsetNs.value_or(mVSyncPhaseOffsetNs),
+ },
+ {
+ mSfVSyncPhaseOffsetNs < mThresholdForNextVsync
+ ? mSfVSyncPhaseOffsetNs
+ : mSfVSyncPhaseOffsetNs - vsyncDuration,
+
+ mVSyncPhaseOffsetNs,
+ },
+ };
+}
+
+PhaseOffsets::Offsets PhaseOffsets::getHighFpsOffsets(nsecs_t vsyncDuration) const {
+ const auto highFpsLateAppOffsetNs =
+ getProperty("debug.sf.high_fps_late_app_phase_offset_ns").value_or(2000000);
+ const auto highFpsLateSfOffsetNs =
+ getProperty("debug.sf.high_fps_late_sf_phase_offset_ns").value_or(1000000);
+
+ const auto highFpsEarlySfOffsetNs = getProperty("debug.sf.high_fps_early_phase_offset_ns");
+ const auto highFpsEarlyGlSfOffsetNs = getProperty("debug.sf.high_fps_early_gl_phase_offset_ns");
+ const auto highFpsEarlyAppOffsetNs = getProperty("debug.sf.high_fps_early_app_phase_offset_ns");
+ const auto highFpsEarlyGlAppOffsetNs =
+ getProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns");
+
+ return {
+ {
+ highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) < mThresholdForNextVsync
+ ? highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs)
+ : highFpsEarlySfOffsetNs.value_or(highFpsLateSfOffsetNs) -
+ vsyncDuration,
+
+ highFpsEarlyAppOffsetNs.value_or(highFpsLateAppOffsetNs),
+ },
+ {
+ highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) <
+ mThresholdForNextVsync
+ ? highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs)
+ : highFpsEarlyGlSfOffsetNs.value_or(highFpsLateSfOffsetNs) -
+ vsyncDuration,
+
+ highFpsEarlyGlAppOffsetNs.value_or(highFpsLateAppOffsetNs),
+ },
+ {
+ highFpsLateSfOffsetNs < mThresholdForNextVsync
+ ? highFpsLateSfOffsetNs
+ : highFpsLateSfOffsetNs - vsyncDuration,
+
+ highFpsLateAppOffsetNs,
+ },
+ };
+}
+
+PhaseOffsets::Offsets PhaseOffsets::getOffsetsForRefreshRate(float fps) const {
+ const auto iter = std::find_if(mOffsets.begin(), mOffsets.end(),
+ [&fps](const std::pair<float, Offsets>& candidateFps) {
+ return fpsEqualsWithMargin(fps, candidateFps.first);
+ });
+
+ if (iter != mOffsets.end()) {
+ return iter->second;
+ }
+
+ // Unknown refresh rate. This might happen if we get a hotplug event for an external display.
+ // In this case just construct the offset.
+ ALOGW("Can't find offset for %.2f fps", fps);
+ return getPhaseOffsets(fps, static_cast<nsecs_t>(1e9f / fps));
+}
+
+static void validateSysprops() {
+ const auto validatePropertyBool = [](const char* prop) {
+ LOG_ALWAYS_FATAL_IF(!property_get_bool(prop, false), "%s is false", prop);
+ };
+
+ validatePropertyBool("debug.sf.use_phase_offsets_as_durations");
+
+ LOG_ALWAYS_FATAL_IF(sysprop::vsync_event_phase_offset_ns(-1) != -1,
+ "ro.surface_flinger.vsync_event_phase_offset_ns is set but expecting "
+ "duration");
+
+ LOG_ALWAYS_FATAL_IF(sysprop::vsync_sf_event_phase_offset_ns(-1) != -1,
+ "ro.surface_flinger.vsync_sf_event_phase_offset_ns is set but expecting "
+ "duration");
+
+ const auto validateProperty = [](const char* prop) {
+ LOG_ALWAYS_FATAL_IF(getProperty(prop).has_value(),
+ "%s is set to %" PRId64 " but expecting duration", prop,
+ getProperty(prop).value_or(-1));
+ };
+
+ validateProperty("debug.sf.early_phase_offset_ns");
+ validateProperty("debug.sf.early_gl_phase_offset_ns");
+ validateProperty("debug.sf.early_app_phase_offset_ns");
+ validateProperty("debug.sf.early_gl_app_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_late_app_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_late_sf_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_early_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_early_gl_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_early_app_phase_offset_ns");
+ validateProperty("debug.sf.high_fps_early_gl_app_phase_offset_ns");
+}
+
+static nsecs_t sfDurationToOffset(nsecs_t sfDuration, nsecs_t vsyncDuration) {
+ return sfDuration == -1 ? 1'000'000 : vsyncDuration - sfDuration % vsyncDuration;
+}
+
+static nsecs_t appDurationToOffset(nsecs_t appDuration, nsecs_t sfDuration, nsecs_t vsyncDuration) {
+ return sfDuration == -1 ? 1'000'000
+ : vsyncDuration - (appDuration + sfDuration) % vsyncDuration;
+}
+
+PhaseDurations::Offsets PhaseDurations::constructOffsets(nsecs_t vsyncDuration) const {
+ return Offsets{
+ {
+ mSfEarlyDuration < vsyncDuration
+ ? sfDurationToOffset(mSfEarlyDuration, vsyncDuration)
+ : sfDurationToOffset(mSfEarlyDuration, vsyncDuration) - vsyncDuration,
+
+ appDurationToOffset(mAppEarlyDuration, mSfEarlyDuration, vsyncDuration),
+ },
+ {
+ mSfEarlyGlDuration < vsyncDuration
+ ? sfDurationToOffset(mSfEarlyGlDuration, vsyncDuration)
+ : sfDurationToOffset(mSfEarlyGlDuration, vsyncDuration) - vsyncDuration,
+
+ appDurationToOffset(mAppEarlyGlDuration, mSfEarlyGlDuration, vsyncDuration),
+ },
+ {
+ mSfDuration < vsyncDuration
+ ? sfDurationToOffset(mSfDuration, vsyncDuration)
+ : sfDurationToOffset(mSfDuration, vsyncDuration) - vsyncDuration,
+
+ appDurationToOffset(mAppDuration, mSfDuration, vsyncDuration),
+ },
+ };
+}
+
+std::unordered_map<float, PhaseDurations::Offsets> PhaseDurations::initializeOffsets(
+ const std::vector<float>& refreshRates) const {
+ std::unordered_map<float, Offsets> offsets;
+
+ for (const auto fps : refreshRates) {
+ offsets.emplace(fps, constructOffsets(static_cast<nsecs_t>(1e9f / fps)));
+ }
+ return offsets;
+}
+
+PhaseDurations::PhaseDurations(const scheduler::RefreshRateConfigs& refreshRateConfigs)
+ : PhaseDurations(getRefreshRatesFromConfigs(refreshRateConfigs),
+ refreshRateConfigs.getCurrentRefreshRate().getFps(),
+ getProperty("debug.sf.late.sf.duration").value_or(-1),
+ getProperty("debug.sf.late.app.duration").value_or(-1),
+ getProperty("debug.sf.early.sf.duration").value_or(mSfDuration),
+ getProperty("debug.sf.early.app.duration").value_or(mAppDuration),
+ getProperty("debug.sf.earlyGl.sf.duration").value_or(mSfDuration),
+ getProperty("debug.sf.earlyGl.app.duration").value_or(mAppDuration)) {
+ validateSysprops();
+}
+
+PhaseDurations::PhaseDurations(const std::vector<float>& refreshRates, float currentFps,
+ nsecs_t sfDuration, nsecs_t appDuration, nsecs_t sfEarlyDuration,
+ nsecs_t appEarlyDuration, nsecs_t sfEarlyGlDuration,
+ nsecs_t appEarlyGlDuration)
+ : mSfDuration(sfDuration),
+ mAppDuration(appDuration),
+ mSfEarlyDuration(sfEarlyDuration),
+ mAppEarlyDuration(appEarlyDuration),
+ mSfEarlyGlDuration(sfEarlyGlDuration),
+ mAppEarlyGlDuration(appEarlyGlDuration),
+ mOffsets(initializeOffsets(refreshRates)),
+ mRefreshRateFps(currentFps) {}
+
+PhaseOffsets::Offsets PhaseDurations::getOffsetsForRefreshRate(float fps) const {
+ const auto iter = std::find_if(mOffsets.begin(), mOffsets.end(), [=](const auto& candidateFps) {
+ return fpsEqualsWithMargin(fps, candidateFps.first);
+ });
+
+ if (iter != mOffsets.end()) {
+ return iter->second;
+ }
+
+ // Unknown refresh rate. This might happen if we get a hotplug event for an external display.
+ // In this case just construct the offset.
+ ALOGW("Can't find offset for %.2f fps", fps);
+ return constructOffsets(static_cast<nsecs_t>(1e9f / fps));
+}
+
+void PhaseDurations::dump(std::string& result) const {
+ const auto [early, earlyGl, late] = getCurrentOffsets();
+ using base::StringAppendF;
+ StringAppendF(&result,
+ " app phase: %9" PRId64 " ns\t SF phase: %9" PRId64
+ " ns\n"
+ " app duration: %9" PRId64 " ns\t SF duration: %9" PRId64
+ " ns\n"
+ " early app phase: %9" PRId64 " ns\t early SF phase: %9" PRId64
+ " ns\n"
+ " early app duration: %9" PRId64 " ns\t early SF duration: %9" PRId64
+ " ns\n"
+ " GL early app phase: %9" PRId64 " ns\tGL early SF phase: %9" PRId64
+ " ns\n"
+ " GL early app duration: %9" PRId64 " ns\tGL early SF duration: %9" PRId64
+ " ns\n",
+ late.app,
+
+ late.sf,
+
+ mAppDuration, mSfDuration,
+
+ early.app, early.sf,
+
+ mAppEarlyDuration, mSfEarlyDuration,
+
+ earlyGl.app,
+
+ earlyGl.sf,
+
+ mAppEarlyGlDuration, mSfEarlyGlDuration);
}
} // namespace impl
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.h b/services/surfaceflinger/Scheduler/PhaseOffsets.h
index 2b5c2f1..9ec6d56 100644
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.h
+++ b/services/surfaceflinger/Scheduler/PhaseOffsets.h
@@ -16,14 +16,12 @@
#pragma once
-#include <cinttypes>
#include <unordered_map>
#include "RefreshRateConfigs.h"
#include "VSyncModulator.h"
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
/*
* This class encapsulates offsets for different refresh rates. Depending
@@ -31,62 +29,113 @@
* different offsets will help us with latency. This class keeps track of
* which mode the device is on, and returns approprate offsets when needed.
*/
-class PhaseOffsets {
+class PhaseConfiguration {
public:
- struct Offsets {
- VSyncModulator::Offsets early;
- VSyncModulator::Offsets earlyGl;
- VSyncModulator::Offsets late;
- };
+ using Offsets = VSyncModulator::OffsetsConfig;
- virtual ~PhaseOffsets();
+ virtual ~PhaseConfiguration();
- virtual nsecs_t getCurrentAppOffset() = 0;
- virtual nsecs_t getCurrentSfOffset() = 0;
- virtual Offsets getOffsetsForRefreshRate(
- RefreshRateConfigs::RefreshRateType refreshRateType) const = 0;
virtual Offsets getCurrentOffsets() const = 0;
- virtual void setRefreshRateType(RefreshRateConfigs::RefreshRateType refreshRateType) = 0;
- virtual nsecs_t getOffsetThresholdForNextVsync() const = 0;
+ virtual Offsets getOffsetsForRefreshRate(float fps) const = 0;
+
+ virtual void setRefreshRateFps(float fps) = 0;
+
virtual void dump(std::string& result) const = 0;
};
namespace impl {
-class PhaseOffsets : public scheduler::PhaseOffsets {
-public:
- PhaseOffsets();
- nsecs_t getCurrentAppOffset() override;
- nsecs_t getCurrentSfOffset() override;
+/*
+ * This is the old implementation of phase offsets and considered as deprecated.
+ * PhaseDurations is the new implementation.
+ */
+class PhaseOffsets : public scheduler::PhaseConfiguration {
+public:
+ PhaseOffsets(const scheduler::RefreshRateConfigs&);
// Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
- Offsets getOffsetsForRefreshRate(
- RefreshRateConfigs::RefreshRateType refreshRateType) const override;
+ Offsets getOffsetsForRefreshRate(float fps) const override;
// Returns early, early GL, and late offsets for Apps and SF.
- Offsets getCurrentOffsets() const override {
- return getOffsetsForRefreshRate(mRefreshRateType);
- }
+ Offsets getCurrentOffsets() const override { return getOffsetsForRefreshRate(mRefreshRateFps); }
// This function should be called when the device is switching between different
// refresh rates, to properly update the offsets.
- void setRefreshRateType(RefreshRateConfigs::RefreshRateType refreshRateType) override {
- mRefreshRateType = refreshRateType;
- }
-
- nsecs_t getOffsetThresholdForNextVsync() const override { return mOffsetThresholdForNextVsync; }
+ void setRefreshRateFps(float fps) override { mRefreshRateFps = fps; }
// Returns current offsets in human friendly format.
void dump(std::string& result) const override;
-private:
- std::atomic<RefreshRateConfigs::RefreshRateType> mRefreshRateType =
- RefreshRateConfigs::RefreshRateType::DEFAULT;
+protected:
+ // Used for unit tests
+ PhaseOffsets(const std::vector<float>& refreshRates, float currentFps,
+ nsecs_t vsyncPhaseOffsetNs, nsecs_t sfVSyncPhaseOffsetNs,
+ std::optional<nsecs_t> earlySfOffsetNs, std::optional<nsecs_t> earlyGlSfOffsetNs,
+ std::optional<nsecs_t> earlyAppOffsetNs, std::optional<nsecs_t> earlyGlAppOffsetNs,
+ nsecs_t thresholdForNextVsync);
+ std::unordered_map<float, Offsets> initializeOffsets(
+ const std::vector<float>& refreshRates) const;
+ Offsets getDefaultOffsets(nsecs_t vsyncPeriod) const;
+ Offsets getHighFpsOffsets(nsecs_t vsyncPeriod) const;
+ Offsets getPhaseOffsets(float fps, nsecs_t vsyncPeriod) const;
- std::unordered_map<RefreshRateConfigs::RefreshRateType, Offsets> mOffsets;
- nsecs_t mOffsetThresholdForNextVsync;
+ const nsecs_t mVSyncPhaseOffsetNs;
+ const nsecs_t mSfVSyncPhaseOffsetNs;
+ const std::optional<nsecs_t> mEarlySfOffsetNs;
+ const std::optional<nsecs_t> mEarlyGlSfOffsetNs;
+ const std::optional<nsecs_t> mEarlyAppOffsetNs;
+ const std::optional<nsecs_t> mEarlyGlAppOffsetNs;
+ const nsecs_t mThresholdForNextVsync;
+ const std::unordered_map<float, Offsets> mOffsets;
+
+ std::atomic<float> mRefreshRateFps;
};
-} // namespace impl
-} // namespace scheduler
-} // namespace android
+/*
+ * Class that encapsulates the phase offsets for SurfaceFlinger and App.
+ * The offsets are calculated from durations for each one of the (late, early, earlyGL)
+ * offset types.
+ */
+class PhaseDurations : public scheduler::PhaseConfiguration {
+public:
+ PhaseDurations(const scheduler::RefreshRateConfigs&);
+
+ // Returns early, early GL, and late offsets for Apps and SF for a given refresh rate.
+ Offsets getOffsetsForRefreshRate(float fps) const override;
+
+ // Returns early, early GL, and late offsets for Apps and SF.
+ Offsets getCurrentOffsets() const override { return getOffsetsForRefreshRate(mRefreshRateFps); }
+
+ // This function should be called when the device is switching between different
+ // refresh rates, to properly update the offsets.
+ void setRefreshRateFps(float fps) override { mRefreshRateFps = fps; }
+
+ // Returns current offsets in human friendly format.
+ void dump(std::string& result) const override;
+
+protected:
+ // Used for unit tests
+ PhaseDurations(const std::vector<float>& refreshRates, float currentFps, nsecs_t sfDuration,
+ nsecs_t appDuration, nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration,
+ nsecs_t sfEarlyGlDuration, nsecs_t appEarlyGlDuration);
+
+private:
+ std::unordered_map<float, Offsets> initializeOffsets(const std::vector<float>&) const;
+ PhaseDurations::Offsets constructOffsets(nsecs_t vsyncDuration) const;
+
+ const nsecs_t mSfDuration;
+ const nsecs_t mAppDuration;
+
+ const nsecs_t mSfEarlyDuration;
+ const nsecs_t mAppEarlyDuration;
+
+ const nsecs_t mSfEarlyGlDuration;
+ const nsecs_t mAppEarlyGlDuration;
+
+ const std::unordered_map<float, Offsets> mOffsets;
+
+ std::atomic<float> mRefreshRateFps;
+};
+
+} // namespace impl
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
new file mode 100644
index 0000000..8661b6e
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.cpp
@@ -0,0 +1,621 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// #define LOG_NDEBUG 0
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include "RefreshRateConfigs.h"
+#include <android-base/stringprintf.h>
+#include <utils/Trace.h>
+#include <chrono>
+#include <cmath>
+
+#undef LOG_TAG
+#define LOG_TAG "RefreshRateConfigs"
+
+namespace android::scheduler {
+
+using AllRefreshRatesMapType = RefreshRateConfigs::AllRefreshRatesMapType;
+using RefreshRate = RefreshRateConfigs::RefreshRate;
+
+std::string RefreshRateConfigs::layerVoteTypeString(LayerVoteType vote) {
+ switch (vote) {
+ case LayerVoteType::NoVote:
+ return "NoVote";
+ case LayerVoteType::Min:
+ return "Min";
+ case LayerVoteType::Max:
+ return "Max";
+ case LayerVoteType::Heuristic:
+ return "Heuristic";
+ case LayerVoteType::ExplicitDefault:
+ return "ExplicitDefault";
+ case LayerVoteType::ExplicitExactOrMultiple:
+ return "ExplicitExactOrMultiple";
+ }
+}
+
+const RefreshRate& RefreshRateConfigs::getRefreshRateForContent(
+ const std::vector<LayerRequirement>& layers) const {
+ std::lock_guard lock(mLock);
+ int contentFramerate = 0;
+ int explicitContentFramerate = 0;
+ for (const auto& layer : layers) {
+ const auto desiredRefreshRateRound = round<int>(layer.desiredRefreshRate);
+ if (layer.vote == LayerVoteType::ExplicitDefault ||
+ layer.vote == LayerVoteType::ExplicitExactOrMultiple) {
+ if (desiredRefreshRateRound > explicitContentFramerate) {
+ explicitContentFramerate = desiredRefreshRateRound;
+ }
+ } else {
+ if (desiredRefreshRateRound > contentFramerate) {
+ contentFramerate = desiredRefreshRateRound;
+ }
+ }
+ }
+
+ if (explicitContentFramerate != 0) {
+ contentFramerate = explicitContentFramerate;
+ } else if (contentFramerate == 0) {
+ contentFramerate = round<int>(mMaxSupportedRefreshRate->getFps());
+ }
+ ATRACE_INT("ContentFPS", contentFramerate);
+
+ // Find the appropriate refresh rate with minimal error
+ auto iter = min_element(mPrimaryRefreshRates.cbegin(), mPrimaryRefreshRates.cend(),
+ [contentFramerate](const auto& lhs, const auto& rhs) -> bool {
+ return std::abs(lhs->fps - contentFramerate) <
+ std::abs(rhs->fps - contentFramerate);
+ });
+
+ // Some content aligns better on higher refresh rate. For example for 45fps we should choose
+ // 90Hz config. However we should still prefer a lower refresh rate if the content doesn't
+ // align well with both
+ const RefreshRate* bestSoFar = *iter;
+ constexpr float MARGIN = 0.05f;
+ float ratio = (*iter)->fps / contentFramerate;
+ if (std::abs(std::round(ratio) - ratio) > MARGIN) {
+ while (iter != mPrimaryRefreshRates.cend()) {
+ ratio = (*iter)->fps / contentFramerate;
+
+ if (std::abs(std::round(ratio) - ratio) <= MARGIN) {
+ bestSoFar = *iter;
+ break;
+ }
+ ++iter;
+ }
+ }
+
+ return *bestSoFar;
+}
+
+std::pair<nsecs_t, nsecs_t> RefreshRateConfigs::getDisplayFrames(nsecs_t layerPeriod,
+ nsecs_t displayPeriod) const {
+ auto [displayFramesQuot, displayFramesRem] = std::div(layerPeriod, displayPeriod);
+ if (displayFramesRem <= MARGIN_FOR_PERIOD_CALCULATION ||
+ std::abs(displayFramesRem - displayPeriod) <= MARGIN_FOR_PERIOD_CALCULATION) {
+ displayFramesQuot++;
+ displayFramesRem = 0;
+ }
+
+ return {displayFramesQuot, displayFramesRem};
+}
+
+const RefreshRate& RefreshRateConfigs::getBestRefreshRate(
+ const std::vector<LayerRequirement>& layers, const GlobalSignals& globalSignals,
+ GlobalSignals* outSignalsConsidered) const {
+ ATRACE_CALL();
+ ALOGV("getRefreshRateForContent %zu layers", layers.size());
+
+ if (outSignalsConsidered) *outSignalsConsidered = {};
+ const auto setTouchConsidered = [&] {
+ if (outSignalsConsidered) {
+ outSignalsConsidered->touch = true;
+ }
+ };
+
+ const auto setIdleConsidered = [&] {
+ if (outSignalsConsidered) {
+ outSignalsConsidered->idle = true;
+ }
+ };
+
+ std::lock_guard lock(mLock);
+
+ int noVoteLayers = 0;
+ int minVoteLayers = 0;
+ int maxVoteLayers = 0;
+ int explicitDefaultVoteLayers = 0;
+ int explicitExactOrMultipleVoteLayers = 0;
+ float maxExplicitWeight = 0;
+ for (const auto& layer : layers) {
+ if (layer.vote == LayerVoteType::NoVote) {
+ noVoteLayers++;
+ } else if (layer.vote == LayerVoteType::Min) {
+ minVoteLayers++;
+ } else if (layer.vote == LayerVoteType::Max) {
+ maxVoteLayers++;
+ } else if (layer.vote == LayerVoteType::ExplicitDefault) {
+ explicitDefaultVoteLayers++;
+ maxExplicitWeight = std::max(maxExplicitWeight, layer.weight);
+ } else if (layer.vote == LayerVoteType::ExplicitExactOrMultiple) {
+ explicitExactOrMultipleVoteLayers++;
+ maxExplicitWeight = std::max(maxExplicitWeight, layer.weight);
+ }
+ }
+
+ const bool hasExplicitVoteLayers =
+ explicitDefaultVoteLayers > 0 || explicitExactOrMultipleVoteLayers > 0;
+
+ // Consider the touch event if there are no Explicit* layers. Otherwise wait until after we've
+ // selected a refresh rate to see if we should apply touch boost.
+ if (globalSignals.touch && !hasExplicitVoteLayers) {
+ ALOGV("TouchBoost - choose %s", getMaxRefreshRateByPolicyLocked().getName().c_str());
+ setTouchConsidered();
+ return getMaxRefreshRateByPolicyLocked();
+ }
+
+ // If the primary range consists of a single refresh rate then we can only
+ // move out the of range if layers explicitly request a different refresh
+ // rate.
+ const Policy* policy = getCurrentPolicyLocked();
+ const bool primaryRangeIsSingleRate = policy->primaryRange.min == policy->primaryRange.max;
+
+ if (!globalSignals.touch && globalSignals.idle &&
+ !(primaryRangeIsSingleRate && hasExplicitVoteLayers)) {
+ ALOGV("Idle - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str());
+ setIdleConsidered();
+ return getMinRefreshRateByPolicyLocked();
+ }
+
+ if (layers.empty() || noVoteLayers == layers.size()) {
+ return getMaxRefreshRateByPolicyLocked();
+ }
+
+ // Only if all layers want Min we should return Min
+ if (noVoteLayers + minVoteLayers == layers.size()) {
+ ALOGV("all layers Min - choose %s", getMinRefreshRateByPolicyLocked().getName().c_str());
+ return getMinRefreshRateByPolicyLocked();
+ }
+
+ // Find the best refresh rate based on score
+ std::vector<std::pair<const RefreshRate*, float>> scores;
+ scores.reserve(mAppRequestRefreshRates.size());
+
+ for (const auto refreshRate : mAppRequestRefreshRates) {
+ scores.emplace_back(refreshRate, 0.0f);
+ }
+
+ for (const auto& layer : layers) {
+ ALOGV("Calculating score for %s (%s, weight %.2f)", layer.name.c_str(),
+ layerVoteTypeString(layer.vote).c_str(), layer.weight);
+ if (layer.vote == LayerVoteType::NoVote || layer.vote == LayerVoteType::Min) {
+ continue;
+ }
+
+ auto weight = layer.weight;
+
+ for (auto i = 0u; i < scores.size(); i++) {
+ bool inPrimaryRange =
+ scores[i].first->inPolicy(policy->primaryRange.min, policy->primaryRange.max);
+ if ((primaryRangeIsSingleRate || !inPrimaryRange) &&
+ !(layer.focused && layer.vote == LayerVoteType::ExplicitDefault)) {
+ // Only focused layers with ExplicitDefault frame rate settings are allowed to score
+ // refresh rates outside the primary range.
+ continue;
+ }
+
+ // If the layer wants Max, give higher score to the higher refresh rate
+ if (layer.vote == LayerVoteType::Max) {
+ const auto ratio = scores[i].first->fps / scores.back().first->fps;
+ // use ratio^2 to get a lower score the more we get further from peak
+ const auto layerScore = ratio * ratio;
+ ALOGV("%s (Max, weight %.2f) gives %s score of %.2f", layer.name.c_str(), weight,
+ scores[i].first->name.c_str(), layerScore);
+ scores[i].second += weight * layerScore;
+ continue;
+ }
+
+ const auto displayPeriod = scores[i].first->hwcConfig->getVsyncPeriod();
+ const auto layerPeriod = round<nsecs_t>(1e9f / layer.desiredRefreshRate);
+ if (layer.vote == LayerVoteType::ExplicitDefault) {
+ const auto layerScore = [&]() {
+ // Find the actual rate the layer will render, assuming
+ // that layerPeriod is the minimal time to render a frame
+ auto actualLayerPeriod = displayPeriod;
+ int multiplier = 1;
+ while (layerPeriod > actualLayerPeriod + MARGIN_FOR_PERIOD_CALCULATION) {
+ multiplier++;
+ actualLayerPeriod = displayPeriod * multiplier;
+ }
+ return std::min(1.0f,
+ static_cast<float>(layerPeriod) /
+ static_cast<float>(actualLayerPeriod));
+ }();
+
+ ALOGV("%s (ExplicitDefault, weight %.2f) %.2fHz gives %s score of %.2f",
+ layer.name.c_str(), weight, 1e9f / layerPeriod, scores[i].first->name.c_str(),
+ layerScore);
+ scores[i].second += weight * layerScore;
+ continue;
+ }
+
+ if (layer.vote == LayerVoteType::ExplicitExactOrMultiple ||
+ layer.vote == LayerVoteType::Heuristic) {
+ const auto layerScore = [&] {
+ // Calculate how many display vsyncs we need to present a single frame for this
+ // layer
+ const auto [displayFramesQuot, displayFramesRem] =
+ getDisplayFrames(layerPeriod, displayPeriod);
+ static constexpr size_t MAX_FRAMES_TO_FIT =
+ 10; // Stop calculating when score < 0.1
+ if (displayFramesRem == 0) {
+ // Layer desired refresh rate matches the display rate.
+ return 1.0f;
+ }
+
+ if (displayFramesQuot == 0) {
+ // Layer desired refresh rate is higher the display rate.
+ return (static_cast<float>(layerPeriod) /
+ static_cast<float>(displayPeriod)) *
+ (1.0f / (MAX_FRAMES_TO_FIT + 1));
+ }
+
+ // Layer desired refresh rate is lower the display rate. Check how well it fits
+ // the cadence
+ auto diff = std::abs(displayFramesRem - (displayPeriod - displayFramesRem));
+ int iter = 2;
+ while (diff > MARGIN_FOR_PERIOD_CALCULATION && iter < MAX_FRAMES_TO_FIT) {
+ diff = diff - (displayPeriod - diff);
+ iter++;
+ }
+
+ return 1.0f / iter;
+ }();
+ ALOGV("%s (%s, weight %.2f) %.2fHz gives %s score of %.2f", layer.name.c_str(),
+ layerVoteTypeString(layer.vote).c_str(), weight, 1e9f / layerPeriod,
+ scores[i].first->name.c_str(), layerScore);
+ scores[i].second += weight * layerScore;
+ continue;
+ }
+ }
+ }
+
+ // Now that we scored all the refresh rates we need to pick the one that got the highest score.
+ // In case of a tie we will pick the higher refresh rate if any of the layers wanted Max,
+ // or the lower otherwise.
+ const RefreshRate* bestRefreshRate = maxVoteLayers > 0
+ ? getBestRefreshRate(scores.rbegin(), scores.rend())
+ : getBestRefreshRate(scores.begin(), scores.end());
+
+ if (primaryRangeIsSingleRate) {
+ // If we never scored any layers, then choose the rate from the primary
+ // range instead of picking a random score from the app range.
+ if (std::all_of(scores.begin(), scores.end(),
+ [](std::pair<const RefreshRate*, float> p) { return p.second == 0; })) {
+ ALOGV("layers not scored - choose %s",
+ getMaxRefreshRateByPolicyLocked().getName().c_str());
+ return getMaxRefreshRateByPolicyLocked();
+ } else {
+ return *bestRefreshRate;
+ }
+ }
+
+ // Consider the touch event if there are no ExplicitDefault layers. ExplicitDefault are mostly
+ // interactive (as opposed to ExplicitExactOrMultiple) and therefore if those posted an explicit
+ // vote we should not change it if we get a touch event. Only apply touch boost if it will
+ // actually increase the refresh rate over the normal selection.
+ const RefreshRate& touchRefreshRate = getMaxRefreshRateByPolicyLocked();
+
+ if (globalSignals.touch && explicitDefaultVoteLayers == 0 &&
+ bestRefreshRate->fps < touchRefreshRate.fps) {
+ setTouchConsidered();
+ ALOGV("TouchBoost - choose %s", touchRefreshRate.getName().c_str());
+ return touchRefreshRate;
+ }
+
+ return *bestRefreshRate;
+}
+
+template <typename Iter>
+const RefreshRate* RefreshRateConfigs::getBestRefreshRate(Iter begin, Iter end) const {
+ constexpr auto EPSILON = 0.001f;
+ const RefreshRate* bestRefreshRate = begin->first;
+ float max = begin->second;
+ for (auto i = begin; i != end; ++i) {
+ const auto [refreshRate, score] = *i;
+ ALOGV("%s scores %.2f", refreshRate->name.c_str(), score);
+
+ ATRACE_INT(refreshRate->name.c_str(), round<int>(score * 100));
+
+ if (score > max * (1 + EPSILON)) {
+ max = score;
+ bestRefreshRate = refreshRate;
+ }
+ }
+
+ return bestRefreshRate;
+}
+
+const AllRefreshRatesMapType& RefreshRateConfigs::getAllRefreshRates() const {
+ return mRefreshRates;
+}
+
+const RefreshRate& RefreshRateConfigs::getMinRefreshRateByPolicy() const {
+ std::lock_guard lock(mLock);
+ return getMinRefreshRateByPolicyLocked();
+}
+
+const RefreshRate& RefreshRateConfigs::getMinRefreshRateByPolicyLocked() const {
+ return *mPrimaryRefreshRates.front();
+}
+
+const RefreshRate& RefreshRateConfigs::getMaxRefreshRateByPolicy() const {
+ std::lock_guard lock(mLock);
+ return getMaxRefreshRateByPolicyLocked();
+}
+
+const RefreshRate& RefreshRateConfigs::getMaxRefreshRateByPolicyLocked() const {
+ return *mPrimaryRefreshRates.back();
+}
+
+const RefreshRate& RefreshRateConfigs::getCurrentRefreshRate() const {
+ std::lock_guard lock(mLock);
+ return *mCurrentRefreshRate;
+}
+
+const RefreshRate& RefreshRateConfigs::getCurrentRefreshRateByPolicy() const {
+ std::lock_guard lock(mLock);
+ return getCurrentRefreshRateByPolicyLocked();
+}
+
+const RefreshRate& RefreshRateConfigs::getCurrentRefreshRateByPolicyLocked() const {
+ if (std::find(mAppRequestRefreshRates.begin(), mAppRequestRefreshRates.end(),
+ mCurrentRefreshRate) != mAppRequestRefreshRates.end()) {
+ return *mCurrentRefreshRate;
+ }
+ return *mRefreshRates.at(getCurrentPolicyLocked()->defaultConfig);
+}
+
+void RefreshRateConfigs::setCurrentConfigId(HwcConfigIndexType configId) {
+ std::lock_guard lock(mLock);
+ mCurrentRefreshRate = mRefreshRates.at(configId).get();
+}
+
+RefreshRateConfigs::RefreshRateConfigs(
+ const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
+ HwcConfigIndexType currentConfigId)
+ : mKnownFrameRates(constructKnownFrameRates(configs)) {
+ LOG_ALWAYS_FATAL_IF(configs.empty());
+ LOG_ALWAYS_FATAL_IF(currentConfigId.value() >= configs.size());
+
+ for (auto configId = HwcConfigIndexType(0); configId.value() < configs.size(); configId++) {
+ const auto& config = configs.at(static_cast<size_t>(configId.value()));
+ const float fps = 1e9f / config->getVsyncPeriod();
+ mRefreshRates.emplace(configId,
+ std::make_unique<RefreshRate>(configId, config,
+ base::StringPrintf("%.0ffps", fps), fps,
+ RefreshRate::ConstructorTag(0)));
+ if (configId == currentConfigId) {
+ mCurrentRefreshRate = mRefreshRates.at(configId).get();
+ }
+ }
+
+ std::vector<const RefreshRate*> sortedConfigs;
+ getSortedRefreshRateList([](const RefreshRate&) { return true; }, &sortedConfigs);
+ mDisplayManagerPolicy.defaultConfig = currentConfigId;
+ mMinSupportedRefreshRate = sortedConfigs.front();
+ mMaxSupportedRefreshRate = sortedConfigs.back();
+ constructAvailableRefreshRates();
+}
+
+bool RefreshRateConfigs::isPolicyValid(const Policy& policy) {
+ // defaultConfig must be a valid config, and within the given refresh rate range.
+ auto iter = mRefreshRates.find(policy.defaultConfig);
+ if (iter == mRefreshRates.end()) {
+ return false;
+ }
+ const RefreshRate& refreshRate = *iter->second;
+ if (!refreshRate.inPolicy(policy.primaryRange.min, policy.primaryRange.max)) {
+ return false;
+ }
+ return policy.appRequestRange.min <= policy.primaryRange.min &&
+ policy.appRequestRange.max >= policy.primaryRange.max;
+}
+
+status_t RefreshRateConfigs::setDisplayManagerPolicy(const Policy& policy) {
+ std::lock_guard lock(mLock);
+ if (!isPolicyValid(policy)) {
+ return BAD_VALUE;
+ }
+ Policy previousPolicy = *getCurrentPolicyLocked();
+ mDisplayManagerPolicy = policy;
+ if (*getCurrentPolicyLocked() == previousPolicy) {
+ return CURRENT_POLICY_UNCHANGED;
+ }
+ constructAvailableRefreshRates();
+ return NO_ERROR;
+}
+
+status_t RefreshRateConfigs::setOverridePolicy(const std::optional<Policy>& policy) {
+ std::lock_guard lock(mLock);
+ if (policy && !isPolicyValid(*policy)) {
+ return BAD_VALUE;
+ }
+ Policy previousPolicy = *getCurrentPolicyLocked();
+ mOverridePolicy = policy;
+ if (*getCurrentPolicyLocked() == previousPolicy) {
+ return CURRENT_POLICY_UNCHANGED;
+ }
+ constructAvailableRefreshRates();
+ return NO_ERROR;
+}
+
+const RefreshRateConfigs::Policy* RefreshRateConfigs::getCurrentPolicyLocked() const {
+ return mOverridePolicy ? &mOverridePolicy.value() : &mDisplayManagerPolicy;
+}
+
+RefreshRateConfigs::Policy RefreshRateConfigs::getCurrentPolicy() const {
+ std::lock_guard lock(mLock);
+ return *getCurrentPolicyLocked();
+}
+
+RefreshRateConfigs::Policy RefreshRateConfigs::getDisplayManagerPolicy() const {
+ std::lock_guard lock(mLock);
+ return mDisplayManagerPolicy;
+}
+
+bool RefreshRateConfigs::isConfigAllowed(HwcConfigIndexType config) const {
+ std::lock_guard lock(mLock);
+ for (const RefreshRate* refreshRate : mAppRequestRefreshRates) {
+ if (refreshRate->configId == config) {
+ return true;
+ }
+ }
+ return false;
+}
+
+void RefreshRateConfigs::getSortedRefreshRateList(
+ const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate,
+ std::vector<const RefreshRate*>* outRefreshRates) {
+ outRefreshRates->clear();
+ outRefreshRates->reserve(mRefreshRates.size());
+ for (const auto& [type, refreshRate] : mRefreshRates) {
+ if (shouldAddRefreshRate(*refreshRate)) {
+ ALOGV("getSortedRefreshRateList: config %d added to list policy",
+ refreshRate->configId.value());
+ outRefreshRates->push_back(refreshRate.get());
+ }
+ }
+
+ std::sort(outRefreshRates->begin(), outRefreshRates->end(),
+ [](const auto refreshRate1, const auto refreshRate2) {
+ if (refreshRate1->hwcConfig->getVsyncPeriod() !=
+ refreshRate2->hwcConfig->getVsyncPeriod()) {
+ return refreshRate1->hwcConfig->getVsyncPeriod() >
+ refreshRate2->hwcConfig->getVsyncPeriod();
+ } else {
+ return refreshRate1->hwcConfig->getConfigGroup() >
+ refreshRate2->hwcConfig->getConfigGroup();
+ }
+ });
+}
+
+void RefreshRateConfigs::constructAvailableRefreshRates() {
+ // Filter configs based on current policy and sort based on vsync period
+ const Policy* policy = getCurrentPolicyLocked();
+ const auto& defaultConfig = mRefreshRates.at(policy->defaultConfig)->hwcConfig;
+ ALOGV("constructAvailableRefreshRates: default %d group %d primaryRange=[%.2f %.2f]"
+ " appRequestRange=[%.2f %.2f]",
+ policy->defaultConfig.value(), defaultConfig->getConfigGroup(), policy->primaryRange.min,
+ policy->primaryRange.max, policy->appRequestRange.min, policy->appRequestRange.max);
+
+ auto filterRefreshRates = [&](float min, float max, const char* listName,
+ std::vector<const RefreshRate*>* outRefreshRates) {
+ getSortedRefreshRateList(
+ [&](const RefreshRate& refreshRate) REQUIRES(mLock) {
+ const auto& hwcConfig = refreshRate.hwcConfig;
+
+ return hwcConfig->getHeight() == defaultConfig->getHeight() &&
+ hwcConfig->getWidth() == defaultConfig->getWidth() &&
+ hwcConfig->getDpiX() == defaultConfig->getDpiX() &&
+ hwcConfig->getDpiY() == defaultConfig->getDpiY() &&
+ (policy->allowGroupSwitching ||
+ hwcConfig->getConfigGroup() == defaultConfig->getConfigGroup()) &&
+ refreshRate.inPolicy(min, max);
+ },
+ outRefreshRates);
+
+ LOG_ALWAYS_FATAL_IF(outRefreshRates->empty(),
+ "No matching configs for %s range: min=%.0f max=%.0f", listName, min,
+ max);
+ auto stringifyRefreshRates = [&]() -> std::string {
+ std::string str;
+ for (auto refreshRate : *outRefreshRates) {
+ base::StringAppendF(&str, "%s ", refreshRate->name.c_str());
+ }
+ return str;
+ };
+ ALOGV("%s refresh rates: %s", listName, stringifyRefreshRates().c_str());
+ };
+
+ filterRefreshRates(policy->primaryRange.min, policy->primaryRange.max, "primary",
+ &mPrimaryRefreshRates);
+ filterRefreshRates(policy->appRequestRange.min, policy->appRequestRange.max, "app request",
+ &mAppRequestRefreshRates);
+}
+
+std::vector<float> RefreshRateConfigs::constructKnownFrameRates(
+ const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs) {
+ std::vector<float> knownFrameRates = {24.0f, 30.0f, 45.0f, 60.0f, 72.0f};
+ knownFrameRates.reserve(knownFrameRates.size() + configs.size());
+
+ // Add all supported refresh rates to the set
+ for (const auto& config : configs) {
+ const auto refreshRate = 1e9f / config->getVsyncPeriod();
+ knownFrameRates.emplace_back(refreshRate);
+ }
+
+ // Sort and remove duplicates
+ const auto frameRatesEqual = [](float a, float b) { return std::abs(a - b) <= 0.01f; };
+ std::sort(knownFrameRates.begin(), knownFrameRates.end());
+ knownFrameRates.erase(std::unique(knownFrameRates.begin(), knownFrameRates.end(),
+ frameRatesEqual),
+ knownFrameRates.end());
+ return knownFrameRates;
+}
+
+float RefreshRateConfigs::findClosestKnownFrameRate(float frameRate) const {
+ if (frameRate <= *mKnownFrameRates.begin()) {
+ return *mKnownFrameRates.begin();
+ }
+
+ if (frameRate >= *std::prev(mKnownFrameRates.end())) {
+ return *std::prev(mKnownFrameRates.end());
+ }
+
+ auto lowerBound = std::lower_bound(mKnownFrameRates.begin(), mKnownFrameRates.end(), frameRate);
+
+ const auto distance1 = std::abs(frameRate - *lowerBound);
+ const auto distance2 = std::abs(frameRate - *std::prev(lowerBound));
+ return distance1 < distance2 ? *lowerBound : *std::prev(lowerBound);
+}
+
+RefreshRateConfigs::KernelIdleTimerAction RefreshRateConfigs::getIdleTimerAction() const {
+ std::lock_guard lock(mLock);
+ const auto& deviceMin = getMinRefreshRate();
+ const auto& minByPolicy = getMinRefreshRateByPolicyLocked();
+ const auto& maxByPolicy = getMaxRefreshRateByPolicyLocked();
+
+ // Kernel idle timer will set the refresh rate to the device min. If DisplayManager says that
+ // the min allowed refresh rate is higher than the device min, we do not want to enable the
+ // timer.
+ if (deviceMin < minByPolicy) {
+ return RefreshRateConfigs::KernelIdleTimerAction::TurnOff;
+ }
+ if (minByPolicy == maxByPolicy) {
+ // Do not sent the call to toggle off kernel idle timer if the device min and policy min and
+ // max are all the same. This saves us extra unnecessary calls to sysprop.
+ if (deviceMin == minByPolicy) {
+ return RefreshRateConfigs::KernelIdleTimerAction::NoChange;
+ }
+ return RefreshRateConfigs::KernelIdleTimerAction::TurnOff;
+ }
+ // Turn on the timer in all other cases.
+ return RefreshRateConfigs::KernelIdleTimerAction::TurnOn;
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index d813708..27bf0ec 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -16,16 +16,28 @@
#pragma once
+#include <android-base/stringprintf.h>
+
#include <algorithm>
#include <numeric>
-
-#include "android-base/stringprintf.h"
+#include <optional>
+#include <type_traits>
#include "DisplayHardware/HWComposer.h"
+#include "HwcStrongTypes.h"
#include "Scheduler/SchedulerUtils.h"
+#include "Scheduler/StrongTyping.h"
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
+
+using namespace std::chrono_literals;
+
+enum class RefreshRateConfigEvent : unsigned { None = 0b0, Changed = 0b1 };
+
+inline RefreshRateConfigEvent operator|(RefreshRateConfigEvent lhs, RefreshRateConfigEvent rhs) {
+ using T = std::underlying_type_t<RefreshRateConfigEvent>;
+ return static_cast<RefreshRateConfigEvent>(static_cast<T>(lhs) | static_cast<T>(rhs));
+}
/**
* This class is used to encapsulate configuration for refresh rates. It holds information
@@ -34,173 +46,318 @@
*/
class RefreshRateConfigs {
public:
- // Enum to indicate which vsync rate to run at. Default is the old 60Hz, and performance
- // is the new 90Hz. Eventually we want to have a way for vendors to map these in the configs.
- enum class RefreshRateType { DEFAULT, PERFORMANCE };
+ // Margin used when matching refresh rates to the content desired ones.
+ static constexpr nsecs_t MARGIN_FOR_PERIOD_CALCULATION =
+ std::chrono::nanoseconds(800us).count();
- struct RefreshRate {
+ class RefreshRate {
+ private:
+ // Effectively making the constructor private while allowing
+ // std::make_unique to create the object
+ struct ConstructorTag {
+ explicit ConstructorTag(int) {}
+ };
+
+ public:
+ RefreshRate(HwcConfigIndexType configId,
+ std::shared_ptr<const HWC2::Display::Config> config, std::string name,
+ float fps, ConstructorTag)
+ : configId(configId), hwcConfig(config), name(std::move(name)), fps(fps) {}
+
+ RefreshRate(const RefreshRate&) = delete;
+
+ HwcConfigIndexType getConfigId() const { return configId; }
+ nsecs_t getVsyncPeriod() const { return hwcConfig->getVsyncPeriod(); }
+ int32_t getConfigGroup() const { return hwcConfig->getConfigGroup(); }
+ const std::string& getName() const { return name; }
+ float getFps() const { return fps; }
+
+ // Checks whether the fps of this RefreshRate struct is within a given min and max refresh
+ // rate passed in. FPS_EPSILON is applied to the boundaries for approximation.
+ bool inPolicy(float minRefreshRate, float maxRefreshRate) const {
+ return (fps >= (minRefreshRate - FPS_EPSILON) && fps <= (maxRefreshRate + FPS_EPSILON));
+ }
+
+ bool operator!=(const RefreshRate& other) const {
+ return configId != other.configId || hwcConfig != other.hwcConfig;
+ }
+
+ bool operator<(const RefreshRate& other) const { return getFps() < other.getFps(); }
+
+ bool operator==(const RefreshRate& other) const { return !(*this != other); }
+
+ private:
+ friend RefreshRateConfigs;
+ friend class RefreshRateConfigsTest;
+
+ // The tolerance within which we consider FPS approximately equals.
+ static constexpr float FPS_EPSILON = 0.001f;
+
// This config ID corresponds to the position of the config in the vector that is stored
// on the device.
- int configId;
+ const HwcConfigIndexType configId;
+ // The config itself
+ std::shared_ptr<const HWC2::Display::Config> hwcConfig;
// Human readable name of the refresh rate.
+ const std::string name;
+ // Refresh rate in frames per second
+ const float fps = 0;
+ };
+
+ using AllRefreshRatesMapType =
+ std::unordered_map<HwcConfigIndexType, std::unique_ptr<const RefreshRate>>;
+
+ struct Policy {
+ struct Range {
+ float min = 0;
+ float max = std::numeric_limits<float>::max();
+
+ bool operator==(const Range& other) const {
+ return min == other.min && max == other.max;
+ }
+
+ bool operator!=(const Range& other) const { return !(*this == other); }
+ };
+
+ // The default config, used to ensure we only initiate display config switches within the
+ // same config group as defaultConfigId's group.
+ HwcConfigIndexType defaultConfig;
+ // The primary refresh rate range represents display manager's general guidance on the
+ // display configs we'll consider when switching refresh rates. Unless we get an explicit
+ // signal from an app, we should stay within this range.
+ Range primaryRange;
+ // The app request refresh rate range allows us to consider more display configs when
+ // switching refresh rates. Although we should generally stay within the primary range,
+ // specific considerations, such as layer frame rate settings specified via the
+ // setFrameRate() api, may cause us to go outside the primary range. We never go outside the
+ // app request range. The app request range will be greater than or equal to the primary
+ // refresh rate range, never smaller.
+ Range appRequestRange;
+ // Whether or not we switch config groups to get the best frame rate. Only used by tests.
+ bool allowGroupSwitching = false;
+
+ Policy() = default;
+ Policy(HwcConfigIndexType defaultConfig, const Range& range)
+ : Policy(defaultConfig, range, range) {}
+ Policy(HwcConfigIndexType defaultConfig, const Range& primaryRange,
+ const Range& appRequestRange)
+ : defaultConfig(defaultConfig),
+ primaryRange(primaryRange),
+ appRequestRange(appRequestRange) {}
+
+ bool operator==(const Policy& other) const {
+ return defaultConfig == other.defaultConfig && primaryRange == other.primaryRange &&
+ appRequestRange == other.appRequestRange &&
+ allowGroupSwitching == other.allowGroupSwitching;
+ }
+
+ bool operator!=(const Policy& other) const { return !(*this == other); }
+ };
+
+ // Return code set*Policy() to indicate the current policy is unchanged.
+ static constexpr int CURRENT_POLICY_UNCHANGED = 1;
+
+ // We maintain the display manager policy and the override policy separately. The override
+ // policy is used by CTS tests to get a consistent device state for testing. While the override
+ // policy is set, it takes precedence over the display manager policy. Once the override policy
+ // is cleared, we revert to using the display manager policy.
+
+ // Sets the display manager policy to choose refresh rates. The return value will be:
+ // - A negative value if the policy is invalid or another error occurred.
+ // - NO_ERROR if the policy was successfully updated, and the current policy is different from
+ // what it was before the call.
+ // - CURRENT_POLICY_UNCHANGED if the policy was successfully updated, but the current policy
+ // is the same as it was before the call.
+ status_t setDisplayManagerPolicy(const Policy& policy) EXCLUDES(mLock);
+ // Sets the override policy. See setDisplayManagerPolicy() for the meaning of the return value.
+ status_t setOverridePolicy(const std::optional<Policy>& policy) EXCLUDES(mLock);
+ // Gets the current policy, which will be the override policy if active, and the display manager
+ // policy otherwise.
+ Policy getCurrentPolicy() const EXCLUDES(mLock);
+ // Gets the display manager policy, regardless of whether an override policy is active.
+ Policy getDisplayManagerPolicy() const EXCLUDES(mLock);
+
+ // Returns true if config is allowed by the current policy.
+ bool isConfigAllowed(HwcConfigIndexType config) const EXCLUDES(mLock);
+
+ // Describes the different options the layer voted for refresh rate
+ enum class LayerVoteType {
+ NoVote, // Doesn't care about the refresh rate
+ Min, // Minimal refresh rate available
+ Max, // Maximal refresh rate available
+ Heuristic, // Specific refresh rate that was calculated by platform using a heuristic
+ ExplicitDefault, // Specific refresh rate that was provided by the app with Default
+ // compatibility
+ ExplicitExactOrMultiple // Specific refresh rate that was provided by the app with
+ // ExactOrMultiple compatibility
+ };
+
+ // Captures the layer requirements for a refresh rate. This will be used to determine the
+ // display refresh rate.
+ struct LayerRequirement {
+ // Layer's name. Used for debugging purposes.
std::string name;
- // Refresh rate in frames per second, rounded to the nearest integer.
- uint32_t fps = 0;
- // Vsync period in nanoseconds.
- nsecs_t vsyncPeriod;
- // Hwc config Id (returned from HWC2::Display::Config::getId())
- hwc2_config_t hwcId;
+ // Layer vote type.
+ LayerVoteType vote = LayerVoteType::NoVote;
+ // Layer's desired refresh rate, if applicable.
+ float desiredRefreshRate = 0.0f;
+ // Layer's weight in the range of [0, 1]. The higher the weight the more impact this layer
+ // would have on choosing the refresh rate.
+ float weight = 0.0f;
+ // Whether layer is in focus or not based on WindowManager's state
+ bool focused = false;
+
+ bool operator==(const LayerRequirement& other) const {
+ return name == other.name && vote == other.vote &&
+ desiredRefreshRate == other.desiredRefreshRate && weight == other.weight &&
+ focused == other.focused;
+ }
+
+ bool operator!=(const LayerRequirement& other) const { return !(*this == other); }
};
- // Returns true if this device is doing refresh rate switching. This won't change at runtime.
- bool refreshRateSwitchingSupported() const { return mRefreshRateSwitchingSupported; }
+ // Returns the refresh rate that fits best to the given layers.
+ const RefreshRate& getRefreshRateForContent(const std::vector<LayerRequirement>& layers) const
+ EXCLUDES(mLock);
- // Returns the refresh rate map. This map won't be modified at runtime, so it's safe to access
- // from multiple threads. This can only be called if refreshRateSwitching() returns true.
- // TODO(b/122916473): Get this information from configs prepared by vendors, instead of
- // baking them in.
- const std::map<RefreshRateType, RefreshRate>& getRefreshRateMap() const {
- LOG_ALWAYS_FATAL_IF(!mRefreshRateSwitchingSupported);
- return mRefreshRateMap;
- }
-
- const RefreshRate& getRefreshRateFromType(RefreshRateType type) const {
- if (!mRefreshRateSwitchingSupported) {
- return getCurrentRefreshRate().second;
- } else {
- auto refreshRate = mRefreshRateMap.find(type);
- LOG_ALWAYS_FATAL_IF(refreshRate == mRefreshRateMap.end());
- return refreshRate->second;
- }
- }
-
- std::pair<RefreshRateType, const RefreshRate&> getCurrentRefreshRate() const {
- int currentConfig = mCurrentConfig;
- if (mRefreshRateSwitchingSupported) {
- for (const auto& [type, refresh] : mRefreshRateMap) {
- if (refresh.configId == currentConfig) {
- return {type, refresh};
- }
- }
- LOG_ALWAYS_FATAL();
- }
- return {RefreshRateType::DEFAULT, mRefreshRates[currentConfig]};
- }
-
- const RefreshRate& getRefreshRateFromConfigId(int configId) const {
- LOG_ALWAYS_FATAL_IF(configId >= mRefreshRates.size());
- return mRefreshRates[configId];
- }
-
- RefreshRateType getRefreshRateTypeFromHwcConfigId(hwc2_config_t hwcId) const {
- if (!mRefreshRateSwitchingSupported) return RefreshRateType::DEFAULT;
-
- for (const auto& [type, refreshRate] : mRefreshRateMap) {
- if (refreshRate.hwcId == hwcId) {
- return type;
- }
- }
-
- return RefreshRateType::DEFAULT;
- }
-
- void setCurrentConfig(int config) {
- LOG_ALWAYS_FATAL_IF(config >= mRefreshRates.size());
- mCurrentConfig = config;
- }
-
- struct InputConfig {
- hwc2_config_t hwcId = 0;
- nsecs_t vsyncPeriod = 0;
+ // Global state describing signals that affect refresh rate choice.
+ struct GlobalSignals {
+ // Whether the user touched the screen recently. Used to apply touch boost.
+ bool touch = false;
+ // True if the system hasn't seen any buffers posted to layers recently.
+ bool idle = false;
};
- RefreshRateConfigs(bool refreshRateSwitching, const std::vector<InputConfig>& configs,
- int currentConfig) {
- init(refreshRateSwitching, configs, currentConfig);
- }
+ // Returns the refresh rate that fits best to the given layers.
+ // layers - The layer requirements to consider.
+ // globalSignals - global state of touch and idle
+ // outSignalsConsidered - An output param that tells the caller whether the refresh rate was
+ // chosen based on touch boost and/or idle timer.
+ const RefreshRate& getBestRefreshRate(const std::vector<LayerRequirement>& layers,
+ const GlobalSignals& globalSignals,
+ GlobalSignals* outSignalsConsidered = nullptr) const
+ EXCLUDES(mLock);
- RefreshRateConfigs(bool refreshRateSwitching,
- const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
- int currentConfig) {
- std::vector<InputConfig> inputConfigs;
- for (const auto& config : configs) {
- inputConfigs.push_back({config->getId(), config->getVsyncPeriod()});
- }
- init(refreshRateSwitching, inputConfigs, currentConfig);
- }
+ // Returns all the refresh rates supported by the device. This won't change at runtime.
+ const AllRefreshRatesMapType& getAllRefreshRates() const EXCLUDES(mLock);
+
+ // Returns the lowest refresh rate supported by the device. This won't change at runtime.
+ const RefreshRate& getMinRefreshRate() const { return *mMinSupportedRefreshRate; }
+
+ // Returns the lowest refresh rate according to the current policy. May change at runtime. Only
+ // uses the primary range, not the app request range.
+ const RefreshRate& getMinRefreshRateByPolicy() const EXCLUDES(mLock);
+
+ // Returns the highest refresh rate supported by the device. This won't change at runtime.
+ const RefreshRate& getMaxRefreshRate() const { return *mMaxSupportedRefreshRate; }
+
+ // Returns the highest refresh rate according to the current policy. May change at runtime. Only
+ // uses the primary range, not the app request range.
+ const RefreshRate& getMaxRefreshRateByPolicy() const EXCLUDES(mLock);
+
+ // Returns the current refresh rate
+ const RefreshRate& getCurrentRefreshRate() const EXCLUDES(mLock);
+
+ // Returns the current refresh rate, if allowed. Otherwise the default that is allowed by
+ // the policy.
+ const RefreshRate& getCurrentRefreshRateByPolicy() const;
+
+ // Returns the refresh rate that corresponds to a HwcConfigIndexType. This won't change at
+ // runtime.
+ const RefreshRate& getRefreshRateFromConfigId(HwcConfigIndexType configId) const {
+ return *mRefreshRates.at(configId);
+ };
+
+ // Stores the current configId the device operates at
+ void setCurrentConfigId(HwcConfigIndexType configId) EXCLUDES(mLock);
+
+ // Returns a string that represents the layer vote type
+ static std::string layerVoteTypeString(LayerVoteType vote);
+
+ // Returns a known frame rate that is the closest to frameRate
+ float findClosestKnownFrameRate(float frameRate) const;
+
+ RefreshRateConfigs(const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
+ HwcConfigIndexType currentConfigId);
+
+ // Class to enumerate options around toggling the kernel timer on and off. We have an option
+ // for no change to avoid extra calls to kernel.
+ enum class KernelIdleTimerAction {
+ NoChange, // Do not change the idle timer.
+ TurnOff, // Turn off the idle timer.
+ TurnOn // Turn on the idle timer.
+ };
+ // Checks whether kernel idle timer should be active depending the policy decisions around
+ // refresh rates.
+ KernelIdleTimerAction getIdleTimerAction() const;
private:
- void init(bool refreshRateSwitching, const std::vector<InputConfig>& configs,
- int currentConfig) {
- mRefreshRateSwitchingSupported = refreshRateSwitching;
- LOG_ALWAYS_FATAL_IF(configs.empty());
- LOG_ALWAYS_FATAL_IF(currentConfig >= configs.size());
- mCurrentConfig = currentConfig;
+ friend class RefreshRateConfigsTest;
- auto buildRefreshRate = [&](int configId) -> RefreshRate {
- const nsecs_t vsyncPeriod = configs[configId].vsyncPeriod;
- const float fps = 1e9 / vsyncPeriod;
- return {configId, base::StringPrintf("%2.ffps", fps), static_cast<uint32_t>(fps),
- vsyncPeriod, configs[configId].hwcId};
- };
+ void constructAvailableRefreshRates() REQUIRES(mLock);
+ static std::vector<float> constructKnownFrameRates(
+ const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs);
- for (int i = 0; i < configs.size(); ++i) {
- mRefreshRates.push_back(buildRefreshRate(i));
- }
+ void getSortedRefreshRateList(
+ const std::function<bool(const RefreshRate&)>& shouldAddRefreshRate,
+ std::vector<const RefreshRate*>* outRefreshRates);
- if (!mRefreshRateSwitchingSupported) return;
+ // Returns the refresh rate with the highest score in the collection specified from begin
+ // to end. If there are more than one with the same highest refresh rate, the first one is
+ // returned.
+ template <typename Iter>
+ const RefreshRate* getBestRefreshRate(Iter begin, Iter end) const;
- auto findDefaultAndPerfConfigs = [&]() -> std::optional<std::pair<int, int>> {
- if (configs.size() < 2) {
- return {};
- }
+ // Returns number of display frames and remainder when dividing the layer refresh period by
+ // display refresh period.
+ std::pair<nsecs_t, nsecs_t> getDisplayFrames(nsecs_t layerPeriod, nsecs_t displayPeriod) const;
- std::vector<const RefreshRate*> sortedRefreshRates;
- for (const auto& refreshRate : mRefreshRates) {
- sortedRefreshRates.push_back(&refreshRate);
- }
- std::sort(sortedRefreshRates.begin(), sortedRefreshRates.end(),
- [](const RefreshRate* refreshRate1, const RefreshRate* refreshRate2) {
- return refreshRate1->vsyncPeriod > refreshRate2->vsyncPeriod;
- });
+ // Returns the lowest refresh rate according to the current policy. May change at runtime. Only
+ // uses the primary range, not the app request range.
+ const RefreshRate& getMinRefreshRateByPolicyLocked() const REQUIRES(mLock);
- // When the configs are ordered by the resync rate, we assume that
- // the first one is DEFAULT and the second one is PERFORMANCE,
- // i.e. the higher rate.
- if (sortedRefreshRates[0]->vsyncPeriod == 0 ||
- sortedRefreshRates[1]->vsyncPeriod == 0) {
- return {};
- }
+ // Returns the highest refresh rate according to the current policy. May change at runtime. Only
+ // uses the primary range, not the app request range.
+ const RefreshRate& getMaxRefreshRateByPolicyLocked() const REQUIRES(mLock);
- return std::pair<int, int>(sortedRefreshRates[0]->configId,
- sortedRefreshRates[1]->configId);
- };
+ // Returns the current refresh rate, if allowed. Otherwise the default that is allowed by
+ // the policy.
+ const RefreshRate& getCurrentRefreshRateByPolicyLocked() const REQUIRES(mLock);
- auto defaultAndPerfConfigs = findDefaultAndPerfConfigs();
- if (!defaultAndPerfConfigs) {
- mRefreshRateSwitchingSupported = false;
- return;
- }
+ const Policy* getCurrentPolicyLocked() const REQUIRES(mLock);
+ bool isPolicyValid(const Policy& policy);
- mRefreshRateMap[RefreshRateType::DEFAULT] = mRefreshRates[defaultAndPerfConfigs->first];
- mRefreshRateMap[RefreshRateType::PERFORMANCE] =
- mRefreshRates[defaultAndPerfConfigs->second];
- }
-
- // Whether this device is doing refresh rate switching or not. This must not change after this
- // object is initialized.
- bool mRefreshRateSwitchingSupported;
// The list of refresh rates, indexed by display config ID. This must not change after this
// object is initialized.
- std::vector<RefreshRate> mRefreshRates;
- // The mapping of refresh rate type to RefreshRate. This must not change after this object is
- // initialized.
- std::map<RefreshRateType, RefreshRate> mRefreshRateMap;
- // The ID of the current config. This will change at runtime. This is set by SurfaceFlinger on
- // the main thread, and read by the Scheduler (and other objects) on other threads, so it's
- // atomic.
- std::atomic<int> mCurrentConfig;
+ AllRefreshRatesMapType mRefreshRates;
+
+ // The list of refresh rates in the primary range of the current policy, ordered by vsyncPeriod
+ // (the first element is the lowest refresh rate).
+ std::vector<const RefreshRate*> mPrimaryRefreshRates GUARDED_BY(mLock);
+
+ // The list of refresh rates in the app request range of the current policy, ordered by
+ // vsyncPeriod (the first element is the lowest refresh rate).
+ std::vector<const RefreshRate*> mAppRequestRefreshRates GUARDED_BY(mLock);
+
+ // The current config. This will change at runtime. This is set by SurfaceFlinger on
+ // the main thread, and read by the Scheduler (and other objects) on other threads.
+ const RefreshRate* mCurrentRefreshRate GUARDED_BY(mLock);
+
+ // The policy values will change at runtime. They're set by SurfaceFlinger on the main thread,
+ // and read by the Scheduler (and other objects) on other threads.
+ Policy mDisplayManagerPolicy GUARDED_BY(mLock);
+ std::optional<Policy> mOverridePolicy GUARDED_BY(mLock);
+
+ // The min and max refresh rates supported by the device.
+ // This will not change at runtime.
+ const RefreshRate* mMinSupportedRefreshRate;
+ const RefreshRate* mMaxSupportedRefreshRate;
+
+ mutable std::mutex mLock;
+
+ // A sorted list of known frame rates that a Heuristic layer will choose
+ // from based on the closest value.
+ const std::vector<float> mKnownFrameRates;
};
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/RefreshRateStats.h b/services/surfaceflinger/Scheduler/RefreshRateStats.h
index 947eb08..d9e7b37 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateStats.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateStats.h
@@ -25,8 +25,7 @@
#include "android-base/stringprintf.h"
#include "utils/Timers.h"
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
/**
* Class to encapsulate statistics about refresh rates that the display is using. When the power
@@ -42,14 +41,15 @@
public:
RefreshRateStats(const RefreshRateConfigs& refreshRateConfigs, TimeStats& timeStats,
- int currentConfigMode, int currentPowerMode)
+ HwcConfigIndexType currentConfigId,
+ android::hardware::graphics::composer::hal::PowerMode currentPowerMode)
: mRefreshRateConfigs(refreshRateConfigs),
mTimeStats(timeStats),
- mCurrentConfigMode(currentConfigMode),
+ mCurrentConfigMode(currentConfigId),
mCurrentPowerMode(currentPowerMode) {}
// Sets power mode.
- void setPowerMode(int mode) {
+ void setPowerMode(android::hardware::graphics::composer::hal::PowerMode mode) {
if (mCurrentPowerMode == mode) {
return;
}
@@ -59,12 +59,12 @@
// Sets config mode. If the mode has changed, it records how much time was spent in the previous
// mode.
- void setConfigMode(int mode) {
- if (mCurrentConfigMode == mode) {
+ void setConfigMode(HwcConfigIndexType configId) {
+ if (mCurrentConfigMode == configId) {
return;
}
flushTime();
- mCurrentConfigMode = mode;
+ mCurrentConfigMode = configId;
}
// Returns a map between human readable refresh rate and number of seconds the device spent in
@@ -78,11 +78,11 @@
std::unordered_map<std::string, int64_t> totalTime;
// Multiple configs may map to the same name, e.g. "60fps". Add the
// times for such configs together.
- for (const auto& [config, time] : mConfigModesTotalTime) {
- totalTime[mRefreshRateConfigs.getRefreshRateFromConfigId(config).name] = 0;
+ for (const auto& [configId, time] : mConfigModesTotalTime) {
+ totalTime[mRefreshRateConfigs.getRefreshRateFromConfigId(configId).getName()] = 0;
}
- for (const auto& [config, time] : mConfigModesTotalTime) {
- totalTime[mRefreshRateConfigs.getRefreshRateFromConfigId(config).name] += time;
+ for (const auto& [configId, time] : mConfigModesTotalTime) {
+ totalTime[mRefreshRateConfigs.getRefreshRateFromConfigId(configId).getName()] += time;
}
totalTime["ScreenOff"] = mScreenOffTime;
return totalTime;
@@ -90,13 +90,13 @@
// Traverses through the map of config modes and returns how long they've been running in easy
// to read format.
- std::string doDump() const {
- std::ostringstream stream;
- stream << "+ Refresh rate: running time in seconds\n";
+ void dump(std::string& result) const {
+ std::ostringstream stream("+ Refresh rate: running time in seconds\n");
+
for (const auto& [name, time] : const_cast<RefreshRateStats*>(this)->getTotalTimes()) {
stream << name << ": " << getDateFormatFromMs(time) << '\n';
}
- return stream.str();
+ result.append(stream.str());
}
private:
@@ -109,13 +109,14 @@
mPreviousRecordedTime = currentTime;
uint32_t fps = 0;
- if (mCurrentPowerMode == HWC_POWER_MODE_NORMAL) {
+ if (mCurrentPowerMode == android::hardware::graphics::composer::hal::PowerMode::ON) {
// Normal power mode is counted under different config modes.
if (mConfigModesTotalTime.find(mCurrentConfigMode) == mConfigModesTotalTime.end()) {
mConfigModesTotalTime[mCurrentConfigMode] = 0;
}
mConfigModesTotalTime[mCurrentConfigMode] += timeElapsedMs;
- fps = mRefreshRateConfigs.getRefreshRateFromConfigId(mCurrentConfigMode).fps;
+ fps = static_cast<uint32_t>(std::round(
+ mRefreshRateConfigs.getRefreshRateFromConfigId(mCurrentConfigMode).getFps()));
} else {
mScreenOffTime += timeElapsedMs;
}
@@ -139,14 +140,14 @@
// Aggregate refresh rate statistics for telemetry.
TimeStats& mTimeStats;
- int mCurrentConfigMode;
- int32_t mCurrentPowerMode;
+ HwcConfigIndexType mCurrentConfigMode;
+ android::hardware::graphics::composer::hal::PowerMode mCurrentPowerMode;
- std::unordered_map<int /* config */, int64_t /* duration in ms */> mConfigModesTotalTime;
+ std::unordered_map<HwcConfigIndexType /* configId */, int64_t /* duration in ms */>
+ mConfigModesTotalTime;
int64_t mScreenOffTime = 0;
nsecs_t mPreviousRecordedTime = systemTime();
};
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index b2c069e..5c0ba01 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -14,16 +14,13 @@
* limitations under the License.
*/
+#undef LOG_TAG
+#define LOG_TAG "Scheduler"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "Scheduler.h"
-#include <algorithm>
-#include <cinttypes>
-#include <cstdint>
-#include <memory>
-#include <numeric>
-
+#include <android-base/stringprintf.h>
#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
#include <configstore/Utils.h>
@@ -34,131 +31,169 @@
#include <utils/Timers.h>
#include <utils/Trace.h>
+#include <algorithm>
+#include <cinttypes>
+#include <cstdint>
+#include <functional>
+#include <memory>
+#include <numeric>
+
+#include "../Layer.h"
#include "DispSync.h"
#include "DispSyncSource.h"
#include "EventControlThread.h"
#include "EventThread.h"
-#include "IdleTimer.h"
#include "InjectVSyncSource.h"
-#include "LayerInfo.h"
+#include "OneShotTimer.h"
#include "SchedulerUtils.h"
#include "SurfaceFlingerProperties.h"
+#include "Timer.h"
+#include "VSyncDispatchTimerQueue.h"
+#include "VSyncPredictor.h"
+#include "VSyncReactor.h"
+
+#define RETURN_IF_INVALID_HANDLE(handle, ...) \
+ do { \
+ if (mConnections.count(handle) == 0) { \
+ ALOGE("Invalid connection handle %" PRIuPTR, handle.id); \
+ return __VA_ARGS__; \
+ } \
+ } while (false)
namespace android {
-using namespace android::hardware::configstore;
-using namespace android::hardware::configstore::V1_0;
-using namespace android::sysprop;
+std::unique_ptr<DispSync> createDispSync(bool supportKernelTimer) {
+ // TODO (140302863) remove this and use the vsync_reactor system.
+ if (property_get_bool("debug.sf.vsync_reactor", true)) {
+ // TODO (144707443) tune Predictor tunables.
+ static constexpr int defaultRate = 60;
+ static constexpr auto initialPeriod =
+ std::chrono::duration<nsecs_t, std::ratio<1, defaultRate>>(1);
+ static constexpr size_t vsyncTimestampHistorySize = 20;
+ static constexpr size_t minimumSamplesForPrediction = 6;
+ static constexpr uint32_t discardOutlierPercent = 20;
+ auto tracker = std::make_unique<
+ scheduler::VSyncPredictor>(std::chrono::duration_cast<std::chrono::nanoseconds>(
+ initialPeriod)
+ .count(),
+ vsyncTimestampHistorySize, minimumSamplesForPrediction,
+ discardOutlierPercent);
-#define RETURN_VALUE_IF_INVALID(value) \
- if (handle == nullptr || mConnections.count(handle->id) == 0) return value
-#define RETURN_IF_INVALID() \
- if (handle == nullptr || mConnections.count(handle->id) == 0) return
+ static constexpr auto vsyncMoveThreshold =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(3ms);
+ static constexpr auto timerSlack =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(500us);
+ auto dispatch = std::make_unique<
+ scheduler::VSyncDispatchTimerQueue>(std::make_unique<scheduler::Timer>(), *tracker,
+ timerSlack.count(), vsyncMoveThreshold.count());
-std::atomic<int64_t> Scheduler::sNextId = 0;
+ static constexpr size_t pendingFenceLimit = 20;
+ return std::make_unique<scheduler::VSyncReactor>(std::make_unique<scheduler::SystemClock>(),
+ std::move(dispatch), std::move(tracker),
+ pendingFenceLimit, supportKernelTimer);
+ } else {
+ return std::make_unique<impl::DispSync>("SchedulerDispSync",
+ sysprop::running_without_sync_framework(true));
+ }
+}
Scheduler::Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function,
- const scheduler::RefreshRateConfigs& refreshRateConfig)
- : mHasSyncFramework(running_without_sync_framework(true)),
- mDispSyncPresentTimeOffset(present_time_offset_from_vsync_ns(0)),
- mPrimaryHWVsyncEnabled(false),
- mHWVsyncAvailable(false),
- mRefreshRateConfigs(refreshRateConfig) {
- // Note: We create a local temporary with the real DispSync implementation
- // type temporarily so we can initialize it with the configured values,
- // before storing it for more generic use using the interface type.
- auto primaryDispSync = std::make_unique<impl::DispSync>("SchedulerDispSync");
- primaryDispSync->init(mHasSyncFramework, mDispSyncPresentTimeOffset);
- mPrimaryDispSync = std::move(primaryDispSync);
- mEventControlThread = std::make_unique<impl::EventControlThread>(function);
+ const scheduler::RefreshRateConfigs& refreshRateConfig,
+ ISchedulerCallback& schedulerCallback, bool useContentDetectionV2,
+ bool useContentDetection)
+ : mSupportKernelTimer(sysprop::support_kernel_idle_timer(false)),
+ mPrimaryDispSync(createDispSync(mSupportKernelTimer)),
+ mEventControlThread(new impl::EventControlThread(std::move(function))),
+ mSchedulerCallback(schedulerCallback),
+ mRefreshRateConfigs(refreshRateConfig),
+ mUseContentDetection(useContentDetection),
+ mUseContentDetectionV2(useContentDetectionV2) {
+ using namespace sysprop;
- mSetIdleTimerMs = set_idle_timer_ms(0);
- mSupportKernelTimer = support_kernel_idle_timer(false);
-
- mSetTouchTimerMs = set_touch_timer_ms(0);
- mSetDisplayPowerTimerMs = set_display_power_timer_ms(0);
-
- char value[PROPERTY_VALUE_MAX];
- property_get("debug.sf.set_idle_timer_ms", value, "0");
- int int_value = atoi(value);
- if (int_value) {
- mSetIdleTimerMs = atoi(value);
+ if (mUseContentDetectionV2) {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>(refreshRateConfig);
+ } else {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistory>();
}
- if (mSetIdleTimerMs > 0) {
- if (mSupportKernelTimer) {
- mIdleTimer =
- std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(
- mSetIdleTimerMs),
- [this] { resetKernelTimerCallback(); },
- [this] {
- expiredKernelTimerCallback();
- });
- } else {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(
- mSetIdleTimerMs),
- [this] { resetTimerCallback(); },
- [this] { expiredTimerCallback(); });
- }
+ const int setIdleTimerMs = property_get_int32("debug.sf.set_idle_timer_ms", 0);
+
+ if (const auto millis = setIdleTimerMs ? setIdleTimerMs : set_idle_timer_ms(0); millis > 0) {
+ const auto callback = mSupportKernelTimer ? &Scheduler::kernelIdleTimerCallback
+ : &Scheduler::idleTimerCallback;
+ mIdleTimer.emplace(
+ std::chrono::milliseconds(millis),
+ [this, callback] { std::invoke(callback, this, TimerState::Reset); },
+ [this, callback] { std::invoke(callback, this, TimerState::Expired); });
mIdleTimer->start();
}
- if (mSetTouchTimerMs > 0) {
+ if (const int64_t millis = set_touch_timer_ms(0); millis > 0) {
// Touch events are coming to SF every 100ms, so the timer needs to be higher than that
- mTouchTimer =
- std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(mSetTouchTimerMs),
- [this] { resetTouchTimerCallback(); },
- [this] { expiredTouchTimerCallback(); });
+ mTouchTimer.emplace(
+ std::chrono::milliseconds(millis),
+ [this] { touchTimerCallback(TimerState::Reset); },
+ [this] { touchTimerCallback(TimerState::Expired); });
mTouchTimer->start();
}
- if (mSetDisplayPowerTimerMs > 0) {
- mDisplayPowerTimer =
- std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(
- mSetDisplayPowerTimerMs),
- [this] { resetDisplayPowerTimerCallback(); },
- [this] {
- expiredDisplayPowerTimerCallback();
- });
+ if (const int64_t millis = set_display_power_timer_ms(0); millis > 0) {
+ mDisplayPowerTimer.emplace(
+ std::chrono::milliseconds(millis),
+ [this] { displayPowerTimerCallback(TimerState::Reset); },
+ [this] { displayPowerTimerCallback(TimerState::Expired); });
mDisplayPowerTimer->start();
}
}
+Scheduler::Scheduler(std::unique_ptr<DispSync> primaryDispSync,
+ std::unique_ptr<EventControlThread> eventControlThread,
+ const scheduler::RefreshRateConfigs& configs,
+ ISchedulerCallback& schedulerCallback, bool useContentDetectionV2,
+ bool useContentDetection)
+ : mSupportKernelTimer(false),
+ mPrimaryDispSync(std::move(primaryDispSync)),
+ mEventControlThread(std::move(eventControlThread)),
+ mSchedulerCallback(schedulerCallback),
+ mRefreshRateConfigs(configs),
+ mUseContentDetection(useContentDetection),
+ mUseContentDetectionV2(useContentDetectionV2) {}
+
Scheduler::~Scheduler() {
- // Ensure the IdleTimer thread is joined before we start destroying state.
+ // Ensure the OneShotTimer threads are joined before we start destroying state.
mDisplayPowerTimer.reset();
mTouchTimer.reset();
mIdleTimer.reset();
}
-sp<Scheduler::ConnectionHandle> Scheduler::createConnection(
- const char* connectionName, nsecs_t phaseOffsetNs, nsecs_t offsetThresholdForNextVsync,
- impl::EventThread::InterceptVSyncsCallback interceptCallback) {
- const int64_t id = sNextId++;
- ALOGV("Creating a connection handle with ID: %" PRId64 "\n", id);
-
- std::unique_ptr<EventThread> eventThread =
- makeEventThread(connectionName, mPrimaryDispSync.get(), phaseOffsetNs,
- offsetThresholdForNextVsync, std::move(interceptCallback));
-
- auto eventThreadConnection =
- createConnectionInternal(eventThread.get(), ISurfaceComposer::eConfigChangedSuppress);
- mConnections.emplace(id,
- std::make_unique<Connection>(new ConnectionHandle(id),
- eventThreadConnection,
- std::move(eventThread)));
- return mConnections[id]->handle;
+DispSync& Scheduler::getPrimaryDispSync() {
+ return *mPrimaryDispSync;
}
-std::unique_ptr<EventThread> Scheduler::makeEventThread(
- const char* connectionName, DispSync* dispSync, nsecs_t phaseOffsetNs,
- nsecs_t offsetThresholdForNextVsync,
+std::unique_ptr<VSyncSource> Scheduler::makePrimaryDispSyncSource(const char* name,
+ nsecs_t phaseOffsetNs) {
+ return std::make_unique<DispSyncSource>(mPrimaryDispSync.get(), phaseOffsetNs,
+ true /* traceVsync */, name);
+}
+
+Scheduler::ConnectionHandle Scheduler::createConnection(
+ const char* connectionName, nsecs_t phaseOffsetNs,
impl::EventThread::InterceptVSyncsCallback interceptCallback) {
- std::unique_ptr<VSyncSource> eventThreadSource =
- std::make_unique<DispSyncSource>(dispSync, phaseOffsetNs, offsetThresholdForNextVsync,
- true, connectionName);
- return std::make_unique<impl::EventThread>(std::move(eventThreadSource),
- std::move(interceptCallback), connectionName);
+ auto vsyncSource = makePrimaryDispSyncSource(connectionName, phaseOffsetNs);
+ auto eventThread = std::make_unique<impl::EventThread>(std::move(vsyncSource),
+ std::move(interceptCallback));
+ return createConnection(std::move(eventThread));
+}
+
+Scheduler::ConnectionHandle Scheduler::createConnection(std::unique_ptr<EventThread> eventThread) {
+ const ConnectionHandle handle = ConnectionHandle{mNextConnectionHandleId++};
+ ALOGV("Creating a connection handle with ID %" PRIuPTR, handle.id);
+
+ auto connection =
+ createConnectionInternal(eventThread.get(), ISurfaceComposer::eConfigChangedSuppress);
+
+ mConnections.emplace(handle, Connection{connection, std::move(eventThread)});
+ return handle;
}
sp<EventThreadConnection> Scheduler::createConnectionInternal(
@@ -167,59 +202,117 @@
}
sp<IDisplayEventConnection> Scheduler::createDisplayEventConnection(
- const sp<Scheduler::ConnectionHandle>& handle,
- ISurfaceComposer::ConfigChanged configChanged) {
- RETURN_VALUE_IF_INVALID(nullptr);
- return createConnectionInternal(mConnections[handle->id]->thread.get(), configChanged);
+ ConnectionHandle handle, ISurfaceComposer::ConfigChanged configChanged) {
+ RETURN_IF_INVALID_HANDLE(handle, nullptr);
+ return createConnectionInternal(mConnections[handle].thread.get(), configChanged);
}
-EventThread* Scheduler::getEventThread(const sp<Scheduler::ConnectionHandle>& handle) {
- RETURN_VALUE_IF_INVALID(nullptr);
- return mConnections[handle->id]->thread.get();
+sp<EventThreadConnection> Scheduler::getEventConnection(ConnectionHandle handle) {
+ RETURN_IF_INVALID_HANDLE(handle, nullptr);
+ return mConnections[handle].connection;
}
-sp<EventThreadConnection> Scheduler::getEventConnection(const sp<ConnectionHandle>& handle) {
- RETURN_VALUE_IF_INVALID(nullptr);
- return mConnections[handle->id]->eventConnection;
+void Scheduler::onHotplugReceived(ConnectionHandle handle, PhysicalDisplayId displayId,
+ bool connected) {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections[handle].thread->onHotplugReceived(displayId, connected);
}
-void Scheduler::hotplugReceived(const sp<Scheduler::ConnectionHandle>& handle,
- PhysicalDisplayId displayId, bool connected) {
- RETURN_IF_INVALID();
- mConnections[handle->id]->thread->onHotplugReceived(displayId, connected);
+void Scheduler::onScreenAcquired(ConnectionHandle handle) {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections[handle].thread->onScreenAcquired();
}
-void Scheduler::onScreenAcquired(const sp<Scheduler::ConnectionHandle>& handle) {
- RETURN_IF_INVALID();
- mConnections[handle->id]->thread->onScreenAcquired();
+void Scheduler::onScreenReleased(ConnectionHandle handle) {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections[handle].thread->onScreenReleased();
}
-void Scheduler::onScreenReleased(const sp<Scheduler::ConnectionHandle>& handle) {
- RETURN_IF_INVALID();
- mConnections[handle->id]->thread->onScreenReleased();
+void Scheduler::onPrimaryDisplayConfigChanged(ConnectionHandle handle, PhysicalDisplayId displayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod) {
+ std::lock_guard<std::mutex> lock(mFeatureStateLock);
+ // Cache the last reported config for primary display.
+ mFeatures.cachedConfigChangedParams = {handle, displayId, configId, vsyncPeriod};
+ onNonPrimaryDisplayConfigChanged(handle, displayId, configId, vsyncPeriod);
}
-void Scheduler::onConfigChanged(const sp<ConnectionHandle>& handle, PhysicalDisplayId displayId,
- int32_t configId) {
- RETURN_IF_INVALID();
- mConnections[handle->id]->thread->onConfigChanged(displayId, configId);
+void Scheduler::dispatchCachedReportedConfig() {
+ const auto configId = *mFeatures.configId;
+ const auto vsyncPeriod =
+ mRefreshRateConfigs.getRefreshRateFromConfigId(configId).getVsyncPeriod();
+
+ // If there is no change from cached config, there is no need to dispatch an event
+ if (configId == mFeatures.cachedConfigChangedParams->configId &&
+ vsyncPeriod == mFeatures.cachedConfigChangedParams->vsyncPeriod) {
+ return;
+ }
+
+ mFeatures.cachedConfigChangedParams->configId = configId;
+ mFeatures.cachedConfigChangedParams->vsyncPeriod = vsyncPeriod;
+ onNonPrimaryDisplayConfigChanged(mFeatures.cachedConfigChangedParams->handle,
+ mFeatures.cachedConfigChangedParams->displayId,
+ mFeatures.cachedConfigChangedParams->configId,
+ mFeatures.cachedConfigChangedParams->vsyncPeriod);
}
-void Scheduler::dump(const sp<Scheduler::ConnectionHandle>& handle, std::string& result) const {
- RETURN_IF_INVALID();
- mConnections.at(handle->id)->thread->dump(result);
+void Scheduler::onNonPrimaryDisplayConfigChanged(ConnectionHandle handle,
+ PhysicalDisplayId displayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod) {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections[handle].thread->onConfigChanged(displayId, configId, vsyncPeriod);
}
-void Scheduler::setPhaseOffset(const sp<Scheduler::ConnectionHandle>& handle, nsecs_t phaseOffset) {
- RETURN_IF_INVALID();
- mConnections[handle->id]->thread->setPhaseOffset(phaseOffset);
+size_t Scheduler::getEventThreadConnectionCount(ConnectionHandle handle) {
+ RETURN_IF_INVALID_HANDLE(handle, 0);
+ return mConnections[handle].thread->getEventThreadConnectionCount();
+}
+
+void Scheduler::dump(ConnectionHandle handle, std::string& result) const {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections.at(handle).thread->dump(result);
+}
+
+void Scheduler::setPhaseOffset(ConnectionHandle handle, nsecs_t phaseOffset) {
+ RETURN_IF_INVALID_HANDLE(handle);
+ mConnections[handle].thread->setPhaseOffset(phaseOffset);
}
void Scheduler::getDisplayStatInfo(DisplayStatInfo* stats) {
- stats->vsyncTime = mPrimaryDispSync->computeNextRefresh(0);
+ stats->vsyncTime = mPrimaryDispSync->computeNextRefresh(0, systemTime());
stats->vsyncPeriod = mPrimaryDispSync->getPeriod();
}
+Scheduler::ConnectionHandle Scheduler::enableVSyncInjection(bool enable) {
+ if (mInjectVSyncs == enable) {
+ return {};
+ }
+
+ ALOGV("%s VSYNC injection", enable ? "Enabling" : "Disabling");
+
+ if (!mInjectorConnectionHandle) {
+ auto vsyncSource = std::make_unique<InjectVSyncSource>();
+ mVSyncInjector = vsyncSource.get();
+
+ auto eventThread =
+ std::make_unique<impl::EventThread>(std::move(vsyncSource),
+ impl::EventThread::InterceptVSyncsCallback());
+
+ mInjectorConnectionHandle = createConnection(std::move(eventThread));
+ }
+
+ mInjectVSyncs = enable;
+ return mInjectorConnectionHandle;
+}
+
+bool Scheduler::injectVSync(nsecs_t when, nsecs_t expectedVSyncTime) {
+ if (!mInjectVSyncs || !mVSyncInjector) {
+ return false;
+ }
+
+ mVSyncInjector->onInjectSyncEvent(when, expectedVSyncTime);
+ return true;
+}
+
void Scheduler::enableHardwareVsync() {
std::lock_guard<std::mutex> lock(mHWVsyncLock);
if (!mPrimaryHWVsyncEnabled && mHWVsyncAvailable) {
@@ -267,16 +360,11 @@
const nsecs_t last = mLastResyncTime.exchange(now);
if (now - last > kIgnoreDelay) {
- resyncToHardwareVsync(false,
- mRefreshRateConfigs.getCurrentRefreshRate().second.vsyncPeriod);
+ resyncToHardwareVsync(false, mRefreshRateConfigs.getCurrentRefreshRate().getVsyncPeriod());
}
}
-void Scheduler::setRefreshSkipCount(int count) {
- mPrimaryDispSync->setRefreshSkipCount(count);
-}
-
-void Scheduler::setVsyncPeriod(const nsecs_t period) {
+void Scheduler::setVsyncPeriod(nsecs_t period) {
std::lock_guard<std::mutex> lock(mHWVsyncLock);
mPrimaryDispSync->setPeriod(period);
@@ -287,13 +375,15 @@
}
}
-void Scheduler::addResyncSample(const nsecs_t timestamp, bool* periodFlushed) {
+void Scheduler::addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed) {
bool needsHwVsync = false;
*periodFlushed = false;
{ // Scope for the lock
std::lock_guard<std::mutex> lock(mHWVsyncLock);
if (mPrimaryHWVsyncEnabled) {
- needsHwVsync = mPrimaryDispSync->addResyncSample(timestamp, periodFlushed);
+ needsHwVsync =
+ mPrimaryDispSync->addResyncSample(timestamp, hwcVsyncPeriod, periodFlushed);
}
}
@@ -316,86 +406,89 @@
mPrimaryDispSync->setIgnorePresentFences(ignore);
}
-nsecs_t Scheduler::getDispSyncExpectedPresentTime() {
- return mPrimaryDispSync->expectedPresentTime();
+nsecs_t Scheduler::getDispSyncExpectedPresentTime(nsecs_t now) {
+ return mPrimaryDispSync->expectedPresentTime(now);
}
-void Scheduler::dumpPrimaryDispSync(std::string& result) const {
- mPrimaryDispSync->dump(result);
-}
+void Scheduler::registerLayer(Layer* layer) {
+ if (!mLayerHistory) return;
-std::unique_ptr<scheduler::LayerHistory::LayerHandle> Scheduler::registerLayer(
- std::string const& name, int windowType) {
- uint32_t defaultFps, performanceFps;
- if (mRefreshRateConfigs.refreshRateSwitchingSupported()) {
- defaultFps = mRefreshRateConfigs.getRefreshRateFromType(RefreshRateType::DEFAULT).fps;
- performanceFps =
- mRefreshRateConfigs
- .getRefreshRateFromType((windowType == InputWindowInfo::TYPE_WALLPAPER)
- ? RefreshRateType::DEFAULT
- : RefreshRateType::PERFORMANCE)
- .fps;
+ const auto minFps = mRefreshRateConfigs.getMinRefreshRate().getFps();
+ const auto maxFps = mRefreshRateConfigs.getMaxRefreshRate().getFps();
+
+ if (layer->getWindowType() == InputWindowInfo::TYPE_STATUS_BAR) {
+ mLayerHistory->registerLayer(layer, minFps, maxFps,
+ scheduler::LayerHistory::LayerVoteType::NoVote);
+ } else if (!mUseContentDetection) {
+ // If the content detection feature is off, all layers are registered at Max. We still keep
+ // the layer history, since we use it for other features (like Frame Rate API), so layers
+ // still need to be registered.
+ mLayerHistory->registerLayer(layer, minFps, maxFps,
+ scheduler::LayerHistory::LayerVoteType::Max);
+ } else if (!mUseContentDetectionV2) {
+ // In V1 of content detection, all layers are registered as Heuristic (unless it's
+ // wallpaper).
+ const auto highFps =
+ layer->getWindowType() == InputWindowInfo::TYPE_WALLPAPER ? minFps : maxFps;
+
+ mLayerHistory->registerLayer(layer, minFps, highFps,
+ scheduler::LayerHistory::LayerVoteType::Heuristic);
} else {
- defaultFps = mRefreshRateConfigs.getCurrentRefreshRate().second.fps;
- performanceFps = defaultFps;
+ if (layer->getWindowType() == InputWindowInfo::TYPE_WALLPAPER) {
+ // Running Wallpaper at Min is considered as part of content detection.
+ mLayerHistory->registerLayer(layer, minFps, maxFps,
+ scheduler::LayerHistory::LayerVoteType::Min);
+ } else {
+ mLayerHistory->registerLayer(layer, minFps, maxFps,
+ scheduler::LayerHistory::LayerVoteType::Heuristic);
+ }
}
- return mLayerHistory.createLayer(name, defaultFps, performanceFps);
}
-void Scheduler::addLayerPresentTimeAndHDR(
- const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle,
- nsecs_t presentTime, bool isHDR) {
- mLayerHistory.insert(layerHandle, presentTime, isHDR);
+void Scheduler::recordLayerHistory(Layer* layer, nsecs_t presentTime,
+ LayerHistory::LayerUpdateType updateType) {
+ if (mLayerHistory) {
+ mLayerHistory->record(layer, presentTime, systemTime(), updateType);
+ }
}
-void Scheduler::setLayerVisibility(
- const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle, bool visible) {
- mLayerHistory.setVisibility(layerHandle, visible);
+void Scheduler::setConfigChangePending(bool pending) {
+ if (mLayerHistory) {
+ mLayerHistory->setConfigChangePending(pending);
+ }
}
-void Scheduler::withPrimaryDispSync(std::function<void(DispSync&)> const& fn) {
- fn(*mPrimaryDispSync);
-}
+void Scheduler::chooseRefreshRateForContent() {
+ if (!mLayerHistory) return;
-void Scheduler::updateFpsBasedOnContent() {
- auto [refreshRate, isHDR] = mLayerHistory.getDesiredRefreshRateAndHDR();
- const uint32_t refreshRateRound = std::round(refreshRate);
- RefreshRateType newRefreshRateType;
+ ATRACE_CALL();
+
+ scheduler::LayerHistory::Summary summary = mLayerHistory->summarize(systemTime());
+ HwcConfigIndexType newConfigId;
{
std::lock_guard<std::mutex> lock(mFeatureStateLock);
- if (mContentRefreshRate == refreshRateRound && mIsHDRContent == isHDR) {
+ if (mFeatures.contentRequirements == summary) {
return;
}
- mContentRefreshRate = refreshRateRound;
- ATRACE_INT("ContentFPS", mContentRefreshRate);
+ mFeatures.contentRequirements = summary;
+ mFeatures.contentDetectionV1 =
+ !summary.empty() ? ContentDetectionState::On : ContentDetectionState::Off;
- mIsHDRContent = isHDR;
- ATRACE_INT("ContentHDR", mIsHDRContent);
-
- mCurrentContentFeatureState = refreshRateRound > 0
- ? ContentFeatureState::CONTENT_DETECTION_ON
- : ContentFeatureState::CONTENT_DETECTION_OFF;
- newRefreshRateType = calculateRefreshRateType();
- if (mRefreshRateType == newRefreshRateType) {
+ scheduler::RefreshRateConfigs::GlobalSignals consideredSignals;
+ newConfigId = calculateRefreshRateConfigIndexType(&consideredSignals);
+ if (mFeatures.configId == newConfigId) {
+ // We don't need to change the config, but we might need to send an event
+ // about a config change, since it was suppressed due to a previous idleConsidered
+ if (!consideredSignals.idle) {
+ dispatchCachedReportedConfig();
+ }
return;
}
- mRefreshRateType = newRefreshRateType;
- }
- changeRefreshRate(newRefreshRateType, ConfigEvent::Changed);
-}
-
-void Scheduler::setChangeRefreshRateCallback(
- const ChangeRefreshRateCallback&& changeRefreshRateCallback) {
- std::lock_guard<std::mutex> lock(mCallbackLock);
- mChangeRefreshRateCallback = changeRefreshRateCallback;
-}
-
-void Scheduler::updateFrameSkipping(const int64_t skipCount) {
- ATRACE_INT("FrameSkipCount", skipCount);
- if (mSkipCount != skipCount) {
- // Only update DispSync if it hasn't been updated yet.
- mPrimaryDispSync->setRefreshSkipCount(skipCount);
- mSkipCount = skipCount;
+ mFeatures.configId = newConfigId;
+ auto& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromConfigId(newConfigId);
+ mSchedulerCallback.changeRefreshRate(newRefreshRate,
+ consideredSignals.idle ? ConfigEvent::None
+ : ConfigEvent::Changed);
}
}
@@ -406,23 +499,28 @@
}
void Scheduler::notifyTouchEvent() {
- if (mTouchTimer) {
- mTouchTimer->reset();
- }
-
- if (mSupportKernelTimer) {
- resetIdleTimer();
- }
+ if (!mTouchTimer) return;
// Touch event will boost the refresh rate to performance.
- // Clear Layer History to get fresh FPS detection
- mLayerHistory.clearHistory();
+ // Clear Layer History to get fresh FPS detection.
+ // NOTE: Instead of checking all the layers, we should be checking the layer
+ // that is currently on top. b/142507166 will give us this capability.
+ std::lock_guard<std::mutex> lock(mFeatureStateLock);
+ if (mLayerHistory) {
+ // Layer History will be cleared based on RefreshRateConfigs::getBestRefreshRate
+
+ mTouchTimer->reset();
+
+ if (mSupportKernelTimer && mIdleTimer) {
+ mIdleTimer->reset();
+ }
+ }
}
void Scheduler::setDisplayPowerState(bool normal) {
{
std::lock_guard<std::mutex> lock(mFeatureStateLock);
- mIsDisplayPowerStateNormal = normal;
+ mFeatures.isDisplayPowerStateNormal = normal;
}
if (mDisplayPowerTimer) {
@@ -431,157 +529,182 @@
// Display Power event will boost the refresh rate to performance.
// Clear Layer History to get fresh FPS detection
- mLayerHistory.clearHistory();
+ if (mLayerHistory) {
+ mLayerHistory->clear();
+ }
}
-void Scheduler::resetTimerCallback() {
- handleTimerStateChanged(&mCurrentIdleTimerState, IdleTimerState::RESET, false);
- ATRACE_INT("ExpiredIdleTimer", 0);
-}
+void Scheduler::kernelIdleTimerCallback(TimerState state) {
+ ATRACE_INT("ExpiredKernelIdleTimer", static_cast<int>(state));
-void Scheduler::resetKernelTimerCallback() {
- ATRACE_INT("ExpiredKernelIdleTimer", 0);
- const auto refreshRate = mRefreshRateConfigs.getCurrentRefreshRate();
- if (refreshRate.first == RefreshRateType::PERFORMANCE) {
+ // TODO(145561154): cleanup the kernel idle timer implementation and the refresh rate
+ // magic number
+ const auto& refreshRate = mRefreshRateConfigs.getCurrentRefreshRate();
+ constexpr float FPS_THRESHOLD_FOR_KERNEL_TIMER = 65.0f;
+ if (state == TimerState::Reset && refreshRate.getFps() > FPS_THRESHOLD_FOR_KERNEL_TIMER) {
// If we're not in performance mode then the kernel timer shouldn't do
// anything, as the refresh rate during DPU power collapse will be the
// same.
- resyncToHardwareVsync(true, refreshRate.second.vsyncPeriod);
+ resyncToHardwareVsync(true /* makeAvailable */, refreshRate.getVsyncPeriod());
+ } else if (state == TimerState::Expired &&
+ refreshRate.getFps() <= FPS_THRESHOLD_FOR_KERNEL_TIMER) {
+ // Disable HW VSYNC if the timer expired, as we don't need it enabled if
+ // we're not pushing frames, and if we're in PERFORMANCE mode then we'll
+ // need to update the DispSync model anyway.
+ disableHardwareVsync(false /* makeUnavailable */);
}
+
+ mSchedulerCallback.kernelTimerChanged(state == TimerState::Expired);
}
-void Scheduler::expiredTimerCallback() {
- handleTimerStateChanged(&mCurrentIdleTimerState, IdleTimerState::EXPIRED, false);
- ATRACE_INT("ExpiredIdleTimer", 1);
+void Scheduler::idleTimerCallback(TimerState state) {
+ handleTimerStateChanged(&mFeatures.idleTimer, state);
+ ATRACE_INT("ExpiredIdleTimer", static_cast<int>(state));
}
-void Scheduler::resetTouchTimerCallback() {
- handleTimerStateChanged(&mCurrentTouchState, TouchState::ACTIVE, true);
- ATRACE_INT("TouchState", 1);
-}
-
-void Scheduler::expiredTouchTimerCallback() {
- handleTimerStateChanged(&mCurrentTouchState, TouchState::INACTIVE, true);
- ATRACE_INT("TouchState", 0);
-}
-
-void Scheduler::resetDisplayPowerTimerCallback() {
- handleTimerStateChanged(&mDisplayPowerTimerState, DisplayPowerTimerState::RESET, true);
- ATRACE_INT("ExpiredDisplayPowerTimer", 0);
-}
-
-void Scheduler::expiredDisplayPowerTimerCallback() {
- handleTimerStateChanged(&mDisplayPowerTimerState, DisplayPowerTimerState::EXPIRED, true);
- ATRACE_INT("ExpiredDisplayPowerTimer", 1);
-}
-
-void Scheduler::expiredKernelTimerCallback() {
- ATRACE_INT("ExpiredKernelIdleTimer", 1);
- const auto refreshRate = mRefreshRateConfigs.getCurrentRefreshRate();
- if (refreshRate.first != RefreshRateType::PERFORMANCE) {
- // Disable HW Vsync if the timer expired, as we don't need it
- // enabled if we're not pushing frames, and if we're in PERFORMANCE
- // mode then we'll need to re-update the DispSync model anyways.
- disableHardwareVsync(false);
+void Scheduler::touchTimerCallback(TimerState state) {
+ const TouchState touch = state == TimerState::Reset ? TouchState::Active : TouchState::Inactive;
+ if (handleTimerStateChanged(&mFeatures.touch, touch)) {
+ mLayerHistory->clear();
}
+ ATRACE_INT("TouchState", static_cast<int>(touch));
}
-std::string Scheduler::doDump() {
- std::ostringstream stream;
- stream << "+ Idle timer interval: " << mSetIdleTimerMs << " ms" << std::endl;
- stream << "+ Touch timer interval: " << mSetTouchTimerMs << " ms" << std::endl;
- return stream.str();
+void Scheduler::displayPowerTimerCallback(TimerState state) {
+ handleTimerStateChanged(&mFeatures.displayPowerTimer, state);
+ ATRACE_INT("ExpiredDisplayPowerTimer", static_cast<int>(state));
+}
+
+void Scheduler::dump(std::string& result) const {
+ using base::StringAppendF;
+ const char* const states[] = {"off", "on"};
+
+ StringAppendF(&result, "+ Idle timer: %s\n",
+ mIdleTimer ? mIdleTimer->dump().c_str() : states[0]);
+ StringAppendF(&result, "+ Touch timer: %s\n",
+ mTouchTimer ? mTouchTimer->dump().c_str() : states[0]);
+ StringAppendF(&result, "+ Use content detection: %s\n\n",
+ sysprop::use_content_detection_for_refresh_rate(false) ? "on" : "off");
}
template <class T>
-void Scheduler::handleTimerStateChanged(T* currentState, T newState, bool eventOnContentDetection) {
- ConfigEvent event = ConfigEvent::None;
- RefreshRateType newRefreshRateType;
+bool Scheduler::handleTimerStateChanged(T* currentState, T newState) {
+ HwcConfigIndexType newConfigId;
+ scheduler::RefreshRateConfigs::GlobalSignals consideredSignals;
{
std::lock_guard<std::mutex> lock(mFeatureStateLock);
if (*currentState == newState) {
- return;
+ return false;
}
*currentState = newState;
- newRefreshRateType = calculateRefreshRateType();
- if (mRefreshRateType == newRefreshRateType) {
- return;
- }
- mRefreshRateType = newRefreshRateType;
- if (eventOnContentDetection &&
- mCurrentContentFeatureState == ContentFeatureState::CONTENT_DETECTION_ON) {
- event = ConfigEvent::Changed;
- }
- }
- changeRefreshRate(newRefreshRateType, event);
-}
-
-Scheduler::RefreshRateType Scheduler::calculateRefreshRateType() {
- if (!mRefreshRateConfigs.refreshRateSwitchingSupported()) {
- return RefreshRateType::DEFAULT;
- }
-
- // HDR content is not supported on PERFORMANCE mode
- if (mForceHDRContentToDefaultRefreshRate && mIsHDRContent) {
- return RefreshRateType::DEFAULT;
- }
-
- // If Display Power is not in normal operation we want to be in performance mode.
- // When coming back to normal mode, a grace period is given with DisplayPowerTimer
- if (!mIsDisplayPowerStateNormal || mDisplayPowerTimerState == DisplayPowerTimerState::RESET) {
- return RefreshRateType::PERFORMANCE;
- }
-
- // As long as touch is active we want to be in performance mode
- if (mCurrentTouchState == TouchState::ACTIVE) {
- return RefreshRateType::PERFORMANCE;
- }
-
- // If timer has expired as it means there is no new content on the screen
- if (mCurrentIdleTimerState == IdleTimerState::EXPIRED) {
- return RefreshRateType::DEFAULT;
- }
-
- // If content detection is off we choose performance as we don't know the content fps
- if (mCurrentContentFeatureState == ContentFeatureState::CONTENT_DETECTION_OFF) {
- return RefreshRateType::PERFORMANCE;
- }
-
- // Content detection is on, find the appropriate refresh rate with minimal error
- auto begin = mRefreshRateConfigs.getRefreshRateMap().cbegin();
-
- auto iter = min_element(begin, mRefreshRateConfigs.getRefreshRateMap().cend(),
- [rate = mContentRefreshRate](const auto& l, const auto& r) -> bool {
- return std::abs(l.second.fps - static_cast<float>(rate)) <
- std::abs(r.second.fps - static_cast<float>(rate));
- });
- RefreshRateType currRefreshRateType = iter->first;
-
- // Some content aligns better on higher refresh rate. For example for 45fps we should choose
- // 90Hz config. However we should still prefer a lower refresh rate if the content doesn't
- // align well with both
- constexpr float MARGIN = 0.05f;
- float ratio = mRefreshRateConfigs.getRefreshRateFromType(currRefreshRateType).fps /
- float(mContentRefreshRate);
- if (std::abs(std::round(ratio) - ratio) > MARGIN) {
- while (iter != mRefreshRateConfigs.getRefreshRateMap().cend()) {
- ratio = iter->second.fps / float(mContentRefreshRate);
-
- if (std::abs(std::round(ratio) - ratio) <= MARGIN) {
- currRefreshRateType = iter->first;
- break;
+ newConfigId = calculateRefreshRateConfigIndexType(&consideredSignals);
+ if (mFeatures.configId == newConfigId) {
+ // We don't need to change the config, but we might need to send an event
+ // about a config change, since it was suppressed due to a previous idleConsidered
+ if (!consideredSignals.idle) {
+ dispatchCachedReportedConfig();
}
- ++iter;
+ return consideredSignals.touch;
+ }
+ mFeatures.configId = newConfigId;
+ }
+ const RefreshRate& newRefreshRate = mRefreshRateConfigs.getRefreshRateFromConfigId(newConfigId);
+ mSchedulerCallback.changeRefreshRate(newRefreshRate,
+ consideredSignals.idle ? ConfigEvent::None
+ : ConfigEvent::Changed);
+ return consideredSignals.touch;
+}
+
+HwcConfigIndexType Scheduler::calculateRefreshRateConfigIndexType(
+ scheduler::RefreshRateConfigs::GlobalSignals* consideredSignals) {
+ ATRACE_CALL();
+ if (consideredSignals) *consideredSignals = {};
+
+ // If Display Power is not in normal operation we want to be in performance mode. When coming
+ // back to normal mode, a grace period is given with DisplayPowerTimer.
+ if (mDisplayPowerTimer &&
+ (!mFeatures.isDisplayPowerStateNormal ||
+ mFeatures.displayPowerTimer == TimerState::Reset)) {
+ return mRefreshRateConfigs.getMaxRefreshRateByPolicy().getConfigId();
+ }
+
+ const bool touchActive = mTouchTimer && mFeatures.touch == TouchState::Active;
+ const bool idle = mIdleTimer && mFeatures.idleTimer == TimerState::Expired;
+
+ if (!mUseContentDetectionV2) {
+ // As long as touch is active we want to be in performance mode.
+ if (touchActive) {
+ return mRefreshRateConfigs.getMaxRefreshRateByPolicy().getConfigId();
+ }
+
+ // If timer has expired as it means there is no new content on the screen.
+ if (idle) {
+ if (consideredSignals) consideredSignals->idle = true;
+ return mRefreshRateConfigs.getMinRefreshRateByPolicy().getConfigId();
+ }
+
+ // If content detection is off we choose performance as we don't know the content fps.
+ if (mFeatures.contentDetectionV1 == ContentDetectionState::Off) {
+ // NOTE: V1 always calls this, but this is not a default behavior for V2.
+ return mRefreshRateConfigs.getMaxRefreshRateByPolicy().getConfigId();
+ }
+
+ // Content detection is on, find the appropriate refresh rate with minimal error
+ return mRefreshRateConfigs.getRefreshRateForContent(mFeatures.contentRequirements)
+ .getConfigId();
+ }
+
+ return mRefreshRateConfigs
+ .getBestRefreshRate(mFeatures.contentRequirements, {.touch = touchActive, .idle = idle},
+ consideredSignals)
+ .getConfigId();
+}
+
+std::optional<HwcConfigIndexType> Scheduler::getPreferredConfigId() {
+ std::lock_guard<std::mutex> lock(mFeatureStateLock);
+ // Make sure that the default config ID is first updated, before returned.
+ if (mFeatures.configId.has_value()) {
+ mFeatures.configId = calculateRefreshRateConfigIndexType();
+ }
+ return mFeatures.configId;
+}
+
+void Scheduler::onNewVsyncPeriodChangeTimeline(const hal::VsyncPeriodChangeTimeline& timeline) {
+ if (timeline.refreshRequired) {
+ mSchedulerCallback.repaintEverythingForHWC();
+ }
+
+ std::lock_guard<std::mutex> lock(mVsyncTimelineLock);
+ mLastVsyncPeriodChangeTimeline = std::make_optional(timeline);
+
+ const auto maxAppliedTime = systemTime() + MAX_VSYNC_APPLIED_TIME.count();
+ if (timeline.newVsyncAppliedTimeNanos > maxAppliedTime) {
+ mLastVsyncPeriodChangeTimeline->newVsyncAppliedTimeNanos = maxAppliedTime;
+ }
+}
+
+void Scheduler::onDisplayRefreshed(nsecs_t timestamp) {
+ bool callRepaint = false;
+ {
+ std::lock_guard<std::mutex> lock(mVsyncTimelineLock);
+ if (mLastVsyncPeriodChangeTimeline && mLastVsyncPeriodChangeTimeline->refreshRequired) {
+ if (mLastVsyncPeriodChangeTimeline->refreshTimeNanos < timestamp) {
+ mLastVsyncPeriodChangeTimeline->refreshRequired = false;
+ } else {
+ // We need to send another refresh as refreshTimeNanos is still in the future
+ callRepaint = true;
+ }
}
}
- return currRefreshRateType;
+ if (callRepaint) {
+ mSchedulerCallback.repaintEverythingForHWC();
+ }
}
-void Scheduler::changeRefreshRate(RefreshRateType refreshRateType, ConfigEvent configEvent) {
- std::lock_guard<std::mutex> lock(mCallbackLock);
- if (mChangeRefreshRateCallback) {
- mChangeRefreshRateCallback(refreshRateType, configEvent);
+void Scheduler::onPrimaryDisplayAreaChanged(uint32_t displayArea) {
+ if (mLayerHistory) {
+ mLayerHistory->setDisplayArea(displayArea);
}
}
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index da0a015..730ea8f 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -16,114 +16,104 @@
#pragma once
-#include <cstdint>
+#include <atomic>
#include <functional>
#include <memory>
+#include <mutex>
+#include <optional>
+#include <unordered_map>
-#include <ui/DisplayStatInfo.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#include <ui/GraphicTypes.h>
+#pragma clang diagnostic pop
-#include "DispSync.h"
#include "EventControlThread.h"
#include "EventThread.h"
-#include "IdleTimer.h"
-#include "InjectVSyncSource.h"
#include "LayerHistory.h"
+#include "OneShotTimer.h"
#include "RefreshRateConfigs.h"
#include "SchedulerUtils.h"
namespace android {
-class EventControlThread;
+using namespace std::chrono_literals;
+using scheduler::LayerHistory;
-class Scheduler {
+class DispSync;
+class FenceTime;
+class InjectVSyncSource;
+struct DisplayStateInfo;
+
+class ISchedulerCallback {
public:
- // Enum to keep track of whether we trigger event to notify choreographer of config changes.
- enum class ConfigEvent { None, Changed };
+ virtual ~ISchedulerCallback() = default;
+ virtual void changeRefreshRate(const scheduler::RefreshRateConfigs::RefreshRate&,
+ scheduler::RefreshRateConfigEvent) = 0;
+ virtual void repaintEverythingForHWC() = 0;
+ virtual void kernelTimerChanged(bool expired) = 0;
+};
- // logical or operator with the semantics of at least one of the events is Changed
- friend ConfigEvent operator|(const ConfigEvent& first, const ConfigEvent& second) {
- if (first == ConfigEvent::Changed) return ConfigEvent::Changed;
- if (second == ConfigEvent::Changed) return ConfigEvent::Changed;
- return ConfigEvent::None;
- }
+class IPhaseOffsetControl {
+public:
+ virtual ~IPhaseOffsetControl() = default;
+ virtual void setPhaseOffset(scheduler::ConnectionHandle, nsecs_t phaseOffset) = 0;
+};
- using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
- using ChangeRefreshRateCallback = std::function<void(RefreshRateType, ConfigEvent)>;
+class Scheduler : public IPhaseOffsetControl {
+public:
+ using RefreshRate = scheduler::RefreshRateConfigs::RefreshRate;
+ using ConfigEvent = scheduler::RefreshRateConfigEvent;
- // Enum to indicate whether to start the transaction early, or at vsync time.
- enum class TransactionStart { EARLY, NORMAL };
-
- /* The scheduler handle is a BBinder object passed to the client from which we can extract
- * an ID for subsequent operations.
- */
- class ConnectionHandle : public BBinder {
- public:
- ConnectionHandle(int64_t id) : id(id) {}
-
- ~ConnectionHandle() = default;
-
- const int64_t id;
+ // Indicates whether to start the transaction early, or at vsync time.
+ enum class TransactionStart {
+ Early, // DEPRECATED. Start the transaction early. Times out on its own
+ EarlyStart, // Start the transaction early and keep this config until EarlyEnd
+ EarlyEnd, // End the early config started at EarlyStart
+ Normal // Start the transaction at the normal time
};
- class Connection {
- public:
- Connection(sp<ConnectionHandle> handle, sp<EventThreadConnection> eventConnection,
- std::unique_ptr<EventThread> eventThread)
- : handle(handle), eventConnection(eventConnection), thread(std::move(eventThread)) {}
-
- ~Connection() = default;
-
- sp<ConnectionHandle> handle;
- sp<EventThreadConnection> eventConnection;
- const std::unique_ptr<EventThread> thread;
- };
-
- explicit Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function,
- const scheduler::RefreshRateConfigs& refreshRateConfig);
+ Scheduler(impl::EventControlThread::SetVSyncEnabledFunction,
+ const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback,
+ bool useContentDetectionV2, bool useContentDetection);
virtual ~Scheduler();
- /** Creates an EventThread connection. */
- sp<ConnectionHandle> createConnection(const char* connectionName, nsecs_t phaseOffsetNs,
- nsecs_t offsetThresholdForNextVsync,
- impl::EventThread::InterceptVSyncsCallback);
+ DispSync& getPrimaryDispSync();
- sp<IDisplayEventConnection> createDisplayEventConnection(
- const sp<ConnectionHandle>& handle, ISurfaceComposer::ConfigChanged configChanged);
+ using ConnectionHandle = scheduler::ConnectionHandle;
+ ConnectionHandle createConnection(const char* connectionName, nsecs_t phaseOffsetNs,
+ impl::EventThread::InterceptVSyncsCallback);
- // Getter methods.
- EventThread* getEventThread(const sp<ConnectionHandle>& handle);
+ sp<IDisplayEventConnection> createDisplayEventConnection(ConnectionHandle,
+ ISurfaceComposer::ConfigChanged);
- // Provides access to the DispSync object for the primary display.
- void withPrimaryDispSync(std::function<void(DispSync&)> const& fn);
+ sp<EventThreadConnection> getEventConnection(ConnectionHandle);
- sp<EventThreadConnection> getEventConnection(const sp<ConnectionHandle>& handle);
+ void onHotplugReceived(ConnectionHandle, PhysicalDisplayId, bool connected);
+ void onPrimaryDisplayConfigChanged(ConnectionHandle, PhysicalDisplayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod)
+ EXCLUDES(mFeatureStateLock);
+ void onNonPrimaryDisplayConfigChanged(ConnectionHandle, PhysicalDisplayId,
+ HwcConfigIndexType configId, nsecs_t vsyncPeriod);
+ void onScreenAcquired(ConnectionHandle);
+ void onScreenReleased(ConnectionHandle);
- // Should be called when receiving a hotplug event.
- void hotplugReceived(const sp<ConnectionHandle>& handle, PhysicalDisplayId displayId,
- bool connected);
-
- // Should be called after the screen is turned on.
- void onScreenAcquired(const sp<ConnectionHandle>& handle);
-
- // Should be called before the screen is turned off.
- void onScreenReleased(const sp<ConnectionHandle>& handle);
-
- // Should be called when display config changed
- void onConfigChanged(const sp<ConnectionHandle>& handle, PhysicalDisplayId displayId,
- int32_t configId);
-
- // Should be called when dumpsys command is received.
- void dump(const sp<ConnectionHandle>& handle, std::string& result) const;
-
- // Offers ability to modify phase offset in the event thread.
- void setPhaseOffset(const sp<ConnectionHandle>& handle, nsecs_t phaseOffset);
+ // Modifies phase offset in the event thread.
+ void setPhaseOffset(ConnectionHandle, nsecs_t phaseOffset) override;
void getDisplayStatInfo(DisplayStatInfo* stats);
+ // Returns injector handle if injection has toggled, or an invalid handle otherwise.
+ ConnectionHandle enableVSyncInjection(bool enable);
+
+ // Returns false if injection is disabled.
+ bool injectVSync(nsecs_t when, nsecs_t expectedVSyncTime);
+
void enableHardwareVsync();
void disableHardwareVsync(bool makeUnavailable);
+
// Resyncs the scheduler to hardware vsync.
// If makeAvailable is true, then hardware vsync will be turned on.
// Otherwise, if hardware vsync is not already enabled then this method will
@@ -131,176 +121,164 @@
// The period is the vsync period from the current display configuration.
void resyncToHardwareVsync(bool makeAvailable, nsecs_t period);
void resync();
- void setRefreshSkipCount(int count);
+
// Passes a vsync sample to DispSync. periodFlushed will be true if
// DispSync detected that the vsync period changed, and false otherwise.
- void addResyncSample(const nsecs_t timestamp, bool* periodFlushed);
- void addPresentFence(const std::shared_ptr<FenceTime>& fenceTime);
+ void addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed);
+ void addPresentFence(const std::shared_ptr<FenceTime>&);
void setIgnorePresentFences(bool ignore);
- nsecs_t getDispSyncExpectedPresentTime();
- // Registers the layer in the scheduler, and returns the handle for future references.
- std::unique_ptr<scheduler::LayerHistory::LayerHandle> registerLayer(std::string const& name,
- int windowType);
+ nsecs_t getDispSyncExpectedPresentTime(nsecs_t now);
- // Stores present time for a layer.
- void addLayerPresentTimeAndHDR(
- const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle,
- nsecs_t presentTime, bool isHDR);
- // Stores visibility for a layer.
- void setLayerVisibility(
- const std::unique_ptr<scheduler::LayerHistory::LayerHandle>& layerHandle, bool visible);
- // Updates FPS based on the most content presented.
- void updateFpsBasedOnContent();
- // Callback that gets invoked when Scheduler wants to change the refresh rate.
- void setChangeRefreshRateCallback(const ChangeRefreshRateCallback&& changeRefreshRateCallback);
+ // Layers are registered on creation, and unregistered when the weak reference expires.
+ void registerLayer(Layer*);
+ void recordLayerHistory(Layer*, nsecs_t presentTime, LayerHistory::LayerUpdateType updateType);
+ void setConfigChangePending(bool pending);
- // Returns whether idle timer is enabled or not
- bool isIdleTimerEnabled() { return mSetIdleTimerMs > 0; }
+ // Detects content using layer history, and selects a matching refresh rate.
+ void chooseRefreshRateForContent();
- // Function that resets the idle timer.
+ bool isIdleTimerEnabled() const { return mIdleTimer.has_value(); }
void resetIdleTimer();
// Function that resets the touch timer.
void notifyTouchEvent();
- // Function that sets whether display power mode is normal or not.
void setDisplayPowerState(bool normal);
- // Returns relevant information about Scheduler for dumpsys purposes.
- std::string doDump();
+ void dump(std::string&) const;
+ void dump(ConnectionHandle, std::string&) const;
- // calls DispSync::dump() on primary disp sync
- void dumpPrimaryDispSync(std::string& result) const;
+ // Get the appropriate refresh for current conditions.
+ std::optional<HwcConfigIndexType> getPreferredConfigId();
-protected:
- virtual std::unique_ptr<EventThread> makeEventThread(
- const char* connectionName, DispSync* dispSync, nsecs_t phaseOffsetNs,
- nsecs_t offsetThresholdForNextVsync,
- impl::EventThread::InterceptVSyncsCallback interceptCallback);
+ // Notifies the scheduler about a refresh rate timeline change.
+ void onNewVsyncPeriodChangeTimeline(const hal::VsyncPeriodChangeTimeline& timeline);
+
+ // Notifies the scheduler when the display was refreshed
+ void onDisplayRefreshed(nsecs_t timestamp);
+
+ // Notifies the scheduler when the display size has changed. Called from SF's main thread
+ void onPrimaryDisplayAreaChanged(uint32_t displayArea);
+
+ size_t getEventThreadConnectionCount(ConnectionHandle handle);
private:
friend class TestableScheduler;
// In order to make sure that the features don't override themselves, we need a state machine
// to keep track which feature requested the config change.
- enum class ContentFeatureState { CONTENT_DETECTION_ON, CONTENT_DETECTION_OFF };
- enum class IdleTimerState { EXPIRED, RESET };
- enum class TouchState { INACTIVE, ACTIVE };
- enum class DisplayPowerTimerState { EXPIRED, RESET };
+ enum class ContentDetectionState { Off, On };
+ enum class TimerState { Reset, Expired };
+ enum class TouchState { Inactive, Active };
- // Creates a connection on the given EventThread and forwards the given callbacks.
+ // Used by tests to inject mocks.
+ Scheduler(std::unique_ptr<DispSync>, std::unique_ptr<EventControlThread>,
+ const scheduler::RefreshRateConfigs&, ISchedulerCallback& schedulerCallback,
+ bool useContentDetectionV2, bool useContentDetection);
+
+ std::unique_ptr<VSyncSource> makePrimaryDispSyncSource(const char* name, nsecs_t phaseOffsetNs);
+
+ // Create a connection on the given EventThread.
+ ConnectionHandle createConnection(std::unique_ptr<EventThread>);
sp<EventThreadConnection> createConnectionInternal(EventThread*,
ISurfaceComposer::ConfigChanged);
- nsecs_t calculateAverage() const;
- void updateFrameSkipping(const int64_t skipCount);
+ // Update feature state machine to given state when corresponding timer resets or expires.
+ void kernelIdleTimerCallback(TimerState);
+ void idleTimerCallback(TimerState);
+ void touchTimerCallback(TimerState);
+ void displayPowerTimerCallback(TimerState);
- // Function that is called when the timer resets.
- void resetTimerCallback();
- // Function that is called when the timer expires.
- void expiredTimerCallback();
- // Function that is called when the timer resets when paired with a display
- // driver timeout in the kernel. This enables hardware vsync when we move
- // out from idle.
- void resetKernelTimerCallback();
- // Function that is called when the timer expires when paired with a display
- // driver timeout in the kernel. This disables hardware vsync when we move
- // into idle.
- void expiredKernelTimerCallback();
- // Function that is called when the touch timer resets.
- void resetTouchTimerCallback();
- // Function that is called when the touch timer expires.
- void expiredTouchTimerCallback();
- // Function that is called when the display power timer resets.
- void resetDisplayPowerTimerCallback();
- // Function that is called when the display power timer expires.
- void expiredDisplayPowerTimerCallback();
- // Sets vsync period.
- void setVsyncPeriod(const nsecs_t period);
// handles various timer features to change the refresh rate.
template <class T>
- void handleTimerStateChanged(T* currentState, T newState, bool eventOnContentDetection);
- // Calculate the new refresh rate type
- RefreshRateType calculateRefreshRateType() REQUIRES(mFeatureStateLock);
- // Acquires a lock and calls the ChangeRefreshRateCallback() with given parameters.
- void changeRefreshRate(RefreshRateType refreshRateType, ConfigEvent configEvent);
+ bool handleTimerStateChanged(T* currentState, T newState);
- // Helper function to calculate error frames
- float getErrorFrames(float contentFps, float configFps);
+ void setVsyncPeriod(nsecs_t period);
- // If fences from sync Framework are supported.
- const bool mHasSyncFramework;
+ // This function checks whether individual features that are affecting the refresh rate
+ // selection were initialized, prioritizes them, and calculates the HwcConfigIndexType
+ // for the suggested refresh rate.
+ HwcConfigIndexType calculateRefreshRateConfigIndexType(
+ scheduler::RefreshRateConfigs::GlobalSignals* consideredSignals = nullptr)
+ REQUIRES(mFeatureStateLock);
- // The offset in nanoseconds to use, when DispSync timestamps present fence
- // signaling time.
- nsecs_t mDispSyncPresentTimeOffset;
+ void dispatchCachedReportedConfig() REQUIRES(mFeatureStateLock);
- // Each connection has it's own ID. This variable keeps track of the count.
- static std::atomic<int64_t> sNextId;
+ // Stores EventThread associated with a given VSyncSource, and an initial EventThreadConnection.
+ struct Connection {
+ sp<EventThreadConnection> connection;
+ std::unique_ptr<EventThread> thread;
+ };
- // Connections are stored in a map <connection ID, connection> for easy retrieval.
- std::unordered_map<int64_t, std::unique_ptr<Connection>> mConnections;
+ ConnectionHandle::Id mNextConnectionHandleId = 0;
+ std::unordered_map<ConnectionHandle, Connection> mConnections;
+
+ bool mInjectVSyncs = false;
+ InjectVSyncSource* mVSyncInjector = nullptr;
+ ConnectionHandle mInjectorConnectionHandle;
std::mutex mHWVsyncLock;
- bool mPrimaryHWVsyncEnabled GUARDED_BY(mHWVsyncLock);
- bool mHWVsyncAvailable GUARDED_BY(mHWVsyncLock);
+ bool mPrimaryHWVsyncEnabled GUARDED_BY(mHWVsyncLock) = false;
+ bool mHWVsyncAvailable GUARDED_BY(mHWVsyncLock) = false;
std::atomic<nsecs_t> mLastResyncTime = 0;
+ // Whether to use idle timer callbacks that support the kernel timer.
+ const bool mSupportKernelTimer;
+
std::unique_ptr<DispSync> mPrimaryDispSync;
std::unique_ptr<EventControlThread> mEventControlThread;
- // TODO(b/113612090): The following set of variables needs to be revised. For now, this is
- // a proof of concept. We turn on frame skipping if the difference between the timestamps
- // is between 32 and 34ms. We expect this currently for 30fps videos, so we render them at 30Hz.
- nsecs_t mPreviousFrameTimestamp = 0;
- // Keeping track of whether we are skipping the refresh count. If we want to
- // simulate 30Hz rendering, we skip every other frame, and this variable is set
- // to 1.
- int64_t mSkipCount = 0;
- std::array<int64_t, scheduler::ARRAY_SIZE> mTimeDifferences{};
- size_t mCounter = 0;
+ // Used to choose refresh rate if content detection is enabled.
+ std::unique_ptr<LayerHistory> mLayerHistory;
- // Historical information about individual layers. Used for predicting the refresh rate.
- scheduler::LayerHistory mLayerHistory;
-
- // Timer that records time between requests for next vsync. If the time is higher than a given
- // interval, a callback is fired. Set this variable to >0 to use this feature.
- int64_t mSetIdleTimerMs = 0;
- std::unique_ptr<scheduler::IdleTimer> mIdleTimer;
- // Enables whether to use idle timer callbacks that support the kernel
- // timer.
- bool mSupportKernelTimer;
-
+ // Timer that records time between requests for next vsync.
+ std::optional<scheduler::OneShotTimer> mIdleTimer;
// Timer used to monitor touch events.
- int64_t mSetTouchTimerMs = 0;
- std::unique_ptr<scheduler::IdleTimer> mTouchTimer;
-
+ std::optional<scheduler::OneShotTimer> mTouchTimer;
// Timer used to monitor display power mode.
- int64_t mSetDisplayPowerTimerMs = 0;
- std::unique_ptr<scheduler::IdleTimer> mDisplayPowerTimer;
+ std::optional<scheduler::OneShotTimer> mDisplayPowerTimer;
- std::mutex mCallbackLock;
- ChangeRefreshRateCallback mChangeRefreshRateCallback GUARDED_BY(mCallbackLock);
+ ISchedulerCallback& mSchedulerCallback;
// In order to make sure that the features don't override themselves, we need a state machine
// to keep track which feature requested the config change.
std::mutex mFeatureStateLock;
- ContentFeatureState mCurrentContentFeatureState GUARDED_BY(mFeatureStateLock) =
- ContentFeatureState::CONTENT_DETECTION_OFF;
- IdleTimerState mCurrentIdleTimerState GUARDED_BY(mFeatureStateLock) = IdleTimerState::RESET;
- TouchState mCurrentTouchState GUARDED_BY(mFeatureStateLock) = TouchState::INACTIVE;
- DisplayPowerTimerState mDisplayPowerTimerState GUARDED_BY(mFeatureStateLock) =
- DisplayPowerTimerState::EXPIRED;
- uint32_t mContentRefreshRate GUARDED_BY(mFeatureStateLock);
- RefreshRateType mRefreshRateType GUARDED_BY(mFeatureStateLock);
- bool mIsHDRContent GUARDED_BY(mFeatureStateLock) = false;
- bool mIsDisplayPowerStateNormal GUARDED_BY(mFeatureStateLock) = true;
+
+ struct {
+ ContentDetectionState contentDetectionV1 = ContentDetectionState::Off;
+ TimerState idleTimer = TimerState::Reset;
+ TouchState touch = TouchState::Inactive;
+ TimerState displayPowerTimer = TimerState::Expired;
+
+ std::optional<HwcConfigIndexType> configId;
+ LayerHistory::Summary contentRequirements;
+
+ bool isDisplayPowerStateNormal = true;
+
+ // Used to cache the last parameters of onPrimaryDisplayConfigChanged
+ struct ConfigChangedParams {
+ ConnectionHandle handle;
+ PhysicalDisplayId displayId;
+ HwcConfigIndexType configId;
+ nsecs_t vsyncPeriod;
+ };
+
+ std::optional<ConfigChangedParams> cachedConfigChangedParams;
+ } mFeatures GUARDED_BY(mFeatureStateLock);
const scheduler::RefreshRateConfigs& mRefreshRateConfigs;
- // Global config to force HDR content to work on DEFAULT refreshRate
- static constexpr bool mForceHDRContentToDefaultRefreshRate = false;
+ std::mutex mVsyncTimelineLock;
+ std::optional<hal::VsyncPeriodChangeTimeline> mLastVsyncPeriodChangeTimeline
+ GUARDED_BY(mVsyncTimelineLock);
+ static constexpr std::chrono::nanoseconds MAX_VSYNC_APPLIED_TIME = 200ms;
+
+ // This variable indicates whether to use the content detection feature at all.
+ const bool mUseContentDetection;
+ // This variable indicates whether to use V2 version of the content detection.
+ const bool mUseContentDetectionV2;
};
} // namespace android
diff --git a/services/surfaceflinger/Scheduler/SchedulerUtils.cpp b/services/surfaceflinger/Scheduler/SchedulerUtils.cpp
index fb5414f..e8e0444 100644
--- a/services/surfaceflinger/Scheduler/SchedulerUtils.cpp
+++ b/services/surfaceflinger/Scheduler/SchedulerUtils.cpp
@@ -30,9 +30,10 @@
}
size_t n = v->size() / 2;
- nth_element(v->begin(), v->begin() + n, v->end());
+ nth_element(v->begin(), v->begin() + static_cast<long>(n), v->end());
return v->at(n);
}
} // namespace scheduler
} // namespace android
+
diff --git a/services/surfaceflinger/Scheduler/SchedulerUtils.h b/services/surfaceflinger/Scheduler/SchedulerUtils.h
index f193553..04a4cd1 100644
--- a/services/surfaceflinger/Scheduler/SchedulerUtils.h
+++ b/services/surfaceflinger/Scheduler/SchedulerUtils.h
@@ -16,32 +16,27 @@
#pragma once
-#include <chrono>
+#include <utils/Timers.h>
#include <cinttypes>
#include <numeric>
#include <unordered_map>
#include <vector>
-namespace android {
-namespace scheduler {
-using namespace std::chrono_literals;
+namespace android::scheduler {
-// This number is used to set the size of the arrays in scheduler that hold information
-// about layers.
-static constexpr size_t ARRAY_SIZE = 30;
+// Opaque handle to scheduler connection.
+struct ConnectionHandle {
+ using Id = std::uintptr_t;
+ static constexpr Id INVALID_ID = static_cast<Id>(-1);
-// This number is used when we try to determine how long do we keep layer information around
-// before we remove it. It is also used to determine how long the layer stays relevant.
-// This time period captures infrequent updates when playing YouTube video with static image,
-// or waiting idle in messaging app, when cursor is blinking.
-static constexpr std::chrono::nanoseconds OBSOLETE_TIME_EPSILON_NS = 1200ms;
+ Id id = INVALID_ID;
-// Layer is considered low activity if the LOW_ACTIVITY_BUFFERS buffers come more than
-// LOW_ACTIVITY_EPSILON_NS apart.
-// This is helping SF to vote for lower refresh rates when there is not activity
-// in screen.
-static constexpr int LOW_ACTIVITY_BUFFERS = 2;
-static constexpr std::chrono::nanoseconds LOW_ACTIVITY_EPSILON_NS = 250ms;
+ explicit operator bool() const { return id != INVALID_ID; }
+};
+
+inline bool operator==(ConnectionHandle lhs, ConnectionHandle rhs) {
+ return lhs.id == rhs.id;
+}
// Calculates the statistical mean (average) in the data structure (array, vector). The
// function does not modify the contents of the array.
@@ -76,5 +71,27 @@
return static_cast<int>(std::max_element(counts.begin(), counts.end(), compareCounts)->first);
}
-} // namespace scheduler
-} // namespace android
\ No newline at end of file
+template <class T, size_t N>
+constexpr size_t arrayLen(T (&)[N]) {
+ return N;
+}
+
+static constexpr size_t max64print = std::numeric_limits<nsecs_t>::digits10 + 1;
+
+template <typename T>
+static inline T round(float f) {
+ return static_cast<T>(std::round(f));
+}
+
+} // namespace android::scheduler
+
+namespace std {
+
+template <>
+struct hash<android::scheduler::ConnectionHandle> {
+ size_t operator()(android::scheduler::ConnectionHandle handle) const {
+ return hash<android::scheduler::ConnectionHandle::Id>()(handle.id);
+ }
+};
+
+} // namespace std
diff --git a/services/surfaceflinger/Scheduler/StrongTyping.h b/services/surfaceflinger/Scheduler/StrongTyping.h
new file mode 100644
index 0000000..e8ca0ba
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/StrongTyping.h
@@ -0,0 +1,85 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+namespace android {
+
+template <typename T, template <typename> class AbilityType>
+struct Ability {
+ T& base() { return static_cast<T&>(*this); }
+ T const& base() const { return static_cast<T const&>(*this); }
+};
+
+template <typename T>
+struct Add : Ability<T, Add> {
+ inline T operator+(T const& other) const { return T(this->base().value() + other.value()); }
+ inline T& operator++() {
+ ++this->base().value();
+ return this->base();
+ };
+ inline T operator++(int) {
+ T tmp(this->base());
+ operator++();
+ return tmp;
+ };
+ inline T& operator+=(T const& other) {
+ this->base().value() += other.value();
+ return this->base();
+ };
+};
+
+template <typename T>
+struct Compare : Ability<T, Compare> {
+ inline bool operator==(T const& other) const { return this->base().value() == other.value(); };
+ inline bool operator<(T const& other) const { return this->base().value() < other.value(); }
+ inline bool operator<=(T const& other) const { return (*this < other) || (*this == other); }
+ inline bool operator!=(T const& other) const { return !(*this == other); }
+ inline bool operator>=(T const& other) const { return !(*this < other); }
+ inline bool operator>(T const& other) const { return !(*this < other || *this == other); }
+};
+
+template <typename T>
+struct Hash : Ability<T, Hash> {
+ [[nodiscard]] std::size_t hash() const {
+ return std::hash<typename std::remove_const<
+ typename std::remove_reference<decltype(this->base().value())>::type>::type>{}(
+ this->base().value());
+ }
+};
+
+template <typename T, typename W, template <typename> class... Ability>
+struct StrongTyping : Ability<StrongTyping<T, W, Ability...>>... {
+ StrongTyping() : mValue(0) {}
+ explicit StrongTyping(T const& value) : mValue(value) {}
+ StrongTyping(StrongTyping const&) = default;
+ StrongTyping& operator=(StrongTyping const&) = default;
+ explicit inline operator T() const { return mValue; }
+ T const& value() const { return mValue; }
+ T& value() { return mValue; }
+
+private:
+ T mValue;
+};
+} // namespace android
+
+namespace std {
+template <typename T, typename W, template <typename> class... Ability>
+struct hash<android::StrongTyping<T, W, Ability...>> {
+ std::size_t operator()(android::StrongTyping<T, W, Ability...> const& k) const {
+ return k.hash();
+ }
+};
+} // namespace std
diff --git a/services/surfaceflinger/Scheduler/TimeKeeper.h b/services/surfaceflinger/Scheduler/TimeKeeper.h
new file mode 100644
index 0000000..da2195c
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/TimeKeeper.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+#include <functional>
+
+namespace android::scheduler {
+
+class Clock {
+public:
+ virtual ~Clock();
+ /*
+ * Returns the SYSTEM_TIME_MONOTONIC, used by testing infra to stub time.
+ */
+ virtual nsecs_t now() const = 0;
+
+protected:
+ Clock() = default;
+ Clock(Clock const&) = delete;
+ Clock& operator=(Clock const&) = delete;
+};
+
+/*
+ * TimeKeeper is the interface for a single-shot timer primitive.
+ */
+class TimeKeeper : public Clock {
+public:
+ virtual ~TimeKeeper();
+
+ /*
+ * Arms callback to fired in time nanoseconds.
+ * There is only one timer, and subsequent calls will reset the callback function and the time.
+ */
+ virtual void alarmIn(std::function<void()> const& callback, nsecs_t time) = 0;
+
+ /*
+ * Cancels an existing pending callback
+ */
+ virtual void alarmCancel() = 0;
+
+ virtual void dump(std::string& result) const = 0;
+
+protected:
+ TimeKeeper(TimeKeeper const&) = delete;
+ TimeKeeper& operator=(TimeKeeper const&) = delete;
+ TimeKeeper() = default;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Timer.cpp b/services/surfaceflinger/Scheduler/Timer.cpp
new file mode 100644
index 0000000..7c5058e
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/Timer.cpp
@@ -0,0 +1,240 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "SchedulerTimer"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include <android-base/stringprintf.h>
+#include <log/log.h>
+#include <sys/epoll.h>
+#include <sys/timerfd.h>
+#include <sys/unistd.h>
+#include <utils/Trace.h>
+#include <chrono>
+#include <cstdint>
+
+#include "SchedulerUtils.h"
+#include "Timer.h"
+
+namespace android::scheduler {
+using base::StringAppendF;
+
+static constexpr size_t kReadPipe = 0;
+static constexpr size_t kWritePipe = 1;
+
+Timer::Timer() {
+ reset();
+ mDispatchThread = std::thread([this]() { threadMain(); });
+}
+
+Timer::~Timer() {
+ endDispatch();
+ mDispatchThread.join();
+ cleanup();
+}
+
+void Timer::reset() {
+ cleanup();
+ mTimerFd = timerfd_create(CLOCK_MONOTONIC, TFD_CLOEXEC | TFD_NONBLOCK);
+ mEpollFd = epoll_create1(EPOLL_CLOEXEC);
+ if (pipe2(mPipes.data(), O_CLOEXEC | O_NONBLOCK)) {
+ ALOGE("could not create TimerDispatch mPipes");
+ return;
+ };
+ setDebugState(DebugState::Reset);
+}
+
+void Timer::cleanup() {
+ if (mTimerFd != -1) {
+ close(mTimerFd);
+ mTimerFd = -1;
+ }
+
+ if (mEpollFd != -1) {
+ close(mEpollFd);
+ mEpollFd = -1;
+ }
+
+ if (mPipes[kReadPipe] != -1) {
+ close(mPipes[kReadPipe]);
+ mPipes[kReadPipe] = -1;
+ }
+
+ if (mPipes[kWritePipe] != -1) {
+ close(mPipes[kWritePipe]);
+ mPipes[kWritePipe] = -1;
+ }
+}
+
+void Timer::endDispatch() {
+ static constexpr unsigned char end = 'e';
+ write(mPipes[kWritePipe], &end, sizeof(end));
+}
+
+nsecs_t Timer::now() const {
+ return systemTime(SYSTEM_TIME_MONOTONIC);
+}
+
+void Timer::alarmIn(std::function<void()> const& cb, nsecs_t fireIn) {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ using namespace std::literals;
+ static constexpr int ns_per_s =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
+
+ mCallback = cb;
+
+ struct itimerspec old_timer;
+ struct itimerspec new_timer {
+ .it_interval = {.tv_sec = 0, .tv_nsec = 0},
+ .it_value = {.tv_sec = static_cast<long>(fireIn / ns_per_s),
+ .tv_nsec = static_cast<long>(fireIn % ns_per_s)},
+ };
+
+ if (timerfd_settime(mTimerFd, 0, &new_timer, &old_timer)) {
+ ALOGW("Failed to set timerfd %s (%i)", strerror(errno), errno);
+ }
+}
+
+void Timer::alarmCancel() {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+
+ struct itimerspec old_timer;
+ struct itimerspec new_timer {
+ .it_interval = {.tv_sec = 0, .tv_nsec = 0},
+ .it_value = {
+ .tv_sec = 0,
+ .tv_nsec = 0,
+ },
+ };
+
+ if (timerfd_settime(mTimerFd, 0, &new_timer, &old_timer)) {
+ ALOGW("Failed to disarm timerfd");
+ }
+}
+
+void Timer::threadMain() {
+ while (dispatch()) {
+ reset();
+ }
+}
+
+bool Timer::dispatch() {
+ setDebugState(DebugState::Running);
+ struct sched_param param = {0};
+ param.sched_priority = 2;
+ if (pthread_setschedparam(pthread_self(), SCHED_FIFO, ¶m) != 0) {
+ ALOGW("Failed to set SCHED_FIFO on dispatch thread");
+ }
+
+ if (pthread_setname_np(pthread_self(), "TimerDispatch")) {
+ ALOGW("Failed to set thread name on dispatch thread");
+ }
+
+ enum DispatchType : uint32_t { TIMER, TERMINATE, MAX_DISPATCH_TYPE };
+ epoll_event timerEvent;
+ timerEvent.events = EPOLLIN;
+ timerEvent.data.u32 = DispatchType::TIMER;
+ if (epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mTimerFd, &timerEvent) == -1) {
+ ALOGE("Error adding timer fd to epoll dispatch loop");
+ return true;
+ }
+
+ epoll_event terminateEvent;
+ terminateEvent.events = EPOLLIN;
+ terminateEvent.data.u32 = DispatchType::TERMINATE;
+ if (epoll_ctl(mEpollFd, EPOLL_CTL_ADD, mPipes[kReadPipe], &terminateEvent) == -1) {
+ ALOGE("Error adding control fd to dispatch loop");
+ return true;
+ }
+
+ uint64_t iteration = 0;
+ char const traceNamePrefix[] = "TimerIteration #";
+ static constexpr size_t maxlen = arrayLen(traceNamePrefix) + max64print;
+ std::array<char, maxlen> str_buffer;
+
+ while (true) {
+ setDebugState(DebugState::Waiting);
+ epoll_event events[DispatchType::MAX_DISPATCH_TYPE];
+ int nfds = epoll_wait(mEpollFd, events, DispatchType::MAX_DISPATCH_TYPE, -1);
+
+ setDebugState(DebugState::Running);
+ if (ATRACE_ENABLED()) {
+ snprintf(str_buffer.data(), str_buffer.size(), "%s%" PRIu64, traceNamePrefix,
+ iteration++);
+ ATRACE_NAME(str_buffer.data());
+ }
+
+ if (nfds == -1) {
+ if (errno != EINTR) {
+ ALOGE("Error waiting on epoll: %s", strerror(errno));
+ return true;
+ }
+ }
+
+ for (auto i = 0; i < nfds; i++) {
+ if (events[i].data.u32 == DispatchType::TIMER) {
+ static uint64_t mIgnored = 0;
+ setDebugState(DebugState::Reading);
+ read(mTimerFd, &mIgnored, sizeof(mIgnored));
+ setDebugState(DebugState::Running);
+ std::function<void()> cb;
+ {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ cb = mCallback;
+ }
+ if (cb) {
+ setDebugState(DebugState::InCallback);
+ cb();
+ setDebugState(DebugState::Running);
+ }
+ }
+ if (events[i].data.u32 == DispatchType::TERMINATE) {
+ ALOGE("Terminated");
+ setDebugState(DebugState::Running);
+ return false;
+ }
+ }
+ }
+}
+
+void Timer::setDebugState(DebugState state) {
+ std::lock_guard lk(mMutex);
+ mDebugState = state;
+}
+
+const char* Timer::strDebugState(DebugState state) const {
+ switch (state) {
+ case DebugState::Reset:
+ return "Reset";
+ case DebugState::Running:
+ return "Running";
+ case DebugState::Waiting:
+ return "Waiting";
+ case DebugState::Reading:
+ return "Reading";
+ case DebugState::InCallback:
+ return "InCallback";
+ case DebugState::Terminated:
+ return "Terminated";
+ }
+}
+
+void Timer::dump(std::string& result) const {
+ std::lock_guard lk(mMutex);
+ StringAppendF(&result, "\t\tDebugState: %s\n", strDebugState(mDebugState));
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Timer.h b/services/surfaceflinger/Scheduler/Timer.h
new file mode 100644
index 0000000..a8e2d5a
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/Timer.h
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "TimeKeeper.h"
+
+#include <android-base/thread_annotations.h>
+#include <array>
+#include <thread>
+
+namespace android::scheduler {
+
+class Timer : public TimeKeeper {
+public:
+ Timer();
+ ~Timer();
+ nsecs_t now() const final;
+
+ // NB: alarmIn and alarmCancel are threadsafe; with the last-returning function being effectual
+ // Most users will want to serialize thes calls so as to be aware of the timer state.
+ void alarmIn(std::function<void()> const& cb, nsecs_t fireIn) final;
+ void alarmCancel() final;
+ void dump(std::string& result) const final;
+
+private:
+ enum class DebugState { Reset, Running, Waiting, Reading, InCallback, Terminated };
+ void reset();
+ void cleanup();
+ void setDebugState(DebugState state) EXCLUDES(mMutex);
+ const char* strDebugState(DebugState state) const;
+
+ int mTimerFd = -1;
+ int mEpollFd = -1;
+ std::array<int, 2> mPipes = {-1, -1};
+
+ std::thread mDispatchThread;
+ void threadMain();
+ bool dispatch();
+ void endDispatch();
+
+ mutable std::mutex mMutex;
+ std::function<void()> mCallback GUARDED_BY(mMutex);
+ DebugState mDebugState GUARDED_BY(mMutex);
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatch.h b/services/surfaceflinger/Scheduler/VSyncDispatch.h
new file mode 100644
index 0000000..2a2d7c5
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncDispatch.h
@@ -0,0 +1,146 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+#include <functional>
+#include <string>
+
+#include "StrongTyping.h"
+
+namespace android::scheduler {
+class TimeKeeper;
+class VSyncTracker;
+
+enum class ScheduleResult { Scheduled, CannotSchedule, Error };
+enum class CancelResult { Cancelled, TooLate, Error };
+
+/*
+ * VSyncDispatch is a class that will dispatch callbacks relative to system vsync events.
+ */
+class VSyncDispatch {
+public:
+ using CallbackToken = StrongTyping<size_t, class CallbackTokenTag, Compare, Hash>;
+
+ virtual ~VSyncDispatch();
+
+ /*
+ * A callback that can be registered to be awoken at a given time relative to a vsync event.
+ * \param [in] vsyncTime The timestamp of the vsync the callback is for.
+ * \param [in] targetWakeupTime The timestamp of intended wakeup time of the cb.
+ *
+ */
+ using Callback = std::function<void(nsecs_t vsyncTime, nsecs_t targetWakeupTime)>;
+
+ /*
+ * Registers a callback that will be called at designated points on the vsync timeline.
+ * The callback can be scheduled, rescheduled targeting vsync times, or cancelled.
+ * The token returned must be cleaned up via unregisterCallback.
+ *
+ * \param [in] callbackFn A function to schedule for callback. The resources needed to invoke
+ * callbackFn must have lifetimes encompassing the lifetime of the
+ * CallbackToken returned.
+ * \param [in] callbackName A human-readable, unique name to identify the callback.
+ * \return A token that can be used to schedule, reschedule, or cancel the
+ * invocation of callbackFn.
+ *
+ */
+ virtual CallbackToken registerCallback(Callback const& callbackFn,
+ std::string callbackName) = 0;
+
+ /*
+ * Unregisters a callback.
+ *
+ * \param [in] token The callback to unregister.
+ *
+ */
+ virtual void unregisterCallback(CallbackToken token) = 0;
+
+ /*
+ * Schedules the registered callback to be dispatched.
+ *
+ * The callback will be dispatched at 'workDuration' nanoseconds before a vsync event.
+ *
+ * The caller designates the earliest vsync event that should be targeted by the earliestVsync
+ * parameter.
+ * The callback will be scheduled at (workDuration - predictedVsync), where predictedVsync
+ * is the first vsync event time where ( predictedVsync >= earliestVsync ).
+ *
+ * If (workDuration - earliestVsync) is in the past, or if a callback has already been
+ * dispatched for the predictedVsync, an error will be returned.
+ *
+ * It is valid to reschedule a callback to a different time.
+ *
+ * \param [in] token The callback to schedule.
+ * \param [in] workDuration The time before the actual vsync time to invoke the callback
+ * associated with token.
+ * \param [in] earliestVsync The targeted display time. This will be snapped to the closest
+ * predicted vsync time after earliestVsync.
+ * \return A ScheduleResult::Scheduled if callback was scheduled.
+ * A ScheduleResult::CannotSchedule
+ * if (workDuration - earliestVsync) is in the past, or
+ * if a callback was dispatched for the predictedVsync already.
+ * A ScheduleResult::Error if there was another error.
+ */
+ virtual ScheduleResult schedule(CallbackToken token, nsecs_t workDuration,
+ nsecs_t earliestVsync) = 0;
+
+ /* Cancels a scheduled callback, if possible.
+ *
+ * \param [in] token The callback to cancel.
+ * \return A CancelResult::TooLate if the callback was already dispatched.
+ * A CancelResult::Cancelled if the callback was successfully cancelled.
+ * A CancelResult::Error if there was an pre-condition violation.
+ */
+ virtual CancelResult cancel(CallbackToken token) = 0;
+
+ virtual void dump(std::string& result) const = 0;
+
+protected:
+ VSyncDispatch() = default;
+ VSyncDispatch(VSyncDispatch const&) = delete;
+ VSyncDispatch& operator=(VSyncDispatch const&) = delete;
+};
+
+/*
+ * Helper class to operate on registered callbacks. It is up to user of the class to ensure
+ * that VsyncDispatch lifetime exceeds the lifetime of VSyncCallbackRegistation.
+ */
+class VSyncCallbackRegistration {
+public:
+ VSyncCallbackRegistration(VSyncDispatch&, VSyncDispatch::Callback const& callbackFn,
+ std::string const& callbackName);
+ VSyncCallbackRegistration(VSyncCallbackRegistration&&);
+ VSyncCallbackRegistration& operator=(VSyncCallbackRegistration&&);
+ ~VSyncCallbackRegistration();
+
+ // See documentation for VSyncDispatch::schedule.
+ ScheduleResult schedule(nsecs_t workDuration, nsecs_t earliestVsync);
+
+ // See documentation for VSyncDispatch::cancel.
+ CancelResult cancel();
+
+private:
+ VSyncCallbackRegistration(VSyncCallbackRegistration const&) = delete;
+ VSyncCallbackRegistration& operator=(VSyncCallbackRegistration const&) = delete;
+
+ std::reference_wrapper<VSyncDispatch> mDispatch;
+ VSyncDispatch::CallbackToken mToken;
+ bool mValidToken;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
new file mode 100644
index 0000000..a596bce
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.cpp
@@ -0,0 +1,411 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include <android-base/stringprintf.h>
+#include <utils/Trace.h>
+#include <vector>
+
+#include "TimeKeeper.h"
+#include "VSyncDispatchTimerQueue.h"
+#include "VSyncTracker.h"
+
+namespace android::scheduler {
+using base::StringAppendF;
+
+VSyncDispatch::~VSyncDispatch() = default;
+VSyncTracker::~VSyncTracker() = default;
+TimeKeeper::~TimeKeeper() = default;
+
+VSyncDispatchTimerQueueEntry::VSyncDispatchTimerQueueEntry(std::string const& name,
+ VSyncDispatch::Callback const& cb,
+ nsecs_t minVsyncDistance)
+ : mName(name),
+ mCallback(cb),
+ mWorkDuration(0),
+ mEarliestVsync(0),
+ mMinVsyncDistance(minVsyncDistance) {}
+
+std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::lastExecutedVsyncTarget() const {
+ return mLastDispatchTime;
+}
+
+std::string_view VSyncDispatchTimerQueueEntry::name() const {
+ return mName;
+}
+
+std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::wakeupTime() const {
+ if (!mArmedInfo) {
+ return {};
+ }
+ return {mArmedInfo->mActualWakeupTime};
+}
+
+std::optional<nsecs_t> VSyncDispatchTimerQueueEntry::targetVsync() const {
+ if (!mArmedInfo) {
+ return {};
+ }
+ return {mArmedInfo->mActualVsyncTime};
+}
+
+ScheduleResult VSyncDispatchTimerQueueEntry::schedule(nsecs_t workDuration, nsecs_t earliestVsync,
+ VSyncTracker& tracker, nsecs_t now) {
+ auto nextVsyncTime =
+ tracker.nextAnticipatedVSyncTimeFrom(std::max(earliestVsync, now + workDuration));
+
+ bool const wouldSkipAVsyncTarget =
+ mArmedInfo && (nextVsyncTime > (mArmedInfo->mActualVsyncTime + mMinVsyncDistance));
+ if (wouldSkipAVsyncTarget) {
+ return ScheduleResult::Scheduled;
+ }
+
+ bool const alreadyDispatchedForVsync = mLastDispatchTime &&
+ ((*mLastDispatchTime + mMinVsyncDistance) >= nextVsyncTime &&
+ (*mLastDispatchTime - mMinVsyncDistance) <= nextVsyncTime);
+ if (alreadyDispatchedForVsync) {
+ nextVsyncTime =
+ tracker.nextAnticipatedVSyncTimeFrom(*mLastDispatchTime + mMinVsyncDistance);
+ }
+
+ auto const nextWakeupTime = nextVsyncTime - workDuration;
+ mWorkDuration = workDuration;
+ mEarliestVsync = earliestVsync;
+ mArmedInfo = {nextWakeupTime, nextVsyncTime};
+ return ScheduleResult::Scheduled;
+}
+
+void VSyncDispatchTimerQueueEntry::addPendingWorkloadUpdate(nsecs_t workDuration,
+ nsecs_t earliestVsync) {
+ mWorkloadUpdateInfo = {.earliestVsync = earliestVsync, .duration = workDuration};
+}
+
+bool VSyncDispatchTimerQueueEntry::hasPendingWorkloadUpdate() const {
+ return mWorkloadUpdateInfo.has_value();
+}
+
+void VSyncDispatchTimerQueueEntry::update(VSyncTracker& tracker, nsecs_t now) {
+ if (!mArmedInfo && !mWorkloadUpdateInfo) {
+ return;
+ }
+
+ if (mWorkloadUpdateInfo) {
+ mEarliestVsync = mWorkloadUpdateInfo->earliestVsync;
+ mWorkDuration = mWorkloadUpdateInfo->duration;
+ mWorkloadUpdateInfo.reset();
+ }
+
+ auto const nextVsyncTime =
+ tracker.nextAnticipatedVSyncTimeFrom(std::max(mEarliestVsync, now + mWorkDuration));
+ mArmedInfo = {nextVsyncTime - mWorkDuration, nextVsyncTime};
+}
+
+void VSyncDispatchTimerQueueEntry::disarm() {
+ mArmedInfo.reset();
+}
+
+nsecs_t VSyncDispatchTimerQueueEntry::executing() {
+ mLastDispatchTime = mArmedInfo->mActualVsyncTime;
+ disarm();
+ return *mLastDispatchTime;
+}
+
+void VSyncDispatchTimerQueueEntry::callback(nsecs_t vsyncTimestamp, nsecs_t wakeupTimestamp) {
+ {
+ std::lock_guard<std::mutex> lk(mRunningMutex);
+ mRunning = true;
+ }
+
+ mCallback(vsyncTimestamp, wakeupTimestamp);
+
+ std::lock_guard<std::mutex> lk(mRunningMutex);
+ mRunning = false;
+ mCv.notify_all();
+}
+
+void VSyncDispatchTimerQueueEntry::ensureNotRunning() {
+ std::unique_lock<std::mutex> lk(mRunningMutex);
+ mCv.wait(lk, [this]() REQUIRES(mRunningMutex) { return !mRunning; });
+}
+
+void VSyncDispatchTimerQueueEntry::dump(std::string& result) const {
+ std::lock_guard<std::mutex> lk(mRunningMutex);
+ std::string armedInfo;
+ if (mArmedInfo) {
+ StringAppendF(&armedInfo, "[wake up in %.2fms for vsync %.2fms from now]",
+ (mArmedInfo->mActualWakeupTime - systemTime()) / 1e6f,
+ (mArmedInfo->mActualVsyncTime - systemTime()) / 1e6f);
+ }
+
+ StringAppendF(&result, "\t\t%s: %s %s\n", mName.c_str(),
+ mRunning ? "(in callback function)" : "", armedInfo.c_str());
+ StringAppendF(&result, "\t\t\tmWorkDuration: %.2fms mEarliestVsync: %.2fms relative to now\n",
+ mWorkDuration / 1e6f, (mEarliestVsync - systemTime()) / 1e6f);
+
+ if (mLastDispatchTime) {
+ StringAppendF(&result, "\t\t\tmLastDispatchTime: %.2fms ago\n",
+ (systemTime() - *mLastDispatchTime) / 1e6f);
+ } else {
+ StringAppendF(&result, "\t\t\tmLastDispatchTime unknown\n");
+ }
+}
+
+VSyncDispatchTimerQueue::VSyncDispatchTimerQueue(std::unique_ptr<TimeKeeper> tk,
+ VSyncTracker& tracker, nsecs_t timerSlack,
+ nsecs_t minVsyncDistance)
+ : mTimeKeeper(std::move(tk)),
+ mTracker(tracker),
+ mTimerSlack(timerSlack),
+ mMinVsyncDistance(minVsyncDistance) {}
+
+VSyncDispatchTimerQueue::~VSyncDispatchTimerQueue() {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ cancelTimer();
+}
+
+void VSyncDispatchTimerQueue::cancelTimer() {
+ mIntendedWakeupTime = kInvalidTime;
+ mTimeKeeper->alarmCancel();
+}
+
+void VSyncDispatchTimerQueue::setTimer(nsecs_t targetTime, nsecs_t now) {
+ mIntendedWakeupTime = targetTime;
+ mTimeKeeper->alarmIn(std::bind(&VSyncDispatchTimerQueue::timerCallback, this),
+ targetTime - now);
+ mLastTimerSchedule = mTimeKeeper->now();
+}
+
+void VSyncDispatchTimerQueue::rearmTimer(nsecs_t now) {
+ rearmTimerSkippingUpdateFor(now, mCallbacks.end());
+}
+
+void VSyncDispatchTimerQueue::TraceBuffer::note(std::string_view name, nsecs_t alarmIn,
+ nsecs_t vsFor) {
+ if (ATRACE_ENABLED()) {
+ snprintf(str_buffer.data(), str_buffer.size(), "%.4s%s%" PRId64 "%s%" PRId64,
+ name.substr(0, kMaxNamePrint).data(), kTraceNamePrefix, alarmIn,
+ kTraceNameSeparator, vsFor);
+ }
+ ATRACE_NAME(str_buffer.data());
+}
+
+void VSyncDispatchTimerQueue::rearmTimerSkippingUpdateFor(
+ nsecs_t now, CallbackMap::iterator const& skipUpdateIt) {
+ std::optional<nsecs_t> min;
+ std::optional<nsecs_t> targetVsync;
+ std::optional<std::string_view> nextWakeupName;
+ for (auto it = mCallbacks.begin(); it != mCallbacks.end(); it++) {
+ auto& callback = it->second;
+ if (!callback->wakeupTime() && !callback->hasPendingWorkloadUpdate()) {
+ continue;
+ }
+
+ if (it != skipUpdateIt) {
+ callback->update(mTracker, now);
+ }
+ auto const wakeupTime = *callback->wakeupTime();
+ if (!min || (min && *min > wakeupTime)) {
+ nextWakeupName = callback->name();
+ min = wakeupTime;
+ targetVsync = callback->targetVsync();
+ }
+ }
+
+ if (min && (min < mIntendedWakeupTime)) {
+ if (targetVsync && nextWakeupName) {
+ mTraceBuffer.note(*nextWakeupName, *min - now, *targetVsync - now);
+ }
+ setTimer(*min, now);
+ } else {
+ ATRACE_NAME("cancel timer");
+ cancelTimer();
+ }
+}
+
+void VSyncDispatchTimerQueue::timerCallback() {
+ struct Invocation {
+ std::shared_ptr<VSyncDispatchTimerQueueEntry> callback;
+ nsecs_t vsyncTimestamp;
+ nsecs_t wakeupTimestamp;
+ };
+ std::vector<Invocation> invocations;
+ {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ mLastTimerCallback = mTimeKeeper->now();
+ for (auto it = mCallbacks.begin(); it != mCallbacks.end(); it++) {
+ auto& callback = it->second;
+ auto const wakeupTime = callback->wakeupTime();
+ if (!wakeupTime) {
+ continue;
+ }
+
+ if (*wakeupTime < mIntendedWakeupTime + mTimerSlack) {
+ callback->executing();
+ invocations.emplace_back(
+ Invocation{callback, *callback->lastExecutedVsyncTarget(), *wakeupTime});
+ }
+ }
+
+ mIntendedWakeupTime = kInvalidTime;
+ rearmTimer(mTimeKeeper->now());
+ }
+
+ for (auto const& invocation : invocations) {
+ invocation.callback->callback(invocation.vsyncTimestamp, invocation.wakeupTimestamp);
+ }
+}
+
+VSyncDispatchTimerQueue::CallbackToken VSyncDispatchTimerQueue::registerCallback(
+ Callback const& callbackFn, std::string callbackName) {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ return CallbackToken{
+ mCallbacks
+ .emplace(++mCallbackToken,
+ std::make_shared<VSyncDispatchTimerQueueEntry>(callbackName,
+ callbackFn,
+ mMinVsyncDistance))
+ .first->first};
+}
+
+void VSyncDispatchTimerQueue::unregisterCallback(CallbackToken token) {
+ std::shared_ptr<VSyncDispatchTimerQueueEntry> entry = nullptr;
+ {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ auto it = mCallbacks.find(token);
+ if (it != mCallbacks.end()) {
+ entry = it->second;
+ mCallbacks.erase(it);
+ }
+ }
+
+ if (entry) {
+ entry->ensureNotRunning();
+ }
+}
+
+ScheduleResult VSyncDispatchTimerQueue::schedule(CallbackToken token, nsecs_t workDuration,
+ nsecs_t earliestVsync) {
+ auto result = ScheduleResult::Error;
+ {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+
+ auto it = mCallbacks.find(token);
+ if (it == mCallbacks.end()) {
+ return result;
+ }
+ auto& callback = it->second;
+ auto const now = mTimeKeeper->now();
+
+ /* If the timer thread will run soon, we'll apply this work update via the callback
+ * timer recalculation to avoid cancelling a callback that is about to fire. */
+ auto const rearmImminent = now > mIntendedWakeupTime;
+ if (CC_UNLIKELY(rearmImminent)) {
+ callback->addPendingWorkloadUpdate(workDuration, earliestVsync);
+ return ScheduleResult::Scheduled;
+ }
+
+ result = callback->schedule(workDuration, earliestVsync, mTracker, now);
+ if (result == ScheduleResult::CannotSchedule) {
+ return result;
+ }
+
+ if (callback->wakeupTime() < mIntendedWakeupTime - mTimerSlack) {
+ rearmTimerSkippingUpdateFor(now, it);
+ }
+ }
+
+ return result;
+}
+
+CancelResult VSyncDispatchTimerQueue::cancel(CallbackToken token) {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+
+ auto it = mCallbacks.find(token);
+ if (it == mCallbacks.end()) {
+ return CancelResult::Error;
+ }
+ auto& callback = it->second;
+
+ auto const wakeupTime = callback->wakeupTime();
+ if (wakeupTime) {
+ callback->disarm();
+
+ if (*wakeupTime == mIntendedWakeupTime) {
+ mIntendedWakeupTime = kInvalidTime;
+ rearmTimer(mTimeKeeper->now());
+ }
+ return CancelResult::Cancelled;
+ }
+ return CancelResult::TooLate;
+}
+
+void VSyncDispatchTimerQueue::dump(std::string& result) const {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ StringAppendF(&result, "\tTimer:\n");
+ mTimeKeeper->dump(result);
+ StringAppendF(&result, "\tmTimerSlack: %.2fms mMinVsyncDistance: %.2fms\n", mTimerSlack / 1e6f,
+ mMinVsyncDistance / 1e6f);
+ StringAppendF(&result, "\tmIntendedWakeupTime: %.2fms from now\n",
+ (mIntendedWakeupTime - mTimeKeeper->now()) / 1e6f);
+ StringAppendF(&result, "\tmLastTimerCallback: %.2fms ago mLastTimerSchedule: %.2fms ago\n",
+ (mTimeKeeper->now() - mLastTimerCallback) / 1e6f,
+ (mTimeKeeper->now() - mLastTimerSchedule) / 1e6f);
+ StringAppendF(&result, "\tCallbacks:\n");
+ for (const auto& [token, entry] : mCallbacks) {
+ entry->dump(result);
+ }
+}
+
+VSyncCallbackRegistration::VSyncCallbackRegistration(VSyncDispatch& dispatch,
+ VSyncDispatch::Callback const& callbackFn,
+ std::string const& callbackName)
+ : mDispatch(dispatch),
+ mToken(dispatch.registerCallback(callbackFn, callbackName)),
+ mValidToken(true) {}
+
+VSyncCallbackRegistration::VSyncCallbackRegistration(VSyncCallbackRegistration&& other)
+ : mDispatch(other.mDispatch),
+ mToken(std::move(other.mToken)),
+ mValidToken(std::move(other.mValidToken)) {
+ other.mValidToken = false;
+}
+
+VSyncCallbackRegistration& VSyncCallbackRegistration::operator=(VSyncCallbackRegistration&& other) {
+ mDispatch = std::move(other.mDispatch);
+ mToken = std::move(other.mToken);
+ mValidToken = std::move(other.mValidToken);
+ other.mValidToken = false;
+ return *this;
+}
+
+VSyncCallbackRegistration::~VSyncCallbackRegistration() {
+ if (mValidToken) mDispatch.get().unregisterCallback(mToken);
+}
+
+ScheduleResult VSyncCallbackRegistration::schedule(nsecs_t workDuration, nsecs_t earliestVsync) {
+ if (!mValidToken) {
+ return ScheduleResult::Error;
+ }
+ return mDispatch.get().schedule(mToken, workDuration, earliestVsync);
+}
+
+CancelResult VSyncCallbackRegistration::cancel() {
+ if (!mValidToken) {
+ return CancelResult::Error;
+ }
+ return mDispatch.get().cancel(mToken);
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
new file mode 100644
index 0000000..957c0d1
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncDispatchTimerQueue.h
@@ -0,0 +1,174 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/thread_annotations.h>
+#include <array>
+#include <functional>
+#include <memory>
+#include <mutex>
+#include <string>
+#include <string_view>
+#include <unordered_map>
+
+#include "SchedulerUtils.h"
+#include "VSyncDispatch.h"
+
+namespace android::scheduler {
+
+// VSyncDispatchTimerQueueEntry is a helper class representing internal state for each entry in
+// VSyncDispatchTimerQueue hoisted to public for unit testing.
+class VSyncDispatchTimerQueueEntry {
+public:
+ // This is the state of the entry. There are 3 states, armed, running, disarmed.
+ // Valid transition: disarmed -> armed ( when scheduled )
+ // Valid transition: armed -> running -> disarmed ( when timer is called)
+ // Valid transition: armed -> disarmed ( when cancelled )
+ VSyncDispatchTimerQueueEntry(std::string const& name, VSyncDispatch::Callback const& fn,
+ nsecs_t minVsyncDistance);
+ std::string_view name() const;
+
+ // Start: functions that are not threadsafe.
+ // Return the last vsync time this callback was invoked.
+ std::optional<nsecs_t> lastExecutedVsyncTarget() const;
+
+ // This moves the state from disarmed->armed and will calculate the wakeupTime.
+ ScheduleResult schedule(nsecs_t workDuration, nsecs_t earliestVsync, VSyncTracker& tracker,
+ nsecs_t now);
+ // This will update armed entries with the latest vsync information. Entry remains armed.
+ void update(VSyncTracker& tracker, nsecs_t now);
+
+ // This will return empty if not armed, or the next calculated wakeup time if armed.
+ // It will not update the wakeupTime.
+ std::optional<nsecs_t> wakeupTime() const;
+
+ std::optional<nsecs_t> targetVsync() const;
+
+ // This moves state from armed->disarmed.
+ void disarm();
+
+ // This moves the state from armed->running.
+ // Store the timestamp that this was intended for as the last called timestamp.
+ nsecs_t executing();
+
+ // Adds a pending upload of the earliestVSync and workDuration that will be applied on the next
+ // call to update()
+ void addPendingWorkloadUpdate(nsecs_t workDuration, nsecs_t earliestVsync);
+
+ // Checks if there is a pending update to the workload, returning true if so.
+ bool hasPendingWorkloadUpdate() const;
+ // End: functions that are not threadsafe.
+
+ // Invoke the callback with the two given timestamps, moving the state from running->disarmed.
+ void callback(nsecs_t vsyncTimestamp, nsecs_t wakeupTimestamp);
+ // Block calling thread while the callback is executing.
+ void ensureNotRunning();
+
+ void dump(std::string& result) const;
+
+private:
+ std::string const mName;
+ VSyncDispatch::Callback const mCallback;
+
+ nsecs_t mWorkDuration;
+ nsecs_t mEarliestVsync;
+ nsecs_t const mMinVsyncDistance;
+
+ struct ArmingInfo {
+ nsecs_t mActualWakeupTime;
+ nsecs_t mActualVsyncTime;
+ };
+ std::optional<ArmingInfo> mArmedInfo;
+ std::optional<nsecs_t> mLastDispatchTime;
+
+ struct WorkloadUpdateInfo {
+ nsecs_t duration;
+ nsecs_t earliestVsync;
+ };
+ std::optional<WorkloadUpdateInfo> mWorkloadUpdateInfo;
+
+ mutable std::mutex mRunningMutex;
+ std::condition_variable mCv;
+ bool mRunning GUARDED_BY(mRunningMutex) = false;
+};
+
+/*
+ * VSyncDispatchTimerQueue is a class that will dispatch callbacks as per VSyncDispatch interface
+ * using a single timer queue.
+ */
+class VSyncDispatchTimerQueue : public VSyncDispatch {
+public:
+ // Constructs a VSyncDispatchTimerQueue.
+ // \param[in] tk A timekeeper.
+ // \param[in] tracker A tracker.
+ // \param[in] timerSlack The threshold at which different similarly timed callbacks
+ // should be grouped into one wakeup.
+ // \param[in] minVsyncDistance The minimum distance between two vsync estimates before the
+ // vsyncs are considered the same vsync event.
+ explicit VSyncDispatchTimerQueue(std::unique_ptr<TimeKeeper> tk, VSyncTracker& tracker,
+ nsecs_t timerSlack, nsecs_t minVsyncDistance);
+ ~VSyncDispatchTimerQueue();
+
+ CallbackToken registerCallback(Callback const& callbackFn, std::string callbackName) final;
+ void unregisterCallback(CallbackToken token) final;
+ ScheduleResult schedule(CallbackToken token, nsecs_t workDuration, nsecs_t earliestVsync) final;
+ CancelResult cancel(CallbackToken token) final;
+ void dump(std::string& result) const final;
+
+private:
+ VSyncDispatchTimerQueue(VSyncDispatchTimerQueue const&) = delete;
+ VSyncDispatchTimerQueue& operator=(VSyncDispatchTimerQueue const&) = delete;
+
+ using CallbackMap =
+ std::unordered_map<CallbackToken, std::shared_ptr<VSyncDispatchTimerQueueEntry>>;
+
+ void timerCallback();
+ void setTimer(nsecs_t, nsecs_t) REQUIRES(mMutex);
+ void rearmTimer(nsecs_t now) REQUIRES(mMutex);
+ void rearmTimerSkippingUpdateFor(nsecs_t now, CallbackMap::iterator const& skipUpdate)
+ REQUIRES(mMutex);
+ void cancelTimer() REQUIRES(mMutex);
+
+ static constexpr nsecs_t kInvalidTime = std::numeric_limits<int64_t>::max();
+ std::unique_ptr<TimeKeeper> const mTimeKeeper;
+ VSyncTracker& mTracker;
+ nsecs_t const mTimerSlack;
+ nsecs_t const mMinVsyncDistance;
+
+ std::mutex mutable mMutex;
+ size_t mCallbackToken GUARDED_BY(mMutex) = 0;
+
+ CallbackMap mCallbacks GUARDED_BY(mMutex);
+ nsecs_t mIntendedWakeupTime GUARDED_BY(mMutex) = kInvalidTime;
+
+ struct TraceBuffer {
+ static constexpr char const kTraceNamePrefix[] = "-alarm in:";
+ static constexpr char const kTraceNameSeparator[] = " for vs:";
+ static constexpr size_t kMaxNamePrint = 4;
+ static constexpr size_t kNumTsPrinted = 2;
+ static constexpr size_t maxlen = kMaxNamePrint + arrayLen(kTraceNamePrefix) +
+ arrayLen(kTraceNameSeparator) - 1 + (kNumTsPrinted * max64print);
+ std::array<char, maxlen> str_buffer;
+ void note(std::string_view name, nsecs_t in, nsecs_t vs);
+ } mTraceBuffer GUARDED_BY(mMutex);
+
+ // For debugging purposes
+ nsecs_t mLastTimerCallback GUARDED_BY(mMutex) = kInvalidTime;
+ nsecs_t mLastTimerSchedule GUARDED_BY(mMutex) = kInvalidTime;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncModulator.cpp b/services/surfaceflinger/Scheduler/VSyncModulator.cpp
index 7a3bf8e..2567c04 100644
--- a/services/surfaceflinger/Scheduler/VSyncModulator.cpp
+++ b/services/surfaceflinger/Scheduler/VSyncModulator.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
#include "VSyncModulator.h"
@@ -21,39 +25,61 @@
#include <cutils/properties.h>
#include <utils/Trace.h>
+#include <chrono>
#include <cinttypes>
#include <mutex>
-namespace android {
+namespace android::scheduler {
-using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
-VSyncModulator::VSyncModulator() {
+VSyncModulator::VSyncModulator(IPhaseOffsetControl& phaseOffsetControl,
+ Scheduler::ConnectionHandle appConnectionHandle,
+ Scheduler::ConnectionHandle sfConnectionHandle,
+ const OffsetsConfig& config)
+ : mPhaseOffsetControl(phaseOffsetControl),
+ mAppConnectionHandle(appConnectionHandle),
+ mSfConnectionHandle(sfConnectionHandle),
+ mOffsetsConfig(config) {
char value[PROPERTY_VALUE_MAX];
property_get("debug.sf.vsync_trace_detailed_info", value, "0");
mTraceDetailedInfo = atoi(value);
- // Populate the offset map with some default offsets.
- const Offsets defaultOffsets = {RefreshRateType::DEFAULT, 0, 0};
- setPhaseOffsets(defaultOffsets, defaultOffsets, defaultOffsets, 0);
}
-void VSyncModulator::setPhaseOffsets(Offsets early, Offsets earlyGl, Offsets late,
- nsecs_t thresholdForNextVsync) {
+void VSyncModulator::setPhaseOffsets(const OffsetsConfig& config) {
std::lock_guard<std::mutex> lock(mMutex);
- mOffsetMap.insert_or_assign(OffsetType::Early, early);
- mOffsetMap.insert_or_assign(OffsetType::EarlyGl, earlyGl);
- mOffsetMap.insert_or_assign(OffsetType::Late, late);
- mThresholdForNextVsync = thresholdForNextVsync;
+ mOffsetsConfig = config;
updateOffsetsLocked();
}
void VSyncModulator::setTransactionStart(Scheduler::TransactionStart transactionStart) {
- if (transactionStart == Scheduler::TransactionStart::EARLY) {
+ switch (transactionStart) {
+ case Scheduler::TransactionStart::EarlyStart:
+ ALOGW_IF(mExplicitEarlyWakeup, "Already in TransactionStart::EarlyStart");
+ mExplicitEarlyWakeup = true;
+ break;
+ case Scheduler::TransactionStart::EarlyEnd:
+ ALOGW_IF(!mExplicitEarlyWakeup, "Not in TransactionStart::EarlyStart");
+ mExplicitEarlyWakeup = false;
+ break;
+ case Scheduler::TransactionStart::Normal:
+ case Scheduler::TransactionStart::Early:
+ // Non explicit don't change the explicit early wakeup state
+ break;
+ }
+
+ if (mTraceDetailedInfo) {
+ ATRACE_INT("mExplicitEarlyWakeup", mExplicitEarlyWakeup);
+ }
+
+ if (!mExplicitEarlyWakeup &&
+ (transactionStart == Scheduler::TransactionStart::Early ||
+ transactionStart == Scheduler::TransactionStart::EarlyEnd)) {
mRemainingEarlyFrameCount = MIN_EARLY_FRAME_COUNT_TRANSACTION;
+ mEarlyTxnStartTime = std::chrono::steady_clock::now();
}
// An early transaction stays an early transaction.
if (transactionStart == mTransactionStart ||
- mTransactionStart == Scheduler::TransactionStart::EARLY) {
+ mTransactionStart == Scheduler::TransactionStart::EarlyEnd) {
return;
}
mTransactionStart = transactionStart;
@@ -61,8 +87,9 @@
}
void VSyncModulator::onTransactionHandled() {
- if (mTransactionStart == Scheduler::TransactionStart::NORMAL) return;
- mTransactionStart = Scheduler::TransactionStart::NORMAL;
+ mTxnAppliedTime = std::chrono::steady_clock::now();
+ if (mTransactionStart == Scheduler::TransactionStart::Normal) return;
+ mTransactionStart = Scheduler::TransactionStart::Normal;
updateOffsets();
}
@@ -84,9 +111,15 @@
void VSyncModulator::onRefreshed(bool usedRenderEngine) {
bool updateOffsetsNeeded = false;
- if (mRemainingEarlyFrameCount > 0) {
- mRemainingEarlyFrameCount--;
- updateOffsetsNeeded = true;
+
+ // Apply a margin to account for potential data races
+ // This might make us stay in early offsets for one
+ // additional frame but it's better to be conservative here.
+ if ((mEarlyTxnStartTime.load() + MARGIN_FOR_TX_APPLY) < mTxnAppliedTime.load()) {
+ if (mRemainingEarlyFrameCount > 0) {
+ mRemainingEarlyFrameCount--;
+ updateOffsetsNeeded = true;
+ }
}
if (usedRenderEngine) {
mRemainingRenderEngineUsageCount = MIN_EARLY_GL_FRAME_COUNT_TRANSACTION;
@@ -100,25 +133,21 @@
}
}
-VSyncModulator::Offsets VSyncModulator::getOffsets() {
+VSyncModulator::Offsets VSyncModulator::getOffsets() const {
std::lock_guard<std::mutex> lock(mMutex);
return mOffsets;
}
-VSyncModulator::Offsets VSyncModulator::getNextOffsets() {
- return mOffsetMap.at(getNextOffsetType());
-}
-
-VSyncModulator::OffsetType VSyncModulator::getNextOffsetType() {
+const VSyncModulator::Offsets& VSyncModulator::getNextOffsets() const {
// Early offsets are used if we're in the middle of a refresh rate
// change, or if we recently begin a transaction.
- if (mTransactionStart == Scheduler::TransactionStart::EARLY || mRemainingEarlyFrameCount > 0 ||
- mRefreshRateChangePending) {
- return OffsetType::Early;
+ if (mExplicitEarlyWakeup || mTransactionStart == Scheduler::TransactionStart::EarlyEnd ||
+ mRemainingEarlyFrameCount > 0 || mRefreshRateChangePending) {
+ return mOffsetsConfig.early;
} else if (mRemainingRenderEngineUsageCount > 0) {
- return OffsetType::EarlyGl;
+ return mOffsetsConfig.earlyGl;
} else {
- return OffsetType::Late;
+ return mOffsetsConfig.late;
}
}
@@ -128,37 +157,27 @@
}
void VSyncModulator::updateOffsetsLocked() {
- const Offsets desired = getNextOffsets();
+ const Offsets& offsets = getNextOffsets();
- if (mSfConnectionHandle != nullptr) {
- mScheduler->setPhaseOffset(mSfConnectionHandle, desired.sf);
- }
+ mPhaseOffsetControl.setPhaseOffset(mSfConnectionHandle, offsets.sf);
+ mPhaseOffsetControl.setPhaseOffset(mAppConnectionHandle, offsets.app);
- if (mAppConnectionHandle != nullptr) {
- mScheduler->setPhaseOffset(mAppConnectionHandle, desired.app);
- }
+ mOffsets = offsets;
- flushOffsets();
-}
-
-void VSyncModulator::flushOffsets() {
- OffsetType type = getNextOffsetType();
- mOffsets = mOffsetMap.at(type);
if (!mTraceDetailedInfo) {
return;
}
- ATRACE_INT("Vsync-EarlyOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::DEFAULT && type == OffsetType::Early);
- ATRACE_INT("Vsync-EarlyGLOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::DEFAULT && type == OffsetType::EarlyGl);
- ATRACE_INT("Vsync-LateOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::DEFAULT && type == OffsetType::Late);
- ATRACE_INT("Vsync-HighFpsEarlyOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::PERFORMANCE && type == OffsetType::Early);
- ATRACE_INT("Vsync-HighFpsEarlyGLOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::PERFORMANCE && type == OffsetType::EarlyGl);
- ATRACE_INT("Vsync-HighFpsLateOffsetsOn",
- mOffsets.fpsMode == RefreshRateType::PERFORMANCE && type == OffsetType::Late);
+
+ const bool isEarly = &offsets == &mOffsetsConfig.early;
+ const bool isEarlyGl = &offsets == &mOffsetsConfig.earlyGl;
+ const bool isLate = &offsets == &mOffsetsConfig.late;
+
+ ATRACE_INT("Vsync-EarlyOffsetsOn", isEarly);
+ ATRACE_INT("Vsync-EarlyGLOffsetsOn", isEarlyGl);
+ ATRACE_INT("Vsync-LateOffsetsOn", isLate);
}
-} // namespace android
+} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/VSyncModulator.h b/services/surfaceflinger/Scheduler/VSyncModulator.h
index ddbd221..ab678c9 100644
--- a/services/surfaceflinger/Scheduler/VSyncModulator.h
+++ b/services/surfaceflinger/Scheduler/VSyncModulator.h
@@ -16,12 +16,12 @@
#pragma once
-#include <cinttypes>
+#include <chrono>
#include <mutex>
#include "Scheduler.h"
-namespace android {
+namespace android::scheduler {
/*
* Modulates the vsync-offsets depending on current SurfaceFlinger state.
@@ -31,51 +31,44 @@
// Number of frames we'll keep the early phase offsets once they are activated for a
// transaction. This acts as a low-pass filter in case the client isn't quick enough in
// sending new transactions.
- const int MIN_EARLY_FRAME_COUNT_TRANSACTION = 2;
+ static constexpr int MIN_EARLY_FRAME_COUNT_TRANSACTION = 2;
// Number of frames we'll keep the early gl phase offsets once they are activated.
// This acts as a low-pass filter to avoid scenarios where we rapidly
// switch in and out of gl composition.
- const int MIN_EARLY_GL_FRAME_COUNT_TRANSACTION = 2;
+ static constexpr int MIN_EARLY_GL_FRAME_COUNT_TRANSACTION = 2;
+
+ // Margin used to account for potential data races
+ static const constexpr std::chrono::nanoseconds MARGIN_FOR_TX_APPLY = 1ms;
public:
- VSyncModulator();
-
// Wrapper for a collection of surfaceflinger/app offsets for a particular
- // configuration .
+ // configuration.
struct Offsets {
- scheduler::RefreshRateConfigs::RefreshRateType fpsMode;
nsecs_t sf;
nsecs_t app;
+
+ bool operator==(const Offsets& other) const { return sf == other.sf && app == other.app; }
+
+ bool operator!=(const Offsets& other) const { return !(*this == other); }
};
- enum class OffsetType {
- Early,
- EarlyGl,
- Late,
+ struct OffsetsConfig {
+ Offsets early; // For transactions with the eEarlyWakeup flag.
+ Offsets earlyGl; // As above but while compositing with GL.
+ Offsets late; // Default.
+
+ bool operator==(const OffsetsConfig& other) const {
+ return early == other.early && earlyGl == other.earlyGl && late == other.late;
+ }
+
+ bool operator!=(const OffsetsConfig& other) const { return !(*this == other); }
};
- // Sets the phase offsets
- //
- // sfEarly: The phase offset when waking up SF early, which happens when marking a transaction
- // as early. May be the same as late, in which case we don't shift offsets.
- // sfEarlyGl: Like sfEarly, but only if we used GL composition. If we use both GL composition
- // and the transaction was marked as early, we'll use sfEarly.
- // sfLate: The regular SF vsync phase offset.
- // appEarly: Like sfEarly, but for the app-vsync
- // appEarlyGl: Like sfEarlyGl, but for the app-vsync.
- // appLate: The regular app vsync phase offset.
- void setPhaseOffsets(Offsets early, Offsets earlyGl, Offsets late,
- nsecs_t thresholdForNextVsync) EXCLUDES(mMutex);
+ VSyncModulator(IPhaseOffsetControl&, ConnectionHandle appConnectionHandle,
+ ConnectionHandle sfConnectionHandle, const OffsetsConfig&);
- // Sets the scheduler and vsync connection handlers.
- void setSchedulerAndHandles(Scheduler* scheduler,
- Scheduler::ConnectionHandle* appConnectionHandle,
- Scheduler::ConnectionHandle* sfConnectionHandle) {
- mScheduler = scheduler;
- mAppConnectionHandle = appConnectionHandle;
- mSfConnectionHandle = sfConnectionHandle;
- }
+ void setPhaseOffsets(const OffsetsConfig&) EXCLUDES(mMutex);
// Signals that a transaction has started, and changes offsets accordingly.
void setTransactionStart(Scheduler::TransactionStart transactionStart);
@@ -98,36 +91,35 @@
void onRefreshed(bool usedRenderEngine);
// Returns the offsets that we are currently using
- Offsets getOffsets() EXCLUDES(mMutex);
+ Offsets getOffsets() const EXCLUDES(mMutex);
private:
+ friend class VSyncModulatorTest;
// Returns the next offsets that we should be using
- Offsets getNextOffsets() REQUIRES(mMutex);
- // Returns the next offset type that we should use.
- OffsetType getNextOffsetType();
+ const Offsets& getNextOffsets() const REQUIRES(mMutex);
// Updates offsets and persists them into the scheduler framework.
void updateOffsets() EXCLUDES(mMutex);
void updateOffsetsLocked() REQUIRES(mMutex);
- // Updates the internal offsets and offset type.
- void flushOffsets() REQUIRES(mMutex);
+
+ IPhaseOffsetControl& mPhaseOffsetControl;
+ const ConnectionHandle mAppConnectionHandle;
+ const ConnectionHandle mSfConnectionHandle;
mutable std::mutex mMutex;
- std::unordered_map<OffsetType, Offsets> mOffsetMap GUARDED_BY(mMutex);
- nsecs_t mThresholdForNextVsync;
+ OffsetsConfig mOffsetsConfig GUARDED_BY(mMutex);
- Scheduler* mScheduler = nullptr;
- Scheduler::ConnectionHandle* mAppConnectionHandle = nullptr;
- Scheduler::ConnectionHandle* mSfConnectionHandle = nullptr;
-
- Offsets mOffsets GUARDED_BY(mMutex) = {Scheduler::RefreshRateType::DEFAULT, 0, 0};
+ Offsets mOffsets GUARDED_BY(mMutex){mOffsetsConfig.late};
std::atomic<Scheduler::TransactionStart> mTransactionStart =
- Scheduler::TransactionStart::NORMAL;
+ Scheduler::TransactionStart::Normal;
std::atomic<bool> mRefreshRateChangePending = false;
+ std::atomic<bool> mExplicitEarlyWakeup = false;
std::atomic<int> mRemainingEarlyFrameCount = 0;
std::atomic<int> mRemainingRenderEngineUsageCount = 0;
+ std::atomic<std::chrono::steady_clock::time_point> mEarlyTxnStartTime = {};
+ std::atomic<std::chrono::steady_clock::time_point> mTxnAppliedTime = {};
bool mTraceDetailedInfo = false;
};
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.cpp b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
new file mode 100644
index 0000000..ab5773d
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.cpp
@@ -0,0 +1,296 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+//#define LOG_NDEBUG 0
+#include "VSyncPredictor.h"
+#include <android-base/logging.h>
+#include <android-base/stringprintf.h>
+#include <cutils/compiler.h>
+#include <cutils/properties.h>
+#include <utils/Log.h>
+#include <utils/Trace.h>
+#include <algorithm>
+#include <chrono>
+#include <sstream>
+
+namespace android::scheduler {
+using base::StringAppendF;
+
+static auto constexpr kMaxPercent = 100u;
+
+VSyncPredictor::~VSyncPredictor() = default;
+
+VSyncPredictor::VSyncPredictor(nsecs_t idealPeriod, size_t historySize,
+ size_t minimumSamplesForPrediction, uint32_t outlierTolerancePercent)
+ : mTraceOn(property_get_bool("debug.sf.vsp_trace", true)),
+ kHistorySize(historySize),
+ kMinimumSamplesForPrediction(minimumSamplesForPrediction),
+ kOutlierTolerancePercent(std::min(outlierTolerancePercent, kMaxPercent)),
+ mIdealPeriod(idealPeriod) {
+ resetModel();
+}
+
+inline void VSyncPredictor::traceInt64If(const char* name, int64_t value) const {
+ if (CC_UNLIKELY(mTraceOn)) {
+ ATRACE_INT64(name, value);
+ }
+}
+
+inline size_t VSyncPredictor::next(int i) const {
+ return (i + 1) % mTimestamps.size();
+}
+
+bool VSyncPredictor::validate(nsecs_t timestamp) const {
+ if (mLastTimestampIndex < 0 || mTimestamps.empty()) {
+ return true;
+ }
+
+ auto const aValidTimestamp = mTimestamps[mLastTimestampIndex];
+ auto const percent = (timestamp - aValidTimestamp) % mIdealPeriod * kMaxPercent / mIdealPeriod;
+ return percent < kOutlierTolerancePercent || percent > (kMaxPercent - kOutlierTolerancePercent);
+}
+
+nsecs_t VSyncPredictor::currentPeriod() const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ return std::get<0>(mRateMap.find(mIdealPeriod)->second);
+}
+
+bool VSyncPredictor::addVsyncTimestamp(nsecs_t timestamp) {
+ std::lock_guard<std::mutex> lk(mMutex);
+
+ if (!validate(timestamp)) {
+ // VSR could elect to ignore the incongruent timestamp or resetModel(). If ts is ignored,
+ // don't insert this ts into mTimestamps ringbuffer.
+ if (!mTimestamps.empty()) {
+ mKnownTimestamp =
+ std::max(timestamp, *std::max_element(mTimestamps.begin(), mTimestamps.end()));
+ } else {
+ mKnownTimestamp = timestamp;
+ }
+ return false;
+ }
+
+ if (mTimestamps.size() != kHistorySize) {
+ mTimestamps.push_back(timestamp);
+ mLastTimestampIndex = next(mLastTimestampIndex);
+ } else {
+ mLastTimestampIndex = next(mLastTimestampIndex);
+ mTimestamps[mLastTimestampIndex] = timestamp;
+ }
+
+ if (mTimestamps.size() < kMinimumSamplesForPrediction) {
+ mRateMap[mIdealPeriod] = {mIdealPeriod, 0};
+ return true;
+ }
+
+ // This is a 'simple linear regression' calculation of Y over X, with Y being the
+ // vsync timestamps, and X being the ordinal of vsync count.
+ // The calculated slope is the vsync period.
+ // Formula for reference:
+ // Sigma_i: means sum over all timestamps.
+ // mean(variable): statistical mean of variable.
+ // X: snapped ordinal of the timestamp
+ // Y: vsync timestamp
+ //
+ // Sigma_i( (X_i - mean(X)) * (Y_i - mean(Y) )
+ // slope = -------------------------------------------
+ // Sigma_i ( X_i - mean(X) ) ^ 2
+ //
+ // intercept = mean(Y) - slope * mean(X)
+ //
+ std::vector<nsecs_t> vsyncTS(mTimestamps.size());
+ std::vector<nsecs_t> ordinals(mTimestamps.size());
+
+ // normalizing to the oldest timestamp cuts down on error in calculating the intercept.
+ auto const oldest_ts = *std::min_element(mTimestamps.begin(), mTimestamps.end());
+ auto it = mRateMap.find(mIdealPeriod);
+ auto const currentPeriod = std::get<0>(it->second);
+ // TODO (b/144707443): its important that there's some precision in the mean of the ordinals
+ // for the intercept calculation, so scale the ordinals by 1000 to continue
+ // fixed point calculation. Explore expanding
+ // scheduler::utils::calculate_mean to have a fixed point fractional part.
+ static constexpr int64_t kScalingFactor = 1000;
+
+ for (auto i = 0u; i < mTimestamps.size(); i++) {
+ traceInt64If("VSP-ts", mTimestamps[i]);
+
+ vsyncTS[i] = mTimestamps[i] - oldest_ts;
+ ordinals[i] = ((vsyncTS[i] + (currentPeriod / 2)) / currentPeriod) * kScalingFactor;
+ }
+
+ auto meanTS = scheduler::calculate_mean(vsyncTS);
+ auto meanOrdinal = scheduler::calculate_mean(ordinals);
+ for (auto i = 0; i < vsyncTS.size(); i++) {
+ vsyncTS[i] -= meanTS;
+ ordinals[i] -= meanOrdinal;
+ }
+
+ auto top = 0ll;
+ auto bottom = 0ll;
+ for (auto i = 0; i < vsyncTS.size(); i++) {
+ top += vsyncTS[i] * ordinals[i];
+ bottom += ordinals[i] * ordinals[i];
+ }
+
+ if (CC_UNLIKELY(bottom == 0)) {
+ it->second = {mIdealPeriod, 0};
+ clearTimestamps();
+ return false;
+ }
+
+ nsecs_t const anticipatedPeriod = top * kScalingFactor / bottom;
+ nsecs_t const intercept = meanTS - (anticipatedPeriod * meanOrdinal / kScalingFactor);
+
+ auto const percent = std::abs(anticipatedPeriod - mIdealPeriod) * kMaxPercent / mIdealPeriod;
+ if (percent >= kOutlierTolerancePercent) {
+ it->second = {mIdealPeriod, 0};
+ clearTimestamps();
+ return false;
+ }
+
+ traceInt64If("VSP-period", anticipatedPeriod);
+ traceInt64If("VSP-intercept", intercept);
+
+ it->second = {anticipatedPeriod, intercept};
+
+ ALOGV("model update ts: %" PRId64 " slope: %" PRId64 " intercept: %" PRId64, timestamp,
+ anticipatedPeriod, intercept);
+ return true;
+}
+
+nsecs_t VSyncPredictor::nextAnticipatedVSyncTimeFrom(nsecs_t timePoint) const {
+ std::lock_guard<std::mutex> lk(mMutex);
+
+ auto const [slope, intercept] = getVSyncPredictionModel(lk);
+
+ if (mTimestamps.empty()) {
+ traceInt64If("VSP-mode", 1);
+ auto const knownTimestamp = mKnownTimestamp ? *mKnownTimestamp : timePoint;
+ auto const numPeriodsOut = ((timePoint - knownTimestamp) / mIdealPeriod) + 1;
+ return knownTimestamp + numPeriodsOut * mIdealPeriod;
+ }
+
+ auto const oldest = *std::min_element(mTimestamps.begin(), mTimestamps.end());
+
+ // See b/145667109, the ordinal calculation must take into account the intercept.
+ auto const zeroPoint = oldest + intercept;
+ auto const ordinalRequest = (timePoint - zeroPoint + slope) / slope;
+ auto const prediction = (ordinalRequest * slope) + intercept + oldest;
+
+ traceInt64If("VSP-mode", 0);
+ traceInt64If("VSP-timePoint", timePoint);
+ traceInt64If("VSP-prediction", prediction);
+
+ auto const printer = [&, slope = slope, intercept = intercept] {
+ std::stringstream str;
+ str << "prediction made from: " << timePoint << "prediction: " << prediction << " (+"
+ << prediction - timePoint << ") slope: " << slope << " intercept: " << intercept
+ << "oldestTS: " << oldest << " ordinal: " << ordinalRequest;
+ return str.str();
+ };
+
+ ALOGV("%s", printer().c_str());
+ LOG_ALWAYS_FATAL_IF(prediction < timePoint, "VSyncPredictor: model miscalculation: %s",
+ printer().c_str());
+
+ return prediction;
+}
+
+std::tuple<nsecs_t, nsecs_t> VSyncPredictor::getVSyncPredictionModel() const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ return VSyncPredictor::getVSyncPredictionModel(lk);
+}
+
+std::tuple<nsecs_t, nsecs_t> VSyncPredictor::getVSyncPredictionModel(
+ std::lock_guard<std::mutex> const&) const {
+ return mRateMap.find(mIdealPeriod)->second;
+}
+
+void VSyncPredictor::setPeriod(nsecs_t period) {
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lk(mMutex);
+ static constexpr size_t kSizeLimit = 30;
+ if (CC_UNLIKELY(mRateMap.size() == kSizeLimit)) {
+ mRateMap.erase(mRateMap.begin());
+ }
+
+ mIdealPeriod = period;
+ if (mRateMap.find(period) == mRateMap.end()) {
+ mRateMap[mIdealPeriod] = {period, 0};
+ }
+
+ clearTimestamps();
+}
+
+void VSyncPredictor::clearTimestamps() {
+ if (!mTimestamps.empty()) {
+ auto const maxRb = *std::max_element(mTimestamps.begin(), mTimestamps.end());
+ if (mKnownTimestamp) {
+ mKnownTimestamp = std::max(*mKnownTimestamp, maxRb);
+ } else {
+ mKnownTimestamp = maxRb;
+ }
+
+ mTimestamps.clear();
+ mLastTimestampIndex = 0;
+ }
+}
+
+bool VSyncPredictor::needsMoreSamples(nsecs_t now) const {
+ using namespace std::literals::chrono_literals;
+ std::lock_guard<std::mutex> lk(mMutex);
+ bool needsMoreSamples = true;
+ if (mTimestamps.size() >= kMinimumSamplesForPrediction) {
+ nsecs_t constexpr aLongTime =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(500ms).count();
+ if (!(mLastTimestampIndex < 0 || mTimestamps.empty())) {
+ auto const lastTimestamp = mTimestamps[mLastTimestampIndex];
+ needsMoreSamples = !((lastTimestamp + aLongTime) > now);
+ }
+ }
+
+ ATRACE_INT("VSP-moreSamples", needsMoreSamples);
+ return needsMoreSamples;
+}
+
+void VSyncPredictor::resetModel() {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mRateMap[mIdealPeriod] = {mIdealPeriod, 0};
+ clearTimestamps();
+}
+
+void VSyncPredictor::dump(std::string& result) const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ StringAppendF(&result, "\tmIdealPeriod=%.2f\n", mIdealPeriod / 1e6f);
+ StringAppendF(&result, "\tRefresh Rate Map:\n");
+ for (const auto& [idealPeriod, periodInterceptTuple] : mRateMap) {
+ StringAppendF(&result,
+ "\t\tFor ideal period %.2fms: period = %.2fms, intercept = %" PRId64 "\n",
+ idealPeriod / 1e6f, std::get<0>(periodInterceptTuple) / 1e6f,
+ std::get<1>(periodInterceptTuple));
+ }
+}
+
+} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/Scheduler/VSyncPredictor.h b/services/surfaceflinger/Scheduler/VSyncPredictor.h
new file mode 100644
index 0000000..3ca878d
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncPredictor.h
@@ -0,0 +1,92 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/thread_annotations.h>
+#include <mutex>
+#include <unordered_map>
+#include <vector>
+#include "SchedulerUtils.h"
+#include "VSyncTracker.h"
+
+namespace android::scheduler {
+
+class VSyncPredictor : public VSyncTracker {
+public:
+ /*
+ * \param [in] idealPeriod The initial ideal period to use.
+ * \param [in] historySize The internal amount of entries to store in the model.
+ * \param [in] minimumSamplesForPrediction The minimum number of samples to collect before
+ * predicting. \param [in] outlierTolerancePercent a number 0 to 100 that will be used to filter
+ * samples that fall outlierTolerancePercent from an anticipated vsync event.
+ */
+ VSyncPredictor(nsecs_t idealPeriod, size_t historySize, size_t minimumSamplesForPrediction,
+ uint32_t outlierTolerancePercent);
+ ~VSyncPredictor();
+
+ bool addVsyncTimestamp(nsecs_t timestamp) final;
+ nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t timePoint) const final;
+ nsecs_t currentPeriod() const final;
+ void resetModel() final;
+
+ /*
+ * Inform the model that the period is anticipated to change to a new value.
+ * model will use the period parameter to predict vsync events until enough
+ * timestamps with the new period have been collected.
+ *
+ * \param [in] period The new period that should be used.
+ */
+ void setPeriod(nsecs_t period) final;
+
+ /* Query if the model is in need of more samples to make a prediction at timePoint.
+ * \param [in] timePoint The timePoint to inquire of.
+ * \return True, if model would benefit from more samples, False if not.
+ */
+ bool needsMoreSamples(nsecs_t timePoint) const;
+
+ std::tuple<nsecs_t /* slope */, nsecs_t /* intercept */> getVSyncPredictionModel() const;
+
+ void dump(std::string& result) const final;
+
+private:
+ VSyncPredictor(VSyncPredictor const&) = delete;
+ VSyncPredictor& operator=(VSyncPredictor const&) = delete;
+ void clearTimestamps() REQUIRES(mMutex);
+
+ inline void traceInt64If(const char* name, int64_t value) const;
+ bool const mTraceOn;
+
+ size_t const kHistorySize;
+ size_t const kMinimumSamplesForPrediction;
+ size_t const kOutlierTolerancePercent;
+
+ std::mutex mutable mMutex;
+ size_t next(int i) const REQUIRES(mMutex);
+ bool validate(nsecs_t timestamp) const REQUIRES(mMutex);
+ std::tuple<nsecs_t, nsecs_t> getVSyncPredictionModel(std::lock_guard<std::mutex> const&) const
+ REQUIRES(mMutex);
+
+ nsecs_t mIdealPeriod GUARDED_BY(mMutex);
+ std::optional<nsecs_t> mKnownTimestamp GUARDED_BY(mMutex);
+
+ std::unordered_map<nsecs_t, std::tuple<nsecs_t, nsecs_t>> mutable mRateMap GUARDED_BY(mMutex);
+
+ int mLastTimestampIndex GUARDED_BY(mMutex) = 0;
+ std::vector<nsecs_t> mTimestamps GUARDED_BY(mMutex);
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.cpp b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
new file mode 100644
index 0000000..c743de0
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.cpp
@@ -0,0 +1,404 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#undef LOG_TAG
+#define LOG_TAG "VSyncReactor"
+//#define LOG_NDEBUG 0
+#include "VSyncReactor.h"
+#include <cutils/properties.h>
+#include <log/log.h>
+#include <utils/Trace.h>
+#include "../TracedOrdinal.h"
+#include "TimeKeeper.h"
+#include "VSyncDispatch.h"
+#include "VSyncTracker.h"
+
+namespace android::scheduler {
+using base::StringAppendF;
+
+Clock::~Clock() = default;
+nsecs_t SystemClock::now() const {
+ return systemTime(SYSTEM_TIME_MONOTONIC);
+}
+
+class PredictedVsyncTracer {
+public:
+ PredictedVsyncTracer(VSyncDispatch& dispatch)
+ : mRegistration(dispatch,
+ std::bind(&PredictedVsyncTracer::callback, this, std::placeholders::_1,
+ std::placeholders::_2),
+ "PredictedVsyncTracer") {
+ mRegistration.schedule(0, 0);
+ }
+
+private:
+ TracedOrdinal<bool> mParity = {"VSYNC-predicted", 0};
+ VSyncCallbackRegistration mRegistration;
+
+ void callback(nsecs_t /*vsyncTime*/, nsecs_t /*targetWakeupTim*/) {
+ mParity = !mParity;
+ mRegistration.schedule(0, 0);
+ }
+};
+
+VSyncReactor::VSyncReactor(std::unique_ptr<Clock> clock, std::unique_ptr<VSyncDispatch> dispatch,
+ std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit,
+ bool supportKernelIdleTimer)
+ : mClock(std::move(clock)),
+ mTracker(std::move(tracker)),
+ mDispatch(std::move(dispatch)),
+ mPendingLimit(pendingFenceLimit),
+ mPredictedVsyncTracer(property_get_bool("debug.sf.show_predicted_vsync", false)
+ ? std::make_unique<PredictedVsyncTracer>(*mDispatch)
+ : nullptr),
+ mSupportKernelIdleTimer(supportKernelIdleTimer) {}
+
+VSyncReactor::~VSyncReactor() = default;
+
+// The DispSync interface has a 'repeat this callback at rate' semantic. This object adapts
+// VSyncDispatch's individually-scheduled callbacks so as to meet DispSync's existing semantic
+// for now.
+class CallbackRepeater {
+public:
+ CallbackRepeater(VSyncDispatch& dispatch, DispSync::Callback* cb, const char* name,
+ nsecs_t period, nsecs_t offset, nsecs_t notBefore)
+ : mName(name),
+ mCallback(cb),
+ mRegistration(dispatch,
+ std::bind(&CallbackRepeater::callback, this, std::placeholders::_1,
+ std::placeholders::_2),
+ mName),
+ mPeriod(period),
+ mOffset(offset),
+ mLastCallTime(notBefore) {}
+
+ ~CallbackRepeater() {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mRegistration.cancel();
+ }
+
+ void start(nsecs_t offset) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mStopped = false;
+ mOffset = offset;
+
+ auto const schedule_result = mRegistration.schedule(calculateWorkload(), mLastCallTime);
+ LOG_ALWAYS_FATAL_IF((schedule_result != ScheduleResult::Scheduled),
+ "Error scheduling callback: rc %X", schedule_result);
+ }
+
+ void setPeriod(nsecs_t period) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ if (period == mPeriod) {
+ return;
+ }
+ mPeriod = period;
+ }
+
+ void stop() {
+ std::lock_guard<std::mutex> lk(mMutex);
+ LOG_ALWAYS_FATAL_IF(mStopped, "DispSyncInterface misuse: callback already stopped");
+ mStopped = true;
+ mRegistration.cancel();
+ }
+
+ void dump(std::string& result) const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ StringAppendF(&result, "\t%s: mPeriod=%.2f last vsync time %.2fms relative to now (%s)\n",
+ mName.c_str(), mPeriod / 1e6f, (mLastCallTime - systemTime()) / 1e6f,
+ mStopped ? "stopped" : "running");
+ }
+
+private:
+ void callback(nsecs_t vsynctime, nsecs_t wakeupTime) {
+ {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mLastCallTime = vsynctime;
+ }
+
+ mCallback->onDispSyncEvent(wakeupTime, vsynctime);
+
+ {
+ std::lock_guard<std::mutex> lk(mMutex);
+ if (mStopped) {
+ return;
+ }
+ auto const schedule_result = mRegistration.schedule(calculateWorkload(), vsynctime);
+ LOG_ALWAYS_FATAL_IF((schedule_result != ScheduleResult::Scheduled),
+ "Error rescheduling callback: rc %X", schedule_result);
+ }
+ }
+
+ // DispSync offsets are defined as time after the vsync before presentation.
+ // VSyncReactor workloads are defined as time before the intended presentation vsync.
+ // Note change in sign between the two defnitions.
+ nsecs_t calculateWorkload() REQUIRES(mMutex) { return mPeriod - mOffset; }
+
+ const std::string mName;
+ DispSync::Callback* const mCallback;
+
+ std::mutex mutable mMutex;
+ VSyncCallbackRegistration mRegistration GUARDED_BY(mMutex);
+ bool mStopped GUARDED_BY(mMutex) = false;
+ nsecs_t mPeriod GUARDED_BY(mMutex);
+ nsecs_t mOffset GUARDED_BY(mMutex);
+ nsecs_t mLastCallTime GUARDED_BY(mMutex);
+};
+
+bool VSyncReactor::addPresentFence(const std::shared_ptr<FenceTime>& fence) {
+ if (!fence) {
+ return false;
+ }
+
+ nsecs_t const signalTime = fence->getCachedSignalTime();
+ if (signalTime == Fence::SIGNAL_TIME_INVALID) {
+ return true;
+ }
+
+ std::lock_guard<std::mutex> lk(mMutex);
+ if (mExternalIgnoreFences || mInternalIgnoreFences) {
+ return true;
+ }
+
+ bool timestampAccepted = true;
+ for (auto it = mUnfiredFences.begin(); it != mUnfiredFences.end();) {
+ auto const time = (*it)->getCachedSignalTime();
+ if (time == Fence::SIGNAL_TIME_PENDING) {
+ it++;
+ } else if (time == Fence::SIGNAL_TIME_INVALID) {
+ it = mUnfiredFences.erase(it);
+ } else {
+ timestampAccepted &= mTracker->addVsyncTimestamp(time);
+
+ it = mUnfiredFences.erase(it);
+ }
+ }
+
+ if (signalTime == Fence::SIGNAL_TIME_PENDING) {
+ if (mPendingLimit == mUnfiredFences.size()) {
+ mUnfiredFences.erase(mUnfiredFences.begin());
+ }
+ mUnfiredFences.push_back(fence);
+ } else {
+ timestampAccepted &= mTracker->addVsyncTimestamp(signalTime);
+ }
+
+ if (!timestampAccepted) {
+ mMoreSamplesNeeded = true;
+ setIgnorePresentFencesInternal(true);
+ mPeriodConfirmationInProgress = true;
+ }
+
+ return mMoreSamplesNeeded;
+}
+
+void VSyncReactor::setIgnorePresentFences(bool ignoration) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mExternalIgnoreFences = ignoration;
+ updateIgnorePresentFencesInternal();
+}
+
+void VSyncReactor::setIgnorePresentFencesInternal(bool ignoration) {
+ mInternalIgnoreFences = ignoration;
+ updateIgnorePresentFencesInternal();
+}
+
+void VSyncReactor::updateIgnorePresentFencesInternal() {
+ if (mExternalIgnoreFences || mInternalIgnoreFences) {
+ mUnfiredFences.clear();
+ }
+}
+
+nsecs_t VSyncReactor::computeNextRefresh(int periodOffset, nsecs_t now) const {
+ auto const currentPeriod = periodOffset ? mTracker->currentPeriod() : 0;
+ return mTracker->nextAnticipatedVSyncTimeFrom(now + periodOffset * currentPeriod);
+}
+
+nsecs_t VSyncReactor::expectedPresentTime(nsecs_t now) {
+ return mTracker->nextAnticipatedVSyncTimeFrom(now);
+}
+
+void VSyncReactor::startPeriodTransition(nsecs_t newPeriod) {
+ mPeriodConfirmationInProgress = true;
+ mPeriodTransitioningTo = newPeriod;
+ mMoreSamplesNeeded = true;
+ setIgnorePresentFencesInternal(true);
+}
+
+void VSyncReactor::endPeriodTransition() {
+ setIgnorePresentFencesInternal(false);
+ mMoreSamplesNeeded = false;
+ mPeriodTransitioningTo.reset();
+ mPeriodConfirmationInProgress = false;
+ mLastHwVsync.reset();
+}
+
+void VSyncReactor::setPeriod(nsecs_t period) {
+ ATRACE_INT64("VSR-setPeriod", period);
+ std::lock_guard lk(mMutex);
+ mLastHwVsync.reset();
+
+ if (!mSupportKernelIdleTimer && period == getPeriod()) {
+ endPeriodTransition();
+ } else {
+ startPeriodTransition(period);
+ }
+}
+
+nsecs_t VSyncReactor::getPeriod() {
+ return mTracker->currentPeriod();
+}
+
+void VSyncReactor::beginResync() {
+ mTracker->resetModel();
+}
+
+void VSyncReactor::endResync() {}
+
+bool VSyncReactor::periodConfirmed(nsecs_t vsync_timestamp, std::optional<nsecs_t> HwcVsyncPeriod) {
+ if (!mPeriodConfirmationInProgress) {
+ return false;
+ }
+
+ if (!mLastHwVsync && !HwcVsyncPeriod) {
+ return false;
+ }
+
+ const bool periodIsChanging =
+ mPeriodTransitioningTo && (*mPeriodTransitioningTo != getPeriod());
+ if (mSupportKernelIdleTimer && !periodIsChanging) {
+ // Clear out the Composer-provided period and use the allowance logic below
+ HwcVsyncPeriod = {};
+ }
+
+ auto const period = mPeriodTransitioningTo ? *mPeriodTransitioningTo : getPeriod();
+ static constexpr int allowancePercent = 10;
+ static constexpr std::ratio<allowancePercent, 100> allowancePercentRatio;
+ auto const allowance = period * allowancePercentRatio.num / allowancePercentRatio.den;
+ if (HwcVsyncPeriod) {
+ return std::abs(*HwcVsyncPeriod - period) < allowance;
+ }
+
+ auto const distance = vsync_timestamp - *mLastHwVsync;
+ return std::abs(distance - period) < allowance;
+}
+
+bool VSyncReactor::addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed) {
+ assert(periodFlushed);
+
+ std::lock_guard<std::mutex> lk(mMutex);
+ if (periodConfirmed(timestamp, hwcVsyncPeriod)) {
+ if (mPeriodTransitioningTo) {
+ mTracker->setPeriod(*mPeriodTransitioningTo);
+ for (auto& entry : mCallbacks) {
+ entry.second->setPeriod(*mPeriodTransitioningTo);
+ }
+ *periodFlushed = true;
+ }
+ endPeriodTransition();
+ } else if (mPeriodConfirmationInProgress) {
+ mLastHwVsync = timestamp;
+ mMoreSamplesNeeded = true;
+ *periodFlushed = false;
+ } else {
+ mMoreSamplesNeeded = false;
+ *periodFlushed = false;
+ }
+
+ mTracker->addVsyncTimestamp(timestamp);
+ return mMoreSamplesNeeded;
+}
+
+status_t VSyncReactor::addEventListener(const char* name, nsecs_t phase,
+ DispSync::Callback* callback,
+ nsecs_t /* lastCallbackTime */) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ auto it = mCallbacks.find(callback);
+ if (it == mCallbacks.end()) {
+ // TODO (b/146557561): resolve lastCallbackTime semantics in DispSync i/f.
+ static auto constexpr maxListeners = 4;
+ if (mCallbacks.size() >= maxListeners) {
+ ALOGE("callback %s not added, exceeded callback limit of %i (currently %zu)", name,
+ maxListeners, mCallbacks.size());
+ return NO_MEMORY;
+ }
+
+ auto const period = mTracker->currentPeriod();
+ auto repeater = std::make_unique<CallbackRepeater>(*mDispatch, callback, name, period,
+ phase, mClock->now());
+ it = mCallbacks.emplace(std::pair(callback, std::move(repeater))).first;
+ }
+
+ it->second->start(phase);
+ return NO_ERROR;
+}
+
+status_t VSyncReactor::removeEventListener(DispSync::Callback* callback,
+ nsecs_t* /* outLastCallback */) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ auto const it = mCallbacks.find(callback);
+ LOG_ALWAYS_FATAL_IF(it == mCallbacks.end(), "callback %p not registered", callback);
+
+ it->second->stop();
+ return NO_ERROR;
+}
+
+status_t VSyncReactor::changePhaseOffset(DispSync::Callback* callback, nsecs_t phase) {
+ std::lock_guard<std::mutex> lk(mMutex);
+ auto const it = mCallbacks.find(callback);
+ LOG_ALWAYS_FATAL_IF(it == mCallbacks.end(), "callback was %p not registered", callback);
+
+ it->second->start(phase);
+ return NO_ERROR;
+}
+
+void VSyncReactor::dump(std::string& result) const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ StringAppendF(&result, "VsyncReactor in use\n");
+ StringAppendF(&result, "Has %zu unfired fences\n", mUnfiredFences.size());
+ StringAppendF(&result, "mInternalIgnoreFences=%d mExternalIgnoreFences=%d\n",
+ mInternalIgnoreFences, mExternalIgnoreFences);
+ StringAppendF(&result, "mMoreSamplesNeeded=%d mPeriodConfirmationInProgress=%d\n",
+ mMoreSamplesNeeded, mPeriodConfirmationInProgress);
+ if (mPeriodTransitioningTo) {
+ StringAppendF(&result, "mPeriodTransitioningTo=%" PRId64 "\n", *mPeriodTransitioningTo);
+ } else {
+ StringAppendF(&result, "mPeriodTransitioningTo=nullptr\n");
+ }
+
+ if (mLastHwVsync) {
+ StringAppendF(&result, "Last HW vsync was %.2fms ago\n",
+ (mClock->now() - *mLastHwVsync) / 1e6f);
+ } else {
+ StringAppendF(&result, "No Last HW vsync\n");
+ }
+
+ StringAppendF(&result, "CallbackRepeaters:\n");
+ for (const auto& [callback, repeater] : mCallbacks) {
+ repeater->dump(result);
+ }
+
+ StringAppendF(&result, "VSyncTracker:\n");
+ mTracker->dump(result);
+ StringAppendF(&result, "VSyncDispatch:\n");
+ mDispatch->dump(result);
+}
+
+void VSyncReactor::reset() {}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncReactor.h b/services/surfaceflinger/Scheduler/VSyncReactor.h
new file mode 100644
index 0000000..265d89c
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncReactor.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <android-base/thread_annotations.h>
+#include <ui/FenceTime.h>
+#include <memory>
+#include <mutex>
+#include <unordered_map>
+#include <vector>
+#include "DispSync.h"
+#include "TimeKeeper.h"
+namespace android::scheduler {
+
+class Clock;
+class VSyncDispatch;
+class VSyncTracker;
+class CallbackRepeater;
+class PredictedVsyncTracer;
+
+// TODO (b/145217110): consider renaming.
+class VSyncReactor : public android::DispSync {
+public:
+ VSyncReactor(std::unique_ptr<Clock> clock, std::unique_ptr<VSyncDispatch> dispatch,
+ std::unique_ptr<VSyncTracker> tracker, size_t pendingFenceLimit,
+ bool supportKernelIdleTimer);
+ ~VSyncReactor();
+
+ bool addPresentFence(const std::shared_ptr<FenceTime>& fence) final;
+ void setIgnorePresentFences(bool ignoration) final;
+
+ nsecs_t computeNextRefresh(int periodOffset, nsecs_t now) const final;
+ nsecs_t expectedPresentTime(nsecs_t now) final;
+
+ void setPeriod(nsecs_t period) final;
+ nsecs_t getPeriod() final;
+
+ // TODO: (b/145626181) remove begin,endResync functions from DispSync i/f when possible.
+ void beginResync() final;
+ bool addResyncSample(nsecs_t timestamp, std::optional<nsecs_t> hwcVsyncPeriod,
+ bool* periodFlushed) final;
+ void endResync() final;
+
+ status_t addEventListener(const char* name, nsecs_t phase, DispSync::Callback* callback,
+ nsecs_t lastCallbackTime) final;
+ status_t removeEventListener(DispSync::Callback* callback, nsecs_t* outLastCallback) final;
+ status_t changePhaseOffset(DispSync::Callback* callback, nsecs_t phase) final;
+
+ void dump(std::string& result) const final;
+ void reset() final;
+
+private:
+ void setIgnorePresentFencesInternal(bool ignoration) REQUIRES(mMutex);
+ void updateIgnorePresentFencesInternal() REQUIRES(mMutex);
+ void startPeriodTransition(nsecs_t newPeriod) REQUIRES(mMutex);
+ void endPeriodTransition() REQUIRES(mMutex);
+ bool periodConfirmed(nsecs_t vsync_timestamp, std::optional<nsecs_t> hwcVsyncPeriod)
+ REQUIRES(mMutex);
+
+ std::unique_ptr<Clock> const mClock;
+ std::unique_ptr<VSyncTracker> const mTracker;
+ std::unique_ptr<VSyncDispatch> const mDispatch;
+ size_t const mPendingLimit;
+
+ mutable std::mutex mMutex;
+ bool mInternalIgnoreFences GUARDED_BY(mMutex) = false;
+ bool mExternalIgnoreFences GUARDED_BY(mMutex) = false;
+ std::vector<std::shared_ptr<FenceTime>> mUnfiredFences GUARDED_BY(mMutex);
+
+ bool mMoreSamplesNeeded GUARDED_BY(mMutex) = false;
+ bool mPeriodConfirmationInProgress GUARDED_BY(mMutex) = false;
+ std::optional<nsecs_t> mPeriodTransitioningTo GUARDED_BY(mMutex);
+ std::optional<nsecs_t> mLastHwVsync GUARDED_BY(mMutex);
+
+ std::unordered_map<DispSync::Callback*, std::unique_ptr<CallbackRepeater>> mCallbacks
+ GUARDED_BY(mMutex);
+
+ const std::unique_ptr<PredictedVsyncTracer> mPredictedVsyncTracer;
+ const bool mSupportKernelIdleTimer = false;
+};
+
+class SystemClock : public Clock {
+ nsecs_t now() const final;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/VSyncTracker.h b/services/surfaceflinger/Scheduler/VSyncTracker.h
new file mode 100644
index 0000000..05a6fc3
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/VSyncTracker.h
@@ -0,0 +1,77 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+#include "VSyncDispatch.h"
+
+namespace android::scheduler {
+/*
+ * VSyncTracker is an interface for providing estimates on future Vsync signal times based on
+ * historical vsync timing data.
+ */
+class VSyncTracker {
+public:
+ virtual ~VSyncTracker();
+
+ /*
+ * Adds a known timestamp from a vsync timing source (HWVsync signal, present fence)
+ * to the model.
+ *
+ * \param [in] timestamp The timestamp when the vsync signal was.
+ * \return True if the timestamp was consistent with the internal model,
+ * False otherwise
+ */
+ virtual bool addVsyncTimestamp(nsecs_t timestamp) = 0;
+
+ /*
+ * Access the next anticipated vsync time such that the anticipated time >= timePoint.
+ * This will always give the best accurate at the time of calling; multiple
+ * calls with the same timePoint might give differing values if the internal model
+ * is updated.
+ *
+ * \param [in] timePoint The point in time after which to estimate a vsync event.
+ * \return A prediction of the timestamp of a vsync event.
+ */
+ virtual nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t timePoint) const = 0;
+
+ /*
+ * The current period of the vsync signal.
+ *
+ * \return The current period of the vsync signal
+ */
+ virtual nsecs_t currentPeriod() const = 0;
+
+ /*
+ * Inform the tracker that the period is changing and the tracker needs to recalibrate itself.
+ *
+ * \param [in] period The period that the system is changing into.
+ */
+ virtual void setPeriod(nsecs_t period) = 0;
+
+ /* Inform the tracker that the samples it has are not accurate for prediction. */
+ virtual void resetModel() = 0;
+
+ virtual void dump(std::string& result) const = 0;
+
+protected:
+ VSyncTracker(VSyncTracker const&) = delete;
+ VSyncTracker& operator=(VSyncTracker const&) = delete;
+ VSyncTracker() = default;
+};
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index c033290..1342cfc 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -14,54 +14,64 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include <sys/types.h>
-#include <errno.h>
-#include <dlfcn.h>
+#include "SurfaceFlinger.h"
-#include <algorithm>
-#include <cinttypes>
-#include <cmath>
-#include <cstdint>
-#include <functional>
-#include <mutex>
-#include <optional>
-#include <unordered_map>
-
-#include <cutils/properties.h>
-#include <log/log.h>
-
+#include <android-base/properties.h>
+#include <android/configuration.h>
+#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
+#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
+#include <android/hardware/configstore/1.1/types.h>
+#include <android/hardware/power/1.0/IPower.h>
+#include <android/native_window.h>
#include <binder/IPCThreadState.h>
#include <binder/IServiceManager.h>
#include <binder/PermissionCache.h>
-
#include <compositionengine/CompositionEngine.h>
+#include <compositionengine/CompositionRefreshArgs.h>
#include <compositionengine/Display.h>
#include <compositionengine/DisplayColorProfile.h>
-#include <compositionengine/Layer.h>
+#include <compositionengine/DisplayCreationArgs.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
#include <compositionengine/RenderSurface.h>
-#include <compositionengine/impl/LayerCompositionState.h>
#include <compositionengine/impl/OutputCompositionState.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <configstore/Utils.h>
+#include <cutils/compiler.h>
+#include <cutils/properties.h>
+#include <dlfcn.h>
#include <dvr/vr_flinger.h>
+#include <errno.h>
#include <gui/BufferQueue.h>
#include <gui/DebugEGLImageTracker.h>
-
#include <gui/GuiConfig.h>
#include <gui/IDisplayEventConnection.h>
#include <gui/IProducerListener.h>
#include <gui/LayerDebugInfo.h>
+#include <gui/LayerMetadata.h>
+#include <gui/LayerState.h>
#include <gui/Surface.h>
#include <hidl/ServiceManagement.h>
#include <input/IInputFlinger.h>
+#include <layerproto/LayerProtoParser.h>
+#include <log/log.h>
+#include <private/android_filesystem_config.h>
+#include <private/gui/SyncFeatures.h>
#include <renderengine/RenderEngine.h>
+#include <statslog.h>
+#include <sys/types.h>
#include <ui/ColorSpace.h>
#include <ui/DebugUtils.h>
+#include <ui/DisplayConfig.h>
#include <ui/DisplayInfo.h>
#include <ui/DisplayStatInfo.h>
+#include <ui/DisplayState.h>
#include <ui/GraphicBufferAllocator.h>
#include <ui/PixelFormat.h>
#include <ui/UiConfig.h>
@@ -72,58 +82,69 @@
#include <utils/Trace.h>
#include <utils/misc.h>
-#include <private/android_filesystem_config.h>
-#include <private/gui/SyncFeatures.h>
+#include <algorithm>
+#include <cinttypes>
+#include <cmath>
+#include <cstdint>
+#include <functional>
+#include <mutex>
+#include <optional>
+#include <unordered_map>
#include "BufferLayer.h"
#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
#include "Client.h"
-#include "ColorLayer.h"
#include "Colorizer.h"
#include "ContainerLayer.h"
#include "DisplayDevice.h"
-#include "Layer.h"
-#include "LayerVector.h"
-#include "MonitoredProducer.h"
-#include "NativeWindowSurface.h"
-#include "RefreshRateOverlay.h"
-#include "StartPropertySetThread.h"
-#include "SurfaceFlinger.h"
-#include "SurfaceInterceptor.h"
-
#include "DisplayHardware/ComposerHal.h"
#include "DisplayHardware/DisplayIdentification.h"
#include "DisplayHardware/FramebufferSurface.h"
#include "DisplayHardware/HWComposer.h"
#include "DisplayHardware/VirtualDisplaySurface.h"
+#include "EffectLayer.h"
#include "Effects/Daltonizer.h"
+#include "FrameTracer/FrameTracer.h"
+#include "Layer.h"
+#include "LayerVector.h"
+#include "MonitoredProducer.h"
+#include "NativeWindowSurface.h"
+#include "Promise.h"
+#include "RefreshRateOverlay.h"
#include "RegionSamplingThread.h"
#include "Scheduler/DispSync.h"
#include "Scheduler/DispSyncSource.h"
#include "Scheduler/EventControlThread.h"
#include "Scheduler/EventThread.h"
-#include "Scheduler/InjectVSyncSource.h"
+#include "Scheduler/LayerHistory.h"
#include "Scheduler/MessageQueue.h"
#include "Scheduler/PhaseOffsets.h"
#include "Scheduler/Scheduler.h"
+#include "StartPropertySetThread.h"
+#include "SurfaceFlingerProperties.h"
+#include "SurfaceInterceptor.h"
#include "TimeStats/TimeStats.h"
-
-#include <cutils/compiler.h>
-
+#include "android-base/parseint.h"
#include "android-base/stringprintf.h"
-#include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
-#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
-#include <android/hardware/configstore/1.1/types.h>
-#include <android/hardware/power/1.0/IPower.h>
-#include <configstore/Utils.h>
+#define MAIN_THREAD ACQUIRE(mStateLock) RELEASE(mStateLock)
-#include <layerproto/LayerProtoParser.h>
-#include "SurfaceFlingerProperties.h"
+#define ON_MAIN_THREAD(expr) \
+ [&] { \
+ LOG_FATAL_IF(std::this_thread::get_id() != mMainThreadId); \
+ UnnecessaryLock lock(mStateLock); \
+ return (expr); \
+ }()
+
+#undef NO_THREAD_SAFETY_ANALYSIS
+#define NO_THREAD_SAFETY_ANALYSIS \
+ _Pragma("GCC error \"Prefer MAIN_THREAD macros or {Conditional,Timed,Unnecessary}Lock.\"")
namespace android {
+using namespace std::string_literals;
+
using namespace android::hardware::configstore;
using namespace android::hardware::configstore::V1_0;
using namespace android::sysprop;
@@ -136,6 +157,8 @@
using ui::Hdr;
using ui::RenderIntent;
+namespace hal = android::hardware::graphics::composer::hal;
+
namespace {
#pragma clang diagnostic push
@@ -163,63 +186,72 @@
return false;
}
-bool isHdrColorMode(const ColorMode colorMode) {
- switch (colorMode) {
- case ColorMode::BT2100_PQ:
- case ColorMode::BT2100_HLG:
- return true;
- case ColorMode::DISPLAY_P3:
- case ColorMode::ADOBE_RGB:
- case ColorMode::DCI_P3:
- case ColorMode::BT2020:
- case ColorMode::DISPLAY_BT2020:
- case ColorMode::NATIVE:
- case ColorMode::STANDARD_BT601_625:
- case ColorMode::STANDARD_BT601_625_UNADJUSTED:
- case ColorMode::STANDARD_BT601_525:
- case ColorMode::STANDARD_BT601_525_UNADJUSTED:
- case ColorMode::STANDARD_BT709:
- case ColorMode::SRGB:
- return false;
- }
- return false;
-}
-
-ui::Transform::orientation_flags fromSurfaceComposerRotation(ISurfaceComposer::Rotation rotation) {
- switch (rotation) {
- case ISurfaceComposer::eRotateNone:
- return ui::Transform::ROT_0;
- case ISurfaceComposer::eRotate90:
- return ui::Transform::ROT_90;
- case ISurfaceComposer::eRotate180:
- return ui::Transform::ROT_180;
- case ISurfaceComposer::eRotate270:
- return ui::Transform::ROT_270;
- }
- ALOGE("Invalid rotation passed to captureScreen(): %d\n", rotation);
- return ui::Transform::ROT_0;
-}
-
#pragma clang diagnostic pop
-class ConditionalLock {
-public:
- ConditionalLock(Mutex& mutex, bool lock) : mMutex(mutex), mLocked(lock) {
- if (lock) {
- mMutex.lock();
- }
+template <typename Mutex>
+struct SCOPED_CAPABILITY ConditionalLockGuard {
+ ConditionalLockGuard(Mutex& mutex, bool lock) ACQUIRE(mutex) : mutex(mutex), lock(lock) {
+ if (lock) mutex.lock();
}
- ~ConditionalLock() { if (mLocked) mMutex.unlock(); }
-private:
- Mutex& mMutex;
- bool mLocked;
+
+ ~ConditionalLockGuard() RELEASE() {
+ if (lock) mutex.unlock();
+ }
+
+ Mutex& mutex;
+ const bool lock;
};
+using ConditionalLock = ConditionalLockGuard<Mutex>;
+
+struct SCOPED_CAPABILITY TimedLock {
+ TimedLock(Mutex& mutex, nsecs_t timeout, const char* whence) ACQUIRE(mutex)
+ : mutex(mutex), status(mutex.timedLock(timeout)) {
+ ALOGE_IF(!locked(), "%s timed out locking: %s (%d)", whence, strerror(-status), status);
+ }
+
+ ~TimedLock() RELEASE() {
+ if (locked()) mutex.unlock();
+ }
+
+ bool locked() const { return status == NO_ERROR; }
+
+ Mutex& mutex;
+ const status_t status;
+};
+
+struct SCOPED_CAPABILITY UnnecessaryLock {
+ explicit UnnecessaryLock(Mutex& mutex) ACQUIRE(mutex) {}
+ ~UnnecessaryLock() RELEASE() {}
+};
+
+// TODO(b/141333600): Consolidate with HWC2::Display::Config::Builder::getDefaultDensity.
+constexpr float FALLBACK_DENSITY = ACONFIGURATION_DENSITY_TV;
+
+float getDensityFromProperty(const char* property, bool required) {
+ char value[PROPERTY_VALUE_MAX];
+ const float density = property_get(property, value, nullptr) > 0 ? std::atof(value) : 0.f;
+ if (!density && required) {
+ ALOGE("%s must be defined as a build property", property);
+ return FALLBACK_DENSITY;
+ }
+ return density;
+}
+
// Currently we only support V0_SRGB and DISPLAY_P3 as composition preference.
bool validateCompositionDataspace(Dataspace dataspace) {
return dataspace == Dataspace::V0_SRGB || dataspace == Dataspace::DISPLAY_P3;
}
+class FrameRateFlexibilityToken : public BBinder {
+public:
+ FrameRateFlexibilityToken(std::function<void()> callback) : mCallback(callback) {}
+ virtual ~FrameRateFlexibilityToken() { mCallback(); }
+
+private:
+ std::function<void()> mCallback;
+};
+
} // namespace anonymous
// ---------------------------------------------------------------------------
@@ -228,6 +260,7 @@
const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
const String16 sReadFramebuffer("android.permission.READ_FRAME_BUFFER");
const String16 sDump("android.permission.DUMP");
+const char* KERNEL_IDLE_TIMER_PROP = "graphics.display.kernel_idle_timer.enabled";
// ---------------------------------------------------------------------------
int64_t SurfaceFlinger::dispSyncPresentTimeOffset;
@@ -236,14 +269,17 @@
bool SurfaceFlinger::hasSyncFramework;
bool SurfaceFlinger::useVrFlinger;
int64_t SurfaceFlinger::maxFrameBufferAcquiredBuffers;
+uint32_t SurfaceFlinger::maxGraphicsWidth;
+uint32_t SurfaceFlinger::maxGraphicsHeight;
bool SurfaceFlinger::hasWideColorDisplay;
-int SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientationDefault;
+ui::Rotation SurfaceFlinger::internalDisplayOrientation = ui::ROTATION_0;
bool SurfaceFlinger::useColorManagement;
bool SurfaceFlinger::useContextPriority;
Dataspace SurfaceFlinger::defaultCompositionDataspace = Dataspace::V0_SRGB;
ui::PixelFormat SurfaceFlinger::defaultCompositionPixelFormat = ui::PixelFormat::RGBA_8888;
Dataspace SurfaceFlinger::wideColorGamutCompositionDataspace = Dataspace::V0_SRGB;
ui::PixelFormat SurfaceFlinger::wideColorGamutCompositionPixelFormat = ui::PixelFormat::RGBA_8888;
+bool SurfaceFlinger::useFrameRateApi;
std::string getHwcServiceName() {
char value[PROPERTY_VALUE_MAX] = {};
@@ -261,11 +297,11 @@
std::string decodeDisplayColorSetting(DisplayColorSetting displayColorSetting) {
switch(displayColorSetting) {
- case DisplayColorSetting::MANAGED:
+ case DisplayColorSetting::kManaged:
return std::string("Managed");
- case DisplayColorSetting::UNMANAGED:
+ case DisplayColorSetting::kUnmanaged:
return std::string("Unmanaged");
- case DisplayColorSetting::ENHANCED:
+ case DisplayColorSetting::kEnhanced:
return std::string("Enhanced");
default:
return std::string("Unknown ") +
@@ -277,11 +313,13 @@
SurfaceFlinger::SurfaceFlinger(Factory& factory, SkipInitializationTag)
: mFactory(factory),
- mPhaseOffsets(mFactory.createPhaseOffsets()),
mInterceptor(mFactory.createSurfaceInterceptor(this)),
- mTimeStats(mFactory.createTimeStats()),
+ mTimeStats(std::make_shared<impl::TimeStats>()),
+ mFrameTracer(std::make_unique<FrameTracer>()),
mEventQueue(mFactory.createMessageQueue()),
- mCompositionEngine(mFactory.createCompositionEngine()) {}
+ mCompositionEngine(mFactory.createCompositionEngine()),
+ mInternalDisplayDensity(getDensityFromProperty("ro.sf.lcd_density", true)),
+ mEmulatedDisplayDensity(getDensityFromProperty("qemu.sf.lcd_density", false)) {}
SurfaceFlinger::SurfaceFlinger(Factory& factory) : SurfaceFlinger(factory, SkipInitialization) {
ALOGI("SurfaceFlinger is starting");
@@ -299,6 +337,9 @@
maxFrameBufferAcquiredBuffers = max_frame_buffer_acquired_buffers(2);
+ maxGraphicsWidth = std::max(max_graphics_width(0), 0);
+ maxGraphicsHeight = std::max(max_graphics_height(0), 0);
+
hasWideColorDisplay = has_wide_color_display(false);
useColorManagement = use_color_management(false);
@@ -319,23 +360,21 @@
useContextPriority = use_context_priority(true);
- auto tmpPrimaryDisplayOrientation = primary_display_orientation(
- SurfaceFlingerProperties::primary_display_orientation_values::ORIENTATION_0);
- switch (tmpPrimaryDisplayOrientation) {
- case SurfaceFlingerProperties::primary_display_orientation_values::ORIENTATION_90:
- SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation90;
+ using Values = SurfaceFlingerProperties::primary_display_orientation_values;
+ switch (primary_display_orientation(Values::ORIENTATION_0)) {
+ case Values::ORIENTATION_0:
break;
- case SurfaceFlingerProperties::primary_display_orientation_values::ORIENTATION_180:
- SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation180;
+ case Values::ORIENTATION_90:
+ internalDisplayOrientation = ui::ROTATION_90;
break;
- case SurfaceFlingerProperties::primary_display_orientation_values::ORIENTATION_270:
- SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientation270;
+ case Values::ORIENTATION_180:
+ internalDisplayOrientation = ui::ROTATION_180;
break;
- default:
- SurfaceFlinger::primaryDisplayOrientation = DisplayState::eOrientationDefault;
+ case Values::ORIENTATION_270:
+ internalDisplayOrientation = ui::ROTATION_270;
break;
}
- ALOGV("Primary Display Orientation is set to %2d.", SurfaceFlinger::primaryDisplayOrientation);
+ ALOGV("Internal Display Orientation: %s", toCString(internalDisplayOrientation));
mInternalDisplayPrimaries = sysprop::getDisplayNativePrimaries();
@@ -345,6 +384,9 @@
property_get("ro.bq.gpu_to_cpu_unsupported", value, "0");
mGpuToCpuSupported = !atoi(value);
+ property_get("ro.build.type", value, "user");
+ mIsUserBuild = strcmp(value, "user") == 0;
+
property_get("debug.sf.showupdates", value, "0");
mDebugRegion = atoi(value);
@@ -372,24 +414,22 @@
mLayerTripleBufferingDisabled = atoi(value);
ALOGI_IF(mLayerTripleBufferingDisabled, "Disabling Triple Buffering");
- const size_t defaultListSize = MAX_LAYERS;
+ property_get("ro.surface_flinger.supports_background_blur", value, "0");
+ bool supportsBlurs = atoi(value);
+ mSupportsBlur = supportsBlurs;
+ ALOGI_IF(!mSupportsBlur, "Disabling blur effects, they are not supported.");
+ property_get("ro.sf.blurs_are_expensive", value, "0");
+ mBlursAreExpensive = atoi(value);
+
+ const size_t defaultListSize = ISurfaceComposer::MAX_LAYERS;
auto listSize = property_get_int32("debug.sf.max_igbp_list_size", int32_t(defaultListSize));
mMaxGraphicBufferProducerListSize = (listSize > 0) ? size_t(listSize) : defaultListSize;
- mUseSmart90ForVideo = use_smart_90_for_video(false);
- property_get("debug.sf.use_smart_90_for_video", value, "0");
-
- int int_value = atoi(value);
- if (int_value) {
- mUseSmart90ForVideo = true;
- }
-
property_get("debug.sf.luma_sampling", value, "1");
mLumaSampling = atoi(value);
- const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets();
- mVsyncModulator.setPhaseOffsets(early, gl, late,
- mPhaseOffsets->getOffsetThresholdForNextVsync());
+ property_get("debug.sf.disable_client_composition_cache", value, "0");
+ mDisableClientCompositionCache = atoi(value);
// We should be reading 'persist.sys.sf.color_saturation' here
// but since /data may be encrypted, we need to wait until after vold
@@ -404,18 +444,22 @@
// for production purposes later on.
android::hardware::details::setTrebleTestingOverride(true);
}
-}
-void SurfaceFlinger::onFirstRef()
-{
- mEventQueue->init(this);
+ useFrameRateApi = use_frame_rate_api(true);
+
+ mKernelIdleTimerEnabled = mSupportKernelIdleTimer = sysprop::support_kernel_idle_timer(false);
+ base::SetProperty(KERNEL_IDLE_TIMER_PROP, mKernelIdleTimerEnabled ? "true" : "false");
}
SurfaceFlinger::~SurfaceFlinger() = default;
-void SurfaceFlinger::binderDied(const wp<IBinder>& /* who */)
-{
+void SurfaceFlinger::onFirstRef() {
+ mEventQueue->init(this);
+}
+
+void SurfaceFlinger::binderDied(const wp<IBinder>&) {
// the window manager died on us. prepare its eulogy.
+ mBootFinished = false;
// restore initial conditions (default device unblank, etc)
initializeDisplays();
@@ -424,21 +468,25 @@
startBootAnim();
}
-static sp<ISurfaceComposerClient> initClient(const sp<Client>& client) {
- status_t err = client->initCheck();
- if (err == NO_ERROR) {
- return client;
+void SurfaceFlinger::run() {
+ while (true) {
+ mEventQueue->waitMessage();
}
- return nullptr;
+}
+
+template <typename F, typename T>
+inline std::future<T> SurfaceFlinger::schedule(F&& f) {
+ auto [task, future] = makeTask(std::move(f));
+ mEventQueue->postMessage(std::move(task));
+ return std::move(future);
}
sp<ISurfaceComposerClient> SurfaceFlinger::createConnection() {
- return initClient(new Client(this));
+ const sp<Client> client = new Client(this);
+ return client->initCheck() == NO_ERROR ? client : nullptr;
}
-sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName,
- bool secure)
-{
+sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName, bool secure) {
class DisplayToken : public BBinder {
sp<SurfaceFlinger> flinger;
virtual ~DisplayToken() {
@@ -466,17 +514,17 @@
}
void SurfaceFlinger::destroyDisplay(const sp<IBinder>& displayToken) {
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
- ssize_t index = mCurrentState.displays.indexOfKey(displayToken);
+ const ssize_t index = mCurrentState.displays.indexOfKey(displayToken);
if (index < 0) {
- ALOGE("destroyDisplay: Invalid display token %p", displayToken.get());
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
return;
}
const DisplayDeviceState& state = mCurrentState.displays.valueAt(index);
- if (!state.isVirtual()) {
- ALOGE("destroyDisplay called for non-virtual display");
+ if (state.physical) {
+ ALOGE("%s: Invalid operation on physical display", __FUNCTION__);
return;
}
mInterceptor->saveDisplayDeletion(state.sequenceId);
@@ -532,6 +580,11 @@
void SurfaceFlinger::bootFinished()
{
+ if (mBootFinished == true) {
+ ALOGE("Extra call to bootFinished");
+ return;
+ }
+ mBootFinished = true;
if (mStartPropertySetThread->join() != NO_ERROR) {
ALOGE("Join StartPropertySetThread failed!");
}
@@ -539,6 +592,9 @@
const nsecs_t duration = now - mBootTime;
ALOGI("Boot is finished (%ld ms)", long(ns2ms(duration)) );
+ mFrameTracer->initialize();
+ mTimeStats->onBootFinished();
+
// wait patiently for the window manager death
const String16 name("window");
mWindowManager = defaultServiceManager()->getService(name);
@@ -566,20 +622,13 @@
LOG_EVENT_LONG(LOGTAG_SF_STOP_BOOTANIM,
ns2ms(systemTime(SYSTEM_TIME_MONOTONIC)));
- postMessageAsync(new LambdaMessage([this]() NO_THREAD_SAFETY_ANALYSIS {
+ static_cast<void>(schedule([this] {
readPersistentProperties();
+ mPowerAdvisor.onBootFinished();
mBootStage = BootStage::FINISHED;
- if (mRefreshRateConfigs->refreshRateSwitchingSupported()) {
- // set the refresh rate according to the policy
- const auto& performanceRefreshRate =
- mRefreshRateConfigs->getRefreshRateFromType(RefreshRateType::PERFORMANCE);
-
- if (isDisplayConfigAllowed(performanceRefreshRate.configId)) {
- setRefreshRateTo(RefreshRateType::PERFORMANCE, Scheduler::ConfigEvent::Changed);
- } else {
- setRefreshRateTo(RefreshRateType::DEFAULT, Scheduler::ConfigEvent::Changed);
- }
+ if (property_get_bool("sf.debug.show_refresh_rate_overlay", false)) {
+ enableRefreshRateOverlay(true);
}
}));
}
@@ -600,9 +649,12 @@
// The pool was empty, so we need to get a new texture name directly using a
// blocking call to the main thread
- uint32_t name = 0;
- postMessageSync(new LambdaMessage([&]() { getRenderEngine().genTextures(1, &name); }));
- return name;
+ return schedule([this] {
+ uint32_t name = 0;
+ getRenderEngine().genTextures(1, &name);
+ return name;
+ })
+ .get();
}
void SurfaceFlinger::deleteTextureAsync(uint32_t texture) {
@@ -618,31 +670,29 @@
void SurfaceFlinger::init() {
ALOGI( "SurfaceFlinger's main thread ready to run. "
"Initializing graphics H/W...");
-
- ALOGI("Phase offset NS: %" PRId64 "", mPhaseOffsets->getCurrentAppOffset());
-
Mutex::Autolock _l(mStateLock);
// Get a RenderEngine for the given display / config (can't fail)
- int32_t renderEngineFeature = 0;
- renderEngineFeature |= (useColorManagement ?
- renderengine::RenderEngine::USE_COLOR_MANAGEMENT : 0);
- renderEngineFeature |= (useContextPriority ?
- renderengine::RenderEngine::USE_HIGH_PRIORITY_CONTEXT : 0);
- renderEngineFeature |=
- (enable_protected_contents(false) ? renderengine::RenderEngine::ENABLE_PROTECTED_CONTEXT
- : 0);
-
// TODO(b/77156734): We need to stop casting and use HAL types when possible.
// Sending maxFrameBufferAcquiredBuffers as the cache size is tightly tuned to single-display.
- mCompositionEngine->setRenderEngine(
- renderengine::RenderEngine::create(static_cast<int32_t>(defaultCompositionPixelFormat),
- renderEngineFeature, maxFrameBufferAcquiredBuffers));
+ mCompositionEngine->setRenderEngine(renderengine::RenderEngine::create(
+ renderengine::RenderEngineCreationArgs::Builder()
+ .setPixelFormat(static_cast<int32_t>(defaultCompositionPixelFormat))
+ .setImageCacheSize(maxFrameBufferAcquiredBuffers)
+ .setUseColorManagerment(useColorManagement)
+ .setEnableProtectedContext(enable_protected_contents(false))
+ .setPrecacheToneMapperShaderOnly(false)
+ .setSupportsBackgroundBlur(mSupportsBlur)
+ .setContextPriority(useContextPriority
+ ? renderengine::RenderEngine::ContextPriority::HIGH
+ : renderengine::RenderEngine::ContextPriority::MEDIUM)
+ .build()));
+ mCompositionEngine->setTimeStats(mTimeStats);
LOG_ALWAYS_FATAL_IF(mVrFlingerRequestsDisplay,
"Starting with vr flinger active is not currently supported.");
mCompositionEngine->setHwComposer(getFactory().createHWComposer(getBE().mHwcServiceName));
- mCompositionEngine->getHwComposer().registerCallback(this, getBE().mComposerSequenceId);
+ mCompositionEngine->getHwComposer().setConfiguration(this, getBE().mComposerSequenceId);
// Process any initial hotplug and resulting display changes.
processDisplayHotplugEventsLocked();
const auto display = getDefaultDisplayDeviceLocked();
@@ -658,7 +708,7 @@
// mStateLock from the vr flinger dispatch thread might trigger a
// deadlock in surface flinger (see b/66916578), so post a message
// to be handled on the main thread instead.
- postMessageAsync(new LambdaMessage([=] {
+ static_cast<void>(schedule([=] {
ALOGI("VR request display mode: requestDisplay=%d", requestDisplay);
mVrFlingerRequestsDisplay = requestDisplay;
signalTransaction();
@@ -680,12 +730,16 @@
// set initial conditions (e.g. unblank default device)
initializeDisplays();
- getRenderEngine().primeCache();
+ char primeShaderCache[PROPERTY_VALUE_MAX];
+ property_get("service.sf.prime_shader_cache", primeShaderCache, "1");
+ if (atoi(primeShaderCache)) {
+ getRenderEngine().primeCache();
+ }
// Inform native graphics APIs whether the present timestamp is supported:
const bool presentFenceReliable =
- !getHwComposer().hasCapability(HWC2::Capability::PresentFenceIsNotReliable);
+ !getHwComposer().hasCapability(hal::Capability::PRESENT_FENCE_IS_NOT_RELIABLE);
mStartPropertySetThread = getFactory().createStartPropertySetThread(presentFenceReliable);
if (mStartPropertySetThread->Start() != NO_ERROR) {
@@ -710,6 +764,11 @@
property_get("persist.sys.sf.color_mode", value, "0");
mForceColorMode = static_cast<ColorMode>(atoi(value));
+
+ property_get("persist.sys.sf.disable_blurs", value, "0");
+ bool disableBlurs = atoi(value);
+ mDisableBlurs = disableBlurs;
+ ALOGI_IF(disableBlurs, "Disabling blur effects, user preference.");
}
void SurfaceFlinger::startBootAnim() {
@@ -758,15 +817,68 @@
};
ConditionalLock _l(mStateLock,
std::this_thread::get_id() != mMainThreadId);
- if (!getHwComposer().hasCapability(
- HWC2::Capability::PresentFenceIsNotReliable)) {
+ if (!getHwComposer().hasCapability(hal::Capability::PRESENT_FENCE_IS_NOT_RELIABLE)) {
outSupported->push_back(FrameEvent::DISPLAY_PRESENT);
}
return NO_ERROR;
}
+status_t SurfaceFlinger::getDisplayState(const sp<IBinder>& displayToken, ui::DisplayState* state) {
+ if (!displayToken || !state) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mStateLock);
+
+ const auto display = getDisplayDeviceLocked(displayToken);
+ if (!display) {
+ return NAME_NOT_FOUND;
+ }
+
+ state->layerStack = display->getLayerStack();
+ state->orientation = display->getOrientation();
+
+ const Rect viewport = display->getViewport();
+ state->viewport = viewport.isValid() ? viewport.getSize() : display->getSize();
+
+ return NO_ERROR;
+}
+
+status_t SurfaceFlinger::getDisplayInfo(const sp<IBinder>& displayToken, DisplayInfo* info) {
+ if (!displayToken || !info) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mStateLock);
+
+ const auto display = getDisplayDeviceLocked(displayToken);
+ if (!display) {
+ return NAME_NOT_FOUND;
+ }
+
+ if (const auto connectionType = display->getConnectionType())
+ info->connectionType = *connectionType;
+ else {
+ return INVALID_OPERATION;
+ }
+
+ if (mEmulatedDisplayDensity) {
+ info->density = mEmulatedDisplayDensity;
+ } else {
+ info->density = info->connectionType == DisplayConnectionType::Internal
+ ? mInternalDisplayDensity
+ : FALLBACK_DENSITY;
+ }
+ info->density /= ACONFIGURATION_DENSITY_MEDIUM;
+
+ info->secure = display->isSecure();
+ info->deviceProductInfo = getDeviceProductInfoLocked(*display);
+
+ return NO_ERROR;
+}
+
status_t SurfaceFlinger::getDisplayConfigs(const sp<IBinder>& displayToken,
- Vector<DisplayInfo>* configs) {
+ Vector<DisplayConfig>* configs) {
if (!displayToken || !configs) {
return BAD_VALUE;
}
@@ -778,77 +890,43 @@
return NAME_NOT_FOUND;
}
- // TODO: Not sure if display density should handled by SF any longer
- class Density {
- static float getDensityFromProperty(char const* propName) {
- char property[PROPERTY_VALUE_MAX];
- float density = 0.0f;
- if (property_get(propName, property, nullptr) > 0) {
- density = strtof(property, nullptr);
- }
- return density;
- }
- public:
- static float getEmuDensity() {
- return getDensityFromProperty("qemu.sf.lcd_density"); }
- static float getBuildDensity() {
- return getDensityFromProperty("ro.sf.lcd_density"); }
- };
+ const bool isInternal = (displayId == getInternalDisplayIdLocked());
configs->clear();
for (const auto& hwConfig : getHwComposer().getConfigs(*displayId)) {
- DisplayInfo info = DisplayInfo();
+ DisplayConfig config;
- float xdpi = hwConfig->getDpiX();
- float ydpi = hwConfig->getDpiY();
+ auto width = hwConfig->getWidth();
+ auto height = hwConfig->getHeight();
- info.w = hwConfig->getWidth();
- info.h = hwConfig->getHeight();
- // Default display viewport to display width and height
- info.viewportW = info.w;
- info.viewportH = info.h;
+ auto xDpi = hwConfig->getDpiX();
+ auto yDpi = hwConfig->getDpiY();
- if (displayId == getInternalDisplayIdLocked()) {
- // The density of the device is provided by a build property
- float density = Density::getBuildDensity() / 160.0f;
- if (density == 0) {
- // the build doesn't provide a density -- this is wrong!
- // use xdpi instead
- ALOGE("ro.sf.lcd_density must be defined as a build property");
- density = xdpi / 160.0f;
- }
- if (Density::getEmuDensity()) {
- // if "qemu.sf.lcd_density" is specified, it overrides everything
- xdpi = ydpi = density = Density::getEmuDensity();
- density /= 160.0f;
- }
- info.density = density;
-
- // TODO: this needs to go away (currently needed only by webkit)
- const auto display = getDefaultDisplayDeviceLocked();
- info.orientation = display ? display->getOrientation() : 0;
-
- // This is for screenrecord
- const Rect viewport = display->getViewport();
- if (viewport.isValid()) {
- info.viewportW = uint32_t(viewport.getWidth());
- info.viewportH = uint32_t(viewport.getHeight());
- }
- } else {
- // TODO: where should this value come from?
- static const int TV_DENSITY = 213;
- info.density = TV_DENSITY / 160.0f;
- info.orientation = 0;
+ if (isInternal &&
+ (internalDisplayOrientation == ui::ROTATION_90 ||
+ internalDisplayOrientation == ui::ROTATION_270)) {
+ std::swap(width, height);
+ std::swap(xDpi, yDpi);
}
- info.xdpi = xdpi;
- info.ydpi = ydpi;
- info.fps = 1e9 / hwConfig->getVsyncPeriod();
- const auto refreshRateType =
- mRefreshRateConfigs->getRefreshRateTypeFromHwcConfigId(hwConfig->getId());
- const auto offset = mPhaseOffsets->getOffsetsForRefreshRate(refreshRateType);
- info.appVsyncOffset = offset.late.app;
+ config.resolution = ui::Size(width, height);
+
+ if (mEmulatedDisplayDensity) {
+ config.xDpi = mEmulatedDisplayDensity;
+ config.yDpi = mEmulatedDisplayDensity;
+ } else {
+ config.xDpi = xDpi;
+ config.yDpi = yDpi;
+ }
+
+ const nsecs_t period = hwConfig->getVsyncPeriod();
+ config.refreshRate = 1e9f / period;
+
+ const auto offsets = mPhaseConfiguration->getOffsetsForRefreshRate(config.refreshRate);
+ config.appVsyncOffset = offsets.late.app;
+ config.sfVsyncOffset = offsets.late.sf;
+ config.configGroup = hwConfig->getConfigGroup();
// This is how far in advance a buffer must be queued for
// presentation at a given time. If you want a buffer to appear
@@ -862,17 +940,9 @@
//
// We add an additional 1ms to allow for processing time and
// differences between the ideal and actual refresh rate.
- info.presentationDeadline = hwConfig->getVsyncPeriod() - offset.late.sf + 1000000;
+ config.presentationDeadline = period - config.sfVsyncOffset + 1000000;
- // All non-virtual displays are currently considered secure.
- info.secure = true;
-
- if (displayId == getInternalDisplayIdLocked() &&
- primaryDisplayOrientation & DisplayState::eOrientationSwapMask) {
- std::swap(info.w, info.h);
- }
-
- configs->push_back(info);
+ configs->push_back(config);
}
return NO_ERROR;
@@ -888,55 +958,99 @@
}
int SurfaceFlinger::getActiveConfig(const sp<IBinder>& displayToken) {
- const auto display = getDisplayDevice(displayToken);
- if (!display) {
- ALOGE("getActiveConfig: Invalid display token %p", displayToken.get());
- return BAD_VALUE;
+ int activeConfig;
+ bool isPrimary;
+
+ {
+ Mutex::Autolock lock(mStateLock);
+
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
+ activeConfig = display->getActiveConfig().value();
+ isPrimary = display->isPrimary();
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return NAME_NOT_FOUND;
+ }
}
- return display->getActiveConfig();
+ if (isPrimary) {
+ if (const auto config = getDesiredActiveConfig()) {
+ return config->configId.value();
+ }
+ }
+
+ return activeConfig;
}
void SurfaceFlinger::setDesiredActiveConfig(const ActiveConfigInfo& info) {
ATRACE_CALL();
+ auto& refreshRate = mRefreshRateConfigs->getRefreshRateFromConfigId(info.configId);
+ ALOGV("setDesiredActiveConfig(%s)", refreshRate.getName().c_str());
- // Don't check against the current mode yet. Worst case we set the desired
- // config twice. However event generation config might have changed so we need to update it
- // accordingly
std::lock_guard<std::mutex> lock(mActiveConfigLock);
- const Scheduler::ConfigEvent prevConfig = mDesiredActiveConfig.event;
- mDesiredActiveConfig = info;
- mDesiredActiveConfig.event = mDesiredActiveConfig.event | prevConfig;
+ if (mDesiredActiveConfigChanged) {
+ // If a config change is pending, just cache the latest request in
+ // mDesiredActiveConfig
+ const Scheduler::ConfigEvent prevConfig = mDesiredActiveConfig.event;
+ mDesiredActiveConfig = info;
+ mDesiredActiveConfig.event = mDesiredActiveConfig.event | prevConfig;
+ } else {
+ // Check is we are already at the desired config
+ const auto display = getDefaultDisplayDeviceLocked();
+ if (!display || display->getActiveConfig() == refreshRate.getConfigId()) {
+ return;
+ }
- if (!mDesiredActiveConfigChanged) {
+ // Initiate a config change.
+ mDesiredActiveConfigChanged = true;
+ mDesiredActiveConfig = info;
+
// This will trigger HWC refresh without resetting the idle timer.
repaintEverythingForHWC();
// Start receiving vsync samples now, so that we can detect a period
// switch.
- mScheduler->resyncToHardwareVsync(true, getVsyncPeriod());
+ mScheduler->resyncToHardwareVsync(true, refreshRate.getVsyncPeriod());
// As we called to set period, we will call to onRefreshRateChangeCompleted once
// DispSync model is locked.
- mVsyncModulator.onRefreshRateChangeInitiated();
- mPhaseOffsets->setRefreshRateType(info.type);
- const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets();
- mVsyncModulator.setPhaseOffsets(early, gl, late,
- mPhaseOffsets->getOffsetThresholdForNextVsync());
+ mVSyncModulator->onRefreshRateChangeInitiated();
+
+ mPhaseConfiguration->setRefreshRateFps(refreshRate.getFps());
+ mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
+ mScheduler->setConfigChangePending(true);
}
- mDesiredActiveConfigChanged = true;
- ATRACE_INT("DesiredActiveConfigChanged", mDesiredActiveConfigChanged);
if (mRefreshRateOverlay) {
- mRefreshRateOverlay->changeRefreshRate(mDesiredActiveConfig.type);
+ mRefreshRateOverlay->changeRefreshRate(refreshRate);
}
}
status_t SurfaceFlinger::setActiveConfig(const sp<IBinder>& displayToken, int mode) {
ATRACE_CALL();
- std::vector<int32_t> allowedConfig;
- allowedConfig.push_back(mode);
+ if (!displayToken) {
+ return BAD_VALUE;
+ }
- return setAllowedDisplayConfigs(displayToken, allowedConfig);
+ auto future = schedule([=]() -> status_t {
+ const auto display = ON_MAIN_THREAD(getDisplayDeviceLocked(displayToken));
+ if (!display) {
+ ALOGE("Attempt to set allowed display configs for invalid display token %p",
+ displayToken.get());
+ return NAME_NOT_FOUND;
+ } else if (display->isVirtual()) {
+ ALOGW("Attempt to set allowed display configs for virtual display");
+ return INVALID_OPERATION;
+ } else {
+ const HwcConfigIndexType config(mode);
+ const float fps = mRefreshRateConfigs->getRefreshRateFromConfigId(config).getFps();
+ const scheduler::RefreshRateConfigs::Policy policy{config, {fps, fps}};
+ constexpr bool kOverridePolicy = false;
+
+ return setDesiredDisplayConfigSpecsInternal(display, policy, kOverridePolicy);
+ }
+ });
+
+ return future.get();
}
void SurfaceFlinger::setActiveConfigInternal() {
@@ -947,21 +1061,29 @@
return;
}
- std::lock_guard<std::mutex> lock(mActiveConfigLock);
- mRefreshRateConfigs->setCurrentConfig(mUpcomingActiveConfig.configId);
- mRefreshRateStats->setConfigMode(mUpcomingActiveConfig.configId);
+ auto& oldRefreshRate =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(display->getActiveConfig());
+ std::lock_guard<std::mutex> lock(mActiveConfigLock);
+ mRefreshRateConfigs->setCurrentConfigId(mUpcomingActiveConfig.configId);
+ mRefreshRateStats->setConfigMode(mUpcomingActiveConfig.configId);
display->setActiveConfig(mUpcomingActiveConfig.configId);
- mPhaseOffsets->setRefreshRateType(mUpcomingActiveConfig.type);
- const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets();
- mVsyncModulator.setPhaseOffsets(early, gl, late,
- mPhaseOffsets->getOffsetThresholdForNextVsync());
- ATRACE_INT("ActiveConfigMode", mUpcomingActiveConfig.configId);
+ auto& refreshRate =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(mUpcomingActiveConfig.configId);
+ if (refreshRate.getVsyncPeriod() != oldRefreshRate.getVsyncPeriod()) {
+ mTimeStats->incrementRefreshRateSwitches();
+ }
+ mPhaseConfiguration->setRefreshRateFps(refreshRate.getFps());
+ mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
+ ATRACE_INT("ActiveConfigFPS", refreshRate.getFps());
if (mUpcomingActiveConfig.event != Scheduler::ConfigEvent::None) {
- mScheduler->onConfigChanged(mAppConnectionHandle, display->getId()->value,
- mUpcomingActiveConfig.configId);
+ const nsecs_t vsyncPeriod =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(mUpcomingActiveConfig.configId)
+ .getVsyncPeriod();
+ mScheduler->onPrimaryDisplayConfigChanged(mAppConnectionHandle, display->getId()->value,
+ mUpcomingActiveConfig.configId, vsyncPeriod);
}
}
@@ -969,67 +1091,71 @@
std::lock_guard<std::mutex> lock(mActiveConfigLock);
mDesiredActiveConfig.event = Scheduler::ConfigEvent::None;
mDesiredActiveConfigChanged = false;
- ATRACE_INT("DesiredActiveConfigChanged", mDesiredActiveConfigChanged);
- mScheduler->resyncToHardwareVsync(true, getVsyncPeriod());
- mPhaseOffsets->setRefreshRateType(mUpcomingActiveConfig.type);
- const auto [early, gl, late] = mPhaseOffsets->getCurrentOffsets();
- mVsyncModulator.setPhaseOffsets(early, gl, late,
- mPhaseOffsets->getOffsetThresholdForNextVsync());
+ const auto& refreshRate =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(mDesiredActiveConfig.configId);
+ mScheduler->resyncToHardwareVsync(true, refreshRate.getVsyncPeriod());
+ mPhaseConfiguration->setRefreshRateFps(refreshRate.getFps());
+ mVSyncModulator->setPhaseOffsets(mPhaseConfiguration->getCurrentOffsets());
+ mScheduler->setConfigChangePending(false);
}
-bool SurfaceFlinger::performSetActiveConfig() {
+void SurfaceFlinger::performSetActiveConfig() {
ATRACE_CALL();
- if (mCheckPendingFence) {
- if (previousFrameMissed()) {
- // fence has not signaled yet. wait for the next invalidate
- mEventQueue->invalidate();
- return true;
- }
-
- // We received the present fence from the HWC, so we assume it successfully updated
- // the config, hence we update SF.
- mCheckPendingFence = false;
- setActiveConfigInternal();
- }
-
+ ALOGV("performSetActiveConfig");
// Store the local variable to release the lock.
- ActiveConfigInfo desiredActiveConfig;
- {
- std::lock_guard<std::mutex> lock(mActiveConfigLock);
- if (!mDesiredActiveConfigChanged) {
- return false;
- }
- desiredActiveConfig = mDesiredActiveConfig;
+ const auto desiredActiveConfig = getDesiredActiveConfig();
+ if (!desiredActiveConfig) {
+ // No desired active config pending to be applied
+ return;
}
+ auto& refreshRate =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(desiredActiveConfig->configId);
+ ALOGV("performSetActiveConfig changing active config to %d(%s)",
+ refreshRate.getConfigId().value(), refreshRate.getName().c_str());
const auto display = getDefaultDisplayDeviceLocked();
- if (!display || display->getActiveConfig() == desiredActiveConfig.configId) {
+ if (!display || display->getActiveConfig() == desiredActiveConfig->configId) {
// display is not valid or we are already in the requested mode
// on both cases there is nothing left to do
desiredActiveConfigChangeDone();
- return false;
+ return;
}
// Desired active config was set, it is different than the config currently in use, however
// allowed configs might have change by the time we process the refresh.
// Make sure the desired config is still allowed
- if (!isDisplayConfigAllowed(desiredActiveConfig.configId)) {
+ if (!isDisplayConfigAllowed(desiredActiveConfig->configId)) {
desiredActiveConfigChangeDone();
- return false;
+ return;
}
- mUpcomingActiveConfig = desiredActiveConfig;
+ mUpcomingActiveConfig = *desiredActiveConfig;
const auto displayId = display->getId();
LOG_ALWAYS_FATAL_IF(!displayId);
- ATRACE_INT("ActiveConfigModeHWC", mUpcomingActiveConfig.configId);
- getHwComposer().setActiveConfig(*displayId, mUpcomingActiveConfig.configId);
+ ATRACE_INT("ActiveConfigFPS_HWC", refreshRate.getFps());
- // we need to submit an empty frame to HWC to start the process
- mCheckPendingFence = true;
- mEventQueue->invalidate();
- return false;
+ // TODO(b/142753666) use constrains
+ hal::VsyncPeriodChangeConstraints constraints;
+ constraints.desiredTimeNanos = systemTime();
+ constraints.seamlessRequired = false;
+
+ hal::VsyncPeriodChangeTimeline outTimeline;
+ auto status =
+ getHwComposer().setActiveConfigWithConstraints(*displayId,
+ mUpcomingActiveConfig.configId.value(),
+ constraints, &outTimeline);
+ if (status != NO_ERROR) {
+ // setActiveConfigWithConstraints may fail if a hotplug event is just about
+ // to be sent. We just log the error in this case.
+ ALOGW("setActiveConfigWithConstraints failed: %d", status);
+ return;
+ }
+
+ mScheduler->onNewVsyncPeriodChangeTimeline(outTimeline);
+ // Scheduler will submit an empty frame to HWC if needed.
+ mSetActiveConfigPending = true;
}
status_t SurfaceFlinger::getDisplayColorModes(const sp<IBinder>& displayToken,
@@ -1075,7 +1201,7 @@
// Currently we only support this API for a single internal display.
if (getInternalDisplayToken() != displayToken) {
- return BAD_VALUE;
+ return NAME_NOT_FOUND;
}
memcpy(&primaries, &mInternalDisplayPrimaries, sizeof(ui::DisplayPrimaries));
@@ -1083,14 +1209,16 @@
}
ColorMode SurfaceFlinger::getActiveColorMode(const sp<IBinder>& displayToken) {
- if (const auto display = getDisplayDevice(displayToken)) {
+ Mutex::Autolock lock(mStateLock);
+
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
return display->getCompositionDisplay()->getState().colorMode;
}
return static_cast<ColorMode>(BAD_VALUE);
}
status_t SurfaceFlinger::setActiveColorMode(const sp<IBinder>& displayToken, ColorMode mode) {
- postMessageSync(new LambdaMessage([&] {
+ schedule([=]() MAIN_THREAD {
Vector<ColorMode> modes;
getDisplayColorModes(displayToken, &modes);
bool exists = std::find(std::begin(modes), std::end(modes), mode) != std::end(modes);
@@ -1099,7 +1227,7 @@
decodeColorMode(mode).c_str(), mode, displayToken.get());
return;
}
- const auto display = getDisplayDevice(displayToken);
+ const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
ALOGE("Attempt to set active color mode %s (%d) for invalid display token %p",
decodeColorMode(mode).c_str(), mode, displayToken.get());
@@ -1107,14 +1235,76 @@
ALOGW("Attempt to set active color mode %s (%d) for virtual display",
decodeColorMode(mode).c_str(), mode);
} else {
- display->getCompositionDisplay()->setColorMode(mode, Dataspace::UNKNOWN,
- RenderIntent::COLORIMETRIC);
+ display->getCompositionDisplay()->setColorProfile(
+ compositionengine::Output::ColorProfile{mode, Dataspace::UNKNOWN,
+ RenderIntent::COLORIMETRIC,
+ Dataspace::UNKNOWN});
}
- }));
+ }).wait();
return NO_ERROR;
}
+status_t SurfaceFlinger::getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
+ bool* outSupport) const {
+ if (!displayToken) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mStateLock);
+
+ const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+ if (!displayId) {
+ return NAME_NOT_FOUND;
+ }
+ *outSupport =
+ getHwComposer().hasDisplayCapability(*displayId,
+ hal::DisplayCapability::AUTO_LOW_LATENCY_MODE);
+ return NO_ERROR;
+}
+
+void SurfaceFlinger::setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) {
+ static_cast<void>(schedule([=]() MAIN_THREAD {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ getHwComposer().setAutoLowLatencyMode(*displayId, on);
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ }
+ }));
+}
+
+status_t SurfaceFlinger::getGameContentTypeSupport(const sp<IBinder>& displayToken,
+ bool* outSupport) const {
+ if (!displayToken) {
+ return BAD_VALUE;
+ }
+
+ Mutex::Autolock lock(mStateLock);
+
+ const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+ if (!displayId) {
+ return NAME_NOT_FOUND;
+ }
+
+ std::vector<hal::ContentType> types;
+ getHwComposer().getSupportedContentTypes(*displayId, &types);
+
+ *outSupport = std::any_of(types.begin(), types.end(),
+ [](auto type) { return type == hal::ContentType::GAME; });
+ return NO_ERROR;
+}
+
+void SurfaceFlinger::setGameContentType(const sp<IBinder>& displayToken, bool on) {
+ static_cast<void>(schedule([=]() MAIN_THREAD {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ const auto type = on ? hal::ContentType::GAME : hal::ContentType::NONE;
+ getHwComposer().setContentType(*displayId, type);
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ }
+ }));
+}
+
status_t SurfaceFlinger::clearAnimationFrameStats() {
Mutex::Autolock _l(mStateLock);
mAnimFrameTracker.clearStats();
@@ -1129,15 +1319,15 @@
status_t SurfaceFlinger::getHdrCapabilities(const sp<IBinder>& displayToken,
HdrCapabilities* outCapabilities) const {
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
- ALOGE("getHdrCapabilities: Invalid display token %p", displayToken.get());
- return BAD_VALUE;
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return NAME_NOT_FOUND;
}
- // At this point the DisplayDeivce should already be set up,
+ // At this point the DisplayDevice should already be set up,
// meaning the luminance information is already queried from
// hardware composer and stored properly.
const HdrCapabilities& capabilities = display->getHdrCapabilities();
@@ -1149,6 +1339,30 @@
return NO_ERROR;
}
+std::optional<DeviceProductInfo> SurfaceFlinger::getDeviceProductInfoLocked(
+ const DisplayDevice& display) const {
+ // TODO(b/149075047): Populate DeviceProductInfo on hotplug and store it in DisplayDevice to
+ // avoid repetitive HAL IPC and EDID parsing.
+ const auto displayId = display.getId();
+ LOG_FATAL_IF(!displayId);
+
+ const auto hwcDisplayId = getHwComposer().fromPhysicalDisplayId(*displayId);
+ LOG_FATAL_IF(!hwcDisplayId);
+
+ uint8_t port;
+ DisplayIdentificationData data;
+ if (!getHwComposer().getDisplayIdentificationData(*hwcDisplayId, &port, &data)) {
+ ALOGV("%s: No identification data.", __FUNCTION__);
+ return {};
+ }
+
+ const auto info = parseDisplayIdentificationData(port, data);
+ if (!info) {
+ return {};
+ }
+ return info->deviceProductInfo;
+}
+
status_t SurfaceFlinger::getDisplayedContentSamplingAttributes(const sp<IBinder>& displayToken,
ui::PixelFormat* outFormat,
ui::Dataspace* outDataspace,
@@ -1156,39 +1370,45 @@
if (!outFormat || !outDataspace || !outComponentMask) {
return BAD_VALUE;
}
- const auto display = getDisplayDevice(displayToken);
- if (!display || !display->getId()) {
- ALOGE("getDisplayedContentSamplingAttributes: Bad display token: %p", display.get());
- return BAD_VALUE;
+
+ Mutex::Autolock lock(mStateLock);
+
+ const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+ if (!displayId) {
+ return NAME_NOT_FOUND;
}
- return getHwComposer().getDisplayedContentSamplingAttributes(*display->getId(), outFormat,
+
+ return getHwComposer().getDisplayedContentSamplingAttributes(*displayId, outFormat,
outDataspace, outComponentMask);
}
status_t SurfaceFlinger::setDisplayContentSamplingEnabled(const sp<IBinder>& displayToken,
bool enable, uint8_t componentMask,
- uint64_t maxFrames) const {
- const auto display = getDisplayDevice(displayToken);
- if (!display || !display->getId()) {
- ALOGE("setDisplayContentSamplingEnabled: Bad display token: %p", display.get());
- return BAD_VALUE;
- }
-
- return getHwComposer().setDisplayContentSamplingEnabled(*display->getId(), enable,
- componentMask, maxFrames);
+ uint64_t maxFrames) {
+ return schedule([=]() MAIN_THREAD -> status_t {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ return getHwComposer().setDisplayContentSamplingEnabled(*displayId, enable,
+ componentMask,
+ maxFrames);
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return NAME_NOT_FOUND;
+ }
+ })
+ .get();
}
status_t SurfaceFlinger::getDisplayedContentSample(const sp<IBinder>& displayToken,
uint64_t maxFrames, uint64_t timestamp,
DisplayedFrameStats* outStats) const {
- const auto display = getDisplayDevice(displayToken);
- if (!display || !display->getId()) {
- ALOGE("getDisplayContentSample: Bad display token: %p", displayToken.get());
- return BAD_VALUE;
+ Mutex::Autolock lock(mStateLock);
+
+ const auto displayId = getPhysicalDisplayIdLocked(displayToken);
+ if (!displayId) {
+ return NAME_NOT_FOUND;
}
- return getHwComposer().getDisplayedContentSample(*display->getId(), maxFrames, timestamp,
- outStats);
+ return getHwComposer().getDisplayedContentSample(*displayId, maxFrames, timestamp, outStats);
}
status_t SurfaceFlinger::getProtectedContentSupport(bool* outSupported) const {
@@ -1204,84 +1424,44 @@
if (!displayToken || !outIsWideColorDisplay) {
return BAD_VALUE;
}
- Mutex::Autolock _l(mStateLock);
+
+ Mutex::Autolock lock(mStateLock);
const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
- return BAD_VALUE;
+ return NAME_NOT_FOUND;
}
- // Use hasWideColorDisplay to override built-in display.
- const auto displayId = display->getId();
- if (displayId && displayId == getInternalDisplayIdLocked()) {
- *outIsWideColorDisplay = hasWideColorDisplay;
- return NO_ERROR;
- }
- *outIsWideColorDisplay = display->hasWideColorGamut();
+ *outIsWideColorDisplay =
+ display->isPrimary() ? hasWideColorDisplay : display->hasWideColorGamut();
return NO_ERROR;
}
status_t SurfaceFlinger::enableVSyncInjections(bool enable) {
- postMessageSync(new LambdaMessage([&] {
- Mutex::Autolock _l(mStateLock);
+ schedule([=] {
+ Mutex::Autolock lock(mStateLock);
- if (mInjectVSyncs == enable) {
- return;
+ if (const auto handle = mScheduler->enableVSyncInjection(enable)) {
+ mEventQueue->setEventConnection(
+ mScheduler->getEventConnection(enable ? handle : mSfConnectionHandle));
}
-
- // TODO(b/128863962): Part of the Injector should be refactored, so that it
- // can be passed to Scheduler.
- if (enable) {
- ALOGV("VSync Injections enabled");
- if (mVSyncInjector.get() == nullptr) {
- mVSyncInjector = std::make_unique<InjectVSyncSource>();
- mInjectorEventThread = std::make_unique<
- impl::EventThread>(mVSyncInjector.get(),
- impl::EventThread::InterceptVSyncsCallback(),
- "injEventThread");
- }
- mEventQueue->setEventThread(mInjectorEventThread.get(), [&] { mScheduler->resync(); });
- } else {
- ALOGV("VSync Injections disabled");
- mEventQueue->setEventThread(mScheduler->getEventThread(mSfConnectionHandle),
- [&] { mScheduler->resync(); });
- }
-
- mInjectVSyncs = enable;
- }));
+ }).wait();
return NO_ERROR;
}
status_t SurfaceFlinger::injectVSync(nsecs_t when) {
- Mutex::Autolock _l(mStateLock);
-
- if (!mInjectVSyncs) {
- ALOGE("VSync Injections not enabled");
- return BAD_VALUE;
- }
- if (mInjectVSyncs && mInjectorEventThread.get() != nullptr) {
- ALOGV("Injecting VSync inside SurfaceFlinger");
- mVSyncInjector->onInjectSyncEvent(when);
- }
- return NO_ERROR;
+ Mutex::Autolock lock(mStateLock);
+ return mScheduler->injectVSync(when, calculateExpectedPresentTime(when)) ? NO_ERROR : BAD_VALUE;
}
-status_t SurfaceFlinger::getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) const
- NO_THREAD_SAFETY_ANALYSIS {
- // Try to acquire a lock for 1s, fail gracefully
- const status_t err = mStateLock.timedLock(s2ns(1));
- const bool locked = (err == NO_ERROR);
- if (!locked) {
- ALOGE("LayerDebugInfo: SurfaceFlinger unresponsive (%s [%d]) - exit", strerror(-err), err);
- return TIMED_OUT;
- }
-
+status_t SurfaceFlinger::getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) {
outLayers->clear();
- mCurrentState.traverseInZOrder([&](Layer* layer) {
- outLayers->push_back(layer->getLayerDebugInfo());
- });
-
- mStateLock.unlock();
+ schedule([=] {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+ mDrawingState.traverseInZOrder([&](Layer* layer) {
+ outLayers->push_back(layer->getLayerDebugInfo(display.get()));
+ });
+ }).wait();
return NO_ERROR;
}
@@ -1302,7 +1482,9 @@
if (!listener || samplingArea == Rect::INVALID_RECT) {
return BAD_VALUE;
}
- mRegionSamplingThread->addListener(samplingArea, stopLayerHandle, listener);
+
+ const wp<Layer> stopLayer = fromHandle(stopLayerHandle);
+ mRegionSamplingThread->addListener(samplingArea, stopLayer, listener);
return NO_ERROR;
}
@@ -1319,25 +1501,33 @@
if (!displayToken || !outSupport) {
return BAD_VALUE;
}
+
+ Mutex::Autolock lock(mStateLock);
+
const auto displayId = getPhysicalDisplayIdLocked(displayToken);
if (!displayId) {
return NAME_NOT_FOUND;
}
*outSupport =
- getHwComposer().hasDisplayCapability(displayId, HWC2::DisplayCapability::Brightness);
+ getHwComposer().hasDisplayCapability(*displayId, hal::DisplayCapability::BRIGHTNESS);
return NO_ERROR;
}
-status_t SurfaceFlinger::setDisplayBrightness(const sp<IBinder>& displayToken,
- float brightness) const {
+status_t SurfaceFlinger::setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) {
if (!displayToken) {
return BAD_VALUE;
}
- const auto displayId = getPhysicalDisplayIdLocked(displayToken);
- if (!displayId) {
- return NAME_NOT_FOUND;
- }
- return getHwComposer().setDisplayBrightness(*displayId, brightness);
+
+ return promise::chain(schedule([=]() MAIN_THREAD {
+ if (const auto displayId = getPhysicalDisplayIdLocked(displayToken)) {
+ return getHwComposer().setDisplayBrightness(*displayId, brightness);
+ } else {
+ ALOGE("%s: Invalid display token %p", __FUNCTION__, displayToken.get());
+ return promise::yield<status_t>(NAME_NOT_FOUND);
+ }
+ }))
+ .then([](std::future<status_t> task) { return task; })
+ .get();
}
status_t SurfaceFlinger::notifyPowerHint(int32_t hintId) {
@@ -1360,19 +1550,15 @@
return mScheduler->createDisplayEventConnection(handle, configChanged);
}
-// ----------------------------------------------------------------------------
-
-void SurfaceFlinger::waitForEvent() {
- mEventQueue->waitMessage();
-}
-
void SurfaceFlinger::signalTransaction() {
mScheduler->resetIdleTimer();
+ mPowerAdvisor.notifyDisplayUpdateImminent();
mEventQueue->invalidate();
}
void SurfaceFlinger::signalLayerUpdate() {
mScheduler->resetIdleTimer();
+ mPowerAdvisor.notifyDisplayUpdateImminent();
mEventQueue->invalidate();
}
@@ -1381,38 +1567,18 @@
mEventQueue->refresh();
}
-status_t SurfaceFlinger::postMessageAsync(const sp<MessageBase>& msg,
- nsecs_t reltime, uint32_t /* flags */) {
- return mEventQueue->postMessage(msg, reltime);
-}
-
-status_t SurfaceFlinger::postMessageSync(const sp<MessageBase>& msg,
- nsecs_t reltime, uint32_t /* flags */) {
- status_t res = mEventQueue->postMessage(msg, reltime);
- if (res == NO_ERROR) {
- msg->wait();
- }
- return res;
-}
-
-void SurfaceFlinger::run() {
- do {
- waitForEvent();
- } while (true);
-}
-
nsecs_t SurfaceFlinger::getVsyncPeriod() const {
const auto displayId = getInternalDisplayIdLocked();
if (!displayId || !getHwComposer().isConnected(*displayId)) {
return 0;
}
- const auto config = getHwComposer().getActiveConfig(*displayId);
- return config ? config->getVsyncPeriod() : 0;
+ return getHwComposer().getDisplayVsyncPeriod(*displayId);
}
-void SurfaceFlinger::onVsyncReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId,
- int64_t timestamp) {
+void SurfaceFlinger::onVsyncReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId,
+ int64_t timestamp,
+ std::optional<hal::VsyncPeriodNanos> vsyncPeriod) {
ATRACE_NAME("SF onVsync");
Mutex::Autolock lock(mStateLock);
@@ -1431,9 +1597,9 @@
}
bool periodFlushed = false;
- mScheduler->addResyncSample(timestamp, &periodFlushed);
+ mScheduler->addResyncSample(timestamp, vsyncPeriod, &periodFlushed);
if (periodFlushed) {
- mVsyncModulator.onRefreshRateChangeCompleted();
+ mVSyncModulator->onRefreshRateChangeCompleted();
}
}
@@ -1442,11 +1608,12 @@
*compositorTiming = getBE().mCompositorTiming;
}
-bool SurfaceFlinger::isDisplayConfigAllowed(int32_t configId) {
- return mAllowedDisplayConfigs.empty() || mAllowedDisplayConfigs.count(configId);
+bool SurfaceFlinger::isDisplayConfigAllowed(HwcConfigIndexType configId) const {
+ return mRefreshRateConfigs->isConfigAllowed(configId);
}
-void SurfaceFlinger::setRefreshRateTo(RefreshRateType refreshRate, Scheduler::ConfigEvent event) {
+void SurfaceFlinger::changeRefreshRateLocked(const RefreshRate& refreshRate,
+ Scheduler::ConfigEvent event) {
const auto display = getDefaultDisplayDeviceLocked();
if (!display || mBootStage != BootStage::FINISHED) {
return;
@@ -1454,21 +1621,19 @@
ATRACE_CALL();
// Don't do any updating if the current fps is the same as the new one.
- const auto& refreshRateConfig = mRefreshRateConfigs->getRefreshRateFromType(refreshRate);
- const int desiredConfigId = refreshRateConfig.configId;
-
- if (!isDisplayConfigAllowed(desiredConfigId)) {
- ALOGV("Skipping config %d as it is not part of allowed configs", desiredConfigId);
+ if (!isDisplayConfigAllowed(refreshRate.getConfigId())) {
+ ALOGV("Skipping config %d as it is not part of allowed configs",
+ refreshRate.getConfigId().value());
return;
}
- setDesiredActiveConfig({refreshRate, desiredConfigId, event});
+ setDesiredActiveConfig({refreshRate.getConfigId(), event});
}
-void SurfaceFlinger::onHotplugReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId,
- HWC2::Connection connection) {
+void SurfaceFlinger::onHotplugReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId,
+ hal::Connection connection) {
ALOGV("%s(%d, %" PRIu64 ", %s)", __FUNCTION__, sequenceId, hwcDisplayId,
- connection == HWC2::Connection::Connected ? "connected" : "disconnected");
+ connection == hal::Connection::CONNECTED ? "connected" : "disconnected");
// Ignore events that do not have the right sequenceId.
if (sequenceId != getBE().mComposerSequenceId) {
@@ -1491,7 +1656,22 @@
setTransactionFlags(eDisplayTransactionNeeded);
}
-void SurfaceFlinger::onRefreshReceived(int sequenceId, hwc2_display_t /*hwcDisplayId*/) {
+void SurfaceFlinger::onVsyncPeriodTimingChangedReceived(
+ int32_t sequenceId, hal::HWDisplayId /*display*/,
+ const hal::VsyncPeriodChangeTimeline& updatedTimeline) {
+ Mutex::Autolock lock(mStateLock);
+ if (sequenceId != getBE().mComposerSequenceId) {
+ return;
+ }
+ mScheduler->onNewVsyncPeriodChangeTimeline(updatedTimeline);
+}
+
+void SurfaceFlinger::onSeamlessPossible(int32_t /*sequenceId*/, hal::HWDisplayId /*display*/) {
+ // TODO(b/142753666): use constraints when calling to setActiveConfigWithConstrains and
+ // use this callback to know when to retry in case of SEAMLESS_NOT_POSSIBLE.
+}
+
+void SurfaceFlinger::onRefreshReceived(int sequenceId, hal::HWDisplayId /*hwcDisplayId*/) {
Mutex::Autolock lock(mStateLock);
if (sequenceId != getBE().mComposerSequenceId) {
return;
@@ -1504,24 +1684,22 @@
// Enable / Disable HWVsync from the main thread to avoid race conditions with
// display power state.
- postMessageAsync(new LambdaMessage(
- [=]() NO_THREAD_SAFETY_ANALYSIS { setPrimaryVsyncEnabledInternal(enabled); }));
+ static_cast<void>(schedule([=]() MAIN_THREAD { setPrimaryVsyncEnabledInternal(enabled); }));
}
void SurfaceFlinger::setPrimaryVsyncEnabledInternal(bool enabled) {
ATRACE_CALL();
- mHWCVsyncPendingState = enabled ? HWC2::Vsync::Enable : HWC2::Vsync::Disable;
+ mHWCVsyncPendingState = enabled ? hal::Vsync::ENABLE : hal::Vsync::DISABLE;
if (const auto displayId = getInternalDisplayIdLocked()) {
sp<DisplayDevice> display = getDefaultDisplayDeviceLocked();
if (display && display->isPoweredOn()) {
- setVsyncEnabledInHWC(*displayId, mHWCVsyncPendingState);
+ getHwComposer().setVsyncEnabled(*displayId, mHWCVsyncPendingState);
}
}
}
-// Note: it is assumed the caller holds |mStateLock| when this is called
void SurfaceFlinger::resetDisplayState() {
mScheduler->disableHardwareVsync(true);
// Clear the drawing state so that the logic inside of
@@ -1554,15 +1732,14 @@
sp<DisplayDevice> display = getDefaultDisplayDeviceLocked();
LOG_ALWAYS_FATAL_IF(!display);
- const int currentDisplayPowerMode = display->getPowerMode();
+ const hal::PowerMode currentDisplayPowerMode = display->getPowerMode();
// Clear out all the output layers from the composition engine for all
// displays before destroying the hardware composer interface. This ensures
// any HWC layers are destroyed through that interface before it becomes
// invalid.
for (const auto& [token, displayDevice] : mDisplays) {
- displayDevice->getCompositionDisplay()->setOutputLayersOrderedByZ(
- compositionengine::Output::OutputLayers());
+ displayDevice->getCompositionDisplay()->clearOutputLayers();
}
// This DisplayDevice will no longer be relevant once resetDisplayState() is
@@ -1579,7 +1756,7 @@
mCompositionEngine->setHwComposer(std::unique_ptr<HWComposer>());
mCompositionEngine->setHwComposer(getFactory().createHWComposer(
vrFlingerRequestsDisplay ? "vr" : getBE().mHwcServiceName));
- getHwComposer().registerCallback(this, ++getBE().mComposerSequenceId);
+ mCompositionEngine->getHwComposer().setConfiguration(this, ++getBE().mComposerSequenceId);
LOG_ALWAYS_FATAL_IF(!getHwComposer().getComposer()->isRemote(),
"Switched to non-remote hardware composer");
@@ -1615,127 +1792,240 @@
setTransactionFlags(eDisplayTransactionNeeded);
}
-bool SurfaceFlinger::previousFrameMissed(int graceTimeMs) NO_THREAD_SAFETY_ANALYSIS {
- ATRACE_CALL();
+sp<Fence> SurfaceFlinger::previousFrameFence() {
// We are storing the last 2 present fences. If sf's phase offset is to be
// woken up before the actual vsync but targeting the next vsync, we need to check
// fence N-2
- const sp<Fence>& fence =
- mVsyncModulator.getOffsets().sf < mPhaseOffsets->getOffsetThresholdForNextVsync()
- ? mPreviousPresentFences[0]
- : mPreviousPresentFences[1];
+ return mVSyncModulator->getOffsets().sf > 0 ? mPreviousPresentFences[0]
+ : mPreviousPresentFences[1];
+}
+
+bool SurfaceFlinger::previousFramePending(int graceTimeMs) {
+ ATRACE_CALL();
+ const sp<Fence>& fence = previousFrameFence();
if (fence == Fence::NO_FENCE) {
return false;
}
- if (graceTimeMs > 0 && fence->getStatus() == Fence::Status::Unsignaled) {
- fence->wait(graceTimeMs);
+ const status_t status = fence->wait(graceTimeMs);
+ // This is the same as Fence::Status::Unsignaled, but it saves a getStatus() call,
+ // which calls wait(0) again internally
+ return status == -ETIME;
+}
+
+nsecs_t SurfaceFlinger::previousFramePresentTime() {
+ const sp<Fence>& fence = previousFrameFence();
+
+ if (fence == Fence::NO_FENCE) {
+ return Fence::SIGNAL_TIME_INVALID;
}
- return (fence->getStatus() == Fence::Status::Unsignaled);
+ return fence->getSignalTime();
}
-void SurfaceFlinger::populateExpectedPresentTime() NO_THREAD_SAFETY_ANALYSIS {
+nsecs_t SurfaceFlinger::calculateExpectedPresentTime(nsecs_t now) const {
DisplayStatInfo stats;
mScheduler->getDisplayStatInfo(&stats);
- const nsecs_t presentTime = mScheduler->getDispSyncExpectedPresentTime();
+ const nsecs_t presentTime = mScheduler->getDispSyncExpectedPresentTime(now);
// Inflate the expected present time if we're targetting the next vsync.
- mExpectedPresentTime =
- mVsyncModulator.getOffsets().sf < mPhaseOffsets->getOffsetThresholdForNextVsync()
- ? presentTime
- : presentTime + stats.vsyncPeriod;
+ return mVSyncModulator->getOffsets().sf > 0 ? presentTime : presentTime + stats.vsyncPeriod;
}
-void SurfaceFlinger::onMessageReceived(int32_t what) NO_THREAD_SAFETY_ANALYSIS {
+void SurfaceFlinger::onMessageReceived(int32_t what, nsecs_t expectedVSyncTime) {
ATRACE_CALL();
switch (what) {
case MessageQueue::INVALIDATE: {
- // calculate the expected present time once and use the cached
- // value throughout this frame to make sure all layers are
- // seeing this same value.
- populateExpectedPresentTime();
-
- // When Backpressure propagation is enabled we want to give a small grace period
- // for the present fence to fire instead of just giving up on this frame to handle cases
- // where present fence is just about to get signaled.
- const int graceTimeForPresentFenceMs =
- (mPropagateBackpressure &&
- (mPropagateBackpressureClientComposition || !mHadClientComposition))
- ? 1
- : 0;
- bool frameMissed = previousFrameMissed(graceTimeForPresentFenceMs);
- bool hwcFrameMissed = mHadDeviceComposition && frameMissed;
- bool gpuFrameMissed = mHadClientComposition && frameMissed;
- ATRACE_INT("FrameMissed", static_cast<int>(frameMissed));
- ATRACE_INT("HwcFrameMissed", static_cast<int>(hwcFrameMissed));
- ATRACE_INT("GpuFrameMissed", static_cast<int>(gpuFrameMissed));
- if (frameMissed) {
- mFrameMissedCount++;
- mTimeStats->incrementMissedFrames();
- }
-
- if (hwcFrameMissed) {
- mHwcFrameMissedCount++;
- }
-
- if (gpuFrameMissed) {
- mGpuFrameMissedCount++;
- }
-
- if (mUseSmart90ForVideo) {
- // This call is made each time SF wakes up and creates a new frame. It is part
- // of video detection feature.
- mScheduler->updateFpsBasedOnContent();
- }
-
- if (performSetActiveConfig()) {
- break;
- }
-
- if (frameMissed && mPropagateBackpressure) {
- if ((hwcFrameMissed && !gpuFrameMissed) ||
- mPropagateBackpressureClientComposition) {
- signalLayerUpdate();
- break;
- }
- }
-
- // Now that we're going to make it to the handleMessageTransaction()
- // call below it's safe to call updateVrFlinger(), which will
- // potentially trigger a display handoff.
- updateVrFlinger();
-
- bool refreshNeeded = handleMessageTransaction();
- refreshNeeded |= handleMessageInvalidate();
-
- updateCursorAsync();
- updateInputFlinger();
-
- refreshNeeded |= mRepaintEverything;
- if (refreshNeeded && CC_LIKELY(mBootStage != BootStage::BOOTLOADER)) {
- // Signal a refresh if a transaction modified the window state,
- // a new buffer was latched, or if HWC has requested a full
- // repaint
- signalRefresh();
- }
+ onMessageInvalidate(expectedVSyncTime);
break;
}
case MessageQueue::REFRESH: {
- handleMessageRefresh();
+ onMessageRefresh();
break;
}
}
}
+void SurfaceFlinger::onMessageInvalidate(nsecs_t expectedVSyncTime) {
+ ATRACE_CALL();
+
+ const nsecs_t frameStart = systemTime();
+ // calculate the expected present time once and use the cached
+ // value throughout this frame to make sure all layers are
+ // seeing this same value.
+ const nsecs_t lastExpectedPresentTime = mExpectedPresentTime.load();
+ mExpectedPresentTime = expectedVSyncTime;
+
+ // When Backpressure propagation is enabled we want to give a small grace period
+ // for the present fence to fire instead of just giving up on this frame to handle cases
+ // where present fence is just about to get signaled.
+ const int graceTimeForPresentFenceMs =
+ (mPropagateBackpressure &&
+ (mPropagateBackpressureClientComposition || !mHadClientComposition))
+ ? 1
+ : 0;
+
+ // Pending frames may trigger backpressure propagation.
+ const TracedOrdinal<bool> framePending = {"PrevFramePending",
+ previousFramePending(graceTimeForPresentFenceMs)};
+
+ // Frame missed counts for metrics tracking.
+ // A frame is missed if the prior frame is still pending. If no longer pending,
+ // then we still count the frame as missed if the predicted present time
+ // was further in the past than when the fence actually fired.
+
+ // Add some slop to correct for drift. This should generally be
+ // smaller than a typical frame duration, but should not be so small
+ // that it reports reasonable drift as a missed frame.
+ DisplayStatInfo stats;
+ mScheduler->getDisplayStatInfo(&stats);
+ const nsecs_t frameMissedSlop = stats.vsyncPeriod / 2;
+ const nsecs_t previousPresentTime = previousFramePresentTime();
+ const TracedOrdinal<bool> frameMissed = {"PrevFrameMissed",
+ framePending ||
+ (previousPresentTime >= 0 &&
+ (lastExpectedPresentTime <
+ previousPresentTime - frameMissedSlop))};
+ const TracedOrdinal<bool> hwcFrameMissed = {"PrevHwcFrameMissed",
+ mHadDeviceComposition && frameMissed};
+ const TracedOrdinal<bool> gpuFrameMissed = {"PrevGpuFrameMissed",
+ mHadClientComposition && frameMissed};
+
+ if (frameMissed) {
+ mFrameMissedCount++;
+ mTimeStats->incrementMissedFrames();
+ if (mMissedFrameJankCount == 0) {
+ mMissedFrameJankStart = systemTime();
+ }
+ mMissedFrameJankCount++;
+ }
+
+ if (hwcFrameMissed) {
+ mHwcFrameMissedCount++;
+ }
+
+ if (gpuFrameMissed) {
+ mGpuFrameMissedCount++;
+ }
+
+ // If we are in the middle of a config change and the fence hasn't
+ // fired yet just wait for the next invalidate
+ if (mSetActiveConfigPending) {
+ if (framePending) {
+ mEventQueue->invalidate();
+ return;
+ }
+
+ // We received the present fence from the HWC, so we assume it successfully updated
+ // the config, hence we update SF.
+ mSetActiveConfigPending = false;
+ ON_MAIN_THREAD(setActiveConfigInternal());
+ }
+
+ if (framePending && mPropagateBackpressure) {
+ if ((hwcFrameMissed && !gpuFrameMissed) || mPropagateBackpressureClientComposition) {
+ signalLayerUpdate();
+ return;
+ }
+ }
+
+ // Our jank window is always at least 100ms since we missed a
+ // frame...
+ static constexpr nsecs_t kMinJankyDuration =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(100ms).count();
+ // ...but if it's larger than 1s then we missed the trace cutoff.
+ static constexpr nsecs_t kMaxJankyDuration =
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
+ nsecs_t jankDurationToUpload = -1;
+ // If we're in a user build then don't push any atoms
+ if (!mIsUserBuild && mMissedFrameJankCount > 0) {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+ // Only report jank when the display is on, as displays in DOZE
+ // power mode may operate at a different frame rate than is
+ // reported in their config, which causes noticeable (but less
+ // severe) jank.
+ if (display && display->getPowerMode() == hal::PowerMode::ON) {
+ const nsecs_t currentTime = systemTime();
+ const nsecs_t jankDuration = currentTime - mMissedFrameJankStart;
+ if (jankDuration > kMinJankyDuration && jankDuration < kMaxJankyDuration) {
+ jankDurationToUpload = jankDuration;
+ }
+
+ // We either reported a jank event or we missed the trace
+ // window, so clear counters here.
+ if (jankDuration > kMinJankyDuration) {
+ mMissedFrameJankCount = 0;
+ mMissedFrameJankStart = 0;
+ }
+ }
+ }
+
+ // Now that we're going to make it to the handleMessageTransaction()
+ // call below it's safe to call updateVrFlinger(), which will
+ // potentially trigger a display handoff.
+ updateVrFlinger();
+
+ if (mTracingEnabledChanged) {
+ mTracingEnabled = mTracing.isEnabled();
+ mTracingEnabledChanged = false;
+ }
+
+ bool refreshNeeded;
+ {
+ ConditionalLockGuard<std::mutex> lock(mTracingLock, mTracingEnabled);
+
+ refreshNeeded = handleMessageTransaction();
+ refreshNeeded |= handleMessageInvalidate();
+ if (mTracingEnabled) {
+ mAddCompositionStateToTrace =
+ mTracing.flagIsSetLocked(SurfaceTracing::TRACE_COMPOSITION);
+ if (mVisibleRegionsDirty && !mAddCompositionStateToTrace) {
+ mTracing.notifyLocked("visibleRegionsDirty");
+ }
+ }
+ }
+
+ // Layers need to get updated (in the previous line) before we can use them for
+ // choosing the refresh rate.
+ // Hold mStateLock as chooseRefreshRateForContent promotes wp<Layer> to sp<Layer>
+ // and may eventually call to ~Layer() if it holds the last reference
+ {
+ Mutex::Autolock _l(mStateLock);
+ mScheduler->chooseRefreshRateForContent();
+ }
+
+ ON_MAIN_THREAD(performSetActiveConfig());
+
+ updateCursorAsync();
+ updateInputFlinger();
+
+ refreshNeeded |= mRepaintEverything;
+ if (refreshNeeded && CC_LIKELY(mBootStage != BootStage::BOOTLOADER)) {
+ mLastJankDuration = jankDurationToUpload;
+ // Signal a refresh if a transaction modified the window state,
+ // a new buffer was latched, or if HWC has requested a full
+ // repaint
+ if (mFrameStartTime <= 0) {
+ // We should only use the time of the first invalidate
+ // message that signals a refresh as the beginning of the
+ // frame. Otherwise the real frame time will be
+ // underestimated.
+ mFrameStartTime = frameStart;
+ }
+ signalRefresh();
+ }
+}
+
bool SurfaceFlinger::handleMessageTransaction() {
ATRACE_CALL();
uint32_t transactionFlags = peekTransactionFlags();
bool flushedATransaction = flushTransactionQueues();
- bool runHandleTransaction = transactionFlags &&
- ((transactionFlags != eTransactionFlushNeeded) || flushedATransaction);
+ bool runHandleTransaction =
+ (transactionFlags && (transactionFlags != eTransactionFlushNeeded)) ||
+ flushedATransaction ||
+ mForceTraversal;
if (runHandleTransaction) {
handleTransaction(eTransactionMask);
@@ -1750,50 +2040,102 @@
return runHandleTransaction;
}
-void SurfaceFlinger::handleMessageRefresh() {
+void SurfaceFlinger::onMessageRefresh() {
ATRACE_CALL();
mRefreshPending = false;
- const bool repaintEverything = mRepaintEverything.exchange(false);
- preComposition();
- rebuildLayerStacks();
- calculateWorkingSet();
- long compositionTime = elapsedRealtimeNano();
- for (const auto& [token, display] : mDisplays) {
- beginFrame(display);
- prepareFrame(display);
- doDebugFlashRegions(display, repaintEverything);
- doComposition(display, repaintEverything);
+ compositionengine::CompositionRefreshArgs refreshArgs;
+ const auto& displays = ON_MAIN_THREAD(mDisplays);
+ refreshArgs.outputs.reserve(displays.size());
+ for (const auto& [_, display] : displays) {
+ refreshArgs.outputs.push_back(display->getCompositionDisplay());
+ }
+ mDrawingState.traverseInZOrder([&refreshArgs](Layer* layer) {
+ if (auto layerFE = layer->getCompositionEngineLayerFE())
+ refreshArgs.layers.push_back(layerFE);
+ });
+ refreshArgs.layersWithQueuedFrames.reserve(mLayersWithQueuedFrames.size());
+ for (sp<Layer> layer : mLayersWithQueuedFrames) {
+ if (auto layerFE = layer->getCompositionEngineLayerFE())
+ refreshArgs.layersWithQueuedFrames.push_back(layerFE);
}
- logLayerStats();
+ refreshArgs.repaintEverything = mRepaintEverything.exchange(false);
+ refreshArgs.outputColorSetting = useColorManagement
+ ? mDisplayColorSetting
+ : compositionengine::OutputColorSetting::kUnmanaged;
+ refreshArgs.colorSpaceAgnosticDataspace = mColorSpaceAgnosticDataspace;
+ refreshArgs.forceOutputColorMode = mForceColorMode;
+
+ refreshArgs.updatingOutputGeometryThisFrame = mVisibleRegionsDirty;
+ refreshArgs.updatingGeometryThisFrame = mGeometryInvalid || mVisibleRegionsDirty;
+ refreshArgs.blursAreExpensive = mBlursAreExpensive;
+ refreshArgs.internalDisplayRotationFlags = DisplayDevice::getPrimaryDisplayRotationFlags();
+
+ if (CC_UNLIKELY(mDrawingState.colorMatrixChanged)) {
+ refreshArgs.colorTransformMatrix = mDrawingState.colorMatrix;
+ mDrawingState.colorMatrixChanged = false;
+ }
+
+ refreshArgs.devOptForceClientComposition = mDebugDisableHWC || mDebugRegion;
+
+ if (mDebugRegion != 0) {
+ refreshArgs.devOptFlashDirtyRegionsDelay =
+ std::chrono::milliseconds(mDebugRegion > 1 ? mDebugRegion : 0);
+ }
+
+ mGeometryInvalid = false;
+
+ // Store the present time just before calling to the composition engine so we could notify
+ // the scheduler.
+ const auto presentTime = systemTime();
+
+ mCompositionEngine->present(refreshArgs);
+ mTimeStats->recordFrameDuration(mFrameStartTime, systemTime());
+ // Reset the frame start time now that we've recorded this frame.
+ mFrameStartTime = 0;
+
+ mScheduler->onDisplayRefreshed(presentTime);
postFrame();
postComposition();
- mHadClientComposition = false;
- mHadDeviceComposition = false;
- for (const auto& [token, displayDevice] : mDisplays) {
- auto display = displayDevice->getCompositionDisplay();
- const auto displayId = display->getId();
- mHadClientComposition =
- mHadClientComposition || getHwComposer().hasClientComposition(displayId);
- mHadDeviceComposition =
- mHadDeviceComposition || getHwComposer().hasDeviceComposition(displayId);
+ const bool prevFrameHadDeviceComposition = mHadDeviceComposition;
+
+ mHadClientComposition = std::any_of(displays.cbegin(), displays.cend(), [](const auto& pair) {
+ const auto& state = pair.second->getCompositionDisplay()->getState();
+ return state.usesClientComposition && !state.reusedClientComposition;
+ });
+ mHadDeviceComposition = std::any_of(displays.cbegin(), displays.cend(), [](const auto& pair) {
+ const auto& state = pair.second->getCompositionDisplay()->getState();
+ return state.usesDeviceComposition;
+ });
+ mReusedClientComposition =
+ std::any_of(displays.cbegin(), displays.cend(), [](const auto& pair) {
+ const auto& state = pair.second->getCompositionDisplay()->getState();
+ return state.reusedClientComposition;
+ });
+
+ // Only report a strategy change if we move in and out of composition with hw overlays
+ if (prevFrameHadDeviceComposition != mHadDeviceComposition) {
+ mTimeStats->incrementCompositionStrategyChanges();
}
- mVsyncModulator.onRefreshed(mHadClientComposition);
+ mVSyncModulator->onRefreshed(mHadClientComposition);
mLayersWithQueuedFrames.clear();
if (mVisibleRegionsDirty) {
mVisibleRegionsDirty = false;
- if (mTracingEnabled) {
- mTracing.notify(compositionTime, "visibleRegionsDirty");
+ if (mTracingEnabled && mAddCompositionStateToTrace) {
+ mTracing.notify("visibleRegionsDirty");
}
}
-}
+ if (mCompositionEngine->needsAnotherUpdate()) {
+ signalLayerUpdate();
+ }
+}
bool SurfaceFlinger::handleMessageInvalidate() {
ATRACE_CALL();
@@ -1812,174 +2154,6 @@
return refreshNeeded;
}
-void SurfaceFlinger::calculateWorkingSet() {
- ATRACE_CALL();
- ALOGV(__FUNCTION__);
-
- // build the h/w work list
- if (CC_UNLIKELY(mGeometryInvalid)) {
- mGeometryInvalid = false;
- for (const auto& [token, displayDevice] : mDisplays) {
- auto display = displayDevice->getCompositionDisplay();
-
- uint32_t zOrder = 0;
-
- for (auto& layer : display->getOutputLayersOrderedByZ()) {
- auto& compositionState = layer->editState();
- compositionState.forceClientComposition = false;
- if (!compositionState.hwc || mDebugDisableHWC || mDebugRegion) {
- compositionState.forceClientComposition = true;
- }
-
- // The output Z order is set here based on a simple counter.
- compositionState.z = zOrder++;
-
- // Update the display independent composition state. This goes
- // to the general composition layer state structure.
- // TODO: Do this once per compositionengine::CompositionLayer.
- layer->getLayerFE().latchCompositionState(layer->getLayer().editState().frontEnd,
- true);
-
- // Recalculate the geometry state of the output layer.
- layer->updateCompositionState(true);
-
- // Write the updated geometry state to the HWC
- layer->writeStateToHWC(true);
- }
- }
- }
-
- // Set the per-frame data
- for (const auto& [token, displayDevice] : mDisplays) {
- auto display = displayDevice->getCompositionDisplay();
- const auto displayId = display->getId();
- if (!displayId) {
- continue;
- }
- auto* profile = display->getDisplayColorProfile();
-
- if (mDrawingState.colorMatrixChanged) {
- display->setColorTransform(mDrawingState.colorMatrix);
- }
- Dataspace targetDataspace = Dataspace::UNKNOWN;
- if (useColorManagement) {
- ColorMode colorMode;
- RenderIntent renderIntent;
- pickColorMode(displayDevice, &colorMode, &targetDataspace, &renderIntent);
- display->setColorMode(colorMode, targetDataspace, renderIntent);
-
- if (isHdrColorMode(colorMode)) {
- targetDataspace = Dataspace::UNKNOWN;
- } else if (mColorSpaceAgnosticDataspace != Dataspace::UNKNOWN) {
- targetDataspace = mColorSpaceAgnosticDataspace;
- }
- }
-
- for (auto& layer : displayDevice->getVisibleLayersSortedByZ()) {
- if (layer->isHdrY410()) {
- layer->forceClientComposition(displayDevice);
- } else if ((layer->getDataSpace() == Dataspace::BT2020_PQ ||
- layer->getDataSpace() == Dataspace::BT2020_ITU_PQ) &&
- !profile->hasHDR10Support()) {
- layer->forceClientComposition(displayDevice);
- } else if ((layer->getDataSpace() == Dataspace::BT2020_HLG ||
- layer->getDataSpace() == Dataspace::BT2020_ITU_HLG) &&
- !profile->hasHLGSupport()) {
- layer->forceClientComposition(displayDevice);
- }
-
- if (layer->getRoundedCornerState().radius > 0.0f) {
- layer->forceClientComposition(displayDevice);
- }
-
- if (layer->getForceClientComposition(displayDevice)) {
- ALOGV("[%s] Requesting Client composition", layer->getName().string());
- layer->setCompositionType(displayDevice,
- Hwc2::IComposerClient::Composition::CLIENT);
- continue;
- }
-
- const auto& displayState = display->getState();
- layer->setPerFrameData(displayDevice, displayState.transform, displayState.viewport,
- displayDevice->getSupportedPerFrameMetadata(), targetDataspace);
- }
- }
-
- mDrawingState.colorMatrixChanged = false;
-
- for (const auto& [token, displayDevice] : mDisplays) {
- auto display = displayDevice->getCompositionDisplay();
- for (auto& layer : displayDevice->getVisibleLayersSortedByZ()) {
- auto& layerState = layer->getCompositionLayer()->editState().frontEnd;
- layerState.compositionType = static_cast<Hwc2::IComposerClient::Composition>(
- layer->getCompositionType(displayDevice));
- }
- }
-}
-
-void SurfaceFlinger::doDebugFlashRegions(const sp<DisplayDevice>& displayDevice,
- bool repaintEverything) {
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
-
- // is debugging enabled
- if (CC_LIKELY(!mDebugRegion))
- return;
-
- if (displayState.isEnabled) {
- // transform the dirty region into this screen's coordinate space
- const Region dirtyRegion = display->getDirtyRegion(repaintEverything);
- if (!dirtyRegion.isEmpty()) {
- base::unique_fd readyFence;
- // redraw the whole screen
- doComposeSurfaces(displayDevice, dirtyRegion, &readyFence);
-
- display->getRenderSurface()->queueBuffer(std::move(readyFence));
- }
- }
-
- postFramebuffer(displayDevice);
-
- if (mDebugRegion > 1) {
- usleep(mDebugRegion * 1000);
- }
-
- prepareFrame(displayDevice);
-}
-
-void SurfaceFlinger::logLayerStats() {
- ATRACE_CALL();
- if (CC_UNLIKELY(mLayerStats.isEnabled())) {
- for (const auto& [token, display] : mDisplays) {
- if (display->isPrimary()) {
- mLayerStats.logLayerStats(dumpVisibleLayersProtoInfo(display));
- return;
- }
- }
-
- ALOGE("logLayerStats: no primary display");
- }
-}
-
-void SurfaceFlinger::preComposition()
-{
- ATRACE_CALL();
- ALOGV("preComposition");
-
- mRefreshStartTime = systemTime(SYSTEM_TIME_MONOTONIC);
-
- bool needExtraInvalidate = false;
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- if (layer->onPreComposition(mRefreshStartTime)) {
- needExtraInvalidate = true;
- }
- });
-
- if (needExtraInvalidate) {
- signalLayerUpdate();
- }
-}
-
void SurfaceFlinger::updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
std::shared_ptr<FenceTime>& presentFenceTime) {
// Update queue of past composite+present times and determine the
@@ -2010,11 +2184,12 @@
nsecs_t compositeToPresentLatency) {
// Integer division and modulo round toward 0 not -inf, so we need to
// treat negative and positive offsets differently.
- nsecs_t idealLatency = (mPhaseOffsets->getCurrentSfOffset() > 0)
- ? (stats.vsyncPeriod - (mPhaseOffsets->getCurrentSfOffset() % stats.vsyncPeriod))
- : ((-mPhaseOffsets->getCurrentSfOffset()) % stats.vsyncPeriod);
+ nsecs_t idealLatency = (mPhaseConfiguration->getCurrentOffsets().late.sf > 0)
+ ? (stats.vsyncPeriod -
+ (mPhaseConfiguration->getCurrentOffsets().late.sf % stats.vsyncPeriod))
+ : ((-mPhaseConfiguration->getCurrentOffsets().late.sf) % stats.vsyncPeriod);
- // Just in case mPhaseOffsets->getCurrentSfOffset() == -vsyncInterval.
+ // Just in case mPhaseConfiguration->getCurrentOffsets().late.sf == -vsyncInterval.
if (idealLatency <= 0) {
idealLatency = stats.vsyncPeriod;
}
@@ -2023,8 +2198,8 @@
// composition and present times, which often have >1ms of jitter.
// Reducing jitter is important if an app attempts to extrapolate
// something (such as user input) to an accurate diasplay time.
- // Snapping also allows an app to precisely calculate mPhaseOffsets->getCurrentSfOffset()
- // with (presentLatency % interval).
+ // Snapping also allows an app to precisely calculate
+ // mPhaseConfiguration->getCurrentOffsets().late.sf with (presentLatency % interval).
nsecs_t bias = stats.vsyncPeriod / 2;
int64_t extraVsyncs = (compositeToPresentLatency - idealLatency + bias) / stats.vsyncPeriod;
nsecs_t snappedCompositeToPresentLatency =
@@ -2041,20 +2216,18 @@
ATRACE_CALL();
ALOGV("postComposition");
- // Release any buffers which were replaced this frame
nsecs_t dequeueReadyTime = systemTime();
for (auto& layer : mLayersWithQueuedFrames) {
layer->releasePendingBuffer(dequeueReadyTime);
}
- // |mStateLock| not needed as we are on the main thread
- const auto displayDevice = getDefaultDisplayDeviceLocked();
+ const auto* display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked()).get();
getBE().mGlCompositionDoneTimeline.updateSignalTimes();
std::shared_ptr<FenceTime> glCompositionDoneFenceTime;
- if (displayDevice && getHwComposer().hasClientComposition(displayDevice->getId())) {
+ if (display && display->getCompositionDisplay()->getState().usesClientComposition) {
glCompositionDoneFenceTime =
- std::make_shared<FenceTime>(displayDevice->getCompositionDisplay()
+ std::make_shared<FenceTime>(display->getCompositionDisplay()
->getRenderSurface()
->getClientTargetAcquireFence());
getBE().mGlCompositionDoneTimeline.push(glCompositionDoneFenceTime);
@@ -2064,52 +2237,45 @@
getBE().mDisplayTimeline.updateSignalTimes();
mPreviousPresentFences[1] = mPreviousPresentFences[0];
- mPreviousPresentFences[0] = displayDevice
- ? getHwComposer().getPresentFence(*displayDevice->getId())
- : Fence::NO_FENCE;
+ mPreviousPresentFences[0] =
+ display ? getHwComposer().getPresentFence(*display->getId()) : Fence::NO_FENCE;
auto presentFenceTime = std::make_shared<FenceTime>(mPreviousPresentFences[0]);
getBE().mDisplayTimeline.push(presentFenceTime);
DisplayStatInfo stats;
mScheduler->getDisplayStatInfo(&stats);
- // We use the mRefreshStartTime which might be sampled a little later than
- // when we started doing work for this frame, but that should be okay
- // since updateCompositorTiming has snapping logic.
- updateCompositorTiming(stats, mRefreshStartTime, presentFenceTime);
+ // We use the CompositionEngine::getLastFrameRefreshTimestamp() which might
+ // be sampled a little later than when we started doing work for this frame,
+ // but that should be okay since updateCompositorTiming has snapping logic.
+ updateCompositorTiming(stats, mCompositionEngine->getLastFrameRefreshTimestamp(),
+ presentFenceTime);
CompositorTiming compositorTiming;
{
std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
compositorTiming = getBE().mCompositorTiming;
}
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- bool frameLatched =
- layer->onPostComposition(displayDevice->getId(), glCompositionDoneFenceTime,
- presentFenceTime, compositorTiming);
+ mDrawingState.traverse([&](Layer* layer) {
+ const bool frameLatched = layer->onPostComposition(display, glCompositionDoneFenceTime,
+ presentFenceTime, compositorTiming);
if (frameLatched) {
- recordBufferingStats(layer->getName().string(),
- layer->getOccupancyHistory(false));
+ recordBufferingStats(layer->getName(), layer->getOccupancyHistory(false));
}
});
mTransactionCompletedThread.addPresentFence(mPreviousPresentFences[0]);
+ mTransactionCompletedThread.sendCallbacks();
- // Lock the mStateLock in case SurfaceFlinger is in the middle of applying a transaction.
- // If we do not lock here, a callback could be sent without all of its SurfaceControls and
- // metrics.
- {
- Mutex::Autolock _l(mStateLock);
- mTransactionCompletedThread.sendCallbacks();
- }
-
- if (presentFenceTime->isValid()) {
+ if (display && display->isPrimary() && display->getPowerMode() == hal::PowerMode::ON &&
+ presentFenceTime->isValid()) {
mScheduler->addPresentFence(presentFenceTime);
}
+ const bool isDisplayConnected = display && getHwComposer().isConnected(*display->getId());
+
if (!hasSyncFramework) {
- if (displayDevice && getHwComposer().isConnected(*displayDevice->getId()) &&
- displayDevice->isPoweredOn()) {
+ if (isDisplayConnected && display->isPoweredOn()) {
mScheduler->enableHardwareVsync();
}
}
@@ -2120,11 +2286,10 @@
if (presentFenceTime->isValid()) {
mAnimFrameTracker.setActualPresentFence(
std::move(presentFenceTime));
- } else if (displayDevice && getHwComposer().isConnected(*displayDevice->getId())) {
+ } else if (isDisplayConnected) {
// The HWC doesn't support present fences, so use the refresh
// timestamp instead.
- const nsecs_t presentTime =
- getHwComposer().getRefreshTimestamp(*displayDevice->getId());
+ const nsecs_t presentTime = getHwComposer().getRefreshTimestamp(*display->getId());
mAnimFrameTracker.setActualPresentTime(presentTime);
}
mAnimFrameTracker.advanceFrame();
@@ -2135,10 +2300,25 @@
mTimeStats->incrementClientCompositionFrames();
}
+ if (mReusedClientComposition) {
+ mTimeStats->incrementClientCompositionReusedFrames();
+ }
+
mTimeStats->setPresentFenceGlobal(presentFenceTime);
- if (displayDevice && getHwComposer().isConnected(*displayDevice->getId()) &&
- !displayDevice->isPoweredOn()) {
+ const size_t sfConnections = mScheduler->getEventThreadConnectionCount(mSfConnectionHandle);
+ const size_t appConnections = mScheduler->getEventThreadConnectionCount(mAppConnectionHandle);
+ mTimeStats->recordDisplayEventConnectionCount(sfConnections + appConnections);
+
+ if (mLastJankDuration > 0) {
+ ATRACE_NAME("Jank detected");
+ const int32_t jankyDurationMillis = mLastJankDuration / (1000 * 1000);
+ android::util::stats_write(android::util::DISPLAY_JANK_REPORTED, jankyDurationMillis,
+ mMissedFrameJankCount);
+ mLastJankDuration = -1;
+ }
+
+ if (isDisplayConnected && !display->isPoweredOn()) {
return;
}
@@ -2157,6 +2337,9 @@
}
getBE().mLastSwapTime = currentTime;
+ // Cleanup any outstanding resources due to rendering a prior frame.
+ getRenderEngine().cleanupPostRender();
+
{
std::lock_guard lock(mTexturePoolMutex);
if (mTexturePool.size() < mTexturePoolSize) {
@@ -2181,12 +2364,17 @@
// Even though ATRACE_INT64 already checks if tracing is enabled, it doesn't prevent the
// side-effect of getTotalSize(), so we check that again here
if (ATRACE_ENABLED()) {
+ // getTotalSize returns the total number of buffers that were allocated by SurfaceFlinger
ATRACE_INT64("Total Buffer Size", GraphicBufferAllocator::get().getTotalSize());
}
}
+FloatRect SurfaceFlinger::getLayerClipBoundsForDisplay(const DisplayDevice& displayDevice) const {
+ return displayDevice.getViewport().toFloatRect();
+}
+
void SurfaceFlinger::computeLayerBounds() {
- for (const auto& pair : mDisplays) {
+ for (const auto& pair : ON_MAIN_THREAD(mDisplays)) {
const auto& displayDevice = pair.second;
const auto display = displayDevice->getCompositionDisplay();
for (const auto& layer : mDrawingState.layersSortedByZ) {
@@ -2195,267 +2383,14 @@
continue;
}
- layer->computeBounds(displayDevice->getViewport().toFloatRect(), ui::Transform());
+ layer->computeBounds(getLayerClipBoundsForDisplay(*displayDevice), ui::Transform(),
+ 0.f /* shadowRadius */);
}
}
}
-void SurfaceFlinger::rebuildLayerStacks() {
- ATRACE_CALL();
- ALOGV("rebuildLayerStacks");
-
- // rebuild the visible layer list per screen
- if (CC_UNLIKELY(mVisibleRegionsDirty)) {
- ATRACE_NAME("rebuildLayerStacks VR Dirty");
- invalidateHwcGeometry();
-
- for (const auto& pair : mDisplays) {
- const auto& displayDevice = pair.second;
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
- Region opaqueRegion;
- Region dirtyRegion;
- compositionengine::Output::OutputLayers layersSortedByZ;
- Vector<sp<Layer>> deprecated_layersSortedByZ;
- Vector<sp<Layer>> layersNeedingFences;
- const ui::Transform& tr = displayState.transform;
- const Rect bounds = displayState.bounds;
- if (displayState.isEnabled) {
- computeVisibleRegions(displayDevice, dirtyRegion, opaqueRegion);
-
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- auto compositionLayer = layer->getCompositionLayer();
- if (compositionLayer == nullptr) {
- return;
- }
-
- const auto displayId = displayDevice->getId();
- sp<compositionengine::LayerFE> layerFE = compositionLayer->getLayerFE();
- LOG_ALWAYS_FATAL_IF(layerFE.get() == nullptr);
-
- bool needsOutputLayer = false;
-
- if (display->belongsInOutput(layer->getLayerStack(),
- layer->getPrimaryDisplayOnly())) {
- Region drawRegion(tr.transform(
- layer->visibleNonTransparentRegion));
- drawRegion.andSelf(bounds);
- if (!drawRegion.isEmpty()) {
- needsOutputLayer = true;
- }
- }
-
- if (needsOutputLayer) {
- layersSortedByZ.emplace_back(
- display->getOrCreateOutputLayer(displayId, compositionLayer,
- layerFE));
- deprecated_layersSortedByZ.add(layer);
-
- auto& outputLayerState = layersSortedByZ.back()->editState();
- outputLayerState.visibleRegion =
- tr.transform(layer->visibleRegion.intersect(displayState.viewport));
- } else if (displayId) {
- // For layers that are being removed from a HWC display,
- // and that have queued frames, add them to a a list of
- // released layers so we can properly set a fence.
- bool hasExistingOutputLayer =
- display->getOutputLayerForLayer(compositionLayer.get()) != nullptr;
- bool hasQueuedFrames = std::find(mLayersWithQueuedFrames.cbegin(),
- mLayersWithQueuedFrames.cend(),
- layer) != mLayersWithQueuedFrames.cend();
-
- if (hasExistingOutputLayer && hasQueuedFrames) {
- layersNeedingFences.add(layer);
- }
- }
- });
- }
-
- display->setOutputLayersOrderedByZ(std::move(layersSortedByZ));
-
- displayDevice->setVisibleLayersSortedByZ(deprecated_layersSortedByZ);
- displayDevice->setLayersNeedingFences(layersNeedingFences);
-
- Region undefinedRegion{bounds};
- undefinedRegion.subtractSelf(tr.transform(opaqueRegion));
-
- display->editState().undefinedRegion = undefinedRegion;
- display->editState().dirtyRegion.orSelf(dirtyRegion);
- }
- }
-}
-
-// Returns a data space that fits all visible layers. The returned data space
-// can only be one of
-// - Dataspace::SRGB (use legacy dataspace and let HWC saturate when colors are enhanced)
-// - Dataspace::DISPLAY_P3
-// - Dataspace::DISPLAY_BT2020
-// The returned HDR data space is one of
-// - Dataspace::UNKNOWN
-// - Dataspace::BT2020_HLG
-// - Dataspace::BT2020_PQ
-Dataspace SurfaceFlinger::getBestDataspace(const sp<DisplayDevice>& display,
- Dataspace* outHdrDataSpace,
- bool* outIsHdrClientComposition) const {
- Dataspace bestDataSpace = Dataspace::V0_SRGB;
- *outHdrDataSpace = Dataspace::UNKNOWN;
-
- for (const auto& layer : display->getVisibleLayersSortedByZ()) {
- switch (layer->getDataSpace()) {
- case Dataspace::V0_SCRGB:
- case Dataspace::V0_SCRGB_LINEAR:
- case Dataspace::BT2020:
- case Dataspace::BT2020_ITU:
- case Dataspace::BT2020_LINEAR:
- case Dataspace::DISPLAY_BT2020:
- bestDataSpace = Dataspace::DISPLAY_BT2020;
- break;
- case Dataspace::DISPLAY_P3:
- bestDataSpace = Dataspace::DISPLAY_P3;
- break;
- case Dataspace::BT2020_PQ:
- case Dataspace::BT2020_ITU_PQ:
- bestDataSpace = Dataspace::DISPLAY_P3;
- *outHdrDataSpace = Dataspace::BT2020_PQ;
- *outIsHdrClientComposition = layer->getForceClientComposition(display);
- break;
- case Dataspace::BT2020_HLG:
- case Dataspace::BT2020_ITU_HLG:
- bestDataSpace = Dataspace::DISPLAY_P3;
- // When there's mixed PQ content and HLG content, we set the HDR
- // data space to be BT2020_PQ and convert HLG to PQ.
- if (*outHdrDataSpace == Dataspace::UNKNOWN) {
- *outHdrDataSpace = Dataspace::BT2020_HLG;
- }
- break;
- default:
- break;
- }
- }
-
- return bestDataSpace;
-}
-
-// Pick the ColorMode / Dataspace for the display device.
-void SurfaceFlinger::pickColorMode(const sp<DisplayDevice>& display, ColorMode* outMode,
- Dataspace* outDataSpace, RenderIntent* outRenderIntent) const {
- if (mDisplayColorSetting == DisplayColorSetting::UNMANAGED) {
- *outMode = ColorMode::NATIVE;
- *outDataSpace = Dataspace::UNKNOWN;
- *outRenderIntent = RenderIntent::COLORIMETRIC;
- return;
- }
-
- Dataspace hdrDataSpace;
- bool isHdrClientComposition = false;
- Dataspace bestDataSpace = getBestDataspace(display, &hdrDataSpace, &isHdrClientComposition);
-
- auto* profile = display->getCompositionDisplay()->getDisplayColorProfile();
-
- switch (mForceColorMode) {
- case ColorMode::SRGB:
- bestDataSpace = Dataspace::V0_SRGB;
- break;
- case ColorMode::DISPLAY_P3:
- bestDataSpace = Dataspace::DISPLAY_P3;
- break;
- default:
- break;
- }
-
- // respect hdrDataSpace only when there is no legacy HDR support
- const bool isHdr = hdrDataSpace != Dataspace::UNKNOWN &&
- !profile->hasLegacyHdrSupport(hdrDataSpace) && !isHdrClientComposition;
- if (isHdr) {
- bestDataSpace = hdrDataSpace;
- }
-
- RenderIntent intent;
- switch (mDisplayColorSetting) {
- case DisplayColorSetting::MANAGED:
- case DisplayColorSetting::UNMANAGED:
- intent = isHdr ? RenderIntent::TONE_MAP_COLORIMETRIC : RenderIntent::COLORIMETRIC;
- break;
- case DisplayColorSetting::ENHANCED:
- intent = isHdr ? RenderIntent::TONE_MAP_ENHANCE : RenderIntent::ENHANCE;
- break;
- default: // vendor display color setting
- intent = static_cast<RenderIntent>(mDisplayColorSetting);
- break;
- }
-
- profile->getBestColorMode(bestDataSpace, intent, outDataSpace, outMode, outRenderIntent);
-}
-
-void SurfaceFlinger::beginFrame(const sp<DisplayDevice>& displayDevice) {
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
-
- bool dirty = !display->getDirtyRegion(false).isEmpty();
- bool empty = displayDevice->getVisibleLayersSortedByZ().size() == 0;
- bool wasEmpty = !displayState.lastCompositionHadVisibleLayers;
-
- // If nothing has changed (!dirty), don't recompose.
- // If something changed, but we don't currently have any visible layers,
- // and didn't when we last did a composition, then skip it this time.
- // The second rule does two things:
- // - When all layers are removed from a display, we'll emit one black
- // frame, then nothing more until we get new layers.
- // - When a display is created with a private layer stack, we won't
- // emit any black frames until a layer is added to the layer stack.
- bool mustRecompose = dirty && !(empty && wasEmpty);
-
- const char flagPrefix[] = {'-', '+'};
- static_cast<void>(flagPrefix);
- ALOGV_IF(displayDevice->isVirtual(), "%s: %s composition for %s (%cdirty %cempty %cwasEmpty)",
- __FUNCTION__, mustRecompose ? "doing" : "skipping",
- displayDevice->getDebugName().c_str(), flagPrefix[dirty], flagPrefix[empty],
- flagPrefix[wasEmpty]);
-
- display->getRenderSurface()->beginFrame(mustRecompose);
-
- if (mustRecompose) {
- display->editState().lastCompositionHadVisibleLayers = !empty;
- }
-}
-
-void SurfaceFlinger::prepareFrame(const sp<DisplayDevice>& displayDevice) {
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
-
- if (!displayState.isEnabled) {
- return;
- }
-
- status_t result = display->getRenderSurface()->prepareFrame();
- ALOGE_IF(result != NO_ERROR, "prepareFrame failed for %s: %d (%s)",
- displayDevice->getDebugName().c_str(), result, strerror(-result));
-}
-
-void SurfaceFlinger::doComposition(const sp<DisplayDevice>& displayDevice, bool repaintEverything) {
- ATRACE_CALL();
- ALOGV("doComposition");
-
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
-
- if (displayState.isEnabled) {
- // transform the dirty region into this screen's coordinate space
- const Region dirtyRegion = display->getDirtyRegion(repaintEverything);
-
- // repaint the framebuffer (if needed)
- doDisplayComposition(displayDevice, dirtyRegion);
-
- display->editState().dirtyRegion.clear();
- display->getRenderSurface()->flip();
- }
- postFramebuffer(displayDevice);
-}
-
-void SurfaceFlinger::postFrame()
-{
- // |mStateLock| not needed as we are on the main thread
- const auto display = getDefaultDisplayDeviceLocked();
+void SurfaceFlinger::postFrame() {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
if (display && getHwComposer().isConnected(*display->getId())) {
uint32_t flipCount = display->getPageFlipCount();
if (flipCount % LOG_FRAME_STATS_PERIOD == 0) {
@@ -2464,65 +2399,6 @@
}
}
-void SurfaceFlinger::postFramebuffer(const sp<DisplayDevice>& displayDevice) {
- ATRACE_CALL();
- ALOGV("postFramebuffer");
-
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
- const auto displayId = display->getId();
-
- if (displayState.isEnabled) {
- if (displayId) {
- getHwComposer().presentAndGetReleaseFences(*displayId);
- }
- display->getRenderSurface()->onPresentDisplayCompleted();
- for (auto& layer : display->getOutputLayersOrderedByZ()) {
- sp<Fence> releaseFence = Fence::NO_FENCE;
- bool usedClientComposition = true;
-
- // The layer buffer from the previous frame (if any) is released
- // by HWC only when the release fence from this frame (if any) is
- // signaled. Always get the release fence from HWC first.
- if (layer->getState().hwc) {
- const auto& hwcState = *layer->getState().hwc;
- releaseFence =
- getHwComposer().getLayerReleaseFence(*displayId, hwcState.hwcLayer.get());
- usedClientComposition =
- hwcState.hwcCompositionType == Hwc2::IComposerClient::Composition::CLIENT;
- }
-
- // If the layer was client composited in the previous frame, we
- // need to merge with the previous client target acquire fence.
- // Since we do not track that, always merge with the current
- // client target acquire fence when it is available, even though
- // this is suboptimal.
- if (usedClientComposition) {
- releaseFence =
- Fence::merge("LayerRelease", releaseFence,
- display->getRenderSurface()->getClientTargetAcquireFence());
- }
-
- layer->getLayerFE().onLayerDisplayed(releaseFence);
- }
-
- // We've got a list of layers needing fences, that are disjoint with
- // display->getVisibleLayersSortedByZ. The best we can do is to
- // supply them with the present fence.
- if (!displayDevice->getLayersNeedingFences().isEmpty()) {
- sp<Fence> presentFence =
- displayId ? getHwComposer().getPresentFence(*displayId) : Fence::NO_FENCE;
- for (auto& layer : displayDevice->getLayersNeedingFences()) {
- layer->getCompositionLayer()->getLayerFE()->onLayerDisplayed(presentFence);
- }
- }
-
- if (displayId) {
- getHwComposer().clearReleaseFences(*displayId);
- }
- }
-}
-
void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
{
ATRACE_CALL();
@@ -2542,7 +2418,7 @@
// with mStateLock held to guarantee that mCurrentState won't change
// until the transaction is committed.
- mVsyncModulator.onTransactionHandled();
+ mVSyncModulator->onTransactionHandled();
transactionFlags = getTransactionFlags(eTransactionMask);
handleTransactionLocked(transactionFlags);
@@ -2560,30 +2436,45 @@
continue;
}
- if (event.connection == HWC2::Connection::Connected) {
- if (!mPhysicalDisplayTokens.count(info->id)) {
- ALOGV("Creating display %s", to_string(info->id).c_str());
+ const DisplayId displayId = info->id;
+ const auto it = mPhysicalDisplayTokens.find(displayId);
+
+ if (event.connection == hal::Connection::CONNECTED) {
+ if (it == mPhysicalDisplayTokens.end()) {
+ ALOGV("Creating display %s", to_string(displayId).c_str());
+
if (event.hwcDisplayId == getHwComposer().getInternalHwcDisplayId()) {
- initScheduler(info->id);
+ initScheduler(displayId);
}
- mPhysicalDisplayTokens[info->id] = new BBinder();
+
DisplayDeviceState state;
- state.displayId = info->id;
+ state.physical = {displayId, getHwComposer().getDisplayConnectionType(displayId),
+ event.hwcDisplayId};
state.isSecure = true; // All physical displays are currently considered secure.
state.displayName = info->name;
- mCurrentState.displays.add(mPhysicalDisplayTokens[info->id], state);
+
+ sp<IBinder> token = new BBinder();
+ mCurrentState.displays.add(token, state);
+ mPhysicalDisplayTokens.emplace(displayId, std::move(token));
+
mInterceptor->saveDisplayCreation(state);
+ } else {
+ ALOGV("Recreating display %s", to_string(displayId).c_str());
+
+ const auto token = it->second;
+ auto& state = mCurrentState.displays.editValueFor(token);
+ state.sequenceId = DisplayDeviceState{}.sequenceId;
}
} else {
- ALOGV("Removing display %s", to_string(info->id).c_str());
+ ALOGV("Removing display %s", to_string(displayId).c_str());
- ssize_t index = mCurrentState.displays.indexOfKey(mPhysicalDisplayTokens[info->id]);
+ const ssize_t index = mCurrentState.displays.indexOfKey(it->second);
if (index >= 0) {
const DisplayDeviceState& state = mCurrentState.displays.valueAt(index);
mInterceptor->saveDisplayDeletion(state.sequenceId);
mCurrentState.displays.removeItemsAt(index);
}
- mPhysicalDisplayTokens.erase(info->id);
+ mPhysicalDisplayTokens.erase(it);
}
processDisplayChangesLocked();
@@ -2593,22 +2484,28 @@
}
void SurfaceFlinger::dispatchDisplayHotplugEvent(PhysicalDisplayId displayId, bool connected) {
- mScheduler->hotplugReceived(mAppConnectionHandle, displayId, connected);
- mScheduler->hotplugReceived(mSfConnectionHandle, displayId, connected);
+ mScheduler->onHotplugReceived(mAppConnectionHandle, displayId, connected);
+ mScheduler->onHotplugReceived(mSfConnectionHandle, displayId, connected);
}
sp<DisplayDevice> SurfaceFlinger::setupNewDisplayDeviceInternal(
- const wp<IBinder>& displayToken, const std::optional<DisplayId>& displayId,
- const DisplayDeviceState& state, const sp<compositionengine::DisplaySurface>& dispSurface,
+ const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
+ const DisplayDeviceState& state,
+ const sp<compositionengine::DisplaySurface>& displaySurface,
const sp<IGraphicBufferProducer>& producer) {
- DisplayDeviceCreationArgs creationArgs(this, displayToken, displayId);
+ auto displayId = compositionDisplay->getDisplayId();
+ DisplayDeviceCreationArgs creationArgs(this, displayToken, compositionDisplay);
creationArgs.sequenceId = state.sequenceId;
- creationArgs.isVirtual = state.isVirtual();
creationArgs.isSecure = state.isSecure;
- creationArgs.displaySurface = dispSurface;
+ creationArgs.displaySurface = displaySurface;
creationArgs.hasWideColorGamut = false;
creationArgs.supportedPerFrameMetadata = 0;
+ if (const auto& physical = state.physical) {
+ creationArgs.connectionType = physical->type;
+ }
+
const bool isInternalDisplay = displayId && displayId == getInternalDisplayIdLocked();
creationArgs.isPrimary = isInternalDisplay;
@@ -2642,13 +2539,13 @@
nativeWindow->setSwapInterval(nativeWindow.get(), 0);
}
- creationArgs.displayInstallOrientation =
- isInternalDisplay ? primaryDisplayOrientation : DisplayState::eOrientationDefault;
+ creationArgs.physicalOrientation =
+ isInternalDisplay ? internalDisplayOrientation : ui::ROTATION_0;
// virtual displays are always considered enabled
- creationArgs.initialPowerMode = state.isVirtual() ? HWC_POWER_MODE_NORMAL : HWC_POWER_MODE_OFF;
+ creationArgs.initialPowerMode = state.isVirtual() ? hal::PowerMode::ON : hal::PowerMode::OFF;
- sp<DisplayDevice> display = getFactory().createDisplayDevice(std::move(creationArgs));
+ sp<DisplayDevice> display = getFactory().createDisplayDevice(creationArgs);
if (maxFrameBufferAcquiredBuffers >= 3) {
nativeWindowSurface->preallocateBuffers();
@@ -2660,11 +2557,14 @@
defaultColorMode = ColorMode::SRGB;
defaultDataSpace = Dataspace::V0_SRGB;
}
- display->getCompositionDisplay()->setColorMode(defaultColorMode, defaultDataSpace,
- RenderIntent::COLORIMETRIC);
+ display->getCompositionDisplay()->setColorProfile(
+ compositionengine::Output::ColorProfile{defaultColorMode, defaultDataSpace,
+ RenderIntent::COLORIMETRIC,
+ Dataspace::UNKNOWN});
if (!state.isVirtual()) {
LOG_ALWAYS_FATAL_IF(!displayId);
- display->setActiveConfig(getHwComposer().getActiveConfigIndex(*displayId));
+ auto activeConfigId = HwcConfigIndexType(getHwComposer().getActiveConfigIndex(*displayId));
+ display->setActiveConfig(activeConfigId);
}
display->setLayerStack(state.layerStack);
@@ -2674,6 +2574,149 @@
return display;
}
+void SurfaceFlinger::processDisplayAdded(const wp<IBinder>& displayToken,
+ const DisplayDeviceState& state) {
+ int width = 0;
+ int height = 0;
+ ui::PixelFormat pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_UNKNOWN);
+ if (state.physical) {
+ const auto& activeConfig =
+ getCompositionEngine().getHwComposer().getActiveConfig(state.physical->id);
+ width = activeConfig->getWidth();
+ height = activeConfig->getHeight();
+ pixelFormat = static_cast<ui::PixelFormat>(PIXEL_FORMAT_RGBA_8888);
+ } else if (state.surface != nullptr) {
+ int status = state.surface->query(NATIVE_WINDOW_WIDTH, &width);
+ ALOGE_IF(status != NO_ERROR, "Unable to query width (%d)", status);
+ status = state.surface->query(NATIVE_WINDOW_HEIGHT, &height);
+ ALOGE_IF(status != NO_ERROR, "Unable to query height (%d)", status);
+ int intPixelFormat;
+ status = state.surface->query(NATIVE_WINDOW_FORMAT, &intPixelFormat);
+ ALOGE_IF(status != NO_ERROR, "Unable to query format (%d)", status);
+ pixelFormat = static_cast<ui::PixelFormat>(intPixelFormat);
+ } else {
+ // Virtual displays without a surface are dormant:
+ // they have external state (layer stack, projection,
+ // etc.) but no internal state (i.e. a DisplayDevice).
+ return;
+ }
+
+ compositionengine::DisplayCreationArgsBuilder builder;
+ if (const auto& physical = state.physical) {
+ builder.setPhysical({physical->id, physical->type});
+ }
+ builder.setPixels(ui::Size(width, height));
+ builder.setPixelFormat(pixelFormat);
+ builder.setIsSecure(state.isSecure);
+ builder.setLayerStackId(state.layerStack);
+ builder.setPowerAdvisor(&mPowerAdvisor);
+ builder.setUseHwcVirtualDisplays(mUseHwcVirtualDisplays || getHwComposer().isUsingVrComposer());
+ builder.setName(state.displayName);
+ const auto compositionDisplay = getCompositionEngine().createDisplay(builder.build());
+
+ sp<compositionengine::DisplaySurface> displaySurface;
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferProducer> bqProducer;
+ sp<IGraphicBufferConsumer> bqConsumer;
+ getFactory().createBufferQueue(&bqProducer, &bqConsumer, /*consumerIsSurfaceFlinger =*/false);
+
+ std::optional<DisplayId> displayId = compositionDisplay->getId();
+
+ if (state.isVirtual()) {
+ sp<VirtualDisplaySurface> vds =
+ new VirtualDisplaySurface(getHwComposer(), displayId, state.surface, bqProducer,
+ bqConsumer, state.displayName);
+
+ displaySurface = vds;
+ producer = vds;
+ } else {
+ ALOGE_IF(state.surface != nullptr,
+ "adding a supported display, but rendering "
+ "surface is provided (%p), ignoring it",
+ state.surface.get());
+
+ LOG_ALWAYS_FATAL_IF(!displayId);
+ displaySurface = new FramebufferSurface(getHwComposer(), *displayId, bqConsumer,
+ maxGraphicsWidth, maxGraphicsHeight);
+ producer = bqProducer;
+ }
+
+ LOG_FATAL_IF(!displaySurface);
+ const auto display = setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
+ displaySurface, producer);
+ mDisplays.emplace(displayToken, display);
+ if (!state.isVirtual()) {
+ LOG_FATAL_IF(!displayId);
+ dispatchDisplayHotplugEvent(displayId->value, true);
+ }
+
+ if (display->isPrimary()) {
+ mScheduler->onPrimaryDisplayAreaChanged(display->getWidth() * display->getHeight());
+ }
+}
+
+void SurfaceFlinger::processDisplayRemoved(const wp<IBinder>& displayToken) {
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
+ // Save display ID before disconnecting.
+ const auto displayId = display->getId();
+ display->disconnect();
+
+ if (!display->isVirtual()) {
+ LOG_FATAL_IF(!displayId);
+ dispatchDisplayHotplugEvent(displayId->value, false);
+ }
+ }
+
+ mDisplays.erase(displayToken);
+}
+
+void SurfaceFlinger::processDisplayChanged(const wp<IBinder>& displayToken,
+ const DisplayDeviceState& currentState,
+ const DisplayDeviceState& drawingState) {
+ const sp<IBinder> currentBinder = IInterface::asBinder(currentState.surface);
+ const sp<IBinder> drawingBinder = IInterface::asBinder(drawingState.surface);
+ if (currentBinder != drawingBinder || currentState.sequenceId != drawingState.sequenceId) {
+ // changing the surface is like destroying and recreating the DisplayDevice
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
+ display->disconnect();
+ }
+ mDisplays.erase(displayToken);
+ if (const auto& physical = currentState.physical) {
+ getHwComposer().allocatePhysicalDisplay(physical->hwcDisplayId, physical->id);
+ }
+ processDisplayAdded(displayToken, currentState);
+ if (currentState.physical) {
+ const auto display = getDisplayDeviceLocked(displayToken);
+ setPowerModeInternal(display, hal::PowerMode::ON);
+ }
+ return;
+ }
+
+ if (const auto display = getDisplayDeviceLocked(displayToken)) {
+ if (currentState.layerStack != drawingState.layerStack) {
+ display->setLayerStack(currentState.layerStack);
+ }
+ if ((currentState.orientation != drawingState.orientation) ||
+ (currentState.viewport != drawingState.viewport) ||
+ (currentState.frame != drawingState.frame)) {
+ display->setProjection(currentState.orientation, currentState.viewport,
+ currentState.frame);
+ }
+ if (currentState.width != drawingState.width ||
+ currentState.height != drawingState.height) {
+ display->setDisplaySize(currentState.width, currentState.height);
+
+ if (display->isPrimary()) {
+ mScheduler->onPrimaryDisplayAreaChanged(currentState.width * currentState.height);
+ }
+
+ if (mRefreshRateOverlay) {
+ mRefreshRateOverlay->setViewport(display->getSize());
+ }
+ }
+ }
+}
+
void SurfaceFlinger::processDisplayChangesLocked() {
// here we take advantage of Vector's copy-on-write semantics to
// improve performance by skipping the transaction entirely when
@@ -2682,133 +2725,31 @@
const KeyedVector<wp<IBinder>, DisplayDeviceState>& draw(mDrawingState.displays);
if (!curr.isIdenticalTo(draw)) {
mVisibleRegionsDirty = true;
- const size_t cc = curr.size();
- size_t dc = draw.size();
// find the displays that were removed
// (ie: in drawing state but not in current state)
// also handle displays that changed
// (ie: displays that are in both lists)
- for (size_t i = 0; i < dc;) {
- const ssize_t j = curr.indexOfKey(draw.keyAt(i));
+ for (size_t i = 0; i < draw.size(); i++) {
+ const wp<IBinder>& displayToken = draw.keyAt(i);
+ const ssize_t j = curr.indexOfKey(displayToken);
if (j < 0) {
// in drawing state but not in current state
- if (const auto display = getDisplayDeviceLocked(draw.keyAt(i))) {
- // Save display ID before disconnecting.
- const auto displayId = display->getId();
- display->disconnect();
-
- if (!display->isVirtual()) {
- LOG_ALWAYS_FATAL_IF(!displayId);
- dispatchDisplayHotplugEvent(displayId->value, false);
- }
- }
-
- mDisplays.erase(draw.keyAt(i));
+ processDisplayRemoved(displayToken);
} else {
// this display is in both lists. see if something changed.
- const DisplayDeviceState& state(curr[j]);
- const wp<IBinder>& displayToken = curr.keyAt(j);
- const sp<IBinder> state_binder = IInterface::asBinder(state.surface);
- const sp<IBinder> draw_binder = IInterface::asBinder(draw[i].surface);
- if (state_binder != draw_binder) {
- // changing the surface is like destroying and
- // recreating the DisplayDevice, so we just remove it
- // from the drawing state, so that it get re-added
- // below.
- if (const auto display = getDisplayDeviceLocked(displayToken)) {
- display->disconnect();
- }
- mDisplays.erase(displayToken);
- mDrawingState.displays.removeItemsAt(i);
- dc--;
- // at this point we must loop to the next item
- continue;
- }
-
- if (const auto display = getDisplayDeviceLocked(displayToken)) {
- if (state.layerStack != draw[i].layerStack) {
- display->setLayerStack(state.layerStack);
- }
- if ((state.orientation != draw[i].orientation) ||
- (state.viewport != draw[i].viewport) || (state.frame != draw[i].frame)) {
- display->setProjection(state.orientation, state.viewport, state.frame);
- }
- if (state.width != draw[i].width || state.height != draw[i].height) {
- display->setDisplaySize(state.width, state.height);
- }
- }
+ const DisplayDeviceState& currentState = curr[j];
+ const DisplayDeviceState& drawingState = draw[i];
+ processDisplayChanged(displayToken, currentState, drawingState);
}
- ++i;
}
// find displays that were added
// (ie: in current state but not in drawing state)
- for (size_t i = 0; i < cc; i++) {
- if (draw.indexOfKey(curr.keyAt(i)) < 0) {
- const DisplayDeviceState& state(curr[i]);
-
- sp<compositionengine::DisplaySurface> dispSurface;
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferProducer> bqProducer;
- sp<IGraphicBufferConsumer> bqConsumer;
- getFactory().createBufferQueue(&bqProducer, &bqConsumer, false);
-
- std::optional<DisplayId> displayId;
- if (state.isVirtual()) {
- // Virtual displays without a surface are dormant:
- // they have external state (layer stack, projection,
- // etc.) but no internal state (i.e. a DisplayDevice).
- if (state.surface != nullptr) {
- // Allow VR composer to use virtual displays.
- if (mUseHwcVirtualDisplays || getHwComposer().isUsingVrComposer()) {
- int width = 0;
- int status = state.surface->query(NATIVE_WINDOW_WIDTH, &width);
- ALOGE_IF(status != NO_ERROR, "Unable to query width (%d)", status);
- int height = 0;
- status = state.surface->query(NATIVE_WINDOW_HEIGHT, &height);
- ALOGE_IF(status != NO_ERROR, "Unable to query height (%d)", status);
- int intFormat = 0;
- status = state.surface->query(NATIVE_WINDOW_FORMAT, &intFormat);
- ALOGE_IF(status != NO_ERROR, "Unable to query format (%d)", status);
- auto format = static_cast<ui::PixelFormat>(intFormat);
-
- displayId =
- getHwComposer().allocateVirtualDisplay(width, height, &format);
- }
-
- // TODO: Plumb requested format back up to consumer
-
- sp<VirtualDisplaySurface> vds =
- new VirtualDisplaySurface(getHwComposer(), displayId, state.surface,
- bqProducer, bqConsumer,
- state.displayName);
-
- dispSurface = vds;
- producer = vds;
- }
- } else {
- ALOGE_IF(state.surface != nullptr,
- "adding a supported display, but rendering "
- "surface is provided (%p), ignoring it",
- state.surface.get());
-
- displayId = state.displayId;
- LOG_ALWAYS_FATAL_IF(!displayId);
- dispSurface = new FramebufferSurface(getHwComposer(), *displayId, bqConsumer);
- producer = bqProducer;
- }
-
- const wp<IBinder>& displayToken = curr.keyAt(i);
- if (dispSurface != nullptr) {
- mDisplays.emplace(displayToken,
- setupNewDisplayDeviceInternal(displayToken, displayId, state,
- dispSurface, producer));
- if (!state.isVirtual()) {
- LOG_ALWAYS_FATAL_IF(!displayId);
- dispatchDisplayHotplugEvent(displayId->value, true);
- }
- }
+ for (size_t i = 0; i < curr.size(); i++) {
+ const wp<IBinder>& displayToken = curr.keyAt(i);
+ if (draw.indexOfKey(displayToken) < 0) {
+ processDisplayAdded(displayToken, curr[i]);
}
}
}
@@ -2818,9 +2759,11 @@
void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
{
+ const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
+
// Notify all layers of available frames
- mCurrentState.traverseInZOrder([](Layer* layer) {
- layer->notifyAvailableFrames();
+ mCurrentState.traverse([expectedPresentTime](Layer* layer) {
+ layer->notifyAvailableFrames(expectedPresentTime);
});
/*
@@ -2828,8 +2771,9 @@
* (perform the transaction for each of them if needed)
*/
- if ((transactionFlags & eTraversalNeeded) || mTraversalNeededMainThread) {
- mCurrentState.traverseInZOrder([&](Layer* layer) {
+ if ((transactionFlags & eTraversalNeeded) || mForceTraversal) {
+ mForceTraversal = false;
+ mCurrentState.traverse([&](Layer* layer) {
uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
if (!trFlags) return;
@@ -2841,7 +2785,6 @@
mInputInfoChanged = true;
}
});
- mTraversalNeededMainThread = false;
}
/*
@@ -2853,7 +2796,7 @@
processDisplayHotplugEventsLocked();
}
- if (transactionFlags & (eDisplayLayerStackChanged|eDisplayTransactionNeeded)) {
+ if (transactionFlags & (eTransformHintUpdateNeeded | eDisplayTransactionNeeded)) {
// The transform hint might have changed for some layers
// (either because a display has changed, or because a layer
// as changed).
@@ -2865,7 +2808,7 @@
// display is used to calculate the hint, otherwise we use the
// default display.
//
- // NOTE: we do this here, rather than in rebuildLayerStacks() so that
+ // NOTE: we do this here, rather than when presenting the display so that
// the hint is set before we acquire a buffer from the surface texture.
//
// NOTE: layer transactions have taken place already, so we use their
@@ -2876,7 +2819,7 @@
sp<const DisplayDevice> hintDisplay;
uint32_t currentlayerStack = 0;
bool first = true;
- mCurrentState.traverseInZOrder([&](Layer* layer) {
+ mCurrentState.traverse([&](Layer* layer) REQUIRES(mStateLock) {
// NOTE: we rely on the fact that layers are sorted by
// layerStack first (so we don't have to traverse the list
// of displays for every layer).
@@ -2914,14 +2857,13 @@
// could be null if there is no display available at all to get
// the transform hint from.
if (hintDisplay) {
- layer->updateTransformHint(hintDisplay);
+ layer->updateTransformHint(hintDisplay->getTransformHint());
}
first = false;
});
}
-
/*
* Perform our own transaction if needed
*/
@@ -2973,7 +2915,7 @@
std::vector<InputWindowInfo> inputHandles;
mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
- if (layer->hasInput()) {
+ if (layer->needsInputInfo()) {
// When calculating the screen bounds we ignore the transparent region since it may
// result in an unwanted offset.
inputHandles.push_back(layer->fillInputInfo());
@@ -2986,29 +2928,29 @@
}
void SurfaceFlinger::commitInputWindowCommands() {
- mInputWindowCommands = mPendingInputWindowCommands;
+ mInputWindowCommands.merge(mPendingInputWindowCommands);
mPendingInputWindowCommands.clear();
}
-void SurfaceFlinger::updateCursorAsync()
-{
- for (const auto& [token, display] : mDisplays) {
- if (!display->getId()) {
- continue;
- }
-
- for (auto& layer : display->getVisibleLayersSortedByZ()) {
- layer->updateCursorPosition(display);
+void SurfaceFlinger::updateCursorAsync() {
+ compositionengine::CompositionRefreshArgs refreshArgs;
+ for (const auto& [_, display] : ON_MAIN_THREAD(mDisplays)) {
+ if (display->getId()) {
+ refreshArgs.outputs.push_back(display->getCompositionDisplay());
}
}
+
+ mCompositionEngine->updateCursorAsync(refreshArgs);
}
-void SurfaceFlinger::latchAndReleaseBuffer(const sp<Layer>& layer) {
- if (layer->hasReadyFrame()) {
- bool ignored = false;
- layer->latchBuffer(ignored, systemTime());
- }
- layer->releasePendingBuffer(systemTime());
+void SurfaceFlinger::changeRefreshRate(const RefreshRate& refreshRate,
+ Scheduler::ConfigEvent event) {
+ // If this is called from the main thread mStateLock must be locked before
+ // Currently the only way to call this function from the main thread is from
+ // Sheduler::chooseRefreshRateForContent
+
+ ConditionalLock lock(mStateLock, std::this_thread::get_id() != mMainThreadId);
+ changeRefreshRateLocked(refreshRate, event);
}
void SurfaceFlinger::initScheduler(DisplayId primaryDisplayId) {
@@ -3019,58 +2961,68 @@
return;
}
- int currentConfig = getHwComposer().getActiveConfigIndex(primaryDisplayId);
+ auto currentConfig = HwcConfigIndexType(getHwComposer().getActiveConfigIndex(primaryDisplayId));
mRefreshRateConfigs =
- std::make_unique<scheduler::RefreshRateConfigs>(refresh_rate_switching(false),
- getHwComposer().getConfigs(
+ std::make_unique<scheduler::RefreshRateConfigs>(getHwComposer().getConfigs(
primaryDisplayId),
currentConfig);
mRefreshRateStats =
std::make_unique<scheduler::RefreshRateStats>(*mRefreshRateConfigs, *mTimeStats,
- currentConfig, HWC_POWER_MODE_OFF);
+ currentConfig, hal::PowerMode::OFF);
mRefreshRateStats->setConfigMode(currentConfig);
+ mPhaseConfiguration = getFactory().createPhaseConfiguration(*mRefreshRateConfigs);
+
// start the EventThread
mScheduler =
getFactory().createScheduler([this](bool enabled) { setPrimaryVsyncEnabled(enabled); },
- *mRefreshRateConfigs);
+ *mRefreshRateConfigs, *this);
mAppConnectionHandle =
- mScheduler->createConnection("app", mVsyncModulator.getOffsets().app,
- mPhaseOffsets->getOffsetThresholdForNextVsync(),
+ mScheduler->createConnection("app", mPhaseConfiguration->getCurrentOffsets().late.app,
impl::EventThread::InterceptVSyncsCallback());
mSfConnectionHandle =
- mScheduler->createConnection("sf", mVsyncModulator.getOffsets().sf,
- mPhaseOffsets->getOffsetThresholdForNextVsync(),
+ mScheduler->createConnection("sf", mPhaseConfiguration->getCurrentOffsets().late.sf,
[this](nsecs_t timestamp) {
mInterceptor->saveVSyncEvent(timestamp);
});
mEventQueue->setEventConnection(mScheduler->getEventConnection(mSfConnectionHandle));
- mVsyncModulator.setSchedulerAndHandles(mScheduler.get(), mAppConnectionHandle.get(),
- mSfConnectionHandle.get());
+ mVSyncModulator.emplace(*mScheduler, mAppConnectionHandle, mSfConnectionHandle,
+ mPhaseConfiguration->getCurrentOffsets());
mRegionSamplingThread =
new RegionSamplingThread(*this, *mScheduler,
RegionSamplingThread::EnvironmentTimingTunables());
-
- mScheduler->setChangeRefreshRateCallback(
- [this](RefreshRateType type, Scheduler::ConfigEvent event) {
- Mutex::Autolock lock(mStateLock);
- setRefreshRateTo(type, event);
- });
+ // Dispatch a config change request for the primary display on scheduler
+ // initialization, so that the EventThreads always contain a reference to a
+ // prior configuration.
+ //
+ // This is a bit hacky, but this avoids a back-pointer into the main SF
+ // classes from EventThread, and there should be no run-time binder cost
+ // anyway since there are no connected apps at this point.
+ const nsecs_t vsyncPeriod =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(currentConfig).getVsyncPeriod();
+ mScheduler->onPrimaryDisplayConfigChanged(mAppConnectionHandle, primaryDisplayId.value,
+ currentConfig, vsyncPeriod);
}
void SurfaceFlinger::commitTransaction()
{
+ commitTransactionLocked();
+ mTransactionPending = false;
+ mAnimTransactionPending = false;
+ mTransactionCV.broadcast();
+}
+
+void SurfaceFlinger::commitTransactionLocked() {
if (!mLayersPendingRemoval.isEmpty()) {
// Notify removed layers now that they can't be drawn from
for (const auto& l : mLayersPendingRemoval) {
- recordBufferingStats(l->getName().string(),
- l->getOccupancyHistory(true));
+ recordBufferingStats(l->getName(), l->getOccupancyHistory(true));
// Ensure any buffers set to display on any children are released.
if (l->isRemovedFromCurrentState()) {
- latchAndReleaseBuffer(l);
+ l->latchAndReleaseBuffer();
}
// If the layer has been removed and has no parent, then it will not be reachable
@@ -3087,52 +3039,27 @@
// we composite should be considered an animation as well.
mAnimCompositionPending = mAnimTransactionPending;
- withTracingLock([&]() {
- mDrawingState = mCurrentState;
- // clear the "changed" flags in current state
- mCurrentState.colorMatrixChanged = false;
+ mDrawingState = mCurrentState;
+ // clear the "changed" flags in current state
+ mCurrentState.colorMatrixChanged = false;
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- layer->commitChildList();
+ mDrawingState.traverse([&](Layer* layer) {
+ layer->commitChildList();
- // If the layer can be reached when traversing mDrawingState, then the layer is no
- // longer offscreen. Remove the layer from the offscreenLayer set.
- if (mOffscreenLayers.count(layer)) {
- mOffscreenLayers.erase(layer);
- }
- });
-
- commitOffscreenLayers();
+ // If the layer can be reached when traversing mDrawingState, then the layer is no
+ // longer offscreen. Remove the layer from the offscreenLayer set.
+ if (mOffscreenLayers.count(layer)) {
+ mOffscreenLayers.erase(layer);
+ }
});
- mTransactionPending = false;
- mAnimTransactionPending = false;
- mTransactionCV.broadcast();
-}
-
-void SurfaceFlinger::withTracingLock(std::function<void()> lockedOperation) {
- if (mTracingEnabledChanged) {
- mTracingEnabled = mTracing.isEnabled();
- mTracingEnabledChanged = false;
- }
-
- // Synchronize with Tracing thread
- std::unique_lock<std::mutex> lock;
- if (mTracingEnabled) {
- lock = std::unique_lock<std::mutex>(mDrawingStateLock);
- }
-
- lockedOperation();
-
- // Synchronize with Tracing thread
- if (mTracingEnabled) {
- lock.unlock();
- }
+ commitOffscreenLayers();
+ mDrawingState.traverse([&](Layer* layer) { layer->updateMirrorInfo(); });
}
void SurfaceFlinger::commitOffscreenLayers() {
for (Layer* offscreenLayer : mOffscreenLayers) {
- offscreenLayer->traverseInZOrder(LayerVector::StateSet::Drawing, [](Layer* layer) {
+ offscreenLayer->traverse(LayerVector::StateSet::Drawing, [](Layer* layer) {
uint32_t trFlags = layer->getTransactionFlags(eTransactionNeeded);
if (!trFlags) return;
@@ -3142,149 +3069,8 @@
}
}
-void SurfaceFlinger::computeVisibleRegions(const sp<const DisplayDevice>& displayDevice,
- Region& outDirtyRegion, Region& outOpaqueRegion) {
- ATRACE_CALL();
- ALOGV("computeVisibleRegions");
-
- auto display = displayDevice->getCompositionDisplay();
-
- Region aboveOpaqueLayers;
- Region aboveCoveredLayers;
- Region dirty;
-
- outDirtyRegion.clear();
-
- mDrawingState.traverseInReverseZOrder([&](Layer* layer) {
- // start with the whole surface at its current location
- const Layer::State& s(layer->getDrawingState());
-
- // only consider the layers on the given layer stack
- if (!display->belongsInOutput(layer->getLayerStack(), layer->getPrimaryDisplayOnly())) {
- return;
- }
-
- /*
- * opaqueRegion: area of a surface that is fully opaque.
- */
- Region opaqueRegion;
-
- /*
- * visibleRegion: area of a surface that is visible on screen
- * and not fully transparent. This is essentially the layer's
- * footprint minus the opaque regions above it.
- * Areas covered by a translucent surface are considered visible.
- */
- Region visibleRegion;
-
- /*
- * coveredRegion: area of a surface that is covered by all
- * visible regions above it (which includes the translucent areas).
- */
- Region coveredRegion;
-
- /*
- * transparentRegion: area of a surface that is hinted to be completely
- * transparent. This is only used to tell when the layer has no visible
- * non-transparent regions and can be removed from the layer list. It
- * does not affect the visibleRegion of this layer or any layers
- * beneath it. The hint may not be correct if apps don't respect the
- * SurfaceView restrictions (which, sadly, some don't).
- */
- Region transparentRegion;
-
-
- // handle hidden surfaces by setting the visible region to empty
- if (CC_LIKELY(layer->isVisible())) {
- const bool translucent = !layer->isOpaque(s);
- Rect bounds(layer->getScreenBounds());
-
- visibleRegion.set(bounds);
- ui::Transform tr = layer->getTransform();
- if (!visibleRegion.isEmpty()) {
- // Remove the transparent area from the visible region
- if (translucent) {
- if (tr.preserveRects()) {
- // transform the transparent region
- transparentRegion = tr.transform(layer->getActiveTransparentRegion(s));
- } else {
- // transformation too complex, can't do the
- // transparent region optimization.
- transparentRegion.clear();
- }
- }
-
- // compute the opaque region
- const int32_t layerOrientation = tr.getOrientation();
- if (layer->getAlpha() == 1.0f && !translucent &&
- layer->getRoundedCornerState().radius == 0.0f &&
- ((layerOrientation & ui::Transform::ROT_INVALID) == false)) {
- // the opaque region is the layer's footprint
- opaqueRegion = visibleRegion;
- }
- }
- }
-
- if (visibleRegion.isEmpty()) {
- layer->clearVisibilityRegions();
- return;
- }
-
- // Clip the covered region to the visible region
- coveredRegion = aboveCoveredLayers.intersect(visibleRegion);
-
- // Update aboveCoveredLayers for next (lower) layer
- aboveCoveredLayers.orSelf(visibleRegion);
-
- // subtract the opaque region covered by the layers above us
- visibleRegion.subtractSelf(aboveOpaqueLayers);
-
- // compute this layer's dirty region
- if (layer->contentDirty) {
- // we need to invalidate the whole region
- dirty = visibleRegion;
- // as well, as the old visible region
- dirty.orSelf(layer->visibleRegion);
- layer->contentDirty = false;
- } else {
- /* compute the exposed region:
- * the exposed region consists of two components:
- * 1) what's VISIBLE now and was COVERED before
- * 2) what's EXPOSED now less what was EXPOSED before
- *
- * note that (1) is conservative, we start with the whole
- * visible region but only keep what used to be covered by
- * something -- which mean it may have been exposed.
- *
- * (2) handles areas that were not covered by anything but got
- * exposed because of a resize.
- */
- const Region newExposed = visibleRegion - coveredRegion;
- const Region oldVisibleRegion = layer->visibleRegion;
- const Region oldCoveredRegion = layer->coveredRegion;
- const Region oldExposed = oldVisibleRegion - oldCoveredRegion;
- dirty = (visibleRegion&oldCoveredRegion) | (newExposed-oldExposed);
- }
- dirty.subtractSelf(aboveOpaqueLayers);
-
- // accumulate to the screen dirty region
- outDirtyRegion.orSelf(dirty);
-
- // Update aboveOpaqueLayers for next (lower) layer
- aboveOpaqueLayers.orSelf(opaqueRegion);
-
- // Store the visible region in screen space
- layer->setVisibleRegion(visibleRegion);
- layer->setCoveredRegion(coveredRegion);
- layer->setVisibleNonTransparentRegion(
- visibleRegion.subtract(transparentRegion));
- });
-
- outOpaqueRegion = aboveOpaqueLayers;
-}
-
void SurfaceFlinger::invalidateLayerStack(const sp<const Layer>& layer, const Region& dirty) {
- for (const auto& [token, displayDevice] : mDisplays) {
+ for (const auto& [token, displayDevice] : ON_MAIN_THREAD(mDisplays)) {
auto display = displayDevice->getCompositionDisplay();
if (display->belongsInOutput(layer->getLayerStack(), layer->getPrimaryDisplayOnly())) {
display->editState().dirtyRegion.orSelf(dirty);
@@ -3303,6 +3089,8 @@
bool frameQueued = false;
bool newDataLatched = false;
+ const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
+
// Store the set of layers that need updates. This set must not change as
// buffers are being latched, as this could result in a deadlock.
// Example: Two producers share the same command stream and:
@@ -3312,10 +3100,9 @@
// 3.) Layer 1 is latched.
// Display is now waiting on Layer 1's frame, which is behind layer 0's
// second frame. But layer 0's second frame could be waiting on display.
- mDrawingState.traverseInZOrder([&](Layer* layer) {
+ mDrawingState.traverse([&](Layer* layer) {
if (layer->hasReadyFrame()) {
frameQueued = true;
- const nsecs_t expectedPresentTime = getExpectedPresentTime();
if (layer->shouldPresentNow(expectedPresentTime)) {
mLayersWithQueuedFrames.push_back(layer);
} else {
@@ -3327,13 +3114,21 @@
}
});
+ // The client can continue submitting buffers for offscreen layers, but they will not
+ // be shown on screen. Therefore, we need to latch and release buffers of offscreen
+ // layers to ensure dequeueBuffer doesn't block indefinitely.
+ for (Layer* offscreenLayer : mOffscreenLayers) {
+ offscreenLayer->traverse(LayerVector::StateSet::Drawing,
+ [&](Layer* l) { l->latchAndReleaseBuffer(); });
+ }
+
if (!mLayersWithQueuedFrames.empty()) {
// mStateLock is needed for latchBuffer as LayerRejecter::reject()
// writes to Layer current state. See also b/119481871
Mutex::Autolock lock(mStateLock);
for (auto& layer : mLayersWithQueuedFrames) {
- if (layer->latchBuffer(visibleRegions, latchTime)) {
+ if (layer->latchBuffer(visibleRegions, latchTime, expectedPresentTime)) {
mLayersPendingRefresh.push_back(layer);
}
layer->useSurfaceDamage();
@@ -3358,6 +3153,8 @@
mBootStage = BootStage::BOOTANIMATION;
}
+ mDrawingState.traverse([&](Layer* layer) { layer->updateCloneBufferInfo(); });
+
// Only continue with the refresh if there is actually new work to do
return !mLayersWithQueuedFrames.empty() && newDataLatched;
}
@@ -3367,227 +3164,17 @@
mGeometryInvalid = true;
}
-void SurfaceFlinger::doDisplayComposition(const sp<DisplayDevice>& displayDevice,
- const Region& inDirtyRegion) {
- auto display = displayDevice->getCompositionDisplay();
- // We only need to actually compose the display if:
- // 1) It is being handled by hardware composer, which may need this to
- // keep its virtual display state machine in sync, or
- // 2) There is work to be done (the dirty region isn't empty)
- if (!displayDevice->getId() && inDirtyRegion.isEmpty()) {
- ALOGV("Skipping display composition");
- return;
- }
-
- ALOGV("doDisplayComposition");
- base::unique_fd readyFence;
- if (!doComposeSurfaces(displayDevice, Region::INVALID_REGION, &readyFence)) return;
-
- // swap buffers (presentation)
- display->getRenderSurface()->queueBuffer(std::move(readyFence));
-}
-
-bool SurfaceFlinger::doComposeSurfaces(const sp<DisplayDevice>& displayDevice,
- const Region& debugRegion, base::unique_fd* readyFence) {
- ATRACE_CALL();
- ALOGV("doComposeSurfaces");
-
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
- const auto displayId = display->getId();
- auto& renderEngine = getRenderEngine();
- const bool supportProtectedContent = renderEngine.supportsProtectedContent();
-
- const Region bounds(displayState.bounds);
- const DisplayRenderArea renderArea(displayDevice);
- const bool hasClientComposition = getHwComposer().hasClientComposition(displayId);
- const bool hasFlipClientTargetRequest = getHwComposer().hasFlipClientTargetRequest(displayId);
- ATRACE_INT("hasClientComposition", hasClientComposition);
-
- bool applyColorMatrix = false;
-
- renderengine::DisplaySettings clientCompositionDisplay;
- std::vector<renderengine::LayerSettings> clientCompositionLayers;
- sp<GraphicBuffer> buf;
- base::unique_fd fd;
-
- if (hasClientComposition) {
- ALOGV("hasClientComposition");
-
- if (displayDevice->isPrimary() && supportProtectedContent) {
- bool needsProtected = false;
- for (auto& layer : displayDevice->getVisibleLayersSortedByZ()) {
- // If the layer is a protected layer, mark protected context is needed.
- if (layer->isProtected()) {
- needsProtected = true;
- break;
- }
- }
- if (needsProtected != renderEngine.isProtected()) {
- renderEngine.useProtectedContext(needsProtected);
- }
- if (needsProtected != display->getRenderSurface()->isProtected() &&
- needsProtected == renderEngine.isProtected()) {
- display->getRenderSurface()->setProtected(needsProtected);
- }
- }
-
- buf = display->getRenderSurface()->dequeueBuffer(&fd);
-
- if (buf == nullptr) {
- ALOGW("Dequeuing buffer for display [%s] failed, bailing out of "
- "client composition for this frame",
- displayDevice->getDisplayName().c_str());
- return false;
- }
-
- clientCompositionDisplay.physicalDisplay = displayState.scissor;
- clientCompositionDisplay.clip = displayState.scissor;
- const ui::Transform& displayTransform = displayState.transform;
- clientCompositionDisplay.globalTransform = displayTransform.asMatrix4();
- clientCompositionDisplay.orientation = displayState.orientation;
-
- const auto* profile = display->getDisplayColorProfile();
- Dataspace outputDataspace = Dataspace::UNKNOWN;
- if (profile->hasWideColorGamut()) {
- outputDataspace = displayState.dataspace;
- }
- clientCompositionDisplay.outputDataspace = outputDataspace;
- clientCompositionDisplay.maxLuminance =
- profile->getHdrCapabilities().getDesiredMaxLuminance();
-
- const bool hasDeviceComposition = getHwComposer().hasDeviceComposition(displayId);
- const bool skipClientColorTransform =
- getHwComposer()
- .hasDisplayCapability(displayId,
- HWC2::DisplayCapability::SkipClientColorTransform);
-
- // Compute the global color transform matrix.
- applyColorMatrix = !hasDeviceComposition && !skipClientColorTransform;
- if (applyColorMatrix) {
- clientCompositionDisplay.colorTransform = displayState.colorTransformMat;
- }
- } else if (hasFlipClientTargetRequest) {
- buf = display->getRenderSurface()->dequeueBuffer(&fd);
-
- if (buf == nullptr) {
- ALOGW("Dequeuing buffer for display [%s] failed, bailing out of "
- "client composition for this frame",
- displayDevice->getDisplayName().c_str());
- return false;
- }
- }
-
- /*
- * and then, render the layers targeted at the framebuffer
- */
-
- ALOGV("Rendering client layers");
- bool firstLayer = true;
- Region clearRegion = Region::INVALID_REGION;
- for (auto& layer : displayDevice->getVisibleLayersSortedByZ()) {
- const Region viewportRegion(displayState.viewport);
- const Region clip(viewportRegion.intersect(layer->visibleRegion));
- ALOGV("Layer: %s", layer->getName().string());
- ALOGV(" Composition type: %s", toString(layer->getCompositionType(displayDevice)).c_str());
- if (!clip.isEmpty()) {
- switch (layer->getCompositionType(displayDevice)) {
- case Hwc2::IComposerClient::Composition::CURSOR:
- case Hwc2::IComposerClient::Composition::DEVICE:
- case Hwc2::IComposerClient::Composition::SIDEBAND:
- case Hwc2::IComposerClient::Composition::SOLID_COLOR: {
- LOG_ALWAYS_FATAL_IF(!displayId);
- const Layer::State& state(layer->getDrawingState());
- if (layer->getClearClientTarget(displayDevice) && !firstLayer &&
- layer->isOpaque(state) && (layer->getAlpha() == 1.0f) &&
- layer->getRoundedCornerState().radius == 0.0f && hasClientComposition) {
- // never clear the very first layer since we're
- // guaranteed the FB is already cleared
- renderengine::LayerSettings layerSettings;
- Region dummyRegion;
- bool prepared =
- layer->prepareClientLayer(renderArea, clip, dummyRegion,
- supportProtectedContent, layerSettings);
-
- if (prepared) {
- layerSettings.source.buffer.buffer = nullptr;
- layerSettings.source.solidColor = half3(0.0, 0.0, 0.0);
- layerSettings.alpha = half(0.0);
- layerSettings.disableBlending = true;
- clientCompositionLayers.push_back(layerSettings);
- }
- }
- break;
- }
- case Hwc2::IComposerClient::Composition::CLIENT: {
- renderengine::LayerSettings layerSettings;
- bool prepared =
- layer->prepareClientLayer(renderArea, clip, clearRegion,
- supportProtectedContent, layerSettings);
- if (prepared) {
- clientCompositionLayers.push_back(layerSettings);
- }
- break;
- }
- default:
- break;
- }
- } else {
- ALOGV(" Skipping for empty clip");
- }
- firstLayer = false;
- }
-
- // Perform some cleanup steps if we used client composition.
- if (hasClientComposition) {
- clientCompositionDisplay.clearRegion = clearRegion;
-
- // We boost GPU frequency here because there will be color spaces conversion
- // and it's expensive. We boost the GPU frequency so that GPU composition can
- // finish in time. We must reset GPU frequency afterwards, because high frequency
- // consumes extra battery.
- const bool expensiveRenderingExpected =
- clientCompositionDisplay.outputDataspace == Dataspace::DISPLAY_P3;
- if (expensiveRenderingExpected && displayId) {
- mPowerAdvisor.setExpensiveRenderingExpected(*displayId, true);
- }
- if (!debugRegion.isEmpty()) {
- Region::const_iterator it = debugRegion.begin();
- Region::const_iterator end = debugRegion.end();
- while (it != end) {
- const Rect& rect = *it++;
- renderengine::LayerSettings layerSettings;
- layerSettings.source.buffer.buffer = nullptr;
- layerSettings.source.solidColor = half3(1.0, 0.0, 1.0);
- layerSettings.geometry.boundaries = rect.toFloatRect();
- layerSettings.alpha = half(1.0);
- clientCompositionLayers.push_back(layerSettings);
- }
- }
- renderEngine.drawLayers(clientCompositionDisplay, clientCompositionLayers,
- buf->getNativeBuffer(), /*useFramebufferCache=*/true, std::move(fd),
- readyFence);
- } else if (displayId) {
- mPowerAdvisor.setExpensiveRenderingExpected(*displayId, false);
- }
- return true;
-}
-
-void SurfaceFlinger::drawWormhole(const Region& region) const {
- auto& engine(getRenderEngine());
- engine.fillRegionWithColor(region, 0, 0, 0, 0);
-}
-
status_t SurfaceFlinger::addClientLayer(const sp<Client>& client, const sp<IBinder>& handle,
const sp<IGraphicBufferProducer>& gbc, const sp<Layer>& lbc,
const sp<IBinder>& parentHandle,
- const sp<Layer>& parentLayer, bool addToCurrentState) {
+ const sp<Layer>& parentLayer, bool addToCurrentState,
+ uint32_t* outTransformHint) {
// add this layer to the current state list
{
Mutex::Autolock _l(mStateLock);
sp<Layer> parent;
if (parentHandle != nullptr) {
- parent = fromHandle(parentHandle);
+ parent = fromHandleLocked(parentHandle).promote();
if (parent == nullptr) {
return NAME_NOT_FOUND;
}
@@ -3595,9 +3182,9 @@
parent = parentLayer;
}
- if (mNumLayers >= MAX_LAYERS) {
- ALOGE("AddClientLayer failed, mNumLayers (%zu) >= MAX_LAYERS (%zu)", mNumLayers,
- MAX_LAYERS);
+ if (mNumLayers >= ISurfaceComposer::MAX_LAYERS) {
+ ALOGE("AddClientLayer failed, mNumLayers (%zu) >= MAX_LAYERS (%zu)", mNumLayers.load(),
+ ISurfaceComposer::MAX_LAYERS);
return NO_MEMORY;
}
@@ -3620,8 +3207,16 @@
mMaxGraphicBufferProducerListSize,
"Suspected IGBP leak: %zu IGBPs (%zu max), %zu Layers",
mGraphicBufferProducerList.size(),
- mMaxGraphicBufferProducerListSize, mNumLayers);
+ mMaxGraphicBufferProducerListSize, mNumLayers.load());
}
+
+ if (const auto display = getDefaultDisplayDeviceLocked()) {
+ lbc->updateTransformHint(display->getTransformHint());
+ }
+ if (outTransformHint) {
+ *outTransformHint = lbc->getTransformHint();
+ }
+
mLayersAdded = true;
}
@@ -3631,6 +3226,13 @@
return NO_ERROR;
}
+void SurfaceFlinger::removeGraphicBufferProducerAsync(const wp<IBinder>& binder) {
+ static_cast<void>(schedule([=] {
+ Mutex::Autolock lock(mStateLock);
+ mGraphicBufferProducerList.erase(binder);
+ }));
+}
+
uint32_t SurfaceFlinger::peekTransactionFlags() {
return mTransactionFlags;
}
@@ -3640,19 +3242,23 @@
}
uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags) {
- return setTransactionFlags(flags, Scheduler::TransactionStart::NORMAL);
+ return setTransactionFlags(flags, Scheduler::TransactionStart::Normal);
}
uint32_t SurfaceFlinger::setTransactionFlags(uint32_t flags,
Scheduler::TransactionStart transactionStart) {
uint32_t old = mTransactionFlags.fetch_or(flags);
- mVsyncModulator.setTransactionStart(transactionStart);
+ mVSyncModulator->setTransactionStart(transactionStart);
if ((old & flags)==0) { // wake the server up
signalTransaction();
}
return old;
}
+void SurfaceFlinger::setTraversalNeeded() {
+ mForceTraversal = true;
+}
+
bool SurfaceFlinger::flushTransactionQueues() {
// to prevent onHandleDestroyed from being called while the lock is held,
// we must keep a copy of the transactions (specifically the composer
@@ -3676,9 +3282,9 @@
transactions.push_back(transaction);
applyTransactionState(transaction.states, transaction.displays, transaction.flags,
mPendingInputWindowCommands, transaction.desiredPresentTime,
- transaction.buffer, transaction.callback,
- transaction.postTime, transaction.privileged,
- /*isMainThread*/ true);
+ transaction.buffer, transaction.postTime,
+ transaction.privileged, transaction.hasListenerCallbacks,
+ transaction.listenerCallbacks, /*isMainThread*/ true);
transactionQueue.pop();
flushedATransaction = true;
}
@@ -3698,31 +3304,11 @@
return !mTransactionQueues.empty();
}
-bool SurfaceFlinger::containsAnyInvalidClientState(const Vector<ComposerState>& states) {
- for (const ComposerState& state : states) {
- // Here we need to check that the interface we're given is indeed
- // one of our own. A malicious client could give us a nullptr
- // IInterface, or one of its own or even one of our own but a
- // different type. All these situations would cause us to crash.
- if (state.client == nullptr) {
- return true;
- }
-
- sp<IBinder> binder = IInterface::asBinder(state.client);
- if (binder == nullptr) {
- return true;
- }
-
- if (binder->queryLocalInterface(ISurfaceComposerClient::descriptor) == nullptr) {
- return true;
- }
- }
- return false;
-}
bool SurfaceFlinger::transactionIsReadyToBeApplied(int64_t desiredPresentTime,
const Vector<ComposerState>& states) {
- nsecs_t expectedPresentTime = getExpectedPresentTime();
+
+ const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
// Do not present if the desiredPresentTime has not passed unless it is more than one second
// in the future. We ignore timestamps more than 1 second in the future for stability reasons.
if (desiredPresentTime >= 0 && desiredPresentTime >= expectedPresentTime &&
@@ -3742,13 +3328,11 @@
return true;
}
-void SurfaceFlinger::setTransactionState(const Vector<ComposerState>& states,
- const Vector<DisplayState>& displays, uint32_t flags,
- const sp<IBinder>& applyToken,
- const InputWindowCommands& inputWindowCommands,
- int64_t desiredPresentTime,
- const client_cache_t& uncacheBuffer,
- const std::vector<ListenerCallbacks>& listenerCallbacks) {
+void SurfaceFlinger::setTransactionState(
+ const Vector<ComposerState>& states, const Vector<DisplayState>& displays, uint32_t flags,
+ const sp<IBinder>& applyToken, const InputWindowCommands& inputWindowCommands,
+ int64_t desiredPresentTime, const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
+ const std::vector<ListenerCallbacks>& listenerCallbacks) {
ATRACE_CALL();
const int64_t postTime = systemTime();
@@ -3757,10 +3341,6 @@
Mutex::Autolock _l(mStateLock);
- if (containsAnyInvalidClientState(states)) {
- return;
- }
-
// If its TransactionQueue already has a pending TransactionState or if it is pending
auto itr = mTransactionQueues.find(applyToken);
// if this is an animation frame, wait until prior animation frame has
@@ -3777,27 +3357,32 @@
itr = mTransactionQueues.find(applyToken);
}
}
- if (itr != mTransactionQueues.end() ||
- !transactionIsReadyToBeApplied(desiredPresentTime, states)) {
+
+ const bool pendingTransactions = itr != mTransactionQueues.end();
+ // Expected present time is computed and cached on invalidate, so it may be stale.
+ if (!pendingTransactions) {
+ mExpectedPresentTime = calculateExpectedPresentTime(systemTime());
+ }
+
+ if (pendingTransactions || !transactionIsReadyToBeApplied(desiredPresentTime, states)) {
mTransactionQueues[applyToken].emplace(states, displays, flags, desiredPresentTime,
- uncacheBuffer, listenerCallbacks, postTime,
- privileged);
+ uncacheBuffer, postTime, privileged,
+ hasListenerCallbacks, listenerCallbacks);
setTransactionFlags(eTransactionFlushNeeded);
return;
}
applyTransactionState(states, displays, flags, inputWindowCommands, desiredPresentTime,
- uncacheBuffer, listenerCallbacks, postTime, privileged);
+ uncacheBuffer, postTime, privileged, hasListenerCallbacks,
+ listenerCallbacks);
}
-void SurfaceFlinger::applyTransactionState(const Vector<ComposerState>& states,
- const Vector<DisplayState>& displays, uint32_t flags,
- const InputWindowCommands& inputWindowCommands,
- const int64_t desiredPresentTime,
- const client_cache_t& uncacheBuffer,
- const std::vector<ListenerCallbacks>& listenerCallbacks,
- const int64_t postTime, bool privileged,
- bool isMainThread) {
+void SurfaceFlinger::applyTransactionState(
+ const Vector<ComposerState>& states, const Vector<DisplayState>& displays, uint32_t flags,
+ const InputWindowCommands& inputWindowCommands, const int64_t desiredPresentTime,
+ const client_cache_t& uncacheBuffer, const int64_t postTime, bool privileged,
+ bool hasListenerCallbacks, const std::vector<ListenerCallbacks>& listenerCallbacks,
+ bool isMainThread) {
uint32_t transactionFlags = 0;
if (flags & eAnimation) {
@@ -3820,24 +3405,33 @@
transactionFlags |= setDisplayStateLocked(display);
}
- // In case the client has sent a Transaction that should receive callbacks but without any
- // SurfaceControls that should be included in the callback, send the listener and callbackIds
- // to the callback thread so it can send an empty callback
- if (!listenerCallbacks.empty()) {
- mTransactionCompletedThread.run();
- }
- for (const auto& [listener, callbackIds] : listenerCallbacks) {
- mTransactionCompletedThread.addCallback(listener, callbackIds);
+ // start and end registration for listeners w/ no surface so they can get their callback. Note
+ // that listeners with SurfaceControls will start registration during setClientStateLocked
+ // below.
+ for (const auto& listener : listenerCallbacks) {
+ mTransactionCompletedThread.startRegistration(listener);
+ mTransactionCompletedThread.endRegistration(listener);
}
+ std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> listenerCallbacksWithSurfaces;
uint32_t clientStateFlags = 0;
for (const ComposerState& state : states) {
- clientStateFlags |= setClientStateLocked(state, desiredPresentTime, listenerCallbacks,
- postTime, privileged);
+ clientStateFlags |= setClientStateLocked(state, desiredPresentTime, postTime, privileged,
+ listenerCallbacksWithSurfaces);
+ if ((flags & eAnimation) && state.state.surface) {
+ if (const auto layer = fromHandleLocked(state.state.surface).promote(); layer) {
+ mScheduler->recordLayerHistory(layer.get(), desiredPresentTime,
+ LayerHistory::LayerUpdateType::AnimationTX);
+ }
+ }
+ }
+
+ for (const auto& listenerCallback : listenerCallbacksWithSurfaces) {
+ mTransactionCompletedThread.endRegistration(listenerCallback);
}
// If the state doesn't require a traversal and there are callbacks, send them now
- if (!(clientStateFlags & eTraversalNeeded) && !listenerCallbacks.empty()) {
+ if (!(clientStateFlags & eTraversalNeeded) && hasListenerCallbacks) {
mTransactionCompletedThread.sendCallbacks();
}
transactionFlags |= clientStateFlags;
@@ -3862,31 +3456,60 @@
// so we don't have to wake up again next frame to preform an uneeded traversal.
if (isMainThread && (transactionFlags & eTraversalNeeded)) {
transactionFlags = transactionFlags & (~eTraversalNeeded);
- mTraversalNeededMainThread = true;
+ mForceTraversal = true;
}
+ const auto transactionStart = [](uint32_t flags) {
+ if (flags & eEarlyWakeup) {
+ return Scheduler::TransactionStart::Early;
+ }
+ if (flags & eExplicitEarlyWakeupEnd) {
+ return Scheduler::TransactionStart::EarlyEnd;
+ }
+ if (flags & eExplicitEarlyWakeupStart) {
+ return Scheduler::TransactionStart::EarlyStart;
+ }
+ return Scheduler::TransactionStart::Normal;
+ }(flags);
+
if (transactionFlags) {
if (mInterceptor->isEnabled()) {
mInterceptor->saveTransaction(states, mCurrentState.displays, displays, flags);
}
- // this triggers the transaction
- const auto start = (flags & eEarlyWakeup) ? Scheduler::TransactionStart::EARLY
- : Scheduler::TransactionStart::NORMAL;
- setTransactionFlags(transactionFlags, start);
-
- // if this is a synchronous transaction, wait for it to take effect
- // before returning.
- if (flags & eSynchronous) {
- mTransactionPending = true;
+ // TODO(b/159125966): Remove eEarlyWakeup completly as no client should use this flag
+ if (flags & eEarlyWakeup) {
+ ALOGW("eEarlyWakeup is deprecated. Use eExplicitEarlyWakeup[Start|End]");
}
+
+ if (!privileged && (flags & (eExplicitEarlyWakeupStart | eExplicitEarlyWakeupEnd))) {
+ ALOGE("Only WindowManager is allowed to use eExplicitEarlyWakeup[Start|End] flags");
+ flags &= ~(eExplicitEarlyWakeupStart | eExplicitEarlyWakeupEnd);
+ }
+
+ // this triggers the transaction
+ setTransactionFlags(transactionFlags, transactionStart);
+
if (flags & eAnimation) {
mAnimTransactionPending = true;
}
- if (mPendingInputWindowCommands.syncInputWindows) {
+
+ // if this is a synchronous transaction, wait for it to take effect
+ // before returning.
+ const bool synchronous = flags & eSynchronous;
+ const bool syncInput = inputWindowCommands.syncInputWindows;
+ if (!synchronous && !syncInput) {
+ return;
+ }
+
+ if (synchronous) {
+ mTransactionPending = true;
+ }
+ if (syncInput) {
mPendingSyncInputWindows = true;
}
+
// applyTransactionState can be called by either the main SF thread or by
// another process through setTransactionState. While a given process may wish
// to wait on synchronous transactions, the main SF thread should never
@@ -3902,6 +3525,13 @@
break;
}
}
+ } else {
+ // even if a transaction is not needed, we need to update VsyncModulator
+ // about explicit early indications
+ if (transactionStart == Scheduler::TransactionStart::EarlyStart ||
+ transactionStart == Scheduler::TransactionStart::EarlyEnd) {
+ mVSyncModulator->setTransactionStart(transactionStart);
+ }
}
}
@@ -3953,34 +3583,49 @@
return flags;
}
-bool SurfaceFlinger::callingThreadHasUnscopedSurfaceFlingerAccess() {
+bool SurfaceFlinger::callingThreadHasUnscopedSurfaceFlingerAccess(bool usePermissionCache) {
IPCThreadState* ipc = IPCThreadState::self();
const int pid = ipc->getCallingPid();
const int uid = ipc->getCallingUid();
if ((uid != AID_GRAPHICS && uid != AID_SYSTEM) &&
- !PermissionCache::checkPermission(sAccessSurfaceFlinger, pid, uid)) {
+ (usePermissionCache ? !PermissionCache::checkPermission(sAccessSurfaceFlinger, pid, uid)
+ : !checkPermission(sAccessSurfaceFlinger, pid, uid))) {
return false;
}
return true;
}
uint32_t SurfaceFlinger::setClientStateLocked(
- const ComposerState& composerState, int64_t desiredPresentTime,
- const std::vector<ListenerCallbacks>& listenerCallbacks, int64_t postTime,
- bool privileged) {
+ const ComposerState& composerState, int64_t desiredPresentTime, int64_t postTime,
+ bool privileged,
+ std::unordered_set<ListenerCallbacks, ListenerCallbacksHash>& listenerCallbacks) {
const layer_state_t& s = composerState.state;
- sp<Client> client(static_cast<Client*>(composerState.client.get()));
- sp<Layer> layer(client->getLayerUser(s.surface));
+ for (auto& listener : s.listeners) {
+ // note that startRegistration will not re-register if the listener has
+ // already be registered for a prior surface control
+ mTransactionCompletedThread.startRegistration(listener);
+ listenerCallbacks.insert(listener);
+ }
+
+ sp<Layer> layer = nullptr;
+ if (s.surface) {
+ layer = fromHandleLocked(s.surface).promote();
+ } else {
+ // The client may provide us a null handle. Treat it as if the layer was removed.
+ ALOGW("Attempt to set client state with a null layer handle");
+ }
if (layer == nullptr) {
+ for (auto& [listener, callbackIds] : s.listeners) {
+ mTransactionCompletedThread.registerUnpresentedCallbackHandle(
+ new CallbackHandle(listener, callbackIds, s.surface));
+ }
return 0;
}
uint32_t flags = 0;
const uint64_t what = s.what;
- bool geometryAppliesWithResize =
- what & layer_state_t::eGeometryAppliesWithResize;
// If we are deferring transaction, make sure to push the pending state, as otherwise the
// pending state will also be deferred.
@@ -3988,8 +3633,13 @@
layer->pushPendingState();
}
+ // Only set by BLAST adapter layers
+ if (what & layer_state_t::eProducerDisconnect) {
+ layer->onDisconnect();
+ }
+
if (what & layer_state_t::ePositionChanged) {
- if (layer->setPosition(s.x, s.y, !geometryAppliesWithResize)) {
+ if (layer->setPosition(s.x, s.y)) {
flags |= eTraversalNeeded;
}
}
@@ -4080,30 +3730,33 @@
flags |= eTraversalNeeded;
}
if (what & layer_state_t::eCropChanged_legacy) {
- if (layer->setCrop_legacy(s.crop_legacy, !geometryAppliesWithResize))
- flags |= eTraversalNeeded;
+ if (layer->setCrop_legacy(s.crop_legacy)) flags |= eTraversalNeeded;
}
if (what & layer_state_t::eCornerRadiusChanged) {
if (layer->setCornerRadius(s.cornerRadius))
flags |= eTraversalNeeded;
}
+ if (what & layer_state_t::eBackgroundBlurRadiusChanged && !mDisableBlurs && mSupportsBlur) {
+ if (layer->setBackgroundBlurRadius(s.backgroundBlurRadius)) flags |= eTraversalNeeded;
+ }
if (what & layer_state_t::eLayerStackChanged) {
ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
// We only allow setting layer stacks for top level layers,
// everything else inherits layer stack from its parent.
if (layer->hasParent()) {
ALOGE("Attempt to set layer stack on layer with parent (%s) is invalid",
- layer->getName().string());
+ layer->getDebugName());
} else if (idx < 0) {
ALOGE("Attempt to set layer stack on layer without parent (%s) that "
- "that also does not appear in the top level layer list. Something"
- " has gone wrong.", layer->getName().string());
+ "that also does not appear in the top level layer list. Something"
+ " has gone wrong.",
+ layer->getDebugName());
} else if (layer->setLayerStack(s.layerStack)) {
mCurrentState.layersSortedByZ.removeAt(idx);
mCurrentState.layersSortedByZ.add(layer);
// we need traversal (state changed)
// AND transaction (list changed)
- flags |= eTransactionNeeded|eTraversalNeeded|eDisplayLayerStackChanged;
+ flags |= eTransactionNeeded | eTraversalNeeded | eTransformHintUpdateNeeded;
}
}
if (what & layer_state_t::eDeferTransaction_legacy) {
@@ -4123,15 +3776,6 @@
// We don't trigger a traversal here because if no other state is
// changed, we don't want this to cause any more work
}
- if (what & layer_state_t::eReparent) {
- bool hadParent = layer->hasParent();
- if (layer->reparent(s.parentHandleForChild)) {
- if (!hadParent) {
- mCurrentState.layersSortedByZ.remove(layer);
- }
- flags |= eTransactionNeeded|eTraversalNeeded;
- }
- }
if (what & layer_state_t::eReparentChildren) {
if (layer->reparentChildren(s.reparentHandle)) {
flags |= eTransactionNeeded|eTraversalNeeded;
@@ -4192,9 +3836,44 @@
flags |= eTraversalNeeded;
}
}
+ if (what & layer_state_t::eShadowRadiusChanged) {
+ if (layer->setShadowRadius(s.shadowRadius)) flags |= eTraversalNeeded;
+ }
+ if (what & layer_state_t::eFrameRateSelectionPriority) {
+ if (privileged && layer->setFrameRateSelectionPriority(s.frameRateSelectionPriority)) {
+ flags |= eTraversalNeeded;
+ }
+ }
+ if (what & layer_state_t::eFrameRateChanged) {
+ if (ValidateFrameRate(s.frameRate, s.frameRateCompatibility,
+ "SurfaceFlinger::setClientStateLocked") &&
+ layer->setFrameRate(Layer::FrameRate(s.frameRate,
+ Layer::FrameRate::convertCompatibility(
+ s.frameRateCompatibility)))) {
+ flags |= eTraversalNeeded;
+ }
+ }
+ if (what & layer_state_t::eFixedTransformHintChanged) {
+ if (layer->setFixedTransformHint(s.fixedTransformHint)) {
+ flags |= eTraversalNeeded | eTransformHintUpdateNeeded;
+ }
+ }
+ // This has to happen after we reparent children because when we reparent to null we remove
+ // child layers from current state and remove its relative z. If the children are reparented in
+ // the same transaction, then we have to make sure we reparent the children first so we do not
+ // lose its relative z order.
+ if (what & layer_state_t::eReparent) {
+ bool hadParent = layer->hasParent();
+ if (layer->reparent(s.parentHandleForChild)) {
+ if (!hadParent) {
+ mCurrentState.layersSortedByZ.remove(layer);
+ }
+ flags |= eTransactionNeeded | eTraversalNeeded;
+ }
+ }
std::vector<sp<CallbackHandle>> callbackHandles;
- if ((what & layer_state_t::eHasListenerCallbacksChanged) && (!listenerCallbacks.empty())) {
- for (const auto& [listener, callbackIds] : listenerCallbacks) {
+ if ((what & layer_state_t::eHasListenerCallbacksChanged) && (!s.listeners.empty())) {
+ for (auto& [listener, callbackIds] : s.listeners) {
callbackHandles.emplace_back(new CallbackHandle(listener, callbackIds, s.surface));
}
}
@@ -4219,7 +3898,8 @@
buffer = s.buffer;
}
if (buffer) {
- if (layer->setBuffer(buffer, postTime, desiredPresentTime, s.cachedBuffer)) {
+ if (layer->setBuffer(buffer, s.acquireFence, postTime, desiredPresentTime,
+ s.cachedBuffer)) {
flags |= eTraversalNeeded;
}
}
@@ -4231,10 +3911,6 @@
uint32_t SurfaceFlinger::addInputWindowCommands(const InputWindowCommands& inputWindowCommands) {
uint32_t flags = 0;
- if (!inputWindowCommands.transferTouchFocusCommands.empty()) {
- flags |= eTraversalNeeded;
- }
-
if (inputWindowCommands.syncInputWindows) {
flags |= eTraversalNeeded;
}
@@ -4243,12 +3919,42 @@
return flags;
}
+status_t SurfaceFlinger::mirrorLayer(const sp<Client>& client, const sp<IBinder>& mirrorFromHandle,
+ sp<IBinder>* outHandle) {
+ if (!mirrorFromHandle) {
+ return NAME_NOT_FOUND;
+ }
+
+ sp<Layer> mirrorLayer;
+ sp<Layer> mirrorFrom;
+ std::string uniqueName = getUniqueLayerName("MirrorRoot");
+
+ {
+ Mutex::Autolock _l(mStateLock);
+ mirrorFrom = fromHandleLocked(mirrorFromHandle).promote();
+ if (!mirrorFrom) {
+ return NAME_NOT_FOUND;
+ }
+
+ status_t result = createContainerLayer(client, std::move(uniqueName), -1, -1, 0,
+ LayerMetadata(), outHandle, &mirrorLayer);
+ if (result != NO_ERROR) {
+ return result;
+ }
+
+ mirrorLayer->mClonedChild = mirrorFrom->createClone();
+ }
+
+ return addClientLayer(client, *outHandle, nullptr, mirrorLayer, nullptr, nullptr, false,
+ nullptr /* outTransformHint */);
+}
+
status_t SurfaceFlinger::createLayer(const String8& name, const sp<Client>& client, uint32_t w,
uint32_t h, PixelFormat format, uint32_t flags,
LayerMetadata metadata, sp<IBinder>* handle,
sp<IGraphicBufferProducer>* gbp,
- const sp<IBinder>& parentHandle,
- const sp<Layer>& parentLayer) {
+ const sp<IBinder>& parentHandle, const sp<Layer>& parentLayer,
+ uint32_t* outTransformHint) {
if (int32_t(w|h) < 0) {
ALOGE("createLayer() failed, w or h is negative (w=%d, h=%d)",
int(w), int(h));
@@ -4263,7 +3969,7 @@
sp<Layer> layer;
- String8 uniqueName = getUniqueLayerName(name);
+ std::string uniqueName = getUniqueLayerName(name.string());
bool primaryDisplayOnly = false;
@@ -4279,15 +3985,15 @@
switch (flags & ISurfaceComposerClient::eFXSurfaceMask) {
case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- result = createBufferQueueLayer(client, uniqueName, w, h, flags, std::move(metadata),
- format, handle, gbp, &layer);
+ result = createBufferQueueLayer(client, std::move(uniqueName), w, h, flags,
+ std::move(metadata), format, handle, gbp, &layer);
break;
case ISurfaceComposerClient::eFXSurfaceBufferState:
- result = createBufferStateLayer(client, uniqueName, w, h, flags, std::move(metadata),
- handle, &layer);
+ result = createBufferStateLayer(client, std::move(uniqueName), w, h, flags,
+ std::move(metadata), handle, &layer);
break;
- case ISurfaceComposerClient::eFXSurfaceColor:
+ case ISurfaceComposerClient::eFXSurfaceEffect:
// check if buffer size is set for color layer.
if (w > 0 || h > 0) {
ALOGE("createLayer() failed, w or h cannot be set for color layer (w=%d, h=%d)",
@@ -4295,8 +4001,8 @@
return BAD_VALUE;
}
- result = createColorLayer(client, uniqueName, w, h, flags, std::move(metadata), handle,
- &layer);
+ result = createEffectLayer(client, std::move(uniqueName), w, h, flags,
+ std::move(metadata), handle, &layer);
break;
case ISurfaceComposerClient::eFXSurfaceContainer:
// check if buffer size is set for container layer.
@@ -4305,8 +4011,8 @@
int(w), int(h));
return BAD_VALUE;
}
- result = createContainerLayer(client, uniqueName, w, h, flags, std::move(metadata),
- handle, &layer);
+ result = createContainerLayer(client, std::move(uniqueName), w, h, flags,
+ std::move(metadata), handle, &layer);
break;
default:
result = BAD_VALUE;
@@ -4323,7 +4029,7 @@
bool addToCurrentState = callingThreadHasUnscopedSurfaceFlingerAccess();
result = addClientLayer(client, *handle, *gbp, layer, parentHandle, parentLayer,
- addToCurrentState);
+ addToCurrentState, outTransformHint);
if (result != NO_ERROR) {
return result;
}
@@ -4333,35 +4039,32 @@
return result;
}
-String8 SurfaceFlinger::getUniqueLayerName(const String8& name)
-{
- bool matchFound = true;
- uint32_t dupeCounter = 0;
+std::string SurfaceFlinger::getUniqueLayerName(const char* name) {
+ unsigned dupeCounter = 0;
// Tack on our counter whether there is a hit or not, so everyone gets a tag
- String8 uniqueName = name + "#" + String8(std::to_string(dupeCounter).c_str());
+ std::string uniqueName = base::StringPrintf("%s#%u", name, dupeCounter);
// Grab the state lock since we're accessing mCurrentState
Mutex::Autolock lock(mStateLock);
// Loop over layers until we're sure there is no matching name
+ bool matchFound = true;
while (matchFound) {
matchFound = false;
- mCurrentState.traverseInZOrder([&](Layer* layer) {
+ mCurrentState.traverse([&](Layer* layer) {
if (layer->getName() == uniqueName) {
matchFound = true;
- uniqueName = name + "#" + String8(std::to_string(++dupeCounter).c_str());
+ uniqueName = base::StringPrintf("%s#%u", name, ++dupeCounter);
}
});
}
- ALOGV_IF(dupeCounter > 0, "duplicate layer name: changing %s to %s", name.c_str(),
- uniqueName.c_str());
-
+ ALOGV_IF(dupeCounter > 0, "duplicate layer name: changing %s to %s", name, uniqueName.c_str());
return uniqueName;
}
-status_t SurfaceFlinger::createBufferQueueLayer(const sp<Client>& client, const String8& name,
+status_t SurfaceFlinger::createBufferQueueLayer(const sp<Client>& client, std::string name,
uint32_t w, uint32_t h, uint32_t flags,
LayerMetadata metadata, PixelFormat& format,
sp<IBinder>* handle,
@@ -4378,8 +4081,17 @@
break;
}
- sp<BufferQueueLayer> layer = getFactory().createBufferQueueLayer(
- LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
+ sp<BufferQueueLayer> layer;
+ LayerCreationArgs args(this, client, std::move(name), w, h, flags, std::move(metadata));
+ args.textureName = getNewTexture();
+ {
+ // Grab the SF state lock during this since it's the only safe way to access
+ // RenderEngine when creating a BufferLayerConsumer
+ // TODO: Check if this lock is still needed here
+ Mutex::Autolock lock(mStateLock);
+ layer = getFactory().createBufferQueueLayer(args);
+ }
+
status_t err = layer->setDefaultBufferProperties(w, h, format);
if (err == NO_ERROR) {
*handle = layer->getHandle();
@@ -4391,38 +4103,38 @@
return err;
}
-status_t SurfaceFlinger::createBufferStateLayer(const sp<Client>& client, const String8& name,
+status_t SurfaceFlinger::createBufferStateLayer(const sp<Client>& client, std::string name,
uint32_t w, uint32_t h, uint32_t flags,
LayerMetadata metadata, sp<IBinder>* handle,
sp<Layer>* outLayer) {
- sp<BufferStateLayer> layer = getFactory().createBufferStateLayer(
- LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
+ LayerCreationArgs args(this, client, std::move(name), w, h, flags, std::move(metadata));
+ args.textureName = getNewTexture();
+ sp<BufferStateLayer> layer = getFactory().createBufferStateLayer(args);
*handle = layer->getHandle();
*outLayer = layer;
return NO_ERROR;
}
-status_t SurfaceFlinger::createColorLayer(const sp<Client>& client, const String8& name, uint32_t w,
- uint32_t h, uint32_t flags, LayerMetadata metadata,
- sp<IBinder>* handle, sp<Layer>* outLayer) {
- *outLayer = getFactory().createColorLayer(
- LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
+status_t SurfaceFlinger::createEffectLayer(const sp<Client>& client, std::string name, uint32_t w,
+ uint32_t h, uint32_t flags, LayerMetadata metadata,
+ sp<IBinder>* handle, sp<Layer>* outLayer) {
+ *outLayer = getFactory().createEffectLayer(
+ {this, client, std::move(name), w, h, flags, std::move(metadata)});
*handle = (*outLayer)->getHandle();
return NO_ERROR;
}
-status_t SurfaceFlinger::createContainerLayer(const sp<Client>& client, const String8& name,
+status_t SurfaceFlinger::createContainerLayer(const sp<Client>& client, std::string name,
uint32_t w, uint32_t h, uint32_t flags,
LayerMetadata metadata, sp<IBinder>* handle,
sp<Layer>* outLayer) {
*outLayer = getFactory().createContainerLayer(
- LayerCreationArgs(this, client, name, w, h, flags, std::move(metadata)));
+ {this, client, std::move(name), w, h, flags, std::move(metadata)});
*handle = (*outLayer)->getHandle();
return NO_ERROR;
}
-
void SurfaceFlinger::markLayerPendingRemovalLocked(const sp<Layer>& layer) {
mLayersPendingRemoval.add(layer);
mLayersRemoved = true;
@@ -4470,15 +4182,16 @@
DisplayState::eLayerStackChanged;
d.token = token;
d.layerStack = 0;
- d.orientation = DisplayState::eOrientationDefault;
+ d.orientation = ui::ROTATION_0;
d.frame.makeInvalid();
d.viewport.makeInvalid();
d.width = 0;
d.height = 0;
displays.add(d);
- setTransactionState(state, displays, 0, nullptr, mPendingInputWindowCommands, -1, {}, {});
+ setTransactionState(state, displays, 0, nullptr, mPendingInputWindowCommands, -1, {}, false,
+ {});
- setPowerModeInternal(display, HWC_POWER_MODE_NORMAL);
+ setPowerModeInternal(display, hal::PowerMode::ON);
const nsecs_t vsyncPeriod = getVsyncPeriod();
mAnimFrameTracker.setDisplayRefreshPeriod(vsyncPeriod);
@@ -4491,18 +4204,10 @@
void SurfaceFlinger::initializeDisplays() {
// Async since we may be called from the main thread.
- postMessageAsync(
- new LambdaMessage([this]() NO_THREAD_SAFETY_ANALYSIS { onInitializeDisplays(); }));
+ static_cast<void>(schedule([this]() MAIN_THREAD { onInitializeDisplays(); }));
}
-void SurfaceFlinger::setVsyncEnabledInHWC(DisplayId displayId, HWC2::Vsync enabled) {
- if (mHWCVsyncState != enabled) {
- getHwComposer().setVsyncEnabled(displayId, enabled);
- mHWCVsyncState = enabled;
- }
-}
-
-void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& display, int mode) {
+void SurfaceFlinger::setPowerModeInternal(const sp<DisplayDevice>& display, hal::PowerMode mode) {
if (display->isVirtual()) {
ALOGE("%s: Invalid operation on virtual display", __FUNCTION__);
return;
@@ -4513,7 +4218,7 @@
ALOGD("Setting power mode %d on display %s", mode, to_string(*displayId).c_str());
- int currentMode = display->getPowerMode();
+ const hal::PowerMode currentMode = display->getPowerMode();
if (mode == currentMode) {
return;
}
@@ -4521,14 +4226,16 @@
display->setPowerMode(mode);
if (mInterceptor->isEnabled()) {
- mInterceptor->savePowerModeUpdate(display->getSequenceId(), mode);
+ mInterceptor->savePowerModeUpdate(display->getSequenceId(), static_cast<int32_t>(mode));
}
- if (currentMode == HWC_POWER_MODE_OFF) {
- // Turn on the display
+ if (currentMode == hal::PowerMode::OFF) {
+ if (SurfaceFlinger::setSchedFifo(true) != NO_ERROR) {
+ ALOGW("Couldn't set SCHED_FIFO on display on: %s\n", strerror(errno));
+ }
getHwComposer().setPowerMode(*displayId, mode);
- if (display->isPrimary() && mode != HWC_POWER_MODE_DOZE_SUSPEND) {
- setVsyncEnabledInHWC(*displayId, mHWCVsyncPendingState);
+ if (display->isPrimary() && mode != hal::PowerMode::DOZE_SUSPEND) {
+ getHwComposer().setVsyncEnabled(*displayId, mHWCVsyncPendingState);
mScheduler->onScreenAcquired(mAppConnectionHandle);
mScheduler->resyncToHardwareVsync(true, getVsyncPeriod());
}
@@ -4536,39 +4243,30 @@
mVisibleRegionsDirty = true;
mHasPoweredOff = true;
repaintEverything();
-
- struct sched_param param = {0};
- param.sched_priority = 1;
- if (sched_setscheduler(0, SCHED_FIFO, ¶m) != 0) {
- ALOGW("Couldn't set SCHED_FIFO on display on");
- }
- } else if (mode == HWC_POWER_MODE_OFF) {
+ } else if (mode == hal::PowerMode::OFF) {
// Turn off the display
- struct sched_param param = {0};
- if (sched_setscheduler(0, SCHED_OTHER, ¶m) != 0) {
- ALOGW("Couldn't set SCHED_OTHER on display off");
+ if (SurfaceFlinger::setSchedFifo(false) != NO_ERROR) {
+ ALOGW("Couldn't set SCHED_OTHER on display off: %s\n", strerror(errno));
}
-
- if (display->isPrimary() && currentMode != HWC_POWER_MODE_DOZE_SUSPEND) {
+ if (display->isPrimary() && currentMode != hal::PowerMode::DOZE_SUSPEND) {
mScheduler->disableHardwareVsync(true);
mScheduler->onScreenReleased(mAppConnectionHandle);
}
// Make sure HWVsync is disabled before turning off the display
- setVsyncEnabledInHWC(*displayId, HWC2::Vsync::Disable);
+ getHwComposer().setVsyncEnabled(*displayId, hal::Vsync::DISABLE);
getHwComposer().setPowerMode(*displayId, mode);
mVisibleRegionsDirty = true;
// from this point on, SF will stop drawing on this display
- } else if (mode == HWC_POWER_MODE_DOZE ||
- mode == HWC_POWER_MODE_NORMAL) {
+ } else if (mode == hal::PowerMode::DOZE || mode == hal::PowerMode::ON) {
// Update display while dozing
getHwComposer().setPowerMode(*displayId, mode);
- if (display->isPrimary() && currentMode == HWC_POWER_MODE_DOZE_SUSPEND) {
+ if (display->isPrimary() && currentMode == hal::PowerMode::DOZE_SUSPEND) {
mScheduler->onScreenAcquired(mAppConnectionHandle);
mScheduler->resyncToHardwareVsync(true, getVsyncPeriod());
}
- } else if (mode == HWC_POWER_MODE_DOZE_SUSPEND) {
+ } else if (mode == hal::PowerMode::DOZE_SUSPEND) {
// Leave display going to doze
if (display->isPrimary()) {
mScheduler->disableHardwareVsync(true);
@@ -4583,30 +4281,27 @@
if (display->isPrimary()) {
mTimeStats->setPowerMode(mode);
mRefreshRateStats->setPowerMode(mode);
- mScheduler->setDisplayPowerState(mode == HWC_POWER_MODE_NORMAL);
+ mScheduler->setDisplayPowerState(mode == hal::PowerMode::ON);
}
ALOGD("Finished setting power mode %d on display %s", mode, to_string(*displayId).c_str());
}
void SurfaceFlinger::setPowerMode(const sp<IBinder>& displayToken, int mode) {
- postMessageSync(new LambdaMessage([&]() NO_THREAD_SAFETY_ANALYSIS {
- const auto display = getDisplayDevice(displayToken);
+ schedule([=]() MAIN_THREAD {
+ const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
ALOGE("Attempt to set power mode %d for invalid display token %p", mode,
displayToken.get());
} else if (display->isVirtual()) {
ALOGW("Attempt to set power mode %d for virtual display", mode);
} else {
- setPowerModeInternal(display, mode);
+ setPowerModeInternal(display, static_cast<hal::PowerMode>(mode));
}
- }));
+ }).wait();
}
-// ---------------------------------------------------------------------------
-
-status_t SurfaceFlinger::doDump(int fd, const DumpArgs& args,
- bool asProto) NO_THREAD_SAFETY_ANALYSIS {
+status_t SurfaceFlinger::doDump(int fd, const DumpArgs& args, bool asProto) {
std::string result;
IPCThreadState* ipc = IPCThreadState::self();
@@ -4618,29 +4313,11 @@
StringAppendF(&result, "Permission Denial: can't dump SurfaceFlinger from pid=%d, uid=%d\n",
pid, uid);
} else {
- // Try to get the main lock, but give up after one second
- // (this would indicate SF is stuck, but we want to be able to
- // print something in dumpsys).
- status_t err = mStateLock.timedLock(s2ns(1));
- bool locked = (err == NO_ERROR);
- if (!locked) {
- StringAppendF(&result,
- "SurfaceFlinger appears to be unresponsive (%s [%d]), dumping anyways "
- "(no locks held)\n",
- strerror(-err), err);
- }
-
- using namespace std::string_literals;
-
static const std::unordered_map<std::string, Dumper> dumpers = {
- {"--clear-layer-stats"s, dumper([this](std::string&) { mLayerStats.clear(); })},
- {"--disable-layer-stats"s, dumper([this](std::string&) { mLayerStats.disable(); })},
{"--display-id"s, dumper(&SurfaceFlinger::dumpDisplayIdentificationData)},
- {"--dispsync"s, dumper([this](std::string& s) {
- mScheduler->dumpPrimaryDispSync(s);
- })},
- {"--dump-layer-stats"s, dumper([this](std::string& s) { mLayerStats.dump(s); })},
- {"--enable-layer-stats"s, dumper([this](std::string&) { mLayerStats.enable(); })},
+ {"--dispsync"s,
+ dumper([this](std::string& s) { mScheduler->getPrimaryDispSync().dump(s); })},
+ {"--edid"s, argsDumper(&SurfaceFlinger::dumpRawDisplayIdentificationData)},
{"--frame-events"s, dumper(&SurfaceFlinger::dumpFrameEventsLocked)},
{"--latency"s, argsDumper(&SurfaceFlinger::dumpStatsLocked)},
{"--latency-clear"s, argsDumper(&SurfaceFlinger::clearStatsLocked)},
@@ -4653,23 +4330,33 @@
const auto flag = args.empty() ? ""s : std::string(String8(args[0]));
- if (const auto it = dumpers.find(flag); it != dumpers.end()) {
- (it->second)(args, asProto, result);
- } else if (!asProto) {
- dumpAllLocked(args, result);
+ bool dumpLayers = true;
+ {
+ TimedLock lock(mStateLock, s2ns(1), __FUNCTION__);
+ if (!lock.locked()) {
+ StringAppendF(&result, "Dumping without lock after timeout: %s (%d)\n",
+ strerror(-lock.status), lock.status);
+ }
+
+ if (const auto it = dumpers.find(flag); it != dumpers.end()) {
+ (it->second)(args, asProto, result);
+ dumpLayers = false;
+ } else if (!asProto) {
+ dumpAllLocked(args, result);
+ }
}
- if (locked) {
- mStateLock.unlock();
- }
-
- LayersProto layersProto = dumpProtoFromMainThread();
- if (asProto) {
- result.append(layersProto.SerializeAsString().c_str(), layersProto.ByteSize());
- } else {
- auto layerTree = LayerProtoParser::generateLayerTree(layersProto);
- result.append(LayerProtoParser::layerTreeToString(layerTree));
- result.append("\n");
+ if (dumpLayers) {
+ const LayersProto layersProto = dumpProtoFromMainThread();
+ if (asProto) {
+ result.append(layersProto.SerializeAsString());
+ } else {
+ // Dump info that we need to access from the main thread
+ const auto layerTree = LayerProtoParser::generateLayerTree(layersProto);
+ result.append(LayerProtoParser::layerTreeToString(layerTree));
+ result.append("\n");
+ dumpOffscreenLayers(result);
+ }
}
}
write(fd, result.c_str(), result.size());
@@ -4686,7 +4373,7 @@
void SurfaceFlinger::listLayersLocked(std::string& result) const {
mCurrentState.traverseInZOrder(
- [&](Layer* layer) { StringAppendF(&result, "%s\n", layer->getName().string()); });
+ [&](Layer* layer) { StringAppendF(&result, "%s\n", layer->getDebugName()); });
}
void SurfaceFlinger::dumpStatsLocked(const DumpArgs& args, std::string& result) const {
@@ -4695,7 +4382,7 @@
if (args.size() > 1) {
const auto name = String8(args[1]);
mCurrentState.traverseInZOrder([&](Layer* layer) {
- if (name == layer->getName()) {
+ if (layer->getName() == name.string()) {
layer->dumpFrameStats(result);
}
});
@@ -4705,8 +4392,11 @@
}
void SurfaceFlinger::clearStatsLocked(const DumpArgs& args, std::string&) {
- mCurrentState.traverseInZOrder([&](Layer* layer) {
- if (args.size() < 2 || String8(args[1]) == layer->getName()) {
+ const bool clearAll = args.size() < 2;
+ const auto name = clearAll ? String8() : String8(args[1]);
+
+ mCurrentState.traverse([&](Layer* layer) {
+ if (clearAll || layer->getName() == name.string()) {
layer->clearFrameStats();
}
});
@@ -4721,11 +4411,11 @@
// This should only be called from the main thread. Otherwise it would need
// the lock and should use mCurrentState rather than mDrawingState.
void SurfaceFlinger::logFrameStats() {
- mDrawingState.traverseInZOrder([&](Layer* layer) {
+ mDrawingState.traverse([&](Layer* layer) {
layer->logFrameStats();
});
- mAnimFrameTracker.logAndResetStats(String8("<win-anim>"));
+ mAnimFrameTracker.logAndResetStats("<win-anim>");
}
void SurfaceFlinger::appendSfConfigString(std::string& result) const {
@@ -4744,24 +4434,36 @@
}
void SurfaceFlinger::dumpVSync(std::string& result) const {
- mPhaseOffsets->dump(result);
+ mScheduler->dump(result);
+
+ mRefreshRateStats->dump(result);
+ result.append("\n");
+
+ mPhaseConfiguration->dump(result);
StringAppendF(&result,
- " present offset: %9" PRId64 " ns\t VSYNC period: %9" PRId64 " ns\n\n",
+ " present offset: %9" PRId64 " ns\t VSYNC period: %9" PRId64 " ns\n\n",
dispSyncPresentTimeOffset, getVsyncPeriod());
- StringAppendF(&result, "Scheduler enabled.");
- StringAppendF(&result, "+ Smart 90 for video detection: %s\n\n",
- mUseSmart90ForVideo ? "on" : "off");
- StringAppendF(&result, "Allowed Display Configs: ");
- for (int32_t configId : mAllowedDisplayConfigs) {
- StringAppendF(&result, "%" PRIu32 " Hz, ",
- mRefreshRateConfigs->getRefreshRateFromConfigId(configId).fps);
- }
+ scheduler::RefreshRateConfigs::Policy policy = mRefreshRateConfigs->getDisplayManagerPolicy();
+ StringAppendF(&result,
+ "DesiredDisplayConfigSpecs (DisplayManager): default config ID: %d"
+ ", primary range: [%.2f %.2f], app request range: [%.2f %.2f]\n\n",
+ policy.defaultConfig.value(), policy.primaryRange.min, policy.primaryRange.max,
+ policy.appRequestRange.min, policy.appRequestRange.max);
StringAppendF(&result, "(config override by backdoor: %s)\n\n",
mDebugDisplayConfigSetByBackdoor ? "yes" : "no");
+ scheduler::RefreshRateConfigs::Policy currentPolicy = mRefreshRateConfigs->getCurrentPolicy();
+ if (currentPolicy != policy) {
+ StringAppendF(&result,
+ "DesiredDisplayConfigSpecs (Override): default config ID: %d"
+ ", primary range: [%.2f %.2f], app request range: [%.2f %.2f]\n\n",
+ currentPolicy.defaultConfig.value(), currentPolicy.primaryRange.min,
+ currentPolicy.primaryRange.max, currentPolicy.appRequestRange.min,
+ currentPolicy.appRequestRange.max);
+ }
+
mScheduler->dump(mAppConnectionHandle, result);
- StringAppendF(&result, "+ Refresh rate switching: %s\n",
- mRefreshRateConfigs->refreshRateSwitchingSupported() ? "on" : "off");
+ mScheduler->getPrimaryDispSync().dump(result);
}
void SurfaceFlinger::dumpStaticScreenStats(std::string& result) const {
@@ -4779,8 +4481,8 @@
bucketTimeSec, percent);
}
-void SurfaceFlinger::recordBufferingStats(const char* layerName,
- std::vector<OccupancyTracker::Segment>&& history) {
+void SurfaceFlinger::recordBufferingStats(const std::string& layerName,
+ std::vector<OccupancyTracker::Segment>&& history) {
Mutex::Autolock lock(getBE().mBufferingStatsMutex);
auto& stats = getBE().mBufferingStats[layerName];
for (const auto& segment : history) {
@@ -4861,21 +4563,13 @@
}
if (!isEdid(data)) {
- result.append("unknown identification data: ");
- for (uint8_t byte : data) {
- StringAppendF(&result, "%x ", byte);
- }
- result.append("\n");
+ result.append("unknown identification data\n");
continue;
}
const auto edid = parseEdid(data);
if (!edid) {
- result.append("invalid EDID: ");
- for (uint8_t byte : data) {
- StringAppendF(&result, "%x ", byte);
- }
- result.append("\n");
+ result.append("invalid EDID\n");
continue;
}
@@ -4885,6 +4579,18 @@
}
}
+void SurfaceFlinger::dumpRawDisplayIdentificationData(const DumpArgs& args,
+ std::string& result) const {
+ hal::HWDisplayId hwcDisplayId;
+ uint8_t port;
+ DisplayIdentificationData data;
+
+ if (args.size() > 1 && base::ParseUint(String8(args[1]), &hwcDisplayId) &&
+ getHwComposer().getDisplayIdentificationData(hwcDisplayId, &port, &data)) {
+ result.append(reinterpret_cast<const char*>(data.data()), data.size());
+ }
+}
+
void SurfaceFlinger::dumpWideColorInfo(std::string& result) const {
StringAppendF(&result, "Device has wide color built-in display: %d\n", hasWideColorDisplay);
StringAppendF(&result, "Device uses color management: %d\n", useColorManagement);
@@ -4913,47 +4619,57 @@
}
LayersProto SurfaceFlinger::dumpDrawingStateProto(uint32_t traceFlags) const {
+ // If context is SurfaceTracing thread, mTracingLock blocks display transactions on main thread.
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+
LayersProto layersProto;
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- LayerProto* layerProto = layersProto.add_layers();
- layer->writeToProtoDrawingState(layerProto, traceFlags);
- layer->writeToProtoCommonState(layerProto, LayerVector::StateSet::Drawing, traceFlags);
- });
+ for (const sp<Layer>& layer : mDrawingState.layersSortedByZ) {
+ layer->writeToProto(layersProto, traceFlags, display.get());
+ }
return layersProto;
}
+void SurfaceFlinger::dumpHwc(std::string& result) const {
+ getHwComposer().dump(result);
+}
+
+void SurfaceFlinger::dumpOffscreenLayersProto(LayersProto& layersProto, uint32_t traceFlags) const {
+ // Add a fake invisible root layer to the proto output and parent all the offscreen layers to
+ // it.
+ LayerProto* rootProto = layersProto.add_layers();
+ const int32_t offscreenRootLayerId = INT32_MAX - 2;
+ rootProto->set_id(offscreenRootLayerId);
+ rootProto->set_name("Offscreen Root");
+ rootProto->set_parent(-1);
+
+ for (Layer* offscreenLayer : mOffscreenLayers) {
+ // Add layer as child of the fake root
+ rootProto->add_children(offscreenLayer->sequence);
+
+ // Add layer
+ LayerProto* layerProto =
+ offscreenLayer->writeToProto(layersProto, traceFlags, nullptr /*device*/);
+ layerProto->set_parent(offscreenRootLayerId);
+ }
+}
+
LayersProto SurfaceFlinger::dumpProtoFromMainThread(uint32_t traceFlags) {
- LayersProto layersProto;
- postMessageSync(new LambdaMessage([&]() { layersProto = dumpDrawingStateProto(traceFlags); }));
- return layersProto;
+ return schedule([=] { return dumpDrawingStateProto(traceFlags); }).get();
}
-LayersProto SurfaceFlinger::dumpVisibleLayersProtoInfo(
- const sp<DisplayDevice>& displayDevice) const {
- LayersProto layersProto;
-
- SizeProto* resolution = layersProto.mutable_resolution();
- resolution->set_w(displayDevice->getWidth());
- resolution->set_h(displayDevice->getHeight());
-
- auto display = displayDevice->getCompositionDisplay();
- const auto& displayState = display->getState();
-
- layersProto.set_color_mode(decodeColorMode(displayState.colorMode));
- layersProto.set_color_transform(decodeColorTransform(displayState.colorTransform));
- layersProto.set_global_transform(displayState.orientation);
-
- const auto displayId = displayDevice->getId();
- LOG_ALWAYS_FATAL_IF(!displayId);
- mDrawingState.traverseInZOrder([&](Layer* layer) {
- if (!layer->visibleRegion.isEmpty() && !display->getOutputLayersOrderedByZ().empty()) {
- LayerProto* layerProto = layersProto.add_layers();
- layer->writeToProtoCompositionState(layerProto, displayDevice);
- }
- });
-
- return layersProto;
+void SurfaceFlinger::dumpOffscreenLayers(std::string& result) {
+ result.append("Offscreen Layers:\n");
+ result.append(schedule([this] {
+ std::string result;
+ for (Layer* offscreenLayer : mOffscreenLayers) {
+ offscreenLayer->traverse(LayerVector::StateSet::Drawing,
+ [&](Layer* layer) {
+ layer->dumpCallingUidPid(result);
+ });
+ }
+ return result;
+ }).get());
}
void SurfaceFlinger::dumpAllLocked(const DumpArgs& args, std::string& result) const {
@@ -4990,7 +4706,7 @@
result.append("\n\n");
colorizer.bold(result);
- result.append("VSYNC configuration:\n");
+ result.append("Scheduler:\n");
colorizer.reset(result);
dumpVSync(result);
result.append("\n");
@@ -5008,7 +4724,7 @@
* Dump the visible layer list
*/
colorizer.bold(result);
- StringAppendF(&result, "Visible layers (count = %zu)\n", mNumLayers);
+ StringAppendF(&result, "Visible layers (count = %zu)\n", mNumLayers.load());
StringAppendF(&result, "GraphicBufferProducers: %zu, max %zu\n",
mGraphicBufferProducerList.size(), mMaxGraphicBufferProducerListSize);
colorizer.reset(result);
@@ -5016,8 +4732,13 @@
{
StringAppendF(&result, "Composition layers\n");
mDrawingState.traverseInZOrder([&](Layer* layer) {
- auto compositionLayer = layer->getCompositionLayer();
- if (compositionLayer) compositionLayer->dump(result);
+ auto* compositionState = layer->getCompositionState();
+ if (!compositionState) return;
+
+ android::base::StringAppendF(&result, "* Layer %p (%s)\n", layer,
+ layer->getDebugName() ? layer->getDebugName()
+ : "<unknown>");
+ compositionState->dump(result);
});
}
@@ -5034,6 +4755,12 @@
result.append("\n");
/*
+ * Dump CompositionEngine state
+ */
+
+ mCompositionEngine->dump(result);
+
+ /*
* Dump SurfaceFlinger global state
*/
@@ -5048,8 +4775,8 @@
if (const auto display = getDefaultDisplayDeviceLocked()) {
display->getCompositionDisplay()->getState().undefinedRegion.dump(result,
"undefinedRegion");
- StringAppendF(&result, " orientation=%d, isPoweredOn=%d\n", display->getOrientation(),
- display->isPoweredOn());
+ StringAppendF(&result, " orientation=%s, isPoweredOn=%d\n",
+ toCString(display->getOrientation()), display->isPoweredOn());
}
StringAppendF(&result,
" transaction-flags : %08x\n"
@@ -5063,8 +4790,8 @@
" refresh-rate : %f fps\n"
" x-dpi : %f\n"
" y-dpi : %f\n",
- 1e9 / activeConfig->getVsyncPeriod(), activeConfig->getDpiX(),
- activeConfig->getDpiY());
+ 1e9 / getHwComposer().getDisplayVsyncPeriod(*displayId),
+ activeConfig->getDpiX(), activeConfig->getDpiY());
}
StringAppendF(&result, " transaction time: %f us\n", inTransactionDuration / 1000.0);
@@ -5086,9 +4813,9 @@
StringAppendF(&result, "Display %s HWC layers:\n", to_string(*displayId).c_str());
Layer::miniDumpHeader(result);
- const sp<DisplayDevice> displayDevice = display;
- mCurrentState.traverseInZOrder(
- [&](Layer* layer) { layer->miniDump(result, displayDevice); });
+
+ const DisplayDevice& ref = *display;
+ mCurrentState.traverseInZOrder([&](Layer* layer) { layer->miniDump(result, ref); });
result.append("\n");
}
@@ -5117,31 +4844,10 @@
result.append("\n");
}
- /**
- * Scheduler dump state.
- */
- result.append("\nScheduler state:\n");
- result.append(mScheduler->doDump() + "\n");
- StringAppendF(&result, "+ Smart video mode: %s\n\n", mUseSmart90ForVideo ? "on" : "off");
- result.append(mRefreshRateStats->doDump() + "\n");
-
result.append(mTimeStats->miniDump());
result.append("\n");
}
-const Vector<sp<Layer>>& SurfaceFlinger::getLayerSortedByZForHwcDisplay(DisplayId displayId) {
- // Note: mStateLock is held here
- for (const auto& [token, display] : mDisplays) {
- if (display->getId() == displayId) {
- return getDisplayDeviceLocked(token)->getVisibleLayersSortedByZ();
- }
- }
-
- ALOGE("%s: Invalid display %s", __FUNCTION__, to_string(displayId).c_str());
- static const Vector<sp<Layer>> empty;
- return empty;
-}
-
void SurfaceFlinger::updateColorMatrixLocked() {
mat4 colorMatrix;
if (mGlobalSaturationFactor != 1.0f) {
@@ -5179,17 +4885,25 @@
case ENABLE_VSYNC_INJECTIONS:
case GET_ANIMATION_FRAME_STATS:
case GET_HDR_CAPABILITIES:
- case SET_ACTIVE_CONFIG:
- case SET_ALLOWED_DISPLAY_CONFIGS:
- case GET_ALLOWED_DISPLAY_CONFIGS:
+ case SET_DESIRED_DISPLAY_CONFIG_SPECS:
+ case GET_DESIRED_DISPLAY_CONFIG_SPECS:
case SET_ACTIVE_COLOR_MODE:
+ case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
+ case SET_AUTO_LOW_LATENCY_MODE:
+ case GET_GAME_CONTENT_TYPE_SUPPORT:
+ case SET_GAME_CONTENT_TYPE:
case INJECT_VSYNC:
case SET_POWER_MODE:
case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
case SET_DISPLAY_CONTENT_SAMPLING_ENABLED:
case GET_DISPLAYED_CONTENT_SAMPLE:
- case NOTIFY_POWER_HINT: {
- if (!callingThreadHasUnscopedSurfaceFlingerAccess()) {
+ case NOTIFY_POWER_HINT:
+ case SET_GLOBAL_SHADOW_SETTINGS:
+ case ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN: {
+ // ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN is used by CTS tests, which acquire the
+ // necessary permission dynamically. Don't use the permission cache for this check.
+ bool usePermissionCache = code != ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN;
+ if (!callingThreadHasUnscopedSurfaceFlingerAccess(usePermissionCache)) {
IPCThreadState* ipc = IPCThreadState::self();
ALOGE("Permission Denial: can't access SurfaceFlinger pid=%d, uid=%d",
ipc->getCallingPid(), ipc->getCallingUid());
@@ -5219,7 +4933,9 @@
case GET_PHYSICAL_DISPLAY_TOKEN:
case GET_DISPLAY_COLOR_MODES:
case GET_DISPLAY_NATIVE_PRIMARIES:
+ case GET_DISPLAY_INFO:
case GET_DISPLAY_CONFIGS:
+ case GET_DISPLAY_STATE:
case GET_DISPLAY_STATS:
case GET_SUPPORTED_FRAME_TIMESTAMPS:
// Calling setTransactionState is safe, because you need to have been
@@ -5230,6 +4946,9 @@
case GET_COMPOSITION_PREFERENCE:
case GET_PROTECTED_CONTENT_SUPPORT:
case IS_WIDE_COLOR_DISPLAY:
+ // setFrameRate() is deliberately available for apps to call without any
+ // special permissions.
+ case SET_FRAME_RATE:
case GET_DISPLAY_BRIGHTNESS_SUPPORT:
case SET_DISPLAY_BRIGHTNESS: {
return OK;
@@ -5249,12 +4968,6 @@
}
return OK;
}
- // The following codes are deprecated and should never be allowed to access SF.
- case CONNECT_DISPLAY_UNUSED:
- case CREATE_GRAPHIC_BUFFER_ALLOC_UNUSED: {
- ALOGE("Attempting to access SurfaceFlinger with unused code: %u", code);
- return PERMISSION_DENIED;
- }
case CAPTURE_SCREEN_BY_ID: {
IPCThreadState* ipc = IPCThreadState::self();
const int uid = ipc->getCallingUid();
@@ -5273,9 +4986,9 @@
code == IBinder::SYSPROPS_TRANSACTION) {
return OK;
}
- // Numbers from 1000 to 1034 are currently used for backdoors. The code
+ // Numbers from 1000 to 1036 are currently used for backdoors. The code
// in onTransact verifies that the user is root, and has access to use SF.
- if (code >= 1000 && code <= 1035) {
+ if (code >= 1000 && code <= 1036) {
ALOGV("Accessing SurfaceFlinger through backdoor code: %u", code);
return OK;
}
@@ -5410,13 +5123,8 @@
updateColorMatrixLocked();
return NO_ERROR;
}
- // This is an experimental interface
- // Needs to be shifted to proper binder interface when we productize
- case 1016: {
- n = data.readInt32();
- // TODO(b/113612090): Evaluate if this can be removed.
- mScheduler->setRefreshSkipCount(n);
- return NO_ERROR;
+ case 1016: { // Unused.
+ return NAME_NOT_FOUND;
}
case 1017: {
n = data.readInt32();
@@ -5476,20 +5184,12 @@
n = data.readInt32();
if (n) {
ALOGD("LayerTracing enabled");
- Mutex::Autolock lock(mStateLock);
- mTracingEnabledChanged = true;
- mTracing.enable();
+ mTracingEnabledChanged = mTracing.enable();
reply->writeInt32(NO_ERROR);
} else {
ALOGD("LayerTracing disabled");
- bool writeFile = false;
- {
- Mutex::Autolock lock(mStateLock);
- mTracingEnabledChanged = true;
- writeFile = mTracing.disable();
- }
-
- if (writeFile) {
+ mTracingEnabledChanged = mTracing.disable();
+ if (mTracingEnabledChanged) {
reply->writeInt32(mTracing.writeToFile());
} else {
reply->writeInt32(NO_ERROR);
@@ -5510,13 +5210,13 @@
DisplayColorSetting setting = static_cast<DisplayColorSetting>(data.readInt32());
switch (setting) {
- case DisplayColorSetting::MANAGED:
+ case DisplayColorSetting::kManaged:
reply->writeBool(useColorManagement);
break;
- case DisplayColorSetting::UNMANAGED:
+ case DisplayColorSetting::kUnmanaged:
reply->writeBool(true);
break;
- case DisplayColorSetting::ENHANCED:
+ case DisplayColorSetting::kEnhanced:
reply->writeBool(display->hasRenderIntent(RenderIntent::ENHANCE));
break;
default: // vendor display color setting
@@ -5592,19 +5292,15 @@
return NO_ERROR;
}
case 1034: {
- // TODO(b/129297325): expose this via developer menu option
- n = data.readInt32();
- if (n && !mRefreshRateOverlay &&
- mRefreshRateConfigs->refreshRateSwitchingSupported()) {
- RefreshRateType type;
- {
- std::lock_guard<std::mutex> lock(mActiveConfigLock);
- type = mDesiredActiveConfig.type;
+ switch (n = data.readInt32()) {
+ case 0:
+ case 1:
+ enableRefreshRateOverlay(static_cast<bool>(n));
+ break;
+ default: {
+ Mutex::Autolock lock(mStateLock);
+ reply->writeBool(mRefreshRateOverlay != nullptr);
}
- mRefreshRateOverlay = std::make_unique<RefreshRateOverlay>(*this);
- mRefreshRateOverlay->changeRefreshRate(type);
- } else if (!n) {
- mRefreshRateOverlay.reset();
}
return NO_ERROR;
}
@@ -5613,7 +5309,7 @@
mDebugDisplayConfigSetByBackdoor = false;
if (n >= 0) {
const auto displayToken = getInternalDisplayToken();
- status_t result = setAllowedDisplayConfigs(displayToken, {n});
+ status_t result = setActiveConfig(displayToken, n);
if (result != NO_ERROR) {
return result;
}
@@ -5621,6 +5317,18 @@
}
return NO_ERROR;
}
+ case 1036: {
+ if (data.readInt32() > 0) {
+ status_t result =
+ acquireFrameRateFlexibilityToken(&mDebugFrameRateFlexibilityToken);
+ if (result != NO_ERROR) {
+ return result;
+ }
+ } else {
+ mDebugFrameRateFlexibilityToken = nullptr;
+ }
+ return NO_ERROR;
+ }
}
}
return err;
@@ -5633,9 +5341,65 @@
void SurfaceFlinger::repaintEverythingForHWC() {
mRepaintEverything = true;
+ mPowerAdvisor.notifyDisplayUpdateImminent();
mEventQueue->invalidate();
}
+void SurfaceFlinger::kernelTimerChanged(bool expired) {
+ static bool updateOverlay =
+ property_get_bool("debug.sf.kernel_idle_timer_update_overlay", true);
+ if (!updateOverlay) return;
+ if (Mutex::Autolock lock(mStateLock); !mRefreshRateOverlay) return;
+
+ // Update the overlay on the main thread to avoid race conditions with
+ // mRefreshRateConfigs->getCurrentRefreshRate()
+ static_cast<void>(schedule([=] {
+ const auto desiredActiveConfig = getDesiredActiveConfig();
+ const auto& current = desiredActiveConfig
+ ? mRefreshRateConfigs->getRefreshRateFromConfigId(desiredActiveConfig->configId)
+ : mRefreshRateConfigs->getCurrentRefreshRate();
+ const auto& min = mRefreshRateConfigs->getMinRefreshRate();
+
+ if (current != min) {
+ const bool timerExpired = mKernelIdleTimerEnabled && expired;
+
+ if (Mutex::Autolock lock(mStateLock); mRefreshRateOverlay) {
+ mRefreshRateOverlay->changeRefreshRate(timerExpired ? min : current);
+ }
+ mEventQueue->invalidate();
+ }
+ }));
+}
+
+void SurfaceFlinger::toggleKernelIdleTimer() {
+ using KernelIdleTimerAction = scheduler::RefreshRateConfigs::KernelIdleTimerAction;
+
+ // If the support for kernel idle timer is disabled in SF code, don't do anything.
+ if (!mSupportKernelIdleTimer) {
+ return;
+ }
+ const KernelIdleTimerAction action = mRefreshRateConfigs->getIdleTimerAction();
+
+ switch (action) {
+ case KernelIdleTimerAction::TurnOff:
+ if (mKernelIdleTimerEnabled) {
+ ATRACE_INT("KernelIdleTimer", 0);
+ base::SetProperty(KERNEL_IDLE_TIMER_PROP, "false");
+ mKernelIdleTimerEnabled = false;
+ }
+ break;
+ case KernelIdleTimerAction::TurnOn:
+ if (!mKernelIdleTimerEnabled) {
+ ATRACE_INT("KernelIdleTimer", 1);
+ base::SetProperty(KERNEL_IDLE_TIMER_PROP, "true");
+ mKernelIdleTimerEnabled = true;
+ }
+ break;
+ case KernelIdleTimerAction::NoChange:
+ break;
+ }
+}
+
// A simple RAII class to disconnect from an ANativeWindow* when it goes out of scope
class WindowDisconnector {
public:
@@ -5651,24 +5415,26 @@
status_t SurfaceFlinger::captureScreen(const sp<IBinder>& displayToken,
sp<GraphicBuffer>* outBuffer, bool& outCapturedSecureLayers,
- const Dataspace reqDataspace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
- uint32_t reqWidth, uint32_t reqHeight,
- bool useIdentityTransform,
- ISurfaceComposer::Rotation rotation,
- bool captureSecureLayers) {
+ Dataspace reqDataspace, ui::PixelFormat reqPixelFormat,
+ const Rect& sourceCrop, uint32_t reqWidth,
+ uint32_t reqHeight, bool useIdentityTransform,
+ ui::Rotation rotation, bool captureSecureLayers) {
ATRACE_CALL();
if (!displayToken) return BAD_VALUE;
- auto renderAreaRotation = fromSurfaceComposerRotation(rotation);
+ auto renderAreaRotation = ui::Transform::toRotationFlags(rotation);
+ if (renderAreaRotation == ui::Transform::ROT_INVALID) {
+ ALOGE("%s: Invalid rotation: %s", __FUNCTION__, toCString(rotation));
+ renderAreaRotation = ui::Transform::ROT_0;
+ }
sp<DisplayDevice> display;
{
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
display = getDisplayDeviceLocked(displayToken);
- if (!display) return BAD_VALUE;
+ if (!display) return NAME_NOT_FOUND;
// set the requested width/height to the logical display viewport size
// by default
@@ -5680,7 +5446,6 @@
DisplayRenderArea renderArea(display, sourceCrop, reqWidth, reqHeight, reqDataspace,
renderAreaRotation, captureSecureLayers);
-
auto traverseLayers = std::bind(&SurfaceFlinger::traverseLayersInDisplay, this, display,
std::placeholders::_1);
return captureScreenCommon(renderArea, traverseLayers, outBuffer, reqPixelFormat,
@@ -5699,15 +5464,39 @@
}
}
-const sp<DisplayDevice> SurfaceFlinger::getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) {
+status_t SurfaceFlinger::setSchedFifo(bool enabled) {
+ static constexpr int kFifoPriority = 2;
+ static constexpr int kOtherPriority = 0;
+
+ struct sched_param param = {0};
+ int sched_policy;
+ if (enabled) {
+ sched_policy = SCHED_FIFO;
+ param.sched_priority = kFifoPriority;
+ } else {
+ sched_policy = SCHED_OTHER;
+ param.sched_priority = kOtherPriority;
+ }
+
+ if (sched_setscheduler(0, sched_policy, ¶m) != 0) {
+ return -errno;
+ }
+ return NO_ERROR;
+}
+
+sp<DisplayDevice> SurfaceFlinger::getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) {
const sp<IBinder> displayToken = getPhysicalDisplayTokenLocked(DisplayId{displayOrLayerStack});
if (displayToken) {
return getDisplayDeviceLocked(displayToken);
}
// Couldn't find display by displayId. Try to get display by layerStack since virtual displays
// may not have a displayId.
+ return getDisplayByLayerStack(displayOrLayerStack);
+}
+
+sp<DisplayDevice> SurfaceFlinger::getDisplayByLayerStack(uint64_t layerStack) {
for (const auto& [token, display] : mDisplays) {
- if (display->getLayerStack() == displayOrLayerStack) {
+ if (display->getLayerStack() == layerStack) {
return display;
}
}
@@ -5719,23 +5508,36 @@
sp<DisplayDevice> display;
uint32_t width;
uint32_t height;
- ui::Transform::orientation_flags captureOrientation;
+ ui::Transform::RotationFlags captureOrientation;
{
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
display = getDisplayByIdOrLayerStack(displayOrLayerStack);
if (!display) {
- return BAD_VALUE;
+ return NAME_NOT_FOUND;
}
width = uint32_t(display->getViewport().width());
height = uint32_t(display->getViewport().height());
- captureOrientation = fromSurfaceComposerRotation(
- static_cast<ISurfaceComposer::Rotation>(display->getOrientation()));
- if (captureOrientation == ui::Transform::orientation_flags::ROT_90) {
- captureOrientation = ui::Transform::orientation_flags::ROT_270;
- } else if (captureOrientation == ui::Transform::orientation_flags::ROT_270) {
- captureOrientation = ui::Transform::orientation_flags::ROT_90;
+ const auto orientation = display->getOrientation();
+ captureOrientation = ui::Transform::toRotationFlags(orientation);
+
+ switch (captureOrientation) {
+ case ui::Transform::ROT_90:
+ captureOrientation = ui::Transform::ROT_270;
+ break;
+
+ case ui::Transform::ROT_270:
+ captureOrientation = ui::Transform::ROT_90;
+ break;
+
+ case ui::Transform::ROT_INVALID:
+ ALOGE("%s: Invalid orientation: %s", __FUNCTION__, toCString(orientation));
+ captureOrientation = ui::Transform::ROT_0;
+ break;
+
+ default:
+ break;
}
*outDataspace =
pickDataspaceFromColorMode(display->getCompositionDisplay()->getState().colorMode);
@@ -5763,18 +5565,15 @@
public:
LayerRenderArea(SurfaceFlinger* flinger, const sp<Layer>& layer, const Rect crop,
int32_t reqWidth, int32_t reqHeight, Dataspace reqDataSpace,
- bool childrenOnly)
- : RenderArea(reqWidth, reqHeight, CaptureFill::CLEAR, reqDataSpace),
+ bool childrenOnly, const Rect& displayViewport)
+ : RenderArea(reqWidth, reqHeight, CaptureFill::CLEAR, reqDataSpace, displayViewport),
mLayer(layer),
mCrop(crop),
mNeedsFiltering(false),
mFlinger(flinger),
mChildrenOnly(childrenOnly) {}
const ui::Transform& getTransform() const override { return mTransform; }
- Rect getBounds() const override {
- const Layer::State& layerState(mLayer->getDrawingState());
- return mLayer->getBufferSize(layerState);
- }
+ Rect getBounds() const override { return mLayer->getBufferSize(mLayer->getDrawingState()); }
int getHeight() const override {
return mLayer->getBufferSize(mLayer->getDrawingState()).getHeight();
}
@@ -5783,7 +5582,7 @@
}
bool isSecure() const override { return false; }
bool needsFiltering() const override { return mNeedsFiltering; }
- const sp<const DisplayDevice> getDisplayDevice() const override { return nullptr; }
+ sp<const DisplayDevice> getDisplayDevice() const override { return nullptr; }
Rect getSourceCrop() const override {
if (mCrop.isEmpty()) {
return getBounds();
@@ -5800,7 +5599,8 @@
const Rect& drawingBounds)
: oldParent(oldParent), newParent(newParent) {
// Compute and cache the bounds for the new parent layer.
- newParent->computeBounds(drawingBounds.toFloatRect(), ui::Transform());
+ newParent->computeBounds(drawingBounds.toFloatRect(), ui::Transform(),
+ 0.f /* shadowRadius */);
oldParent->setChildrenDrawingParent(newParent);
}
~ReparentForDrawing() { oldParent->setChildrenDrawingParent(oldParent); }
@@ -5816,11 +5616,14 @@
mTransform = mLayer->getTransform().inverse();
drawLayers();
} else {
- Rect bounds = getBounds();
- screenshotParentLayer = mFlinger->getFactory().createContainerLayer(
- LayerCreationArgs(mFlinger, nullptr, String8("Screenshot Parent"),
- bounds.getWidth(), bounds.getHeight(), 0,
- LayerMetadata()));
+ uint32_t w = static_cast<uint32_t>(getWidth());
+ uint32_t h = static_cast<uint32_t>(getHeight());
+ // In the "childrenOnly" case we reparent the children to a screenshot
+ // layer which has no properties set and which does not draw.
+ sp<ContainerLayer> screenshotParentLayer =
+ mFlinger->getFactory().createContainerLayer({mFlinger, nullptr,
+ "Screenshot Parent"s, w, h, 0,
+ LayerMetadata()});
ReparentForDrawing reparent(mLayer, screenshotParentLayer, sourceCrop);
drawLayers();
@@ -5831,9 +5634,6 @@
const sp<Layer> mLayer;
const Rect mCrop;
- // In the "childrenOnly" case we reparent the children to a screenshot
- // layer which has no properties set and which does not draw.
- sp<ContainerLayer> screenshotParentLayer;
ui::Transform mTransform;
bool mNeedsFiltering;
@@ -5846,11 +5646,11 @@
sp<Layer> parent;
Rect crop(sourceCrop);
std::unordered_set<sp<Layer>, ISurfaceComposer::SpHash<Layer>> excludeLayers;
-
+ Rect displayViewport;
{
- Mutex::Autolock _l(mStateLock);
+ Mutex::Autolock lock(mStateLock);
- parent = fromHandle(layerHandleBinder);
+ parent = fromHandleLocked(layerHandleBinder).promote();
if (parent == nullptr || parent->isRemovedFromCurrentState()) {
ALOGE("captureLayers called with an invalid or removed parent");
return NAME_NOT_FOUND;
@@ -5863,20 +5663,27 @@
return PERMISSION_DENIED;
}
+ Rect parentSourceBounds = parent->getCroppedBufferSize(parent->getCurrentState());
if (sourceCrop.width() <= 0) {
crop.left = 0;
- crop.right = parent->getBufferSize(parent->getCurrentState()).getWidth();
+ crop.right = parentSourceBounds.getWidth();
}
if (sourceCrop.height() <= 0) {
crop.top = 0;
- crop.bottom = parent->getBufferSize(parent->getCurrentState()).getHeight();
+ crop.bottom = parentSourceBounds.getHeight();
+ }
+
+ if (crop.isEmpty() || frameScale <= 0.0f) {
+ // Error out if the layer has no source bounds (i.e. they are boundless) and a source
+ // crop was not specified, or an invalid frame scale was provided.
+ return BAD_VALUE;
}
reqWidth = crop.width() * frameScale;
reqHeight = crop.height() * frameScale;
for (const auto& handle : excludeHandles) {
- sp<Layer> excludeLayer = fromHandle(handle);
+ sp<Layer> excludeLayer = fromHandleLocked(handle).promote();
if (excludeLayer != nullptr) {
excludeLayers.emplace(excludeLayer);
} else {
@@ -5884,6 +5691,13 @@
return NAME_NOT_FOUND;
}
}
+
+ const auto display = getDisplayByLayerStack(parent->getLayerStack());
+ if (!display) {
+ return NAME_NOT_FOUND;
+ }
+
+ displayViewport = display->getViewport();
} // mStateLock
// really small crop or frameScale
@@ -5894,7 +5708,8 @@
reqHeight = 1;
}
- LayerRenderArea renderArea(this, parent, crop, reqWidth, reqHeight, reqDataspace, childrenOnly);
+ LayerRenderArea renderArea(this, parent, crop, reqWidth, reqHeight, reqDataspace, childrenOnly,
+ displayViewport);
auto traverseLayers = [parent, childrenOnly,
&excludeLayers](const LayerVector::Visitor& visitor) {
parent->traverseChildrenInZOrder(LayerVector::StateSet::Drawing, [&](Layer* layer) {
@@ -5938,68 +5753,41 @@
usage, "screenshot");
return captureScreenCommon(renderArea, traverseLayers, *outBuffer, useIdentityTransform,
- outCapturedSecureLayers);
+ false /* regionSampling */, outCapturedSecureLayers);
}
status_t SurfaceFlinger::captureScreenCommon(RenderArea& renderArea,
TraverseLayersFunction traverseLayers,
const sp<GraphicBuffer>& buffer,
- bool useIdentityTransform,
+ bool useIdentityTransform, bool regionSampling,
bool& outCapturedSecureLayers) {
- // This mutex protects syncFd and captureResult for communication of the return values from the
- // main thread back to this Binder thread
- std::mutex captureMutex;
- std::condition_variable captureCondition;
- std::unique_lock<std::mutex> captureLock(captureMutex);
- int syncFd = -1;
- std::optional<status_t> captureResult;
-
const int uid = IPCThreadState::self()->getCallingUid();
const bool forSystem = uid == AID_GRAPHICS || uid == AID_SYSTEM;
- sp<LambdaMessage> message = new LambdaMessage([&] {
- // If there is a refresh pending, bug out early and tell the binder thread to try again
- // after the refresh.
- if (mRefreshPending) {
- ATRACE_NAME("Skipping screenshot for now");
- std::unique_lock<std::mutex> captureLock(captureMutex);
- captureResult = std::make_optional<status_t>(EAGAIN);
- captureCondition.notify_one();
- return;
- }
+ status_t result;
+ int syncFd;
- status_t result = NO_ERROR;
- int fd = -1;
- {
- Mutex::Autolock _l(mStateLock);
- renderArea.render([&] {
- result = captureScreenImplLocked(renderArea, traverseLayers, buffer.get(),
- useIdentityTransform, forSystem, &fd,
- outCapturedSecureLayers);
- });
- }
+ do {
+ std::tie(result, syncFd) =
+ schedule([&] {
+ if (mRefreshPending) {
+ ATRACE_NAME("Skipping screenshot for now");
+ return std::make_pair(EAGAIN, -1);
+ }
- {
- std::unique_lock<std::mutex> captureLock(captureMutex);
- syncFd = fd;
- captureResult = std::make_optional<status_t>(result);
- captureCondition.notify_one();
- }
- });
+ status_t result = NO_ERROR;
+ int fd = -1;
- status_t result = postMessageAsync(message);
- if (result == NO_ERROR) {
- captureCondition.wait(captureLock, [&] { return captureResult; });
- while (*captureResult == EAGAIN) {
- captureResult.reset();
- result = postMessageAsync(message);
- if (result != NO_ERROR) {
- return result;
- }
- captureCondition.wait(captureLock, [&] { return captureResult; });
- }
- result = *captureResult;
- }
+ Mutex::Autolock lock(mStateLock);
+ renderArea.render([&] {
+ result = captureScreenImplLocked(renderArea, traverseLayers, buffer.get(),
+ useIdentityTransform, forSystem, &fd,
+ regionSampling, outCapturedSecureLayers);
+ });
+
+ return std::make_pair(result, fd);
+ }).get();
+ } while (result == EAGAIN);
if (result == NO_ERROR) {
sync_wait(syncFd, -1);
@@ -6012,111 +5800,108 @@
void SurfaceFlinger::renderScreenImplLocked(const RenderArea& renderArea,
TraverseLayersFunction traverseLayers,
ANativeWindowBuffer* buffer, bool useIdentityTransform,
- int* outSyncFd) {
+ bool regionSampling, int* outSyncFd) {
ATRACE_CALL();
const auto reqWidth = renderArea.getReqWidth();
const auto reqHeight = renderArea.getReqHeight();
- const auto rotation = renderArea.getRotationFlags();
- const auto transform = renderArea.getTransform();
const auto sourceCrop = renderArea.getSourceCrop();
+ const auto transform = renderArea.getTransform();
+ const auto rotation = renderArea.getRotationFlags();
+ const auto& displayViewport = renderArea.getDisplayViewport();
renderengine::DisplaySettings clientCompositionDisplay;
- std::vector<renderengine::LayerSettings> clientCompositionLayers;
+ std::vector<compositionengine::LayerFE::LayerSettings> clientCompositionLayers;
// assume that bounds are never offset, and that they are the same as the
// buffer bounds.
clientCompositionDisplay.physicalDisplay = Rect(reqWidth, reqHeight);
clientCompositionDisplay.clip = sourceCrop;
- clientCompositionDisplay.globalTransform = transform.asMatrix4();
-
- // Now take into account the rotation flag. We append a transform that
- // rotates the layer stack about the origin, then translate by buffer
- // boundaries to be in the right quadrant.
- mat4 rotMatrix;
- int displacementX = 0;
- int displacementY = 0;
- float rot90InRadians = 2.0f * static_cast<float>(M_PI) / 4.0f;
- switch (rotation) {
- case ui::Transform::ROT_90:
- rotMatrix = mat4::rotate(rot90InRadians, vec3(0, 0, 1));
- displacementX = renderArea.getBounds().getHeight();
- break;
- case ui::Transform::ROT_180:
- rotMatrix = mat4::rotate(rot90InRadians * 2.0f, vec3(0, 0, 1));
- displacementY = renderArea.getBounds().getWidth();
- displacementX = renderArea.getBounds().getHeight();
- break;
- case ui::Transform::ROT_270:
- rotMatrix = mat4::rotate(rot90InRadians * 3.0f, vec3(0, 0, 1));
- displacementY = renderArea.getBounds().getWidth();
- break;
- default:
- break;
- }
-
- // We need to transform the clipping window into the right spot.
- // First, rotate the clipping rectangle by the rotation hint to get the
- // right orientation
- const vec4 clipTL = vec4(sourceCrop.left, sourceCrop.top, 0, 1);
- const vec4 clipBR = vec4(sourceCrop.right, sourceCrop.bottom, 0, 1);
- const vec4 rotClipTL = rotMatrix * clipTL;
- const vec4 rotClipBR = rotMatrix * clipBR;
- const int newClipLeft = std::min(rotClipTL[0], rotClipBR[0]);
- const int newClipTop = std::min(rotClipTL[1], rotClipBR[1]);
- const int newClipRight = std::max(rotClipTL[0], rotClipBR[0]);
- const int newClipBottom = std::max(rotClipTL[1], rotClipBR[1]);
-
- // Now reposition the clipping rectangle with the displacement vector
- // computed above.
- const mat4 displacementMat = mat4::translate(vec4(displacementX, displacementY, 0, 1));
- clientCompositionDisplay.clip =
- Rect(newClipLeft + displacementX, newClipTop + displacementY,
- newClipRight + displacementX, newClipBottom + displacementY);
-
- mat4 clipTransform = displacementMat * rotMatrix;
- clientCompositionDisplay.globalTransform =
- clipTransform * clientCompositionDisplay.globalTransform;
+ clientCompositionDisplay.orientation = rotation;
clientCompositionDisplay.outputDataspace = renderArea.getReqDataSpace();
clientCompositionDisplay.maxLuminance = DisplayDevice::sDefaultMaxLumiance;
const float alpha = RenderArea::getCaptureFillValue(renderArea.getCaptureFill());
- renderengine::LayerSettings fillLayer;
+ compositionengine::LayerFE::LayerSettings fillLayer;
fillLayer.source.buffer.buffer = nullptr;
fillLayer.source.solidColor = half3(0.0, 0.0, 0.0);
- fillLayer.geometry.boundaries = FloatRect(0.0, 0.0, 1.0, 1.0);
+ fillLayer.geometry.boundaries =
+ FloatRect(sourceCrop.left, sourceCrop.top, sourceCrop.right, sourceCrop.bottom);
fillLayer.alpha = half(alpha);
clientCompositionLayers.push_back(fillLayer);
+ const auto display = renderArea.getDisplayDevice();
+ std::vector<Layer*> renderedLayers;
Region clearRegion = Region::INVALID_REGION;
traverseLayers([&](Layer* layer) {
- renderengine::LayerSettings layerSettings;
- bool prepared = layer->prepareClientLayer(renderArea, useIdentityTransform, clearRegion,
- false, layerSettings);
- if (prepared) {
- clientCompositionLayers.push_back(layerSettings);
+ const bool supportProtectedContent = false;
+ Region clip(renderArea.getBounds());
+ compositionengine::LayerFE::ClientCompositionTargetSettings targetSettings{
+ clip,
+ useIdentityTransform,
+ layer->needsFilteringForScreenshots(display.get(), transform) ||
+ renderArea.needsFiltering(),
+ renderArea.isSecure(),
+ supportProtectedContent,
+ clearRegion,
+ displayViewport,
+ clientCompositionDisplay.outputDataspace,
+ true, /* realContentIsVisible */
+ false, /* clearContent */
+ };
+ std::vector<compositionengine::LayerFE::LayerSettings> results =
+ layer->prepareClientCompositionList(targetSettings);
+ if (results.size() > 0) {
+ for (auto& settings : results) {
+ settings.geometry.positionTransform =
+ transform.asMatrix4() * settings.geometry.positionTransform;
+ // There's no need to process blurs when we're executing region sampling,
+ // we're just trying to understand what we're drawing, and doing so without
+ // blurs is already a pretty good approximation.
+ if (regionSampling) {
+ settings.backgroundBlurRadius = 0;
+ }
+ }
+ clientCompositionLayers.insert(clientCompositionLayers.end(),
+ std::make_move_iterator(results.begin()),
+ std::make_move_iterator(results.end()));
+ renderedLayers.push_back(layer);
}
});
+ std::vector<const renderengine::LayerSettings*> clientCompositionLayerPointers(
+ clientCompositionLayers.size());
+ std::transform(clientCompositionLayers.begin(), clientCompositionLayers.end(),
+ clientCompositionLayerPointers.begin(),
+ std::pointer_traits<renderengine::LayerSettings*>::pointer_to);
+
clientCompositionDisplay.clearRegion = clearRegion;
// Use an empty fence for the buffer fence, since we just created the buffer so
// there is no need for synchronization with the GPU.
base::unique_fd bufferFence;
base::unique_fd drawFence;
getRenderEngine().useProtectedContext(false);
- getRenderEngine().drawLayers(clientCompositionDisplay, clientCompositionLayers, buffer,
+ getRenderEngine().drawLayers(clientCompositionDisplay, clientCompositionLayerPointers, buffer,
/*useFramebufferCache=*/false, std::move(bufferFence), &drawFence);
*outSyncFd = drawFence.release();
+
+ if (*outSyncFd >= 0) {
+ sp<Fence> releaseFence = new Fence(dup(*outSyncFd));
+ for (auto* layer : renderedLayers) {
+ layer->onLayerDisplayed(releaseFence);
+ }
+ }
}
status_t SurfaceFlinger::captureScreenImplLocked(const RenderArea& renderArea,
TraverseLayersFunction traverseLayers,
ANativeWindowBuffer* buffer,
bool useIdentityTransform, bool forSystem,
- int* outSyncFd, bool& outCapturedSecureLayers) {
+ int* outSyncFd, bool regionSampling,
+ bool& outCapturedSecureLayers) {
ATRACE_CALL();
traverseLayers([&](Layer* layer) {
@@ -6131,7 +5916,8 @@
ALOGW("FB is protected: PERMISSION_DENIED");
return PERMISSION_DENIED;
}
- renderScreenImplLocked(renderArea, traverseLayers, buffer, useIdentityTransform, outSyncFd);
+ renderScreenImplLocked(renderArea, traverseLayers, buffer, useIdentityTransform, regionSampling,
+ outSyncFd);
return NO_ERROR;
}
@@ -6139,11 +5925,16 @@
Mutex::Autolock _l(mStateLock);
mPendingSyncInputWindows = false;
+
mTransactionCV.broadcast();
}
// ---------------------------------------------------------------------------
+void SurfaceFlinger::State::traverse(const LayerVector::Visitor& visitor) const {
+ layersSortedByZ.traverse(visitor);
+}
+
void SurfaceFlinger::State::traverseInZOrder(const LayerVector::Visitor& visitor) const {
layersSortedByZ.traverseInZOrder(stateSet, visitor);
}
@@ -6173,51 +5964,44 @@
}
}
-void SurfaceFlinger::setAllowedDisplayConfigsInternal(const sp<DisplayDevice>& display,
- const std::vector<int32_t>& allowedConfigs) {
+status_t SurfaceFlinger::setDesiredDisplayConfigSpecsInternal(
+ const sp<DisplayDevice>& display,
+ const std::optional<scheduler::RefreshRateConfigs::Policy>& policy, bool overridePolicy) {
+ Mutex::Autolock lock(mStateLock);
+
+ LOG_ALWAYS_FATAL_IF(!display->isPrimary() && overridePolicy,
+ "Can only set override policy on the primary display");
+ LOG_ALWAYS_FATAL_IF(!policy && !overridePolicy, "Can only clear the override policy");
+
if (!display->isPrimary()) {
- return;
- }
+ // TODO(b/144711714): For non-primary displays we should be able to set an active config
+ // as well. For now, just call directly to setActiveConfigWithConstraints but ideally
+ // it should go thru setDesiredActiveConfig, similar to primary display.
+ ALOGV("setAllowedDisplayConfigsInternal for non-primary display");
+ const auto displayId = display->getId();
+ LOG_ALWAYS_FATAL_IF(!displayId);
- const auto allowedDisplayConfigs = DisplayConfigs(allowedConfigs.begin(),
- allowedConfigs.end());
- if (allowedDisplayConfigs == mAllowedDisplayConfigs) {
- return;
- }
+ hal::VsyncPeriodChangeConstraints constraints;
+ constraints.desiredTimeNanos = systemTime();
+ constraints.seamlessRequired = false;
- ALOGV("Updating allowed configs");
- mAllowedDisplayConfigs = std::move(allowedDisplayConfigs);
-
- // TODO(b/140204874): This hack triggers a notification that something has changed, so
- // that listeners that care about a change in allowed configs can get the notification.
- // Giving current ActiveConfig so that most other listeners would just drop the event
- mScheduler->onConfigChanged(mAppConnectionHandle, display->getId()->value,
- display->getActiveConfig());
-
- if (mRefreshRateConfigs->refreshRateSwitchingSupported()) {
- // Set the highest allowed config by iterating backwards on available refresh rates
- const auto& refreshRates = mRefreshRateConfigs->getRefreshRateMap();
- for (auto iter = refreshRates.crbegin(); iter != refreshRates.crend(); ++iter) {
- if (isDisplayConfigAllowed(iter->second.configId)) {
- ALOGV("switching to allowed config %d", iter->second.configId);
- setDesiredActiveConfig(
- {iter->first, iter->second.configId, Scheduler::ConfigEvent::Changed});
- break;
- }
+ hal::VsyncPeriodChangeTimeline timeline = {0, 0, 0};
+ if (getHwComposer().setActiveConfigWithConstraints(*displayId,
+ policy->defaultConfig.value(),
+ constraints, &timeline) < 0) {
+ return BAD_VALUE;
}
- } else if (!isDisplayConfigAllowed(display->getActiveConfig())) {
- ALOGV("switching to config %d", allowedConfigs[0]);
- setDesiredActiveConfig(
- {RefreshRateType::DEFAULT, allowedConfigs[0], Scheduler::ConfigEvent::Changed});
- }
-}
+ if (timeline.refreshRequired) {
+ repaintEverythingForHWC();
+ }
-status_t SurfaceFlinger::setAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- const std::vector<int32_t>& allowedConfigs) {
- ATRACE_CALL();
-
- if (!displayToken || allowedConfigs.empty()) {
- return BAD_VALUE;
+ display->setActiveConfig(policy->defaultConfig);
+ const nsecs_t vsyncPeriod = getHwComposer()
+ .getConfigs(*displayId)[policy->defaultConfig.value()]
+ ->getVsyncPeriod();
+ mScheduler->onNonPrimaryDisplayConfigChanged(mAppConnectionHandle, display->getId()->value,
+ policy->defaultConfig, vsyncPeriod);
+ return NO_ERROR;
}
if (mDebugDisplayConfigSetByBackdoor) {
@@ -6225,64 +6009,331 @@
return NO_ERROR;
}
- postMessageSync(new LambdaMessage([&]() {
- const auto display = getDisplayDeviceLocked(displayToken);
- if (!display) {
- ALOGE("Attempt to set allowed display configs for invalid display token %p",
- displayToken.get());
- } else if (display->isVirtual()) {
- ALOGW("Attempt to set allowed display configs for virtual display");
- } else {
- Mutex::Autolock lock(mStateLock);
- setAllowedDisplayConfigsInternal(display, allowedConfigs);
- }
- }));
+ status_t setPolicyResult = overridePolicy
+ ? mRefreshRateConfigs->setOverridePolicy(policy)
+ : mRefreshRateConfigs->setDisplayManagerPolicy(*policy);
+ if (setPolicyResult < 0) {
+ return BAD_VALUE;
+ }
+ if (setPolicyResult == scheduler::RefreshRateConfigs::CURRENT_POLICY_UNCHANGED) {
+ return NO_ERROR;
+ }
+ scheduler::RefreshRateConfigs::Policy currentPolicy = mRefreshRateConfigs->getCurrentPolicy();
+
+ ALOGV("Setting desired display config specs: defaultConfig: %d primaryRange: [%.0f %.0f]"
+ " expandedRange: [%.0f %.0f]",
+ currentPolicy.defaultConfig.value(), currentPolicy.primaryRange.min,
+ currentPolicy.primaryRange.max, currentPolicy.appRequestRange.min,
+ currentPolicy.appRequestRange.max);
+
+ // TODO(b/140204874): Leave the event in until we do proper testing with all apps that might
+ // be depending in this callback.
+ const nsecs_t vsyncPeriod =
+ mRefreshRateConfigs->getRefreshRateFromConfigId(display->getActiveConfig())
+ .getVsyncPeriod();
+ mScheduler->onPrimaryDisplayConfigChanged(mAppConnectionHandle, display->getId()->value,
+ display->getActiveConfig(), vsyncPeriod);
+ toggleKernelIdleTimer();
+
+ auto configId = mScheduler->getPreferredConfigId();
+ auto& preferredRefreshRate = configId
+ ? mRefreshRateConfigs->getRefreshRateFromConfigId(*configId)
+ // NOTE: Choose the default config ID, if Scheduler doesn't have one in mind.
+ : mRefreshRateConfigs->getRefreshRateFromConfigId(currentPolicy.defaultConfig);
+ ALOGV("trying to switch to Scheduler preferred config %d (%s)",
+ preferredRefreshRate.getConfigId().value(), preferredRefreshRate.getName().c_str());
+
+ if (isDisplayConfigAllowed(preferredRefreshRate.getConfigId())) {
+ ALOGV("switching to Scheduler preferred config %d",
+ preferredRefreshRate.getConfigId().value());
+ setDesiredActiveConfig(
+ {preferredRefreshRate.getConfigId(), Scheduler::ConfigEvent::Changed});
+ } else {
+ LOG_ALWAYS_FATAL("Desired config not allowed: %d",
+ preferredRefreshRate.getConfigId().value());
+ }
return NO_ERROR;
}
-status_t SurfaceFlinger::getAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- std::vector<int32_t>* outAllowedConfigs) {
+status_t SurfaceFlinger::setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t defaultConfig,
+ float primaryRefreshRateMin,
+ float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) {
ATRACE_CALL();
- if (!displayToken || !outAllowedConfigs) {
+ if (!displayToken) {
+ return BAD_VALUE;
+ }
+
+ auto future = schedule([=]() -> status_t {
+ const auto display = ON_MAIN_THREAD(getDisplayDeviceLocked(displayToken));
+ if (!display) {
+ ALOGE("Attempt to set desired display configs for invalid display token %p",
+ displayToken.get());
+ return NAME_NOT_FOUND;
+ } else if (display->isVirtual()) {
+ ALOGW("Attempt to set desired display configs for virtual display");
+ return INVALID_OPERATION;
+ } else {
+ using Policy = scheduler::RefreshRateConfigs::Policy;
+ const Policy policy{HwcConfigIndexType(defaultConfig),
+ {primaryRefreshRateMin, primaryRefreshRateMax},
+ {appRequestRefreshRateMin, appRequestRefreshRateMax}};
+ constexpr bool kOverridePolicy = false;
+
+ return setDesiredDisplayConfigSpecsInternal(display, policy, kOverridePolicy);
+ }
+ });
+
+ return future.get();
+}
+
+status_t SurfaceFlinger::getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t* outDefaultConfig,
+ float* outPrimaryRefreshRateMin,
+ float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin,
+ float* outAppRequestRefreshRateMax) {
+ ATRACE_CALL();
+
+ if (!displayToken || !outDefaultConfig || !outPrimaryRefreshRateMin ||
+ !outPrimaryRefreshRateMax || !outAppRequestRefreshRateMin || !outAppRequestRefreshRateMax) {
return BAD_VALUE;
}
Mutex::Autolock lock(mStateLock);
-
const auto display = getDisplayDeviceLocked(displayToken);
if (!display) {
return NAME_NOT_FOUND;
}
if (display->isPrimary()) {
- outAllowedConfigs->assign(mAllowedDisplayConfigs.begin(), mAllowedDisplayConfigs.end());
- }
+ scheduler::RefreshRateConfigs::Policy policy =
+ mRefreshRateConfigs->getDisplayManagerPolicy();
+ *outDefaultConfig = policy.defaultConfig.value();
+ *outPrimaryRefreshRateMin = policy.primaryRange.min;
+ *outPrimaryRefreshRateMax = policy.primaryRange.max;
+ *outAppRequestRefreshRateMin = policy.appRequestRange.min;
+ *outAppRequestRefreshRateMax = policy.appRequestRange.max;
+ return NO_ERROR;
+ } else if (display->isVirtual()) {
+ return INVALID_OPERATION;
+ } else {
+ const auto displayId = display->getId();
+ LOG_FATAL_IF(!displayId);
- return NO_ERROR;
+ *outDefaultConfig = getHwComposer().getActiveConfigIndex(*displayId);
+ auto vsyncPeriod = getHwComposer().getActiveConfig(*displayId)->getVsyncPeriod();
+ *outPrimaryRefreshRateMin = 1e9f / vsyncPeriod;
+ *outPrimaryRefreshRateMax = 1e9f / vsyncPeriod;
+ *outAppRequestRefreshRateMin = 1e9f / vsyncPeriod;
+ *outAppRequestRefreshRateMax = 1e9f / vsyncPeriod;
+ return NO_ERROR;
+ }
}
void SurfaceFlinger::SetInputWindowsListener::onSetInputWindowsFinished() {
mFlinger->setInputWindowsFinished();
}
-sp<Layer> SurfaceFlinger::fromHandle(const sp<IBinder>& handle) {
- BBinder *b = handle->localBinder();
+wp<Layer> SurfaceFlinger::fromHandle(const sp<IBinder>& handle) {
+ Mutex::Autolock _l(mStateLock);
+ return fromHandleLocked(handle);
+}
+
+wp<Layer> SurfaceFlinger::fromHandleLocked(const sp<IBinder>& handle) {
+ BBinder* b = nullptr;
+ if (handle) {
+ b = handle->localBinder();
+ }
if (b == nullptr) {
return nullptr;
}
auto it = mLayersByLocalBinderToken.find(b);
if (it != mLayersByLocalBinderToken.end()) {
- return it->second.promote();
+ return it->second;
}
return nullptr;
}
+void SurfaceFlinger::onLayerFirstRef(Layer* layer) {
+ mNumLayers++;
+ mScheduler->registerLayer(layer);
+}
+
+void SurfaceFlinger::onLayerDestroyed(Layer* layer) {
+ mNumLayers--;
+ removeFromOffscreenLayers(layer);
+}
+
+// WARNING: ONLY CALL THIS FROM LAYER DTOR
+// Here we add children in the current state to offscreen layers and remove the
+// layer itself from the offscreen layer list. Since
+// this is the dtor, it is safe to access the current state. This keeps us
+// from dangling children layers such that they are not reachable from the
+// Drawing state nor the offscreen layer list
+// See b/141111965
+void SurfaceFlinger::removeFromOffscreenLayers(Layer* layer) {
+ for (auto& child : layer->getCurrentChildren()) {
+ mOffscreenLayers.emplace(child.get());
+ }
+ mOffscreenLayers.erase(layer);
+}
+
void SurfaceFlinger::bufferErased(const client_cache_t& clientCacheId) {
getRenderEngine().unbindExternalTextureBuffer(clientCacheId.id);
}
+status_t SurfaceFlinger::setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
+ float lightPosY, float lightPosZ,
+ float lightRadius) {
+ Mutex::Autolock _l(mStateLock);
+ mCurrentState.globalShadowSettings.ambientColor = vec4(ambientColor);
+ mCurrentState.globalShadowSettings.spotColor = vec4(spotColor);
+ mCurrentState.globalShadowSettings.lightPos.y = lightPosY;
+ mCurrentState.globalShadowSettings.lightPos.z = lightPosZ;
+ mCurrentState.globalShadowSettings.lightRadius = lightRadius;
+
+ // these values are overridden when calculating the shadow settings for a layer.
+ mCurrentState.globalShadowSettings.lightPos.x = 0.f;
+ mCurrentState.globalShadowSettings.length = 0.f;
+ return NO_ERROR;
+}
+
+const std::unordered_map<std::string, uint32_t>& SurfaceFlinger::getGenericLayerMetadataKeyMap()
+ const {
+ // TODO(b/149500060): Remove this fixed/static mapping. Please prefer taking
+ // on the work to remove the table in that bug rather than adding more to
+ // it.
+ static const std::unordered_map<std::string, uint32_t> genericLayerMetadataKeyMap{
+ // Note: METADATA_OWNER_UID and METADATA_WINDOW_TYPE are officially
+ // supported, and exposed via the
+ // IVrComposerClient::VrCommand::SET_LAYER_INFO command.
+ {"org.chromium.arc.V1_0.TaskId", METADATA_TASK_ID},
+ {"org.chromium.arc.V1_0.CursorInfo", METADATA_MOUSE_CURSOR},
+ };
+ return genericLayerMetadataKeyMap;
+}
+
+status_t SurfaceFlinger::setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
+ int8_t compatibility) {
+ if (!ValidateFrameRate(frameRate, compatibility, "SurfaceFlinger::setFrameRate")) {
+ return BAD_VALUE;
+ }
+
+ static_cast<void>(schedule([=] {
+ Mutex::Autolock lock(mStateLock);
+ if (authenticateSurfaceTextureLocked(surface)) {
+ sp<Layer> layer = (static_cast<MonitoredProducer*>(surface.get()))->getLayer();
+ if (layer->setFrameRate(
+ Layer::FrameRate(frameRate,
+ Layer::FrameRate::convertCompatibility(compatibility)))) {
+ setTransactionFlags(eTraversalNeeded);
+ }
+ } else {
+ ALOGE("Attempt to set frame rate on an unrecognized IGraphicBufferProducer");
+ return BAD_VALUE;
+ }
+ return NO_ERROR;
+ }));
+
+ return NO_ERROR;
+}
+
+status_t SurfaceFlinger::acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) {
+ if (!outToken) {
+ return BAD_VALUE;
+ }
+
+ auto future = schedule([this] {
+ status_t result = NO_ERROR;
+ sp<IBinder> token;
+
+ if (mFrameRateFlexibilityTokenCount == 0) {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+
+ // This is a little racy, but not in a way that hurts anything. As we grab the
+ // defaultConfig from the display manager policy, we could be setting a new display
+ // manager policy, leaving us using a stale defaultConfig. The defaultConfig doesn't
+ // matter for the override policy though, since we set allowGroupSwitching to true, so
+ // it's not a problem.
+ scheduler::RefreshRateConfigs::Policy overridePolicy;
+ overridePolicy.defaultConfig =
+ mRefreshRateConfigs->getDisplayManagerPolicy().defaultConfig;
+ overridePolicy.allowGroupSwitching = true;
+ constexpr bool kOverridePolicy = true;
+ result = setDesiredDisplayConfigSpecsInternal(display, overridePolicy, kOverridePolicy);
+ }
+
+ if (result == NO_ERROR) {
+ mFrameRateFlexibilityTokenCount++;
+ // Handing out a reference to the SurfaceFlinger object, as we're doing in the line
+ // below, is something to consider carefully. The lifetime of the
+ // FrameRateFlexibilityToken isn't tied to SurfaceFlinger object lifetime, so if this
+ // SurfaceFlinger object were to be destroyed while the token still exists, the token
+ // destructor would be accessing a stale SurfaceFlinger reference, and crash. This is ok
+ // in this case, for two reasons:
+ // 1. Once SurfaceFlinger::run() is called by main_surfaceflinger.cpp, the only way
+ // the program exits is via a crash. So we won't have a situation where the
+ // SurfaceFlinger object is dead but the process is still up.
+ // 2. The frame rate flexibility token is acquired/released only by CTS tests, so even
+ // if condition 1 were changed, the problem would only show up when running CTS tests,
+ // not on end user devices, so we could spot it and fix it without serious impact.
+ token = new FrameRateFlexibilityToken(
+ [this]() { onFrameRateFlexibilityTokenReleased(); });
+ ALOGD("Frame rate flexibility token acquired. count=%d",
+ mFrameRateFlexibilityTokenCount);
+ }
+
+ return std::make_pair(result, token);
+ });
+
+ status_t result;
+ std::tie(result, *outToken) = future.get();
+ return result;
+}
+
+void SurfaceFlinger::onFrameRateFlexibilityTokenReleased() {
+ static_cast<void>(schedule([this] {
+ LOG_ALWAYS_FATAL_IF(mFrameRateFlexibilityTokenCount == 0,
+ "Failed tracking frame rate flexibility tokens");
+ mFrameRateFlexibilityTokenCount--;
+ ALOGD("Frame rate flexibility token released. count=%d", mFrameRateFlexibilityTokenCount);
+ if (mFrameRateFlexibilityTokenCount == 0) {
+ const auto display = ON_MAIN_THREAD(getDefaultDisplayDeviceLocked());
+ constexpr bool kOverridePolicy = true;
+ status_t result = setDesiredDisplayConfigSpecsInternal(display, {}, kOverridePolicy);
+ LOG_ALWAYS_FATAL_IF(result < 0, "Failed releasing frame rate flexibility token");
+ }
+ }));
+}
+
+void SurfaceFlinger::enableRefreshRateOverlay(bool enable) {
+ static_cast<void>(schedule([=] {
+ std::unique_ptr<RefreshRateOverlay> overlay;
+ if (enable) {
+ overlay = std::make_unique<RefreshRateOverlay>(*this);
+ }
+
+ {
+ Mutex::Autolock lock(mStateLock);
+
+ // Destroy the layer of the current overlay, if any, outside the lock.
+ mRefreshRateOverlay.swap(overlay);
+ if (!mRefreshRateOverlay) return;
+
+ if (const auto display = getDefaultDisplayDeviceLocked()) {
+ mRefreshRateOverlay->setViewport(display->getSize());
+ }
+
+ mRefreshRateOverlay->changeRefreshRate(mRefreshRateConfigs->getCurrentRefreshRate());
+ }
+ }));
+}
+
} // namespace android
#if defined(__gl_h_)
@@ -6292,3 +6343,6 @@
#if defined(__gl2_h_)
#error "don't include gl2/gl2.h in this file"
#endif
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 316a48c..ccaeb2d 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -23,22 +23,25 @@
*/
#include <android-base/thread_annotations.h>
+#include <compositionengine/OutputColorSetting.h>
#include <cutils/atomic.h>
#include <cutils/compiler.h>
#include <gui/BufferQueue.h>
#include <gui/FrameTimestamps.h>
#include <gui/ISurfaceComposer.h>
#include <gui/ISurfaceComposerClient.h>
+#include <gui/ITransactionCompletedListener.h>
#include <gui/LayerState.h>
#include <gui/OccupancyTracker.h>
-#include <hardware/hwcomposer_defs.h>
#include <input/ISetInputWindowsListener.h>
#include <layerproto/LayerProtoHeader.h>
#include <math/mat4.h>
+#include <renderengine/LayerSettings.h>
#include <serviceutils/PriorityDumper.h>
#include <system/graphics.h>
#include <ui/FenceTime.h>
#include <ui/PixelFormat.h>
+#include <ui/Size.h>
#include <utils/Errors.h>
#include <utils/KeyedVector.h>
#include <utils/RefBase.h>
@@ -52,7 +55,6 @@
#include "DisplayHardware/PowerAdvisor.h"
#include "Effects/Daltonizer.h"
#include "FrameTracker.h"
-#include "LayerStats.h"
#include "LayerVector.h"
#include "Scheduler/RefreshRateConfigs.h"
#include "Scheduler/RefreshRateStats.h"
@@ -60,14 +62,17 @@
#include "Scheduler/VSyncModulator.h"
#include "SurfaceFlingerFactory.h"
#include "SurfaceTracing.h"
+#include "TracedOrdinal.h"
#include "TransactionCompletedThread.h"
#include <atomic>
#include <cstdint>
#include <functional>
+#include <future>
#include <map>
#include <memory>
#include <mutex>
+#include <optional>
#include <queue>
#include <set>
#include <string>
@@ -86,15 +91,18 @@
class HWComposer;
class IGraphicBufferProducer;
class IInputFlinger;
-class InjectVSyncSource;
class Layer;
class MessageBase;
class RefreshRateOverlay;
class RegionSamplingThread;
class TimeStats;
+class FrameTracer;
namespace compositionengine {
class DisplaySurface;
+class OutputLayer;
+
+struct CompositionRefreshArgs;
} // namespace compositionengine
namespace renderengine {
@@ -109,16 +117,12 @@
eTransactionNeeded = 0x01,
eTraversalNeeded = 0x02,
eDisplayTransactionNeeded = 0x04,
- eDisplayLayerStackChanged = 0x08,
+ eTransformHintUpdateNeeded = 0x08,
eTransactionFlushNeeded = 0x10,
eTransactionMask = 0x1f,
};
-enum class DisplayColorSetting : int32_t {
- MANAGED = 0,
- UNMANAGED = 1,
- ENHANCED = 2,
-};
+using DisplayColorSetting = compositionengine::OutputColorSetting;
class SurfaceFlingerBE
{
@@ -172,7 +176,8 @@
public PriorityDumper,
public ClientCache::ErasedRecipient,
private IBinder::DeathRecipient,
- private HWC2::ComposerCallback {
+ private HWC2::ComposerCallback,
+ private ISchedulerCallback {
public:
SurfaceFlingerBE& getBE() { return mBE; }
const SurfaceFlingerBE& getBE() const { return mBE; }
@@ -221,11 +226,16 @@
// FramebufferSurface
static int64_t maxFrameBufferAcquiredBuffers;
+ // Controls the maximum width and height in pixels that the graphics pipeline can support for
+ // GPU fallback composition. For example, 8k devices with 4k GPUs, or 4k devices with 2k GPUs.
+ static uint32_t maxGraphicsWidth;
+ static uint32_t maxGraphicsHeight;
+
// Indicate if a device has wide color gamut display. This is typically
// found on devices with wide color gamut (e.g. Display-P3) display.
static bool hasWideColorDisplay;
- static int primaryDisplayOrientation;
+ static ui::Rotation internalDisplayOrientation;
// Indicate if device wants color management on its display.
static bool useColorManagement;
@@ -244,6 +254,14 @@
static ui::Dataspace wideColorGamutCompositionDataspace;
static ui::PixelFormat wideColorGamutCompositionPixelFormat;
+ // Whether to use frame rate API when deciding about the refresh rate of the display. This
+ // variable is caches in SF, so that we can check it with each layer creation, and a void the
+ // overhead that is caused by reading from sysprop.
+ static bool useFrameRateApi;
+
+ // set main thread scheduling policy
+ static status_t setSchedFifo(bool enabled) ANDROID_API;
+
static char const* getServiceName() ANDROID_API {
return "SurfaceFlinger";
}
@@ -259,30 +277,18 @@
// starts SurfaceFlinger main loop in the current thread
void run() ANDROID_API;
- // post an asynchronous message to the main thread
- status_t postMessageAsync(const sp<MessageBase>& msg, nsecs_t reltime = 0, uint32_t flags = 0);
-
- // post a synchronous message to the main thread
- status_t postMessageSync(const sp<MessageBase>& msg, nsecs_t reltime = 0, uint32_t flags = 0)
- EXCLUDES(mStateLock);
+ // Schedule an asynchronous or synchronous task on the main thread.
+ template <typename F, typename T = std::invoke_result_t<F>>
+ [[nodiscard]] std::future<T> schedule(F&&);
// force full composition on all displays
void repaintEverything();
- // force full composition on all displays without resetting the scheduler idle timer.
- void repaintEverythingForHWC();
-
surfaceflinger::Factory& getFactory() { return mFactory; }
// The CompositionEngine encapsulates all composition related interfaces and actions.
compositionengine::CompositionEngine& getCompositionEngine() const;
- // returns the default Display
- sp<const DisplayDevice> getDefaultDisplayDevice() {
- Mutex::Autolock _l(mStateLock);
- return getDefaultDisplayDeviceLocked();
- }
-
// Obtains a name from the texture pool, or, if the pool is empty, posts a
// synchronous message to the main thread to obtain one on the fly
uint32_t getNewTexture();
@@ -295,43 +301,41 @@
void setPrimaryVsyncEnabled(bool enabled);
// main thread function to enable/disable h/w composer event
- void setPrimaryVsyncEnabledInternal(bool enabled);
+ void setPrimaryVsyncEnabledInternal(bool enabled) REQUIRES(mStateLock);
// called on the main thread by MessageQueue when an internal message
// is received
// TODO: this should be made accessible only to MessageQueue
- void onMessageReceived(int32_t what);
-
- // populates the expected present time for this frame.
- // When we are in negative offsets, we perform a correction so that the
- // predicted vsync for the *next* frame is used instead.
- void populateExpectedPresentTime();
- nsecs_t getExpectedPresentTime() const { return mExpectedPresentTime; }
-
- // for debugging only
- // TODO: this should be made accessible only to HWComposer
- const Vector<sp<Layer>>& getLayerSortedByZForHwcDisplay(DisplayId displayId);
+ void onMessageReceived(int32_t what, nsecs_t expectedVSyncTime);
renderengine::RenderEngine& getRenderEngine() const;
bool authenticateSurfaceTextureLocked(
const sp<IGraphicBufferProducer>& bufferProducer) const;
- inline void onLayerCreated() { mNumLayers++; }
- inline void onLayerDestroyed(Layer* layer) {
- mNumLayers--;
- mOffscreenLayers.erase(layer);
- }
+ void onLayerFirstRef(Layer*);
+ void onLayerDestroyed(Layer*);
+
+ void removeFromOffscreenLayers(Layer* layer);
TransactionCompletedThread& getTransactionCompletedThread() {
return mTransactionCompletedThread;
}
- sp<Layer> fromHandle(const sp<IBinder>& handle) REQUIRES(mStateLock);
+ // Converts from a binder handle to a Layer
+ // Returns nullptr if the handle does not point to an existing layer.
+ // Otherwise, returns a weak reference so that callers off the main-thread
+ // won't accidentally hold onto the last strong reference.
+ wp<Layer> fromHandle(const sp<IBinder>& handle);
+ wp<Layer> fromHandleLocked(const sp<IBinder>& handle) REQUIRES(mStateLock);
// Inherit from ClientCache::ErasedRecipient
void bufferErased(const client_cache_t& clientCacheId) override;
+ // If set, disables reusing client composition buffers. This can be set by
+ // debug.sf.disable_client_composition_cache
+ bool mDisableClientCompositionCache = false;
+
private:
friend class BufferLayer;
friend class BufferQueueLayer;
@@ -345,17 +349,19 @@
// For unit tests
friend class TestableSurfaceFlinger;
+ friend class TransactionApplicationTest;
// This value is specified in number of frames. Log frame stats at most
// every half hour.
enum { LOG_FRAME_STATS_PERIOD = 30*60*60 };
- static const size_t MAX_LAYERS = 4096;
static const int MAX_TRACING_MEMORY = 100 * 1024 * 1024; // 100MB
+protected:
// We're reference counted, never destroy SurfaceFlinger directly
virtual ~SurfaceFlinger();
+private:
/* ------------------------------------------------------------------------
* Internal data structures
*/
@@ -372,6 +378,8 @@
if (colorMatrixChanged) {
colorMatrix = other.colorMatrix;
}
+ globalShadowSettings = other.globalShadowSettings;
+
return *this;
}
@@ -382,6 +390,9 @@
bool colorMatrixChanged = true;
mat4 colorMatrix;
+ renderengine::ShadowSettings globalShadowSettings;
+
+ void traverse(const LayerVector::Visitor& visitor) const;
void traverseInZOrder(const LayerVector::Visitor& visitor) const;
void traverseInReverseZOrder(const LayerVector::Visitor& visitor) const;
};
@@ -391,7 +402,8 @@
*/
status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) override;
status_t dump(int fd, const Vector<String16>& args) override { return priorityDump(fd, args); }
- bool callingThreadHasUnscopedSurfaceFlingerAccess() EXCLUDES(mStateLock);
+ bool callingThreadHasUnscopedSurfaceFlingerAccess(bool usePermissionCache = true)
+ EXCLUDES(mStateLock);
/* ------------------------------------------------------------------------
* ISurfaceComposer interface
@@ -406,6 +418,7 @@
const sp<IBinder>& applyToken,
const InputWindowCommands& inputWindowCommands,
int64_t desiredPresentTime, const client_cache_t& uncacheBuffer,
+ bool hasListenerCallbacks,
const std::vector<ListenerCallbacks>& listenerCallbacks) override;
void bootFinished() override;
bool authenticateSurfaceTexture(
@@ -416,10 +429,10 @@
ISurfaceComposer::ConfigChanged configChanged =
ISurfaceComposer::eConfigChangedSuppress) override;
status_t captureScreen(const sp<IBinder>& displayToken, sp<GraphicBuffer>* outBuffer,
- bool& outCapturedSecureLayers, const ui::Dataspace reqDataspace,
- const ui::PixelFormat reqPixelFormat, Rect sourceCrop,
- uint32_t reqWidth, uint32_t reqHeight,
- bool useIdentityTransform, ISurfaceComposer::Rotation rotation, bool captureSecureLayers) override;
+ bool& outCapturedSecureLayers, ui::Dataspace reqDataspace,
+ ui::PixelFormat reqPixelFormat, const Rect& sourceCrop,
+ uint32_t reqWidth, uint32_t reqHeight, bool useIdentityTransform,
+ ui::Rotation rotation, bool captureSecureLayers) override;
status_t captureScreen(uint64_t displayOrLayerStack, ui::Dataspace* outDataspace,
sp<GraphicBuffer>* outBuffer) override;
status_t captureLayers(
@@ -430,36 +443,40 @@
float frameScale, bool childrenOnly) override;
status_t getDisplayStats(const sp<IBinder>& displayToken, DisplayStatInfo* stats) override;
- status_t getDisplayConfigs(const sp<IBinder>& displayToken,
- Vector<DisplayInfo>* configs) override;
+ status_t getDisplayState(const sp<IBinder>& displayToken, ui::DisplayState*) override;
+ status_t getDisplayInfo(const sp<IBinder>& displayToken, DisplayInfo*) override;
+ status_t getDisplayConfigs(const sp<IBinder>& displayToken, Vector<DisplayConfig>*) override;
int getActiveConfig(const sp<IBinder>& displayToken) override;
- status_t getDisplayColorModes(const sp<IBinder>& displayToken,
- Vector<ui::ColorMode>* configs) override;
+ status_t getDisplayColorModes(const sp<IBinder>& displayToken, Vector<ui::ColorMode>*) override;
status_t getDisplayNativePrimaries(const sp<IBinder>& displayToken,
- ui::DisplayPrimaries &primaries);
+ ui::DisplayPrimaries&) override;
ui::ColorMode getActiveColorMode(const sp<IBinder>& displayToken) override;
status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
+ status_t getAutoLowLatencyModeSupport(const sp<IBinder>& displayToken,
+ bool* outSupported) const override;
+ void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on) override;
+ status_t getGameContentTypeSupport(const sp<IBinder>& displayToken,
+ bool* outSupported) const override;
+ void setGameContentType(const sp<IBinder>& displayToken, bool on) override;
void setPowerMode(const sp<IBinder>& displayToken, int mode) override;
- status_t setActiveConfig(const sp<IBinder>& displayToken, int id) override;
status_t clearAnimationFrameStats() override;
status_t getAnimationFrameStats(FrameStats* outStats) const override;
status_t getHdrCapabilities(const sp<IBinder>& displayToken,
HdrCapabilities* outCapabilities) const override;
status_t enableVSyncInjections(bool enable) override;
status_t injectVSync(nsecs_t when) override;
- status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) const override;
+ status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) override;
status_t getColorManagement(bool* outGetColorManagement) const override;
status_t getCompositionPreference(ui::Dataspace* outDataspace, ui::PixelFormat* outPixelFormat,
ui::Dataspace* outWideColorGamutDataspace,
ui::PixelFormat* outWideColorGamutPixelFormat) const override;
- status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
+ status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& displayToken,
ui::PixelFormat* outFormat,
ui::Dataspace* outDataspace,
uint8_t* outComponentMask) const override;
- status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
- uint8_t componentMask,
- uint64_t maxFrames) const override;
- status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
+ status_t setDisplayContentSamplingEnabled(const sp<IBinder>& displayToken, bool enable,
+ uint8_t componentMask, uint64_t maxFrames) override;
+ status_t getDisplayedContentSample(const sp<IBinder>& displayToken, uint64_t maxFrames,
uint64_t timestamp,
DisplayedFrameStats* outStats) const override;
status_t getProtectedContentSupport(bool* outSupported) const override;
@@ -468,15 +485,25 @@
status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
const sp<IRegionSamplingListener>& listener) override;
status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override;
- status_t setAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- const std::vector<int32_t>& allowedConfigs) override;
- status_t getAllowedDisplayConfigs(const sp<IBinder>& displayToken,
- std::vector<int32_t>* outAllowedConfigs) override;
+ status_t setDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken, int32_t displayModeId,
+ float primaryRefreshRateMin, float primaryRefreshRateMax,
+ float appRequestRefreshRateMin,
+ float appRequestRefreshRateMax) override;
+ status_t getDesiredDisplayConfigSpecs(const sp<IBinder>& displayToken,
+ int32_t* outDefaultConfig,
+ float* outPrimaryRefreshRateMin,
+ float* outPrimaryRefreshRateMax,
+ float* outAppRequestRefreshRateMin,
+ float* outAppRequestRefreshRateMax) override;
status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
bool* outSupport) const override;
- status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) const override;
+ status_t setDisplayBrightness(const sp<IBinder>& displayToken, float brightness) override;
status_t notifyPowerHint(int32_t hintId) override;
-
+ status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
+ float lightPosY, float lightPosZ, float lightRadius) override;
+ status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
+ int8_t compatibility) override;
+ status_t acquireFrameRateFlexibilityToken(sp<IBinder>* outToken) override;
/* ------------------------------------------------------------------------
* DeathRecipient interface
*/
@@ -490,31 +517,48 @@
/* ------------------------------------------------------------------------
* HWC2::ComposerCallback / HWComposer::EventHandler interface
*/
- void onVsyncReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId,
- int64_t timestamp) override;
- void onHotplugReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId,
- HWC2::Connection connection) override;
- void onRefreshReceived(int32_t sequenceId, hwc2_display_t hwcDisplayId) override;
+ void onVsyncReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId, int64_t timestamp,
+ std::optional<hal::VsyncPeriodNanos> vsyncPeriod) override;
+ void onHotplugReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId,
+ hal::Connection connection) override;
+ void onRefreshReceived(int32_t sequenceId, hal::HWDisplayId hwcDisplayId) override;
+ void onVsyncPeriodTimingChangedReceived(
+ int32_t sequenceId, hal::HWDisplayId display,
+ const hal::VsyncPeriodChangeTimeline& updatedTimeline) override;
+ void onSeamlessPossible(int32_t sequenceId, hal::HWDisplayId display) override;
/* ------------------------------------------------------------------------
+ * ISchedulerCallback
+ */
+ void changeRefreshRate(const Scheduler::RefreshRate&, Scheduler::ConfigEvent) override;
+ // force full composition on all displays without resetting the scheduler idle timer.
+ void repaintEverythingForHWC() override;
+ // Called when kernel idle timer has expired. Used to update the refresh rate overlay.
+ void kernelTimerChanged(bool expired) override;
+ // Toggles the kernel idle timer on or off depending the policy decisions around refresh rates.
+ void toggleKernelIdleTimer();
+ // Keeps track of whether the kernel idle timer is currently enabled, so we don't have to
+ // make calls to sys prop each time.
+ bool mKernelIdleTimerEnabled = false;
+ // Keeps track of whether the kernel timer is supported on the SF side.
+ bool mSupportKernelIdleTimer = false;
+ /* ------------------------------------------------------------------------
* Message handling
*/
- void waitForEvent();
// Can only be called from the main thread or with mStateLock held
void signalTransaction();
// Can only be called from the main thread or with mStateLock held
void signalLayerUpdate();
void signalRefresh();
- using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
+ using RefreshRate = scheduler::RefreshRateConfigs::RefreshRate;
struct ActiveConfigInfo {
- RefreshRateType type = RefreshRateType::DEFAULT;
- int configId = 0;
+ HwcConfigIndexType configId;
Scheduler::ConfigEvent event = Scheduler::ConfigEvent::None;
bool operator!=(const ActiveConfigInfo& other) const {
- return type != other.type || configId != other.configId || event != other.event;
+ return configId != other.configId || event != other.event;
}
};
@@ -522,32 +566,39 @@
void onInitializeDisplays() REQUIRES(mStateLock);
// Sets the desired active config bit. It obtains the lock, and sets mDesiredActiveConfig.
void setDesiredActiveConfig(const ActiveConfigInfo& info) REQUIRES(mStateLock);
+ status_t setActiveConfig(const sp<IBinder>& displayToken, int id);
// Once HWC has returned the present fence, this sets the active config and a new refresh
// rate in SF.
void setActiveConfigInternal() REQUIRES(mStateLock);
- // Active config is updated on INVALIDATE call in a state machine-like manner. When the
- // desired config was set, HWC needs to update the panel on the next refresh, and when
- // we receive the fence back, we know that the process was complete. It returns whether
- // we need to wait for the next invalidate
- bool performSetActiveConfig() REQUIRES(mStateLock);
+ // Calls to setActiveConfig on the main thread if there is a pending config
+ // that needs to be applied.
+ void performSetActiveConfig() REQUIRES(mStateLock);
// Called when active config is no longer is progress
void desiredActiveConfigChangeDone() REQUIRES(mStateLock);
// called on the main thread in response to setPowerMode()
- void setPowerModeInternal(const sp<DisplayDevice>& display, int mode) REQUIRES(mStateLock);
-
- // called on the main thread in response to setAllowedDisplayConfigs()
- void setAllowedDisplayConfigsInternal(const sp<DisplayDevice>& display,
- const std::vector<int32_t>& allowedConfigs)
+ void setPowerModeInternal(const sp<DisplayDevice>& display, hal::PowerMode mode)
REQUIRES(mStateLock);
+ // Sets the desired display configs.
+ status_t setDesiredDisplayConfigSpecsInternal(
+ const sp<DisplayDevice>& display,
+ const std::optional<scheduler::RefreshRateConfigs::Policy>& policy, bool overridePolicy)
+ EXCLUDES(mStateLock);
+
+ // Handle the INVALIDATE message queue event, latching new buffers and applying
+ // incoming transactions
+ void onMessageInvalidate(nsecs_t expectedVSyncTime);
+
// Returns whether the transaction actually modified any state
bool handleMessageTransaction();
+ // Handle the REFRESH message queue event, sending the current frame down to RenderEngine and
+ // the Composer HAL for presentation
+ void onMessageRefresh();
+
// Returns whether a new buffer has been latched (see handlePageFlip())
bool handleMessageInvalidate();
- void handleMessageRefresh();
-
void handleTransaction(uint32_t transactionFlags);
void handleTransactionLocked(uint32_t transactionFlags) REQUIRES(mStateLock);
@@ -571,10 +622,10 @@
const Vector<DisplayState>& displays, uint32_t flags,
const InputWindowCommands& inputWindowCommands,
const int64_t desiredPresentTime,
- const client_cache_t& uncacheBuffer,
+ const client_cache_t& uncacheBuffer, const int64_t postTime,
+ bool privileged, bool hasListenerCallbacks,
const std::vector<ListenerCallbacks>& listenerCallbacks,
- const int64_t postTime, bool privileged, bool isMainThread = false)
- REQUIRES(mStateLock);
+ bool isMainThread = false) REQUIRES(mStateLock);
// Returns true if at least one transaction was flushed
bool flushTransactionQueues();
// Returns true if there is at least one transaction that needs to be flushed
@@ -583,46 +634,67 @@
uint32_t peekTransactionFlags();
// Can only be called from the main thread or with mStateLock held
uint32_t setTransactionFlags(uint32_t flags);
+ // Indicate SF should call doTraversal on layers, but don't trigger a wakeup! We use this cases
+ // where there are still pending transactions but we know they won't be ready until a frame
+ // arrives from a different layer. So we need to ensure we performTransaction from invalidate
+ // but there is no need to try and wake up immediately to do it. Rather we rely on
+ // onFrameAvailable or another layer update to wake us up.
+ void setTraversalNeeded();
uint32_t setTransactionFlags(uint32_t flags, Scheduler::TransactionStart transactionStart);
- void latchAndReleaseBuffer(const sp<Layer>& layer);
void commitTransaction() REQUIRES(mStateLock);
void commitOffscreenLayers();
- bool containsAnyInvalidClientState(const Vector<ComposerState>& states);
bool transactionIsReadyToBeApplied(int64_t desiredPresentTime,
const Vector<ComposerState>& states);
- uint32_t setClientStateLocked(const ComposerState& composerState, int64_t desiredPresentTime,
- const std::vector<ListenerCallbacks>& listenerCallbacks,
- int64_t postTime, bool privileged) REQUIRES(mStateLock);
uint32_t setDisplayStateLocked(const DisplayState& s) REQUIRES(mStateLock);
uint32_t addInputWindowCommands(const InputWindowCommands& inputWindowCommands)
REQUIRES(mStateLock);
+protected:
+ virtual uint32_t setClientStateLocked(
+ const ComposerState& composerState, int64_t desiredPresentTime, int64_t postTime,
+ bool privileged,
+ std::unordered_set<ListenerCallbacks, ListenerCallbacksHash>& listenerCallbacks)
+ REQUIRES(mStateLock);
+ virtual void commitTransactionLocked();
+
+ // Used internally by computeLayerBounds() to gets the clip rectangle to use for the
+ // root layers on a particular display in layer-coordinate space. The
+ // layers (and effectively their children) will be clipped against this
+ // rectangle. The base behavior is to clip to the visible region of the
+ // display.
+ virtual FloatRect getLayerClipBoundsForDisplay(const DisplayDevice&) const;
+
+private:
/* ------------------------------------------------------------------------
* Layer management
*/
status_t createLayer(const String8& name, const sp<Client>& client, uint32_t w, uint32_t h,
PixelFormat format, uint32_t flags, LayerMetadata metadata,
sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp,
- const sp<IBinder>& parentHandle, const sp<Layer>& parentLayer = nullptr);
+ const sp<IBinder>& parentHandle, const sp<Layer>& parentLayer = nullptr,
+ uint32_t* outTransformHint = nullptr);
- status_t createBufferQueueLayer(const sp<Client>& client, const String8& name, uint32_t w,
+ status_t createBufferQueueLayer(const sp<Client>& client, std::string name, uint32_t w,
uint32_t h, uint32_t flags, LayerMetadata metadata,
PixelFormat& format, sp<IBinder>* outHandle,
sp<IGraphicBufferProducer>* outGbp, sp<Layer>* outLayer);
- status_t createBufferStateLayer(const sp<Client>& client, const String8& name, uint32_t w,
+ status_t createBufferStateLayer(const sp<Client>& client, std::string name, uint32_t w,
uint32_t h, uint32_t flags, LayerMetadata metadata,
sp<IBinder>* outHandle, sp<Layer>* outLayer);
- status_t createColorLayer(const sp<Client>& client, const String8& name, uint32_t w, uint32_t h,
- uint32_t flags, LayerMetadata metadata, sp<IBinder>* outHandle,
- sp<Layer>* outLayer);
+ status_t createEffectLayer(const sp<Client>& client, std::string name, uint32_t w, uint32_t h,
+ uint32_t flags, LayerMetadata metadata, sp<IBinder>* outHandle,
+ sp<Layer>* outLayer);
- status_t createContainerLayer(const sp<Client>& client, const String8& name, uint32_t w,
+ status_t createContainerLayer(const sp<Client>& client, std::string name, uint32_t w,
uint32_t h, uint32_t flags, LayerMetadata metadata,
sp<IBinder>* outHandle, sp<Layer>* outLayer);
- String8 getUniqueLayerName(const String8& name);
+ status_t mirrorLayer(const sp<Client>& client, const sp<IBinder>& mirrorFromHandle,
+ sp<IBinder>* outHandle);
+
+ std::string getUniqueLayerName(const char* name);
// called when all clients have released all their references to
// this layer meaning it is entirely safe to destroy all
@@ -634,7 +706,7 @@
status_t addClientLayer(const sp<Client>& client, const sp<IBinder>& handle,
const sp<IGraphicBufferProducer>& gbc, const sp<Layer>& lbc,
const sp<IBinder>& parentHandle, const sp<Layer>& parentLayer,
- bool addToCurrentState);
+ bool addToCurrentState, uint32_t* outTransformHint);
// Traverse through all the layers and compute and cache its bounds.
void computeLayerBounds();
@@ -649,18 +721,20 @@
void renderScreenImplLocked(const RenderArea& renderArea, TraverseLayersFunction traverseLayers,
ANativeWindowBuffer* buffer, bool useIdentityTransform,
- int* outSyncFd);
+ bool regionSampling, int* outSyncFd);
status_t captureScreenCommon(RenderArea& renderArea, TraverseLayersFunction traverseLayers,
sp<GraphicBuffer>* outBuffer, const ui::PixelFormat reqPixelFormat,
bool useIdentityTransform, bool& outCapturedSecureLayers);
status_t captureScreenCommon(RenderArea& renderArea, TraverseLayersFunction traverseLayers,
const sp<GraphicBuffer>& buffer, bool useIdentityTransform,
- bool& outCapturedSecureLayers);
- const sp<DisplayDevice> getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack);
+ bool regionSampling, bool& outCapturedSecureLayers);
+ sp<DisplayDevice> getDisplayByIdOrLayerStack(uint64_t displayOrLayerStack) REQUIRES(mStateLock);
+ sp<DisplayDevice> getDisplayByLayerStack(uint64_t layerStack) REQUIRES(mStateLock);
status_t captureScreenImplLocked(const RenderArea& renderArea,
TraverseLayersFunction traverseLayers,
ANativeWindowBuffer* buffer, bool useIdentityTransform,
- bool forSystem, int* outSyncFd, bool& outCapturedSecureLayers);
+ bool forSystem, int* outSyncFd, bool regionSampling,
+ bool& outCapturedSecureLayers);
void traverseLayersInDisplay(const sp<const DisplayDevice>& display,
const LayerVector::Visitor& visitor);
@@ -683,38 +757,34 @@
// called when starting, or restarting after system_server death
void initializeDisplays();
- sp<const DisplayDevice> getDisplayDevice(const wp<IBinder>& displayToken) const {
- Mutex::Autolock _l(mStateLock);
- return getDisplayDeviceLocked(displayToken);
- }
-
- sp<DisplayDevice> getDisplayDevice(const wp<IBinder>& displayToken) {
- Mutex::Autolock _l(mStateLock);
- return getDisplayDeviceLocked(displayToken);
- }
-
- // NOTE: can only be called from the main thread or with mStateLock held
- sp<const DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) const {
+ sp<const DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) const
+ REQUIRES(mStateLock) {
return const_cast<SurfaceFlinger*>(this)->getDisplayDeviceLocked(displayToken);
}
- // NOTE: can only be called from the main thread or with mStateLock held
- sp<DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) {
+ sp<DisplayDevice> getDisplayDeviceLocked(const wp<IBinder>& displayToken) REQUIRES(mStateLock) {
const auto it = mDisplays.find(displayToken);
return it == mDisplays.end() ? nullptr : it->second;
}
- sp<const DisplayDevice> getDefaultDisplayDeviceLocked() const {
+ sp<const DisplayDevice> getDefaultDisplayDeviceLocked() const REQUIRES(mStateLock) {
return const_cast<SurfaceFlinger*>(this)->getDefaultDisplayDeviceLocked();
}
- sp<DisplayDevice> getDefaultDisplayDeviceLocked() {
+ sp<DisplayDevice> getDefaultDisplayDeviceLocked() REQUIRES(mStateLock) {
if (const auto token = getInternalDisplayTokenLocked()) {
return getDisplayDeviceLocked(token);
}
return nullptr;
}
+ sp<const DisplayDevice> getDefaultDisplayDevice() EXCLUDES(mStateLock) {
+ Mutex::Autolock lock(mStateLock);
+ return getDefaultDisplayDeviceLocked();
+ }
+
+ std::optional<DeviceProductInfo> getDeviceProductInfoLocked(const DisplayDevice&) const;
+
// mark a region of a layer stack dirty. this updates the dirty
// region of all screens presenting this layer stack.
void invalidateLayerStack(const sp<const Layer>& layer, const Region& dirty);
@@ -749,64 +819,33 @@
* Compositing
*/
void invalidateHwcGeometry();
- void computeVisibleRegions(const sp<const DisplayDevice>& display, Region& dirtyRegion,
- Region& opaqueRegion);
- void preComposition();
void postComposition();
void getCompositorTiming(CompositorTiming* compositorTiming);
void updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
std::shared_ptr<FenceTime>& presentFenceTime);
void setCompositorTimingSnapped(const DisplayStatInfo& stats,
nsecs_t compositeToPresentLatency);
- void rebuildLayerStacks();
- ui::Dataspace getBestDataspace(const sp<DisplayDevice>& display, ui::Dataspace* outHdrDataSpace,
- bool* outIsHdrClientComposition) const;
-
- // Returns the appropriate ColorMode, Dataspace and RenderIntent for the
- // DisplayDevice. The function only returns the supported ColorMode,
- // Dataspace and RenderIntent.
- void pickColorMode(const sp<DisplayDevice>& display, ui::ColorMode* outMode,
- ui::Dataspace* outDataSpace, ui::RenderIntent* outRenderIntent) const;
-
- void calculateWorkingSet();
- /*
- * beginFrame - This function handles any pre-frame processing that needs to be
- * prior to any CompositionInfo handling and is not dependent on data in
- * CompositionInfo
- */
- void beginFrame(const sp<DisplayDevice>& display);
- /* prepareFrame - This function will call into the DisplayDevice to prepare a
- * frame after CompositionInfo has been programmed. This provides a mechanism
- * to prepare the hardware composer
- */
- void prepareFrame(const sp<DisplayDevice>& display);
- void doComposition(const sp<DisplayDevice>& display, bool repainEverything);
- void doDebugFlashRegions(const sp<DisplayDevice>& display, bool repaintEverything);
- void logLayerStats();
- void doDisplayComposition(const sp<DisplayDevice>& display, const Region& dirtyRegion);
-
- // This fails if using GL and the surface has been destroyed. readyFence
- // will be populated if using GL and native fence sync is supported, to
- // signal when drawing has completed.
- bool doComposeSurfaces(const sp<DisplayDevice>& display, const Region& debugRegionm,
- base::unique_fd* readyFence);
-
- void postFramebuffer(const sp<DisplayDevice>& display);
void postFrame();
- void drawWormhole(const Region& region) const;
/* ------------------------------------------------------------------------
* Display management
*/
sp<DisplayDevice> setupNewDisplayDeviceInternal(
- const wp<IBinder>& displayToken, const std::optional<DisplayId>& displayId,
+ const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
const DisplayDeviceState& state,
- const sp<compositionengine::DisplaySurface>& dispSurface,
- const sp<IGraphicBufferProducer>& producer);
- void processDisplayChangesLocked();
- void processDisplayHotplugEventsLocked();
+ const sp<compositionengine::DisplaySurface>& displaySurface,
+ const sp<IGraphicBufferProducer>& producer) REQUIRES(mStateLock);
+ void processDisplayChangesLocked() REQUIRES(mStateLock);
+ void processDisplayAdded(const wp<IBinder>& displayToken, const DisplayDeviceState&)
+ REQUIRES(mStateLock);
+ void processDisplayRemoved(const wp<IBinder>& displayToken) REQUIRES(mStateLock);
+ void processDisplayChanged(const wp<IBinder>& displayToken,
+ const DisplayDeviceState& currentState,
+ const DisplayDeviceState& drawingState) REQUIRES(mStateLock);
+ void processDisplayHotplugEventsLocked() REQUIRES(mStateLock);
void dispatchDisplayHotplugEvent(PhysicalDisplayId displayId, bool connected);
@@ -817,19 +856,41 @@
// Sets the refresh rate by switching active configs, if they are available for
// the desired refresh rate.
- void setRefreshRateTo(RefreshRateType, Scheduler::ConfigEvent event) REQUIRES(mStateLock);
+ void changeRefreshRateLocked(const RefreshRate&, Scheduler::ConfigEvent event)
+ REQUIRES(mStateLock);
- bool isDisplayConfigAllowed(int32_t configId) REQUIRES(mStateLock);
+ bool isDisplayConfigAllowed(HwcConfigIndexType configId) const REQUIRES(mStateLock);
+
+ // Gets the fence for the previous frame.
+ // Must be called on the main thread.
+ sp<Fence> previousFrameFence();
+
+ // Whether the previous frame has not yet been presented to the display.
+ // If graceTimeMs is positive, this method waits for at most the provided
+ // grace period before reporting if the frame missed.
+ // Must be called on the main thread.
+ bool previousFramePending(int graceTimeMs = 0);
+
+ // Returns the previous time that the frame was presented. If the frame has
+ // not been presented yet, then returns Fence::SIGNAL_TIME_PENDING. If there
+ // is no pending frame, then returns Fence::SIGNAL_TIME_INVALID.
+ // Must be called on the main thread.
+ nsecs_t previousFramePresentTime();
+
+ // Calculates the expected present time for this frame. For negative offsets, performs a
+ // correction using the predicted vsync for the next frame instead.
+ nsecs_t calculateExpectedPresentTime(nsecs_t now) const;
/*
* Display identification
*/
- sp<IBinder> getPhysicalDisplayTokenLocked(DisplayId displayId) const {
+ sp<IBinder> getPhysicalDisplayTokenLocked(DisplayId displayId) const REQUIRES(mStateLock) {
const auto it = mPhysicalDisplayTokens.find(displayId);
return it != mPhysicalDisplayTokens.end() ? it->second : nullptr;
}
- std::optional<DisplayId> getPhysicalDisplayIdLocked(const sp<IBinder>& displayToken) const {
+ std::optional<DisplayId> getPhysicalDisplayIdLocked(const sp<IBinder>& displayToken) const
+ REQUIRES(mStateLock) {
for (const auto& [id, token] : mPhysicalDisplayTokens) {
if (token == displayToken) {
return id;
@@ -839,19 +900,16 @@
}
// TODO(b/74619554): Remove special cases for primary display.
- sp<IBinder> getInternalDisplayTokenLocked() const {
+ sp<IBinder> getInternalDisplayTokenLocked() const REQUIRES(mStateLock) {
const auto displayId = getInternalDisplayIdLocked();
return displayId ? getPhysicalDisplayTokenLocked(*displayId) : nullptr;
}
- std::optional<DisplayId> getInternalDisplayIdLocked() const {
+ std::optional<DisplayId> getInternalDisplayIdLocked() const REQUIRES(mStateLock) {
const auto hwcDisplayId = getHwComposer().getInternalHwcDisplayId();
return hwcDisplayId ? getHwComposer().toPhysicalDisplayId(*hwcDisplayId) : std::nullopt;
}
- bool previousFrameMissed(int graceTimeMs = 0);
- void setVsyncEnabledInHWC(DisplayId displayId, HWC2::Vsync enabled);
-
/*
* Debugging & dumpsys
*/
@@ -896,16 +954,20 @@
// Not const because each Layer needs to query Fences and cache timestamps.
void dumpFrameEventsLocked(std::string& result);
- void recordBufferingStats(const char* layerName,
- std::vector<OccupancyTracker::Segment>&& history);
+ void recordBufferingStats(const std::string& layerName,
+ std::vector<OccupancyTracker::Segment>&& history);
void dumpBufferingStats(std::string& result) const;
- void dumpDisplayIdentificationData(std::string& result) const;
- void dumpWideColorInfo(std::string& result) const;
- LayersProto dumpDrawingStateProto(uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
+ void dumpDisplayIdentificationData(std::string& result) const REQUIRES(mStateLock);
+ void dumpRawDisplayIdentificationData(const DumpArgs&, std::string& result) const;
+ void dumpWideColorInfo(std::string& result) const REQUIRES(mStateLock);
+ LayersProto dumpDrawingStateProto(uint32_t traceFlags) const;
+ void dumpOffscreenLayersProto(LayersProto& layersProto,
+ uint32_t traceFlags = SurfaceTracing::TRACE_ALL) const;
+ // Dumps state from HW Composer
+ void dumpHwc(std::string& result) const;
LayersProto dumpProtoFromMainThread(uint32_t traceFlags = SurfaceTracing::TRACE_ALL)
EXCLUDES(mStateLock);
- void withTracingLock(std::function<void()> operation) REQUIRES(mStateLock);
- LayersProto dumpVisibleLayersProtoInfo(const sp<DisplayDevice>& display) const;
+ void dumpOffscreenLayers(std::string& result) EXCLUDES(mStateLock);
bool isLayerTripleBufferingDisabled() const {
return this->mLayerTripleBufferingDisabled;
@@ -919,10 +981,12 @@
return doDump(fd, args, asProto);
}
+ void onFrameRateFlexibilityTokenReleased();
+
/* ------------------------------------------------------------------------
* VrFlinger
*/
- void resetDisplayState();
+ void resetDisplayState() REQUIRES(mStateLock);
// Check to see if we should handoff to vr flinger.
void updateVrFlinger();
@@ -943,10 +1007,7 @@
bool mTransactionPending = false;
bool mAnimTransactionPending = false;
SortedVector<sp<Layer>> mLayersPendingRemoval;
- bool mTraversalNeededMainThread = false;
-
- // guards access to the mDrawing state if tracing is enabled.
- mutable std::mutex mDrawingStateLock;
+ bool mForceTraversal = false;
// global color transform states
Daltonizer mDaltonizer;
@@ -955,7 +1016,9 @@
// Can't be unordered_set because wp<> isn't hashable
std::set<wp<IBinder>> mGraphicBufferProducerList;
- size_t mMaxGraphicBufferProducerListSize = MAX_LAYERS;
+ size_t mMaxGraphicBufferProducerListSize = ISurfaceComposer::MAX_LAYERS;
+
+ void removeGraphicBufferProducerAsync(const wp<IBinder>&);
// protected by mStateLock (but we could use another lock)
bool mLayersRemoved = false;
@@ -966,13 +1029,7 @@
// constant members (no synchronization needed for access)
const nsecs_t mBootTime = systemTime();
bool mGpuToCpuSupported = false;
- std::unique_ptr<EventThread> mInjectorEventThread;
- std::unique_ptr<InjectVSyncSource> mVSyncInjector;
-
- // Calculates correct offsets.
- VSyncModulator mVsyncModulator;
- // Keeps track of all available phase offsets for different refresh types.
- const std::unique_ptr<scheduler::PhaseOffsets> mPhaseOffsets;
+ bool mIsUserBuild = true;
// Can only accessed from the main thread, these members
// don't need synchronization
@@ -992,6 +1049,10 @@
// Note that it is possible for a frame to be composed via both client and device
// composition, for example in the case of overlays.
bool mHadDeviceComposition = false;
+ // True if in the previous frame, the client composition was skipped by reusing the buffer
+ // used in a previous composition. This can happed if the client composition requests
+ // did not change.
+ bool mReusedClientComposition = false;
enum class BootStage {
BOOTLOADER,
@@ -1001,19 +1062,17 @@
BootStage mBootStage = BootStage::BOOTLOADER;
struct HotplugEvent {
- hwc2_display_t hwcDisplayId;
- HWC2::Connection connection = HWC2::Connection::Invalid;
+ hal::HWDisplayId hwcDisplayId;
+ hal::Connection connection = hal::Connection::INVALID;
};
- // protected by mStateLock
- std::vector<HotplugEvent> mPendingHotplugEvents;
+ std::vector<HotplugEvent> mPendingHotplugEvents GUARDED_BY(mStateLock);
// this may only be written from the main thread with mStateLock held
// it may be read from other threads with mStateLock held
- std::map<wp<IBinder>, sp<DisplayDevice>> mDisplays;
- std::unordered_map<DisplayId, sp<IBinder>> mPhysicalDisplayTokens;
+ std::map<wp<IBinder>, sp<DisplayDevice>> mDisplays GUARDED_BY(mStateLock);
+ std::unordered_map<DisplayId, sp<IBinder>> mPhysicalDisplayTokens GUARDED_BY(mStateLock);
- // protected by mStateLock
- std::unordered_map<BBinder*, wp<Layer>> mLayersByLocalBinderToken;
+ std::unordered_map<BBinder*, wp<Layer>> mLayersByLocalBinderToken GUARDED_BY(mStateLock);
// don't use a lock for these, we don't care
int mDebugRegion = 0;
@@ -1024,12 +1083,22 @@
bool mPropagateBackpressure = true;
bool mPropagateBackpressureClientComposition = false;
std::unique_ptr<SurfaceInterceptor> mInterceptor;
+
SurfaceTracing mTracing{*this};
+ std::mutex mTracingLock;
bool mTracingEnabled = false;
- bool mTracingEnabledChanged GUARDED_BY(mStateLock) = false;
- LayerStats mLayerStats;
+ bool mAddCompositionStateToTrace = false;
+ std::atomic<bool> mTracingEnabledChanged = false;
+
const std::shared_ptr<TimeStats> mTimeStats;
+ const std::unique_ptr<FrameTracer> mFrameTracer;
bool mUseHwcVirtualDisplays = false;
+ // If blurs should be enabled on this device.
+ bool mSupportsBlur = false;
+ // Disable blurs, for debugging
+ std::atomic<bool> mDisableBlurs = false;
+ // If blurs are considered expensive and should require high GPU frequency.
+ bool mBlursAreExpensive = false;
std::atomic<uint32_t> mFrameMissedCount = 0;
std::atomic<uint32_t> mHwcFrameMissedCount = 0;
std::atomic<uint32_t> mGpuFrameMissedCount = 0;
@@ -1058,47 +1127,42 @@
uint32_t mTexturePoolSize = 0;
std::vector<uint32_t> mTexturePool;
- struct IBinderHash {
- std::size_t operator()(const sp<IBinder>& strongPointer) const {
- return std::hash<IBinder*>{}(strongPointer.get());
- }
- };
struct TransactionState {
TransactionState(const Vector<ComposerState>& composerStates,
const Vector<DisplayState>& displayStates, uint32_t transactionFlags,
int64_t desiredPresentTime, const client_cache_t& uncacheBuffer,
- const std::vector<ListenerCallbacks>& listenerCallbacks, int64_t postTime,
- bool privileged)
+ int64_t postTime, bool privileged, bool hasListenerCallbacks,
+ std::vector<ListenerCallbacks> listenerCallbacks)
: states(composerStates),
displays(displayStates),
flags(transactionFlags),
desiredPresentTime(desiredPresentTime),
buffer(uncacheBuffer),
- callback(listenerCallbacks),
postTime(postTime),
- privileged(privileged) {}
+ privileged(privileged),
+ hasListenerCallbacks(hasListenerCallbacks),
+ listenerCallbacks(listenerCallbacks) {}
Vector<ComposerState> states;
Vector<DisplayState> displays;
uint32_t flags;
const int64_t desiredPresentTime;
client_cache_t buffer;
- std::vector<ListenerCallbacks> callback;
const int64_t postTime;
bool privileged;
+ bool hasListenerCallbacks;
+ std::vector<ListenerCallbacks> listenerCallbacks;
};
- std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IBinderHash> mTransactionQueues;
+ std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IListenerHash> mTransactionQueues;
/* ------------------------------------------------------------------------
* Feature prototyping
*/
- bool mInjectVSyncs = false;
-
// Static screen stats
bool mHasPoweredOff = false;
- size_t mNumLayers = 0;
+ std::atomic<size_t> mNumLayers = 0;
// Verify that transaction is being called by an approved process:
// either AID_GRAPHICS or AID_SYSTEM.
@@ -1106,13 +1170,17 @@
// to linkToDeath
sp<IBinder> mWindowManager;
+ // We want to avoid multiple calls to BOOT_FINISHED as they come in on
+ // different threads without a lock and could trigger unsynchronized writes to
+ // to mWindowManager or mInputFlinger
+ std::atomic<bool> mBootFinished = false;
std::unique_ptr<dvr::VrFlinger> mVrFlinger;
std::atomic<bool> mVrFlingerRequestsDisplay = false;
static bool useVrFlinger;
std::thread::id mMainThreadId = std::this_thread::get_id();
- DisplayColorSetting mDisplayColorSetting = DisplayColorSetting::ENHANCED;
+ DisplayColorSetting mDisplayColorSetting = DisplayColorSetting::kEnhanced;
// Color mode forced by setting persist.sys.sf.color_mode, it must:
// 1. not be NATIVE color mode, NATIVE color mode means no forced color mode;
@@ -1133,17 +1201,36 @@
/* ------------------------------------------------------------------------
* Scheduler
*/
- bool mUseSmart90ForVideo = false;
std::unique_ptr<Scheduler> mScheduler;
- sp<Scheduler::ConnectionHandle> mAppConnectionHandle;
- sp<Scheduler::ConnectionHandle> mSfConnectionHandle;
+ scheduler::ConnectionHandle mAppConnectionHandle;
+ scheduler::ConnectionHandle mSfConnectionHandle;
+
+ // Stores phase offsets configured per refresh rate.
+ std::unique_ptr<scheduler::PhaseConfiguration> mPhaseConfiguration;
+
+ // Optional to defer construction until scheduler connections are created.
+ std::optional<scheduler::VSyncModulator> mVSyncModulator;
std::unique_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
std::unique_ptr<scheduler::RefreshRateStats> mRefreshRateStats;
- // All configs are allowed if the set is empty.
- using DisplayConfigs = std::set<int32_t>;
- DisplayConfigs mAllowedDisplayConfigs GUARDED_BY(mStateLock);
+ std::atomic<nsecs_t> mExpectedPresentTime = 0;
+ hal::Vsync mHWCVsyncPendingState = hal::Vsync::DISABLE;
+
+ /* ------------------------------------------------------------------------
+ * Generic Layer Metadata
+ */
+ const std::unordered_map<std::string, uint32_t>& getGenericLayerMetadataKeyMap() const;
+
+ /* ------------------------------------------------------------------------
+ * Misc
+ */
+
+ std::optional<ActiveConfigInfo> getDesiredActiveConfig() EXCLUDES(mActiveConfigLock) {
+ std::lock_guard<std::mutex> lock(mActiveConfigLock);
+ if (mDesiredActiveConfigChanged) return mDesiredActiveConfig;
+ return std::nullopt;
+ }
std::mutex mActiveConfigLock;
// This bit is set once we start setting the config. We read from this bit during the
@@ -1154,13 +1241,17 @@
ActiveConfigInfo mDesiredActiveConfig GUARDED_BY(mActiveConfigLock);
// below flags are set by main thread only
- bool mDesiredActiveConfigChanged GUARDED_BY(mActiveConfigLock) = false;
- bool mCheckPendingFence = false;
+ TracedOrdinal<bool> mDesiredActiveConfigChanged
+ GUARDED_BY(mActiveConfigLock) = {"DesiredActiveConfigChanged", false};
+ bool mSetActiveConfigPending = false;
bool mLumaSampling = true;
sp<RegionSamplingThread> mRegionSamplingThread;
ui::DisplayPrimaries mInternalDisplayPrimaries;
+ const float mInternalDisplayDensity;
+ const float mEmulatedDisplayDensity;
+
sp<IInputFlinger> mInputFlinger;
InputWindowCommands mPendingInputWindowCommands GUARDED_BY(mStateLock);
// Should only be accessed by the main thread.
@@ -1177,10 +1268,14 @@
const sp<SetInputWindowsListener> mSetInputWindowsListener = new SetInputWindowsListener(this);
- bool mPendingSyncInputWindows GUARDED_BY(mStateLock);
+ bool mPendingSyncInputWindows GUARDED_BY(mStateLock) = false;
Hwc2::impl::PowerAdvisor mPowerAdvisor;
- std::unique_ptr<RefreshRateOverlay> mRefreshRateOverlay;
+ // This should only be accessed on the main thread.
+ nsecs_t mFrameStartTime = 0;
+
+ void enableRefreshRateOverlay(bool enable);
+ std::unique_ptr<RefreshRateOverlay> mRefreshRateOverlay GUARDED_BY(mStateLock);
// Flag used to set override allowed display configs from backdoor
bool mDebugDisplayConfigSetByBackdoor = false;
@@ -1191,11 +1286,16 @@
// be any issues with a raw pointer referencing an invalid object.
std::unordered_set<Layer*> mOffscreenLayers;
- // Flags to capture the state of Vsync in HWC
- HWC2::Vsync mHWCVsyncState = HWC2::Vsync::Disable;
- HWC2::Vsync mHWCVsyncPendingState = HWC2::Vsync::Disable;
+ // Fields tracking the current jank event: when it started and how many
+ // janky frames there are.
+ nsecs_t mMissedFrameJankStart = 0;
+ int32_t mMissedFrameJankCount = 0;
+ // Positive if jank should be uploaded in postComposition
+ nsecs_t mLastJankDuration = -1;
- nsecs_t mExpectedPresentTime;
+ int mFrameRateFlexibilityTokenCount = 0;
+
+ sp<IBinder> mDebugFrameRateFlexibilityToken;
};
} // namespace android
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
new file mode 100644
index 0000000..ddd20a5
--- /dev/null
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -0,0 +1,150 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <compositionengine/impl/CompositionEngine.h>
+#include <cutils/properties.h>
+#include <ui/GraphicBuffer.h>
+
+#include "BufferLayerConsumer.h"
+#include "BufferQueueLayer.h"
+#include "BufferStateLayer.h"
+#include "ContainerLayer.h"
+#include "DisplayDevice.h"
+#include "EffectLayer.h"
+#include "Layer.h"
+#include "MonitoredProducer.h"
+#include "NativeWindowSurface.h"
+#include "StartPropertySetThread.h"
+#include "SurfaceFlingerDefaultFactory.h"
+#include "SurfaceFlingerProperties.h"
+#include "SurfaceInterceptor.h"
+
+#include "DisplayHardware/ComposerHal.h"
+#include "Scheduler/DispSync.h"
+#include "Scheduler/EventControlThread.h"
+#include "Scheduler/MessageQueue.h"
+#include "Scheduler/PhaseOffsets.h"
+#include "Scheduler/Scheduler.h"
+
+namespace android::surfaceflinger {
+
+DefaultFactory::~DefaultFactory() = default;
+
+std::unique_ptr<DispSync> DefaultFactory::createDispSync(const char* name, bool hasSyncFramework) {
+ return std::make_unique<android::impl::DispSync>(name, hasSyncFramework);
+}
+
+std::unique_ptr<EventControlThread> DefaultFactory::createEventControlThread(
+ SetVSyncEnabled setVSyncEnabled) {
+ return std::make_unique<android::impl::EventControlThread>(std::move(setVSyncEnabled));
+}
+
+std::unique_ptr<HWComposer> DefaultFactory::createHWComposer(const std::string& serviceName) {
+ return std::make_unique<android::impl::HWComposer>(serviceName);
+}
+
+std::unique_ptr<MessageQueue> DefaultFactory::createMessageQueue() {
+ return std::make_unique<android::impl::MessageQueue>();
+}
+
+std::unique_ptr<scheduler::PhaseConfiguration> DefaultFactory::createPhaseConfiguration(
+ const scheduler::RefreshRateConfigs& refreshRateConfigs) {
+ if (property_get_bool("debug.sf.use_phase_offsets_as_durations", false)) {
+ return std::make_unique<scheduler::impl::PhaseDurations>(refreshRateConfigs);
+ } else {
+ return std::make_unique<scheduler::impl::PhaseOffsets>(refreshRateConfigs);
+ }
+}
+
+std::unique_ptr<Scheduler> DefaultFactory::createScheduler(
+ SetVSyncEnabled setVSyncEnabled, const scheduler::RefreshRateConfigs& configs,
+ ISchedulerCallback& schedulerCallback) {
+ return std::make_unique<Scheduler>(std::move(setVSyncEnabled), configs, schedulerCallback,
+ property_get_bool("debug.sf.use_content_detection_v2", true),
+ sysprop::use_content_detection_for_refresh_rate(false));
+}
+
+std::unique_ptr<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor(
+ SurfaceFlinger* flinger) {
+ return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
+}
+
+sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread(
+ bool timestampPropertyValue) {
+ return new StartPropertySetThread(timestampPropertyValue);
+}
+
+sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) {
+ return new DisplayDevice(creationArgs);
+}
+
+sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t layerCount,
+ uint64_t usage, std::string requestorName) {
+ return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+}
+
+void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
+ sp<IGraphicBufferConsumer>* outConsumer,
+ bool consumerIsSurfaceFlinger) {
+ BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
+}
+
+sp<IGraphicBufferProducer> DefaultFactory::createMonitoredProducer(
+ const sp<IGraphicBufferProducer>& producer, const sp<SurfaceFlinger>& flinger,
+ const wp<Layer>& layer) {
+ return new MonitoredProducer(producer, flinger, layer);
+}
+
+sp<BufferLayerConsumer> DefaultFactory::createBufferLayerConsumer(
+ const sp<IGraphicBufferConsumer>& consumer, renderengine::RenderEngine& renderEngine,
+ uint32_t textureName, Layer* layer) {
+ return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
+}
+
+std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface(
+ const sp<IGraphicBufferProducer>& producer) {
+ return surfaceflinger::impl::createNativeWindowSurface(producer);
+}
+
+std::unique_ptr<compositionengine::CompositionEngine> DefaultFactory::createCompositionEngine() {
+ return compositionengine::impl::createCompositionEngine();
+}
+
+sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) {
+ return new ContainerLayer(args);
+}
+
+sp<BufferQueueLayer> DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) {
+ return new BufferQueueLayer(args);
+}
+
+sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) {
+ return new BufferStateLayer(args);
+}
+
+sp<EffectLayer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) {
+ return new EffectLayer(args);
+}
+
+} // namespace android::surfaceflinger
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
new file mode 100644
index 0000000..bd40cfb
--- /dev/null
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -0,0 +1,62 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "SurfaceFlingerFactory.h"
+
+namespace android::surfaceflinger {
+
+// A default implementation of the factory which creates the standard
+// implementation types for each interface.
+class DefaultFactory : public surfaceflinger::Factory {
+public:
+ virtual ~DefaultFactory();
+
+ std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework) override;
+ std::unique_ptr<EventControlThread> createEventControlThread(SetVSyncEnabled) override;
+ std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override;
+ std::unique_ptr<MessageQueue> createMessageQueue() override;
+ std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+ const scheduler::RefreshRateConfigs&) override;
+ std::unique_ptr<Scheduler> createScheduler(SetVSyncEnabled,
+ const scheduler::RefreshRateConfigs&,
+ ISchedulerCallback&) override;
+ std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) override;
+ sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override;
+ sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) override;
+ sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
+ uint32_t layerCount, uint64_t usage,
+ std::string requestorName) override;
+ void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
+ sp<IGraphicBufferConsumer>* outConsumer,
+ bool consumerIsSurfaceFlinger) override;
+ sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
+ const sp<SurfaceFlinger>&,
+ const wp<Layer>&) override;
+ sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
+ renderengine::RenderEngine&, uint32_t tex,
+ Layer*) override;
+ std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
+ const sp<IGraphicBufferProducer>&) override;
+ std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override;
+ sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override;
+ sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override;
+ sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) override;
+ sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override;
+};
+
+} // namespace android::surfaceflinger
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.cpp b/services/surfaceflinger/SurfaceFlingerFactory.cpp
index e425b2a..3997b04 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerFactory.cpp
@@ -14,129 +14,22 @@
* limitations under the License.
*/
-#include <compositionengine/impl/CompositionEngine.h>
-#include <ui/GraphicBuffer.h>
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
-#include "BufferQueueLayer.h"
-#include "BufferStateLayer.h"
-#include "ColorLayer.h"
-#include "ContainerLayer.h"
-#include "DisplayDevice.h"
-#include "Layer.h"
-#include "NativeWindowSurface.h"
-#include "StartPropertySetThread.h"
#include "SurfaceFlinger.h"
-#include "SurfaceFlingerFactory.h"
-#include "SurfaceInterceptor.h"
-
-#include "DisplayHardware/ComposerHal.h"
-#include "Scheduler/DispSync.h"
-#include "Scheduler/EventControlThread.h"
-#include "Scheduler/MessageQueue.h"
-#include "Scheduler/PhaseOffsets.h"
-#include "Scheduler/Scheduler.h"
-#include "TimeStats/TimeStats.h"
+#include "SurfaceFlingerDefaultFactory.h"
namespace android::surfaceflinger {
sp<SurfaceFlinger> createSurfaceFlinger() {
- class Factory final : public surfaceflinger::Factory {
- public:
- Factory() = default;
- ~Factory() = default;
-
- std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework,
- int64_t dispSyncPresentTimeOffset) override {
- // Note: We create a local temporary with the real DispSync implementation
- // type temporarily so we can initialize it with the configured values,
- // before storing it for more generic use using the interface type.
- auto primaryDispSync = std::make_unique<android::impl::DispSync>(name);
- primaryDispSync->init(hasSyncFramework, dispSyncPresentTimeOffset);
- return primaryDispSync;
- }
-
- std::unique_ptr<EventControlThread> createEventControlThread(
- std::function<void(bool)> setVSyncEnabled) override {
- return std::make_unique<android::impl::EventControlThread>(setVSyncEnabled);
- }
-
- std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) override {
- return std::make_unique<android::impl::HWComposer>(
- std::make_unique<Hwc2::impl::Composer>(serviceName));
- }
-
- std::unique_ptr<MessageQueue> createMessageQueue() override {
- return std::make_unique<android::impl::MessageQueue>();
- }
-
- std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override {
- return std::make_unique<scheduler::impl::PhaseOffsets>();
- }
-
- std::unique_ptr<Scheduler> createScheduler(
- std::function<void(bool)> callback,
- const scheduler::RefreshRateConfigs& refreshRateConfig) override {
- return std::make_unique<Scheduler>(callback, refreshRateConfig);
- }
-
- std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(
- SurfaceFlinger* flinger) override {
- return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
- }
-
- sp<StartPropertySetThread> createStartPropertySetThread(
- bool timestampPropertyValue) override {
- return new StartPropertySetThread(timestampPropertyValue);
- }
-
- sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override {
- return new DisplayDevice(std::move(creationArgs));
- }
-
- sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
- uint32_t layerCount, uint64_t usage,
- std::string requestorName) override {
- return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
- }
-
- void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
- sp<IGraphicBufferConsumer>* outConsumer,
- bool consumerIsSurfaceFlinger) override {
- BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
- }
-
- std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
- const sp<IGraphicBufferProducer>& producer) override {
- return surfaceflinger::impl::createNativeWindowSurface(producer);
- }
-
- std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override {
- return compositionengine::impl::createCompositionEngine();
- }
-
- sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override {
- return new ContainerLayer(args);
- }
-
- sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override {
- return new BufferQueueLayer(args);
- }
-
- sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override {
- return new BufferStateLayer(args);
- }
-
- sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) override {
- return new ColorLayer(args);
- }
-
- std::shared_ptr<TimeStats> createTimeStats() override {
- return std::make_shared<android::impl::TimeStats>();
- }
- };
- static Factory factory;
+ static DefaultFactory factory;
return new SurfaceFlinger(factory);
}
} // namespace android::surfaceflinger
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index c2bc808..6f4fcc6 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -16,21 +16,22 @@
#pragma once
+#include <cutils/compiler.h>
+#include <utils/StrongPointer.h>
+
#include <cinttypes>
#include <functional>
#include <memory>
#include <string>
-#include <cutils/compiler.h>
-#include <utils/StrongPointer.h>
-
namespace android {
typedef int32_t PixelFormat;
class BufferQueueLayer;
class BufferStateLayer;
-class ColorLayer;
+class BufferLayerConsumer;
+class EffectLayer;
class ContainerLayer;
class DisplayDevice;
class DispSync;
@@ -39,12 +40,13 @@
class HWComposer;
class IGraphicBufferConsumer;
class IGraphicBufferProducer;
+class ISchedulerCallback;
+class Layer;
class MessageQueue;
class Scheduler;
class StartPropertySetThread;
class SurfaceFlinger;
class SurfaceInterceptor;
-class TimeStats;
struct DisplayDeviceCreationArgs;
struct LayerCreationArgs;
@@ -54,8 +56,10 @@
} // namespace compositionengine
namespace scheduler {
-class PhaseOffsets;
+class PhaseConfiguration;
+class RefreshRateConfigs;
} // namespace scheduler
+
namespace surfaceflinger {
class NativeWindowSurface;
@@ -64,27 +68,35 @@
// of each interface.
class Factory {
public:
- virtual std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework,
- int64_t dispSyncPresentTimeOffset) = 0;
- virtual std::unique_ptr<EventControlThread> createEventControlThread(
- std::function<void(bool)> setVSyncEnabled) = 0;
+ using SetVSyncEnabled = std::function<void(bool)>;
+
+ virtual std::unique_ptr<DispSync> createDispSync(const char* name, bool hasSyncFramework) = 0;
+ virtual std::unique_ptr<EventControlThread> createEventControlThread(SetVSyncEnabled) = 0;
virtual std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) = 0;
virtual std::unique_ptr<MessageQueue> createMessageQueue() = 0;
- virtual std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() = 0;
- virtual std::unique_ptr<Scheduler> createScheduler(
- std::function<void(bool)> callback,
- const scheduler::RefreshRateConfigs& refreshRateConfig) = 0;
+ virtual std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+ const scheduler::RefreshRateConfigs&) = 0;
+ virtual std::unique_ptr<Scheduler> createScheduler(SetVSyncEnabled,
+ const scheduler::RefreshRateConfigs&,
+ ISchedulerCallback&) = 0;
virtual std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger*) = 0;
virtual sp<StartPropertySetThread> createStartPropertySetThread(
bool timestampPropertyValue) = 0;
- virtual sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&&) = 0;
+ virtual sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) = 0;
virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height,
PixelFormat format, uint32_t layerCount,
uint64_t usage, std::string requestorName) = 0;
virtual void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
bool consumerIsSurfaceFlinger) = 0;
+ virtual sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
+ const sp<SurfaceFlinger>&,
+ const wp<Layer>&) = 0;
+ virtual sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
+ renderengine::RenderEngine&,
+ uint32_t tex, Layer*) = 0;
+
virtual std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer>&) = 0;
@@ -92,11 +104,9 @@
virtual sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) = 0;
virtual sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) = 0;
- virtual sp<ColorLayer> createColorLayer(const LayerCreationArgs& args) = 0;
+ virtual sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) = 0;
virtual sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) = 0;
- virtual std::shared_ptr<TimeStats> createTimeStats() = 0;
-
protected:
~Factory() = default;
};
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.cpp b/services/surfaceflinger/SurfaceFlingerProperties.cpp
index b4716eb..9d78702 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.cpp
+++ b/services/surfaceflinger/SurfaceFlingerProperties.cpp
@@ -18,7 +18,9 @@
#include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
#include <android/hardware/configstore/1.1/types.h>
#include <configstore/Utils.h>
+#include <utils/Log.h>
+#include <log/log.h>
#include <cstdlib>
#include <tuple>
@@ -68,6 +70,22 @@
defaultValue);
}
+int32_t max_graphics_width(int32_t defaultValue) {
+ auto temp = SurfaceFlingerProperties::max_graphics_width();
+ if (temp.has_value()) {
+ return *temp;
+ }
+ return defaultValue;
+}
+
+int32_t max_graphics_height(int32_t defaultValue) {
+ auto temp = SurfaceFlingerProperties::max_graphics_height();
+ if (temp.has_value()) {
+ return *temp;
+ }
+ return defaultValue;
+}
+
bool has_wide_color_display(bool defaultValue) {
auto temp = SurfaceFlingerProperties::has_wide_color_display();
if (temp.has_value()) {
@@ -227,8 +245,12 @@
}
bool refresh_rate_switching(bool defaultValue) {
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wdeprecated-declarations"
auto temp = SurfaceFlingerProperties::refresh_rate_switching();
+#pragma clang diagnostic pop
if (temp.has_value()) {
+ ALOGW("Using deprecated refresh_rate_switching sysprop. Value: %d", *temp);
return *temp;
}
return defaultValue;
@@ -258,8 +280,17 @@
return defaultValue;
}
-bool use_smart_90_for_video(bool defaultValue) {
- auto temp = SurfaceFlingerProperties::use_smart_90_for_video();
+bool use_content_detection_for_refresh_rate(bool defaultValue) {
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wdeprecated-declarations"
+ auto smart_90_deprecated = SurfaceFlingerProperties::use_smart_90_for_video();
+#pragma clang diagnostic pop
+ if (smart_90_deprecated.has_value()) {
+ ALOGW("Using deprecated use_smart_90_for_video sysprop. Value: %d", *smart_90_deprecated);
+ return *smart_90_deprecated;
+ }
+
+ auto temp = SurfaceFlingerProperties::use_content_detection_for_refresh_rate();
if (temp.has_value()) {
return *temp;
}
@@ -282,6 +313,22 @@
return defaultValue;
}
+bool use_frame_rate_api(bool defaultValue) {
+ auto temp = SurfaceFlingerProperties::use_frame_rate_api();
+ if (temp.has_value()) {
+ return *temp;
+ }
+ return defaultValue;
+}
+
+int32_t display_update_imminent_timeout_ms(int32_t defaultValue) {
+ auto temp = SurfaceFlingerProperties::display_update_imminent_timeout_ms();
+ if (temp.has_value()) {
+ return *temp;
+ }
+ return defaultValue;
+}
+
#define DISPLAY_PRIMARY_SIZE 3
constexpr float kSrgbRedX = 0.4123f;
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.h b/services/surfaceflinger/SurfaceFlingerProperties.h
index e394cca..c63adfe 100644
--- a/services/surfaceflinger/SurfaceFlingerProperties.h
+++ b/services/surfaceflinger/SurfaceFlingerProperties.h
@@ -37,6 +37,9 @@
int64_t max_frame_buffer_acquired_buffers(int64_t defaultValue);
+int32_t max_graphics_width(int32_t defaultValue);
+int32_t max_graphics_height(int32_t defaultValue);
+
bool has_wide_color_display(bool defaultValue);
bool running_without_sync_framework(bool defaultValue);
@@ -81,12 +84,16 @@
int32_t set_display_power_timer_ms(int32_t defaultValue);
-bool use_smart_90_for_video(bool defaultValue);
+bool use_content_detection_for_refresh_rate(bool defaultValue);
bool enable_protected_contents(bool defaultValue);
bool support_kernel_idle_timer(bool defaultValue);
+bool use_frame_rate_api(bool defaultValue);
+
+int32_t display_update_imminent_timeout_ms(int32_t defaultValue);
+
android::ui::DisplayPrimaries getDisplayNativePrimaries();
} // namespace sysprop
} // namespace android
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 7bfe033..80102bd 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -13,6 +13,10 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#undef LOG_TAG
#define LOG_TAG "SurfaceInterceptor"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
@@ -110,13 +114,22 @@
addLayerStackLocked(transaction, layerId, layer->mCurrentState.layerStack);
addCropLocked(transaction, layerId, layer->mCurrentState.crop_legacy);
addCornerRadiusLocked(transaction, layerId, layer->mCurrentState.cornerRadius);
+ addBackgroundBlurRadiusLocked(transaction, layerId, layer->mCurrentState.backgroundBlurRadius);
if (layer->mCurrentState.barrierLayer_legacy != nullptr) {
addDeferTransactionLocked(transaction, layerId,
layer->mCurrentState.barrierLayer_legacy.promote(),
layer->mCurrentState.frameNumber_legacy);
}
addOverrideScalingModeLocked(transaction, layerId, layer->getEffectiveScalingMode());
- addFlagsLocked(transaction, layerId, layer->mCurrentState.flags);
+ addFlagsLocked(transaction, layerId, layer->mCurrentState.flags,
+ layer_state_t::eLayerHidden | layer_state_t::eLayerOpaque |
+ layer_state_t::eLayerSecure);
+ addReparentLocked(transaction, layerId, getLayerIdFromWeakRef(layer->mCurrentParent));
+ addDetachChildrenLocked(transaction, layerId, layer->isLayerDetached());
+ addRelativeParentLocked(transaction, layerId,
+ getLayerIdFromWeakRef(layer->mCurrentState.zOrderRelativeOf),
+ layer->mCurrentState.z);
+ addShadowRadiusLocked(transaction, layerId, layer->mCurrentState.shadowRadius);
}
void SurfaceInterceptor::addInitialDisplayStateLocked(Increment* increment,
@@ -129,8 +142,8 @@
addDisplaySurfaceLocked(transaction, display.sequenceId, display.surface);
addDisplayLayerStackLocked(transaction, display.sequenceId, display.layerStack);
addDisplaySizeLocked(transaction, display.sequenceId, display.width, display.height);
- addDisplayProjectionLocked(transaction, display.sequenceId, display.orientation,
- display.viewport, display.frame);
+ addDisplayProjectionLocked(transaction, display.sequenceId, toRotationInt(display.orientation),
+ display.viewport, display.frame);
}
status_t SurfaceInterceptor::writeProtoFileLocked() {
@@ -150,7 +163,7 @@
return NO_ERROR;
}
-const sp<const Layer> SurfaceInterceptor::getLayer(const wp<const IBinder>& weakHandle) {
+const sp<const Layer> SurfaceInterceptor::getLayer(const wp<const IBinder>& weakHandle) const {
const sp<const IBinder>& handle(weakHandle.promote());
const auto layerHandle(static_cast<const Layer::Handle*>(handle.get()));
const sp<const Layer> layer(layerHandle->owner.promote());
@@ -158,17 +171,30 @@
return layer;
}
-const std::string SurfaceInterceptor::getLayerName(const sp<const Layer>& layer) {
- return layer->getName().string();
+int32_t SurfaceInterceptor::getLayerId(const sp<const Layer>& layer) const {
+ return layer->sequence;
}
-int32_t SurfaceInterceptor::getLayerId(const sp<const Layer>& layer) {
- return layer->sequence;
+int32_t SurfaceInterceptor::getLayerIdFromWeakRef(const wp<const Layer>& layer) const {
+ if (layer == nullptr) {
+ return -1;
+ }
+ auto strongLayer = layer.promote();
+ return strongLayer == nullptr ? -1 : getLayerId(strongLayer);
+}
+
+int32_t SurfaceInterceptor::getLayerIdFromHandle(const sp<const IBinder>& handle) const {
+ if (handle == nullptr) {
+ return -1;
+ }
+ const auto layerHandle(static_cast<const Layer::Handle*>(handle.get()));
+ const sp<const Layer> layer(layerHandle->owner.promote());
+ return layer == nullptr ? -1 : getLayerId(layer);
}
Increment* SurfaceInterceptor::createTraceIncrementLocked() {
Increment* increment(mTrace.add_increment());
- increment->set_time_stamp(systemTime());
+ increment->set_time_stamp(elapsedRealtimeNano());
return increment;
}
@@ -252,24 +278,23 @@
}
}
-void SurfaceInterceptor::addFlagsLocked(Transaction* transaction, int32_t layerId,
- uint8_t flags)
-{
+void SurfaceInterceptor::addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags,
+ uint8_t mask) {
// There can be multiple flags changed
- if (flags & layer_state_t::eLayerHidden) {
+ if (mask & layer_state_t::eLayerHidden) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
HiddenFlagChange* flagChange(change->mutable_hidden_flag());
- flagChange->set_hidden_flag(true);
+ flagChange->set_hidden_flag(flags & layer_state_t::eLayerHidden);
}
- if (flags & layer_state_t::eLayerOpaque) {
+ if (mask & layer_state_t::eLayerOpaque) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
OpaqueFlagChange* flagChange(change->mutable_opaque_flag());
- flagChange->set_opaque_flag(true);
+ flagChange->set_opaque_flag(flags & layer_state_t::eLayerOpaque);
}
- if (flags & layer_state_t::eLayerSecure) {
+ if (mask & layer_state_t::eLayerSecure) {
SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
SecureFlagChange* flagChange(change->mutable_secure_flag());
- flagChange->set_secure_flag(true);
+ flagChange->set_secure_flag(flags & layer_state_t::eLayerSecure);
}
}
@@ -298,6 +323,13 @@
cornerRadiusChange->set_corner_radius(cornerRadius);
}
+void SurfaceInterceptor::addBackgroundBlurRadiusLocked(Transaction* transaction, int32_t layerId,
+ int32_t backgroundBlurRadius) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ BackgroundBlurRadiusChange* blurRadiusChange(change->mutable_background_blur_radius());
+ blurRadiusChange->set_background_blur_radius(backgroundBlurRadius);
+}
+
void SurfaceInterceptor::addDeferTransactionLocked(Transaction* transaction, int32_t layerId,
const sp<const Layer>& layer, uint64_t frameNumber)
{
@@ -320,6 +352,42 @@
overrideChange->set_override_scaling_mode(overrideScalingMode);
}
+void SurfaceInterceptor::addReparentLocked(Transaction* transaction, int32_t layerId,
+ int32_t parentId) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ ReparentChange* overrideChange(change->mutable_reparent());
+ overrideChange->set_parent_id(parentId);
+}
+
+void SurfaceInterceptor::addReparentChildrenLocked(Transaction* transaction, int32_t layerId,
+ int32_t parentId) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ ReparentChildrenChange* overrideChange(change->mutable_reparent_children());
+ overrideChange->set_parent_id(parentId);
+}
+
+void SurfaceInterceptor::addDetachChildrenLocked(Transaction* transaction, int32_t layerId,
+ bool detached) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ DetachChildrenChange* overrideChange(change->mutable_detach_children());
+ overrideChange->set_detach_children(detached);
+}
+
+void SurfaceInterceptor::addRelativeParentLocked(Transaction* transaction, int32_t layerId,
+ int32_t parentId, int z) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ RelativeParentChange* overrideChange(change->mutable_relative_parent());
+ overrideChange->set_relative_parent_id(parentId);
+ overrideChange->set_z(z);
+}
+
+void SurfaceInterceptor::addShadowRadiusLocked(Transaction* transaction, int32_t layerId,
+ float shadowRadius) {
+ SurfaceChange* change(createSurfaceChangeLocked(transaction, layerId));
+ ShadowRadiusChange* overrideChange(change->mutable_shadow_radius());
+ overrideChange->set_radius(shadowRadius);
+}
+
void SurfaceInterceptor::addSurfaceChangesLocked(Transaction* transaction,
const layer_state_t& state)
{
@@ -351,7 +419,7 @@
addTransparentRegionLocked(transaction, layerId, state.transparentRegion);
}
if (state.what & layer_state_t::eFlagsChanged) {
- addFlagsLocked(transaction, layerId, state.flags);
+ addFlagsLocked(transaction, layerId, state.flags, state.mask);
}
if (state.what & layer_state_t::eLayerStackChanged) {
addLayerStackLocked(transaction, layerId, state.layerStack);
@@ -362,6 +430,9 @@
if (state.what & layer_state_t::eCornerRadiusChanged) {
addCornerRadiusLocked(transaction, layerId, state.cornerRadius);
}
+ if (state.what & layer_state_t::eBackgroundBlurRadiusChanged) {
+ addBackgroundBlurRadiusLocked(transaction, layerId, state.backgroundBlurRadius);
+ }
if (state.what & layer_state_t::eDeferTransaction_legacy) {
sp<Layer> otherLayer = nullptr;
if (state.barrierHandle_legacy != nullptr) {
@@ -380,6 +451,22 @@
if (state.what & layer_state_t::eOverrideScalingModeChanged) {
addOverrideScalingModeLocked(transaction, layerId, state.overrideScalingMode);
}
+ if (state.what & layer_state_t::eReparent) {
+ addReparentLocked(transaction, layerId, getLayerIdFromHandle(state.parentHandleForChild));
+ }
+ if (state.what & layer_state_t::eReparentChildren) {
+ addReparentChildrenLocked(transaction, layerId, getLayerIdFromHandle(state.reparentHandle));
+ }
+ if (state.what & layer_state_t::eDetachChildren) {
+ addDetachChildrenLocked(transaction, layerId, true);
+ }
+ if (state.what & layer_state_t::eRelativeLayerChanged) {
+ addRelativeParentLocked(transaction, layerId,
+ getLayerIdFromHandle(state.relativeLayerHandle), state.z);
+ }
+ if (state.what & layer_state_t::eShadowRadiusChanged) {
+ addShadowRadiusLocked(transaction, layerId, state.shadowRadius);
+ }
}
void SurfaceInterceptor::addDisplayChangesLocked(Transaction* transaction,
@@ -395,8 +482,8 @@
addDisplaySizeLocked(transaction, sequenceId, state.width, state.height);
}
if (state.what & DisplayState::eDisplayProjectionChanged) {
- addDisplayProjectionLocked(transaction, sequenceId, state.orientation, state.viewport,
- state.frame);
+ addDisplayProjectionLocked(transaction, sequenceId, toRotationInt(state.orientation),
+ state.viewport, state.frame);
}
}
@@ -425,7 +512,7 @@
{
SurfaceCreation* creation(increment->mutable_surface_creation());
creation->set_id(getLayerId(layer));
- creation->set_name(getLayerName(layer));
+ creation->set_name(layer->getName());
creation->set_w(layer->mCurrentState.active_legacy.w);
creation->set_h(layer->mCurrentState.active_legacy.h);
}
@@ -437,11 +524,11 @@
deletion->set_id(getLayerId(layer));
}
-void SurfaceInterceptor::addBufferUpdateLocked(Increment* increment, const sp<const Layer>& layer,
+void SurfaceInterceptor::addBufferUpdateLocked(Increment* increment, int32_t layerId,
uint32_t width, uint32_t height, uint64_t frameNumber)
{
BufferUpdate* update(increment->mutable_buffer_update());
- update->set_id(getLayerId(layer));
+ update->set_id(layerId);
update->set_w(width);
update->set_h(height);
update->set_frame_number(frameNumber);
@@ -508,8 +595,8 @@
creation->set_id(info.sequenceId);
creation->set_name(info.displayName);
creation->set_is_secure(info.isSecure);
- if (info.displayId) {
- creation->set_display_id(info.displayId->value);
+ if (info.physical) {
+ creation->set_display_id(info.physical->id.value);
}
}
@@ -557,15 +644,22 @@
addSurfaceDeletionLocked(createTraceIncrementLocked(), layer);
}
-void SurfaceInterceptor::saveBufferUpdate(const sp<const Layer>& layer, uint32_t width,
+/**
+ * Here we pass the layer by ID instead of by sp<> since this is called without
+ * holding the state-lock from a Binder thread. If we required the caller
+ * to pass 'this' by sp<> the temporary sp<> constructed could end up
+ * being the last reference and we might accidentally destroy the Layer
+ * from this binder thread.
+ */
+void SurfaceInterceptor::saveBufferUpdate(int32_t layerId, uint32_t width,
uint32_t height, uint64_t frameNumber)
{
- if (!mEnabled || layer == nullptr) {
+ if (!mEnabled) {
return;
}
ATRACE_CALL();
std::lock_guard<std::mutex> protoGuard(mTraceMutex);
- addBufferUpdateLocked(createTraceIncrementLocked(), layer, width, height, frameNumber);
+ addBufferUpdateLocked(createTraceIncrementLocked(), layerId, width, height, frameNumber);
}
void SurfaceInterceptor::saveVSyncEvent(nsecs_t timestamp) {
@@ -605,3 +699,6 @@
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/SurfaceInterceptor.h b/services/surfaceflinger/SurfaceInterceptor.h
index 563a44c..896bdcc 100644
--- a/services/surfaceflinger/SurfaceInterceptor.h
+++ b/services/surfaceflinger/SurfaceInterceptor.h
@@ -39,8 +39,14 @@
struct DisplayDeviceState;
struct DisplayState;
struct layer_state_t;
+using Transaction = surfaceflinger::Transaction;
+using Trace = surfaceflinger::Trace;
+using Rectangle = surfaceflinger::Rectangle;
+using SurfaceChange = surfaceflinger::SurfaceChange;
+using Increment = surfaceflinger::Increment;
+using DisplayChange = surfaceflinger::DisplayChange;
-constexpr auto DEFAULT_FILENAME = "/data/SurfaceTrace.dat";
+constexpr auto DEFAULT_FILENAME = "/data/misc/wmtrace/transaction_trace.pb";
class SurfaceInterceptor {
public:
@@ -61,7 +67,7 @@
// Intercept surface data
virtual void saveSurfaceCreation(const sp<const Layer>& layer) = 0;
virtual void saveSurfaceDeletion(const sp<const Layer>& layer) = 0;
- virtual void saveBufferUpdate(const sp<const Layer>& layer, uint32_t width, uint32_t height,
+ virtual void saveBufferUpdate(int32_t layerId, uint32_t width, uint32_t height,
uint64_t frameNumber) = 0;
// Intercept display data
@@ -96,7 +102,7 @@
// Intercept surface data
void saveSurfaceCreation(const sp<const Layer>& layer) override;
void saveSurfaceDeletion(const sp<const Layer>& layer) override;
- void saveBufferUpdate(const sp<const Layer>& layer, uint32_t width, uint32_t height,
+ void saveBufferUpdate(int32_t layerId, uint32_t width, uint32_t height,
uint64_t frameNumber) override;
// Intercept display data
@@ -116,14 +122,15 @@
void addInitialDisplayStateLocked(Increment* increment, const DisplayDeviceState& display);
status_t writeProtoFileLocked();
- const sp<const Layer> getLayer(const wp<const IBinder>& weakHandle);
- const std::string getLayerName(const sp<const Layer>& layer);
- int32_t getLayerId(const sp<const Layer>& layer);
+ const sp<const Layer> getLayer(const wp<const IBinder>& weakHandle) const;
+ int32_t getLayerId(const sp<const Layer>& layer) const;
+ int32_t getLayerIdFromWeakRef(const wp<const Layer>& layer) const;
+ int32_t getLayerIdFromHandle(const sp<const IBinder>& weakHandle) const;
Increment* createTraceIncrementLocked();
void addSurfaceCreationLocked(Increment* increment, const sp<const Layer>& layer);
void addSurfaceDeletionLocked(Increment* increment, const sp<const Layer>& layer);
- void addBufferUpdateLocked(Increment* increment, const sp<const Layer>& layer, uint32_t width,
+ void addBufferUpdateLocked(Increment* increment, int32_t layerId, uint32_t width,
uint32_t height, uint64_t frameNumber);
void addVSyncUpdateLocked(Increment* increment, nsecs_t timestamp);
void addDisplayCreationLocked(Increment* increment, const DisplayDeviceState& info);
@@ -141,10 +148,12 @@
const layer_state_t::matrix22_t& matrix);
void addTransparentRegionLocked(Transaction* transaction, int32_t layerId,
const Region& transRegion);
- void addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags);
+ void addFlagsLocked(Transaction* transaction, int32_t layerId, uint8_t flags, uint8_t mask);
void addLayerStackLocked(Transaction* transaction, int32_t layerId, uint32_t layerStack);
void addCropLocked(Transaction* transaction, int32_t layerId, const Rect& rect);
void addCornerRadiusLocked(Transaction* transaction, int32_t layerId, float cornerRadius);
+ void addBackgroundBlurRadiusLocked(Transaction* transaction, int32_t layerId,
+ int32_t backgroundBlurRadius);
void addDeferTransactionLocked(Transaction* transaction, int32_t layerId,
const sp<const Layer>& layer, uint64_t frameNumber);
void addOverrideScalingModeLocked(Transaction* transaction, int32_t layerId,
@@ -153,6 +162,12 @@
void addTransactionLocked(Increment* increment, const Vector<ComposerState>& stateUpdates,
const DefaultKeyedVector< wp<IBinder>, DisplayDeviceState>& displays,
const Vector<DisplayState>& changedDisplays, uint32_t transactionFlags);
+ void addReparentLocked(Transaction* transaction, int32_t layerId, int32_t parentId);
+ void addReparentChildrenLocked(Transaction* transaction, int32_t layerId, int32_t parentId);
+ void addDetachChildrenLocked(Transaction* transaction, int32_t layerId, bool detached);
+ void addRelativeParentLocked(Transaction* transaction, int32_t layerId, int32_t parentId,
+ int z);
+ void addShadowRadiusLocked(Transaction* transaction, int32_t layerId, float shadowRadius);
// Add display transactions to the trace
DisplayChange* createDisplayChangeLocked(Transaction* transaction, int32_t sequenceId);
@@ -176,6 +191,7 @@
};
} // namespace impl
+
} // namespace android
#endif // ANDROID_SURFACEINTERCEPTOR_H
diff --git a/services/surfaceflinger/SurfaceTracing.cpp b/services/surfaceflinger/SurfaceTracing.cpp
index 5d9be0b..d84ce69 100644
--- a/services/surfaceflinger/SurfaceTracing.cpp
+++ b/services/surfaceflinger/SurfaceTracing.cpp
@@ -13,6 +13,10 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#undef LOG_TAG
#define LOG_TAG "SurfaceTracing"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
@@ -29,24 +33,23 @@
namespace android {
SurfaceTracing::SurfaceTracing(SurfaceFlinger& flinger)
- : mFlinger(flinger), mSfLock(flinger.mDrawingStateLock) {}
+ : mFlinger(flinger), mSfLock(flinger.mTracingLock) {}
void SurfaceTracing::mainLoop() {
- addFirstEntry();
- bool enabled = true;
+ bool enabled = addFirstEntry();
while (enabled) {
LayersTraceProto entry = traceWhenNotified();
enabled = addTraceToBuffer(entry);
}
}
-void SurfaceTracing::addFirstEntry() {
+bool SurfaceTracing::addFirstEntry() {
LayersTraceProto entry;
{
std::scoped_lock lock(mSfLock);
entry = traceLayersLocked("tracing.enable");
}
- addTraceToBuffer(entry);
+ return addTraceToBuffer(entry);
}
LayersTraceProto SurfaceTracing::traceWhenNotified() {
@@ -54,6 +57,8 @@
mCanStartTrace.wait(lock);
android::base::ScopedLockAssertion assumeLock(mSfLock);
LayersTraceProto entry = traceLayersLocked(mWhere);
+ mTracingInProgress = false;
+ mMissedTraceEntries = 0;
lock.unlock();
return entry;
}
@@ -68,10 +73,17 @@
return mEnabled;
}
-void SurfaceTracing::notify(long compositionTime, const char* where) {
+void SurfaceTracing::notify(const char* where) {
std::scoped_lock lock(mSfLock);
- mCompositionTime = compositionTime;
+ notifyLocked(where);
+}
+
+void SurfaceTracing::notifyLocked(const char* where) {
mWhere = where;
+ if (mTracingInProgress) {
+ mMissedTraceEntries++;
+ }
+ mTracingInProgress = true;
mCanStartTrace.notify_one();
}
@@ -112,19 +124,26 @@
}
}
-void SurfaceTracing::enable() {
+bool SurfaceTracing::enable() {
std::scoped_lock lock(mTraceLock);
if (mEnabled) {
- return;
+ return false;
}
+
mBuffer.reset(mBufferSize);
mEnabled = true;
mThread = std::thread(&SurfaceTracing::mainLoop, this);
+ return true;
}
status_t SurfaceTracing::writeToFile() {
- mThread.join();
+ std::thread thread;
+ {
+ std::scoped_lock lock(mTraceLock);
+ thread = std::move(mThread);
+ }
+ thread.join();
return mLastErr;
}
@@ -161,11 +180,25 @@
ATRACE_CALL();
LayersTraceProto entry;
- entry.set_elapsed_realtime_nanos(mCompositionTime);
+ entry.set_elapsed_realtime_nanos(elapsedRealtimeNano());
entry.set_where(where);
LayersProto layers(mFlinger.dumpDrawingStateProto(mTraceFlags));
+
+ if (flagIsSetLocked(SurfaceTracing::TRACE_EXTRA)) {
+ mFlinger.dumpOffscreenLayersProto(layers);
+ }
entry.mutable_layers()->Swap(&layers);
+ if (mTraceFlags & SurfaceTracing::TRACE_HWC) {
+ std::string hwcDump;
+ mFlinger.dumpHwc(hwcDump);
+ entry.set_hwc_blob(hwcDump);
+ }
+ if (!flagIsSetLocked(SurfaceTracing::TRACE_COMPOSITION)) {
+ entry.set_excludes_composition_state(true);
+ }
+ entry.set_missed_entries(mMissedTraceEntries);
+
return entry;
}
@@ -184,8 +217,11 @@
ALOGE("Could not save the proto file! Permission denied");
mLastErr = PERMISSION_DENIED;
}
- if (!android::base::WriteStringToFile(output, kDefaultFileName, S_IRWXU | S_IRGRP, getuid(),
- getgid(), true)) {
+
+ // -rw-r--r--
+ const mode_t mode = S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH;
+ if (!android::base::WriteStringToFile(output, kDefaultFileName, mode, getuid(), getgid(),
+ true)) {
ALOGE("Could not save the proto file! There are missing fields");
mLastErr = PERMISSION_DENIED;
}
@@ -202,3 +238,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/SurfaceTracing.h b/services/surfaceflinger/SurfaceTracing.h
index 395d562..f208eb8 100644
--- a/services/surfaceflinger/SurfaceTracing.h
+++ b/services/surfaceflinger/SurfaceTracing.h
@@ -16,11 +16,11 @@
#pragma once
+#include <android-base/thread_annotations.h>
#include <layerproto/LayerProtoHeader.h>
#include <utils/Errors.h>
#include <utils/StrongPointer.h>
-#include <android-base/thread_annotations.h>
#include <condition_variable>
#include <memory>
#include <mutex>
@@ -42,11 +42,12 @@
class SurfaceTracing {
public:
explicit SurfaceTracing(SurfaceFlinger& flinger);
- void enable();
+ bool enable();
bool disable();
status_t writeToFile();
bool isEnabled() const;
- void notify(long compositionTime, const char* where);
+ void notify(const char* where);
+ void notifyLocked(const char* where) NO_THREAD_SAFETY_ANALYSIS /* REQUIRES(mSfLock) */;
void setBufferSize(size_t bufferSizeInByte);
void writeToFileAsync();
@@ -55,13 +56,18 @@
enum : uint32_t {
TRACE_CRITICAL = 1 << 0,
TRACE_INPUT = 1 << 1,
- TRACE_EXTRA = 1 << 2,
+ TRACE_COMPOSITION = 1 << 2,
+ TRACE_EXTRA = 1 << 3,
+ TRACE_HWC = 1 << 4,
TRACE_ALL = 0xffffffff
};
void setTraceFlags(uint32_t flags);
+ bool flagIsSetLocked(uint32_t flags) NO_THREAD_SAFETY_ANALYSIS /* REQUIRES(mSfLock) */ {
+ return (mTraceFlags & flags) == flags;
+ }
private:
- static constexpr auto kDefaultBufferCapInByte = 100_MB;
+ static constexpr auto kDefaultBufferCapInByte = 5_MB;
static constexpr auto kDefaultFileName = "/data/misc/wmtrace/layers_trace.pb";
class LayersTraceBuffer { // ring buffer
@@ -81,10 +87,8 @@
std::queue<LayersTraceProto> mStorage;
};
- long mCompositionTime;
-
void mainLoop();
- void addFirstEntry();
+ bool addFirstEntry();
LayersTraceProto traceWhenNotified();
LayersTraceProto traceLayersLocked(const char* where) REQUIRES(mSfLock);
@@ -92,14 +96,16 @@
bool addTraceToBuffer(LayersTraceProto& entry);
void writeProtoFileLocked() REQUIRES(mTraceLock);
- const SurfaceFlinger& mFlinger;
+ SurfaceFlinger& mFlinger;
status_t mLastErr = NO_ERROR;
std::thread mThread;
std::condition_variable mCanStartTrace;
std::mutex& mSfLock;
- uint32_t mTraceFlags GUARDED_BY(mSfLock) = TRACE_ALL;
+ uint32_t mTraceFlags GUARDED_BY(mSfLock) = TRACE_CRITICAL | TRACE_INPUT;
const char* mWhere GUARDED_BY(mSfLock) = "";
+ uint32_t mMissedTraceEntries GUARDED_BY(mSfLock) = 0;
+ bool mTracingInProgress GUARDED_BY(mSfLock) = false;
mutable std::mutex mTraceLock;
LayersTraceBuffer mBuffer GUARDED_BY(mTraceLock);
diff --git a/services/surfaceflinger/TimeStats/Android.bp b/services/surfaceflinger/TimeStats/Android.bp
new file mode 100644
index 0000000..3901757
--- /dev/null
+++ b/services/surfaceflinger/TimeStats/Android.bp
@@ -0,0 +1,36 @@
+cc_library_shared {
+ name: "libtimestats",
+ srcs: [
+ "TimeStats.cpp",
+ ],
+ shared_libs: [
+ "android.hardware.graphics.composer@2.4",
+ "libbase",
+ "libcutils",
+ "liblog",
+ "libprotobuf-cpp-lite",
+ "libprotoutil",
+ "libstatslog",
+ "libstatspull",
+ "libstatssocket",
+ "libtimestats_proto",
+ "libui",
+ "libutils",
+ ],
+ export_include_dirs: ["."],
+ export_shared_lib_headers: [
+ "libprotoutil",
+ "libstatslog",
+ "libstatspull",
+ "libstatssocket",
+ "libtimestats_proto",
+ ],
+ cppflags: [
+ "-Wall",
+ "-Werror",
+ "-Wformat",
+ "-Wthread-safety",
+ "-Wunused",
+ "-Wunreachable-code",
+ ],
+}
diff --git a/services/surfaceflinger/TimeStats/TimeStats.cpp b/services/surfaceflinger/TimeStats/TimeStats.cpp
index c97a19b..37194c6 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.cpp
+++ b/services/surfaceflinger/TimeStats/TimeStats.cpp
@@ -13,6 +13,10 @@
* See the License for the specific language governing permissions and
* limitations under the License.
*/
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
#undef LOG_TAG
#define LOG_TAG "TimeStats"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
@@ -20,20 +24,182 @@
#include "TimeStats.h"
#include <android-base/stringprintf.h>
-
+#include <android/util/ProtoOutputStream.h>
#include <log/log.h>
-
#include <utils/String8.h>
#include <utils/Timers.h>
#include <utils/Trace.h>
#include <algorithm>
-#include <regex>
+#include <chrono>
namespace android {
namespace impl {
+AStatsManager_PullAtomCallbackReturn TimeStats::pullAtomCallback(int32_t atom_tag,
+ AStatsEventList* data,
+ void* cookie) {
+ impl::TimeStats* timeStats = reinterpret_cast<impl::TimeStats*>(cookie);
+ AStatsManager_PullAtomCallbackReturn result = AStatsManager_PULL_SKIP;
+ if (atom_tag == android::util::SURFACEFLINGER_STATS_GLOBAL_INFO) {
+ result = timeStats->populateGlobalAtom(data);
+ } else if (atom_tag == android::util::SURFACEFLINGER_STATS_LAYER_INFO) {
+ result = timeStats->populateLayerAtom(data);
+ }
+
+ // Enable timestats now. The first full pull for a given build is expected to
+ // have empty or very little stats, as stats are first enabled after the
+ // first pull is completed for either the global or layer stats.
+ timeStats->enable();
+ return result;
+}
+
+namespace {
+// Histograms align with the order of fields in SurfaceflingerStatsLayerInfo.
+const std::array<std::string, 6> kHistogramNames = {
+ "present2present", "post2present", "acquire2present",
+ "latch2present", "desired2present", "post2acquire",
+};
+
+std::string histogramToProtoByteString(const std::unordered_map<int32_t, int32_t>& histogram,
+ size_t maxPulledHistogramBuckets) {
+ auto buckets = std::vector<std::pair<int32_t, int32_t>>(histogram.begin(), histogram.end());
+ std::sort(buckets.begin(), buckets.end(),
+ [](std::pair<int32_t, int32_t>& left, std::pair<int32_t, int32_t>& right) {
+ return left.second > right.second;
+ });
+
+ util::ProtoOutputStream proto;
+ int histogramSize = 0;
+ for (const auto& bucket : buckets) {
+ if (++histogramSize > maxPulledHistogramBuckets) {
+ break;
+ }
+ proto.write(android::util::FIELD_TYPE_INT32 | android::util::FIELD_COUNT_REPEATED |
+ 1 /* field id */,
+ (int32_t)bucket.first);
+ proto.write(android::util::FIELD_TYPE_INT64 | android::util::FIELD_COUNT_REPEATED |
+ 2 /* field id */,
+ (int64_t)bucket.second);
+ }
+
+ std::string byteString;
+ proto.serializeToString(&byteString);
+ return byteString;
+}
+} // namespace
+
+AStatsManager_PullAtomCallbackReturn TimeStats::populateGlobalAtom(AStatsEventList* data) {
+ std::lock_guard<std::mutex> lock(mMutex);
+
+ if (mTimeStats.statsStart == 0) {
+ return AStatsManager_PULL_SKIP;
+ }
+ flushPowerTimeLocked();
+
+ AStatsEvent* event = mStatsDelegate->addStatsEventToPullData(data);
+ mStatsDelegate->statsEventSetAtomId(event, android::util::SURFACEFLINGER_STATS_GLOBAL_INFO);
+ mStatsDelegate->statsEventWriteInt64(event, mTimeStats.totalFrames);
+ mStatsDelegate->statsEventWriteInt64(event, mTimeStats.missedFrames);
+ mStatsDelegate->statsEventWriteInt64(event, mTimeStats.clientCompositionFrames);
+ mStatsDelegate->statsEventWriteInt64(event, mTimeStats.displayOnTime);
+ mStatsDelegate->statsEventWriteInt64(event, mTimeStats.presentToPresent.totalTime());
+ mStatsDelegate->statsEventWriteInt32(event, mTimeStats.displayEventConnectionsCount);
+ std::string frameDurationBytes =
+ histogramToProtoByteString(mTimeStats.frameDuration.hist, mMaxPulledHistogramBuckets);
+ mStatsDelegate->statsEventWriteByteArray(event, (const uint8_t*)frameDurationBytes.c_str(),
+ frameDurationBytes.size());
+ std::string renderEngineTimingBytes =
+ histogramToProtoByteString(mTimeStats.renderEngineTiming.hist,
+ mMaxPulledHistogramBuckets);
+ mStatsDelegate->statsEventWriteByteArray(event, (const uint8_t*)renderEngineTimingBytes.c_str(),
+ renderEngineTimingBytes.size());
+ mStatsDelegate->statsEventBuild(event);
+ clearGlobalLocked();
+
+ return AStatsManager_PULL_SUCCESS;
+}
+
+AStatsManager_PullAtomCallbackReturn TimeStats::populateLayerAtom(AStatsEventList* data) {
+ std::lock_guard<std::mutex> lock(mMutex);
+
+ std::vector<TimeStatsHelper::TimeStatsLayer const*> dumpStats;
+ for (const auto& ele : mTimeStats.stats) {
+ dumpStats.push_back(&ele.second);
+ }
+
+ std::sort(dumpStats.begin(), dumpStats.end(),
+ [](TimeStatsHelper::TimeStatsLayer const* l,
+ TimeStatsHelper::TimeStatsLayer const* r) {
+ return l->totalFrames > r->totalFrames;
+ });
+
+ if (mMaxPulledLayers < dumpStats.size()) {
+ dumpStats.resize(mMaxPulledLayers);
+ }
+
+ for (const auto& layer : dumpStats) {
+ AStatsEvent* event = mStatsDelegate->addStatsEventToPullData(data);
+ mStatsDelegate->statsEventSetAtomId(event, android::util::SURFACEFLINGER_STATS_LAYER_INFO);
+ mStatsDelegate->statsEventWriteString8(event, layer->layerName.c_str());
+ mStatsDelegate->statsEventWriteInt64(event, layer->totalFrames);
+ mStatsDelegate->statsEventWriteInt64(event, layer->droppedFrames);
+
+ for (const auto& name : kHistogramNames) {
+ const auto& histogram = layer->deltas.find(name);
+ if (histogram == layer->deltas.cend()) {
+ mStatsDelegate->statsEventWriteByteArray(event, nullptr, 0);
+ } else {
+ std::string bytes = histogramToProtoByteString(histogram->second.hist,
+ mMaxPulledHistogramBuckets);
+ mStatsDelegate->statsEventWriteByteArray(event, (const uint8_t*)bytes.c_str(),
+ bytes.size());
+ }
+ }
+
+ mStatsDelegate->statsEventWriteInt64(event, layer->lateAcquireFrames);
+ mStatsDelegate->statsEventWriteInt64(event, layer->badDesiredPresentFrames);
+
+ mStatsDelegate->statsEventBuild(event);
+ }
+ clearLayersLocked();
+
+ return AStatsManager_PULL_SUCCESS;
+}
+
+TimeStats::TimeStats() : TimeStats(nullptr, std::nullopt, std::nullopt) {}
+
+TimeStats::TimeStats(std::unique_ptr<StatsEventDelegate> statsDelegate,
+ std::optional<size_t> maxPulledLayers,
+ std::optional<size_t> maxPulledHistogramBuckets) {
+ if (statsDelegate != nullptr) {
+ mStatsDelegate = std::move(statsDelegate);
+ }
+
+ if (maxPulledLayers) {
+ mMaxPulledLayers = *maxPulledLayers;
+ }
+
+ if (maxPulledHistogramBuckets) {
+ mMaxPulledHistogramBuckets = *maxPulledHistogramBuckets;
+ }
+}
+
+TimeStats::~TimeStats() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mStatsDelegate->clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO);
+ mStatsDelegate->clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO);
+}
+
+void TimeStats::onBootFinished() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ mStatsDelegate->setStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ nullptr, TimeStats::pullAtomCallback, this);
+ mStatsDelegate->setStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ nullptr, TimeStats::pullAtomCallback, this);
+}
+
void TimeStats::parseArgs(bool asProto, const Vector<String16>& args, std::string& result) {
ATRACE_CALL();
@@ -59,7 +225,7 @@
}
if (argsMap.count("-clear")) {
- clear();
+ clearAll();
}
if (argsMap.count("-enable")) {
@@ -72,8 +238,10 @@
std::string result = "TimeStats miniDump:\n";
std::lock_guard<std::mutex> lock(mMutex);
- android::base::StringAppendF(&result, "Number of tracked layers is %zu\n",
+ android::base::StringAppendF(&result, "Number of layers currently being tracked is %zu\n",
mTimeStatsTracker.size());
+ android::base::StringAppendF(&result, "Number of layers in the stats pool is %zu\n",
+ mTimeStats.stats.size());
return result;
}
@@ -104,9 +272,86 @@
mTimeStats.clientCompositionFrames++;
}
-bool TimeStats::recordReadyLocked(int32_t layerID, TimeRecord* timeRecord) {
+void TimeStats::incrementClientCompositionReusedFrames() {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStats.clientCompositionReusedFrames++;
+}
+
+void TimeStats::incrementRefreshRateSwitches() {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStats.refreshRateSwitches++;
+}
+
+void TimeStats::incrementCompositionStrategyChanges() {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStats.compositionStrategyChanges++;
+}
+
+void TimeStats::recordDisplayEventConnectionCount(int32_t count) {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStats.displayEventConnectionsCount =
+ std::max(mTimeStats.displayEventConnectionsCount, count);
+}
+
+static int32_t msBetween(nsecs_t start, nsecs_t end) {
+ int64_t delta = std::chrono::duration_cast<std::chrono::milliseconds>(
+ std::chrono::nanoseconds(end - start))
+ .count();
+ delta = std::clamp(delta, int64_t(INT32_MIN), int64_t(INT32_MAX));
+ return static_cast<int32_t>(delta);
+}
+
+void TimeStats::recordFrameDuration(nsecs_t startTime, nsecs_t endTime) {
+ if (!mEnabled.load()) return;
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (mPowerTime.powerMode == PowerMode::ON) {
+ mTimeStats.frameDuration.insert(msBetween(startTime, endTime));
+ }
+}
+
+void TimeStats::recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) {
+ if (!mEnabled.load()) return;
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (mGlobalRecord.renderEngineDurations.size() == MAX_NUM_TIME_RECORDS) {
+ ALOGE("RenderEngineTimes are already at its maximum size[%zu]", MAX_NUM_TIME_RECORDS);
+ mGlobalRecord.renderEngineDurations.pop_front();
+ }
+ mGlobalRecord.renderEngineDurations.push_back({startTime, endTime});
+}
+
+void TimeStats::recordRenderEngineDuration(nsecs_t startTime,
+ const std::shared_ptr<FenceTime>& endTime) {
+ if (!mEnabled.load()) return;
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (mGlobalRecord.renderEngineDurations.size() == MAX_NUM_TIME_RECORDS) {
+ ALOGE("RenderEngineTimes are already at its maximum size[%zu]", MAX_NUM_TIME_RECORDS);
+ mGlobalRecord.renderEngineDurations.pop_front();
+ }
+ mGlobalRecord.renderEngineDurations.push_back({startTime, endTime});
+}
+
+bool TimeStats::recordReadyLocked(int32_t layerId, TimeRecord* timeRecord) {
if (!timeRecord->ready) {
- ALOGV("[%d]-[%" PRIu64 "]-presentFence is still not received", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-presentFence is still not received", layerId,
timeRecord->frameTime.frameNumber);
return false;
}
@@ -119,7 +364,7 @@
timeRecord->frameTime.acquireTime = timeRecord->acquireFence->getSignalTime();
timeRecord->acquireFence = nullptr;
} else {
- ALOGV("[%d]-[%" PRIu64 "]-acquireFence signal time is invalid", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-acquireFence signal time is invalid", layerId,
timeRecord->frameTime.frameNumber);
}
}
@@ -132,7 +377,7 @@
timeRecord->frameTime.presentTime = timeRecord->presentFence->getSignalTime();
timeRecord->presentFence = nullptr;
} else {
- ALOGV("[%d]-[%" PRIu64 "]-presentFence signal time invalid", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-presentFence signal time invalid", layerId,
timeRecord->frameTime.frameNumber);
}
}
@@ -140,138 +385,105 @@
return true;
}
-static int32_t msBetween(nsecs_t start, nsecs_t end) {
- int64_t delta = (end - start) / 1000000;
- delta = std::clamp(delta, int64_t(INT32_MIN), int64_t(INT32_MAX));
- return static_cast<int32_t>(delta);
-}
-
-// This regular expression captures the following for instance:
-// StatusBar in StatusBar#0
-// com.appname in com.appname/com.appname.activity#0
-// com.appname in SurfaceView - com.appname/com.appname.activity#0
-static const std::regex packageNameRegex("(?:SurfaceView[-\\s\\t]+)?([^/]+).*#\\d+");
-
-static std::string getPackageName(const std::string& layerName) {
- std::smatch match;
- if (std::regex_match(layerName.begin(), layerName.end(), match, packageNameRegex)) {
- // There must be a match for group 1 otherwise the whole string is not
- // matched and the above will return false
- return match[1];
- }
- return "";
-}
-
-void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerID) {
+void TimeStats::flushAvailableRecordsToStatsLocked(int32_t layerId) {
ATRACE_CALL();
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
TimeRecord& prevTimeRecord = layerRecord.prevTimeRecord;
std::deque<TimeRecord>& timeRecords = layerRecord.timeRecords;
while (!timeRecords.empty()) {
- if (!recordReadyLocked(layerID, &timeRecords[0])) break;
- ALOGV("[%d]-[%" PRIu64 "]-presentFenceTime[%" PRId64 "]", layerID,
+ if (!recordReadyLocked(layerId, &timeRecords[0])) break;
+ ALOGV("[%d]-[%" PRIu64 "]-presentFenceTime[%" PRId64 "]", layerId,
timeRecords[0].frameTime.frameNumber, timeRecords[0].frameTime.presentTime);
- const std::string& layerName = layerRecord.layerName;
if (prevTimeRecord.ready) {
+ const std::string& layerName = layerRecord.layerName;
if (!mTimeStats.stats.count(layerName)) {
mTimeStats.stats[layerName].layerName = layerName;
- mTimeStats.stats[layerName].packageName = getPackageName(layerName);
}
TimeStatsHelper::TimeStatsLayer& timeStatsLayer = mTimeStats.stats[layerName];
timeStatsLayer.totalFrames++;
timeStatsLayer.droppedFrames += layerRecord.droppedFrames;
+ timeStatsLayer.lateAcquireFrames += layerRecord.lateAcquireFrames;
+ timeStatsLayer.badDesiredPresentFrames += layerRecord.badDesiredPresentFrames;
+
layerRecord.droppedFrames = 0;
+ layerRecord.lateAcquireFrames = 0;
+ layerRecord.badDesiredPresentFrames = 0;
const int32_t postToAcquireMs = msBetween(timeRecords[0].frameTime.postTime,
timeRecords[0].frameTime.acquireTime);
- ALOGV("[%d]-[%" PRIu64 "]-post2acquire[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-post2acquire[%d]", layerId,
timeRecords[0].frameTime.frameNumber, postToAcquireMs);
timeStatsLayer.deltas["post2acquire"].insert(postToAcquireMs);
const int32_t postToPresentMs = msBetween(timeRecords[0].frameTime.postTime,
timeRecords[0].frameTime.presentTime);
- ALOGV("[%d]-[%" PRIu64 "]-post2present[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-post2present[%d]", layerId,
timeRecords[0].frameTime.frameNumber, postToPresentMs);
timeStatsLayer.deltas["post2present"].insert(postToPresentMs);
const int32_t acquireToPresentMs = msBetween(timeRecords[0].frameTime.acquireTime,
timeRecords[0].frameTime.presentTime);
- ALOGV("[%d]-[%" PRIu64 "]-acquire2present[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-acquire2present[%d]", layerId,
timeRecords[0].frameTime.frameNumber, acquireToPresentMs);
timeStatsLayer.deltas["acquire2present"].insert(acquireToPresentMs);
const int32_t latchToPresentMs = msBetween(timeRecords[0].frameTime.latchTime,
timeRecords[0].frameTime.presentTime);
- ALOGV("[%d]-[%" PRIu64 "]-latch2present[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-latch2present[%d]", layerId,
timeRecords[0].frameTime.frameNumber, latchToPresentMs);
timeStatsLayer.deltas["latch2present"].insert(latchToPresentMs);
const int32_t desiredToPresentMs = msBetween(timeRecords[0].frameTime.desiredTime,
timeRecords[0].frameTime.presentTime);
- ALOGV("[%d]-[%" PRIu64 "]-desired2present[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-desired2present[%d]", layerId,
timeRecords[0].frameTime.frameNumber, desiredToPresentMs);
timeStatsLayer.deltas["desired2present"].insert(desiredToPresentMs);
const int32_t presentToPresentMs = msBetween(prevTimeRecord.frameTime.presentTime,
timeRecords[0].frameTime.presentTime);
- ALOGV("[%d]-[%" PRIu64 "]-present2present[%d]", layerID,
+ ALOGV("[%d]-[%" PRIu64 "]-present2present[%d]", layerId,
timeRecords[0].frameTime.frameNumber, presentToPresentMs);
timeStatsLayer.deltas["present2present"].insert(presentToPresentMs);
}
-
- // Output additional trace points to track frame time.
- ATRACE_INT64(("TimeStats-Post - " + layerName).c_str(), timeRecords[0].frameTime.postTime);
- ATRACE_INT64(("TimeStats-Acquire - " + layerName).c_str(),
- timeRecords[0].frameTime.acquireTime);
- ATRACE_INT64(("TimeStats-Latch - " + layerName).c_str(),
- timeRecords[0].frameTime.latchTime);
- ATRACE_INT64(("TimeStats-Desired - " + layerName).c_str(),
- timeRecords[0].frameTime.desiredTime);
- ATRACE_INT64(("TimeStats-Present - " + layerName).c_str(),
- timeRecords[0].frameTime.presentTime);
-
prevTimeRecord = timeRecords[0];
timeRecords.pop_front();
layerRecord.waitData--;
}
}
-// This regular expression captures the following layer names for instance:
-// 1) StatusBat#0
-// 2) NavigationBar#1
-// 3) co(m).*#0
-// 4) SurfaceView - co(m).*#0
-// Using [-\\s\t]+ for the conjunction part between SurfaceView and co(m).*
-// is a bit more robust in case there's a slight change.
-// The layer name would only consist of . / $ _ 0-9 a-z A-Z in most cases.
-static const std::regex layerNameRegex(
- "(((SurfaceView[-\\s\\t]+)?com?\\.[./$\\w]+)|((Status|Navigation)Bar))#\\d+");
+static constexpr const char* kPopupWindowPrefix = "PopupWindow";
+static const size_t kMinLenLayerName = std::strlen(kPopupWindowPrefix);
+// Avoid tracking the "PopupWindow:<random hash>#<number>" layers
static bool layerNameIsValid(const std::string& layerName) {
- return std::regex_match(layerName.begin(), layerName.end(), layerNameRegex);
+ return layerName.length() >= kMinLenLayerName &&
+ layerName.compare(0, kMinLenLayerName, kPopupWindowPrefix) != 0;
}
-void TimeStats::setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+void TimeStats::setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
nsecs_t postTime) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-[%s]-PostTime[%" PRId64 "]", layerID, frameNumber, layerName.c_str(),
+ ALOGV("[%d]-[%" PRIu64 "]-[%s]-PostTime[%" PRId64 "]", layerId, frameNumber, layerName.c_str(),
postTime);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID) && mTimeStatsTracker.size() < MAX_NUM_LAYER_RECORDS &&
- layerNameIsValid(layerName)) {
- mTimeStatsTracker[layerID].layerName = layerName;
+ if (!mTimeStats.stats.count(layerName) && mTimeStats.stats.size() >= MAX_NUM_LAYER_STATS) {
+ return;
}
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId) && mTimeStatsTracker.size() < MAX_NUM_LAYER_RECORDS &&
+ layerNameIsValid(layerName)) {
+ mTimeStatsTracker[layerId].layerName = layerName;
+ }
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.timeRecords.size() == MAX_NUM_TIME_RECORDS) {
ALOGE("[%d]-[%s]-timeRecords is at its maximum size[%zu]. Ignore this when unittesting.",
- layerID, layerRecord.layerName.c_str(), MAX_NUM_TIME_RECORDS);
- mTimeStatsTracker.erase(layerID);
+ layerId, layerRecord.layerName.c_str(), MAX_NUM_TIME_RECORDS);
+ mTimeStatsTracker.erase(layerId);
return;
}
// For most media content, the acquireFence is invalid because the buffer is
@@ -293,15 +505,15 @@
layerRecord.waitData = layerRecord.timeRecords.size() - 1;
}
-void TimeStats::setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) {
+void TimeStats::setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-LatchTime[%" PRId64 "]", layerID, frameNumber, latchTime);
+ ALOGV("[%d]-[%" PRIu64 "]-LatchTime[%" PRId64 "]", layerId, frameNumber, latchTime);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -311,15 +523,45 @@
}
}
-void TimeStats::setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) {
+void TimeStats::incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-DesiredTime[%" PRId64 "]", layerID, frameNumber, desiredTime);
+ ALOGV("[%d]-LatchSkipped-Reason[%d]", layerId,
+ static_cast<std::underlying_type<LatchSkipReason>::type>(reason));
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
+
+ switch (reason) {
+ case LatchSkipReason::LateAcquire:
+ layerRecord.lateAcquireFrames++;
+ break;
+ }
+}
+
+void TimeStats::incrementBadDesiredPresent(int32_t layerId) {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+ ALOGV("[%d]-BadDesiredPresent", layerId);
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
+ layerRecord.badDesiredPresentFrames++;
+}
+
+void TimeStats::setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) {
+ if (!mEnabled.load()) return;
+
+ ATRACE_CALL();
+ ALOGV("[%d]-[%" PRIu64 "]-DesiredTime[%" PRId64 "]", layerId, frameNumber, desiredTime);
+
+ std::lock_guard<std::mutex> lock(mMutex);
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -329,15 +571,15 @@
}
}
-void TimeStats::setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) {
+void TimeStats::setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-AcquireTime[%" PRId64 "]", layerID, frameNumber, acquireTime);
+ ALOGV("[%d]-[%" PRIu64 "]-AcquireTime[%" PRId64 "]", layerId, frameNumber, acquireTime);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -347,17 +589,17 @@
}
}
-void TimeStats::setAcquireFence(int32_t layerID, uint64_t frameNumber,
+void TimeStats::setAcquireFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& acquireFence) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-AcquireFenceTime[%" PRId64 "]", layerID, frameNumber,
+ ALOGV("[%d]-[%" PRIu64 "]-AcquireFenceTime[%" PRId64 "]", layerId, frameNumber,
acquireFence->getSignalTime());
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -367,15 +609,15 @@
}
}
-void TimeStats::setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) {
+void TimeStats::setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-PresentTime[%" PRId64 "]", layerID, frameNumber, presentTime);
+ ALOGV("[%d]-[%" PRIu64 "]-PresentTime[%" PRId64 "]", layerId, frameNumber, presentTime);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -386,20 +628,20 @@
layerRecord.waitData++;
}
- flushAvailableRecordsToStatsLocked(layerID);
+ flushAvailableRecordsToStatsLocked(layerId);
}
-void TimeStats::setPresentFence(int32_t layerID, uint64_t frameNumber,
+void TimeStats::setPresentFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& presentFence) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-PresentFenceTime[%" PRId64 "]", layerID, frameNumber,
+ ALOGV("[%d]-[%" PRIu64 "]-PresentFenceTime[%" PRId64 "]", layerId, frameNumber,
presentFence->getSignalTime());
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
if (layerRecord.waitData < 0 ||
layerRecord.waitData >= static_cast<int32_t>(layerRecord.timeRecords.size()))
return;
@@ -410,29 +652,25 @@
layerRecord.waitData++;
}
- flushAvailableRecordsToStatsLocked(layerID);
+ flushAvailableRecordsToStatsLocked(layerId);
}
-void TimeStats::onDestroy(int32_t layerID) {
+void TimeStats::onDestroy(int32_t layerId) {
+ ATRACE_CALL();
+ ALOGV("[%d]-onDestroy", layerId);
+ std::lock_guard<std::mutex> lock(mMutex);
+ mTimeStatsTracker.erase(layerId);
+}
+
+void TimeStats::removeTimeRecord(int32_t layerId, uint64_t frameNumber) {
if (!mEnabled.load()) return;
ATRACE_CALL();
- ALOGV("[%d]-onDestroy", layerID);
+ ALOGV("[%d]-[%" PRIu64 "]-removeTimeRecord", layerId, frameNumber);
std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- mTimeStatsTracker.erase(layerID);
-}
-
-void TimeStats::removeTimeRecord(int32_t layerID, uint64_t frameNumber) {
- if (!mEnabled.load()) return;
-
- ATRACE_CALL();
- ALOGV("[%d]-[%" PRIu64 "]-removeTimeRecord", layerID, frameNumber);
-
- std::lock_guard<std::mutex> lock(mMutex);
- if (!mTimeStatsTracker.count(layerID)) return;
- LayerRecord& layerRecord = mTimeStatsTracker[layerID];
+ if (!mTimeStatsTracker.count(layerId)) return;
+ LayerRecord& layerRecord = mTimeStatsTracker[layerId];
size_t removeAt = 0;
for (const TimeRecord& record : layerRecord.timeRecords) {
if (record.frameTime.frameNumber == frameNumber) break;
@@ -454,12 +692,13 @@
int64_t elapsedTime = (curTime - mPowerTime.prevTime) / 1000000;
switch (mPowerTime.powerMode) {
- case HWC_POWER_MODE_NORMAL:
+ case PowerMode::ON:
mTimeStats.displayOnTime += elapsedTime;
break;
- case HWC_POWER_MODE_OFF:
- case HWC_POWER_MODE_DOZE:
- case HWC_POWER_MODE_DOZE_SUSPEND:
+ case PowerMode::OFF:
+ case PowerMode::DOZE:
+ case PowerMode::DOZE_SUSPEND:
+ case PowerMode::ON_SUSPEND:
default:
break;
}
@@ -467,7 +706,7 @@
mPowerTime.prevTime = curTime;
}
-void TimeStats::setPowerMode(int32_t powerMode) {
+void TimeStats::setPowerMode(PowerMode powerMode) {
if (!mEnabled.load()) {
std::lock_guard<std::mutex> lock(mMutex);
mPowerTime.powerMode = powerMode;
@@ -518,6 +757,31 @@
mGlobalRecord.prevPresentTime = curPresentTime;
mGlobalRecord.presentFences.pop_front();
}
+ while (!mGlobalRecord.renderEngineDurations.empty()) {
+ const auto duration = mGlobalRecord.renderEngineDurations.front();
+ const auto& endTime = duration.endTime;
+
+ nsecs_t endNs = -1;
+
+ if (auto val = std::get_if<nsecs_t>(&endTime)) {
+ endNs = *val;
+ } else {
+ endNs = std::get<std::shared_ptr<FenceTime>>(endTime)->getSignalTime();
+ }
+
+ if (endNs == Fence::SIGNAL_TIME_PENDING) break;
+
+ if (endNs < 0) {
+ ALOGE("RenderEngineTiming is invalid!");
+ mGlobalRecord.renderEngineDurations.pop_front();
+ continue;
+ }
+
+ const int32_t renderEngineMs = msBetween(duration.startTime, endNs);
+ mTimeStats.renderEngineTiming.insert(renderEngineMs);
+
+ mGlobalRecord.renderEngineDurations.pop_front();
+ }
}
void TimeStats::setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) {
@@ -530,8 +794,8 @@
return;
}
- if (mPowerTime.powerMode != HWC_POWER_MODE_NORMAL) {
- // Try flushing the last present fence on HWC_POWER_MODE_NORMAL.
+ if (mPowerTime.powerMode != PowerMode::ON) {
+ // Try flushing the last present fence on PowerMode::ON.
flushAvailableGlobalRecordsToStatsLocked();
mGlobalRecord.presentFences.clear();
mGlobalRecord.prevPresentTime = 0;
@@ -574,24 +838,41 @@
ALOGD("Disabled");
}
-void TimeStats::clear() {
+void TimeStats::clearAll() {
+ std::lock_guard<std::mutex> lock(mMutex);
+ clearGlobalLocked();
+ clearLayersLocked();
+}
+
+void TimeStats::clearGlobalLocked() {
ATRACE_CALL();
- std::lock_guard<std::mutex> lock(mMutex);
- mTimeStatsTracker.clear();
- mTimeStats.stats.clear();
mTimeStats.statsStart = (mEnabled.load() ? static_cast<int64_t>(std::time(0)) : 0);
mTimeStats.statsEnd = 0;
mTimeStats.totalFrames = 0;
mTimeStats.missedFrames = 0;
mTimeStats.clientCompositionFrames = 0;
+ mTimeStats.clientCompositionReusedFrames = 0;
+ mTimeStats.refreshRateSwitches = 0;
+ mTimeStats.compositionStrategyChanges = 0;
+ mTimeStats.displayEventConnectionsCount = 0;
mTimeStats.displayOnTime = 0;
mTimeStats.presentToPresent.hist.clear();
+ mTimeStats.frameDuration.hist.clear();
+ mTimeStats.renderEngineTiming.hist.clear();
mTimeStats.refreshRateStats.clear();
mPowerTime.prevTime = systemTime();
mGlobalRecord.prevPresentTime = 0;
mGlobalRecord.presentFences.clear();
- ALOGD("Cleared");
+ ALOGD("Cleared global stats");
+}
+
+void TimeStats::clearLayersLocked() {
+ ATRACE_CALL();
+
+ mTimeStatsTracker.clear();
+ mTimeStats.stats.clear();
+ ALOGD("Cleared layer stats");
}
bool TimeStats::isEnabled() {
@@ -613,7 +894,7 @@
if (asProto) {
ALOGD("Dumping TimeStats as proto");
SFTimeStatsGlobalProto timeStatsProto = mTimeStats.toProto(maxLayers);
- result.append(timeStatsProto.SerializeAsString().c_str(), timeStatsProto.ByteSize());
+ result.append(timeStatsProto.SerializeAsString());
} else {
ALOGD("Dumping TimeStats as text");
result.append(mTimeStats.toString(maxLayers));
@@ -624,3 +905,6 @@
} // namespace impl
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 2bcb568..8de5d0c 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -16,13 +16,21 @@
#pragma once
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <android/hardware/graphics/composer/2.4/IComposerClient.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
+#include <stats_event.h>
+#include <stats_pull_atom_callback.h>
+#include <statslog.h>
#include <timestatsproto/TimeStatsHelper.h>
#include <timestatsproto/TimeStatsProtoHeader.h>
-
-#include <hardware/hwcomposer_defs.h>
-
#include <ui/FenceTime.h>
-
#include <utils/String16.h>
#include <utils/Vector.h>
@@ -30,6 +38,7 @@
#include <mutex>
#include <optional>
#include <unordered_map>
+#include <variant>
using namespace android::surfaceflinger;
@@ -39,6 +48,10 @@
public:
virtual ~TimeStats() = default;
+ // Called once boot has been finished to perform additional capabilities,
+ // e.g. registration to statsd.
+ virtual void onBootFinished() = 0;
+
virtual void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) = 0;
virtual bool isEnabled() = 0;
virtual std::string miniDump() = 0;
@@ -46,23 +59,62 @@
virtual void incrementTotalFrames() = 0;
virtual void incrementMissedFrames() = 0;
virtual void incrementClientCompositionFrames() = 0;
+ virtual void incrementClientCompositionReusedFrames() = 0;
+ // Increments the number of times the display refresh rate changed.
+ virtual void incrementRefreshRateSwitches() = 0;
+ // Increments the number of changes in composition strategy
+ // The intention is to reflect the number of changes between hwc and gpu
+ // composition, where "gpu composition" may also include mixed composition.
+ virtual void incrementCompositionStrategyChanges() = 0;
+ // Records the most up-to-date count of display event connections.
+ // The stored count will be the maximum ever recoded.
+ virtual void recordDisplayEventConnectionCount(int32_t count) = 0;
- virtual void setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+ // Records the start and end times for a frame.
+ // The start time is the same as the beginning of a SurfaceFlinger
+ // invalidate message.
+ // The end time corresponds to when SurfaceFlinger finishes submitting the
+ // request to HWC to present a frame.
+ virtual void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) = 0;
+ // Records the start time and end times for when RenderEngine begins work.
+ // The start time corresponds to the beginning of RenderEngine::drawLayers.
+ // The end time corresponds to when RenderEngine finishes rendering.
+ virtual void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) = 0;
+ // Same as above, but passes in a fence representing the end time.
+ virtual void recordRenderEngineDuration(nsecs_t startTime,
+ const std::shared_ptr<FenceTime>& readyFence) = 0;
+
+ virtual void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
nsecs_t postTime) = 0;
- virtual void setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) = 0;
- virtual void setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) = 0;
- virtual void setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) = 0;
- virtual void setAcquireFence(int32_t layerID, uint64_t frameNumber,
+ virtual void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) = 0;
+ // Reasons why latching a particular buffer may be skipped
+ enum class LatchSkipReason {
+ // If the acquire fence did not fire on some devices we skip latching
+ // the buffer until the fence fires.
+ LateAcquire,
+ };
+ // Increments the counter of skipped latch buffers.
+ virtual void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) = 0;
+ // Increments the counter of bad desired present times for this layer.
+ // Bad desired present times are "implausible" and cause SurfaceFlinger to
+ // latch a buffer immediately to avoid stalling.
+ virtual void incrementBadDesiredPresent(int32_t layerId) = 0;
+ virtual void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) = 0;
+ virtual void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) = 0;
+ virtual void setAcquireFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& acquireFence) = 0;
- virtual void setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) = 0;
- virtual void setPresentFence(int32_t layerID, uint64_t frameNumber,
+ // SetPresent{Time, Fence} are not expected to be called in the critical
+ // rendering path, as they flush prior fences if those fences have fired.
+ virtual void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) = 0;
+ virtual void setPresentFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& presentFence) = 0;
// Clean up the layer record
- virtual void onDestroy(int32_t layerID) = 0;
+ virtual void onDestroy(int32_t layerId) = 0;
// If SF skips or rejects a buffer, remove the corresponding TimeRecord.
- virtual void removeTimeRecord(int32_t layerID, uint64_t frameNumber) = 0;
+ virtual void removeTimeRecord(int32_t layerId, uint64_t frameNumber) = 0;
- virtual void setPowerMode(int32_t powerMode) = 0;
+ virtual void setPowerMode(
+ hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) = 0;
// Source of truth is RefrehRateStats.
virtual void recordRefreshRate(uint32_t fps, nsecs_t duration) = 0;
virtual void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) = 0;
@@ -71,6 +123,8 @@
namespace impl {
class TimeStats : public android::TimeStats {
+ using PowerMode = android::hardware::graphics::composer::V2_4::IComposerClient::PowerMode;
+
struct FrameTime {
uint64_t frameNumber = 0;
nsecs_t postTime = 0;
@@ -94,23 +148,82 @@
// fences to signal, but rather waiting to receive those fences/timestamps.
int32_t waitData = -1;
uint32_t droppedFrames = 0;
+ uint32_t lateAcquireFrames = 0;
+ uint32_t badDesiredPresentFrames = 0;
TimeRecord prevTimeRecord;
std::deque<TimeRecord> timeRecords;
};
struct PowerTime {
- int32_t powerMode = HWC_POWER_MODE_OFF;
+ PowerMode powerMode = PowerMode::OFF;
nsecs_t prevTime = 0;
};
+ struct RenderEngineDuration {
+ nsecs_t startTime;
+ std::variant<nsecs_t, std::shared_ptr<FenceTime>> endTime;
+ };
+
struct GlobalRecord {
nsecs_t prevPresentTime = 0;
std::deque<std::shared_ptr<FenceTime>> presentFences;
+ std::deque<RenderEngineDuration> renderEngineDurations;
};
public:
- TimeStats() = default;
+ TimeStats();
+ // Delegate to the statsd service and associated APIs.
+ // Production code may use this class directly, whereas unit test may define
+ // a subclass for ease of testing.
+ class StatsEventDelegate {
+ public:
+ virtual ~StatsEventDelegate() = default;
+ virtual AStatsEvent* addStatsEventToPullData(AStatsEventList* data) {
+ return AStatsEventList_addStatsEvent(data);
+ }
+ virtual void setStatsPullAtomCallback(int32_t atom_tag,
+ AStatsManager_PullAtomMetadata* metadata,
+ AStatsManager_PullAtomCallback callback,
+ void* cookie) {
+ return AStatsManager_setPullAtomCallback(atom_tag, metadata, callback, cookie);
+ }
+
+ virtual void clearStatsPullAtomCallback(int32_t atom_tag) {
+ return AStatsManager_clearPullAtomCallback(atom_tag);
+ }
+
+ virtual void statsEventSetAtomId(AStatsEvent* event, uint32_t atom_id) {
+ return AStatsEvent_setAtomId(event, atom_id);
+ }
+
+ virtual void statsEventWriteInt32(AStatsEvent* event, int32_t field) {
+ return AStatsEvent_writeInt32(event, field);
+ }
+
+ virtual void statsEventWriteInt64(AStatsEvent* event, int64_t field) {
+ return AStatsEvent_writeInt64(event, field);
+ }
+
+ virtual void statsEventWriteString8(AStatsEvent* event, const char* field) {
+ return AStatsEvent_writeString(event, field);
+ }
+
+ virtual void statsEventWriteByteArray(AStatsEvent* event, const uint8_t* buf,
+ size_t numBytes) {
+ return AStatsEvent_writeByteArray(event, buf, numBytes);
+ }
+
+ virtual void statsEventBuild(AStatsEvent* event) { return AStatsEvent_build(event); }
+ };
+ // For testing only for injecting custom dependencies.
+ TimeStats(std::unique_ptr<StatsEventDelegate> statsDelegate,
+ std::optional<size_t> maxPulledLayers,
+ std::optional<size_t> maxPulledHistogramBuckets);
+
+ ~TimeStats() override;
+
+ void onBootFinished() override;
void parseArgs(bool asProto, const Vector<String16>& args, std::string& result) override;
bool isEnabled() override;
std::string miniDump() override;
@@ -118,23 +231,35 @@
void incrementTotalFrames() override;
void incrementMissedFrames() override;
void incrementClientCompositionFrames() override;
+ void incrementClientCompositionReusedFrames() override;
+ void incrementRefreshRateSwitches() override;
+ void incrementCompositionStrategyChanges() override;
+ void recordDisplayEventConnectionCount(int32_t count) override;
- void setPostTime(int32_t layerID, uint64_t frameNumber, const std::string& layerName,
+ void recordFrameDuration(nsecs_t startTime, nsecs_t endTime) override;
+ void recordRenderEngineDuration(nsecs_t startTime, nsecs_t endTime) override;
+ void recordRenderEngineDuration(nsecs_t startTime,
+ const std::shared_ptr<FenceTime>& readyFence) override;
+
+ void setPostTime(int32_t layerId, uint64_t frameNumber, const std::string& layerName,
nsecs_t postTime) override;
- void setLatchTime(int32_t layerID, uint64_t frameNumber, nsecs_t latchTime) override;
- void setDesiredTime(int32_t layerID, uint64_t frameNumber, nsecs_t desiredTime) override;
- void setAcquireTime(int32_t layerID, uint64_t frameNumber, nsecs_t acquireTime) override;
- void setAcquireFence(int32_t layerID, uint64_t frameNumber,
+ void setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) override;
+ void incrementLatchSkipped(int32_t layerId, LatchSkipReason reason) override;
+ void incrementBadDesiredPresent(int32_t layerId) override;
+ void setDesiredTime(int32_t layerId, uint64_t frameNumber, nsecs_t desiredTime) override;
+ void setAcquireTime(int32_t layerId, uint64_t frameNumber, nsecs_t acquireTime) override;
+ void setAcquireFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& acquireFence) override;
- void setPresentTime(int32_t layerID, uint64_t frameNumber, nsecs_t presentTime) override;
- void setPresentFence(int32_t layerID, uint64_t frameNumber,
+ void setPresentTime(int32_t layerId, uint64_t frameNumber, nsecs_t presentTime) override;
+ void setPresentFence(int32_t layerId, uint64_t frameNumber,
const std::shared_ptr<FenceTime>& presentFence) override;
// Clean up the layer record
- void onDestroy(int32_t layerID) override;
+ void onDestroy(int32_t layerId) override;
// If SF skips or rejects a buffer, remove the corresponding TimeRecord.
- void removeTimeRecord(int32_t layerID, uint64_t frameNumber) override;
+ void removeTimeRecord(int32_t layerId, uint64_t frameNumber) override;
- void setPowerMode(int32_t powerMode) override;
+ void setPowerMode(
+ hardware::graphics::composer::V2_4::IComposerClient::PowerMode powerMode) override;
// Source of truth is RefrehRateStats.
void recordRefreshRate(uint32_t fps, nsecs_t duration) override;
void setPresentFenceGlobal(const std::shared_ptr<FenceTime>& presentFence) override;
@@ -142,25 +267,36 @@
static const size_t MAX_NUM_TIME_RECORDS = 64;
private:
- bool recordReadyLocked(int32_t layerID, TimeRecord* timeRecord);
- void flushAvailableRecordsToStatsLocked(int32_t layerID);
+ static AStatsManager_PullAtomCallbackReturn pullAtomCallback(int32_t atom_tag,
+ AStatsEventList* data,
+ void* cookie);
+ AStatsManager_PullAtomCallbackReturn populateGlobalAtom(AStatsEventList* data);
+ AStatsManager_PullAtomCallbackReturn populateLayerAtom(AStatsEventList* data);
+ bool recordReadyLocked(int32_t layerId, TimeRecord* timeRecord);
+ void flushAvailableRecordsToStatsLocked(int32_t layerId);
void flushPowerTimeLocked();
void flushAvailableGlobalRecordsToStatsLocked();
void enable();
void disable();
- void clear();
+ void clearAll();
+ void clearGlobalLocked();
+ void clearLayersLocked();
void dump(bool asProto, std::optional<uint32_t> maxLayers, std::string& result);
std::atomic<bool> mEnabled = false;
std::mutex mMutex;
TimeStatsHelper::TimeStatsGlobal mTimeStats;
- // Hashmap for LayerRecord with layerID as the hash key
+ // Hashmap for LayerRecord with layerId as the hash key
std::unordered_map<int32_t, LayerRecord> mTimeStatsTracker;
PowerTime mPowerTime;
GlobalRecord mGlobalRecord;
static const size_t MAX_NUM_LAYER_RECORDS = 200;
+ static const size_t MAX_NUM_LAYER_STATS = 200;
+ std::unique_ptr<StatsEventDelegate> mStatsDelegate = std::make_unique<StatsEventDelegate>();
+ size_t mMaxPulledLayers = 8;
+ size_t mMaxPulledHistogramBuckets = 6;
};
} // namespace impl
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp b/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
index 16d2da0..894ee6d 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
+++ b/services/surfaceflinger/TimeStats/timestatsproto/TimeStatsHelper.cpp
@@ -83,9 +83,13 @@
StringAppendF(&result, "packageName = %s\n", packageName.c_str());
StringAppendF(&result, "totalFrames = %d\n", totalFrames);
StringAppendF(&result, "droppedFrames = %d\n", droppedFrames);
+ StringAppendF(&result, "lateAcquireFrames = %d\n", lateAcquireFrames);
+ StringAppendF(&result, "badDesiredPresentFrames = %d\n", badDesiredPresentFrames);
const auto iter = deltas.find("present2present");
if (iter != deltas.end()) {
- StringAppendF(&result, "averageFPS = %.3f\n", 1000.0 / iter->second.averageTime());
+ const float averageTime = iter->second.averageTime();
+ const float averageFPS = averageTime < 1.0f ? 0.0f : 1000.0f / averageTime;
+ StringAppendF(&result, "averageFPS = %.3f\n", averageFPS);
}
for (const auto& ele : deltas) {
StringAppendF(&result, "%s histogram is as below:\n", ele.first.c_str());
@@ -102,6 +106,9 @@
StringAppendF(&result, "totalFrames = %d\n", totalFrames);
StringAppendF(&result, "missedFrames = %d\n", missedFrames);
StringAppendF(&result, "clientCompositionFrames = %d\n", clientCompositionFrames);
+ StringAppendF(&result, "clientCompositionReusedFrames = %d\n", clientCompositionReusedFrames);
+ StringAppendF(&result, "refreshRateSwitches = %d\n", refreshRateSwitches);
+ StringAppendF(&result, "compositionStrategyChanges = %d\n", compositionStrategyChanges);
StringAppendF(&result, "displayOnTime = %" PRId64 " ms\n", displayOnTime);
StringAppendF(&result, "displayConfigStats is as below:\n");
for (const auto& [fps, duration] : refreshRateStats) {
@@ -111,6 +118,16 @@
StringAppendF(&result, "totalP2PTime = %" PRId64 " ms\n", presentToPresent.totalTime());
StringAppendF(&result, "presentToPresent histogram is as below:\n");
result.append(presentToPresent.toString());
+ const float averageFrameDuration = frameDuration.averageTime();
+ StringAppendF(&result, "averageFrameDuration = %.3f ms\n",
+ std::isnan(averageFrameDuration) ? 0.0f : averageFrameDuration);
+ StringAppendF(&result, "frameDuration histogram is as below:\n");
+ result.append(frameDuration.toString());
+ const float averageRenderEngineTiming = renderEngineTiming.averageTime();
+ StringAppendF(&result, "averageRenderEngineTiming = %.3f ms\n",
+ std::isnan(averageRenderEngineTiming) ? 0.0f : averageRenderEngineTiming);
+ StringAppendF(&result, "renderEngineTiming histogram is as below:\n");
+ result.append(renderEngineTiming.toString());
const auto dumpStats = generateDumpStats(maxLayers);
for (const auto& ele : dumpStats) {
result.append(ele->toString());
@@ -158,6 +175,16 @@
histProto->set_time_millis(histEle.first);
histProto->set_frame_count(histEle.second);
}
+ for (const auto& histEle : frameDuration.hist) {
+ SFTimeStatsHistogramBucketProto* histProto = globalProto.add_frame_duration();
+ histProto->set_time_millis(histEle.first);
+ histProto->set_frame_count(histEle.second);
+ }
+ for (const auto& histEle : renderEngineTiming.hist) {
+ SFTimeStatsHistogramBucketProto* histProto = globalProto.add_render_engine_timing();
+ histProto->set_time_millis(histEle.first);
+ histProto->set_frame_count(histEle.second);
+ }
const auto dumpStats = generateDumpStats(maxLayers);
for (const auto& ele : dumpStats) {
SFTimeStatsLayerProto* layerProto = globalProto.add_stats();
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h b/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
index f2ac7ff..0c75f96 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
+++ b/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
@@ -46,6 +46,8 @@
std::string packageName;
int32_t totalFrames = 0;
int32_t droppedFrames = 0;
+ int32_t lateAcquireFrames = 0;
+ int32_t badDesiredPresentFrames = 0;
std::unordered_map<std::string, Histogram> deltas;
std::string toString() const;
@@ -59,8 +61,14 @@
int32_t totalFrames = 0;
int32_t missedFrames = 0;
int32_t clientCompositionFrames = 0;
+ int32_t clientCompositionReusedFrames = 0;
+ int32_t refreshRateSwitches = 0;
+ int32_t compositionStrategyChanges = 0;
+ int32_t displayEventConnectionsCount = 0;
int64_t displayOnTime = 0;
Histogram presentToPresent;
+ Histogram frameDuration;
+ Histogram renderEngineTiming;
std::unordered_map<std::string, TimeStatsLayer> stats;
std::unordered_map<uint32_t, nsecs_t> refreshRateStats;
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/timestats.proto b/services/surfaceflinger/TimeStats/timestatsproto/timestats.proto
index 0dacbeb..5fd4a39 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/timestats.proto
+++ b/services/surfaceflinger/TimeStats/timestatsproto/timestats.proto
@@ -25,7 +25,7 @@
// changes to these messages, and keep google3 side proto messages in sync if
// the end to end pipeline needs to be updated.
-// Next tag: 10
+// Next tag: 12
message SFTimeStatsGlobalProto {
// The stats start time in UTC as seconds since January 1, 1970
optional int64 stats_start = 1;
@@ -43,6 +43,10 @@
repeated SFTimeStatsDisplayConfigBucketProto display_config_stats = 9;
// Present to present histogram.
repeated SFTimeStatsHistogramBucketProto present_to_present = 8;
+ // Frame CPU duration histogram.
+ repeated SFTimeStatsHistogramBucketProto frame_duration = 10;
+ // Frame GPU duration histogram.
+ repeated SFTimeStatsHistogramBucketProto render_engine_timing = 11;
// Stats per layer. Apps could have multiple layers.
repeated SFTimeStatsLayerProto stats = 6;
}
diff --git a/services/surfaceflinger/TracedOrdinal.h b/services/surfaceflinger/TracedOrdinal.h
new file mode 100644
index 0000000..4e7f67d
--- /dev/null
+++ b/services/surfaceflinger/TracedOrdinal.h
@@ -0,0 +1,76 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <android-base/stringprintf.h>
+#include <cutils/compiler.h>
+#include <utils/Trace.h>
+#include <cmath>
+#include <string>
+
+namespace android {
+
+template <typename T>
+class TracedOrdinal {
+public:
+ static_assert(std::is_same<bool, T>() || (std::is_signed<T>() && std::is_integral<T>()),
+ "Type is not supported. Please test it with systrace before adding "
+ "it to the list.");
+
+ TracedOrdinal(std::string name, T initialValue)
+ : mName(std::move(name)),
+ mHasGoneNegative(std::signbit(initialValue)),
+ mData(initialValue) {
+ trace();
+ }
+
+ operator T() const { return mData; }
+
+ TracedOrdinal& operator=(T other) {
+ mData = other;
+ mHasGoneNegative = mHasGoneNegative || std::signbit(mData);
+ trace();
+ return *this;
+ }
+
+private:
+ void trace() {
+ if (CC_LIKELY(!ATRACE_ENABLED())) {
+ return;
+ }
+
+ if (mNameNegative.empty()) {
+ mNameNegative = base::StringPrintf("%sNegative", mName.c_str());
+ }
+
+ if (!std::signbit(mData)) {
+ ATRACE_INT64(mName.c_str(), int64_t(mData));
+ if (mHasGoneNegative) {
+ ATRACE_INT64(mNameNegative.c_str(), 0);
+ }
+ } else {
+ ATRACE_INT64(mNameNegative.c_str(), -int64_t(mData));
+ ATRACE_INT64(mName.c_str(), 0);
+ }
+ }
+
+ const std::string mName;
+ std::string mNameNegative;
+ bool mHasGoneNegative;
+ T mData;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/TransactionCompletedThread.cpp b/services/surfaceflinger/TransactionCompletedThread.cpp
index fd466de..ca24493 100644
--- a/services/surfaceflinger/TransactionCompletedThread.cpp
+++ b/services/surfaceflinger/TransactionCompletedThread.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "TransactionCompletedThread"
@@ -24,7 +28,6 @@
#include <cinttypes>
#include <binder/IInterface.h>
-#include <gui/ITransactionCompletedListener.h>
#include <utils/RefBase.h>
namespace android {
@@ -58,7 +61,7 @@
{
std::lock_guard lock(mMutex);
for (const auto& [listener, transactionStats] : mCompletedTransactions) {
- IInterface::asBinder(listener)->unlinkToDeath(mDeathRecipient);
+ listener->unlinkToDeath(mDeathRecipient);
}
}
}
@@ -75,27 +78,59 @@
mThread = std::thread(&TransactionCompletedThread::threadMain, this);
}
-status_t TransactionCompletedThread::addCallback(const sp<ITransactionCompletedListener>& listener,
- const std::vector<CallbackId>& callbackIds) {
+status_t TransactionCompletedThread::startRegistration(const ListenerCallbacks& listenerCallbacks) {
+ // begin running if not already running
+ run();
std::lock_guard lock(mMutex);
if (!mRunning) {
ALOGE("cannot add callback because the callback thread isn't running");
return BAD_VALUE;
}
- if (mCompletedTransactions.count(listener) == 0) {
- status_t err = IInterface::asBinder(listener)->linkToDeath(mDeathRecipient);
- if (err != NO_ERROR) {
- ALOGE("cannot add callback because linkToDeath failed, err: %d", err);
- return err;
+ auto [itr, inserted] = mRegisteringTransactions.insert(listenerCallbacks);
+ auto& [listener, callbackIds] = listenerCallbacks;
+
+ if (inserted) {
+ if (mCompletedTransactions.count(listener) == 0) {
+ status_t err = listener->linkToDeath(mDeathRecipient);
+ if (err != NO_ERROR) {
+ ALOGE("cannot add callback because linkToDeath failed, err: %d", err);
+ return err;
+ }
}
+ auto& transactionStatsDeque = mCompletedTransactions[listener];
+ transactionStatsDeque.emplace_back(callbackIds);
}
- auto& transactionStatsDeque = mCompletedTransactions[listener];
- transactionStatsDeque.emplace_back(callbackIds);
return NO_ERROR;
}
+status_t TransactionCompletedThread::endRegistration(const ListenerCallbacks& listenerCallbacks) {
+ std::lock_guard lock(mMutex);
+ if (!mRunning) {
+ ALOGE("cannot add callback because the callback thread isn't running");
+ return BAD_VALUE;
+ }
+
+ auto itr = mRegisteringTransactions.find(listenerCallbacks);
+ if (itr == mRegisteringTransactions.end()) {
+ ALOGE("cannot end a registration that does not exist");
+ return BAD_VALUE;
+ }
+
+ mRegisteringTransactions.erase(itr);
+
+ return NO_ERROR;
+}
+
+bool TransactionCompletedThread::isRegisteringTransaction(
+ const sp<IBinder>& transactionListener, const std::vector<CallbackId>& callbackIds) {
+ ListenerCallbacks listenerCallbacks(transactionListener, callbackIds);
+
+ auto itr = mRegisteringTransactions.find(listenerCallbacks);
+ return itr != mRegisteringTransactions.end();
+}
+
status_t TransactionCompletedThread::registerPendingCallbackHandle(
const sp<CallbackHandle>& handle) {
std::lock_guard lock(mMutex);
@@ -105,7 +140,7 @@
}
// If we can't find the transaction stats something has gone wrong. The client should call
- // addCallback before trying to register a pending callback handle.
+ // startRegistration before trying to register a pending callback handle.
TransactionStats* transactionStats;
status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
if (err != NO_ERROR) {
@@ -117,8 +152,11 @@
return NO_ERROR;
}
-status_t TransactionCompletedThread::addPresentedCallbackHandles(
+status_t TransactionCompletedThread::finalizePendingCallbackHandles(
const std::deque<sp<CallbackHandle>>& handles) {
+ if (handles.empty()) {
+ return NO_ERROR;
+ }
std::lock_guard lock(mMutex);
if (!mRunning) {
ALOGE("cannot add presented callback handle because the callback thread isn't running");
@@ -158,7 +196,7 @@
return NO_ERROR;
}
-status_t TransactionCompletedThread::addUnpresentedCallbackHandle(
+status_t TransactionCompletedThread::registerUnpresentedCallbackHandle(
const sp<CallbackHandle>& handle) {
std::lock_guard lock(mMutex);
if (!mRunning) {
@@ -170,8 +208,8 @@
}
status_t TransactionCompletedThread::findTransactionStats(
- const sp<ITransactionCompletedListener>& listener,
- const std::vector<CallbackId>& callbackIds, TransactionStats** outTransactionStats) {
+ const sp<IBinder>& listener, const std::vector<CallbackId>& callbackIds,
+ TransactionStats** outTransactionStats) {
auto& transactionStatsDeque = mCompletedTransactions[listener];
// Search back to front because the most recent transactions are at the back of the deque
@@ -189,7 +227,7 @@
status_t TransactionCompletedThread::addCallbackHandle(const sp<CallbackHandle>& handle) {
// If we can't find the transaction stats something has gone wrong. The client should call
- // addCallback before trying to add a presnted callback handle.
+ // startRegistration before trying to add a callback handle.
TransactionStats* transactionStats;
status_t err = findTransactionStats(handle->listener, handle->callbackIds, &transactionStats);
if (err != NO_ERROR) {
@@ -202,8 +240,13 @@
// destroyed the client side is dead and there won't be anyone to send the callback to.
sp<IBinder> surfaceControl = handle->surfaceControl.promote();
if (surfaceControl) {
+ FrameEventHistoryStats eventStats(handle->frameNumber,
+ handle->gpuCompositionDoneFence->getSnapshot().fence,
+ handle->compositorTiming, handle->refreshStartTime,
+ handle->dequeueReadyTime);
transactionStats->surfaceStats.emplace_back(surfaceControl, handle->acquireTime,
- handle->previousReleaseFence);
+ handle->previousReleaseFence,
+ handle->transformHint, eventStats);
}
return NO_ERROR;
}
@@ -239,6 +282,13 @@
while (transactionStatsItr != transactionStatsDeque.end()) {
auto& transactionStats = *transactionStatsItr;
+ // If this transaction is still registering, it is not safe to send a callback
+ // because there could be surface controls that haven't been added to
+ // transaction stats or mPendingTransactions.
+ if (isRegisteringTransaction(listener, transactionStats.callbackIds)) {
+ break;
+ }
+
// If we are still waiting on the callback handles for this transaction, stop
// here because all transaction callbacks for the same listener must come in order
auto pendingTransactions = mPendingTransactions.find(listener);
@@ -262,12 +312,26 @@
// If the listener has completed transactions
if (!listenerStats.transactionStats.empty()) {
// If the listener is still alive
- if (IInterface::asBinder(listener)->isBinderAlive()) {
- // Send callback
- listenerStats.listener->onTransactionCompleted(listenerStats);
- IInterface::asBinder(listener)->unlinkToDeath(mDeathRecipient);
+ if (listener->isBinderAlive()) {
+ // Send callback. The listener stored in listenerStats
+ // comes from the cross-process setTransactionState call to
+ // SF. This MUST be an ITransactionCompletedListener. We
+ // keep it as an IBinder due to consistency reasons: if we
+ // interface_cast at the IPC boundary when reading a Parcel,
+ // we get pointers that compare unequal in the SF process.
+ interface_cast<ITransactionCompletedListener>(listenerStats.listener)
+ ->onTransactionCompleted(listenerStats);
+ if (transactionStatsDeque.empty()) {
+ listener->unlinkToDeath(mDeathRecipient);
+ completedTransactionsItr =
+ mCompletedTransactions.erase(completedTransactionsItr);
+ } else {
+ completedTransactionsItr++;
+ }
+ } else {
+ completedTransactionsItr =
+ mCompletedTransactions.erase(completedTransactionsItr);
}
- completedTransactionsItr = mCompletedTransactions.erase(completedTransactionsItr);
} else {
completedTransactionsItr++;
}
@@ -297,8 +361,11 @@
// -----------------------------------------------------------------------
-CallbackHandle::CallbackHandle(const sp<ITransactionCompletedListener>& transactionListener,
+CallbackHandle::CallbackHandle(const sp<IBinder>& transactionListener,
const std::vector<CallbackId>& ids, const sp<IBinder>& sc)
: listener(transactionListener), callbackIds(ids), surfaceControl(sc) {}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/TransactionCompletedThread.h b/services/surfaceflinger/TransactionCompletedThread.h
index e849f71..f50147a 100644
--- a/services/surfaceflinger/TransactionCompletedThread.h
+++ b/services/surfaceflinger/TransactionCompletedThread.h
@@ -21,6 +21,7 @@
#include <mutex>
#include <thread>
#include <unordered_map>
+#include <unordered_set>
#include <android-base/thread_annotations.h>
@@ -30,24 +31,12 @@
namespace android {
-struct CallbackIdsHash {
- // CallbackId vectors have several properties that let us get away with this simple hash.
- // 1) CallbackIds are never 0 so if something has gone wrong and our CallbackId vector is
- // empty we can still hash 0.
- // 2) CallbackId vectors for the same listener either are identical or contain none of the
- // same members. It is sufficient to just check the first CallbackId in the vectors. If
- // they match, they are the same. If they do not match, they are not the same.
- std::size_t operator()(const std::vector<CallbackId>& callbackIds) const {
- return std::hash<CallbackId>{}((callbackIds.empty()) ? 0 : callbackIds.front());
- }
-};
-
class CallbackHandle : public RefBase {
public:
- CallbackHandle(const sp<ITransactionCompletedListener>& transactionListener,
- const std::vector<CallbackId>& ids, const sp<IBinder>& sc);
+ CallbackHandle(const sp<IBinder>& transactionListener, const std::vector<CallbackId>& ids,
+ const sp<IBinder>& sc);
- sp<ITransactionCompletedListener> listener;
+ sp<IBinder> listener;
std::vector<CallbackId> callbackIds;
wp<IBinder> surfaceControl;
@@ -55,6 +44,12 @@
sp<Fence> previousReleaseFence;
nsecs_t acquireTime = -1;
nsecs_t latchTime = -1;
+ uint32_t transformHint = 0;
+ std::shared_ptr<FenceTime> gpuCompositionDoneFence{FenceTime::NO_FENCE};
+ CompositorTiming compositorTiming;
+ nsecs_t refreshStartTime = 0;
+ nsecs_t dequeueReadyTime = 0;
+ uint64_t frameNumber = 0;
};
class TransactionCompletedThread {
@@ -64,10 +59,12 @@
void run();
// Adds listener and callbackIds in case there are no SurfaceControls that are supposed
- // to be included in the callback. This functions should be call before attempting to add any
- // callback handles.
- status_t addCallback(const sp<ITransactionCompletedListener>& transactionListener,
- const std::vector<CallbackId>& callbackIds);
+ // to be included in the callback. This functions should be call before attempting to register
+ // any callback handles.
+ status_t startRegistration(const ListenerCallbacks& listenerCallbacks);
+ // Ends the registration. After this is called, no more CallbackHandles will be registered.
+ // It is safe to send a callback if the Transaction doesn't have any Pending callback handles.
+ status_t endRegistration(const ListenerCallbacks& listenerCallbacks);
// Informs the TransactionCompletedThread that there is a Transaction with a CallbackHandle
// that needs to be latched and presented this frame. This function should be called once the
@@ -76,11 +73,11 @@
// presented.
status_t registerPendingCallbackHandle(const sp<CallbackHandle>& handle);
// Notifies the TransactionCompletedThread that a pending CallbackHandle has been presented.
- status_t addPresentedCallbackHandles(const std::deque<sp<CallbackHandle>>& handles);
+ status_t finalizePendingCallbackHandles(const std::deque<sp<CallbackHandle>>& handles);
// Adds the Transaction CallbackHandle from a layer that does not need to be relatched and
// presented this frame.
- status_t addUnpresentedCallbackHandle(const sp<CallbackHandle>& handle);
+ status_t registerUnpresentedCallbackHandle(const sp<CallbackHandle>& handle);
void addPresentFence(const sp<Fence>& presentFence);
@@ -89,7 +86,10 @@
private:
void threadMain();
- status_t findTransactionStats(const sp<ITransactionCompletedListener>& listener,
+ bool isRegisteringTransaction(const sp<IBinder>& transactionListener,
+ const std::vector<CallbackId>& callbackIds) REQUIRES(mMutex);
+
+ status_t findTransactionStats(const sp<IBinder>& listener,
const std::vector<CallbackId>& callbackIds,
TransactionStats** outTransactionStats) REQUIRES(mMutex);
@@ -106,13 +106,6 @@
};
sp<ThreadDeathRecipient> mDeathRecipient;
- struct ITransactionCompletedListenerHash {
- std::size_t operator()(const sp<ITransactionCompletedListener>& listener) const {
- return std::hash<IBinder*>{}((listener) ? IInterface::asBinder(listener).get()
- : nullptr);
- }
- };
-
// Protects the creation and destruction of mThread
std::mutex mThreadMutex;
@@ -121,13 +114,16 @@
std::mutex mMutex;
std::condition_variable_any mConditionVariable;
+ std::unordered_set<ListenerCallbacks, ListenerCallbacksHash> mRegisteringTransactions
+ GUARDED_BY(mMutex);
+
std::unordered_map<
- sp<ITransactionCompletedListener>,
+ sp<IBinder>,
std::unordered_map<std::vector<CallbackId>, uint32_t /*count*/, CallbackIdsHash>,
- ITransactionCompletedListenerHash>
+ IListenerHash>
mPendingTransactions GUARDED_BY(mMutex);
- std::unordered_map<sp<ITransactionCompletedListener>, std::deque<TransactionStats>,
- ITransactionCompletedListenerHash>
+
+ std::unordered_map<sp<IBinder>, std::deque<TransactionStats>, IListenerHash>
mCompletedTransactions GUARDED_BY(mMutex);
bool mRunning GUARDED_BY(mMutex) = false;
diff --git a/services/surfaceflinger/layerproto/LayerProtoParser.cpp b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
index 973d20c..8fce0c9 100644
--- a/services/surfaceflinger/layerproto/LayerProtoParser.cpp
+++ b/services/surfaceflinger/layerproto/LayerProtoParser.cpp
@@ -37,16 +37,6 @@
return lhs->id < rhs->id;
}
-const LayerProtoParser::LayerGlobal LayerProtoParser::generateLayerGlobalInfo(
- const LayersProto& layersProto) {
- LayerGlobal layerGlobal;
- layerGlobal.resolution = {layersProto.resolution().w(), layersProto.resolution().h()};
- layerGlobal.colorMode = layersProto.color_mode();
- layerGlobal.colorTransform = layersProto.color_transform();
- layerGlobal.globalTransform = layersProto.global_transform();
- return layerGlobal;
-}
-
LayerProtoParser::LayerTree LayerProtoParser::generateLayerTree(const LayersProto& layersProto) {
LayerTree layerTree;
layerTree.allLayers = generateLayerList(layersProto);
@@ -114,19 +104,17 @@
layer.bufferTransform = generateTransform(layerProto.buffer_transform());
layer.queuedFrames = layerProto.queued_frames();
layer.refreshPending = layerProto.refresh_pending();
- layer.hwcFrame = generateRect(layerProto.hwc_frame());
- layer.hwcCrop = generateFloatRect(layerProto.hwc_crop());
- layer.hwcTransform = layerProto.hwc_transform();
- layer.hwcCompositionType = layerProto.hwc_composition_type();
layer.isProtected = layerProto.is_protected();
layer.cornerRadius = layerProto.corner_radius();
+ layer.backgroundBlurRadius = layerProto.background_blur_radius();
for (const auto& entry : layerProto.metadata()) {
const std::string& dataStr = entry.second;
std::vector<uint8_t>& outData = layer.metadata.mMap[entry.first];
outData.resize(dataStr.size());
memcpy(outData.data(), dataStr.data(), dataStr.size());
}
-
+ layer.cornerRadiusCrop = generateFloatRect(layerProto.corner_radius_crop());
+ layer.shadowRadius = layerProto.shadow_radius();
return layer;
}
@@ -302,7 +290,8 @@
StringAppendF(&result, "isProtected=%1d, ", isProtected);
StringAppendF(&result, "isOpaque=%1d, invalidate=%1d, ", isOpaque, invalidate);
StringAppendF(&result, "dataspace=%s, ", dataspace.c_str());
- StringAppendF(&result, "pixelFormat=%s, ", pixelFormat.c_str());
+ StringAppendF(&result, "defaultPixelFormat=%s, ", pixelFormat.c_str());
+ StringAppendF(&result, "backgroundBlurRadius=%1d, ", backgroundBlurRadius);
StringAppendF(&result, "color=(%.3f,%.3f,%.3f,%.3f), flags=0x%08x, ",
static_cast<double>(color.r), static_cast<double>(color.g),
static_cast<double>(color.b), static_cast<double>(color.a), flags);
@@ -321,8 +310,9 @@
first = false;
result.append(metadata.itemToString(entry.first, ":"));
}
- result.append("}");
-
+ result.append("},");
+ StringAppendF(&result, " cornerRadiusCrop=%s, ", cornerRadiusCrop.to_string().c_str());
+ StringAppendF(&result, " shadowRadius=%.3f, ", shadowRadius);
return result;
}
diff --git a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
index d1b2b1f..52b9165 100644
--- a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
+++ b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
@@ -108,25 +108,16 @@
Transform bufferTransform;
int32_t queuedFrames;
bool refreshPending;
- LayerProtoParser::Rect hwcFrame;
- LayerProtoParser::FloatRect hwcCrop;
- int32_t hwcTransform;
- int32_t hwcCompositionType;
bool isProtected;
float cornerRadius;
+ int backgroundBlurRadius;
LayerMetadata metadata;
+ LayerProtoParser::FloatRect cornerRadiusCrop;
+ float shadowRadius;
std::string to_string() const;
};
- class LayerGlobal {
- public:
- int2 resolution;
- std::string colorMode;
- std::string colorTransform;
- int32_t globalTransform;
- };
-
class LayerTree {
public:
// all layers in LayersProto and in the original order
@@ -136,7 +127,6 @@
std::vector<Layer*> topLevelLayers;
};
- static const LayerGlobal generateLayerGlobalInfo(const LayersProto& layersProto);
static LayerTree generateLayerTree(const LayersProto& layersProto);
static std::string layerTreeToString(const LayerTree& layerTree);
diff --git a/services/surfaceflinger/layerproto/layers.proto b/services/surfaceflinger/layerproto/layers.proto
index b097505..7f1f542 100644
--- a/services/surfaceflinger/layerproto/layers.proto
+++ b/services/surfaceflinger/layerproto/layers.proto
@@ -7,10 +7,23 @@
// Contains a list of all layers.
message LayersProto {
repeated LayerProto layers = 1;
- SizeProto resolution = 2;
- string color_mode = 3;
- string color_transform = 4;
- int32 global_transform = 5;
+}
+
+// Must match definition in the IComposerClient HAL
+enum HwcCompositionType {
+ // Invalid composition type
+ INVALID = 0;
+ // Layer was composited by the client into the client target buffer
+ CLIENT = 1;
+ // Layer was composited by the device through hardware overlays
+ DEVICE = 2;
+ // Layer was composited by the device using a color
+ SOLID_COLOR = 3;
+ // Similar to DEVICE, but the layer position may have been asynchronously set
+ // through setCursorPosition
+ CURSOR = 4;
+ // Layer was composited by the device via a sideband stream.
+ SIDEBAND = 5;
}
// Information about each layer.
@@ -77,7 +90,7 @@
int32 window_type = 33 [deprecated=true];
int32 app_id = 34 [deprecated=true];
// The layer's composition type
- int32 hwc_composition_type = 35;
+ HwcCompositionType hwc_composition_type = 35;
// If it's a buffer layer, indicate if the content is protected
bool is_protected = 36;
// Current frame number being rendered.
@@ -98,6 +111,18 @@
FloatRectProto screen_bounds = 46;
InputWindowInfoProto input_window_info = 47;
+
+ // Crop used to draw the rounded corner.
+ FloatRectProto corner_radius_crop = 48;
+
+ // length of the shadow to draw around the layer, it may be set on the
+ // layer or set by a parent layer.
+ float shadow_radius = 49;
+ ColorTransformProto color_transform = 50;
+
+ bool is_relative_of = 51;
+ // Layer's background blur radius in pixels.
+ int32 background_blur_radius = 52;
}
message PositionProto {
@@ -178,3 +203,8 @@
bool replace_touchable_region_with_crop = 14;
RectProto touchable_region_crop = 15;
}
+
+message ColorTransformProto {
+ // This will be a 4x4 matrix of float values
+ repeated float val = 1;
+}
diff --git a/services/surfaceflinger/layerproto/layerstrace.proto b/services/surfaceflinger/layerproto/layerstrace.proto
index bee17d2..acf621e 100644
--- a/services/surfaceflinger/layerproto/layerstrace.proto
+++ b/services/surfaceflinger/layerproto/layerstrace.proto
@@ -48,4 +48,13 @@
optional string where = 2;
optional LayersProto layers = 3;
+
+ // Blob for the current HWC information for all layers, reported by dumpsys.
+ optional string hwc_blob = 4;
+
+ /* Includes state sent during composition like visible region and composition type. */
+ optional bool excludes_composition_state = 5;
+
+ /* Number of missed entries since the last entry was recorded. */
+ optional int32 missed_entries = 6;
}
diff --git a/services/surfaceflinger/main_surfaceflinger.cpp b/services/surfaceflinger/main_surfaceflinger.cpp
index e7986d3..2b8424c 100644
--- a/services/surfaceflinger/main_surfaceflinger.cpp
+++ b/services/surfaceflinger/main_surfaceflinger.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <sys/resource.h>
#include <sched.h>
@@ -27,6 +31,7 @@
#include <binder/ProcessState.h>
#include <configstore/Utils.h>
#include <displayservice/DisplayService.h>
+#include <errno.h>
#include <hidl/LegacySupport.h>
#include <processgroup/sched_policy.h>
#include "SurfaceFlinger.h"
@@ -110,10 +115,8 @@
startDisplayService(); // dependency on SF getting registered above
- struct sched_param param = {0};
- param.sched_priority = 2;
- if (sched_setscheduler(0, SCHED_FIFO, ¶m) != 0) {
- ALOGE("Couldn't set SCHED_FIFO");
+ if (SurfaceFlinger::setSchedFifo(true) != NO_ERROR) {
+ ALOGW("Couldn't set to SCHED_FIFO: %s", strerror(errno));
}
// run surface flinger in this thread
@@ -121,3 +124,6 @@
return 0;
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
index 8ed454f..7b1f0fb 100644
--- a/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
+++ b/services/surfaceflinger/sysprop/SurfaceFlingerProperties.sysprop
@@ -67,6 +67,26 @@
prop_name: "ro.surface_flinger.max_frame_buffer_acquired_buffers"
}
+# Controls the maximum width in pixels that the graphics pipeline can support for GPU fallback
+# composition. For example, 8k displays with 4k GPUs, or 4k displays with 2k GPUs.
+prop {
+ api_name: "max_graphics_width"
+ type: Integer
+ scope: System
+ access: Readonly
+ prop_name: "ro.surface_flinger.max_graphics_width"
+}
+
+# Controls the maximum height in pixels that the graphics pipeline can support for GPU fallback
+# composition. For example, 8k displays with 4k GPUs, or 4k displays with 2k GPUs.
+prop {
+ api_name: "max_graphics_height"
+ type: Integer
+ scope: System
+ access: Readonly
+ prop_name: "ro.surface_flinger.max_graphics_height"
+}
+
# hasWideColorDisplay indicates that the device has
# or can support a wide-color display, e.g. color space
# greater than sRGB. Typical display may have same
@@ -311,11 +331,9 @@
scope: Public
access: Readonly
prop_name: "ro.surface_flinger.refresh_rate_switching"
+ deprecated: true
}
-# setIdleTimerMs indicates what is considered a timeout in milliseconds for Scheduler. This value is
-# used by the Scheduler to trigger inactivity callbacks that will switch the display to a lower
-# refresh rate. Setting this property to 0 means there is no timer.
prop {
api_name: "set_idle_timer_ms"
type: Integer
@@ -347,14 +365,26 @@
prop_name: "ro.surface_flinger.set_display_power_timer_ms"
}
+# useContentDetectionForRefreshRate indicates whether Scheduler should detect content FPS, and try
+# to adjust the screen refresh rate based on that.
+prop {
+ api_name: "use_content_detection_for_refresh_rate"
+ type: Boolean
+ scope: Public
+ access: Readonly
+ prop_name: "ro.surface_flinger.use_content_detection_for_refresh_rate"
+}
+
# useSmart90ForVideo indicates whether Scheduler should detect content FPS, and try to adjust the
# screen refresh rate based on that.
+# Replaced by useContentDetectionForRefreshRate
prop {
api_name: "use_smart_90_for_video"
type: Boolean
scope: Public
access: Readonly
prop_name: "ro.surface_flinger.use_smart_90_for_video"
+ deprecated: true
}
prop {
@@ -374,3 +404,34 @@
access: Readonly
prop_name: "ro.surface_flinger.support_kernel_idle_timer"
}
+
+# Indicates whether background blurs are supported.
+prop {
+ api_name: "supports_background_blur"
+ type: Boolean
+ scope: Public
+ access: Readonly
+ prop_name: "ro.surface_flinger.supports_background_blur"
+}
+
+# Indicates whether Scheduler should use frame rate API when adjusting the
+# display refresh rate.
+prop {
+ api_name: "use_frame_rate_api"
+ type: Boolean
+ scope: Public
+ access: Readonly
+ prop_name: "ro.surface_flinger.use_frame_rate_api"
+}
+
+# Sets the timeout used to rate limit DISPLAY_UPDATE_IMMINENT Power HAL notifications.
+# SurfaceFlinger wakeups will trigger this boost whenever they are separated by more than this
+# duration (specified in milliseconds). A value of 0 disables the rate limit, and will result in
+# Power HAL notifications every time SF wakes up.
+prop {
+ api_name: "display_update_imminent_timeout_ms"
+ type: Integer
+ scope: Public
+ access: Readonly
+ prop_name: "ro.surface_flinger.display_update_imminent_timeout_ms"
+}
diff --git a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
index 2d52507..ba60a7d 100644
--- a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
+++ b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
@@ -36,6 +36,11 @@
prop_name: "ro.surface_flinger.display_primary_white"
}
prop {
+ api_name: "display_update_imminent_timeout_ms"
+ type: Integer
+ prop_name: "ro.surface_flinger.display_update_imminent_timeout_ms"
+ }
+ prop {
api_name: "enable_protected_contents"
prop_name: "ro.surface_flinger.protected_contents"
}
@@ -57,6 +62,16 @@
prop_name: "ro.surface_flinger.max_frame_buffer_acquired_buffers"
}
prop {
+ api_name: "max_graphics_height"
+ type: Integer
+ prop_name: "ro.surface_flinger.max_graphics_height"
+ }
+ prop {
+ api_name: "max_graphics_width"
+ type: Integer
+ prop_name: "ro.surface_flinger.max_graphics_width"
+ }
+ prop {
api_name: "max_virtual_display_dimension"
type: Long
prop_name: "ro.surface_flinger.max_virtual_display_dimension"
@@ -75,6 +90,7 @@
prop {
api_name: "refresh_rate_switching"
prop_name: "ro.surface_flinger.refresh_rate_switching"
+ deprecated: true
}
prop {
api_name: "running_without_sync_framework"
@@ -104,16 +120,29 @@
prop_name: "ro.surface_flinger.support_kernel_idle_timer"
}
prop {
+ api_name: "supports_background_blur"
+ prop_name: "ro.surface_flinger.supports_background_blur"
+ }
+ prop {
api_name: "use_color_management"
prop_name: "ro.surface_flinger.use_color_management"
}
prop {
+ api_name: "use_content_detection_for_refresh_rate"
+ prop_name: "ro.surface_flinger.use_content_detection_for_refresh_rate"
+ }
+ prop {
api_name: "use_context_priority"
prop_name: "ro.surface_flinger.use_context_priority"
}
prop {
+ api_name: "use_frame_rate_api"
+ prop_name: "ro.surface_flinger.use_frame_rate_api"
+ }
+ prop {
api_name: "use_smart_90_for_video"
prop_name: "ro.surface_flinger.use_smart_90_for_video"
+ deprecated: true
}
prop {
api_name: "use_vr_flinger"
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index 53a3611..fe2af80 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -18,11 +18,25 @@
test_suites: ["device-tests"],
srcs: [
"BufferGenerator.cpp",
+ "CommonTypes_test.cpp",
"Credentials_test.cpp",
+ "DereferenceSurfaceControl_test.cpp",
+ "DisplayConfigs_test.cpp",
+ "EffectLayer_test.cpp",
"InvalidHandles_test.cpp",
+ "LayerCallback_test.cpp",
+ "LayerRenderTypeTransaction_test.cpp",
+ "LayerTransaction_test.cpp",
+ "LayerTypeAndRenderTypeTransaction_test.cpp",
+ "LayerTypeTransaction_test.cpp",
+ "LayerUpdate_test.cpp",
+ "MirrorLayer_test.cpp",
+ "MultiDisplayLayerBounds_test.cpp",
+ "RelativeZ_test.cpp",
+ "SetFrameRate_test.cpp",
+ "SetGeometry_test.cpp",
"Stress_test.cpp",
"SurfaceInterceptor_test.cpp",
- "Transaction_test.cpp",
"VirtualDisplay_test.cpp",
],
data: ["SurfaceFlinger_test.filter"],
@@ -30,6 +44,52 @@
"libtrace_proto",
],
shared_libs: [
+ "android.hardware.graphics.common-ndk_platform",
+ "android.hardware.graphics.common@1.2",
+ "android.hardware.graphics.composer@2.1",
+ "libandroid",
+ "libbinder",
+ "libcutils",
+ "libEGL",
+ "libGLESv2",
+ "libgui",
+ "liblayers_proto",
+ "liblog",
+ "libnativewindow",
+ "libprotobuf-cpp-full",
+ "libui",
+ "libutils",
+ ],
+ header_libs: [
+ "libnativewindow_headers",
+ ],
+}
+
+cc_defaults {
+ name: "ipc_defaults",
+ cflags: [
+ "-Wall",
+ "-Werror",
+ ],
+}
+
+cc_test {
+ name: "IPC_test",
+ defaults: ["ipc_defaults"],
+ test_suites: ["device-tests"],
+ srcs: [
+ "BufferGenerator.cpp",
+ "IPC_test.cpp",
+ ],
+ cppflags: [
+ "-Wall",
+ "-Werror",
+ "-Wformat",
+ "-Wthread-safety",
+ "-Wunused",
+ "-Wunreachable-code",
+ ],
+ shared_libs: [
"libandroid",
"libbinder",
"libcutils",
@@ -39,17 +99,18 @@
"liblayers_proto",
"liblog",
"libprotobuf-cpp-full",
- "libtimestats_proto",
"libui",
"libutils",
- ]
-
+ ],
+ cpp_std: "experimental",
+ gnu_extensions: false,
}
subdirs = [
"fakehwc",
"hwc2",
"unittests",
+ "utils",
"vsync",
"waitforvsync",
]
diff --git a/services/surfaceflinger/tests/BufferGenerator.cpp b/services/surfaceflinger/tests/BufferGenerator.cpp
index 8ddda60..4868c12 100644
--- a/services/surfaceflinger/tests/BufferGenerator.cpp
+++ b/services/surfaceflinger/tests/BufferGenerator.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <gui/BufferItemConsumer.h>
#include <gui/Surface.h>
@@ -84,7 +88,7 @@
sp<Surface> mSurface;
};
-/* Used to generate valid fences. It is not possible to create a dummy sync
+/* Used to generate valid fences. It is not possible to create a placeholder sync
* fence for testing. Egl can generate buffers along with a valid fence.
* The buffer cannot be guaranteed to be the same format across all devices so
* a CPU filled buffer is used instead. The Egl fence is used along with the
@@ -379,3 +383,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/CommonTypes_test.cpp b/services/surfaceflinger/tests/CommonTypes_test.cpp
new file mode 100644
index 0000000..25b4615
--- /dev/null
+++ b/services/surfaceflinger/tests/CommonTypes_test.cpp
@@ -0,0 +1,200 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <aidl/android/hardware/graphics/common/BlendMode.h>
+#include <aidl/android/hardware/graphics/common/Dataspace.h>
+
+#include <android/data_space.h>
+#include <android/hardware/graphics/common/1.2/types.h>
+#include <android/hardware/graphics/composer/2.1/IComposerClient.h>
+
+using AidlBlendMode = aidl::android::hardware::graphics::common::BlendMode;
+using AidlDataspace = aidl::android::hardware::graphics::common::Dataspace;
+
+using HidlBlendMode = android::hardware::graphics::composer::V2_1::IComposerClient::BlendMode;
+using HidlDataspace = android::hardware::graphics::common::V1_2::Dataspace;
+
+static_assert(static_cast<uint32_t>(AidlBlendMode::INVALID) ==
+ static_cast<uint32_t>(HidlBlendMode::INVALID));
+static_assert(static_cast<uint32_t>(AidlBlendMode::NONE) ==
+ static_cast<uint32_t>(HidlBlendMode::NONE));
+static_assert(static_cast<uint32_t>(AidlBlendMode::PREMULTIPLIED) ==
+ static_cast<uint32_t>(HidlBlendMode::PREMULTIPLIED));
+static_assert(static_cast<uint32_t>(AidlBlendMode::COVERAGE) ==
+ static_cast<uint32_t>(HidlBlendMode::COVERAGE));
+
+static_assert(static_cast<uint32_t>(ADATASPACE_UNKNOWN) ==
+ static_cast<uint32_t>(AidlDataspace::UNKNOWN));
+static_assert(static_cast<uint32_t>(ADATASPACE_SCRGB_LINEAR) ==
+ static_cast<uint32_t>(AidlDataspace::SCRGB_LINEAR));
+static_assert(static_cast<uint32_t>(ADATASPACE_SRGB) == static_cast<uint32_t>(AidlDataspace::SRGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_SCRGB) ==
+ static_cast<uint32_t>(AidlDataspace::SCRGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_DISPLAY_P3) ==
+ static_cast<uint32_t>(AidlDataspace::DISPLAY_P3));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT2020_PQ) ==
+ static_cast<uint32_t>(AidlDataspace::BT2020_PQ));
+static_assert(static_cast<uint32_t>(ADATASPACE_ADOBE_RGB) ==
+ static_cast<uint32_t>(AidlDataspace::ADOBE_RGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT2020) ==
+ static_cast<uint32_t>(AidlDataspace::BT2020));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT709) ==
+ static_cast<uint32_t>(AidlDataspace::BT709));
+static_assert(static_cast<uint32_t>(ADATASPACE_DCI_P3) ==
+ static_cast<uint32_t>(AidlDataspace::DCI_P3));
+static_assert(static_cast<uint32_t>(ADATASPACE_SRGB_LINEAR) ==
+ static_cast<uint32_t>(AidlDataspace::SRGB_LINEAR));
+
+static_assert(static_cast<uint32_t>(ADATASPACE_UNKNOWN) ==
+ static_cast<uint32_t>(HidlDataspace::UNKNOWN));
+static_assert(static_cast<uint32_t>(ADATASPACE_SCRGB_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SCRGB_LINEAR));
+static_assert(static_cast<uint32_t>(ADATASPACE_SRGB) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SRGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_SCRGB) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SCRGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_DISPLAY_P3) ==
+ static_cast<uint32_t>(HidlDataspace::DISPLAY_P3));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT2020_PQ) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_PQ));
+static_assert(static_cast<uint32_t>(ADATASPACE_ADOBE_RGB) ==
+ static_cast<uint32_t>(HidlDataspace::ADOBE_RGB));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT2020) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020));
+static_assert(static_cast<uint32_t>(ADATASPACE_BT709) ==
+ static_cast<uint32_t>(HidlDataspace::V0_BT709));
+static_assert(static_cast<uint32_t>(ADATASPACE_DCI_P3) ==
+ static_cast<uint32_t>(HidlDataspace::DCI_P3));
+static_assert(static_cast<uint32_t>(ADATASPACE_SRGB_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SRGB_LINEAR));
+
+static_assert(static_cast<uint32_t>(AidlDataspace::UNKNOWN) ==
+ static_cast<uint32_t>(HidlDataspace::UNKNOWN));
+static_assert(static_cast<uint32_t>(AidlDataspace::ARBITRARY) ==
+ static_cast<uint32_t>(HidlDataspace::ARBITRARY));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_SHIFT) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_SHIFT));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_MASK) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_MASK));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_UNSPECIFIED) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_UNSPECIFIED));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT709) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT709));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT601_625) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT601_625));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT601_625_UNADJUSTED) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT601_625_UNADJUSTED));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT601_525) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT601_525));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT601_525_UNADJUSTED) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT601_525_UNADJUSTED));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT2020) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT2020));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT2020_CONSTANT_LUMINANCE) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT2020_CONSTANT_LUMINANCE));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_BT470M) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_BT470M));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_FILM) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_FILM));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_DCI_P3) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_DCI_P3));
+static_assert(static_cast<uint32_t>(AidlDataspace::STANDARD_ADOBE_RGB) ==
+ static_cast<uint32_t>(HidlDataspace::STANDARD_ADOBE_RGB));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_SHIFT) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_SHIFT));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_MASK) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_MASK));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_UNSPECIFIED) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_UNSPECIFIED));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_SRGB) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_SRGB));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_SMPTE_170M) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_SMPTE_170M));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_GAMMA2_2) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_GAMMA2_2));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_GAMMA2_6) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_GAMMA2_6));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_GAMMA2_8) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_GAMMA2_8));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_ST2084) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_ST2084));
+static_assert(static_cast<uint32_t>(AidlDataspace::TRANSFER_HLG) ==
+ static_cast<uint32_t>(HidlDataspace::TRANSFER_HLG));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_SHIFT) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_SHIFT));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_MASK) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_MASK));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_UNSPECIFIED) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_UNSPECIFIED));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_FULL) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_FULL));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_LIMITED) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_LIMITED));
+static_assert(static_cast<uint32_t>(AidlDataspace::RANGE_EXTENDED) ==
+ static_cast<uint32_t>(HidlDataspace::RANGE_EXTENDED));
+static_assert(static_cast<uint32_t>(AidlDataspace::SRGB_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SRGB_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::SCRGB_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SCRGB_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::SRGB) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SRGB));
+static_assert(static_cast<uint32_t>(AidlDataspace::SCRGB) ==
+ static_cast<uint32_t>(HidlDataspace::V0_SCRGB));
+static_assert(static_cast<uint32_t>(AidlDataspace::JFIF) ==
+ static_cast<uint32_t>(HidlDataspace::V0_JFIF));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT601_625) ==
+ static_cast<uint32_t>(HidlDataspace::V0_BT601_625));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT601_525) ==
+ static_cast<uint32_t>(HidlDataspace::V0_BT601_525));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT709) ==
+ static_cast<uint32_t>(HidlDataspace::V0_BT709));
+static_assert(static_cast<uint32_t>(AidlDataspace::DCI_P3_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::DCI_P3_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::DCI_P3) ==
+ static_cast<uint32_t>(HidlDataspace::DCI_P3));
+static_assert(static_cast<uint32_t>(AidlDataspace::DISPLAY_P3_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::DISPLAY_P3_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::DISPLAY_P3) ==
+ static_cast<uint32_t>(HidlDataspace::DISPLAY_P3));
+static_assert(static_cast<uint32_t>(AidlDataspace::ADOBE_RGB) ==
+ static_cast<uint32_t>(HidlDataspace::ADOBE_RGB));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_LINEAR) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_LINEAR));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_PQ) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_PQ));
+static_assert(static_cast<uint32_t>(AidlDataspace::DEPTH) ==
+ static_cast<uint32_t>(HidlDataspace::DEPTH));
+static_assert(static_cast<uint32_t>(AidlDataspace::SENSOR) ==
+ static_cast<uint32_t>(HidlDataspace::SENSOR));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_ITU) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_ITU));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_ITU_PQ) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_ITU_PQ));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_ITU_HLG) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_ITU_HLG));
+static_assert(static_cast<uint32_t>(AidlDataspace::BT2020_HLG) ==
+ static_cast<uint32_t>(HidlDataspace::BT2020_HLG));
+static_assert(static_cast<uint32_t>(AidlDataspace::DISPLAY_BT2020) ==
+ static_cast<uint32_t>(HidlDataspace::DISPLAY_BT2020));
+static_assert(static_cast<uint32_t>(AidlDataspace::DYNAMIC_DEPTH) ==
+ static_cast<uint32_t>(HidlDataspace::DYNAMIC_DEPTH));
+static_assert(static_cast<uint32_t>(AidlDataspace::JPEG_APP_SEGMENTS) ==
+ static_cast<uint32_t>(HidlDataspace::JPEG_APP_SEGMENTS));
+static_assert(static_cast<uint32_t>(AidlDataspace::HEIF) ==
+ static_cast<uint32_t>(HidlDataspace::HEIF));
diff --git a/services/surfaceflinger/tests/Credentials_test.cpp b/services/surfaceflinger/tests/Credentials_test.cpp
index b667a74..c136708 100644
--- a/services/surfaceflinger/tests/Credentials_test.cpp
+++ b/services/surfaceflinger/tests/Credentials_test.cpp
@@ -1,20 +1,15 @@
-#include <algorithm>
-#include <functional>
-#include <limits>
-#include <ostream>
-
#include <gtest/gtest.h>
-
#include <gui/ISurfaceComposer.h>
#include <gui/LayerDebugInfo.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
-
#include <private/android_filesystem_config.h>
#include <private/gui/ComposerService.h>
-#include <ui/DisplayInfo.h>
+#include <ui/DisplayConfig.h>
#include <utils/String8.h>
+#include <functional>
+
namespace android {
using Transaction = SurfaceComposerClient::Transaction;
@@ -23,7 +18,6 @@
namespace {
const String8 DISPLAY_NAME("Credentials Display Test");
const String8 SURFACE_NAME("Test Surface Name");
-const uint32_t ROTATION = 0;
const float FRAME_SCALE = 1.0f;
} // namespace
@@ -32,6 +26,10 @@
* Methods like EnableVsyncInjections and InjectVsync are not tested since they do not
* return anything meaningful.
*/
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
class CredentialsTest : public ::testing::Test {
protected:
void SetUp() override {
@@ -64,14 +62,13 @@
mDisplay = SurfaceComposerClient::getInternalDisplayToken();
ASSERT_FALSE(mDisplay == nullptr);
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(mDisplay, &info));
- const ssize_t displayWidth = info.w;
- const ssize_t displayHeight = info.h;
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(mDisplay, &config));
// Background surface
mBGSurfaceControl =
- mComposerClient->createSurface(SURFACE_NAME, displayWidth, displayHeight,
+ mComposerClient->createSurface(SURFACE_NAME, config.resolution.getWidth(),
+ config.resolution.getHeight(),
PIXEL_FORMAT_RGBA_8888, 0);
ASSERT_TRUE(mBGSurfaceControl != nullptr);
ASSERT_TRUE(mBGSurfaceControl->isValid());
@@ -185,10 +182,10 @@
const auto display = SurfaceComposerClient::getInternalDisplayToken();
ASSERT_TRUE(display != nullptr);
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
- Vector<DisplayInfo> configs;
+ Vector<DisplayConfig> configs;
ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayConfigs(display, &configs));
ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveConfig(display));
@@ -215,10 +212,24 @@
ASSERT_NO_FATAL_FAILURE(checkWithPrivileges<status_t>(condition, NO_ERROR, NO_ERROR));
}
-TEST_F(CredentialsTest, SetActiveConfigTest) {
+TEST_F(CredentialsTest, SetDesiredDisplayConfigsTest) {
const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ int32_t defaultConfig;
+ float primaryFpsMin;
+ float primaryFpsMax;
+ float appRequestFpsMin;
+ float appRequestFpsMax;
+ status_t res =
+ SurfaceComposerClient::getDesiredDisplayConfigSpecs(display, &defaultConfig,
+ &primaryFpsMin, &primaryFpsMax,
+ &appRequestFpsMin,
+ &appRequestFpsMax);
+ ASSERT_EQ(res, NO_ERROR);
std::function<status_t()> condition = [=]() {
- return SurfaceComposerClient::setActiveConfig(display, 0);
+ return SurfaceComposerClient::setDesiredDisplayConfigSpecs(display, defaultConfig,
+ primaryFpsMin, primaryFpsMax,
+ appRequestFpsMin,
+ appRequestFpsMax);
};
ASSERT_NO_FATAL_FAILURE(checkWithPrivileges<status_t>(condition, NO_ERROR, PERMISSION_DENIED));
}
@@ -245,24 +256,13 @@
ASSERT_NO_FATAL_FAILURE(checkWithPrivileges(condition, true, false));
}
-TEST_F(CredentialsTest, DISABLED_DestroyDisplayTest) {
- setupVirtualDisplay();
-
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(mVirtualDisplay, &info));
- SurfaceComposerClient::destroyDisplay(mVirtualDisplay);
- // This test currently fails. TODO(b/112002626): Find a way to properly create
- // a display in the test environment, so that destroy display can remove it.
- ASSERT_EQ(NAME_NOT_FOUND, SurfaceComposerClient::getDisplayInfo(mVirtualDisplay, &info));
-}
-
TEST_F(CredentialsTest, CaptureTest) {
const auto display = SurfaceComposerClient::getInternalDisplayToken();
std::function<status_t()> condition = [=]() {
sp<GraphicBuffer> outBuffer;
return ScreenshotClient::capture(display, ui::Dataspace::V0_SRGB,
ui::PixelFormat::RGBA_8888, Rect(), 0 /*reqWidth*/,
- 0 /*reqHeight*/, false, ROTATION, &outBuffer);
+ 0 /*reqHeight*/, false, ui::ROTATION_0, &outBuffer);
};
ASSERT_NO_FATAL_FAILURE(checkWithPrivileges<status_t>(condition, NO_ERROR, PERMISSION_DENIED));
}
@@ -274,7 +274,7 @@
sp<GraphicBuffer> outBuffer;
return ScreenshotClient::captureLayers(mBGSurfaceControl->getHandle(),
ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888,
- Rect(), FRAME_SCALE, &outBuffer);
+ Rect(0, 0, 1, 1), FRAME_SCALE, &outBuffer);
};
ASSERT_NO_FATAL_FAILURE(checkWithPrivileges<status_t>(condition, NO_ERROR, PERMISSION_DENIED));
}
@@ -363,3 +363,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/DereferenceSurfaceControl_test.cpp b/services/surfaceflinger/tests/DereferenceSurfaceControl_test.cpp
new file mode 100644
index 0000000..46b98f9
--- /dev/null
+++ b/services/surfaceflinger/tests/DereferenceSurfaceControl_test.cpp
@@ -0,0 +1,76 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class DereferenceSurfaceControlTest : public LayerTransactionTest {
+protected:
+ void SetUp() override {
+ LayerTransactionTest::SetUp();
+ bgLayer = createLayer("BG layer", 20, 20);
+ fillBufferQueueLayerColor(bgLayer, Color::RED, 20, 20);
+ fgLayer = createLayer("FG layer", 20, 20);
+ fillBufferQueueLayerColor(fgLayer, Color::BLUE, 20, 20);
+ Transaction().setLayer(fgLayer, mLayerZBase + 1).apply();
+ {
+ SCOPED_TRACE("before anything");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 20, 20), Color::BLUE);
+ }
+ }
+ void TearDown() override {
+ LayerTransactionTest::TearDown();
+ bgLayer = 0;
+ fgLayer = 0;
+ }
+
+ sp<SurfaceControl> bgLayer;
+ sp<SurfaceControl> fgLayer;
+};
+
+TEST_F(DereferenceSurfaceControlTest, LayerNotInTransaction) {
+ fgLayer = nullptr;
+ {
+ SCOPED_TRACE("after setting null");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 20, 20), Color::RED);
+ }
+}
+
+TEST_F(DereferenceSurfaceControlTest, LayerInTransaction) {
+ auto transaction = Transaction().show(fgLayer);
+ fgLayer = nullptr;
+ {
+ SCOPED_TRACE("after setting null");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 20, 20), Color::BLUE);
+ }
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/DisplayConfigs_test.cpp b/services/surfaceflinger/tests/DisplayConfigs_test.cpp
new file mode 100644
index 0000000..debfe83
--- /dev/null
+++ b/services/surfaceflinger/tests/DisplayConfigs_test.cpp
@@ -0,0 +1,94 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <thread>
+#include "LayerTransactionTest.h"
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+/**
+ * Test class for setting display configs and passing around refresh rate ranges.
+ */
+class RefreshRateRangeTest : public ::testing::Test {
+protected:
+ void SetUp() override { mDisplayToken = SurfaceComposerClient::getInternalDisplayToken(); }
+
+ sp<IBinder> mDisplayToken;
+};
+
+TEST_F(RefreshRateRangeTest, setAllConfigs) {
+ int32_t initialDefaultConfig;
+ float initialPrimaryMin;
+ float initialPrimaryMax;
+ float initialAppRequestMin;
+ float initialAppRequestMax;
+ status_t res = SurfaceComposerClient::getDesiredDisplayConfigSpecs(mDisplayToken,
+ &initialDefaultConfig,
+ &initialPrimaryMin,
+ &initialPrimaryMax,
+ &initialAppRequestMin,
+ &initialAppRequestMax);
+ ASSERT_EQ(res, NO_ERROR);
+
+ Vector<DisplayConfig> configs;
+ res = SurfaceComposerClient::getDisplayConfigs(mDisplayToken, &configs);
+ ASSERT_EQ(res, NO_ERROR);
+
+ for (size_t i = 0; i < configs.size(); i++) {
+ res = SurfaceComposerClient::setDesiredDisplayConfigSpecs(mDisplayToken, i,
+ configs[i].refreshRate,
+ configs[i].refreshRate,
+ configs[i].refreshRate,
+ configs[i].refreshRate);
+ ASSERT_EQ(res, NO_ERROR);
+
+ int defaultConfig;
+ float primaryRefreshRateMin;
+ float primaryRefreshRateMax;
+ float appRequestRefreshRateMin;
+ float appRequestRefreshRateMax;
+ res = SurfaceComposerClient::getDesiredDisplayConfigSpecs(mDisplayToken, &defaultConfig,
+ &primaryRefreshRateMin,
+ &primaryRefreshRateMax,
+ &appRequestRefreshRateMin,
+ &appRequestRefreshRateMax);
+ ASSERT_EQ(res, NO_ERROR);
+ ASSERT_EQ(defaultConfig, i);
+ ASSERT_EQ(primaryRefreshRateMin, configs[i].refreshRate);
+ ASSERT_EQ(primaryRefreshRateMax, configs[i].refreshRate);
+ ASSERT_EQ(appRequestRefreshRateMin, configs[i].refreshRate);
+ ASSERT_EQ(appRequestRefreshRateMax, configs[i].refreshRate);
+ }
+
+ res = SurfaceComposerClient::setDesiredDisplayConfigSpecs(mDisplayToken, initialDefaultConfig,
+ initialPrimaryMin, initialPrimaryMax,
+ initialAppRequestMin,
+ initialAppRequestMax);
+ ASSERT_EQ(res, NO_ERROR);
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/EffectLayer_test.cpp b/services/surfaceflinger/tests/EffectLayer_test.cpp
new file mode 100644
index 0000000..3dca391
--- /dev/null
+++ b/services/surfaceflinger/tests/EffectLayer_test.cpp
@@ -0,0 +1,117 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class EffectLayerTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ ASSERT_FALSE(display == nullptr);
+
+ mParentLayer = createColorLayer("Parent layer", Color::RED);
+ asTransaction([&](Transaction& t) {
+ t.setDisplayLayerStack(display, 0);
+ t.setLayer(mParentLayer, INT32_MAX - 2).show(mParentLayer);
+ t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+ });
+ }
+
+ virtual void TearDown() {
+ LayerTransactionTest::TearDown();
+ mParentLayer = 0;
+ }
+
+ sp<SurfaceControl> mParentLayer;
+};
+
+TEST_F(EffectLayerTest, DefaultEffectLayerHasSolidBlackFill) {
+ sp<SurfaceControl> effectLayer =
+ mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+ PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect,
+ mParentLayer.get());
+
+ EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+ asTransaction([&](Transaction& t) {
+ t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+ t.show(effectLayer);
+ });
+
+ {
+ SCOPED_TRACE("Default effect Layer has solid black fill");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 400, 400), Color::BLACK);
+ }
+}
+
+TEST_F(EffectLayerTest, EffectLayerWithNoFill) {
+ sp<SurfaceControl> effectLayer =
+ mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect |
+ ISurfaceComposerClient::eNoColorFill,
+ mParentLayer.get());
+
+ EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+ asTransaction([&](Transaction& t) {
+ t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+ t.show(effectLayer);
+ });
+
+ {
+ SCOPED_TRACE("Effect layer with nofill option is transparent");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 400, 400), Color::RED);
+ }
+}
+
+TEST_F(EffectLayerTest, EffectLayerCanSetColor) {
+ sp<SurfaceControl> effectLayer =
+ mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect |
+ ISurfaceComposerClient::eNoColorFill,
+ mParentLayer.get());
+
+ EXPECT_NE(nullptr, effectLayer.get()) << "failed to create SurfaceControl";
+ asTransaction([&](Transaction& t) {
+ t.setCrop_legacy(effectLayer, Rect(0, 0, 400, 400));
+ t.setColor(effectLayer,
+ half3{Color::GREEN.r / 255.0f, Color::GREEN.g / 255.0f,
+ Color::GREEN.b / 255.0f});
+ t.show(effectLayer);
+ });
+
+ {
+ SCOPED_TRACE("Effect Layer can set color");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 400, 400), Color::GREEN);
+ }
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/IPC_test.cpp b/services/surfaceflinger/tests/IPC_test.cpp
new file mode 100644
index 0000000..4023c66
--- /dev/null
+++ b/services/surfaceflinger/tests/IPC_test.cpp
@@ -0,0 +1,347 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <binder/IInterface.h>
+#include <binder/IPCThreadState.h>
+#include <binder/IServiceManager.h>
+#include <binder/ProcessState.h>
+#include <gtest/gtest.h>
+#include <gui/ISurfaceComposer.h>
+#include <gui/LayerState.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
+#include <ui/DisplayConfig.h>
+#include <utils/String8.h>
+
+#include <limits>
+
+#include "BufferGenerator.h"
+#include "utils/CallbackUtils.h"
+#include "utils/ColorUtils.h"
+#include "utils/TransactionUtils.h"
+
+namespace android {
+
+namespace test {
+
+using Transaction = SurfaceComposerClient::Transaction;
+using CallbackInfo = SurfaceComposerClient::CallbackInfo;
+using TCLHash = SurfaceComposerClient::TCLHash;
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class TransactionHelper : public Transaction {
+public:
+ size_t getNumListeners() { return mListenerCallbacks.size(); }
+
+ std::unordered_map<sp<ITransactionCompletedListener>, CallbackInfo, TCLHash>
+ getListenerCallbacks() {
+ return mListenerCallbacks;
+ }
+};
+
+class IPCTestUtils {
+public:
+ static void waitForCallback(CallbackHelper& helper, const ExpectedResult& expectedResult,
+ bool finalState = false);
+ static status_t getBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence);
+};
+
+class IIPCTest : public IInterface {
+public:
+ DECLARE_META_INTERFACE(IPCTest)
+ enum class Tag : uint32_t {
+ SetDeathToken = IBinder::FIRST_CALL_TRANSACTION,
+ InitClient,
+ CreateTransaction,
+ MergeAndApply,
+ VerifyCallbacks,
+ CleanUp,
+ Last,
+ };
+
+ virtual status_t setDeathToken(sp<IBinder>& token) = 0;
+
+ virtual status_t initClient() = 0;
+
+ virtual status_t createTransaction(TransactionHelper* outTransaction, uint32_t width,
+ uint32_t height) = 0;
+
+ virtual status_t mergeAndApply(TransactionHelper transaction) = 0;
+
+ virtual status_t verifyCallbacks() = 0;
+
+ virtual status_t cleanUp() = 0;
+};
+
+class BpIPCTest : public SafeBpInterface<IIPCTest> {
+public:
+ explicit BpIPCTest(const sp<IBinder>& impl) : SafeBpInterface<IIPCTest>(impl, "BpIPCTest") {}
+
+ status_t setDeathToken(sp<IBinder>& token) {
+ return callRemote<decltype(&IIPCTest::setDeathToken)>(Tag::SetDeathToken, token);
+ }
+
+ status_t initClient() { return callRemote<decltype(&IIPCTest::initClient)>(Tag::InitClient); }
+
+ status_t createTransaction(TransactionHelper* transaction, uint32_t width, uint32_t height) {
+ return callRemote<decltype(&IIPCTest::createTransaction)>(Tag::CreateTransaction,
+ transaction, width, height);
+ }
+
+ status_t mergeAndApply(TransactionHelper transaction) {
+ return callRemote<decltype(&IIPCTest::mergeAndApply)>(Tag::MergeAndApply, transaction);
+ }
+
+ status_t verifyCallbacks() {
+ return callRemote<decltype(&IIPCTest::verifyCallbacks)>(Tag::VerifyCallbacks);
+ }
+
+ status_t cleanUp() { return callRemote<decltype(&IIPCTest::cleanUp)>(Tag::CleanUp); }
+};
+
+IMPLEMENT_META_INTERFACE(IPCTest, "android.gfx.tests.IIPCTest")
+
+class onTestDeath : public IBinder::DeathRecipient {
+public:
+ void binderDied(const wp<IBinder>& /*who*/) override {
+ ALOGE("onTestDeath::binderDied, exiting");
+ exit(0);
+ }
+};
+
+sp<onTestDeath> getDeathToken() {
+ static sp<onTestDeath> token = new onTestDeath;
+ return token;
+}
+
+class BnIPCTest : public SafeBnInterface<IIPCTest> {
+public:
+ BnIPCTest() : SafeBnInterface("BnIPCTest") {}
+
+ status_t setDeathToken(sp<IBinder>& token) override {
+ return token->linkToDeath(getDeathToken());
+ }
+
+ status_t initClient() override {
+ mClient = new SurfaceComposerClient;
+ auto err = mClient->initCheck();
+ return err;
+ }
+
+ status_t createTransaction(TransactionHelper* transaction, uint32_t width, uint32_t height) {
+ if (transaction == nullptr) {
+ ALOGE("Error in createTransaction: transaction is nullptr");
+ return BAD_VALUE;
+ }
+ mSurfaceControl = mClient->createSurface(String8("parentProcessSurface"), 0, 0,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState,
+ /*parent*/ nullptr);
+ sp<GraphicBuffer> gb;
+ sp<Fence> fence;
+ int err = IPCTestUtils::getBuffer(&gb, &fence);
+ if (err != NO_ERROR) return err;
+
+ TransactionUtils::fillGraphicBufferColor(gb,
+ {0, 0, static_cast<int32_t>(width),
+ static_cast<int32_t>(height)},
+ Color::RED);
+ transaction->setLayerStack(mSurfaceControl, 0)
+ .setLayer(mSurfaceControl, std::numeric_limits<int32_t>::max())
+ .setFrame(mSurfaceControl, Rect(0, 0, width, height))
+ .setBuffer(mSurfaceControl, gb)
+ .setAcquireFence(mSurfaceControl, fence)
+ .show(mSurfaceControl)
+ .addTransactionCompletedCallback(mCallbackHelper.function,
+ mCallbackHelper.getContext());
+ return NO_ERROR;
+ }
+
+ status_t mergeAndApply(TransactionHelper /*transaction*/) {
+ // transaction.apply();
+ return NO_ERROR;
+ }
+
+ status_t verifyCallbacks() {
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, mSurfaceControl);
+ EXPECT_NO_FATAL_FAILURE(IPCTestUtils::waitForCallback(mCallbackHelper, expected, true));
+ return NO_ERROR;
+ }
+
+ status_t cleanUp() {
+ if (mClient) mClient->dispose();
+ mSurfaceControl = nullptr;
+ IPCThreadState::self()->stopProcess();
+ return NO_ERROR;
+ }
+
+ status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply,
+ uint32_t /*flags*/) override {
+ EXPECT_GE(code, IBinder::FIRST_CALL_TRANSACTION);
+ EXPECT_LT(code, static_cast<uint32_t>(IIPCTest::Tag::Last));
+ switch (static_cast<IIPCTest::Tag>(code)) {
+ case IIPCTest::Tag::SetDeathToken:
+ return callLocal(data, reply, &IIPCTest::setDeathToken);
+ case IIPCTest::Tag::InitClient:
+ return callLocal(data, reply, &IIPCTest::initClient);
+ case IIPCTest::Tag::CreateTransaction:
+ return callLocal(data, reply, &IIPCTest::createTransaction);
+ case IIPCTest::Tag::MergeAndApply:
+ return callLocal(data, reply, &IIPCTest::mergeAndApply);
+ case IIPCTest::Tag::VerifyCallbacks:
+ return callLocal(data, reply, &IIPCTest::verifyCallbacks);
+ case IIPCTest::Tag::CleanUp:
+ return callLocal(data, reply, &IIPCTest::cleanUp);
+ default:
+ return UNKNOWN_ERROR;
+ }
+ }
+
+private:
+ sp<SurfaceComposerClient> mClient;
+ sp<SurfaceControl> mSurfaceControl;
+ CallbackHelper mCallbackHelper;
+};
+
+class IPCTest : public ::testing::Test {
+public:
+ IPCTest() : mDeathRecipient(new BBinder), mRemote(initRemoteService()) {
+ ProcessState::self()->startThreadPool();
+ }
+ void SetUp() {
+ mClient = new SurfaceComposerClient;
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ mPrimaryDisplay = mClient->getInternalDisplayToken();
+ DisplayConfig config;
+ mClient->getActiveDisplayConfig(mPrimaryDisplay, &config);
+ mDisplayWidth = config.resolution.getWidth();
+ mDisplayHeight = config.resolution.getHeight();
+
+ Transaction setupTransaction;
+ setupTransaction.setDisplayLayerStack(mPrimaryDisplay, 0);
+ setupTransaction.apply();
+ }
+
+protected:
+ sp<IIPCTest> initRemoteService();
+
+ sp<IBinder> mDeathRecipient;
+ sp<IIPCTest> mRemote;
+ sp<SurfaceComposerClient> mClient;
+ sp<IBinder> mPrimaryDisplay;
+ uint32_t mDisplayWidth;
+ uint32_t mDisplayHeight;
+ sp<SurfaceControl> sc;
+};
+
+status_t IPCTestUtils::getBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) {
+ static BufferGenerator bufferGenerator;
+ return bufferGenerator.get(outBuffer, outFence);
+}
+
+void IPCTestUtils::waitForCallback(CallbackHelper& helper, const ExpectedResult& expectedResult,
+ bool finalState) {
+ CallbackData callbackData;
+ ASSERT_NO_FATAL_FAILURE(helper.getCallbackData(&callbackData));
+ EXPECT_NO_FATAL_FAILURE(expectedResult.verifyCallbackData(callbackData));
+
+ if (finalState) {
+ ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
+ }
+}
+
+sp<IIPCTest> IPCTest::initRemoteService() {
+ static std::mutex mMutex;
+ static sp<IIPCTest> remote;
+ const String16 serviceName("IPCTest");
+
+ std::unique_lock<decltype(mMutex)> lock;
+ if (remote == nullptr) {
+ pid_t forkPid = fork();
+ EXPECT_NE(forkPid, -1);
+
+ if (forkPid == 0) {
+ sp<IIPCTest> nativeService = new BnIPCTest;
+ if (!nativeService) {
+ ALOGE("null service...");
+ }
+ status_t err = defaultServiceManager()->addService(serviceName,
+ IInterface::asBinder(nativeService));
+ if (err != NO_ERROR) {
+ ALOGE("failed to add service: %d", err);
+ }
+ ProcessState::self()->startThreadPool();
+ IPCThreadState::self()->joinThreadPool();
+ [&]() { exit(0); }();
+ }
+ sp<IBinder> binder = defaultServiceManager()->getService(serviceName);
+ remote = interface_cast<IIPCTest>(binder);
+ remote->setDeathToken(mDeathRecipient);
+ }
+ return remote;
+}
+
+TEST_F(IPCTest, MergeBasic) {
+ CallbackHelper helper1;
+ sc = mClient->createSurface(String8("parentProcessSurface"), 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceBufferState,
+ /*parent*/ nullptr);
+ sp<GraphicBuffer> gb;
+ sp<Fence> fence;
+ int err = IPCTestUtils::getBuffer(&gb, &fence);
+ ASSERT_EQ(NO_ERROR, err);
+ TransactionUtils::fillGraphicBufferColor(gb,
+ {0, 0, static_cast<int32_t>(mDisplayWidth),
+ static_cast<int32_t>(mDisplayHeight)},
+ Color::RED);
+
+ Transaction transaction;
+ transaction.setLayerStack(sc, 0)
+ .setLayer(sc, std::numeric_limits<int32_t>::max() - 1)
+ .setBuffer(sc, gb)
+ .setAcquireFence(sc, fence)
+ .show(sc)
+ .addTransactionCompletedCallback(helper1.function, helper1.getContext());
+
+ TransactionHelper remote;
+ mRemote->initClient();
+ mRemote->createTransaction(&remote, mDisplayWidth / 2, mDisplayHeight / 2);
+ ASSERT_EQ(1, remote.getNumListeners());
+ auto remoteListenerCallbacks = remote.getListenerCallbacks();
+ auto remoteCallback = remoteListenerCallbacks.begin();
+ auto remoteCallbackInfo = remoteCallback->second;
+ auto remoteListenerScs = remoteCallbackInfo.surfaceControls;
+ ASSERT_EQ(1, remoteCallbackInfo.callbackIds.size());
+ ASSERT_EQ(1, remoteListenerScs.size());
+
+ sp<SurfaceControl> remoteSc = *(remoteListenerScs.begin());
+ transaction.merge(std::move(remote));
+ transaction.apply();
+
+ sleep(1);
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, sc);
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, remoteSc);
+ EXPECT_NO_FATAL_FAILURE(IPCTestUtils::waitForCallback(helper1, expected, true));
+
+ mRemote->verifyCallbacks();
+ mRemote->cleanUp();
+}
+
+} // namespace test
+} // namespace android
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
new file mode 100644
index 0000000..6d28e62
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -0,0 +1,879 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+#include "utils/CallbackUtils.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class LayerCallbackTest : public LayerTransactionTest {
+public:
+ virtual sp<SurfaceControl> createBufferStateLayer() {
+ return createLayer(mClient, "test", 0, 0, ISurfaceComposerClient::eFXSurfaceBufferState);
+ }
+
+ static int fillTransaction(Transaction& transaction, CallbackHelper* callbackHelper,
+ const sp<SurfaceControl>& layer = nullptr, bool setBuffer = true,
+ bool setBackgroundColor = false) {
+ if (layer) {
+ sp<GraphicBuffer> buffer;
+ sp<Fence> fence;
+ if (setBuffer) {
+ int err = getBuffer(&buffer, &fence);
+ if (err != NO_ERROR) {
+ return err;
+ }
+
+ transaction.setBuffer(layer, buffer);
+ transaction.setAcquireFence(layer, fence);
+ }
+
+ if (setBackgroundColor) {
+ transaction.setBackgroundColor(layer, /*color*/ half3(1.0f, 0, 0), /*alpha*/ 1.0f,
+ ui::Dataspace::UNKNOWN);
+ }
+ }
+
+ transaction.addTransactionCompletedCallback(callbackHelper->function,
+ callbackHelper->getContext());
+ return NO_ERROR;
+ }
+
+ static void waitForCallback(CallbackHelper& helper, const ExpectedResult& expectedResult,
+ bool finalState = false) {
+ CallbackData callbackData;
+ ASSERT_NO_FATAL_FAILURE(helper.getCallbackData(&callbackData));
+ EXPECT_NO_FATAL_FAILURE(expectedResult.verifyCallbackData(callbackData));
+
+ if (finalState) {
+ ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
+ }
+ }
+
+ static void waitForCallbacks(CallbackHelper& helper,
+ const std::vector<ExpectedResult>& expectedResults,
+ bool finalState = false) {
+ for (const auto& expectedResult : expectedResults) {
+ waitForCallback(helper, expectedResult);
+ }
+ if (finalState) {
+ ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
+ }
+ }
+};
+
+TEST_F(LayerCallbackTest, BufferColor) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer, true, true);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, NoBufferNoColor) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer, false, false);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer,
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, BufferNoColor) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer, true, false);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, NoBufferColor) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer, false, true);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, NoStateChange) {
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+
+ ExpectedResult expected;
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, OffScreen) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(-100, -100, 100, 100)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MergeBufferNoColor) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MergeNoBufferColor) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ int err = fillTransaction(transaction1, &callback1, layer1, false, true);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2, false, true);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MergeOneBufferOneColor) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2, false, true);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer1);
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer2,
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+TEST_F(LayerCallbackTest, Merge_SameCallback) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction1, &callback, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction2.merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, Merge_SameLayer) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ int err = fillTransaction(transaction1, &callback1, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction2.merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, Merge_DifferentClients) {
+ sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
+ client2(new SurfaceComposerClient);
+
+ ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
+ ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
+
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ for (size_t i = 0; i < 10; i++) {
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+ ExpectedResult::Buffer::ACQUIRED,
+ (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
+ : ExpectedResult::PreviousBuffer::RELEASED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_NoStateChange) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ for (size_t i = 0; i < 10; i++) {
+ ExpectedResult expected;
+
+ if (i == 0) {
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ } else {
+ int err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ }
+
+ transaction.apply();
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_SameStateChange) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ for (size_t i = 0; i < 10; i++) {
+ if (i == 0) {
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ } else {
+ int err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ ExpectedResult expected;
+ expected.addSurface((i == 0) ? ExpectedResult::Transaction::PRESENTED
+ : ExpectedResult::Transaction::NOT_PRESENTED,
+ layer,
+ (i == 0) ? ExpectedResult::Buffer::ACQUIRED
+ : ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, i == 0));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_Merge) {
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
+ ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ for (size_t i = 0; i < 10; i++) {
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
+ ExpectedResult::Buffer::ACQUIRED,
+ (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
+ : ExpectedResult::PreviousBuffer::RELEASED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback1.verifyFinalState());
+ ASSERT_NO_FATAL_FAILURE(callback2.verifyFinalState());
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients) {
+ sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
+ client2(new SurfaceComposerClient);
+ ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
+ ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
+
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+ for (size_t i = 0; i < 10; i++) {
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
+ ExpectedResult::Buffer::ACQUIRED,
+ (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
+ : ExpectedResult::PreviousBuffer::RELEASED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected));
+ }
+ ASSERT_NO_FATAL_FAILURE(callback1.verifyFinalState());
+ ASSERT_NO_FATAL_FAILURE(callback2.verifyFinalState());
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_NoStateChange) {
+ sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
+ client2(new SurfaceComposerClient);
+ ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
+ ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
+
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+
+ // Normal call to set up test
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+ expected.reset();
+
+ // Test
+ err = fillTransaction(transaction1, &callback1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction2.merge(std::move(transaction1)).apply();
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_SameStateChange) {
+ sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
+ client2(new SurfaceComposerClient);
+
+ ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
+ ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
+
+ sp<SurfaceControl> layer1, layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
+ ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ Transaction transaction1, transaction2;
+ CallbackHelper callback1, callback2;
+
+ // Normal call to set up test
+ int err = fillTransaction(transaction1, &callback1, layer1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2, layer2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ ExpectedResult expected;
+ expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+ expected.reset();
+
+ // Test
+ err = fillTransaction(transaction1, &callback1);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+ err = fillTransaction(transaction2, &callback2);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
+
+ expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer2,
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ std::vector<ExpectedResult> expectedResults(50);
+ for (auto& expected : expectedResults) {
+ expected.reset();
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+ ExpectedResult::Buffer::ACQUIRED,
+ ExpectedResult::PreviousBuffer::UNKNOWN);
+
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+ }
+ EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame_NoStateChange) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ // Normal call to set up test
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+
+ // Test
+ std::vector<ExpectedResult> expectedResults(50);
+ for (auto& expected : expectedResults) {
+ expected.reset();
+
+ err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.apply();
+ }
+ EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
+}
+
+TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame_SameStateChange) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ // Normal call to set up test
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ ExpectedResult expectedResult;
+ expectedResult.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expectedResult, true));
+
+ // Test
+ std::vector<ExpectedResult> expectedResults(50);
+ for (auto& expected : expectedResults) {
+ expected.reset();
+ expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer,
+ ExpectedResult::Buffer::NOT_ACQUIRED);
+
+ err = fillTransaction(transaction, &callback);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
+ }
+ EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
+}
+
+TEST_F(LayerCallbackTest, DesiredPresentTime) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 100ms in the future
+ nsecs_t time = systemTime() + (100 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ expected.addExpectedPresentTime(time);
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+
+TEST_F(LayerCallbackTest, DesiredPresentTime_Multiple) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback1;
+ int err = fillTransaction(transaction, &callback1, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 100ms in the future
+ nsecs_t time = systemTime() + (100 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected1;
+ expected1.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ expected1.addExpectedPresentTime(time);
+
+ CallbackHelper callback2;
+ err = fillTransaction(transaction, &callback2, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 33ms after the first frame
+ time += (33.3 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected2;
+ expected2.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+ ExpectedResult::Buffer::ACQUIRED,
+ ExpectedResult::PreviousBuffer::RELEASED);
+ expected2.addExpectedPresentTime(time);
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected1, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected2, true));
+}
+
+TEST_F(LayerCallbackTest, DesiredPresentTime_OutOfOrder) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback1;
+ int err = fillTransaction(transaction, &callback1, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 100ms in the future
+ nsecs_t time = systemTime() + (100 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected1;
+ expected1.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ expected1.addExpectedPresentTime(time);
+
+ CallbackHelper callback2;
+ err = fillTransaction(transaction, &callback2, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 33ms before the previous frame
+ time -= (33.3 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected2;
+ expected2.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
+ ExpectedResult::Buffer::ACQUIRED,
+ ExpectedResult::PreviousBuffer::RELEASED);
+
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected1, true));
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected2, true));
+}
+
+TEST_F(LayerCallbackTest, DesiredPresentTime_Past) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
+
+ Transaction transaction;
+ CallbackHelper callback;
+ int err = fillTransaction(transaction, &callback, layer);
+ if (err) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ // Try to present 100ms in the past
+ nsecs_t time = systemTime() - (100 * 1e6);
+
+ transaction.setDesiredPresentTime(time);
+ transaction.apply();
+
+ ExpectedResult expected;
+ expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
+ expected.addExpectedPresentTime(systemTime());
+ EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
new file mode 100644
index 0000000..83e5060
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
@@ -0,0 +1,1864 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <gui/BufferItemConsumer.h>
+#include <ui/Transform.h>
+#include <thread>
+#include "TransactionTestHarnesses.h"
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class LayerRenderTypeTransactionTest : public LayerTransactionTest,
+ public ::testing::WithParamInterface<RenderPath> {
+public:
+ LayerRenderTypeTransactionTest() : mHarness(LayerRenderPathTestHarness(this, GetParam())) {}
+
+ std::unique_ptr<ScreenCapture> getScreenCapture() { return mHarness.getScreenCapture(); }
+ void setRelativeZBasicHelper(uint32_t layerType);
+ void setRelativeZGroupHelper(uint32_t layerType);
+ void setAlphaBasicHelper(uint32_t layerType);
+ void setBackgroundColorHelper(uint32_t layerType, bool priorColor, bool bufferFill, float alpha,
+ Color finalColor);
+
+protected:
+ LayerRenderPathTestHarness mHarness;
+};
+
+INSTANTIATE_TEST_CASE_P(LayerRenderTypeTransactionTests, LayerRenderTypeTransactionTest,
+ ::testing::Values(RenderPath::VIRTUAL_DISPLAY, RenderPath::SCREENSHOT));
+
+TEST_P(LayerRenderTypeTransactionTest, SetPositionBasic_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("default position");
+ const Rect rect(0, 0, 32, 32);
+ auto shot = getScreenCapture();
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+
+ Transaction().setPosition(layer, 5, 10).apply();
+ {
+ SCOPED_TRACE("new position");
+ const Rect rect(5, 10, 37, 42);
+ auto shot = getScreenCapture();
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetPositionRounding_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // GPU composition requires only 4 bits of subpixel precision during rasterization
+ // XXX GPU composition does not match HWC composition due to precision
+ // loss (b/69315223)
+ const float epsilon = 1.0f / 16.0f;
+ Transaction().setPosition(layer, 0.5f - epsilon, 0.5f - epsilon).apply();
+ {
+ SCOPED_TRACE("rounding down");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+
+ Transaction().setPosition(layer, 0.5f + epsilon, 0.5f + epsilon).apply();
+ {
+ SCOPED_TRACE("rounding up");
+ getScreenCapture()->expectColor(Rect(1, 1, 33, 33), Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetPositionOutOfBounds_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ Transaction().setPosition(layer, -32, -32).apply();
+ {
+ SCOPED_TRACE("negative coordinates");
+ getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
+ }
+
+ Transaction().setPosition(layer, mDisplayWidth, mDisplayHeight).apply();
+ {
+ SCOPED_TRACE("positive coordinates");
+ getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetPositionPartiallyOutOfBounds_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // partially out of bounds
+ Transaction().setPosition(layer, -30, -30).apply();
+ {
+ SCOPED_TRACE("negative coordinates");
+ getScreenCapture()->expectColor(Rect(0, 0, 2, 2), Color::RED);
+ }
+
+ Transaction().setPosition(layer, mDisplayWidth - 2, mDisplayHeight - 2).apply();
+ {
+ SCOPED_TRACE("positive coordinates");
+ getScreenCapture()->expectColor(Rect(mDisplayWidth - 2, mDisplayHeight - 2, mDisplayWidth,
+ mDisplayHeight),
+ Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetPositionWithResize_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // setPosition is applied immediately by default, with or without resize
+ // pending
+ Transaction().setPosition(layer, 5, 10).setSize(layer, 64, 64).apply();
+ {
+ SCOPED_TRACE("resize pending");
+ auto shot = getScreenCapture();
+ const Rect rect(5, 10, 37, 42);
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
+ {
+ SCOPED_TRACE("resize applied");
+ getScreenCapture()->expectColor(Rect(5, 10, 69, 74), Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetSizeBasic_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ Transaction().setSize(layer, 64, 64).apply();
+ {
+ SCOPED_TRACE("resize pending");
+ auto shot = getScreenCapture();
+ const Rect rect(0, 0, 32, 32);
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
+ {
+ SCOPED_TRACE("resize applied");
+ auto shot = getScreenCapture();
+ const Rect rect(0, 0, 64, 64);
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetSizeWithScaleToWindow_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // setSize is immediate with SCALE_TO_WINDOW, unlike setPosition
+ Transaction()
+ .setSize(layer, 64, 64)
+ .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
+ .apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 64, 64), Color::RED);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, CreateLayer_BufferState) {
+ uint32_t transformHint = ui::Transform::ROT_INVALID;
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32,
+ ISurfaceComposerClient::eFXSurfaceBufferState,
+ /*parent*/ nullptr, &transformHint));
+ ASSERT_NE(ui::Transform::ROT_INVALID, transformHint);
+}
+
+void LayerRenderTypeTransactionTest::setRelativeZBasicHelper(uint32_t layerType) {
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerG, Color::GREEN, 32, 32));
+
+ switch (layerType) {
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ Transaction()
+ .setPosition(layerG, 16, 16)
+ .setRelativeLayer(layerG, layerR->getHandle(), 1)
+ .apply();
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ Transaction()
+ .setFrame(layerR, Rect(0, 0, 32, 32))
+ .setFrame(layerG, Rect(16, 16, 48, 48))
+ .setRelativeLayer(layerG, layerR->getHandle(), 1)
+ .apply();
+ break;
+ default:
+ ASSERT_FALSE(true) << "Unsupported layer type";
+ }
+ {
+ SCOPED_TRACE("layerG above");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 16, 16), Color::RED);
+ shot->expectColor(Rect(16, 16, 48, 48), Color::GREEN);
+ }
+
+ Transaction().setRelativeLayer(layerG, layerR->getHandle(), -1).apply();
+ {
+ SCOPED_TRACE("layerG below");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ shot->expectColor(Rect(32, 32, 48, 48), Color::GREEN);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetRelativeZBasic_BufferQueue) {
+ ASSERT_NO_FATAL_FAILURE(setRelativeZBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetRelativeZBasic_BufferState) {
+ ASSERT_NO_FATAL_FAILURE(setRelativeZBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
+}
+
+void LayerRenderTypeTransactionTest::setRelativeZGroupHelper(uint32_t layerType) {
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ sp<SurfaceControl> layerB;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerG, Color::GREEN, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerB = createLayer("test", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerB, Color::BLUE, 32, 32));
+
+ // layerR = 0, layerG = layerR + 3, layerB = 2
+ switch (layerType) {
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ Transaction()
+ .setPosition(layerG, 8, 8)
+ .setRelativeLayer(layerG, layerR->getHandle(), 3)
+ .setPosition(layerB, 16, 16)
+ .setLayer(layerB, mLayerZBase + 2)
+ .apply();
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ Transaction()
+ .setFrame(layerR, Rect(0, 0, 32, 32))
+ .setFrame(layerG, Rect(8, 8, 40, 40))
+ .setRelativeLayer(layerG, layerR->getHandle(), 3)
+ .setFrame(layerB, Rect(16, 16, 48, 48))
+ .setLayer(layerB, mLayerZBase + 2)
+ .apply();
+ break;
+ default:
+ ASSERT_FALSE(true) << "Unsupported layer type";
+ }
+
+ {
+ SCOPED_TRACE("(layerR < layerG) < layerB");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 8, 8), Color::RED);
+ shot->expectColor(Rect(8, 8, 16, 16), Color::GREEN);
+ shot->expectColor(Rect(16, 16, 48, 48), Color::BLUE);
+ }
+
+ // layerR = 4, layerG = layerR + 3, layerB = 2
+ Transaction().setLayer(layerR, mLayerZBase + 4).apply();
+ {
+ SCOPED_TRACE("layerB < (layerR < layerG)");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 8, 8), Color::RED);
+ shot->expectColor(Rect(8, 8, 40, 40), Color::GREEN);
+ shot->expectColor(Rect(40, 40, 48, 48), Color::BLUE);
+ }
+
+ // layerR = 4, layerG = layerR - 3, layerB = 2
+ Transaction().setRelativeLayer(layerG, layerR->getHandle(), -3).apply();
+ {
+ SCOPED_TRACE("layerB < (layerG < layerR)");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ shot->expectColor(Rect(32, 32, 40, 40), Color::GREEN);
+ shot->expectColor(Rect(40, 40, 48, 48), Color::BLUE);
+ }
+
+ // restore to absolute z
+ // layerR = 4, layerG = 0, layerB = 2
+ Transaction().setLayer(layerG, mLayerZBase).apply();
+ {
+ SCOPED_TRACE("layerG < layerB < layerR");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ shot->expectColor(Rect(32, 32, 48, 48), Color::BLUE);
+ }
+
+ // layerR should not affect layerG anymore
+ // layerR = 1, layerG = 0, layerB = 2
+ Transaction().setLayer(layerR, mLayerZBase + 1).apply();
+ {
+ SCOPED_TRACE("layerG < layerR < layerB");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 16, 16), Color::RED);
+ shot->expectColor(Rect(16, 16, 48, 48), Color::BLUE);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetRelativeZGroup_BufferQueue) {
+ ASSERT_NO_FATAL_FAILURE(setRelativeZGroupHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetRelativeZGroup_BufferState) {
+ ASSERT_NO_FATAL_FAILURE(setRelativeZGroupHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintBasic_BufferQueue) {
+ const Rect top(0, 0, 32, 16);
+ const Rect bottom(0, 16, 32, 32);
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+
+ ANativeWindow_Buffer buffer;
+ ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillANativeWindowBufferColor(buffer, top, Color::TRANSPARENT));
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillANativeWindowBufferColor(buffer, bottom, Color::RED));
+ // setTransparentRegionHint always applies to the following buffer
+ Transaction().setTransparentRegionHint(layer, Region(top)).apply();
+ ASSERT_NO_FATAL_FAILURE(postBufferQueueLayerBuffer(layer));
+ {
+ SCOPED_TRACE("top transparent");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::BLACK);
+ shot->expectColor(bottom, Color::RED);
+ }
+
+ Transaction().setTransparentRegionHint(layer, Region(bottom)).apply();
+ {
+ SCOPED_TRACE("transparent region hint pending");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::BLACK);
+ shot->expectColor(bottom, Color::RED);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillANativeWindowBufferColor(buffer, top, Color::RED));
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillANativeWindowBufferColor(buffer, bottom, Color::TRANSPARENT));
+ ASSERT_NO_FATAL_FAILURE(postBufferQueueLayerBuffer(layer));
+ {
+ SCOPED_TRACE("bottom transparent");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::RED);
+ shot->expectColor(bottom, Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintBasic_BufferState) {
+ const Rect top(0, 0, 32, 16);
+ const Rect bottom(0, 16, 32, 32);
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillGraphicBufferColor(buffer, top, Color::TRANSPARENT));
+ ASSERT_NO_FATAL_FAILURE(TransactionUtils::fillGraphicBufferColor(buffer, bottom, Color::RED));
+ Transaction()
+ .setTransparentRegionHint(layer, Region(top))
+ .setBuffer(layer, buffer)
+ .setFrame(layer, Rect(0, 0, 32, 32))
+ .apply();
+ {
+ SCOPED_TRACE("top transparent");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::BLACK);
+ shot->expectColor(bottom, Color::RED);
+ }
+
+ Transaction().setTransparentRegionHint(layer, Region(bottom)).apply();
+ {
+ SCOPED_TRACE("transparent region hint intermediate");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::BLACK);
+ shot->expectColor(bottom, Color::BLACK);
+ }
+
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+
+ ASSERT_NO_FATAL_FAILURE(TransactionUtils::fillGraphicBufferColor(buffer, top, Color::RED));
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillGraphicBufferColor(buffer, bottom, Color::TRANSPARENT));
+ Transaction().setBuffer(layer, buffer).apply();
+ {
+ SCOPED_TRACE("bottom transparent");
+ auto shot = getScreenCapture();
+ shot->expectColor(top, Color::RED);
+ shot->expectColor(bottom, Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintOutOfBounds_BufferQueue) {
+ sp<SurfaceControl> layerTransparent;
+ sp<SurfaceControl> layerR;
+ ASSERT_NO_FATAL_FAILURE(layerTransparent = createLayer("test transparent", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+
+ // check that transparent region hint is bound by the layer size
+ Transaction()
+ .setTransparentRegionHint(layerTransparent, Region(mDisplayRect))
+ .setPosition(layerR, 16, 16)
+ .setLayer(layerR, mLayerZBase + 1)
+ .apply();
+ ASSERT_NO_FATAL_FAILURE(
+ fillBufferQueueLayerColor(layerTransparent, Color::TRANSPARENT, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layerR, Color::RED, 32, 32));
+ getScreenCapture()->expectColor(Rect(16, 16, 48, 48), Color::RED);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintOutOfBounds_BufferState) {
+ sp<SurfaceControl> layerTransparent;
+ sp<SurfaceControl> layerR;
+ ASSERT_NO_FATAL_FAILURE(layerTransparent = createLayer("test transparent", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(
+ layerR = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ // check that transparent region hint is bound by the layer size
+ Transaction()
+ .setTransparentRegionHint(layerTransparent, Region(mDisplayRect))
+ .setFrame(layerR, Rect(16, 16, 48, 48))
+ .setLayer(layerR, mLayerZBase + 1)
+ .apply();
+ ASSERT_NO_FATAL_FAILURE(
+ fillBufferQueueLayerColor(layerTransparent, Color::TRANSPARENT, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layerR, Color::RED, 32, 32));
+ getScreenCapture()->expectColor(Rect(16, 16, 48, 48), Color::RED);
+}
+
+void LayerRenderTypeTransactionTest::setAlphaBasicHelper(uint32_t layerType) {
+ sp<SurfaceControl> layer1;
+ sp<SurfaceControl> layer2;
+ ASSERT_NO_FATAL_FAILURE(layer1 = createLayer("test 1", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(layer2 = createLayer("test 2", 32, 32, layerType));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layer1, {64, 0, 0, 255}, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layer2, {0, 64, 0, 255}, 32, 32));
+
+ switch (layerType) {
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ Transaction()
+ .setAlpha(layer1, 0.25f)
+ .setAlpha(layer2, 0.75f)
+ .setPosition(layer2, 16, 0)
+ .setLayer(layer2, mLayerZBase + 1)
+ .apply();
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ Transaction()
+ .setAlpha(layer1, 0.25f)
+ .setAlpha(layer2, 0.75f)
+ .setFrame(layer1, Rect(0, 0, 32, 32))
+ .setFrame(layer2, Rect(16, 0, 48, 32))
+ .setLayer(layer2, mLayerZBase + 1)
+ .apply();
+ break;
+ default:
+ ASSERT_FALSE(true) << "Unsupported layer type";
+ }
+ {
+ auto shot = getScreenCapture();
+ uint8_t r = 16; // 64 * 0.25f
+ uint8_t g = 48; // 64 * 0.75f
+ shot->expectColor(Rect(0, 0, 16, 32), {r, 0, 0, 255});
+ shot->expectColor(Rect(32, 0, 48, 32), {0, g, 0, 255});
+
+ r /= 4; // r * (1.0f - 0.75f)
+ shot->expectColor(Rect(16, 0, 32, 32), {r, g, 0, 255});
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetAlphaBasic_BufferQueue) {
+ ASSERT_NO_FATAL_FAILURE(setAlphaBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetAlphaBasic_BufferState) {
+ ASSERT_NO_FATAL_FAILURE(setAlphaBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorBasic) {
+ sp<SurfaceControl> bufferLayer;
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(colorLayer =
+ createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+
+ Transaction()
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setLayer(colorLayer, mLayerZBase + 1)
+ .apply();
+
+ {
+ SCOPED_TRACE("default color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
+ const Color expected = {15, 51, 85, 255};
+ // this is handwavy, but the precison loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+ Transaction().setColor(colorLayer, color).apply();
+ {
+ SCOPED_TRACE("new color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expected, tolerance);
+ }
+}
+
+// RED: Color layer base color and BufferQueueLayer/BufferStateLayer fill
+// BLUE: prior background color
+// GREEN: final background color
+// BLACK: no color or fill
+void LayerRenderTypeTransactionTest::setBackgroundColorHelper(uint32_t layerType, bool priorColor,
+ bool bufferFill, float alpha,
+ Color finalColor) {
+ sp<SurfaceControl> layer;
+ int32_t width = 500;
+ int32_t height = 500;
+
+ Color fillColor = Color::RED;
+ Color priorBgColor = Color::BLUE;
+ Color expectedColor = Color::BLACK;
+ switch (layerType) {
+ case ISurfaceComposerClient::eFXSurfaceEffect:
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 0, 0, layerType));
+ Transaction()
+ .setCrop_legacy(layer, Rect(0, 0, width, height))
+ .setColor(layer, half3(1.0f, 0, 0))
+ .apply();
+ expectedColor = fillColor;
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
+ if (bufferFill) {
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, fillColor, width, height));
+ expectedColor = fillColor;
+ }
+ Transaction().setCrop_legacy(layer, Rect(0, 0, width, height)).apply();
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height, layerType));
+ if (bufferFill) {
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, fillColor, width, height));
+ expectedColor = fillColor;
+ }
+ Transaction().setFrame(layer, Rect(0, 0, width, height)).apply();
+ break;
+ default:
+ GTEST_FAIL() << "Unknown layer type in setBackgroundColorHelper";
+ return;
+ }
+
+ if (priorColor && layerType != ISurfaceComposerClient::eFXSurfaceEffect) {
+ Transaction()
+ .setBackgroundColor(layer, half3(0, 0, 1.0f), 1.0f, ui::Dataspace::UNKNOWN)
+ .apply();
+ if (!bufferFill) {
+ expectedColor = priorBgColor;
+ }
+ }
+
+ {
+ SCOPED_TRACE("default before setting background color layer");
+ screenshot()->expectColor(Rect(0, 0, width, height), expectedColor);
+ }
+ Transaction()
+ .setBackgroundColor(layer, half3(0, 1.0f, 0), alpha, ui::Dataspace::UNKNOWN)
+ .apply();
+
+ {
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, width, height), finalColor);
+ shot->expectBorder(Rect(0, 0, width, height), Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBackgroundColor_Color_NoEffect) {
+ bool priorColor = false;
+ bool bufferFill = false;
+ float alpha = 1.0f;
+ Color finalColor = Color::RED;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceEffect,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferQueue_BufferFill_NoPriorColor_Basic) {
+ bool priorColor = false;
+ bool bufferFill = true;
+ float alpha = 1.0f;
+ Color finalColor = Color::RED;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferQueue_NoBufferFill_NoPriorColor_Basic) {
+ bool priorColor = false;
+ bool bufferFill = false;
+ float alpha = 1.0f;
+ Color finalColor = Color::GREEN;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBackgroundColor_BufferQueue_BufferFill_PriorColor_Basic) {
+ bool priorColor = true;
+ bool bufferFill = true;
+ float alpha = 1.0f;
+ Color finalColor = Color::RED;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferQueue_NoBufferFill_PriorColor_Basic) {
+ bool priorColor = true;
+ bool bufferFill = false;
+ float alpha = 1.0f;
+ Color finalColor = Color::GREEN;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferQueue_NoPriorColor_ZeroAlpha_NoEffect) {
+ bool priorColor = false;
+ bool bufferFill = false;
+ float alpha = 0;
+ Color finalColor = Color::BLACK;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferQueue_PriorColor_ZeroAlpha_DeleteBackground) {
+ bool priorColor = true;
+ bool bufferFill = false;
+ float alpha = 0;
+ Color finalColor = Color::BLACK;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferState_BufferFill_NoPriorColor_Basic) {
+ bool priorColor = false;
+ bool bufferFill = true;
+ float alpha = 1.0f;
+ Color finalColor = Color::RED;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferState_NoBufferFill_NoPriorColor_Basic) {
+ bool priorColor = false;
+ bool bufferFill = false;
+ float alpha = 1.0f;
+ Color finalColor = Color::GREEN;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferState_NoBufferFill_PriorColor_Basic) {
+ bool priorColor = true;
+ bool bufferFill = false;
+ float alpha = 1.0f;
+ Color finalColor = Color::GREEN;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferState_NoPriorColor_ZeroAlpha_NoEffect) {
+ bool priorColor = false;
+ bool bufferFill = false;
+ float alpha = 0;
+ Color finalColor = Color::BLACK;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest,
+ SetBackgroundColor_BufferState_PriorColor_ZeroAlpha_DeleteBackground) {
+ bool priorColor = true;
+ bool bufferFill = false;
+ float alpha = 0;
+ Color finalColor = Color::BLACK;
+ ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
+ priorColor, bufferFill, alpha, finalColor));
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorClamped) {
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(colorLayer =
+ createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+ Transaction()
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setColor(colorLayer, half3(2.0f, 0.0f, 0.0f))
+ .apply();
+
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+}
+
+// An invalid color will not render a color and the layer will not be visible.
+TEST_P(LayerRenderTypeTransactionTest, SetInvalidColor) {
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(colorLayer =
+ createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+ Transaction()
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setColor(colorLayer, half3(1.0f, -1.0f, 0.5f))
+ .apply();
+
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorWithAlpha) {
+ sp<SurfaceControl> bufferLayer;
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(colorLayer =
+ createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+ Transaction().setCrop_legacy(colorLayer, Rect(0, 0, 32, 32)).apply();
+
+ const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
+ const float alpha = 0.25f;
+ const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f);
+ // this is handwavy, but the precison loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+ Transaction()
+ .setColor(colorLayer, color)
+ .setAlpha(colorLayer, alpha)
+ .setLayer(colorLayer, mLayerZBase + 1)
+ .apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {expected.r, expected.g, expected.b, 255},
+ tolerance);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorWithParentAlpha_Bug74220420) {
+ sp<SurfaceControl> bufferLayer;
+ sp<SurfaceControl> parentLayer;
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parentWithAlpha", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(colorLayer = createLayer("childWithColor", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+ Transaction().setCrop_legacy(colorLayer, Rect(0, 0, 32, 32)).apply();
+ const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
+ const float alpha = 0.25f;
+ const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f);
+ // this is handwavy, but the precision loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+ Transaction()
+ .reparent(colorLayer, parentLayer->getHandle())
+ .setColor(colorLayer, color)
+ .setAlpha(parentLayer, alpha)
+ .setLayer(parentLayer, mLayerZBase + 1)
+ .apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {expected.r, expected.g, expected.b, 255},
+ tolerance);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetMatrixBasic_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, 1.0f).setPosition(layer, 0, 0).apply();
+ {
+ SCOPED_TRACE("IDENTITY");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+
+ Transaction().setMatrix(layer, -1.0f, 0.0f, 0.0f, 1.0f).setPosition(layer, 32, 0).apply();
+ {
+ SCOPED_TRACE("FLIP_H");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::GREEN, Color::RED,
+ Color::WHITE, Color::BLUE);
+ }
+
+ Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, -1.0f).setPosition(layer, 0, 32).apply();
+ {
+ SCOPED_TRACE("FLIP_V");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::WHITE,
+ Color::RED, Color::GREEN);
+ }
+
+ Transaction().setMatrix(layer, 0.0f, 1.0f, -1.0f, 0.0f).setPosition(layer, 32, 0).apply();
+ {
+ SCOPED_TRACE("ROT_90");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::RED,
+ Color::WHITE, Color::GREEN);
+ }
+
+ Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).setPosition(layer, 0, 0).apply();
+ {
+ SCOPED_TRACE("SCALE");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 64, 64), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE, true /* filtered */);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetMatrixBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ Transaction()
+ .setMatrix(layer, 1.0f, 0.0f, 0.0f, 1.0f)
+ .setFrame(layer, Rect(0, 0, 32, 32))
+ .apply();
+ {
+ SCOPED_TRACE("IDENTITY");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+
+ Transaction().setMatrix(layer, -1.0f, 0.0f, 0.0f, 1.0f).apply();
+ {
+ SCOPED_TRACE("FLIP_H");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+
+ Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, -1.0f).apply();
+ {
+ SCOPED_TRACE("FLIP_V");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+
+ Transaction().setMatrix(layer, 0.0f, 1.0f, -1.0f, 0.0f).apply();
+ {
+ SCOPED_TRACE("ROT_90");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+
+ Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).apply();
+ {
+ SCOPED_TRACE("SCALE");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetMatrixRot45_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ const float rot = M_SQRT1_2; // 45 degrees
+ const float trans = M_SQRT2 * 16.0f;
+ Transaction().setMatrix(layer, rot, rot, -rot, rot).setPosition(layer, trans, 0).apply();
+
+ auto shot = getScreenCapture();
+ // check a 8x8 region inside each color
+ auto get8x8Rect = [](int32_t centerX, int32_t centerY) {
+ const int32_t halfL = 4;
+ return Rect(centerX - halfL, centerY - halfL, centerX + halfL, centerY + halfL);
+ };
+ const int32_t unit = int32_t(trans / 2);
+ shot->expectColor(get8x8Rect(2 * unit, 1 * unit), Color::RED);
+ shot->expectColor(get8x8Rect(3 * unit, 2 * unit), Color::GREEN);
+ shot->expectColor(get8x8Rect(1 * unit, 2 * unit), Color::BLUE);
+ shot->expectColor(get8x8Rect(2 * unit, 3 * unit), Color::WHITE);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetMatrixWithResize_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // setMatrix is applied after any pending resize, unlike setPosition
+ Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).setSize(layer, 64, 64).apply();
+ {
+ SCOPED_TRACE("resize pending");
+ auto shot = getScreenCapture();
+ const Rect rect(0, 0, 32, 32);
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
+ {
+ SCOPED_TRACE("resize applied");
+ const Rect rect(0, 0, 128, 128);
+ getScreenCapture()->expectColor(rect, Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetMatrixWithScaleToWindow_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // setMatrix is immediate with SCALE_TO_WINDOW, unlike setPosition
+ Transaction()
+ .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f)
+ .setSize(layer, 64, 64)
+ .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
+ .apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 128, 128), Color::RED);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetOverrideScalingModeBasic_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ // XXX SCALE_CROP is not respected; calling setSize and
+ // setOverrideScalingMode in separate transactions does not work
+ // (b/69315456)
+ Transaction()
+ .setSize(layer, 64, 16)
+ .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
+ .apply();
+ {
+ SCOPED_TRACE("SCALE_TO_WINDOW");
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 64, 16), Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE, true /* filtered */);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropBasic_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+ const Rect crop(8, 8, 24, 24);
+
+ Transaction().setCrop_legacy(layer, crop).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(crop, Color::RED);
+ shot->expectBorder(crop, Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+ const Rect crop(8, 8, 24, 24);
+
+ Transaction().setCrop(layer, crop).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropEmpty_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("empty rect");
+ Transaction().setCrop_legacy(layer, Rect(8, 8, 8, 8)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+
+ {
+ SCOPED_TRACE("negative rect");
+ Transaction().setCrop_legacy(layer, Rect(8, 8, 0, 0)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropEmpty_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("empty rect");
+ Transaction().setCrop(layer, Rect(8, 8, 8, 8)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ }
+
+ {
+ SCOPED_TRACE("negative rect");
+ Transaction().setCrop(layer, Rect(8, 8, 0, 0)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropOutOfBounds_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ Transaction().setCrop_legacy(layer, Rect(-128, -64, 128, 64)).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropOutOfBounds_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 64, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 16), Color::BLUE);
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 16, 32, 64), Color::RED);
+
+ Transaction().setFrame(layer, Rect(0, 0, 64, 64)).apply();
+
+ Transaction().setBuffer(layer, buffer).apply();
+
+ // Partially out of bounds in the negative (upper left) direction
+ Transaction().setCrop(layer, Rect(-128, -128, 32, 16)).apply();
+ {
+ SCOPED_TRACE("out of bounds, negative (upper left) direction");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 64, 64), Color::BLUE);
+ shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
+ }
+
+ // Partially out of bounds in the positive (lower right) direction
+ Transaction().setCrop(layer, Rect(0, 16, 128, 128)).apply();
+ {
+ SCOPED_TRACE("out of bounds, positive (lower right) direction");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 64, 64), Color::RED);
+ shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
+ }
+
+ // Fully out of buffer space bounds
+ Transaction().setCrop(layer, Rect(-128, -128, -1, -1)).apply();
+ {
+ SCOPED_TRACE("Fully out of bounds");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 64, 16), Color::BLUE);
+ shot->expectColor(Rect(0, 16, 64, 64), Color::RED);
+ shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropWithTranslation_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ const Point position(32, 32);
+ const Rect crop(8, 8, 24, 24);
+ Transaction().setPosition(layer, position.x, position.y).setCrop_legacy(layer, crop).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(crop + position, Color::RED);
+ shot->expectBorder(crop + position, Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropWithTranslation_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ const Rect frame(32, 32, 64, 64);
+ const Rect crop(8, 8, 24, 24);
+ Transaction().setFrame(layer, frame).setCrop(layer, crop).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(frame, Color::RED);
+ shot->expectBorder(frame, Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropWithScale_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // crop_legacy is affected by matrix
+ Transaction()
+ .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f)
+ .setCrop_legacy(layer, Rect(8, 8, 24, 24))
+ .apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(16, 16, 48, 48), Color::RED);
+ shot->expectBorder(Rect(16, 16, 48, 48), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetCropWithResize_BufferQueue) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ // setCrop_legacy is applied immediately by default, with or without resize pending
+ Transaction().setCrop_legacy(layer, Rect(8, 8, 24, 24)).setSize(layer, 16, 16).apply();
+ {
+ SCOPED_TRACE("resize pending");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(8, 8, 24, 24), Color::RED);
+ shot->expectBorder(Rect(8, 8, 24, 24), Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 16, 16));
+ {
+ SCOPED_TRACE("resize applied");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(8, 8, 16, 16), Color::RED);
+ shot->expectBorder(Rect(8, 8, 16, 16), Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+ const Rect frame(8, 8, 24, 24);
+
+ Transaction().setFrame(layer, frame).apply();
+ auto shot = getScreenCapture();
+ shot->expectColor(frame, Color::RED);
+ shot->expectBorder(frame, Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameEmpty_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("empty rect");
+ Transaction().setFrame(layer, Rect(8, 8, 8, 8)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ {
+ SCOPED_TRACE("negative rect");
+ Transaction().setFrame(layer, Rect(8, 8, 0, 0)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultParentless_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 10, 10));
+
+ // A parentless layer will default to a frame with the same size as the buffer
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultBSParent_BufferState) {
+ sp<SurfaceControl> parent, child;
+ ASSERT_NO_FATAL_FAILURE(
+ parent = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(parent, Color::RED, 32, 32));
+ Transaction().setFrame(parent, Rect(0, 0, 32, 32)).apply();
+
+ ASSERT_NO_FATAL_FAILURE(
+ child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
+
+ Transaction().reparent(child, parent->getHandle()).apply();
+
+ // A layer will default to the frame of its parent
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
+ shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultBQParent_BufferState) {
+ sp<SurfaceControl> parent, child;
+ ASSERT_NO_FATAL_FAILURE(parent = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(parent, Color::RED, 32, 32));
+
+ ASSERT_NO_FATAL_FAILURE(
+ child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
+
+ Transaction().reparent(child, parent->getHandle()).apply();
+
+ // A layer will default to the frame of its parent
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
+ shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameUpdate_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+ Transaction().setFrame(layer, Rect(0, 0, 32, 32)).apply();
+
+ std::this_thread::sleep_for(500ms);
+
+ Transaction().setFrame(layer, Rect(16, 16, 48, 48)).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(16, 16, 48, 48), Color::RED);
+ shot->expectBorder(Rect(16, 16, 48, 48), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFrameOutsideBounds_BufferState) {
+ sp<SurfaceControl> parent, child;
+ ASSERT_NO_FATAL_FAILURE(
+ parent = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ ASSERT_NO_FATAL_FAILURE(
+ child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+ Transaction().reparent(child, parent->getHandle()).apply();
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(parent, Color::RED, 32, 32));
+ Transaction().setFrame(parent, Rect(0, 0, 32, 32)).apply();
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
+ Transaction().setFrame(child, Rect(0, 16, 32, 32)).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 16), Color::RED);
+ shot->expectColor(Rect(0, 16, 32, 32), Color::BLUE);
+ shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferMultipleBuffers_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("set buffer 1");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::BLUE, 32, 32));
+
+ {
+ SCOPED_TRACE("set buffer 2");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLUE);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
+
+ {
+ SCOPED_TRACE("set buffer 3");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferMultipleLayers_BufferState) {
+ sp<SurfaceControl> layer1;
+ ASSERT_NO_FATAL_FAILURE(
+ layer1 = createLayer("test", 64, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<SurfaceControl> layer2;
+ ASSERT_NO_FATAL_FAILURE(
+ layer2 = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer1, Color::RED, 64, 64));
+
+ Transaction().setFrame(layer1, Rect(0, 0, 64, 64)).apply();
+ {
+ SCOPED_TRACE("set layer 1 buffer red");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 64, 64), Color::RED);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer2, Color::BLUE, 32, 32));
+
+ Transaction().setFrame(layer2, Rect(0, 0, 32, 32)).apply();
+ {
+ SCOPED_TRACE("set layer 2 buffer blue");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
+ shot->expectColor(Rect(0, 32, 64, 64), Color::RED);
+ shot->expectColor(Rect(0, 32, 32, 64), Color::RED);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer1, Color::GREEN, 64, 64));
+ {
+ SCOPED_TRACE("set layer 1 buffer green");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
+ shot->expectColor(Rect(0, 32, 64, 64), Color::GREEN);
+ shot->expectColor(Rect(0, 32, 32, 64), Color::GREEN);
+ }
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer2, Color::WHITE, 32, 32));
+
+ {
+ SCOPED_TRACE("set layer 2 buffer white");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::WHITE);
+ shot->expectColor(Rect(0, 32, 64, 64), Color::GREEN);
+ shot->expectColor(Rect(0, 32, 32, 64), Color::GREEN);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
+
+ std::array<sp<GraphicBuffer>, 10> buffers;
+
+ size_t idx = 0;
+ for (auto& buffer : buffers) {
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ Color color = colors[idx % colors.size()];
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
+ idx++;
+ }
+
+ // Set each buffer twice. The first time adds it to the cache, the second time tests that the
+ // cache is working.
+ idx = 0;
+ for (auto& buffer : buffers) {
+ for (int i = 0; i < 2; i++) {
+ Transaction().setBuffer(layer, buffer).apply();
+
+ Color color = colors[idx % colors.size()];
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+ idx++;
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_LeastRecentlyUsed_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
+
+ std::array<sp<GraphicBuffer>, 70> buffers;
+
+ size_t idx = 0;
+ for (auto& buffer : buffers) {
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ Color color = colors[idx % colors.size()];
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
+ idx++;
+ }
+
+ // Set each buffer twice. The first time adds it to the cache, the second time tests that the
+ // cache is working.
+ idx = 0;
+ for (auto& buffer : buffers) {
+ for (int i = 0; i < 2; i++) {
+ Transaction().setBuffer(layer, buffer).apply();
+
+ Color color = colors[idx % colors.size()];
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+ idx++;
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_DestroyedBuffer_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
+
+ std::array<sp<GraphicBuffer>, 65> buffers;
+
+ size_t idx = 0;
+ for (auto& buffer : buffers) {
+ buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ Color color = colors[idx % colors.size()];
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
+ idx++;
+ }
+
+ // Set each buffer twice. The first time adds it to the cache, the second time tests that the
+ // cache is working.
+ idx = 0;
+ for (auto& buffer : buffers) {
+ for (int i = 0; i < 2; i++) {
+ Transaction().setBuffer(layer, buffer).apply();
+
+ Color color = colors[idx % colors.size()];
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+ }
+ if (idx == 0) {
+ buffers[0].clear();
+ }
+ idx++;
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransformRotate90_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ Transaction()
+ .setFrame(layer, Rect(0, 0, 32, 32))
+ .setTransform(layer, NATIVE_WINDOW_TRANSFORM_ROT_90)
+ .apply();
+
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::RED, Color::WHITE,
+ Color::GREEN, true /* filtered */);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransformFlipH_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ Transaction()
+ .setFrame(layer, Rect(0, 0, 32, 32))
+ .setTransform(layer, NATIVE_WINDOW_TRANSFORM_FLIP_H)
+ .apply();
+
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::GREEN, Color::RED, Color::WHITE,
+ Color::BLUE, true /* filtered */);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetTransformFlipV_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
+ Color::BLUE, Color::WHITE));
+
+ Transaction()
+ .setFrame(layer, Rect(0, 0, 32, 32))
+ .setTransform(layer, NATIVE_WINDOW_TRANSFORM_FLIP_V)
+ .apply();
+
+ getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::WHITE, Color::RED,
+ Color::GREEN, true /* filtered */);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFenceBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ Transaction transaction;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ sp<Fence> fence;
+ if (getBuffer(nullptr, &fence) != NO_ERROR) {
+ GTEST_SUCCEED() << "test not supported";
+ return;
+ }
+
+ Transaction().setBuffer(layer, buffer).setAcquireFence(layer, fence).apply();
+
+ status_t status = fence->wait(1000);
+ ASSERT_NE(static_cast<status_t>(Fence::Status::Unsignaled), status);
+ std::this_thread::sleep_for(200ms);
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetFenceNull_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ sp<Fence> fence = Fence::NO_FENCE;
+
+ Transaction().setBuffer(layer, buffer).setAcquireFence(layer, fence).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetDataspaceBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ Transaction().setBuffer(layer, buffer).setDataspace(layer, ui::Dataspace::UNKNOWN).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetHdrMetadataBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ HdrMetadata hdrMetadata;
+ hdrMetadata.validTypes = 0;
+ Transaction().setBuffer(layer, buffer).setHdrMetadata(layer, hdrMetadata).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetSurfaceDamageRegionBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ Region region;
+ region.set(32, 32);
+ Transaction().setBuffer(layer, buffer).setSurfaceDamageRegion(layer, region).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetApiBasic_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
+
+ Transaction().setBuffer(layer, buffer).setApi(layer, NATIVE_WINDOW_API_CPU).apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
+ shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorTransformBasic) {
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(colorLayer =
+ createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect));
+ Transaction()
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setLayer(colorLayer, mLayerZBase + 1)
+ .apply();
+ {
+ SCOPED_TRACE("default color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
+ half3 expected = color;
+ mat3 matrix;
+ matrix[0][0] = 0.3;
+ matrix[1][0] = 0.59;
+ matrix[2][0] = 0.11;
+ matrix[0][1] = 0.3;
+ matrix[1][1] = 0.59;
+ matrix[2][1] = 0.11;
+ matrix[0][2] = 0.3;
+ matrix[1][2] = 0.59;
+ matrix[2][2] = 0.11;
+
+ // degamma before applying the matrix
+ if (mColorManagementUsed) {
+ ColorTransformHelper::DegammaColor(expected);
+ }
+
+ ColorTransformHelper::applyMatrix(expected, matrix);
+
+ if (mColorManagementUsed) {
+ ColorTransformHelper::GammaColor(expected);
+ }
+
+ const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
+ uint8_t(expected.b * 255), 255};
+
+ // this is handwavy, but the precison loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+
+ Transaction().setColor(colorLayer, color).setColorTransform(colorLayer, matrix, vec3()).apply();
+ {
+ SCOPED_TRACE("new color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorTransformOnParent) {
+ sp<SurfaceControl> parentLayer;
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parent", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceContainer));
+ ASSERT_NO_FATAL_FAILURE(
+ colorLayer = createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect, parentLayer.get()));
+
+ Transaction()
+ .setCrop_legacy(parentLayer, Rect(0, 0, 100, 100))
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setLayer(parentLayer, mLayerZBase + 1)
+ .apply();
+ {
+ SCOPED_TRACE("default color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
+ half3 expected = color;
+ mat3 matrix;
+ matrix[0][0] = 0.3;
+ matrix[1][0] = 0.59;
+ matrix[2][0] = 0.11;
+ matrix[0][1] = 0.3;
+ matrix[1][1] = 0.59;
+ matrix[2][1] = 0.11;
+ matrix[0][2] = 0.3;
+ matrix[1][2] = 0.59;
+ matrix[2][2] = 0.11;
+
+ // degamma before applying the matrix
+ if (mColorManagementUsed) {
+ ColorTransformHelper::DegammaColor(expected);
+ }
+
+ ColorTransformHelper::applyMatrix(expected, matrix);
+
+ if (mColorManagementUsed) {
+ ColorTransformHelper::GammaColor(expected);
+ }
+
+ const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
+ uint8_t(expected.b * 255), 255};
+
+ // this is handwavy, but the precison loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+
+ Transaction()
+ .setColor(colorLayer, color)
+ .setColorTransform(parentLayer, matrix, vec3())
+ .apply();
+ {
+ SCOPED_TRACE("new color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
+ }
+}
+
+TEST_P(LayerRenderTypeTransactionTest, SetColorTransformOnChildAndParent) {
+ sp<SurfaceControl> parentLayer;
+ sp<SurfaceControl> colorLayer;
+ ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parent", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceContainer));
+ ASSERT_NO_FATAL_FAILURE(
+ colorLayer = createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect, parentLayer.get()));
+
+ Transaction()
+ .setCrop_legacy(parentLayer, Rect(0, 0, 100, 100))
+ .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
+ .setLayer(parentLayer, mLayerZBase + 1)
+ .apply();
+ {
+ SCOPED_TRACE("default color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
+ half3 expected = color;
+ mat3 matrixChild;
+ matrixChild[0][0] = 0.3;
+ matrixChild[1][0] = 0.59;
+ matrixChild[2][0] = 0.11;
+ matrixChild[0][1] = 0.3;
+ matrixChild[1][1] = 0.59;
+ matrixChild[2][1] = 0.11;
+ matrixChild[0][2] = 0.3;
+ matrixChild[1][2] = 0.59;
+ matrixChild[2][2] = 0.11;
+ mat3 matrixParent;
+ matrixParent[0][0] = 0.2;
+ matrixParent[1][0] = 0.4;
+ matrixParent[2][0] = 0.10;
+ matrixParent[0][1] = 0.2;
+ matrixParent[1][1] = 0.4;
+ matrixParent[2][1] = 0.10;
+ matrixParent[0][2] = 0.2;
+ matrixParent[1][2] = 0.4;
+ matrixParent[2][2] = 0.10;
+
+ // degamma before applying the matrix
+ if (mColorManagementUsed) {
+ ColorTransformHelper::DegammaColor(expected);
+ }
+
+ ColorTransformHelper::applyMatrix(expected, matrixChild);
+ ColorTransformHelper::applyMatrix(expected, matrixParent);
+
+ if (mColorManagementUsed) {
+ ColorTransformHelper::GammaColor(expected);
+ }
+
+ const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
+ uint8_t(expected.b * 255), 255};
+
+ // this is handwavy, but the precison loss scaled by 255 (8-bit per
+ // channel) should be less than one
+ const uint8_t tolerance = 1;
+
+ Transaction()
+ .setColor(colorLayer, color)
+ .setColorTransform(parentLayer, matrixParent, vec3())
+ .setColorTransform(colorLayer, matrixChild, vec3())
+ .apply();
+ {
+ SCOPED_TRACE("new color");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
+ }
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerTransactionTest.h b/services/surfaceflinger/tests/LayerTransactionTest.h
new file mode 100644
index 0000000..f3e11d8
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerTransactionTest.h
@@ -0,0 +1,296 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gtest/gtest.h>
+#include <gui/ISurfaceComposer.h>
+#include <gui/SurfaceComposerClient.h>
+#include <private/gui/ComposerService.h>
+#include <ui/DisplayConfig.h>
+
+#include "BufferGenerator.h"
+#include "utils/ScreenshotUtils.h"
+#include "utils/TransactionUtils.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class LayerTransactionTest : public ::testing::Test {
+protected:
+ void SetUp() override {
+ mClient = new SurfaceComposerClient;
+ ASSERT_EQ(NO_ERROR, mClient->initCheck()) << "failed to create SurfaceComposerClient";
+
+ ASSERT_NO_FATAL_FAILURE(SetUpDisplay());
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ ASSERT_NO_FATAL_FAILURE(sf->getColorManagement(&mColorManagementUsed));
+ }
+
+ virtual void TearDown() {
+ mBlackBgSurface = 0;
+ mClient->dispose();
+ mClient = 0;
+ }
+
+ virtual sp<SurfaceControl> createLayer(const sp<SurfaceComposerClient>& client,
+ const char* name, uint32_t width, uint32_t height,
+ uint32_t flags = 0, SurfaceControl* parent = nullptr,
+ uint32_t* outTransformHint = nullptr,
+ PixelFormat format = PIXEL_FORMAT_RGBA_8888) {
+ auto layer =
+ createSurface(client, name, width, height, format, flags, parent, outTransformHint);
+
+ Transaction t;
+ t.setLayerStack(layer, mDisplayLayerStack).setLayer(layer, mLayerZBase);
+
+ status_t error = t.apply();
+ if (error != NO_ERROR) {
+ ADD_FAILURE() << "failed to initialize SurfaceControl";
+ layer.clear();
+ }
+
+ return layer;
+ }
+
+ virtual sp<SurfaceControl> createSurface(const sp<SurfaceComposerClient>& client,
+ const char* name, uint32_t width, uint32_t height,
+ PixelFormat format, uint32_t flags,
+ SurfaceControl* parent = nullptr,
+ uint32_t* outTransformHint = nullptr) {
+ auto layer = client->createSurface(String8(name), width, height, format, flags, parent,
+ LayerMetadata(), outTransformHint);
+ EXPECT_NE(nullptr, layer.get()) << "failed to create SurfaceControl";
+ return layer;
+ }
+
+ virtual sp<SurfaceControl> createLayer(const char* name, uint32_t width, uint32_t height,
+ uint32_t flags = 0, SurfaceControl* parent = nullptr,
+ uint32_t* outTransformHint = nullptr,
+ PixelFormat format = PIXEL_FORMAT_RGBA_8888) {
+ return createLayer(mClient, name, width, height, flags, parent, outTransformHint, format);
+ }
+
+ sp<SurfaceControl> createColorLayer(const char* name, const Color& color,
+ SurfaceControl* parent = nullptr) {
+ auto colorLayer = createSurface(mClient, name, 0 /* buffer width */, 0 /* buffer height */,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, parent);
+ asTransaction([&](Transaction& t) {
+ t.setColor(colorLayer, half3{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f});
+ t.setAlpha(colorLayer, color.a / 255.0f);
+ });
+ return colorLayer;
+ }
+
+ ANativeWindow_Buffer getBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) {
+ // wait for previous transactions (such as setSize) to complete
+ Transaction().apply(true);
+
+ ANativeWindow_Buffer buffer = {};
+ EXPECT_EQ(NO_ERROR, layer->getSurface()->lock(&buffer, nullptr));
+
+ return buffer;
+ }
+
+ void postBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) {
+ ASSERT_EQ(NO_ERROR, layer->getSurface()->unlockAndPost());
+
+ // wait for the newly posted buffer to be latched
+ waitForLayerBuffers();
+ }
+
+ virtual void fillBufferQueueLayerColor(const sp<SurfaceControl>& layer, const Color& color,
+ int32_t bufferWidth, int32_t bufferHeight) {
+ ANativeWindow_Buffer buffer;
+ ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
+ TransactionUtils::fillANativeWindowBufferColor(buffer,
+ Rect(0, 0, bufferWidth, bufferHeight),
+ color);
+ postBufferQueueLayerBuffer(layer);
+ }
+
+ virtual void fillBufferStateLayerColor(const sp<SurfaceControl>& layer, const Color& color,
+ int32_t bufferWidth, int32_t bufferHeight) {
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight),
+ color);
+ Transaction().setBuffer(layer, buffer).apply();
+ }
+
+ void fillLayerColor(uint32_t mLayerType, const sp<SurfaceControl>& layer, const Color& color,
+ int32_t bufferWidth, int32_t bufferHeight) {
+ switch (mLayerType) {
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ fillBufferQueueLayerColor(layer, color, bufferWidth, bufferHeight);
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ fillBufferStateLayerColor(layer, color, bufferWidth, bufferHeight);
+ break;
+ default:
+ ASSERT_TRUE(false) << "unsupported layer type: " << mLayerType;
+ }
+ }
+
+ void fillLayerQuadrant(uint32_t mLayerType, const sp<SurfaceControl>& layer,
+ int32_t bufferWidth, int32_t bufferHeight, const Color& topLeft,
+ const Color& topRight, const Color& bottomLeft,
+ const Color& bottomRight) {
+ switch (mLayerType) {
+ case ISurfaceComposerClient::eFXSurfaceBufferQueue:
+ fillBufferQueueLayerQuadrant(layer, bufferWidth, bufferHeight, topLeft, topRight,
+ bottomLeft, bottomRight);
+ break;
+ case ISurfaceComposerClient::eFXSurfaceBufferState:
+ fillBufferStateLayerQuadrant(layer, bufferWidth, bufferHeight, topLeft, topRight,
+ bottomLeft, bottomRight);
+ break;
+ default:
+ ASSERT_TRUE(false) << "unsupported layer type: " << mLayerType;
+ }
+ }
+
+ virtual void fillBufferQueueLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
+ int32_t bufferHeight, const Color& topLeft,
+ const Color& topRight, const Color& bottomLeft,
+ const Color& bottomRight) {
+ ANativeWindow_Buffer buffer;
+ ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
+ ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
+
+ const int32_t halfW = bufferWidth / 2;
+ const int32_t halfH = bufferHeight / 2;
+ TransactionUtils::fillANativeWindowBufferColor(buffer, Rect(0, 0, halfW, halfH), topLeft);
+ TransactionUtils::fillANativeWindowBufferColor(buffer, Rect(halfW, 0, bufferWidth, halfH),
+ topRight);
+ TransactionUtils::fillANativeWindowBufferColor(buffer, Rect(0, halfH, halfW, bufferHeight),
+ bottomLeft);
+ TransactionUtils::fillANativeWindowBufferColor(buffer,
+ Rect(halfW, halfH, bufferWidth,
+ bufferHeight),
+ bottomRight);
+
+ postBufferQueueLayerBuffer(layer);
+ }
+
+ virtual void fillBufferStateLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
+ int32_t bufferHeight, const Color& topLeft,
+ const Color& topRight, const Color& bottomLeft,
+ const Color& bottomRight) {
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+
+ ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
+
+ const int32_t halfW = bufferWidth / 2;
+ const int32_t halfH = bufferHeight / 2;
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, halfW, halfH), topLeft);
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(halfW, 0, bufferWidth, halfH),
+ topRight);
+ TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, halfH, halfW, bufferHeight),
+ bottomLeft);
+ TransactionUtils::fillGraphicBufferColor(buffer,
+ Rect(halfW, halfH, bufferWidth, bufferHeight),
+ bottomRight);
+
+ Transaction().setBuffer(layer, buffer).setSize(layer, bufferWidth, bufferHeight).apply();
+ }
+
+ std::unique_ptr<ScreenCapture> screenshot() {
+ std::unique_ptr<ScreenCapture> screenshot;
+ ScreenCapture::captureScreen(&screenshot);
+ return screenshot;
+ }
+
+ void asTransaction(const std::function<void(Transaction&)>& exec) {
+ Transaction t;
+ exec(t);
+ t.apply(true);
+ }
+
+ static status_t getBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) {
+ static BufferGenerator bufferGenerator;
+ return bufferGenerator.get(outBuffer, outFence);
+ }
+
+ sp<SurfaceComposerClient> mClient;
+
+ sp<IBinder> mDisplay;
+ uint32_t mDisplayWidth;
+ uint32_t mDisplayHeight;
+ uint32_t mDisplayLayerStack;
+ Rect mDisplayRect = Rect::INVALID_RECT;
+
+ // leave room for ~256 layers
+ const int32_t mLayerZBase = std::numeric_limits<int32_t>::max() - 256;
+
+ sp<SurfaceControl> mBlackBgSurface;
+ bool mColorManagementUsed;
+
+private:
+ void SetUpDisplay() {
+ mDisplay = mClient->getInternalDisplayToken();
+ ASSERT_FALSE(mDisplay == nullptr) << "failed to get display";
+
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(mDisplay, &config));
+ mDisplayRect = Rect(config.resolution);
+ mDisplayWidth = mDisplayRect.getWidth();
+ mDisplayHeight = mDisplayRect.getHeight();
+
+ // After a new buffer is queued, SurfaceFlinger is notified and will
+ // latch the new buffer on next vsync. Let's heuristically wait for 3
+ // vsyncs.
+ mBufferPostDelay = static_cast<int32_t>(1e6 / config.refreshRate) * 3;
+
+ mDisplayLayerStack = 0;
+
+ mBlackBgSurface =
+ createSurface(mClient, "BaseSurface", 0 /* buffer width */, 0 /* buffer height */,
+ PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect);
+
+ // set layer stack (b/68888219)
+ Transaction t;
+ t.setDisplayLayerStack(mDisplay, mDisplayLayerStack);
+ t.setCrop_legacy(mBlackBgSurface, Rect(0, 0, mDisplayWidth, mDisplayHeight));
+ t.setLayerStack(mBlackBgSurface, mDisplayLayerStack);
+ t.setColor(mBlackBgSurface, half3{0, 0, 0});
+ t.setLayer(mBlackBgSurface, mLayerZBase);
+ t.apply();
+ }
+
+ void waitForLayerBuffers() {
+ // Request an empty transaction to get applied synchronously to ensure the buffer is
+ // latched.
+ Transaction().apply(true);
+ usleep(mBufferPostDelay);
+ }
+
+ int32_t mBufferPostDelay;
+
+ friend class LayerRenderPathTestHarness;
+};
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/LayerTransaction_test.cpp b/services/surfaceflinger/tests/LayerTransaction_test.cpp
new file mode 100644
index 0000000..1f8f7ed
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerTransaction_test.cpp
@@ -0,0 +1,198 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <private/android_filesystem_config.h>
+#include <thread>
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+TEST_F(LayerTransactionTest, SetFlagsSecureEUidSystem) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+
+ sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<GraphicBuffer> outBuffer;
+ Transaction()
+ .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure)
+ .apply(true);
+ ASSERT_EQ(PERMISSION_DENIED,
+ composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
+
+ UIDFaker f(AID_SYSTEM);
+
+ // By default the system can capture screenshots with secure layers but they
+ // will be blacked out
+ ASSERT_EQ(NO_ERROR, composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
+
+ {
+ SCOPED_TRACE("as system");
+ auto shot = screenshot();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+
+ // Here we pass captureSecureLayers = true and since we are AID_SYSTEM we should be able
+ // to receive them...we are expected to take care with the results.
+ bool outCapturedSecureLayers;
+ ASSERT_EQ(NO_ERROR,
+ composer->captureScreen(mDisplay, &outBuffer, outCapturedSecureLayers,
+ ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(), 0,
+ 0, false, ui::ROTATION_0, true));
+ ASSERT_EQ(true, outCapturedSecureLayers);
+ ScreenCapture sc(outBuffer);
+ sc.expectColor(Rect(0, 0, 32, 32), Color::RED);
+}
+
+TEST_F(LayerTransactionTest, SetTransformToDisplayInverse_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ Transaction().setTransformToDisplayInverse(layer, false).apply();
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::GREEN, 32, 32));
+
+ Transaction().setTransformToDisplayInverse(layer, true).apply();
+}
+
+TEST_F(LayerTransactionTest, SetSidebandStreamNull_BufferState) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(
+ layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
+
+ // verify this doesn't cause a crash
+ Transaction().setSidebandStream(layer, nullptr).apply();
+}
+
+TEST_F(LayerTransactionTest, ReparentToSelf) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
+ Transaction().reparent(layer, layer->getHandle()).apply();
+
+ {
+ // We expect the transaction to be silently dropped, but for SurfaceFlinger
+ // to still be functioning.
+ SCOPED_TRACE("after reparent to self");
+ const Rect rect(0, 0, 32, 32);
+ auto shot = screenshot();
+ shot->expectColor(rect, Color::RED);
+ shot->expectBorder(rect, Color::BLACK);
+ }
+}
+
+// This test ensures that when we drop an app buffer in SurfaceFlinger, we merge
+// the dropped buffer's damage region into the next buffer's damage region. If
+// we don't do this, we'll report an incorrect damage region to hardware
+// composer, resulting in broken rendering. This test checks the BufferQueue
+// case.
+//
+// Unfortunately, we don't currently have a way to inspect the damage region
+// SurfaceFlinger sends to hardware composer from a test, so this test requires
+// the dev to manually watch the device's screen during the test to spot broken
+// rendering. Because the results can't be automatically verified, this test is
+// marked disabled.
+TEST_F(LayerTransactionTest, DISABLED_BufferQueueLayerMergeDamageRegionWhenDroppingBuffers) {
+ const int width = mDisplayWidth;
+ const int height = mDisplayHeight;
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
+ const auto producer = layer->getIGraphicBufferProducer();
+ const sp<IProducerListener> stubListener(new StubProducerListener);
+ IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
+ ASSERT_EQ(OK, producer->connect(stubListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput));
+
+ std::map<int, sp<GraphicBuffer>> slotMap;
+ auto slotToBuffer = [&](int slot, sp<GraphicBuffer>* buf) {
+ ASSERT_NE(nullptr, buf);
+ const auto iter = slotMap.find(slot);
+ ASSERT_NE(slotMap.end(), iter);
+ *buf = iter->second;
+ };
+
+ auto dequeue = [&](int* outSlot) {
+ ASSERT_NE(nullptr, outSlot);
+ *outSlot = -1;
+ int slot;
+ sp<Fence> fence;
+ uint64_t age;
+ FrameEventHistoryDelta timestamps;
+ const status_t dequeueResult =
+ producer->dequeueBuffer(&slot, &fence, width, height, PIXEL_FORMAT_RGBA_8888,
+ GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+ &age, ×tamps);
+ if (dequeueResult == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
+ sp<GraphicBuffer> newBuf;
+ ASSERT_EQ(OK, producer->requestBuffer(slot, &newBuf));
+ ASSERT_NE(nullptr, newBuf.get());
+ slotMap[slot] = newBuf;
+ } else {
+ ASSERT_EQ(OK, dequeueResult);
+ }
+ *outSlot = slot;
+ };
+
+ auto queue = [&](int slot, const Region& damage, nsecs_t displayTime) {
+ IGraphicBufferProducer::QueueBufferInput input(
+ /*timestamp=*/displayTime, /*isAutoTimestamp=*/false, HAL_DATASPACE_UNKNOWN,
+ /*crop=*/Rect::EMPTY_RECT, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW,
+ /*transform=*/0, Fence::NO_FENCE);
+ input.setSurfaceDamage(damage);
+ IGraphicBufferProducer::QueueBufferOutput output;
+ ASSERT_EQ(OK, producer->queueBuffer(slot, input, &output));
+ };
+
+ auto fillAndPostBuffers = [&](const Color& color) {
+ int slot1;
+ ASSERT_NO_FATAL_FAILURE(dequeue(&slot1));
+ int slot2;
+ ASSERT_NO_FATAL_FAILURE(dequeue(&slot2));
+
+ sp<GraphicBuffer> buf1;
+ ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot1, &buf1));
+ sp<GraphicBuffer> buf2;
+ ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot2, &buf2));
+ TransactionUtils::fillGraphicBufferColor(buf1, Rect(width, height), color);
+ TransactionUtils::fillGraphicBufferColor(buf2, Rect(width, height), color);
+
+ const auto displayTime = systemTime() + milliseconds_to_nanoseconds(100);
+ ASSERT_NO_FATAL_FAILURE(queue(slot1, Region::INVALID_REGION, displayTime));
+ ASSERT_NO_FATAL_FAILURE(
+ queue(slot2, Region(Rect(width / 3, height / 3, 2 * width / 3, 2 * height / 3)),
+ displayTime));
+ };
+
+ const auto startTime = systemTime();
+ const std::array<Color, 3> colors = {Color::RED, Color::GREEN, Color::BLUE};
+ int colorIndex = 0;
+ while (nanoseconds_to_seconds(systemTime() - startTime) < 10) {
+ ASSERT_NO_FATAL_FAILURE(fillAndPostBuffers(colors[colorIndex++ % colors.size()]));
+ std::this_thread::sleep_for(1s);
+ }
+
+ ASSERT_EQ(OK, producer->disconnect(NATIVE_WINDOW_API_CPU));
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
new file mode 100644
index 0000000..7d4314f
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -0,0 +1,477 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <cutils/properties.h>
+#include <gui/BufferItemConsumer.h>
+#include "TransactionTestHarnesses.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class LayerTypeAndRenderTypeTransactionTest
+ : public LayerTypeTransactionHarness,
+ public ::testing::WithParamInterface<std::tuple<uint32_t, RenderPath>> {
+public:
+ LayerTypeAndRenderTypeTransactionTest()
+ : LayerTypeTransactionHarness(std::get<0>(GetParam())),
+ mRenderPathHarness(LayerRenderPathTestHarness(this, std::get<1>(GetParam()))) {}
+
+ std::unique_ptr<ScreenCapture> getScreenCapture() {
+ return mRenderPathHarness.getScreenCapture();
+ }
+
+protected:
+ LayerRenderPathTestHarness mRenderPathHarness;
+};
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+INSTANTIATE_TEST_CASE_P(
+ LayerTypeAndRenderTypeTransactionTests, LayerTypeAndRenderTypeTransactionTest,
+ ::testing::Combine(
+ ::testing::Values(
+ static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferQueue),
+ static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferState)),
+ ::testing::Values(RenderPath::VIRTUAL_DISPLAY, RenderPath::SCREENSHOT)));
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetSizeInvalid) {
+ // cannot test robustness against invalid sizes (zero or really huge)
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetZBasic) {
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
+
+ Transaction().setLayer(layerR, mLayerZBase + 1).apply();
+ {
+ SCOPED_TRACE("layerR");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+
+ Transaction().setLayer(layerG, mLayerZBase + 2).apply();
+ {
+ SCOPED_TRACE("layerG");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::GREEN);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetRelativeZBug64572777) {
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
+
+ Transaction()
+ .setPosition(layerG, 16, 16)
+ .setRelativeLayer(layerG, layerR->getHandle(), 1)
+ .apply();
+
+ Transaction().reparent(layerG, nullptr).apply();
+
+ // layerG should have been removed
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetFlagsHidden) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
+
+ Transaction().setFlags(layer, layer_state_t::eLayerHidden, layer_state_t::eLayerHidden).apply();
+ {
+ SCOPED_TRACE("layer hidden");
+ getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
+ }
+
+ Transaction().setFlags(layer, 0, layer_state_t::eLayerHidden).apply();
+ {
+ SCOPED_TRACE("layer shown");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetFlagsOpaque) {
+ const Color translucentRed = {100, 0, 0, 100};
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, translucentRed, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
+
+ Transaction()
+ .setLayer(layerR, mLayerZBase + 1)
+ .setFlags(layerR, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque)
+ .apply();
+ {
+ SCOPED_TRACE("layerR opaque");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {100, 0, 0, 255});
+ }
+
+ Transaction().setFlags(layerR, 0, layer_state_t::eLayerOpaque).apply();
+ {
+ SCOPED_TRACE("layerR translucent");
+ const uint8_t g = uint8_t(255 - translucentRed.a);
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {100, g, 0, 255});
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetZNegative) {
+ sp<SurfaceControl> parent =
+ LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceContainer);
+ Transaction().setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
+
+ Transaction()
+ .reparent(layerR, parent->getHandle())
+ .reparent(layerG, parent->getHandle())
+ .apply();
+ Transaction().setLayer(layerR, -1).setLayer(layerG, -2).apply();
+ {
+ SCOPED_TRACE("layerR");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+
+ Transaction().setLayer(layerR, -3).apply();
+ {
+ SCOPED_TRACE("layerG");
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(0, 0, 32, 32), Color::GREEN);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetAlphaClamped) {
+ const Color color = {64, 0, 0, 255};
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, color, 32, 32));
+
+ Transaction().setAlpha(layer, 2.0f).apply();
+ {
+ SCOPED_TRACE("clamped to 1.0f");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), color);
+ }
+
+ Transaction().setAlpha(layer, -1.0f).apply();
+ {
+ SCOPED_TRACE("clamped to 0.0f");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadius) {
+ sp<SurfaceControl> layer;
+ const uint8_t size = 64;
+ const uint8_t testArea = 4;
+ const float cornerRadius = 20.0f;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, size, size));
+
+ if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+ Transaction()
+ .setCornerRadius(layer, cornerRadius)
+ .setCrop_legacy(layer, Rect(0, 0, size, size))
+ .apply();
+ } else {
+ Transaction()
+ .setCornerRadius(layer, cornerRadius)
+ .setFrame(layer, Rect(0, 0, size, size))
+ .apply();
+ }
+ {
+ const uint8_t bottom = size - 1;
+ const uint8_t right = size - 1;
+ auto shot = getScreenCapture();
+ // Transparent corners
+ shot->expectColor(Rect(0, 0, testArea, testArea), Color::BLACK);
+ shot->expectColor(Rect(size - testArea, 0, right, testArea), Color::BLACK);
+ shot->expectColor(Rect(0, bottom - testArea, testArea, bottom), Color::BLACK);
+ shot->expectColor(Rect(size - testArea, bottom - testArea, right, bottom), Color::BLACK);
+ // Solid center
+ shot->expectColor(Rect(size / 2 - testArea / 2, size / 2 - testArea / 2,
+ size / 2 + testArea / 2, size / 2 + testArea / 2),
+ Color::RED);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusRotated) {
+ sp<SurfaceControl> parent;
+ sp<SurfaceControl> child;
+ const uint8_t size = 64;
+ const uint8_t testArea = 4;
+ const float cornerRadius = 20.0f;
+ ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, size, size));
+ ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size));
+
+ auto transaction = Transaction()
+ .setCornerRadius(parent, cornerRadius)
+ .setCrop_legacy(parent, Rect(0, 0, size, size))
+ .reparent(child, parent->getHandle())
+ .setPosition(child, 0, size)
+ // Rotate by half PI
+ .setMatrix(child, 0.0f, -1.0f, 1.0f, 0.0f);
+ if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+ transaction.setCrop_legacy(parent, Rect(0, 0, size, size));
+ } else {
+ transaction.setFrame(parent, Rect(0, 0, size, size));
+ }
+ transaction.apply();
+
+ {
+ const uint8_t bottom = size - 1;
+ const uint8_t right = size - 1;
+ auto shot = getScreenCapture();
+ // Edges are transparent
+ shot->expectColor(Rect(0, 0, testArea, testArea), Color::BLACK);
+ shot->expectColor(Rect(size - testArea, 0, right, testArea), Color::BLACK);
+ shot->expectColor(Rect(0, bottom - testArea, testArea, bottom - testArea), Color::BLACK);
+ shot->expectColor(Rect(right - testArea, bottom - testArea, right, bottom), Color::BLACK);
+ // Solid center
+ shot->expectColor(Rect(size / 2 - testArea / 2, size / 2 - testArea / 2,
+ size / 2 + testArea / 2, size / 2 + testArea / 2),
+ Color::GREEN);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusChildCrop) {
+ sp<SurfaceControl> parent;
+ sp<SurfaceControl> child;
+ const uint8_t size = 64;
+ const uint8_t testArea = 4;
+ const float cornerRadius = 20.0f;
+ ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, size, size));
+ ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size / 2));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size / 2));
+
+ if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+ Transaction()
+ .setCornerRadius(parent, cornerRadius)
+ .setCrop_legacy(parent, Rect(0, 0, size, size))
+ .reparent(child, parent->getHandle())
+ .setPosition(child, 0, size / 2)
+ .apply();
+ } else {
+ Transaction()
+ .setCornerRadius(parent, cornerRadius)
+ .setFrame(parent, Rect(0, 0, size, size))
+ .reparent(child, parent->getHandle())
+ .setFrame(child, Rect(0, size / 2, size, size))
+ .apply();
+ }
+ {
+ const uint8_t bottom = size - 1;
+ const uint8_t right = size - 1;
+ auto shot = getScreenCapture();
+ // Top edge of child should not have rounded corners because it's translated in the parent
+ shot->expectColor(Rect(0, size / 2, right, static_cast<int>(bottom - cornerRadius)),
+ Color::GREEN);
+ // But bottom edges should have been clipped according to parent bounds
+ shot->expectColor(Rect(0, bottom - testArea, testArea, bottom), Color::BLACK);
+ shot->expectColor(Rect(right - testArea, bottom - testArea, right, bottom), Color::BLACK);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadius) {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("ro.surface_flinger.supports_background_blur", value, "0");
+ if (!atoi(value)) {
+ // This device doesn't support blurs, no-op.
+ return;
+ }
+
+ auto size = 256;
+ auto center = size / 2;
+ auto blurRadius = 50;
+
+ sp<SurfaceControl> backgroundLayer;
+ ASSERT_NO_FATAL_FAILURE(backgroundLayer = createLayer("background", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(backgroundLayer, Color::GREEN, size, size));
+
+ sp<SurfaceControl> leftLayer;
+ ASSERT_NO_FATAL_FAILURE(leftLayer = createLayer("left", size / 2, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(leftLayer, Color::RED, size / 2, size));
+
+ sp<SurfaceControl> blurLayer;
+ ASSERT_NO_FATAL_FAILURE(blurLayer = createLayer("blur", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(blurLayer, Color::TRANSPARENT, size, size));
+
+ Transaction().setBackgroundBlurRadius(blurLayer, blurRadius).apply();
+
+ auto shot = getScreenCapture();
+ // Edges are mixed
+ shot->expectColor(Rect(center - 1, center - 5, center, center + 5), Color{150, 150, 0, 255},
+ 50 /* tolerance */);
+ shot->expectColor(Rect(center, center - 5, center + 1, center + 5), Color{150, 150, 0, 255},
+ 50 /* tolerance */);
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBackgroundBlurRadiusOnMultipleLayers) {
+ char value[PROPERTY_VALUE_MAX];
+ property_get("ro.surface_flinger.supports_background_blur", value, "0");
+ if (!atoi(value)) {
+ // This device doesn't support blurs, no-op.
+ return;
+ }
+
+ auto size = 256;
+ auto center = size / 2;
+ auto blurRadius = 50;
+
+ sp<SurfaceControl> backgroundLayer;
+ ASSERT_NO_FATAL_FAILURE(backgroundLayer = createLayer("background", size, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(backgroundLayer, Color::GREEN, size, size));
+
+ sp<SurfaceControl> leftLayer;
+ ASSERT_NO_FATAL_FAILURE(leftLayer = createLayer("left", size / 2, size));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(leftLayer, Color::RED, size / 2, size));
+
+ sp<SurfaceControl> blurLayer1;
+ auto centralSquareSize = size / 2;
+ ASSERT_NO_FATAL_FAILURE(blurLayer1 =
+ createLayer("blur1", centralSquareSize, centralSquareSize));
+ ASSERT_NO_FATAL_FAILURE(
+ fillLayerColor(blurLayer1, Color::BLUE, centralSquareSize, centralSquareSize));
+
+ sp<SurfaceControl> blurLayer2;
+ ASSERT_NO_FATAL_FAILURE(blurLayer2 = createLayer("blur2", size, size));
+ ASSERT_NO_FATAL_FAILURE(
+ fillLayerColor(blurLayer2, Color::TRANSPARENT, centralSquareSize, centralSquareSize));
+
+ Transaction()
+ .setBackgroundBlurRadius(blurLayer1, blurRadius)
+ .setBackgroundBlurRadius(blurLayer2, blurRadius)
+ .apply();
+
+ auto shot = getScreenCapture();
+ shot->expectColor(Rect(center - 5, center - 5, center, center), Color{100, 100, 100, 255},
+ 40 /* tolerance */);
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetColorWithBuffer) {
+ sp<SurfaceControl> bufferLayer;
+ ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(bufferLayer, Color::RED, 32, 32));
+
+ // color is ignored
+ Transaction().setColor(bufferLayer, half3(0.0f, 1.0f, 0.0f)).apply();
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetLayerStackBasic) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
+
+ Transaction().setLayerStack(layer, mDisplayLayerStack + 1).apply();
+ {
+ SCOPED_TRACE("non-existing layer stack");
+ getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
+ }
+
+ Transaction().setLayerStack(layer, mDisplayLayerStack).apply();
+ {
+ SCOPED_TRACE("original layer stack");
+ getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
+ }
+}
+
+TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBufferFormat) {
+ int32_t width = 100;
+ int32_t height = 100;
+ Rect crop = Rect(0, 0, width, height);
+
+ sp<SurfaceControl> behindLayer = createColorLayer("Behind layer", Color::RED);
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height, 0, nullptr, nullptr,
+ PIXEL_FORMAT_RGBX_8888));
+
+ Transaction()
+ .setLayer(layer, INT32_MAX - 1)
+ .show(layer)
+ .setLayerStack(behindLayer, mDisplayLayerStack)
+ .setCrop_legacy(behindLayer, crop)
+ .setLayer(behindLayer, INT32_MAX - 2)
+ .show(behindLayer)
+ .apply();
+
+ sp<Surface> surface = layer->getSurface();
+
+ sp<GraphicBuffer> buffer =
+ new GraphicBuffer(width, height, PIXEL_FORMAT_RGBX_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
+
+ if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+ Surface::attachAndQueueBufferWithDataspace(surface.get(), buffer, ui::Dataspace::V0_SRGB);
+ } else {
+ Transaction().setBuffer(layer, buffer).apply();
+ }
+
+ {
+ SCOPED_TRACE("Buffer Opaque Format");
+ auto shot = screenshot();
+ shot->expectColor(crop, Color::BLACK);
+ }
+
+ buffer = new GraphicBuffer(width, height, PIXEL_FORMAT_RGBA_8888, 1,
+ BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+ BufferUsage::COMPOSER_OVERLAY,
+ "test");
+ ASSERT_NO_FATAL_FAILURE(
+ TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
+
+ if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
+ Surface::attachAndQueueBufferWithDataspace(surface.get(), buffer, ui::Dataspace::V0_SRGB);
+ } else {
+ Transaction().setBuffer(layer, buffer).apply();
+ }
+
+ {
+ SCOPED_TRACE("Buffer Transparent Format");
+ auto shot = screenshot();
+ shot->expectColor(crop, Color::RED);
+ }
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp
new file mode 100644
index 0000000..84780ba
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerTypeTransaction_test.cpp
@@ -0,0 +1,195 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <gui/BufferItemConsumer.h>
+#include "TransactionTestHarnesses.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class LayerTypeTransactionTest : public LayerTypeTransactionHarness,
+ public ::testing::WithParamInterface<uint32_t> {
+public:
+ LayerTypeTransactionTest() : LayerTypeTransactionHarness(GetParam()) {}
+};
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+INSTANTIATE_TEST_CASE_P(
+ LayerTypeTransactionTests, LayerTypeTransactionTest,
+ ::testing::Values(static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferQueue),
+ static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferState)));
+
+TEST_P(LayerTypeTransactionTest, SetRelativeZNegative) {
+ sp<SurfaceControl> parent =
+ LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceContainer);
+ Transaction().setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
+ sp<SurfaceControl> layerR;
+ sp<SurfaceControl> layerG;
+ sp<SurfaceControl> layerB;
+ ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
+ ASSERT_NO_FATAL_FAILURE(layerB = createLayer("test B", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerB, Color::BLUE, 32, 32));
+
+ Transaction().reparent(layerB, parent->getHandle()).apply();
+
+ // layerR = mLayerZBase, layerG = layerR - 1, layerB = -2
+ Transaction().setRelativeLayer(layerG, layerR->getHandle(), -1).setLayer(layerB, -2).apply();
+
+ std::unique_ptr<ScreenCapture> screenshot;
+ // only layerB is in this range
+ sp<IBinder> parentHandle = parent->getHandle();
+ ScreenCapture::captureLayers(&screenshot, parentHandle, Rect(0, 0, 32, 32));
+ screenshot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
+}
+
+TEST_P(LayerTypeTransactionTest, SetLayerAndRelative) {
+ sp<SurfaceControl> parent =
+ LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect);
+
+ sp<SurfaceControl> childLayer;
+ ASSERT_NO_FATAL_FAILURE(
+ childLayer = LayerTransactionTest::createLayer("childLayer", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect,
+ parent.get()));
+ Transaction()
+ .setColor(childLayer, half3{1.0f, 0.0f, 0.0f})
+ .setColor(parent, half3{0.0f, 0.0f, 0.0f})
+ .show(childLayer)
+ .show(parent)
+ .setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight))
+ .setCrop_legacy(childLayer, Rect(0, 0, 20, 30))
+ .apply();
+
+ Transaction()
+ .setRelativeLayer(childLayer, parent->getHandle(), -1)
+ .setLayer(childLayer, 1)
+ .apply();
+
+ {
+ SCOPED_TRACE("setLayer above");
+ // Set layer should get applied and place the child above.
+ std::unique_ptr<ScreenCapture> screenshot;
+ ScreenCapture::captureScreen(&screenshot);
+ screenshot->expectColor(Rect(0, 0, 20, 30), Color::RED);
+ }
+
+ Transaction()
+ .setLayer(childLayer, 1)
+ .setRelativeLayer(childLayer, parent->getHandle(), -1)
+ .apply();
+
+ {
+ SCOPED_TRACE("setRelative below");
+ // Set relative layer should get applied and place the child below.
+ std::unique_ptr<ScreenCapture> screenshot;
+ ScreenCapture::captureScreen(&screenshot);
+ screenshot->expectColor(Rect(0, 0, 20, 30), Color::BLACK);
+ }
+}
+
+TEST_P(LayerTypeTransactionTest, HideRelativeParentHidesLayer) {
+ sp<SurfaceControl> parent =
+ LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect);
+ sp<SurfaceControl> relativeParent =
+ LayerTransactionTest::createLayer("RelativeParent", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect);
+
+ sp<SurfaceControl> childLayer;
+ ASSERT_NO_FATAL_FAILURE(
+ childLayer = LayerTransactionTest::createLayer("childLayer", 0 /* buffer width */,
+ 0 /* buffer height */,
+ ISurfaceComposerClient::eFXSurfaceEffect,
+ parent.get()));
+ Transaction()
+ .setColor(childLayer, half3{1.0f, 0.0f, 0.0f})
+ .setColor(parent, half3{0.0f, 0.0f, 0.0f})
+ .setColor(relativeParent, half3{0.0f, 1.0f, 0.0f})
+ .show(childLayer)
+ .show(parent)
+ .show(relativeParent)
+ .setLayer(parent, mLayerZBase - 1)
+ .setLayer(relativeParent, mLayerZBase)
+ .apply();
+
+ Transaction().setRelativeLayer(childLayer, relativeParent->getHandle(), 1).apply();
+
+ {
+ SCOPED_TRACE("setLayer above");
+ // Set layer should get applied and place the child above.
+ std::unique_ptr<ScreenCapture> screenshot;
+ ScreenCapture::captureScreen(&screenshot);
+ screenshot->expectColor(Rect(0, 0, 20, 30), Color::RED);
+ }
+
+ Transaction().hide(relativeParent).apply();
+
+ {
+ SCOPED_TRACE("hide relative parent");
+ // The relative should no longer be visible.
+ std::unique_ptr<ScreenCapture> screenshot;
+ ScreenCapture::captureScreen(&screenshot);
+ screenshot->expectColor(Rect(0, 0, 20, 30), Color::BLACK);
+ }
+}
+
+TEST_P(LayerTypeTransactionTest, SetFlagsSecure) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+ ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
+
+ sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+ sp<GraphicBuffer> outBuffer;
+ Transaction()
+ .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure)
+ .apply(true);
+ ASSERT_EQ(PERMISSION_DENIED,
+ composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
+
+ Transaction().setFlags(layer, 0, layer_state_t::eLayerSecure).apply(true);
+ ASSERT_EQ(NO_ERROR, composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
+}
+TEST_P(LayerTypeTransactionTest, RefreshRateIsInitialized) {
+ sp<SurfaceControl> layer;
+ ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
+
+ sp<IBinder> handle = layer->getHandle();
+ ASSERT_TRUE(handle != nullptr);
+
+ FrameStats frameStats;
+ mClient->getLayerFrameStats(handle, &frameStats);
+
+ ASSERT_GT(frameStats.refreshPeriodNano, static_cast<nsecs_t>(0));
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerUpdate_test.cpp b/services/surfaceflinger/tests/LayerUpdate_test.cpp
new file mode 100644
index 0000000..cdd9d92
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerUpdate_test.cpp
@@ -0,0 +1,1719 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class LayerUpdateTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ ASSERT_FALSE(display == nullptr);
+
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ const ui::Size& resolution = config.resolution;
+
+ // Background surface
+ mBGSurfaceControl = createLayer(String8("BG Test Surface"), resolution.getWidth(),
+ resolution.getHeight(), 0);
+ ASSERT_TRUE(mBGSurfaceControl != nullptr);
+ ASSERT_TRUE(mBGSurfaceControl->isValid());
+ TransactionUtils::fillSurfaceRGBA8(mBGSurfaceControl, 63, 63, 195);
+
+ // Foreground surface
+ mFGSurfaceControl = createLayer(String8("FG Test Surface"), 64, 64, 0);
+
+ ASSERT_TRUE(mFGSurfaceControl != nullptr);
+ ASSERT_TRUE(mFGSurfaceControl->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+
+ // Synchronization surface
+ mSyncSurfaceControl = createLayer(String8("Sync Test Surface"), 1, 1, 0);
+ ASSERT_TRUE(mSyncSurfaceControl != nullptr);
+ ASSERT_TRUE(mSyncSurfaceControl->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+
+ asTransaction([&](Transaction& t) {
+ t.setDisplayLayerStack(display, 0);
+
+ t.setLayer(mBGSurfaceControl, INT32_MAX - 2).show(mBGSurfaceControl);
+
+ t.setLayer(mFGSurfaceControl, INT32_MAX - 1)
+ .setPosition(mFGSurfaceControl, 64, 64)
+ .show(mFGSurfaceControl);
+
+ t.setLayer(mSyncSurfaceControl, INT32_MAX - 1)
+ .setPosition(mSyncSurfaceControl, resolution.getWidth() - 2,
+ resolution.getHeight() - 2)
+ .show(mSyncSurfaceControl);
+ });
+ }
+
+ virtual void TearDown() {
+ LayerTransactionTest::TearDown();
+ mBGSurfaceControl = 0;
+ mFGSurfaceControl = 0;
+ mSyncSurfaceControl = 0;
+ }
+
+ void waitForPostedBuffers() {
+ // Since the sync surface is in synchronous mode (i.e. double buffered)
+ // posting three buffers to it should ensure that at least two
+ // SurfaceFlinger::handlePageFlip calls have been made, which should
+ // guaranteed that a buffer posted to another Surface has been retired.
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+ }
+
+ sp<SurfaceControl> mBGSurfaceControl;
+ sp<SurfaceControl> mFGSurfaceControl;
+
+ // This surface is used to ensure that the buffers posted to
+ // mFGSurfaceControl have been picked up by SurfaceFlinger.
+ sp<SurfaceControl> mSyncSurfaceControl;
+};
+
+TEST_F(LayerUpdateTest, RelativesAreNotDetached) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ sp<SurfaceControl> relative = createLayer(String8("relativeTestSurface"), 10, 10, 0);
+ TransactionUtils::fillSurfaceRGBA8(relative, 10, 10, 10);
+ waitForPostedBuffers();
+
+ Transaction{}
+ .setRelativeLayer(relative, mFGSurfaceControl->getHandle(), 1)
+ .setPosition(relative, 64, 64)
+ .apply();
+
+ {
+ // The relative should be on top of the FG control.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(64, 64, 10, 10, 10);
+ }
+ Transaction{}.detachChildren(mFGSurfaceControl).apply();
+
+ {
+ // Nothing should change at this point.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(64, 64, 10, 10, 10);
+ }
+
+ Transaction{}.hide(relative).apply();
+
+ {
+ // Ensure that the relative was actually hidden, rather than
+ // being left in the detached but visible state.
+ ScreenCapture::captureScreen(&sc);
+ sc->expectFGColor(64, 64);
+ }
+}
+
+class GeometryLatchingTest : public LayerUpdateTest {
+protected:
+ void EXPECT_INITIAL_STATE(const char* trace) {
+ SCOPED_TRACE(trace);
+ ScreenCapture::captureScreen(&sc);
+ // We find the leading edge of the FG surface.
+ sc->expectFGColor(127, 127);
+ sc->expectBGColor(128, 128);
+ }
+
+ void lockAndFillFGBuffer() {
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63, false);
+ }
+
+ void unlockFGBuffer() {
+ sp<Surface> s = mFGSurfaceControl->getSurface();
+ ASSERT_EQ(NO_ERROR, s->unlockAndPost());
+ waitForPostedBuffers();
+ }
+
+ void completeFGResize() {
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+ waitForPostedBuffers();
+ }
+ void restoreInitialState() {
+ asTransaction([&](Transaction& t) {
+ t.setSize(mFGSurfaceControl, 64, 64);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ t.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 64, 64));
+ });
+
+ EXPECT_INITIAL_STATE("After restoring initial state");
+ }
+ std::unique_ptr<ScreenCapture> sc;
+};
+
+class CropLatchingTest : public GeometryLatchingTest {
+protected:
+ void EXPECT_CROPPED_STATE(const char* trace) {
+ SCOPED_TRACE(trace);
+ ScreenCapture::captureScreen(&sc);
+ // The edge should be moved back one pixel by our crop.
+ sc->expectFGColor(126, 126);
+ sc->expectBGColor(127, 127);
+ sc->expectBGColor(128, 128);
+ }
+
+ void EXPECT_RESIZE_STATE(const char* trace) {
+ SCOPED_TRACE(trace);
+ ScreenCapture::captureScreen(&sc);
+ // The FG is now resized too 128,128 at 64,64
+ sc->expectFGColor(64, 64);
+ sc->expectFGColor(191, 191);
+ sc->expectBGColor(192, 192);
+ }
+};
+
+TEST_F(LayerUpdateTest, DeferredTransactionTest) {
+ std::unique_ptr<ScreenCapture> sc;
+ {
+ SCOPED_TRACE("before anything");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(32, 32);
+ sc->expectFGColor(96, 96);
+ sc->expectBGColor(160, 160);
+ }
+
+ // set up two deferred transactions on different frames
+ asTransaction([&](Transaction& t) {
+ t.setAlpha(mFGSurfaceControl, 0.75);
+ t.deferTransactionUntil_legacy(mFGSurfaceControl, mSyncSurfaceControl->getHandle(),
+ mSyncSurfaceControl->getSurface()->getNextFrameNumber());
+ });
+
+ asTransaction([&](Transaction& t) {
+ t.setPosition(mFGSurfaceControl, 128, 128);
+ t.deferTransactionUntil_legacy(mFGSurfaceControl, mSyncSurfaceControl->getHandle(),
+ mSyncSurfaceControl->getSurface()->getNextFrameNumber() + 1);
+ });
+
+ {
+ SCOPED_TRACE("before any trigger");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(32, 32);
+ sc->expectFGColor(96, 96);
+ sc->expectBGColor(160, 160);
+ }
+
+ // should trigger the first deferred transaction, but not the second one
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+ {
+ SCOPED_TRACE("after first trigger");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(32, 32);
+ sc->checkPixel(96, 96, 162, 63, 96);
+ sc->expectBGColor(160, 160);
+ }
+
+ // should show up immediately since it's not deferred
+ asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 1.0); });
+
+ // trigger the second deferred transaction
+ TransactionUtils::fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
+ {
+ SCOPED_TRACE("after second trigger");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(32, 32);
+ sc->expectBGColor(96, 96);
+ sc->expectFGColor(160, 160);
+ }
+}
+
+TEST_F(LayerUpdateTest, LayerWithNoBuffersResizesImmediately) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ sp<SurfaceControl> childNoBuffer =
+ createSurface(mClient, "Bufferless child", 0 /* buffer width */, 0 /* buffer height */,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ sp<SurfaceControl> childBuffer = createSurface(mClient, "Buffered child", 20, 20,
+ PIXEL_FORMAT_RGBA_8888, 0, childNoBuffer.get());
+ TransactionUtils::fillSurfaceRGBA8(childBuffer, 200, 200, 200);
+ SurfaceComposerClient::Transaction{}
+ .setCrop_legacy(childNoBuffer, Rect(0, 0, 10, 10))
+ .show(childNoBuffer)
+ .show(childBuffer)
+ .apply(true);
+ {
+ ScreenCapture::captureScreen(&sc);
+ sc->expectChildColor(73, 73);
+ sc->expectFGColor(74, 74);
+ }
+ SurfaceComposerClient::Transaction{}
+ .setCrop_legacy(childNoBuffer, Rect(0, 0, 20, 20))
+ .apply(true);
+ {
+ ScreenCapture::captureScreen(&sc);
+ sc->expectChildColor(73, 73);
+ sc->expectChildColor(74, 74);
+ }
+}
+
+TEST_F(LayerUpdateTest, MergingTransactions) {
+ std::unique_ptr<ScreenCapture> sc;
+ {
+ SCOPED_TRACE("before move");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(0, 12);
+ sc->expectFGColor(75, 75);
+ sc->expectBGColor(145, 145);
+ }
+
+ Transaction t1, t2;
+ t1.setPosition(mFGSurfaceControl, 128, 128);
+ t2.setPosition(mFGSurfaceControl, 0, 0);
+ // We expect that the position update from t2 now
+ // overwrites the position update from t1.
+ t1.merge(std::move(t2));
+ t1.apply();
+
+ {
+ ScreenCapture::captureScreen(&sc);
+ sc->expectFGColor(1, 1);
+ }
+}
+
+TEST_F(LayerUpdateTest, MergingTransactionFlags) {
+ Transaction().hide(mFGSurfaceControl).apply();
+ std::unique_ptr<ScreenCapture> sc;
+ {
+ SCOPED_TRACE("before merge");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectBGColor(0, 12);
+ sc->expectBGColor(75, 75);
+ sc->expectBGColor(145, 145);
+ }
+
+ Transaction t1, t2;
+ t1.show(mFGSurfaceControl);
+ t2.setFlags(mFGSurfaceControl, 0 /* flags */, layer_state_t::eLayerSecure /* mask */);
+ t1.merge(std::move(t2));
+ t1.apply();
+
+ {
+ SCOPED_TRACE("after merge");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectFGColor(75, 75);
+ }
+}
+
+class ChildLayerTest : public LayerUpdateTest {
+protected:
+ void SetUp() override {
+ LayerUpdateTest::SetUp();
+ mChild = createSurface(mClient, "Child surface", 10, 15, PIXEL_FORMAT_RGBA_8888, 0,
+ mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(mChild, 200, 200, 200);
+
+ {
+ SCOPED_TRACE("before anything");
+ mCapture = screenshot();
+ mCapture->expectChildColor(64, 64);
+ }
+ }
+ void TearDown() override {
+ LayerUpdateTest::TearDown();
+ mChild = 0;
+ }
+
+ sp<SurfaceControl> mChild;
+ std::unique_ptr<ScreenCapture> mCapture;
+};
+
+TEST_F(ChildLayerTest, ChildLayerPositioning) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 0, 0); });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground should now be at 0, 0
+ mCapture->expectFGColor(0, 0);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(10, 10);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(20, 20);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildLayerCropping) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 5, 5));
+ });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(4, 4);
+ mCapture->expectBGColor(5, 5);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildLayerConstraints) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setPosition(mChild, 63, 63);
+ });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(0, 0);
+ // Last pixel in foreground should now be the child.
+ mCapture->expectChildColor(63, 63);
+ // But the child should be constrained and the next pixel
+ // must be the background
+ mCapture->expectBGColor(64, 64);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildLayerScaling) {
+ asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 0, 0); });
+
+ // Find the boundary between the parent and child
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(9, 9);
+ mCapture->expectFGColor(10, 10);
+ }
+
+ asTransaction([&](Transaction& t) { t.setMatrix(mFGSurfaceControl, 2.0, 0, 0, 2.0); });
+
+ // The boundary should be twice as far from the origin now.
+ // The pixels from the last test should all be child now
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(9, 9);
+ mCapture->expectChildColor(10, 10);
+ mCapture->expectChildColor(19, 19);
+ mCapture->expectFGColor(20, 20);
+ }
+}
+
+// A child with a scale transform should be cropped by its parent bounds.
+TEST_F(ChildLayerTest, ChildLayerScalingCroppedByParent) {
+ asTransaction([&](Transaction& t) {
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setPosition(mChild, 0, 0);
+ });
+
+ // Find the boundary between the parent and child.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 9);
+ mCapture->expectFGColor(10, 10);
+ }
+
+ asTransaction([&](Transaction& t) { t.setMatrix(mChild, 10.0, 0, 0, 10.0); });
+
+ // The child should fill its parent bounds and be cropped by it.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(63, 63);
+ mCapture->expectBGColor(64, 64);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildLayerAlpha) {
+ TransactionUtils::fillSurfaceRGBA8(mBGSurfaceControl, 0, 0, 254);
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 254, 0, 0);
+ TransactionUtils::fillSurfaceRGBA8(mChild, 0, 254, 0);
+ waitForPostedBuffers();
+
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ });
+
+ {
+ mCapture = screenshot();
+ // Unblended child color
+ mCapture->checkPixel(0, 0, 0, 254, 0);
+ }
+
+ asTransaction([&](Transaction& t) { t.setAlpha(mChild, 0.5); });
+
+ {
+ mCapture = screenshot();
+ // Child and BG blended.
+ mCapture->checkPixel(0, 0, 127, 127, 0);
+ }
+
+ asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 0.5); });
+
+ {
+ mCapture = screenshot();
+ // Child and BG blended.
+ mCapture->checkPixel(0, 0, 95, 64, 95);
+ }
+}
+
+TEST_F(ChildLayerTest, ReparentChildren) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ asTransaction([&](Transaction& t) {
+ t.reparentChildren(mFGSurfaceControl, mBGSurfaceControl->getHandle());
+ });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(64, 64);
+ // In reparenting we should have exposed the entire foreground surface.
+ mCapture->expectFGColor(74, 74);
+ // And the child layer should now begin at 10, 10 (since the BG
+ // layer is at (0, 0)).
+ mCapture->expectBGColor(9, 9);
+ mCapture->expectChildColor(10, 10);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildrenSurviveParentDestruction) {
+ sp<SurfaceControl> mGrandChild =
+ createSurface(mClient, "Grand Child", 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mChild.get());
+ TransactionUtils::fillSurfaceRGBA8(mGrandChild, 111, 111, 111);
+
+ {
+ SCOPED_TRACE("Grandchild visible");
+ ScreenCapture::captureScreen(&mCapture);
+ mCapture->checkPixel(64, 64, 111, 111, 111);
+ }
+
+ Transaction().reparent(mChild, nullptr).apply();
+ mChild.clear();
+
+ {
+ SCOPED_TRACE("After destroying child");
+ ScreenCapture::captureScreen(&mCapture);
+ mCapture->expectFGColor(64, 64);
+ }
+
+ asTransaction([&](Transaction& t) { t.reparent(mGrandChild, mFGSurfaceControl->getHandle()); });
+
+ {
+ SCOPED_TRACE("After reparenting grandchild");
+ ScreenCapture::captureScreen(&mCapture);
+ mCapture->checkPixel(64, 64, 111, 111, 111);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildrenRelativeZSurvivesParentDestruction) {
+ sp<SurfaceControl> mGrandChild =
+ createSurface(mClient, "Grand Child", 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mChild.get());
+ TransactionUtils::fillSurfaceRGBA8(mGrandChild, 111, 111, 111);
+
+ // draw grand child behind the foreground surface
+ asTransaction([&](Transaction& t) {
+ t.setRelativeLayer(mGrandChild, mFGSurfaceControl->getHandle(), -1);
+ });
+
+ {
+ SCOPED_TRACE("Child visible");
+ ScreenCapture::captureScreen(&mCapture);
+ mCapture->checkPixel(64, 64, 200, 200, 200);
+ }
+
+ asTransaction([&](Transaction& t) {
+ t.reparent(mChild, nullptr);
+ t.reparentChildren(mChild, mFGSurfaceControl->getHandle());
+ });
+
+ {
+ SCOPED_TRACE("foreground visible reparenting grandchild");
+ ScreenCapture::captureScreen(&mCapture);
+ mCapture->checkPixel(64, 64, 195, 63, 63);
+ }
+}
+
+TEST_F(ChildLayerTest, DetachChildrenSameClient) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ asTransaction([&](Transaction& t) { t.detachChildren(mFGSurfaceControl); });
+
+ asTransaction([&](Transaction& t) { t.hide(mChild); });
+
+ // Since the child has the same client as the parent, it will not get
+ // detached and will be hidden.
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(64, 64);
+ mCapture->expectFGColor(74, 74);
+ mCapture->expectFGColor(84, 84);
+ }
+}
+
+TEST_F(ChildLayerTest, DetachChildrenDifferentClient) {
+ sp<SurfaceComposerClient> mNewComposerClient = new SurfaceComposerClient;
+ sp<SurfaceControl> mChildNewClient =
+ createSurface(mNewComposerClient, "New Child Test Surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+
+ ASSERT_TRUE(mChildNewClient->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(mChildNewClient, 200, 200, 200);
+
+ asTransaction([&](Transaction& t) {
+ t.hide(mChild);
+ t.show(mChildNewClient);
+ t.setPosition(mChildNewClient, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ asTransaction([&](Transaction& t) { t.detachChildren(mFGSurfaceControl); });
+
+ asTransaction([&](Transaction& t) { t.hide(mChildNewClient); });
+
+ // Nothing should have changed.
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(64, 64);
+ mCapture->expectChildColor(74, 74);
+ mCapture->expectFGColor(84, 84);
+ }
+}
+
+TEST_F(ChildLayerTest, DetachChildrenThenAttach) {
+ sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
+ sp<SurfaceControl> childNewClient =
+ newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+
+ ASSERT_TRUE(childNewClient != nullptr);
+ ASSERT_TRUE(childNewClient->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(childNewClient, 200, 200, 200);
+
+ Transaction()
+ .hide(mChild)
+ .show(childNewClient)
+ .setPosition(childNewClient, 10, 10)
+ .setPosition(mFGSurfaceControl, 64, 64)
+ .apply();
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ Transaction().detachChildren(mFGSurfaceControl).apply();
+ Transaction().hide(childNewClient).apply();
+
+ // Nothing should have changed.
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(64, 64);
+ mCapture->expectChildColor(74, 74);
+ mCapture->expectFGColor(84, 84);
+ }
+
+ sp<SurfaceControl> newParentSurface = createLayer(String8("New Parent Surface"), 32, 32, 0);
+ fillLayerColor(ISurfaceComposerClient::eFXSurfaceBufferQueue, newParentSurface, Color::RED, 32,
+ 32);
+ Transaction()
+ .setLayer(newParentSurface, INT32_MAX - 1)
+ .show(newParentSurface)
+ .setPosition(newParentSurface, 20, 20)
+ .reparent(childNewClient, newParentSurface->getHandle())
+ .apply();
+ {
+ mCapture = screenshot();
+ // Child is now hidden.
+ mCapture->expectColor(Rect(20, 20, 52, 52), Color::RED);
+ }
+}
+TEST_F(ChildLayerTest, DetachChildrenWithDeferredTransaction) {
+ sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
+ sp<SurfaceControl> childNewClient =
+ newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+
+ ASSERT_TRUE(childNewClient != nullptr);
+ ASSERT_TRUE(childNewClient->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(childNewClient, 200, 200, 200);
+
+ Transaction()
+ .hide(mChild)
+ .show(childNewClient)
+ .setPosition(childNewClient, 10, 10)
+ .setPosition(mFGSurfaceControl, 64, 64)
+ .apply();
+
+ {
+ mCapture = screenshot();
+ Rect rect = Rect(74, 74, 84, 84);
+ mCapture->expectBorder(rect, Color{195, 63, 63, 255});
+ mCapture->expectColor(rect, Color{200, 200, 200, 255});
+ }
+
+ Transaction()
+ .deferTransactionUntil_legacy(childNewClient, mFGSurfaceControl->getHandle(),
+ mFGSurfaceControl->getSurface()->getNextFrameNumber())
+ .apply();
+ Transaction().detachChildren(mFGSurfaceControl).apply();
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(mFGSurfaceControl, Color::RED, 32, 32));
+
+ // BufferLayer can still dequeue buffers even though there's a detached layer with a
+ // deferred transaction.
+ {
+ SCOPED_TRACE("new buffer");
+ mCapture = screenshot();
+ Rect rect = Rect(74, 74, 84, 84);
+ mCapture->expectBorder(rect, Color::RED);
+ mCapture->expectColor(rect, Color{200, 200, 200, 255});
+ }
+}
+
+TEST_F(ChildLayerTest, ChildrenInheritNonTransformScalingFromParent) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ });
+
+ {
+ mCapture = screenshot();
+ // We've positioned the child in the top left.
+ mCapture->expectChildColor(0, 0);
+ // But it's only 10x15.
+ mCapture->expectFGColor(10, 15);
+ }
+
+ asTransaction([&](Transaction& t) {
+ t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ // We cause scaling by 2.
+ t.setSize(mFGSurfaceControl, 128, 128);
+ });
+
+ {
+ mCapture = screenshot();
+ // We've positioned the child in the top left.
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(10, 10);
+ mCapture->expectChildColor(19, 29);
+ // And now it should be scaled all the way to 20x30
+ mCapture->expectFGColor(20, 30);
+ }
+}
+
+// Regression test for b/37673612
+TEST_F(ChildLayerTest, ChildrenWithParentBufferTransform) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ });
+
+ {
+ mCapture = screenshot();
+ // We've positioned the child in the top left.
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 14);
+ // But it's only 10x15.
+ mCapture->expectFGColor(10, 15);
+ }
+ // We set things up as in b/37673612 so that there is a mismatch between the buffer size and
+ // the WM specified state size.
+ asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 64); });
+ sp<Surface> s = mFGSurfaceControl->getSurface();
+ auto anw = static_cast<ANativeWindow*>(s.get());
+ native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
+ native_window_set_buffers_dimensions(anw, 64, 128);
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+ waitForPostedBuffers();
+
+ {
+ // The child should still be in the same place and not have any strange scaling as in
+ // b/37673612.
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectFGColor(10, 10);
+ }
+}
+
+// A child with a buffer transform from its parents should be cropped by its parent bounds.
+TEST_F(ChildLayerTest, ChildCroppedByParentWithBufferTransform) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setSize(mChild, 100, 100);
+ });
+ TransactionUtils::fillSurfaceRGBA8(mChild, 200, 200, 200);
+
+ {
+ mCapture = screenshot();
+
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(63, 63);
+ mCapture->expectBGColor(64, 64);
+ }
+
+ asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 64); });
+ sp<Surface> s = mFGSurfaceControl->getSurface();
+ auto anw = static_cast<ANativeWindow*>(s.get());
+ // Apply a 90 transform on the buffer.
+ native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
+ native_window_set_buffers_dimensions(anw, 64, 128);
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+ waitForPostedBuffers();
+
+ // The child should be cropped by the new parent bounds.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(99, 63);
+ mCapture->expectFGColor(100, 63);
+ mCapture->expectBGColor(128, 64);
+ }
+}
+
+// A child with a scale transform from its parents should be cropped by its parent bounds.
+TEST_F(ChildLayerTest, ChildCroppedByParentWithBufferScale) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ t.setSize(mChild, 200, 200);
+ });
+ TransactionUtils::fillSurfaceRGBA8(mChild, 200, 200, 200);
+
+ {
+ mCapture = screenshot();
+
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(63, 63);
+ mCapture->expectBGColor(64, 64);
+ }
+
+ asTransaction([&](Transaction& t) {
+ t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ // Set a scaling by 2.
+ t.setSize(mFGSurfaceControl, 128, 128);
+ });
+
+ // Child should inherit its parents scale but should be cropped by its parent bounds.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(127, 127);
+ mCapture->expectBGColor(128, 128);
+ }
+}
+
+// Regression test for b/127368943
+// Child should ignore the buffer transform but apply parent scale transform.
+TEST_F(ChildLayerTest, ChildrenWithParentBufferTransformAndScale) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 0, 0);
+ t.setPosition(mFGSurfaceControl, 0, 0);
+ });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 14);
+ mCapture->expectFGColor(10, 15);
+ }
+
+ // Change the size of the foreground to 128 * 64 so we can test rotation as well.
+ asTransaction([&](Transaction& t) {
+ t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ t.setSize(mFGSurfaceControl, 128, 64);
+ });
+ sp<Surface> s = mFGSurfaceControl->getSurface();
+ auto anw = static_cast<ANativeWindow*>(s.get());
+ // Apply a 90 transform on the buffer and submit a buffer half the expected size so that we
+ // have an effective scale of 2.0 applied to the buffer along with a rotation transform.
+ native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
+ native_window_set_buffers_dimensions(anw, 32, 64);
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
+ waitForPostedBuffers();
+
+ // The child should ignore the buffer transform but apply the 2.0 scale from parent.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(19, 29);
+ mCapture->expectFGColor(20, 30);
+ }
+}
+
+TEST_F(ChildLayerTest, Bug36858924) {
+ // Destroy the child layer
+ mChild.clear();
+
+ // Now recreate it as hidden
+ mChild = createSurface(mClient, "Child surface", 10, 10, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eHidden, mFGSurfaceControl.get());
+
+ // Show the child layer in a deferred transaction
+ asTransaction([&](Transaction& t) {
+ t.deferTransactionUntil_legacy(mChild, mFGSurfaceControl->getHandle(),
+ mFGSurfaceControl->getSurface()->getNextFrameNumber());
+ t.show(mChild);
+ });
+
+ // Render the foreground surface a few times
+ //
+ // Prior to the bugfix for b/36858924, this would usually hang while trying to fill the third
+ // frame because SurfaceFlinger would never process the deferred transaction and would therefore
+ // never acquire/release the first buffer
+ ALOGI("Filling 1");
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 0, 255, 0);
+ ALOGI("Filling 2");
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 0, 0, 255);
+ ALOGI("Filling 3");
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 255, 0, 0);
+ ALOGI("Filling 4");
+ TransactionUtils::fillSurfaceRGBA8(mFGSurfaceControl, 0, 255, 0);
+}
+
+TEST_F(ChildLayerTest, Reparent) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+
+ asTransaction([&](Transaction& t) { t.reparent(mChild, mBGSurfaceControl->getHandle()); });
+
+ {
+ mCapture = screenshot();
+ mCapture->expectFGColor(64, 64);
+ // In reparenting we should have exposed the entire foreground surface.
+ mCapture->expectFGColor(74, 74);
+ // And the child layer should now begin at 10, 10 (since the BG
+ // layer is at (0, 0)).
+ mCapture->expectBGColor(9, 9);
+ mCapture->expectChildColor(10, 10);
+ }
+}
+
+TEST_F(ChildLayerTest, ReparentToNoParent) {
+ asTransaction([&](Transaction& t) {
+ t.show(mChild);
+ t.setPosition(mChild, 10, 10);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // But 10 pixels in we should see the child surface
+ mCapture->expectChildColor(74, 74);
+ // And 10 more pixels we should be back to the foreground surface
+ mCapture->expectFGColor(84, 84);
+ }
+ asTransaction([&](Transaction& t) { t.reparent(mChild, nullptr); });
+ {
+ mCapture = screenshot();
+ // The surface should now be offscreen.
+ mCapture->expectFGColor(64, 64);
+ mCapture->expectFGColor(74, 74);
+ mCapture->expectFGColor(84, 84);
+ }
+}
+
+TEST_F(ChildLayerTest, ReparentFromNoParent) {
+ sp<SurfaceControl> newSurface = createLayer(String8("New Surface"), 10, 10, 0);
+ ASSERT_TRUE(newSurface != nullptr);
+ ASSERT_TRUE(newSurface->isValid());
+
+ TransactionUtils::fillSurfaceRGBA8(newSurface, 63, 195, 63);
+ asTransaction([&](Transaction& t) {
+ t.hide(mChild);
+ t.show(newSurface);
+ t.setPosition(newSurface, 10, 10);
+ t.setLayer(newSurface, INT32_MAX - 2);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ });
+
+ {
+ mCapture = screenshot();
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // At 10, 10 we should see the new surface
+ mCapture->checkPixel(10, 10, 63, 195, 63);
+ }
+
+ asTransaction([&](Transaction& t) { t.reparent(newSurface, mFGSurfaceControl->getHandle()); });
+
+ {
+ mCapture = screenshot();
+ // newSurface will now be a child of mFGSurface so it will be 10, 10 offset from
+ // mFGSurface, putting it at 74, 74.
+ mCapture->expectFGColor(64, 64);
+ mCapture->checkPixel(74, 74, 63, 195, 63);
+ mCapture->expectFGColor(84, 84);
+ }
+}
+
+TEST_F(ChildLayerTest, NestedChildren) {
+ sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mChild.get());
+ TransactionUtils::fillSurfaceRGBA8(grandchild, 50, 50, 50);
+
+ {
+ mCapture = screenshot();
+ // Expect the grandchild to begin at 64, 64 because it's a child of mChild layer
+ // which begins at 64, 64
+ mCapture->checkPixel(64, 64, 50, 50, 50);
+ }
+}
+
+TEST_F(ChildLayerTest, ChildLayerRelativeLayer) {
+ sp<SurfaceControl> relative = createLayer(String8("Relative surface"), 128, 128, 0);
+ TransactionUtils::fillSurfaceRGBA8(relative, 255, 255, 255);
+
+ Transaction t;
+ t.setLayer(relative, INT32_MAX)
+ .setRelativeLayer(mChild, relative->getHandle(), 1)
+ .setPosition(mFGSurfaceControl, 0, 0)
+ .apply(true);
+
+ // We expect that the child should have been elevated above our
+ // INT_MAX layer even though it's not a child of it.
+ {
+ mCapture = screenshot();
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 9);
+ mCapture->checkPixel(10, 10, 255, 255, 255);
+ }
+}
+
+class BoundlessLayerTest : public LayerUpdateTest {
+protected:
+ std::unique_ptr<ScreenCapture> mCapture;
+};
+
+// Verify setting a size on a buffer layer has no effect.
+TEST_F(BoundlessLayerTest, BufferLayerIgnoresSize) {
+ sp<SurfaceControl> bufferLayer =
+ createSurface(mClient, "BufferLayer", 45, 45, PIXEL_FORMAT_RGBA_8888, 0,
+ mFGSurfaceControl.get());
+ ASSERT_TRUE(bufferLayer->isValid());
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::BLACK, 30, 30));
+ asTransaction([&](Transaction& t) { t.show(bufferLayer); });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(64, 64, 94, 94), Color::BLACK);
+ // Buffer layer should not extend past buffer bounds
+ mCapture->expectFGColor(95, 95);
+ }
+}
+
+// Verify a boundless color layer will fill its parent bounds. The parent has a buffer size
+// which will crop the color layer.
+TEST_F(BoundlessLayerTest, BoundlessColorLayerFillsParentBufferBounds) {
+ sp<SurfaceControl> colorLayer =
+ createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, mFGSurfaceControl.get());
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(colorLayer);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
+ // Color layer should not extend past foreground bounds
+ mCapture->expectBGColor(129, 129);
+ }
+}
+
+// Verify a boundless color layer will fill its parent bounds. The parent has no buffer but has
+// a crop which will be used to crop the color layer.
+TEST_F(BoundlessLayerTest, BoundlessColorLayerFillsParentCropBounds) {
+ sp<SurfaceControl> cropLayer = createSurface(mClient, "CropLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ 0 /* flags */, mFGSurfaceControl.get());
+ ASSERT_TRUE(cropLayer->isValid());
+ sp<SurfaceControl> colorLayer =
+ createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, cropLayer.get());
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setCrop_legacy(cropLayer, Rect(5, 5, 10, 10));
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(cropLayer);
+ t.show(colorLayer);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // 5 pixels from the foreground we should see the child surface
+ mCapture->expectColor(Rect(69, 69, 74, 74), Color::BLACK);
+ // 10 pixels from the foreground we should be back to the foreground surface
+ mCapture->expectFGColor(74, 74);
+ }
+}
+
+// Verify for boundless layer with no children, their transforms have no effect.
+TEST_F(BoundlessLayerTest, BoundlessColorLayerTransformHasNoEffect) {
+ sp<SurfaceControl> colorLayer =
+ createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, mFGSurfaceControl.get());
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setPosition(colorLayer, 320, 320);
+ t.setMatrix(colorLayer, 2, 0, 0, 2);
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(colorLayer);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
+ // Color layer should not extend past foreground bounds
+ mCapture->expectBGColor(129, 129);
+ }
+}
+
+// Verify for boundless layer with children, their transforms have an effect.
+TEST_F(BoundlessLayerTest, IntermediateBoundlessLayerCanSetTransform) {
+ sp<SurfaceControl> boundlessLayerRightShift =
+ createSurface(mClient, "BoundlessLayerRightShift", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ 0 /* flags */, mFGSurfaceControl.get());
+ ASSERT_TRUE(boundlessLayerRightShift->isValid());
+ sp<SurfaceControl> boundlessLayerDownShift =
+ createSurface(mClient, "BoundlessLayerLeftShift", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ 0 /* flags */, boundlessLayerRightShift.get());
+ ASSERT_TRUE(boundlessLayerDownShift->isValid());
+ sp<SurfaceControl> colorLayer =
+ createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, boundlessLayerDownShift.get());
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setPosition(boundlessLayerRightShift, 32, 0);
+ t.show(boundlessLayerRightShift);
+ t.setPosition(boundlessLayerDownShift, 0, 32);
+ t.show(boundlessLayerDownShift);
+ t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(colorLayer);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Top left of foreground must now be visible
+ mCapture->expectFGColor(64, 64);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(96, 96, 128, 128), Color::BLACK);
+ // Color layer should not extend past foreground bounds
+ mCapture->expectBGColor(129, 129);
+ }
+}
+
+// Verify child layers do not get clipped if they temporarily move into the negative
+// coordinate space as the result of an intermediate transformation.
+TEST_F(BoundlessLayerTest, IntermediateBoundlessLayerDoNotCrop) {
+ sp<SurfaceControl> boundlessLayer =
+ mClient->createSurface(String8("BoundlessLayer"), 0, 0, PIXEL_FORMAT_RGBA_8888,
+ 0 /* flags */, mFGSurfaceControl.get());
+ ASSERT_TRUE(boundlessLayer != nullptr);
+ ASSERT_TRUE(boundlessLayer->isValid());
+ sp<SurfaceControl> colorLayer =
+ mClient->createSurface(String8("ColorLayer"), 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, boundlessLayer.get());
+ ASSERT_TRUE(colorLayer != nullptr);
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ // shift child layer off bounds. If this layer was not boundless, we will
+ // expect the child layer to be cropped.
+ t.setPosition(boundlessLayer, 32, 32);
+ t.show(boundlessLayer);
+ t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
+ // undo shift by parent
+ t.setPosition(colorLayer, -32, -32);
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(colorLayer);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
+ // Color layer should not extend past foreground bounds
+ mCapture->expectBGColor(129, 129);
+ }
+}
+
+// Verify for boundless root layers with children, their transforms have an effect.
+TEST_F(BoundlessLayerTest, RootBoundlessLayerCanSetTransform) {
+ sp<SurfaceControl> rootBoundlessLayer = createSurface(mClient, "RootBoundlessLayer", 0, 0,
+ PIXEL_FORMAT_RGBA_8888, 0 /* flags */);
+ ASSERT_TRUE(rootBoundlessLayer->isValid());
+ sp<SurfaceControl> colorLayer =
+ createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect, rootBoundlessLayer.get());
+
+ ASSERT_TRUE(colorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setLayer(rootBoundlessLayer, INT32_MAX - 1);
+ t.setPosition(rootBoundlessLayer, 32, 32);
+ t.show(rootBoundlessLayer);
+ t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
+ t.setColor(colorLayer, half3{0, 0, 0});
+ t.show(colorLayer);
+ t.hide(mFGSurfaceControl);
+ });
+ {
+ mCapture = screenshot();
+ // Top left of background must now be visible
+ mCapture->expectBGColor(0, 0);
+ // Top left of foreground must now be visible
+ mCapture->expectBGColor(31, 31);
+ // Foreground Surface bounds must be color layer
+ mCapture->expectColor(Rect(32, 32, 96, 96), Color::BLACK);
+ // Color layer should not extend past foreground bounds
+ mCapture->expectBGColor(97, 97);
+ }
+}
+
+class ScreenCaptureTest : public LayerUpdateTest {
+protected:
+ std::unique_ptr<ScreenCapture> mCapture;
+};
+
+TEST_F(ScreenCaptureTest, CaptureSingleLayer) {
+ auto bgHandle = mBGSurfaceControl->getHandle();
+ ScreenCapture::captureLayers(&mCapture, bgHandle);
+ mCapture->expectBGColor(0, 0);
+ // Doesn't capture FG layer which is at 64, 64
+ mCapture->expectBGColor(64, 64);
+}
+
+TEST_F(ScreenCaptureTest, CaptureLayerWithChild) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ // Captures mFGSurfaceControl layer and its child.
+ ScreenCapture::captureLayers(&mCapture, fgHandle);
+ mCapture->expectFGColor(10, 10);
+ mCapture->expectChildColor(0, 0);
+}
+
+TEST_F(ScreenCaptureTest, CaptureLayerChildOnly) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ // Captures mFGSurfaceControl's child
+ ScreenCapture::captureChildLayers(&mCapture, fgHandle);
+ mCapture->checkPixel(10, 10, 0, 0, 0);
+ mCapture->expectChildColor(0, 0);
+}
+
+TEST_F(ScreenCaptureTest, CaptureLayerExclude) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ sp<SurfaceControl> child2 = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child2, 200, 0, 200);
+
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ .show(child2)
+ .setLayer(child, 1)
+ .setLayer(child2, 2)
+ .apply(true);
+
+ // Child2 would be visible but its excluded, so we should see child1 color instead.
+ ScreenCapture::captureChildLayersExcluding(&mCapture, fgHandle, {child2->getHandle()});
+ mCapture->checkPixel(10, 10, 0, 0, 0);
+ mCapture->checkPixel(0, 0, 200, 200, 200);
+}
+
+// Like the last test but verifies that children are also exclude.
+TEST_F(ScreenCaptureTest, CaptureLayerExcludeTree) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ sp<SurfaceControl> child2 = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child2, 200, 0, 200);
+ sp<SurfaceControl> child3 = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, child2.get());
+ TransactionUtils::fillSurfaceRGBA8(child2, 200, 0, 200);
+
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ .show(child2)
+ .show(child3)
+ .setLayer(child, 1)
+ .setLayer(child2, 2)
+ .apply(true);
+
+ // Child2 would be visible but its excluded, so we should see child1 color instead.
+ ScreenCapture::captureChildLayersExcluding(&mCapture, fgHandle, {child2->getHandle()});
+ mCapture->checkPixel(10, 10, 0, 0, 0);
+ mCapture->checkPixel(0, 0, 200, 200, 200);
+}
+
+TEST_F(ScreenCaptureTest, CaptureTransparent) {
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ auto childHandle = child->getHandle();
+
+ // Captures child
+ ScreenCapture::captureLayers(&mCapture, childHandle, {0, 0, 10, 20});
+ mCapture->expectColor(Rect(0, 0, 9, 9), {200, 200, 200, 255});
+ // Area outside of child's bounds is transparent.
+ mCapture->expectColor(Rect(0, 10, 9, 19), {0, 0, 0, 0});
+}
+
+TEST_F(ScreenCaptureTest, DontCaptureRelativeOutsideTree) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ ASSERT_NE(nullptr, child.get()) << "failed to create surface";
+ sp<SurfaceControl> relative = createLayer(String8("Relative surface"), 10, 10, 0);
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ TransactionUtils::fillSurfaceRGBA8(relative, 100, 100, 100);
+
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ // Set relative layer above fg layer so should be shown above when computing all layers.
+ .setRelativeLayer(relative, fgHandle, 1)
+ .show(relative)
+ .apply(true);
+
+ // Captures mFGSurfaceControl layer and its child. Relative layer shouldn't be captured.
+ ScreenCapture::captureLayers(&mCapture, fgHandle);
+ mCapture->expectFGColor(10, 10);
+ mCapture->expectChildColor(0, 0);
+}
+
+TEST_F(ScreenCaptureTest, CaptureRelativeInTree) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ sp<SurfaceControl> relative = createSurface(mClient, "Relative surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ TransactionUtils::fillSurfaceRGBA8(relative, 100, 100, 100);
+
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ // Set relative layer below fg layer but relative to child layer so it should be shown
+ // above child layer.
+ .setLayer(relative, -1)
+ .setRelativeLayer(relative, child->getHandle(), 1)
+ .show(relative)
+ .apply(true);
+
+ // Captures mFGSurfaceControl layer and its children. Relative layer is a child of fg so its
+ // relative value should be taken into account, placing it above child layer.
+ ScreenCapture::captureLayers(&mCapture, fgHandle);
+ mCapture->expectFGColor(10, 10);
+ // Relative layer is showing on top of child layer
+ mCapture->expectColor(Rect(0, 0, 9, 9), {100, 100, 100, 255});
+}
+
+TEST_F(ScreenCaptureTest, CaptureBoundlessLayerWithSourceCrop) {
+ sp<SurfaceControl> child = createColorLayer("Child layer", Color::RED, mFGSurfaceControl.get());
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<GraphicBuffer> outBuffer;
+ Rect sourceCrop(0, 0, 10, 10);
+ ASSERT_EQ(NO_ERROR, sf->captureLayers(child->getHandle(), &outBuffer, sourceCrop));
+ ScreenCapture sc(outBuffer);
+
+ sc.expectColor(Rect(0, 0, 9, 9), Color::RED);
+}
+
+TEST_F(ScreenCaptureTest, CaptureBoundedLayerWithoutSourceCrop) {
+ sp<SurfaceControl> child = createColorLayer("Child layer", Color::RED, mFGSurfaceControl.get());
+ Rect layerCrop(0, 0, 10, 10);
+ SurfaceComposerClient::Transaction().setCrop_legacy(child, layerCrop).show(child).apply(true);
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<GraphicBuffer> outBuffer;
+ Rect sourceCrop = Rect();
+ ASSERT_EQ(NO_ERROR, sf->captureLayers(child->getHandle(), &outBuffer, sourceCrop));
+ ScreenCapture sc(outBuffer);
+
+ sc.expectColor(Rect(0, 0, 9, 9), Color::RED);
+}
+
+TEST_F(ScreenCaptureTest, CaptureBoundlessLayerWithoutSourceCropFails) {
+ sp<SurfaceControl> child = createColorLayer("Child layer", Color::RED, mFGSurfaceControl.get());
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<GraphicBuffer> outBuffer;
+ Rect sourceCrop = Rect();
+
+ ASSERT_EQ(BAD_VALUE, sf->captureLayers(child->getHandle(), &outBuffer, sourceCrop));
+}
+
+TEST_F(ScreenCaptureTest, CaptureBufferLayerWithoutBufferFails) {
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ SurfaceComposerClient::Transaction().show(child).apply(true);
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ sp<GraphicBuffer> outBuffer;
+ Rect sourceCrop = Rect();
+ ASSERT_EQ(BAD_VALUE, sf->captureLayers(child->getHandle(), &outBuffer, sourceCrop));
+
+ TransactionUtils::fillSurfaceRGBA8(child, Color::RED);
+ SurfaceComposerClient::Transaction().apply(true);
+ ASSERT_EQ(NO_ERROR, sf->captureLayers(child->getHandle(), &outBuffer, sourceCrop));
+ ScreenCapture sc(outBuffer);
+ sc.expectColor(Rect(0, 0, 9, 9), Color::RED);
+}
+
+// In the following tests we verify successful skipping of a parent layer,
+// so we use the same verification logic and only change how we mutate
+// the parent layer to verify that various properties are ignored.
+class ScreenCaptureChildOnlyTest : public LayerUpdateTest {
+public:
+ void SetUp() override {
+ LayerUpdateTest::SetUp();
+
+ mChild = createSurface(mClient, "Child surface", 10, 10, PIXEL_FORMAT_RGBA_8888, 0,
+ mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(mChild, 200, 200, 200);
+
+ SurfaceComposerClient::Transaction().show(mChild).apply(true);
+ }
+
+ void verify(std::function<void()> verifyStartingState) {
+ // Verify starting state before a screenshot is taken.
+ verifyStartingState();
+
+ // Verify child layer does not inherit any of the properties of its
+ // parent when its screenshot is captured.
+ auto fgHandle = mFGSurfaceControl->getHandle();
+ ScreenCapture::captureChildLayers(&mCapture, fgHandle);
+ mCapture->checkPixel(10, 10, 0, 0, 0);
+ mCapture->expectChildColor(0, 0);
+
+ // Verify all assumptions are still true after the screenshot is taken.
+ verifyStartingState();
+ }
+
+ std::unique_ptr<ScreenCapture> mCapture;
+ sp<SurfaceControl> mChild;
+};
+
+// Regression test b/76099859
+TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentVisibility) {
+ SurfaceComposerClient::Transaction().hide(mFGSurfaceControl).apply(true);
+
+ // Even though the parent is hidden we should still capture the child.
+
+ // Before and after reparenting, verify child is properly hidden
+ // when rendering full-screen.
+ verify([&] { screenshot()->expectBGColor(64, 64); });
+}
+
+TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentCrop) {
+ SurfaceComposerClient::Transaction()
+ .setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 1, 1))
+ .apply(true);
+
+ // Even though the parent is cropped out we should still capture the child.
+
+ // Before and after reparenting, verify child is cropped by parent.
+ verify([&] { screenshot()->expectBGColor(65, 65); });
+}
+
+// Regression test b/124372894
+TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresTransform) {
+ SurfaceComposerClient::Transaction().setMatrix(mFGSurfaceControl, 2, 0, 0, 2).apply(true);
+
+ // We should not inherit the parent scaling.
+
+ // Before and after reparenting, verify child is properly scaled.
+ verify([&] { screenshot()->expectChildColor(80, 80); });
+}
+
+TEST_F(ScreenCaptureTest, CaptureLayerWithGrandchild) {
+ auto fgHandle = mFGSurfaceControl->getHandle();
+
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+
+ sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 5, 5,
+ PIXEL_FORMAT_RGBA_8888, 0, child.get());
+
+ TransactionUtils::fillSurfaceRGBA8(grandchild, 50, 50, 50);
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ .setPosition(grandchild, 5, 5)
+ .show(grandchild)
+ .apply(true);
+
+ // Captures mFGSurfaceControl, its child, and the grandchild.
+ ScreenCapture::captureLayers(&mCapture, fgHandle);
+ mCapture->expectFGColor(10, 10);
+ mCapture->expectChildColor(0, 0);
+ mCapture->checkPixel(5, 5, 50, 50, 50);
+}
+
+TEST_F(ScreenCaptureTest, CaptureChildOnly) {
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ auto childHandle = child->getHandle();
+
+ SurfaceComposerClient::Transaction().setPosition(child, 5, 5).show(child).apply(true);
+
+ // Captures only the child layer, and not the parent.
+ ScreenCapture::captureLayers(&mCapture, childHandle);
+ mCapture->expectChildColor(0, 0);
+ mCapture->expectChildColor(9, 9);
+}
+
+TEST_F(ScreenCaptureTest, CaptureGrandchildOnly) {
+ sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ TransactionUtils::fillSurfaceRGBA8(child, 200, 200, 200);
+ auto childHandle = child->getHandle();
+
+ sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 5, 5,
+ PIXEL_FORMAT_RGBA_8888, 0, child.get());
+ TransactionUtils::fillSurfaceRGBA8(grandchild, 50, 50, 50);
+
+ SurfaceComposerClient::Transaction()
+ .show(child)
+ .setPosition(grandchild, 5, 5)
+ .show(grandchild)
+ .apply(true);
+
+ auto grandchildHandle = grandchild->getHandle();
+
+ // Captures only the grandchild.
+ ScreenCapture::captureLayers(&mCapture, grandchildHandle);
+ mCapture->checkPixel(0, 0, 50, 50, 50);
+ mCapture->checkPixel(4, 4, 50, 50, 50);
+}
+
+TEST_F(ScreenCaptureTest, CaptureCrop) {
+ sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
+ sp<SurfaceControl> blueLayer = createSurface(mClient, "Blue surface", 30, 30,
+ PIXEL_FORMAT_RGBA_8888, 0, redLayer.get());
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(blueLayer, Color::BLUE, 30, 30));
+
+ SurfaceComposerClient::Transaction()
+ .setLayer(redLayer, INT32_MAX - 1)
+ .show(redLayer)
+ .show(blueLayer)
+ .apply(true);
+
+ auto redLayerHandle = redLayer->getHandle();
+
+ // Capturing full screen should have both red and blue are visible.
+ ScreenCapture::captureLayers(&mCapture, redLayerHandle);
+ mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
+ // red area below the blue area
+ mCapture->expectColor(Rect(0, 30, 59, 59), Color::RED);
+ // red area to the right of the blue area
+ mCapture->expectColor(Rect(30, 0, 59, 59), Color::RED);
+
+ const Rect crop = Rect(0, 0, 30, 30);
+ ScreenCapture::captureLayers(&mCapture, redLayerHandle, crop);
+ // Capturing the cropped screen, cropping out the shown red area, should leave only the blue
+ // area visible.
+ mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
+ mCapture->checkPixel(30, 30, 0, 0, 0);
+}
+
+TEST_F(ScreenCaptureTest, CaptureSize) {
+ sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
+ sp<SurfaceControl> blueLayer = createSurface(mClient, "Blue surface", 30, 30,
+ PIXEL_FORMAT_RGBA_8888, 0, redLayer.get());
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(blueLayer, Color::BLUE, 30, 30));
+
+ SurfaceComposerClient::Transaction()
+ .setLayer(redLayer, INT32_MAX - 1)
+ .show(redLayer)
+ .show(blueLayer)
+ .apply(true);
+
+ auto redLayerHandle = redLayer->getHandle();
+
+ // Capturing full screen should have both red and blue are visible.
+ ScreenCapture::captureLayers(&mCapture, redLayerHandle);
+ mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
+ // red area below the blue area
+ mCapture->expectColor(Rect(0, 30, 59, 59), Color::RED);
+ // red area to the right of the blue area
+ mCapture->expectColor(Rect(30, 0, 59, 59), Color::RED);
+
+ ScreenCapture::captureLayers(&mCapture, redLayerHandle, Rect::EMPTY_RECT, 0.5);
+ // Capturing the downsized area (30x30) should leave both red and blue but in a smaller area.
+ mCapture->expectColor(Rect(0, 0, 14, 14), Color::BLUE);
+ // red area below the blue area
+ mCapture->expectColor(Rect(0, 15, 29, 29), Color::RED);
+ // red area to the right of the blue area
+ mCapture->expectColor(Rect(15, 0, 29, 29), Color::RED);
+ mCapture->checkPixel(30, 30, 0, 0, 0);
+}
+
+TEST_F(ScreenCaptureTest, CaptureInvalidLayer) {
+ sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
+
+ ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
+
+ auto redLayerHandle = redLayer->getHandle();
+ Transaction().reparent(redLayer, nullptr).apply();
+ redLayer.clear();
+ SurfaceComposerClient::Transaction().apply(true);
+
+ sp<GraphicBuffer> outBuffer;
+
+ // Layer was deleted so captureLayers should fail with NAME_NOT_FOUND
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ ASSERT_EQ(NAME_NOT_FOUND, sf->captureLayers(redLayerHandle, &outBuffer, Rect::EMPTY_RECT, 1.0));
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/MirrorLayer_test.cpp b/services/surfaceflinger/tests/MirrorLayer_test.cpp
new file mode 100644
index 0000000..b49bd54
--- /dev/null
+++ b/services/surfaceflinger/tests/MirrorLayer_test.cpp
@@ -0,0 +1,233 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class MirrorLayerTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ ASSERT_FALSE(display == nullptr);
+
+ mParentLayer = createColorLayer("Parent layer", Color::RED);
+ mChildLayer = createColorLayer("Child layer", Color::GREEN, mParentLayer.get());
+ asTransaction([&](Transaction& t) {
+ t.setDisplayLayerStack(display, 0);
+ t.setLayer(mParentLayer, INT32_MAX - 2).show(mParentLayer);
+ t.setCrop_legacy(mChildLayer, Rect(0, 0, 400, 400)).show(mChildLayer);
+ t.setPosition(mChildLayer, 50, 50);
+ t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+ t.setFlags(mChildLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+ });
+ }
+
+ virtual void TearDown() {
+ LayerTransactionTest::TearDown();
+ mParentLayer = 0;
+ mChildLayer = 0;
+ }
+
+ sp<SurfaceControl> mParentLayer;
+ sp<SurfaceControl> mChildLayer;
+};
+
+TEST_F(MirrorLayerTest, MirrorColorLayer) {
+ sp<SurfaceControl> grandchild =
+ createColorLayer("Grandchild layer", Color::BLUE, mChildLayer.get());
+ Transaction()
+ .setFlags(grandchild, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque)
+ .setCrop_legacy(grandchild, Rect(0, 0, 200, 200))
+ .show(grandchild)
+ .apply();
+
+ // Mirror mChildLayer
+ sp<SurfaceControl> mirrorLayer = mClient->mirrorSurface(mChildLayer.get());
+ ASSERT_NE(mirrorLayer, nullptr);
+
+ // Add mirrorLayer as child of mParentLayer so it's shown on the display
+ Transaction()
+ .reparent(mirrorLayer, mParentLayer->getHandle())
+ .setPosition(mirrorLayer, 500, 500)
+ .show(mirrorLayer)
+ .apply();
+
+ {
+ SCOPED_TRACE("Initial Mirror");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::BLUE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ // Set color to white on grandchild layer.
+ Transaction().setColor(grandchild, half3{1, 1, 1}).apply();
+ {
+ SCOPED_TRACE("Updated Grandchild Layer Color");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::WHITE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ // Set color to black on child layer.
+ Transaction().setColor(mChildLayer, half3{0, 0, 0}).apply();
+ {
+ SCOPED_TRACE("Updated Child Layer Color");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::WHITE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::BLACK);
+ }
+
+ // Remove grandchild layer
+ Transaction().reparent(grandchild, nullptr).apply();
+ {
+ SCOPED_TRACE("Removed Grandchild Layer");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::BLACK);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::BLACK);
+ }
+
+ // Remove child layer
+ Transaction().reparent(mChildLayer, nullptr).apply();
+ {
+ SCOPED_TRACE("Removed Child Layer");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::RED);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::RED);
+ }
+
+ // Add grandchild layer to offscreen layer
+ Transaction().reparent(grandchild, mChildLayer->getHandle()).apply();
+ {
+ SCOPED_TRACE("Added Grandchild Layer");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::RED);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::RED);
+ }
+
+ // Add child layer
+ Transaction().reparent(mChildLayer, mParentLayer->getHandle()).apply();
+ {
+ SCOPED_TRACE("Added Child Layer");
+ auto shot = screenshot();
+ // Grandchild mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::WHITE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::BLACK);
+ }
+}
+
+TEST_F(MirrorLayerTest, MirrorBufferLayer) {
+ sp<SurfaceControl> bufferQueueLayer =
+ createLayer("BufferQueueLayer", 200, 200, 0, mChildLayer.get());
+ fillBufferQueueLayerColor(bufferQueueLayer, Color::BLUE, 200, 200);
+ Transaction().show(bufferQueueLayer).apply();
+
+ sp<SurfaceControl> mirrorLayer = mClient->mirrorSurface(mChildLayer.get());
+ Transaction()
+ .reparent(mirrorLayer, mParentLayer->getHandle())
+ .setPosition(mirrorLayer, 500, 500)
+ .show(mirrorLayer)
+ .apply();
+
+ {
+ SCOPED_TRACE("Initial Mirror BufferQueueLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::BLUE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ fillBufferQueueLayerColor(bufferQueueLayer, Color::WHITE, 200, 200);
+ {
+ SCOPED_TRACE("Update BufferQueueLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::WHITE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ Transaction().reparent(bufferQueueLayer, nullptr).apply();
+ {
+ SCOPED_TRACE("Removed BufferQueueLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::GREEN);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ sp<SurfaceControl> bufferStateLayer =
+ createLayer("BufferStateLayer", 200, 200, ISurfaceComposerClient::eFXSurfaceBufferState,
+ mChildLayer.get());
+ fillBufferStateLayerColor(bufferStateLayer, Color::BLUE, 200, 200);
+ Transaction().setFrame(bufferStateLayer, Rect(0, 0, 200, 200)).show(bufferStateLayer).apply();
+
+ {
+ SCOPED_TRACE("Initial Mirror BufferStateLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::BLUE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ fillBufferStateLayerColor(bufferStateLayer, Color::WHITE, 200, 200);
+ {
+ SCOPED_TRACE("Update BufferStateLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::WHITE);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+
+ Transaction().reparent(bufferStateLayer, nullptr).apply();
+ {
+ SCOPED_TRACE("Removed BufferStateLayer");
+ auto shot = screenshot();
+ // Buffer mirror
+ shot->expectColor(Rect(550, 550, 750, 750), Color::GREEN);
+ // Child mirror
+ shot->expectColor(Rect(750, 750, 950, 950), Color::GREEN);
+ }
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp b/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
new file mode 100644
index 0000000..06e8761
--- /dev/null
+++ b/services/surfaceflinger/tests/MultiDisplayLayerBounds_test.cpp
@@ -0,0 +1,136 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <ui/DisplayState.h>
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class MultiDisplayLayerBoundsTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ mMainDisplay = SurfaceComposerClient::getInternalDisplayToken();
+ SurfaceComposerClient::getDisplayState(mMainDisplay, &mMainDisplayState);
+ SurfaceComposerClient::getActiveDisplayConfig(mMainDisplay, &mMainDisplayConfig);
+
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&mProducer, &consumer);
+ consumer->setConsumerName(String8("Virtual disp consumer"));
+ consumer->setDefaultBufferSize(mMainDisplayConfig.resolution.getWidth(),
+ mMainDisplayConfig.resolution.getHeight());
+ }
+
+ virtual void TearDown() {
+ SurfaceComposerClient::destroyDisplay(mVirtualDisplay);
+ LayerTransactionTest::TearDown();
+ mColorLayer = 0;
+ }
+
+ void createDisplay(const ui::Size& layerStackSize, uint32_t layerStack) {
+ mVirtualDisplay =
+ SurfaceComposerClient::createDisplay(String8("VirtualDisplay"), false /*secure*/);
+ asTransaction([&](Transaction& t) {
+ t.setDisplaySurface(mVirtualDisplay, mProducer);
+ t.setDisplayLayerStack(mVirtualDisplay, layerStack);
+ t.setDisplayProjection(mVirtualDisplay, mMainDisplayState.orientation,
+ Rect(layerStackSize), Rect(mMainDisplayConfig.resolution));
+ });
+ }
+
+ void createColorLayer(uint32_t layerStack) {
+ mColorLayer =
+ createSurface(mClient, "ColorLayer", 0 /* buffer width */, 0 /* buffer height */,
+ PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceEffect);
+ ASSERT_TRUE(mColorLayer != nullptr);
+ ASSERT_TRUE(mColorLayer->isValid());
+ asTransaction([&](Transaction& t) {
+ t.setLayerStack(mColorLayer, layerStack);
+ t.setCrop_legacy(mColorLayer, Rect(0, 0, 30, 40));
+ t.setLayer(mColorLayer, INT32_MAX - 2);
+ t.setColor(mColorLayer,
+ half3{mExpectedColor.r / 255.0f, mExpectedColor.g / 255.0f,
+ mExpectedColor.b / 255.0f});
+ t.show(mColorLayer);
+ });
+ }
+
+ ui::DisplayState mMainDisplayState;
+ DisplayConfig mMainDisplayConfig;
+ sp<IBinder> mMainDisplay;
+ sp<IBinder> mVirtualDisplay;
+ sp<IGraphicBufferProducer> mProducer;
+ sp<SurfaceControl> mColorLayer;
+ Color mExpectedColor = {63, 63, 195, 255};
+};
+
+TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInVirtualDisplay) {
+ createDisplay(mMainDisplayState.viewport, 1 /* layerStack */);
+ createColorLayer(1 /* layerStack */);
+
+ asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
+
+ // Verify color layer does not render on main display.
+ std::unique_ptr<ScreenCapture> sc;
+ ScreenCapture::captureScreen(&sc, mMainDisplay);
+ sc->expectColor(Rect(10, 10, 40, 50), {0, 0, 0, 255});
+ sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
+
+ // Verify color layer renders correctly on virtual display.
+ ScreenCapture::captureScreen(&sc, mVirtualDisplay);
+ sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
+ sc->expectColor(Rect(1, 1, 9, 9), {0, 0, 0, 255});
+}
+
+TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInMirroredVirtualDisplay) {
+ // Create a display and set its layer stack to the main display's layer stack so
+ // the contents of the main display are mirrored on to the virtual display.
+
+ // Assumption here is that the new mirrored display has the same viewport as the
+ // primary display that it is mirroring.
+ createDisplay(mMainDisplayState.viewport, 0 /* layerStack */);
+ createColorLayer(0 /* layerStack */);
+
+ asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
+
+ // Verify color layer renders correctly on main display and it is mirrored on the
+ // virtual display.
+ std::unique_ptr<ScreenCapture> sc;
+ ScreenCapture::captureScreen(&sc, mMainDisplay);
+ sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
+ sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
+
+ ScreenCapture::captureScreen(&sc, mVirtualDisplay);
+ sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
+ sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/RelativeZ_test.cpp b/services/surfaceflinger/tests/RelativeZ_test.cpp
new file mode 100644
index 0000000..3e0b3c6
--- /dev/null
+++ b/services/surfaceflinger/tests/RelativeZ_test.cpp
@@ -0,0 +1,278 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+::testing::Environment* const binderEnv =
+ ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
+
+class RelativeZTest : public LayerTransactionTest {
+protected:
+ virtual void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ const auto display = SurfaceComposerClient::getInternalDisplayToken();
+ ASSERT_FALSE(display == nullptr);
+
+ // Back layer
+ mBackgroundLayer = createColorLayer("Background layer", Color::RED);
+
+ // Front layer
+ mForegroundLayer = createColorLayer("Foreground layer", Color::GREEN);
+
+ asTransaction([&](Transaction& t) {
+ t.setDisplayLayerStack(display, 0);
+ t.setLayer(mBackgroundLayer, INT32_MAX - 2).show(mBackgroundLayer);
+ t.setLayer(mForegroundLayer, INT32_MAX - 1).show(mForegroundLayer);
+ });
+ }
+
+ virtual void TearDown() {
+ LayerTransactionTest::TearDown();
+ mBackgroundLayer = 0;
+ mForegroundLayer = 0;
+ }
+
+ sp<SurfaceControl> mBackgroundLayer;
+ sp<SurfaceControl> mForegroundLayer;
+};
+
+// When a layer is reparented offscreen, remove relative z order if the relative parent
+// is still onscreen so that the layer is not drawn.
+TEST_F(RelativeZTest, LayerRemoved) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ // Background layer (RED)
+ // Child layer (WHITE) (relative to foregroud layer)
+ // Foregroud layer (GREEN)
+ sp<SurfaceControl> childLayer =
+ createColorLayer("Child layer", Color::BLUE, mBackgroundLayer.get());
+
+ Transaction{}
+ .setRelativeLayer(childLayer, mForegroundLayer->getHandle(), 1)
+ .show(childLayer)
+ .apply();
+
+ {
+ // The childLayer should be in front of the FG control.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ Transaction{}.reparent(childLayer, nullptr).apply();
+
+ // Background layer (RED)
+ // Child layer (WHITE)
+ // Foregroud layer (GREEN)
+ Transaction{}.reparent(childLayer, mBackgroundLayer->getHandle()).apply();
+
+ {
+ // The relative z info for child layer should be reset, leaving FG control on top.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
+ }
+}
+
+// When a layer is reparented offscreen, preseve relative z order if the relative parent
+// is also offscreen. Regression test b/132613412
+TEST_F(RelativeZTest, LayerRemovedOffscreenRelativeParent) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // child level 1 (WHITE)
+ // child level 2a (BLUE)
+ // child level 3 (GREEN) (relative to child level 2b)
+ // child level 2b (BLACK)
+ sp<SurfaceControl> childLevel1 =
+ createColorLayer("child level 1", Color::WHITE, mForegroundLayer.get());
+ sp<SurfaceControl> childLevel2a =
+ createColorLayer("child level 2a", Color::BLUE, childLevel1.get());
+ sp<SurfaceControl> childLevel2b =
+ createColorLayer("child level 2b", Color::BLACK, childLevel1.get());
+ sp<SurfaceControl> childLevel3 =
+ createColorLayer("child level 3", Color::GREEN, childLevel2a.get());
+
+ Transaction{}
+ .setRelativeLayer(childLevel3, childLevel2b->getHandle(), 1)
+ .show(childLevel2a)
+ .show(childLevel2b)
+ .show(childLevel3)
+ .apply();
+
+ {
+ // The childLevel3 should be in front of childLevel2b.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ Transaction{}.reparent(childLevel1, nullptr).apply();
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // child level 1 (WHITE)
+ // child level 2 back (BLUE)
+ // child level 3 (GREEN) (relative to child level 2b)
+ // child level 2 front (BLACK)
+ Transaction{}.reparent(childLevel1, mForegroundLayer->getHandle()).apply();
+
+ {
+ // Nothing should change at this point since relative z info was preserved.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
+ }
+}
+
+TEST_F(RelativeZTest, LayerAndRelativeRemoved) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // Child layer (BLUE) (relative to relativeToLayer layer)
+ // Relative layer (WHITE)
+ sp<SurfaceControl> childLayer =
+ createColorLayer("Child layer", Color::BLUE, mForegroundLayer.get());
+ sp<SurfaceControl> relativeToLayer =
+ createColorLayer("Relative layer", Color::WHITE, mForegroundLayer.get());
+
+ Transaction{}
+ .setRelativeLayer(childLayer, relativeToLayer->getHandle(), 1)
+ .show(childLayer)
+ .show(relativeToLayer)
+ .apply();
+
+ {
+ // The childLayer should be in front of relativeToLayer.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
+ }
+
+ // Remove layer that childLayer is relative to
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // Child layer (BLUE) (relative to relativeToLayer layer)
+ Transaction{}.reparent(relativeToLayer, nullptr).apply();
+ relativeToLayer = 0;
+
+ {
+ // The child layer is relative to an deleted layer so it won't be drawn.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ Transaction{}.reparent(childLayer, nullptr).apply();
+
+ {
+ // The child layer is offscreen, so it won't be drawn.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // Child layer (BLUE)
+ Transaction{}.reparent(childLayer, mForegroundLayer->getHandle()).apply();
+
+ {
+ // The relative z info for child layer should be reset, leaving the child layer on top.
+ ScreenCapture::captureScreen(&sc);
+ sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
+ }
+}
+
+// Preserve the relative z order when a layer is reparented to a layer that's already offscreen
+TEST_F(RelativeZTest, LayerWithRelativeReparentedToOffscreen) {
+ std::unique_ptr<ScreenCapture> sc;
+
+ Color testLayerColor = {255, 100, 0, 255};
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // child level 1a (testLayerColor) (relative to child level 2b)
+ // child level 1b (WHITE)
+ // child level 2a (BLUE)
+ // child level 2b (BLACK)
+ sp<SurfaceControl> childLevel1a =
+ createColorLayer("child level 1a", testLayerColor, mForegroundLayer.get());
+ sp<SurfaceControl> childLevel1b =
+ createColorLayer("child level 1b", Color::WHITE, mForegroundLayer.get());
+ sp<SurfaceControl> childLevel2a =
+ createColorLayer("child level 2a", Color::BLUE, childLevel1b.get());
+ sp<SurfaceControl> childLevel2b =
+ createColorLayer("child level 2b", Color::BLACK, childLevel1b.get());
+
+ Transaction{}
+ .setRelativeLayer(childLevel1a, childLevel2b->getHandle(), 1)
+ .show(childLevel1a)
+ .show(childLevel1b)
+ .show(childLevel2a)
+ .show(childLevel2b)
+ .apply();
+
+ {
+ // The childLevel1a should be in front of childLevel2b.
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), testLayerColor);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // child level 1a (testLayerColor) (relative to child level 2b)
+ Transaction{}.reparent(childLevel1b, nullptr).apply();
+
+ // // Background layer (RED)
+ // // Foregroud layer (GREEN)
+ Transaction{}.reparent(childLevel1a, childLevel2a->getHandle()).apply();
+
+ {
+ // The childLevel1a and childLevel1b are no longer on screen
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::GREEN);
+ }
+
+ // Background layer (RED)
+ // Foregroud layer (GREEN)
+ // child level 1b (WHITE)
+ // child level 2a (BLUE)
+ // child level 1a (testLayerColor) (relative to child level 2b)
+ // child level 2b (BLACK)
+ Transaction{}.reparent(childLevel1b, mForegroundLayer->getHandle()).apply();
+
+ {
+ // Nothing should change at this point since relative z info was preserved.
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), testLayerColor);
+ }
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/SetFrameRate_test.cpp b/services/surfaceflinger/tests/SetFrameRate_test.cpp
new file mode 100644
index 0000000..02ba9e2
--- /dev/null
+++ b/services/surfaceflinger/tests/SetFrameRate_test.cpp
@@ -0,0 +1,84 @@
+/*
+ * Copyright (C) 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <system/window.h>
+
+#include <thread>
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class SetFrameRateTest : public LayerTransactionTest {
+protected:
+ void TearDown() {
+ mLayer = nullptr;
+ LayerTransactionTest::TearDown();
+ }
+
+ void CreateLayer(uint32_t layerType) {
+ ASSERT_EQ(nullptr, mLayer.get());
+ mLayerType = layerType;
+ ASSERT_NO_FATAL_FAILURE(mLayer = createLayer("TestLayer", mLayerWidth, mLayerHeight,
+ /*flags=*/mLayerType));
+ ASSERT_NE(nullptr, mLayer.get());
+ }
+
+ void PostBuffers(const Color& color) {
+ auto startTime = systemTime();
+ while (systemTime() - startTime < s2ns(1)) {
+ ASSERT_NO_FATAL_FAILURE(
+ fillLayerColor(mLayerType, mLayer, color, mLayerWidth, mLayerHeight));
+ std::this_thread::sleep_for(100ms);
+ }
+ }
+
+ const int mLayerWidth = 32;
+ const int mLayerHeight = 32;
+ sp<SurfaceControl> mLayer;
+ uint32_t mLayerType;
+};
+
+TEST_F(SetFrameRateTest, BufferQueueLayerSetFrameRate) {
+ CreateLayer(ISurfaceComposerClient::eFXSurfaceBufferQueue);
+ native_window_set_frame_rate(mLayer->getSurface().get(), 100.f,
+ ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT);
+ ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
+ Transaction()
+ .setFrameRate(mLayer, 200.f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT)
+ .apply();
+ ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
+ native_window_set_frame_rate(mLayer->getSurface().get(), 300.f,
+ ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT);
+ ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::RED));
+}
+
+TEST_F(SetFrameRateTest, BufferStateLayerSetFrameRate) {
+ CreateLayer(ISurfaceComposerClient::eFXSurfaceBufferState);
+ Transaction()
+ .setFrameRate(mLayer, 400.f, ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT)
+ .apply();
+ ASSERT_NO_FATAL_FAILURE(PostBuffers(Color::GREEN));
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/SetGeometry_test.cpp b/services/surfaceflinger/tests/SetGeometry_test.cpp
new file mode 100644
index 0000000..5fe2513
--- /dev/null
+++ b/services/surfaceflinger/tests/SetGeometry_test.cpp
@@ -0,0 +1,106 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class SetGeometryTest : public LayerTransactionTest {
+protected:
+ void SetUp() {
+ LayerTransactionTest::SetUp();
+ ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+ mLayer = createLayer("Layer", mLayerWidth, mLayerHeight);
+ fillBufferQueueLayerColor(mLayer, Color::RED, mLayerWidth, mLayerHeight);
+ asTransaction([&](Transaction& t) { t.setLayer(mLayer, INT32_MAX - 1).show(mLayer); });
+
+ {
+ SCOPED_TRACE("init");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(Rect(0, 0, mLayerWidth, mLayerHeight), Color::RED);
+ sc->expectBorder(Rect(0, 0, mLayerWidth, mLayerHeight), Color::BLACK);
+ }
+ }
+
+ void TearDown() {
+ LayerTransactionTest::TearDown();
+ sc = 0;
+ mLayer = 0;
+ }
+
+ std::unique_ptr<ScreenCapture> sc;
+ sp<SurfaceControl> mLayer;
+ const int mLayerWidth = 100;
+ const int mLayerHeight = 200;
+};
+
+TEST_F(SetGeometryTest, SourceAtZeroNoScale) {
+ Rect source = Rect(0, 0, 30, 30);
+ Rect dest = Rect(60, 60, 90, 90);
+ Transaction{}.setGeometry(mLayer, source, dest, 0).apply();
+
+ {
+ SCOPED_TRACE("geometry applied");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(dest, Color::RED);
+ sc->expectBorder(dest, Color::BLACK);
+ }
+}
+
+TEST_F(SetGeometryTest, SourceNotAtZero) {
+ Rect source = Rect(40, 40, 70, 70);
+ Rect dest = Rect(60, 60, 90, 90);
+ Transaction{}.setGeometry(mLayer, source, dest, 0).apply();
+
+ {
+ SCOPED_TRACE("geometry applied");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(dest, Color::RED);
+ sc->expectBorder(dest, Color::BLACK);
+ }
+}
+
+TEST_F(SetGeometryTest, Scale) {
+ Rect source = Rect(0, 0, 100, 200);
+ Rect dest = Rect(0, 0, 200, 400);
+ Transaction{}.setGeometry(mLayer, source, dest, 0).apply();
+
+ {
+ SCOPED_TRACE("Scaled by 2");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(dest, Color::RED);
+ sc->expectBorder(dest, Color::BLACK);
+ }
+
+ dest = Rect(0, 0, 50, 100);
+ Transaction{}.setGeometry(mLayer, source, dest, 0).apply();
+ {
+ SCOPED_TRACE("Scaled by .5");
+ ScreenCapture::captureScreen(&sc);
+ sc->expectColor(dest, Color::RED);
+ sc->expectBorder(dest, Color::BLACK);
+ }
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/Stress_test.cpp b/services/surfaceflinger/tests/Stress_test.cpp
index ee857b0..e9b6ba0 100644
--- a/services/surfaceflinger/tests/Stress_test.cpp
+++ b/services/surfaceflinger/tests/Stress_test.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <gtest/gtest.h>
#include <gui/SurfaceComposerClient.h>
@@ -107,3 +111,6 @@
}
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/SurfaceFlinger_test.filter b/services/surfaceflinger/tests/SurfaceFlinger_test.filter
index 6b4634a..cf7d570 100644
--- a/services/surfaceflinger/tests/SurfaceFlinger_test.filter
+++ b/services/surfaceflinger/tests/SurfaceFlinger_test.filter
@@ -1,5 +1,5 @@
{
"presubmit": {
- "filter": "CredentialsTest.*:SurfaceFlingerStress.*:SurfaceInterceptorTest.*:LayerTransactionTest.*:LayerTypeTransactionTest.*:LayerUpdateTest.*:GeometryLatchingTest.*:CropLatchingTest.*:ChildLayerTest.*:ScreenCaptureTest.*:ScreenCaptureChildOnlyTest.*:DereferenceSurfaceControlTest.*:BoundlessLayerTest.*:MultiDisplayLayerBoundsTest.*:InvalidHandleTest.*:VirtualDisplayTest.*:RelativeZTest.*"
+ "filter": ""
}
}
diff --git a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
index 5cc946a..8d97f27 100644
--- a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
+++ b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
@@ -14,20 +14,19 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <frameworks/native/cmds/surfacereplayer/proto/src/trace.pb.h>
#include <google/protobuf/io/zero_copy_stream_impl.h>
-
#include <gtest/gtest.h>
-
-#include <android/native_window.h>
-
#include <gui/ISurfaceComposer.h>
#include <gui/LayerState.h>
#include <gui/Surface.h>
#include <gui/SurfaceComposerClient.h>
-
#include <private/gui/ComposerService.h>
-#include <ui/DisplayInfo.h>
+#include <ui/DisplayConfig.h>
#include <fstream>
#include <random>
@@ -36,6 +35,9 @@
namespace android {
using Transaction = SurfaceComposerClient::Transaction;
+using SurfaceChange = surfaceflinger::SurfaceChange;
+using Trace = surfaceflinger::Trace;
+using Increment = surfaceflinger::Increment;
constexpr int32_t SCALING_UPDATE = 1;
constexpr uint32_t BUFFER_UPDATES = 18;
@@ -43,18 +45,23 @@
constexpr uint32_t SIZE_UPDATE = 134;
constexpr uint32_t STACK_UPDATE = 1;
constexpr uint64_t DEFERRED_UPDATE = 0;
+constexpr int32_t RELATIVE_Z = 42;
constexpr float ALPHA_UPDATE = 0.29f;
constexpr float CORNER_RADIUS_UPDATE = 0.2f;
+constexpr int BACKGROUND_BLUR_RADIUS_UPDATE = 24;
constexpr float POSITION_UPDATE = 121;
const Rect CROP_UPDATE(16, 16, 32, 32);
+const float SHADOW_RADIUS_UPDATE = 35.0f;
const String8 DISPLAY_NAME("SurfaceInterceptor Display Test");
-constexpr auto TEST_SURFACE_NAME = "BG Interceptor Test Surface";
-constexpr auto UNIQUE_TEST_SURFACE_NAME = "BG Interceptor Test Surface#0";
+constexpr auto TEST_BG_SURFACE_NAME = "BG Interceptor Test Surface";
+constexpr auto TEST_FG_SURFACE_NAME = "FG Interceptor Test Surface";
+constexpr auto UNIQUE_TEST_BG_SURFACE_NAME = "BG Interceptor Test Surface#0";
+constexpr auto UNIQUE_TEST_FG_SURFACE_NAME = "FG Interceptor Test Surface#0";
constexpr auto LAYER_NAME = "Layer Create and Delete Test";
constexpr auto UNIQUE_LAYER_NAME = "Layer Create and Delete Test#0";
-constexpr auto DEFAULT_FILENAME = "/data/SurfaceTrace.dat";
+constexpr auto DEFAULT_FILENAME = "/data/misc/wmtrace/transaction_trace.pb";
// Fill an RGBA_8888 formatted surface with a single color.
static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, uint8_t r, uint8_t g, uint8_t b) {
@@ -136,12 +143,16 @@
void TearDown() override {
mComposerClient->dispose();
mBGSurfaceControl.clear();
+ mFGSurfaceControl.clear();
mComposerClient.clear();
+ system("setenforce 1");
}
sp<SurfaceComposerClient> mComposerClient;
sp<SurfaceControl> mBGSurfaceControl;
+ sp<SurfaceControl> mFGSurfaceControl;
int32_t mBGLayerId;
+ int32_t mFGLayerId;
public:
using TestTransactionAction = void (SurfaceInterceptorTest::*)(Transaction&);
@@ -169,6 +180,8 @@
bool layerUpdateFound(const SurfaceChange& change, bool foundLayer);
bool cropUpdateFound(const SurfaceChange& change, bool foundCrop);
bool cornerRadiusUpdateFound(const SurfaceChange& change, bool foundCornerRadius);
+ bool backgroundBlurRadiusUpdateFound(const SurfaceChange& change,
+ bool foundBackgroundBlurRadius);
bool matrixUpdateFound(const SurfaceChange& change, bool foundMatrix);
bool scalingModeUpdateFound(const SurfaceChange& change, bool foundScalingMode);
bool transparentRegionHintUpdateFound(const SurfaceChange& change, bool foundTransparentRegion);
@@ -177,6 +190,11 @@
bool opaqueFlagUpdateFound(const SurfaceChange& change, bool foundOpaqueFlag);
bool secureFlagUpdateFound(const SurfaceChange& change, bool foundSecureFlag);
bool deferredTransactionUpdateFound(const SurfaceChange& change, bool foundDeferred);
+ bool reparentUpdateFound(const SurfaceChange& change, bool found);
+ bool relativeParentUpdateFound(const SurfaceChange& change, bool found);
+ bool detachChildrenUpdateFound(const SurfaceChange& change, bool found);
+ bool reparentChildrenUpdateFound(const SurfaceChange& change, bool found);
+ bool shadowRadiusUpdateFound(const SurfaceChange& change, bool found);
bool surfaceUpdateFound(const Trace& trace, SurfaceChange::SurfaceChangeCase changeCase);
// Find all of the updates in the single trace
@@ -201,6 +219,7 @@
void layerUpdate(Transaction&);
void cropUpdate(Transaction&);
void cornerRadiusUpdate(Transaction&);
+ void backgroundBlurRadiusUpdate(Transaction&);
void matrixUpdate(Transaction&);
void overrideScalingModeUpdate(Transaction&);
void transparentRegionHintUpdate(Transaction&);
@@ -209,6 +228,11 @@
void opaqueFlagUpdate(Transaction&);
void secureFlagUpdate(Transaction&);
void deferredTransactionUpdate(Transaction&);
+ void reparentUpdate(Transaction&);
+ void relativeParentUpdate(Transaction&);
+ void detachChildrenUpdate(Transaction&);
+ void reparentChildrenUpdate(Transaction&);
+ void shadowRadiusUpdate(Transaction&);
void surfaceCreation(Transaction&);
void displayCreation(Transaction&);
void displayDeletion(Transaction&);
@@ -243,28 +267,37 @@
const auto display = SurfaceComposerClient::getInternalDisplayToken();
ASSERT_FALSE(display == nullptr);
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
-
- ssize_t displayWidth = info.w;
- ssize_t displayHeight = info.h;
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ const ui::Size& resolution = config.resolution;
// Background surface
- mBGSurfaceControl = mComposerClient->createSurface(
- String8(TEST_SURFACE_NAME), displayWidth, displayHeight,
- PIXEL_FORMAT_RGBA_8888, 0);
+ mBGSurfaceControl =
+ mComposerClient->createSurface(String8(TEST_BG_SURFACE_NAME), resolution.getWidth(),
+ resolution.getHeight(), PIXEL_FORMAT_RGBA_8888, 0);
ASSERT_TRUE(mBGSurfaceControl != nullptr);
ASSERT_TRUE(mBGSurfaceControl->isValid());
+ // Foreground surface
+ mFGSurfaceControl =
+ mComposerClient->createSurface(String8(TEST_FG_SURFACE_NAME), resolution.getWidth(),
+ resolution.getHeight(), PIXEL_FORMAT_RGBA_8888, 0);
+ ASSERT_TRUE(mFGSurfaceControl != nullptr);
+ ASSERT_TRUE(mFGSurfaceControl->isValid());
+
Transaction t;
t.setDisplayLayerStack(display, 0);
- ASSERT_EQ(NO_ERROR, t.setLayer(mBGSurfaceControl, INT_MAX-3)
- .show(mBGSurfaceControl)
- .apply());
+ ASSERT_EQ(NO_ERROR,
+ t.setLayer(mBGSurfaceControl, INT_MAX - 3)
+ .show(mBGSurfaceControl)
+ .setLayer(mFGSurfaceControl, INT_MAX - 3)
+ .show(mFGSurfaceControl)
+ .apply());
}
void SurfaceInterceptorTest::preProcessTrace(const Trace& trace) {
- mBGLayerId = getSurfaceId(trace, UNIQUE_TEST_SURFACE_NAME);
+ mBGLayerId = getSurfaceId(trace, UNIQUE_TEST_BG_SURFACE_NAME);
+ mFGLayerId = getSurfaceId(trace, UNIQUE_TEST_FG_SURFACE_NAME);
}
void SurfaceInterceptorTest::captureTest(TestTransactionAction action,
@@ -322,6 +355,10 @@
t.setCornerRadius(mBGSurfaceControl, CORNER_RADIUS_UPDATE);
}
+void SurfaceInterceptorTest::backgroundBlurRadiusUpdate(Transaction& t) {
+ t.setBackgroundBlurRadius(mBGSurfaceControl, BACKGROUND_BLUR_RADIUS_UPDATE);
+}
+
void SurfaceInterceptorTest::layerUpdate(Transaction& t) {
t.setLayer(mBGSurfaceControl, LAYER_UPDATE);
}
@@ -364,6 +401,26 @@
DEFERRED_UPDATE);
}
+void SurfaceInterceptorTest::reparentUpdate(Transaction& t) {
+ t.reparent(mBGSurfaceControl, mFGSurfaceControl->getHandle());
+}
+
+void SurfaceInterceptorTest::relativeParentUpdate(Transaction& t) {
+ t.setRelativeLayer(mBGSurfaceControl, mFGSurfaceControl->getHandle(), RELATIVE_Z);
+}
+
+void SurfaceInterceptorTest::detachChildrenUpdate(Transaction& t) {
+ t.detachChildren(mBGSurfaceControl);
+}
+
+void SurfaceInterceptorTest::reparentChildrenUpdate(Transaction& t) {
+ t.reparentChildren(mBGSurfaceControl, mFGSurfaceControl->getHandle());
+}
+
+void SurfaceInterceptorTest::shadowRadiusUpdate(Transaction& t) {
+ t.setShadowRadius(mBGSurfaceControl, SHADOW_RADIUS_UPDATE);
+}
+
void SurfaceInterceptorTest::displayCreation(Transaction&) {
sp<IBinder> testDisplay = SurfaceComposerClient::createDisplay(DISPLAY_NAME, true);
SurfaceComposerClient::destroyDisplay(testDisplay);
@@ -379,6 +436,7 @@
runInTransaction(&SurfaceInterceptorTest::sizeUpdate);
runInTransaction(&SurfaceInterceptorTest::alphaUpdate);
runInTransaction(&SurfaceInterceptorTest::cornerRadiusUpdate);
+ runInTransaction(&SurfaceInterceptorTest::backgroundBlurRadiusUpdate);
runInTransaction(&SurfaceInterceptorTest::layerUpdate);
runInTransaction(&SurfaceInterceptorTest::cropUpdate);
runInTransaction(&SurfaceInterceptorTest::matrixUpdate);
@@ -389,6 +447,11 @@
runInTransaction(&SurfaceInterceptorTest::opaqueFlagUpdate);
runInTransaction(&SurfaceInterceptorTest::secureFlagUpdate);
runInTransaction(&SurfaceInterceptorTest::deferredTransactionUpdate);
+ runInTransaction(&SurfaceInterceptorTest::reparentUpdate);
+ runInTransaction(&SurfaceInterceptorTest::reparentChildrenUpdate);
+ runInTransaction(&SurfaceInterceptorTest::detachChildrenUpdate);
+ runInTransaction(&SurfaceInterceptorTest::relativeParentUpdate);
+ runInTransaction(&SurfaceInterceptorTest::shadowRadiusUpdate);
}
void SurfaceInterceptorTest::surfaceCreation(Transaction&) {
@@ -451,6 +514,18 @@
return foundCornerRadius;
}
+bool SurfaceInterceptorTest::backgroundBlurRadiusUpdateFound(const SurfaceChange& change,
+ bool foundBackgroundBlur) {
+ bool hasBackgroundBlur(change.background_blur_radius().background_blur_radius() ==
+ BACKGROUND_BLUR_RADIUS_UPDATE);
+ if (hasBackgroundBlur && !foundBackgroundBlur) {
+ foundBackgroundBlur = true;
+ } else if (hasBackgroundBlur && foundBackgroundBlur) {
+ []() { FAIL(); }();
+ }
+ return foundBackgroundBlur;
+}
+
bool SurfaceInterceptorTest::layerUpdateFound(const SurfaceChange& change, bool foundLayer) {
bool hasLayer(change.layer().layer() == LAYER_UPDATE);
if (hasLayer && !foundLayer) {
@@ -569,6 +644,57 @@
return foundDeferred;
}
+bool SurfaceInterceptorTest::reparentUpdateFound(const SurfaceChange& change, bool found) {
+ bool hasId(change.reparent().parent_id() == mFGLayerId);
+ if (hasId && !found) {
+ found = true;
+ } else if (hasId && found) {
+ []() { FAIL(); }();
+ }
+ return found;
+}
+
+bool SurfaceInterceptorTest::relativeParentUpdateFound(const SurfaceChange& change, bool found) {
+ bool hasId(change.relative_parent().relative_parent_id() == mFGLayerId);
+ if (hasId && !found) {
+ found = true;
+ } else if (hasId && found) {
+ []() { FAIL(); }();
+ }
+ return found;
+}
+
+bool SurfaceInterceptorTest::detachChildrenUpdateFound(const SurfaceChange& change, bool found) {
+ bool detachChildren(change.detach_children().detach_children());
+ if (detachChildren && !found) {
+ found = true;
+ } else if (detachChildren && found) {
+ []() { FAIL(); }();
+ }
+ return found;
+}
+
+bool SurfaceInterceptorTest::reparentChildrenUpdateFound(const SurfaceChange& change, bool found) {
+ bool hasId(change.reparent_children().parent_id() == mFGLayerId);
+ if (hasId && !found) {
+ found = true;
+ } else if (hasId && found) {
+ []() { FAIL(); }();
+ }
+ return found;
+}
+
+bool SurfaceInterceptorTest::shadowRadiusUpdateFound(const SurfaceChange& change,
+ bool foundShadowRadius) {
+ bool hasShadowRadius(change.shadow_radius().radius() == SHADOW_RADIUS_UPDATE);
+ if (hasShadowRadius && !foundShadowRadius) {
+ foundShadowRadius = true;
+ } else if (hasShadowRadius && foundShadowRadius) {
+ []() { FAIL(); }();
+ }
+ return foundShadowRadius;
+}
+
bool SurfaceInterceptorTest::surfaceUpdateFound(const Trace& trace,
SurfaceChange::SurfaceChangeCase changeCase) {
bool foundUpdate = false;
@@ -596,6 +722,9 @@
case SurfaceChange::SurfaceChangeCase::kCornerRadius:
foundUpdate = cornerRadiusUpdateFound(change, foundUpdate);
break;
+ case SurfaceChange::SurfaceChangeCase::kBackgroundBlurRadius:
+ foundUpdate = backgroundBlurRadiusUpdateFound(change, foundUpdate);
+ break;
case SurfaceChange::SurfaceChangeCase::kMatrix:
foundUpdate = matrixUpdateFound(change, foundUpdate);
break;
@@ -620,6 +749,21 @@
case SurfaceChange::SurfaceChangeCase::kDeferredTransaction:
foundUpdate = deferredTransactionUpdateFound(change, foundUpdate);
break;
+ case SurfaceChange::SurfaceChangeCase::kReparent:
+ foundUpdate = reparentUpdateFound(change, foundUpdate);
+ break;
+ case SurfaceChange::SurfaceChangeCase::kReparentChildren:
+ foundUpdate = reparentChildrenUpdateFound(change, foundUpdate);
+ break;
+ case SurfaceChange::SurfaceChangeCase::kRelativeParent:
+ foundUpdate = relativeParentUpdateFound(change, foundUpdate);
+ break;
+ case SurfaceChange::SurfaceChangeCase::kDetachChildren:
+ foundUpdate = detachChildrenUpdateFound(change, foundUpdate);
+ break;
+ case SurfaceChange::SurfaceChangeCase::kShadowRadius:
+ foundUpdate = shadowRadiusUpdateFound(change, foundUpdate);
+ break;
case SurfaceChange::SurfaceChangeCase::SURFACECHANGE_NOT_SET:
break;
}
@@ -644,6 +788,10 @@
ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kOpaqueFlag));
ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kSecureFlag));
ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kDeferredTransaction));
+ ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kReparent));
+ ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kReparentChildren));
+ ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kRelativeParent));
+ ASSERT_TRUE(surfaceUpdateFound(trace, SurfaceChange::SurfaceChangeCase::kDetachChildren));
}
bool SurfaceInterceptorTest::surfaceCreationFound(const Increment& increment, bool foundSurface) {
@@ -759,6 +907,11 @@
SurfaceChange::SurfaceChangeCase::kCornerRadius);
}
+TEST_F(SurfaceInterceptorTest, InterceptBackgroundBlurRadiusUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::backgroundBlurRadiusUpdate,
+ SurfaceChange::SurfaceChangeCase::kBackgroundBlurRadius);
+}
+
TEST_F(SurfaceInterceptorTest, InterceptMatrixUpdateWorks) {
captureTest(&SurfaceInterceptorTest::matrixUpdate, SurfaceChange::SurfaceChangeCase::kMatrix);
}
@@ -798,6 +951,31 @@
SurfaceChange::SurfaceChangeCase::kDeferredTransaction);
}
+TEST_F(SurfaceInterceptorTest, InterceptReparentUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::reparentUpdate,
+ SurfaceChange::SurfaceChangeCase::kReparent);
+}
+
+TEST_F(SurfaceInterceptorTest, InterceptReparentChildrenUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::reparentChildrenUpdate,
+ SurfaceChange::SurfaceChangeCase::kReparentChildren);
+}
+
+TEST_F(SurfaceInterceptorTest, InterceptRelativeParentUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::relativeParentUpdate,
+ SurfaceChange::SurfaceChangeCase::kRelativeParent);
+}
+
+TEST_F(SurfaceInterceptorTest, InterceptDetachChildrenUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::detachChildrenUpdate,
+ SurfaceChange::SurfaceChangeCase::kDetachChildren);
+}
+
+TEST_F(SurfaceInterceptorTest, InterceptShadowRadiusUpdateWorks) {
+ captureTest(&SurfaceInterceptorTest::shadowRadiusUpdate,
+ SurfaceChange::SurfaceChangeCase::kShadowRadius);
+}
+
TEST_F(SurfaceInterceptorTest, InterceptAllUpdatesWorks) {
captureTest(&SurfaceInterceptorTest::runAllUpdates,
&SurfaceInterceptorTest::assertAllUpdatesFound);
@@ -861,5 +1039,7 @@
ASSERT_TRUE(bufferUpdatesFound(capturedTrace));
ASSERT_TRUE(singleIncrementFound(capturedTrace, Increment::IncrementCase::kSurfaceCreation));
}
-
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/TransactionTestHarnesses.h b/services/surfaceflinger/tests/TransactionTestHarnesses.h
new file mode 100644
index 0000000..f0af363
--- /dev/null
+++ b/services/surfaceflinger/tests/TransactionTestHarnesses.h
@@ -0,0 +1,120 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#ifndef ANDROID_TRANSACTION_TEST_HARNESSES
+#define ANDROID_TRANSACTION_TEST_HARNESSES
+
+#include <ui/DisplayState.h>
+
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+using android::hardware::graphics::common::V1_1::BufferUsage;
+
+class LayerRenderPathTestHarness {
+public:
+ LayerRenderPathTestHarness(LayerTransactionTest* delegate, RenderPath renderPath)
+ : mDelegate(delegate), mRenderPath(renderPath) {}
+
+ std::unique_ptr<ScreenCapture> getScreenCapture() {
+ switch (mRenderPath) {
+ case RenderPath::SCREENSHOT:
+ return mDelegate->screenshot();
+ case RenderPath::VIRTUAL_DISPLAY:
+
+ const auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
+
+ ui::DisplayState displayState;
+ SurfaceComposerClient::getDisplayState(displayToken, &displayState);
+
+ DisplayConfig displayConfig;
+ SurfaceComposerClient::getActiveDisplayConfig(displayToken, &displayConfig);
+ const ui::Size& resolution = displayConfig.resolution;
+
+ sp<IBinder> vDisplay;
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ sp<BufferItemConsumer> itemConsumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+
+ consumer->setConsumerName(String8("Virtual disp consumer"));
+ consumer->setDefaultBufferSize(resolution.getWidth(), resolution.getHeight());
+
+ itemConsumer = new BufferItemConsumer(consumer,
+ // Sample usage bits from screenrecord
+ GRALLOC_USAGE_HW_VIDEO_ENCODER |
+ GRALLOC_USAGE_SW_READ_OFTEN);
+
+ vDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"),
+ false /*secure*/);
+
+ SurfaceComposerClient::Transaction t;
+ t.setDisplaySurface(vDisplay, producer);
+ t.setDisplayLayerStack(vDisplay, 0);
+ t.setDisplayProjection(vDisplay, displayState.orientation,
+ Rect(displayState.viewport), Rect(resolution));
+ t.apply();
+ SurfaceComposerClient::Transaction().apply(true);
+ BufferItem item;
+ itemConsumer->acquireBuffer(&item, 0, true);
+ auto sc = std::make_unique<ScreenCapture>(item.mGraphicBuffer);
+ itemConsumer->releaseBuffer(item);
+ SurfaceComposerClient::destroyDisplay(vDisplay);
+ return sc;
+ }
+ }
+
+protected:
+ LayerTransactionTest* mDelegate;
+ RenderPath mRenderPath;
+};
+
+class LayerTypeTransactionHarness : public LayerTransactionTest {
+public:
+ LayerTypeTransactionHarness(uint32_t layerType) : mLayerType(layerType) {}
+
+ sp<SurfaceControl> createLayer(const char* name, uint32_t width, uint32_t height,
+ uint32_t flags = 0, SurfaceControl* parent = nullptr,
+ uint32_t* outTransformHint = nullptr,
+ PixelFormat format = PIXEL_FORMAT_RGBA_8888) {
+ // if the flags already have a layer type specified, return an error
+ if (flags & ISurfaceComposerClient::eFXSurfaceMask) {
+ return nullptr;
+ }
+ return LayerTransactionTest::createLayer(name, width, height, flags | mLayerType, parent,
+ outTransformHint, format);
+ }
+
+ void fillLayerColor(const sp<SurfaceControl>& layer, const Color& color, int32_t bufferWidth,
+ int32_t bufferHeight) {
+ ASSERT_NO_FATAL_FAILURE(LayerTransactionTest::fillLayerColor(mLayerType, layer, color,
+ bufferWidth, bufferHeight));
+ }
+
+ void fillLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
+ int32_t bufferHeight, const Color& topLeft, const Color& topRight,
+ const Color& bottomLeft, const Color& bottomRight) {
+ ASSERT_NO_FATAL_FAILURE(LayerTransactionTest::fillLayerQuadrant(mLayerType, layer,
+ bufferWidth, bufferHeight,
+ topLeft, topRight,
+ bottomLeft, bottomRight));
+ }
+
+protected:
+ uint32_t mLayerType;
+};
+} // namespace android
+#endif
diff --git a/services/surfaceflinger/tests/Transaction_test.cpp b/services/surfaceflinger/tests/Transaction_test.cpp
deleted file mode 100644
index 71016db..0000000
--- a/services/surfaceflinger/tests/Transaction_test.cpp
+++ /dev/null
@@ -1,6218 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <algorithm>
-#include <chrono>
-#include <cinttypes>
-#include <functional>
-#include <limits>
-#include <ostream>
-#include <thread>
-
-#include <gtest/gtest.h>
-
-#include <android/native_window.h>
-
-#include <binder/ProcessState.h>
-#include <gui/BufferItemConsumer.h>
-#include <gui/IProducerListener.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/LayerState.h>
-#include <gui/Surface.h>
-#include <gui/SurfaceComposerClient.h>
-#include <hardware/hwcomposer_defs.h>
-#include <private/android_filesystem_config.h>
-#include <private/gui/ComposerService.h>
-
-#include <ui/ColorSpace.h>
-#include <ui/DisplayInfo.h>
-#include <ui/Rect.h>
-#include <utils/String8.h>
-
-#include <math.h>
-#include <math/vec3.h>
-#include <sys/types.h>
-#include <unistd.h>
-
-#include "BufferGenerator.h"
-
-namespace android {
-
-namespace {
-
-struct Color {
- uint8_t r;
- uint8_t g;
- uint8_t b;
- uint8_t a;
-
- static const Color RED;
- static const Color GREEN;
- static const Color BLUE;
- static const Color WHITE;
- static const Color BLACK;
- static const Color TRANSPARENT;
-};
-
-const Color Color::RED{255, 0, 0, 255};
-const Color Color::GREEN{0, 255, 0, 255};
-const Color Color::BLUE{0, 0, 255, 255};
-const Color Color::WHITE{255, 255, 255, 255};
-const Color Color::BLACK{0, 0, 0, 255};
-const Color Color::TRANSPARENT{0, 0, 0, 0};
-
-using android::hardware::graphics::common::V1_1::BufferUsage;
-using namespace std::chrono_literals;
-
-std::ostream& operator<<(std::ostream& os, const Color& color) {
- os << int(color.r) << ", " << int(color.g) << ", " << int(color.b) << ", " << int(color.a);
- return os;
-}
-
-// Fill a region with the specified color.
-void fillANativeWindowBufferColor(const ANativeWindow_Buffer& buffer, const Rect& rect,
- const Color& color) {
- Rect r(0, 0, buffer.width, buffer.height);
- if (!r.intersect(rect, &r)) {
- return;
- }
-
- int32_t width = r.right - r.left;
- int32_t height = r.bottom - r.top;
-
- for (int32_t row = 0; row < height; row++) {
- uint8_t* dst =
- static_cast<uint8_t*>(buffer.bits) + (buffer.stride * (r.top + row) + r.left) * 4;
- for (int32_t column = 0; column < width; column++) {
- dst[0] = color.r;
- dst[1] = color.g;
- dst[2] = color.b;
- dst[3] = color.a;
- dst += 4;
- }
- }
-}
-
-// Fill a region with the specified color.
-void fillGraphicBufferColor(const sp<GraphicBuffer>& buffer, const Rect& rect, const Color& color) {
- Rect r(0, 0, buffer->width, buffer->height);
- if (!r.intersect(rect, &r)) {
- return;
- }
-
- int32_t width = r.right - r.left;
- int32_t height = r.bottom - r.top;
-
- uint8_t* pixels;
- buffer->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
- reinterpret_cast<void**>(&pixels));
-
- for (int32_t row = 0; row < height; row++) {
- uint8_t* dst = pixels + (buffer->getStride() * (r.top + row) + r.left) * 4;
- for (int32_t column = 0; column < width; column++) {
- dst[0] = color.r;
- dst[1] = color.g;
- dst[2] = color.b;
- dst[3] = color.a;
- dst += 4;
- }
- }
- buffer->unlock();
-}
-
-// Check if a region has the specified color.
-void expectBufferColor(const sp<GraphicBuffer>& outBuffer, uint8_t* pixels, const Rect& rect,
- const Color& color, uint8_t tolerance) {
- int32_t x = rect.left;
- int32_t y = rect.top;
- int32_t width = rect.right - rect.left;
- int32_t height = rect.bottom - rect.top;
-
- int32_t bufferWidth = int32_t(outBuffer->getWidth());
- int32_t bufferHeight = int32_t(outBuffer->getHeight());
- if (x + width > bufferWidth) {
- x = std::min(x, bufferWidth);
- width = bufferWidth - x;
- }
- if (y + height > bufferHeight) {
- y = std::min(y, bufferHeight);
- height = bufferHeight - y;
- }
-
- auto colorCompare = [tolerance](uint8_t a, uint8_t b) {
- uint8_t tmp = a >= b ? a - b : b - a;
- return tmp <= tolerance;
- };
- for (int32_t j = 0; j < height; j++) {
- const uint8_t* src = pixels + (outBuffer->getStride() * (y + j) + x) * 4;
- for (int32_t i = 0; i < width; i++) {
- const uint8_t expected[4] = {color.r, color.g, color.b, color.a};
- EXPECT_TRUE(std::equal(src, src + 4, expected, colorCompare))
- << "pixel @ (" << x + i << ", " << y + j << "): "
- << "expected (" << color << "), "
- << "got (" << Color{src[0], src[1], src[2], src[3]} << ")";
- src += 4;
- }
- }
-}
-
-} // anonymous namespace
-
-using Transaction = SurfaceComposerClient::Transaction;
-
-// Fill an RGBA_8888 formatted surface with a single color.
-static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, uint8_t r, uint8_t g, uint8_t b,
- bool unlock = true) {
- ANativeWindow_Buffer outBuffer;
- sp<Surface> s = sc->getSurface();
- ASSERT_TRUE(s != nullptr);
- ASSERT_EQ(NO_ERROR, s->lock(&outBuffer, nullptr));
- uint8_t* img = reinterpret_cast<uint8_t*>(outBuffer.bits);
- for (int y = 0; y < outBuffer.height; y++) {
- for (int x = 0; x < outBuffer.width; x++) {
- uint8_t* pixel = img + (4 * (y * outBuffer.stride + x));
- pixel[0] = r;
- pixel[1] = g;
- pixel[2] = b;
- pixel[3] = 255;
- }
- }
- if (unlock) {
- ASSERT_EQ(NO_ERROR, s->unlockAndPost());
- }
-}
-
-// A ScreenCapture is a screenshot from SurfaceFlinger that can be used to check
-// individual pixel values for testing purposes.
-class ScreenCapture : public RefBase {
-public:
- static void captureScreen(std::unique_ptr<ScreenCapture>* sc) {
- captureScreen(sc, SurfaceComposerClient::getInternalDisplayToken());
- }
-
- static void captureScreen(std::unique_ptr<ScreenCapture>* sc, sp<IBinder> displayToken) {
- const auto sf = ComposerService::getComposerService();
- SurfaceComposerClient::Transaction().apply(true);
-
- sp<GraphicBuffer> outBuffer;
- ASSERT_EQ(NO_ERROR, sf->captureScreen(displayToken, &outBuffer, Rect(), 0, 0, false));
- *sc = std::make_unique<ScreenCapture>(outBuffer);
- }
-
- static void captureLayers(std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
- Rect crop = Rect::EMPTY_RECT, float frameScale = 1.0) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- SurfaceComposerClient::Transaction().apply(true);
-
- sp<GraphicBuffer> outBuffer;
- ASSERT_EQ(NO_ERROR, sf->captureLayers(parentHandle, &outBuffer, crop, frameScale));
- *sc = std::make_unique<ScreenCapture>(outBuffer);
- }
-
- static void captureChildLayers(std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
- Rect crop = Rect::EMPTY_RECT, float frameScale = 1.0) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- SurfaceComposerClient::Transaction().apply(true);
-
- sp<GraphicBuffer> outBuffer;
- ASSERT_EQ(NO_ERROR, sf->captureLayers(parentHandle, &outBuffer, crop, frameScale, true));
- *sc = std::make_unique<ScreenCapture>(outBuffer);
- }
-
- static void captureChildLayersExcluding(
- std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
- std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>> excludeLayers) {
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- SurfaceComposerClient::Transaction().apply(true);
-
- sp<GraphicBuffer> outBuffer;
- ASSERT_EQ(NO_ERROR,
- sf->captureLayers(parentHandle, &outBuffer, ui::Dataspace::V0_SRGB,
- ui::PixelFormat::RGBA_8888, Rect::EMPTY_RECT, excludeLayers,
- 1.0f, true));
- *sc = std::make_unique<ScreenCapture>(outBuffer);
- }
-
- void expectColor(const Rect& rect, const Color& color, uint8_t tolerance = 0) {
- ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
- expectBufferColor(mOutBuffer, mPixels, rect, color, tolerance);
- }
-
- void expectBorder(const Rect& rect, const Color& color, uint8_t tolerance = 0) {
- ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
- const bool leftBorder = rect.left > 0;
- const bool topBorder = rect.top > 0;
- const bool rightBorder = rect.right < int32_t(mOutBuffer->getWidth());
- const bool bottomBorder = rect.bottom < int32_t(mOutBuffer->getHeight());
-
- if (topBorder) {
- Rect top(rect.left, rect.top - 1, rect.right, rect.top);
- if (leftBorder) {
- top.left -= 1;
- }
- if (rightBorder) {
- top.right += 1;
- }
- expectColor(top, color, tolerance);
- }
- if (leftBorder) {
- Rect left(rect.left - 1, rect.top, rect.left, rect.bottom);
- expectColor(left, color, tolerance);
- }
- if (rightBorder) {
- Rect right(rect.right, rect.top, rect.right + 1, rect.bottom);
- expectColor(right, color, tolerance);
- }
- if (bottomBorder) {
- Rect bottom(rect.left, rect.bottom, rect.right, rect.bottom + 1);
- if (leftBorder) {
- bottom.left -= 1;
- }
- if (rightBorder) {
- bottom.right += 1;
- }
- expectColor(bottom, color, tolerance);
- }
- }
-
- void expectQuadrant(const Rect& rect, const Color& topLeft, const Color& topRight,
- const Color& bottomLeft, const Color& bottomRight, bool filtered = false,
- uint8_t tolerance = 0) {
- ASSERT_TRUE((rect.right - rect.left) % 2 == 0 && (rect.bottom - rect.top) % 2 == 0);
-
- const int32_t centerX = rect.left + (rect.right - rect.left) / 2;
- const int32_t centerY = rect.top + (rect.bottom - rect.top) / 2;
- // avoid checking borders due to unspecified filtering behavior
- const int32_t offsetX = filtered ? 2 : 0;
- const int32_t offsetY = filtered ? 2 : 0;
- expectColor(Rect(rect.left, rect.top, centerX - offsetX, centerY - offsetY), topLeft,
- tolerance);
- expectColor(Rect(centerX + offsetX, rect.top, rect.right, centerY - offsetY), topRight,
- tolerance);
- expectColor(Rect(rect.left, centerY + offsetY, centerX - offsetX, rect.bottom), bottomLeft,
- tolerance);
- expectColor(Rect(centerX + offsetX, centerY + offsetY, rect.right, rect.bottom),
- bottomRight, tolerance);
- }
-
- void checkPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b) {
- ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
- const uint8_t* pixel = mPixels + (4 * (y * mOutBuffer->getStride() + x));
- if (r != pixel[0] || g != pixel[1] || b != pixel[2]) {
- String8 err(String8::format("pixel @ (%3d, %3d): "
- "expected [%3d, %3d, %3d], got [%3d, %3d, %3d]",
- x, y, r, g, b, pixel[0], pixel[1], pixel[2]));
- EXPECT_EQ(String8(), err) << err.string();
- }
- }
-
- void expectFGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 195, 63, 63); }
-
- void expectBGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 63, 63, 195); }
-
- void expectChildColor(uint32_t x, uint32_t y) { checkPixel(x, y, 200, 200, 200); }
-
- explicit ScreenCapture(const sp<GraphicBuffer>& outBuffer) : mOutBuffer(outBuffer) {
- mOutBuffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, reinterpret_cast<void**>(&mPixels));
- }
-
- ~ScreenCapture() { mOutBuffer->unlock(); }
-
-private:
- sp<GraphicBuffer> mOutBuffer;
- uint8_t* mPixels = nullptr;
-};
-
-class LayerTransactionTest : public ::testing::Test {
-protected:
- void SetUp() override {
- mClient = new SurfaceComposerClient;
- ASSERT_EQ(NO_ERROR, mClient->initCheck()) << "failed to create SurfaceComposerClient";
-
- ASSERT_NO_FATAL_FAILURE(SetUpDisplay());
-
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- ASSERT_NO_FATAL_FAILURE(sf->getColorManagement(&mColorManagementUsed));
- }
-
- virtual void TearDown() {
- mBlackBgSurface = 0;
- mClient->dispose();
- mClient = 0;
- }
-
- virtual sp<SurfaceControl> createLayer(const sp<SurfaceComposerClient>& client,
- const char* name, uint32_t width, uint32_t height,
- uint32_t flags = 0, SurfaceControl* parent = nullptr,
- PixelFormat format = PIXEL_FORMAT_RGBA_8888) {
- auto layer = createSurface(client, name, width, height, format, flags, parent);
-
- Transaction t;
- t.setLayerStack(layer, mDisplayLayerStack).setLayer(layer, mLayerZBase);
-
- status_t error = t.apply();
- if (error != NO_ERROR) {
- ADD_FAILURE() << "failed to initialize SurfaceControl";
- layer.clear();
- }
-
- return layer;
- }
-
- virtual sp<SurfaceControl> createSurface(const sp<SurfaceComposerClient>& client,
- const char* name, uint32_t width, uint32_t height,
- PixelFormat format, uint32_t flags,
- SurfaceControl* parent = nullptr) {
- auto layer = client->createSurface(String8(name), width, height, format, flags, parent);
- EXPECT_NE(nullptr, layer.get()) << "failed to create SurfaceControl";
- return layer;
- }
-
- virtual sp<SurfaceControl> createLayer(const char* name, uint32_t width, uint32_t height,
- uint32_t flags = 0, SurfaceControl* parent = nullptr,
- PixelFormat format = PIXEL_FORMAT_RGBA_8888) {
- return createLayer(mClient, name, width, height, flags, parent, format);
- }
-
- sp<SurfaceControl> createColorLayer(const char* name, const Color& color,
- SurfaceControl* parent = nullptr) {
- auto colorLayer = createSurface(mClient, name, 0 /* buffer width */, 0 /* buffer height */,
- PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, parent);
- asTransaction([&](Transaction& t) {
- t.setColor(colorLayer, half3{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f});
- t.setAlpha(colorLayer, color.a / 255.0f);
- });
- return colorLayer;
- }
-
- ANativeWindow_Buffer getBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) {
- // wait for previous transactions (such as setSize) to complete
- Transaction().apply(true);
-
- ANativeWindow_Buffer buffer = {};
- EXPECT_EQ(NO_ERROR, layer->getSurface()->lock(&buffer, nullptr));
-
- return buffer;
- }
-
- void postBufferQueueLayerBuffer(const sp<SurfaceControl>& layer) {
- ASSERT_EQ(NO_ERROR, layer->getSurface()->unlockAndPost());
-
- // wait for the newly posted buffer to be latched
- waitForLayerBuffers();
- }
-
- virtual void fillBufferQueueLayerColor(const sp<SurfaceControl>& layer, const Color& color,
- int32_t bufferWidth, int32_t bufferHeight) {
- ANativeWindow_Buffer buffer;
- ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
- fillANativeWindowBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight), color);
- postBufferQueueLayerBuffer(layer);
- }
-
- virtual void fillBufferStateLayerColor(const sp<SurfaceControl>& layer, const Color& color,
- int32_t bufferWidth, int32_t bufferHeight) {
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight), color);
- Transaction().setBuffer(layer, buffer).apply();
- }
-
- void fillLayerColor(uint32_t mLayerType, const sp<SurfaceControl>& layer, const Color& color,
- int32_t bufferWidth, int32_t bufferHeight) {
- switch (mLayerType) {
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- fillBufferQueueLayerColor(layer, color, bufferWidth, bufferHeight);
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- fillBufferStateLayerColor(layer, color, bufferWidth, bufferHeight);
- break;
- default:
- ASSERT_TRUE(false) << "unsupported layer type: " << mLayerType;
- }
- }
-
- void fillLayerQuadrant(uint32_t mLayerType, const sp<SurfaceControl>& layer,
- int32_t bufferWidth, int32_t bufferHeight, const Color& topLeft,
- const Color& topRight, const Color& bottomLeft,
- const Color& bottomRight) {
- switch (mLayerType) {
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- fillBufferQueueLayerQuadrant(layer, bufferWidth, bufferHeight, topLeft, topRight,
- bottomLeft, bottomRight);
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- fillBufferStateLayerQuadrant(layer, bufferWidth, bufferHeight, topLeft, topRight,
- bottomLeft, bottomRight);
- break;
- default:
- ASSERT_TRUE(false) << "unsupported layer type: " << mLayerType;
- }
- }
-
- virtual void fillBufferQueueLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
- int32_t bufferHeight, const Color& topLeft,
- const Color& topRight, const Color& bottomLeft,
- const Color& bottomRight) {
- ANativeWindow_Buffer buffer;
- ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
- ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
-
- const int32_t halfW = bufferWidth / 2;
- const int32_t halfH = bufferHeight / 2;
- fillANativeWindowBufferColor(buffer, Rect(0, 0, halfW, halfH), topLeft);
- fillANativeWindowBufferColor(buffer, Rect(halfW, 0, bufferWidth, halfH), topRight);
- fillANativeWindowBufferColor(buffer, Rect(0, halfH, halfW, bufferHeight), bottomLeft);
- fillANativeWindowBufferColor(buffer, Rect(halfW, halfH, bufferWidth, bufferHeight),
- bottomRight);
-
- postBufferQueueLayerBuffer(layer);
- }
-
- virtual void fillBufferStateLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
- int32_t bufferHeight, const Color& topLeft,
- const Color& topRight, const Color& bottomLeft,
- const Color& bottomRight) {
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
-
- ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
-
- const int32_t halfW = bufferWidth / 2;
- const int32_t halfH = bufferHeight / 2;
- fillGraphicBufferColor(buffer, Rect(0, 0, halfW, halfH), topLeft);
- fillGraphicBufferColor(buffer, Rect(halfW, 0, bufferWidth, halfH), topRight);
- fillGraphicBufferColor(buffer, Rect(0, halfH, halfW, bufferHeight), bottomLeft);
- fillGraphicBufferColor(buffer, Rect(halfW, halfH, bufferWidth, bufferHeight), bottomRight);
-
- Transaction().setBuffer(layer, buffer).setSize(layer, bufferWidth, bufferHeight).apply();
- }
-
- std::unique_ptr<ScreenCapture> screenshot() {
- std::unique_ptr<ScreenCapture> screenshot;
- ScreenCapture::captureScreen(&screenshot);
- return screenshot;
- }
-
- void asTransaction(const std::function<void(Transaction&)>& exec) {
- Transaction t;
- exec(t);
- t.apply(true);
- }
-
- static status_t getBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence) {
- static BufferGenerator bufferGenerator;
- return bufferGenerator.get(outBuffer, outFence);
- }
-
- sp<SurfaceComposerClient> mClient;
-
- sp<IBinder> mDisplay;
- uint32_t mDisplayWidth;
- uint32_t mDisplayHeight;
- uint32_t mDisplayLayerStack;
- Rect mDisplayRect = Rect::INVALID_RECT;
-
- // leave room for ~256 layers
- const int32_t mLayerZBase = std::numeric_limits<int32_t>::max() - 256;
-
- sp<SurfaceControl> mBlackBgSurface;
- bool mColorManagementUsed;
-
-private:
- void SetUpDisplay() {
- mDisplay = mClient->getInternalDisplayToken();
- ASSERT_FALSE(mDisplay == nullptr) << "failed to get display";
-
- // get display width/height
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(mDisplay, &info));
- mDisplayWidth = info.w;
- mDisplayHeight = info.h;
- mDisplayRect =
- Rect(static_cast<int32_t>(mDisplayWidth), static_cast<int32_t>(mDisplayHeight));
-
- // After a new buffer is queued, SurfaceFlinger is notified and will
- // latch the new buffer on next vsync. Let's heuristically wait for 3
- // vsyncs.
- mBufferPostDelay = int32_t(1e6 / info.fps) * 3;
-
- mDisplayLayerStack = 0;
-
- mBlackBgSurface =
- createSurface(mClient, "BaseSurface", 0 /* buffer width */, 0 /* buffer height */,
- PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceColor);
-
- // set layer stack (b/68888219)
- Transaction t;
- t.setDisplayLayerStack(mDisplay, mDisplayLayerStack);
- t.setCrop_legacy(mBlackBgSurface, Rect(0, 0, mDisplayWidth, mDisplayHeight));
- t.setLayerStack(mBlackBgSurface, mDisplayLayerStack);
- t.setColor(mBlackBgSurface, half3{0, 0, 0});
- t.setLayer(mBlackBgSurface, mLayerZBase);
- t.apply();
- }
-
- void waitForLayerBuffers() {
- // Request an empty transaction to get applied synchronously to ensure the buffer is
- // latched.
- Transaction().apply(true);
- usleep(mBufferPostDelay);
- }
-
- int32_t mBufferPostDelay;
-
- friend class LayerRenderPathTestHarness;
-};
-enum class RenderPath { SCREENSHOT, VIRTUAL_DISPLAY };
-
-class LayerRenderPathTestHarness {
-public:
- LayerRenderPathTestHarness(LayerTransactionTest* delegate, RenderPath renderPath)
- : mDelegate(delegate), mRenderPath(renderPath) {}
-
- std::unique_ptr<ScreenCapture> getScreenCapture() {
- switch (mRenderPath) {
- case RenderPath::SCREENSHOT:
- return mDelegate->screenshot();
- case RenderPath::VIRTUAL_DISPLAY:
-
- const auto mainDisplay = SurfaceComposerClient::getInternalDisplayToken();
- DisplayInfo mainDisplayInfo;
- SurfaceComposerClient::getDisplayInfo(mainDisplay, &mainDisplayInfo);
-
- sp<IBinder> vDisplay;
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- sp<BufferItemConsumer> itemConsumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
-
- consumer->setConsumerName(String8("Virtual disp consumer"));
- consumer->setDefaultBufferSize(mainDisplayInfo.w, mainDisplayInfo.h);
-
- itemConsumer = new BufferItemConsumer(consumer,
- // Sample usage bits from screenrecord
- GRALLOC_USAGE_HW_VIDEO_ENCODER |
- GRALLOC_USAGE_SW_READ_OFTEN);
-
- vDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"),
- false /*secure*/);
-
- SurfaceComposerClient::Transaction t;
- t.setDisplaySurface(vDisplay, producer);
- t.setDisplayLayerStack(vDisplay, 0);
- t.setDisplayProjection(vDisplay, mainDisplayInfo.orientation,
- Rect(mainDisplayInfo.viewportW, mainDisplayInfo.viewportH),
- Rect(mainDisplayInfo.w, mainDisplayInfo.h));
- t.apply();
- SurfaceComposerClient::Transaction().apply(true);
- BufferItem item;
- itemConsumer->acquireBuffer(&item, 0, true);
- auto sc = std::make_unique<ScreenCapture>(item.mGraphicBuffer);
- itemConsumer->releaseBuffer(item);
- SurfaceComposerClient::destroyDisplay(vDisplay);
- return sc;
- }
- }
-
-protected:
- LayerTransactionTest* mDelegate;
- RenderPath mRenderPath;
-};
-
-class LayerTypeTransactionHarness : public LayerTransactionTest {
-public:
- LayerTypeTransactionHarness(uint32_t layerType) : mLayerType(layerType) {}
-
- sp<SurfaceControl> createLayer(const char* name, uint32_t width, uint32_t height,
- uint32_t flags = 0, SurfaceControl* parent = nullptr,
- PixelFormat format = PIXEL_FORMAT_RGBA_8888) {
- // if the flags already have a layer type specified, return an error
- if (flags & ISurfaceComposerClient::eFXSurfaceMask) {
- return nullptr;
- }
- return LayerTransactionTest::createLayer(name, width, height, flags | mLayerType, parent,
- format);
- }
-
- void fillLayerColor(const sp<SurfaceControl>& layer, const Color& color, int32_t bufferWidth,
- int32_t bufferHeight) {
- ASSERT_NO_FATAL_FAILURE(LayerTransactionTest::fillLayerColor(mLayerType, layer, color,
- bufferWidth, bufferHeight));
- }
-
- void fillLayerQuadrant(const sp<SurfaceControl>& layer, int32_t bufferWidth,
- int32_t bufferHeight, const Color& topLeft, const Color& topRight,
- const Color& bottomLeft, const Color& bottomRight) {
- ASSERT_NO_FATAL_FAILURE(LayerTransactionTest::fillLayerQuadrant(mLayerType, layer,
- bufferWidth, bufferHeight,
- topLeft, topRight,
- bottomLeft, bottomRight));
- }
-
-protected:
- uint32_t mLayerType;
-};
-
-class LayerTypeTransactionTest : public LayerTypeTransactionHarness,
- public ::testing::WithParamInterface<uint32_t> {
-public:
- LayerTypeTransactionTest() : LayerTypeTransactionHarness(GetParam()) {}
-};
-
-class LayerTypeAndRenderTypeTransactionTest
- : public LayerTypeTransactionHarness,
- public ::testing::WithParamInterface<std::tuple<uint32_t, RenderPath>> {
-public:
- LayerTypeAndRenderTypeTransactionTest()
- : LayerTypeTransactionHarness(std::get<0>(GetParam())),
- mRenderPathHarness(LayerRenderPathTestHarness(this, std::get<1>(GetParam()))) {}
-
- std::unique_ptr<ScreenCapture> getScreenCapture() {
- return mRenderPathHarness.getScreenCapture();
- }
-
-protected:
- LayerRenderPathTestHarness mRenderPathHarness;
-};
-
-// Environment for starting up binder threads. This is required for testing
-// virtual displays, as BufferQueue parameters may be queried over binder.
-class BinderEnvironment : public ::testing::Environment {
-public:
- void SetUp() override { ProcessState::self()->startThreadPool(); }
-};
-
-::testing::Environment* const binderEnv =
- ::testing::AddGlobalTestEnvironment(new BinderEnvironment());
-
-class LayerRenderTypeTransactionTest : public LayerTransactionTest,
- public ::testing::WithParamInterface<RenderPath> {
-public:
- LayerRenderTypeTransactionTest() : mHarness(LayerRenderPathTestHarness(this, GetParam())) {}
-
- std::unique_ptr<ScreenCapture> getScreenCapture() { return mHarness.getScreenCapture(); }
- void setRelativeZBasicHelper(uint32_t layerType);
- void setRelativeZGroupHelper(uint32_t layerType);
- void setAlphaBasicHelper(uint32_t layerType);
- void setBackgroundColorHelper(uint32_t layerType, bool priorColor, bool bufferFill, float alpha,
- Color finalColor);
-
-protected:
- LayerRenderPathTestHarness mHarness;
-};
-
-INSTANTIATE_TEST_CASE_P(
- LayerTypeAndRenderTypeTransactionTests, LayerTypeAndRenderTypeTransactionTest,
- ::testing::Combine(
- ::testing::Values(
- static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferQueue),
- static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferState)),
- ::testing::Values(RenderPath::VIRTUAL_DISPLAY, RenderPath::SCREENSHOT)));
-
-INSTANTIATE_TEST_CASE_P(LayerRenderTypeTransactionTests, LayerRenderTypeTransactionTest,
- ::testing::Values(RenderPath::VIRTUAL_DISPLAY, RenderPath::SCREENSHOT));
-
-INSTANTIATE_TEST_CASE_P(
- LayerTypeTransactionTests, LayerTypeTransactionTest,
- ::testing::Values(static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferQueue),
- static_cast<uint32_t>(ISurfaceComposerClient::eFXSurfaceBufferState)));
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionBasic_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("default position");
- const Rect rect(0, 0, 32, 32);
- auto shot = getScreenCapture();
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-
- Transaction().setPosition(layer, 5, 10).apply();
- {
- SCOPED_TRACE("new position");
- const Rect rect(5, 10, 37, 42);
- auto shot = getScreenCapture();
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionRounding_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // GLES requires only 4 bits of subpixel precision during rasterization
- // XXX GLES composition does not match HWC composition due to precision
- // loss (b/69315223)
- const float epsilon = 1.0f / 16.0f;
- Transaction().setPosition(layer, 0.5f - epsilon, 0.5f - epsilon).apply();
- {
- SCOPED_TRACE("rounding down");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setPosition(layer, 0.5f + epsilon, 0.5f + epsilon).apply();
- {
- SCOPED_TRACE("rounding up");
- getScreenCapture()->expectColor(Rect(1, 1, 33, 33), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionOutOfBounds_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- Transaction().setPosition(layer, -32, -32).apply();
- {
- SCOPED_TRACE("negative coordinates");
- getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
- }
-
- Transaction().setPosition(layer, mDisplayWidth, mDisplayHeight).apply();
- {
- SCOPED_TRACE("positive coordinates");
- getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionPartiallyOutOfBounds_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // partially out of bounds
- Transaction().setPosition(layer, -30, -30).apply();
- {
- SCOPED_TRACE("negative coordinates");
- getScreenCapture()->expectColor(Rect(0, 0, 2, 2), Color::RED);
- }
-
- Transaction().setPosition(layer, mDisplayWidth - 2, mDisplayHeight - 2).apply();
- {
- SCOPED_TRACE("positive coordinates");
- getScreenCapture()->expectColor(Rect(mDisplayWidth - 2, mDisplayHeight - 2, mDisplayWidth,
- mDisplayHeight),
- Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionWithResize_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setPosition is applied immediately by default, with or without resize
- // pending
- Transaction().setPosition(layer, 5, 10).setSize(layer, 64, 64).apply();
- {
- SCOPED_TRACE("resize pending");
- auto shot = getScreenCapture();
- const Rect rect(5, 10, 37, 42);
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
- {
- SCOPED_TRACE("resize applied");
- getScreenCapture()->expectColor(Rect(5, 10, 69, 74), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionWithNextResize_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // request setPosition to be applied with the next resize
- Transaction().setPosition(layer, 5, 10).setGeometryAppliesWithResize(layer).apply();
- {
- SCOPED_TRACE("new position pending");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setPosition(layer, 15, 20).apply();
- {
- SCOPED_TRACE("pending new position modified");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setSize(layer, 64, 64).apply();
- {
- SCOPED_TRACE("resize pending");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- // finally resize and latch the buffer
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
- {
- SCOPED_TRACE("new position applied");
- getScreenCapture()->expectColor(Rect(15, 20, 79, 84), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetPositionWithNextResizeScaleToWindow_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setPosition is not immediate even with SCALE_TO_WINDOW override
- Transaction()
- .setPosition(layer, 5, 10)
- .setSize(layer, 64, 64)
- .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
- .setGeometryAppliesWithResize(layer)
- .apply();
- {
- SCOPED_TRACE("new position pending");
- getScreenCapture()->expectColor(Rect(0, 0, 64, 64), Color::RED);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
- {
- SCOPED_TRACE("new position applied");
- getScreenCapture()->expectColor(Rect(5, 10, 69, 74), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetSizeBasic_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- Transaction().setSize(layer, 64, 64).apply();
- {
- SCOPED_TRACE("resize pending");
- auto shot = getScreenCapture();
- const Rect rect(0, 0, 32, 32);
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
- {
- SCOPED_TRACE("resize applied");
- auto shot = getScreenCapture();
- const Rect rect(0, 0, 64, 64);
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetSizeInvalid) {
- // cannot test robustness against invalid sizes (zero or really huge)
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetSizeWithScaleToWindow_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setSize is immediate with SCALE_TO_WINDOW, unlike setPosition
- Transaction()
- .setSize(layer, 64, 64)
- .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
- .apply();
- getScreenCapture()->expectColor(Rect(0, 0, 64, 64), Color::RED);
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetZBasic) {
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
-
- Transaction().setLayer(layerR, mLayerZBase + 1).apply();
- {
- SCOPED_TRACE("layerR");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setLayer(layerG, mLayerZBase + 2).apply();
- {
- SCOPED_TRACE("layerG");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::GREEN);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetZNegative) {
- sp<SurfaceControl> parent =
- LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceContainer);
- Transaction().setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
-
- Transaction()
- .reparent(layerR, parent->getHandle())
- .reparent(layerG, parent->getHandle())
- .apply();
- Transaction().setLayer(layerR, -1).setLayer(layerG, -2).apply();
- {
- SCOPED_TRACE("layerR");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setLayer(layerR, -3).apply();
- {
- SCOPED_TRACE("layerG");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::GREEN);
- }
-}
-
-void LayerRenderTypeTransactionTest::setRelativeZBasicHelper(uint32_t layerType) {
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerG, Color::GREEN, 32, 32));
-
- switch (layerType) {
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- Transaction()
- .setPosition(layerG, 16, 16)
- .setRelativeLayer(layerG, layerR->getHandle(), 1)
- .apply();
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- Transaction()
- .setFrame(layerR, Rect(0, 0, 32, 32))
- .setFrame(layerG, Rect(16, 16, 48, 48))
- .setRelativeLayer(layerG, layerR->getHandle(), 1)
- .apply();
- break;
- default:
- ASSERT_FALSE(true) << "Unsupported layer type";
- }
- {
- SCOPED_TRACE("layerG above");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 16, 16), Color::RED);
- shot->expectColor(Rect(16, 16, 48, 48), Color::GREEN);
- }
-
- Transaction().setRelativeLayer(layerG, layerR->getHandle(), -1).apply();
- {
- SCOPED_TRACE("layerG below");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
- shot->expectColor(Rect(32, 32, 48, 48), Color::GREEN);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetRelativeZBasic_BufferQueue) {
- ASSERT_NO_FATAL_FAILURE(setRelativeZBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetRelativeZBasic_BufferState) {
- ASSERT_NO_FATAL_FAILURE(setRelativeZBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
-}
-
-TEST_P(LayerTypeTransactionTest, SetRelativeZNegative) {
- sp<SurfaceControl> parent =
- LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceContainer);
- Transaction().setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight)).apply();
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- sp<SurfaceControl> layerB;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerB = createLayer("test B", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerB, Color::BLUE, 32, 32));
-
- Transaction()
- .reparent(layerB, parent->getHandle())
- .apply();
-
- // layerR = mLayerZBase, layerG = layerR - 1, layerB = -2
- Transaction().setRelativeLayer(layerG, layerR->getHandle(), -1).setLayer(layerB, -2).apply();
-
- std::unique_ptr<ScreenCapture> screenshot;
- // only layerB is in this range
- sp<IBinder> parentHandle = parent->getHandle();
- ScreenCapture::captureLayers(&screenshot, parentHandle, Rect(0, 0, 32, 32));
- screenshot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
-}
-
-TEST_P(LayerTypeTransactionTest, SetLayerAndRelative) {
- sp<SurfaceControl> parent =
- LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor);
-
- sp<SurfaceControl> childLayer;
- ASSERT_NO_FATAL_FAILURE(
- childLayer = LayerTransactionTest::createLayer("childLayer", 0 /* buffer width */,
- 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor,
- parent.get()));
- Transaction()
- .setColor(childLayer, half3{1.0f, 0.0f, 0.0f})
- .setColor(parent, half3{0.0f, 0.0f, 0.0f})
- .show(childLayer)
- .show(parent)
- .setCrop_legacy(parent, Rect(0, 0, mDisplayWidth, mDisplayHeight))
- .setCrop_legacy(childLayer, Rect(0, 0, 20, 30))
- .apply();
-
- Transaction()
- .setRelativeLayer(childLayer, parent->getHandle(), -1)
- .setLayer(childLayer, 1)
- .apply();
-
- {
- SCOPED_TRACE("setLayer above");
- // Set layer should get applied and place the child above.
- std::unique_ptr<ScreenCapture> screenshot;
- ScreenCapture::captureScreen(&screenshot);
- screenshot->expectColor(Rect(0, 0, 20, 30), Color::RED);
- }
-
- Transaction()
- .setLayer(childLayer, 1)
- .setRelativeLayer(childLayer, parent->getHandle(), -1)
- .apply();
-
- {
- SCOPED_TRACE("setRelative below");
- // Set relative layer should get applied and place the child below.
- std::unique_ptr<ScreenCapture> screenshot;
- ScreenCapture::captureScreen(&screenshot);
- screenshot->expectColor(Rect(0, 0, 20, 30), Color::BLACK);
- }
-}
-
-TEST_P(LayerTypeTransactionTest, HideRelativeParentHidesLayer) {
- sp<SurfaceControl> parent =
- LayerTransactionTest::createLayer("Parent", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor);
- sp<SurfaceControl> relativeParent =
- LayerTransactionTest::createLayer("RelativeParent", 0 /* buffer width */,
- 0 /* buffer height */, ISurfaceComposerClient::eFXSurfaceColor);
-
- sp<SurfaceControl> childLayer;
- ASSERT_NO_FATAL_FAILURE(
- childLayer = LayerTransactionTest::createLayer("childLayer", 0 /* buffer width */,
- 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor,
- parent.get()));
- Transaction()
- .setColor(childLayer, half3{1.0f, 0.0f, 0.0f})
- .setColor(parent, half3{0.0f, 0.0f, 0.0f})
- .setColor(relativeParent, half3{0.0f, 1.0f, 0.0f})
- .show(childLayer)
- .show(parent)
- .show(relativeParent)
- .setLayer(parent, mLayerZBase - 1)
- .setLayer(relativeParent, mLayerZBase)
- .apply();
-
- Transaction()
- .setRelativeLayer(childLayer, relativeParent->getHandle(), 1)
- .apply();
-
- {
- SCOPED_TRACE("setLayer above");
- // Set layer should get applied and place the child above.
- std::unique_ptr<ScreenCapture> screenshot;
- ScreenCapture::captureScreen(&screenshot);
- screenshot->expectColor(Rect(0, 0, 20, 30), Color::RED);
- }
-
- Transaction()
- .hide(relativeParent)
- .apply();
-
- {
- SCOPED_TRACE("hide relative parent");
- // The relative should no longer be visible.
- std::unique_ptr<ScreenCapture> screenshot;
- ScreenCapture::captureScreen(&screenshot);
- screenshot->expectColor(Rect(0, 0, 20, 30), Color::BLACK);
- }
-}
-
-void LayerRenderTypeTransactionTest::setRelativeZGroupHelper(uint32_t layerType) {
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- sp<SurfaceControl> layerB;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerG, Color::GREEN, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerB = createLayer("test", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layerB, Color::BLUE, 32, 32));
-
- // layerR = 0, layerG = layerR + 3, layerB = 2
- switch (layerType) {
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- Transaction()
- .setPosition(layerG, 8, 8)
- .setRelativeLayer(layerG, layerR->getHandle(), 3)
- .setPosition(layerB, 16, 16)
- .setLayer(layerB, mLayerZBase + 2)
- .apply();
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- Transaction()
- .setFrame(layerR, Rect(0, 0, 32, 32))
- .setFrame(layerG, Rect(8, 8, 40, 40))
- .setRelativeLayer(layerG, layerR->getHandle(), 3)
- .setFrame(layerB, Rect(16, 16, 48, 48))
- .setLayer(layerB, mLayerZBase + 2)
- .apply();
- break;
- default:
- ASSERT_FALSE(true) << "Unsupported layer type";
- }
-
- {
- SCOPED_TRACE("(layerR < layerG) < layerB");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 8, 8), Color::RED);
- shot->expectColor(Rect(8, 8, 16, 16), Color::GREEN);
- shot->expectColor(Rect(16, 16, 48, 48), Color::BLUE);
- }
-
- // layerR = 4, layerG = layerR + 3, layerB = 2
- Transaction().setLayer(layerR, mLayerZBase + 4).apply();
- {
- SCOPED_TRACE("layerB < (layerR < layerG)");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 8, 8), Color::RED);
- shot->expectColor(Rect(8, 8, 40, 40), Color::GREEN);
- shot->expectColor(Rect(40, 40, 48, 48), Color::BLUE);
- }
-
- // layerR = 4, layerG = layerR - 3, layerB = 2
- Transaction().setRelativeLayer(layerG, layerR->getHandle(), -3).apply();
- {
- SCOPED_TRACE("layerB < (layerG < layerR)");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
- shot->expectColor(Rect(32, 32, 40, 40), Color::GREEN);
- shot->expectColor(Rect(40, 40, 48, 48), Color::BLUE);
- }
-
- // restore to absolute z
- // layerR = 4, layerG = 0, layerB = 2
- Transaction().setLayer(layerG, mLayerZBase).apply();
- {
- SCOPED_TRACE("layerG < layerB < layerR");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
- shot->expectColor(Rect(32, 32, 48, 48), Color::BLUE);
- }
-
- // layerR should not affect layerG anymore
- // layerR = 1, layerG = 0, layerB = 2
- Transaction().setLayer(layerR, mLayerZBase + 1).apply();
- {
- SCOPED_TRACE("layerG < layerR < layerB");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 16, 16), Color::RED);
- shot->expectColor(Rect(16, 16, 48, 48), Color::BLUE);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetRelativeZGroup_BufferQueue) {
- ASSERT_NO_FATAL_FAILURE(setRelativeZGroupHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetRelativeZGroup_BufferState) {
- ASSERT_NO_FATAL_FAILURE(setRelativeZGroupHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetRelativeZBug64572777) {
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
-
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
-
- Transaction()
- .setPosition(layerG, 16, 16)
- .setRelativeLayer(layerG, layerR->getHandle(), 1)
- .apply();
-
- layerG.clear();
- // layerG should have been removed
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetFlagsHidden) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
-
- Transaction().setFlags(layer, layer_state_t::eLayerHidden, layer_state_t::eLayerHidden).apply();
- {
- SCOPED_TRACE("layer hidden");
- getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
- }
-
- Transaction().setFlags(layer, 0, layer_state_t::eLayerHidden).apply();
- {
- SCOPED_TRACE("layer shown");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetFlagsOpaque) {
- const Color translucentRed = {100, 0, 0, 100};
- sp<SurfaceControl> layerR;
- sp<SurfaceControl> layerG;
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerR, translucentRed, 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerG = createLayer("test G", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerG, Color::GREEN, 32, 32));
-
- Transaction()
- .setLayer(layerR, mLayerZBase + 1)
- .setFlags(layerR, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque)
- .apply();
- {
- SCOPED_TRACE("layerR opaque");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {100, 0, 0, 255});
- }
-
- Transaction().setFlags(layerR, 0, layer_state_t::eLayerOpaque).apply();
- {
- SCOPED_TRACE("layerR translucent");
- const uint8_t g = uint8_t(255 - translucentRed.a);
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {100, g, 0, 255});
- }
-}
-
-TEST_P(LayerTypeTransactionTest, SetFlagsSecure) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
-
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
- sp<GraphicBuffer> outBuffer;
- Transaction()
- .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure)
- .apply(true);
- ASSERT_EQ(PERMISSION_DENIED,
- composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
-
- Transaction().setFlags(layer, 0, layer_state_t::eLayerSecure).apply(true);
- ASSERT_EQ(NO_ERROR,
- composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
-}
-
-/** RAII Wrapper around get/seteuid */
-class UIDFaker {
- uid_t oldId;
-public:
- UIDFaker(uid_t uid) {
- oldId = geteuid();
- seteuid(uid);
- }
- ~UIDFaker() {
- seteuid(oldId);
- }
-};
-
-TEST_F(LayerTransactionTest, SetFlagsSecureEUidSystem) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- sp<ISurfaceComposer> composer = ComposerService::getComposerService();
- sp<GraphicBuffer> outBuffer;
- Transaction()
- .setFlags(layer, layer_state_t::eLayerSecure, layer_state_t::eLayerSecure)
- .apply(true);
- ASSERT_EQ(PERMISSION_DENIED,
- composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
-
- UIDFaker f(AID_SYSTEM);
-
- // By default the system can capture screenshots with secure layers but they
- // will be blacked out
- ASSERT_EQ(NO_ERROR,
- composer->captureScreen(mDisplay, &outBuffer, Rect(), 0, 0, false));
-
- {
- SCOPED_TRACE("as system");
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- // Here we pass captureSecureLayers = true and since we are AID_SYSTEM we should be able
- // to receive them...we are expected to take care with the results.
- bool outCapturedSecureLayers;
- ASSERT_EQ(NO_ERROR,
- composer->captureScreen(mDisplay, &outBuffer, outCapturedSecureLayers,
- ui::Dataspace::V0_SRGB, ui::PixelFormat::RGBA_8888, Rect(), 0,
- 0, false, ISurfaceComposer::eRotateNone, true));
- ASSERT_EQ(true, outCapturedSecureLayers);
- ScreenCapture sc(outBuffer);
- sc.expectColor(Rect(0, 0, 32, 32), Color::RED);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintBasic_BufferQueue) {
- const Rect top(0, 0, 32, 16);
- const Rect bottom(0, 16, 32, 32);
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
-
- ANativeWindow_Buffer buffer;
- ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
- ASSERT_NO_FATAL_FAILURE(fillANativeWindowBufferColor(buffer, top, Color::TRANSPARENT));
- ASSERT_NO_FATAL_FAILURE(fillANativeWindowBufferColor(buffer, bottom, Color::RED));
- // setTransparentRegionHint always applies to the following buffer
- Transaction().setTransparentRegionHint(layer, Region(top)).apply();
- ASSERT_NO_FATAL_FAILURE(postBufferQueueLayerBuffer(layer));
- {
- SCOPED_TRACE("top transparent");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::BLACK);
- shot->expectColor(bottom, Color::RED);
- }
-
- Transaction().setTransparentRegionHint(layer, Region(bottom)).apply();
- {
- SCOPED_TRACE("transparent region hint pending");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::BLACK);
- shot->expectColor(bottom, Color::RED);
- }
-
- ASSERT_NO_FATAL_FAILURE(buffer = getBufferQueueLayerBuffer(layer));
- ASSERT_NO_FATAL_FAILURE(fillANativeWindowBufferColor(buffer, top, Color::RED));
- ASSERT_NO_FATAL_FAILURE(fillANativeWindowBufferColor(buffer, bottom, Color::TRANSPARENT));
- ASSERT_NO_FATAL_FAILURE(postBufferQueueLayerBuffer(layer));
- {
- SCOPED_TRACE("bottom transparent");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::RED);
- shot->expectColor(bottom, Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintBasic_BufferState) {
- const Rect top(0, 0, 32, 16);
- const Rect bottom(0, 16, 32, 32);
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
-
- ASSERT_NO_FATAL_FAILURE(fillGraphicBufferColor(buffer, top, Color::TRANSPARENT));
- ASSERT_NO_FATAL_FAILURE(fillGraphicBufferColor(buffer, bottom, Color::RED));
- Transaction()
- .setTransparentRegionHint(layer, Region(top))
- .setBuffer(layer, buffer)
- .setFrame(layer, Rect(0, 0, 32, 32))
- .apply();
- {
- SCOPED_TRACE("top transparent");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::BLACK);
- shot->expectColor(bottom, Color::RED);
- }
-
- Transaction().setTransparentRegionHint(layer, Region(bottom)).apply();
- {
- SCOPED_TRACE("transparent region hint intermediate");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::BLACK);
- shot->expectColor(bottom, Color::BLACK);
- }
-
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
-
- ASSERT_NO_FATAL_FAILURE(fillGraphicBufferColor(buffer, top, Color::RED));
- ASSERT_NO_FATAL_FAILURE(fillGraphicBufferColor(buffer, bottom, Color::TRANSPARENT));
- Transaction().setBuffer(layer, buffer).apply();
- {
- SCOPED_TRACE("bottom transparent");
- auto shot = getScreenCapture();
- shot->expectColor(top, Color::RED);
- shot->expectColor(bottom, Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintOutOfBounds_BufferQueue) {
- sp<SurfaceControl> layerTransparent;
- sp<SurfaceControl> layerR;
- ASSERT_NO_FATAL_FAILURE(layerTransparent = createLayer("test transparent", 32, 32));
- ASSERT_NO_FATAL_FAILURE(layerR = createLayer("test R", 32, 32));
-
- // check that transparent region hint is bound by the layer size
- Transaction()
- .setTransparentRegionHint(layerTransparent, Region(mDisplayRect))
- .setPosition(layerR, 16, 16)
- .setLayer(layerR, mLayerZBase + 1)
- .apply();
- ASSERT_NO_FATAL_FAILURE(
- fillBufferQueueLayerColor(layerTransparent, Color::TRANSPARENT, 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layerR, Color::RED, 32, 32));
- getScreenCapture()->expectColor(Rect(16, 16, 48, 48), Color::RED);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransparentRegionHintOutOfBounds_BufferState) {
- sp<SurfaceControl> layerTransparent;
- sp<SurfaceControl> layerR;
- ASSERT_NO_FATAL_FAILURE(layerTransparent = createLayer("test transparent", 32, 32));
- ASSERT_NO_FATAL_FAILURE(
- layerR = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- // check that transparent region hint is bound by the layer size
- Transaction()
- .setTransparentRegionHint(layerTransparent, Region(mDisplayRect))
- .setFrame(layerR, Rect(16, 16, 48, 48))
- .setLayer(layerR, mLayerZBase + 1)
- .apply();
- ASSERT_NO_FATAL_FAILURE(
- fillBufferQueueLayerColor(layerTransparent, Color::TRANSPARENT, 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layerR, Color::RED, 32, 32));
- getScreenCapture()->expectColor(Rect(16, 16, 48, 48), Color::RED);
-}
-
-void LayerRenderTypeTransactionTest::setAlphaBasicHelper(uint32_t layerType) {
- sp<SurfaceControl> layer1;
- sp<SurfaceControl> layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createLayer("test 1", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(layer2 = createLayer("test 2", 32, 32, layerType));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layer1, {64, 0, 0, 255}, 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layerType, layer2, {0, 64, 0, 255}, 32, 32));
-
- switch (layerType) {
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- Transaction()
- .setAlpha(layer1, 0.25f)
- .setAlpha(layer2, 0.75f)
- .setPosition(layer2, 16, 0)
- .setLayer(layer2, mLayerZBase + 1)
- .apply();
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- Transaction()
- .setAlpha(layer1, 0.25f)
- .setAlpha(layer2, 0.75f)
- .setFrame(layer1, Rect(0, 0, 32, 32))
- .setFrame(layer2, Rect(16, 0, 48, 32))
- .setLayer(layer2, mLayerZBase + 1)
- .apply();
- break;
- default:
- ASSERT_FALSE(true) << "Unsupported layer type";
- }
- {
- auto shot = getScreenCapture();
- uint8_t r = 16; // 64 * 0.25f
- uint8_t g = 48; // 64 * 0.75f
- shot->expectColor(Rect(0, 0, 16, 32), {r, 0, 0, 255});
- shot->expectColor(Rect(32, 0, 48, 32), {0, g, 0, 255});
-
- r /= 4; // r * (1.0f - 0.75f)
- shot->expectColor(Rect(16, 0, 32, 32), {r, g, 0, 255});
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetAlphaBasic_BufferQueue) {
- ASSERT_NO_FATAL_FAILURE(setAlphaBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetAlphaBasic_BufferState) {
- ASSERT_NO_FATAL_FAILURE(setAlphaBasicHelper(ISurfaceComposerClient::eFXSurfaceBufferState));
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetAlphaClamped) {
- const Color color = {64, 0, 0, 255};
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, color, 32, 32));
-
- Transaction().setAlpha(layer, 2.0f).apply();
- {
- SCOPED_TRACE("clamped to 1.0f");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), color);
- }
-
- Transaction().setAlpha(layer, -1.0f).apply();
- {
- SCOPED_TRACE("clamped to 0.0f");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadius) {
- sp<SurfaceControl> layer;
- const uint8_t size = 64;
- const uint8_t testArea = 4;
- const float cornerRadius = 20.0f;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", size, size));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, size, size));
-
- Transaction()
- .setCornerRadius(layer, cornerRadius)
- .apply();
- {
- const uint8_t bottom = size - 1;
- const uint8_t right = size - 1;
- auto shot = getScreenCapture();
- // Transparent corners
- shot->expectColor(Rect(0, 0, testArea, testArea), Color::BLACK);
- shot->expectColor(Rect(size - testArea, 0, right, testArea), Color::BLACK);
- shot->expectColor(Rect(0, bottom - testArea, testArea, bottom), Color::BLACK);
- shot->expectColor(Rect(size - testArea, bottom - testArea, right, bottom), Color::BLACK);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetCornerRadiusChildCrop) {
- sp<SurfaceControl> parent;
- sp<SurfaceControl> child;
- const uint8_t size = 64;
- const uint8_t testArea = 4;
- const float cornerRadius = 20.0f;
- ASSERT_NO_FATAL_FAILURE(parent = createLayer("parent", size, size));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(parent, Color::RED, size, size));
- ASSERT_NO_FATAL_FAILURE(child = createLayer("child", size, size / 2));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(child, Color::GREEN, size, size / 2));
-
- Transaction()
- .setCornerRadius(parent, cornerRadius)
- .reparent(child, parent->getHandle())
- .setPosition(child, 0, size / 2)
- .apply();
- {
- const uint8_t bottom = size - 1;
- const uint8_t right = size - 1;
- auto shot = getScreenCapture();
- // Top edge of child should not have rounded corners because it's translated in the parent
- shot->expectColor(Rect(0, size / 2, right, static_cast<int>(bottom - cornerRadius)),
- Color::GREEN);
- // But bottom edges should have been clipped according to parent bounds
- shot->expectColor(Rect(0, bottom - testArea, testArea, bottom), Color::BLACK);
- shot->expectColor(Rect(right - testArea, bottom - testArea, right, bottom), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorBasic) {
- sp<SurfaceControl> bufferLayer;
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(colorLayer =
- createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor));
-
- Transaction()
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
- .setLayer(colorLayer, mLayerZBase + 1)
- .apply();
-
- {
- SCOPED_TRACE("default color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
- const Color expected = {15, 51, 85, 255};
- // this is handwavy, but the precison loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
- Transaction().setColor(colorLayer, color).apply();
- {
- SCOPED_TRACE("new color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expected, tolerance);
- }
-}
-
-// RED: Color layer base color and BufferQueueLayer/BufferStateLayer fill
-// BLUE: prior background color
-// GREEN: final background color
-// BLACK: no color or fill
-void LayerRenderTypeTransactionTest::setBackgroundColorHelper(uint32_t layerType, bool priorColor,
- bool bufferFill, float alpha,
- Color finalColor) {
- sp<SurfaceControl> layer;
- int32_t width = 500;
- int32_t height = 500;
-
- Color fillColor = Color::RED;
- Color priorBgColor = Color::BLUE;
- Color expectedColor = Color::BLACK;
- switch (layerType) {
- case ISurfaceComposerClient::eFXSurfaceColor:
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 0, 0, layerType));
- Transaction()
- .setCrop_legacy(layer, Rect(0, 0, width, height))
- .setColor(layer, half3(1.0f, 0, 0))
- .apply();
- expectedColor = fillColor;
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferQueue:
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
- if (bufferFill) {
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, fillColor, width, height));
- expectedColor = fillColor;
- }
- Transaction().setCrop_legacy(layer, Rect(0, 0, width, height)).apply();
- break;
- case ISurfaceComposerClient::eFXSurfaceBufferState:
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height, layerType));
- if (bufferFill) {
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, fillColor, width, height));
- expectedColor = fillColor;
- }
- Transaction().setFrame(layer, Rect(0, 0, width, height)).apply();
- break;
- default:
- GTEST_FAIL() << "Unknown layer type in setBackgroundColorHelper";
- return;
- }
-
- if (priorColor && layerType != ISurfaceComposerClient::eFXSurfaceColor) {
- Transaction()
- .setBackgroundColor(layer, half3(0, 0, 1.0f), 1.0f, ui::Dataspace::UNKNOWN)
- .apply();
- if (!bufferFill) {
- expectedColor = priorBgColor;
- }
- }
-
- {
- SCOPED_TRACE("default before setting background color layer");
- screenshot()->expectColor(Rect(0, 0, width, height), expectedColor);
- }
- Transaction()
- .setBackgroundColor(layer, half3(0, 1.0f, 0), alpha, ui::Dataspace::UNKNOWN)
- .apply();
-
- {
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, width, height), finalColor);
- shot->expectBorder(Rect(0, 0, width, height), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBackgroundColor_Color_NoEffect) {
- bool priorColor = false;
- bool bufferFill = false;
- float alpha = 1.0f;
- Color finalColor = Color::RED;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceColor,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferQueue_BufferFill_NoPriorColor_Basic) {
- bool priorColor = false;
- bool bufferFill = true;
- float alpha = 1.0f;
- Color finalColor = Color::RED;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferQueue_NoBufferFill_NoPriorColor_Basic) {
- bool priorColor = false;
- bool bufferFill = false;
- float alpha = 1.0f;
- Color finalColor = Color::GREEN;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBackgroundColor_BufferQueue_BufferFill_PriorColor_Basic) {
- bool priorColor = true;
- bool bufferFill = true;
- float alpha = 1.0f;
- Color finalColor = Color::RED;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferQueue_NoBufferFill_PriorColor_Basic) {
- bool priorColor = true;
- bool bufferFill = false;
- float alpha = 1.0f;
- Color finalColor = Color::GREEN;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferQueue_NoPriorColor_ZeroAlpha_NoEffect) {
- bool priorColor = false;
- bool bufferFill = false;
- float alpha = 0;
- Color finalColor = Color::BLACK;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferQueue_PriorColor_ZeroAlpha_DeleteBackground) {
- bool priorColor = true;
- bool bufferFill = false;
- float alpha = 0;
- Color finalColor = Color::BLACK;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferQueue,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferState_BufferFill_NoPriorColor_Basic) {
- bool priorColor = false;
- bool bufferFill = true;
- float alpha = 1.0f;
- Color finalColor = Color::RED;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferState_NoBufferFill_NoPriorColor_Basic) {
- bool priorColor = false;
- bool bufferFill = false;
- float alpha = 1.0f;
- Color finalColor = Color::GREEN;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferState_NoBufferFill_PriorColor_Basic) {
- bool priorColor = true;
- bool bufferFill = false;
- float alpha = 1.0f;
- Color finalColor = Color::GREEN;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferState_NoPriorColor_ZeroAlpha_NoEffect) {
- bool priorColor = false;
- bool bufferFill = false;
- float alpha = 0;
- Color finalColor = Color::BLACK;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest,
- SetBackgroundColor_BufferState_PriorColor_ZeroAlpha_DeleteBackground) {
- bool priorColor = true;
- bool bufferFill = false;
- float alpha = 0;
- Color finalColor = Color::BLACK;
- ASSERT_NO_FATAL_FAILURE(setBackgroundColorHelper(ISurfaceComposerClient::eFXSurfaceBufferState,
- priorColor, bufferFill, alpha, finalColor));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorClamped) {
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(colorLayer =
- createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor));
- Transaction()
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
- .setColor(colorLayer, half3(2.0f, -1.0f, 0.0f))
- .apply();
-
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorWithAlpha) {
- sp<SurfaceControl> bufferLayer;
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(colorLayer =
- createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor));
- Transaction().setCrop_legacy(colorLayer, Rect(0, 0, 32, 32)).apply();
-
- const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
- const float alpha = 0.25f;
- const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f);
- // this is handwavy, but the precison loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
- Transaction()
- .setColor(colorLayer, color)
- .setAlpha(colorLayer, alpha)
- .setLayer(colorLayer, mLayerZBase + 1)
- .apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {expected.r, expected.g, expected.b, 255},
- tolerance);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorWithParentAlpha_Bug74220420) {
- sp<SurfaceControl> bufferLayer;
- sp<SurfaceControl> parentLayer;
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test bg", 32, 32));
- ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parentWithAlpha", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::RED, 32, 32));
- ASSERT_NO_FATAL_FAILURE(colorLayer = createLayer("childWithColor", 0 /* buffer width */,
- 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor));
- Transaction().setCrop_legacy(colorLayer, Rect(0, 0, 32, 32)).apply();
- const half3 color(15.0f / 255.0f, 51.0f / 255.0f, 85.0f / 255.0f);
- const float alpha = 0.25f;
- const ubyte3 expected((vec3(color) * alpha + vec3(1.0f, 0.0f, 0.0f) * (1.0f - alpha)) * 255.0f);
- // this is handwavy, but the precision loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
- Transaction()
- .reparent(colorLayer, parentLayer->getHandle())
- .setColor(colorLayer, color)
- .setAlpha(parentLayer, alpha)
- .setLayer(parentLayer, mLayerZBase + 1)
- .apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), {expected.r, expected.g, expected.b, 255},
- tolerance);
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetColorWithBuffer) {
- sp<SurfaceControl> bufferLayer;
- ASSERT_NO_FATAL_FAILURE(bufferLayer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(bufferLayer, Color::RED, 32, 32));
-
- // color is ignored
- Transaction().setColor(bufferLayer, half3(0.0f, 1.0f, 0.0f)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetLayerStackBasic) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillLayerColor(layer, Color::RED, 32, 32));
-
- Transaction().setLayerStack(layer, mDisplayLayerStack + 1).apply();
- {
- SCOPED_TRACE("non-existing layer stack");
- getScreenCapture()->expectColor(mDisplayRect, Color::BLACK);
- }
-
- Transaction().setLayerStack(layer, mDisplayLayerStack).apply();
- {
- SCOPED_TRACE("original layer stack");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-}
-
-TEST_P(LayerTypeAndRenderTypeTransactionTest, SetBufferFormat) {
- int32_t width = 100;
- int32_t height = 100;
- Rect crop = Rect(0, 0, width, height);
-
- sp<SurfaceControl> behindLayer = createColorLayer("Behind layer", Color::RED);
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", width, height, 0, nullptr, PIXEL_FORMAT_RGBX_8888));
-
- Transaction()
- .setLayer(layer, INT32_MAX - 1)
- .show(layer)
- .setLayerStack(behindLayer, mDisplayLayerStack)
- .setCrop_legacy(behindLayer, crop)
- .setLayer(behindLayer, INT32_MAX - 2)
- .show(behindLayer)
- .apply();
-
- sp<Surface> surface = layer->getSurface();
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(width, height, PIXEL_FORMAT_RGBX_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- ASSERT_NO_FATAL_FAILURE(fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
-
- if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
- Surface::attachAndQueueBufferWithDataspace(surface.get(), buffer, ui::Dataspace::V0_SRGB);
- } else {
- Transaction().setBuffer(layer, buffer).apply();
- }
-
- {
- SCOPED_TRACE("Buffer Opaque Format");
- auto shot = screenshot();
- shot->expectColor(crop, Color::BLACK);
- }
-
- buffer = new GraphicBuffer(width, height, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- ASSERT_NO_FATAL_FAILURE(fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
-
- if (mLayerType == ISurfaceComposerClient::eFXSurfaceBufferQueue) {
- Surface::attachAndQueueBufferWithDataspace(surface.get(), buffer, ui::Dataspace::V0_SRGB);
- } else {
- Transaction().setBuffer(layer, buffer).apply();
- }
-
- {
- SCOPED_TRACE("Buffer Transparent Format");
- auto shot = screenshot();
- shot->expectColor(crop, Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetMatrixBasic_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, 1.0f).setPosition(layer, 0, 0).apply();
- {
- SCOPED_TRACE("IDENTITY");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-
- Transaction().setMatrix(layer, -1.0f, 0.0f, 0.0f, 1.0f).setPosition(layer, 32, 0).apply();
- {
- SCOPED_TRACE("FLIP_H");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::GREEN, Color::RED,
- Color::WHITE, Color::BLUE);
- }
-
- Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, -1.0f).setPosition(layer, 0, 32).apply();
- {
- SCOPED_TRACE("FLIP_V");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::WHITE,
- Color::RED, Color::GREEN);
- }
-
- Transaction().setMatrix(layer, 0.0f, 1.0f, -1.0f, 0.0f).setPosition(layer, 32, 0).apply();
- {
- SCOPED_TRACE("ROT_90");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::RED,
- Color::WHITE, Color::GREEN);
- }
-
- Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).setPosition(layer, 0, 0).apply();
- {
- SCOPED_TRACE("SCALE");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 64, 64), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE, true /* filtered */);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetMatrixBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- Transaction()
- .setMatrix(layer, 1.0f, 0.0f, 0.0f, 1.0f)
- .setFrame(layer, Rect(0, 0, 32, 32))
- .apply();
- {
- SCOPED_TRACE("IDENTITY");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-
- Transaction().setMatrix(layer, -1.0f, 0.0f, 0.0f, 1.0f).apply();
- {
- SCOPED_TRACE("FLIP_H");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-
- Transaction().setMatrix(layer, 1.0f, 0.0f, 0.0f, -1.0f).apply();
- {
- SCOPED_TRACE("FLIP_V");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-
- Transaction().setMatrix(layer, 0.0f, 1.0f, -1.0f, 0.0f).apply();
- {
- SCOPED_TRACE("ROT_90");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-
- Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).apply();
- {
- SCOPED_TRACE("SCALE");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetMatrixRot45_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- const float rot = M_SQRT1_2; // 45 degrees
- const float trans = M_SQRT2 * 16.0f;
- Transaction().setMatrix(layer, rot, rot, -rot, rot).setPosition(layer, trans, 0).apply();
-
- auto shot = getScreenCapture();
- // check a 8x8 region inside each color
- auto get8x8Rect = [](int32_t centerX, int32_t centerY) {
- const int32_t halfL = 4;
- return Rect(centerX - halfL, centerY - halfL, centerX + halfL, centerY + halfL);
- };
- const int32_t unit = int32_t(trans / 2);
- shot->expectColor(get8x8Rect(2 * unit, 1 * unit), Color::RED);
- shot->expectColor(get8x8Rect(3 * unit, 2 * unit), Color::GREEN);
- shot->expectColor(get8x8Rect(1 * unit, 2 * unit), Color::BLUE);
- shot->expectColor(get8x8Rect(2 * unit, 3 * unit), Color::WHITE);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetMatrixWithResize_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setMatrix is applied after any pending resize, unlike setPosition
- Transaction().setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f).setSize(layer, 64, 64).apply();
- {
- SCOPED_TRACE("resize pending");
- auto shot = getScreenCapture();
- const Rect rect(0, 0, 32, 32);
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 64, 64));
- {
- SCOPED_TRACE("resize applied");
- const Rect rect(0, 0, 128, 128);
- getScreenCapture()->expectColor(rect, Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetMatrixWithScaleToWindow_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setMatrix is immediate with SCALE_TO_WINDOW, unlike setPosition
- Transaction()
- .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f)
- .setSize(layer, 64, 64)
- .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
- .apply();
- getScreenCapture()->expectColor(Rect(0, 0, 128, 128), Color::RED);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetOverrideScalingModeBasic_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- // XXX SCALE_CROP is not respected; calling setSize and
- // setOverrideScalingMode in separate transactions does not work
- // (b/69315456)
- Transaction()
- .setSize(layer, 64, 16)
- .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
- .apply();
- {
- SCOPED_TRACE("SCALE_TO_WINDOW");
- getScreenCapture()->expectQuadrant(Rect(0, 0, 64, 16), Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE, true /* filtered */);
- }
-}
-
-TEST_P(LayerTypeTransactionTest, RefreshRateIsInitialized) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
-
- sp<IBinder> handle = layer->getHandle();
- ASSERT_TRUE(handle != nullptr);
-
- FrameStats frameStats;
- mClient->getLayerFrameStats(handle, &frameStats);
-
- ASSERT_GT(frameStats.refreshPeriodNano, static_cast<nsecs_t>(0));
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropBasic_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
- const Rect crop(8, 8, 24, 24);
-
- Transaction().setCrop_legacy(layer, crop).apply();
- auto shot = getScreenCapture();
- shot->expectColor(crop, Color::RED);
- shot->expectBorder(crop, Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
- const Rect crop(8, 8, 24, 24);
-
- Transaction().setCrop(layer, crop).apply();
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropEmpty_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("empty rect");
- Transaction().setCrop_legacy(layer, Rect(8, 8, 8, 8)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- {
- SCOPED_TRACE("negative rect");
- Transaction().setCrop_legacy(layer, Rect(8, 8, 0, 0)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropEmpty_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("empty rect");
- Transaction().setCrop(layer, Rect(8, 8, 8, 8)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- }
-
- {
- SCOPED_TRACE("negative rect");
- Transaction().setCrop(layer, Rect(8, 8, 0, 0)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropOutOfBounds_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- Transaction().setCrop_legacy(layer, Rect(-128, -64, 128, 64)).apply();
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::RED);
- shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropOutOfBounds_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 64, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 16), Color::BLUE);
- fillGraphicBufferColor(buffer, Rect(0, 16, 32, 64), Color::RED);
-
- Transaction().setFrame(layer, Rect(0, 0, 64, 64)).apply();
-
- Transaction().setBuffer(layer, buffer).apply();
-
- // Partially out of bounds in the negative (upper left) direction
- Transaction().setCrop(layer, Rect(-128, -128, 32, 16)).apply();
- {
- SCOPED_TRACE("out of bounds, negative (upper left) direction");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 64, 64), Color::BLUE);
- shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
- }
-
- // Partially out of bounds in the positive (lower right) direction
- Transaction().setCrop(layer, Rect(0, 16, 128, 128)).apply();
- {
- SCOPED_TRACE("out of bounds, positive (lower right) direction");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 64, 64), Color::RED);
- shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
- }
-
- // Fully out of buffer space bounds
- Transaction().setCrop(layer, Rect(-128, -128, -1, -1)).apply();
- {
- SCOPED_TRACE("Fully out of bounds");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 64, 16), Color::BLUE);
- shot->expectColor(Rect(0, 16, 64, 64), Color::RED);
- shot->expectBorder(Rect(0, 0, 64, 64), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithTranslation_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- const Point position(32, 32);
- const Rect crop(8, 8, 24, 24);
- Transaction().setPosition(layer, position.x, position.y).setCrop_legacy(layer, crop).apply();
- auto shot = getScreenCapture();
- shot->expectColor(crop + position, Color::RED);
- shot->expectBorder(crop + position, Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithTranslation_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- const Rect frame(32, 32, 64, 64);
- const Rect crop(8, 8, 24, 24);
- Transaction().setFrame(layer, frame).setCrop(layer, crop).apply();
- auto shot = getScreenCapture();
- shot->expectColor(frame, Color::RED);
- shot->expectBorder(frame, Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithScale_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // crop_legacy is affected by matrix
- Transaction()
- .setMatrix(layer, 2.0f, 0.0f, 0.0f, 2.0f)
- .setCrop_legacy(layer, Rect(8, 8, 24, 24))
- .apply();
- auto shot = getScreenCapture();
- shot->expectColor(Rect(16, 16, 48, 48), Color::RED);
- shot->expectBorder(Rect(16, 16, 48, 48), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithResize_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setCrop_legacy is applied immediately by default, with or without resize pending
- Transaction().setCrop_legacy(layer, Rect(8, 8, 24, 24)).setSize(layer, 16, 16).apply();
- {
- SCOPED_TRACE("resize pending");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(8, 8, 24, 24), Color::RED);
- shot->expectBorder(Rect(8, 8, 24, 24), Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 16, 16));
- {
- SCOPED_TRACE("resize applied");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(8, 8, 16, 16), Color::RED);
- shot->expectBorder(Rect(8, 8, 16, 16), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithNextResize_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // request setCrop_legacy to be applied with the next resize
- Transaction()
- .setCrop_legacy(layer, Rect(8, 8, 24, 24))
- .setGeometryAppliesWithResize(layer)
- .apply();
- {
- SCOPED_TRACE("waiting for next resize");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setCrop_legacy(layer, Rect(4, 4, 12, 12)).apply();
- {
- SCOPED_TRACE("pending crop modified");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- Transaction().setSize(layer, 16, 16).apply();
- {
- SCOPED_TRACE("resize pending");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::RED);
- }
-
- // finally resize
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 16, 16));
- {
- SCOPED_TRACE("new crop applied");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(4, 4, 12, 12), Color::RED);
- shot->expectBorder(Rect(4, 4, 12, 12), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetCropWithNextResizeScaleToWindow_BufferQueue) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
-
- // setCrop_legacy is not immediate even with SCALE_TO_WINDOW override
- Transaction()
- .setCrop_legacy(layer, Rect(4, 4, 12, 12))
- .setSize(layer, 16, 16)
- .setOverrideScalingMode(layer, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW)
- .setGeometryAppliesWithResize(layer)
- .apply();
- {
- SCOPED_TRACE("new crop pending");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 16, 16), Color::RED);
- shot->expectBorder(Rect(0, 0, 16, 16), Color::BLACK);
- }
-
- // XXX crop is never latched without other geometry change (b/69315677)
- Transaction().setPosition(layer, 1, 0).setGeometryAppliesWithResize(layer).apply();
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 16, 16));
- Transaction().setPosition(layer, 0, 0).apply();
- {
- SCOPED_TRACE("new crop applied");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(4, 4, 12, 12), Color::RED);
- shot->expectBorder(Rect(4, 4, 12, 12), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
- const Rect frame(8, 8, 24, 24);
-
- Transaction().setFrame(layer, frame).apply();
- auto shot = getScreenCapture();
- shot->expectColor(frame, Color::RED);
- shot->expectBorder(frame, Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameEmpty_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("empty rect");
- Transaction().setFrame(layer, Rect(8, 8, 8, 8)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- {
- SCOPED_TRACE("negative rect");
- Transaction().setFrame(layer, Rect(8, 8, 0, 0)).apply();
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultParentless_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 10, 10));
-
- // A parentless layer will default to a frame with the same size as the buffer
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultBSParent_BufferState) {
- sp<SurfaceControl> parent, child;
- ASSERT_NO_FATAL_FAILURE(
- parent = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(parent, Color::RED, 32, 32));
- Transaction().setFrame(parent, Rect(0, 0, 32, 32)).apply();
-
- ASSERT_NO_FATAL_FAILURE(
- child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
-
- Transaction().reparent(child, parent->getHandle()).apply();
-
- // A layer will default to the frame of its parent
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
- shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameDefaultBQParent_BufferState) {
- sp<SurfaceControl> parent, child;
- ASSERT_NO_FATAL_FAILURE(parent = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(parent, Color::RED, 32, 32));
-
- ASSERT_NO_FATAL_FAILURE(
- child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
-
- Transaction().reparent(child, parent->getHandle()).apply();
-
- // A layer will default to the frame of its parent
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
- shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameUpdate_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
- Transaction().setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- std::this_thread::sleep_for(500ms);
-
- Transaction().setFrame(layer, Rect(16, 16, 48, 48)).apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(16, 16, 48, 48), Color::RED);
- shot->expectBorder(Rect(16, 16, 48, 48), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFrameOutsideBounds_BufferState) {
- sp<SurfaceControl> parent, child;
- ASSERT_NO_FATAL_FAILURE(
- parent = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(
- child = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
- Transaction().reparent(child, parent->getHandle()).apply();
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(parent, Color::RED, 32, 32));
- Transaction().setFrame(parent, Rect(0, 0, 32, 32)).apply();
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(child, Color::BLUE, 10, 10));
- Transaction().setFrame(child, Rect(0, 16, 32, 32)).apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 16), Color::RED);
- shot->expectColor(Rect(0, 16, 32, 32), Color::BLUE);
- shot->expectBorder(Rect(0, 0, 32, 32), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferMultipleBuffers_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("set buffer 1");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::BLUE, 32, 32));
-
- {
- SCOPED_TRACE("set buffer 2");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLUE);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::RED, 32, 32));
-
- {
- SCOPED_TRACE("set buffer 3");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferMultipleLayers_BufferState) {
- sp<SurfaceControl> layer1;
- ASSERT_NO_FATAL_FAILURE(
- layer1 = createLayer("test", 64, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<SurfaceControl> layer2;
- ASSERT_NO_FATAL_FAILURE(
- layer2 = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer1, Color::RED, 64, 64));
-
- Transaction().setFrame(layer1, Rect(0, 0, 64, 64)).apply();
- {
- SCOPED_TRACE("set layer 1 buffer red");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 64, 64), Color::RED);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer2, Color::BLUE, 32, 32));
-
- Transaction().setFrame(layer2, Rect(0, 0, 32, 32)).apply();
- {
- SCOPED_TRACE("set layer 2 buffer blue");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
- shot->expectColor(Rect(0, 32, 64, 64), Color::RED);
- shot->expectColor(Rect(0, 32, 32, 64), Color::RED);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer1, Color::GREEN, 64, 64));
- {
- SCOPED_TRACE("set layer 1 buffer green");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::BLUE);
- shot->expectColor(Rect(0, 32, 64, 64), Color::GREEN);
- shot->expectColor(Rect(0, 32, 32, 64), Color::GREEN);
- }
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer2, Color::WHITE, 32, 32));
-
- {
- SCOPED_TRACE("set layer 2 buffer white");
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, 32, 32), Color::WHITE);
- shot->expectColor(Rect(0, 32, 64, 64), Color::GREEN);
- shot->expectColor(Rect(0, 32, 32, 64), Color::GREEN);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
-
- std::array<sp<GraphicBuffer>, 10> buffers;
-
- size_t idx = 0;
- for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- Color color = colors[idx % colors.size()];
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
- idx++;
- }
-
- // Set each buffer twice. The first time adds it to the cache, the second time tests that the
- // cache is working.
- idx = 0;
- for (auto& buffer : buffers) {
- for (int i = 0; i < 2; i++) {
- Transaction().setBuffer(layer, buffer).apply();
-
- Color color = colors[idx % colors.size()];
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
- idx++;
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_LeastRecentlyUsed_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
-
- std::array<sp<GraphicBuffer>, 70> buffers;
-
- size_t idx = 0;
- for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- Color color = colors[idx % colors.size()];
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
- idx++;
- }
-
- // Set each buffer twice. The first time adds it to the cache, the second time tests that the
- // cache is working.
- idx = 0;
- for (auto& buffer : buffers) {
- for (int i = 0; i < 2; i++) {
- Transaction().setBuffer(layer, buffer).apply();
-
- Color color = colors[idx % colors.size()];
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
- idx++;
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetBufferCaching_DestroyedBuffer_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- std::array<Color, 4> colors = {Color::RED, Color::BLUE, Color::WHITE, Color::GREEN};
-
- std::array<sp<GraphicBuffer>, 65> buffers;
-
- size_t idx = 0;
- for (auto& buffer : buffers) {
- buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- Color color = colors[idx % colors.size()];
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
- idx++;
- }
-
- // Set each buffer twice. The first time adds it to the cache, the second time tests that the
- // cache is working.
- idx = 0;
- for (auto& buffer : buffers) {
- for (int i = 0; i < 2; i++) {
- Transaction().setBuffer(layer, buffer).apply();
-
- Color color = colors[idx % colors.size()];
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), color);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
- }
- if (idx == 0) {
- buffers[0].clear();
- }
- idx++;
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransformRotate90_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- Transaction()
- .setFrame(layer, Rect(0, 0, 32, 32))
- .setTransform(layer, NATIVE_WINDOW_TRANSFORM_ROT_90)
- .apply();
-
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::RED, Color::WHITE,
- Color::GREEN, true /* filtered */);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransformFlipH_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- Transaction()
- .setFrame(layer, Rect(0, 0, 32, 32))
- .setTransform(layer, NATIVE_WINDOW_TRANSFORM_FLIP_H)
- .apply();
-
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::GREEN, Color::RED, Color::WHITE,
- Color::BLUE, true /* filtered */);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetTransformFlipV_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerQuadrant(layer, 32, 32, Color::RED, Color::GREEN,
- Color::BLUE, Color::WHITE));
-
- Transaction()
- .setFrame(layer, Rect(0, 0, 32, 32))
- .setTransform(layer, NATIVE_WINDOW_TRANSFORM_FLIP_V)
- .apply();
-
- getScreenCapture()->expectQuadrant(Rect(0, 0, 32, 32), Color::BLUE, Color::WHITE, Color::RED,
- Color::GREEN, true /* filtered */);
-}
-
-TEST_F(LayerTransactionTest, SetTransformToDisplayInverse_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- Transaction().setTransformToDisplayInverse(layer, false).apply();
-
- ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::GREEN, 32, 32));
-
- Transaction().setTransformToDisplayInverse(layer, true).apply();
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFenceBasic_BufferState) {
- sp<SurfaceControl> layer;
- Transaction transaction;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- sp<Fence> fence;
- if (getBuffer(nullptr, &fence) != NO_ERROR) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- Transaction().setBuffer(layer, buffer).setAcquireFence(layer, fence).apply();
-
- status_t status = fence->wait(1000);
- ASSERT_NE(static_cast<status_t>(Fence::Status::Unsignaled), status);
- std::this_thread::sleep_for(200ms);
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetFenceNull_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- sp<Fence> fence = Fence::NO_FENCE;
-
- Transaction()
- .setBuffer(layer, buffer)
- .setAcquireFence(layer, fence)
- .apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetDataspaceBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- Transaction()
- .setBuffer(layer, buffer)
- .setDataspace(layer, ui::Dataspace::UNKNOWN)
- .apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetHdrMetadataBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- HdrMetadata hdrMetadata;
- hdrMetadata.validTypes = 0;
- Transaction()
- .setBuffer(layer, buffer)
- .setHdrMetadata(layer, hdrMetadata)
- .apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetSurfaceDamageRegionBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- Region region;
- region.set(32, 32);
- Transaction()
- .setBuffer(layer, buffer)
- .setSurfaceDamageRegion(layer, region)
- .apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetApiBasic_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- sp<GraphicBuffer> buffer =
- new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
- BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY,
- "test");
- fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
-
- Transaction()
- .setBuffer(layer, buffer)
- .setApi(layer, NATIVE_WINDOW_API_CPU)
- .apply();
-
- auto shot = getScreenCapture();
- shot->expectColor(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::RED);
- shot->expectBorder(Rect(0, 0, mDisplayWidth, mDisplayHeight), Color::BLACK);
-}
-
-TEST_F(LayerTransactionTest, SetSidebandStreamNull_BufferState) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(
- layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
-
- // verify this doesn't cause a crash
- Transaction().setSidebandStream(layer, nullptr).apply();
-}
-
-TEST_F(LayerTransactionTest, ReparentToSelf) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32));
- Transaction().reparent(layer, layer->getHandle()).apply();
-
- {
- // We expect the transaction to be silently dropped, but for SurfaceFlinger
- // to still be functioning.
- SCOPED_TRACE("after reparent to self");
- const Rect rect(0, 0, 32, 32);
- auto shot = screenshot();
- shot->expectColor(rect, Color::RED);
- shot->expectBorder(rect, Color::BLACK);
- }
-}
-
-class ColorTransformHelper {
-public:
- static void DegammaColorSingle(half& s) {
- if (s <= 0.03928f)
- s = s / 12.92f;
- else
- s = pow((s + 0.055f) / 1.055f, 2.4f);
- }
-
- static void DegammaColor(half3& color) {
- DegammaColorSingle(color.r);
- DegammaColorSingle(color.g);
- DegammaColorSingle(color.b);
- }
-
- static void GammaColorSingle(half& s) {
- if (s <= 0.0031308f) {
- s = s * 12.92f;
- } else {
- s = 1.055f * pow(s, (1.0f / 2.4f)) - 0.055f;
- }
- }
-
- static void GammaColor(half3& color) {
- GammaColorSingle(color.r);
- GammaColorSingle(color.g);
- GammaColorSingle(color.b);
- }
-
- static void applyMatrix(half3& color, const mat3& mat) {
- half3 ret = half3(0);
-
- for (int i = 0; i < 3; i++) {
- for (int j = 0; j < 3; j++) {
- ret[i] = ret[i] + color[j] * mat[j][i];
- }
- }
- color = ret;
- }
-};
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorTransformBasic) {
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(colorLayer =
- createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor));
- Transaction()
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
- .setLayer(colorLayer, mLayerZBase + 1)
- .apply();
- {
- SCOPED_TRACE("default color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
- half3 expected = color;
- mat3 matrix;
- matrix[0][0] = 0.3; matrix[1][0] = 0.59; matrix[2][0] = 0.11;
- matrix[0][1] = 0.3; matrix[1][1] = 0.59; matrix[2][1] = 0.11;
- matrix[0][2] = 0.3; matrix[1][2] = 0.59; matrix[2][2] = 0.11;
-
- // degamma before applying the matrix
- if (mColorManagementUsed) {
- ColorTransformHelper::DegammaColor(expected);
- }
-
- ColorTransformHelper::applyMatrix(expected, matrix);
-
- if (mColorManagementUsed) {
- ColorTransformHelper::GammaColor(expected);
- }
-
- const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
- uint8_t(expected.b * 255), 255};
-
- // this is handwavy, but the precison loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
-
- Transaction().setColor(colorLayer, color)
- .setColorTransform(colorLayer, matrix, vec3()).apply();
- {
- SCOPED_TRACE("new color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorTransformOnParent) {
- sp<SurfaceControl> parentLayer;
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parent", 0 /* buffer width */,
- 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceContainer));
- ASSERT_NO_FATAL_FAILURE(
- colorLayer = createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor, parentLayer.get()));
-
- Transaction()
- .setCrop_legacy(parentLayer, Rect(0, 0, 100, 100))
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
- .setLayer(parentLayer, mLayerZBase + 1)
- .apply();
- {
- SCOPED_TRACE("default color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
- half3 expected = color;
- mat3 matrix;
- matrix[0][0] = 0.3; matrix[1][0] = 0.59; matrix[2][0] = 0.11;
- matrix[0][1] = 0.3; matrix[1][1] = 0.59; matrix[2][1] = 0.11;
- matrix[0][2] = 0.3; matrix[1][2] = 0.59; matrix[2][2] = 0.11;
-
- // degamma before applying the matrix
- if (mColorManagementUsed) {
- ColorTransformHelper::DegammaColor(expected);
- }
-
- ColorTransformHelper::applyMatrix(expected, matrix);
-
- if (mColorManagementUsed) {
- ColorTransformHelper::GammaColor(expected);
- }
-
- const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
- uint8_t(expected.b * 255), 255};
-
- // this is handwavy, but the precison loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
-
- Transaction()
- .setColor(colorLayer, color)
- .setColorTransform(parentLayer, matrix, vec3())
- .apply();
- {
- SCOPED_TRACE("new color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
- }
-}
-
-TEST_P(LayerRenderTypeTransactionTest, SetColorTransformOnChildAndParent) {
- sp<SurfaceControl> parentLayer;
- sp<SurfaceControl> colorLayer;
- ASSERT_NO_FATAL_FAILURE(parentLayer = createLayer("parent", 0 /* buffer width */,
- 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceContainer));
- ASSERT_NO_FATAL_FAILURE(
- colorLayer = createLayer("test", 0 /* buffer width */, 0 /* buffer height */,
- ISurfaceComposerClient::eFXSurfaceColor, parentLayer.get()));
-
- Transaction()
- .setCrop_legacy(parentLayer, Rect(0, 0, 100, 100))
- .setCrop_legacy(colorLayer, Rect(0, 0, 32, 32))
- .setLayer(parentLayer, mLayerZBase + 1)
- .apply();
- {
- SCOPED_TRACE("default color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), Color::BLACK);
- }
-
- const half3 color(50.0f / 255.0f, 100.0f / 255.0f, 150.0f / 255.0f);
- half3 expected = color;
- mat3 matrixChild;
- matrixChild[0][0] = 0.3; matrixChild[1][0] = 0.59; matrixChild[2][0] = 0.11;
- matrixChild[0][1] = 0.3; matrixChild[1][1] = 0.59; matrixChild[2][1] = 0.11;
- matrixChild[0][2] = 0.3; matrixChild[1][2] = 0.59; matrixChild[2][2] = 0.11;
- mat3 matrixParent;
- matrixParent[0][0] = 0.2; matrixParent[1][0] = 0.4; matrixParent[2][0] = 0.10;
- matrixParent[0][1] = 0.2; matrixParent[1][1] = 0.4; matrixParent[2][1] = 0.10;
- matrixParent[0][2] = 0.2; matrixParent[1][2] = 0.4; matrixParent[2][2] = 0.10;
-
- // degamma before applying the matrix
- if (mColorManagementUsed) {
- ColorTransformHelper::DegammaColor(expected);
- }
-
- ColorTransformHelper::applyMatrix(expected, matrixChild);
- ColorTransformHelper::applyMatrix(expected, matrixParent);
-
- if (mColorManagementUsed) {
- ColorTransformHelper::GammaColor(expected);
- }
-
- const Color expectedColor = {uint8_t(expected.r * 255), uint8_t(expected.g * 255),
- uint8_t(expected.b * 255), 255};
-
- // this is handwavy, but the precison loss scaled by 255 (8-bit per
- // channel) should be less than one
- const uint8_t tolerance = 1;
-
- Transaction()
- .setColor(colorLayer, color)
- .setColorTransform(parentLayer, matrixParent, vec3())
- .setColorTransform(colorLayer, matrixChild, vec3())
- .apply();
- {
- SCOPED_TRACE("new color");
- getScreenCapture()->expectColor(Rect(0, 0, 32, 32), expectedColor, tolerance);
- }
-}
-
-struct CallbackData {
- CallbackData() = default;
- CallbackData(nsecs_t time, const sp<Fence>& fence,
- const std::vector<SurfaceControlStats>& stats)
- : latchTime(time), presentFence(fence), surfaceControlStats(stats) {}
-
- nsecs_t latchTime;
- sp<Fence> presentFence;
- std::vector<SurfaceControlStats> surfaceControlStats;
-};
-
-class ExpectedResult {
-public:
- enum Transaction {
- NOT_PRESENTED = 0,
- PRESENTED,
- };
-
- enum Buffer {
- NOT_ACQUIRED = 0,
- ACQUIRED,
- };
-
- enum PreviousBuffer {
- NOT_RELEASED = 0,
- RELEASED,
- UNKNOWN,
- };
-
- void reset() {
- mTransactionResult = ExpectedResult::Transaction::NOT_PRESENTED;
- mExpectedSurfaceResults.clear();
- }
-
- void addSurface(ExpectedResult::Transaction transactionResult, const sp<SurfaceControl>& layer,
- ExpectedResult::Buffer bufferResult = ACQUIRED,
- ExpectedResult::PreviousBuffer previousBufferResult = NOT_RELEASED) {
- mTransactionResult = transactionResult;
- mExpectedSurfaceResults.emplace(std::piecewise_construct, std::forward_as_tuple(layer),
- std::forward_as_tuple(bufferResult, previousBufferResult));
- }
-
- void addSurfaces(ExpectedResult::Transaction transactionResult,
- const std::vector<sp<SurfaceControl>>& layers,
- ExpectedResult::Buffer bufferResult = ACQUIRED,
- ExpectedResult::PreviousBuffer previousBufferResult = NOT_RELEASED) {
- for (const auto& layer : layers) {
- addSurface(transactionResult, layer, bufferResult, previousBufferResult);
- }
- }
-
- void addExpectedPresentTime(nsecs_t expectedPresentTime) {
- mExpectedPresentTime = expectedPresentTime;
- }
-
- void verifyCallbackData(const CallbackData& callbackData) const {
- const auto& [latchTime, presentFence, surfaceControlStats] = callbackData;
- if (mTransactionResult == ExpectedResult::Transaction::PRESENTED) {
- ASSERT_GE(latchTime, 0) << "bad latch time";
- ASSERT_NE(presentFence, nullptr);
- if (mExpectedPresentTime >= 0) {
- ASSERT_EQ(presentFence->wait(3000), NO_ERROR);
- ASSERT_GE(presentFence->getSignalTime(), mExpectedPresentTime - nsecs_t(5 * 1e6));
- // if the panel is running at 30 hz, at the worst case, our expected time just
- // misses vsync and we have to wait another 33.3ms
- ASSERT_LE(presentFence->getSignalTime(),
- mExpectedPresentTime + nsecs_t(66.666666 * 1e6));
- }
- } else {
- ASSERT_EQ(presentFence, nullptr) << "transaction shouldn't have been presented";
- ASSERT_EQ(latchTime, -1) << "unpresented transactions shouldn't be latched";
- }
-
- ASSERT_EQ(surfaceControlStats.size(), mExpectedSurfaceResults.size())
- << "wrong number of surfaces";
-
- for (const auto& stats : surfaceControlStats) {
- ASSERT_NE(stats.surfaceControl, nullptr) << "returned null surface control";
-
- const auto& expectedSurfaceResult = mExpectedSurfaceResults.find(stats.surfaceControl);
- ASSERT_NE(expectedSurfaceResult, mExpectedSurfaceResults.end())
- << "unexpected surface control";
- expectedSurfaceResult->second.verifySurfaceControlStats(stats, latchTime);
- }
- }
-
-private:
- class ExpectedSurfaceResult {
- public:
- ExpectedSurfaceResult(ExpectedResult::Buffer bufferResult,
- ExpectedResult::PreviousBuffer previousBufferResult)
- : mBufferResult(bufferResult), mPreviousBufferResult(previousBufferResult) {}
-
- void verifySurfaceControlStats(const SurfaceControlStats& surfaceControlStats,
- nsecs_t latchTime) const {
- const auto& [surfaceControl, acquireTime, previousReleaseFence] = surfaceControlStats;
-
- ASSERT_EQ(acquireTime > 0, mBufferResult == ExpectedResult::Buffer::ACQUIRED)
- << "bad acquire time";
- ASSERT_LE(acquireTime, latchTime) << "acquire time should be <= latch time";
-
- if (mPreviousBufferResult == ExpectedResult::PreviousBuffer::RELEASED) {
- ASSERT_NE(previousReleaseFence, nullptr)
- << "failed to set release prev buffer fence";
- } else if (mPreviousBufferResult == ExpectedResult::PreviousBuffer::NOT_RELEASED) {
- ASSERT_EQ(previousReleaseFence, nullptr)
- << "should not have set released prev buffer fence";
- }
- }
-
- private:
- ExpectedResult::Buffer mBufferResult;
- ExpectedResult::PreviousBuffer mPreviousBufferResult;
- };
-
- struct SCHash {
- std::size_t operator()(const sp<SurfaceControl>& sc) const {
- return std::hash<IBinder*>{}(sc->getHandle().get());
- }
- };
- ExpectedResult::Transaction mTransactionResult = ExpectedResult::Transaction::NOT_PRESENTED;
- nsecs_t mExpectedPresentTime = -1;
- std::unordered_map<sp<SurfaceControl>, ExpectedSurfaceResult, SCHash> mExpectedSurfaceResults;
-};
-
-class CallbackHelper {
-public:
- static void function(void* callbackContext, nsecs_t latchTime, const sp<Fence>& presentFence,
- const std::vector<SurfaceControlStats>& stats) {
- if (!callbackContext) {
- ALOGE("failed to get callback context");
- }
- CallbackHelper* helper = static_cast<CallbackHelper*>(callbackContext);
- std::lock_guard lock(helper->mMutex);
- helper->mCallbackDataQueue.emplace(latchTime, presentFence, stats);
- helper->mConditionVariable.notify_all();
- }
-
- void getCallbackData(CallbackData* outData) {
- std::unique_lock lock(mMutex);
-
- if (mCallbackDataQueue.empty()) {
- ASSERT_NE(mConditionVariable.wait_for(lock, std::chrono::seconds(3)),
- std::cv_status::timeout)
- << "did not receive callback";
- }
-
- *outData = std::move(mCallbackDataQueue.front());
- mCallbackDataQueue.pop();
- }
-
- void verifyFinalState() {
- // Wait to see if there are extra callbacks
- std::this_thread::sleep_for(500ms);
-
- std::lock_guard lock(mMutex);
- EXPECT_EQ(mCallbackDataQueue.size(), 0) << "extra callbacks received";
- mCallbackDataQueue = {};
- }
-
- void* getContext() { return static_cast<void*>(this); }
-
- std::mutex mMutex;
- std::condition_variable mConditionVariable;
- std::queue<CallbackData> mCallbackDataQueue;
-};
-
-class LayerCallbackTest : public LayerTransactionTest {
-public:
- virtual sp<SurfaceControl> createBufferStateLayer() {
- return createLayer(mClient, "test", 0, 0, ISurfaceComposerClient::eFXSurfaceBufferState);
- }
-
- static int fillTransaction(Transaction& transaction, CallbackHelper* callbackHelper,
- const sp<SurfaceControl>& layer = nullptr, bool setBuffer = true,
- bool setBackgroundColor = false) {
- if (layer) {
- sp<GraphicBuffer> buffer;
- sp<Fence> fence;
- if (setBuffer) {
- int err = getBuffer(&buffer, &fence);
- if (err != NO_ERROR) {
- return err;
- }
-
- transaction.setBuffer(layer, buffer);
- transaction.setAcquireFence(layer, fence);
- }
-
- if (setBackgroundColor) {
- transaction.setBackgroundColor(layer, /*color*/ half3(1.0f, 0, 0), /*alpha*/ 1.0f,
- ui::Dataspace::UNKNOWN);
- }
- }
-
- transaction.addTransactionCompletedCallback(callbackHelper->function,
- callbackHelper->getContext());
- return NO_ERROR;
- }
-
- static void waitForCallback(CallbackHelper& helper, const ExpectedResult& expectedResult,
- bool finalState = false) {
- CallbackData callbackData;
- ASSERT_NO_FATAL_FAILURE(helper.getCallbackData(&callbackData));
- EXPECT_NO_FATAL_FAILURE(expectedResult.verifyCallbackData(callbackData));
-
- if (finalState) {
- ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
- }
- }
-
- static void waitForCallbacks(CallbackHelper& helper,
- const std::vector<ExpectedResult>& expectedResults,
- bool finalState = false) {
- for (const auto& expectedResult : expectedResults) {
- waitForCallback(helper, expectedResult);
- }
- if (finalState) {
- ASSERT_NO_FATAL_FAILURE(helper.verifyFinalState());
- }
- }
-};
-
-TEST_F(LayerCallbackTest, BufferColor) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer, true, true);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, NoBufferNoColor) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer, false, false);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer,
- ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, BufferNoColor) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer, true, false);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, NoBufferColor) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer, false, true);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
- ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, NoStateChange) {
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
-
- ExpectedResult expected;
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, OffScreen) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(-100, -100, 100, 100)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MergeBufferNoColor) {
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
- ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MergeNoBufferColor) {
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
- ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- int err = fillTransaction(transaction1, &callback1, layer1, false, true);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2, false, true);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
- ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MergeOneBufferOneColor) {
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
- ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2, false, true);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer1);
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer2,
- ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-TEST_F(LayerCallbackTest, Merge_SameCallback) {
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
- ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback;
- int err = fillTransaction(transaction1, &callback, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction2.merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, Merge_SameLayer) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- int err = fillTransaction(transaction1, &callback1, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction2.merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, Merge_DifferentClients) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
-
- ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
- ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
-
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- for (size_t i = 0; i < 10; i++) {
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
- ExpectedResult::Buffer::ACQUIRED,
- (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
- : ExpectedResult::PreviousBuffer::RELEASED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
- }
- ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_NoStateChange) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- for (size_t i = 0; i < 10; i++) {
- ExpectedResult expected;
-
- if (i == 0) {
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- } else {
- int err = fillTransaction(transaction, &callback);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- }
-
- transaction.apply();
-
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected));
- }
- ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_SameStateChange) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- for (size_t i = 0; i < 10; i++) {
- if (i == 0) {
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- } else {
- int err = fillTransaction(transaction, &callback);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- ExpectedResult expected;
- expected.addSurface((i == 0) ? ExpectedResult::Transaction::PRESENTED
- : ExpectedResult::Transaction::NOT_PRESENTED,
- layer,
- (i == 0) ? ExpectedResult::Buffer::ACQUIRED
- : ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, i == 0));
- }
- ASSERT_NO_FATAL_FAILURE(callback.verifyFinalState());
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_Merge) {
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createBufferStateLayer());
- ASSERT_NO_FATAL_FAILURE(layer2 = createBufferStateLayer());
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- for (size_t i = 0; i < 10; i++) {
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
- ExpectedResult::Buffer::ACQUIRED,
- (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
- : ExpectedResult::PreviousBuffer::RELEASED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected));
- }
- ASSERT_NO_FATAL_FAILURE(callback1.verifyFinalState());
- ASSERT_NO_FATAL_FAILURE(callback2.verifyFinalState());
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
- ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
- ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
-
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
- for (size_t i = 0; i < 10; i++) {
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2},
- ExpectedResult::Buffer::ACQUIRED,
- (i == 0) ? ExpectedResult::PreviousBuffer::NOT_RELEASED
- : ExpectedResult::PreviousBuffer::RELEASED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected));
- }
- ASSERT_NO_FATAL_FAILURE(callback1.verifyFinalState());
- ASSERT_NO_FATAL_FAILURE(callback2.verifyFinalState());
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_NoStateChange) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
- ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
- ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
-
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
-
- // Normal call to set up test
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
- expected.reset();
-
- // Test
- err = fillTransaction(transaction1, &callback1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction2.merge(std::move(transaction1)).apply();
-
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_SameStateChange) {
- sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
- client2(new SurfaceComposerClient);
-
- ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
- ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
-
- sp<SurfaceControl> layer1, layer2;
- ASSERT_NO_FATAL_FAILURE(layer1 = createLayer(client1, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
- ASSERT_NO_FATAL_FAILURE(layer2 = createLayer(client2, "test", 0, 0,
- ISurfaceComposerClient::eFXSurfaceBufferState));
-
- Transaction transaction1, transaction2;
- CallbackHelper callback1, callback2;
-
- // Normal call to set up test
- int err = fillTransaction(transaction1, &callback1, layer1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2, layer2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction1.setFrame(layer1, Rect(0, 0, 32, 32));
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- ExpectedResult expected;
- expected.addSurfaces(ExpectedResult::Transaction::PRESENTED, {layer1, layer2});
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
- expected.reset();
-
- // Test
- err = fillTransaction(transaction1, &callback1);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
- err = fillTransaction(transaction2, &callback2);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction2.setFrame(layer2, Rect(32, 32, 64, 64)).merge(std::move(transaction1)).apply();
-
- expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer2,
- ExpectedResult::Buffer::NOT_ACQUIRED);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected, true));
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- std::vector<ExpectedResult> expectedResults(50);
- for (auto& expected : expectedResults) {
- expected.reset();
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
- ExpectedResult::Buffer::ACQUIRED,
- ExpectedResult::PreviousBuffer::UNKNOWN);
-
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
- }
- EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame_NoStateChange) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- // Normal call to set up test
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-
- // Test
- std::vector<ExpectedResult> expectedResults(50);
- for (auto& expected : expectedResults) {
- expected.reset();
-
- err = fillTransaction(transaction, &callback);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.apply();
- }
- EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
-}
-
-TEST_F(LayerCallbackTest, MultipleTransactions_SingleFrame_SameStateChange) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- // Normal call to set up test
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
-
- ExpectedResult expectedResult;
- expectedResult.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expectedResult, true));
-
- // Test
- std::vector<ExpectedResult> expectedResults(50);
- for (auto& expected : expectedResults) {
- expected.reset();
- expected.addSurface(ExpectedResult::Transaction::NOT_PRESENTED, layer,
- ExpectedResult::Buffer::NOT_ACQUIRED);
-
- err = fillTransaction(transaction, &callback);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- transaction.setFrame(layer, Rect(0, 0, 32, 32)).apply();
- }
- EXPECT_NO_FATAL_FAILURE(waitForCallbacks(callback, expectedResults, true));
-}
-
-TEST_F(LayerCallbackTest, DesiredPresentTime) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 100ms in the future
- nsecs_t time = systemTime() + (100 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- expected.addExpectedPresentTime(time);
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-TEST_F(LayerCallbackTest, DesiredPresentTime_Multiple) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback1;
- int err = fillTransaction(transaction, &callback1, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 100ms in the future
- nsecs_t time = systemTime() + (100 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected1;
- expected1.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- expected1.addExpectedPresentTime(time);
-
- CallbackHelper callback2;
- err = fillTransaction(transaction, &callback2, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 33ms after the first frame
- time += (33.3 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected2;
- expected2.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
- ExpectedResult::Buffer::ACQUIRED,
- ExpectedResult::PreviousBuffer::RELEASED);
- expected2.addExpectedPresentTime(time);
-
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected1, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected2, true));
-}
-
-TEST_F(LayerCallbackTest, DesiredPresentTime_OutOfOrder) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback1;
- int err = fillTransaction(transaction, &callback1, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 100ms in the future
- nsecs_t time = systemTime() + (100 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected1;
- expected1.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- expected1.addExpectedPresentTime(time);
-
- CallbackHelper callback2;
- err = fillTransaction(transaction, &callback2, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 33ms before the previous frame
- time -= (33.3 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected2;
- expected2.addSurface(ExpectedResult::Transaction::PRESENTED, layer,
- ExpectedResult::Buffer::ACQUIRED,
- ExpectedResult::PreviousBuffer::RELEASED);
-
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback1, expected1, true));
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback2, expected2, true));
-}
-
-TEST_F(LayerCallbackTest, DesiredPresentTime_Past) {
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createBufferStateLayer());
-
- Transaction transaction;
- CallbackHelper callback;
- int err = fillTransaction(transaction, &callback, layer);
- if (err) {
- GTEST_SUCCEED() << "test not supported";
- return;
- }
-
- // Try to present 100ms in the past
- nsecs_t time = systemTime() - (100 * 1e6);
-
- transaction.setDesiredPresentTime(time);
- transaction.apply();
-
- ExpectedResult expected;
- expected.addSurface(ExpectedResult::Transaction::PRESENTED, layer);
- expected.addExpectedPresentTime(systemTime());
- EXPECT_NO_FATAL_FAILURE(waitForCallback(callback, expected, true));
-}
-
-class LayerUpdateTest : public LayerTransactionTest {
-protected:
- virtual void SetUp() {
- LayerTransactionTest::SetUp();
- ASSERT_EQ(NO_ERROR, mClient->initCheck());
-
- const auto display = SurfaceComposerClient::getInternalDisplayToken();
- ASSERT_FALSE(display == nullptr);
-
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
-
- ssize_t displayWidth = info.w;
- ssize_t displayHeight = info.h;
-
- // Background surface
- mBGSurfaceControl = createLayer(String8("BG Test Surface"), displayWidth,
- displayHeight, 0);
- ASSERT_TRUE(mBGSurfaceControl != nullptr);
- ASSERT_TRUE(mBGSurfaceControl->isValid());
- fillSurfaceRGBA8(mBGSurfaceControl, 63, 63, 195);
-
- // Foreground surface
- mFGSurfaceControl = createLayer(String8("FG Test Surface"), 64, 64, 0);
-
- ASSERT_TRUE(mFGSurfaceControl != nullptr);
- ASSERT_TRUE(mFGSurfaceControl->isValid());
-
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
-
- // Synchronization surface
- mSyncSurfaceControl = createLayer(String8("Sync Test Surface"), 1, 1, 0);
- ASSERT_TRUE(mSyncSurfaceControl != nullptr);
- ASSERT_TRUE(mSyncSurfaceControl->isValid());
-
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
-
- asTransaction([&](Transaction& t) {
- t.setDisplayLayerStack(display, 0);
-
- t.setLayer(mBGSurfaceControl, INT32_MAX - 2).show(mBGSurfaceControl);
-
- t.setLayer(mFGSurfaceControl, INT32_MAX - 1)
- .setPosition(mFGSurfaceControl, 64, 64)
- .show(mFGSurfaceControl);
-
- t.setLayer(mSyncSurfaceControl, INT32_MAX - 1)
- .setPosition(mSyncSurfaceControl, displayWidth - 2, displayHeight - 2)
- .show(mSyncSurfaceControl);
- });
- }
-
- virtual void TearDown() {
- LayerTransactionTest::TearDown();
- mBGSurfaceControl = 0;
- mFGSurfaceControl = 0;
- mSyncSurfaceControl = 0;
- }
-
- void waitForPostedBuffers() {
- // Since the sync surface is in synchronous mode (i.e. double buffered)
- // posting three buffers to it should ensure that at least two
- // SurfaceFlinger::handlePageFlip calls have been made, which should
- // guaranteed that a buffer posted to another Surface has been retired.
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- }
-
-
- sp<SurfaceControl> mBGSurfaceControl;
- sp<SurfaceControl> mFGSurfaceControl;
-
- // This surface is used to ensure that the buffers posted to
- // mFGSurfaceControl have been picked up by SurfaceFlinger.
- sp<SurfaceControl> mSyncSurfaceControl;
-};
-
-TEST_F(LayerUpdateTest, RelativesAreNotDetached) {
-
- std::unique_ptr<ScreenCapture> sc;
-
- sp<SurfaceControl> relative = createLayer(String8("relativeTestSurface"), 10, 10, 0);
- fillSurfaceRGBA8(relative, 10, 10, 10);
- waitForPostedBuffers();
-
- Transaction{}
- .setRelativeLayer(relative, mFGSurfaceControl->getHandle(), 1)
- .setPosition(relative, 64, 64)
- .apply();
-
- {
- // The relative should be on top of the FG control.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(64, 64, 10, 10, 10);
- }
- Transaction{}.detachChildren(mFGSurfaceControl).apply();
-
- {
- // Nothing should change at this point.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(64, 64, 10, 10, 10);
- }
-
- Transaction{}.hide(relative).apply();
-
- {
- // Ensure that the relative was actually hidden, rather than
- // being left in the detached but visible state.
- ScreenCapture::captureScreen(&sc);
- sc->expectFGColor(64, 64);
- }
-}
-
-class GeometryLatchingTest : public LayerUpdateTest {
-protected:
- void EXPECT_INITIAL_STATE(const char* trace) {
- SCOPED_TRACE(trace);
- ScreenCapture::captureScreen(&sc);
- // We find the leading edge of the FG surface.
- sc->expectFGColor(127, 127);
- sc->expectBGColor(128, 128);
- }
-
- void lockAndFillFGBuffer() { fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63, false); }
-
- void unlockFGBuffer() {
- sp<Surface> s = mFGSurfaceControl->getSurface();
- ASSERT_EQ(NO_ERROR, s->unlockAndPost());
- waitForPostedBuffers();
- }
-
- void completeFGResize() {
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
- waitForPostedBuffers();
- }
- void restoreInitialState() {
- asTransaction([&](Transaction& t) {
- t.setSize(mFGSurfaceControl, 64, 64);
- t.setPosition(mFGSurfaceControl, 64, 64);
- t.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 64, 64));
- });
-
- EXPECT_INITIAL_STATE("After restoring initial state");
- }
- std::unique_ptr<ScreenCapture> sc;
-};
-
-class CropLatchingTest : public GeometryLatchingTest {
-protected:
- void EXPECT_CROPPED_STATE(const char* trace) {
- SCOPED_TRACE(trace);
- ScreenCapture::captureScreen(&sc);
- // The edge should be moved back one pixel by our crop.
- sc->expectFGColor(126, 126);
- sc->expectBGColor(127, 127);
- sc->expectBGColor(128, 128);
- }
-
- void EXPECT_RESIZE_STATE(const char* trace) {
- SCOPED_TRACE(trace);
- ScreenCapture::captureScreen(&sc);
- // The FG is now resized too 128,128 at 64,64
- sc->expectFGColor(64, 64);
- sc->expectFGColor(191, 191);
- sc->expectBGColor(192, 192);
- }
-};
-
-TEST_F(LayerUpdateTest, DeferredTransactionTest) {
- std::unique_ptr<ScreenCapture> sc;
- {
- SCOPED_TRACE("before anything");
- ScreenCapture::captureScreen(&sc);
- sc->expectBGColor(32, 32);
- sc->expectFGColor(96, 96);
- sc->expectBGColor(160, 160);
- }
-
- // set up two deferred transactions on different frames
- asTransaction([&](Transaction& t) {
- t.setAlpha(mFGSurfaceControl, 0.75);
- t.deferTransactionUntil_legacy(mFGSurfaceControl, mSyncSurfaceControl->getHandle(),
- mSyncSurfaceControl->getSurface()->getNextFrameNumber());
- });
-
- asTransaction([&](Transaction& t) {
- t.setPosition(mFGSurfaceControl, 128, 128);
- t.deferTransactionUntil_legacy(mFGSurfaceControl, mSyncSurfaceControl->getHandle(),
- mSyncSurfaceControl->getSurface()->getNextFrameNumber() + 1);
- });
-
- {
- SCOPED_TRACE("before any trigger");
- ScreenCapture::captureScreen(&sc);
- sc->expectBGColor(32, 32);
- sc->expectFGColor(96, 96);
- sc->expectBGColor(160, 160);
- }
-
- // should trigger the first deferred transaction, but not the second one
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- {
- SCOPED_TRACE("after first trigger");
- ScreenCapture::captureScreen(&sc);
- sc->expectBGColor(32, 32);
- sc->checkPixel(96, 96, 162, 63, 96);
- sc->expectBGColor(160, 160);
- }
-
- // should show up immediately since it's not deferred
- asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 1.0); });
-
- // trigger the second deferred transaction
- fillSurfaceRGBA8(mSyncSurfaceControl, 31, 31, 31);
- {
- SCOPED_TRACE("after second trigger");
- ScreenCapture::captureScreen(&sc);
- sc->expectBGColor(32, 32);
- sc->expectBGColor(96, 96);
- sc->expectFGColor(160, 160);
- }
-}
-
-TEST_F(LayerUpdateTest, LayerWithNoBuffersResizesImmediately) {
- std::unique_ptr<ScreenCapture> sc;
-
- sp<SurfaceControl> childNoBuffer =
- createSurface(mClient, "Bufferless child", 0 /* buffer width */, 0 /* buffer height */,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- sp<SurfaceControl> childBuffer = createSurface(mClient, "Buffered child", 20, 20,
- PIXEL_FORMAT_RGBA_8888, 0, childNoBuffer.get());
- fillSurfaceRGBA8(childBuffer, 200, 200, 200);
- SurfaceComposerClient::Transaction{}
- .setCrop_legacy(childNoBuffer, Rect(0, 0, 10, 10))
- .show(childNoBuffer)
- .show(childBuffer)
- .apply(true);
- {
- ScreenCapture::captureScreen(&sc);
- sc->expectChildColor(73, 73);
- sc->expectFGColor(74, 74);
- }
- SurfaceComposerClient::Transaction{}
- .setCrop_legacy(childNoBuffer, Rect(0, 0, 20, 20))
- .apply(true);
- {
- ScreenCapture::captureScreen(&sc);
- sc->expectChildColor(73, 73);
- sc->expectChildColor(74, 74);
- }
-}
-
-TEST_F(LayerUpdateTest, MergingTransactions) {
- std::unique_ptr<ScreenCapture> sc;
- {
- SCOPED_TRACE("before move");
- ScreenCapture::captureScreen(&sc);
- sc->expectBGColor(0, 12);
- sc->expectFGColor(75, 75);
- sc->expectBGColor(145, 145);
- }
-
- Transaction t1, t2;
- t1.setPosition(mFGSurfaceControl, 128, 128);
- t2.setPosition(mFGSurfaceControl, 0, 0);
- // We expect that the position update from t2 now
- // overwrites the position update from t1.
- t1.merge(std::move(t2));
- t1.apply();
-
- {
- ScreenCapture::captureScreen(&sc);
- sc->expectFGColor(1, 1);
- }
-}
-
-class ChildLayerTest : public LayerUpdateTest {
-protected:
- void SetUp() override {
- LayerUpdateTest::SetUp();
- mChild = createSurface(mClient, "Child surface", 10, 15, PIXEL_FORMAT_RGBA_8888, 0,
- mFGSurfaceControl.get());
- fillSurfaceRGBA8(mChild, 200, 200, 200);
-
- {
- SCOPED_TRACE("before anything");
- mCapture = screenshot();
- mCapture->expectChildColor(64, 64);
- }
- }
- void TearDown() override {
- LayerUpdateTest::TearDown();
- mChild = 0;
- }
-
- sp<SurfaceControl> mChild;
- std::unique_ptr<ScreenCapture> mCapture;
-};
-
-TEST_F(ChildLayerTest, ChildLayerPositioning) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
- asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 0, 0); });
-
- {
- mCapture = screenshot();
- // Top left of foreground should now be at 0, 0
- mCapture->expectFGColor(0, 0);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(10, 10);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(20, 20);
- }
-}
-
-TEST_F(ChildLayerTest, ChildLayerCropping) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- t.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 5, 5));
- });
-
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(4, 4);
- mCapture->expectBGColor(5, 5);
- }
-}
-
-TEST_F(ChildLayerTest, ChildLayerConstraints) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mFGSurfaceControl, 0, 0);
- t.setPosition(mChild, 63, 63);
- });
-
- {
- mCapture = screenshot();
- mCapture->expectFGColor(0, 0);
- // Last pixel in foreground should now be the child.
- mCapture->expectChildColor(63, 63);
- // But the child should be constrained and the next pixel
- // must be the background
- mCapture->expectBGColor(64, 64);
- }
-}
-
-TEST_F(ChildLayerTest, ChildLayerScaling) {
- asTransaction([&](Transaction& t) { t.setPosition(mFGSurfaceControl, 0, 0); });
-
- // Find the boundary between the parent and child
- {
- mCapture = screenshot();
- mCapture->expectChildColor(9, 9);
- mCapture->expectFGColor(10, 10);
- }
-
- asTransaction([&](Transaction& t) { t.setMatrix(mFGSurfaceControl, 2.0, 0, 0, 2.0); });
-
- // The boundary should be twice as far from the origin now.
- // The pixels from the last test should all be child now
- {
- mCapture = screenshot();
- mCapture->expectChildColor(9, 9);
- mCapture->expectChildColor(10, 10);
- mCapture->expectChildColor(19, 19);
- mCapture->expectFGColor(20, 20);
- }
-}
-
-// A child with a scale transform should be cropped by its parent bounds.
-TEST_F(ChildLayerTest, ChildLayerScalingCroppedByParent) {
- asTransaction([&](Transaction& t) {
- t.setPosition(mFGSurfaceControl, 0, 0);
- t.setPosition(mChild, 0, 0);
- });
-
- // Find the boundary between the parent and child.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(9, 9);
- mCapture->expectFGColor(10, 10);
- }
-
- asTransaction([&](Transaction& t) { t.setMatrix(mChild, 10.0, 0, 0, 10.0); });
-
- // The child should fill its parent bounds and be cropped by it.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(63, 63);
- mCapture->expectBGColor(64, 64);
- }
-}
-
-TEST_F(ChildLayerTest, ChildLayerAlpha) {
- fillSurfaceRGBA8(mBGSurfaceControl, 0, 0, 254);
- fillSurfaceRGBA8(mFGSurfaceControl, 254, 0, 0);
- fillSurfaceRGBA8(mChild, 0, 254, 0);
- waitForPostedBuffers();
-
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- });
-
- {
- mCapture = screenshot();
- // Unblended child color
- mCapture->checkPixel(0, 0, 0, 254, 0);
- }
-
- asTransaction([&](Transaction& t) { t.setAlpha(mChild, 0.5); });
-
- {
- mCapture = screenshot();
- // Child and BG blended.
- mCapture->checkPixel(0, 0, 127, 127, 0);
- }
-
- asTransaction([&](Transaction& t) { t.setAlpha(mFGSurfaceControl, 0.5); });
-
- {
- mCapture = screenshot();
- // Child and BG blended.
- mCapture->checkPixel(0, 0, 95, 64, 95);
- }
-}
-
-TEST_F(ChildLayerTest, ReparentChildren) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
- asTransaction([&](Transaction& t) {
- t.reparentChildren(mFGSurfaceControl, mBGSurfaceControl->getHandle());
- });
-
- {
- mCapture = screenshot();
- mCapture->expectFGColor(64, 64);
- // In reparenting we should have exposed the entire foreground surface.
- mCapture->expectFGColor(74, 74);
- // And the child layer should now begin at 10, 10 (since the BG
- // layer is at (0, 0)).
- mCapture->expectBGColor(9, 9);
- mCapture->expectChildColor(10, 10);
- }
-}
-
-TEST_F(ChildLayerTest, ChildrenSurviveParentDestruction) {
- sp<SurfaceControl> mGrandChild =
- createSurface(mClient, "Grand Child", 10, 10, PIXEL_FORMAT_RGBA_8888, 0, mChild.get());
- fillSurfaceRGBA8(mGrandChild, 111, 111, 111);
-
- {
- SCOPED_TRACE("Grandchild visible");
- ScreenCapture::captureScreen(&mCapture);
- mCapture->checkPixel(64, 64, 111, 111, 111);
- }
-
- mChild.clear();
-
- {
- SCOPED_TRACE("After destroying child");
- ScreenCapture::captureScreen(&mCapture);
- mCapture->expectFGColor(64, 64);
- }
-
- asTransaction([&](Transaction& t) {
- t.reparent(mGrandChild, mFGSurfaceControl->getHandle());
- });
-
- {
- SCOPED_TRACE("After reparenting grandchild");
- ScreenCapture::captureScreen(&mCapture);
- mCapture->checkPixel(64, 64, 111, 111, 111);
- }
-}
-
-TEST_F(ChildLayerTest, DetachChildrenSameClient) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
-
- asTransaction([&](Transaction& t) { t.detachChildren(mFGSurfaceControl); });
-
- asTransaction([&](Transaction& t) { t.hide(mChild); });
-
- // Since the child has the same client as the parent, it will not get
- // detached and will be hidden.
- {
- mCapture = screenshot();
- mCapture->expectFGColor(64, 64);
- mCapture->expectFGColor(74, 74);
- mCapture->expectFGColor(84, 84);
- }
-}
-
-TEST_F(ChildLayerTest, DetachChildrenDifferentClient) {
- sp<SurfaceComposerClient> mNewComposerClient = new SurfaceComposerClient;
- sp<SurfaceControl> mChildNewClient =
- createSurface(mNewComposerClient, "New Child Test Surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
-
- ASSERT_TRUE(mChildNewClient->isValid());
-
- fillSurfaceRGBA8(mChildNewClient, 200, 200, 200);
-
- asTransaction([&](Transaction& t) {
- t.hide(mChild);
- t.show(mChildNewClient);
- t.setPosition(mChildNewClient, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
- asTransaction([&](Transaction& t) { t.detachChildren(mFGSurfaceControl); });
-
- asTransaction([&](Transaction& t) { t.hide(mChildNewClient); });
-
- // Nothing should have changed.
- {
- mCapture = screenshot();
- mCapture->expectFGColor(64, 64);
- mCapture->expectChildColor(74, 74);
- mCapture->expectFGColor(84, 84);
- }
-}
-
-TEST_F(ChildLayerTest, DetachChildrenThenAttach) {
- sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
- sp<SurfaceControl> childNewClient =
- newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
-
- ASSERT_TRUE(childNewClient != nullptr);
- ASSERT_TRUE(childNewClient->isValid());
-
- fillSurfaceRGBA8(childNewClient, 200, 200, 200);
-
- Transaction()
- .hide(mChild)
- .show(childNewClient)
- .setPosition(childNewClient, 10, 10)
- .setPosition(mFGSurfaceControl, 64, 64)
- .apply();
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
- Transaction().detachChildren(mFGSurfaceControl).apply();
- Transaction().hide(childNewClient).apply();
-
- // Nothing should have changed.
- {
- mCapture = screenshot();
- mCapture->expectFGColor(64, 64);
- mCapture->expectChildColor(74, 74);
- mCapture->expectFGColor(84, 84);
- }
-
- sp<SurfaceControl> newParentSurface = createLayer(String8("New Parent Surface"), 32, 32, 0);
- fillLayerColor(ISurfaceComposerClient::eFXSurfaceBufferQueue, newParentSurface, Color::RED, 32,
- 32);
- Transaction()
- .setLayer(newParentSurface, INT32_MAX - 1)
- .show(newParentSurface)
- .setPosition(newParentSurface, 20, 20)
- .reparent(childNewClient, newParentSurface->getHandle())
- .apply();
- {
- mCapture = screenshot();
- // Child is now hidden.
- mCapture->expectColor(Rect(20, 20, 52, 52), Color::RED);
- }
-}
-TEST_F(ChildLayerTest, DetachChildrenWithDeferredTransaction) {
- sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
- sp<SurfaceControl> childNewClient =
- newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
-
- ASSERT_TRUE(childNewClient != nullptr);
- ASSERT_TRUE(childNewClient->isValid());
-
- fillSurfaceRGBA8(childNewClient, 200, 200, 200);
-
- Transaction()
- .hide(mChild)
- .show(childNewClient)
- .setPosition(childNewClient, 10, 10)
- .setPosition(mFGSurfaceControl, 64, 64)
- .apply();
-
- {
- mCapture = screenshot();
- Rect rect = Rect(74, 74, 84, 84);
- mCapture->expectBorder(rect, Color{195, 63, 63, 255});
- mCapture->expectColor(rect, Color{200, 200, 200, 255});
- }
-
- Transaction()
- .deferTransactionUntil_legacy(childNewClient, mFGSurfaceControl->getHandle(),
- mFGSurfaceControl->getSurface()->getNextFrameNumber())
- .apply();
- Transaction().detachChildren(mFGSurfaceControl).apply();
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(mFGSurfaceControl, Color::RED, 32, 32));
-
- // BufferLayer can still dequeue buffers even though there's a detached layer with a
- // deferred transaction.
- {
- SCOPED_TRACE("new buffer");
- mCapture = screenshot();
- Rect rect = Rect(74, 74, 84, 84);
- mCapture->expectBorder(rect, Color::RED);
- mCapture->expectColor(rect, Color{200, 200, 200, 255});
- }
-}
-
-TEST_F(ChildLayerTest, ChildrenInheritNonTransformScalingFromParent) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- });
-
- {
- mCapture = screenshot();
- // We've positioned the child in the top left.
- mCapture->expectChildColor(0, 0);
- // But it's only 10x15.
- mCapture->expectFGColor(10, 15);
- }
-
- asTransaction([&](Transaction& t) {
- t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
- // We cause scaling by 2.
- t.setSize(mFGSurfaceControl, 128, 128);
- });
-
- {
- mCapture = screenshot();
- // We've positioned the child in the top left.
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(10, 10);
- mCapture->expectChildColor(19, 29);
- // And now it should be scaled all the way to 20x30
- mCapture->expectFGColor(20, 30);
- }
-}
-
-// Regression test for b/37673612
-TEST_F(ChildLayerTest, ChildrenWithParentBufferTransform) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- });
-
- {
- mCapture = screenshot();
- // We've positioned the child in the top left.
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(9, 14);
- // But it's only 10x15.
- mCapture->expectFGColor(10, 15);
- }
- // We set things up as in b/37673612 so that there is a mismatch between the buffer size and
- // the WM specified state size.
- asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 64); });
- sp<Surface> s = mFGSurfaceControl->getSurface();
- auto anw = static_cast<ANativeWindow*>(s.get());
- native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
- native_window_set_buffers_dimensions(anw, 64, 128);
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
- waitForPostedBuffers();
-
- {
- // The child should still be in the same place and not have any strange scaling as in
- // b/37673612.
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectFGColor(10, 10);
- }
-}
-
-// A child with a buffer transform from its parents should be cropped by its parent bounds.
-TEST_F(ChildLayerTest, ChildCroppedByParentWithBufferTransform) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- t.setSize(mChild, 100, 100);
- });
- fillSurfaceRGBA8(mChild, 200, 200, 200);
-
- {
- mCapture = screenshot();
-
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(63, 63);
- mCapture->expectBGColor(64, 64);
- }
-
- asTransaction([&](Transaction& t) { t.setSize(mFGSurfaceControl, 128, 64); });
- sp<Surface> s = mFGSurfaceControl->getSurface();
- auto anw = static_cast<ANativeWindow*>(s.get());
- // Apply a 90 transform on the buffer.
- native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
- native_window_set_buffers_dimensions(anw, 64, 128);
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
- waitForPostedBuffers();
-
- // The child should be cropped by the new parent bounds.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(99, 63);
- mCapture->expectFGColor(100, 63);
- mCapture->expectBGColor(128, 64);
- }
-}
-
-// A child with a scale transform from its parents should be cropped by its parent bounds.
-TEST_F(ChildLayerTest, ChildCroppedByParentWithBufferScale) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- t.setSize(mChild, 200, 200);
- });
- fillSurfaceRGBA8(mChild, 200, 200, 200);
-
- {
- mCapture = screenshot();
-
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(63, 63);
- mCapture->expectBGColor(64, 64);
- }
-
- asTransaction([&](Transaction& t) {
- t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
- // Set a scaling by 2.
- t.setSize(mFGSurfaceControl, 128, 128);
- });
-
- // Child should inherit its parents scale but should be cropped by its parent bounds.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(127, 127);
- mCapture->expectBGColor(128, 128);
- }
-}
-
-// Regression test for b/127368943
-// Child should ignore the buffer transform but apply parent scale transform.
-TEST_F(ChildLayerTest, ChildrenWithParentBufferTransformAndScale) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 0, 0);
- t.setPosition(mFGSurfaceControl, 0, 0);
- });
-
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(9, 14);
- mCapture->expectFGColor(10, 15);
- }
-
- // Change the size of the foreground to 128 * 64 so we can test rotation as well.
- asTransaction([&](Transaction& t) {
- t.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
- t.setSize(mFGSurfaceControl, 128, 64);
- });
- sp<Surface> s = mFGSurfaceControl->getSurface();
- auto anw = static_cast<ANativeWindow*>(s.get());
- // Apply a 90 transform on the buffer and submit a buffer half the expected size so that we
- // have an effective scale of 2.0 applied to the buffer along with a rotation transform.
- native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
- native_window_set_buffers_dimensions(anw, 32, 64);
- fillSurfaceRGBA8(mFGSurfaceControl, 195, 63, 63);
- waitForPostedBuffers();
-
- // The child should ignore the buffer transform but apply the 2.0 scale from parent.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(19, 29);
- mCapture->expectFGColor(20, 30);
- }
-}
-
-TEST_F(ChildLayerTest, Bug36858924) {
- // Destroy the child layer
- mChild.clear();
-
- // Now recreate it as hidden
- mChild = createSurface(mClient, "Child surface", 10, 10, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eHidden, mFGSurfaceControl.get());
-
- // Show the child layer in a deferred transaction
- asTransaction([&](Transaction& t) {
- t.deferTransactionUntil_legacy(mChild, mFGSurfaceControl->getHandle(),
- mFGSurfaceControl->getSurface()->getNextFrameNumber());
- t.show(mChild);
- });
-
- // Render the foreground surface a few times
- //
- // Prior to the bugfix for b/36858924, this would usually hang while trying to fill the third
- // frame because SurfaceFlinger would never process the deferred transaction and would therefore
- // never acquire/release the first buffer
- ALOGI("Filling 1");
- fillSurfaceRGBA8(mFGSurfaceControl, 0, 255, 0);
- ALOGI("Filling 2");
- fillSurfaceRGBA8(mFGSurfaceControl, 0, 0, 255);
- ALOGI("Filling 3");
- fillSurfaceRGBA8(mFGSurfaceControl, 255, 0, 0);
- ALOGI("Filling 4");
- fillSurfaceRGBA8(mFGSurfaceControl, 0, 255, 0);
-}
-
-TEST_F(ChildLayerTest, Reparent) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
-
- asTransaction([&](Transaction& t) { t.reparent(mChild, mBGSurfaceControl->getHandle()); });
-
- {
- mCapture = screenshot();
- mCapture->expectFGColor(64, 64);
- // In reparenting we should have exposed the entire foreground surface.
- mCapture->expectFGColor(74, 74);
- // And the child layer should now begin at 10, 10 (since the BG
- // layer is at (0, 0)).
- mCapture->expectBGColor(9, 9);
- mCapture->expectChildColor(10, 10);
- }
-}
-
-TEST_F(ChildLayerTest, ReparentToNoParent) {
- asTransaction([&](Transaction& t) {
- t.show(mChild);
- t.setPosition(mChild, 10, 10);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // But 10 pixels in we should see the child surface
- mCapture->expectChildColor(74, 74);
- // And 10 more pixels we should be back to the foreground surface
- mCapture->expectFGColor(84, 84);
- }
- asTransaction([&](Transaction& t) { t.reparent(mChild, nullptr); });
- {
- mCapture = screenshot();
- // The surface should now be offscreen.
- mCapture->expectFGColor(64, 64);
- mCapture->expectFGColor(74, 74);
- mCapture->expectFGColor(84, 84);
- }
-}
-
-TEST_F(ChildLayerTest, ReparentFromNoParent) {
- sp<SurfaceControl> newSurface = createLayer(String8("New Surface"), 10, 10, 0);
- ASSERT_TRUE(newSurface != nullptr);
- ASSERT_TRUE(newSurface->isValid());
-
- fillSurfaceRGBA8(newSurface, 63, 195, 63);
- asTransaction([&](Transaction& t) {
- t.hide(mChild);
- t.show(newSurface);
- t.setPosition(newSurface, 10, 10);
- t.setLayer(newSurface, INT32_MAX - 2);
- t.setPosition(mFGSurfaceControl, 64, 64);
- });
-
- {
- mCapture = screenshot();
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // At 10, 10 we should see the new surface
- mCapture->checkPixel(10, 10, 63, 195, 63);
- }
-
- asTransaction([&](Transaction& t) { t.reparent(newSurface, mFGSurfaceControl->getHandle()); });
-
- {
- mCapture = screenshot();
- // newSurface will now be a child of mFGSurface so it will be 10, 10 offset from
- // mFGSurface, putting it at 74, 74.
- mCapture->expectFGColor(64, 64);
- mCapture->checkPixel(74, 74, 63, 195, 63);
- mCapture->expectFGColor(84, 84);
- }
-}
-
-TEST_F(ChildLayerTest, NestedChildren) {
- sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mChild.get());
- fillSurfaceRGBA8(grandchild, 50, 50, 50);
-
- {
- mCapture = screenshot();
- // Expect the grandchild to begin at 64, 64 because it's a child of mChild layer
- // which begins at 64, 64
- mCapture->checkPixel(64, 64, 50, 50, 50);
- }
-}
-
-TEST_F(ChildLayerTest, ChildLayerRelativeLayer) {
- sp<SurfaceControl> relative = createLayer(String8("Relative surface"), 128, 128, 0);
- fillSurfaceRGBA8(relative, 255, 255, 255);
-
- Transaction t;
- t.setLayer(relative, INT32_MAX)
- .setRelativeLayer(mChild, relative->getHandle(), 1)
- .setPosition(mFGSurfaceControl, 0, 0)
- .apply(true);
-
- // We expect that the child should have been elevated above our
- // INT_MAX layer even though it's not a child of it.
- {
- mCapture = screenshot();
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(9, 9);
- mCapture->checkPixel(10, 10, 255, 255, 255);
- }
-}
-
-class BoundlessLayerTest : public LayerUpdateTest {
-protected:
- std::unique_ptr<ScreenCapture> mCapture;
-};
-
-// Verify setting a size on a buffer layer has no effect.
-TEST_F(BoundlessLayerTest, BufferLayerIgnoresSize) {
- sp<SurfaceControl> bufferLayer =
- createSurface(mClient, "BufferLayer", 45, 45, PIXEL_FORMAT_RGBA_8888, 0,
- mFGSurfaceControl.get());
- ASSERT_TRUE(bufferLayer->isValid());
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(bufferLayer, Color::BLACK, 30, 30));
- asTransaction([&](Transaction& t) { t.show(bufferLayer); });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(64, 64, 94, 94), Color::BLACK);
- // Buffer layer should not extend past buffer bounds
- mCapture->expectFGColor(95, 95);
- }
-}
-
-// Verify a boundless color layer will fill its parent bounds. The parent has a buffer size
-// which will crop the color layer.
-TEST_F(BoundlessLayerTest, BoundlessColorLayerFillsParentBufferBounds) {
- sp<SurfaceControl> colorLayer =
- createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, mFGSurfaceControl.get());
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(colorLayer);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
- // Color layer should not extend past foreground bounds
- mCapture->expectBGColor(129, 129);
- }
-}
-
-// Verify a boundless color layer will fill its parent bounds. The parent has no buffer but has
-// a crop which will be used to crop the color layer.
-TEST_F(BoundlessLayerTest, BoundlessColorLayerFillsParentCropBounds) {
- sp<SurfaceControl> cropLayer = createSurface(mClient, "CropLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- 0 /* flags */, mFGSurfaceControl.get());
- ASSERT_TRUE(cropLayer->isValid());
- sp<SurfaceControl> colorLayer =
- createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, cropLayer.get());
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setCrop_legacy(cropLayer, Rect(5, 5, 10, 10));
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(cropLayer);
- t.show(colorLayer);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // 5 pixels from the foreground we should see the child surface
- mCapture->expectColor(Rect(69, 69, 74, 74), Color::BLACK);
- // 10 pixels from the foreground we should be back to the foreground surface
- mCapture->expectFGColor(74, 74);
- }
-}
-
-// Verify for boundless layer with no children, their transforms have no effect.
-TEST_F(BoundlessLayerTest, BoundlessColorLayerTransformHasNoEffect) {
- sp<SurfaceControl> colorLayer =
- createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, mFGSurfaceControl.get());
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setPosition(colorLayer, 320, 320);
- t.setMatrix(colorLayer, 2, 0, 0, 2);
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(colorLayer);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
- // Color layer should not extend past foreground bounds
- mCapture->expectBGColor(129, 129);
- }
-}
-
-// Verify for boundless layer with children, their transforms have an effect.
-TEST_F(BoundlessLayerTest, IntermediateBoundlessLayerCanSetTransform) {
- sp<SurfaceControl> boundlessLayerRightShift =
- createSurface(mClient, "BoundlessLayerRightShift", 0, 0, PIXEL_FORMAT_RGBA_8888,
- 0 /* flags */, mFGSurfaceControl.get());
- ASSERT_TRUE(boundlessLayerRightShift->isValid());
- sp<SurfaceControl> boundlessLayerDownShift =
- createSurface(mClient, "BoundlessLayerLeftShift", 0, 0, PIXEL_FORMAT_RGBA_8888,
- 0 /* flags */, boundlessLayerRightShift.get());
- ASSERT_TRUE(boundlessLayerDownShift->isValid());
- sp<SurfaceControl> colorLayer =
- createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, boundlessLayerDownShift.get());
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setPosition(boundlessLayerRightShift, 32, 0);
- t.show(boundlessLayerRightShift);
- t.setPosition(boundlessLayerDownShift, 0, 32);
- t.show(boundlessLayerDownShift);
- t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(colorLayer);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Top left of foreground must now be visible
- mCapture->expectFGColor(64, 64);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(96, 96, 128, 128), Color::BLACK);
- // Color layer should not extend past foreground bounds
- mCapture->expectBGColor(129, 129);
- }
-}
-
-// Verify child layers do not get clipped if they temporarily move into the negative
-// coordinate space as the result of an intermediate transformation.
-TEST_F(BoundlessLayerTest, IntermediateBoundlessLayerDoNotCrop) {
- sp<SurfaceControl> boundlessLayer =
- mClient->createSurface(String8("BoundlessLayer"), 0, 0, PIXEL_FORMAT_RGBA_8888,
- 0 /* flags */, mFGSurfaceControl.get());
- ASSERT_TRUE(boundlessLayer != nullptr);
- ASSERT_TRUE(boundlessLayer->isValid());
- sp<SurfaceControl> colorLayer =
- mClient->createSurface(String8("ColorLayer"), 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, boundlessLayer.get());
- ASSERT_TRUE(colorLayer != nullptr);
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- // shift child layer off bounds. If this layer was not boundless, we will
- // expect the child layer to be cropped.
- t.setPosition(boundlessLayer, 32, 32);
- t.show(boundlessLayer);
- t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
- // undo shift by parent
- t.setPosition(colorLayer, -32, -32);
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(colorLayer);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(64, 64, 128, 128), Color::BLACK);
- // Color layer should not extend past foreground bounds
- mCapture->expectBGColor(129, 129);
- }
-}
-
-// Verify for boundless root layers with children, their transforms have an effect.
-TEST_F(BoundlessLayerTest, RootBoundlessLayerCanSetTransform) {
- sp<SurfaceControl> rootBoundlessLayer = createSurface(mClient, "RootBoundlessLayer", 0, 0,
- PIXEL_FORMAT_RGBA_8888, 0 /* flags */);
- ASSERT_TRUE(rootBoundlessLayer->isValid());
- sp<SurfaceControl> colorLayer =
- createSurface(mClient, "ColorLayer", 0, 0, PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor, rootBoundlessLayer.get());
-
- ASSERT_TRUE(colorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setLayer(rootBoundlessLayer, INT32_MAX - 1);
- t.setPosition(rootBoundlessLayer, 32, 32);
- t.show(rootBoundlessLayer);
- t.setCrop_legacy(colorLayer, Rect(0, 0, 64, 64));
- t.setColor(colorLayer, half3{0, 0, 0});
- t.show(colorLayer);
- t.hide(mFGSurfaceControl);
- });
- {
- mCapture = screenshot();
- // Top left of background must now be visible
- mCapture->expectBGColor(0, 0);
- // Top left of foreground must now be visible
- mCapture->expectBGColor(31, 31);
- // Foreground Surface bounds must be color layer
- mCapture->expectColor(Rect(32, 32, 96, 96), Color::BLACK);
- // Color layer should not extend past foreground bounds
- mCapture->expectBGColor(97, 97);
- }
-}
-
-class ScreenCaptureTest : public LayerUpdateTest {
-protected:
- std::unique_ptr<ScreenCapture> mCapture;
-};
-
-TEST_F(ScreenCaptureTest, CaptureSingleLayer) {
- auto bgHandle = mBGSurfaceControl->getHandle();
- ScreenCapture::captureLayers(&mCapture, bgHandle);
- mCapture->expectBGColor(0, 0);
- // Doesn't capture FG layer which is at 64, 64
- mCapture->expectBGColor(64, 64);
-}
-
-TEST_F(ScreenCaptureTest, CaptureLayerWithChild) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
-
- SurfaceComposerClient::Transaction().show(child).apply(true);
-
- // Captures mFGSurfaceControl layer and its child.
- ScreenCapture::captureLayers(&mCapture, fgHandle);
- mCapture->expectFGColor(10, 10);
- mCapture->expectChildColor(0, 0);
-}
-
-TEST_F(ScreenCaptureTest, CaptureLayerChildOnly) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
-
- SurfaceComposerClient::Transaction().show(child).apply(true);
-
- // Captures mFGSurfaceControl's child
- ScreenCapture::captureChildLayers(&mCapture, fgHandle);
- mCapture->checkPixel(10, 10, 0, 0, 0);
- mCapture->expectChildColor(0, 0);
-}
-
-TEST_F(ScreenCaptureTest, CaptureLayerExclude) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
- sp<SurfaceControl> child2 = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child2, 200, 0, 200);
-
- SurfaceComposerClient::Transaction()
- .show(child)
- .show(child2)
- .setLayer(child, 1)
- .setLayer(child2, 2)
- .apply(true);
-
- // Child2 would be visible but its excluded, so we should see child1 color instead.
- ScreenCapture::captureChildLayersExcluding(&mCapture, fgHandle, {child2->getHandle()});
- mCapture->checkPixel(10, 10, 0, 0, 0);
- mCapture->checkPixel(0, 0, 200, 200, 200);
-}
-
-// Like the last test but verifies that children are also exclude.
-TEST_F(ScreenCaptureTest, CaptureLayerExcludeTree) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
- sp<SurfaceControl> child2 = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child2, 200, 0, 200);
- sp<SurfaceControl> child3 = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, child2.get());
- fillSurfaceRGBA8(child2, 200, 0, 200);
-
- SurfaceComposerClient::Transaction()
- .show(child)
- .show(child2)
- .show(child3)
- .setLayer(child, 1)
- .setLayer(child2, 2)
- .apply(true);
-
- // Child2 would be visible but its excluded, so we should see child1 color instead.
- ScreenCapture::captureChildLayersExcluding(&mCapture, fgHandle, {child2->getHandle()});
- mCapture->checkPixel(10, 10, 0, 0, 0);
- mCapture->checkPixel(0, 0, 200, 200, 200);
-}
-
-TEST_F(ScreenCaptureTest, CaptureTransparent) {
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
-
- fillSurfaceRGBA8(child, 200, 200, 200);
-
- SurfaceComposerClient::Transaction().show(child).apply(true);
-
- auto childHandle = child->getHandle();
-
- // Captures child
- ScreenCapture::captureLayers(&mCapture, childHandle, {0, 0, 10, 20});
- mCapture->expectColor(Rect(0, 0, 9, 9), {200, 200, 200, 255});
- // Area outside of child's bounds is transparent.
- mCapture->expectColor(Rect(0, 10, 9, 19), {0, 0, 0, 0});
-}
-
-TEST_F(ScreenCaptureTest, DontCaptureRelativeOutsideTree) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- ASSERT_NE(nullptr, child.get()) << "failed to create surface";
- sp<SurfaceControl> relative = createLayer(String8("Relative surface"), 10, 10, 0);
- fillSurfaceRGBA8(child, 200, 200, 200);
- fillSurfaceRGBA8(relative, 100, 100, 100);
-
- SurfaceComposerClient::Transaction()
- .show(child)
- // Set relative layer above fg layer so should be shown above when computing all layers.
- .setRelativeLayer(relative, fgHandle, 1)
- .show(relative)
- .apply(true);
-
- // Captures mFGSurfaceControl layer and its child. Relative layer shouldn't be captured.
- ScreenCapture::captureLayers(&mCapture, fgHandle);
- mCapture->expectFGColor(10, 10);
- mCapture->expectChildColor(0, 0);
-}
-
-TEST_F(ScreenCaptureTest, CaptureRelativeInTree) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- sp<SurfaceControl> relative = createSurface(mClient, "Relative surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
- fillSurfaceRGBA8(relative, 100, 100, 100);
-
- SurfaceComposerClient::Transaction()
- .show(child)
- // Set relative layer below fg layer but relative to child layer so it should be shown
- // above child layer.
- .setLayer(relative, -1)
- .setRelativeLayer(relative, child->getHandle(), 1)
- .show(relative)
- .apply(true);
-
- // Captures mFGSurfaceControl layer and its children. Relative layer is a child of fg so its
- // relative value should be taken into account, placing it above child layer.
- ScreenCapture::captureLayers(&mCapture, fgHandle);
- mCapture->expectFGColor(10, 10);
- // Relative layer is showing on top of child layer
- mCapture->expectColor(Rect(0, 0, 9, 9), {100, 100, 100, 255});
-}
-
-// In the following tests we verify successful skipping of a parent layer,
-// so we use the same verification logic and only change how we mutate
-// the parent layer to verify that various properties are ignored.
-class ScreenCaptureChildOnlyTest : public LayerUpdateTest {
-public:
- void SetUp() override {
- LayerUpdateTest::SetUp();
-
- mChild = createSurface(mClient, "Child surface", 10, 10, PIXEL_FORMAT_RGBA_8888, 0,
- mFGSurfaceControl.get());
- fillSurfaceRGBA8(mChild, 200, 200, 200);
-
- SurfaceComposerClient::Transaction().show(mChild).apply(true);
- }
-
- void verify(std::function<void()> verifyStartingState) {
- // Verify starting state before a screenshot is taken.
- verifyStartingState();
-
- // Verify child layer does not inherit any of the properties of its
- // parent when its screenshot is captured.
- auto fgHandle = mFGSurfaceControl->getHandle();
- ScreenCapture::captureChildLayers(&mCapture, fgHandle);
- mCapture->checkPixel(10, 10, 0, 0, 0);
- mCapture->expectChildColor(0, 0);
-
- // Verify all assumptions are still true after the screenshot is taken.
- verifyStartingState();
- }
-
- std::unique_ptr<ScreenCapture> mCapture;
- sp<SurfaceControl> mChild;
-};
-
-// Regression test b/76099859
-TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentVisibility) {
-
- SurfaceComposerClient::Transaction().hide(mFGSurfaceControl).apply(true);
-
- // Even though the parent is hidden we should still capture the child.
-
- // Before and after reparenting, verify child is properly hidden
- // when rendering full-screen.
- verify([&] { screenshot()->expectBGColor(64, 64); });
-}
-
-TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresParentCrop) {
- SurfaceComposerClient::Transaction()
- .setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 1, 1))
- .apply(true);
-
- // Even though the parent is cropped out we should still capture the child.
-
- // Before and after reparenting, verify child is cropped by parent.
- verify([&] { screenshot()->expectBGColor(65, 65); });
-}
-
-// Regression test b/124372894
-TEST_F(ScreenCaptureChildOnlyTest, CaptureLayerIgnoresTransform) {
- SurfaceComposerClient::Transaction().setMatrix(mFGSurfaceControl, 2, 0, 0, 2).apply(true);
-
- // We should not inherit the parent scaling.
-
- // Before and after reparenting, verify child is properly scaled.
- verify([&] { screenshot()->expectChildColor(80, 80); });
-}
-
-
-TEST_F(ScreenCaptureTest, CaptureLayerWithGrandchild) {
- auto fgHandle = mFGSurfaceControl->getHandle();
-
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
-
- sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 5, 5,
- PIXEL_FORMAT_RGBA_8888, 0, child.get());
-
- fillSurfaceRGBA8(grandchild, 50, 50, 50);
- SurfaceComposerClient::Transaction()
- .show(child)
- .setPosition(grandchild, 5, 5)
- .show(grandchild)
- .apply(true);
-
- // Captures mFGSurfaceControl, its child, and the grandchild.
- ScreenCapture::captureLayers(&mCapture, fgHandle);
- mCapture->expectFGColor(10, 10);
- mCapture->expectChildColor(0, 0);
- mCapture->checkPixel(5, 5, 50, 50, 50);
-}
-
-TEST_F(ScreenCaptureTest, CaptureChildOnly) {
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
- auto childHandle = child->getHandle();
-
- SurfaceComposerClient::Transaction().setPosition(child, 5, 5).show(child).apply(true);
-
- // Captures only the child layer, and not the parent.
- ScreenCapture::captureLayers(&mCapture, childHandle);
- mCapture->expectChildColor(0, 0);
- mCapture->expectChildColor(9, 9);
-}
-
-TEST_F(ScreenCaptureTest, CaptureGrandchildOnly) {
- sp<SurfaceControl> child = createSurface(mClient, "Child surface", 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- fillSurfaceRGBA8(child, 200, 200, 200);
- auto childHandle = child->getHandle();
-
- sp<SurfaceControl> grandchild = createSurface(mClient, "Grandchild surface", 5, 5,
- PIXEL_FORMAT_RGBA_8888, 0, child.get());
- fillSurfaceRGBA8(grandchild, 50, 50, 50);
-
- SurfaceComposerClient::Transaction()
- .show(child)
- .setPosition(grandchild, 5, 5)
- .show(grandchild)
- .apply(true);
-
- auto grandchildHandle = grandchild->getHandle();
-
- // Captures only the grandchild.
- ScreenCapture::captureLayers(&mCapture, grandchildHandle);
- mCapture->checkPixel(0, 0, 50, 50, 50);
- mCapture->checkPixel(4, 4, 50, 50, 50);
-}
-
-TEST_F(ScreenCaptureTest, CaptureCrop) {
- sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
- sp<SurfaceControl> blueLayer = createSurface(mClient, "Blue surface", 30, 30,
- PIXEL_FORMAT_RGBA_8888, 0, redLayer.get());
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(blueLayer, Color::BLUE, 30, 30));
-
- SurfaceComposerClient::Transaction()
- .setLayer(redLayer, INT32_MAX - 1)
- .show(redLayer)
- .show(blueLayer)
- .apply(true);
-
- auto redLayerHandle = redLayer->getHandle();
-
- // Capturing full screen should have both red and blue are visible.
- ScreenCapture::captureLayers(&mCapture, redLayerHandle);
- mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
- // red area below the blue area
- mCapture->expectColor(Rect(0, 30, 59, 59), Color::RED);
- // red area to the right of the blue area
- mCapture->expectColor(Rect(30, 0, 59, 59), Color::RED);
-
- const Rect crop = Rect(0, 0, 30, 30);
- ScreenCapture::captureLayers(&mCapture, redLayerHandle, crop);
- // Capturing the cropped screen, cropping out the shown red area, should leave only the blue
- // area visible.
- mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
- mCapture->checkPixel(30, 30, 0, 0, 0);
-}
-
-TEST_F(ScreenCaptureTest, CaptureSize) {
- sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
- sp<SurfaceControl> blueLayer = createSurface(mClient, "Blue surface", 30, 30,
- PIXEL_FORMAT_RGBA_8888, 0, redLayer.get());
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(blueLayer, Color::BLUE, 30, 30));
-
- SurfaceComposerClient::Transaction()
- .setLayer(redLayer, INT32_MAX - 1)
- .show(redLayer)
- .show(blueLayer)
- .apply(true);
-
- auto redLayerHandle = redLayer->getHandle();
-
- // Capturing full screen should have both red and blue are visible.
- ScreenCapture::captureLayers(&mCapture, redLayerHandle);
- mCapture->expectColor(Rect(0, 0, 29, 29), Color::BLUE);
- // red area below the blue area
- mCapture->expectColor(Rect(0, 30, 59, 59), Color::RED);
- // red area to the right of the blue area
- mCapture->expectColor(Rect(30, 0, 59, 59), Color::RED);
-
- ScreenCapture::captureLayers(&mCapture, redLayerHandle, Rect::EMPTY_RECT, 0.5);
- // Capturing the downsized area (30x30) should leave both red and blue but in a smaller area.
- mCapture->expectColor(Rect(0, 0, 14, 14), Color::BLUE);
- // red area below the blue area
- mCapture->expectColor(Rect(0, 15, 29, 29), Color::RED);
- // red area to the right of the blue area
- mCapture->expectColor(Rect(15, 0, 29, 29), Color::RED);
- mCapture->checkPixel(30, 30, 0, 0, 0);
-}
-
-TEST_F(ScreenCaptureTest, CaptureInvalidLayer) {
- sp<SurfaceControl> redLayer = createLayer(String8("Red surface"), 60, 60, 0);
-
- ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(redLayer, Color::RED, 60, 60));
-
- auto redLayerHandle = redLayer->getHandle();
- redLayer.clear();
- SurfaceComposerClient::Transaction().apply(true);
-
- sp<GraphicBuffer> outBuffer;
-
- // Layer was deleted so captureLayers should fail with NAME_NOT_FOUND
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- ASSERT_EQ(NAME_NOT_FOUND, sf->captureLayers(redLayerHandle, &outBuffer, Rect::EMPTY_RECT, 1.0));
-}
-
-
-class DereferenceSurfaceControlTest : public LayerTransactionTest {
-protected:
- void SetUp() override {
- LayerTransactionTest::SetUp();
- bgLayer = createLayer("BG layer", 20, 20);
- fillBufferQueueLayerColor(bgLayer, Color::RED, 20, 20);
- fgLayer = createLayer("FG layer", 20, 20);
- fillBufferQueueLayerColor(fgLayer, Color::BLUE, 20, 20);
- Transaction().setLayer(fgLayer, mLayerZBase + 1).apply();
- {
- SCOPED_TRACE("before anything");
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, 20, 20), Color::BLUE);
- }
- }
- void TearDown() override {
- LayerTransactionTest::TearDown();
- bgLayer = 0;
- fgLayer = 0;
- }
-
- sp<SurfaceControl> bgLayer;
- sp<SurfaceControl> fgLayer;
-};
-
-TEST_F(DereferenceSurfaceControlTest, LayerNotInTransaction) {
- fgLayer = nullptr;
- {
- SCOPED_TRACE("after setting null");
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, 20, 20), Color::RED);
- }
-}
-
-TEST_F(DereferenceSurfaceControlTest, LayerInTransaction) {
- auto transaction = Transaction().show(fgLayer);
- fgLayer = nullptr;
- {
- SCOPED_TRACE("after setting null");
- auto shot = screenshot();
- shot->expectColor(Rect(0, 0, 20, 20), Color::BLUE);
- }
-}
-
-class MultiDisplayLayerBoundsTest : public LayerTransactionTest {
-protected:
- virtual void SetUp() {
- LayerTransactionTest::SetUp();
- ASSERT_EQ(NO_ERROR, mClient->initCheck());
-
- mMainDisplay = SurfaceComposerClient::getInternalDisplayToken();
- SurfaceComposerClient::getDisplayInfo(mMainDisplay, &mMainDisplayInfo);
-
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&mProducer, &consumer);
- consumer->setConsumerName(String8("Virtual disp consumer"));
- consumer->setDefaultBufferSize(mMainDisplayInfo.w, mMainDisplayInfo.h);
- }
-
- virtual void TearDown() {
- SurfaceComposerClient::destroyDisplay(mVirtualDisplay);
- LayerTransactionTest::TearDown();
- mColorLayer = 0;
- }
-
- void createDisplay(const Rect& layerStackRect, uint32_t layerStack) {
- mVirtualDisplay =
- SurfaceComposerClient::createDisplay(String8("VirtualDisplay"), false /*secure*/);
- asTransaction([&](Transaction& t) {
- t.setDisplaySurface(mVirtualDisplay, mProducer);
- t.setDisplayLayerStack(mVirtualDisplay, layerStack);
- t.setDisplayProjection(mVirtualDisplay, mMainDisplayInfo.orientation, layerStackRect,
- Rect(mMainDisplayInfo.w, mMainDisplayInfo.h));
- });
- }
-
- void createColorLayer(uint32_t layerStack) {
- mColorLayer =
- createSurface(mClient, "ColorLayer", 0 /* buffer width */, 0 /* buffer height */,
- PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eFXSurfaceColor);
- ASSERT_TRUE(mColorLayer != nullptr);
- ASSERT_TRUE(mColorLayer->isValid());
- asTransaction([&](Transaction& t) {
- t.setLayerStack(mColorLayer, layerStack);
- t.setCrop_legacy(mColorLayer, Rect(0, 0, 30, 40));
- t.setLayer(mColorLayer, INT32_MAX - 2);
- t.setColor(mColorLayer,
- half3{mExpectedColor.r / 255.0f, mExpectedColor.g / 255.0f,
- mExpectedColor.b / 255.0f});
- t.show(mColorLayer);
- });
- }
-
- DisplayInfo mMainDisplayInfo;
- sp<IBinder> mMainDisplay;
- sp<IBinder> mVirtualDisplay;
- sp<IGraphicBufferProducer> mProducer;
- sp<SurfaceControl> mColorLayer;
- Color mExpectedColor = {63, 63, 195, 255};
-};
-
-TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInVirtualDisplay) {
- createDisplay({mMainDisplayInfo.viewportW, mMainDisplayInfo.viewportH}, 1 /* layerStack */);
- createColorLayer(1 /* layerStack */);
-
- asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
-
- // Verify color layer does not render on main display.
- std::unique_ptr<ScreenCapture> sc;
- ScreenCapture::captureScreen(&sc, mMainDisplay);
- sc->expectColor(Rect(10, 10, 40, 50), {0, 0, 0, 255});
- sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
-
- // Verify color layer renders correctly on virtual display.
- ScreenCapture::captureScreen(&sc, mVirtualDisplay);
- sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
- sc->expectColor(Rect(1, 1, 9, 9), {0, 0, 0, 0});
-}
-
-TEST_F(MultiDisplayLayerBoundsTest, RenderLayerInMirroredVirtualDisplay) {
- // Create a display and set its layer stack to the main display's layer stack so
- // the contents of the main display are mirrored on to the virtual display.
-
- // Assumption here is that the new mirrored display has the same viewport as the
- // primary display that it is mirroring.
- createDisplay({mMainDisplayInfo.viewportW, mMainDisplayInfo.viewportH}, 0 /* layerStack */);
- createColorLayer(0 /* layerStack */);
-
- asTransaction([&](Transaction& t) { t.setPosition(mColorLayer, 10, 10); });
-
- // Verify color layer renders correctly on main display and it is mirrored on the
- // virtual display.
- std::unique_ptr<ScreenCapture> sc;
- ScreenCapture::captureScreen(&sc, mMainDisplay);
- sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
- sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
-
- ScreenCapture::captureScreen(&sc, mVirtualDisplay);
- sc->expectColor(Rect(10, 10, 40, 50), mExpectedColor);
- sc->expectColor(Rect(0, 0, 9, 9), {0, 0, 0, 255});
-}
-
-class DisplayActiveConfigTest : public ::testing::Test {
-protected:
- void SetUp() override {
- mDisplayToken = SurfaceComposerClient::getInternalDisplayToken();
- SurfaceComposerClient::getDisplayConfigs(mDisplayToken, &mDisplayconfigs);
- EXPECT_GT(mDisplayconfigs.size(), 0);
-
- // set display power to on to make sure config can be changed
- SurfaceComposerClient::setDisplayPowerMode(mDisplayToken, HWC_POWER_MODE_NORMAL);
- }
-
- sp<IBinder> mDisplayToken;
- Vector<DisplayInfo> mDisplayconfigs;
-};
-
-TEST_F(DisplayActiveConfigTest, allConfigsAllowed) {
- std::vector<int32_t> allowedConfigs;
-
- // Add all configs to the allowed configs
- for (int i = 0; i < mDisplayconfigs.size(); i++) {
- allowedConfigs.push_back(i);
- }
-
- status_t res = SurfaceComposerClient::setAllowedDisplayConfigs(mDisplayToken, allowedConfigs);
- EXPECT_EQ(res, NO_ERROR);
-
- std::vector<int32_t> outConfigs;
- res = SurfaceComposerClient::getAllowedDisplayConfigs(mDisplayToken, &outConfigs);
- EXPECT_EQ(res, NO_ERROR);
- EXPECT_EQ(allowedConfigs, outConfigs);
-}
-
-TEST_F(DisplayActiveConfigTest, changeAllowedConfig) {
- // we need at least 2 configs available for this test
- if (mDisplayconfigs.size() <= 1) return;
-
- int activeConfig = SurfaceComposerClient::getActiveConfig(mDisplayToken);
-
- // We want to set the allowed config to everything but the active config
- std::vector<int32_t> allowedConfigs;
- for (int i = 0; i < mDisplayconfigs.size(); i++) {
- if (i != activeConfig) {
- allowedConfigs.push_back(i);
- }
- }
-
- status_t res = SurfaceComposerClient::setAllowedDisplayConfigs(mDisplayToken, allowedConfigs);
- EXPECT_EQ(res, NO_ERROR);
-
- // Allow some time for the config change
- std::this_thread::sleep_for(200ms);
-
- int newActiveConfig = SurfaceComposerClient::getActiveConfig(mDisplayToken);
- EXPECT_NE(activeConfig, newActiveConfig);
-
- // Make sure the new config is part of allowed config
- EXPECT_TRUE(std::find(allowedConfigs.begin(), allowedConfigs.end(), newActiveConfig) !=
- allowedConfigs.end());
-}
-
-class RelativeZTest : public LayerTransactionTest {
-protected:
- virtual void SetUp() {
- LayerTransactionTest::SetUp();
- ASSERT_EQ(NO_ERROR, mClient->initCheck());
-
- const auto display = SurfaceComposerClient::getInternalDisplayToken();
- ASSERT_FALSE(display == nullptr);
-
- // Back layer
- mBackgroundLayer = createColorLayer("Background layer", Color::RED);
-
- // Front layer
- mForegroundLayer = createColorLayer("Foreground layer", Color::GREEN);
-
- asTransaction([&](Transaction& t) {
- t.setDisplayLayerStack(display, 0);
- t.setLayer(mBackgroundLayer, INT32_MAX - 2).show(mBackgroundLayer);
- t.setLayer(mForegroundLayer, INT32_MAX - 1).show(mForegroundLayer);
- });
- }
-
- virtual void TearDown() {
- LayerTransactionTest::TearDown();
- mBackgroundLayer = 0;
- mForegroundLayer = 0;
- }
-
- sp<SurfaceControl> mBackgroundLayer;
- sp<SurfaceControl> mForegroundLayer;
-};
-
-// When a layer is reparented offscreen, remove relative z order if the relative parent
-// is still onscreen so that the layer is not drawn.
-TEST_F(RelativeZTest, LayerRemoved) {
- std::unique_ptr<ScreenCapture> sc;
-
- // Background layer (RED)
- // Child layer (WHITE) (relative to foregroud layer)
- // Foregroud layer (GREEN)
- sp<SurfaceControl> childLayer =
- createColorLayer("Child layer", Color::BLUE, mBackgroundLayer.get());
-
- Transaction{}
- .setRelativeLayer(childLayer, mForegroundLayer->getHandle(), 1)
- .show(childLayer)
- .apply();
-
- {
- // The childLayer should be in front of the FG control.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(1, 1, Color::BLUE.r, Color::BLUE.g, Color::BLUE.b);
- }
-
- // Background layer (RED)
- // Foregroud layer (GREEN)
- Transaction{}.reparent(childLayer, nullptr).apply();
-
- // Background layer (RED)
- // Child layer (WHITE)
- // Foregroud layer (GREEN)
- Transaction{}.reparent(childLayer, mBackgroundLayer->getHandle()).apply();
-
- {
- // The relative z info for child layer should be reset, leaving FG control on top.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
- }
-}
-
-// When a layer is reparented offscreen, preseve relative z order if the relative parent
-// is also offscreen. Regression test b/132613412
-TEST_F(RelativeZTest, LayerRemovedOffscreenRelativeParent) {
- std::unique_ptr<ScreenCapture> sc;
-
- // Background layer (RED)
- // Foregroud layer (GREEN)
- // child level 1 (WHITE)
- // child level 2a (BLUE)
- // child level 3 (GREEN) (relative to child level 2b)
- // child level 2b (BLACK)
- sp<SurfaceControl> childLevel1 =
- createColorLayer("child level 1", Color::WHITE, mForegroundLayer.get());
- sp<SurfaceControl> childLevel2a =
- createColorLayer("child level 2a", Color::BLUE, childLevel1.get());
- sp<SurfaceControl> childLevel2b =
- createColorLayer("child level 2b", Color::BLACK, childLevel1.get());
- sp<SurfaceControl> childLevel3 =
- createColorLayer("child level 3", Color::GREEN, childLevel2a.get());
-
- Transaction{}
- .setRelativeLayer(childLevel3, childLevel2b->getHandle(), 1)
- .show(childLevel2a)
- .show(childLevel2b)
- .show(childLevel3)
- .apply();
-
- {
- // The childLevel3 should be in front of childLevel2b.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
- }
-
- // Background layer (RED)
- // Foregroud layer (GREEN)
- Transaction{}.reparent(childLevel1, nullptr).apply();
-
- // Background layer (RED)
- // Foregroud layer (GREEN)
- // child level 1 (WHITE)
- // child level 2 back (BLUE)
- // child level 3 (GREEN) (relative to child level 2b)
- // child level 2 front (BLACK)
- Transaction{}.reparent(childLevel1, mForegroundLayer->getHandle()).apply();
-
- {
- // Nothing should change at this point since relative z info was preserved.
- ScreenCapture::captureScreen(&sc);
- sc->checkPixel(1, 1, Color::GREEN.r, Color::GREEN.g, Color::GREEN.b);
- }
-}
-
-// This test ensures that when we drop an app buffer in SurfaceFlinger, we merge
-// the dropped buffer's damage region into the next buffer's damage region. If
-// we don't do this, we'll report an incorrect damage region to hardware
-// composer, resulting in broken rendering. This test checks the BufferQueue
-// case.
-//
-// Unfortunately, we don't currently have a way to inspect the damage region
-// SurfaceFlinger sends to hardware composer from a test, so this test requires
-// the dev to manually watch the device's screen during the test to spot broken
-// rendering. Because the results can't be automatically verified, this test is
-// marked disabled.
-TEST_F(LayerTransactionTest, DISABLED_BufferQueueLayerMergeDamageRegionWhenDroppingBuffers) {
- const int width = mDisplayWidth;
- const int height = mDisplayHeight;
- sp<SurfaceControl> layer;
- ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
- const auto producer = layer->getIGraphicBufferProducer();
- const sp<IProducerListener> dummyListener(new DummyProducerListener);
- IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
- ASSERT_EQ(OK,
- producer->connect(dummyListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput));
-
- std::map<int, sp<GraphicBuffer>> slotMap;
- auto slotToBuffer = [&](int slot, sp<GraphicBuffer>* buf) {
- ASSERT_NE(nullptr, buf);
- const auto iter = slotMap.find(slot);
- ASSERT_NE(slotMap.end(), iter);
- *buf = iter->second;
- };
-
- auto dequeue = [&](int* outSlot) {
- ASSERT_NE(nullptr, outSlot);
- *outSlot = -1;
- int slot;
- sp<Fence> fence;
- uint64_t age;
- FrameEventHistoryDelta timestamps;
- const status_t dequeueResult =
- producer->dequeueBuffer(&slot, &fence, width, height, PIXEL_FORMAT_RGBA_8888,
- GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
- &age, ×tamps);
- if (dequeueResult == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
- sp<GraphicBuffer> newBuf;
- ASSERT_EQ(OK, producer->requestBuffer(slot, &newBuf));
- ASSERT_NE(nullptr, newBuf.get());
- slotMap[slot] = newBuf;
- } else {
- ASSERT_EQ(OK, dequeueResult);
- }
- *outSlot = slot;
- };
-
- auto queue = [&](int slot, const Region& damage, nsecs_t displayTime) {
- IGraphicBufferProducer::QueueBufferInput input(
- /*timestamp=*/displayTime, /*isAutoTimestamp=*/false, HAL_DATASPACE_UNKNOWN,
- /*crop=*/Rect::EMPTY_RECT, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW,
- /*transform=*/0, Fence::NO_FENCE);
- input.setSurfaceDamage(damage);
- IGraphicBufferProducer::QueueBufferOutput output;
- ASSERT_EQ(OK, producer->queueBuffer(slot, input, &output));
- };
-
- auto fillAndPostBuffers = [&](const Color& color) {
- int slot1;
- ASSERT_NO_FATAL_FAILURE(dequeue(&slot1));
- int slot2;
- ASSERT_NO_FATAL_FAILURE(dequeue(&slot2));
-
- sp<GraphicBuffer> buf1;
- ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot1, &buf1));
- sp<GraphicBuffer> buf2;
- ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot2, &buf2));
- fillGraphicBufferColor(buf1, Rect(width, height), color);
- fillGraphicBufferColor(buf2, Rect(width, height), color);
-
- const auto displayTime = systemTime() + milliseconds_to_nanoseconds(100);
- ASSERT_NO_FATAL_FAILURE(queue(slot1, Region::INVALID_REGION, displayTime));
- ASSERT_NO_FATAL_FAILURE(
- queue(slot2, Region(Rect(width / 3, height / 3, 2 * width / 3, 2 * height / 3)),
- displayTime));
- };
-
- const auto startTime = systemTime();
- const std::array<Color, 3> colors = {Color::RED, Color::GREEN, Color::BLUE};
- int colorIndex = 0;
- while (nanoseconds_to_seconds(systemTime() - startTime) < 10) {
- ASSERT_NO_FATAL_FAILURE(fillAndPostBuffers(colors[colorIndex++ % colors.size()]));
- std::this_thread::sleep_for(1s);
- }
-
- ASSERT_EQ(OK, producer->disconnect(NATIVE_WINDOW_API_CPU));
-}
-
-} // namespace android
diff --git a/services/surfaceflinger/tests/fakehwc/Android.bp b/services/surfaceflinger/tests/fakehwc/Android.bp
index 2feff45..2861013 100644
--- a/services/surfaceflinger/tests/fakehwc/Android.bp
+++ b/services/surfaceflinger/tests/fakehwc/Android.bp
@@ -10,32 +10,38 @@
],
shared_libs: [
"android.hardware.graphics.composer@2.1",
+ "android.hardware.graphics.composer@2.2",
+ "android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.4",
+ "android.hardware.graphics.composer@2.1-resources",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@3.0",
+ "android.hardware.graphics.mapper@4.0",
"android.hardware.power@1.3",
"libbase",
"libbinder",
"libcutils",
"libfmq",
"libgui",
- "libhardware",
"libhidlbase",
"liblayers_proto",
"liblog",
"libnativewindow",
"libsync",
- "libtimestats_proto",
+ "libtimestats",
"libui",
"libutils",
],
static_libs: [
+ "libcompositionengine",
"libgmock",
+ "libperfetto_client_experimental",
"librenderengine",
"libtrace_proto",
],
header_libs: [
- "android.hardware.graphics.composer@2.1-command-buffer",
- "android.hardware.graphics.composer@2.1-hal",
+ "android.hardware.graphics.composer@2.4-command-buffer",
+ "android.hardware.graphics.composer@2.4-hal",
"libsurfaceflinger_headers",
],
}
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
index eeb6efe..5cbf2ef 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
//#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "FakeComposer"
@@ -146,6 +150,7 @@
FakeComposerClient::FakeComposerClient()
: mEventCallback(nullptr),
+ mEventCallback_2_4(nullptr),
mCurrentConfig(NULL_DISPLAY_CONFIG),
mVsyncEnabled(false),
mLayers(),
@@ -165,6 +170,9 @@
void FakeComposerClient::registerEventCallback(EventCallback* callback) {
ALOGV("registerEventCallback");
+ LOG_FATAL_IF(mEventCallback_2_4 != nullptr,
+ "already registered using registerEventCallback_2_4");
+
mEventCallback = callback;
if (mEventCallback) {
mEventCallback->onHotplug(PRIMARY_DISPLAY, IComposerCallback::Connection::CONNECTED);
@@ -179,12 +187,16 @@
void FakeComposerClient::hotplugDisplay(Display display, IComposerCallback::Connection state) {
if (mEventCallback) {
mEventCallback->onHotplug(display, state);
+ } else if (mEventCallback_2_4) {
+ mEventCallback_2_4->onHotplug(display, state);
}
}
void FakeComposerClient::refreshDisplay(Display display) {
if (mEventCallback) {
mEventCallback->onRefresh(display);
+ } else if (mEventCallback_2_4) {
+ mEventCallback_2_4->onRefresh(display);
}
}
@@ -193,33 +205,37 @@
return 1;
}
-Error FakeComposerClient::createVirtualDisplay(uint32_t /*width*/, uint32_t /*height*/,
- PixelFormat* /*format*/, Display* /*outDisplay*/) {
+V2_1::Error FakeComposerClient::createVirtualDisplay(uint32_t /*width*/, uint32_t /*height*/,
+ V1_0::PixelFormat* /*format*/,
+ Display* /*outDisplay*/) {
ALOGV("createVirtualDisplay");
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::destroyVirtualDisplay(Display /*display*/) {
+V2_1::Error FakeComposerClient::destroyVirtualDisplay(Display /*display*/) {
ALOGV("destroyVirtualDisplay");
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::createLayer(Display /*display*/, Layer* outLayer) {
+V2_1::Error FakeComposerClient::createLayer(Display /*display*/, Layer* outLayer) {
ALOGV("createLayer");
*outLayer = mLayers.size();
auto newLayer = std::make_unique<LayerImpl>();
mLayers.push_back(std::move(newLayer));
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::destroyLayer(Display /*display*/, Layer layer) {
+V2_1::Error FakeComposerClient::destroyLayer(Display /*display*/, Layer layer) {
ALOGV("destroyLayer");
mLayers[layer]->mValid = false;
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::getActiveConfig(Display /*display*/, Config* outConfig) {
+V2_1::Error FakeComposerClient::getActiveConfig(Display display, Config* outConfig) {
ALOGV("getActiveConfig");
+ if (mMockHal) {
+ return mMockHal->getActiveConfig(display, outConfig);
+ }
// TODO Assert outConfig != nullptr
@@ -227,30 +243,480 @@
// IComposerClient::getActiveConfig, but returning BAD_CONFIG
// seems to not fit SurfaceFlinger plans. See version 2 below.
// if (mCurrentConfig == NULL_DISPLAY_CONFIG) {
- // return Error::BAD_CONFIG;
+ // return V2_1::Error::BAD_CONFIG;
// }
//*outConfig = mCurrentConfig;
*outConfig = 1; // Very special config for you my friend
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::getClientTargetSupport(Display /*display*/, uint32_t /*width*/,
- uint32_t /*height*/, PixelFormat /*format*/,
- Dataspace /*dataspace*/) {
+V2_1::Error FakeComposerClient::getClientTargetSupport(Display /*display*/, uint32_t /*width*/,
+ uint32_t /*height*/,
+ V1_0::PixelFormat /*format*/,
+ V1_0::Dataspace /*dataspace*/) {
ALOGV("getClientTargetSupport");
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::getColorModes(Display /*display*/, hidl_vec<ColorMode>* /*outModes*/) {
+V2_1::Error FakeComposerClient::getColorModes(Display /*display*/,
+ hidl_vec<V1_0::ColorMode>* /*outModes*/) {
ALOGV("getColorModes");
- return Error::NONE;
+ return V2_1::Error::NONE;
}
-Error FakeComposerClient::getDisplayAttribute(Display display, Config config,
- IComposerClient::Attribute attribute,
- int32_t* outValue) {
+V2_1::Error FakeComposerClient::getDisplayAttribute(Display display, Config config,
+ V2_1::IComposerClient::Attribute attribute,
+ int32_t* outValue) {
+ auto tmpError =
+ getDisplayAttribute_2_4(display, config,
+ static_cast<IComposerClient::Attribute>(attribute), outValue);
+ return static_cast<V2_1::Error>(tmpError);
+}
+
+V2_1::Error FakeComposerClient::getDisplayConfigs(Display display, hidl_vec<Config>* outConfigs) {
+ ALOGV("getDisplayConfigs");
+ if (mMockHal) {
+ return mMockHal->getDisplayConfigs(display, outConfigs);
+ }
+
+ // TODO assert display == 1, outConfigs != nullptr
+
+ outConfigs->resize(1);
+ (*outConfigs)[0] = 1;
+
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::getDisplayName(Display /*display*/, hidl_string* /*outName*/) {
+ ALOGV("getDisplayName");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::getDisplayType(Display /*display*/,
+ IComposerClient::DisplayType* outType) {
+ ALOGV("getDisplayType");
+ // TODO: This setting nothing on the output had no effect on initial trials. Is first display
+ // assumed to be physical?
+ *outType = static_cast<IComposerClient::DisplayType>(HWC2_DISPLAY_TYPE_PHYSICAL);
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::getDozeSupport(Display /*display*/, bool* /*outSupport*/) {
+ ALOGV("getDozeSupport");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::getHdrCapabilities(Display /*display*/,
+ hidl_vec<V1_0::Hdr>* /*outTypes*/,
+ float* /*outMaxLuminance*/,
+ float* /*outMaxAverageLuminance*/,
+ float* /*outMinLuminance*/) {
+ ALOGV("getHdrCapabilities");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setActiveConfig(Display display, Config config) {
+ ALOGV("setActiveConfig");
+ if (mMockHal) {
+ return mMockHal->setActiveConfig(display, config);
+ }
+ mCurrentConfig = config;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setColorMode(Display /*display*/, V1_0::ColorMode /*mode*/) {
+ ALOGV("setColorMode");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setPowerMode(Display /*display*/,
+ V2_1::IComposerClient::PowerMode /*mode*/) {
+ ALOGV("setPowerMode");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setVsyncEnabled(Display /*display*/,
+ IComposerClient::Vsync enabled) {
+ mVsyncEnabled = (enabled == IComposerClient::Vsync::ENABLE);
+ ALOGV("setVsyncEnabled(%s)", mVsyncEnabled ? "ENABLE" : "DISABLE");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setColorTransform(Display /*display*/, const float* /*matrix*/,
+ int32_t /*hint*/) {
+ ALOGV("setColorTransform");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setClientTarget(Display /*display*/, buffer_handle_t /*target*/,
+ int32_t /*acquireFence*/, int32_t /*dataspace*/,
+ const std::vector<hwc_rect_t>& /*damage*/) {
+ ALOGV("setClientTarget");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setOutputBuffer(Display /*display*/, buffer_handle_t /*buffer*/,
+ int32_t /*releaseFence*/) {
+ ALOGV("setOutputBuffer");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::validateDisplay(
+ Display /*display*/, std::vector<Layer>* /*outChangedLayers*/,
+ std::vector<IComposerClient::Composition>* /*outCompositionTypes*/,
+ uint32_t* /*outDisplayRequestMask*/, std::vector<Layer>* /*outRequestedLayers*/,
+ std::vector<uint32_t>* /*outRequestMasks*/) {
+ ALOGV("validateDisplay");
+ // TODO: Assume touching nothing means All Korrekt!
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::acceptDisplayChanges(Display /*display*/) {
+ ALOGV("acceptDisplayChanges");
+ // Didn't ask for changes because software is omnipotent.
+ return V2_1::Error::NONE;
+}
+
+bool layerZOrdering(const std::unique_ptr<FrameRect>& a, const std::unique_ptr<FrameRect>& b) {
+ return a->z <= b->z;
+}
+
+V2_1::Error FakeComposerClient::presentDisplay(Display /*display*/, int32_t* /*outPresentFence*/,
+ std::vector<Layer>* /*outLayers*/,
+ std::vector<int32_t>* /*outReleaseFences*/) {
+ ALOGV("presentDisplay");
+ // TODO Leaving layers and their fences out for now. Doing so
+ // means that we've already processed everything. Important to
+ // test that the fences are respected, though. (How?)
+
+ std::unique_ptr<Frame> newFrame(new Frame);
+ for (uint64_t layer = 0; layer < mLayers.size(); layer++) {
+ const LayerImpl& layerImpl = *mLayers[layer];
+
+ if (!layerImpl.mValid) continue;
+
+ auto rect = std::make_unique<FrameRect>(layer, layerImpl.mRenderState, layerImpl.mZ);
+ newFrame->rectangles.push_back(std::move(rect));
+ }
+ std::sort(newFrame->rectangles.begin(), newFrame->rectangles.end(), layerZOrdering);
+ {
+ Mutex::Autolock _l(mStateMutex);
+ mFrames.push_back(std::move(newFrame));
+ mFramesAvailable.broadcast();
+ }
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerCursorPosition(Display /*display*/, Layer /*layer*/,
+ int32_t /*x*/, int32_t /*y*/) {
+ ALOGV("setLayerCursorPosition");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerBuffer(Display /*display*/, Layer layer,
+ buffer_handle_t buffer, int32_t acquireFence) {
+ ALOGV("setLayerBuffer");
+ LayerImpl& l = getLayerImpl(layer);
+ if (buffer != l.mRenderState.mBuffer) {
+ l.mRenderState.mSwapCount++; // TODO: Is setting to same value a swap or not?
+ }
+ l.mRenderState.mBuffer = buffer;
+ l.mRenderState.mAcquireFence = acquireFence;
+
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerSurfaceDamage(Display /*display*/, Layer /*layer*/,
+ const std::vector<hwc_rect_t>& /*damage*/) {
+ ALOGV("setLayerSurfaceDamage");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerBlendMode(Display /*display*/, Layer layer, int32_t mode) {
+ ALOGV("setLayerBlendMode");
+ getLayerImpl(layer).mRenderState.mBlendMode = static_cast<hwc2_blend_mode_t>(mode);
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerColor(Display /*display*/, Layer layer,
+ IComposerClient::Color color) {
+ ALOGV("setLayerColor");
+ getLayerImpl(layer).mRenderState.mLayerColor.r = color.r;
+ getLayerImpl(layer).mRenderState.mLayerColor.g = color.g;
+ getLayerImpl(layer).mRenderState.mLayerColor.b = color.b;
+ getLayerImpl(layer).mRenderState.mLayerColor.a = color.a;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerCompositionType(Display /*display*/, Layer /*layer*/,
+ int32_t /*type*/) {
+ ALOGV("setLayerCompositionType");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerDataspace(Display /*display*/, Layer /*layer*/,
+ int32_t /*dataspace*/) {
+ ALOGV("setLayerDataspace");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerDisplayFrame(Display /*display*/, Layer layer,
+ const hwc_rect_t& frame) {
+ ALOGV("setLayerDisplayFrame (%d, %d, %d, %d)", frame.left, frame.top, frame.right,
+ frame.bottom);
+ getLayerImpl(layer).mRenderState.mDisplayFrame = frame;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerPlaneAlpha(Display /*display*/, Layer layer, float alpha) {
+ ALOGV("setLayerPlaneAlpha");
+ getLayerImpl(layer).mRenderState.mPlaneAlpha = alpha;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerSidebandStream(Display /*display*/, Layer /*layer*/,
+ buffer_handle_t /*stream*/) {
+ ALOGV("setLayerSidebandStream");
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerSourceCrop(Display /*display*/, Layer layer,
+ const hwc_frect_t& crop) {
+ ALOGV("setLayerSourceCrop");
+ getLayerImpl(layer).mRenderState.mSourceCrop = crop;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerTransform(Display /*display*/, Layer layer,
+ int32_t transform) {
+ ALOGV("setLayerTransform");
+ getLayerImpl(layer).mRenderState.mTransform = static_cast<hwc_transform_t>(transform);
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerVisibleRegion(Display /*display*/, Layer layer,
+ const std::vector<hwc_rect_t>& visible) {
+ ALOGV("setLayerVisibleRegion");
+ getLayerImpl(layer).mRenderState.mVisibleRegion = visible;
+ return V2_1::Error::NONE;
+}
+
+V2_1::Error FakeComposerClient::setLayerZOrder(Display /*display*/, Layer layer, uint32_t z) {
+ ALOGV("setLayerZOrder");
+ getLayerImpl(layer).mZ = z;
+ return V2_1::Error::NONE;
+}
+
+// Composer 2.2
+V2_1::Error FakeComposerClient::getPerFrameMetadataKeys(
+ Display /*display*/, std::vector<V2_2::IComposerClient::PerFrameMetadataKey>* /*outKeys*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setLayerPerFrameMetadata(
+ Display /*display*/, Layer /*layer*/,
+ const std::vector<V2_2::IComposerClient::PerFrameMetadata>& /*metadata*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getReadbackBufferAttributes(
+ Display /*display*/, graphics::common::V1_1::PixelFormat* /*outFormat*/,
+ graphics::common::V1_1::Dataspace* /*outDataspace*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setReadbackBuffer(Display /*display*/,
+ const native_handle_t* /*bufferHandle*/,
+ android::base::unique_fd /*fenceFd*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getReadbackBufferFence(Display /*display*/,
+ android::base::unique_fd* /*outFenceFd*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::createVirtualDisplay_2_2(
+ uint32_t /*width*/, uint32_t /*height*/, graphics::common::V1_1::PixelFormat* /*format*/,
+ Display* /*outDisplay*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+V2_1::Error FakeComposerClient::getClientTargetSupport_2_2(
+ Display /*display*/, uint32_t /*width*/, uint32_t /*height*/,
+ graphics::common::V1_1::PixelFormat /*format*/,
+ graphics::common::V1_1::Dataspace /*dataspace*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setPowerMode_2_2(Display /*display*/,
+ V2_2::IComposerClient::PowerMode /*mode*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setLayerFloatColor(Display /*display*/, Layer /*layer*/,
+ V2_2::IComposerClient::FloatColor /*color*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getColorModes_2_2(
+ Display /*display*/, hidl_vec<graphics::common::V1_1::ColorMode>* /*outModes*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getRenderIntents(
+ Display /*display*/, graphics::common::V1_1::ColorMode /*mode*/,
+ std::vector<graphics::common::V1_1::RenderIntent>* /*outIntents*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setColorMode_2_2(Display /*display*/,
+ graphics::common::V1_1::ColorMode /*mode*/,
+ graphics::common::V1_1::RenderIntent /*intent*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+std::array<float, 16> FakeComposerClient::getDataspaceSaturationMatrix(
+ graphics::common::V1_1::Dataspace /*dataspace*/) {
+ return {};
+}
+
+// Composer 2.3
+V2_1::Error FakeComposerClient::getPerFrameMetadataKeys_2_3(
+ Display /*display*/, std::vector<V2_3::IComposerClient::PerFrameMetadataKey>* /*outKeys*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setColorMode_2_3(Display /*display*/,
+ graphics::common::V1_2::ColorMode /*mode*/,
+ graphics::common::V1_1::RenderIntent /*intent*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getRenderIntents_2_3(
+ Display /*display*/, graphics::common::V1_2::ColorMode /*mode*/,
+ std::vector<graphics::common::V1_1::RenderIntent>* /*outIntents*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getColorModes_2_3(
+ Display /*display*/, hidl_vec<graphics::common::V1_2::ColorMode>* /*outModes*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getClientTargetSupport_2_3(
+ Display /*display*/, uint32_t /*width*/, uint32_t /*height*/,
+ graphics::common::V1_2::PixelFormat /*format*/,
+ graphics::common::V1_2::Dataspace /*dataspace*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getReadbackBufferAttributes_2_3(
+ Display /*display*/, graphics::common::V1_2::PixelFormat* /*outFormat*/,
+ graphics::common::V1_2::Dataspace* /*outDataspace*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getHdrCapabilities_2_3(
+ Display /*display*/, hidl_vec<graphics::common::V1_2::Hdr>* /*outTypes*/,
+ float* /*outMaxLuminance*/, float* /*outMaxAverageLuminance*/, float* /*outMinLuminance*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setLayerPerFrameMetadata_2_3(
+ Display /*display*/, Layer /*layer*/,
+ const std::vector<V2_3::IComposerClient::PerFrameMetadata>& /*metadata*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getDisplayIdentificationData(Display /*display*/,
+ uint8_t* /*outPort*/,
+ std::vector<uint8_t>* /*outData*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setLayerColorTransform(Display /*display*/, Layer /*layer*/,
+ const float* /*matrix*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getDisplayedContentSamplingAttributes(
+ uint64_t /*display*/, graphics::common::V1_2::PixelFormat& /*format*/,
+ graphics::common::V1_2::Dataspace& /*dataspace*/,
+ hidl_bitfield<V2_3::IComposerClient::FormatColorComponent>& /*componentMask*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setDisplayedContentSamplingEnabled(
+ uint64_t /*display*/, V2_3::IComposerClient::DisplayedContentSampling /*enable*/,
+ hidl_bitfield<V2_3::IComposerClient::FormatColorComponent> /*componentMask*/,
+ uint64_t /*maxFrames*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getDisplayedContentSample(
+ uint64_t /*display*/, uint64_t /*maxFrames*/, uint64_t /*timestamp*/,
+ uint64_t& /*frameCount*/, hidl_vec<uint64_t>& /*sampleComponent0*/,
+ hidl_vec<uint64_t>& /*sampleComponent1*/, hidl_vec<uint64_t>& /*sampleComponent2*/,
+ hidl_vec<uint64_t>& /*sampleComponent3*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getDisplayCapabilities(
+ Display /*display*/,
+ std::vector<V2_3::IComposerClient::DisplayCapability>* /*outCapabilities*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setLayerPerFrameMetadataBlobs(
+ Display /*display*/, Layer /*layer*/,
+ std::vector<V2_3::IComposerClient::PerFrameMetadataBlob>& /*blobs*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::getDisplayBrightnessSupport(Display /*display*/,
+ bool* /*outSupport*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+V2_1::Error FakeComposerClient::setDisplayBrightness(Display /*display*/, float /*brightness*/) {
+ return V2_1::Error::UNSUPPORTED;
+}
+
+// Composer 2.4
+void FakeComposerClient::registerEventCallback_2_4(EventCallback_2_4* callback) {
+ ALOGV("registerEventCallback_2_4");
+ LOG_FATAL_IF(mEventCallback != nullptr, "already registered using registerEventCallback");
+
+ mEventCallback_2_4 = callback;
+ if (mEventCallback_2_4) {
+ mEventCallback_2_4->onHotplug(PRIMARY_DISPLAY, IComposerCallback::Connection::CONNECTED);
+ }
+}
+
+void FakeComposerClient::unregisterEventCallback_2_4() {
+ ALOGV("unregisterEventCallback_2_4");
+ mEventCallback_2_4 = nullptr;
+}
+
+V2_4::Error FakeComposerClient::getDisplayCapabilities_2_4(
+ Display /*display*/,
+ std::vector<V2_4::IComposerClient::DisplayCapability>* /*outCapabilities*/) {
+ return V2_4::Error::UNSUPPORTED;
+}
+
+V2_4::Error FakeComposerClient::getDisplayConnectionType(
+ Display /*display*/, V2_4::IComposerClient::DisplayConnectionType* /*outType*/) {
+ return V2_4::Error::UNSUPPORTED;
+}
+
+V2_4::Error FakeComposerClient::getDisplayAttribute_2_4(Display display, Config config,
+ IComposerClient::Attribute attribute,
+ int32_t* outValue) {
ALOGV("getDisplayAttribute (%d, %d, %d, %p)", static_cast<int>(display),
static_cast<int>(config), static_cast<int>(attribute), outValue);
+ if (mMockHal) {
+ return mMockHal->getDisplayAttribute_2_4(display, config, attribute, outValue);
+ }
// TODO: SOOO much fun to be had with these alone
switch (attribute) {
@@ -276,233 +742,69 @@
return Error::NONE;
}
-Error FakeComposerClient::getDisplayConfigs(Display /*display*/, hidl_vec<Config>* outConfigs) {
- ALOGV("getDisplayConfigs");
- // TODO assert display == 1, outConfigs != nullptr
+V2_4::Error FakeComposerClient::getDisplayVsyncPeriod(Display display,
+ V2_4::VsyncPeriodNanos* outVsyncPeriod) {
+ ALOGV("getDisplayVsyncPeriod");
+ if (mMockHal) {
+ return mMockHal->getDisplayVsyncPeriod(display, outVsyncPeriod);
+ }
- outConfigs->resize(1);
- (*outConfigs)[0] = 1;
-
- return Error::NONE;
+ return V2_4::Error::UNSUPPORTED;
}
-Error FakeComposerClient::getDisplayName(Display /*display*/, hidl_string* /*outName*/) {
- ALOGV("getDisplayName");
- return Error::NONE;
+V2_4::Error FakeComposerClient::setActiveConfigWithConstraints(
+ Display display, Config config,
+ const V2_4::IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* timeline) {
+ ALOGV("setActiveConfigWithConstraints");
+ if (mMockHal) {
+ return mMockHal->setActiveConfigWithConstraints(display, config,
+ vsyncPeriodChangeConstraints, timeline);
+ }
+ return V2_4::Error::UNSUPPORTED;
}
-Error FakeComposerClient::getDisplayType(Display /*display*/,
- IComposerClient::DisplayType* outType) {
- ALOGV("getDisplayType");
- // TODO: This setting nothing on the output had no effect on initial trials. Is first display
- // assumed to be physical?
- *outType = static_cast<IComposerClient::DisplayType>(HWC2_DISPLAY_TYPE_PHYSICAL);
- return Error::NONE;
+V2_4::Error FakeComposerClient::setAutoLowLatencyMode(Display, bool) {
+ ALOGV("setAutoLowLatencyMode");
+ return V2_4::Error::UNSUPPORTED;
}
-Error FakeComposerClient::getDozeSupport(Display /*display*/, bool* /*outSupport*/) {
- ALOGV("getDozeSupport");
- return Error::NONE;
+V2_4::Error FakeComposerClient::getSupportedContentTypes(
+ Display, std::vector<IComposerClient::ContentType>*) {
+ ALOGV("getSupportedContentTypes");
+ return V2_4::Error::UNSUPPORTED;
}
-Error FakeComposerClient::getHdrCapabilities(Display /*display*/, hidl_vec<Hdr>* /*outTypes*/,
- float* /*outMaxLuminance*/,
- float* /*outMaxAverageLuminance*/,
- float* /*outMinLuminance*/) {
- ALOGV("getHdrCapabilities");
- return Error::NONE;
+V2_4::Error FakeComposerClient::setContentType(Display, IComposerClient::ContentType) {
+ ALOGV("setContentType");
+ return V2_4::Error::UNSUPPORTED;
}
-Error FakeComposerClient::setActiveConfig(Display /*display*/, Config config) {
- ALOGV("setActiveConfig");
- mCurrentConfig = config;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setColorMode(Display /*display*/, ColorMode /*mode*/) {
- ALOGV("setColorMode");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setPowerMode(Display /*display*/, IComposerClient::PowerMode /*mode*/) {
- ALOGV("setPowerMode");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setVsyncEnabled(Display /*display*/, IComposerClient::Vsync enabled) {
- mVsyncEnabled = (enabled == IComposerClient::Vsync::ENABLE);
- ALOGV("setVsyncEnabled(%s)", mVsyncEnabled ? "ENABLE" : "DISABLE");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setColorTransform(Display /*display*/, const float* /*matrix*/,
- int32_t /*hint*/) {
- ALOGV("setColorTransform");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setClientTarget(Display /*display*/, buffer_handle_t /*target*/,
- int32_t /*acquireFence*/, int32_t /*dataspace*/,
- const std::vector<hwc_rect_t>& /*damage*/) {
- ALOGV("setClientTarget");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setOutputBuffer(Display /*display*/, buffer_handle_t /*buffer*/,
- int32_t /*releaseFence*/) {
- ALOGV("setOutputBuffer");
- return Error::NONE;
-}
-
-Error FakeComposerClient::validateDisplay(
+V2_4::Error FakeComposerClient::validateDisplay_2_4(
Display /*display*/, std::vector<Layer>* /*outChangedLayers*/,
std::vector<IComposerClient::Composition>* /*outCompositionTypes*/,
uint32_t* /*outDisplayRequestMask*/, std::vector<Layer>* /*outRequestedLayers*/,
- std::vector<uint32_t>* /*outRequestMasks*/) {
- ALOGV("validateDisplay");
- // TODO: Assume touching nothing means All Korrekt!
- return Error::NONE;
+ std::vector<uint32_t>* /*outRequestMasks*/,
+ IComposerClient::ClientTargetProperty* /*outClientTargetProperty*/) {
+ return V2_4::Error::NONE;
}
-Error FakeComposerClient::acceptDisplayChanges(Display /*display*/) {
- ALOGV("acceptDisplayChanges");
- // Didn't ask for changes because software is omnipotent.
- return Error::NONE;
+V2_4::Error FakeComposerClient::setLayerGenericMetadata(Display, Layer, const std::string&, bool,
+ const std::vector<uint8_t>&) {
+ ALOGV("setLayerGenericMetadata");
+ return V2_4::Error::UNSUPPORTED;
}
-bool layerZOrdering(const std::unique_ptr<FrameRect>& a, const std::unique_ptr<FrameRect>& b) {
- return a->z <= b->z;
-}
-
-Error FakeComposerClient::presentDisplay(Display /*display*/, int32_t* /*outPresentFence*/,
- std::vector<Layer>* /*outLayers*/,
- std::vector<int32_t>* /*outReleaseFences*/) {
- ALOGV("presentDisplay");
- // TODO Leaving layers and their fences out for now. Doing so
- // means that we've already processed everything. Important to
- // test that the fences are respected, though. (How?)
-
- std::unique_ptr<Frame> newFrame(new Frame);
- for (uint64_t layer = 0; layer < mLayers.size(); layer++) {
- const LayerImpl& layerImpl = *mLayers[layer];
-
- if (!layerImpl.mValid) continue;
-
- auto rect = std::make_unique<FrameRect>(layer, layerImpl.mRenderState, layerImpl.mZ);
- newFrame->rectangles.push_back(std::move(rect));
- }
- std::sort(newFrame->rectangles.begin(), newFrame->rectangles.end(), layerZOrdering);
- {
- Mutex::Autolock _l(mStateMutex);
- mFrames.push_back(std::move(newFrame));
- mFramesAvailable.broadcast();
- }
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerCursorPosition(Display /*display*/, Layer /*layer*/,
- int32_t /*x*/, int32_t /*y*/) {
- ALOGV("setLayerCursorPosition");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerBuffer(Display /*display*/, Layer layer, buffer_handle_t buffer,
- int32_t acquireFence) {
- ALOGV("setLayerBuffer");
- LayerImpl& l = getLayerImpl(layer);
- if (buffer != l.mRenderState.mBuffer) {
- l.mRenderState.mSwapCount++; // TODO: Is setting to same value a swap or not?
- }
- l.mRenderState.mBuffer = buffer;
- l.mRenderState.mAcquireFence = acquireFence;
-
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerSurfaceDamage(Display /*display*/, Layer /*layer*/,
- const std::vector<hwc_rect_t>& /*damage*/) {
- ALOGV("setLayerSurfaceDamage");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerBlendMode(Display /*display*/, Layer layer, int32_t mode) {
- ALOGV("setLayerBlendMode");
- getLayerImpl(layer).mRenderState.mBlendMode = static_cast<hwc2_blend_mode_t>(mode);
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerColor(Display /*display*/, Layer layer,
- IComposerClient::Color color) {
- ALOGV("setLayerColor");
- getLayerImpl(layer).mRenderState.mLayerColor.r = color.r;
- getLayerImpl(layer).mRenderState.mLayerColor.g = color.g;
- getLayerImpl(layer).mRenderState.mLayerColor.b = color.b;
- getLayerImpl(layer).mRenderState.mLayerColor.a = color.a;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerCompositionType(Display /*display*/, Layer /*layer*/,
- int32_t /*type*/) {
- ALOGV("setLayerCompositionType");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerDataspace(Display /*display*/, Layer /*layer*/,
- int32_t /*dataspace*/) {
- ALOGV("setLayerDataspace");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerDisplayFrame(Display /*display*/, Layer layer,
- const hwc_rect_t& frame) {
- ALOGV("setLayerDisplayFrame (%d, %d, %d, %d)", frame.left, frame.top, frame.right,
- frame.bottom);
- getLayerImpl(layer).mRenderState.mDisplayFrame = frame;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerPlaneAlpha(Display /*display*/, Layer layer, float alpha) {
- ALOGV("setLayerPlaneAlpha");
- getLayerImpl(layer).mRenderState.mPlaneAlpha = alpha;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerSidebandStream(Display /*display*/, Layer /*layer*/,
- buffer_handle_t /*stream*/) {
- ALOGV("setLayerSidebandStream");
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerSourceCrop(Display /*display*/, Layer layer,
- const hwc_frect_t& crop) {
- ALOGV("setLayerSourceCrop");
- getLayerImpl(layer).mRenderState.mSourceCrop = crop;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerTransform(Display /*display*/, Layer layer, int32_t transform) {
- ALOGV("setLayerTransform");
- getLayerImpl(layer).mRenderState.mTransform = static_cast<hwc_transform_t>(transform);
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerVisibleRegion(Display /*display*/, Layer layer,
- const std::vector<hwc_rect_t>& visible) {
- ALOGV("setLayerVisibleRegion");
- getLayerImpl(layer).mRenderState.mVisibleRegion = visible;
- return Error::NONE;
-}
-
-Error FakeComposerClient::setLayerZOrder(Display /*display*/, Layer layer, uint32_t z) {
- ALOGV("setLayerZOrder");
- getLayerImpl(layer).mZ = z;
- return Error::NONE;
+V2_4::Error FakeComposerClient::getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>*) {
+ ALOGV("getLayerGenericMetadataKeys");
+ return V2_4::Error::UNSUPPORTED;
}
//////////////////////////////////////////////////////////////////
void FakeComposerClient::requestVSync(uint64_t vsyncTime) {
- if (mEventCallback) {
+ if (mEventCallback || mEventCallback_2_4) {
uint64_t timestamp = vsyncTime;
ALOGV("Vsync");
if (timestamp == 0) {
@@ -512,8 +814,10 @@
}
if (mSurfaceComposer != nullptr) {
mSurfaceComposer->injectVSync(timestamp);
- } else {
+ } else if (mEventCallback) {
mEventCallback->onVsync(PRIMARY_DISPLAY, timestamp);
+ } else {
+ mEventCallback_2_4->onVsync_2_4(PRIMARY_DISPLAY, timestamp, 16'666'666);
}
}
}
@@ -617,3 +921,6 @@
// this might get more involving.
return static_cast<Layer>(index);
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
index d115d79..600e765 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.h
@@ -16,22 +16,21 @@
#pragma once
-#define HWC2_USE_CPP11
-#define HWC2_INCLUDE_STRINGIFICATION
-#include <composer-hal/2.1/ComposerClient.h>
-#undef HWC2_USE_CPP11
-#undef HWC2_INCLUDE_STRINGIFICATION
-#include "RenderState.h"
-
-// Needed for display type/ID enums
-#include <hardware/hwcomposer_defs.h>
-
-#include <utils/Condition.h>
-
#include <chrono>
-using namespace android::hardware::graphics::composer::V2_1;
-using namespace android::hardware::graphics::composer::V2_1::hal;
+#include <composer-hal/2.1/ComposerClient.h>
+#include <composer-hal/2.2/ComposerClient.h>
+#include <composer-hal/2.3/ComposerClient.h>
+#include <composer-hal/2.4/ComposerClient.h>
+#include <utils/Condition.h>
+
+#include "MockComposerHal.h"
+#include "RenderState.h"
+
+using namespace android::hardware::graphics::common;
+using namespace android::hardware::graphics::composer;
+using namespace android::hardware::graphics::composer::V2_4;
+using namespace android::hardware::graphics::composer::V2_4::hal;
using namespace android::hardware;
using namespace std::chrono_literals;
@@ -46,7 +45,6 @@
} // namespace android
namespace sftest {
-
// NOTE: The ID's need to be exactly these. VR composer and parts of
// the SurfaceFlinger assume the display IDs to have these values
// despite the enum being documented as a display type.
@@ -59,6 +57,8 @@
FakeComposerClient();
virtual ~FakeComposerClient();
+ void setMockHal(MockComposerHal* mockHal) { mMockHal = mockHal; }
+
bool hasCapability(hwc2_capability_t capability) override;
std::string dumpDebugInfo() override;
@@ -66,59 +66,193 @@
void unregisterEventCallback() override;
uint32_t getMaxVirtualDisplayCount() override;
- Error createVirtualDisplay(uint32_t width, uint32_t height, PixelFormat* format,
- Display* outDisplay) override;
- Error destroyVirtualDisplay(Display display) override;
- Error createLayer(Display display, Layer* outLayer) override;
- Error destroyLayer(Display display, Layer layer) override;
+ V2_1::Error createVirtualDisplay(uint32_t width, uint32_t height, V1_0::PixelFormat* format,
+ Display* outDisplay) override;
+ V2_1::Error destroyVirtualDisplay(Display display) override;
+ V2_1::Error createLayer(Display display, Layer* outLayer) override;
+ V2_1::Error destroyLayer(Display display, Layer layer) override;
- Error getActiveConfig(Display display, Config* outConfig) override;
- Error getClientTargetSupport(Display display, uint32_t width, uint32_t height,
- PixelFormat format, Dataspace dataspace) override;
- Error getColorModes(Display display, hidl_vec<ColorMode>* outModes) override;
- Error getDisplayAttribute(Display display, Config config, IComposerClient::Attribute attribute,
- int32_t* outValue) override;
- Error getDisplayConfigs(Display display, hidl_vec<Config>* outConfigs) override;
- Error getDisplayName(Display display, hidl_string* outName) override;
- Error getDisplayType(Display display, IComposerClient::DisplayType* outType) override;
- Error getDozeSupport(Display display, bool* outSupport) override;
- Error getHdrCapabilities(Display display, hidl_vec<Hdr>* outTypes, float* outMaxLuminance,
- float* outMaxAverageLuminance, float* outMinLuminance) override;
+ V2_1::Error getActiveConfig(Display display, Config* outConfig) override;
+ V2_1::Error getClientTargetSupport(Display display, uint32_t width, uint32_t height,
+ V1_0::PixelFormat format,
+ V1_0::Dataspace dataspace) override;
+ V2_1::Error getColorModes(Display display, hidl_vec<V1_0::ColorMode>* outModes) override;
+ V2_1::Error getDisplayAttribute(Display display, Config config,
+ V2_1::IComposerClient::Attribute attribute,
+ int32_t* outValue) override;
+ V2_1::Error getDisplayConfigs(Display display, hidl_vec<Config>* outConfigs) override;
+ V2_1::Error getDisplayName(Display display, hidl_string* outName) override;
+ V2_1::Error getDisplayType(Display display, IComposerClient::DisplayType* outType) override;
+ V2_1::Error getDozeSupport(Display display, bool* outSupport) override;
+ V2_1::Error getHdrCapabilities(Display display, hidl_vec<V1_0::Hdr>* outTypes,
+ float* outMaxLuminance, float* outMaxAverageLuminance,
+ float* outMinLuminance) override;
- Error setActiveConfig(Display display, Config config) override;
- Error setColorMode(Display display, ColorMode mode) override;
- Error setPowerMode(Display display, IComposerClient::PowerMode mode) override;
- Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) override;
+ V2_1::Error setActiveConfig(Display display, Config config) override;
+ V2_1::Error setColorMode(Display display, V1_0::ColorMode mode) override;
+ V2_1::Error setPowerMode(Display display, V2_1::IComposerClient::PowerMode mode) override;
+ V2_1::Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) override;
- Error setColorTransform(Display display, const float* matrix, int32_t hint) override;
- Error setClientTarget(Display display, buffer_handle_t target, int32_t acquireFence,
- int32_t dataspace, const std::vector<hwc_rect_t>& damage) override;
- Error setOutputBuffer(Display display, buffer_handle_t buffer, int32_t releaseFence) override;
- Error validateDisplay(Display display, std::vector<Layer>* outChangedLayers,
- std::vector<IComposerClient::Composition>* outCompositionTypes,
- uint32_t* outDisplayRequestMask, std::vector<Layer>* outRequestedLayers,
- std::vector<uint32_t>* outRequestMasks) override;
- Error acceptDisplayChanges(Display display) override;
- Error presentDisplay(Display display, int32_t* outPresentFence, std::vector<Layer>* outLayers,
- std::vector<int32_t>* outReleaseFences) override;
+ V2_1::Error setColorTransform(Display display, const float* matrix, int32_t hint) override;
+ V2_1::Error setClientTarget(Display display, buffer_handle_t target, int32_t acquireFence,
+ int32_t dataspace, const std::vector<hwc_rect_t>& damage) override;
+ V2_1::Error setOutputBuffer(Display display, buffer_handle_t buffer,
+ int32_t releaseFence) override;
+ V2_1::Error validateDisplay(Display display, std::vector<Layer>* outChangedLayers,
+ std::vector<IComposerClient::Composition>* outCompositionTypes,
+ uint32_t* outDisplayRequestMask,
+ std::vector<Layer>* outRequestedLayers,
+ std::vector<uint32_t>* outRequestMasks) override;
+ V2_1::Error acceptDisplayChanges(Display display) override;
+ V2_1::Error presentDisplay(Display display, int32_t* outPresentFence,
+ std::vector<Layer>* outLayers,
+ std::vector<int32_t>* outReleaseFences) override;
- Error setLayerCursorPosition(Display display, Layer layer, int32_t x, int32_t y) override;
- Error setLayerBuffer(Display display, Layer layer, buffer_handle_t buffer,
- int32_t acquireFence) override;
- Error setLayerSurfaceDamage(Display display, Layer layer,
- const std::vector<hwc_rect_t>& damage) override;
- Error setLayerBlendMode(Display display, Layer layer, int32_t mode) override;
- Error setLayerColor(Display display, Layer layer, IComposerClient::Color color) override;
- Error setLayerCompositionType(Display display, Layer layer, int32_t type) override;
- Error setLayerDataspace(Display display, Layer layer, int32_t dataspace) override;
- Error setLayerDisplayFrame(Display display, Layer layer, const hwc_rect_t& frame) override;
- Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) override;
- Error setLayerSidebandStream(Display display, Layer layer, buffer_handle_t stream) override;
- Error setLayerSourceCrop(Display display, Layer layer, const hwc_frect_t& crop) override;
- Error setLayerTransform(Display display, Layer layer, int32_t transform) override;
- Error setLayerVisibleRegion(Display display, Layer layer,
- const std::vector<hwc_rect_t>& visible) override;
- Error setLayerZOrder(Display display, Layer layer, uint32_t z) override;
+ V2_1::Error setLayerCursorPosition(Display display, Layer layer, int32_t x, int32_t y) override;
+ V2_1::Error setLayerBuffer(Display display, Layer layer, buffer_handle_t buffer,
+ int32_t acquireFence) override;
+ V2_1::Error setLayerSurfaceDamage(Display display, Layer layer,
+ const std::vector<hwc_rect_t>& damage) override;
+ V2_1::Error setLayerBlendMode(Display display, Layer layer, int32_t mode) override;
+ V2_1::Error setLayerColor(Display display, Layer layer, IComposerClient::Color color) override;
+ V2_1::Error setLayerCompositionType(Display display, Layer layer, int32_t type) override;
+ V2_1::Error setLayerDataspace(Display display, Layer layer, int32_t dataspace) override;
+ V2_1::Error setLayerDisplayFrame(Display display, Layer layer,
+ const hwc_rect_t& frame) override;
+ V2_1::Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) override;
+ V2_1::Error setLayerSidebandStream(Display display, Layer layer,
+ buffer_handle_t stream) override;
+ V2_1::Error setLayerSourceCrop(Display display, Layer layer, const hwc_frect_t& crop) override;
+ V2_1::Error setLayerTransform(Display display, Layer layer, int32_t transform) override;
+ V2_1::Error setLayerVisibleRegion(Display display, Layer layer,
+ const std::vector<hwc_rect_t>& visible) override;
+ V2_1::Error setLayerZOrder(Display display, Layer layer, uint32_t z) override;
+
+ // Composer 2.2
+ V2_1::Error getPerFrameMetadataKeys(
+ Display display,
+ std::vector<V2_2::IComposerClient::PerFrameMetadataKey>* outKeys) override;
+ V2_1::Error setLayerPerFrameMetadata(
+ Display display, Layer layer,
+ const std::vector<V2_2::IComposerClient::PerFrameMetadata>& metadata) override;
+
+ V2_1::Error getReadbackBufferAttributes(
+ Display display, graphics::common::V1_1::PixelFormat* outFormat,
+ graphics::common::V1_1::Dataspace* outDataspace) override;
+ V2_1::Error setReadbackBuffer(Display display, const native_handle_t* bufferHandle,
+ android::base::unique_fd fenceFd) override;
+ V2_1::Error getReadbackBufferFence(Display display,
+ android::base::unique_fd* outFenceFd) override;
+ V2_1::Error createVirtualDisplay_2_2(uint32_t width, uint32_t height,
+ graphics::common::V1_1::PixelFormat* format,
+ Display* outDisplay) override;
+ V2_1::Error getClientTargetSupport_2_2(Display display, uint32_t width, uint32_t height,
+ graphics::common::V1_1::PixelFormat format,
+ graphics::common::V1_1::Dataspace dataspace) override;
+ V2_1::Error setPowerMode_2_2(Display display, V2_2::IComposerClient::PowerMode mode) override;
+
+ V2_1::Error setLayerFloatColor(Display display, Layer layer,
+ V2_2::IComposerClient::FloatColor color) override;
+
+ V2_1::Error getColorModes_2_2(Display display,
+ hidl_vec<graphics::common::V1_1::ColorMode>* outModes) override;
+ V2_1::Error getRenderIntents(
+ Display display, graphics::common::V1_1::ColorMode mode,
+ std::vector<graphics::common::V1_1::RenderIntent>* outIntents) override;
+ V2_1::Error setColorMode_2_2(Display display, graphics::common::V1_1::ColorMode mode,
+ graphics::common::V1_1::RenderIntent intent) override;
+
+ std::array<float, 16> getDataspaceSaturationMatrix(
+ graphics::common::V1_1::Dataspace dataspace) override;
+
+ // Composer 2.3
+ V2_1::Error getPerFrameMetadataKeys_2_3(
+ Display display,
+ std::vector<V2_3::IComposerClient::PerFrameMetadataKey>* outKeys) override;
+
+ V2_1::Error setColorMode_2_3(Display display, graphics::common::V1_2::ColorMode mode,
+ graphics::common::V1_1::RenderIntent intent) override;
+
+ V2_1::Error getRenderIntents_2_3(
+ Display display, graphics::common::V1_2::ColorMode mode,
+ std::vector<graphics::common::V1_1::RenderIntent>* outIntents) override;
+
+ V2_1::Error getColorModes_2_3(Display display,
+ hidl_vec<graphics::common::V1_2::ColorMode>* outModes) override;
+
+ V2_1::Error getClientTargetSupport_2_3(Display display, uint32_t width, uint32_t height,
+ graphics::common::V1_2::PixelFormat format,
+ graphics::common::V1_2::Dataspace dataspace) override;
+ V2_1::Error getReadbackBufferAttributes_2_3(
+ Display display, graphics::common::V1_2::PixelFormat* outFormat,
+ graphics::common::V1_2::Dataspace* outDataspace) override;
+ V2_1::Error getHdrCapabilities_2_3(Display display,
+ hidl_vec<graphics::common::V1_2::Hdr>* outTypes,
+ float* outMaxLuminance, float* outMaxAverageLuminance,
+ float* outMinLuminance) override;
+ V2_1::Error setLayerPerFrameMetadata_2_3(
+ Display display, Layer layer,
+ const std::vector<V2_3::IComposerClient::PerFrameMetadata>& metadata) override;
+ V2_1::Error getDisplayIdentificationData(Display display, uint8_t* outPort,
+ std::vector<uint8_t>* outData) override;
+ V2_1::Error setLayerColorTransform(Display display, Layer layer, const float* matrix) override;
+ V2_1::Error getDisplayedContentSamplingAttributes(
+ uint64_t display, graphics::common::V1_2::PixelFormat& format,
+ graphics::common::V1_2::Dataspace& dataspace,
+ hidl_bitfield<V2_3::IComposerClient::FormatColorComponent>& componentMask) override;
+ V2_1::Error setDisplayedContentSamplingEnabled(
+ uint64_t display, V2_3::IComposerClient::DisplayedContentSampling enable,
+ hidl_bitfield<V2_3::IComposerClient::FormatColorComponent> componentMask,
+ uint64_t maxFrames) override;
+ V2_1::Error getDisplayedContentSample(uint64_t display, uint64_t maxFrames, uint64_t timestamp,
+ uint64_t& frameCount,
+ hidl_vec<uint64_t>& sampleComponent0,
+ hidl_vec<uint64_t>& sampleComponent1,
+ hidl_vec<uint64_t>& sampleComponent2,
+ hidl_vec<uint64_t>& sampleComponent3) override;
+ V2_1::Error getDisplayCapabilities(
+ Display display,
+ std::vector<V2_3::IComposerClient::DisplayCapability>* outCapabilities) override;
+ V2_1::Error setLayerPerFrameMetadataBlobs(
+ Display display, Layer layer,
+ std::vector<V2_3::IComposerClient::PerFrameMetadataBlob>& blobs) override;
+ V2_1::Error getDisplayBrightnessSupport(Display display, bool* outSupport) override;
+ V2_1::Error setDisplayBrightness(Display display, float brightness) override;
+
+ // Composer 2.4
+ void registerEventCallback_2_4(EventCallback_2_4* callback) override;
+
+ void unregisterEventCallback_2_4() override;
+
+ V2_4::Error getDisplayCapabilities_2_4(
+ Display display,
+ std::vector<V2_4::IComposerClient::DisplayCapability>* outCapabilities) override;
+ V2_4::Error getDisplayConnectionType(
+ Display display, V2_4::IComposerClient::DisplayConnectionType* outType) override;
+ V2_4::Error getDisplayAttribute_2_4(Display display, Config config,
+ IComposerClient::Attribute attribute,
+ int32_t* outValue) override;
+ V2_4::Error getDisplayVsyncPeriod(Display display,
+ V2_4::VsyncPeriodNanos* outVsyncPeriod) override;
+ V2_4::Error setActiveConfigWithConstraints(
+ Display display, Config config,
+ const V2_4::IComposerClient::VsyncPeriodChangeConstraints& vsyncPeriodChangeConstraints,
+ VsyncPeriodChangeTimeline* outTimeline) override;
+ V2_4::Error setAutoLowLatencyMode(Display display, bool on) override;
+ V2_4::Error getSupportedContentTypes(
+ Display display,
+ std::vector<IComposerClient::ContentType>* outSupportedContentTypes) override;
+ V2_4::Error setContentType(Display display, IComposerClient::ContentType type) override;
+ V2_4::Error validateDisplay_2_4(
+ Display display, std::vector<Layer>* outChangedLayers,
+ std::vector<IComposerClient::Composition>* outCompositionTypes,
+ uint32_t* outDisplayRequestMask, std::vector<Layer>* outRequestedLayers,
+ std::vector<uint32_t>* outRequestMasks,
+ IComposerClient::ClientTargetProperty* outClientTargetProperty) override;
+ V2_4::Error setLayerGenericMetadata(Display display, Layer layer, const std::string& key,
+ bool mandatory, const std::vector<uint8_t>& value) override;
+ V2_4::Error getLayerGenericMetadataKeys(
+ std::vector<IComposerClient::LayerGenericMetadataKey>* outKeys) override;
void setClient(ComposerClient* client);
@@ -150,6 +284,7 @@
LayerImpl& getLayerImpl(Layer handle);
EventCallback* mEventCallback;
+ EventCallback_2_4* mEventCallback_2_4;
Config mCurrentConfig;
bool mVsyncEnabled;
std::vector<std::unique_ptr<LayerImpl>> mLayers;
@@ -159,6 +294,8 @@
android::sp<android::SurfaceComposerClient> mSurfaceComposer; // For VSync injections
mutable android::Mutex mStateMutex;
mutable android::Condition mFramesAvailable;
+
+ MockComposerHal* mMockHal = nullptr;
};
} // namespace sftest
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerService.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerService.cpp
index f70cbdb..c656eed 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerService.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerService.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "FakeHwcService"
@@ -22,35 +26,154 @@
#include "FakeComposerService.h"
using namespace android::hardware;
+using namespace android::hardware::graphics::composer;
namespace sftest {
-FakeComposerService::FakeComposerService(android::sp<ComposerClient>& client) : mClient(client) {}
+FakeComposerService_2_1::FakeComposerService_2_1(android::sp<ComposerClient>& client)
+ : mClient(client) {}
-FakeComposerService::~FakeComposerService() {
+FakeComposerService_2_1::~FakeComposerService_2_1() {
ALOGI("Maybe killing client %p", mClient.get());
// Rely on sp to kill the client.
}
-Return<void> FakeComposerService::getCapabilities(getCapabilities_cb hidl_cb) {
+Return<void> FakeComposerService_2_1::getCapabilities(getCapabilities_cb hidl_cb) {
ALOGI("FakeComposerService::getCapabilities");
hidl_cb(hidl_vec<Capability>());
return Void();
}
-Return<void> FakeComposerService::dumpDebugInfo(dumpDebugInfo_cb hidl_cb) {
+Return<void> FakeComposerService_2_1::dumpDebugInfo(dumpDebugInfo_cb hidl_cb) {
ALOGI("FakeComposerService::dumpDebugInfo");
hidl_cb(hidl_string());
return Void();
}
-Return<void> FakeComposerService::createClient(createClient_cb hidl_cb) {
+Return<void> FakeComposerService_2_1::createClient(createClient_cb hidl_cb) {
ALOGI("FakeComposerService::createClient %p", mClient.get());
if (!mClient->init()) {
LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
}
- hidl_cb(Error::NONE, mClient);
+ hidl_cb(V2_1::Error::NONE, mClient);
+ return Void();
+}
+
+FakeComposerService_2_2::FakeComposerService_2_2(android::sp<ComposerClient>& client)
+ : mClient(client) {}
+
+FakeComposerService_2_2::~FakeComposerService_2_2() {
+ ALOGI("Maybe killing client %p", mClient.get());
+ // Rely on sp to kill the client.
+}
+
+Return<void> FakeComposerService_2_2::getCapabilities(getCapabilities_cb hidl_cb) {
+ ALOGI("FakeComposerService::getCapabilities");
+ hidl_cb(hidl_vec<Capability>());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_2::dumpDebugInfo(dumpDebugInfo_cb hidl_cb) {
+ ALOGI("FakeComposerService::dumpDebugInfo");
+ hidl_cb(hidl_string());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_2::createClient(createClient_cb hidl_cb) {
+ ALOGI("FakeComposerService::createClient %p", mClient.get());
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_1::Error::NONE, mClient);
+ return Void();
+}
+
+FakeComposerService_2_3::FakeComposerService_2_3(android::sp<ComposerClient>& client)
+ : mClient(client) {}
+
+FakeComposerService_2_3::~FakeComposerService_2_3() {
+ ALOGI("Maybe killing client %p", mClient.get());
+ // Rely on sp to kill the client.
+}
+
+Return<void> FakeComposerService_2_3::getCapabilities(getCapabilities_cb hidl_cb) {
+ ALOGI("FakeComposerService::getCapabilities");
+ hidl_cb(hidl_vec<Capability>());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_3::dumpDebugInfo(dumpDebugInfo_cb hidl_cb) {
+ ALOGI("FakeComposerService::dumpDebugInfo");
+ hidl_cb(hidl_string());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_3::createClient(createClient_cb hidl_cb) {
+ LOG_ALWAYS_FATAL("createClient called on FakeComposerService_2_3");
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_1::Error::UNSUPPORTED, nullptr);
+ return Void();
+}
+
+Return<void> FakeComposerService_2_3::createClient_2_3(createClient_2_3_cb hidl_cb) {
+ ALOGI("FakeComposerService_2_3::createClient_2_3 %p", mClient.get());
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_1::Error::NONE, mClient);
+ return Void();
+}
+
+FakeComposerService_2_4::FakeComposerService_2_4(android::sp<ComposerClient>& client)
+ : mClient(client) {}
+
+FakeComposerService_2_4::~FakeComposerService_2_4() {
+ ALOGI("Maybe killing client %p", mClient.get());
+ // Rely on sp to kill the client.
+}
+
+Return<void> FakeComposerService_2_4::getCapabilities(getCapabilities_cb hidl_cb) {
+ ALOGI("FakeComposerService::getCapabilities");
+ hidl_cb(hidl_vec<Capability>());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_4::dumpDebugInfo(dumpDebugInfo_cb hidl_cb) {
+ ALOGI("FakeComposerService::dumpDebugInfo");
+ hidl_cb(hidl_string());
+ return Void();
+}
+
+Return<void> FakeComposerService_2_4::createClient(createClient_cb hidl_cb) {
+ LOG_ALWAYS_FATAL("createClient called on FakeComposerService_2_4");
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_1::Error::UNSUPPORTED, nullptr);
+ return Void();
+}
+
+Return<void> FakeComposerService_2_4::createClient_2_3(createClient_2_3_cb hidl_cb) {
+ LOG_ALWAYS_FATAL("createClient_2_3 called on FakeComposerService_2_4");
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_1::Error::UNSUPPORTED, nullptr);
+ return Void();
+}
+
+Return<void> FakeComposerService_2_4::createClient_2_4(createClient_2_4_cb hidl_cb) {
+ ALOGI("FakeComposerService_2_4::createClient_2_4 %p", mClient.get());
+ if (!mClient->init()) {
+ LOG_ALWAYS_FATAL("failed to initialize ComposerClient");
+ }
+ hidl_cb(V2_4::Error::NONE, mClient);
return Void();
}
} // namespace sftest
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerService.h b/services/surfaceflinger/tests/fakehwc/FakeComposerService.h
index a3fb8a6..47f970f 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerService.h
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerService.h
@@ -16,18 +16,24 @@
#pragma once
+#include <android/hardware/graphics/composer/2.4/IComposer.h>
#include <composer-hal/2.1/ComposerClient.h>
+#include <composer-hal/2.2/ComposerClient.h>
+#include <composer-hal/2.3/ComposerClient.h>
+#include <composer-hal/2.4/ComposerClient.h>
-using namespace android::hardware::graphics::composer::V2_1;
-using namespace android::hardware::graphics::composer::V2_1::hal;
using android::hardware::Return;
+using ComposerClient = android::hardware::graphics::composer::V2_4::hal::ComposerClient;
+
namespace sftest {
-class FakeComposerService : public IComposer {
+using IComposer_2_1 = android::hardware::graphics::composer::V2_1::IComposer;
+
+class FakeComposerService_2_1 : public IComposer_2_1 {
public:
- explicit FakeComposerService(android::sp<ComposerClient>& client);
- virtual ~FakeComposerService();
+ explicit FakeComposerService_2_1(android::sp<ComposerClient>& client);
+ virtual ~FakeComposerService_2_1();
Return<void> getCapabilities(getCapabilities_cb hidl_cb) override;
Return<void> dumpDebugInfo(dumpDebugInfo_cb hidl_cb) override;
@@ -37,4 +43,50 @@
android::sp<ComposerClient> mClient;
};
+using IComposer_2_2 = android::hardware::graphics::composer::V2_2::IComposer;
+class FakeComposerService_2_2 : public IComposer_2_2 {
+public:
+ explicit FakeComposerService_2_2(android::sp<ComposerClient>& client);
+ virtual ~FakeComposerService_2_2();
+
+ Return<void> getCapabilities(getCapabilities_cb hidl_cb) override;
+ Return<void> dumpDebugInfo(dumpDebugInfo_cb hidl_cb) override;
+ Return<void> createClient(createClient_cb hidl_cb) override;
+
+private:
+ android::sp<ComposerClient> mClient;
+};
+
+using IComposer_2_3 = android::hardware::graphics::composer::V2_3::IComposer;
+class FakeComposerService_2_3 : public IComposer_2_3 {
+public:
+ explicit FakeComposerService_2_3(android::sp<ComposerClient>& client);
+ virtual ~FakeComposerService_2_3();
+
+ Return<void> getCapabilities(getCapabilities_cb hidl_cb) override;
+ Return<void> dumpDebugInfo(dumpDebugInfo_cb hidl_cb) override;
+ Return<void> createClient(createClient_cb hidl_cb) override;
+ Return<void> createClient_2_3(createClient_2_3_cb hidl_cb) override;
+
+private:
+ android::sp<ComposerClient> mClient;
+};
+
+using IComposer_2_4 = android::hardware::graphics::composer::V2_4::IComposer;
+
+class FakeComposerService_2_4 : public IComposer_2_4 {
+public:
+ explicit FakeComposerService_2_4(android::sp<ComposerClient>& client);
+ virtual ~FakeComposerService_2_4();
+
+ Return<void> getCapabilities(getCapabilities_cb hidl_cb) override;
+ Return<void> dumpDebugInfo(dumpDebugInfo_cb hidl_cb) override;
+ Return<void> createClient(createClient_cb hidl_cb) override;
+ Return<void> createClient_2_3(createClient_2_3_cb hidl_cb) override;
+ Return<void> createClient_2_4(createClient_2_4_cb hidl_cb) override;
+
+private:
+ android::sp<ComposerClient> mClient;
+};
+
} // namespace sftest
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.cpp
index 51956ec..1cea25a 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "FakeHwcUtil"
@@ -25,8 +29,8 @@
#include "SurfaceFlinger.h" // Get the name of the service...
#include <binder/IServiceManager.h>
-
#include <cutils/properties.h>
+#include <hidl/ServiceManagement.h>
#include <iomanip>
#include <thread>
@@ -167,7 +171,9 @@
}
// TODO: Try registering the mock as the default service instead.
property_set("debug.sf.hwc_service_name", "mock");
- // This allows the SurfaceFlinger to load a HIDL service not listed in manifest files.
+
+ // This allows tests/SF to register/load a HIDL service not listed in manifest files.
+ android::hardware::details::setTrebleTestingOverride(true);
property_set("debug.sf.treble_testing_override", "true");
}
@@ -177,7 +183,11 @@
// Wait for mock call signaling teardown?
property_set("debug.sf.nobootanimation", "0");
property_set("debug.sf.hwc_service_name", "default");
+ system("setenforce 1");
ALOGI("Test env tear down - done");
}
} // namespace sftest
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.h b/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.h
index 7d20d3c..383a111 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.h
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerUtils.h
@@ -19,11 +19,7 @@
#include "FakeComposerClient.h"
#include <gui/SurfaceComposerClient.h>
-
-#include <hardware/hwcomposer_defs.h>
-
#include <log/log.h>
-
#include <gtest/gtest.h>
// clang-format off
@@ -108,9 +104,9 @@
LOG_ALWAYS_FATAL_IF(android::NO_ERROR != apply());
// Make sure that exactly one frame has been rendered.
mComposer.waitUntilFrame(frameCount + 1);
- LOG_ALWAYS_FATAL_IF(frameCount + 1 != mComposer.getFrameCount(),
- "Unexpected frame advance. Delta: %d",
- mComposer.getFrameCount() - frameCount);
+ // LOG_ALWAYS_FATAL_IF(frameCount + 1 != mComposer.getFrameCount(),
+ // "Unexpected frame advance. Delta: %d",
+ // mComposer.getFrameCount() - frameCount);
}
FakeComposerClient& mComposer;
diff --git a/services/surfaceflinger/tests/fakehwc/MockComposerHal.h b/services/surfaceflinger/tests/fakehwc/MockComposerHal.h
new file mode 100644
index 0000000..5dc3778
--- /dev/null
+++ b/services/surfaceflinger/tests/fakehwc/MockComposerHal.h
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <composer-hal/2.4/ComposerClient.h>
+
+#include <gmock/gmock.h>
+
+using namespace android::hardware::graphics::common;
+using namespace android::hardware::graphics::composer;
+using namespace android::hardware::graphics::composer::V2_4;
+using namespace android::hardware::graphics::composer::V2_4::hal;
+using namespace android::hardware;
+using namespace std::chrono_literals;
+
+namespace sftest {
+
+// Mock class for ComposerHal. Implements only the functions used in the test.
+class MockComposerHal {
+public:
+ MOCK_METHOD2(getActiveConfig, V2_1::Error(Display, Config*));
+ MOCK_METHOD4(getDisplayAttribute_2_4,
+ V2_4::Error(Display, Config, V2_4::IComposerClient::Attribute, int32_t*));
+ MOCK_METHOD2(getDisplayConfigs, V2_1::Error(Display, hidl_vec<Config>*));
+ MOCK_METHOD2(setActiveConfig, V2_1::Error(Display, Config));
+ MOCK_METHOD2(getDisplayVsyncPeriod, V2_4::Error(Display, V2_4::VsyncPeriodNanos*));
+ MOCK_METHOD4(setActiveConfigWithConstraints,
+ V2_4::Error(Display, Config,
+ const V2_4::IComposerClient::VsyncPeriodChangeConstraints&,
+ VsyncPeriodChangeTimeline*));
+};
+
+} // namespace sftest
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/fakehwc/RenderState.h b/services/surfaceflinger/tests/fakehwc/RenderState.h
index 0059289..40193f2 100644
--- a/services/surfaceflinger/tests/fakehwc/RenderState.h
+++ b/services/surfaceflinger/tests/fakehwc/RenderState.h
@@ -16,8 +16,6 @@
#pragma once
-#include <hardware/hwcomposer2.h>
-
#include <vector>
namespace sftest {
diff --git a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
index a892a2a..a03fd89 100644
--- a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
+++ b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
// #define LOG_NDEBUG 0
#undef LOG_TAG
#define LOG_TAG "FakeHwcTest"
@@ -21,6 +25,7 @@
#include "FakeComposerClient.h"
#include "FakeComposerService.h"
#include "FakeComposerUtils.h"
+#include "MockComposerHal.h"
#include <gui/DisplayEventReceiver.h>
#include <gui/ISurfaceComposer.h>
@@ -36,13 +41,14 @@
#include <hwbinder/ProcessState.h>
#include <log/log.h>
#include <private/gui/ComposerService.h>
-#include <ui/DisplayInfo.h>
+#include <ui/DisplayConfig.h>
#include <utils/Looper.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
#include <limits>
+#include <thread>
using namespace std::chrono_literals;
@@ -55,12 +61,14 @@
// Mock test helpers
using ::testing::_;
+using ::testing::AtLeast;
using ::testing::DoAll;
using ::testing::Invoke;
using ::testing::Return;
using ::testing::SetArgPointee;
using Transaction = SurfaceComposerClient::Transaction;
+using Attribute = V2_4::IComposerClient::Attribute;
///////////////////////////////////////////////
@@ -121,319 +129,1268 @@
static_cast<int>(bottom));
}
-////////////////////////////////////////////////
-
+///////////////////////////////////////////////
+template <typename FakeComposerService>
class DisplayTest : public ::testing::Test {
-public:
- class MockComposerClient : public FakeComposerClient {
- public:
- MOCK_METHOD2(getDisplayType, Error(Display display, ComposerClient::DisplayType* outType));
- MOCK_METHOD4(getDisplayAttribute,
- Error(Display display, Config config, IComposerClient::Attribute attribute,
- int32_t* outValue));
-
- // Re-routing to basic fake implementation
- Error getDisplayAttributeFake(Display display, Config config,
- IComposerClient::Attribute attribute, int32_t* outValue) {
- return FakeComposerClient::getDisplayAttribute(display, config, attribute, outValue);
- }
+protected:
+ struct TestConfig {
+ int32_t id;
+ int32_t w;
+ int32_t h;
+ int32_t vsyncPeriod;
+ int32_t group;
};
-protected:
- static int processDisplayEvents(int fd, int events, void* data);
+ static int processDisplayEvents(int /*fd*/, int /*events*/, void* data) {
+ auto self = static_cast<DisplayTest*>(data);
- void SetUp() override;
- void TearDown() override;
+ ssize_t n;
+ DisplayEventReceiver::Event buffer[1];
- void waitForDisplayTransaction();
- bool waitForHotplugEvent(PhysicalDisplayId displayId, bool connected);
-
- sp<IComposer> mFakeService;
- sp<SurfaceComposerClient> mComposerClient;
-
- MockComposerClient* mMockComposer;
-
- std::unique_ptr<DisplayEventReceiver> mReceiver;
- sp<Looper> mLooper;;
- std::deque<DisplayEventReceiver::Event> mReceivedDisplayEvents;
-};
-
-void DisplayTest::SetUp() {
- // TODO: The mMockComposer should be a unique_ptr, but it needs to
- // outlive the test class. Currently ComposerClient only dies
- // when the service is replaced. The Mock deletes itself when
- // removeClient is called on it, which is ugly. This can be
- // changed if HIDL ServiceManager allows removing services or
- // ComposerClient starts taking the ownership of the contained
- // implementation class. Moving the fake class to the HWC2
- // interface instead of the current Composer interface might also
- // change the situation.
- mMockComposer = new MockComposerClient;
- sp<ComposerClient> client = new ComposerClient(mMockComposer);
- mFakeService = new FakeComposerService(client);
- (void)mFakeService->registerAsService("mock");
-
- android::hardware::ProcessState::self()->startThreadPool();
- android::ProcessState::self()->startThreadPool();
-
- EXPECT_CALL(*mMockComposer, getDisplayType(PRIMARY_DISPLAY, _))
- .WillOnce(DoAll(SetArgPointee<1>(IComposerClient::DisplayType::PHYSICAL),
- Return(Error::NONE)));
- // Primary display will be queried twice for all 5 attributes. One
- // set of queries comes from the SurfaceFlinger proper an the
- // other set from the VR composer.
- // TODO: Is VR composer always present? Change to atLeast(5)?
- EXPECT_CALL(*mMockComposer, getDisplayAttribute(PRIMARY_DISPLAY, 1, _, _))
- .Times(2 * 5)
- .WillRepeatedly(Invoke(mMockComposer, &MockComposerClient::getDisplayAttributeFake));
-
- startSurfaceFlinger();
-
- // Fake composer wants to enable VSync injection
- mMockComposer->onSurfaceFlingerStart();
-
- mComposerClient = new SurfaceComposerClient;
- ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
-
- mReceiver.reset(new DisplayEventReceiver());
- mLooper = new Looper(false);
- mLooper->addFd(mReceiver->getFd(), 0, ALOOPER_EVENT_INPUT, processDisplayEvents, this);
-}
-
-void DisplayTest::TearDown() {
- mLooper = nullptr;
- mReceiver = nullptr;
-
- mComposerClient->dispose();
- mComposerClient = nullptr;
-
- // Fake composer needs to release SurfaceComposerClient before the stop.
- mMockComposer->onSurfaceFlingerStop();
- stopSurfaceFlinger();
-
- mFakeService = nullptr;
- // TODO: Currently deleted in FakeComposerClient::removeClient(). Devise better lifetime
- // management.
- mMockComposer = nullptr;
-}
-
-
-int DisplayTest::processDisplayEvents(int /*fd*/, int /*events*/, void* data) {
- auto self = static_cast<DisplayTest*>(data);
-
- ssize_t n;
- DisplayEventReceiver::Event buffer[1];
-
- while ((n = self->mReceiver->getEvents(buffer, 1)) > 0) {
- for (int i=0 ; i<n ; i++) {
- self->mReceivedDisplayEvents.push_back(buffer[i]);
+ while ((n = self->mReceiver->getEvents(buffer, 1)) > 0) {
+ for (int i = 0; i < n; i++) {
+ self->mReceivedDisplayEvents.push_back(buffer[i]);
+ }
}
+ ALOGD_IF(n < 0, "Error reading events (%s)\n", strerror(-n));
+ return 1;
}
- ALOGD_IF(n < 0, "Error reading events (%s)\n", strerror(-n));
- return 1;
-}
-void DisplayTest::waitForDisplayTransaction() {
- // Both a refresh and a vsync event are needed to apply pending display
- // transactions.
- mMockComposer->refreshDisplay(EXTERNAL_DISPLAY);
- mMockComposer->runVSyncAndWait();
+ Error getDisplayAttributeNoMock(Display display, Config config,
+ V2_4::IComposerClient::Attribute attribute, int32_t* outValue) {
+ mFakeComposerClient->setMockHal(nullptr);
+ auto ret =
+ mFakeComposerClient->getDisplayAttribute_2_4(display, config, attribute, outValue);
+ mFakeComposerClient->setMockHal(mMockComposer.get());
+ return ret;
+ }
- // Extra vsync and wait to avoid a 10% flake due to a race.
- mMockComposer->runVSyncAndWait();
-}
+ void setExpectationsForConfigs(Display display, std::vector<TestConfig> testConfigs,
+ Config activeConfig, V2_4::VsyncPeriodNanos defaultVsyncPeriod) {
+ std::vector<Config> configIds;
+ for (int i = 0; i < testConfigs.size(); i++) {
+ configIds.push_back(testConfigs[i].id);
-bool DisplayTest::waitForHotplugEvent(PhysicalDisplayId displayId, bool connected) {
- int waitCount = 20;
- while (waitCount--) {
- while (!mReceivedDisplayEvents.empty()) {
- auto event = mReceivedDisplayEvents.front();
- mReceivedDisplayEvents.pop_front();
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::WIDTH, _))
+ .WillRepeatedly(DoAll(SetArgPointee<3>(testConfigs[i].w), Return(Error::NONE)));
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::HEIGHT, _))
+ .WillRepeatedly(DoAll(SetArgPointee<3>(testConfigs[i].h), Return(Error::NONE)));
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::VSYNC_PERIOD,
+ _))
+ .WillRepeatedly(DoAll(SetArgPointee<3>(testConfigs[i].vsyncPeriod),
+ Return(Error::NONE)));
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::CONFIG_GROUP,
+ _))
+ .WillRepeatedly(
+ DoAll(SetArgPointee<3>(testConfigs[i].group), Return(Error::NONE)));
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::DPI_X, _))
+ .WillRepeatedly(Return(Error::UNSUPPORTED));
+ EXPECT_CALL(*mMockComposer,
+ getDisplayAttribute_2_4(display, testConfigs[i].id, Attribute::DPI_Y, _))
+ .WillRepeatedly(Return(Error::UNSUPPORTED));
+ }
- ALOGV_IF(event.header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG,
- "event hotplug: displayId %" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
- ", connected %d\t",
- event.header.displayId, event.hotplug.connected);
+ EXPECT_CALL(*mMockComposer, getDisplayConfigs(display, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(hidl_vec<Config>(configIds)),
+ Return(V2_1::Error::NONE)));
- if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG &&
- event.header.displayId == displayId && event.hotplug.connected == connected) {
- return true;
+ EXPECT_CALL(*mMockComposer, getActiveConfig(display, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(activeConfig), Return(V2_1::Error::NONE)));
+
+ EXPECT_CALL(*mMockComposer, getDisplayVsyncPeriod(display, _))
+ .WillRepeatedly(
+ DoAll(SetArgPointee<1>(defaultVsyncPeriod), Return(V2_4::Error::NONE)));
+ }
+
+ void SetUp() override {
+ mMockComposer = std::make_unique<MockComposerHal>();
+ mFakeComposerClient = new FakeComposerClient();
+ mFakeComposerClient->setMockHal(mMockComposer.get());
+
+ sp<V2_4::hal::ComposerClient> client = new V2_4::hal::ComposerClient(mFakeComposerClient);
+ mFakeService = new FakeComposerService(client);
+ ASSERT_EQ(android::OK, mFakeService->registerAsService("mock"));
+
+ android::hardware::ProcessState::self()->startThreadPool();
+ android::ProcessState::self()->startThreadPool();
+
+ setExpectationsForConfigs(PRIMARY_DISPLAY,
+ {{
+ .id = 1,
+ .w = 1920,
+ .h = 1024,
+ .vsyncPeriod = 16'666'666,
+ .group = 0,
+ }},
+ 1, 16'666'666);
+
+ startSurfaceFlinger();
+
+ // Fake composer wants to enable VSync injection
+ mFakeComposerClient->onSurfaceFlingerStart();
+
+ mComposerClient = new SurfaceComposerClient;
+ ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
+
+ mReceiver.reset(new DisplayEventReceiver(ISurfaceComposer::eVsyncSourceApp,
+ ISurfaceComposer::eConfigChangedDispatch));
+ mLooper = new Looper(false);
+ mLooper->addFd(mReceiver->getFd(), 0, ALOOPER_EVENT_INPUT, processDisplayEvents, this);
+ }
+
+ void TearDown() override {
+ mLooper = nullptr;
+ mReceiver = nullptr;
+
+ mComposerClient->dispose();
+ mComposerClient = nullptr;
+
+ // Fake composer needs to release SurfaceComposerClient before the stop.
+ mFakeComposerClient->onSurfaceFlingerStop();
+ stopSurfaceFlinger();
+
+ mFakeComposerClient->setMockHal(nullptr);
+
+ mFakeService = nullptr;
+ // TODO: Currently deleted in FakeComposerClient::removeClient(). Devise better lifetime
+ // management.
+ mMockComposer = nullptr;
+ }
+
+ void waitForDisplayTransaction() {
+ // Both a refresh and a vsync event are needed to apply pending display
+ // transactions.
+ mFakeComposerClient->refreshDisplay(EXTERNAL_DISPLAY);
+ mFakeComposerClient->runVSyncAndWait();
+
+ // Extra vsync and wait to avoid a 10% flake due to a race.
+ mFakeComposerClient->runVSyncAndWait();
+ }
+
+ bool waitForHotplugEvent(PhysicalDisplayId displayId, bool connected) {
+ int waitCount = 20;
+ while (waitCount--) {
+ while (!mReceivedDisplayEvents.empty()) {
+ auto event = mReceivedDisplayEvents.front();
+ mReceivedDisplayEvents.pop_front();
+
+ ALOGV_IF(event.header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG,
+ "event hotplug: displayId %" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
+ ", connected %d\t",
+ event.header.displayId, event.hotplug.connected);
+
+ if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG &&
+ event.header.displayId == displayId && event.hotplug.connected == connected) {
+ return true;
+ }
+ }
+
+ mLooper->pollOnce(1);
+ }
+ return false;
+ }
+
+ bool waitForConfigChangedEvent(PhysicalDisplayId displayId, int32_t configId) {
+ int waitCount = 20;
+ while (waitCount--) {
+ while (!mReceivedDisplayEvents.empty()) {
+ auto event = mReceivedDisplayEvents.front();
+ mReceivedDisplayEvents.pop_front();
+
+ ALOGV_IF(event.header.type == DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED,
+ "event config: displayId %" ANDROID_PHYSICAL_DISPLAY_ID_FORMAT
+ ", configId %d\t",
+ event.header.displayId, event.config.configId);
+
+ if (event.header.type == DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED &&
+ event.header.displayId == displayId && event.config.configId == configId) {
+ return true;
+ }
+ }
+
+ mLooper->pollOnce(1);
+ }
+ return false;
+ }
+
+ void Test_HotplugOneConfig() {
+ ALOGD("DisplayTest::Test_Hotplug_oneConfig");
+
+ setExpectationsForConfigs(EXTERNAL_DISPLAY,
+ {{.id = 1,
+ .w = 200,
+ .h = 400,
+ .vsyncPeriod = 16'666'666,
+ .group = 0}},
+ 1, 16'666'666);
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::CONNECTED);
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
+
+ {
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
+ EXPECT_FALSE(display == nullptr);
+
+ DisplayConfig config;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ const ui::Size& resolution = config.resolution;
+ EXPECT_EQ(ui::Size(200, 400), resolution);
+ EXPECT_EQ(1e9f / 16'666'666, config.refreshRate);
+
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
}
}
- mLooper->pollOnce(1);
- }
-
- return false;
-}
-
-TEST_F(DisplayTest, Hotplug) {
- ALOGD("DisplayTest::Hotplug");
-
- EXPECT_CALL(*mMockComposer, getDisplayType(EXTERNAL_DISPLAY, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<1>(IComposerClient::DisplayType::PHYSICAL),
- Return(Error::NONE)));
- // The attribute queries will get done twice. This is for defaults
- EXPECT_CALL(*mMockComposer, getDisplayAttribute(EXTERNAL_DISPLAY, 1, _, _))
- .Times(2 * 3)
- .WillRepeatedly(Invoke(mMockComposer, &MockComposerClient::getDisplayAttributeFake));
- // ... and then special handling for dimensions. Specifying these
- // rules later means that gmock will try them first, i.e.,
- // ordering of width/height vs. the default implementation for
- // other queries is significant.
- EXPECT_CALL(*mMockComposer,
- getDisplayAttribute(EXTERNAL_DISPLAY, 1, IComposerClient::Attribute::WIDTH, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<3>(400), Return(Error::NONE)));
-
- EXPECT_CALL(*mMockComposer,
- getDisplayAttribute(EXTERNAL_DISPLAY, 1, IComposerClient::Attribute::HEIGHT, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<3>(200), Return(Error::NONE)));
-
- mMockComposer->hotplugDisplay(EXTERNAL_DISPLAY, IComposerCallback::Connection::CONNECTED);
-
- waitForDisplayTransaction();
-
- EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
-
- {
- const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
- ASSERT_FALSE(display == nullptr);
-
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
- ASSERT_EQ(400u, info.w);
- ASSERT_EQ(200u, info.h);
-
- auto surfaceControl =
- mComposerClient->createSurface(String8("Display Test Surface Foo"), info.w, info.h,
- PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(surfaceControl != nullptr);
- ASSERT_TRUE(surfaceControl->isValid());
- fillSurfaceRGBA8(surfaceControl, BLUE);
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::DISCONNECTED);
+ waitForDisplayTransaction();
+ mFakeComposerClient->clearFrames();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, false));
{
- TransactionScope ts(*mMockComposer);
- ts.setDisplayLayerStack(display, 0);
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
+ EXPECT_TRUE(display == nullptr);
- ts.setLayer(surfaceControl, INT32_MAX - 2)
- .show(surfaceControl);
+ DisplayConfig config;
+ EXPECT_NE(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
}
}
- mMockComposer->hotplugDisplay(EXTERNAL_DISPLAY, IComposerCallback::Connection::DISCONNECTED);
+ void Test_HotplugTwoSeparateConfigs() {
+ ALOGD("DisplayTest::Test_HotplugTwoSeparateConfigs");
- mMockComposer->clearFrames();
+ setExpectationsForConfigs(EXTERNAL_DISPLAY,
+ {{.id = 1,
+ .w = 200,
+ .h = 400,
+ .vsyncPeriod = 16'666'666,
+ .group = 0},
+ {.id = 2,
+ .w = 800,
+ .h = 1600,
+ .vsyncPeriod = 11'111'111,
+ .group = 1}},
+ 1, 16'666'666);
- mMockComposer->hotplugDisplay(EXTERNAL_DISPLAY, IComposerCallback::Connection::CONNECTED);
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::CONNECTED);
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
- waitForDisplayTransaction();
-
- EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, false));
- EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
-
- {
const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
- ASSERT_FALSE(display == nullptr);
+ EXPECT_FALSE(display == nullptr);
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
- ASSERT_EQ(400u, info.w);
- ASSERT_EQ(200u, info.h);
+ DisplayConfig config;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(200, 400), config.resolution);
+ EXPECT_EQ(1e9f / 16'666'666, config.refreshRate);
- auto surfaceControl =
- mComposerClient->createSurface(String8("Display Test Surface Bar"), info.w, info.h,
- PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(surfaceControl != nullptr);
- ASSERT_TRUE(surfaceControl->isValid());
- fillSurfaceRGBA8(surfaceControl, BLUE);
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ Vector<DisplayConfig> configs;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayConfigs(display, &configs));
+ EXPECT_EQ(configs.size(), 2);
+
+ // change active config
+
+ if (mIs2_4Client) {
+ EXPECT_CALL(*mMockComposer, setActiveConfigWithConstraints(EXTERNAL_DISPLAY, 2, _, _))
+ .WillOnce(Return(V2_4::Error::NONE));
+ } else {
+ EXPECT_CALL(*mMockComposer, setActiveConfig(EXTERNAL_DISPLAY, 2))
+ .WillOnce(Return(V2_1::Error::NONE));
+ }
+
+ for (int i = 0; i < configs.size(); i++) {
+ const auto& config = configs[i];
+ if (config.resolution.getWidth() == 800) {
+ EXPECT_EQ(NO_ERROR,
+ SurfaceComposerClient::setDesiredDisplayConfigSpecs(display, i,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate));
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForConfigChangedEvent(EXTERNAL_DISPLAY, i));
+ break;
+ }
+ }
+
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(800, 1600), config.resolution);
+ EXPECT_EQ(1e9f / 11'111'111, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::DISCONNECTED);
+ waitForDisplayTransaction();
+ mFakeComposerClient->clearFrames();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, false));
+ }
+
+ void Test_HotplugTwoConfigsSameGroup() {
+ ALOGD("DisplayTest::Test_HotplugTwoConfigsSameGroup");
+
+ setExpectationsForConfigs(EXTERNAL_DISPLAY,
+ {{.id = 2,
+ .w = 800,
+ .h = 1600,
+ .vsyncPeriod = 16'666'666,
+ .group = 31},
+ {.id = 3,
+ .w = 800,
+ .h = 1600,
+ .vsyncPeriod = 11'111'111,
+ .group = 31}},
+ 2, 16'666'666);
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::CONNECTED);
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
+
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
+ EXPECT_FALSE(display == nullptr);
+
+ DisplayConfig config;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(800, 1600), config.resolution);
+ EXPECT_EQ(1e9f / 16'666'666, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ Vector<DisplayConfig> configs;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayConfigs(display, &configs));
+ EXPECT_EQ(configs.size(), 2);
+
+ // change active config
+ if (mIs2_4Client) {
+ EXPECT_CALL(*mMockComposer, setActiveConfigWithConstraints(EXTERNAL_DISPLAY, 3, _, _))
+ .WillOnce(Return(V2_4::Error::NONE));
+ } else {
+ EXPECT_CALL(*mMockComposer, setActiveConfig(EXTERNAL_DISPLAY, 3))
+ .WillOnce(Return(V2_1::Error::NONE));
+ }
+
+ for (int i = 0; i < configs.size(); i++) {
+ const auto& config = configs[i];
+ if (config.refreshRate == 1e9f / 11'111'111) {
+ EXPECT_EQ(NO_ERROR,
+ SurfaceComposerClient::setDesiredDisplayConfigSpecs(display, i,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate));
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForConfigChangedEvent(EXTERNAL_DISPLAY, i));
+ break;
+ }
+ }
+
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(800, 1600), config.resolution);
+ EXPECT_EQ(1e9f / 11'111'111, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::DISCONNECTED);
+ waitForDisplayTransaction();
+ mFakeComposerClient->clearFrames();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, false));
+ }
+
+ void Test_HotplugThreeConfigsMixedGroups() {
+ ALOGD("DisplayTest::Test_HotplugThreeConfigsMixedGroups");
+
+ setExpectationsForConfigs(EXTERNAL_DISPLAY,
+ {{.id = 2,
+ .w = 800,
+ .h = 1600,
+ .vsyncPeriod = 16'666'666,
+ .group = 0},
+ {.id = 3,
+ .w = 800,
+ .h = 1600,
+ .vsyncPeriod = 11'111'111,
+ .group = 0},
+ {.id = 4,
+ .w = 1600,
+ .h = 3200,
+ .vsyncPeriod = 8'333'333,
+ .group = 1},
+ {.id = 5,
+ .w = 1600,
+ .h = 3200,
+ .vsyncPeriod = 11'111'111,
+ .group = 1}},
+ 2, 16'666'666);
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::CONNECTED);
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, true));
+
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(EXTERNAL_DISPLAY);
+ EXPECT_FALSE(display == nullptr);
+
+ DisplayConfig config;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(800, 1600), config.resolution);
+ EXPECT_EQ(1e9f / 16'666'666, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ Vector<DisplayConfig> configs;
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayConfigs(display, &configs));
+ EXPECT_EQ(configs.size(), 4);
+
+ // change active config to 800x1600@90Hz
+ if (mIs2_4Client) {
+ EXPECT_CALL(*mMockComposer, setActiveConfigWithConstraints(EXTERNAL_DISPLAY, 3, _, _))
+ .WillOnce(Return(V2_4::Error::NONE));
+ } else {
+ EXPECT_CALL(*mMockComposer, setActiveConfig(EXTERNAL_DISPLAY, 3))
+ .WillOnce(Return(V2_1::Error::NONE));
+ }
+
+ for (int i = 0; i < configs.size(); i++) {
+ const auto& config = configs[i];
+ if (config.resolution.getWidth() == 800 && config.refreshRate == 1e9f / 11'111'111) {
+ EXPECT_EQ(NO_ERROR,
+ SurfaceComposerClient::
+ setDesiredDisplayConfigSpecs(display, i, configs[i].refreshRate,
+ configs[i].refreshRate,
+ configs[i].refreshRate,
+ configs[i].refreshRate));
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForConfigChangedEvent(EXTERNAL_DISPLAY, i));
+ break;
+ }
+ }
+
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(800, 1600), config.resolution);
+ EXPECT_EQ(1e9f / 11'111'111, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ // change active config to 1600x3200@120Hz
+ if (mIs2_4Client) {
+ EXPECT_CALL(*mMockComposer, setActiveConfigWithConstraints(EXTERNAL_DISPLAY, 4, _, _))
+ .WillOnce(Return(V2_4::Error::NONE));
+ } else {
+ EXPECT_CALL(*mMockComposer, setActiveConfig(EXTERNAL_DISPLAY, 4))
+ .WillOnce(Return(V2_1::Error::NONE));
+ }
+
+ for (int i = 0; i < configs.size(); i++) {
+ const auto& config = configs[i];
+ if (config.refreshRate == 1e9f / 8'333'333) {
+ EXPECT_EQ(NO_ERROR,
+ SurfaceComposerClient::setDesiredDisplayConfigSpecs(display, i,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate));
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForConfigChangedEvent(EXTERNAL_DISPLAY, i));
+ break;
+ }
+ }
+
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(1600, 3200), config.resolution);
+ EXPECT_EQ(1e9f / 8'333'333, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ // change active config to 1600x3200@90Hz
+ if (mIs2_4Client) {
+ EXPECT_CALL(*mMockComposer, setActiveConfigWithConstraints(EXTERNAL_DISPLAY, 5, _, _))
+ .WillOnce(Return(V2_4::Error::NONE));
+ } else {
+ EXPECT_CALL(*mMockComposer, setActiveConfig(EXTERNAL_DISPLAY, 5))
+ .WillOnce(Return(V2_1::Error::NONE));
+ }
+
+ for (int i = 0; i < configs.size(); i++) {
+ const auto& config = configs[i];
+ if (config.resolution.getWidth() == 1600 && config.refreshRate == 1e9f / 11'111'111) {
+ EXPECT_EQ(NO_ERROR,
+ SurfaceComposerClient::setDesiredDisplayConfigSpecs(display, i,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate,
+ config.refreshRate));
+ waitForDisplayTransaction();
+ EXPECT_TRUE(waitForConfigChangedEvent(EXTERNAL_DISPLAY, i));
+ break;
+ }
+ }
+
+ EXPECT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+ EXPECT_EQ(ui::Size(1600, 3200), config.resolution);
+ EXPECT_EQ(1e9f / 11'111'111, config.refreshRate);
+
+ mFakeComposerClient->clearFrames();
+ {
+ const ui::Size& resolution = config.resolution;
+ auto surfaceControl =
+ mComposerClient->createSurface(String8("Display Test Surface Foo"),
+ resolution.getWidth(), resolution.getHeight(),
+ PIXEL_FORMAT_RGBA_8888, 0);
+ EXPECT_TRUE(surfaceControl != nullptr);
+ EXPECT_TRUE(surfaceControl->isValid());
+ fillSurfaceRGBA8(surfaceControl, BLUE);
+
+ {
+ TransactionScope ts(*mFakeComposerClient);
+ ts.setDisplayLayerStack(display, 0);
+
+ ts.setLayer(surfaceControl, INT32_MAX - 2).show(surfaceControl);
+ }
+ }
+
+ mFakeComposerClient->hotplugDisplay(EXTERNAL_DISPLAY,
+ V2_1::IComposerCallback::Connection::DISCONNECTED);
+ waitForDisplayTransaction();
+ mFakeComposerClient->clearFrames();
+ EXPECT_TRUE(waitForHotplugEvent(EXTERNAL_DISPLAY, false));
+ }
+
+ void Test_HotplugPrimaryDisplay() {
+ ALOGD("DisplayTest::HotplugPrimaryDisplay");
+
+ mFakeComposerClient->hotplugDisplay(PRIMARY_DISPLAY,
+ V2_1::IComposerCallback::Connection::DISCONNECTED);
+
+ waitForDisplayTransaction();
+
+ EXPECT_TRUE(waitForHotplugEvent(PRIMARY_DISPLAY, false));
+ {
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
+ EXPECT_TRUE(display == nullptr);
+
+ DisplayConfig config;
+ auto result = SurfaceComposerClient::getActiveDisplayConfig(display, &config);
+ EXPECT_NE(NO_ERROR, result);
+ }
+
+ mFakeComposerClient->clearFrames();
+
+ setExpectationsForConfigs(PRIMARY_DISPLAY,
+ {{.id = 1,
+ .w = 400,
+ .h = 200,
+ .vsyncPeriod = 16'666'666,
+ .group = 0}},
+ 1, 16'666'666);
+
+ mFakeComposerClient->hotplugDisplay(PRIMARY_DISPLAY,
+ V2_1::IComposerCallback::Connection::CONNECTED);
+
+ waitForDisplayTransaction();
+
+ EXPECT_TRUE(waitForHotplugEvent(PRIMARY_DISPLAY, true));
{
- TransactionScope ts(*mMockComposer);
- ts.setDisplayLayerStack(display, 0);
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
+ EXPECT_FALSE(display == nullptr);
- ts.setLayer(surfaceControl, INT32_MAX - 2)
- .show(surfaceControl);
+ DisplayConfig config;
+ auto result = SurfaceComposerClient::getActiveDisplayConfig(display, &config);
+ EXPECT_EQ(NO_ERROR, result);
+ ASSERT_EQ(ui::Size(400, 200), config.resolution);
+ EXPECT_EQ(1e9f / 16'666'666, config.refreshRate);
}
}
- mMockComposer->hotplugDisplay(EXTERNAL_DISPLAY, IComposerCallback::Connection::DISCONNECTED);
+
+ sp<V2_1::IComposer> mFakeService;
+ sp<SurfaceComposerClient> mComposerClient;
+
+ std::unique_ptr<MockComposerHal> mMockComposer;
+ FakeComposerClient* mFakeComposerClient;
+
+ std::unique_ptr<DisplayEventReceiver> mReceiver;
+ sp<Looper> mLooper;
+ std::deque<DisplayEventReceiver::Event> mReceivedDisplayEvents;
+
+ static constexpr bool mIs2_4Client =
+ std::is_same<FakeComposerService, FakeComposerService_2_4>::value;
+};
+
+using DisplayTest_2_1 = DisplayTest<FakeComposerService_2_1>;
+
+TEST_F(DisplayTest_2_1, HotplugOneConfig) {
+ Test_HotplugOneConfig();
}
-TEST_F(DisplayTest, HotplugPrimaryDisplay) {
- ALOGD("DisplayTest::HotplugPrimaryDisplay");
+TEST_F(DisplayTest_2_1, HotplugTwoSeparateConfigs) {
+ Test_HotplugTwoSeparateConfigs();
+}
- mMockComposer->hotplugDisplay(PRIMARY_DISPLAY, IComposerCallback::Connection::DISCONNECTED);
+TEST_F(DisplayTest_2_1, HotplugTwoConfigsSameGroup) {
+ Test_HotplugTwoConfigsSameGroup();
+}
- waitForDisplayTransaction();
+TEST_F(DisplayTest_2_1, HotplugThreeConfigsMixedGroups) {
+ Test_HotplugThreeConfigsMixedGroups();
+}
- EXPECT_TRUE(waitForHotplugEvent(PRIMARY_DISPLAY, false));
+TEST_F(DisplayTest_2_1, HotplugPrimaryOneConfig) {
+ Test_HotplugPrimaryDisplay();
+}
- {
- const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
- EXPECT_FALSE(display == nullptr);
+using DisplayTest_2_2 = DisplayTest<FakeComposerService_2_2>;
- DisplayInfo info;
- auto result = SurfaceComposerClient::getDisplayInfo(display, &info);
- EXPECT_NE(NO_ERROR, result);
- }
+TEST_F(DisplayTest_2_2, HotplugOneConfig) {
+ Test_HotplugOneConfig();
+}
- mMockComposer->clearFrames();
+TEST_F(DisplayTest_2_2, HotplugTwoSeparateConfigs) {
+ Test_HotplugTwoSeparateConfigs();
+}
- EXPECT_CALL(*mMockComposer, getDisplayType(PRIMARY_DISPLAY, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<1>(IComposerClient::DisplayType::PHYSICAL),
- Return(Error::NONE)));
- // The attribute queries will get done twice. This is for defaults
- EXPECT_CALL(*mMockComposer, getDisplayAttribute(PRIMARY_DISPLAY, 1, _, _))
- .Times(2 * 3)
- .WillRepeatedly(Invoke(mMockComposer, &MockComposerClient::getDisplayAttributeFake));
- // ... and then special handling for dimensions. Specifying these
- // rules later means that gmock will try them first, i.e.,
- // ordering of width/height vs. the default implementation for
- // other queries is significant.
- EXPECT_CALL(*mMockComposer,
- getDisplayAttribute(PRIMARY_DISPLAY, 1, IComposerClient::Attribute::WIDTH, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<3>(400), Return(Error::NONE)));
+TEST_F(DisplayTest_2_2, HotplugTwoConfigsSameGroup) {
+ Test_HotplugTwoConfigsSameGroup();
+}
- EXPECT_CALL(*mMockComposer,
- getDisplayAttribute(PRIMARY_DISPLAY, 1, IComposerClient::Attribute::HEIGHT, _))
- .Times(2)
- .WillRepeatedly(DoAll(SetArgPointee<3>(200), Return(Error::NONE)));
+TEST_F(DisplayTest_2_2, HotplugThreeConfigsMixedGroups) {
+ Test_HotplugThreeConfigsMixedGroups();
+}
- mMockComposer->hotplugDisplay(PRIMARY_DISPLAY, IComposerCallback::Connection::CONNECTED);
+TEST_F(DisplayTest_2_2, HotplugPrimaryOneConfig) {
+ Test_HotplugPrimaryDisplay();
+}
- waitForDisplayTransaction();
+using DisplayTest_2_3 = DisplayTest<FakeComposerService_2_3>;
- EXPECT_TRUE(waitForHotplugEvent(PRIMARY_DISPLAY, true));
+TEST_F(DisplayTest_2_3, HotplugOneConfig) {
+ Test_HotplugOneConfig();
+}
- {
- const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
- EXPECT_FALSE(display == nullptr);
+TEST_F(DisplayTest_2_3, HotplugTwoSeparateConfigs) {
+ Test_HotplugTwoSeparateConfigs();
+}
- DisplayInfo info;
- auto result = SurfaceComposerClient::getDisplayInfo(display, &info);
- EXPECT_EQ(NO_ERROR, result);
- ASSERT_EQ(400u, info.w);
- ASSERT_EQ(200u, info.h);
- }
+TEST_F(DisplayTest_2_3, HotplugTwoConfigsSameGroup) {
+ Test_HotplugTwoConfigsSameGroup();
+}
+
+TEST_F(DisplayTest_2_3, HotplugThreeConfigsMixedGroups) {
+ Test_HotplugThreeConfigsMixedGroups();
+}
+
+TEST_F(DisplayTest_2_3, HotplugPrimaryOneConfig) {
+ Test_HotplugPrimaryDisplay();
+}
+
+using DisplayTest_2_4 = DisplayTest<FakeComposerService_2_4>;
+
+TEST_F(DisplayTest_2_4, HotplugOneConfig) {
+ Test_HotplugOneConfig();
+}
+
+TEST_F(DisplayTest_2_4, HotplugTwoSeparateConfigs) {
+ Test_HotplugTwoSeparateConfigs();
+}
+
+TEST_F(DisplayTest_2_4, HotplugTwoConfigsSameGroup) {
+ Test_HotplugTwoConfigsSameGroup();
+}
+
+TEST_F(DisplayTest_2_4, HotplugThreeConfigsMixedGroups) {
+ Test_HotplugThreeConfigsMixedGroups();
+}
+
+TEST_F(DisplayTest_2_4, HotplugPrimaryOneConfig) {
+ Test_HotplugPrimaryDisplay();
}
////////////////////////////////////////////////
+template <typename FakeComposerService>
class TransactionTest : public ::testing::Test {
protected:
// Layer array indexing constants.
constexpr static int BG_LAYER = 0;
constexpr static int FG_LAYER = 1;
- static void SetUpTestCase();
- static void TearDownTestCase();
+ static void SetUpTestCase() {
+ // TODO: See TODO comment at DisplayTest::SetUp for background on
+ // the lifetime of the FakeComposerClient.
+ sFakeComposer = new FakeComposerClient;
+ sp<V2_4::hal::ComposerClient> client = new V2_4::hal::ComposerClient(sFakeComposer);
+ sp<V2_1::IComposer> fakeService = new FakeComposerService(client);
+ (void)fakeService->registerAsService("mock");
- void SetUp() override;
- void TearDown() override;
+ android::hardware::ProcessState::self()->startThreadPool();
+ android::ProcessState::self()->startThreadPool();
+
+ startSurfaceFlinger();
+
+ // Fake composer wants to enable VSync injection
+ sFakeComposer->onSurfaceFlingerStart();
+ }
+
+ static void TearDownTestCase() {
+ // Fake composer needs to release SurfaceComposerClient before the stop.
+ sFakeComposer->onSurfaceFlingerStop();
+ stopSurfaceFlinger();
+ // TODO: This is deleted when the ComposerClient calls
+ // removeClient. Devise better lifetime control.
+ sFakeComposer = nullptr;
+ }
+
+ void SetUp() override {
+ ALOGI("TransactionTest::SetUp");
+ mComposerClient = new SurfaceComposerClient;
+ ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
+
+ ALOGI("TransactionTest::SetUp - display");
+ const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
+ ASSERT_FALSE(display == nullptr);
+
+ DisplayConfig config;
+ ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getActiveDisplayConfig(display, &config));
+
+ const ui::Size& resolution = config.resolution;
+ mDisplayWidth = resolution.getWidth();
+ mDisplayHeight = resolution.getHeight();
+
+ // Background surface
+ mBGSurfaceControl =
+ mComposerClient->createSurface(String8("BG Test Surface"), mDisplayWidth,
+ mDisplayHeight, PIXEL_FORMAT_RGBA_8888, 0);
+ ASSERT_TRUE(mBGSurfaceControl != nullptr);
+ ASSERT_TRUE(mBGSurfaceControl->isValid());
+ fillSurfaceRGBA8(mBGSurfaceControl, BLUE);
+
+ // Foreground surface
+ mFGSurfaceControl = mComposerClient->createSurface(String8("FG Test Surface"), 64, 64,
+ PIXEL_FORMAT_RGBA_8888, 0);
+ ASSERT_TRUE(mFGSurfaceControl != nullptr);
+ ASSERT_TRUE(mFGSurfaceControl->isValid());
+
+ fillSurfaceRGBA8(mFGSurfaceControl, RED);
+
+ Transaction t;
+ t.setDisplayLayerStack(display, 0);
+
+ t.setLayer(mBGSurfaceControl, INT32_MAX - 2);
+ t.show(mBGSurfaceControl);
+
+ t.setLayer(mFGSurfaceControl, INT32_MAX - 1);
+ t.setPosition(mFGSurfaceControl, 64, 64);
+ t.show(mFGSurfaceControl);
+
+ // Synchronous transaction will stop this thread, so we set up a
+ // delayed, off-thread vsync request before closing the
+ // transaction. In the test code this is usually done with
+ // TransactionScope. Leaving here in the 'vanilla' form for
+ // reference.
+ ASSERT_EQ(0, sFakeComposer->getFrameCount());
+ sFakeComposer->runVSyncAfter(1ms);
+ t.apply();
+ sFakeComposer->waitUntilFrame(1);
+
+ // Reference data. This is what the HWC should see.
+ static_assert(BG_LAYER == 0 && FG_LAYER == 1, "Unexpected enum values for array indexing");
+ mBaseFrame.push_back(makeSimpleRect(0u, 0u, mDisplayWidth, mDisplayHeight));
+ mBaseFrame[BG_LAYER].mSwapCount = 1;
+ mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 64, 64 + 64));
+ mBaseFrame[FG_LAYER].mSwapCount = 1;
+
+ auto frame = sFakeComposer->getFrameRects(0);
+ ASSERT_TRUE(framesAreSame(mBaseFrame, frame));
+ }
+
+ void TearDown() override {
+ ALOGD("TransactionTest::TearDown");
+
+ mComposerClient->dispose();
+ mBGSurfaceControl = 0;
+ mFGSurfaceControl = 0;
+ mComposerClient = 0;
+
+ sFakeComposer->runVSyncAndWait();
+ mBaseFrame.clear();
+ sFakeComposer->clearFrames();
+ ASSERT_EQ(0, sFakeComposer->getFrameCount());
+
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ std::vector<LayerDebugInfo> layers;
+ status_t result = sf->getLayerDebugInfo(&layers);
+ if (result != NO_ERROR) {
+ ALOGE("Failed to get layers %s %d", strerror(-result), result);
+ } else {
+ // If this fails, the test being torn down leaked layers.
+ EXPECT_EQ(0u, layers.size());
+ if (layers.size() > 0) {
+ for (auto layer = layers.begin(); layer != layers.end(); ++layer) {
+ std::cout << to_string(*layer).c_str();
+ }
+ // To ensure the next test has clean slate, will run the class
+ // tear down and setup here.
+ TearDownTestCase();
+ SetUpTestCase();
+ }
+ }
+ ALOGD("TransactionTest::TearDown - complete");
+ }
+
+ void Test_LayerMove() {
+ ALOGD("TransactionTest::LayerMove");
+
+ // The scope opens and closes a global transaction and, at the
+ // same time, makes sure the SurfaceFlinger progresses one frame
+ // after the transaction closes. The results of the transaction
+ // should be available in the latest frame stored by the fake
+ // composer.
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setPosition(mFGSurfaceControl, 128, 128);
+ // NOTE: No changes yet, so vsync will do nothing, HWC does not get any calls.
+ // (How to verify that? Throw in vsync and wait a 2x frame time? Separate test?)
+ //
+ // sFakeComposer->runVSyncAndWait();
+ }
+
+ fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
+ sFakeComposer->runVSyncAndWait();
+
+ ASSERT_EQ(3, sFakeComposer->getFrameCount()); // Make sure the waits didn't time out and
+ // there's no extra frames.
+
+ // NOTE: Frame 0 is produced in the SetUp.
+ auto frame1Ref = mBaseFrame;
+ frame1Ref[FG_LAYER].mDisplayFrame =
+ hwc_rect_t{128, 128, 128 + 64, 128 + 64}; // Top-most layer moves.
+ EXPECT_TRUE(framesAreSame(frame1Ref, sFakeComposer->getFrameRects(1)));
+
+ auto frame2Ref = frame1Ref;
+ frame2Ref[FG_LAYER].mSwapCount++;
+ EXPECT_TRUE(framesAreSame(frame2Ref, sFakeComposer->getFrameRects(2)));
+ }
+
+ void Test_LayerResize() {
+ ALOGD("TransactionTest::LayerResize");
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setSize(mFGSurfaceControl, 128, 128);
+ }
+
+ fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
+ sFakeComposer->runVSyncAndWait();
+
+ ASSERT_EQ(3, sFakeComposer->getFrameCount()); // Make sure the waits didn't time out and
+ // there's no extra frames.
+
+ auto frame1Ref = mBaseFrame;
+ // NOTE: The resize should not be visible for frame 1 as there's no buffer with new size
+ // posted.
+ EXPECT_TRUE(framesAreSame(frame1Ref, sFakeComposer->getFrameRects(1)));
+
+ auto frame2Ref = frame1Ref;
+ frame2Ref[FG_LAYER].mSwapCount++;
+ frame2Ref[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 128, 64 + 128};
+ frame2Ref[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 128.f, 128.f};
+ EXPECT_TRUE(framesAreSame(frame2Ref, sFakeComposer->getFrameRects(2)));
+ }
+
+ void Test_LayerCrop() {
+ // TODO: Add scaling to confirm that crop happens in buffer space?
+ {
+ TransactionScope ts(*sFakeComposer);
+ Rect cropRect(16, 16, 32, 32);
+ ts.setCrop_legacy(mFGSurfaceControl, cropRect);
+ }
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+
+ auto referenceFrame = mBaseFrame;
+ referenceFrame[FG_LAYER].mSourceCrop = hwc_frect_t{16.f, 16.f, 32.f, 32.f};
+ referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64 + 16, 64 + 16, 64 + 32, 64 + 32};
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerSetLayer() {
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setLayer(mFGSurfaceControl, INT_MAX - 3);
+ }
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+
+ // The layers will switch order, but both are rendered because the background layer is
+ // transparent (RGBA8888).
+ std::vector<RenderState> referenceFrame(2);
+ referenceFrame[0] = mBaseFrame[FG_LAYER];
+ referenceFrame[1] = mBaseFrame[BG_LAYER];
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerSetLayerOpaque() {
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setLayer(mFGSurfaceControl, INT_MAX - 3);
+ ts.setFlags(mBGSurfaceControl, layer_state_t::eLayerOpaque,
+ layer_state_t::eLayerOpaque);
+ }
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+
+ // The former foreground layer is now covered with opaque layer - it should have disappeared
+ std::vector<RenderState> referenceFrame(1);
+ referenceFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_SetLayerStack() {
+ ALOGD("TransactionTest::SetLayerStack");
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setLayerStack(mFGSurfaceControl, 1);
+ }
+
+ // Foreground layer should have disappeared.
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+ std::vector<RenderState> refFrame(1);
+ refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
+ EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerShowHide() {
+ ALOGD("TransactionTest::LayerShowHide");
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.hide(mFGSurfaceControl);
+ }
+
+ // Foreground layer should have disappeared.
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+ std::vector<RenderState> refFrame(1);
+ refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
+ EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.show(mFGSurfaceControl);
+ }
+
+ // Foreground layer should be back
+ ASSERT_EQ(3, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerSetAlpha() {
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setAlpha(mFGSurfaceControl, 0.75f);
+ }
+
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+ auto referenceFrame = mBaseFrame;
+ referenceFrame[FG_LAYER].mPlaneAlpha = 0.75f;
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerSetFlags() {
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setFlags(mFGSurfaceControl, layer_state_t::eLayerHidden,
+ layer_state_t::eLayerHidden);
+ }
+
+ // Foreground layer should have disappeared.
+ ASSERT_EQ(2, sFakeComposer->getFrameCount());
+ std::vector<RenderState> refFrame(1);
+ refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
+ EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerSetMatrix() {
+ struct matrixTestData {
+ float matrix[4];
+ hwc_transform_t expectedTransform;
+ hwc_rect_t expectedDisplayFrame;
+ };
+
+ // The matrix operates on the display frame and is applied before
+ // the position is added. So, the foreground layer rect is (0, 0,
+ // 64, 64) is first transformed, potentially yielding negative
+ // coordinates and then the position (64, 64) is added yielding
+ // the final on-screen rectangles given.
+
+ const matrixTestData MATRIX_TESTS[7] = // clang-format off
+ {{{-1.f, 0.f, 0.f, 1.f}, HWC_TRANSFORM_FLIP_H, {0, 64, 64, 128}},
+ {{1.f, 0.f, 0.f, -1.f}, HWC_TRANSFORM_FLIP_V, {64, 0, 128, 64}},
+ {{0.f, 1.f, -1.f, 0.f}, HWC_TRANSFORM_ROT_90, {0, 64, 64, 128}},
+ {{-1.f, 0.f, 0.f, -1.f}, HWC_TRANSFORM_ROT_180, {0, 0, 64, 64}},
+ {{0.f, -1.f, 1.f, 0.f}, HWC_TRANSFORM_ROT_270, {64, 0, 128, 64}},
+ {{0.f, 1.f, 1.f, 0.f}, HWC_TRANSFORM_FLIP_H_ROT_90, {64, 64, 128, 128}},
+ {{0.f, 1.f, 1.f, 0.f}, HWC_TRANSFORM_FLIP_V_ROT_90, {64, 64, 128, 128}}};
+ // clang-format on
+ constexpr int TEST_COUNT = sizeof(MATRIX_TESTS) / sizeof(matrixTestData);
+
+ for (int i = 0; i < TEST_COUNT; i++) {
+ // TODO: How to leverage the HWC2 stringifiers?
+ const matrixTestData& xform = MATRIX_TESTS[i];
+ SCOPED_TRACE(i);
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setMatrix(mFGSurfaceControl, xform.matrix[0], xform.matrix[1], xform.matrix[2],
+ xform.matrix[3]);
+ }
+
+ auto referenceFrame = mBaseFrame;
+ referenceFrame[FG_LAYER].mTransform = xform.expectedTransform;
+ referenceFrame[FG_LAYER].mDisplayFrame = xform.expectedDisplayFrame;
+
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+ }
+
+ void Test_DeferredTransaction() {
+ // Synchronization surface
+ constexpr static int SYNC_LAYER = 2;
+ auto syncSurfaceControl = mComposerClient->createSurface(String8("Sync Test Surface"), 1, 1,
+ PIXEL_FORMAT_RGBA_8888, 0);
+ ASSERT_TRUE(syncSurfaceControl != nullptr);
+ ASSERT_TRUE(syncSurfaceControl->isValid());
+
+ fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
+
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setLayer(syncSurfaceControl, INT32_MAX - 1);
+ ts.setPosition(syncSurfaceControl, mDisplayWidth - 2, mDisplayHeight - 2);
+ ts.show(syncSurfaceControl);
+ }
+ auto referenceFrame = mBaseFrame;
+ referenceFrame.push_back(makeSimpleRect(mDisplayWidth - 2, mDisplayHeight - 2,
+ mDisplayWidth - 1, mDisplayHeight - 1));
+ referenceFrame[SYNC_LAYER].mSwapCount = 1;
+ EXPECT_EQ(2, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ // set up two deferred transactions on different frames - these should not yield composited
+ // frames
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setAlpha(mFGSurfaceControl, 0.75);
+ ts.deferTransactionUntil_legacy(mFGSurfaceControl, syncSurfaceControl->getHandle(),
+ syncSurfaceControl->getSurface()->getNextFrameNumber());
+ }
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setPosition(mFGSurfaceControl, 128, 128);
+ ts.deferTransactionUntil_legacy(mFGSurfaceControl, syncSurfaceControl->getHandle(),
+ syncSurfaceControl->getSurface()->getNextFrameNumber() +
+ 1);
+ }
+ EXPECT_EQ(4, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ // should trigger the first deferred transaction, but not the second one
+ fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
+ sFakeComposer->runVSyncAndWait();
+ EXPECT_EQ(5, sFakeComposer->getFrameCount());
+
+ referenceFrame[FG_LAYER].mPlaneAlpha = 0.75f;
+ referenceFrame[SYNC_LAYER].mSwapCount++;
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ // should show up immediately since it's not deferred
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setAlpha(mFGSurfaceControl, 1.0);
+ }
+ referenceFrame[FG_LAYER].mPlaneAlpha = 1.f;
+ EXPECT_EQ(6, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ // trigger the second deferred transaction
+ fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
+ sFakeComposer->runVSyncAndWait();
+ // TODO: Compute from layer size?
+ referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{128, 128, 128 + 64, 128 + 64};
+ referenceFrame[SYNC_LAYER].mSwapCount++;
+ EXPECT_EQ(7, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_SetRelativeLayer() {
+ constexpr int RELATIVE_LAYER = 2;
+ auto relativeSurfaceControl = mComposerClient->createSurface(String8("Test Surface"), 64,
+ 64, PIXEL_FORMAT_RGBA_8888, 0);
+ fillSurfaceRGBA8(relativeSurfaceControl, LIGHT_RED);
+
+ // Now we stack the surface above the foreground surface and make sure it is visible.
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setPosition(relativeSurfaceControl, 64, 64);
+ ts.show(relativeSurfaceControl);
+ ts.setRelativeLayer(relativeSurfaceControl, mFGSurfaceControl->getHandle(), 1);
+ }
+ auto referenceFrame = mBaseFrame;
+ // NOTE: All three layers will be visible as the surfaces are
+ // transparent because of the RGBA format.
+ referenceFrame.push_back(makeSimpleRect(64, 64, 64 + 64, 64 + 64));
+ referenceFrame[RELATIVE_LAYER].mSwapCount = 1;
+ EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+
+ // A call to setLayer will override a call to setRelativeLayer
+ {
+ TransactionScope ts(*sFakeComposer);
+ ts.setLayer(relativeSurfaceControl, 0);
+ }
+
+ // Previous top layer will now appear at the bottom.
+ auto referenceFrame2 = mBaseFrame;
+ referenceFrame2.insert(referenceFrame2.begin(), referenceFrame[RELATIVE_LAYER]);
+ EXPECT_EQ(3, sFakeComposer->getFrameCount());
+ EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+ }
sp<SurfaceComposerClient> mComposerClient;
sp<SurfaceControl> mBGSurfaceControl;
@@ -442,944 +1399,609 @@
uint32_t mDisplayWidth;
uint32_t mDisplayHeight;
- static FakeComposerClient* sFakeComposer;
+ static inline FakeComposerClient* sFakeComposer;
};
-FakeComposerClient* TransactionTest::sFakeComposer;
+using TransactionTest_2_1 = TransactionTest<FakeComposerService_2_1>;
-void TransactionTest::SetUpTestCase() {
- // TODO: See TODO comment at DisplayTest::SetUp for background on
- // the lifetime of the FakeComposerClient.
- sFakeComposer = new FakeComposerClient;
- sp<ComposerClient> client = new ComposerClient(sFakeComposer);
- sp<IComposer> fakeService = new FakeComposerService(client);
- (void)fakeService->registerAsService("mock");
-
- android::hardware::ProcessState::self()->startThreadPool();
- android::ProcessState::self()->startThreadPool();
-
- startSurfaceFlinger();
-
- // Fake composer wants to enable VSync injection
- sFakeComposer->onSurfaceFlingerStart();
+TEST_F(TransactionTest_2_1, DISABLED_LayerMove) {
+ Test_LayerMove();
}
-void TransactionTest::TearDownTestCase() {
- // Fake composer needs to release SurfaceComposerClient before the stop.
- sFakeComposer->onSurfaceFlingerStop();
- stopSurfaceFlinger();
- // TODO: This is deleted when the ComposerClient calls
- // removeClient. Devise better lifetime control.
- sFakeComposer = nullptr;
+TEST_F(TransactionTest_2_1, DISABLED_LayerResize) {
+ Test_LayerResize();
}
-void TransactionTest::SetUp() {
- ALOGI("TransactionTest::SetUp");
- mComposerClient = new SurfaceComposerClient;
- ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
-
- ALOGI("TransactionTest::SetUp - display");
- const auto display = SurfaceComposerClient::getPhysicalDisplayToken(PRIMARY_DISPLAY);
- ASSERT_FALSE(display == nullptr);
-
- DisplayInfo info;
- ASSERT_EQ(NO_ERROR, SurfaceComposerClient::getDisplayInfo(display, &info));
-
- mDisplayWidth = info.w;
- mDisplayHeight = info.h;
-
- // Background surface
- mBGSurfaceControl = mComposerClient->createSurface(String8("BG Test Surface"), mDisplayWidth,
- mDisplayHeight, PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(mBGSurfaceControl != nullptr);
- ASSERT_TRUE(mBGSurfaceControl->isValid());
- fillSurfaceRGBA8(mBGSurfaceControl, BLUE);
-
- // Foreground surface
- mFGSurfaceControl = mComposerClient->createSurface(String8("FG Test Surface"), 64, 64,
- PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(mFGSurfaceControl != nullptr);
- ASSERT_TRUE(mFGSurfaceControl->isValid());
-
- fillSurfaceRGBA8(mFGSurfaceControl, RED);
-
- Transaction t;
- t.setDisplayLayerStack(display, 0);
-
- t.setLayer(mBGSurfaceControl, INT32_MAX - 2);
- t.show(mBGSurfaceControl);
-
- t.setLayer(mFGSurfaceControl, INT32_MAX - 1);
- t.setPosition(mFGSurfaceControl, 64, 64);
- t.show(mFGSurfaceControl);
-
- // Synchronous transaction will stop this thread, so we set up a
- // delayed, off-thread vsync request before closing the
- // transaction. In the test code this is usually done with
- // TransactionScope. Leaving here in the 'vanilla' form for
- // reference.
- ASSERT_EQ(0, sFakeComposer->getFrameCount());
- sFakeComposer->runVSyncAfter(1ms);
- t.apply();
- sFakeComposer->waitUntilFrame(1);
-
- // Reference data. This is what the HWC should see.
- static_assert(BG_LAYER == 0 && FG_LAYER == 1, "Unexpected enum values for array indexing");
- mBaseFrame.push_back(makeSimpleRect(0u, 0u, mDisplayWidth, mDisplayHeight));
- mBaseFrame[BG_LAYER].mSwapCount = 1;
- mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 64, 64 + 64));
- mBaseFrame[FG_LAYER].mSwapCount = 1;
-
- auto frame = sFakeComposer->getFrameRects(0);
- ASSERT_TRUE(framesAreSame(mBaseFrame, frame));
+TEST_F(TransactionTest_2_1, DISABLED_LayerCrop) {
+ Test_LayerCrop();
}
-void TransactionTest::TearDown() {
- ALOGD("TransactionTest::TearDown");
-
- mComposerClient->dispose();
- mBGSurfaceControl = 0;
- mFGSurfaceControl = 0;
- mComposerClient = 0;
-
- sFakeComposer->runVSyncAndWait();
- mBaseFrame.clear();
- sFakeComposer->clearFrames();
- ASSERT_EQ(0, sFakeComposer->getFrameCount());
-
- sp<ISurfaceComposer> sf(ComposerService::getComposerService());
- std::vector<LayerDebugInfo> layers;
- status_t result = sf->getLayerDebugInfo(&layers);
- if (result != NO_ERROR) {
- ALOGE("Failed to get layers %s %d", strerror(-result), result);
- } else {
- // If this fails, the test being torn down leaked layers.
- EXPECT_EQ(0u, layers.size());
- if (layers.size() > 0) {
- for (auto layer = layers.begin(); layer != layers.end(); ++layer) {
- std::cout << to_string(*layer).c_str();
- }
- // To ensure the next test has clean slate, will run the class
- // tear down and setup here.
- TearDownTestCase();
- SetUpTestCase();
- }
- }
- ALOGD("TransactionTest::TearDown - complete");
+TEST_F(TransactionTest_2_1, DISABLED_LayerSetLayer) {
+ Test_LayerSetLayer();
}
-TEST_F(TransactionTest, LayerMove) {
- ALOGD("TransactionTest::LayerMove");
-
- // The scope opens and closes a global transaction and, at the
- // same time, makes sure the SurfaceFlinger progresses one frame
- // after the transaction closes. The results of the transaction
- // should be available in the latest frame stored by the fake
- // composer.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 128, 128);
- // NOTE: No changes yet, so vsync will do nothing, HWC does not get any calls.
- // (How to verify that? Throw in vsync and wait a 2x frame time? Separate test?)
- //
- // sFakeComposer->runVSyncAndWait();
- }
-
- fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
- sFakeComposer->runVSyncAndWait();
-
- ASSERT_EQ(3, sFakeComposer->getFrameCount()); // Make sure the waits didn't time out and there's
- // no extra frames.
-
- // NOTE: Frame 0 is produced in the SetUp.
- auto frame1Ref = mBaseFrame;
- frame1Ref[FG_LAYER].mDisplayFrame =
- hwc_rect_t{128, 128, 128 + 64, 128 + 64}; // Top-most layer moves.
- EXPECT_TRUE(framesAreSame(frame1Ref, sFakeComposer->getFrameRects(1)));
-
- auto frame2Ref = frame1Ref;
- frame2Ref[FG_LAYER].mSwapCount++;
- EXPECT_TRUE(framesAreSame(frame2Ref, sFakeComposer->getFrameRects(2)));
+TEST_F(TransactionTest_2_1, DISABLED_LayerSetLayerOpaque) {
+ Test_LayerSetLayerOpaque();
}
-TEST_F(TransactionTest, LayerResize) {
- ALOGD("TransactionTest::LayerResize");
- {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 128, 128);
- }
-
- fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
- sFakeComposer->runVSyncAndWait();
-
- ASSERT_EQ(3, sFakeComposer->getFrameCount()); // Make sure the waits didn't time out and there's
- // no extra frames.
-
- auto frame1Ref = mBaseFrame;
- // NOTE: The resize should not be visible for frame 1 as there's no buffer with new size posted.
- EXPECT_TRUE(framesAreSame(frame1Ref, sFakeComposer->getFrameRects(1)));
-
- auto frame2Ref = frame1Ref;
- frame2Ref[FG_LAYER].mSwapCount++;
- frame2Ref[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 128, 64 + 128};
- frame2Ref[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 128.f, 128.f};
- EXPECT_TRUE(framesAreSame(frame2Ref, sFakeComposer->getFrameRects(2)));
+TEST_F(TransactionTest_2_1, DISABLED_SetLayerStack) {
+ Test_SetLayerStack();
}
-TEST_F(TransactionTest, LayerCrop) {
- // TODO: Add scaling to confirm that crop happens in buffer space?
- {
- TransactionScope ts(*sFakeComposer);
- Rect cropRect(16, 16, 32, 32);
- ts.setCrop_legacy(mFGSurfaceControl, cropRect);
- }
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mSourceCrop = hwc_frect_t{16.f, 16.f, 32.f, 32.f};
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64 + 16, 64 + 16, 64 + 32, 64 + 32};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_LayerShowHide) {
+ Test_LayerShowHide();
}
-TEST_F(TransactionTest, LayerSetLayer) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.setLayer(mFGSurfaceControl, INT_MAX - 3);
- }
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
-
- // The layers will switch order, but both are rendered because the background layer is
- // transparent (RGBA8888).
- std::vector<RenderState> referenceFrame(2);
- referenceFrame[0] = mBaseFrame[FG_LAYER];
- referenceFrame[1] = mBaseFrame[BG_LAYER];
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_LayerSetAlpha) {
+ Test_LayerSetAlpha();
}
-TEST_F(TransactionTest, LayerSetLayerOpaque) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.setLayer(mFGSurfaceControl, INT_MAX - 3);
- ts.setFlags(mBGSurfaceControl, layer_state_t::eLayerOpaque,
- layer_state_t::eLayerOpaque);
- }
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
-
- // The former foreground layer is now covered with opaque layer - it should have disappeared
- std::vector<RenderState> referenceFrame(1);
- referenceFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_LayerSetFlags) {
+ Test_LayerSetFlags();
}
-TEST_F(TransactionTest, SetLayerStack) {
- ALOGD("TransactionTest::SetLayerStack");
- {
- TransactionScope ts(*sFakeComposer);
- ts.setLayerStack(mFGSurfaceControl, 1);
- }
-
- // Foreground layer should have disappeared.
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- std::vector<RenderState> refFrame(1);
- refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
- EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_LayerSetMatrix) {
+ Test_LayerSetMatrix();
}
-TEST_F(TransactionTest, LayerShowHide) {
- ALOGD("TransactionTest::LayerShowHide");
- {
- TransactionScope ts(*sFakeComposer);
- ts.hide(mFGSurfaceControl);
- }
-
- // Foreground layer should have disappeared.
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- std::vector<RenderState> refFrame(1);
- refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
- EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mFGSurfaceControl);
- }
-
- // Foreground layer should be back
- ASSERT_EQ(3, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_DeferredTransaction) {
+ Test_DeferredTransaction();
}
-TEST_F(TransactionTest, LayerSetAlpha) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 0.75f);
- }
-
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mPlaneAlpha = 0.75f;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(TransactionTest_2_1, DISABLED_SetRelativeLayer) {
+ Test_SetRelativeLayer();
}
-TEST_F(TransactionTest, LayerSetFlags) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.setFlags(mFGSurfaceControl, layer_state_t::eLayerHidden,
- layer_state_t::eLayerHidden);
- }
+template <typename FakeComposerService>
+class ChildLayerTest : public TransactionTest<FakeComposerService> {
+ using Base = TransactionTest<FakeComposerService>;
- // Foreground layer should have disappeared.
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- std::vector<RenderState> refFrame(1);
- refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
- EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
-}
-
-TEST_F(TransactionTest, LayerSetMatrix) {
- struct matrixTestData {
- float matrix[4];
- hwc_transform_t expectedTransform;
- hwc_rect_t expectedDisplayFrame;
- };
-
- // The matrix operates on the display frame and is applied before
- // the position is added. So, the foreground layer rect is (0, 0,
- // 64, 64) is first transformed, potentially yielding negative
- // coordinates and then the position (64, 64) is added yielding
- // the final on-screen rectangles given.
-
- const matrixTestData MATRIX_TESTS[7] = // clang-format off
- {{{-1.f, 0.f, 0.f, 1.f}, HWC_TRANSFORM_FLIP_H, {0, 64, 64, 128}},
- {{1.f, 0.f, 0.f, -1.f}, HWC_TRANSFORM_FLIP_V, {64, 0, 128, 64}},
- {{0.f, 1.f, -1.f, 0.f}, HWC_TRANSFORM_ROT_90, {0, 64, 64, 128}},
- {{-1.f, 0.f, 0.f, -1.f}, HWC_TRANSFORM_ROT_180, {0, 0, 64, 64}},
- {{0.f, -1.f, 1.f, 0.f}, HWC_TRANSFORM_ROT_270, {64, 0, 128, 64}},
- {{0.f, 1.f, 1.f, 0.f}, HWC_TRANSFORM_FLIP_H_ROT_90, {64, 64, 128, 128}},
- {{0.f, 1.f, 1.f, 0.f}, HWC_TRANSFORM_FLIP_V_ROT_90, {64, 64, 128, 128}}};
- // clang-format on
- constexpr int TEST_COUNT = sizeof(MATRIX_TESTS) / sizeof(matrixTestData);
-
- for (int i = 0; i < TEST_COUNT; i++) {
- // TODO: How to leverage the HWC2 stringifiers?
- const matrixTestData& xform = MATRIX_TESTS[i];
- SCOPED_TRACE(i);
- {
- TransactionScope ts(*sFakeComposer);
- ts.setMatrix(mFGSurfaceControl, xform.matrix[0], xform.matrix[1],
- xform.matrix[2], xform.matrix[3]);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mTransform = xform.expectedTransform;
- referenceFrame[FG_LAYER].mDisplayFrame = xform.expectedDisplayFrame;
-
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
- }
-}
-
-#if 0
-TEST_F(TransactionTest, LayerSetMatrix2) {
- {
- TransactionScope ts(*sFakeComposer);
- // TODO: PLEASE SPEC THE FUNCTION!
- ts.setMatrix(mFGSurfaceControl, 0.11f, 0.123f,
- -2.33f, 0.22f);
- }
- auto referenceFrame = mBaseFrame;
- // TODO: Is this correct for sure?
- //referenceFrame[FG_LAYER].mTransform = HWC_TRANSFORM_FLIP_V & HWC_TRANSFORM_ROT_90;
-
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-}
-#endif
-
-TEST_F(TransactionTest, DeferredTransaction) {
- // Synchronization surface
- constexpr static int SYNC_LAYER = 2;
- auto syncSurfaceControl = mComposerClient->createSurface(String8("Sync Test Surface"), 1, 1,
- PIXEL_FORMAT_RGBA_8888, 0);
- ASSERT_TRUE(syncSurfaceControl != nullptr);
- ASSERT_TRUE(syncSurfaceControl->isValid());
-
- fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setLayer(syncSurfaceControl, INT32_MAX - 1);
- ts.setPosition(syncSurfaceControl, mDisplayWidth - 2, mDisplayHeight - 2);
- ts.show(syncSurfaceControl);
- }
- auto referenceFrame = mBaseFrame;
- referenceFrame.push_back(makeSimpleRect(mDisplayWidth - 2, mDisplayHeight - 2,
- mDisplayWidth - 1, mDisplayHeight - 1));
- referenceFrame[SYNC_LAYER].mSwapCount = 1;
- EXPECT_EQ(2, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- // set up two deferred transactions on different frames - these should not yield composited
- // frames
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 0.75);
- ts.deferTransactionUntil_legacy(mFGSurfaceControl, syncSurfaceControl->getHandle(),
- syncSurfaceControl->getSurface()->getNextFrameNumber());
- }
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 128, 128);
- ts.deferTransactionUntil_legacy(mFGSurfaceControl, syncSurfaceControl->getHandle(),
- syncSurfaceControl->getSurface()->getNextFrameNumber() + 1);
- }
- EXPECT_EQ(4, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- // should trigger the first deferred transaction, but not the second one
- fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
- sFakeComposer->runVSyncAndWait();
- EXPECT_EQ(5, sFakeComposer->getFrameCount());
-
- referenceFrame[FG_LAYER].mPlaneAlpha = 0.75f;
- referenceFrame[SYNC_LAYER].mSwapCount++;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- // should show up immediately since it's not deferred
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 1.0);
- }
- referenceFrame[FG_LAYER].mPlaneAlpha = 1.f;
- EXPECT_EQ(6, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- // trigger the second deferred transaction
- fillSurfaceRGBA8(syncSurfaceControl, DARK_GRAY);
- sFakeComposer->runVSyncAndWait();
- // TODO: Compute from layer size?
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{128, 128, 128 + 64, 128 + 64};
- referenceFrame[SYNC_LAYER].mSwapCount++;
- EXPECT_EQ(7, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-}
-
-TEST_F(TransactionTest, SetRelativeLayer) {
- constexpr int RELATIVE_LAYER = 2;
- auto relativeSurfaceControl = mComposerClient->createSurface(String8("Test Surface"), 64, 64,
- PIXEL_FORMAT_RGBA_8888, 0);
- fillSurfaceRGBA8(relativeSurfaceControl, LIGHT_RED);
-
- // Now we stack the surface above the foreground surface and make sure it is visible.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(relativeSurfaceControl, 64, 64);
- ts.show(relativeSurfaceControl);
- ts.setRelativeLayer(relativeSurfaceControl, mFGSurfaceControl->getHandle(), 1);
- }
- auto referenceFrame = mBaseFrame;
- // NOTE: All three layers will be visible as the surfaces are
- // transparent because of the RGBA format.
- referenceFrame.push_back(makeSimpleRect(64, 64, 64 + 64, 64 + 64));
- referenceFrame[RELATIVE_LAYER].mSwapCount = 1;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- // A call to setLayer will override a call to setRelativeLayer
- {
- TransactionScope ts(*sFakeComposer);
- ts.setLayer(relativeSurfaceControl, 0);
- }
-
- // Previous top layer will now appear at the bottom.
- auto referenceFrame2 = mBaseFrame;
- referenceFrame2.insert(referenceFrame2.begin(), referenceFrame[RELATIVE_LAYER]);
- EXPECT_EQ(3, sFakeComposer->getFrameCount());
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
-}
-
-class ChildLayerTest : public TransactionTest {
protected:
constexpr static int CHILD_LAYER = 2;
void SetUp() override {
- TransactionTest::SetUp();
- mChild = mComposerClient->createSurface(String8("Child surface"), 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
+ Base::SetUp();
+ mChild = Base::mComposerClient->createSurface(String8("Child surface"), 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0,
+ Base::mFGSurfaceControl.get());
fillSurfaceRGBA8(mChild, LIGHT_GRAY);
- sFakeComposer->runVSyncAndWait();
- mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 10, 64 + 10));
- mBaseFrame[CHILD_LAYER].mSwapCount = 1;
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- ASSERT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
+ Base::sFakeComposer->runVSyncAndWait();
+ Base::mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 10, 64 + 10));
+ Base::mBaseFrame[CHILD_LAYER].mSwapCount = 1;
+ ASSERT_EQ(2, Base::sFakeComposer->getFrameCount());
+ ASSERT_TRUE(framesAreSame(Base::mBaseFrame, Base::sFakeComposer->getLatestFrame()));
}
+
void TearDown() override {
mChild = 0;
- TransactionTest::TearDown();
+ Base::TearDown();
+ }
+
+ void Test_Positioning() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 10, 10);
+ // Move to the same position as in the original setup.
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame =
+ hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ }
+
+ auto referenceFrame2 = Base::mBaseFrame;
+ referenceFrame2[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 64, 0 + 64};
+ referenceFrame2[CHILD_LAYER].mDisplayFrame =
+ hwc_rect_t{0 + 10, 0 + 10, 0 + 10 + 10, 0 + 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_Cropping() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.setCrop_legacy(Base::mFGSurfaceControl, Rect(0, 0, 5, 5));
+ }
+ // NOTE: The foreground surface would be occluded by the child
+ // now, but is included in the stack because the child is
+ // transparent.
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 5, 0 + 5};
+ referenceFrame[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 5.f, 5.f};
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 5, 0 + 5};
+ referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 5.f, 5.f};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_Constraints() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.setPosition(mChild, 63, 63);
+ }
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{63, 63, 64, 64};
+ referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 1.f, 1.f};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_Scaling() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ }
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setMatrix(Base::mFGSurfaceControl, 2.0, 0, 0, 2.0);
+ }
+
+ auto referenceFrame2 = Base::mBaseFrame;
+ referenceFrame2[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 128};
+ referenceFrame2[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 20, 20};
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerAlpha() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.setAlpha(mChild, 0.5);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
+ referenceFrame[CHILD_LAYER].mPlaneAlpha = 0.5f;
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setAlpha(Base::mFGSurfaceControl, 0.5);
+ }
+
+ auto referenceFrame2 = referenceFrame;
+ referenceFrame2[Base::FG_LAYER].mPlaneAlpha = 0.5f;
+ referenceFrame2[CHILD_LAYER].mPlaneAlpha = 0.25f;
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_ReparentChildren() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 10, 10);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ }
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame =
+ hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.reparentChildren(Base::mFGSurfaceControl, Base::mBGSurfaceControl->getHandle());
+ }
+
+ auto referenceFrame2 = referenceFrame;
+ referenceFrame2[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
+ referenceFrame2[CHILD_LAYER].mDisplayFrame = hwc_rect_t{10, 10, 10 + 10, 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_DetachChildrenSameClient() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 10, 10);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame =
+ hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.detachChildren(Base::mFGSurfaceControl);
+ }
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ ts.hide(mChild);
+ }
+
+ std::vector<RenderState> refFrame(2);
+ refFrame[Base::BG_LAYER] = Base::mBaseFrame[Base::BG_LAYER];
+ refFrame[Base::FG_LAYER] = Base::mBaseFrame[Base::FG_LAYER];
+
+ EXPECT_TRUE(framesAreSame(refFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_DetachChildrenDifferentClient() {
+ sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
+ sp<SurfaceControl> childNewClient =
+ newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
+ PIXEL_FORMAT_RGBA_8888, 0,
+ Base::mFGSurfaceControl.get());
+ ASSERT_TRUE(childNewClient != nullptr);
+ ASSERT_TRUE(childNewClient->isValid());
+ fillSurfaceRGBA8(childNewClient, LIGHT_GRAY);
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.hide(mChild);
+ ts.show(childNewClient);
+ ts.setPosition(childNewClient, 10, 10);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
+ referenceFrame[CHILD_LAYER].mDisplayFrame =
+ hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.detachChildren(Base::mFGSurfaceControl);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ }
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ ts.setPosition(childNewClient, 0, 0);
+ ts.hide(childNewClient);
+ }
+
+ // Nothing should have changed. The child control becomes a no-op
+ // zombie on detach. See comments for detachChildren in the
+ // SurfaceControl.h file.
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_InheritNonTransformScalingFromParent() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ }
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setOverrideScalingMode(Base::mFGSurfaceControl,
+ NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
+ // We cause scaling by 2.
+ ts.setSize(Base::mFGSurfaceControl, 128, 128);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 128};
+ referenceFrame[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 64.f, 64.f};
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 20, 20};
+ referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 10.f, 10.f};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ // Regression test for b/37673612
+ void Test_ChildrenWithParentBufferTransform() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(mChild);
+ ts.setPosition(mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ }
+
+ // We set things up as in b/37673612 so that there is a mismatch between the buffer size and
+ // the WM specified state size.
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setSize(Base::mFGSurfaceControl, 128, 64);
+ }
+
+ sp<Surface> s = Base::mFGSurfaceControl->getSurface();
+ auto anw = static_cast<ANativeWindow*>(s.get());
+ native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
+ native_window_set_buffers_dimensions(anw, 64, 128);
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, RED);
+ Base::sFakeComposer->runVSyncAndWait();
+
+ // The child should still be in the same place and not have any strange scaling as in
+ // b/37673612.
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 64};
+ referenceFrame[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 64.f, 128.f};
+ referenceFrame[Base::FG_LAYER].mSwapCount++;
+ referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_Bug36858924() {
+ // Destroy the child layer
+ mChild.clear();
+
+ // Now recreate it as hidden
+ mChild = Base::mComposerClient->createSurface(String8("Child surface"), 10, 10,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eHidden,
+ Base::mFGSurfaceControl.get());
+
+ // Show the child layer in a deferred transaction
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.deferTransactionUntil_legacy(mChild, Base::mFGSurfaceControl->getHandle(),
+ Base::mFGSurfaceControl->getSurface()
+ ->getNextFrameNumber());
+ ts.show(mChild);
+ }
+
+ // Render the foreground surface a few times
+ //
+ // Prior to the bugfix for b/36858924, this would usually hang while trying to fill the
+ // third frame because SurfaceFlinger would never process the deferred transaction and would
+ // therefore never acquire/release the first buffer
+ ALOGI("Filling 1");
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, GREEN);
+ Base::sFakeComposer->runVSyncAndWait();
+ ALOGI("Filling 2");
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, BLUE);
+ Base::sFakeComposer->runVSyncAndWait();
+ ALOGI("Filling 3");
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, RED);
+ Base::sFakeComposer->runVSyncAndWait();
+ ALOGI("Filling 4");
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, GREEN);
+ Base::sFakeComposer->runVSyncAndWait();
}
sp<SurfaceControl> mChild;
};
-TEST_F(ChildLayerTest, Positioning) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 10, 10);
- // Move to the same position as in the original setup.
- ts.setPosition(mFGSurfaceControl, 64, 64);
- }
+using ChildLayerTest_2_1 = ChildLayerTest<FakeComposerService_2_1>;
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame =
- hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- }
-
- auto referenceFrame2 = mBaseFrame;
- referenceFrame2[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 64, 0 + 64};
- referenceFrame2[CHILD_LAYER].mDisplayFrame =
- hwc_rect_t{0 + 10, 0 + 10, 0 + 10 + 10, 0 + 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_Positioning) {
+ Test_Positioning();
}
-TEST_F(ChildLayerTest, Cropping) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 5, 5));
- }
- // NOTE: The foreground surface would be occluded by the child
- // now, but is included in the stack because the child is
- // transparent.
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 5, 0 + 5};
- referenceFrame[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 5.f, 5.f};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 0 + 5, 0 + 5};
- referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 5.f, 5.f};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_Cropping) {
+ Test_Cropping();
}
-TEST_F(ChildLayerTest, Constraints) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.setPosition(mChild, 63, 63);
- }
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{63, 63, 64, 64};
- referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 1.f, 1.f};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_Constraints) {
+ Test_Constraints();
}
-TEST_F(ChildLayerTest, Scaling) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- }
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setMatrix(mFGSurfaceControl, 2.0, 0, 0, 2.0);
- }
-
- auto referenceFrame2 = mBaseFrame;
- referenceFrame2[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 128};
- referenceFrame2[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 20, 20};
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_Scaling) {
+ Test_Scaling();
}
-TEST_F(ChildLayerTest, LayerAlpha) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.setAlpha(mChild, 0.5);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
- referenceFrame[CHILD_LAYER].mPlaneAlpha = 0.5f;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 0.5);
- }
-
- auto referenceFrame2 = referenceFrame;
- referenceFrame2[FG_LAYER].mPlaneAlpha = 0.5f;
- referenceFrame2[CHILD_LAYER].mPlaneAlpha = 0.25f;
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_LayerAlpha) {
+ Test_LayerAlpha();
}
-TEST_F(ChildLayerTest, ReparentChildren) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 10, 10);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- }
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame =
- hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.reparentChildren(mFGSurfaceControl, mBGSurfaceControl->getHandle());
- }
-
- auto referenceFrame2 = referenceFrame;
- referenceFrame2[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
- referenceFrame2[CHILD_LAYER].mDisplayFrame = hwc_rect_t{10, 10, 10 + 10, 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_ReparentChildren) {
+ Test_ReparentChildren();
}
-TEST_F(ChildLayerTest, DetachChildrenSameClient) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 10, 10);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame =
- hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.detachChildren(mFGSurfaceControl);
- }
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- ts.hide(mChild);
- }
-
- std::vector<RenderState> refFrame(2);
- refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
- refFrame[FG_LAYER] = mBaseFrame[FG_LAYER];
-
- EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_DetachChildrenSameClient) {
+ Test_DetachChildrenSameClient();
}
-TEST_F(ChildLayerTest, DetachChildrenDifferentClient) {
- sp<SurfaceComposerClient> newComposerClient = new SurfaceComposerClient;
- sp<SurfaceControl> childNewClient =
- newComposerClient->createSurface(String8("New Child Test Surface"), 10, 10,
- PIXEL_FORMAT_RGBA_8888, 0, mFGSurfaceControl.get());
- ASSERT_TRUE(childNewClient != nullptr);
- ASSERT_TRUE(childNewClient->isValid());
- fillSurfaceRGBA8(childNewClient, LIGHT_GRAY);
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.hide(mChild);
- ts.show(childNewClient);
- ts.setPosition(childNewClient, 10, 10);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 64, 64 + 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame =
- hwc_rect_t{64 + 10, 64 + 10, 64 + 10 + 10, 64 + 10 + 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.detachChildren(mFGSurfaceControl);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- }
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- ts.setPosition(childNewClient, 0, 0);
- ts.hide(childNewClient);
- }
-
- // Nothing should have changed. The child control becomes a no-op
- // zombie on detach. See comments for detachChildren in the
- // SurfaceControl.h file.
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_DetachChildrenDifferentClient) {
+ Test_DetachChildrenDifferentClient();
}
-TEST_F(ChildLayerTest, InheritNonTransformScalingFromParent) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- }
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setOverrideScalingMode(mFGSurfaceControl, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW);
- // We cause scaling by 2.
- ts.setSize(mFGSurfaceControl, 128, 128);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 128};
- referenceFrame[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 64.f, 64.f};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 20, 20};
- referenceFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 10.f, 10.f};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_InheritNonTransformScalingFromParent) {
+ Test_InheritNonTransformScalingFromParent();
}
// Regression test for b/37673612
-TEST_F(ChildLayerTest, ChildrenWithParentBufferTransform) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- }
-
- // We set things up as in b/37673612 so that there is a mismatch between the buffer size and
- // the WM specified state size.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 128, 64);
- }
-
- sp<Surface> s = mFGSurfaceControl->getSurface();
- auto anw = static_cast<ANativeWindow*>(s.get());
- native_window_set_buffers_transform(anw, NATIVE_WINDOW_TRANSFORM_ROT_90);
- native_window_set_buffers_dimensions(anw, 64, 128);
- fillSurfaceRGBA8(mFGSurfaceControl, RED);
- sFakeComposer->runVSyncAndWait();
-
- // The child should still be in the same place and not have any strange scaling as in
- // b/37673612.
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 128, 64};
- referenceFrame[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 64.f, 128.f};
- referenceFrame[FG_LAYER].mSwapCount++;
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildLayerTest_2_1, DISABLED_ChildrenWithParentBufferTransform) {
+ Test_ChildrenWithParentBufferTransform();
}
-TEST_F(ChildLayerTest, Bug36858924) {
- // Destroy the child layer
- mChild.clear();
-
- // Now recreate it as hidden
- mChild = mComposerClient->createSurface(String8("Child surface"), 10, 10,
- PIXEL_FORMAT_RGBA_8888, ISurfaceComposerClient::eHidden,
- mFGSurfaceControl.get());
-
- // Show the child layer in a deferred transaction
- {
- TransactionScope ts(*sFakeComposer);
- ts.deferTransactionUntil_legacy(mChild, mFGSurfaceControl->getHandle(),
- mFGSurfaceControl->getSurface()->getNextFrameNumber());
- ts.show(mChild);
- }
-
- // Render the foreground surface a few times
- //
- // Prior to the bugfix for b/36858924, this would usually hang while trying to fill the third
- // frame because SurfaceFlinger would never process the deferred transaction and would therefore
- // never acquire/release the first buffer
- ALOGI("Filling 1");
- fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
- sFakeComposer->runVSyncAndWait();
- ALOGI("Filling 2");
- fillSurfaceRGBA8(mFGSurfaceControl, BLUE);
- sFakeComposer->runVSyncAndWait();
- ALOGI("Filling 3");
- fillSurfaceRGBA8(mFGSurfaceControl, RED);
- sFakeComposer->runVSyncAndWait();
- ALOGI("Filling 4");
- fillSurfaceRGBA8(mFGSurfaceControl, GREEN);
- sFakeComposer->runVSyncAndWait();
+TEST_F(ChildLayerTest_2_1, DISABLED_Bug36858924) {
+ Test_Bug36858924();
}
-class ChildColorLayerTest : public ChildLayerTest {
+template <typename FakeComposerService>
+class ChildColorLayerTest : public ChildLayerTest<FakeComposerService> {
+ using Base = ChildLayerTest<FakeComposerService>;
+
protected:
void SetUp() override {
- TransactionTest::SetUp();
- mChild = mComposerClient->createSurface(String8("Child surface"), 0, 0,
- PIXEL_FORMAT_RGBA_8888,
- ISurfaceComposerClient::eFXSurfaceColor,
- mFGSurfaceControl.get());
+ Base::SetUp();
+ Base::mChild =
+ Base::mComposerClient->createSurface(String8("Child surface"), 0, 0,
+ PIXEL_FORMAT_RGBA_8888,
+ ISurfaceComposerClient::eFXSurfaceEffect,
+ Base::mFGSurfaceControl.get());
{
- TransactionScope ts(*sFakeComposer);
- ts.setColor(mChild,
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setColor(Base::mChild,
{LIGHT_GRAY.r / 255.0f, LIGHT_GRAY.g / 255.0f, LIGHT_GRAY.b / 255.0f});
- ts.setCrop_legacy(mChild, Rect(0, 0, 10, 10));
+ ts.setCrop_legacy(Base::mChild, Rect(0, 0, 10, 10));
}
- sFakeComposer->runVSyncAndWait();
- mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 10, 64 + 10));
- mBaseFrame[CHILD_LAYER].mSourceCrop = hwc_frect_t{0.0f, 0.0f, 0.0f, 0.0f};
- mBaseFrame[CHILD_LAYER].mSwapCount = 0;
- ASSERT_EQ(2, sFakeComposer->getFrameCount());
- ASSERT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
+ Base::sFakeComposer->runVSyncAndWait();
+ Base::mBaseFrame.push_back(makeSimpleRect(64, 64, 64 + 10, 64 + 10));
+ Base::mBaseFrame[Base::CHILD_LAYER].mSourceCrop = hwc_frect_t{0.0f, 0.0f, 0.0f, 0.0f};
+ Base::mBaseFrame[Base::CHILD_LAYER].mSwapCount = 0;
+ ASSERT_EQ(2, Base::sFakeComposer->getFrameCount());
+ ASSERT_TRUE(framesAreSame(Base::mBaseFrame, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerAlpha() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(Base::mChild);
+ ts.setPosition(Base::mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.setAlpha(Base::mChild, 0.5);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
+ referenceFrame[Base::CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
+ referenceFrame[Base::CHILD_LAYER].mPlaneAlpha = 0.5f;
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setAlpha(Base::mFGSurfaceControl, 0.5);
+ }
+
+ auto referenceFrame2 = referenceFrame;
+ referenceFrame2[Base::FG_LAYER].mPlaneAlpha = 0.5f;
+ referenceFrame2[Base::CHILD_LAYER].mPlaneAlpha = 0.25f;
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_LayerZeroAlpha() {
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.show(Base::mChild);
+ ts.setPosition(Base::mChild, 0, 0);
+ ts.setPosition(Base::mFGSurfaceControl, 0, 0);
+ ts.setAlpha(Base::mChild, 0.5);
+ }
+
+ auto referenceFrame = Base::mBaseFrame;
+ referenceFrame[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
+ referenceFrame[Base::CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
+ referenceFrame[Base::CHILD_LAYER].mPlaneAlpha = 0.5f;
+ EXPECT_TRUE(framesAreSame(referenceFrame, Base::sFakeComposer->getLatestFrame()));
+
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setAlpha(Base::mFGSurfaceControl, 0.0f);
+ }
+
+ std::vector<RenderState> refFrame(1);
+ refFrame[Base::BG_LAYER] = Base::mBaseFrame[Base::BG_LAYER];
+
+ EXPECT_TRUE(framesAreSame(refFrame, Base::sFakeComposer->getLatestFrame()));
}
};
-TEST_F(ChildColorLayerTest, LayerAlpha) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.setAlpha(mChild, 0.5);
- }
+using ChildColorLayerTest_2_1 = ChildColorLayerTest<FakeComposerService_2_1>;
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
- referenceFrame[CHILD_LAYER].mPlaneAlpha = 0.5f;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 0.5);
- }
-
- auto referenceFrame2 = referenceFrame;
- referenceFrame2[FG_LAYER].mPlaneAlpha = 0.5f;
- referenceFrame2[CHILD_LAYER].mPlaneAlpha = 0.25f;
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(ChildColorLayerTest_2_1, DISABLED_LayerAlpha) {
+ Test_LayerAlpha();
}
-TEST_F(ChildColorLayerTest, LayerZeroAlpha) {
- {
- TransactionScope ts(*sFakeComposer);
- ts.show(mChild);
- ts.setPosition(mChild, 0, 0);
- ts.setPosition(mFGSurfaceControl, 0, 0);
- ts.setAlpha(mChild, 0.5);
- }
-
- auto referenceFrame = mBaseFrame;
- referenceFrame[FG_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 64, 64};
- referenceFrame[CHILD_LAYER].mDisplayFrame = hwc_rect_t{0, 0, 10, 10};
- referenceFrame[CHILD_LAYER].mPlaneAlpha = 0.5f;
- EXPECT_TRUE(framesAreSame(referenceFrame, sFakeComposer->getLatestFrame()));
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setAlpha(mFGSurfaceControl, 0.0f);
- }
-
- std::vector<RenderState> refFrame(1);
- refFrame[BG_LAYER] = mBaseFrame[BG_LAYER];
-
- EXPECT_TRUE(framesAreSame(refFrame, sFakeComposer->getLatestFrame()));
+TEST_F(ChildColorLayerTest_2_1, DISABLED_LayerZeroAlpha) {
+ Test_LayerZeroAlpha();
}
-class LatchingTest : public TransactionTest {
+template <typename FakeComposerService>
+class LatchingTest : public TransactionTest<FakeComposerService> {
+ using Base = TransactionTest<FakeComposerService>;
+
protected:
- void lockAndFillFGBuffer() { fillSurfaceRGBA8(mFGSurfaceControl, RED, false); }
+ void lockAndFillFGBuffer() { fillSurfaceRGBA8(Base::mFGSurfaceControl, RED, false); }
void unlockFGBuffer() {
- sp<Surface> s = mFGSurfaceControl->getSurface();
+ sp<Surface> s = Base::mFGSurfaceControl->getSurface();
ASSERT_EQ(NO_ERROR, s->unlockAndPost());
- sFakeComposer->runVSyncAndWait();
+ Base::sFakeComposer->runVSyncAndWait();
}
void completeFGResize() {
- fillSurfaceRGBA8(mFGSurfaceControl, RED);
- sFakeComposer->runVSyncAndWait();
+ fillSurfaceRGBA8(Base::mFGSurfaceControl, RED);
+ Base::sFakeComposer->runVSyncAndWait();
}
void restoreInitialState() {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 64, 64);
- ts.setPosition(mFGSurfaceControl, 64, 64);
- ts.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 64, 64));
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setSize(Base::mFGSurfaceControl, 64, 64);
+ ts.setPosition(Base::mFGSurfaceControl, 64, 64);
+ ts.setCrop_legacy(Base::mFGSurfaceControl, Rect(0, 0, 64, 64));
+ }
+
+ void Test_SurfacePositionLatching() {
+ // By default position can be updated even while
+ // a resize is pending.
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setSize(Base::mFGSurfaceControl, 32, 32);
+ ts.setPosition(Base::mFGSurfaceControl, 100, 100);
+ }
+
+ // The size should not have updated as we have not provided a new buffer.
+ auto referenceFrame1 = Base::mBaseFrame;
+ referenceFrame1[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{100, 100, 100 + 64, 100 + 64};
+ EXPECT_TRUE(framesAreSame(referenceFrame1, Base::sFakeComposer->getLatestFrame()));
+
+ restoreInitialState();
+
+ completeFGResize();
+
+ auto referenceFrame2 = Base::mBaseFrame;
+ referenceFrame2[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{100, 100, 100 + 32, 100 + 32};
+ referenceFrame2[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 32.f, 32.f};
+ referenceFrame2[Base::FG_LAYER].mSwapCount++;
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
+ }
+
+ void Test_CropLatching() {
+ // Normally the crop applies immediately even while a resize is pending.
+ {
+ TransactionScope ts(*Base::sFakeComposer);
+ ts.setSize(Base::mFGSurfaceControl, 128, 128);
+ ts.setCrop_legacy(Base::mFGSurfaceControl, Rect(0, 0, 63, 63));
+ }
+
+ auto referenceFrame1 = Base::mBaseFrame;
+ referenceFrame1[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 63, 64 + 63};
+ referenceFrame1[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 63.f, 63.f};
+ EXPECT_TRUE(framesAreSame(referenceFrame1, Base::sFakeComposer->getLatestFrame()));
+
+ restoreInitialState();
+
+ completeFGResize();
+
+ auto referenceFrame2 = Base::mBaseFrame;
+ referenceFrame2[Base::FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 63, 64 + 63};
+ referenceFrame2[Base::FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 63.f, 63.f};
+ referenceFrame2[Base::FG_LAYER].mSwapCount++;
+ EXPECT_TRUE(framesAreSame(referenceFrame2, Base::sFakeComposer->getLatestFrame()));
}
};
-TEST_F(LatchingTest, SurfacePositionLatching) {
- // By default position can be updated even while
- // a resize is pending.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 32, 32);
- ts.setPosition(mFGSurfaceControl, 100, 100);
- }
+using LatchingTest_2_1 = LatchingTest<FakeComposerService_2_1>;
- // The size should not have updated as we have not provided a new buffer.
- auto referenceFrame1 = mBaseFrame;
- referenceFrame1[FG_LAYER].mDisplayFrame = hwc_rect_t{100, 100, 100 + 64, 100 + 64};
- EXPECT_TRUE(framesAreSame(referenceFrame1, sFakeComposer->getLatestFrame()));
-
- restoreInitialState();
-
- // Now we repeat with setGeometryAppliesWithResize
- // and verify the position DOESN'T latch.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setGeometryAppliesWithResize(mFGSurfaceControl);
- ts.setSize(mFGSurfaceControl, 32, 32);
- ts.setPosition(mFGSurfaceControl, 100, 100);
- }
- EXPECT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
-
- completeFGResize();
-
- auto referenceFrame2 = mBaseFrame;
- referenceFrame2[FG_LAYER].mDisplayFrame = hwc_rect_t{100, 100, 100 + 32, 100 + 32};
- referenceFrame2[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 32.f, 32.f};
- referenceFrame2[FG_LAYER].mSwapCount++;
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(LatchingTest_2_1, DISABLED_SurfacePositionLatching) {
+ Test_SurfacePositionLatching();
}
-TEST_F(LatchingTest, CropLatching) {
- // Normally the crop applies immediately even while a resize is pending.
- {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 128, 128);
- ts.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 63, 63));
- }
-
- auto referenceFrame1 = mBaseFrame;
- referenceFrame1[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 63, 64 + 63};
- referenceFrame1[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 63.f, 63.f};
- EXPECT_TRUE(framesAreSame(referenceFrame1, sFakeComposer->getLatestFrame()));
-
- restoreInitialState();
-
- {
- TransactionScope ts(*sFakeComposer);
- ts.setSize(mFGSurfaceControl, 128, 128);
- ts.setGeometryAppliesWithResize(mFGSurfaceControl);
- ts.setCrop_legacy(mFGSurfaceControl, Rect(0, 0, 63, 63));
- }
- EXPECT_TRUE(framesAreSame(mBaseFrame, sFakeComposer->getLatestFrame()));
-
- completeFGResize();
-
- auto referenceFrame2 = mBaseFrame;
- referenceFrame2[FG_LAYER].mDisplayFrame = hwc_rect_t{64, 64, 64 + 63, 64 + 63};
- referenceFrame2[FG_LAYER].mSourceCrop = hwc_frect_t{0.f, 0.f, 63.f, 63.f};
- referenceFrame2[FG_LAYER].mSwapCount++;
- EXPECT_TRUE(framesAreSame(referenceFrame2, sFakeComposer->getLatestFrame()));
+TEST_F(LatchingTest_2_1, DISABLED_CropLatching) {
+ Test_CropLatching();
}
} // namespace
@@ -1387,8 +2009,11 @@
int main(int argc, char** argv) {
::testing::InitGoogleTest(&argc, argv);
- sftest::FakeHwcEnvironment* fakeEnvironment = new sftest::FakeHwcEnvironment;
+ auto* fakeEnvironment = new sftest::FakeHwcEnvironment;
::testing::AddGlobalTestEnvironment(fakeEnvironment);
::testing::InitGoogleMock(&argc, argv);
return RUN_ALL_TESTS();
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/hwc2/Android.bp b/services/surfaceflinger/tests/hwc2/Android.bp
deleted file mode 100644
index 1c8e396..0000000
--- a/services/surfaceflinger/tests/hwc2/Android.bp
+++ /dev/null
@@ -1,55 +0,0 @@
-// Copyright (C) 2018 The Android Open Source Project
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// http://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-
-cc_test {
- name: "test-hwc2",
- defaults: ["surfaceflinger_defaults"],
- cflags: [
- "-DEGL_EGLEXT_PROTOTYPES",
- "-DGL_GLEXT_PROTOTYPES",
- "-fno-builtin",
- "-fstack-protector-all",
- "-g",
- "-Wextra",
- ],
- srcs: [
- "Hwc2Test.cpp",
- "Hwc2TestProperties.cpp",
- "Hwc2TestLayer.cpp",
- "Hwc2TestLayers.cpp",
- "Hwc2TestBuffer.cpp",
- "Hwc2TestClientTarget.cpp",
- "Hwc2TestVirtualDisplay.cpp",
- "Hwc2TestPixelComparator.cpp",
- ],
- static_libs: [
- "libadf",
- "libadfhwc",
- "libbase",
- "libmath",
- ],
- shared_libs: [
- "android.hardware.graphics.common@1.1",
- "libcutils",
- "libEGL",
- "libGLESv2",
- "libgui",
- "libhardware",
- "libhwui",
- "liblog",
- "libsync",
- "libui",
- "libutils",
- ],
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2Test.cpp b/services/surfaceflinger/tests/hwc2/Hwc2Test.cpp
deleted file mode 100644
index 13774b4..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2Test.cpp
+++ /dev/null
@@ -1,4772 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <array>
-#include <unordered_set>
-#include <unordered_map>
-#include <gtest/gtest.h>
-#include <dlfcn.h>
-#include <android-base/unique_fd.h>
-#include <hardware/hardware.h>
-#include <sync/sync.h>
-#include <ui/GraphicTypes.h>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-#include "Hwc2TestLayer.h"
-#include "Hwc2TestLayers.h"
-#include "Hwc2TestClientTarget.h"
-#include "Hwc2TestVirtualDisplay.h"
-
-using android::ui::ColorMode;
-using android::ui::Dataspace;
-
-void hwc2TestHotplugCallback(hwc2_callback_data_t callbackData,
- hwc2_display_t display, int32_t connected);
-void hwc2TestVsyncCallback(hwc2_callback_data_t callbackData,
- hwc2_display_t display, int64_t timestamp);
-
-class Hwc2Test : public testing::Test {
-public:
-
- virtual void SetUp()
- {
- hw_module_t const* hwc2Module;
-
- int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &hwc2Module);
- ASSERT_GE(err, 0) << "failed to get hwc hardware module: "
- << strerror(-err);
-
- /* The following method will fail if you have not run
- * "adb shell stop" */
- err = hwc2_open(hwc2Module, &mHwc2Device);
- ASSERT_GE(err, 0) << "failed to open hwc hardware module: "
- << strerror(-err);
-
- populateDisplays();
- }
-
- virtual void TearDown()
- {
-
- for (auto itr = mLayers.begin(); itr != mLayers.end();) {
- hwc2_display_t display = itr->first;
- hwc2_layer_t layer = itr->second;
- itr++;
- /* Destroys and removes the layer from mLayers */
- destroyLayer(display, layer);
- }
-
- for (auto itr = mActiveDisplays.begin(); itr != mActiveDisplays.end();) {
- hwc2_display_t display = *itr;
- itr++;
- /* Sets power mode to off and removes the display from
- * mActiveDisplays */
- setPowerMode(display, HWC2_POWER_MODE_OFF);
- }
-
- for (auto itr = mVirtualDisplays.begin(); itr != mVirtualDisplays.end();) {
- hwc2_display_t display = *itr;
- itr++;
- /* Destroys virtual displays */
- destroyVirtualDisplay(display);
- }
-
- if (mHwc2Device)
- hwc2_close(mHwc2Device);
- }
-
- void registerCallback(hwc2_callback_descriptor_t descriptor,
- hwc2_callback_data_t callbackData, hwc2_function_pointer_t pointer,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_REGISTER_CALLBACK>(
- getFunction(HWC2_FUNCTION_REGISTER_CALLBACK));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, descriptor,
- callbackData, pointer));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to register callback";
- }
- }
-
- void getDisplayType(hwc2_display_t display, hwc2_display_type_t* outType,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DISPLAY_TYPE>(
- getFunction(HWC2_FUNCTION_GET_DISPLAY_TYPE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- reinterpret_cast<int32_t*>(outType)));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get display type";
- }
- }
-
- /* If the populateDisplays function is still receiving displays and the
- * display is connected, the display handle is stored in mDisplays. */
- void hotplugCallback(hwc2_display_t display, int32_t connected)
- {
- std::lock_guard<std::mutex> lock(mHotplugMutex);
-
- if (mHotplugStatus != Hwc2TestHotplugStatus::Receiving)
- return;
-
- if (connected == HWC2_CONNECTION_CONNECTED)
- mDisplays.insert(display);
-
- mHotplugCv.notify_all();
- }
-
- void createLayer(hwc2_display_t display, hwc2_layer_t* outLayer,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_CREATE_LAYER>(
- getFunction(HWC2_FUNCTION_CREATE_LAYER));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- outLayer));
-
- if (err == HWC2_ERROR_NONE)
- mLayers.insert(std::make_pair(display, *outLayer));
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to create layer";
- }
- }
-
- void destroyLayer(hwc2_display_t display, hwc2_layer_t layer,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_DESTROY_LAYER>(
- getFunction(HWC2_FUNCTION_DESTROY_LAYER));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer));
-
- if (err == HWC2_ERROR_NONE)
- mLayers.erase(std::make_pair(display, layer));
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to destroy layer "
- << layer;
- }
- }
-
- void getDisplayAttribute(hwc2_display_t display, hwc2_config_t config,
- hwc2_attribute_t attribute, int32_t* outValue,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DISPLAY_ATTRIBUTE>(
- getFunction(HWC2_FUNCTION_GET_DISPLAY_ATTRIBUTE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, config,
- attribute, outValue));
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get display attribute "
- << getAttributeName(attribute) << " for config " << config;
- }
- }
-
- void getDisplayConfigs(hwc2_display_t display,
- std::vector<hwc2_config_t>* outConfigs,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DISPLAY_CONFIGS>(
- getFunction(HWC2_FUNCTION_GET_DISPLAY_CONFIGS));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numConfigs = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numConfigs, nullptr));
-
- if (err == HWC2_ERROR_NONE) {
- outConfigs->resize(numConfigs);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numConfigs, outConfigs->data()));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get configs for"
- " display " << display;
- }
- }
-
- void getActiveConfig(hwc2_display_t display, hwc2_config_t* outConfig,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_ACTIVE_CONFIG>(
- getFunction(HWC2_FUNCTION_GET_ACTIVE_CONFIG));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- outConfig));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get active config on"
- " display " << display;
- }
- }
-
- void setActiveConfig(hwc2_display_t display, hwc2_config_t config,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_ACTIVE_CONFIG>(
- getFunction(HWC2_FUNCTION_SET_ACTIVE_CONFIG));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, config));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set active config "
- << config;
- }
- }
-
- void getDozeSupport(hwc2_display_t display, int32_t* outSupport,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DOZE_SUPPORT>(
- getFunction(HWC2_FUNCTION_GET_DOZE_SUPPORT));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- outSupport));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get doze support on"
- " display " << display;
- }
- }
-
- void setPowerMode(hwc2_display_t display, hwc2_power_mode_t mode,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_POWER_MODE>(
- getFunction(HWC2_FUNCTION_SET_POWER_MODE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- mode));
- if (outErr) {
- *outErr = err;
- if (err != HWC2_ERROR_NONE)
- return;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set power mode "
- << getPowerModeName(mode) << " on display " << display;
- }
-
- if (mode == HWC2_POWER_MODE_OFF) {
- mActiveDisplays.erase(display);
- } else {
- mActiveDisplays.insert(display);
- }
- }
-
- void setVsyncEnabled(hwc2_display_t display, hwc2_vsync_t enabled,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_VSYNC_ENABLED>(
- getFunction(HWC2_FUNCTION_SET_VSYNC_ENABLED));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- enabled));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set vsync enabled "
- << getVsyncName(enabled);
- }
- }
-
- void vsyncCallback(hwc2_display_t display, int64_t timestamp)
- {
- std::lock_guard<std::mutex> lock(mVsyncMutex);
- mVsyncDisplay = display;
- mVsyncTimestamp = timestamp;
- mVsyncCv.notify_all();
- }
-
- void getDisplayName(hwc2_display_t display, std::string* outName,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DISPLAY_NAME>(
- getFunction(HWC2_FUNCTION_GET_DISPLAY_NAME));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t size = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, &size,
- nullptr));
-
- if (err == HWC2_ERROR_NONE) {
- std::vector<char> name(size);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, &size,
- name.data()));
-
- outName->assign(name.data());
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get display name for "
- << display;
- }
- }
-
- void setLayerCompositionType(hwc2_display_t display, hwc2_layer_t layer,
- hwc2_composition_t composition, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_COMPOSITION_TYPE>(
- getFunction(HWC2_FUNCTION_SET_LAYER_COMPOSITION_TYPE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- composition));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer composition"
- " type " << getCompositionName(composition);
- }
- }
-
- void setCursorPosition(hwc2_display_t display, hwc2_layer_t layer,
- int32_t x, int32_t y, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_CURSOR_POSITION>(
- getFunction(HWC2_FUNCTION_SET_CURSOR_POSITION));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer, x,
- y));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_TRUE((err == HWC2_ERROR_NONE) ||
- (err == HWC2_ERROR_BAD_LAYER)) <<
- "failed to set cursor position";
- }
- }
-
- void setLayerBlendMode(hwc2_display_t display, hwc2_layer_t layer,
- hwc2_blend_mode_t mode, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_BLEND_MODE>(
- getFunction(HWC2_FUNCTION_SET_LAYER_BLEND_MODE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- mode));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer blend mode "
- << getBlendModeName(mode);
- }
- }
-
- void setLayerBuffer(hwc2_display_t display, hwc2_layer_t layer,
- buffer_handle_t buffer, int32_t acquireFence,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_BUFFER>(
- getFunction(HWC2_FUNCTION_SET_LAYER_BUFFER));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- buffer, acquireFence));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer buffer";
- }
- }
-
- void setLayerColor(hwc2_display_t display, hwc2_layer_t layer,
- hwc_color_t color, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_COLOR>(
- getFunction(HWC2_FUNCTION_SET_LAYER_COLOR));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- color));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer color";
- }
- }
-
- void setLayerDataspace(hwc2_display_t display, hwc2_layer_t layer,
- Dataspace dataspace, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_DATASPACE>(
- getFunction(HWC2_FUNCTION_SET_LAYER_DATASPACE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- layer, static_cast<int>(dataspace)));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer dataspace";
- }
- }
-
- void setLayerDisplayFrame(hwc2_display_t display, hwc2_layer_t layer,
- const hwc_rect_t& displayFrame, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_DISPLAY_FRAME>(
- getFunction(HWC2_FUNCTION_SET_LAYER_DISPLAY_FRAME));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- displayFrame));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer display"
- " frame";
- }
- }
-
- void setLayerPlaneAlpha(hwc2_display_t display, hwc2_layer_t layer,
- float alpha, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_PLANE_ALPHA>(
- getFunction(HWC2_FUNCTION_SET_LAYER_PLANE_ALPHA));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- alpha));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer plane alpha "
- << alpha;
- }
- }
-
- void setLayerSourceCrop(hwc2_display_t display, hwc2_layer_t layer,
- const hwc_frect_t& sourceCrop, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_SOURCE_CROP>(
- getFunction(HWC2_FUNCTION_SET_LAYER_SOURCE_CROP));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- sourceCrop));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer source crop";
- }
- }
-
- void setLayerSurfaceDamage(hwc2_display_t display, hwc2_layer_t layer,
- const hwc_region_t& surfaceDamage, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_SURFACE_DAMAGE>(
- getFunction(HWC2_FUNCTION_SET_LAYER_SURFACE_DAMAGE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- surfaceDamage));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer surface"
- " damage";
- }
- }
-
- void setLayerTransform(hwc2_display_t display, hwc2_layer_t layer,
- hwc_transform_t transform, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_TRANSFORM>(
- getFunction(HWC2_FUNCTION_SET_LAYER_TRANSFORM));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- transform));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer transform "
- << getTransformName(transform);
- }
- }
-
- void setLayerVisibleRegion(hwc2_display_t display, hwc2_layer_t layer,
- const hwc_region_t& visibleRegion, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_VISIBLE_REGION>(
- getFunction(HWC2_FUNCTION_SET_LAYER_VISIBLE_REGION));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- visibleRegion));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer visible"
- " region";
- }
- }
-
- void setLayerZOrder(hwc2_display_t display, hwc2_layer_t layer,
- uint32_t zOrder, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_LAYER_Z_ORDER>(
- getFunction(HWC2_FUNCTION_SET_LAYER_Z_ORDER));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, layer,
- zOrder));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set layer z order "
- << zOrder;
- }
- }
-
- void validateDisplay(hwc2_display_t display, uint32_t* outNumTypes,
- uint32_t* outNumRequests, hwc2_error_t* outErr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_VALIDATE_DISPLAY>(
- getFunction(HWC2_FUNCTION_VALIDATE_DISPLAY));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- *outErr = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- outNumTypes, outNumRequests));
- }
-
- void validateDisplay(hwc2_display_t display, uint32_t* outNumTypes,
- uint32_t* outNumRequests, bool* outHasChanges)
- {
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- EXPECT_NO_FATAL_FAILURE(validateDisplay(display, outNumTypes,
- outNumRequests, &err));
-
- if (err != HWC2_ERROR_HAS_CHANGES) {
- *outHasChanges = false;
- EXPECT_EQ(err, HWC2_ERROR_NONE) << "failed to validate display";
- } else {
- *outHasChanges = true;
- }
- }
-
- void getDisplayRequests(hwc2_display_t display,
- hwc2_display_request_t* outDisplayRequests,
- std::vector<hwc2_layer_t>* outLayers,
- std::vector<hwc2_layer_request_t>* outLayerRequests,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_DISPLAY_REQUESTS>(
- getFunction(HWC2_FUNCTION_GET_DISPLAY_REQUESTS));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numElements = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- reinterpret_cast<int32_t*>(outDisplayRequests), &numElements,
- nullptr, nullptr));
-
- if (err == HWC2_ERROR_NONE && numElements > 0) {
- outLayers->resize(numElements);
- outLayerRequests->resize(numElements);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- reinterpret_cast<int32_t*>(outDisplayRequests), &numElements,
- reinterpret_cast<uint64_t*>(outLayers->data()),
- reinterpret_cast<int32_t*>(outLayerRequests->data())));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get display requests";
- }
- }
-
- void handleRequests(hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers, uint32_t numRequests,
- std::set<hwc2_layer_t>* outClearLayers = nullptr,
- bool* outFlipClientTarget = nullptr)
- {
- hwc2_display_request_t displayRequest =
- static_cast<hwc2_display_request_t>(0);
- std::vector<hwc2_layer_t> requestedLayers;
- std::vector<hwc2_layer_request_t> requests;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayRequests(display, &displayRequest,
- &requestedLayers, &requests));
-
- EXPECT_EQ(numRequests, requests.size()) << "validate returned "
- << numRequests << " requests and get display requests returned "
- << requests.size() << " requests";
-
- for (size_t i = 0; i < requests.size(); i++) {
- hwc2_layer_t requestedLayer = requestedLayers.at(i);
- hwc2_layer_request_t request = requests.at(i);
-
- EXPECT_EQ(std::count(layers.begin(), layers.end(), requestedLayer),
- 1) << "get display requests returned an unknown layer";
- EXPECT_NE(request, 0) << "returned empty request for layer "
- << requestedLayer;
-
- if (outClearLayers && request
- == HWC2_LAYER_REQUEST_CLEAR_CLIENT_TARGET)
- outClearLayers->insert(requestedLayer);
- }
-
- if (outFlipClientTarget)
- *outFlipClientTarget = displayRequest
- & HWC2_DISPLAY_REQUEST_FLIP_CLIENT_TARGET;
- }
-
- void getChangedCompositionTypes(hwc2_display_t display,
- std::vector<hwc2_layer_t>* outLayers,
- std::vector<hwc2_composition_t>* outTypes,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_CHANGED_COMPOSITION_TYPES>(
- getFunction(HWC2_FUNCTION_GET_CHANGED_COMPOSITION_TYPES));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numElements = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numElements, nullptr, nullptr));
-
- if (err == HWC2_ERROR_NONE && numElements > 0) {
- outLayers->resize(numElements);
- outTypes->resize(numElements);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numElements, reinterpret_cast<uint64_t*>(outLayers->data()),
- reinterpret_cast<int32_t*>(outTypes->data())));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get changed"
- " composition types";
- }
- }
-
- void handleCompositionChanges(hwc2_display_t display,
- const Hwc2TestLayers& testLayers,
- const std::vector<hwc2_layer_t>& layers, uint32_t numTypes,
- std::set<hwc2_layer_t>* outClientLayers = nullptr)
- {
- std::vector<hwc2_layer_t> changedLayers;
- std::vector<hwc2_composition_t> types;
-
- ASSERT_NO_FATAL_FAILURE(getChangedCompositionTypes(display,
- &changedLayers, &types));
-
- EXPECT_EQ(numTypes, types.size()) << "validate returned "
- << numTypes << " types and get changed composition types"
- " returned " << types.size() << " types";
-
- for (size_t i = 0; i < types.size(); i++) {
-
- auto layer = std::find(layers.begin(), layers.end(),
- changedLayers.at(i));
-
- EXPECT_TRUE(layer != layers.end() || !testLayers.contains(*layer))
- << "get changed composition types returned an unknown layer";
-
- hwc2_composition_t requestedType = testLayers.getComposition(*layer);
- hwc2_composition_t returnedType = types.at(i);
-
- EXPECT_NE(returnedType, HWC2_COMPOSITION_INVALID) << "get changed"
- " composition types returned invalid composition";
-
- switch (requestedType) {
- case HWC2_COMPOSITION_CLIENT:
- EXPECT_TRUE(false) << getCompositionName(returnedType)
- << " cannot be changed";
- break;
- case HWC2_COMPOSITION_DEVICE:
- case HWC2_COMPOSITION_SOLID_COLOR:
- EXPECT_EQ(returnedType, HWC2_COMPOSITION_CLIENT)
- << "composition of type "
- << getCompositionName(requestedType)
- << " can only be changed to "
- << getCompositionName(HWC2_COMPOSITION_CLIENT);
- break;
- case HWC2_COMPOSITION_CURSOR:
- case HWC2_COMPOSITION_SIDEBAND:
- EXPECT_TRUE(returnedType == HWC2_COMPOSITION_CLIENT
- || returnedType == HWC2_COMPOSITION_DEVICE)
- << "composition of type "
- << getCompositionName(requestedType)
- << " can only be changed to "
- << getCompositionName(HWC2_COMPOSITION_CLIENT) << " or "
- << getCompositionName(HWC2_COMPOSITION_DEVICE);
- break;
- default:
- EXPECT_TRUE(false) << "unknown type "
- << getCompositionName(requestedType);
- break;
- }
-
- if (outClientLayers)
- if (returnedType == HWC2_COMPOSITION_CLIENT)
- outClientLayers->insert(*layer);
- }
-
- if (outClientLayers) {
- for (auto layer : layers) {
- if (testLayers.getComposition(layer) == HWC2_COMPOSITION_CLIENT)
- outClientLayers->insert(layer);
- }
- }
- }
-
- void acceptDisplayChanges(hwc2_display_t display,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_ACCEPT_DISPLAY_CHANGES>(
- getFunction(HWC2_FUNCTION_ACCEPT_DISPLAY_CHANGES));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to accept display changes";
- }
- }
-
- void getClientTargetSupport(hwc2_display_t display, int32_t width,
- int32_t height, android_pixel_format_t format,
- Dataspace dataspace, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_CLIENT_TARGET_SUPPORT>(
- getFunction(HWC2_FUNCTION_GET_CLIENT_TARGET_SUPPORT));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, width,
- height, format, static_cast<int>(dataspace)));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get client target"
- " support";
- }
- }
-
- void setClientTarget(hwc2_display_t display, buffer_handle_t handle,
- int32_t acquireFence, Dataspace dataspace,
- hwc_region_t damage, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_CLIENT_TARGET>(
- getFunction(HWC2_FUNCTION_SET_CLIENT_TARGET));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, handle,
- acquireFence, static_cast<int>(dataspace), damage));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set client target";
- }
- }
-
- void presentDisplay(hwc2_display_t display, int32_t* outPresentFence,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_PRESENT_DISPLAY>(
- getFunction(HWC2_FUNCTION_PRESENT_DISPLAY));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- outPresentFence));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to present display";
- }
- }
-
- void getReleaseFences(hwc2_display_t display,
- std::vector<hwc2_layer_t>* outLayers,
- std::vector<int32_t>* outFences, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_RELEASE_FENCES>(
- getFunction(HWC2_FUNCTION_GET_RELEASE_FENCES));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numElements = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numElements, nullptr, nullptr));
-
- if (err == HWC2_ERROR_NONE) {
- outLayers->resize(numElements);
- outFences->resize(numElements);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numElements, outLayers->data(), outFences->data()));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get release fences";
- }
- }
-
- void getColorModes(hwc2_display_t display,
- std::vector<ColorMode>* outColorModes,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_COLOR_MODES>(
- getFunction(HWC2_FUNCTION_GET_COLOR_MODES));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numColorModes = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numColorModes, nullptr));
- if (err == HWC2_ERROR_NONE) {
- outColorModes->resize(numColorModes);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numColorModes,
- reinterpret_cast<int32_t*>(outColorModes->data())));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get color modes for"
- " display " << display;
- }
- }
-
- void setColorMode(hwc2_display_t display, ColorMode colorMode,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_COLOR_MODE>(
- getFunction(HWC2_FUNCTION_SET_COLOR_MODE));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- static_cast<int32_t>(colorMode)));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set color mode "
- << static_cast<int>(colorMode);
- }
- }
-
- void getHdrCapabilities(hwc2_display_t display,
- std::vector<android_hdr_t>* outTypes, float* outMaxLuminance,
- float* outMaxAverageLuminance, float* outMinLuminance,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_HDR_CAPABILITIES>(
- getFunction(HWC2_FUNCTION_GET_HDR_CAPABILITIES));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t numTypes = 0;
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- &numTypes, nullptr, outMaxLuminance, outMaxAverageLuminance,
- outMinLuminance));
-
- if (err == HWC2_ERROR_NONE) {
- outTypes->resize(numTypes);
-
- err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, &numTypes,
- reinterpret_cast<int32_t*>(outTypes->data()), outMaxLuminance,
- outMaxAverageLuminance, outMinLuminance));
- }
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to get hdr capabilities"
- " for display " << display;
- }
- }
-
- void setColorTransform(hwc2_display_t display,
- const std::array<float, 16>& matrix, android_color_transform_t hint,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_COLOR_TRANSFORM>(
- getFunction(HWC2_FUNCTION_SET_COLOR_TRANSFORM));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display,
- matrix.data(), hint));
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set color transform "
- << hint;
- }
- }
-
- void createVirtualDisplay(uint32_t width, uint32_t height,
- android_pixel_format_t* outFormat, hwc2_display_t* outDisplay,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_CREATE_VIRTUAL_DISPLAY>(
- getFunction(HWC2_FUNCTION_CREATE_VIRTUAL_DISPLAY));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, width, height,
- reinterpret_cast<int32_t*>(outFormat), outDisplay));
-
- if (err == HWC2_ERROR_NONE)
- mVirtualDisplays.insert(*outDisplay);
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to create virtual display";
- }
- }
-
- void destroyVirtualDisplay(hwc2_display_t display,
- hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_DESTROY_VIRTUAL_DISPLAY>(
- getFunction(HWC2_FUNCTION_DESTROY_VIRTUAL_DISPLAY));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display));
-
- if (err == HWC2_ERROR_NONE)
- mVirtualDisplays.erase(display);
-
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to destroy virtual display";
- }
- }
-
- void getMaxVirtualDisplayCount(uint32_t* outMaxCnt)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_GET_MAX_VIRTUAL_DISPLAY_COUNT>(
- getFunction(HWC2_FUNCTION_GET_MAX_VIRTUAL_DISPLAY_COUNT));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- *outMaxCnt = pfn(mHwc2Device);
- }
-
- void setOutputBuffer(hwc2_display_t display, buffer_handle_t buffer,
- int32_t releaseFence, hwc2_error_t* outErr = nullptr)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_SET_OUTPUT_BUFFER>(
- getFunction(HWC2_FUNCTION_SET_OUTPUT_BUFFER));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- auto err = static_cast<hwc2_error_t>(pfn(mHwc2Device, display, buffer,
- releaseFence));
- if (outErr) {
- *outErr = err;
- } else {
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to set output buffer";
- }
- }
-
- void dump(std::string* outBuffer)
- {
- auto pfn = reinterpret_cast<HWC2_PFN_DUMP>(
- getFunction(HWC2_FUNCTION_DUMP));
- ASSERT_TRUE(pfn) << "failed to get function";
-
- uint32_t size = 0;
-
- pfn(mHwc2Device, &size, nullptr);
-
- std::vector<char> buffer(size);
-
- pfn(mHwc2Device, &size, buffer.data());
-
- outBuffer->assign(buffer.data());
- }
-
- void getBadDisplay(hwc2_display_t* outDisplay)
- {
- for (hwc2_display_t display = 0; display < UINT64_MAX; display++) {
- if (mDisplays.count(display) == 0) {
- *outDisplay = display;
- return;
- }
- }
- ASSERT_TRUE(false) << "Unable to find bad display. UINT64_MAX displays"
- " are registered. This should never happen.";
- }
-
- void waitForVsync(hwc2_display_t* outDisplay = nullptr,
- int64_t* outTimestamp = nullptr)
- {
- std::unique_lock<std::mutex> lock(mVsyncMutex);
- ASSERT_EQ(mVsyncCv.wait_for(lock, std::chrono::seconds(3)),
- std::cv_status::no_timeout) << "timed out attempting to get"
- " vsync callback";
- if (outDisplay)
- *outDisplay = mVsyncDisplay;
- if (outTimestamp)
- *outTimestamp = mVsyncTimestamp;
- }
-
- void enableVsync(hwc2_display_t display)
- {
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_VSYNC, this,
- reinterpret_cast<hwc2_function_pointer_t>(
- hwc2TestVsyncCallback)));
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
- }
-
- void disableVsync(hwc2_display_t display)
- {
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
- }
-
-protected:
- hwc2_function_pointer_t getFunction(hwc2_function_descriptor_t descriptor)
- {
- return mHwc2Device->getFunction(mHwc2Device, descriptor);
- }
-
- void getCapabilities(std::vector<hwc2_capability_t>* outCapabilities)
- {
- uint32_t num = 0;
-
- mHwc2Device->getCapabilities(mHwc2Device, &num, nullptr);
-
- outCapabilities->resize(num);
-
- mHwc2Device->getCapabilities(mHwc2Device, &num,
- reinterpret_cast<int32_t*>(outCapabilities->data()));
- }
-
- /* Registers a hotplug callback and waits for hotplug callbacks. This
- * function will have no effect if called more than once. */
- void populateDisplays()
- {
- /* Sets the hotplug status to receiving */
- {
- std::lock_guard<std::mutex> lock(mHotplugMutex);
-
- if (mHotplugStatus != Hwc2TestHotplugStatus::Init)
- return;
- mHotplugStatus = Hwc2TestHotplugStatus::Receiving;
- }
-
- /* Registers the callback. This function call cannot be locked because
- * a callback could happen on the same thread */
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_HOTPLUG, this,
- reinterpret_cast<hwc2_function_pointer_t>(
- hwc2TestHotplugCallback)));
-
- /* Waits for hotplug events. If a hotplug event has not come within 1
- * second, stop waiting. */
- std::unique_lock<std::mutex> lock(mHotplugMutex);
-
- while (mHotplugCv.wait_for(lock, std::chrono::seconds(1)) !=
- std::cv_status::timeout) { }
-
- /* Sets the hotplug status to done. Future calls will have no effect */
- mHotplugStatus = Hwc2TestHotplugStatus::Done;
- }
-
- /* NOTE: will create min(newlayerCnt, max supported layers) layers */
- void createLayers(hwc2_display_t display,
- std::vector<hwc2_layer_t>* outLayers, size_t newLayerCnt)
- {
- std::vector<hwc2_layer_t> newLayers;
- hwc2_layer_t layer;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- for (size_t i = 0; i < newLayerCnt; i++) {
-
- EXPECT_NO_FATAL_FAILURE(createLayer(display, &layer, &err));
- if (err == HWC2_ERROR_NO_RESOURCES)
- break;
- if (err != HWC2_ERROR_NONE) {
- newLayers.clear();
- ASSERT_EQ(err, HWC2_ERROR_NONE) << "failed to create layer";
- }
- newLayers.push_back(layer);
- }
-
- *outLayers = std::move(newLayers);
- }
-
- void destroyLayers(hwc2_display_t display,
- std::vector<hwc2_layer_t>&& layers)
- {
- for (hwc2_layer_t layer : layers) {
- EXPECT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
- }
-
- void getInvalidConfig(hwc2_display_t display, hwc2_config_t* outConfig)
- {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- hwc2_config_t CONFIG_MAX = UINT32_MAX;
-
- ASSERT_LE(configs.size() - 1, CONFIG_MAX) << "every config value"
- " (2^32 values) has been taken which shouldn't happen";
-
- hwc2_config_t config;
- for (config = 0; config < CONFIG_MAX; config++) {
- if (std::count(configs.begin(), configs.end(), config) == 0)
- break;
- }
-
- *outConfig = config;
- }
-
- /* Calls a set property function from Hwc2Test to set a property value from
- * Hwc2TestLayer to hwc2_layer_t on hwc2_display_t */
- using TestLayerPropertyFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr);
-
- /* Calls a set property function from Hwc2Test to set property values from
- * Hwc2TestLayers to hwc2_layer_t on hwc2_display_t */
- using TestLayerPropertiesFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayers* testLayers);
-
- /* Calls a set property function from Hwc2Test to set a bad property value
- * on hwc2_layer_t on hwc2_display_t */
- using TestLayerPropertyBadLayerFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr);
-
- /* Calls a set property function from Hwc2Test to set a bad property value
- * on hwc2_layer_t on hwc2_display_t */
- using TestLayerPropertyBadParameterFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, hwc2_layer_t layer, hwc2_error_t* outErr);
-
- /* Is called after a display is powered on and all layer properties have
- * been set. It should be used to test functions such as validate, accepting
- * changes, present, etc. */
- using TestDisplayLayersFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* testLayers);
-
- /* It is called on an non validated display */
- using TestDisplayNonValidatedLayersFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, std::vector<hwc2_layer_t>* layers);
-
- /* Tests client target support on a particular display and config */
- using TestClientTargetSupportFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display,
- const Hwc2TestClientTargetSupport& testClientTargetSupport);
-
- /* Tests a particular active display config */
- using TestActiveDisplayConfigFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display);
-
- /* Tests a newly created virtual display */
- using TestCreateVirtualDisplayFunction = void (*)(Hwc2Test* test,
- hwc2_display_t display, Hwc2TestVirtualDisplay* testVirtualDisplay);
-
- /* Advances a property of Hwc2TestLayer */
- using AdvanceProperty = bool (*)(Hwc2TestLayer* testLayer);
-
- /* Advances properties of Hwc2TestLayers */
- using AdvanceProperties = bool (*)(Hwc2TestLayers* testLayer);
-
- /* Advances properties of Hwc2TestClientTargetSupport */
- using AdvanceClientTargetSupport = bool (*)(
- Hwc2TestClientTargetSupport* testClientTargetSupport);
-
- /* For each active display it cycles through each display config and tests
- * each property value. It creates a layer, sets the property and then
- * destroys the layer */
- void setLayerProperty(Hwc2TestCoverage coverage,
- TestLayerPropertyFunction function, AdvanceProperty advance)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_layer_t layer;
- Area displayArea;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
- Hwc2TestLayer testLayer(coverage, displayArea);
-
- do {
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer,
- &testLayer, nullptr));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- } while (advance(&testLayer));
- }
- }
- }
-
- /* For each active display it cycles through each display config and tests
- * each property value. It creates a layer, cycles through each property
- * value and updates the layer property value and then destroys the layer */
- void setLayerPropertyUpdate(Hwc2TestCoverage coverage,
- TestLayerPropertyFunction function, AdvanceProperty advance)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_layer_t layer;
- Area displayArea;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
- Hwc2TestLayer testLayer(coverage, displayArea);
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- do {
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer,
- &testLayer, nullptr));
- } while (advance(&testLayer));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
- }
- }
-
- /* For each active display it cycles through each display config and tests
- * each property value. It creates multiple layers, calls the
- * TestLayerPropertiesFunction to set property values and then
- * destroys the layers */
- void setLayerProperties(Hwc2TestCoverage coverage, size_t layerCnt,
- TestLayerPropertiesFunction function, AdvanceProperties advance)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- std::vector<hwc2_layer_t> layers;
- Area displayArea;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
- Hwc2TestLayers testLayers(layers, coverage, displayArea);
-
- do {
- for (auto layer : layers) {
- EXPECT_NO_FATAL_FAILURE(function(this, display, layer,
- &testLayers));
- }
- } while (advance(&testLayers));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display, std::move(layers)));
- }
- }
- }
-
- /* For each active display it cycles through each display config.
- * 1) It attempts to set a valid property value to bad layer handle.
- * 2) It creates a layer x and attempts to set a valid property value to
- * layer x + 1
- * 3) It destroys the layer x and attempts to set a valid property value to
- * the destroyed layer x.
- */
- void setLayerPropertyBadLayer(Hwc2TestCoverage coverage,
- TestLayerPropertyBadLayerFunction function)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_layer_t layer = 0;
- Area displayArea;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
- Hwc2TestLayer testLayer(coverage, displayArea);
-
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer,
- &testLayer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer + 1,
- &testLayer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
-
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer,
- &testLayer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
- }
- }
- }
-
- /* For each active display it cycles through each display config and tests
- * each property value. It creates a layer, sets a bad property value and
- * then destroys the layer */
- void setLayerPropertyBadParameter(TestLayerPropertyBadParameterFunction function)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_layer_t layer;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(function(this, display, layer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER) << "returned wrong"
- " error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
- }
- }
-
- /* For each active display it powers on the display, cycles through each
- * config and creates a set of layers with a certain amount of coverage.
- * For each active display, for each config and for each set of layers,
- * it calls the TestDisplayLayersFunction */
- void displayLayers(Hwc2TestCoverage coverage, size_t layerCnt,
- TestDisplayLayersFunction function)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- Area displayArea;
- std::vector<hwc2_layer_t> layers;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display, &displayArea));
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
- Hwc2TestLayers testLayers(layers, coverage, displayArea);
-
- do {
- bool skip;
-
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(display, layers,
- &testLayers, &skip));
- if (!skip)
- EXPECT_NO_FATAL_FAILURE(function(this, display, layers,
- &testLayers));
-
- } while (testLayers.advance());
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display,
- std::move(layers)));
- }
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
- }
-
- /* For each active display, it calls the
- * TestDisplayNonValidatedLayersFunction on a variety on non-validated
- * layer combinations */
- void displayNonValidatedLayers(size_t layerCnt,
- TestDisplayNonValidatedLayersFunction function)
- {
- for (auto display : mDisplays) {
- uint32_t numTypes, numRequests;
- std::vector<hwc2_layer_t> layers;
- bool hasChanges;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- EXPECT_NO_FATAL_FAILURE(function(this, display, &layers));
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
-
- EXPECT_NO_FATAL_FAILURE(function(this, display, &layers));
-
- for (auto layer : layers) {
- ASSERT_NO_FATAL_FAILURE(setLayerCompositionType(display, layer,
- HWC2_COMPOSITION_CLIENT));
- }
-
- EXPECT_NO_FATAL_FAILURE(function(this, display, &layers));
-
- ASSERT_NO_FATAL_FAILURE(validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
-
- for (auto layer : layers) {
- ASSERT_NO_FATAL_FAILURE(setLayerCompositionType(display, layer,
- HWC2_COMPOSITION_DEVICE));
- }
-
- EXPECT_NO_FATAL_FAILURE(function(this, display, &layers));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display, std::move(layers)));
-
- EXPECT_NO_FATAL_FAILURE(function(this, display, &layers));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
- }
-
- /* Test client target support on each config on each active display */
- void setClientTargetSupport(Hwc2TestCoverage coverage,
- TestClientTargetSupportFunction function,
- AdvanceClientTargetSupport advance)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- Area displayArea;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
- Hwc2TestClientTargetSupport testClientTargetSupport(coverage,
- displayArea);
-
- do {
- EXPECT_NO_FATAL_FAILURE(function(this, display,
- testClientTargetSupport));
-
- } while (advance(&testClientTargetSupport));
- }
- }
- }
-
- /* Cycles through each config on each active display and calls
- * a TestActiveDisplayConfigFunction */
- void setActiveDisplayConfig(TestActiveDisplayConfigFunction function)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
-
- EXPECT_NO_FATAL_FAILURE(function(this, display));
- }
- }
- }
-
- /* Creates a virtual display for testing */
- void createVirtualDisplay(Hwc2TestCoverage coverage,
- TestCreateVirtualDisplayFunction function)
- {
- Hwc2TestVirtualDisplay testVirtualDisplay(coverage);
-
- do {
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- const UnsignedArea& dimension =
- testVirtualDisplay.getDisplayDimension();
- android_pixel_format_t desiredFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(dimension.width,
- dimension.height, &desiredFormat, &display, &err));
-
- EXPECT_TRUE(err == HWC2_ERROR_NONE || err == HWC2_ERROR_NO_RESOURCES
- || err == HWC2_ERROR_UNSUPPORTED)
- << "returned wrong error code";
- EXPECT_GE(desiredFormat, 0) << "invalid format";
-
- if (err != HWC2_ERROR_NONE)
- continue;
-
- EXPECT_NO_FATAL_FAILURE(function(this, display,
- &testVirtualDisplay));
-
- ASSERT_NO_FATAL_FAILURE(destroyVirtualDisplay(display));
-
- } while (testVirtualDisplay.advance());
- }
-
-
- void getActiveConfigAttribute(hwc2_display_t display,
- hwc2_attribute_t attribute, int32_t* outValue)
- {
- hwc2_config_t config;
- ASSERT_NO_FATAL_FAILURE(getActiveConfig(display, &config));
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, outValue));
- ASSERT_GE(*outValue, 0) << "failed to get valid "
- << getAttributeName(attribute);
- }
-
- void getActiveDisplayArea(hwc2_display_t display, Area* displayArea)
- {
- ASSERT_NO_FATAL_FAILURE(getActiveConfigAttribute(display,
- HWC2_ATTRIBUTE_WIDTH, &displayArea->width));
- ASSERT_NO_FATAL_FAILURE(getActiveConfigAttribute(display,
- HWC2_ATTRIBUTE_HEIGHT, &displayArea->height));
- }
-
- void closeFences(hwc2_display_t display, int32_t presentFence)
- {
- std::vector<hwc2_layer_t> layers;
- std::vector<int32_t> fences;
- const int msWait = 3000;
-
- if (presentFence >= 0) {
- ASSERT_GE(sync_wait(presentFence, msWait), 0);
- close(presentFence);
- }
-
- ASSERT_NO_FATAL_FAILURE(getReleaseFences(display, &layers, &fences));
- EXPECT_EQ(layers.size(), fences.size());
-
- for (int32_t fence : fences) {
- if (fence >= 0) {
- EXPECT_GE(sync_wait(fence, msWait), 0);
- close(fence);
- }
- }
- }
-
- void setLayerProperties(hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayers* testLayers, bool* outSkip)
- {
- hwc2_composition_t composition;
- buffer_handle_t handle = nullptr;
- int32_t acquireFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
- *outSkip = true;
-
- if (!testLayers->contains(layer))
- return;
-
- composition = testLayers->getComposition(layer);
-
- /* If the device cannot support a buffer format, then do not continue */
- if ((composition == HWC2_COMPOSITION_DEVICE
- || composition == HWC2_COMPOSITION_CURSOR)
- && testLayers->getBuffer(layer, &handle, &acquireFence) < 0)
- return;
-
- EXPECT_NO_FATAL_FAILURE(setLayerCompositionType(display, layer,
- composition, &err));
- if (err == HWC2_ERROR_UNSUPPORTED)
- EXPECT_TRUE(composition != HWC2_COMPOSITION_CLIENT
- && composition != HWC2_COMPOSITION_DEVICE);
-
- const hwc_rect_t cursor = testLayers->getCursorPosition(layer);
-
- EXPECT_NO_FATAL_FAILURE(setLayerBuffer(display, layer, handle,
- acquireFence));
- EXPECT_NO_FATAL_FAILURE(setLayerBlendMode(display, layer,
- testLayers->getBlendMode(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerColor(display, layer,
- testLayers->getColor(layer)));
- if (composition == HWC2_COMPOSITION_CURSOR)
- EXPECT_NO_FATAL_FAILURE(setCursorPosition(display, layer,
- cursor.left, cursor.top));
- EXPECT_NO_FATAL_FAILURE(setLayerDataspace(display, layer,
- testLayers->getDataspace(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerDisplayFrame(display, layer,
- testLayers->getDisplayFrame(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerPlaneAlpha(display, layer,
- testLayers->getPlaneAlpha(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerSourceCrop(display, layer,
- testLayers->getSourceCrop(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerSurfaceDamage(display, layer,
- testLayers->getSurfaceDamage(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerTransform(display, layer,
- testLayers->getTransform(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerVisibleRegion(display, layer,
- testLayers->getVisibleRegion(layer)));
- EXPECT_NO_FATAL_FAILURE(setLayerZOrder(display, layer,
- testLayers->getZOrder(layer)));
-
- *outSkip = false;
- }
-
- void setLayerProperties(hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* testLayers, bool* outSkip)
- {
- for (auto layer : layers) {
- EXPECT_NO_FATAL_FAILURE(setLayerProperties(display, layer,
- testLayers, outSkip));
- if (*outSkip)
- return;
- }
- }
-
- void setClientTarget(hwc2_display_t display,
- Hwc2TestClientTarget* testClientTarget,
- const Hwc2TestLayers& testLayers,
- const std::set<hwc2_layer_t>& clientLayers,
- const std::set<hwc2_layer_t>& clearLayers, bool flipClientTarget,
- const Area& displayArea)
- {
- Dataspace dataspace = Dataspace::UNKNOWN;
- hwc_region_t damage = { };
- buffer_handle_t handle;
- int32_t acquireFence;
-
- ASSERT_EQ(testClientTarget->getBuffer(testLayers, clientLayers,
- clearLayers, flipClientTarget, displayArea, &handle,
- &acquireFence), 0);
- EXPECT_NO_FATAL_FAILURE(setClientTarget(display, handle, acquireFence,
- dataspace, damage));
- }
-
- void presentDisplays(size_t layerCnt, Hwc2TestCoverage coverage,
- const std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage>&
- coverageExceptions, bool optimize)
- {
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
- ASSERT_NO_FATAL_FAILURE(enableVsync(display));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- Area displayArea;
- std::vector<hwc2_layer_t> layers;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
- Hwc2TestLayers testLayers(layers, coverage, displayArea,
- coverageExceptions);
-
- if (optimize && !testLayers.optimizeLayouts())
- continue;
-
- std::set<hwc2_layer_t> clientLayers;
- std::set<hwc2_layer_t> clearLayers;
- Hwc2TestClientTarget testClientTarget;
-
- do {
- uint32_t numTypes, numRequests;
- bool hasChanges, skip;
- bool flipClientTarget;
- int32_t presentFence;
-
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(display, layers,
- &testLayers, &skip));
- if (skip)
- continue;
-
- ASSERT_NO_FATAL_FAILURE(validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, static_cast<uint32_t>(layers.size()))
- << "wrong number of requests";
-
- ASSERT_NO_FATAL_FAILURE(handleCompositionChanges(display,
- testLayers, layers, numTypes, &clientLayers));
- ASSERT_NO_FATAL_FAILURE(handleRequests(display, layers,
- numRequests, &clearLayers, &flipClientTarget));
- ASSERT_NO_FATAL_FAILURE(setClientTarget(display,
- &testClientTarget, testLayers, clientLayers,
- clearLayers, flipClientTarget, displayArea));
- ASSERT_NO_FATAL_FAILURE(acceptDisplayChanges(display));
-
- ASSERT_NO_FATAL_FAILURE(waitForVsync());
-
- EXPECT_NO_FATAL_FAILURE(presentDisplay(display,
- &presentFence));
-
- ASSERT_NO_FATAL_FAILURE(closeFences(display, presentFence));
-
- } while (testLayers.advance());
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display,
- std::move(layers)));
- }
-
- ASSERT_NO_FATAL_FAILURE(disableVsync(display));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
- }
-
- void createAndPresentVirtualDisplay(size_t layerCnt,
- Hwc2TestCoverage coverage,
- const std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage>&
- coverageExceptions)
- {
- Hwc2TestVirtualDisplay testVirtualDisplay(coverage);
- hwc2_display_t display;
- android_pixel_format_t desiredFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-
- do {
- // Items dependent on the display dimensions
- hwc2_error_t err = HWC2_ERROR_NONE;
- const UnsignedArea& dimension =
- testVirtualDisplay.getDisplayDimension();
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(dimension.width,
- dimension.height, &desiredFormat, &display, &err));
- ASSERT_TRUE(err == HWC2_ERROR_NONE)
- << "Cannot allocate virtual display";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
- ASSERT_NO_FATAL_FAILURE(enableVsync(display));
-
- std::vector<hwc2_config_t> configs;
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
-
- Area displayArea;
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display,
- &displayArea));
-
- std::vector<hwc2_layer_t> layers;
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers,
- layerCnt));
- Hwc2TestLayers testLayers(layers, coverage, displayArea,
- coverageExceptions);
-
- /*
- * Layouts that do not cover an entire virtual display will
- * cause undefined behavior.
- * Enable optimizeLayouts to avoid this.
- */
- testLayers.optimizeLayouts();
- do {
- // Items dependent on the testLayers properties
- std::set<hwc2_layer_t> clientLayers;
- std::set<hwc2_layer_t> clearLayers;
- uint32_t numTypes, numRequests;
- bool hasChanges, skip;
- bool flipClientTarget;
- int32_t presentFence;
- Hwc2TestClientTarget testClientTarget;
- buffer_handle_t outputBufferHandle;
- android::base::unique_fd outputBufferReleaseFence;
-
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(display, layers,
- &testLayers, &skip));
-
- if (skip)
- continue;
-
- ASSERT_NO_FATAL_FAILURE(validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
-
- if (hasChanges)
- EXPECT_LE(numTypes, static_cast<uint32_t>(layers.size()))
- << "wrong number of requests";
-
- ASSERT_NO_FATAL_FAILURE(handleCompositionChanges(display,
- testLayers, layers, numTypes, &clientLayers));
-
- ASSERT_NO_FATAL_FAILURE(handleRequests(display, layers,
- numRequests, &clearLayers, &flipClientTarget));
- ASSERT_NO_FATAL_FAILURE(setClientTarget(display,
- &testClientTarget, testLayers, clientLayers,
- clearLayers, flipClientTarget, displayArea));
- ASSERT_NO_FATAL_FAILURE(acceptDisplayChanges(display));
-
- ASSERT_EQ(testVirtualDisplay.getOutputBuffer(
- &outputBufferHandle, &outputBufferReleaseFence), 0);
- ASSERT_NO_FATAL_FAILURE(setOutputBuffer(display,
- outputBufferHandle, outputBufferReleaseFence));
-
- EXPECT_NO_FATAL_FAILURE(presentDisplay(display,
- &presentFence));
- ASSERT_NO_FATAL_FAILURE(closeFences(display, presentFence));
-
- ASSERT_EQ(testVirtualDisplay.verifyOutputBuffer(&testLayers,
- &layers, &clearLayers), 0);
-
- /*
- * Upscaling the image causes minor pixel differences.
- * Work around this by using some threshold.
- *
- * Fail test if we are off by more than 1% of our
- * pixels.
- */
- ComparatorResult& comparatorResult = ComparatorResult::get();
- int threshold = (dimension.width * dimension.height) / 100;
- double diffPercent = (comparatorResult.getDifferentPixelCount() * 100.0) /
- (dimension.width * dimension.height);
-
- if (comparatorResult.getDifferentPixelCount() != 0)
- EXPECT_TRUE(false)
- << comparatorResult.getDifferentPixelCount() << " pixels ("
- << diffPercent << "%) are different.";
-
- if (comparatorResult.getDifferentPixelCount() > threshold) {
- EXPECT_TRUE(false)
- << "Mismatched pixel count exceeds threshold. "
- << "Writing buffers to file.";
-
- const ::testing::TestInfo* const test_info =
- ::testing::UnitTest::GetInstance()
- ->current_test_info();
-
- EXPECT_EQ(testVirtualDisplay.writeBuffersToFile(
- test_info->name()), 0)
- << "Failed to write buffers.";
- }
-
- ASSERT_LE(comparatorResult.getDifferentPixelCount(), threshold)
- << comparatorResult.getDifferentPixelCount() << " pixels ("
- << diffPercent << "%) are different. "
- << "Exceeds 1% threshold, terminating test. "
- << "Test case: " << testLayers.dump();
-
- } while (testLayers.advance());
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display,
- std::move(layers)));
- }
- ASSERT_NO_FATAL_FAILURE(disableVsync(display));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- ASSERT_NO_FATAL_FAILURE(destroyVirtualDisplay(display));
- } while (testVirtualDisplay.advance());
- }
-
- hwc2_device_t* mHwc2Device = nullptr;
-
- enum class Hwc2TestHotplugStatus {
- Init = 1,
- Receiving,
- Done,
- };
-
- std::mutex mHotplugMutex;
- std::condition_variable mHotplugCv;
- Hwc2TestHotplugStatus mHotplugStatus = Hwc2TestHotplugStatus::Init;
- std::unordered_set<hwc2_display_t> mDisplays;
-
- /* Store all created layers that have not been destroyed. If an ASSERT_*
- * fails, then destroy the layers on exit */
- std::set<std::pair<hwc2_display_t, hwc2_layer_t>> mLayers;
-
- /* Store the power mode state. If it is not HWC2_POWER_MODE_OFF when
- * tearing down the test cases, change it to HWC2_POWER_MODE_OFF */
- std::set<hwc2_display_t> mActiveDisplays;
-
- /* Store all created virtual displays that have not been destroyed. If an
- * ASSERT_* fails, then destroy the virtual displays on exit */
- std::set<hwc2_display_t> mVirtualDisplays;
-
- std::mutex mVsyncMutex;
- std::condition_variable mVsyncCv;
- hwc2_display_t mVsyncDisplay;
- int64_t mVsyncTimestamp = -1;
-};
-
-void hwc2TestHotplugCallback(hwc2_callback_data_t callbackData,
- hwc2_display_t display, int32_t connection)
-{
- if (callbackData)
- static_cast<Hwc2Test*>(callbackData)->hotplugCallback(display,
- connection);
-}
-
-void hwc2TestVsyncCallback(hwc2_callback_data_t callbackData,
- hwc2_display_t display, int64_t timestamp)
-{
- if (callbackData)
- static_cast<Hwc2Test*>(callbackData)->vsyncCallback(display,
- timestamp);
-}
-
-void setBlendMode(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerBlendMode(display, layer,
- testLayer->getBlendMode(), outErr));
-}
-
-void setBuffer(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- buffer_handle_t handle;
- android::base::unique_fd acquireFence;
- hwc2_composition_t composition = testLayer->getComposition();
-
- if (composition == HWC2_COMPOSITION_CLIENT
- || composition == HWC2_COMPOSITION_SOLID_COLOR
- || composition == HWC2_COMPOSITION_SIDEBAND)
- return;
-
- if (testLayer->getBuffer(&handle, &acquireFence) < 0)
- return;
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerCompositionType(display, layer,
- composition));
- EXPECT_NO_FATAL_FAILURE(test->setLayerBuffer(display, layer,
- handle, acquireFence, outErr));
-}
-
-void setColor(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- ASSERT_NO_FATAL_FAILURE(test->setLayerCompositionType(display,
- layer, HWC2_COMPOSITION_SOLID_COLOR));
- ASSERT_NO_FATAL_FAILURE(test->setLayerPlaneAlpha(display,
- layer, testLayer->getPlaneAlpha()));
- ASSERT_NO_FATAL_FAILURE(test->setLayerBlendMode(display,
- layer, testLayer->getBlendMode()));
- EXPECT_NO_FATAL_FAILURE(test->setLayerColor(display, layer,
- testLayer->getColor(), outErr));
-}
-
-void setComposition(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- hwc2_composition_t composition = testLayer->getComposition();
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerCompositionType(display, layer,
- composition, &err));
- if (outErr) {
- *outErr = err;
- return;
- }
-
- if (composition != HWC2_COMPOSITION_SIDEBAND) {
- EXPECT_EQ(err, HWC2_ERROR_NONE) << "returned wrong error code";
- } else {
- EXPECT_TRUE(err == HWC2_ERROR_NONE || err == HWC2_ERROR_UNSUPPORTED)
- << "returned wrong error code";
- }
-}
-
-void setCursorPosition(Hwc2Test* test, hwc2_display_t display,
- hwc2_layer_t layer, Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- ASSERT_NO_FATAL_FAILURE(test->setLayerCompositionType(display,
- layer, HWC2_COMPOSITION_CURSOR));
-
- const hwc_rect_t cursorPosition = testLayer->getCursorPosition();
- EXPECT_NO_FATAL_FAILURE(test->setCursorPosition(display, layer,
- cursorPosition.left, cursorPosition.top, outErr));
-}
-
-void setDataspace(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerDataspace(display, layer,
- testLayer->getDataspace(), outErr));
-}
-
-void setDisplayFrame(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerDisplayFrame(display, layer,
- testLayer->getDisplayFrame(), outErr));
-}
-
-void setPlaneAlpha(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t *outErr)
-{
- ASSERT_NO_FATAL_FAILURE(test->setLayerBlendMode(display, layer,
- testLayer->getBlendMode()));
- EXPECT_NO_FATAL_FAILURE(test->setLayerPlaneAlpha(display, layer,
- testLayer->getPlaneAlpha(), outErr));
-}
-
-void setSourceCrop(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerSourceCrop(display, layer,
- testLayer->getSourceCrop(), outErr));
-}
-
-void setSurfaceDamage(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerSurfaceDamage(display, layer,
- testLayer->getSurfaceDamage(), outErr));
-}
-
-void setTransform(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerTransform(display, layer,
- testLayer->getTransform(), outErr));
-}
-
-void setVisibleRegion(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerVisibleRegion(display, layer,
- testLayer->getVisibleRegion(), outErr));
-}
-
-void setZOrder(Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr)
-{
- EXPECT_NO_FATAL_FAILURE(test->setLayerZOrder(display, layer,
- testLayer->getZOrder(), outErr));
-}
-
-bool advanceBlendMode(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceBlendMode();
-}
-
-bool advanceBuffer(Hwc2TestLayer* testLayer)
-{
- if (testLayer->advanceComposition())
- return true;
- return testLayer->advanceBufferArea();
-}
-
-bool advanceColor(Hwc2TestLayer* testLayer)
-{
- /* Color depends on blend mode so advance blend mode last so color is not
- * force to update as often */
- if (testLayer->advancePlaneAlpha())
- return true;
- if (testLayer->advanceColor())
- return true;
- return testLayer->advanceBlendMode();
-}
-
-bool advanceComposition(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceComposition();
-}
-
-bool advanceCursorPosition(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceCursorPosition();
-}
-
-bool advanceDataspace(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceDataspace();
-}
-
-bool advanceDisplayFrame(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceDisplayFrame();
-}
-
-bool advancePlaneAlpha(Hwc2TestLayer* testLayer)
-{
- return testLayer->advancePlaneAlpha();
-}
-
-bool advanceSourceCrop(Hwc2TestLayer* testLayer)
-{
- if (testLayer->advanceSourceCrop())
- return true;
- return testLayer->advanceBufferArea();
-}
-
-bool advanceSurfaceDamage(Hwc2TestLayer* testLayer)
-{
- if (testLayer->advanceSurfaceDamage())
- return true;
- return testLayer->advanceBufferArea();
-}
-
-bool advanceTransform(Hwc2TestLayer* testLayer)
-{
- return testLayer->advanceTransform();
-}
-
-bool advanceVisibleRegions(Hwc2TestLayers* testLayers)
-{
- return testLayers->advanceVisibleRegions();
-}
-
-bool advanceClientTargetSupport(
- Hwc2TestClientTargetSupport* testClientTargetSupport)
-{
- return testClientTargetSupport->advance();
-}
-
-static const std::array<hwc2_function_descriptor_t, 42> requiredFunctions = {{
- HWC2_FUNCTION_ACCEPT_DISPLAY_CHANGES,
- HWC2_FUNCTION_CREATE_LAYER,
- HWC2_FUNCTION_CREATE_VIRTUAL_DISPLAY,
- HWC2_FUNCTION_DESTROY_LAYER,
- HWC2_FUNCTION_DESTROY_VIRTUAL_DISPLAY,
- HWC2_FUNCTION_DUMP,
- HWC2_FUNCTION_GET_ACTIVE_CONFIG,
- HWC2_FUNCTION_GET_CHANGED_COMPOSITION_TYPES,
- HWC2_FUNCTION_GET_CLIENT_TARGET_SUPPORT,
- HWC2_FUNCTION_GET_COLOR_MODES,
- HWC2_FUNCTION_GET_DISPLAY_ATTRIBUTE,
- HWC2_FUNCTION_GET_DISPLAY_CONFIGS,
- HWC2_FUNCTION_GET_DISPLAY_NAME,
- HWC2_FUNCTION_GET_DISPLAY_REQUESTS,
- HWC2_FUNCTION_GET_DISPLAY_TYPE,
- HWC2_FUNCTION_GET_DOZE_SUPPORT,
- HWC2_FUNCTION_GET_HDR_CAPABILITIES,
- HWC2_FUNCTION_GET_MAX_VIRTUAL_DISPLAY_COUNT,
- HWC2_FUNCTION_GET_RELEASE_FENCES,
- HWC2_FUNCTION_PRESENT_DISPLAY,
- HWC2_FUNCTION_REGISTER_CALLBACK,
- HWC2_FUNCTION_SET_ACTIVE_CONFIG,
- HWC2_FUNCTION_SET_CLIENT_TARGET,
- HWC2_FUNCTION_SET_COLOR_MODE,
- HWC2_FUNCTION_SET_COLOR_TRANSFORM,
- HWC2_FUNCTION_SET_CURSOR_POSITION,
- HWC2_FUNCTION_SET_LAYER_BLEND_MODE,
- HWC2_FUNCTION_SET_LAYER_BUFFER,
- HWC2_FUNCTION_SET_LAYER_COLOR,
- HWC2_FUNCTION_SET_LAYER_COMPOSITION_TYPE,
- HWC2_FUNCTION_SET_LAYER_DATASPACE,
- HWC2_FUNCTION_SET_LAYER_DISPLAY_FRAME,
- HWC2_FUNCTION_SET_LAYER_PLANE_ALPHA,
- HWC2_FUNCTION_SET_LAYER_SOURCE_CROP,
- HWC2_FUNCTION_SET_LAYER_SURFACE_DAMAGE,
- HWC2_FUNCTION_SET_LAYER_TRANSFORM,
- HWC2_FUNCTION_SET_LAYER_VISIBLE_REGION,
- HWC2_FUNCTION_SET_LAYER_Z_ORDER,
- HWC2_FUNCTION_SET_OUTPUT_BUFFER,
- HWC2_FUNCTION_SET_POWER_MODE,
- HWC2_FUNCTION_SET_VSYNC_ENABLED,
- HWC2_FUNCTION_VALIDATE_DISPLAY,
-}};
-
-/* TESTCASE: Tests that the HWC2 supports all required functions. */
-TEST_F(Hwc2Test, GET_FUNCTION)
-{
- for (hwc2_function_descriptor_t descriptor : requiredFunctions) {
- hwc2_function_pointer_t pfn = getFunction(descriptor);
- EXPECT_TRUE(pfn) << "failed to get function "
- << getFunctionDescriptorName(descriptor);
- }
-}
-
-/* TESTCASE: Tests that the HWC2 fails to retrieve and invalid function. */
-TEST_F(Hwc2Test, GET_FUNCTION_invalid_function)
-{
- hwc2_function_pointer_t pfn = getFunction(HWC2_FUNCTION_INVALID);
- EXPECT_FALSE(pfn) << "failed to get invalid function";
-}
-
-/* TESTCASE: Tests that the HWC2 does not return an invalid capability. */
-TEST_F(Hwc2Test, GET_CAPABILITIES)
-{
- std::vector<hwc2_capability_t> capabilities;
-
- getCapabilities(&capabilities);
-
- EXPECT_EQ(std::count(capabilities.begin(), capabilities.end(),
- HWC2_CAPABILITY_INVALID), 0);
-}
-
-static const std::array<hwc2_callback_descriptor_t, 3> callbackDescriptors = {{
- HWC2_CALLBACK_HOTPLUG,
- HWC2_CALLBACK_REFRESH,
- HWC2_CALLBACK_VSYNC,
-}};
-
-/* TESTCASE: Tests that the HWC2 can successfully register all required
- * callback functions. */
-TEST_F(Hwc2Test, REGISTER_CALLBACK)
-{
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
-
- for (auto descriptor : callbackDescriptors) {
- ASSERT_NO_FATAL_FAILURE(registerCallback(descriptor, data,
- []() { return; }));
- }
-}
-
-/* TESTCASE: Test that the HWC2 fails to register invalid callbacks. */
-TEST_F(Hwc2Test, REGISTER_CALLBACK_bad_parameter)
-{
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_INVALID, data,
- []() { return; }, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can register a callback with null data. */
-TEST_F(Hwc2Test, REGISTER_CALLBACK_null_data)
-{
- hwc2_callback_data_t data = nullptr;
-
- for (auto descriptor : callbackDescriptors) {
- ASSERT_NO_FATAL_FAILURE(registerCallback(descriptor, data,
- []() { return; }));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 returns the correct display type for each
- * physical display. */
-TEST_F(Hwc2Test, GET_DISPLAY_TYPE)
-{
- for (auto display : mDisplays) {
- hwc2_display_type_t type;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayType(display, &type));
- EXPECT_EQ(type, HWC2_DISPLAY_TYPE_PHYSICAL) << "failed to return"
- " correct display type";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 returns an error when the display type of a bad
- * display is requested. */
-TEST_F(Hwc2Test, GET_DISPLAY_TYPE_bad_display)
-{
- hwc2_display_t display;
- hwc2_display_type_t type;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayType(display, &type, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can create and destroy layers. */
-TEST_F(Hwc2Test, CREATE_DESTROY_LAYER)
-{
- for (auto display : mDisplays) {
- hwc2_layer_t layer;
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot create a layer for a bad display */
-TEST_F(Hwc2Test, CREATE_LAYER_bad_display)
-{
- hwc2_display_t display;
- hwc2_layer_t layer;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 will either support a large number of resources
- * or will return no resources. */
-TEST_F(Hwc2Test, CREATE_LAYER_no_resources)
-{
- const size_t layerCnt = 1000;
-
- for (auto display : mDisplays) {
- std::vector<hwc2_layer_t> layers;
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display, std::move(layers)));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot destroy a layer for a bad display */
-TEST_F(Hwc2Test, DESTROY_LAYER_bad_display)
-{
- hwc2_display_t badDisplay;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&badDisplay));
-
- for (auto display : mDisplays) {
- hwc2_layer_t layer = 0;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(badDisplay, layer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(badDisplay, layer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot destory a bad layer */
-TEST_F(Hwc2Test, DESTROY_LAYER_bad_layer)
-{
- for (auto display : mDisplays) {
- hwc2_layer_t layer;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, UINT64_MAX / 2, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, 0, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, UINT64_MAX - 1, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, 1, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, UINT64_MAX, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer + 1, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_LAYER) << "returned wrong error code";
- }
-}
-
-static const std::array<hwc2_attribute_t, 2> requiredAttributes = {{
- HWC2_ATTRIBUTE_WIDTH,
- HWC2_ATTRIBUTE_HEIGHT,
-}};
-
-static const std::array<hwc2_attribute_t, 3> optionalAttributes = {{
- HWC2_ATTRIBUTE_VSYNC_PERIOD,
- HWC2_ATTRIBUTE_DPI_X,
- HWC2_ATTRIBUTE_DPI_Y,
-}};
-
-/* TESTCASE: Tests that the HWC2 can return display attributes for a valid
- * config. */
-TEST_F(Hwc2Test, GET_DISPLAY_ATTRIBUTE)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- int32_t value;
-
- for (auto attribute : requiredAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, &value));
- EXPECT_GE(value, 0) << "missing required attribute "
- << getAttributeName(attribute) << " for config "
- << config;
- }
- for (auto attribute : optionalAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, &value));
- }
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will return a value of -1 for an invalid
- * attribute */
-TEST_F(Hwc2Test, GET_DISPLAY_ATTRIBUTE_invalid_attribute)
-{
- const hwc2_attribute_t attribute = HWC2_ATTRIBUTE_INVALID;
-
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- int32_t value;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, &value, &err));
- EXPECT_EQ(value, -1) << "failed to return -1 for an invalid"
- " attribute for config " << config;
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will fail to get attributes for a bad display */
-TEST_F(Hwc2Test, GET_DISPLAY_ATTRIBUTE_bad_display)
-{
- hwc2_display_t display;
- const hwc2_config_t config = 0;
- int32_t value;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- for (auto attribute : requiredAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config, attribute,
- &value, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
- }
-
- for (auto attribute : optionalAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config, attribute,
- &value, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will fail to get attributes for a bad config */
-TEST_F(Hwc2Test, GET_DISPLAY_ATTRIBUTE_bad_config)
-{
- for (auto display : mDisplays) {
- hwc2_config_t config;
- int32_t value;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getInvalidConfig(display, &config));
-
- for (auto attribute : requiredAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, &value, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_CONFIG) << "returned wrong error code";
- }
-
- for (auto attribute : optionalAttributes) {
- ASSERT_NO_FATAL_FAILURE(getDisplayAttribute(display, config,
- attribute, &value, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_CONFIG) << "returned wrong error code";
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will get display configs for active displays */
-TEST_F(Hwc2Test, GET_DISPLAY_CONFIGS)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will not get display configs for bad displays */
-TEST_F(Hwc2Test, GET_DISPLAY_CONFIGS_bad_display)
-{
- hwc2_display_t display;
- std::vector<hwc2_config_t> configs;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs, &err));
-
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
- EXPECT_TRUE(configs.empty()) << "returned configs for bad display";
-}
-
-/* TESTCASE: Tests that the HWC2 will return the same config list multiple
- * times in a row. */
-TEST_F(Hwc2Test, GET_DISPLAY_CONFIGS_same)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs1, configs2;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs1));
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs2));
-
- EXPECT_TRUE(std::is_permutation(configs1.begin(), configs1.end(),
- configs2.begin())) << "returned two different config sets";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 does not return duplicate display configs */
-TEST_F(Hwc2Test, GET_DISPLAY_CONFIGS_duplicate)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- std::unordered_set<hwc2_config_t> configsSet(configs.begin(),
- configs.end());
- EXPECT_EQ(configs.size(), configsSet.size()) << "returned duplicate"
- " configs";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 returns the active config for a display */
-TEST_F(Hwc2Test, GET_ACTIVE_CONFIG)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_config_t activeConfig;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveConfig(display, &activeConfig));
-
- EXPECT_EQ(activeConfig, config) << "failed to get active config";
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 does not return an active config for a bad
- * display. */
-TEST_F(Hwc2Test, GET_ACTIVE_CONFIG_bad_display)
-{
- hwc2_display_t display;
- hwc2_config_t activeConfig;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getActiveConfig(display, &activeConfig, &err));
-
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 either begins with a valid active config
- * or returns an error when getActiveConfig is called. */
-TEST_F(Hwc2Test, GET_ACTIVE_CONFIG_bad_config)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
- hwc2_config_t activeConfig;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- if (configs.empty())
- return;
-
- ASSERT_NO_FATAL_FAILURE(getActiveConfig(display, &activeConfig, &err));
- if (err == HWC2_ERROR_NONE) {
- EXPECT_NE(std::count(configs.begin(), configs.end(),
- activeConfig), 0) << "active config is not found in "
- " configs for display";
- } else {
- EXPECT_EQ(err, HWC2_ERROR_BAD_CONFIG) << "returned wrong error code";
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can set every display config as an active
- * config */
-TEST_F(Hwc2Test, SET_ACTIVE_CONFIG)
-{
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- EXPECT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an active config for a bad display */
-TEST_F(Hwc2Test, SET_ACTIVE_CONFIG_bad_display)
-{
- hwc2_display_t display;
- const hwc2_config_t config = 0;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid active config */
-TEST_F(Hwc2Test, SET_ACTIVE_CONFIG_bad_config)
-{
- for (auto display : mDisplays) {
- hwc2_config_t config;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getInvalidConfig(display, &config));
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_CONFIG) << "returned wrong error code";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 returns a valid value for getDozeSupport. */
-TEST_F(Hwc2Test, GET_DOZE_SUPPORT)
-{
- for (auto display : mDisplays) {
- int32_t support = -1;
-
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support));
-
- EXPECT_TRUE(support == 0 || support == 1) << "invalid doze support value";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get doze support for a bad display. */
-TEST_F(Hwc2Test, GET_DOZE_SUPPORT_bad_display)
-{
- hwc2_display_t display;
- int32_t support = -1;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support, &err));
-
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can set all supported power modes */
-TEST_F(Hwc2Test, SET_POWER_MODE)
-{
- for (auto display : mDisplays) {
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
-
- int32_t support = -1;
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support));
- if (support != 1)
- return;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display,
- HWC2_POWER_MODE_DOZE_SUSPEND));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a power mode for a bad display. */
-TEST_F(Hwc2Test, SET_POWER_MODE_bad_display)
-{
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- int32_t support = -1;
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support, &err));
- if (support != 1)
- return;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE_SUSPEND,
- &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid power mode value. */
-TEST_F(Hwc2Test, SET_POWER_MODE_bad_parameter)
-{
- for (auto display : mDisplays) {
- hwc2_power_mode_t mode = static_cast<hwc2_power_mode_t>(
- HWC2_POWER_MODE_DOZE_SUSPEND + 1);
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, mode, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER) << "returned wrong error code "
- << mode;
- }
-}
-
-/* TESTCASE: Tests that the HWC2 will return unsupported if it does not support
- * an optional power mode. */
-TEST_F(Hwc2Test, SET_POWER_MODE_unsupported)
-{
- for (auto display : mDisplays) {
- int32_t support = -1;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support, &err));
- if (support == 1)
- return;
-
- ASSERT_EQ(support, 0) << "invalid doze support value";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE,
- &err));
- EXPECT_EQ(err, HWC2_ERROR_UNSUPPORTED) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display,
- HWC2_POWER_MODE_DOZE_SUSPEND, &err));
- EXPECT_EQ(err, HWC2_ERROR_UNSUPPORTED) << "returned wrong error code";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can set the same power mode multiple times. */
-TEST_F(Hwc2Test, SET_POWER_MODE_stress)
-{
- for (auto display : mDisplays) {
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
-
- int32_t support = -1;
- ASSERT_NO_FATAL_FAILURE(getDozeSupport(display, &support));
- if (support != 1)
- return;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_DOZE));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display,
- HWC2_POWER_MODE_DOZE_SUSPEND));
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display,
- HWC2_POWER_MODE_DOZE_SUSPEND));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can enable and disable vsync on active
- * displays */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED)
-{
- for (auto display : mDisplays) {
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_VSYNC, data,
- []() { return; }));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 issues a valid vsync callback. */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_callback)
-{
- for (auto display : mDisplays) {
- hwc2_display_t receivedDisplay;
- int64_t receivedTimestamp;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(enableVsync(display));
-
- ASSERT_NO_FATAL_FAILURE(waitForVsync(&receivedDisplay,
- &receivedTimestamp));
-
- EXPECT_EQ(receivedDisplay, display) << "failed to get correct display";
- EXPECT_GE(receivedTimestamp, 0) << "failed to get valid timestamp";
-
- ASSERT_NO_FATAL_FAILURE(disableVsync(display));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot enable a vsync for a bad display */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_bad_display)
-{
- hwc2_display_t display;
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_VSYNC, data,
- []() { return; }));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot enable an invalid vsync value */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_bad_parameter)
-{
- for (auto display : mDisplays) {
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_VSYNC, data,
- []() { return; }));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_INVALID,
- &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER) << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can enable and disable a vsync value multiple
- * times. */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_stress)
-{
- for (auto display : mDisplays) {
- hwc2_callback_data_t data = reinterpret_cast<hwc2_callback_data_t>(
- const_cast<char*>("data"));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(registerCallback(HWC2_CALLBACK_VSYNC, data,
- []() { return; }));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can set a vsync enable value when the display
- * is off and no callback is registered. */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_no_callback_no_power)
-{
- const uint secs = 1;
-
- for (auto display : mDisplays) {
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
-
- sleep(secs);
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can set a vsync enable value when no callback
- * is registered. */
-TEST_F(Hwc2Test, SET_VSYNC_ENABLED_no_callback)
-{
- const uint secs = 1;
-
- for (auto display : mDisplays) {
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_ENABLE));
-
- sleep(secs);
-
- ASSERT_NO_FATAL_FAILURE(setVsyncEnabled(display, HWC2_VSYNC_DISABLE));
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 returns a display name for each display */
-TEST_F(Hwc2Test, GET_DISPLAY_NAME)
-{
- for (auto display : mDisplays) {
- std::string name;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayName(display, &name));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 does not return a display name for a bad
- * display */
-TEST_F(Hwc2Test, GET_DISPLAY_NAME_bad_display)
-{
- hwc2_display_t display;
- std::string name;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayName(display, &name, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can set basic composition types. */
-TEST_F(Hwc2Test, SET_LAYER_COMPOSITION_TYPE)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setComposition, advanceComposition));
-}
-
-/* TESTCASE: Tests that the HWC2 can update a basic composition type on a
- * layer. */
-TEST_F(Hwc2Test, SET_LAYER_COMPOSITION_TYPE_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setComposition, advanceComposition));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a composition type for a bad layer */
-TEST_F(Hwc2Test, SET_LAYER_COMPOSITION_TYPE_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setComposition));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a bad composition type */
-TEST_F(Hwc2Test, SET_LAYER_COMPOSITION_TYPE_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadParameter(
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- hwc2_error_t* outErr) {
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerCompositionType(display,
- layer, HWC2_COMPOSITION_INVALID, outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the cursor position of a layer. */
-TEST_F(Hwc2Test, SET_CURSOR_POSITION)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- ::setCursorPosition, advanceCursorPosition));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the cursor position of a layer. */
-TEST_F(Hwc2Test, SET_CURSOR_POSITION_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- ::setCursorPosition, advanceCursorPosition));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the cursor position of a layer when the
- * composition type has not been set to HWC2_COMPOSITION_CURSOR. */
-TEST_F(Hwc2Test, SET_CURSOR_POSITION_composition_type_unset)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr) {
- const hwc_rect_t cursorPosition = testLayer->getCursorPosition();
- EXPECT_NO_FATAL_FAILURE(test->setCursorPosition(display, layer,
- cursorPosition.left, cursorPosition.top, outErr));
- },
-
- advanceCursorPosition));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the cursor position of a bad
- * display. */
-TEST_F(Hwc2Test, SET_CURSOR_POSITION_bad_display)
-{
- hwc2_display_t display;
- hwc2_layer_t layer = 0;
- int32_t x = 0, y = 0;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(setCursorPosition(display, layer, x, y, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the cursor position of a bad layer. */
-TEST_F(Hwc2Test, SET_CURSOR_POSITION_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t badLayer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr) {
-
- const hwc_rect_t cursorPosition = testLayer->getCursorPosition();
- EXPECT_NO_FATAL_FAILURE(test->setCursorPosition(display,
- badLayer, cursorPosition.left, cursorPosition.top,
- outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set a blend mode value of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_BLEND_MODE)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setBlendMode, advanceBlendMode));
-}
-
-/* TESTCASE: Tests that the HWC2 can update a blend mode value of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_BLEND_MODE_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setBlendMode, advanceBlendMode));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a blend mode for a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_BLEND_MODE_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setBlendMode));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid blend mode. */
-TEST_F(Hwc2Test, SET_LAYER_BLEND_MODE_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadParameter(
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- hwc2_error_t* outErr) {
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerBlendMode(display,
- layer, HWC2_BLEND_MODE_INVALID, outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the buffer of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_BUFFER)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setBuffer, advanceBuffer));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the buffer of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_BUFFER_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setBuffer, advanceBuffer));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the buffer of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_BUFFER_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t badLayer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr) {
-
- buffer_handle_t handle = nullptr;
- android::base::unique_fd acquireFence;
-
- /* If there is not available buffer for the given buffer
- * properties, it should not fail this test case */
- if (testLayer->getBuffer(&handle, &acquireFence) == 0) {
- *outErr = HWC2_ERROR_BAD_LAYER;
- return;
- }
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerBuffer(display, badLayer,
- handle, acquireFence, outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set an invalid buffer for a layer. */
-TEST_F(Hwc2Test, SET_LAYER_BUFFER_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadParameter(
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- hwc2_error_t* outErr) {
-
- buffer_handle_t handle = nullptr;
- int32_t acquireFence = -1;
-
- ASSERT_NO_FATAL_FAILURE(test->setLayerBuffer(display, layer,
- handle, acquireFence, outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the color of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_COLOR)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setColor, advanceColor));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the color of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_COLOR_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setColor, advanceColor));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the color of a layer when the
- * composition type has not been set to HWC2_COMPOSITION_SOLID_COLOR. */
-TEST_F(Hwc2Test, SET_LAYER_COLOR_composition_type_unset)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Basic,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr) {
-
- EXPECT_NO_FATAL_FAILURE(test->setLayerColor(display, layer,
- testLayer->getColor(), outErr));
- },
-
- advanceColor));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the color of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_COLOR_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t badLayer,
- Hwc2TestLayer* testLayer, hwc2_error_t* outErr) {
-
- EXPECT_NO_FATAL_FAILURE(test->setLayerColor(display, badLayer,
- testLayer->getColor(), outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the dataspace of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_DATASPACE)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setDataspace, advanceDataspace));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the dataspace of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_DATASPACE_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setDataspace, advanceDataspace));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a dataspace for a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_DATASPACE_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setDataspace));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the display frame of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_DISPLAY_FRAME)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setDisplayFrame, advanceDisplayFrame));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the display frame of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_DISPLAY_FRAME_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setDisplayFrame, advanceDisplayFrame));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the display frame of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_DISPLAY_FRAME_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setDisplayFrame));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the plane alpha of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_PLANE_ALPHA)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setPlaneAlpha, advancePlaneAlpha));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the plane alpha of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_PLANE_ALPHA_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setPlaneAlpha, advancePlaneAlpha));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a plane alpha for a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_PLANE_ALPHA_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t badLayer,
- Hwc2TestLayer* testLayer, hwc2_error_t *outErr) {
-
- EXPECT_NO_FATAL_FAILURE(test->setLayerPlaneAlpha(display,
- badLayer, testLayer->getPlaneAlpha(), outErr));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the source crop of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_SOURCE_CROP)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setSourceCrop, advanceSourceCrop));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the source crop of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_SOURCE_CROP_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setSourceCrop, advanceSourceCrop));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the source crop of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_SOURCE_CROP_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setSourceCrop));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the surface damage of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_SURFACE_DAMAGE)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setSurfaceDamage, advanceSurfaceDamage));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the surface damage of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_SURFACE_DAMAGE_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setSurfaceDamage, advanceSurfaceDamage));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the surface damage of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_SURFACE_DAMAGE_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setSurfaceDamage));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the transform value of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_TRANSFORM)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperty(Hwc2TestCoverage::Complete,
- setTransform, advanceTransform));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the transform value of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_TRANSFORM_update)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyUpdate(Hwc2TestCoverage::Complete,
- setTransform, advanceTransform));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the transform for a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_TRANSFORM_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setTransform));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the visible region of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_VISIBLE_REGION)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(Hwc2TestCoverage::Basic, 5,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayers* testLayers) {
-
- EXPECT_NO_FATAL_FAILURE(test->setLayerVisibleRegion(display,
- layer, testLayers->getVisibleRegion(layer)));
- },
-
- advanceVisibleRegions));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the visible region of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_VISIBLE_REGION_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setVisibleRegion));
-}
-
-/* TESTCASE: Tests that the HWC2 can set the z order of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_Z_ORDER)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(Hwc2TestCoverage::Complete, 10,
- [] (Hwc2Test* test, hwc2_display_t display, hwc2_layer_t layer,
- Hwc2TestLayers* testLayers) {
-
- EXPECT_NO_FATAL_FAILURE(test->setLayerZOrder(display, layer,
- testLayers->getZOrder(layer)));
- },
-
- /* TestLayer z orders are set during the construction of TestLayers
- * and cannot be updated. There is no need (or ability) to cycle
- * through additional z order configurations. */
- [] (Hwc2TestLayers* /*testLayers*/) {
- return false;
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can update the z order of a layer. */
-TEST_F(Hwc2Test, SET_LAYER_Z_ORDER_update)
-{
- const std::vector<uint32_t> zOrders = { static_cast<uint32_t>(0),
- static_cast<uint32_t>(1), static_cast<uint32_t>(UINT32_MAX / 4),
- static_cast<uint32_t>(UINT32_MAX / 2),
- static_cast<uint32_t>(UINT32_MAX) };
-
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- hwc2_layer_t layer;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
-
- ASSERT_NO_FATAL_FAILURE(createLayer(display, &layer));
-
- for (uint32_t zOrder : zOrders) {
- EXPECT_NO_FATAL_FAILURE(setLayerZOrder(display, layer, zOrder));
- }
-
- ASSERT_NO_FATAL_FAILURE(destroyLayer(display, layer));
- }
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the z order of a bad layer. */
-TEST_F(Hwc2Test, SET_LAYER_Z_ORDER_bad_layer)
-{
- ASSERT_NO_FATAL_FAILURE(setLayerPropertyBadLayer(Hwc2TestCoverage::Default,
- setZOrder));
-}
-
-/* TESTCASE: Tests that the HWC2 can display a layer with basic property
- * coverage */
-TEST_F(Hwc2Test, VALIDATE_DISPLAY_basic)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Basic, 1,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* /*testLayers*/) {
-
- uint32_t numTypes, numRequests;
- bool hasChanges = false;
-
- EXPECT_NO_FATAL_FAILURE(test->validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, static_cast<uint32_t>(layers.size()))
- << "wrong number of requests";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can display 5 layers with default coverage. */
-TEST_F(Hwc2Test, VALIDATE_DISPLAY_default_5)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Default, 5,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* /*testLayers*/) {
-
- uint32_t numTypes, numRequests;
- bool hasChanges = false;
-
- EXPECT_NO_FATAL_FAILURE(test->validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, static_cast<uint32_t>(layers.size()))
- << "wrong number of requests";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot validate a bad display */
-TEST_F(Hwc2Test, VALIDATE_DISPLAY_bad_display)
-{
- hwc2_display_t display;
- uint32_t numTypes, numRequests;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(validateDisplay(display, &numTypes, &numRequests,
- &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can get display requests after validating a
- * basic layer. */
-TEST_F(Hwc2Test, GET_DISPLAY_REQUESTS_basic)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Basic, 1,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* /*testLayers*/) {
-
- uint32_t numTypes, numRequests;
- bool hasChanges = false;
-
- ASSERT_NO_FATAL_FAILURE(test->validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, layers.size())
- << "wrong number of requests";
-
- EXPECT_NO_FATAL_FAILURE(test->handleRequests(display, layers,
- numRequests));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get display requests from a bad display */
-TEST_F(Hwc2Test, GET_DISPLAY_REQUESTS_bad_display)
-{
- hwc2_display_t display;
- hwc2_display_request_t displayRequests;
- std::vector<hwc2_layer_t> layers;
- std::vector<hwc2_layer_request_t> layerRequests;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- EXPECT_NO_FATAL_FAILURE(getDisplayRequests(display, &displayRequests,
- &layers, &layerRequests, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get display requests from an non
- * validated display. */
-TEST_F(Hwc2Test, GET_DISPLAY_REQUESTS_not_validated)
-{
- ASSERT_NO_FATAL_FAILURE(displayNonValidatedLayers(5,
- [] (Hwc2Test* test, hwc2_display_t display,
- std::vector<hwc2_layer_t>* layers) {
-
- hwc2_display_request_t displayRequests;
- std::vector<hwc2_layer_request_t> layerRequests;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->getDisplayRequests(display,
- &displayRequests, layers, &layerRequests, &err));
- EXPECT_EQ(err, HWC2_ERROR_NOT_VALIDATED)
- << "returned wrong error code";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can get changed composition types after
- * validating a basic layer. */
-TEST_F(Hwc2Test, GET_CHANGED_COMPOSITION_TYPES_basic)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Basic, 1,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* testLayers) {
-
- uint32_t numTypes, numRequests;
- bool hasChanges = false;
-
- ASSERT_NO_FATAL_FAILURE(test->validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, layers.size())
- << "wrong number of requests";
-
- EXPECT_NO_FATAL_FAILURE(test->handleCompositionChanges(display,
- *testLayers, layers, numTypes));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get changed composition types from a bad
- * display */
-TEST_F(Hwc2Test, GET_CHANGED_COMPOSITION_TYPES_bad_display)
-{
- hwc2_display_t display;
- std::vector<hwc2_layer_t> layers;
- std::vector<hwc2_composition_t> types;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- EXPECT_NO_FATAL_FAILURE(getChangedCompositionTypes(display, &layers,
- &types, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get changed composition types from an non
- * validated display. */
-TEST_F(Hwc2Test, GET_CHANGED_COMPOSITION_TYPES_not_validated)
-{
- ASSERT_NO_FATAL_FAILURE(displayNonValidatedLayers(5,
- [] (Hwc2Test* test, hwc2_display_t display,
- std::vector<hwc2_layer_t>* layers) {
-
- std::vector<hwc2_composition_t> types;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->getChangedCompositionTypes(
- display, layers, &types, &err));
- EXPECT_EQ(err, HWC2_ERROR_NOT_VALIDATED)
- << "returned wrong error code";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can accept display changes after validating a
- * basic layer. */
-TEST_F(Hwc2Test, ACCEPT_DISPLAY_CHANGES_basic)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Basic, 1,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& layers,
- Hwc2TestLayers* testLayers) {
-
- uint32_t numTypes, numRequests;
- bool hasChanges = false;
-
- ASSERT_NO_FATAL_FAILURE(test->validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, layers.size())
- << "wrong number of requests";
-
- ASSERT_NO_FATAL_FAILURE(test->handleCompositionChanges(display,
- *testLayers, layers, numTypes));
-
- EXPECT_NO_FATAL_FAILURE(test->acceptDisplayChanges(display));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot accept display changes from a bad
- * display */
-TEST_F(Hwc2Test, ACCEPT_DISPLAY_CHANGES_bad_display)
-{
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- EXPECT_NO_FATAL_FAILURE(acceptDisplayChanges(display, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot accept display changes from an non
- * validated display. */
-TEST_F(Hwc2Test, ACCEPT_DISPLAY_CHANGES_not_validated)
-{
- ASSERT_NO_FATAL_FAILURE(displayNonValidatedLayers(5,
- [] (Hwc2Test* test, hwc2_display_t display,
- std::vector<hwc2_layer_t>* /*layers*/) {
-
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->acceptDisplayChanges(display, &err));
- EXPECT_EQ(err, HWC2_ERROR_NOT_VALIDATED)
- << "returned wrong error code";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 supports client target with required values */
-TEST_F(Hwc2Test, GET_CLIENT_TARGET_SUPPORT)
-{
- ASSERT_NO_FATAL_FAILURE(setClientTargetSupport(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display,
- const Hwc2TestClientTargetSupport& testClientTargetSupport) {
-
- const Area bufferArea = testClientTargetSupport.getBufferArea();
- const android_pixel_format_t format = HAL_PIXEL_FORMAT_RGBA_8888;
-
- ASSERT_NO_FATAL_FAILURE(test->getClientTargetSupport(display,
- bufferArea.width, bufferArea.height, format,
- testClientTargetSupport.getDataspace()));
- },
-
- advanceClientTargetSupport));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get client target support for a bad
- * display. */
-TEST_F(Hwc2Test, GET_CLIENT_TARGET_SUPPORT_bad_display)
-{
- ASSERT_NO_FATAL_FAILURE(setClientTargetSupport(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t /*display*/,
- const Hwc2TestClientTargetSupport& testClientTargetSupport) {
-
- const Area bufferArea = testClientTargetSupport.getBufferArea();
- const android_pixel_format_t format = HAL_PIXEL_FORMAT_RGBA_8888;
- hwc2_display_t badDisplay;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->getBadDisplay(&badDisplay));
-
- ASSERT_NO_FATAL_FAILURE(test->getClientTargetSupport(badDisplay,
- bufferArea.width, bufferArea.height, format,
- testClientTargetSupport.getDataspace(), &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
- },
-
- advanceClientTargetSupport));
-}
-
-/* TESTCASE: Tests that the HWC2 either supports or returns error unsupported
- * for a variety of client target values. */
-TEST_F(Hwc2Test, GET_CLIENT_TARGET_SUPPORT_unsupported)
-{
- ASSERT_NO_FATAL_FAILURE(setClientTargetSupport(Hwc2TestCoverage::Complete,
- [] (Hwc2Test* test, hwc2_display_t display,
- const Hwc2TestClientTargetSupport& testClientTargetSupport) {
-
- const Area bufferArea = testClientTargetSupport.getBufferArea();
- const android_pixel_format_t format = HAL_PIXEL_FORMAT_RGBA_8888;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->getClientTargetSupport(display,
- bufferArea.width, bufferArea.height, format,
- testClientTargetSupport.getDataspace(), &err));
- EXPECT_TRUE(err == HWC2_ERROR_NONE
- || err == HWC2_ERROR_UNSUPPORTED)
- << "returned wrong error code";
- },
-
- advanceClientTargetSupport));
-}
-
-/* TESTCASE: Tests that the HWC2 can set a client target buffer for a basic
- * layer. */
-TEST_F(Hwc2Test, SET_CLIENT_TARGET_basic)
-{
- const Dataspace dataspace = Dataspace::UNKNOWN;
- const hwc_region_t damage = { };
- const size_t layerCnt = 1;
-
- for (auto display : mDisplays) {
- std::vector<hwc2_config_t> configs;
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_ON));
-
- ASSERT_NO_FATAL_FAILURE(getDisplayConfigs(display, &configs));
-
- for (auto config : configs) {
- Area displayArea;
- std::vector<hwc2_layer_t> layers;
-
- ASSERT_NO_FATAL_FAILURE(setActiveConfig(display, config));
- ASSERT_NO_FATAL_FAILURE(getActiveDisplayArea(display, &displayArea));
-
- ASSERT_NO_FATAL_FAILURE(createLayers(display, &layers, layerCnt));
- Hwc2TestLayers testLayers(layers, Hwc2TestCoverage::Basic,
- displayArea);
-
- if (!testLayers.optimizeLayouts())
- continue;
-
- Hwc2TestClientTarget testClientTarget;
-
- do {
- std::set<hwc2_layer_t> clientLayers;
- std::set<hwc2_layer_t> clearLayers;
- uint32_t numTypes, numRequests;
- bool hasChanges, skip;
- bool flipClientTarget;
- buffer_handle_t handle;
- int32_t acquireFence;
-
- ASSERT_NO_FATAL_FAILURE(setLayerProperties(display, layers,
- &testLayers, &skip));
- if (skip)
- continue;
-
- ASSERT_NO_FATAL_FAILURE(validateDisplay(display, &numTypes,
- &numRequests, &hasChanges));
- if (hasChanges)
- EXPECT_LE(numTypes, layers.size())
- << "wrong number of requests";
-
- ASSERT_NO_FATAL_FAILURE(handleCompositionChanges(display,
- testLayers, layers, numTypes, &clientLayers));
- ASSERT_NO_FATAL_FAILURE(handleRequests(display, layers,
- numRequests, &clearLayers, &flipClientTarget));
- ASSERT_EQ(testClientTarget.getBuffer(testLayers, clientLayers,
- clearLayers, flipClientTarget, displayArea, &handle,
- &acquireFence), 0);
- EXPECT_NO_FATAL_FAILURE(setClientTarget(display, handle,
- acquireFence, dataspace, damage));
-
- if (acquireFence >= 0)
- close(acquireFence);
-
- } while (testLayers.advance());
-
- ASSERT_NO_FATAL_FAILURE(destroyLayers(display, std::move(layers)));
- }
-
- ASSERT_NO_FATAL_FAILURE(setPowerMode(display, HWC2_POWER_MODE_OFF));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a client target for a bad display. */
-TEST_F(Hwc2Test, SET_CLIENT_TARGET_bad_display)
-{
- hwc2_display_t display;
- std::vector<hwc2_layer_t> layers;
- const Area displayArea = {0, 0};
- Hwc2TestLayers testLayers(layers, Hwc2TestCoverage::Default, displayArea);
- std::set<hwc2_layer_t> clientLayers;
- std::set<hwc2_layer_t> flipClientTargetLayers;
- bool flipClientTarget = true;
- const Dataspace dataspace = Dataspace::UNKNOWN;
- const hwc_region_t damage = { };
- buffer_handle_t handle;
- int32_t acquireFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- Hwc2TestClientTarget testClientTarget;
-
- ASSERT_EQ(testClientTarget.getBuffer(testLayers, clientLayers,
- flipClientTargetLayers, flipClientTarget, displayArea, &handle,
- &acquireFence), 0);
-
- EXPECT_NO_FATAL_FAILURE(setClientTarget(display, handle, acquireFence,
- dataspace, damage, &err));
-
- if (acquireFence >= 0)
- close(acquireFence);
-
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 default layer. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 default layers. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 3 default layers. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_3)
-{
- const size_t layerCnt = 3;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 4 default layers. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_4)
-{
- const size_t layerCnt = 4;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 5 default layers. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_5)
-{
- const size_t layerCnt = 5;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 6 default layers. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_default_6)
-{
- const size_t layerCnt = 6;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * blend mode. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_blend_mode_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::BlendMode, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::Transform, Hwc2TestCoverage::Basic},
- {Hwc2TestPropertyName::PlaneAlpha, Hwc2TestCoverage::Basic}};
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * blend mode. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_blend_mode_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::BlendMode, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::PlaneAlpha, Hwc2TestCoverage::Basic}};
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * buffer. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_buffer_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::BufferArea, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * color. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_color_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Composition, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::Color, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * color. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_color_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Composition, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::BlendMode, Hwc2TestCoverage::Basic},
- {Hwc2TestPropertyName::PlaneAlpha, Hwc2TestCoverage::Basic},
- {Hwc2TestPropertyName::Color, Hwc2TestCoverage::Basic}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * composition. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_composition_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Composition, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * cursor. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_cursor_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Composition, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::CursorPosition, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * cursor. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_cursor_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Composition, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::CursorPosition, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Basic}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * dataspace. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_dataspace_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Dataspace, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * display frame. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_display_frame_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * display frame. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_display_frame_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 3 layers with complete coverage of
- * display frame. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_display_frame_3)
-{
- const size_t layerCnt = 3;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 4 layers with complete coverage of
- * display frame. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_display_frame_4)
-{
- const size_t layerCnt = 4;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * plane alpha. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_plane_alpha_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::BlendMode, Hwc2TestCoverage::Basic},
- {Hwc2TestPropertyName::PlaneAlpha, Hwc2TestCoverage::Complete}};
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * plane alpha. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_plane_alpha_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::BlendMode, Hwc2TestCoverage::Basic},
- {Hwc2TestPropertyName::PlaneAlpha, Hwc2TestCoverage::Complete}};
- bool optimize = false;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * source crop. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_source_crop_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::SourceCrop, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * source crop. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_source_crop_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::SourceCrop, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * surface damage. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_surface_damage_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::SurfaceDamage, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * transform. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_transform_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Transform, Hwc2TestCoverage::Complete}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with complete coverage of
- * transform. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_transform_2)
-{
- const size_t layerCnt = 2;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions =
- {{Hwc2TestPropertyName::Transform, Hwc2TestCoverage::Complete},
- {Hwc2TestPropertyName::DisplayFrame, Hwc2TestCoverage::Basic}};
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with complete coverage of
- * basic. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_basic_1)
-{
- const size_t layerCnt = 1;
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Basic;
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage> exceptions;
- bool optimize = true;
-
- ASSERT_NO_FATAL_FAILURE(presentDisplays(layerCnt, coverage, exceptions,
- optimize));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot present a bad display. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_bad_display)
-{
- hwc2_display_t display;
- int32_t presentFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(presentDisplay(display, &presentFence, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot present an unvalidated display. */
-TEST_F(Hwc2Test, PRESENT_DISPLAY_not_validated)
-{
- ASSERT_NO_FATAL_FAILURE(displayLayers(Hwc2TestCoverage::Default, 1,
- [] (Hwc2Test* test, hwc2_display_t display,
- const std::vector<hwc2_layer_t>& /*layers*/,
- Hwc2TestLayers* /*testLayers*/) {
-
- int32_t presentFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setPowerMode(display,
- HWC2_POWER_MODE_ON));
- ASSERT_NO_FATAL_FAILURE(test->enableVsync(display));
-
- ASSERT_NO_FATAL_FAILURE(test->waitForVsync());
-
- ASSERT_NO_FATAL_FAILURE(test->presentDisplay(display,
- &presentFence, &err));
- EXPECT_EQ(err, HWC2_ERROR_NOT_VALIDATED)
- << "returned wrong error code";
-
- ASSERT_NO_FATAL_FAILURE(test->disableVsync(display));
- ASSERT_NO_FATAL_FAILURE(test->setPowerMode(display,
- HWC2_POWER_MODE_OFF));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get release fences from a bad display. */
-TEST_F(Hwc2Test, GET_RELEASE_FENCES_bad_display)
-{
- hwc2_display_t display;
- std::vector<hwc2_layer_t> layers;
- std::vector<int32_t> fences;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getReleaseFences(display, &layers, &fences, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-static const std::array<ColorMode, 9> androidColorModes = {{
- ColorMode::NATIVE,
- ColorMode::STANDARD_BT601_625,
- ColorMode::STANDARD_BT601_625_UNADJUSTED,
- ColorMode::STANDARD_BT601_525,
- ColorMode::STANDARD_BT601_525_UNADJUSTED,
- ColorMode::STANDARD_BT709,
- ColorMode::DCI_P3,
- ColorMode::SRGB,
- ColorMode::ADOBE_RGB,
-}};
-
-/* TESTCASE: Tests that the HWC2 can get the color modes for a display. The
- * display must support ColorMode::NATIVE */
-TEST_F(Hwc2Test, GET_COLOR_MODES)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- std::vector<ColorMode> colorModes;
-
- ASSERT_NO_FATAL_FAILURE(test->getColorModes(display,
- &colorModes));
-
- EXPECT_NE(std::count(colorModes.begin(), colorModes.end(),
- ColorMode::NATIVE), 0) << "all displays"
- " must support ColorMode::NATIVE";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get color modes from a bad display. */
-TEST_F(Hwc2Test, GET_COLOR_MODES_bad_display)
-{
- hwc2_display_t display;
- std::vector<ColorMode> colorModes;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getColorModes(display, &colorModes, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 can set the required color mode on a display. */
-TEST_F(Hwc2Test, SET_COLOR_MODES)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- const ColorMode colorMode = ColorMode::NATIVE;
-
- EXPECT_NO_FATAL_FAILURE(test->setColorMode(display, colorMode));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set a color mode on a bad display. */
-TEST_F(Hwc2Test, SET_COLOR_MODES_bad_display)
-{
- hwc2_display_t display;
- const ColorMode colorMode = ColorMode::NATIVE;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(setColorMode(display, colorMode, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid color mode. */
-TEST_F(Hwc2Test, SET_COLOR_MODES_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- const ColorMode colorMode = static_cast<ColorMode>(-1);
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setColorMode(display, colorMode,
- &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER)
- << "returned wrong error code";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 either supports or returns error unsupported
- * for all valid color modes. */
-TEST_F(Hwc2Test, SET_COLOR_MODES_unsupported)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- for (auto colorMode : androidColorModes) {
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setColorMode(display,
- colorMode, &err));
-
- EXPECT_TRUE(err == HWC2_ERROR_NONE
- || err == HWC2_ERROR_UNSUPPORTED)
- << "returned wrong error code";
- }
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 gets the HDR capabilities for a display and
- * test if they are valid. */
-TEST_F(Hwc2Test, GET_HDR_CAPABILITIES)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- std::vector<android_hdr_t> hdrCapabilities;
- float maxLuminance, maxAverageLuminance, minLuminance;
-
- EXPECT_NO_FATAL_FAILURE(test->getHdrCapabilities(display,
- &hdrCapabilities, &maxLuminance, &maxAverageLuminance,
- &minLuminance));
-
- if (hdrCapabilities.empty())
- return;
-
- EXPECT_GE(maxLuminance, maxAverageLuminance);
- EXPECT_GE(maxAverageLuminance, minLuminance);
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot get hdr capabilities from a bad display */
-TEST_F(Hwc2Test, GET_HDR_CAPABILITIES_bad_display)
-{
- hwc2_display_t display;
- std::vector<android_hdr_t> hdrCapabilities;
- float maxLuminance, maxAverageLuminance, minLuminance;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(getHdrCapabilities(display, &hdrCapabilities,
- &maxLuminance, &maxAverageLuminance, &minLuminance, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-static const std::array<float, 16> identityMatrix = {{
- 1.0, 0.0, 0.0, 0.0,
- 0.0, 1.0, 0.0, 0.0,
- 0.0, 0.0, 1.0, 0.0,
- 0.0, 0.0, 0.0, 1.0,
-}};
-
-/* Values for the color transform matrices were precomputed using the source code
- * in surfaceflinger/Effects/Daltonizer.cpp. */
-
-static const std::array<const std::array<float, 16>, 5> exampleMatrices = {{
- identityMatrix,
- /* Converts RGB color to the XYZ space */
- {{ 0.4124, 0.2126, 0.0193, 0,
- 0.3576, 0.7152, 0.1192, 0,
- 0.1805, 0.0722, 0.9505, 0,
- 0 , 0 , 0 , 1 }},
- /* Protanomaly */
- {{ 0.068493, 0.931506, 0, 0,
- 0.068493, 0.931507, 0, 0,
- 0.013626, -0.013626, 1, 0,
- 0, 0, 0, 1 }},
- /* Deuteranomaly */
- {{ 0.288299, 0.711701, 0, 0,
- 0.052709, 0.947291, 0, 0,
- -0.257912, 0.257912, 1, 0,
- 0, 0, 0, 1 }},
- /* Tritanomaly */
- {{ 1, -0.805712, 0.805712, 0,
- 0, 0.378838, 0.621162, 0,
- 0, 0.104823, 0.895177, 0,
- 0, 0, 0, 1 }},
-}};
-
-/* TESTCASE: Tests that the HWC2 can set the identity color transform */
-TEST_F(Hwc2Test, SET_COLOR_TRANSFORM)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- EXPECT_NO_FATAL_FAILURE(test->setColorTransform(display,
- identityMatrix, HAL_COLOR_TRANSFORM_IDENTITY));
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set the color transform for a bad
- * display. */
-TEST_F(Hwc2Test, SET_COLOR_TRANSFORM_bad_display)
-{
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(setColorTransform(display, identityMatrix,
- HAL_COLOR_TRANSFORM_IDENTITY, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid color transform. */
-TEST_F(Hwc2Test, SET_COLOR_TRANSFORM_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- const android_color_transform_t hint =
- static_cast<android_color_transform_t>(-1);
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setColorTransform(display,
- identityMatrix, hint, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER)
- << "returned wrong error code";
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 can set an arbitrary color matrix. */
-TEST_F(Hwc2Test, SET_COLOR_TRANSFORM_arbitrary_matrix)
-{
- ASSERT_NO_FATAL_FAILURE(setActiveDisplayConfig(
- [] (Hwc2Test* test, hwc2_display_t display) {
-
- const android_color_transform_t hint =
- HAL_COLOR_TRANSFORM_ARBITRARY_MATRIX;
-
- for (const std::array<float, 16>& matrix : exampleMatrices) {
- EXPECT_NO_FATAL_FAILURE(test->setColorTransform(display,
- matrix, hint));
- }
- }
- ));
-}
-
-/* TESTCASE: Tests that the HWC2 create an destory virtual displays. */
-TEST_F(Hwc2Test, CREATE_DESTROY_VIRTUAL_DISPLAY)
-{
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(Hwc2TestCoverage::Complete,
- [] (Hwc2Test* /*test*/, hwc2_display_t /*display*/,
- Hwc2TestVirtualDisplay* /*testVirtualDisplay*/) { }));
-}
-
-/* TESTCASE: Tests that the HWC2 can create and destroy multiple virtual
- * displays. */
-TEST_F(Hwc2Test, CREATE_DESTROY_VIRTUAL_DISPLAY_multiple)
-{
- Hwc2TestVirtualDisplay testVirtualDisplay(Hwc2TestCoverage::Complete);
- std::vector<hwc2_display_t> displays;
-
- do {
- const UnsignedArea& dimension =
- testVirtualDisplay.getDisplayDimension();
- android_pixel_format_t desiredFormat = HAL_PIXEL_FORMAT_RGBA_8888;
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(dimension.width,
- dimension.height, &desiredFormat, &display, &err));
-
- EXPECT_TRUE(err == HWC2_ERROR_NONE || err == HWC2_ERROR_NO_RESOURCES
- || err == HWC2_ERROR_UNSUPPORTED) << "returned wrong error code";
- EXPECT_GE(desiredFormat, 0) << "invalid format";
-
- if (err == HWC2_ERROR_NONE)
- displays.push_back(display);
-
- } while (testVirtualDisplay.advance());
-
- for (hwc2_display_t display : displays) {
- EXPECT_NO_FATAL_FAILURE(destroyVirtualDisplay(display));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 cannot destroy a bad virtual displays. */
-TEST_F(Hwc2Test, DESTROY_VIRTUAL_DISPLAY_bad_display)
-{
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(getBadDisplay(&display));
-
- ASSERT_NO_FATAL_FAILURE(destroyVirtualDisplay(display, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_DISPLAY) << "returned wrong error code";
-}
-
-/* TESTCASE: Tests that the HWC2 cannot destroy a physical display. */
-TEST_F(Hwc2Test, DESTROY_VIRTUAL_DISPLAY_bad_parameter)
-{
- hwc2_error_t err = HWC2_ERROR_NONE;
- for (auto display : mDisplays) {
- ASSERT_NO_FATAL_FAILURE(destroyVirtualDisplay(display, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER) << "returned wrong error code";
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can get the max virtual display count. */
-TEST_F(Hwc2Test, GET_MAX_VIRTUAL_DISPLAY_COUNT)
-{
- uint32_t maxCnt;
-
- ASSERT_NO_FATAL_FAILURE(getMaxVirtualDisplayCount(&maxCnt));
-}
-
-/* TESTCASE: Tests that the HWC2 returns the same max virtual display count for
- * each call. */
-TEST_F(Hwc2Test, GET_MAX_VIRTUAL_DISPLAY_COUNT_duplicate)
-{
- uint32_t maxCnt1, maxCnt2;
-
- ASSERT_NO_FATAL_FAILURE(getMaxVirtualDisplayCount(&maxCnt1));
- ASSERT_NO_FATAL_FAILURE(getMaxVirtualDisplayCount(&maxCnt2));
-
- EXPECT_EQ(maxCnt1, maxCnt2) << "returned two different max virtual display"
- " counts";
-}
-
-/* TESTCASE: Tests that the HWC2 can create the max number of virtual displays
- * that it reports. */
-TEST_F(Hwc2Test, GET_MAX_VIRTUAL_DISPLAY_COUNT_create_max)
-{
- std::vector<hwc2_display_t> displays;
- uint32_t maxCnt;
-
- ASSERT_NO_FATAL_FAILURE(getMaxVirtualDisplayCount(&maxCnt));
-
- while (displays.size() < maxCnt) {
- uint32_t width = 1920, height = 1080;
- android_pixel_format_t desiredFormat = HAL_PIXEL_FORMAT_RGBA_8888;
- hwc2_display_t display;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(width, height,
- &desiredFormat, &display, &err));
-
- EXPECT_TRUE(err == HWC2_ERROR_NONE || err == HWC2_ERROR_UNSUPPORTED)
- << "returned wrong error code";
- if (err != HWC2_ERROR_NONE)
- break;
-
- displays.push_back(display);
- }
-
- for (hwc2_display_t display : displays) {
- EXPECT_NO_FATAL_FAILURE(destroyVirtualDisplay(display));
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can set an output buffer for a virtual
- * display. */
-TEST_F(Hwc2Test, SET_OUTPUT_BUFFER)
-{
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(Hwc2TestCoverage::Complete,
- [] (Hwc2Test* test, hwc2_display_t display,
- Hwc2TestVirtualDisplay* testVirtualDisplay) {
-
- buffer_handle_t handle;
- android::base::unique_fd acquireFence;
-
- if (testVirtualDisplay->getOutputBuffer(&handle, &acquireFence) >= 0)
- EXPECT_NO_FATAL_FAILURE(test->setOutputBuffer(display,
- handle, acquireFence));
- }));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an output buffer for a bad display */
-TEST_F(Hwc2Test, SET_OUTPUT_BUFFER_bad_display)
-{
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t /*display*/,
- Hwc2TestVirtualDisplay* testVirtualDisplay) {
-
- hwc2_display_t badDisplay;
- buffer_handle_t handle;
- android::base::unique_fd acquireFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->getBadDisplay(&badDisplay));
-
- if (testVirtualDisplay->getOutputBuffer(&handle, &acquireFence) < 0)
- return;
-
- ASSERT_NO_FATAL_FAILURE(test->setOutputBuffer(badDisplay,
- handle, acquireFence, &err));
- EXPECT_TRUE(err == HWC2_ERROR_BAD_DISPLAY)
- << "returned wrong error code";
- }));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an invalid output buffer. */
-TEST_F(Hwc2Test, SET_OUTPUT_BUFFER_bad_parameter)
-{
- ASSERT_NO_FATAL_FAILURE(createVirtualDisplay(Hwc2TestCoverage::Default,
- [] (Hwc2Test* test, hwc2_display_t display,
- Hwc2TestVirtualDisplay* /*testVirtualDisplay*/) {
-
- const buffer_handle_t handle = nullptr;
- uint32_t releaseFence = -1;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- ASSERT_NO_FATAL_FAILURE(test->setOutputBuffer(display, handle,
- releaseFence, &err));
- EXPECT_EQ(err, HWC2_ERROR_BAD_PARAMETER)
- << "returned wrong error code";
- }));
-}
-
-/* TESTCASE: Tests that the HWC2 cannot set an output buffer for non virtual
- * display */
-TEST_F(Hwc2Test, SET_OUTPUT_BUFFER_unsupported)
-{
- for (auto display : mDisplays) {
- Hwc2TestVirtualDisplay testVirtualDisplay(Hwc2TestCoverage::Complete);
-
- do {
- buffer_handle_t handle;
- android::base::unique_fd acquireFence;
- hwc2_error_t err = HWC2_ERROR_NONE;
-
- if (testVirtualDisplay.getOutputBuffer(&handle, &acquireFence) < 0)
- continue;
-
- ASSERT_NO_FATAL_FAILURE(setOutputBuffer(display, handle,
- acquireFence, &err));
- EXPECT_EQ(err, HWC2_ERROR_UNSUPPORTED) << "returned wrong error code";
-
- } while (testVirtualDisplay.advance());
- }
-}
-
-/* TESTCASE: Tests that the HWC2 can dump debug information. */
-TEST_F(Hwc2Test, DUMP)
-{
- std::string buffer;
-
- ASSERT_NO_FATAL_FAILURE(dump(&buffer));
-}
-
-/*
- * TODO(b/64724708): Hwc2TestPropertyName::BufferArea MUST be default for all
- * virtual display tests as we don't handle this case correctly.
- *
- * Only default dataspace is supported in our drawing code.
- */
-const std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage>
- virtualDisplayExceptions =
- {{Hwc2TestPropertyName::BufferArea, Hwc2TestCoverage::Default},
- {Hwc2TestPropertyName::Dataspace, Hwc2TestCoverage::Default}};
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with default coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_default_1)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- const size_t layerCnt = 1;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 1 layer with basic coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_basic_1)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Basic;
- const size_t layerCnt = 1;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 2 layers with default coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_default_2)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- const size_t layerCnt = 2;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 3 layers with default coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_default_3)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- const size_t layerCnt = 3;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 4 layers with default coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_default_4)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- const size_t layerCnt = 4;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
-
-/* TESTCASE: Tests that the HWC2 can present 5 layers with default coverage on a
- * virtual display. */
-TEST_F(Hwc2Test, PRESENT_VIRTUAL_DISPLAY_default_5)
-{
- Hwc2TestCoverage coverage = Hwc2TestCoverage::Default;
- const size_t layerCnt = 5;
- ASSERT_NO_FATAL_FAILURE(createAndPresentVirtualDisplay(layerCnt, coverage,
- virtualDisplayExceptions));
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.cpp
deleted file mode 100644
index 6484562..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.cpp
+++ /dev/null
@@ -1,791 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <mutex>
-#include <array>
-#include <sstream>
-#include <algorithm>
-
-#include <gui/Surface.h>
-#include <gui/BufferItemConsumer.h>
-
-#include <ui/GraphicBuffer.h>
-#include <android/hardware/graphics/common/1.0/types.h>
-#include <math/vec4.h>
-
-#include <GLES3/gl3.h>
-#include <SkImageEncoder.h>
-#include <SkStream.h>
-#include "Hwc2TestBuffer.h"
-#include "Hwc2TestLayers.h"
-
-using namespace android;
-using android::hardware::graphics::common::V1_0::BufferUsage;
-
-/* Returns a fence from egl */
-typedef void (*FenceCallback)(int32_t fence, void* callbackArgs);
-
-/* Returns fence to fence generator */
-static void setFence(int32_t fence, void* fenceGenerator);
-
-
-/* Used to receive the surfaces and fences from egl. The egl buffers are thrown
- * away. The fences are sent to the requester via a callback */
-class Hwc2TestSurfaceManager {
-public:
- /* Listens for a new frame, detaches the buffer and returns the fence
- * through saved callback. */
- class BufferListener : public ConsumerBase::FrameAvailableListener {
- public:
- BufferListener(sp<IGraphicBufferConsumer> consumer,
- FenceCallback callback, void* callbackArgs)
- : mConsumer(consumer),
- mCallback(callback),
- mCallbackArgs(callbackArgs) { }
-
- void onFrameAvailable(const BufferItem& /*item*/)
- {
- BufferItem item;
-
- if (mConsumer->acquireBuffer(&item, 0))
- return;
- if (mConsumer->detachBuffer(item.mSlot))
- return;
-
- mCallback(item.mFence->dup(), mCallbackArgs);
- }
-
- private:
- sp<IGraphicBufferConsumer> mConsumer;
- FenceCallback mCallback;
- void* mCallbackArgs;
- };
-
- /* Creates a buffer listener that waits on a new frame from the buffer
- * queue. */
- void initialize(const Area& bufferArea, android_pixel_format_t format,
- FenceCallback callback, void* callbackArgs)
- {
- sp<IGraphicBufferProducer> producer;
- sp<IGraphicBufferConsumer> consumer;
- BufferQueue::createBufferQueue(&producer, &consumer);
-
- consumer->setDefaultBufferSize(bufferArea.width, bufferArea.height);
- consumer->setDefaultBufferFormat(format);
-
- mBufferItemConsumer = new BufferItemConsumer(consumer, 0);
-
- mListener = new BufferListener(consumer, callback, callbackArgs);
- mBufferItemConsumer->setFrameAvailableListener(mListener);
-
- mSurface = new Surface(producer, true);
- }
-
- /* Used by Egl manager. The surface is never displayed. */
- sp<Surface> getSurface() const
- {
- return mSurface;
- }
-
-private:
- sp<BufferItemConsumer> mBufferItemConsumer;
- sp<BufferListener> mListener;
- /* Used by Egl manager. The surface is never displayed */
- sp<Surface> mSurface;
-};
-
-
-/* Used to generate valid fences. It is not possible to create a dummy sync
- * fence for testing. Egl can generate buffers along with a valid fence.
- * The buffer cannot be guaranteed to be the same format across all devices so
- * a CPU filled buffer is used instead. The Egl fence is used along with the
- * CPU filled buffer. */
-class Hwc2TestEglManager {
-public:
- Hwc2TestEglManager()
- : mEglDisplay(EGL_NO_DISPLAY),
- mEglSurface(EGL_NO_SURFACE),
- mEglContext(EGL_NO_CONTEXT) { }
-
- ~Hwc2TestEglManager()
- {
- cleanup();
- }
-
- int initialize(sp<Surface> surface)
- {
- mSurface = surface;
-
- mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
- if (mEglDisplay == EGL_NO_DISPLAY) return false;
-
- EGLint major;
- EGLint minor;
- if (!eglInitialize(mEglDisplay, &major, &minor)) {
- ALOGW("Could not initialize EGL");
- return false;
- }
-
- /* We're going to use a 1x1 pbuffer surface later on
- * The configuration distance doesn't really matter for what we're
- * trying to do */
- EGLint configAttrs[] = {
- EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
- EGL_RED_SIZE, 8,
- EGL_GREEN_SIZE, 8,
- EGL_BLUE_SIZE, 8,
- EGL_ALPHA_SIZE, 0,
- EGL_DEPTH_SIZE, 24,
- EGL_STENCIL_SIZE, 0,
- EGL_NONE
- };
-
- EGLConfig configs[1];
- EGLint configCnt;
- if (!eglChooseConfig(mEglDisplay, configAttrs, configs, 1,
- &configCnt)) {
- ALOGW("Could not select EGL configuration");
- eglReleaseThread();
- eglTerminate(mEglDisplay);
- return false;
- }
-
- if (configCnt <= 0) {
- ALOGW("Could not find EGL configuration");
- eglReleaseThread();
- eglTerminate(mEglDisplay);
- return false;
- }
-
- /* These objects are initialized below but the default "null" values are
- * used to cleanup properly at any point in the initialization sequence */
- EGLint attrs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
- mEglContext = eglCreateContext(mEglDisplay, configs[0], EGL_NO_CONTEXT,
- attrs);
- if (mEglContext == EGL_NO_CONTEXT) {
- ALOGW("Could not create EGL context");
- cleanup();
- return false;
- }
-
- EGLint surfaceAttrs[] = { EGL_NONE };
- mEglSurface = eglCreateWindowSurface(mEglDisplay, configs[0],
- mSurface.get(), surfaceAttrs);
- if (mEglSurface == EGL_NO_SURFACE) {
- ALOGW("Could not create EGL surface");
- cleanup();
- return false;
- }
-
- if (!eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
- ALOGW("Could not change current EGL context");
- cleanup();
- return false;
- }
-
- return true;
- }
-
- void makeCurrent() const
- {
- eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
- }
-
- void present() const
- {
- eglSwapBuffers(mEglDisplay, mEglSurface);
- }
-
-private:
- void cleanup()
- {
- if (mEglDisplay == EGL_NO_DISPLAY)
- return;
- if (mEglSurface != EGL_NO_SURFACE)
- eglDestroySurface(mEglDisplay, mEglSurface);
- if (mEglContext != EGL_NO_CONTEXT)
- eglDestroyContext(mEglDisplay, mEglContext);
-
- eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE,
- EGL_NO_CONTEXT);
- eglReleaseThread();
- eglTerminate(mEglDisplay);
- }
-
- sp<Surface> mSurface;
- EGLDisplay mEglDisplay;
- EGLSurface mEglSurface;
- EGLContext mEglContext;
-};
-
-
-static const std::array<vec2, 4> triangles = {{
- { 1.0f, 1.0f },
- { -1.0f, 1.0f },
- { 1.0f, -1.0f },
- { -1.0f, -1.0f },
-}};
-
-class Hwc2TestFenceGenerator {
-public:
-
- Hwc2TestFenceGenerator()
- {
- mSurfaceManager.initialize({1, 1}, HAL_PIXEL_FORMAT_RGBA_8888,
- setFence, this);
-
- if (!mEglManager.initialize(mSurfaceManager.getSurface()))
- return;
-
- mEglManager.makeCurrent();
-
- glClearColor(0.0, 0.0, 0.0, 1.0);
- glEnableVertexAttribArray(0);
- }
-
- ~Hwc2TestFenceGenerator()
- {
- if (mFence >= 0)
- close(mFence);
- mFence = -1;
-
- mEglManager.makeCurrent();
- }
-
- /* It is not possible to simply generate a fence. The easiest way is to
- * generate a buffer using egl and use the associated fence. The buffer
- * cannot be guaranteed to be a certain format across all devices using this
- * method. Instead the buffer is generated using the CPU */
- int32_t get()
- {
- if (mFence >= 0) {
- return dup(mFence);
- }
-
- std::unique_lock<std::mutex> lock(mMutex);
-
- /* If the pending is still set to false and times out, we cannot recover.
- * Set an error and return */
- while (mPending != false) {
- if (mCv.wait_for(lock, std::chrono::seconds(2)) == std::cv_status::timeout)
- return -ETIME;
- }
-
- /* Generate a fence. The fence will be returned through the setFence
- * callback */
- mEglManager.makeCurrent();
-
- glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, triangles.data());
- glClear(GL_COLOR_BUFFER_BIT);
-
- mEglManager.present();
-
- /* Wait for the setFence callback */
- while (mPending != true) {
- if (mCv.wait_for(lock, std::chrono::seconds(2)) == std::cv_status::timeout)
- return -ETIME;
- }
-
- mPending = false;
-
- return dup(mFence);
- }
-
- /* Callback that sets the fence */
- void set(int32_t fence)
- {
- mFence = fence;
- mPending = true;
-
- mCv.notify_all();
- }
-
-private:
-
- Hwc2TestSurfaceManager mSurfaceManager;
- Hwc2TestEglManager mEglManager;
-
- std::mutex mMutex;
- std::condition_variable mCv;
-
- int32_t mFence = -1;
- bool mPending = false;
-};
-
-
-static void setFence(int32_t fence, void* fenceGenerator)
-{
- static_cast<Hwc2TestFenceGenerator*>(fenceGenerator)->set(fence);
-}
-
-
-/* Sets the pixel of a buffer given the location, format, stride and color.
- * Currently only supports RGBA_8888 */
-static void setColor(int32_t x, int32_t y,
- android_pixel_format_t format, uint32_t stride, uint8_t* img, uint8_t r,
- uint8_t g, uint8_t b, uint8_t a)
-{
- switch (format) {
- case HAL_PIXEL_FORMAT_RGBA_8888:
- img[(y * stride + x) * 4 + 0] = r;
- img[(y * stride + x) * 4 + 1] = g;
- img[(y * stride + x) * 4 + 2] = b;
- img[(y * stride + x) * 4 + 3] = a;
- break;
- default:
- break;
- }
-}
-
-Hwc2TestBuffer::Hwc2TestBuffer()
- : mFenceGenerator(new Hwc2TestFenceGenerator()) { }
-
-Hwc2TestBuffer::~Hwc2TestBuffer() = default;
-
-/* When the buffer changes sizes, save the new size and invalidate the current
- * buffer */
-void Hwc2TestBuffer::updateBufferArea(const Area& bufferArea)
-{
- if (mBufferArea.width == bufferArea.width
- && mBufferArea.height == bufferArea.height)
- return;
-
- mBufferArea.width = bufferArea.width;
- mBufferArea.height = bufferArea.height;
-
- mValidBuffer = false;
-}
-
-/* Returns a valid buffer handle and fence. The handle is filled using the CPU
- * to ensure the correct format across all devices. The fence is created using
- * egl. */
-int Hwc2TestBuffer::get(buffer_handle_t* outHandle, int32_t* outFence)
-{
- if (mBufferArea.width == -1 || mBufferArea.height == -1)
- return -EINVAL;
-
- /* If the current buffer is valid, the previous buffer can be reused.
- * Otherwise, create new buffer */
- if (!mValidBuffer) {
- int ret = generateBuffer();
- if (ret)
- return ret;
- }
-
- *outFence = mFenceGenerator->get();
- *outHandle = mHandle;
-
- mValidBuffer = true;
-
- return 0;
-}
-
-/* CPU fills a buffer to guarantee the correct buffer format across all
- * devices */
-int Hwc2TestBuffer::generateBuffer()
-{
- /* Create new graphic buffer with correct dimensions */
- mGraphicBuffer = new GraphicBuffer(mBufferArea.width, mBufferArea.height,
- mFormat, BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY, "hwc2_test_buffer");
-
- int ret = mGraphicBuffer->initCheck();
- if (ret) {
- return ret;
- }
- if (!mGraphicBuffer->handle) {
- return -EINVAL;
- }
-
- /* Locks the buffer for writing */
- uint8_t* img;
- mGraphicBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_WRITE_OFTEN),
- (void**)(&img));
-
- uint32_t stride = mGraphicBuffer->getStride();
-
- /* Iterate from the top row of the buffer to the bottom row */
- for (int32_t y = 0; y < mBufferArea.height; y++) {
-
- /* Will be used as R, G and B values for pixel colors */
- uint8_t max = 255;
- uint8_t min = 0;
-
- /* Divide the rows into 3 sections. The first section will contain
- * the lighest colors. The last section will contain the darkest
- * colors. */
- if (y < mBufferArea.height * 1.0 / 3.0) {
- min = 255 / 2;
- } else if (y >= mBufferArea.height * 2.0 / 3.0) {
- max = 255 / 2;
- }
-
- /* Divide the columns into 3 sections. The first section is red,
- * the second is green and the third is blue */
- int32_t x = 0;
- for (; x < mBufferArea.width / 3; x++) {
- setColor(x, y, mFormat, stride, img, max, min, min, 255);
- }
-
- for (; x < mBufferArea.width * 2 / 3; x++) {
- setColor(x, y, mFormat, stride, img, min, max, min, 255);
- }
-
- for (; x < mBufferArea.width; x++) {
- setColor(x, y, mFormat, stride, img, min, min, max, 255);
- }
- }
-
- /* Unlock the buffer for reading */
- mGraphicBuffer->unlock();
-
- mHandle = mGraphicBuffer->handle;
-
- return 0;
-}
-
-
-Hwc2TestClientTargetBuffer::Hwc2TestClientTargetBuffer()
- : mFenceGenerator(new Hwc2TestFenceGenerator()) { }
-
-Hwc2TestClientTargetBuffer::~Hwc2TestClientTargetBuffer() { }
-
-/* Generates a buffer from layersToDraw.
- * Takes into account the individual layer properties such as
- * transform, blend mode, source crop, etc. */
-static void compositeBufferFromLayers(
- const android::sp<android::GraphicBuffer>& graphicBuffer,
- android_pixel_format_t format, const Area& bufferArea,
- const Hwc2TestLayers* testLayers,
- const std::set<hwc2_layer_t>* layersToDraw,
- const std::set<hwc2_layer_t>* clearLayers)
-{
- /* Locks the buffer for writing */
- uint8_t* img;
- graphicBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_WRITE_OFTEN),
- (void**)(&img));
-
- uint32_t stride = graphicBuffer->getStride();
-
- float bWDiv3 = bufferArea.width / 3;
- float bW2Div3 = bufferArea.width * 2 / 3;
- float bHDiv3 = bufferArea.height / 3;
- float bH2Div3 = bufferArea.height * 2 / 3;
-
- /* Cycle through every pixel in the buffer and determine what color it
- * should be. */
- for (int32_t y = 0; y < bufferArea.height; y++) {
- for (int32_t x = 0; x < bufferArea.width; x++) {
-
- uint8_t r = 0, g = 0, b = 0;
- float a = 0.0f;
-
- /* Cycle through each layer from back to front and
- * update the pixel color. */
- for (auto layer = layersToDraw->rbegin();
- layer != layersToDraw->rend(); ++layer) {
-
- const hwc_rect_t df = testLayers->getDisplayFrame(*layer);
-
- float dfL = df.left;
- float dfT = df.top;
- float dfR = df.right;
- float dfB = df.bottom;
-
- /* If the pixel location falls outside of the layer display
- * frame, skip the layer. */
- if (x < dfL || x >= dfR || y < dfT || y >= dfB)
- continue;
-
- /* If the device has requested the layer be clear, clear
- * the pixel and continue. */
- if (clearLayers->count(*layer) != 0) {
- r = 0;
- g = 0;
- b = 0;
- a = 0.0f;
- continue;
- }
-
- float planeAlpha = testLayers->getPlaneAlpha(*layer);
-
- /* If the layer is a solid color, fill the color and
- * continue. */
- if (testLayers->getComposition(*layer)
- == HWC2_COMPOSITION_SOLID_COLOR) {
- const auto color = testLayers->getColor(*layer);
- r = color.r;
- g = color.g;
- b = color.b;
- a = color.a * planeAlpha;
- continue;
- }
-
- float xPos = x;
- float yPos = y;
-
- hwc_transform_t transform = testLayers->getTransform(*layer);
-
- float dfW = dfR - dfL;
- float dfH = dfB - dfT;
-
- /* If a layer has a transform, find which location on the
- * layer will end up in the current pixel location. We
- * can calculate the color of the current pixel using that
- * location. */
- if (transform > 0) {
- /* Change origin to be the center of the layer. */
- xPos = xPos - dfL - dfW / 2.0;
- yPos = yPos - dfT - dfH / 2.0;
-
- /* Flip Horizontal by reflecting across the y axis. */
- if (transform & HWC_TRANSFORM_FLIP_H)
- xPos = -xPos;
-
- /* Flip vertical by reflecting across the x axis. */
- if (transform & HWC_TRANSFORM_FLIP_V)
- yPos = -yPos;
-
- /* Rotate 90 by using a basic linear algebra rotation
- * and scaling the result so the display frame remains
- * the same. For example, a buffer of size 100x50 should
- * rotate 90 degress but remain the same dimension
- * (100x50) at the end of the transformation. */
- if (transform & HWC_TRANSFORM_ROT_90) {
- float tmp = xPos;
- xPos = yPos * dfW / dfH;
- yPos = -tmp * dfH / dfW;
- }
-
- /* Change origin back to the top left corner of the
- * layer. */
- xPos = xPos + dfL + dfW / 2.0;
- yPos = yPos + dfT + dfH / 2.0;
- }
-
- hwc_frect_t sc = testLayers->getSourceCrop(*layer);
- float scL = sc.left, scT = sc.top;
-
- float dfWDivScW = dfW / (sc.right - scL);
- float dfHDivScH = dfH / (sc.bottom - scT);
-
- float max = 255, min = 0;
-
- /* Choose the pixel color. Similar to generateBuffer,
- * each layer will be divided into 3x3 colors. Because
- * both the source crop and display frame must be taken into
- * account, the formulas are more complicated.
- *
- * If the source crop and display frame were not taken into
- * account, we would simply divide the buffer into three
- * sections by height. Each section would get one color.
- * For example the formula for the first section would be:
- *
- * if (yPos < bufferArea.height / 3)
- * //Select first section color
- *
- * However the pixel color is chosen based on the source
- * crop and displayed based on the display frame.
- *
- * If the display frame top was 0 and the source crop height
- * and display frame height were the same. The only factor
- * would be the source crop top. To calculate the new
- * section boundary, the section boundary would be moved up
- * by the height of the source crop top. The formula would
- * be:
- * if (yPos < (bufferArea.height / 3 - sourceCrop.top)
- * //Select first section color
- *
- * If the display frame top could also vary but source crop
- * and display frame heights were the same, the formula
- * would be:
- * if (yPos < (bufferArea.height / 3 - sourceCrop.top
- * + displayFrameTop)
- * //Select first section color
- *
- * If the heights were not the same, the conversion between
- * the source crop and display frame dimensions must be
- * taken into account. The formula would be:
- * if (yPos < ((bufferArea.height / 3) - sourceCrop.top)
- * * displayFrameHeight / sourceCropHeight
- * + displayFrameTop)
- * //Select first section color
- */
- if (yPos < ((bHDiv3) - scT) * dfHDivScH + dfT) {
- min = 255 / 2;
- } else if (yPos >= ((bH2Div3) - scT) * dfHDivScH + dfT) {
- max = 255 / 2;
- }
-
- uint8_t rCur = min, gCur = min, bCur = min;
- float aCur = 1.0f;
-
- /* This further divides the color sections from 3 to 3x3.
- * The math behind it follows the same logic as the previous
- * comment */
- if (xPos < ((bWDiv3) - scL) * (dfWDivScW) + dfL) {
- rCur = max;
- } else if (xPos < ((bW2Div3) - scL) * (dfWDivScW) + dfL) {
- gCur = max;
- } else {
- bCur = max;
- }
-
-
- /* Blend the pixel color with the previous layers' pixel
- * colors using the plane alpha and blend mode. The final
- * pixel color is chosen using the plane alpha and blend
- * mode formulas found in hwcomposer2.h */
- hwc2_blend_mode_t blendMode = testLayers->getBlendMode(*layer);
-
- if (blendMode == HWC2_BLEND_MODE_PREMULTIPLIED) {
- rCur *= planeAlpha;
- gCur *= planeAlpha;
- bCur *= planeAlpha;
- }
-
- aCur *= planeAlpha;
-
- if (blendMode == HWC2_BLEND_MODE_PREMULTIPLIED) {
- r = rCur + r * (1.0 - aCur);
- g = gCur + g * (1.0 - aCur);
- b = bCur + b * (1.0 - aCur);
- a = aCur + a * (1.0 - aCur);
- } else if (blendMode == HWC2_BLEND_MODE_COVERAGE) {
- r = rCur * aCur + r * (1.0 - aCur);
- g = gCur * aCur + g * (1.0 - aCur);
- b = bCur * aCur + b * (1.0 - aCur);
- a = aCur * aCur + a * (1.0 - aCur);
- } else {
- r = rCur;
- g = gCur;
- b = bCur;
- a = aCur;
- }
- }
-
- /* Set the pixel color */
- setColor(x, y, format, stride, img, r, g, b, a * 255);
- }
- }
-
- graphicBuffer->unlock();
-}
-
-/* Generates a client target buffer using the layers assigned for client
- * composition. Takes into account the individual layer properties such as
- * transform, blend mode, source crop, etc. */
-int Hwc2TestClientTargetBuffer::get(buffer_handle_t* outHandle,
- int32_t* outFence, const Area& bufferArea,
- const Hwc2TestLayers* testLayers,
- const std::set<hwc2_layer_t>* clientLayers,
- const std::set<hwc2_layer_t>* clearLayers)
-{
- /* Create new graphic buffer with correct dimensions */
- mGraphicBuffer = new GraphicBuffer(bufferArea.width, bufferArea.height,
- mFormat, BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
- BufferUsage::COMPOSER_OVERLAY, "hwc2_test_buffer");
-
- int ret = mGraphicBuffer->initCheck();
- if (ret)
- return ret;
-
- if (!mGraphicBuffer->handle)
- return -EINVAL;
-
- compositeBufferFromLayers(mGraphicBuffer, mFormat, bufferArea, testLayers,
- clientLayers, clearLayers);
-
- *outFence = mFenceGenerator->get();
- *outHandle = mGraphicBuffer->handle;
-
- return 0;
-}
-
-void Hwc2TestVirtualBuffer::updateBufferArea(const Area& bufferArea)
-{
- mBufferArea.width = bufferArea.width;
- mBufferArea.height = bufferArea.height;
-}
-
-bool Hwc2TestVirtualBuffer::writeBufferToFile(std::string path)
-{
- SkFILEWStream file(path.c_str());
- const SkImageInfo info = SkImageInfo::Make(mBufferArea.width,
- mBufferArea.height, SkColorType::kRGBA_8888_SkColorType,
- SkAlphaType::kPremul_SkAlphaType);
-
- uint8_t* img;
- mGraphicBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_WRITE_OFTEN),
- (void**)(&img));
-
- SkPixmap pixmap(info, img, mGraphicBuffer->getStride());
- bool result = file.isValid() && SkEncodeImage(&file, pixmap,
- SkEncodedImageFormat::kPNG, 100);
-
- mGraphicBuffer->unlock();
- return result;
-}
-
-/* Generates a buffer that holds the expected result of compositing all of our
- * layers */
-int Hwc2TestExpectedBuffer::generateExpectedBuffer(
- const Hwc2TestLayers* testLayers,
- const std::vector<hwc2_layer_t>* allLayers,
- const std::set<hwc2_layer_t>* clearLayers)
-{
- mGraphicBuffer = new GraphicBuffer(mBufferArea.width, mBufferArea.height,
- mFormat, BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN,
- "hwc2_test_buffer");
-
- int ret = mGraphicBuffer->initCheck();
- if (ret)
- return ret;
-
- if (!mGraphicBuffer->handle)
- return -EINVAL;
-
- const std::set<hwc2_layer_t> allLayerSet(allLayers->begin(),
- allLayers->end());
-
- compositeBufferFromLayers(mGraphicBuffer, mFormat, mBufferArea, testLayers,
- &allLayerSet, clearLayers);
-
- return 0;
-}
-
-int Hwc2TestOutputBuffer::getOutputBuffer(buffer_handle_t* outHandle,
- int32_t* outFence)
-{
- if (mBufferArea.width == -1 || mBufferArea.height == -1)
- return -EINVAL;
-
- mGraphicBuffer = new GraphicBuffer(mBufferArea.width, mBufferArea.height,
- mFormat, BufferUsage::CPU_READ_OFTEN |
- BufferUsage::GPU_RENDER_TARGET, "hwc2_test_buffer");
-
- int ret = mGraphicBuffer->initCheck();
- if (ret)
- return ret;
-
- if (!mGraphicBuffer->handle)
- return -EINVAL;
-
- *outFence = -1;
- *outHandle = mGraphicBuffer->handle;
-
- return 0;
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.h b/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.h
deleted file mode 100644
index fd54fef..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestBuffer.h
+++ /dev/null
@@ -1,108 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_BUFFER_H
-#define _HWC2_TEST_BUFFER_H
-
-#include <android-base/unique_fd.h>
-#include <set>
-
-#include <hardware/hwcomposer2.h>
-
-#include <ui/GraphicBuffer.h>
-
-#include "Hwc2TestProperties.h"
-
-class Hwc2TestFenceGenerator;
-class Hwc2TestLayers;
-
-class Hwc2TestBuffer {
-public:
- Hwc2TestBuffer();
- ~Hwc2TestBuffer();
-
- void updateBufferArea(const Area& bufferArea);
-
- int get(buffer_handle_t* outHandle, int32_t* outFence);
-
-protected:
- int generateBuffer();
-
- android::sp<android::GraphicBuffer> mGraphicBuffer;
-
- std::unique_ptr<Hwc2TestFenceGenerator> mFenceGenerator;
-
- Area mBufferArea = {-1, -1};
- const android_pixel_format_t mFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-
- bool mValidBuffer = false;
- buffer_handle_t mHandle = nullptr;
-};
-
-
-class Hwc2TestClientTargetBuffer {
-public:
- Hwc2TestClientTargetBuffer();
- ~Hwc2TestClientTargetBuffer();
-
- int get(buffer_handle_t* outHandle, int32_t* outFence,
- const Area& bufferArea, const Hwc2TestLayers* testLayers,
- const std::set<hwc2_layer_t>* clientLayers,
- const std::set<hwc2_layer_t>* clearLayers);
-
-protected:
- android::sp<android::GraphicBuffer> mGraphicBuffer;
-
- std::unique_ptr<Hwc2TestFenceGenerator> mFenceGenerator;
-
- const android_pixel_format_t mFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-};
-
-
-class Hwc2TestVirtualBuffer {
-public:
- void updateBufferArea(const Area& bufferArea);
-
- bool writeBufferToFile(std::string path);
-
- android::sp<android::GraphicBuffer>& graphicBuffer()
- {
- return mGraphicBuffer;
- }
-
-protected:
- android::sp<android::GraphicBuffer> mGraphicBuffer;
-
- Area mBufferArea = {-1, -1};
-
- const android_pixel_format_t mFormat = HAL_PIXEL_FORMAT_RGBA_8888;
-};
-
-
-class Hwc2TestExpectedBuffer : public Hwc2TestVirtualBuffer {
-public:
- int generateExpectedBuffer(const Hwc2TestLayers* testLayers,
- const std::vector<hwc2_layer_t>* allLayers,
- const std::set<hwc2_layer_t>* clearLayers);
-};
-
-
-class Hwc2TestOutputBuffer : public Hwc2TestVirtualBuffer {
-public:
- int getOutputBuffer(buffer_handle_t* outHandle, int32_t* outFence);
-};
-
-#endif /* ifndef _HWC2_TEST_BUFFER_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.cpp
deleted file mode 100644
index 14c60a7..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-
-#include <ui/Rect.h>
-
-#include "Hwc2TestClientTarget.h"
-
-int Hwc2TestClientTarget::getBuffer(const Hwc2TestLayers& testLayers,
- const std::set<hwc2_layer_t>& clientLayers,
- const std::set<hwc2_layer_t>& clearLayers, bool flipClientTarget,
- const Area& displayArea, buffer_handle_t* outHandle,
- int32_t* outAcquireFence)
-{
- if (!flipClientTarget) {
- bool needsClientTarget = false;
-
- for (auto clientLayer : clientLayers) {
- if (testLayers.getVisibleRegion(clientLayer).numRects > 0) {
- needsClientTarget = true;
- break;
- }
- }
-
- if (!needsClientTarget) {
- *outHandle = nullptr;
- *outAcquireFence = -1;
- return 0;
- }
- }
-
- return mBuffer.get(outHandle, outAcquireFence, displayArea,
- &testLayers, &clientLayers, &clearLayers);
-}
-
-
-Hwc2TestClientTargetSupport::Hwc2TestClientTargetSupport(
- Hwc2TestCoverage coverage, const Area& displayArea)
- : mBufferArea(coverage, displayArea),
- mDataspace(coverage),
- mSurfaceDamage(coverage)
-{
- mBufferArea.setDependent(&mSurfaceDamage);
-}
-
-std::string Hwc2TestClientTargetSupport::dump() const
-{
- std::stringstream dmp;
-
- dmp << "client target: \n";
-
- for (auto property : properties) {
- dmp << property->dump();
- }
-
- return dmp.str();
-}
-
-void Hwc2TestClientTargetSupport::reset()
-{
- for (auto property : properties) {
- property->reset();
- }
-}
-
-bool Hwc2TestClientTargetSupport::advance()
-{
- for (auto property : properties) {
- if (property->advance())
- return true;
- }
- return false;
-}
-
-Area Hwc2TestClientTargetSupport::getBufferArea() const
-{
- return mBufferArea.get();
-}
-
-android::ui::Dataspace Hwc2TestClientTargetSupport::getDataspace() const
-{
- return mDataspace.get();
-}
-
-const hwc_region_t Hwc2TestClientTargetSupport::getSurfaceDamage() const
-{
- return mSurfaceDamage.get();
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.h b/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.h
deleted file mode 100644
index 6f4090f..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestClientTarget.h
+++ /dev/null
@@ -1,69 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_CLIENT_TARGET_H
-#define _HWC2_TEST_CLIENT_TARGET_H
-
-#include <set>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-#include "Hwc2TestProperties.h"
-#include "Hwc2TestLayers.h"
-
-/* Generates client target buffers from client composition layers */
-class Hwc2TestClientTarget {
-public:
- int getBuffer(const Hwc2TestLayers& layers,
- const std::set<hwc2_layer_t>& clientLayers,
- const std::set<hwc2_layer_t>& clearLayers,
- bool clearClientTarget, const Area& displayArea,
- buffer_handle_t* outHandle, int32_t* outAcquireFence);
-
-private:
- Hwc2TestClientTargetBuffer mBuffer;
-};
-
-/* Generates valid client targets to test which ones the device will support */
-class Hwc2TestClientTargetSupport {
-public:
- Hwc2TestClientTargetSupport(Hwc2TestCoverage coverage,
- const Area& displayArea);
-
- std::string dump() const;
-
- void reset();
- bool advance();
-
- Area getBufferArea() const;
- android::ui::Dataspace getDataspace() const;
- const hwc_region_t getSurfaceDamage() const;
-
-private:
- std::array<Hwc2TestContainer*, 3> properties = {{
- &mDataspace, &mSurfaceDamage, &mBufferArea
- }};
-
- Hwc2TestBufferArea mBufferArea;
- Hwc2TestDataspace mDataspace;
- Hwc2TestSurfaceDamage mSurfaceDamage;
-};
-
-#endif /* ifndef _HWC2_TEST_CLIENT_TARGET_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.cpp
deleted file mode 100644
index c1c9cc8..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.cpp
+++ /dev/null
@@ -1,249 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-
-#include "Hwc2TestLayer.h"
-
-Hwc2TestCoverage getCoverage(Hwc2TestPropertyName property,
- Hwc2TestCoverage coverage, const std::unordered_map<Hwc2TestPropertyName,
- Hwc2TestCoverage>& coverageExceptions) {
- auto exception = coverageExceptions.find(property);
- return (exception != coverageExceptions.end())? exception->second : coverage;
-}
-
-Hwc2TestLayer::Hwc2TestLayer(Hwc2TestCoverage coverage,
- const Area& displayArea)
- : Hwc2TestLayer(coverage, displayArea,
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage>()) { }
-
-Hwc2TestLayer::Hwc2TestLayer(Hwc2TestCoverage coverage,
- const Area& displayArea, const std::unordered_map<Hwc2TestPropertyName,
- Hwc2TestCoverage>& coverageExceptions)
- : mBlendMode(getCoverage(Hwc2TestPropertyName::BlendMode, coverage,
- coverageExceptions)),
- mBufferArea(getCoverage(Hwc2TestPropertyName::BufferArea, coverage,
- coverageExceptions), displayArea),
- mColor(getCoverage(Hwc2TestPropertyName::Color, coverage,
- coverageExceptions)),
- mComposition(getCoverage(Hwc2TestPropertyName::Composition, coverage,
- coverageExceptions)),
- mDataspace(getCoverage(Hwc2TestPropertyName::Dataspace, coverage,
- coverageExceptions)),
- mDisplayFrame(getCoverage(Hwc2TestPropertyName::DisplayFrame, coverage,
- coverageExceptions), displayArea),
- mPlaneAlpha(getCoverage(Hwc2TestPropertyName::PlaneAlpha, coverage,
- coverageExceptions)),
- mSourceCrop(getCoverage(Hwc2TestPropertyName::SourceCrop, coverage,
- coverageExceptions)),
- mSurfaceDamage(getCoverage(Hwc2TestPropertyName::SurfaceDamage, coverage,
- coverageExceptions)),
- mTransform(getCoverage(Hwc2TestPropertyName::Transform, coverage,
- coverageExceptions))
-{
- mBufferArea.setDependent(&mBuffer);
- mBufferArea.setDependent(&mSourceCrop);
- mBufferArea.setDependent(&mSurfaceDamage);
- mBlendMode.setDependent(&mColor);
-}
-
-std::string Hwc2TestLayer::dump() const
-{
- std::stringstream dmp;
-
- dmp << "layer: \n";
-
- for (auto property : mProperties) {
- dmp << property->dump();
- }
-
- dmp << mVisibleRegion.dump();
- dmp << "\tz order: " << mZOrder << "\n";
-
- return dmp.str();
-}
-
-int Hwc2TestLayer::getBuffer(buffer_handle_t* outHandle,
- android::base::unique_fd* outAcquireFence)
-{
- int32_t acquireFence;
- int ret = mBuffer.get(outHandle, &acquireFence);
- outAcquireFence->reset(acquireFence);
- return ret;
-}
-
-int Hwc2TestLayer::getBuffer(buffer_handle_t* outHandle,
- int32_t* outAcquireFence)
-{
- return mBuffer.get(outHandle, outAcquireFence);
-}
-
-void Hwc2TestLayer::setZOrder(uint32_t zOrder)
-{
- mZOrder = zOrder;
-}
-
-void Hwc2TestLayer::setVisibleRegion(const android::Region& region)
-{
- return mVisibleRegion.set(region);
-}
-
-void Hwc2TestLayer::reset()
-{
- mVisibleRegion.release();
-
- for (auto property : mProperties) {
- property->reset();
- }
-}
-
-bool Hwc2TestLayer::advance()
-{
- for (auto property : mProperties) {
- if (property->isSupported(mComposition.get()))
- if (property->advance())
- return true;
- }
- return false;
-}
-
-hwc2_blend_mode_t Hwc2TestLayer::getBlendMode() const
-{
- return mBlendMode.get();
-}
-
-Area Hwc2TestLayer::getBufferArea() const
-{
- return mBufferArea.get();
-}
-
-hwc_color_t Hwc2TestLayer::getColor() const
-{
- return mColor.get();
-}
-
-hwc2_composition_t Hwc2TestLayer::getComposition() const
-{
- return mComposition.get();
-}
-
-/* The cursor position corresponds to {displayFrame.left, displayFrame.top} */
-hwc_rect_t Hwc2TestLayer::getCursorPosition() const
-{
- return mDisplayFrame.get();
-}
-
-android::ui::Dataspace Hwc2TestLayer::getDataspace() const
-{
- return mDataspace.get();
-}
-
-hwc_rect_t Hwc2TestLayer::getDisplayFrame() const
-{
- return mDisplayFrame.get();
-}
-
-float Hwc2TestLayer::getPlaneAlpha() const
-{
- return mPlaneAlpha.get();
-}
-
-hwc_frect_t Hwc2TestLayer::getSourceCrop() const
-{
- return mSourceCrop.get();
-}
-
-hwc_region_t Hwc2TestLayer::getSurfaceDamage() const
-{
- return mSurfaceDamage.get();
-}
-
-hwc_transform_t Hwc2TestLayer::getTransform() const
-{
- return mTransform.get();
-}
-
-hwc_region_t Hwc2TestLayer::getVisibleRegion() const
-{
- return mVisibleRegion.get();
-}
-
-uint32_t Hwc2TestLayer::getZOrder() const
-{
- return mZOrder;
-}
-
-bool Hwc2TestLayer::advanceBlendMode()
-{
- return mBlendMode.advance();
-}
-
-bool Hwc2TestLayer::advanceBufferArea()
-{
- return mBufferArea.advance();
-}
-
-bool Hwc2TestLayer::advanceColor()
-{
- return mColor.advance();
-}
-
-bool Hwc2TestLayer::advanceComposition()
-{
- return mComposition.advance();
-}
-
-bool Hwc2TestLayer::advanceCursorPosition()
-{
- return mDisplayFrame.advance();
-}
-
-bool Hwc2TestLayer::advanceDataspace()
-{
- return mDataspace.advance();
-}
-
-bool Hwc2TestLayer::advanceDisplayFrame()
-{
- return mDisplayFrame.advance();
-}
-
-bool Hwc2TestLayer::advancePlaneAlpha()
-{
- return mPlaneAlpha.advance();
-}
-
-bool Hwc2TestLayer::advanceSourceCrop()
-{
- return mSourceCrop.advance();
-}
-
-bool Hwc2TestLayer::advanceSurfaceDamage()
-{
- return mSurfaceDamage.advance();
-}
-
-bool Hwc2TestLayer::advanceTransform()
-{
- return mTransform.advance();
-}
-
-bool Hwc2TestLayer::advanceVisibleRegion()
-{
- if (mPlaneAlpha.advance())
- return true;
- return mDisplayFrame.advance();
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.h b/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.h
deleted file mode 100644
index 29ae521..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestLayer.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_LAYER_H
-#define _HWC2_TEST_LAYER_H
-
-#include <android-base/unique_fd.h>
-#include <unordered_map>
-
-#include "Hwc2TestBuffer.h"
-#include "Hwc2TestProperties.h"
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-class Hwc2TestLayer {
-public:
- Hwc2TestLayer(Hwc2TestCoverage coverage, const Area& displayArea);
-
- Hwc2TestLayer(Hwc2TestCoverage coverage, const Area& displayArea,
- const std::unordered_map<Hwc2TestPropertyName,
- Hwc2TestCoverage>& coverage_exceptions);
-
- std::string dump() const;
-
- int getBuffer(buffer_handle_t* outHandle,
- android::base::unique_fd* outAcquireFence);
- int getBuffer(buffer_handle_t* outHandle, int32_t* outAcquireFence);
-
- void setZOrder(uint32_t zOrder);
- void setVisibleRegion(const android::Region& region);
-
- void reset();
- bool advance();
-
- hwc2_blend_mode_t getBlendMode() const;
- Area getBufferArea() const;
- hwc_color_t getColor() const;
- hwc2_composition_t getComposition() const;
- hwc_rect_t getCursorPosition() const;
- android::ui::Dataspace getDataspace() const;
- hwc_rect_t getDisplayFrame() const;
- float getPlaneAlpha() const;
- hwc_frect_t getSourceCrop() const;
- hwc_region_t getSurfaceDamage() const;
- hwc_transform_t getTransform() const;
- hwc_region_t getVisibleRegion() const;
- uint32_t getZOrder() const;
-
- bool advanceBlendMode();
- bool advanceBufferArea();
- bool advanceColor();
- bool advanceComposition();
- bool advanceCursorPosition();
- bool advanceDataspace();
- bool advanceDisplayFrame();
- bool advancePlaneAlpha();
- bool advanceSourceCrop();
- bool advanceSurfaceDamage();
- bool advanceTransform();
- bool advanceVisibleRegion();
-
-private:
- std::array<Hwc2TestContainer*, 10> mProperties = {{
- &mTransform, &mColor, &mDataspace, &mPlaneAlpha, &mSourceCrop,
- &mSurfaceDamage, &mBlendMode, &mBufferArea, &mDisplayFrame,
- &mComposition
- }};
-
- Hwc2TestBuffer mBuffer;
-
- Hwc2TestBlendMode mBlendMode;
- Hwc2TestBufferArea mBufferArea;
- Hwc2TestColor mColor;
- Hwc2TestComposition mComposition;
- Hwc2TestDataspace mDataspace;
- Hwc2TestDisplayFrame mDisplayFrame;
- Hwc2TestPlaneAlpha mPlaneAlpha;
- Hwc2TestSourceCrop mSourceCrop;
- Hwc2TestSurfaceDamage mSurfaceDamage;
- Hwc2TestTransform mTransform;
- Hwc2TestVisibleRegion mVisibleRegion;
-
- uint32_t mZOrder = UINT32_MAX;
-};
-
-#endif /* ifndef _HWC2_TEST_LAYER_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.cpp
deleted file mode 100644
index 90127a1..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.cpp
+++ /dev/null
@@ -1,281 +0,0 @@
-/* * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-#include <gtest/gtest.h>
-
-#include "Hwc2TestLayers.h"
-
-Hwc2TestLayers::Hwc2TestLayers(const std::vector<hwc2_layer_t>& layers,
- Hwc2TestCoverage coverage, const Area& displayArea)
- : Hwc2TestLayers(layers, coverage, displayArea,
- std::unordered_map<Hwc2TestPropertyName, Hwc2TestCoverage>()) { }
-
-Hwc2TestLayers::Hwc2TestLayers(const std::vector<hwc2_layer_t>& layers,
- Hwc2TestCoverage coverage, const Area& displayArea,
- const std::unordered_map<Hwc2TestPropertyName,
- Hwc2TestCoverage>& coverageExceptions)
- : mDisplayArea(displayArea)
-{
- for (auto layer : layers) {
- mTestLayers.emplace(std::piecewise_construct,
- std::forward_as_tuple(layer),
- std::forward_as_tuple(coverage, displayArea, coverageExceptions));
- }
-
- /* Iterate over the layers in order and assign z orders in the same order.
- * This allows us to iterate over z orders in the same way when computing
- * visible regions */
- uint32_t nextZOrder = layers.size();
-
- for (auto& testLayer : mTestLayers) {
- testLayer.second.setZOrder(nextZOrder--);
- }
-
- setVisibleRegions();
-}
-
-std::string Hwc2TestLayers::dump() const
-{
- std::stringstream dmp;
- for (auto& testLayer : mTestLayers) {
- dmp << testLayer.second.dump();
- }
- return dmp.str();
-}
-
-void Hwc2TestLayers::reset()
-{
- for (auto& testLayer : mTestLayers) {
- testLayer.second.reset();
- }
-
- setVisibleRegions();
-}
-
-bool Hwc2TestLayers::advance()
-{
- auto itr = mTestLayers.begin();
- bool optimized;
-
- while (itr != mTestLayers.end()) {
- if (itr->second.advance()) {
- optimized = setVisibleRegions();
- if (!mOptimize || optimized)
- return true;
- itr = mTestLayers.begin();
- } else {
- itr->second.reset();
- ++itr;
- }
- }
- return false;
-}
-
-bool Hwc2TestLayers::advanceVisibleRegions()
-{
- auto itr = mTestLayers.begin();
- bool optimized;
-
- while (itr != mTestLayers.end()) {
- if (itr->second.advanceVisibleRegion()) {
- optimized = setVisibleRegions();
- if (!mOptimize || optimized)
- return true;
- itr = mTestLayers.begin();
- } else {
- itr->second.reset();
- ++itr;
- }
- }
- return false;
-}
-
-/* Removes layouts that do not cover the entire display.
- * Also removes layouts where a layer is completely blocked from view.
- */
-bool Hwc2TestLayers::optimizeLayouts()
-{
- mOptimize = true;
-
- if (setVisibleRegions())
- return true;
- return advance();
-}
-
-bool Hwc2TestLayers::contains(hwc2_layer_t layer) const
-{
- return mTestLayers.count(layer) != 0;
-}
-
-int Hwc2TestLayers::getBuffer(hwc2_layer_t layer, buffer_handle_t* outHandle,
- int32_t* outAcquireFence)
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getBuffer(outHandle, outAcquireFence);
-}
-
-hwc2_blend_mode_t Hwc2TestLayers::getBlendMode(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getBlendMode();
-}
-
-Area Hwc2TestLayers::getBufferArea(hwc2_layer_t layer) const
-{
- auto testLayer = mTestLayers.find(layer);
- if (testLayer == mTestLayers.end())
- [] () { GTEST_FAIL(); }();
- return testLayer->second.getBufferArea();
-}
-
-hwc_color_t Hwc2TestLayers::getColor(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getColor();
-}
-
-hwc2_composition_t Hwc2TestLayers::getComposition(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getComposition();
-}
-
-hwc_rect_t Hwc2TestLayers::getCursorPosition(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getCursorPosition();
-}
-
-android::ui::Dataspace Hwc2TestLayers::getDataspace(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getDataspace();
-}
-
-hwc_rect_t Hwc2TestLayers::getDisplayFrame(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getDisplayFrame();
-}
-
-float Hwc2TestLayers::getPlaneAlpha(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getPlaneAlpha();
-}
-
-hwc_frect_t Hwc2TestLayers::getSourceCrop(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getSourceCrop();
-}
-
-hwc_region_t Hwc2TestLayers::getSurfaceDamage(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getSurfaceDamage();
-}
-
-hwc_transform_t Hwc2TestLayers::getTransform(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getTransform();
-}
-
-hwc_region_t Hwc2TestLayers::getVisibleRegion(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getVisibleRegion();
-}
-
-uint32_t Hwc2TestLayers::getZOrder(hwc2_layer_t layer) const
-{
- if (mTestLayers.count(layer) == 0) {
- []() { GTEST_FAIL(); }();
- }
- return mTestLayers.at(layer).getZOrder();
-}
-
-/* Sets the visible regions for a display. Returns false if the layers do not
- * cover the entire display or if a layer is not visible */
-bool Hwc2TestLayers::setVisibleRegions()
-{
- /* The region of the display that is covered by layers above the current
- * layer */
- android::Region aboveOpaqueLayers;
-
- bool optimized = true;
-
- /* Iterate over test layers from max z order to min z order. */
- for (auto& testLayer : mTestLayers) {
- android::Region visibleRegion;
-
- /* Set the visible region of this layer */
- const hwc_rect_t displayFrame = testLayer.second.getDisplayFrame();
-
- visibleRegion.set(android::Rect(displayFrame.left, displayFrame.top,
- displayFrame.right, displayFrame.bottom));
-
- /* Remove the area covered by opaque layers above this layer
- * from this layer's visible region */
- visibleRegion.subtractSelf(aboveOpaqueLayers);
-
- testLayer.second.setVisibleRegion(visibleRegion);
-
- /* If a layer is not visible, return false */
- if (visibleRegion.isEmpty())
- optimized = false;
-
- /* If this layer is opaque, store the region it covers */
- if (testLayer.second.getPlaneAlpha() == 1.0f)
- aboveOpaqueLayers.orSelf(visibleRegion);
- }
-
- /* If the opaque region does not cover the entire display return false */
- if (!aboveOpaqueLayers.isRect())
- return false;
-
- const auto rect = aboveOpaqueLayers.begin();
- if (rect->left != 0 || rect->top != 0 || rect->right != mDisplayArea.width
- || rect->bottom != mDisplayArea.height)
- return false;
-
- return optimized;
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.h b/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.h
deleted file mode 100644
index 909dd48..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestLayers.h
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_LAYERS_H
-#define _HWC2_TEST_LAYERS_H
-
-#include <map>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-#include "Hwc2TestProperties.h"
-#include "Hwc2TestLayer.h"
-
-class Hwc2TestLayers {
-public:
- Hwc2TestLayers(const std::vector<hwc2_layer_t>& layers,
- Hwc2TestCoverage coverage, const Area& displayArea);
-
- Hwc2TestLayers(const std::vector<hwc2_layer_t>& layers,
- Hwc2TestCoverage coverage, const Area& displayArea,
- const std::unordered_map<Hwc2TestPropertyName,
- Hwc2TestCoverage>& coverageExceptions);
-
- std::string dump() const;
-
- void reset();
-
- bool advance();
- bool advanceVisibleRegions();
-
- /* Test cases with multiple layers and property values can take quite some
- * time to run. A significant amount of time can be spent on test cases
- * where one layer is changing property values but is not visible. To
- * decrease runtime, this function can be called. Removes layouts where a
- * layer is completely blocked from view. It also removes layouts that do
- * not cover the entire display.*/
- bool optimizeLayouts();
-
- bool contains(hwc2_layer_t layer) const;
-
- int getBuffer(hwc2_layer_t layer, buffer_handle_t* outHandle,
- int32_t* outAcquireFence);
-
- hwc2_blend_mode_t getBlendMode(hwc2_layer_t layer) const;
- Area getBufferArea(hwc2_layer_t layer) const;
- hwc_color_t getColor(hwc2_layer_t layer) const;
- hwc2_composition_t getComposition(hwc2_layer_t layer) const;
- hwc_rect_t getCursorPosition(hwc2_layer_t layer) const;
- android::ui::Dataspace getDataspace(hwc2_layer_t layer) const;
- hwc_rect_t getDisplayFrame(hwc2_layer_t layer) const;
- android_pixel_format_t getFormat(hwc2_layer_t layer) const;
- float getPlaneAlpha(hwc2_layer_t layer) const;
- hwc_frect_t getSourceCrop(hwc2_layer_t layer) const;
- hwc_region_t getSurfaceDamage(hwc2_layer_t layer) const;
- hwc_transform_t getTransform(hwc2_layer_t layer) const;
- hwc_region_t getVisibleRegion(hwc2_layer_t layer) const;
- uint32_t getZOrder(hwc2_layer_t layer) const;
-
-private:
- bool setVisibleRegions();
-
- std::map<hwc2_layer_t, Hwc2TestLayer> mTestLayers;
-
- Area mDisplayArea;
-
- bool mOptimize = false;
-};
-
-#endif /* ifndef _HWC2_TEST_LAYERS_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.cpp
deleted file mode 100644
index 904b927..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.cpp
+++ /dev/null
@@ -1,113 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-#include <android/hardware/graphics/common/1.0/types.h>
-
-#include "Hwc2TestPixelComparator.h"
-
-using android::hardware::graphics::common::V1_0::BufferUsage;
-
-uint32_t ComparatorResult::getPixel(int32_t x, int32_t y, uint32_t stride,
- uint8_t* img) const
-{
- uint32_t r = img[(y * stride + x) * 4 + 0];
- uint32_t g = img[(y * stride + x) * 4 + 1];
- uint32_t b = img[(y * stride + x) * 4 + 2];
- uint32_t a = img[(y * stride + x) * 4 + 3];
-
- uint32_t pixel = 0;
- pixel |= r;
- pixel |= g << 8;
- pixel |= b << 16;
- pixel |= a << 24;
- return pixel;
-}
-
-void ComparatorResult::CompareBuffers(
- android::sp<android::GraphicBuffer>& resultBuffer,
- android::sp<android::GraphicBuffer>& expectedBuffer)
-{
- uint8_t* resultBufferImg;
- uint8_t* expectedBufferImg;
- resultBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_READ_OFTEN),
- (void**)(&resultBufferImg));
-
- expectedBuffer->lock(static_cast<uint32_t>(BufferUsage::CPU_READ_OFTEN),
- (void**)(&expectedBufferImg));
- mComparisons.clear();
- int32_t mDifferentPixelCount = 0;
- int32_t mBlankPixelCount = 0;
-
- for (uint32_t y = 0; y < resultBuffer->getHeight(); y++) {
- for (uint32_t x = 0; x < resultBuffer->getWidth(); x++) {
- uint32_t result = getPixel(x, y, resultBuffer->getStride(),
- resultBufferImg);
- uint32_t expected = getPixel(x, y, expectedBuffer->getStride(),
- expectedBufferImg);
-
- if (result == 0)
- mBlankPixelCount++;
-
- if (result != expected)
- mDifferentPixelCount++;
-
- mComparisons.emplace_back(std::make_tuple(x, y, result, expected));
- }
- }
- resultBuffer->unlock();
- expectedBuffer->unlock();
-}
-
-std::string ComparatorResult::pixelDiff(uint32_t x, uint32_t y,
- uint32_t resultPixel, uint32_t expectedPixel) const
-{
- uint32_t resultAlpha = (resultPixel >> 24) & 0xFF;
- uint32_t resultBlue = (resultPixel >> 16) & 0xFF;
- uint32_t resultGreen = (resultPixel >> 8) & 0xFF;
- uint32_t resultRed = resultPixel & 0xFF;
-
- uint32_t expectedAlpha = (expectedPixel >> 24) & 0xFF;
- uint32_t expectedBlue = (expectedPixel >> 16) & 0xFF;
- uint32_t expectedGreen = (expectedPixel >> 8) & 0xFF;
- uint32_t expectedRed = expectedPixel & 0xFF;
-
- std::ostringstream stream;
-
- stream << "x: " << x << " y: " << y << std::endl;
- stream << std::hex;
- stream << "Result pixel: " << resultRed << "|" << resultGreen << "|"
- << resultBlue << "|" << resultAlpha << std::endl;
-
- stream << "Expected pixel: " << expectedRed << "|" << expectedGreen << "|"
- << expectedBlue << "|" << expectedAlpha << std::endl;
-
- return stream.str();
-}
-
-std::string ComparatorResult::dumpComparison() const
-{
- std::ostringstream stream;
- stream << "Number of different pixels: " << mDifferentPixelCount;
-
- for (const auto& comparison : mComparisons) {
- if (std::get<2>(comparison) != std::get<3>(comparison))
- stream << pixelDiff(std::get<0>(comparison),
- std::get<1>(comparison), std::get<2>(comparison),
- std::get<3>(comparison));
- }
- return stream.str();
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.h b/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.h
deleted file mode 100644
index 55fa936..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestPixelComparator.h
+++ /dev/null
@@ -1,59 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#ifndef _HWC2_TEST_PIXEL_COMPARATOR_H
-#define _HWC2_TEST_PIXEL_COMPARATOR_H
-
-#include <ui/GraphicBuffer.h>
-#include <cstdint>
-#include <string>
-#include <utility>
-#include <vector>
-
-class ComparatorResult {
-public:
- static ComparatorResult& get()
- {
- static ComparatorResult instance;
- return instance;
- }
-
- void CompareBuffers(android::sp<android::GraphicBuffer>& resultBuffer,
- android::sp<android::GraphicBuffer>& expectedBuffer);
-
- std::string dumpComparison() const;
-
- ComparatorResult(const ComparatorResult&) = delete;
- ComparatorResult(ComparatorResult&&) = delete;
- ComparatorResult& operator=(ComparatorResult const&) = delete;
- ComparatorResult& operator=(ComparatorResult&&) = delete;
-
- int32_t getDifferentPixelCount() const { return mDifferentPixelCount; }
- int32_t getBlankPixelCount() const { return mBlankPixelCount; }
-
-private:
- ComparatorResult() = default;
- uint32_t getPixel(int32_t x, int32_t y, uint32_t stride, uint8_t* img) const;
- std::string pixelDiff(uint32_t x, uint32_t y, uint32_t resultPixel,
- uint32_t expectedPixel) const;
-
- int32_t mDifferentPixelCount;
- int32_t mBlankPixelCount;
- /* std::tuple<X coordinate, Y coordinate, resultPixel, expectedPixel> */
- std::vector<std::tuple<uint32_t, uint32_t, uint32_t, uint32_t>>
- mComparisons;
-};
-
-#endif /* ifndef _HWC2_TEST_PIXEL_COMPARATOR_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.cpp
deleted file mode 100644
index c5b92d0..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.cpp
+++ /dev/null
@@ -1,782 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-#include <cutils/log.h>
-#include <ui/Rect.h>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-#include "Hwc2TestBuffer.h"
-#include "Hwc2TestProperties.h"
-
-Hwc2TestBufferArea::Hwc2TestBufferArea(Hwc2TestCoverage coverage,
- const Area& displayArea)
- : Hwc2TestProperty(mBufferAreas, mCompositionSupport),
- mScalars((coverage == Hwc2TestCoverage::Complete)? mCompleteScalars:
- (coverage == Hwc2TestCoverage::Basic)? mBasicScalars:
- mDefaultScalars),
- mDisplayArea(displayArea)
-{
- update();
-}
-
-std::string Hwc2TestBufferArea::dump() const
-{
- std::stringstream dmp;
- const Area& curr = get();
- dmp << "\tbuffer area: width " << curr.width << ", height " << curr.height
- << "\n";
- return dmp.str();
-}
-
-void Hwc2TestBufferArea::setDependent(Hwc2TestBuffer* buffer)
-{
- mBuffer = buffer;
- if (buffer) {
- buffer->updateBufferArea(get());
- }
-}
-
-void Hwc2TestBufferArea::setDependent(Hwc2TestSourceCrop* sourceCrop)
-{
- mSourceCrop = sourceCrop;
- if (mSourceCrop) {
- mSourceCrop->updateBufferArea(get());
- }
-}
-
-void Hwc2TestBufferArea::setDependent(Hwc2TestSurfaceDamage* surfaceDamage)
-{
- mSurfaceDamage = surfaceDamage;
- if (mSurfaceDamage) {
- mSurfaceDamage->updateBufferArea(get());
- }
-}
-
-void Hwc2TestBufferArea::update()
-{
- mBufferAreas.clear();
-
- if (mDisplayArea.width == 0 && mDisplayArea.height == 0) {
- mBufferAreas.push_back({0, 0});
- return;
- }
-
- for (auto scalar : mScalars) {
- mBufferAreas.push_back({static_cast<int32_t>(scalar * mDisplayArea.width),
- static_cast<int32_t>(scalar * mDisplayArea.height)});
- }
-
- updateDependents();
-}
-
-void Hwc2TestBufferArea::updateDependents()
-{
- const Area& curr = get();
-
- if (mBuffer)
- mBuffer->updateBufferArea(curr);
- if (mSourceCrop)
- mSourceCrop->updateBufferArea(curr);
- if (mSurfaceDamage)
- mSurfaceDamage->updateBufferArea(curr);
-}
-
-const std::vector<float> Hwc2TestBufferArea::mDefaultScalars = {
- 1.0f,
-};
-
-const std::vector<float> Hwc2TestBufferArea::mBasicScalars = {
- 1.0f, 0.5f,
-};
-
-const std::vector<float> Hwc2TestBufferArea::mCompleteScalars = {
- 1.0f, 0.75f, 0.5f
-};
-
-
-Hwc2TestBlendMode::Hwc2TestBlendMode(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(coverage, mCompleteBlendModes, mBasicBlendModes,
- mDefaultBlendModes, mCompositionSupport) { }
-
-std::string Hwc2TestBlendMode::dump() const
-{
- std::stringstream dmp;
- dmp << "\tblend mode: " << getBlendModeName(get()) << "\n";
- return dmp.str();
-}
-
-void Hwc2TestBlendMode::setDependent(Hwc2TestColor* color)
-{
- mColor = color;
- updateDependents();
-}
-
-void Hwc2TestBlendMode::updateDependents()
-{
- if (mColor)
- mColor->updateBlendMode(get());
-}
-
-const std::vector<hwc2_blend_mode_t> Hwc2TestBlendMode::mDefaultBlendModes = {
- HWC2_BLEND_MODE_NONE,
-};
-
-const std::vector<hwc2_blend_mode_t> Hwc2TestBlendMode::mBasicBlendModes = {
- HWC2_BLEND_MODE_NONE,
- HWC2_BLEND_MODE_PREMULTIPLIED,
-};
-
-const std::vector<hwc2_blend_mode_t> Hwc2TestBlendMode::mCompleteBlendModes = {
- HWC2_BLEND_MODE_NONE,
- HWC2_BLEND_MODE_PREMULTIPLIED,
- HWC2_BLEND_MODE_COVERAGE,
-};
-
-
-Hwc2TestColor::Hwc2TestColor(Hwc2TestCoverage coverage,
- hwc2_blend_mode_t blendMode)
- : Hwc2TestProperty(mColors, mCompositionSupport),
- mBaseColors((coverage == Hwc2TestCoverage::Complete)? mCompleteBaseColors:
- (coverage == Hwc2TestCoverage::Basic)? mBasicBaseColors:
- mDefaultBaseColors),
- mBlendMode(blendMode)
-{
- update();
-}
-
-std::string Hwc2TestColor::dump() const
-{
- std::stringstream dmp;
- const hwc_color_t& color = get();
- dmp << "\tcolor: r " << std::to_string(color.r) << ", g "
- << std::to_string(color.g) << ", b " << std::to_string(color.b)
- << ", a " << std::to_string(color.a) << "\n";
- return dmp.str();
-}
-
-void Hwc2TestColor::updateBlendMode(hwc2_blend_mode_t blendMode)
-{
- mBlendMode = blendMode;
- update();
-}
-
-void Hwc2TestColor::update()
-{
- if (mBlendMode != HWC2_BLEND_MODE_PREMULTIPLIED) {
- mColors = mBaseColors;
- return;
- }
-
- mColors.clear();
-
- for (const hwc_color_t& baseColor : mBaseColors) {
- if (baseColor.a >= baseColor.r && baseColor.a >= baseColor.g
- && baseColor.a >= baseColor.b) {
- mColors.push_back(baseColor);
- }
- }
-
-}
-
-const std::vector<hwc_color_t> Hwc2TestColor::mDefaultBaseColors = {
- {UINT8_MAX, UINT8_MAX, UINT8_MAX, UINT8_MAX},
-};
-
-const std::vector<hwc_color_t> Hwc2TestColor::mBasicBaseColors = {
- {UINT8_MAX, UINT8_MAX, UINT8_MAX, UINT8_MAX},
- { 0, 0, 0, 0},
-};
-
-const std::vector<hwc_color_t> Hwc2TestColor::mCompleteBaseColors = {
- {UINT8_MAX, UINT8_MAX, UINT8_MAX, UINT8_MAX},
- {UINT8_MAX, UINT8_MAX, UINT8_MAX, 0},
- {UINT8_MAX, UINT8_MAX, 0, UINT8_MAX},
- {UINT8_MAX, UINT8_MAX, 0, 0},
- {UINT8_MAX, 0, UINT8_MAX, UINT8_MAX},
- {UINT8_MAX, 0, UINT8_MAX, 0},
- {UINT8_MAX, 0, 0, UINT8_MAX},
- {UINT8_MAX, 0, 0, 0},
- { 0, UINT8_MAX, UINT8_MAX, UINT8_MAX},
- { 0, UINT8_MAX, UINT8_MAX, 0},
- { 0, UINT8_MAX, 0, UINT8_MAX},
- { 0, UINT8_MAX, 0, 0},
- { 0, 0, UINT8_MAX, UINT8_MAX},
- { 0, 0, UINT8_MAX, 0},
- { 0, 0, 0, UINT8_MAX},
- { 0, 0, 0, 0},
-};
-
-
-Hwc2TestComposition::Hwc2TestComposition(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(coverage, mCompleteCompositions, mBasicCompositions,
- mDefaultCompositions, mCompositionSupport) { }
-
-std::string Hwc2TestComposition::dump() const
-{
- std::stringstream dmp;
- dmp << "\tcomposition: " << getCompositionName(get()) << "\n";
- return dmp.str();
-}
-
-const std::vector<hwc2_composition_t> Hwc2TestComposition::mDefaultCompositions = {
- HWC2_COMPOSITION_DEVICE,
-};
-
-const std::vector<hwc2_composition_t> Hwc2TestComposition::mBasicCompositions = {
- HWC2_COMPOSITION_CLIENT,
- HWC2_COMPOSITION_DEVICE,
-};
-
-const std::vector<hwc2_composition_t> Hwc2TestComposition::mCompleteCompositions = {
- HWC2_COMPOSITION_CLIENT,
- HWC2_COMPOSITION_DEVICE,
- HWC2_COMPOSITION_SOLID_COLOR,
- HWC2_COMPOSITION_CURSOR,
- HWC2_COMPOSITION_SIDEBAND,
-};
-
-
-Hwc2TestDataspace::Hwc2TestDataspace(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(coverage, completeDataspaces, basicDataspaces,
- defaultDataspaces, mCompositionSupport) { }
-
-std::string Hwc2TestDataspace::dump() const
-{
- std::stringstream dmp;
- dmp << "\tdataspace: " << static_cast<int32_t>(get()) << "\n";
- return dmp.str();
-}
-
-const std::vector<android::ui::Dataspace> Hwc2TestDataspace::defaultDataspaces = {
- android::ui::Dataspace::UNKNOWN,
-};
-
-const std::vector<android::ui::Dataspace> Hwc2TestDataspace::basicDataspaces = {
- android::ui::Dataspace::UNKNOWN,
- android::ui::Dataspace::V0_SRGB,
-};
-
-const std::vector<android::ui::Dataspace> Hwc2TestDataspace::completeDataspaces = {
- android::ui::Dataspace::UNKNOWN,
- android::ui::Dataspace::ARBITRARY,
- android::ui::Dataspace::STANDARD_SHIFT,
- android::ui::Dataspace::STANDARD_MASK,
- android::ui::Dataspace::STANDARD_UNSPECIFIED,
- android::ui::Dataspace::STANDARD_BT709,
- android::ui::Dataspace::STANDARD_BT601_625,
- android::ui::Dataspace::STANDARD_BT601_625_UNADJUSTED,
- android::ui::Dataspace::STANDARD_BT601_525,
- android::ui::Dataspace::STANDARD_BT601_525_UNADJUSTED,
- android::ui::Dataspace::STANDARD_BT2020,
- android::ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE,
- android::ui::Dataspace::STANDARD_BT470M,
- android::ui::Dataspace::STANDARD_FILM,
- android::ui::Dataspace::TRANSFER_SHIFT,
- android::ui::Dataspace::TRANSFER_MASK,
- android::ui::Dataspace::TRANSFER_UNSPECIFIED,
- android::ui::Dataspace::TRANSFER_LINEAR,
- android::ui::Dataspace::TRANSFER_SRGB,
- android::ui::Dataspace::TRANSFER_SMPTE_170M,
- android::ui::Dataspace::TRANSFER_GAMMA2_2,
- android::ui::Dataspace::TRANSFER_GAMMA2_8,
- android::ui::Dataspace::TRANSFER_ST2084,
- android::ui::Dataspace::TRANSFER_HLG,
- android::ui::Dataspace::RANGE_SHIFT,
- android::ui::Dataspace::RANGE_MASK,
- android::ui::Dataspace::RANGE_UNSPECIFIED,
- android::ui::Dataspace::RANGE_FULL,
- android::ui::Dataspace::RANGE_LIMITED,
- android::ui::Dataspace::SRGB_LINEAR,
- android::ui::Dataspace::V0_SRGB_LINEAR,
- android::ui::Dataspace::SRGB,
- android::ui::Dataspace::V0_SRGB,
- android::ui::Dataspace::JFIF,
- android::ui::Dataspace::V0_JFIF,
- android::ui::Dataspace::BT601_625,
- android::ui::Dataspace::V0_BT601_625,
- android::ui::Dataspace::BT601_525,
- android::ui::Dataspace::V0_BT601_525,
- android::ui::Dataspace::BT709,
- android::ui::Dataspace::V0_BT709,
- android::ui::Dataspace::DEPTH,
-};
-
-
-Hwc2TestDisplayDimension::Hwc2TestDisplayDimension(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(
- (coverage == Hwc2TestCoverage::Complete)? mCompleteDisplayDimensions:
- (coverage == Hwc2TestCoverage::Basic)? mBasicDisplayDimensions:
- mDefaultDisplayDimensions, mCompositionSupport) { }
-
-std::string Hwc2TestDisplayDimension::dump() const
-{
- std::stringstream dmp;
- const UnsignedArea& curr = get();
- dmp << "\tdisplay dimension: " << curr.width<< " x " << curr.height<< "\n";
- return dmp.str();
-}
-
-void Hwc2TestDisplayDimension::setDependent(Hwc2TestVirtualBuffer* buffer)
-{
- mBuffers.insert(buffer);
- updateDependents();
-}
-
-void Hwc2TestDisplayDimension::updateDependents()
-{
- const UnsignedArea& curr = get();
-
- for (Hwc2TestVirtualBuffer* buffer : mBuffers)
- buffer->updateBufferArea({static_cast<int32_t>(curr.width),
- static_cast<int32_t>(curr.height)});
-}
-
-const std::vector<UnsignedArea>
- Hwc2TestDisplayDimension::mDefaultDisplayDimensions = {
- {1920, 1080},
-};
-
-const std::vector<UnsignedArea>
- Hwc2TestDisplayDimension::mBasicDisplayDimensions = {
- {640, 480},
- {1280, 720},
- {1920, 1080},
- {1920, 1200},
-};
-
-const std::vector<UnsignedArea>
- Hwc2TestDisplayDimension::mCompleteDisplayDimensions = {
- {320, 240},
- {480, 320},
- {640, 480},
- {1280, 720},
- {1920, 1080},
- {1920, 1200},
- {2560, 1440},
- {2560, 1600},
- {3840, 2160},
- {4096, 2160},
-};
-
-
-Hwc2TestDisplayFrame::Hwc2TestDisplayFrame(Hwc2TestCoverage coverage,
- const Area& displayArea)
- : Hwc2TestProperty(mDisplayFrames, mCompositionSupport),
- mFrectScalars((coverage == Hwc2TestCoverage::Complete)? mCompleteFrectScalars:
- (coverage == Hwc2TestCoverage::Basic)? mBasicFrectScalars:
- mDefaultFrectScalars),
- mDisplayArea(displayArea)
-{
- update();
-}
-
-std::string Hwc2TestDisplayFrame::dump() const
-{
- std::stringstream dmp;
- const hwc_rect_t& displayFrame = get();
- dmp << "\tdisplay frame: left " << displayFrame.left << ", top "
- << displayFrame.top << ", right " << displayFrame.right
- << ", bottom " << displayFrame.bottom << "\n";
- return dmp.str();
-}
-
-void Hwc2TestDisplayFrame::update()
-{
- mDisplayFrames.clear();
-
- if (mDisplayArea.width == 0 && mDisplayArea.height == 0) {
- mDisplayFrames.push_back({0, 0, 0, 0});
- return;
- }
-
- for (const auto& frectScalar : mFrectScalars) {
- mDisplayFrames.push_back({
- static_cast<int>(frectScalar.left * mDisplayArea.width),
- static_cast<int>(frectScalar.top * mDisplayArea.height),
- static_cast<int>(frectScalar.right * mDisplayArea.width),
- static_cast<int>(frectScalar.bottom * mDisplayArea.height)});
- }
-}
-
-const std::vector<hwc_frect_t> Hwc2TestDisplayFrame::mDefaultFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
-};
-
-const std::vector<hwc_frect_t> Hwc2TestDisplayFrame::mBasicFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
- {0.0, 0.0, 1.0, 0.05},
- {0.0, 0.95, 1.0, 1.0},
-};
-
-const std::vector<hwc_frect_t> Hwc2TestDisplayFrame::mCompleteFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
- {0.0, 0.05, 1.0, 0.95},
- {0.0, 0.05, 1.0, 1.0},
- {0.0, 0.0, 1.0, 0.05},
- {0.0, 0.95, 1.0, 1.0},
- {0.25, 0.0, 0.75, 0.35},
- {0.25, 0.25, 0.75, 0.75},
-};
-
-
-Hwc2TestPlaneAlpha::Hwc2TestPlaneAlpha(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(coverage, mCompletePlaneAlphas, mBasicPlaneAlphas,
- mDefaultPlaneAlphas, mCompositionSupport) { }
-
-std::string Hwc2TestPlaneAlpha::dump() const
-{
- std::stringstream dmp;
- dmp << "\tplane alpha: " << get() << "\n";
- return dmp.str();
-}
-
-const std::vector<float> Hwc2TestPlaneAlpha::mDefaultPlaneAlphas = {
- 1.0f,
-};
-
-const std::vector<float> Hwc2TestPlaneAlpha::mBasicPlaneAlphas = {
- 1.0f, 0.0f,
-};
-
-const std::vector<float> Hwc2TestPlaneAlpha::mCompletePlaneAlphas = {
- 1.0f, 0.75f, 0.5f, 0.25f, 0.0f,
-};
-
-
-Hwc2TestSourceCrop::Hwc2TestSourceCrop(Hwc2TestCoverage coverage,
- const Area& bufferArea)
- : Hwc2TestProperty(mSourceCrops, mCompositionSupport),
- mFrectScalars((coverage == Hwc2TestCoverage::Complete)? mCompleteFrectScalars:
- (coverage == Hwc2TestCoverage::Basic)? mBasicFrectScalars:
- mDefaultFrectScalars),
- mBufferArea(bufferArea)
-{
- update();
-}
-
-std::string Hwc2TestSourceCrop::dump() const
-{
- std::stringstream dmp;
- const hwc_frect_t& sourceCrop = get();
- dmp << "\tsource crop: left " << sourceCrop.left << ", top "
- << sourceCrop.top << ", right " << sourceCrop.right << ", bottom "
- << sourceCrop.bottom << "\n";
- return dmp.str();
-}
-
-void Hwc2TestSourceCrop::updateBufferArea(const Area& bufferArea)
-{
- mBufferArea = bufferArea;
- update();
-}
-
-void Hwc2TestSourceCrop::update()
-{
- mSourceCrops.clear();
-
- if (mBufferArea.width == 0 && mBufferArea.height == 0) {
- mSourceCrops.push_back({0, 0, 0, 0});
- return;
- }
-
- for (const auto& frectScalar : mFrectScalars) {
- mSourceCrops.push_back({
- frectScalar.left * mBufferArea.width,
- frectScalar.top * mBufferArea.height,
- frectScalar.right * mBufferArea.width,
- frectScalar.bottom * mBufferArea.height});
- }
-}
-
-const std::vector<hwc_frect_t> Hwc2TestSourceCrop::mDefaultFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
-};
-
-const std::vector<hwc_frect_t> Hwc2TestSourceCrop::mBasicFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
- {0.0, 0.0, 0.5, 0.5},
- {0.5, 0.5, 1.0, 1.0},
-};
-
-const std::vector<hwc_frect_t> Hwc2TestSourceCrop::mCompleteFrectScalars = {
- {0.0, 0.0, 1.0, 1.0},
- {0.0, 0.0, 0.5, 0.5},
- {0.5, 0.5, 1.0, 1.0},
- {0.0, 0.0, 0.25, 0.25},
- {0.25, 0.25, 0.75, 0.75},
-};
-
-
-Hwc2TestSurfaceDamage::Hwc2TestSurfaceDamage(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(mSurfaceDamages, mCompositionSupport),
- mRegionScalars((coverage == Hwc2TestCoverage::Complete)? mCompleteRegionScalars:
- (coverage == Hwc2TestCoverage::Basic)? mBasicRegionScalars:
- mDefaultRegionScalars)
-{
- update();
-}
-
-Hwc2TestSurfaceDamage::~Hwc2TestSurfaceDamage()
-{
- freeSurfaceDamages();
-}
-
-std::string Hwc2TestSurfaceDamage::dump() const
-{
- std::stringstream dmp;
-
- const hwc_region_t& curr = get();
- dmp << "\tsurface damage: region count " << curr.numRects << "\n";
- for (size_t i = 0; i < curr.numRects; i++) {
- const hwc_rect_t& rect = curr.rects[i];
- dmp << "\t\trect: left " << rect.left << ", top " << rect.top
- << ", right " << rect.right << ", bottom " << rect.bottom << "\n";
- }
-
- return dmp.str();
-}
-
-void Hwc2TestSurfaceDamage::updateBufferArea(const Area& bufferArea)
-{
- mBufferArea = bufferArea;
- update();
-}
-
-void Hwc2TestSurfaceDamage::update()
-{
- freeSurfaceDamages();
-
- if (mBufferArea.width == 0 && mBufferArea.height == 0) {
- mSurfaceDamages.push_back({0, nullptr});
- return;
- }
-
- hwc_region_t damage;
-
- for (const auto& regionScalar : mRegionScalars) {
- damage.numRects = regionScalar.size();
-
- if (damage.numRects > 0) {
- hwc_rect_t* rects = new hwc_rect_t[damage.numRects];
- if (!rects) {
- ALOGW("failed to allocate new hwc_rect_t array");
- continue;
- }
-
- for (size_t i = 0; i < damage.numRects; i++) {
- rects[i].left = regionScalar[i].left * mBufferArea.width;
- rects[i].top = regionScalar[i].top * mBufferArea.height;
- rects[i].right = regionScalar[i].right * mBufferArea.width;
- rects[i].bottom = regionScalar[i].bottom * mBufferArea.height;
- }
-
- damage.rects = static_cast<hwc_rect_t const*>(rects);
- } else {
- damage.rects = nullptr;
- }
-
- mSurfaceDamages.push_back(damage);
- }
-}
-
-void Hwc2TestSurfaceDamage::freeSurfaceDamages()
-{
- for (const auto& surfaceDamage : mSurfaceDamages) {
- if (surfaceDamage.numRects > 0 && surfaceDamage.rects)
- delete[] surfaceDamage.rects;
- }
- mSurfaceDamages.clear();
-}
-
-const std::vector<std::vector<hwc_frect_t>> Hwc2TestSurfaceDamage::mDefaultRegionScalars = {
- {{}},
-};
-
-const std::vector<std::vector<hwc_frect_t>> Hwc2TestSurfaceDamage::mBasicRegionScalars = {
- {{}},
- {{0.0, 0.0, 1.0, 1.0}},
-};
-
-const std::vector<std::vector<hwc_frect_t>> Hwc2TestSurfaceDamage::mCompleteRegionScalars = {
- {{}},
- {{0.0, 0.0, 1.0, 1.0}},
- {{0.0, 0.0, 0.5, 0.5}, {0.5, 0.5, 1.0, 1.0}},
-};
-
-
-Hwc2TestTransform::Hwc2TestTransform(Hwc2TestCoverage coverage)
- : Hwc2TestProperty(coverage, mCompleteTransforms, mBasicTransforms,
- mDefaultTransforms, mCompositionSupport) { }
-
-std::string Hwc2TestTransform::dump() const
-{
- std::stringstream dmp;
- dmp << "\ttransform: " << getTransformName(get()) << "\n";
- return dmp.str();
-}
-
-const std::vector<hwc_transform_t> Hwc2TestTransform::mDefaultTransforms = {
- static_cast<hwc_transform_t>(0),
-};
-
-const std::vector<hwc_transform_t> Hwc2TestTransform::mBasicTransforms = {
- static_cast<hwc_transform_t>(0),
- HWC_TRANSFORM_FLIP_H,
- HWC_TRANSFORM_FLIP_V,
- HWC_TRANSFORM_ROT_90,
-};
-
-const std::vector<hwc_transform_t> Hwc2TestTransform::mCompleteTransforms = {
- static_cast<hwc_transform_t>(0),
- HWC_TRANSFORM_FLIP_H,
- HWC_TRANSFORM_FLIP_V,
- HWC_TRANSFORM_ROT_90,
- HWC_TRANSFORM_ROT_180,
- HWC_TRANSFORM_ROT_270,
- HWC_TRANSFORM_FLIP_H_ROT_90,
- HWC_TRANSFORM_FLIP_V_ROT_90,
-};
-
-
-Hwc2TestVisibleRegion::~Hwc2TestVisibleRegion()
-{
- release();
-}
-
-std::string Hwc2TestVisibleRegion::dump() const
-{
- std::stringstream dmp;
-
- const hwc_region_t& curr = get();
- dmp << "\tvisible region: region count " << curr.numRects << "\n";
- for (size_t i = 0; i < curr.numRects; i++) {
- const hwc_rect_t& rect = curr.rects[i];
- dmp << "\t\trect: left " << rect.left << ", top " << rect.top
- << ", right " << rect.right << ", bottom " << rect.bottom << "\n";
- }
-
- return dmp.str();
-}
-
-void Hwc2TestVisibleRegion::set(const android::Region& visibleRegion)
-{
- release();
-
- size_t size = 0;
- const android::Rect* rects = visibleRegion.getArray(&size);
-
- mVisibleRegion.numRects = size;
- mVisibleRegion.rects = nullptr;
-
- if (size > 0) {
- hwc_rect_t* hwcRects = new hwc_rect_t[size];
- for (size_t i = 0; i < size; i++) {
- hwcRects[i].left = rects[i].left;
- hwcRects[i].top = rects[i].top;
- hwcRects[i].right = rects[i].right;
- hwcRects[i].bottom = rects[i].bottom;
- }
- mVisibleRegion.rects = hwcRects;
- }
-}
-
-hwc_region_t Hwc2TestVisibleRegion::get() const
-{
- return mVisibleRegion;
-}
-
-void Hwc2TestVisibleRegion::release()
-{
- if (mVisibleRegion.numRects > 0 && mVisibleRegion.rects)
- delete[] mVisibleRegion.rects;
- mVisibleRegion.rects = nullptr;
- mVisibleRegion.numRects = 0;
-}
-
-/* Identifies which layer properties are supported by each composition type.
- * hwc2_composition_t values range from:
- * HWC2_COMPOSITION_INVALID = 0,
- * HWC2_COMPOSITION_CLIENT = 1,
- * HWC2_COMPOSITION_DEVICE = 2,
- * HWC2_COMPOSITION_SOLID_COLOR = 3,
- * HWC2_COMPOSITION_CURSOR = 4,
- * HWC2_COMPOSITION_SIDEBAND = 5,
- *
- * Each property array can be indexed by a hwc2_composition_t value.
- * By using an array instead of a more complex data structure, runtimes for
- * some test cases showed a noticeable improvement.
- */
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestBufferArea::mCompositionSupport = {{
- false, true, true, false, true, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestBlendMode::mCompositionSupport = {{
- false, true, true, false, true, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestColor::mCompositionSupport = {{
- false, false, false, true, false, false,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestComposition::mCompositionSupport = {{
- false, true, true, true, true, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestDataspace::mCompositionSupport = {{
- false, true, true, true, true, false,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestDisplayDimension::mCompositionSupport = {{
- false, true, true, true, true, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestDisplayFrame::mCompositionSupport = {{
- false, true, true, true, false, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestPlaneAlpha::mCompositionSupport = {{
- false, true, true, true, true, true,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestSourceCrop::mCompositionSupport = {{
- false, true, true, false, true, false,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestSurfaceDamage::mCompositionSupport = {{
- false, false, true, false, true, false,
-}};
-
-/* INVALID CLIENT DEVICE COLOR CURSOR SIDEBAND */
-const std::array<bool, 6> Hwc2TestTransform::mCompositionSupport = {{
- false, true, true, false, true, true,
-}};
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.h b/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.h
deleted file mode 100644
index 06ae314..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestProperties.h
+++ /dev/null
@@ -1,386 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_PROPERTIES_H
-#define _HWC2_TEST_PROPERTIES_H
-
-#include <array>
-#include <vector>
-
-#include <ui/GraphicTypes.h>
-#include <ui/Region.h>
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-enum class Hwc2TestCoverage {
- Default = 0,
- Basic,
- Complete,
-};
-
-enum class Hwc2TestPropertyName {
- BlendMode = 1,
- BufferArea,
- Color,
- Composition,
- CursorPosition,
- Dataspace,
- DisplayFrame,
- PlaneAlpha,
- SourceCrop,
- SurfaceDamage,
- Transform,
-};
-
-typedef struct {
- int32_t width;
- int32_t height;
-} Area;
-
-
-typedef struct {
- uint32_t width;
- uint32_t height;
-} UnsignedArea;
-
-
-class Hwc2TestContainer {
-public:
- virtual ~Hwc2TestContainer() = default;
-
- /* Resets the container */
- virtual void reset() = 0;
-
- /* Attempts to advance to the next valid value. Returns true if one can be
- * found */
- virtual bool advance() = 0;
-
- virtual std::string dump() const = 0;
-
- /* Returns true if the container supports the given composition type */
- virtual bool isSupported(hwc2_composition_t composition) = 0;
-};
-
-
-template <class T>
-class Hwc2TestProperty : public Hwc2TestContainer {
-public:
- Hwc2TestProperty(Hwc2TestCoverage coverage,
- const std::vector<T>& completeList, const std::vector<T>& basicList,
- const std::vector<T>& defaultList,
- const std::array<bool, 6>& compositionSupport)
- : Hwc2TestProperty((coverage == Hwc2TestCoverage::Complete)? completeList:
- (coverage == Hwc2TestCoverage::Basic)? basicList : defaultList,
- compositionSupport) { }
-
- Hwc2TestProperty(const std::vector<T>& list,
- const std::array<bool, 6>& compositionSupport)
- : mList(list),
- mCompositionSupport(compositionSupport) { }
-
- void reset() override
- {
- mListIdx = 0;
- }
-
- bool advance() override
- {
- if (mListIdx + 1 < mList.size()) {
- mListIdx++;
- updateDependents();
- return true;
- }
- reset();
- updateDependents();
- return false;
- }
-
- T get() const
- {
- return mList.at(mListIdx);
- }
-
- virtual bool isSupported(hwc2_composition_t composition)
- {
- return mCompositionSupport.at(composition);
- }
-
-protected:
- /* If a derived class has dependents, override this function */
- virtual void updateDependents() { }
-
- const std::vector<T>& mList;
- size_t mListIdx = 0;
-
- const std::array<bool, 6>& mCompositionSupport;
-};
-
-class Hwc2TestBuffer;
-class Hwc2TestSourceCrop;
-class Hwc2TestSurfaceDamage;
-
-class Hwc2TestBufferArea : public Hwc2TestProperty<Area> {
-public:
- Hwc2TestBufferArea(Hwc2TestCoverage coverage, const Area& displayArea);
-
- std::string dump() const override;
-
- void setDependent(Hwc2TestBuffer* buffer);
- void setDependent(Hwc2TestSourceCrop* sourceCrop);
- void setDependent(Hwc2TestSurfaceDamage* surfaceDamage);
-
-protected:
- void update();
- void updateDependents() override;
-
- const std::vector<float>& mScalars;
- static const std::vector<float> mDefaultScalars;
- static const std::vector<float> mBasicScalars;
- static const std::vector<float> mCompleteScalars;
-
- Area mDisplayArea;
-
- Hwc2TestBuffer* mBuffer = nullptr;
- Hwc2TestSourceCrop* mSourceCrop = nullptr;
- Hwc2TestSurfaceDamage* mSurfaceDamage = nullptr;
-
- std::vector<Area> mBufferAreas;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestColor;
-
-class Hwc2TestBlendMode : public Hwc2TestProperty<hwc2_blend_mode_t> {
-public:
- explicit Hwc2TestBlendMode(Hwc2TestCoverage coverage);
-
- std::string dump() const override;
-
- void setDependent(Hwc2TestColor* color);
-
-protected:
- void updateDependents() override;
-
- Hwc2TestColor* mColor = nullptr;
-
- static const std::vector<hwc2_blend_mode_t> mDefaultBlendModes;
- static const std::vector<hwc2_blend_mode_t> mBasicBlendModes;
- static const std::vector<hwc2_blend_mode_t> mCompleteBlendModes;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestColor : public Hwc2TestProperty<hwc_color_t> {
-public:
- explicit Hwc2TestColor(Hwc2TestCoverage coverage,
- hwc2_blend_mode_t blendMode = HWC2_BLEND_MODE_NONE);
-
- std::string dump() const override;
-
- void updateBlendMode(hwc2_blend_mode_t blendMode);
-
-protected:
- void update();
-
- std::vector<hwc_color_t> mBaseColors;
- static const std::vector<hwc_color_t> mDefaultBaseColors;
- static const std::vector<hwc_color_t> mBasicBaseColors;
- static const std::vector<hwc_color_t> mCompleteBaseColors;
-
- hwc2_blend_mode_t mBlendMode;
-
- std::vector<hwc_color_t> mColors;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestComposition : public Hwc2TestProperty<hwc2_composition_t> {
-public:
- explicit Hwc2TestComposition(Hwc2TestCoverage coverage);
-
- std::string dump() const override;
-
-protected:
- static const std::vector<hwc2_composition_t> mDefaultCompositions;
- static const std::vector<hwc2_composition_t> mBasicCompositions;
- static const std::vector<hwc2_composition_t> mCompleteCompositions;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestDataspace : public Hwc2TestProperty<android::ui::Dataspace> {
-public:
- explicit Hwc2TestDataspace(Hwc2TestCoverage coverage);
-
- std::string dump() const override;
-
-protected:
- static const std::vector<android::ui::Dataspace> defaultDataspaces;
- static const std::vector<android::ui::Dataspace> basicDataspaces;
- static const std::vector<android::ui::Dataspace> completeDataspaces;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-class Hwc2TestVirtualBuffer;
-
-class Hwc2TestDisplayDimension : public Hwc2TestProperty<UnsignedArea> {
-public:
- explicit Hwc2TestDisplayDimension(Hwc2TestCoverage coverage);
-
- std::string dump() const;
-
- void setDependent(Hwc2TestVirtualBuffer* buffer);
-
-private:
- void updateDependents();
-
- std::set<Hwc2TestVirtualBuffer*> mBuffers;
-
- static const std::vector<UnsignedArea> mDefaultDisplayDimensions;
- static const std::vector<UnsignedArea> mBasicDisplayDimensions;
- static const std::vector<UnsignedArea> mCompleteDisplayDimensions;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestDisplayFrame : public Hwc2TestProperty<hwc_rect_t> {
-public:
- Hwc2TestDisplayFrame(Hwc2TestCoverage coverage, const Area& displayArea);
-
- std::string dump() const override;
-
-protected:
- void update();
-
- const std::vector<hwc_frect_t>& mFrectScalars;
- const static std::vector<hwc_frect_t> mDefaultFrectScalars;
- const static std::vector<hwc_frect_t> mBasicFrectScalars;
- const static std::vector<hwc_frect_t> mCompleteFrectScalars;
-
- Area mDisplayArea;
-
- std::vector<hwc_rect_t> mDisplayFrames;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestPlaneAlpha : public Hwc2TestProperty<float> {
-public:
- explicit Hwc2TestPlaneAlpha(Hwc2TestCoverage coverage);
-
- std::string dump() const override;
-
-protected:
- static const std::vector<float> mDefaultPlaneAlphas;
- static const std::vector<float> mBasicPlaneAlphas;
- static const std::vector<float> mCompletePlaneAlphas;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestSourceCrop : public Hwc2TestProperty<hwc_frect_t> {
-public:
- explicit Hwc2TestSourceCrop(Hwc2TestCoverage coverage, const Area& bufferArea = {0, 0});
-
- std::string dump() const override;
-
- void updateBufferArea(const Area& bufferArea);
-
-protected:
- void update();
-
- const std::vector<hwc_frect_t>& mFrectScalars;
- const static std::vector<hwc_frect_t> mDefaultFrectScalars;
- const static std::vector<hwc_frect_t> mBasicFrectScalars;
- const static std::vector<hwc_frect_t> mCompleteFrectScalars;
-
- Area mBufferArea;
-
- std::vector<hwc_frect_t> mSourceCrops;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestSurfaceDamage : public Hwc2TestProperty<hwc_region_t> {
-public:
- explicit Hwc2TestSurfaceDamage(Hwc2TestCoverage coverage);
- ~Hwc2TestSurfaceDamage();
-
- std::string dump() const override;
-
- void updateBufferArea(const Area& bufferArea);
-
-protected:
- void update();
- void freeSurfaceDamages();
-
- const std::vector<std::vector<hwc_frect_t>> &mRegionScalars;
- const static std::vector<std::vector<hwc_frect_t>> mDefaultRegionScalars;
- const static std::vector<std::vector<hwc_frect_t>> mBasicRegionScalars;
- const static std::vector<std::vector<hwc_frect_t>> mCompleteRegionScalars;
-
- Area mBufferArea = {0, 0};
-
- std::vector<hwc_region_t> mSurfaceDamages;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestTransform : public Hwc2TestProperty<hwc_transform_t> {
-public:
- explicit Hwc2TestTransform(Hwc2TestCoverage coverage);
-
- std::string dump() const override;
-
-protected:
- static const std::vector<hwc_transform_t> mDefaultTransforms;
- static const std::vector<hwc_transform_t> mBasicTransforms;
- static const std::vector<hwc_transform_t> mCompleteTransforms;
-
- static const std::array<bool, 6> mCompositionSupport;
-};
-
-
-class Hwc2TestVisibleRegion {
-public:
- ~Hwc2TestVisibleRegion();
-
- std::string dump() const;
-
- void set(const android::Region& visibleRegion);
- hwc_region_t get() const;
- void release();
-
-protected:
- hwc_region_t mVisibleRegion = {0, nullptr};
-};
-
-#endif /* ifndef _HWC2_TEST_PROPERTIES_H */
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.cpp b/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.cpp
deleted file mode 100644
index e6cceb8..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <sstream>
-#include <sys/stat.h>
-
-#include "Hwc2TestVirtualDisplay.h"
-
-#define DIR_NAME "images"
-
-Hwc2TestVirtualDisplay::Hwc2TestVirtualDisplay(
- Hwc2TestCoverage coverage)
- : mDisplayDimension(coverage)
-{
- mDisplayDimension.setDependent(&mOutputBuffer);
- mDisplayDimension.setDependent(&mExpectedBuffer);
-}
-
-std::string Hwc2TestVirtualDisplay::dump() const
-{
- std::stringstream dmp;
-
- dmp << "virtual display: \n";
-
- mDisplayDimension.dump();
-
- return dmp.str();
-}
-
-int Hwc2TestVirtualDisplay::getOutputBuffer(buffer_handle_t* outHandle,
- android::base::unique_fd* outAcquireFence)
-{
- int32_t acquireFence;
- int ret = mOutputBuffer.getOutputBuffer(outHandle, &acquireFence);
- outAcquireFence->reset(acquireFence);
- return ret;
-}
-
-void Hwc2TestVirtualDisplay::reset()
-{
- return mDisplayDimension.reset();
-}
-
-bool Hwc2TestVirtualDisplay::advance()
-{
- return mDisplayDimension.advance();
-}
-
-UnsignedArea Hwc2TestVirtualDisplay::getDisplayDimension() const
-{
- return mDisplayDimension.get();
-}
-
-int Hwc2TestVirtualDisplay::verifyOutputBuffer(const Hwc2TestLayers* testLayers,
- const std::vector<hwc2_layer_t>* allLayers,
- const std::set<hwc2_layer_t>* clearLayers)
-{
- int ret = mExpectedBuffer.generateExpectedBuffer(testLayers, allLayers,
- clearLayers);
- if (ret)
- return ret;
-
- ComparatorResult::get().CompareBuffers(mOutputBuffer.graphicBuffer(),
- mExpectedBuffer.graphicBuffer());
-
- return 0;
-}
-
-int Hwc2TestVirtualDisplay::writeBuffersToFile(std::string name)
-{
- std::ostringstream expectedPath;
- std::ostringstream resultPath;
- int ret = mkdir(DIR_NAME, DEFFILEMODE);
- if (ret && errno != EEXIST)
- return ret;
-
- expectedPath << DIR_NAME << "/expected-" << name << ".png";
- resultPath << DIR_NAME << "/result-" << name << ".png";
-
- if (!mExpectedBuffer.writeBufferToFile(expectedPath.str()) ||
- !mOutputBuffer.writeBufferToFile(resultPath.str()))
- return -1;
-
- return 0;
-}
diff --git a/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.h b/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.h
deleted file mode 100644
index 5a74a6c..0000000
--- a/services/surfaceflinger/tests/hwc2/Hwc2TestVirtualDisplay.h
+++ /dev/null
@@ -1,55 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef _HWC2_TEST_VIRTUAL_DISPLAY_H
-#define _HWC2_TEST_VIRTUAL_DISPLAY_H
-
-#include "Hwc2TestBuffer.h"
-#include "Hwc2TestPixelComparator.h"
-#include "Hwc2TestProperties.h"
-
-#define HWC2_INCLUDE_STRINGIFICATION
-#define HWC2_USE_CPP11
-#include <hardware/hwcomposer2.h>
-#undef HWC2_INCLUDE_STRINGIFICATION
-#undef HWC2_USE_CPP11
-
-class Hwc2TestVirtualDisplay {
-public:
- explicit Hwc2TestVirtualDisplay(Hwc2TestCoverage coverage);
-
- std::string dump() const;
-
- int getOutputBuffer(buffer_handle_t* outHandle,
- android::base::unique_fd* outAcquireFence);
-
- int verifyOutputBuffer(const Hwc2TestLayers* testLayers,
- const std::vector<hwc2_layer_t>* allLayers,
- const std::set<hwc2_layer_t>* clearLayers);
-
- int writeBuffersToFile(std::string name);
- void reset();
- bool advance();
-
- UnsignedArea getDisplayDimension() const;
-
-private:
- Hwc2TestOutputBuffer mOutputBuffer;
- Hwc2TestExpectedBuffer mExpectedBuffer;
- Hwc2TestDisplayDimension mDisplayDimension;
-};
-
-#endif /* ifndef _HWC2_TEST_VIRTUAL_DISPLAY_H */
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index f842d61..3c4a791 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -36,26 +36,38 @@
":libsurfaceflinger_sources",
"libsurfaceflinger_unittest_main.cpp",
"CachingTest.cpp",
- "CompositionTest.cpp",
+ "CompositionTest.cpp",
"DispSyncSourceTest.cpp",
"DisplayIdentificationTest.cpp",
"DisplayTransactionTest.cpp",
"EventControlThreadTest.cpp",
"EventThreadTest.cpp",
- "IdleTimerTest.cpp",
+ "HWComposerTest.cpp",
+ "OneShotTimerTest.cpp",
"LayerHistoryTest.cpp",
+ "LayerHistoryTestV2.cpp",
"LayerMetadataTest.cpp",
+ "PhaseOffsetsTest.cpp",
+ "PromiseTest.cpp",
"SchedulerTest.cpp",
"SchedulerUtilsTest.cpp",
+ "SetFrameRateTest.cpp",
"RefreshRateConfigsTest.cpp",
+ "RefreshRateSelectionTest.cpp",
"RefreshRateStatsTest.cpp",
"RegionSamplingTest.cpp",
"TimeStatsTest.cpp",
+ "FrameTracerTest.cpp",
+ "TransactionApplicationTest.cpp",
+ "StrongTypingTest.cpp",
+ "VSyncDispatchTimerQueueTest.cpp",
+ "VSyncDispatchRealtimeTest.cpp",
+ "VSyncModulatorTest.cpp",
+ "VSyncPredictorTest.cpp",
+ "VSyncReactorTest.cpp",
"mock/DisplayHardware/MockComposer.cpp",
"mock/DisplayHardware/MockDisplay.cpp",
"mock/DisplayHardware/MockPowerAdvisor.cpp",
- "mock/gui/MockGraphicBufferConsumer.cpp",
- "mock/gui/MockGraphicBufferProducer.cpp",
"mock/MockDispSync.cpp",
"mock/MockEventControlThread.cpp",
"mock/MockEventThread.cpp",
@@ -63,13 +75,24 @@
"mock/MockNativeWindowSurface.cpp",
"mock/MockSurfaceInterceptor.cpp",
"mock/MockTimeStats.cpp",
+ "mock/MockFrameTracer.cpp",
"mock/system/window/MockNativeWindow.cpp",
],
static_libs: [
"libgmock",
"libcompositionengine",
"libcompositionengine_mocks",
+ "libgui_mocks",
+ "libperfetto_client_experimental",
"librenderengine_mocks",
+ "perfetto_trace_protos",
+ ],
+ shared_libs: [
+ "libprotoutil",
+ "libstatssocket",
+ "libsurfaceflinger",
+ "libtimestats",
+ "libtimestats_proto",
],
header_libs: [
"libsurfaceflinger_headers",
diff --git a/services/surfaceflinger/tests/unittests/CachingTest.cpp b/services/surfaceflinger/tests/unittests/CachingTest.cpp
index 74ce540..1b8c76d 100644
--- a/services/surfaceflinger/tests/unittests/CachingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CachingTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "CachingTest"
@@ -91,3 +95,6 @@
}
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 349dd3f..32d722e 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "CompositionTest"
@@ -31,21 +35,29 @@
#include <utils/String8.h>
#include "BufferQueueLayer.h"
-#include "ColorLayer.h"
+#include "EffectLayer.h"
#include "Layer.h"
-
-#include "TestableScheduler.h"
#include "TestableSurfaceFlinger.h"
#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/DisplayHardware/MockPowerAdvisor.h"
#include "mock/MockDispSync.h"
#include "mock/MockEventControlThread.h"
#include "mock/MockEventThread.h"
#include "mock/MockMessageQueue.h"
+#include "mock/MockTimeStats.h"
#include "mock/system/window/MockNativeWindow.h"
namespace android {
namespace {
+namespace hal = android::hardware::graphics::composer::hal;
+
+using hal::Error;
+using hal::IComposer;
+using hal::IComposerClient;
+using hal::PowerMode;
+using hal::Transform;
+
using testing::_;
using testing::AtLeast;
using testing::Between;
@@ -61,16 +73,11 @@
using testing::ReturnRef;
using testing::SetArgPointee;
-using android::Hwc2::Error;
-using android::Hwc2::IComposer;
-using android::Hwc2::IComposerClient;
-using android::Hwc2::Transform;
-
using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
using FakeDisplayDeviceInjector = TestableSurfaceFlinger::FakeDisplayDeviceInjector;
-constexpr hwc2_display_t HWC_DISPLAY = FakeHwcDisplayInjector::DEFAULT_HWC_DISPLAY_ID;
-constexpr hwc2_layer_t HWC_LAYER = 5000;
+constexpr hal::HWDisplayId HWC_DISPLAY = FakeHwcDisplayInjector::DEFAULT_HWC_DISPLAY_ID;
+constexpr hal::HWLayerId HWC_LAYER = 5000;
constexpr Transform DEFAULT_TRANSFORM = static_cast<Transform>(0);
constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{42};
@@ -95,16 +102,13 @@
mFlinger.mutableEventQueue().reset(mMessageQueue);
setupScheduler();
- EXPECT_CALL(*mPrimaryDispSync, computeNextRefresh(0)).WillRepeatedly(Return(0));
- EXPECT_CALL(*mPrimaryDispSync, getPeriod())
- .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
- EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime()).WillRepeatedly(Return(0));
EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
.WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_WIDTH), Return(0)));
EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
.WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_HEIGHT), Return(0)));
mFlinger.setupRenderEngine(std::unique_ptr<renderengine::RenderEngine>(mRenderEngine));
+ mFlinger.setupTimeStats(std::shared_ptr<TimeStats>(mTimeStats));
setupComposer(0);
}
@@ -116,8 +120,6 @@
void setupComposer(int virtualDisplayCount) {
mComposer = new Hwc2::mock::Composer();
- EXPECT_CALL(*mComposer, getCapabilities())
- .WillOnce(Return(std::vector<IComposer::Capability>()));
EXPECT_CALL(*mComposer, getMaxVirtualDisplayCount()).WillOnce(Return(virtualDisplayCount));
mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
@@ -125,25 +127,31 @@
}
void setupScheduler() {
- std::vector<scheduler::RefreshRateConfigs::InputConfig> configs{{/*hwcId=*/0, 16666667}};
- mFlinger.mutableRefreshRateConfigs() =
- std::make_unique<scheduler::RefreshRateConfigs>(/*refreshRateSwitching=*/false,
- configs,
- /*currentConfig=*/0);
- mFlinger.mutableRefreshRateStats() =
- std::make_unique<scheduler::RefreshRateStats>(*mFlinger.mutableRefreshRateConfigs(),
- *mFlinger.mutableTimeStats(),
- /*currentConfig=*/0,
- /*powerMode=*/HWC_POWER_MODE_OFF);
- mScheduler = new TestableScheduler(*mFlinger.mutableRefreshRateConfigs());
- mScheduler->mutableEventControlThread().reset(mEventControlThread);
- mScheduler->mutablePrimaryDispSync().reset(mPrimaryDispSync);
- EXPECT_CALL(*mEventThread.get(), registerDisplayEventConnection(_));
- sp<Scheduler::ConnectionHandle> connectionHandle =
- mScheduler->addConnection(std::move(mEventThread));
- mFlinger.mutableSfConnectionHandle() = std::move(connectionHandle);
+ auto eventThread = std::make_unique<mock::EventThread>();
+ auto sfEventThread = std::make_unique<mock::EventThread>();
- mFlinger.mutableScheduler().reset(mScheduler);
+ EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*eventThread, createEventConnection(_, _))
+ .WillOnce(Return(
+ new EventThreadConnection(eventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
+ .WillOnce(Return(
+ new EventThreadConnection(sfEventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ auto primaryDispSync = std::make_unique<mock::DispSync>();
+
+ EXPECT_CALL(*primaryDispSync, computeNextRefresh(0, _)).WillRepeatedly(Return(0));
+ EXPECT_CALL(*primaryDispSync, getPeriod())
+ .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
+ EXPECT_CALL(*primaryDispSync, expectedPresentTime(_)).WillRepeatedly(Return(0));
+
+ mFlinger.setupScheduler(std::move(primaryDispSync),
+ std::make_unique<mock::EventControlThread>(),
+ std::move(eventThread), std::move(sfEventThread));
}
void setupForceGeometryDirty() {
@@ -165,9 +173,9 @@
template <typename Case>
void captureScreenComposition();
- std::unordered_set<HWC2::Capability> mDefaultCapabilities = {HWC2::Capability::SidebandStream};
+ std::unordered_set<hal::Capability> mDefaultCapabilities = {hal::Capability::SIDEBAND_STREAM};
- TestableScheduler* mScheduler;
+ bool mDisplayOff = false;
TestableSurfaceFlinger mFlinger;
sp<DisplayDevice> mDisplay;
sp<DisplayDevice> mExternalDisplay;
@@ -178,13 +186,11 @@
sp<GraphicBuffer> mBuffer = new GraphicBuffer();
ANativeWindowBuffer* mNativeWindowBuffer = mBuffer->getNativeBuffer();
- std::unique_ptr<mock::EventThread> mEventThread = std::make_unique<mock::EventThread>();
- mock::EventControlThread* mEventControlThread = new mock::EventControlThread();
-
Hwc2::mock::Composer* mComposer = nullptr;
renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
+ mock::TimeStats* mTimeStats = new mock::TimeStats();
mock::MessageQueue* mMessageQueue = new mock::MessageQueue();
- mock::DispSync* mPrimaryDispSync = new mock::DispSync();
+ Hwc2::mock::PowerAdvisor mPowerAdvisor;
sp<Fence> mClientTargetAcquireFence = Fence::NO_FENCE;
@@ -225,6 +231,7 @@
const Rect sourceCrop(0, 0, DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT);
constexpr bool useIdentityTransform = true;
constexpr bool forSystem = true;
+ constexpr bool regionSampling = false;
DisplayRenderArea renderArea(mDisplay, sourceCrop, DEFAULT_DISPLAY_WIDTH,
DEFAULT_DISPLAY_HEIGHT, ui::Dataspace::V0_SRGB,
@@ -243,7 +250,7 @@
int fd = -1;
status_t result =
mFlinger.captureScreenImplLocked(renderArea, traverseLayers, mCaptureScreenBuffer.get(),
- useIdentityTransform, forSystem, &fd);
+ useIdentityTransform, forSystem, &fd, regionSampling);
if (fd >= 0) {
close(fd);
}
@@ -260,17 +267,13 @@
template <typename Derived>
struct BaseDisplayVariant {
static constexpr bool IS_SECURE = true;
- static constexpr int INIT_POWER_MODE = HWC_POWER_MODE_NORMAL;
+ static constexpr hal::PowerMode INIT_POWER_MODE = hal::PowerMode::ON;
static void setupPreconditions(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setPowerMode(HWC_DISPLAY,
- static_cast<Hwc2::IComposerClient::PowerMode>(
- Derived::INIT_POWER_MODE)))
+ EXPECT_CALL(*test->mComposer, setPowerMode(HWC_DISPLAY, Derived::INIT_POWER_MODE))
.WillOnce(Return(Error::NONE));
- FakeHwcDisplayInjector(DEFAULT_DISPLAY_ID, HWC2::DisplayType::Physical,
- true /* isPrimary */)
+ FakeHwcDisplayInjector(DEFAULT_DISPLAY_ID, hal::DisplayType::PHYSICAL, true /* isPrimary */)
.setCapabilities(&test->mDefaultCapabilities)
.setPowerMode(Derived::INIT_POWER_MODE)
.inject(&test->mFlinger, test->mComposer);
@@ -283,8 +286,28 @@
EXPECT_CALL(*test->mNativeWindow, perform(NATIVE_WINDOW_SET_BUFFERS_FORMAT)).Times(1);
EXPECT_CALL(*test->mNativeWindow, perform(NATIVE_WINDOW_API_CONNECT)).Times(1);
EXPECT_CALL(*test->mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64)).Times(1);
- test->mDisplay = FakeDisplayDeviceInjector(test->mFlinger, DEFAULT_DISPLAY_ID,
- false /* isVirtual */, true /* isPrimary */)
+
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs =
+ compositionengine::DisplayCreationArgsBuilder()
+ .setPhysical({DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setIsSecure(Derived::IS_SECURE)
+ .setLayerStackId(DEFAULT_LAYER_STACK)
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ auto compositionDisplay =
+ compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+
+ test->mDisplay = FakeDisplayDeviceInjector(test->mFlinger, compositionDisplay,
+ DisplayConnectionType::Internal, HWC_DISPLAY,
+ true /* isPrimary */)
.setDisplaySurface(test->mDisplaySurface)
.setNativeWindow(test->mNativeWindow)
.setSecure(Derived::IS_SECURE)
@@ -306,18 +329,12 @@
EXPECT_CALL(*test->mComposer,
setColorTransform(HWC_DISPLAY, _, Hwc2::ColorTransform::IDENTITY))
.Times(1);
- EXPECT_CALL(*test->mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _)).Times(1);
EXPECT_CALL(*test->mComposer, getDisplayRequests(HWC_DISPLAY, _, _, _)).Times(1);
EXPECT_CALL(*test->mComposer, acceptDisplayChanges(HWC_DISPLAY)).Times(1);
EXPECT_CALL(*test->mComposer, presentDisplay(HWC_DISPLAY, _)).Times(1);
EXPECT_CALL(*test->mComposer, getReleaseFences(HWC_DISPLAY, _, _)).Times(1);
EXPECT_CALL(*test->mRenderEngine, useNativeFenceSync()).WillRepeatedly(Return(true));
- // TODO: remove once we verify that we can just grab the fence from the
- // FramebufferSurface.
- EXPECT_CALL(*test->mRenderEngine, flush()).WillRepeatedly(Invoke([]() {
- return base::unique_fd();
- }));
EXPECT_CALL(*test->mDisplaySurface, onFrameCommitted()).Times(1);
EXPECT_CALL(*test->mDisplaySurface, advanceFrame()).Times(1);
@@ -329,17 +346,17 @@
template <typename Case>
static void setupCommonScreensCaptureCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillRepeatedly(
- [](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>&, ANativeWindowBuffer*,
- const bool, base::unique_fd&&, base::unique_fd*) -> status_t {
- EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.physicalDisplay);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.clip);
- return NO_ERROR;
- });
+ .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<const renderengine::LayerSettings*>&,
+ ANativeWindowBuffer*, const bool, base::unique_fd&&,
+ base::unique_fd*) -> status_t {
+ EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.physicalDisplay);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.clip);
+ return NO_ERROR;
+ });
}
static void setupNonEmptyFrameCompositionCallExpectations(CompositionTest* test) {
@@ -351,14 +368,24 @@
}
static void setupHwcCompositionCallExpectations(CompositionTest* test) {
+ EXPECT_CALL(*test->mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _)).Times(1);
+
EXPECT_CALL(*test->mDisplaySurface,
prepareFrame(compositionengine::DisplaySurface::COMPOSITION_HWC))
.Times(1);
}
+ static void setupHwcClientCompositionCallExpectations(CompositionTest* test) {
+ EXPECT_CALL(*test->mComposer, presentOrValidateDisplay(HWC_DISPLAY, _, _, _, _)).Times(1);
+ }
+
+ static void setupHwcForcedClientCompositionCallExpectations(CompositionTest* test) {
+ EXPECT_CALL(*test->mComposer, validateDisplay(HWC_DISPLAY, _, _)).Times(1);
+ }
+
static void setupRECompositionCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mDisplaySurface,
- prepareFrame(compositionengine::DisplaySurface::COMPOSITION_GLES))
+ prepareFrame(compositionengine::DisplaySurface::COMPOSITION_GPU))
.Times(1);
EXPECT_CALL(*test->mDisplaySurface, getClientTargetAcquireFence())
.WillRepeatedly(ReturnRef(test->mClientTargetAcquireFence));
@@ -368,18 +395,18 @@
.WillOnce(DoAll(SetArgPointee<0>(test->mNativeWindowBuffer), SetArgPointee<1>(-1),
Return(0)));
EXPECT_CALL(*test->mRenderEngine, drawLayers)
- .WillRepeatedly(
- [](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>&, ANativeWindowBuffer*,
- const bool, base::unique_fd&&, base::unique_fd*) -> status_t {
- EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.physicalDisplay);
- EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
- displaySettings.clip);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, displaySettings.outputDataspace);
- return NO_ERROR;
- });
+ .WillRepeatedly([](const renderengine::DisplaySettings& displaySettings,
+ const std::vector<const renderengine::LayerSettings*>&,
+ ANativeWindowBuffer*, const bool, base::unique_fd&&,
+ base::unique_fd*) -> status_t {
+ EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.physicalDisplay);
+ EXPECT_EQ(Rect(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ displaySettings.clip);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, displaySettings.outputDataspace);
+ return NO_ERROR;
+ });
}
template <typename Case>
@@ -410,7 +437,7 @@
};
struct PoweredOffDisplaySetupVariant : public BaseDisplayVariant<PoweredOffDisplaySetupVariant> {
- static constexpr int INIT_POWER_MODE = HWC_POWER_MODE_OFF;
+ static constexpr hal::PowerMode INIT_POWER_MODE = hal::PowerMode::OFF;
template <typename Case>
static void setupPreconditionCallExpectations(CompositionTest*) {}
@@ -429,6 +456,8 @@
}
static void setupHwcCompositionCallExpectations(CompositionTest*) {}
+ static void setupHwcClientCompositionCallExpectations(CompositionTest*) {}
+ static void setupHwcForcedClientCompositionCallExpectations(CompositionTest*) {}
static void setupRECompositionCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, useNativeFenceSync()).WillRepeatedly(Return(true));
@@ -513,11 +542,11 @@
EXPECT_CALL(*test->mMessageQueue, invalidate()).Times(1);
enqueueBuffer(test, layer);
- Mock::VerifyAndClear(test->mMessageQueue);
+ Mock::VerifyAndClearExpectations(test->mMessageQueue);
EXPECT_CALL(*test->mRenderEngine, useNativeFenceSync()).WillRepeatedly(Return(true));
bool ignoredRecomputeVisibleRegions;
- layer->latchBuffer(ignoredRecomputeVisibleRegions, 0);
+ layer->latchBuffer(ignoredRecomputeVisibleRegions, 0, 0);
Mock::VerifyAndClear(test->mRenderEngine);
}
@@ -532,69 +561,85 @@
}
static void setupHwcSetGeometryCallExpectations(CompositionTest* test) {
- // TODO: Coverage of other values
- EXPECT_CALL(*test->mComposer,
- setLayerBlendMode(HWC_DISPLAY, HWC_LAYER, LayerProperties::BLENDMODE))
- .Times(1);
- // TODO: Coverage of other values for origin
- EXPECT_CALL(*test->mComposer,
- setLayerDisplayFrame(HWC_DISPLAY, HWC_LAYER,
- IComposerClient::Rect({0, 0, LayerProperties::WIDTH,
- LayerProperties::HEIGHT})))
- .Times(1);
- EXPECT_CALL(*test->mComposer,
- setLayerPlaneAlpha(HWC_DISPLAY, HWC_LAYER, LayerProperties::COLOR[3]))
- .Times(1);
- // TODO: Coverage of other values
- EXPECT_CALL(*test->mComposer, setLayerZOrder(HWC_DISPLAY, HWC_LAYER, 0u)).Times(1);
- // TODO: Coverage of other values
- EXPECT_CALL(*test->mComposer, setLayerInfo(HWC_DISPLAY, HWC_LAYER, 0u, 0u)).Times(1);
+ if (!test->mDisplayOff) {
+ // TODO: Coverage of other values
+ EXPECT_CALL(*test->mComposer,
+ setLayerBlendMode(HWC_DISPLAY, HWC_LAYER, LayerProperties::BLENDMODE))
+ .Times(1);
+ // TODO: Coverage of other values for origin
+ EXPECT_CALL(*test->mComposer,
+ setLayerDisplayFrame(HWC_DISPLAY, HWC_LAYER,
+ IComposerClient::Rect({0, 0, LayerProperties::WIDTH,
+ LayerProperties::HEIGHT})))
+ .Times(1);
+ EXPECT_CALL(*test->mComposer,
+ setLayerPlaneAlpha(HWC_DISPLAY, HWC_LAYER, LayerProperties::COLOR[3]))
+ .Times(1);
+ // TODO: Coverage of other values
+ EXPECT_CALL(*test->mComposer, setLayerZOrder(HWC_DISPLAY, HWC_LAYER, 0u)).Times(1);
+ // TODO: Coverage of other values
+ EXPECT_CALL(*test->mComposer, setLayerInfo(HWC_DISPLAY, HWC_LAYER, 0u, 0u)).Times(1);
- // These expectations retire on saturation as the code path these
- // expectations are for appears to make an extra call to them.
- // TODO: Investigate this extra call
- EXPECT_CALL(*test->mComposer, setLayerTransform(HWC_DISPLAY, HWC_LAYER, DEFAULT_TRANSFORM))
- .Times(AtLeast(1))
- .RetiresOnSaturation();
+ // These expectations retire on saturation as the code path these
+ // expectations are for appears to make an extra call to them.
+ // TODO: Investigate this extra call
+ EXPECT_CALL(*test->mComposer,
+ setLayerTransform(HWC_DISPLAY, HWC_LAYER, DEFAULT_TRANSFORM))
+ .Times(AtLeast(1))
+ .RetiresOnSaturation();
+ }
}
static void setupHwcSetSourceCropBufferCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setLayerSourceCrop(HWC_DISPLAY, HWC_LAYER,
- IComposerClient::FRect({0.f, 0.f, LayerProperties::WIDTH,
- LayerProperties::HEIGHT})))
- .Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer,
+ setLayerSourceCrop(HWC_DISPLAY, HWC_LAYER,
+ IComposerClient::FRect({0.f, 0.f, LayerProperties::WIDTH,
+ LayerProperties::HEIGHT})))
+ .Times(1);
+ }
}
static void setupHwcSetSourceCropColorCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setLayerSourceCrop(HWC_DISPLAY, HWC_LAYER,
- IComposerClient::FRect({0.f, 0.f, 0.f, 0.f})))
- .Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer,
+ setLayerSourceCrop(HWC_DISPLAY, HWC_LAYER,
+ IComposerClient::FRect({0.f, 0.f, 0.f, 0.f})))
+ .Times(1);
+ }
}
static void setupHwcSetPerFrameCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setLayerVisibleRegion(HWC_DISPLAY, HWC_LAYER,
- std::vector<IComposerClient::Rect>({IComposerClient::Rect(
- {0, 0, LayerProperties::WIDTH,
- LayerProperties::HEIGHT})})))
- .Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer,
+ setLayerVisibleRegion(HWC_DISPLAY, HWC_LAYER,
+ std::vector<IComposerClient::Rect>(
+ {IComposerClient::Rect(
+ {0, 0, LayerProperties::WIDTH,
+ LayerProperties::HEIGHT})})))
+ .Times(1);
+ }
}
static void setupHwcSetPerFrameColorCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer, setLayerSurfaceDamage(HWC_DISPLAY, HWC_LAYER, _)).Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer, setLayerSurfaceDamage(HWC_DISPLAY, HWC_LAYER, _))
+ .Times(1);
- // TODO: use COLOR
- EXPECT_CALL(*test->mComposer,
- setLayerColor(HWC_DISPLAY, HWC_LAYER,
- IComposerClient::Color({0xff, 0xff, 0xff, 0xff})))
- .Times(1);
+ // TODO: use COLOR
+ EXPECT_CALL(*test->mComposer,
+ setLayerColor(HWC_DISPLAY, HWC_LAYER,
+ IComposerClient::Color({0xff, 0xff, 0xff, 0xff})))
+ .Times(1);
+ }
}
static void setupHwcSetPerFrameBufferCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer, setLayerSurfaceDamage(HWC_DISPLAY, HWC_LAYER, _)).Times(1);
- EXPECT_CALL(*test->mComposer, setLayerBuffer(HWC_DISPLAY, HWC_LAYER, _, _, _)).Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer, setLayerSurfaceDamage(HWC_DISPLAY, HWC_LAYER, _))
+ .Times(1);
+ EXPECT_CALL(*test->mComposer, setLayerBuffer(HWC_DISPLAY, HWC_LAYER, _, _, _)).Times(1);
+ }
setupBufferLayerPostFrameCallExpectations(test);
}
@@ -602,7 +647,7 @@
static void setupREBufferCompositionCommonCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillOnce([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>& layerSettings,
+ const std::vector<const renderengine::LayerSettings*>& layerSettings,
ANativeWindowBuffer*, const bool, base::unique_fd&&,
base::unique_fd*) -> status_t {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
@@ -612,16 +657,22 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so gtet the back layer.
- renderengine::LayerSettings layer = layerSettings.back();
- EXPECT_THAT(layer.source.buffer.buffer, Not(IsNull()));
- EXPECT_THAT(layer.source.buffer.fence, Not(IsNull()));
- EXPECT_EQ(DEFAULT_TEXTURE_ID, layer.source.buffer.textureName);
- EXPECT_EQ(false, layer.source.buffer.isY410BT2020);
- EXPECT_EQ(true, layer.source.buffer.usePremultipliedAlpha);
- EXPECT_EQ(false, layer.source.buffer.isOpaque);
- EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
- EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
+ if (layerSettings.empty()) {
+ ADD_FAILURE() << "layerSettings was not expected to be empty in "
+ "setupREBufferCompositionCommonCallExpectations "
+ "verification lambda";
+ return NO_ERROR;
+ }
+ const renderengine::LayerSettings* layer = layerSettings.back();
+ EXPECT_THAT(layer->source.buffer.buffer, Not(IsNull()));
+ EXPECT_THAT(layer->source.buffer.fence, Not(IsNull()));
+ EXPECT_EQ(DEFAULT_TEXTURE_ID, layer->source.buffer.textureName);
+ EXPECT_EQ(false, layer->source.buffer.isY410BT2020);
+ EXPECT_EQ(true, layer->source.buffer.usePremultipliedAlpha);
+ EXPECT_EQ(false, layer->source.buffer.isOpaque);
+ EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
+ EXPECT_EQ(LayerProperties::COLOR[3], layer->alpha);
return NO_ERROR;
});
}
@@ -645,7 +696,7 @@
static void setupREColorCompositionCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillOnce([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>& layerSettings,
+ const std::vector<const renderengine::LayerSettings*>& layerSettings,
ANativeWindowBuffer*, const bool, base::unique_fd&&,
base::unique_fd*) -> status_t {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
@@ -655,14 +706,20 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so get the back layer.
- renderengine::LayerSettings layer = layerSettings.back();
- EXPECT_THAT(layer.source.buffer.buffer, IsNull());
+ if (layerSettings.empty()) {
+ ADD_FAILURE()
+ << "layerSettings was not expected to be empty in "
+ "setupREColorCompositionCallExpectations verification lambda";
+ return NO_ERROR;
+ }
+ const renderengine::LayerSettings* layer = layerSettings.back();
+ EXPECT_THAT(layer->source.buffer.buffer, IsNull());
EXPECT_EQ(half3(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
LayerProperties::COLOR[2]),
- layer.source.solidColor);
- EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
- EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
+ layer->source.solidColor);
+ EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
+ EXPECT_EQ(LayerProperties::COLOR[3], layer->alpha);
return NO_ERROR;
});
}
@@ -674,7 +731,9 @@
struct DefaultLayerProperties : public BaseLayerProperties<DefaultLayerProperties> {};
-struct ColorLayerProperties : public BaseLayerProperties<ColorLayerProperties> {};
+struct EffectLayerProperties : public BaseLayerProperties<EffectLayerProperties> {
+ static constexpr IComposerClient::BlendMode BLENDMODE = IComposerClient::BlendMode::NONE;
+};
struct SidebandLayerProperties : public BaseLayerProperties<SidebandLayerProperties> {
using Base = BaseLayerProperties<SidebandLayerProperties>;
@@ -715,7 +774,7 @@
static void setupInsecureREBufferCompositionCommonCallExpectations(CompositionTest* test) {
EXPECT_CALL(*test->mRenderEngine, drawLayers)
.WillOnce([](const renderengine::DisplaySettings& displaySettings,
- const std::vector<renderengine::LayerSettings>& layerSettings,
+ const std::vector<const renderengine::LayerSettings*>& layerSettings,
ANativeWindowBuffer*, const bool, base::unique_fd&&,
base::unique_fd*) -> status_t {
EXPECT_EQ(DEFAULT_DISPLAY_MAX_LUMINANCE, displaySettings.maxLuminance);
@@ -725,12 +784,18 @@
displaySettings.clip);
// screen capture adds an additional color layer as an alpha
// prefill, so get the back layer.
- renderengine::LayerSettings layer = layerSettings.back();
- EXPECT_THAT(layer.source.buffer.buffer, IsNull());
- EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer.source.solidColor);
- EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
- EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
- EXPECT_EQ(1.0f, layer.alpha);
+ if (layerSettings.empty()) {
+ ADD_FAILURE() << "layerSettings was not expected to be empty in "
+ "setupInsecureREBufferCompositionCommonCallExpectations "
+ "verification lambda";
+ return NO_ERROR;
+ }
+ const renderengine::LayerSettings* layer = layerSettings.back();
+ EXPECT_THAT(layer->source.buffer.buffer, IsNull());
+ EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer->source.solidColor);
+ EXPECT_EQ(0.0, layer->geometry.roundedCornersRadius);
+ EXPECT_EQ(ui::Dataspace::UNKNOWN, layer->sourceDataspace);
+ EXPECT_EQ(1.0f, layer->alpha);
return NO_ERROR;
});
}
@@ -769,13 +834,16 @@
struct BaseLayerVariant {
template <typename L, typename F>
static sp<L> createLayerWithFactory(CompositionTest* test, F factory) {
- EXPECT_CALL(*test->mMessageQueue, postMessage(_, 0)).Times(0);
+ EXPECT_CALL(*test->mMessageQueue, postMessage(_)).Times(0);
sp<L> layer = factory();
+ // Layer should be registered with scheduler.
+ EXPECT_EQ(1, test->mFlinger.scheduler()->layerHistorySize());
+
Mock::VerifyAndClear(test->mComposer);
Mock::VerifyAndClear(test->mRenderEngine);
- Mock::VerifyAndClear(test->mMessageQueue);
+ Mock::VerifyAndClearExpectations(test->mMessageQueue);
auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
layerDrawingState.layerStack = DEFAULT_LAYER_STACK;
@@ -783,8 +851,7 @@
layerDrawingState.active.h = 100;
layerDrawingState.color = half4(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
LayerProperties::COLOR[2], LayerProperties::COLOR[3]);
- layer->computeBounds(FloatRect(0, 0, 100, 100), ui::Transform());
- layer->setVisibleRegion(Region(Rect(0, 0, 100, 100)));
+ layer->computeBounds(FloatRect(0, 0, 100, 100), ui::Transform(), 0.f /* shadowRadius */);
return layer;
}
@@ -793,19 +860,13 @@
EXPECT_CALL(*test->mComposer, createLayer(HWC_DISPLAY, _))
.WillOnce(DoAll(SetArgPointee<1>(HWC_LAYER), Return(Error::NONE)));
- std::vector<std::unique_ptr<compositionengine::OutputLayer>> outputLayers;
- outputLayers.emplace_back(test->mDisplay->getCompositionDisplay()
- ->getOrCreateOutputLayer(DEFAULT_DISPLAY_ID,
- layer->getCompositionLayer(),
- layer));
-
- test->mDisplay->getCompositionDisplay()->setOutputLayersOrderedByZ(std::move(outputLayers));
+ auto outputLayer = test->mDisplay->getCompositionDisplay()->injectOutputLayerForTest(
+ layer->getCompositionEngineLayerFE());
+ outputLayer->editState().visibleRegion = Region(Rect(0, 0, 100, 100));
+ outputLayer->editState().outputSpaceVisibleRegion = Region(Rect(0, 0, 100, 100));
Mock::VerifyAndClear(test->mComposer);
- Vector<sp<Layer>> layers;
- layers.add(layer);
- test->mDisplay->setVisibleLayersSortedByZ(layers);
test->mFlinger.mutableDrawingState().layersSortedByZ.add(layer);
}
@@ -813,23 +874,26 @@
EXPECT_CALL(*test->mComposer, destroyLayer(HWC_DISPLAY, HWC_LAYER))
.WillOnce(Return(Error::NONE));
- test->mDisplay->getCompositionDisplay()->setOutputLayersOrderedByZ(
- std::vector<std::unique_ptr<compositionengine::OutputLayer>>());
+ test->mDisplay->getCompositionDisplay()->clearOutputLayers();
test->mFlinger.mutableDrawingState().layersSortedByZ.clear();
+
+ // Layer should be unregistered with scheduler.
+ test->mFlinger.onMessageReceived(MessageQueue::INVALIDATE);
+ EXPECT_EQ(0, test->mFlinger.scheduler()->layerHistorySize());
}
};
template <typename LayerProperties>
-struct ColorLayerVariant : public BaseLayerVariant<LayerProperties> {
+struct EffectLayerVariant : public BaseLayerVariant<LayerProperties> {
using Base = BaseLayerVariant<LayerProperties>;
- using FlingerLayerType = sp<ColorLayer>;
+ using FlingerLayerType = sp<EffectLayer>;
static FlingerLayerType createLayer(CompositionTest* test) {
- FlingerLayerType layer = Base::template createLayerWithFactory<ColorLayer>(test, [test]() {
- return new ColorLayer(LayerCreationArgs(test->mFlinger.mFlinger.get(), sp<Client>(),
- String8("test-layer"), LayerProperties::WIDTH,
- LayerProperties::HEIGHT,
- LayerProperties::LAYER_FLAGS, LayerMetadata()));
+ FlingerLayerType layer = Base::template createLayerWithFactory<EffectLayer>(test, [test]() {
+ return new EffectLayer(
+ LayerCreationArgs(test->mFlinger.mFlinger.get(), sp<Client>(), "test-layer",
+ LayerProperties::WIDTH, LayerProperties::HEIGHT,
+ LayerProperties::LAYER_FLAGS, LayerMetadata()));
});
auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
@@ -866,11 +930,12 @@
FlingerLayerType layer =
Base::template createLayerWithFactory<BufferQueueLayer>(test, [test]() {
- return new BufferQueueLayer(
- LayerCreationArgs(test->mFlinger.mFlinger.get(), sp<Client>(),
- String8("test-layer"), LayerProperties::WIDTH,
- LayerProperties::HEIGHT,
- LayerProperties::LAYER_FLAGS, LayerMetadata()));
+ sp<Client> client;
+ LayerCreationArgs args(test->mFlinger.mFlinger.get(), client, "test-layer",
+ LayerProperties::WIDTH, LayerProperties::HEIGHT,
+ LayerProperties::LAYER_FLAGS, LayerMetadata());
+ args.textureName = test->mFlinger.mutableTexturePool().back();
+ return new BufferQueueLayer(args);
});
LayerProperties::setupLayerState(test, layer);
@@ -879,7 +944,7 @@
}
static void cleanupInjectedLayers(CompositionTest* test) {
- EXPECT_CALL(*test->mMessageQueue, postMessage(_, 0)).Times(1);
+ EXPECT_CALL(*test->mMessageQueue, postMessage(_)).Times(1);
Base::cleanupInjectedLayers(test);
}
@@ -924,12 +989,14 @@
template <IComposerClient::Composition CompositionType>
struct KeepCompositionTypeVariant {
- static constexpr HWC2::Composition TYPE = static_cast<HWC2::Composition>(CompositionType);
+ static constexpr hal::Composition TYPE = CompositionType;
static void setupHwcSetCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setLayerCompositionType(HWC_DISPLAY, HWC_LAYER, CompositionType))
- .Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer,
+ setLayerCompositionType(HWC_DISPLAY, HWC_LAYER, CompositionType))
+ .Times(1);
+ }
}
static void setupHwcGetCallExpectations(CompositionTest* test) {
@@ -940,12 +1007,14 @@
template <IComposerClient::Composition InitialCompositionType,
IComposerClient::Composition FinalCompositionType>
struct ChangeCompositionTypeVariant {
- static constexpr HWC2::Composition TYPE = static_cast<HWC2::Composition>(FinalCompositionType);
+ static constexpr hal::Composition TYPE = FinalCompositionType;
static void setupHwcSetCallExpectations(CompositionTest* test) {
- EXPECT_CALL(*test->mComposer,
- setLayerCompositionType(HWC_DISPLAY, HWC_LAYER, InitialCompositionType))
- .Times(1);
+ if (!test->mDisplayOff) {
+ EXPECT_CALL(*test->mComposer,
+ setLayerCompositionType(HWC_DISPLAY, HWC_LAYER, InitialCompositionType))
+ .Times(1);
+ }
}
static void setupHwcGetCallExpectations(CompositionTest* test) {
@@ -996,14 +1065,46 @@
template <typename Case>
static void setupCallExpectations(CompositionTest* test) {
Case::Display::setupNonEmptyFrameCompositionCallExpectations(test);
+ Case::Display::setupHwcClientCompositionCallExpectations(test);
Case::Display::setupRECompositionCallExpectations(test);
Case::Display::template setupRELayerCompositionCallExpectations<Case>(test);
}
};
-struct ForcedClientCompositionResultVariant : public RECompositionResultVariant {
+struct ForcedClientCompositionResultVariant : public CompositionResultBaseVariant {
static void setupLayerState(CompositionTest* test, sp<Layer> layer) {
- layer->forceClientComposition(test->mDisplay);
+ const auto outputLayer =
+ TestableSurfaceFlinger::findOutputLayerForDisplay(layer, test->mDisplay);
+ LOG_FATAL_IF(!outputLayer);
+ outputLayer->editState().forceClientComposition = true;
+ }
+
+ template <typename Case>
+ static void setupCallExpectations(CompositionTest* test) {
+ Case::Display::setupNonEmptyFrameCompositionCallExpectations(test);
+ Case::Display::setupHwcForcedClientCompositionCallExpectations(test);
+ Case::Display::setupRECompositionCallExpectations(test);
+ Case::Display::template setupRELayerCompositionCallExpectations<Case>(test);
+ }
+
+ template <typename Case>
+ static void setupCallExpectationsForDirtyGeometry(CompositionTest*) {}
+
+ template <typename Case>
+ static void setupCallExpectationsForDirtyFrame(CompositionTest*) {}
+};
+
+struct ForcedClientCompositionViaDebugOptionResultVariant : public CompositionResultBaseVariant {
+ static void setupLayerState(CompositionTest* test, sp<Layer>) {
+ test->mFlinger.mutableDebugDisableHWC() = true;
+ }
+
+ template <typename Case>
+ static void setupCallExpectations(CompositionTest* test) {
+ Case::Display::setupNonEmptyFrameCompositionCallExpectations(test);
+ Case::Display::setupHwcForcedClientCompositionCallExpectations(test);
+ Case::Display::setupRECompositionCallExpectations(test);
+ Case::Display::template setupRELayerCompositionCallExpectations<Case>(test);
}
template <typename Case>
@@ -1080,11 +1181,11 @@
static void cleanup(CompositionTest* test) {
Layer::cleanupInjectedLayers(test);
- for (auto& hwcDisplay : test->mFlinger.mFakeHwcDisplays) {
- hwcDisplay->mutableLayers().clear();
+ for (auto& displayData : test->mFlinger.mutableHwcDisplayData()) {
+ static_cast<TestableSurfaceFlinger::HWC2Display*>(displayData.second.hwcDisplay.get())
+ ->mutableLayers()
+ .clear();
}
-
- test->mDisplay->setVisibleLayersSortedByZ(Vector<sp<android::Layer>>());
}
};
@@ -1146,31 +1247,31 @@
* Single-color layers
*/
-TEST_F(CompositionTest, HWCComposedColorLayerWithDirtyGeometry) {
+TEST_F(CompositionTest, HWCComposedEffectLayerWithDirtyGeometry) {
displayRefreshCompositionDirtyGeometry<
- CompositionCase<DefaultDisplaySetupVariant, ColorLayerVariant<ColorLayerProperties>,
+ CompositionCase<DefaultDisplaySetupVariant, EffectLayerVariant<EffectLayerProperties>,
KeepCompositionTypeVariant<IComposerClient::Composition::SOLID_COLOR>,
HwcCompositionResultVariant>>();
}
-TEST_F(CompositionTest, HWCComposedColorLayerWithDirtyFrame) {
+TEST_F(CompositionTest, HWCComposedEffectLayerWithDirtyFrame) {
displayRefreshCompositionDirtyFrame<
- CompositionCase<DefaultDisplaySetupVariant, ColorLayerVariant<ColorLayerProperties>,
+ CompositionCase<DefaultDisplaySetupVariant, EffectLayerVariant<EffectLayerProperties>,
KeepCompositionTypeVariant<IComposerClient::Composition::SOLID_COLOR>,
HwcCompositionResultVariant>>();
}
-TEST_F(CompositionTest, REComposedColorLayer) {
+TEST_F(CompositionTest, REComposedEffectLayer) {
displayRefreshCompositionDirtyFrame<
- CompositionCase<DefaultDisplaySetupVariant, ColorLayerVariant<ColorLayerProperties>,
+ CompositionCase<DefaultDisplaySetupVariant, EffectLayerVariant<EffectLayerProperties>,
ChangeCompositionTypeVariant<IComposerClient::Composition::SOLID_COLOR,
IComposerClient::Composition::CLIENT>,
RECompositionResultVariant>>();
}
-TEST_F(CompositionTest, captureScreenColorLayer) {
+TEST_F(CompositionTest, captureScreenEffectLayer) {
captureScreenComposition<
- CompositionCase<DefaultDisplaySetupVariant, ColorLayerVariant<ColorLayerProperties>,
+ CompositionCase<DefaultDisplaySetupVariant, EffectLayerVariant<EffectLayerProperties>,
NoCompositionTypeVariant, REScreenshotResultVariant>>();
}
@@ -1299,6 +1400,7 @@
*/
TEST_F(CompositionTest, displayOffHWCComposedNormalBufferLayerWithDirtyGeometry) {
+ mDisplayOff = true;
displayRefreshCompositionDirtyGeometry<CompositionCase<
PoweredOffDisplaySetupVariant, BufferLayerVariant<DefaultLayerProperties>,
KeepCompositionTypeVariant<IComposerClient::Composition::DEVICE>,
@@ -1306,6 +1408,7 @@
}
TEST_F(CompositionTest, displayOffHWCComposedNormalBufferLayerWithDirtyFrame) {
+ mDisplayOff = true;
displayRefreshCompositionDirtyFrame<CompositionCase<
PoweredOffDisplaySetupVariant, BufferLayerVariant<DefaultLayerProperties>,
KeepCompositionTypeVariant<IComposerClient::Composition::DEVICE>,
@@ -1313,6 +1416,7 @@
}
TEST_F(CompositionTest, displayOffREComposedNormalBufferLayer) {
+ mDisplayOff = true;
displayRefreshCompositionDirtyFrame<CompositionCase<
PoweredOffDisplaySetupVariant, BufferLayerVariant<DefaultLayerProperties>,
ChangeCompositionTypeVariant<IComposerClient::Composition::DEVICE,
@@ -1326,5 +1430,26 @@
NoCompositionTypeVariant, REScreenshotResultVariant>>();
}
+/* ------------------------------------------------------------------------
+ * Client composition forced through debug/developer settings
+ */
+
+TEST_F(CompositionTest, DebugOptionForcingClientCompositionOfBufferLayerWithDirtyGeometry) {
+ displayRefreshCompositionDirtyGeometry<
+ CompositionCase<DefaultDisplaySetupVariant, BufferLayerVariant<DefaultLayerProperties>,
+ KeepCompositionTypeVariant<IComposerClient::Composition::CLIENT>,
+ ForcedClientCompositionViaDebugOptionResultVariant>>();
+}
+
+TEST_F(CompositionTest, DebugOptionForcingClientCompositionOfBufferLayerWithDirtyFrame) {
+ displayRefreshCompositionDirtyFrame<
+ CompositionCase<DefaultDisplaySetupVariant, BufferLayerVariant<DefaultLayerProperties>,
+ KeepCompositionTypeVariant<IComposerClient::Composition::CLIENT>,
+ ForcedClientCompositionViaDebugOptionResultVariant>>();
+}
+
} // namespace
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
index 0aa8cf5..afebc40 100644
--- a/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DispSyncSourceTest.cpp
@@ -43,7 +43,7 @@
void createDispSync();
void createDispSyncSource();
- void onVSyncEvent(nsecs_t when) override;
+ void onVSyncEvent(nsecs_t when, nsecs_t expectedVSyncTimestamp) override;
std::unique_ptr<mock::DispSync> mDispSync;
std::unique_ptr<DispSyncSource> mDispSyncSource;
@@ -51,7 +51,6 @@
AsyncCallRecorder<void (*)(nsecs_t)> mVSyncEventCallRecorder;
static constexpr std::chrono::nanoseconds mPhaseOffset = 6ms;
- static constexpr std::chrono::nanoseconds mOffsetThresholdForNextVsync = 16ms;
static constexpr int mIterations = 100;
};
@@ -67,7 +66,7 @@
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
-void DispSyncSourceTest::onVSyncEvent(nsecs_t when) {
+void DispSyncSourceTest::onVSyncEvent(nsecs_t when, nsecs_t /*expectedVSyncTimestamp*/) {
ALOGD("onVSyncEvent: %" PRId64, when);
mVSyncEventCallRecorder.recordCall(when);
@@ -79,8 +78,7 @@
void DispSyncSourceTest::createDispSyncSource() {
createDispSync();
- mDispSyncSource = std::make_unique<DispSyncSource>(mDispSync.get(), mPhaseOffset.count(),
- mOffsetThresholdForNextVsync.count(), true,
+ mDispSyncSource = std::make_unique<DispSyncSource>(mDispSync.get(), mPhaseOffset.count(), true,
"DispSyncSourceTest");
mDispSyncSource->setCallback(this);
}
diff --git a/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp b/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp
index 55995d0..2a0e913 100644
--- a/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayIdentificationTest.cpp
@@ -14,6 +14,9 @@
* limitations under the License.
*/
+#include <functional>
+#include <string_view>
+
#include <gmock/gmock.h>
#include <gtest/gtest.h>
@@ -61,11 +64,73 @@
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"
"\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xc6";
+const unsigned char kPanasonicTvEdid[] =
+ "\x00\xff\xff\xff\xff\xff\xff\x00\x34\xa9\x96\xa2\x01\x01\x01"
+ "\x01\x00\x1d\x01\x03\x80\x80\x48\x78\x0a\xda\xff\xa3\x58\x4a"
+ "\xa2\x29\x17\x49\x4b\x20\x08\x00\x31\x40\x61\x40\x01\x01\x01"
+ "\x01\x01\x01\x01\x01\x01\x01\x01\x01\x08\xe8\x00\x30\xf2\x70"
+ "\x5a\x80\xb0\x58\x8a\x00\xba\x88\x21\x00\x00\x1e\x02\x3a\x80"
+ "\x18\x71\x38\x2d\x40\x58\x2c\x45\x00\xba\x88\x21\x00\x00\x1e"
+ "\x00\x00\x00\xfc\x00\x50\x61\x6e\x61\x73\x6f\x6e\x69\x63\x2d"
+ "\x54\x56\x0a\x00\x00\x00\xfd\x00\x17\x3d\x0f\x88\x3c\x00\x0a"
+ "\x20\x20\x20\x20\x20\x20\x01\x1d\x02\x03\x6b\xf0\x57\x61\x60"
+ "\x10\x1f\x66\x65\x05\x14\x20\x21\x22\x04\x13\x03\x12\x07\x16"
+ "\x5d\x5e\x5f\x62\x63\x64\x2c\x0d\x07\x01\x15\x07\x50\x57\x07"
+ "\x01\x67\x04\x03\x83\x0f\x00\x00\x6e\x03\x0c\x00\x20\x00\x38"
+ "\x3c\x2f\x08\x80\x01\x02\x03\x04\x67\xd8\x5d\xc4\x01\x78\x80"
+ "\x03\xe2\x00\x4b\xe3\x05\xff\x01\xe2\x0f\x33\xe3\x06\x0f\x01"
+ "\xe5\x01\x8b\x84\x90\x01\xeb\x01\x46\xd0\x00\x44\x03\x70\x80"
+ "\x5e\x75\x94\xe6\x11\x46\xd0\x00\x70\x00\x66\x21\x56\xaa\x51"
+ "\x00\x1e\x30\x46\x8f\x33\x00\xba\x88\x21\x00\x00\x1e\x00\x00"
+ "\xc8";
+
+const unsigned char kHisenseTvEdid[] =
+ "\x00\xff\xff\xff\xff\xff\xff\x00\x20\xa3\x00\x00\x00\x00\x00"
+ "\x00\x12\x1d\x01\x03\x80\x00\x00\x78\x0a\xd7\xa5\xa2\x59\x4a"
+ "\x96\x24\x14\x50\x54\xa3\x08\x00\xd1\xc0\xb3\x00\x81\x00\x81"
+ "\x80\x81\x40\x81\xc0\x01\x01\x01\x01\x02\x3a\x80\x18\x71\x38"
+ "\x2d\x40\x58\x2c\x45\x00\x3f\x43\x21\x00\x00\x1a\x02\x3a\x80"
+ "\x18\x71\x38\x2d\x40\x58\x2c\x45\x00\x3f\x43\x21\x00\x00\x1a"
+ "\x00\x00\x00\xfd\x00\x1e\x4c\x1e\x5a\x1e\x00\x0a\x20\x20\x20"
+ "\x20\x20\x20\x00\x00\x00\xfc\x00\x48\x69\x73\x65\x6e\x73\x65"
+ "\x0a\x20\x20\x20\x20\x20\x01\x47\x02\x03\x2d\x71\x50\x90\x05"
+ "\x04\x03\x07\x02\x06\x01\x1f\x14\x13\x12\x16\x11\x15\x20\x2c"
+ "\x09\x07\x03\x15\x07\x50\x57\x07\x00\x39\x07\xbb\x66\x03\x0c"
+ "\x00\x12\x34\x00\x83\x01\x00\x00\x01\x1d\x00\x72\x51\xd0\x1e"
+ "\x20\x6e\x28\x55\x00\xc4\x8e\x21\x00\x00\x1e\x01\x1d\x80\x18"
+ "\x71\x1c\x16\x20\x58\x2c\x25\x00\xc4\x8e\x21\x00\x00\x9e\x8c"
+ "\x0a\xd0\x8a\x20\xe0\x2d\x10\x10\x3e\x96\x00\x13\x8e\x21\x00"
+ "\x00\x18\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"
+ "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"
+ "\x07";
+
+const unsigned char kCtlDisplayEdid[] =
+ "\x00\xff\xff\xff\xff\xff\xff\x00\x0e\x8c\x9d\x24\x00\x00\x00\x00"
+ "\xff\x17\x01\x04\xa5\x34\x1d\x78\x3a\xa7\x25\xa4\x57\x51\xa0\x26"
+ "\x10\x50\x54\xbf\xef\x80\xb3\x00\xa9\x40\x95\x00\x81\x40\x81\x80"
+ "\x95\x0f\x71\x4f\x90\x40\x02\x3a\x80\x18\x71\x38\x2d\x40\x58\x2c"
+ "\x45\x00\x09\x25\x21\x00\x00\x1e\x66\x21\x50\xb0\x51\x00\x1b\x30"
+ "\x40\x70\x36\x00\x09\x25\x21\x00\x00\x1e\x00\x00\x00\xfd\x00\x31"
+ "\x4c\x1e\x52\x14\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xfc"
+ "\x00\x4c\x50\x32\x33\x36\x31\x0a\x20\x20\x20\x20\x20\x20\x01\x3e"
+ "\x02\x03\x22\xf2\x4f\x90\x9f\x05\x14\x04\x13\x03\x02\x12\x11\x07"
+ "\x06\x16\x15\x01\x23\x09\x07\x07\x83\x01\x00\x00\x65\xb9\x14\x00"
+ "\x04\x00\x02\x3a\x80\x18\x71\x38\x2d\x40\x58\x2c\x45\x00\x09\x25"
+ "\x21\x00\x00\x1e\x02\x3a\x80\xd0\x72\x38\x2d\x40\x10\x2c\x45\x80"
+ "\x09\x25\x21\x00\x00\x1e\x01\x1d\x00\x72\x51\xd0\x1e\x20\x6e\x28"
+ "\x55\x00\x09\x25\x21\x00\x00\x1e\x8c\x0a\xd0\x8a\x20\xe0\x2d\x10"
+ "\x10\x3e\x96\x00\x09\x25\x21\x00\x00\x18\x00\x00\x00\x00\x00\x00"
+ "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xf4";
+
template <size_t N>
DisplayIdentificationData asDisplayIdentificationData(const unsigned char (&bytes)[N]) {
return DisplayIdentificationData(bytes, bytes + N - 1);
}
+uint32_t hash(const char* str) {
+ return static_cast<uint32_t>(std::hash<std::string_view>()(str));
+}
+
} // namespace
const DisplayIdentificationData& getInternalEdid() {
@@ -83,12 +148,30 @@
return data;
}
+const DisplayIdentificationData& getPanasonicTvEdid() {
+ static const DisplayIdentificationData data = asDisplayIdentificationData(kPanasonicTvEdid);
+ return data;
+}
+
+const DisplayIdentificationData& getHisenseTvEdid() {
+ static const DisplayIdentificationData data = asDisplayIdentificationData(kHisenseTvEdid);
+ return data;
+}
+
+const DisplayIdentificationData& getCtlDisplayEdid() {
+ static const DisplayIdentificationData data = asDisplayIdentificationData(kCtlDisplayEdid);
+ return data;
+}
+
TEST(DisplayIdentificationTest, isEdid) {
EXPECT_FALSE(isEdid({}));
EXPECT_TRUE(isEdid(getInternalEdid()));
EXPECT_TRUE(isEdid(getExternalEdid()));
EXPECT_TRUE(isEdid(getExternalEedid()));
+ EXPECT_TRUE(isEdid(getPanasonicTvEdid()));
+ EXPECT_TRUE(isEdid(getHisenseTvEdid()));
+ EXPECT_TRUE(isEdid(getCtlDisplayEdid()));
}
TEST(DisplayIdentificationTest, parseEdid) {
@@ -97,19 +180,86 @@
EXPECT_EQ(0x4ca3u, edid->manufacturerId);
EXPECT_STREQ("SEC", edid->pnpId.data());
// ASCII text should be used as fallback if display name and serial number are missing.
- EXPECT_EQ("121AT11-801", edid->displayName);
+ EXPECT_EQ(hash("121AT11-801"), edid->modelHash);
+ EXPECT_TRUE(edid->displayName.empty());
+ EXPECT_EQ(12610, edid->productId);
+ EXPECT_EQ(21, edid->manufactureOrModelYear);
+ EXPECT_EQ(0, edid->manufactureWeek);
+ EXPECT_FALSE(edid->cea861Block);
edid = parseEdid(getExternalEdid());
ASSERT_TRUE(edid);
EXPECT_EQ(0x22f0u, edid->manufacturerId);
EXPECT_STREQ("HWP", edid->pnpId.data());
+ EXPECT_EQ(hash("HP ZR30w"), edid->modelHash);
EXPECT_EQ("HP ZR30w", edid->displayName);
+ EXPECT_EQ(10348, edid->productId);
+ EXPECT_EQ(22, edid->manufactureOrModelYear);
+ EXPECT_EQ(2, edid->manufactureWeek);
+ EXPECT_FALSE(edid->cea861Block);
edid = parseEdid(getExternalEedid());
ASSERT_TRUE(edid);
EXPECT_EQ(0x4c2du, edid->manufacturerId);
EXPECT_STREQ("SAM", edid->pnpId.data());
+ EXPECT_EQ(hash("SAMSUNG"), edid->modelHash);
EXPECT_EQ("SAMSUNG", edid->displayName);
+ EXPECT_EQ(2302, edid->productId);
+ EXPECT_EQ(21, edid->manufactureOrModelYear);
+ EXPECT_EQ(41, edid->manufactureWeek);
+ ASSERT_TRUE(edid->cea861Block);
+ ASSERT_TRUE(edid->cea861Block->hdmiVendorDataBlock);
+ auto physicalAddress = edid->cea861Block->hdmiVendorDataBlock->physicalAddress;
+ EXPECT_EQ(2, physicalAddress.a);
+ EXPECT_EQ(0, physicalAddress.b);
+ EXPECT_EQ(0, physicalAddress.c);
+ EXPECT_EQ(0, physicalAddress.d);
+
+ edid = parseEdid(getPanasonicTvEdid());
+ ASSERT_TRUE(edid);
+ EXPECT_EQ(13481, edid->manufacturerId);
+ EXPECT_STREQ("MEI", edid->pnpId.data());
+ EXPECT_EQ(hash("Panasonic-TV"), edid->modelHash);
+ EXPECT_EQ("Panasonic-TV", edid->displayName);
+ EXPECT_EQ(41622, edid->productId);
+ EXPECT_EQ(29, edid->manufactureOrModelYear);
+ EXPECT_EQ(0, edid->manufactureWeek);
+ ASSERT_TRUE(edid->cea861Block);
+ ASSERT_TRUE(edid->cea861Block->hdmiVendorDataBlock);
+ physicalAddress = edid->cea861Block->hdmiVendorDataBlock->physicalAddress;
+ EXPECT_EQ(2, physicalAddress.a);
+ EXPECT_EQ(0, physicalAddress.b);
+ EXPECT_EQ(0, physicalAddress.c);
+ EXPECT_EQ(0, physicalAddress.d);
+
+ edid = parseEdid(getHisenseTvEdid());
+ ASSERT_TRUE(edid);
+ EXPECT_EQ(8355, edid->manufacturerId);
+ EXPECT_STREQ("HEC", edid->pnpId.data());
+ EXPECT_EQ(hash("Hisense"), edid->modelHash);
+ EXPECT_EQ("Hisense", edid->displayName);
+ EXPECT_EQ(0, edid->productId);
+ EXPECT_EQ(29, edid->manufactureOrModelYear);
+ EXPECT_EQ(18, edid->manufactureWeek);
+ ASSERT_TRUE(edid->cea861Block);
+ ASSERT_TRUE(edid->cea861Block->hdmiVendorDataBlock);
+ physicalAddress = edid->cea861Block->hdmiVendorDataBlock->physicalAddress;
+ EXPECT_EQ(1, physicalAddress.a);
+ EXPECT_EQ(2, physicalAddress.b);
+ EXPECT_EQ(3, physicalAddress.c);
+ EXPECT_EQ(4, physicalAddress.d);
+
+ edid = parseEdid(getCtlDisplayEdid());
+ ASSERT_TRUE(edid);
+ EXPECT_EQ(3724, edid->manufacturerId);
+ EXPECT_STREQ("CTL", edid->pnpId.data());
+ EXPECT_EQ(hash("LP2361"), edid->modelHash);
+ EXPECT_EQ("LP2361", edid->displayName);
+ EXPECT_EQ(9373, edid->productId);
+ EXPECT_EQ(23, edid->manufactureOrModelYear);
+ EXPECT_EQ(0xff, edid->manufactureWeek);
+ ASSERT_TRUE(edid->cea861Block);
+ EXPECT_FALSE(edid->cea861Block->hdmiVendorDataBlock);
}
TEST(DisplayIdentificationTest, parseInvalidEdid) {
@@ -122,13 +272,15 @@
auto edid = parseEdid(data);
ASSERT_TRUE(edid);
// Serial number should be used as fallback if display name is invalid.
- EXPECT_EQ("CN4202137Q", edid->displayName);
+ const auto modelHash = hash("CN4202137Q");
+ EXPECT_EQ(modelHash, edid->modelHash);
+ EXPECT_TRUE(edid->displayName.empty());
// Parsing should succeed even if EDID is truncated.
data.pop_back();
edid = parseEdid(data);
ASSERT_TRUE(edid);
- EXPECT_EQ("CN4202137Q", edid->displayName);
+ EXPECT_EQ(modelHash, edid->modelHash);
}
TEST(DisplayIdentificationTest, getPnpId) {
@@ -156,6 +308,93 @@
EXPECT_NE(secondaryInfo->id, tertiaryInfo->id);
}
+TEST(DisplayIdentificationTest, deviceProductInfo) {
+ using ManufactureYear = DeviceProductInfo::ManufactureYear;
+ using ManufactureWeekAndYear = DeviceProductInfo::ManufactureWeekAndYear;
+ using ModelYear = DeviceProductInfo::ModelYear;
+ using RelativeAddress = DeviceProductInfo::RelativeAddress;
+
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getInternalEdid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("", info.name.data());
+ EXPECT_STREQ("SEC", info.manufacturerPnpId.data());
+ EXPECT_STREQ("12610", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ManufactureYear>(info.manufactureOrModelDate));
+ EXPECT_EQ(2011, std::get<ManufactureYear>(info.manufactureOrModelDate).year);
+ EXPECT_EQ(DeviceProductInfo::NO_RELATIVE_ADDRESS, info.relativeAddress);
+ }
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getExternalEdid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("HP ZR30w", info.name.data());
+ EXPECT_STREQ("HWP", info.manufacturerPnpId.data());
+ EXPECT_STREQ("10348", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ManufactureWeekAndYear>(info.manufactureOrModelDate));
+ const auto& date = std::get<ManufactureWeekAndYear>(info.manufactureOrModelDate);
+ EXPECT_EQ(2012, date.year);
+ EXPECT_EQ(2, date.week);
+ EXPECT_EQ(DeviceProductInfo::NO_RELATIVE_ADDRESS, info.relativeAddress);
+ }
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getExternalEedid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("SAMSUNG", info.name.data());
+ EXPECT_STREQ("SAM", info.manufacturerPnpId.data());
+ EXPECT_STREQ("2302", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ManufactureWeekAndYear>(info.manufactureOrModelDate));
+ const auto& date = std::get<ManufactureWeekAndYear>(info.manufactureOrModelDate);
+ EXPECT_EQ(2011, date.year);
+ EXPECT_EQ(41, date.week);
+ EXPECT_EQ((RelativeAddress{{2, 0, 0, 0}}), info.relativeAddress);
+ }
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getPanasonicTvEdid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("Panasonic-TV", info.name.data());
+ EXPECT_STREQ("MEI", info.manufacturerPnpId.data());
+ EXPECT_STREQ("41622", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ManufactureYear>(info.manufactureOrModelDate));
+ const auto& date = std::get<ManufactureYear>(info.manufactureOrModelDate);
+ EXPECT_EQ(2019, date.year);
+ EXPECT_EQ((RelativeAddress{{2, 0, 0, 0}}), info.relativeAddress);
+ }
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getHisenseTvEdid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("Hisense", info.name.data());
+ EXPECT_STREQ("HEC", info.manufacturerPnpId.data());
+ EXPECT_STREQ("0", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ManufactureWeekAndYear>(info.manufactureOrModelDate));
+ const auto& date = std::get<ManufactureWeekAndYear>(info.manufactureOrModelDate);
+ EXPECT_EQ(2019, date.year);
+ EXPECT_EQ(18, date.week);
+ EXPECT_EQ((RelativeAddress{{1, 2, 3, 4}}), info.relativeAddress);
+ }
+ {
+ const auto displayIdInfo = parseDisplayIdentificationData(0, getCtlDisplayEdid());
+ ASSERT_TRUE(displayIdInfo);
+ ASSERT_TRUE(displayIdInfo->deviceProductInfo);
+ const auto& info = *displayIdInfo->deviceProductInfo;
+ EXPECT_STREQ("LP2361", info.name.data());
+ EXPECT_STREQ("CTL", info.manufacturerPnpId.data());
+ EXPECT_STREQ("9373", info.productId.data());
+ ASSERT_TRUE(std::holds_alternative<ModelYear>(info.manufactureOrModelDate));
+ EXPECT_EQ(2013, std::get<ModelYear>(info.manufactureOrModelDate).year);
+ EXPECT_EQ(DeviceProductInfo::NO_RELATIVE_ADDRESS, info.relativeAddress);
+ }
+}
+
TEST(DisplayIdentificationTest, getFallbackDisplayId) {
// Manufacturer ID should be invalid.
ASSERT_FALSE(getPnpId(getFallbackDisplayId(0)));
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
index f40996e..ce5f35c 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "LibSurfaceFlingerUnittests"
@@ -21,45 +25,60 @@
#include <compositionengine/Display.h>
#include <compositionengine/DisplayColorProfile.h>
+#include <compositionengine/impl/Display.h>
+#include <compositionengine/impl/OutputCompositionState.h>
+#include <compositionengine/mock/Display.h>
+#include <compositionengine/mock/DisplayColorProfile.h>
#include <compositionengine/mock/DisplaySurface.h>
+#include <compositionengine/mock/RenderSurface.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
+#include <gui/mock/GraphicBufferConsumer.h>
+#include <gui/mock/GraphicBufferProducer.h>
#include <log/log.h>
#include <renderengine/mock/RenderEngine.h>
#include <ui/DebugUtils.h>
#include "DisplayIdentificationTest.h"
-#include "Scheduler/RefreshRateConfigs.h"
#include "TestableScheduler.h"
#include "TestableSurfaceFlinger.h"
#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/DisplayHardware/MockPowerAdvisor.h"
#include "mock/MockDispSync.h"
#include "mock/MockEventControlThread.h"
#include "mock/MockEventThread.h"
#include "mock/MockMessageQueue.h"
#include "mock/MockNativeWindowSurface.h"
#include "mock/MockSurfaceInterceptor.h"
-#include "mock/gui/MockGraphicBufferConsumer.h"
-#include "mock/gui/MockGraphicBufferProducer.h"
#include "mock/system/window/MockNativeWindow.h"
namespace android {
namespace {
+namespace hal = android::hardware::graphics::composer::hal;
+
using testing::_;
+using testing::AnyNumber;
using testing::DoAll;
using testing::Mock;
using testing::ResultOf;
using testing::Return;
+using testing::ReturnRefOfCopy;
using testing::SetArgPointee;
+using testing::StrictMock;
-using android::Hwc2::ColorMode;
-using android::Hwc2::Error;
-using android::Hwc2::Hdr;
-using android::Hwc2::IComposer;
-using android::Hwc2::IComposerClient;
-using android::Hwc2::PerFrameMetadataKey;
-using android::Hwc2::RenderIntent;
+using hal::ColorMode;
+using hal::Connection;
+using hal::DisplayCapability;
+using hal::DisplayType;
+using hal::Error;
+using hal::Hdr;
+using hal::HWDisplayId;
+using hal::IComposer;
+using hal::IComposerClient;
+using hal::PerFrameMetadataKey;
+using hal::PowerMode;
+using hal::RenderIntent;
using FakeDisplayDeviceInjector = TestableSurfaceFlinger::FakeDisplayDeviceInjector;
using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
@@ -70,7 +89,7 @@
constexpr int32_t DEFAULT_DPI = 320;
constexpr int DEFAULT_VIRTUAL_DISPLAY_SURFACE_FORMAT = HAL_PIXEL_FORMAT_RGB_565;
-constexpr int HWC_POWER_MODE_LEET = 1337; // An out of range power mode value
+constexpr int POWER_MODE_LEET = 1337; // An out of range power mode value
/* ------------------------------------------------------------------------
* Boolean avoidance
@@ -96,19 +115,19 @@
DisplayTransactionTest();
~DisplayTransactionTest() override;
- void setupScheduler();
-
// --------------------------------------------------------------------
// Mock/Fake injection
+ void injectMockScheduler();
void injectMockComposer(int virtualDisplayCount);
void injectFakeBufferQueueFactory();
void injectFakeNativeWindowSurfaceFactory();
+ sp<DisplayDevice> injectDefaultInternalDisplay(std::function<void(FakeDisplayDeviceInjector&)>);
// --------------------------------------------------------------------
// Postcondition helpers
- bool hasPhysicalHwcDisplay(hwc2_display_t hwcDisplayId);
+ bool hasPhysicalHwcDisplay(HWDisplayId hwcDisplayId);
bool hasTransactionFlagSet(int flag);
bool hasDisplayDevice(sp<IBinder> displayToken);
sp<DisplayDevice> getDisplayDevice(sp<IBinder> displayToken);
@@ -120,13 +139,10 @@
// --------------------------------------------------------------------
// Test instances
- TestableScheduler* mScheduler;
TestableSurfaceFlinger mFlinger;
- mock::EventThread* mEventThread = new mock::EventThread();
- mock::EventThread* mSFEventThread = new mock::EventThread();
- mock::EventControlThread* mEventControlThread = new mock::EventControlThread();
sp<mock::NativeWindow> mNativeWindow = new mock::NativeWindow();
sp<GraphicBuffer> mBuffer = new GraphicBuffer();
+ Hwc2::mock::PowerAdvisor mPowerAdvisor;
// These mocks are created by the test, but are destroyed by SurfaceFlinger
// by virtue of being stored into a std::unique_ptr. However we still need
@@ -135,7 +151,11 @@
Hwc2::mock::Composer* mComposer = nullptr;
mock::MessageQueue* mMessageQueue = new mock::MessageQueue();
mock::SurfaceInterceptor* mSurfaceInterceptor = new mock::SurfaceInterceptor();
- mock::DispSync* mPrimaryDispSync = new mock::DispSync();
+
+ mock::DispSync* mPrimaryDispSync = new mock::DispSync;
+ mock::EventControlThread* mEventControlThread = new mock::EventControlThread;
+ mock::EventThread* mEventThread = new mock::EventThread;
+ mock::EventThread* mSFEventThread = new mock::EventThread;
// These mocks are created only when expected to be created via a factory.
sp<mock::GraphicBufferConsumer> mConsumer;
@@ -151,7 +171,7 @@
// Default to no wide color display support configured
mFlinger.mutableHasWideColorDisplay() = false;
mFlinger.mutableUseColorManagement() = false;
- mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::UNMANAGED;
+ mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::kUnmanaged;
// Default to using HWC virtual displays
mFlinger.mutableUseHwcVirtualDisplays() = true;
@@ -165,7 +185,7 @@
return nullptr;
});
- setupScheduler();
+ injectMockScheduler();
mFlinger.mutableEventQueue().reset(mMessageQueue);
mFlinger.setupRenderEngine(std::unique_ptr<renderengine::RenderEngine>(mRenderEngine));
mFlinger.mutableInterceptor().reset(mSurfaceInterceptor);
@@ -179,35 +199,25 @@
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
-void DisplayTransactionTest::setupScheduler() {
- std::vector<scheduler::RefreshRateConfigs::InputConfig> configs{{/*hwcId=*/0, 16666667}};
- mFlinger.mutableRefreshRateConfigs() =
- std::make_unique<scheduler::RefreshRateConfigs>(/*refreshRateSwitching=*/false, configs,
- /*currentConfig=*/0);
- mFlinger.mutableRefreshRateStats() =
- std::make_unique<scheduler::RefreshRateStats>(*mFlinger.mutableRefreshRateConfigs(),
- *mFlinger.mutableTimeStats(),
- /*currentConfig=*/0,
- /*powerMode=*/HWC_POWER_MODE_OFF);
- mScheduler = new TestableScheduler(*mFlinger.mutableRefreshRateConfigs());
- mScheduler->mutableEventControlThread().reset(mEventControlThread);
- mScheduler->mutablePrimaryDispSync().reset(mPrimaryDispSync);
+void DisplayTransactionTest::injectMockScheduler() {
EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_));
- EXPECT_CALL(*mSFEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*mEventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(mEventThread, ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
- sp<Scheduler::ConnectionHandle> sfConnectionHandle =
- mScheduler->addConnection(std::unique_ptr<EventThread>(mSFEventThread));
- mFlinger.mutableSfConnectionHandle() = std::move(sfConnectionHandle);
- sp<Scheduler::ConnectionHandle> appConnectionHandle =
- mScheduler->addConnection(std::unique_ptr<EventThread>(mEventThread));
- mFlinger.mutableAppConnectionHandle() = std::move(appConnectionHandle);
- mFlinger.mutableScheduler().reset(mScheduler);
+ EXPECT_CALL(*mSFEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*mSFEventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(mSFEventThread, ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ mFlinger.setupScheduler(std::unique_ptr<DispSync>(mPrimaryDispSync),
+ std::unique_ptr<EventControlThread>(mEventControlThread),
+ std::unique_ptr<EventThread>(mEventThread),
+ std::unique_ptr<EventThread>(mSFEventThread));
}
void DisplayTransactionTest::injectMockComposer(int virtualDisplayCount) {
mComposer = new Hwc2::mock::Composer();
- EXPECT_CALL(*mComposer, getCapabilities())
- .WillOnce(Return(std::vector<IComposer::Capability>()));
EXPECT_CALL(*mComposer, getMaxVirtualDisplayCount()).WillOnce(Return(virtualDisplayCount));
mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
@@ -238,7 +248,51 @@
});
}
-bool DisplayTransactionTest::hasPhysicalHwcDisplay(hwc2_display_t hwcDisplayId) {
+sp<DisplayDevice> DisplayTransactionTest::injectDefaultInternalDisplay(
+ std::function<void(FakeDisplayDeviceInjector&)> injectExtra) {
+ constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{777};
+ constexpr int DEFAULT_DISPLAY_WIDTH = 1080;
+ constexpr int DEFAULT_DISPLAY_HEIGHT = 1920;
+ constexpr HWDisplayId DEFAULT_DISPLAY_HWC_DISPLAY_ID = 0;
+
+ // The DisplayDevice is required to have a framebuffer (behind the
+ // ANativeWindow interface) which uses the actual hardware display
+ // size.
+ EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_WIDTH), Return(0)));
+ EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
+ .WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_HEIGHT), Return(0)));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_BUFFERS_FORMAT));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_CONNECT));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64));
+ EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_DISCONNECT)).Times(AnyNumber());
+
+ auto compositionDisplay = compositionengine::impl::
+ createDisplay(mFlinger.getCompositionEngine(),
+ compositionengine::DisplayCreationArgsBuilder()
+ .setPhysical(
+ {DEFAULT_DISPLAY_ID, DisplayConnectionType::Internal})
+ .setPixels({DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT})
+ .setPowerAdvisor(&mPowerAdvisor)
+ .build());
+
+ auto injector =
+ FakeDisplayDeviceInjector(mFlinger, compositionDisplay, DisplayConnectionType::Internal,
+ DEFAULT_DISPLAY_HWC_DISPLAY_ID, true /* isPrimary */);
+
+ injector.setNativeWindow(mNativeWindow);
+ if (injectExtra) {
+ injectExtra(injector);
+ }
+
+ auto displayDevice = injector.inject();
+
+ Mock::VerifyAndClear(mNativeWindow.get());
+
+ return displayDevice;
+}
+
+bool DisplayTransactionTest::hasPhysicalHwcDisplay(HWDisplayId hwcDisplayId) {
return mFlinger.mutableHwcPhysicalDisplayIdMap().count(hwcDisplayId) == 1;
}
@@ -296,8 +350,8 @@
static std::optional<DisplayId> get() {
if (!PhysicalDisplay::HAS_IDENTIFICATION_DATA) {
return getFallbackDisplayId(static_cast<bool>(PhysicalDisplay::PRIMARY)
- ? HWC_DISPLAY_PRIMARY
- : HWC_DISPLAY_EXTERNAL);
+ ? LEGACY_DISPLAY_TYPE_PRIMARY
+ : LEGACY_DISPLAY_TYPE_EXTERNAL);
}
const auto info =
@@ -317,6 +371,33 @@
static std::optional<DisplayId> get() { return {}; }
};
+template <typename>
+struct DisplayConnectionTypeGetter {
+ static constexpr std::optional<DisplayConnectionType> value;
+};
+
+template <typename PhysicalDisplay>
+struct DisplayConnectionTypeGetter<PhysicalDisplayId<PhysicalDisplay>> {
+ static constexpr std::optional<DisplayConnectionType> value = PhysicalDisplay::CONNECTION_TYPE;
+};
+
+template <typename>
+struct HwcDisplayIdGetter {
+ static constexpr std::optional<HWDisplayId> value;
+};
+
+constexpr HWDisplayId HWC_VIRTUAL_DISPLAY_HWC_DISPLAY_ID = 1010;
+
+template <DisplayId::Type displayId>
+struct HwcDisplayIdGetter<VirtualDisplayId<displayId>> {
+ static constexpr std::optional<HWDisplayId> value = HWC_VIRTUAL_DISPLAY_HWC_DISPLAY_ID;
+};
+
+template <typename PhysicalDisplay>
+struct HwcDisplayIdGetter<PhysicalDisplayId<PhysicalDisplay>> {
+ static constexpr std::optional<HWDisplayId> value = PhysicalDisplay::HWC_DISPLAY_ID;
+};
+
// DisplayIdType can be:
// 1) PhysicalDisplayId<...> for generated ID of physical display backed by HWC.
// 2) VirtualDisplayId<...> for hard-coded ID of virtual display backed by HWC.
@@ -325,6 +406,8 @@
Secure secure, Primary primary, int grallocUsage>
struct DisplayVariant {
using DISPLAY_ID = DisplayIdGetter<DisplayIdType>;
+ using CONNECTION_TYPE = DisplayConnectionTypeGetter<DisplayIdType>;
+ using HWC_DISPLAY_ID_OPT = HwcDisplayIdGetter<DisplayIdType>;
// The display width and height
static constexpr int WIDTH = width;
@@ -349,9 +432,21 @@
static constexpr Primary PRIMARY = primary;
static auto makeFakeExistingDisplayInjector(DisplayTransactionTest* test) {
- auto injector =
- FakeDisplayDeviceInjector(test->mFlinger, DISPLAY_ID::get(),
- static_cast<bool>(VIRTUAL), static_cast<bool>(PRIMARY));
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder();
+ if (auto displayId = DISPLAY_ID::get()) {
+ ceDisplayArgs.setPhysical({*displayId, DisplayConnectionType::Internal});
+ } else {
+ ceDisplayArgs.setUseHwcVirtualDisplays(false);
+ }
+ ceDisplayArgs.setPixels({WIDTH, HEIGHT}).setPowerAdvisor(&test->mPowerAdvisor).build();
+
+ auto compositionDisplay =
+ compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs.build());
+
+ auto injector = FakeDisplayDeviceInjector(test->mFlinger, compositionDisplay,
+ CONNECTION_TYPE::value, HWC_DISPLAY_ID_OPT::value,
+ static_cast<bool>(PRIMARY));
injector.setSecure(static_cast<bool>(SECURE));
injector.setNativeWindow(test->mNativeWindow);
@@ -409,21 +504,20 @@
}
};
-template <hwc2_display_t hwcDisplayId, HWC2::DisplayType hwcDisplayType, typename DisplayVariant,
+template <HWDisplayId hwcDisplayId, DisplayType hwcDisplayType, typename DisplayVariant,
typename PhysicalDisplay = void>
struct HwcDisplayVariant {
// The display id supplied by the HWC
- static constexpr hwc2_display_t HWC_DISPLAY_ID = hwcDisplayId;
+ static constexpr HWDisplayId HWC_DISPLAY_ID = hwcDisplayId;
// The HWC display type
- static constexpr HWC2::DisplayType HWC_DISPLAY_TYPE = hwcDisplayType;
+ static constexpr DisplayType HWC_DISPLAY_TYPE = hwcDisplayType;
// The HWC active configuration id
static constexpr int HWC_ACTIVE_CONFIG_ID = 2001;
- static constexpr int INIT_POWER_MODE = HWC_POWER_MODE_NORMAL;
+ static constexpr PowerMode INIT_POWER_MODE = PowerMode::ON;
- static void injectPendingHotplugEvent(DisplayTransactionTest* test,
- HWC2::Connection connection) {
+ static void injectPendingHotplugEvent(DisplayTransactionTest* test, Connection connection) {
test->mFlinger.mutablePendingHotplugEvents().emplace_back(
HotplugEvent{HWC_DISPLAY_ID, connection});
}
@@ -445,21 +539,43 @@
// Called by tests to inject a HWC display setup
static void injectHwcDisplay(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mComposer, getDisplayCapabilities(HWC_DISPLAY_ID, _))
- .WillOnce(DoAll(SetArgPointee<1>(std::vector<Hwc2::DisplayCapability>({})),
+ .WillOnce(DoAll(SetArgPointee<1>(std::vector<DisplayCapability>({})),
Return(Error::NONE)));
- EXPECT_CALL(*test->mComposer,
- setPowerMode(HWC_DISPLAY_ID,
- static_cast<Hwc2::IComposerClient::PowerMode>(INIT_POWER_MODE)))
+ EXPECT_CALL(*test->mComposer, setPowerMode(HWC_DISPLAY_ID, INIT_POWER_MODE))
.WillOnce(Return(Error::NONE));
injectHwcDisplayWithNoDefaultCapabilities(test);
}
+ static std::shared_ptr<compositionengine::Display> injectCompositionDisplay(
+ DisplayTransactionTest* test) {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
+ .setPhysical({*DisplayVariant::DISPLAY_ID::get(),
+ PhysicalDisplay::CONNECTION_TYPE})
+ .setPixels({DisplayVariant::WIDTH, DisplayVariant::HEIGHT})
+ .setIsSecure(static_cast<bool>(DisplayVariant::SECURE))
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ return compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+ }
+
static void setupHwcHotplugCallExpectations(DisplayTransactionTest* test) {
- EXPECT_CALL(*test->mComposer, getDisplayType(HWC_DISPLAY_ID, _))
- .WillOnce(DoAll(SetArgPointee<1>(static_cast<IComposerClient::DisplayType>(
- HWC_DISPLAY_TYPE)),
- Return(Error::NONE)));
- EXPECT_CALL(*test->mComposer, setClientTargetSlotCount(_)).WillOnce(Return(Error::NONE));
+ constexpr auto CONNECTION_TYPE =
+ PhysicalDisplay::CONNECTION_TYPE == DisplayConnectionType::Internal
+ ? IComposerClient::DisplayConnectionType::INTERNAL
+ : IComposerClient::DisplayConnectionType::EXTERNAL;
+
+ EXPECT_CALL(*test->mComposer, getDisplayConnectionType(HWC_DISPLAY_ID, _))
+ .WillOnce(DoAll(SetArgPointee<1>(CONNECTION_TYPE), Return(hal::V2_4::Error::NONE)));
+
+ EXPECT_CALL(*test->mComposer, setClientTargetSlotCount(_))
+ .WillOnce(Return(hal::Error::NONE));
EXPECT_CALL(*test->mComposer, getDisplayConfigs(HWC_DISPLAY_ID, _))
.WillOnce(DoAll(SetArgPointee<1>(std::vector<unsigned>{HWC_ACTIVE_CONFIG_ID}),
Return(Error::NONE)));
@@ -483,6 +599,10 @@
getDisplayAttribute(HWC_DISPLAY_ID, HWC_ACTIVE_CONFIG_ID,
IComposerClient::Attribute::DPI_Y, _))
.WillOnce(DoAll(SetArgPointee<3>(DEFAULT_DPI), Return(Error::NONE)));
+ EXPECT_CALL(*test->mComposer,
+ getDisplayAttribute(HWC_DISPLAY_ID, HWC_ACTIVE_CONFIG_ID,
+ IComposerClient::Attribute::CONFIG_GROUP, _))
+ .WillOnce(DoAll(SetArgPointee<3>(-1), Return(Error::NONE)));
if (PhysicalDisplay::HAS_IDENTIFICATION_DATA) {
EXPECT_CALL(*test->mComposer, getDisplayIdentificationData(HWC_DISPLAY_ID, _, _))
@@ -506,12 +626,11 @@
constexpr uint32_t GRALLOC_USAGE_PHYSICAL_DISPLAY =
GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_FB;
-template <hwc2_display_t hwcDisplayId, typename PhysicalDisplay, int width, int height,
- Critical critical>
+template <typename PhysicalDisplay, int width, int height, Critical critical>
struct PhysicalDisplayVariant
: DisplayVariant<PhysicalDisplayId<PhysicalDisplay>, width, height, critical, Async::FALSE,
Secure::TRUE, PhysicalDisplay::PRIMARY, GRALLOC_USAGE_PHYSICAL_DISPLAY>,
- HwcDisplayVariant<hwcDisplayId, HWC2::DisplayType::Physical,
+ HwcDisplayVariant<PhysicalDisplay::HWC_DISPLAY_ID, DisplayType::PHYSICAL,
DisplayVariant<PhysicalDisplayId<PhysicalDisplay>, width, height,
critical, Async::FALSE, Secure::TRUE,
PhysicalDisplay::PRIMARY, GRALLOC_USAGE_PHYSICAL_DISPLAY>,
@@ -519,16 +638,20 @@
template <bool hasIdentificationData>
struct PrimaryDisplay {
+ static constexpr auto CONNECTION_TYPE = DisplayConnectionType::Internal;
static constexpr Primary PRIMARY = Primary::TRUE;
static constexpr uint8_t PORT = 255;
+ static constexpr HWDisplayId HWC_DISPLAY_ID = 1001;
static constexpr bool HAS_IDENTIFICATION_DATA = hasIdentificationData;
static constexpr auto GET_IDENTIFICATION_DATA = getInternalEdid;
};
template <bool hasIdentificationData>
struct ExternalDisplay {
+ static constexpr auto CONNECTION_TYPE = DisplayConnectionType::External;
static constexpr Primary PRIMARY = Primary::FALSE;
static constexpr uint8_t PORT = 254;
+ static constexpr HWDisplayId HWC_DISPLAY_ID = 1002;
static constexpr bool HAS_IDENTIFICATION_DATA = hasIdentificationData;
static constexpr auto GET_IDENTIFICATION_DATA = getExternalEdid;
};
@@ -536,19 +659,19 @@
struct TertiaryDisplay {
static constexpr Primary PRIMARY = Primary::FALSE;
static constexpr uint8_t PORT = 253;
+ static constexpr HWDisplayId HWC_DISPLAY_ID = 1003;
static constexpr auto GET_IDENTIFICATION_DATA = getExternalEdid;
};
// A primary display is a physical display that is critical
using PrimaryDisplayVariant =
- PhysicalDisplayVariant<1001, PrimaryDisplay<false>, 3840, 2160, Critical::TRUE>;
+ PhysicalDisplayVariant<PrimaryDisplay<false>, 3840, 2160, Critical::TRUE>;
// An external display is physical display that is not critical.
using ExternalDisplayVariant =
- PhysicalDisplayVariant<1002, ExternalDisplay<false>, 1920, 1280, Critical::FALSE>;
+ PhysicalDisplayVariant<ExternalDisplay<false>, 1920, 1280, Critical::FALSE>;
-using TertiaryDisplayVariant =
- PhysicalDisplayVariant<1003, TertiaryDisplay, 1600, 1200, Critical::FALSE>;
+using TertiaryDisplayVariant = PhysicalDisplayVariant<TertiaryDisplay, 1600, 1200, Critical::FALSE>;
// A virtual display not supported by the HWC.
constexpr uint32_t GRALLOC_USAGE_NONHWC_VIRTUAL_DISPLAY = 0;
@@ -562,6 +685,23 @@
static void injectHwcDisplay(DisplayTransactionTest*) {}
+ static std::shared_ptr<compositionengine::Display> injectCompositionDisplay(
+ DisplayTransactionTest* test) {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
+ .setPixels({Base::WIDTH, Base::HEIGHT})
+ .setIsSecure(static_cast<bool>(Base::SECURE))
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ return compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+ }
+
static void setupHwcGetActiveConfigCallExpectations(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mComposer, getActiveConfig(_, _)).Times(0);
}
@@ -580,13 +720,40 @@
: DisplayVariant<VirtualDisplayId<42>, width, height, Critical::FALSE, Async::TRUE, secure,
Primary::FALSE, GRALLOC_USAGE_HWC_VIRTUAL_DISPLAY>,
HwcDisplayVariant<
- 1010, HWC2::DisplayType::Virtual,
+ HWC_VIRTUAL_DISPLAY_HWC_DISPLAY_ID, DisplayType::VIRTUAL,
DisplayVariant<VirtualDisplayId<42>, width, height, Critical::FALSE, Async::TRUE,
secure, Primary::FALSE, GRALLOC_USAGE_HWC_VIRTUAL_DISPLAY>> {
using Base = DisplayVariant<VirtualDisplayId<42>, width, height, Critical::FALSE, Async::TRUE,
secure, Primary::FALSE, GRALLOC_USAGE_HW_COMPOSER>;
using Self = HwcVirtualDisplayVariant<width, height, secure>;
+ static std::shared_ptr<compositionengine::Display> injectCompositionDisplay(
+ DisplayTransactionTest* test) {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+
+ auto ceDisplayArgs = compositionengine::DisplayCreationArgsBuilder()
+ .setUseHwcVirtualDisplays(false)
+ .setPixels({Base::WIDTH, Base::HEIGHT})
+ .setIsSecure(static_cast<bool>(Base::SECURE))
+ .setPowerAdvisor(&test->mPowerAdvisor)
+ .setName(std::string("Injected display for ") +
+ test_info->test_case_name() + "." + test_info->name())
+ .build();
+
+ auto compositionDisplay =
+ compositionengine::impl::createDisplay(test->mFlinger.getCompositionEngine(),
+ ceDisplayArgs);
+ compositionDisplay->setDisplayIdForTesting(Base::DISPLAY_ID::get());
+
+ // Insert display data so that the HWC thinks it created the virtual display.
+ if (const auto displayId = Base::DISPLAY_ID::get()) {
+ test->mFlinger.mutableHwcDisplayData().try_emplace(*displayId);
+ }
+
+ return compositionDisplay;
+ }
+
static void setupNativeWindowSurfaceCreationCallExpectations(DisplayTransactionTest* test) {
Base::setupNativeWindowSurfaceCreationCallExpectations(test);
EXPECT_CALL(*test->mNativeWindow, setSwapInterval(0)).Times(1);
@@ -608,7 +775,7 @@
static void injectConfigChange(DisplayTransactionTest* test) {
test->mFlinger.mutableHasWideColorDisplay() = false;
test->mFlinger.mutableUseColorManagement() = false;
- test->mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::UNMANAGED;
+ test->mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::kUnmanaged;
}
static void setupComposerCallExpectations(DisplayTransactionTest* test) {
@@ -628,7 +795,7 @@
static void injectConfigChange(DisplayTransactionTest* test) {
test->mFlinger.mutableUseColorManagement() = true;
test->mFlinger.mutableHasWideColorDisplay() = true;
- test->mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::UNMANAGED;
+ test->mFlinger.mutableDisplayColorSetting() = DisplayColorSetting::kUnmanaged;
}
static void setupComposerCallExpectations(DisplayTransactionTest* test) {
@@ -883,8 +1050,8 @@
TEST_F(DisplayTransactionTest, hotplugEnqueuesEventsForDisplayTransaction) {
constexpr int currentSequenceId = 123;
- constexpr hwc2_display_t hwcDisplayId1 = 456;
- constexpr hwc2_display_t hwcDisplayId2 = 654;
+ constexpr HWDisplayId hwcDisplayId1 = 456;
+ constexpr HWDisplayId hwcDisplayId2 = 654;
// --------------------------------------------------------------------
// Preconditions
@@ -907,8 +1074,8 @@
// Invocation
// Simulate two hotplug events (a connect and a disconnect)
- mFlinger.onHotplugReceived(currentSequenceId, hwcDisplayId1, HWC2::Connection::Connected);
- mFlinger.onHotplugReceived(currentSequenceId, hwcDisplayId2, HWC2::Connection::Disconnected);
+ mFlinger.onHotplugReceived(currentSequenceId, hwcDisplayId1, Connection::CONNECTED);
+ mFlinger.onHotplugReceived(currentSequenceId, hwcDisplayId2, Connection::DISCONNECTED);
// --------------------------------------------------------------------
// Postconditions
@@ -920,15 +1087,15 @@
const auto& pendingEvents = mFlinger.mutablePendingHotplugEvents();
ASSERT_EQ(2u, pendingEvents.size());
EXPECT_EQ(hwcDisplayId1, pendingEvents[0].hwcDisplayId);
- EXPECT_EQ(HWC2::Connection::Connected, pendingEvents[0].connection);
+ EXPECT_EQ(Connection::CONNECTED, pendingEvents[0].connection);
EXPECT_EQ(hwcDisplayId2, pendingEvents[1].hwcDisplayId);
- EXPECT_EQ(HWC2::Connection::Disconnected, pendingEvents[1].connection);
+ EXPECT_EQ(Connection::DISCONNECTED, pendingEvents[1].connection);
}
TEST_F(DisplayTransactionTest, hotplugDiscardsUnexpectedEvents) {
constexpr int currentSequenceId = 123;
constexpr int otherSequenceId = 321;
- constexpr hwc2_display_t displayId = 456;
+ constexpr HWDisplayId displayId = 456;
// --------------------------------------------------------------------
// Preconditions
@@ -950,7 +1117,7 @@
// Invocation
// Call with an unexpected sequence id
- mFlinger.onHotplugReceived(otherSequenceId, displayId, HWC2::Connection::Invalid);
+ mFlinger.onHotplugReceived(otherSequenceId, displayId, Connection::INVALID);
// --------------------------------------------------------------------
// Postconditions
@@ -964,7 +1131,7 @@
TEST_F(DisplayTransactionTest, hotplugProcessesEnqueuedEventsIfCalledOnMainThread) {
constexpr int currentSequenceId = 123;
- constexpr hwc2_display_t displayId1 = 456;
+ constexpr HWDisplayId displayId1 = 456;
// --------------------------------------------------------------------
// Note:
@@ -998,7 +1165,7 @@
// Simulate a disconnect on a display id that is not connected. This should
// be enqueued by onHotplugReceived(), and dequeued by
// processDisplayHotplugEventsLocked(), but then ignored as invalid.
- mFlinger.onHotplugReceived(currentSequenceId, displayId1, HWC2::Connection::Disconnected);
+ mFlinger.onHotplugReceived(currentSequenceId, displayId1, Connection::DISCONNECTED);
// --------------------------------------------------------------------
// Postconditions
@@ -1141,8 +1308,8 @@
// Preconditions
// vsync is enabled and available
- mScheduler->mutablePrimaryHWVsyncEnabled() = true;
- mScheduler->mutableHWVsyncAvailable() = true;
+ mFlinger.scheduler()->mutablePrimaryHWVsyncEnabled() = true;
+ mFlinger.scheduler()->mutableHWVsyncAvailable() = true;
// A display exists
auto existing = Case::Display::makeFakeExistingDisplayInjector(this);
@@ -1166,8 +1333,8 @@
// Postconditions
// vsyncs should be off and not available.
- EXPECT_FALSE(mScheduler->mutablePrimaryHWVsyncEnabled());
- EXPECT_FALSE(mScheduler->mutableHWVsyncAvailable());
+ EXPECT_FALSE(mFlinger.scheduler()->mutablePrimaryHWVsyncEnabled());
+ EXPECT_FALSE(mFlinger.scheduler()->mutableHWVsyncAvailable());
// The display should have been removed from the display map.
EXPECT_FALSE(hasDisplayDevice(existing.token()));
@@ -1184,13 +1351,6 @@
*/
class GetBestColorModeTest : public DisplayTransactionTest {
public:
- static constexpr DisplayId DEFAULT_DISPLAY_ID = DisplayId{777};
-
- GetBestColorModeTest()
- : DisplayTransactionTest(),
- mInjector(FakeDisplayDeviceInjector(mFlinger, DEFAULT_DISPLAY_ID, false /* isVirtual */,
- true /* isPrimary */)) {}
-
void setHasWideColorGamut(bool hasWideColorGamut) { mHasWideColorGamut = hasWideColorGamut; }
void addHwcColorModesMapping(ui::ColorMode colorMode,
@@ -1203,21 +1363,12 @@
void setInputRenderIntent(ui::RenderIntent renderIntent) { mInputRenderIntent = renderIntent; }
void getBestColorMode() {
- mInjector.setHwcColorModes(mHwcColorModes);
- mInjector.setHasWideColorGamut(mHasWideColorGamut);
- mInjector.setNativeWindow(mNativeWindow);
-
- // Creating a DisplayDevice requires getting default dimensions from the
- // native window.
- EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
- .WillRepeatedly(DoAll(SetArgPointee<1>(1080 /* arbitrary */), Return(0)));
- EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
- .WillRepeatedly(DoAll(SetArgPointee<1>(1920 /* arbitrary */), Return(0)));
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_BUFFERS_FORMAT)).Times(1);
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_CONNECT)).Times(1);
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_SET_USAGE64)).Times(1);
- EXPECT_CALL(*mNativeWindow, perform(NATIVE_WINDOW_API_DISCONNECT)).Times(1);
- auto displayDevice = mInjector.inject();
+ auto displayDevice =
+ injectDefaultInternalDisplay([this](FakeDisplayDeviceInjector& injector) {
+ injector.setHwcColorModes(mHwcColorModes);
+ injector.setHasWideColorGamut(mHasWideColorGamut);
+ injector.setNativeWindow(mNativeWindow);
+ });
displayDevice->getCompositionDisplay()
->getDisplayColorProfile()
@@ -1234,7 +1385,6 @@
ui::RenderIntent mInputRenderIntent;
bool mHasWideColorGamut = false;
std::unordered_map<ui::ColorMode, std::vector<ui::RenderIntent>> mHwcColorModes;
- FakeDisplayDeviceInjector mInjector;
};
TEST_F(GetBestColorModeTest, DataspaceDisplayP3_ColorModeSRGB) {
@@ -1284,6 +1434,230 @@
}
/* ------------------------------------------------------------------------
+ * DisplayDevice::setProjection
+ */
+
+class DisplayDeviceSetProjectionTest : public DisplayTransactionTest {
+public:
+ static constexpr int32_t DEFAULT_DISPLAY_WIDTH = 1080; // arbitrary
+ static constexpr int32_t DEFAULT_DISPLAY_HEIGHT = 1920; // arbitrary
+
+ static constexpr int32_t TRANSFORM_FLAGS_ROT_0 = 0;
+ static constexpr int32_t TRANSFORM_FLAGS_ROT_90 = HAL_TRANSFORM_ROT_90;
+ static constexpr int32_t TRANSFORM_FLAGS_ROT_180 = HAL_TRANSFORM_FLIP_H | HAL_TRANSFORM_FLIP_V;
+ static constexpr int32_t TRANSFORM_FLAGS_ROT_270 =
+ HAL_TRANSFORM_FLIP_H | HAL_TRANSFORM_FLIP_V | HAL_TRANSFORM_ROT_90;
+
+ DisplayDeviceSetProjectionTest(ui::Size flingerDisplaySize, ui::Size hardwareDisplaySize,
+ ui::Rotation physicalOrientation)
+ : mFlingerDisplaySize(flingerDisplaySize),
+ mHardwareDisplaySize(hardwareDisplaySize),
+ mPhysicalOrientation(physicalOrientation),
+ mDisplayDevice(createDisplayDevice()) {}
+
+ sp<DisplayDevice> createDisplayDevice() {
+ return injectDefaultInternalDisplay([this](FakeDisplayDeviceInjector& injector) {
+ injector.setPhysicalOrientation(mPhysicalOrientation);
+ });
+ }
+
+ ui::Size SwapWH(const ui::Size size) const { return ui::Size(size.height, size.width); }
+
+ void setProjectionForRotation0() {
+ // A logical rotation of 0 uses the SurfaceFlinger display size
+ mDisplayDevice->setProjection(ui::ROTATION_0, Rect(mFlingerDisplaySize),
+ Rect(mFlingerDisplaySize));
+ }
+
+ void setProjectionForRotation90() {
+ // A logical rotation of 90 uses the SurfaceFlinger display size with
+ // the width/height swapped.
+ mDisplayDevice->setProjection(ui::ROTATION_90, Rect(SwapWH(mFlingerDisplaySize)),
+ Rect(SwapWH(mFlingerDisplaySize)));
+ }
+
+ void setProjectionForRotation180() {
+ // A logical rotation of 180 uses the SurfaceFlinger display size
+ mDisplayDevice->setProjection(ui::ROTATION_180, Rect(mFlingerDisplaySize),
+ Rect(mFlingerDisplaySize));
+ }
+
+ void setProjectionForRotation270() {
+ // A logical rotation of 270 uses the SurfaceFlinger display size with
+ // the width/height swapped.
+ mDisplayDevice->setProjection(ui::ROTATION_270, Rect(SwapWH(mFlingerDisplaySize)),
+ Rect(SwapWH(mFlingerDisplaySize)));
+ }
+
+ void expectStateForHardwareTransform0() {
+ const auto& compositionState = mDisplayDevice->getCompositionDisplay()->getState();
+ EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_0, mHardwareDisplaySize.width,
+ mHardwareDisplaySize.height),
+ compositionState.transform);
+ EXPECT_EQ(TRANSFORM_FLAGS_ROT_0, compositionState.orientation);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.sourceClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.destinationClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.frame);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.viewport);
+ EXPECT_EQ(false, compositionState.needsFiltering);
+ }
+
+ void expectStateForHardwareTransform90() {
+ const auto& compositionState = mDisplayDevice->getCompositionDisplay()->getState();
+ EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_90, mHardwareDisplaySize.width,
+ mHardwareDisplaySize.height),
+ compositionState.transform);
+ EXPECT_EQ(TRANSFORM_FLAGS_ROT_90, compositionState.orientation);
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.sourceClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.destinationClip);
+ // For 90, the frame and viewport have the hardware display size width and height swapped
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.frame);
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.viewport);
+ EXPECT_EQ(false, compositionState.needsFiltering);
+ }
+
+ void expectStateForHardwareTransform180() {
+ const auto& compositionState = mDisplayDevice->getCompositionDisplay()->getState();
+ EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_180, mHardwareDisplaySize.width,
+ mHardwareDisplaySize.height),
+ compositionState.transform);
+ EXPECT_EQ(TRANSFORM_FLAGS_ROT_180, compositionState.orientation);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.sourceClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.destinationClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.frame);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.viewport);
+ EXPECT_EQ(false, compositionState.needsFiltering);
+ }
+
+ void expectStateForHardwareTransform270() {
+ const auto& compositionState = mDisplayDevice->getCompositionDisplay()->getState();
+ EXPECT_EQ(ui::Transform(TRANSFORM_FLAGS_ROT_270, mHardwareDisplaySize.width,
+ mHardwareDisplaySize.height),
+ compositionState.transform);
+ EXPECT_EQ(TRANSFORM_FLAGS_ROT_270, compositionState.orientation);
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.sourceClip);
+ EXPECT_EQ(Rect(mHardwareDisplaySize), compositionState.destinationClip);
+ // For 270, the frame and viewport have the hardware display size width and height swapped
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.frame);
+ EXPECT_EQ(Rect(SwapWH(mHardwareDisplaySize)), compositionState.viewport);
+ EXPECT_EQ(false, compositionState.needsFiltering);
+ }
+
+ const ui::Size mFlingerDisplaySize;
+ const ui::Size mHardwareDisplaySize;
+ const ui::Rotation mPhysicalOrientation;
+ const sp<DisplayDevice> mDisplayDevice;
+};
+
+struct DisplayDeviceSetProjectionTest_Installed0 : public DisplayDeviceSetProjectionTest {
+ DisplayDeviceSetProjectionTest_Installed0()
+ : DisplayDeviceSetProjectionTest(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::ROTATION_0) {}
+};
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed0, checkWith0OutputRotation) {
+ setProjectionForRotation0();
+ expectStateForHardwareTransform0();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed0, checkWith90OutputRotation) {
+ setProjectionForRotation90();
+ expectStateForHardwareTransform90();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed0, checkWith180OutputRotation) {
+ setProjectionForRotation180();
+ expectStateForHardwareTransform180();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed0, checkWith270OutputRotation) {
+ setProjectionForRotation270();
+ expectStateForHardwareTransform270();
+}
+
+struct DisplayDeviceSetProjectionTest_Installed90 : public DisplayDeviceSetProjectionTest {
+ DisplayDeviceSetProjectionTest_Installed90()
+ : DisplayDeviceSetProjectionTest(ui::Size(DEFAULT_DISPLAY_HEIGHT, DEFAULT_DISPLAY_WIDTH),
+ ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::ROTATION_90) {}
+};
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed90, checkWith0OutputRotation) {
+ setProjectionForRotation0();
+ expectStateForHardwareTransform90();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed90, checkWith90OutputRotation) {
+ setProjectionForRotation90();
+ expectStateForHardwareTransform180();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed90, checkWith180OutputRotation) {
+ setProjectionForRotation180();
+ expectStateForHardwareTransform270();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed90, checkWith270OutputRotation) {
+ setProjectionForRotation270();
+ expectStateForHardwareTransform0();
+}
+
+struct DisplayDeviceSetProjectionTest_Installed180 : public DisplayDeviceSetProjectionTest {
+ DisplayDeviceSetProjectionTest_Installed180()
+ : DisplayDeviceSetProjectionTest(ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::ROTATION_180) {}
+};
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed180, checkWith0OutputRotation) {
+ setProjectionForRotation0();
+ expectStateForHardwareTransform180();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed180, checkWith90OutputRotation) {
+ setProjectionForRotation90();
+ expectStateForHardwareTransform270();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed180, checkWith180OutputRotation) {
+ setProjectionForRotation180();
+ expectStateForHardwareTransform0();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed180, checkWith270OutputRotation) {
+ setProjectionForRotation270();
+ expectStateForHardwareTransform90();
+}
+
+struct DisplayDeviceSetProjectionTest_Installed270 : public DisplayDeviceSetProjectionTest {
+ DisplayDeviceSetProjectionTest_Installed270()
+ : DisplayDeviceSetProjectionTest(ui::Size(DEFAULT_DISPLAY_HEIGHT, DEFAULT_DISPLAY_WIDTH),
+ ui::Size(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT),
+ ui::ROTATION_270) {}
+};
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed270, checkWith0OutputRotation) {
+ setProjectionForRotation0();
+ expectStateForHardwareTransform270();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed270, checkWith90OutputRotation) {
+ setProjectionForRotation90();
+ expectStateForHardwareTransform0();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed270, checkWith180OutputRotation) {
+ setProjectionForRotation180();
+ expectStateForHardwareTransform90();
+}
+
+TEST_F(DisplayDeviceSetProjectionTest_Installed270, checkWith270OutputRotation) {
+ setProjectionForRotation270();
+ expectStateForHardwareTransform180();
+}
+
+/* ------------------------------------------------------------------------
* SurfaceFlinger::getDisplayNativePrimaries
*/
@@ -1361,7 +1735,8 @@
ui::DisplayPrimaries primaries;
populateDummyDisplayNativePrimaries(primaries);
- EXPECT_EQ(BAD_VALUE, mFlinger.getDisplayNativePrimaries(notInternalDisplayToken, primaries));
+ EXPECT_EQ(NAME_NOT_FOUND,
+ mFlinger.getDisplayNativePrimaries(notInternalDisplayToken, primaries));
// Check primaries argument wasn't modified in case of failure
checkDummyDisplayNativePrimaries(primaries);
@@ -1397,6 +1772,9 @@
// surfaces.
injectFakeNativeWindowSurfaceFactory();
+ // A compositionengine::Display has already been created
+ auto compositionDisplay = Case::Display::injectCompositionDisplay(this);
+
// --------------------------------------------------------------------
// Call Expectations
@@ -1411,19 +1789,25 @@
// Invocation
DisplayDeviceState state;
- state.displayId = static_cast<bool>(Case::Display::VIRTUAL) ? std::nullopt
- : Case::Display::DISPLAY_ID::get();
+ if (const auto connectionType = Case::Display::CONNECTION_TYPE::value) {
+ const auto displayId = Case::Display::DISPLAY_ID::get();
+ ASSERT_TRUE(displayId);
+ const auto hwcDisplayId = Case::Display::HWC_DISPLAY_ID_OPT::value;
+ ASSERT_TRUE(hwcDisplayId);
+ state.physical = {*displayId, *connectionType, *hwcDisplayId};
+ }
+
state.isSecure = static_cast<bool>(Case::Display::SECURE);
- auto device =
- mFlinger.setupNewDisplayDeviceInternal(displayToken, Case::Display::DISPLAY_ID::get(),
- state, displaySurface, producer);
+ auto device = mFlinger.setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
+ displaySurface, producer);
// --------------------------------------------------------------------
// Postconditions
ASSERT_TRUE(device != nullptr);
EXPECT_EQ(Case::Display::DISPLAY_ID::get(), device->getId());
+ EXPECT_EQ(Case::Display::CONNECTION_TYPE::value, device->getConnectionType());
EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL), device->isVirtual());
EXPECT_EQ(static_cast<bool>(Case::Display::SECURE), device->isSecure());
EXPECT_EQ(static_cast<bool>(Case::Display::PRIMARY), device->isPrimary());
@@ -1437,7 +1821,7 @@
// Note: This is not Case::Display::HWC_ACTIVE_CONFIG_ID as the ids are
// remapped, and the test only ever sets up one config. If there were an error
// looking up the remapped index, device->getActiveConfig() would be -1 instead.
- EXPECT_EQ(0, device->getActiveConfig());
+ EXPECT_EQ(0, device->getActiveConfig().value());
EXPECT_EQ(Case::PerFrameMetadataSupport::PER_FRAME_METADATA_KEYS,
device->getSupportedPerFrameMetadata());
}
@@ -1455,14 +1839,7 @@
}
TEST_F(SetupNewDisplayDeviceInternalTest, createHwcVirtualDisplay) {
- using Case = HwcVirtualDisplayCase;
-
- // Insert display data so that the HWC thinks it created the virtual display.
- const auto displayId = Case::Display::DISPLAY_ID::get();
- ASSERT_TRUE(displayId);
- mFlinger.mutableHwcDisplayData().try_emplace(*displayId);
-
- setupNewDisplayDeviceInternalTest<Case>();
+ setupNewDisplayDeviceInternalTest<HwcVirtualDisplayCase>();
}
TEST_F(SetupNewDisplayDeviceInternalTest, createWideColorP3Display) {
@@ -1587,21 +1964,26 @@
EXPECT_EQ(static_cast<bool>(Case::Display::SECURE), device->isSecure());
EXPECT_EQ(static_cast<bool>(Case::Display::PRIMARY), device->isPrimary());
+ std::optional<DisplayDeviceState::Physical> expectedPhysical;
+ if (const auto connectionType = Case::Display::CONNECTION_TYPE::value) {
+ const auto displayId = Case::Display::DISPLAY_ID::get();
+ ASSERT_TRUE(displayId);
+ const auto hwcDisplayId = Case::Display::HWC_DISPLAY_ID_OPT::value;
+ ASSERT_TRUE(hwcDisplayId);
+ expectedPhysical = {*displayId, *connectionType, *hwcDisplayId};
+ }
+
// The display should have been set up in the current display state
ASSERT_TRUE(hasCurrentDisplayState(displayToken));
const auto& current = getCurrentDisplayState(displayToken);
EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL), current.isVirtual());
- EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL) ? std::nullopt
- : Case::Display::DISPLAY_ID::get(),
- current.displayId);
+ EXPECT_EQ(expectedPhysical, current.physical);
// The display should have been set up in the drawing display state
ASSERT_TRUE(hasDrawingDisplayState(displayToken));
const auto& draw = getDrawingDisplayState(displayToken);
EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL), draw.isVirtual());
- EXPECT_EQ(static_cast<bool>(Case::Display::VIRTUAL) ? std::nullopt
- : Case::Display::DISPLAY_ID::get(),
- draw.displayId);
+ EXPECT_EQ(expectedPhysical, draw.physical);
}
template <typename Case>
@@ -1632,7 +2014,7 @@
setupCommonPreconditions<Case>();
// A hotplug connect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Connected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
// --------------------------------------------------------------------
// Call Expectations
@@ -1668,7 +2050,7 @@
setupCommonPreconditions<Case>();
// A hotplug connect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Connected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
// --------------------------------------------------------------------
// Invocation
@@ -1690,7 +2072,7 @@
setupCommonPreconditions<Case>();
// A hotplug disconnect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Disconnected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
// The display is already completely set up.
Case::Display::injectHwcDisplay(this);
@@ -1771,11 +2153,11 @@
ignoresHotplugConnectCommon<SimpleExternalDisplayCase>();
}
-TEST_F(HandleTransactionLockedTest, processHotplugDisconnectPrimaryDisplay) {
+TEST_F(HandleTransactionLockedTest, processesHotplugDisconnectPrimaryDisplay) {
processesHotplugDisconnectCommon<SimplePrimaryDisplayCase>();
}
-TEST_F(HandleTransactionLockedTest, processHotplugDisconnectExternalDisplay) {
+TEST_F(HandleTransactionLockedTest, processesHotplugDisconnectExternalDisplay) {
processesHotplugDisconnectCommon<SimpleExternalDisplayCase>();
}
@@ -1788,9 +2170,9 @@
setupCommonPreconditions<Case>();
// A hotplug connect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Connected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
// A hotplug disconnect event is also enqueued for the same display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Disconnected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
// --------------------------------------------------------------------
// Call Expectations
@@ -1836,9 +2218,9 @@
existing.inject();
// A hotplug disconnect event is enqueued for a display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Disconnected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::DISCONNECTED);
// A hotplug connect event is also enqueued for the same display
- Case::Display::injectPendingHotplugEvent(this, HWC2::Connection::Connected);
+ Case::Display::injectPendingHotplugEvent(this, Connection::CONNECTED);
// --------------------------------------------------------------------
// Call Expectations
@@ -2050,8 +2432,8 @@
TEST_F(HandleTransactionLockedTest, processesDisplayTransformChanges) {
using Case = NonHwcVirtualDisplayCase;
- constexpr int oldTransform = 0;
- constexpr int newTransform = 2;
+ constexpr ui::Rotation oldTransform = ui::ROTATION_0;
+ constexpr ui::Rotation newTransform = ui::ROTATION_180;
// --------------------------------------------------------------------
// Preconditions
@@ -2424,7 +2806,7 @@
TEST_F(DisplayTransactionTest, setDisplayStateLockedDoesNothingIfProjectionDidNotChange) {
using Case = SimplePrimaryDisplayCase;
- constexpr int initialOrientation = 180;
+ constexpr ui::Rotation initialOrientation = ui::ROTATION_180;
const Rect initialFrame = {1, 2, 3, 4};
const Rect initialViewport = {5, 6, 7, 8};
@@ -2468,8 +2850,8 @@
TEST_F(DisplayTransactionTest, setDisplayStateLockedRequestsUpdateIfOrientationChanged) {
using Case = SimplePrimaryDisplayCase;
- constexpr int initialOrientation = 90;
- constexpr int desiredOrientation = 180;
+ constexpr ui::Rotation initialOrientation = ui::ROTATION_90;
+ constexpr ui::Rotation desiredOrientation = ui::ROTATION_180;
// --------------------------------------------------------------------
// Preconditions
@@ -2715,7 +3097,7 @@
// processing.
EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
- EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime()).WillRepeatedly(Return(0));
+ EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime(_)).WillRepeatedly(Return(0));
// --------------------------------------------------------------------
// Invocation
@@ -2731,7 +3113,7 @@
// The layer stack state should be set to zero
EXPECT_EQ(0u, primaryDisplayState.layerStack);
// The orientation state should be set to zero
- EXPECT_EQ(0, primaryDisplayState.orientation);
+ EXPECT_EQ(ui::ROTATION_0, primaryDisplayState.orientation);
// The frame state should be set to INVALID
EXPECT_EQ(Rect::INVALID_RECT, primaryDisplayState.frame);
@@ -2743,10 +3125,10 @@
EXPECT_EQ(0u, primaryDisplayState.width);
EXPECT_EQ(0u, primaryDisplayState.height);
- // The display should be set to HWC_POWER_MODE_NORMAL
+ // The display should be set to PowerMode::ON
ASSERT_TRUE(hasDisplayDevice(primaryDisplay.token()));
auto displayDevice = primaryDisplay.mutableDisplayDevice();
- EXPECT_EQ(HWC_POWER_MODE_NORMAL, displayDevice->getPowerMode());
+ EXPECT_EQ(PowerMode::ON, displayDevice->getPowerMode());
// The display refresh period should be set in the frame tracker.
FrameStats stats;
@@ -2778,8 +3160,8 @@
static void setupComposerCallExpectations(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mComposer, getDisplayCapabilities(Display::HWC_DISPLAY_ID, _))
- .WillOnce(DoAll(SetArgPointee<1>(std::vector<Hwc2::DisplayCapability>(
- {Hwc2::DisplayCapability::DOZE})),
+ .WillOnce(DoAll(SetArgPointee<1>(
+ std::vector<DisplayCapability>({DisplayCapability::DOZE})),
Return(Error::NONE)));
}
};
@@ -2795,7 +3177,7 @@
static void setupComposerCallExpectations(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mComposer, getDisplayCapabilities(Display::HWC_DISPLAY_ID, _))
- .WillOnce(DoAll(SetArgPointee<1>(std::vector<Hwc2::DisplayCapability>({})),
+ .WillOnce(DoAll(SetArgPointee<1>(std::vector<DisplayCapability>({})),
Return(Error::NONE)));
}
};
@@ -2869,7 +3251,7 @@
// selected subset which provides complete test coverage of the implementation.
// --------------------------------------------------------------------
-template <int initialPowerMode, int targetPowerMode>
+template <PowerMode initialPowerMode, PowerMode targetPowerMode>
struct TransitionVariantCommon {
static constexpr auto INITIAL_POWER_MODE = initialPowerMode;
static constexpr auto TARGET_POWER_MODE = targetPowerMode;
@@ -2877,8 +3259,7 @@
static void verifyPostconditions(DisplayTransactionTest*) {}
};
-struct TransitionOffToOnVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_OFF, HWC_POWER_MODE_NORMAL> {
+struct TransitionOffToOnVariant : public TransitionVariantCommon<PowerMode::OFF, PowerMode::ON> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::setupComposerCallExpectations(test, IComposerClient::PowerMode::ON);
@@ -2894,7 +3275,7 @@
};
struct TransitionOffToDozeSuspendVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_OFF, HWC_POWER_MODE_DOZE_SUSPEND> {
+ : public TransitionVariantCommon<PowerMode::OFF, PowerMode::DOZE_SUSPEND> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::setupComposerCallExpectations(test, Case::Doze::ACTUAL_POWER_MODE_FOR_DOZE_SUSPEND);
@@ -2908,8 +3289,7 @@
}
};
-struct TransitionOnToOffVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_NORMAL, HWC_POWER_MODE_OFF> {
+struct TransitionOnToOffVariant : public TransitionVariantCommon<PowerMode::ON, PowerMode::OFF> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupReleaseAndDisableVsyncCallExpectations(test);
@@ -2923,7 +3303,7 @@
};
struct TransitionDozeSuspendToOffVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_DOZE_SUSPEND, HWC_POWER_MODE_OFF> {
+ : public TransitionVariantCommon<PowerMode::DOZE_SUSPEND, PowerMode::OFF> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupEventAndEventControlThreadNoCallExpectations(test);
@@ -2935,8 +3315,7 @@
}
};
-struct TransitionOnToDozeVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_NORMAL, HWC_POWER_MODE_DOZE> {
+struct TransitionOnToDozeVariant : public TransitionVariantCommon<PowerMode::ON, PowerMode::DOZE> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupEventAndEventControlThreadNoCallExpectations(test);
@@ -2945,7 +3324,7 @@
};
struct TransitionDozeSuspendToDozeVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_DOZE_SUSPEND, HWC_POWER_MODE_DOZE> {
+ : public TransitionVariantCommon<PowerMode::DOZE_SUSPEND, PowerMode::DOZE> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupAcquireAndEnableVsyncCallExpectations(test);
@@ -2954,8 +3333,7 @@
}
};
-struct TransitionDozeToOnVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_DOZE, HWC_POWER_MODE_NORMAL> {
+struct TransitionDozeToOnVariant : public TransitionVariantCommon<PowerMode::DOZE, PowerMode::ON> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupEventAndEventControlThreadNoCallExpectations(test);
@@ -2964,7 +3342,7 @@
};
struct TransitionDozeSuspendToOnVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_DOZE_SUSPEND, HWC_POWER_MODE_NORMAL> {
+ : public TransitionVariantCommon<PowerMode::DOZE_SUSPEND, PowerMode::ON> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupAcquireAndEnableVsyncCallExpectations(test);
@@ -2974,7 +3352,7 @@
};
struct TransitionOnToDozeSuspendVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_NORMAL, HWC_POWER_MODE_DOZE_SUSPEND> {
+ : public TransitionVariantCommon<PowerMode::ON, PowerMode::DOZE_SUSPEND> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupReleaseAndDisableVsyncCallExpectations(test);
@@ -2984,7 +3362,7 @@
};
struct TransitionOnToUnknownVariant
- : public TransitionVariantCommon<HWC_POWER_MODE_NORMAL, HWC_POWER_MODE_LEET> {
+ : public TransitionVariantCommon<PowerMode::ON, static_cast<PowerMode>(POWER_MODE_LEET)> {
template <typename Case>
static void setupCallExpectations(DisplayTransactionTest* test) {
Case::EventThread::setupEventAndEventControlThreadNoCallExpectations(test);
@@ -3009,7 +3387,7 @@
using DispSync = DispSyncVariant;
using Transition = TransitionVariant;
- static auto injectDisplayWithInitialPowerMode(DisplayTransactionTest* test, int mode) {
+ static auto injectDisplayWithInitialPowerMode(DisplayTransactionTest* test, PowerMode mode) {
Display::injectHwcDisplayWithNoDefaultCapabilities(test);
auto display = Display::makeFakeExistingDisplayInjector(test);
display.inject();
@@ -3018,20 +3396,21 @@
}
static void setInitialPrimaryHWVsyncEnabled(DisplayTransactionTest* test, bool enabled) {
- test->mScheduler->mutablePrimaryHWVsyncEnabled() = enabled;
+ test->mFlinger.scheduler()->mutablePrimaryHWVsyncEnabled() = enabled;
}
static void setupRepaintEverythingCallExpectations(DisplayTransactionTest* test) {
EXPECT_CALL(*test->mMessageQueue, invalidate()).Times(1);
}
- static void setupSurfaceInterceptorCallExpectations(DisplayTransactionTest* test, int mode) {
+ static void setupSurfaceInterceptorCallExpectations(DisplayTransactionTest* test,
+ PowerMode mode) {
EXPECT_CALL(*test->mSurfaceInterceptor, isEnabled()).WillOnce(Return(true));
- EXPECT_CALL(*test->mSurfaceInterceptor, savePowerModeUpdate(_, mode)).Times(1);
+ EXPECT_CALL(*test->mSurfaceInterceptor, savePowerModeUpdate(_, static_cast<int32_t>(mode)))
+ .Times(1);
}
- static void setupComposerCallExpectations(DisplayTransactionTest* test,
- IComposerClient::PowerMode mode) {
+ static void setupComposerCallExpectations(DisplayTransactionTest* test, PowerMode mode) {
// Any calls to get the active config will return a default value.
EXPECT_CALL(*test->mComposer, getActiveConfig(Display::HWC_DISPLAY_ID, _))
.WillRepeatedly(DoAll(SetArgPointee<1>(Display::HWC_ACTIVE_CONFIG_ID),
@@ -3073,14 +3452,14 @@
void transitionDisplayCommon();
};
-template <int PowerMode>
+template <PowerMode PowerMode>
struct PowerModeInitialVSyncEnabled : public std::false_type {};
template <>
-struct PowerModeInitialVSyncEnabled<HWC_POWER_MODE_NORMAL> : public std::true_type {};
+struct PowerModeInitialVSyncEnabled<PowerMode::ON> : public std::true_type {};
template <>
-struct PowerModeInitialVSyncEnabled<HWC_POWER_MODE_DOZE> : public std::true_type {};
+struct PowerModeInitialVSyncEnabled<PowerMode::DOZE> : public std::true_type {};
template <typename Case>
void SetPowerModeInternalTest::transitionDisplayCommon() {
@@ -3123,18 +3502,18 @@
auto display = Case::Display::makeFakeExistingDisplayInjector(this);
display.inject();
- // The display is already set to HWC_POWER_MODE_NORMAL
- display.mutableDisplayDevice()->setPowerMode(HWC_POWER_MODE_NORMAL);
+ // The display is already set to PowerMode::ON
+ display.mutableDisplayDevice()->setPowerMode(PowerMode::ON);
// --------------------------------------------------------------------
// Invocation
- mFlinger.setPowerModeInternal(display.mutableDisplayDevice(), HWC_POWER_MODE_NORMAL);
+ mFlinger.setPowerModeInternal(display.mutableDisplayDevice(), PowerMode::ON);
// --------------------------------------------------------------------
// Postconditions
- EXPECT_EQ(HWC_POWER_MODE_NORMAL, display.mutableDisplayDevice()->getPowerMode());
+ EXPECT_EQ(PowerMode::ON, display.mutableDisplayDevice()->getPowerMode());
}
TEST_F(SetPowerModeInternalTest, setPowerModeInternalDoesNothingIfVirtualDisplay) {
@@ -3153,18 +3532,18 @@
auto display = Case::Display::makeFakeExistingDisplayInjector(this);
display.inject();
- // The display is set to HWC_POWER_MODE_NORMAL
- getDisplayDevice(display.token())->setPowerMode(HWC_POWER_MODE_NORMAL);
+ // The display is set to PowerMode::ON
+ getDisplayDevice(display.token())->setPowerMode(PowerMode::ON);
// --------------------------------------------------------------------
// Invocation
- mFlinger.setPowerModeInternal(display.mutableDisplayDevice(), HWC_POWER_MODE_OFF);
+ mFlinger.setPowerModeInternal(display.mutableDisplayDevice(), PowerMode::OFF);
// --------------------------------------------------------------------
// Postconditions
- EXPECT_EQ(HWC_POWER_MODE_NORMAL, display.mutableDisplayDevice()->getPowerMode());
+ EXPECT_EQ(PowerMode::ON, display.mutableDisplayDevice()->getPowerMode());
}
TEST_F(SetPowerModeInternalTest, transitionsDisplayFromOffToOnPrimaryDisplay) {
@@ -3249,3 +3628,6 @@
} // namespace
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index dbd9b84..b90b566 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -19,13 +19,12 @@
#include <gmock/gmock.h>
#include <gtest/gtest.h>
-
#include <log/log.h>
-
#include <utils/Errors.h>
#include "AsyncCallRecorder.h"
#include "Scheduler/EventThread.h"
+#include "Scheduler/HwcStrongTypes.h"
using namespace std::chrono_literals;
using namespace std::placeholders;
@@ -34,6 +33,7 @@
using testing::Invoke;
namespace android {
+
namespace {
constexpr PhysicalDisplayId INTERNAL_DISPLAY_ID = 111;
@@ -42,10 +42,13 @@
class MockVSyncSource : public VSyncSource {
public:
+ const char* getName() const override { return "test"; }
+
MOCK_METHOD1(setVSyncEnabled, void(bool));
MOCK_METHOD1(setCallback, void(VSyncSource::Callback*));
MOCK_METHOD1(setPhaseOffset, void(nsecs_t));
MOCK_METHOD1(pauseVsyncCallback, void(bool));
+ MOCK_CONST_METHOD1(dump, void(std::string&));
};
} // namespace
@@ -54,8 +57,7 @@
protected:
class MockEventThreadConnection : public EventThreadConnection {
public:
- MockEventThreadConnection(android::impl::EventThread* eventThread,
- ResyncCallback&& resyncCallback,
+ MockEventThreadConnection(impl::EventThread* eventThread, ResyncCallback&& resyncCallback,
ISurfaceComposer::ConfigChanged configChanged)
: EventThreadConnection(eventThread, std::move(resyncCallback), configChanged) {}
MOCK_METHOD1(postEvent, status_t(const DisplayEventReceiver::Event& event));
@@ -67,7 +69,7 @@
EventThreadTest();
~EventThreadTest() override;
- void createThread();
+ void createThread(std::unique_ptr<VSyncSource>);
sp<MockEventThreadConnection> createConnection(ConnectionEventRecorder& recorder,
ISurfaceComposer::ConfigChanged configChanged);
@@ -82,7 +84,8 @@
void expectHotplugEventReceivedByConnection(PhysicalDisplayId expectedDisplayId,
bool expectedConnected);
void expectConfigChangedEventReceivedByConnection(PhysicalDisplayId expectedDisplayId,
- int32_t expectedConfigId);
+ int32_t expectedConfigId,
+ nsecs_t expectedVsyncPeriod);
AsyncCallRecorder<void (*)(bool)> mVSyncSetEnabledCallRecorder;
AsyncCallRecorder<void (*)(VSyncSource::Callback*)> mVSyncSetCallbackCallRecorder;
@@ -91,9 +94,9 @@
AsyncCallRecorder<void (*)(nsecs_t)> mInterceptVSyncCallRecorder;
ConnectionEventRecorder mConnectionEventCallRecorder{0};
- MockVSyncSource mVSyncSource;
+ MockVSyncSource* mVSyncSource;
VSyncSource::Callback* mCallback = nullptr;
- std::unique_ptr<android::impl::EventThread> mThread;
+ std::unique_ptr<impl::EventThread> mThread;
sp<MockEventThreadConnection> mConnection;
};
@@ -102,16 +105,19 @@
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
- EXPECT_CALL(mVSyncSource, setVSyncEnabled(_))
+ auto vsyncSource = std::make_unique<MockVSyncSource>();
+ mVSyncSource = vsyncSource.get();
+
+ EXPECT_CALL(*mVSyncSource, setVSyncEnabled(_))
.WillRepeatedly(Invoke(mVSyncSetEnabledCallRecorder.getInvocable()));
- EXPECT_CALL(mVSyncSource, setCallback(_))
+ EXPECT_CALL(*mVSyncSource, setCallback(_))
.WillRepeatedly(Invoke(mVSyncSetCallbackCallRecorder.getInvocable()));
- EXPECT_CALL(mVSyncSource, setPhaseOffset(_))
+ EXPECT_CALL(*mVSyncSource, setPhaseOffset(_))
.WillRepeatedly(Invoke(mVSyncSetPhaseOffsetCallRecorder.getInvocable()));
- createThread();
+ createThread(std::move(vsyncSource));
mConnection = createConnection(mConnectionEventCallRecorder,
ISurfaceComposer::eConfigChangedDispatch);
@@ -129,11 +135,9 @@
EXPECT_TRUE(!mVSyncSetCallbackCallRecorder.waitForUnexpectedCall().has_value());
}
-void EventThreadTest::createThread() {
- mThread =
- std::make_unique<android::impl::EventThread>(&mVSyncSource,
- mInterceptVSyncCallRecorder.getInvocable(),
- "unit-test-event-thread");
+void EventThreadTest::createThread(std::unique_ptr<VSyncSource> source) {
+ mThread = std::make_unique<impl::EventThread>(std::move(source),
+ mInterceptVSyncCallRecorder.getInvocable());
// EventThread should register itself as VSyncSource callback.
mCallback = expectVSyncSetCallbackCallReceived();
@@ -205,13 +209,15 @@
}
void EventThreadTest::expectConfigChangedEventReceivedByConnection(
- PhysicalDisplayId expectedDisplayId, int32_t expectedConfigId) {
+ PhysicalDisplayId expectedDisplayId, int32_t expectedConfigId,
+ nsecs_t expectedVsyncPeriod) {
auto args = mConnectionEventCallRecorder.waitForCall();
ASSERT_TRUE(args.has_value());
const auto& event = std::get<0>(args.value());
EXPECT_EQ(DisplayEventReceiver::DISPLAY_EVENT_CONFIG_CHANGED, event.header.type);
EXPECT_EQ(expectedDisplayId, event.header.displayId);
EXPECT_EQ(expectedConfigId, event.config.configId);
+ EXPECT_EQ(expectedVsyncPeriod, event.config.vsyncPeriod);
}
namespace {
@@ -252,14 +258,14 @@
// Use the received callback to signal a first vsync event.
// The interceptor should receive the event, as well as the connection.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
expectVsyncEventReceivedByConnection(123, 1u);
// Use the received callback to signal a second vsync event.
// The interceptor should receive the event, but the the connection should
// not as it was only interested in the first.
- mCallback->onVSyncEvent(456);
+ mCallback->onVSyncEvent(456, 123);
expectInterceptCallReceived(456);
EXPECT_FALSE(mConnectionEventCallRecorder.waitForUnexpectedCall().has_value());
@@ -293,7 +299,7 @@
// Send a vsync event. EventThread should then make a call to the
// interceptor, and the second connection. The first connection should not
// get the event.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
EXPECT_FALSE(firstConnectionEventRecorder.waitForUnexpectedCall().has_value());
expectVsyncEventReceivedByConnection("secondConnection", secondConnectionEventRecorder, 123,
@@ -308,17 +314,17 @@
// Send a vsync event. EventThread should then make a call to the
// interceptor, and the connection.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
expectVsyncEventReceivedByConnection(123, 1u);
// A second event should go to the same places.
- mCallback->onVSyncEvent(456);
+ mCallback->onVSyncEvent(456, 123);
expectInterceptCallReceived(456);
expectVsyncEventReceivedByConnection(456, 2u);
// A third event should go to the same places.
- mCallback->onVSyncEvent(789);
+ mCallback->onVSyncEvent(789, 777);
expectInterceptCallReceived(789);
expectVsyncEventReceivedByConnection(789, 3u);
}
@@ -330,22 +336,22 @@
expectVSyncSetEnabledCallReceived(true);
// The first event will be seen by the interceptor, and not the connection.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
EXPECT_FALSE(mConnectionEventCallRecorder.waitForUnexpectedCall().has_value());
// The second event will be seen by the interceptor and the connection.
- mCallback->onVSyncEvent(456);
+ mCallback->onVSyncEvent(456, 123);
expectInterceptCallReceived(456);
expectVsyncEventReceivedByConnection(456, 2u);
// The third event will be seen by the interceptor, and not the connection.
- mCallback->onVSyncEvent(789);
+ mCallback->onVSyncEvent(789, 777);
expectInterceptCallReceived(789);
EXPECT_FALSE(mConnectionEventCallRecorder.waitForUnexpectedCall().has_value());
// The fourth event will be seen by the interceptor and the connection.
- mCallback->onVSyncEvent(101112);
+ mCallback->onVSyncEvent(101112, 7847);
expectInterceptCallReceived(101112);
expectVsyncEventReceivedByConnection(101112, 4u);
}
@@ -360,7 +366,7 @@
mConnection = nullptr;
// The first event will be seen by the interceptor, and not the connection.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
EXPECT_FALSE(mConnectionEventCallRecorder.waitForUnexpectedCall().has_value());
@@ -380,13 +386,13 @@
// The first event will be seen by the interceptor, and by the connection,
// which then returns an error.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
expectVsyncEventReceivedByConnection("errorConnection", errorConnectionEventRecorder, 123, 1u);
// A subsequent event will be seen by the interceptor and not by the
// connection.
- mCallback->onVSyncEvent(456);
+ mCallback->onVSyncEvent(456, 123);
expectInterceptCallReceived(456);
EXPECT_FALSE(errorConnectionEventRecorder.waitForUnexpectedCall().has_value());
@@ -394,6 +400,34 @@
expectVSyncSetEnabledCallReceived(false);
}
+TEST_F(EventThreadTest, tracksEventConnections) {
+ EXPECT_EQ(1, mThread->getEventThreadConnectionCount());
+ ConnectionEventRecorder errorConnectionEventRecorder{NO_MEMORY};
+ sp<MockEventThreadConnection> errorConnection =
+ createConnection(errorConnectionEventRecorder,
+ ISurfaceComposer::eConfigChangedSuppress);
+ mThread->setVsyncRate(1, errorConnection);
+ EXPECT_EQ(2, mThread->getEventThreadConnectionCount());
+ ConnectionEventRecorder secondConnectionEventRecorder{0};
+ sp<MockEventThreadConnection> secondConnection =
+ createConnection(secondConnectionEventRecorder,
+ ISurfaceComposer::eConfigChangedSuppress);
+ mThread->setVsyncRate(1, secondConnection);
+ EXPECT_EQ(3, mThread->getEventThreadConnectionCount());
+
+ // EventThread should enable vsync callbacks.
+ expectVSyncSetEnabledCallReceived(true);
+
+ // The first event will be seen by the interceptor, and by the connection,
+ // which then returns an error.
+ mCallback->onVSyncEvent(123, 456);
+ expectInterceptCallReceived(123);
+ expectVsyncEventReceivedByConnection("errorConnection", errorConnectionEventRecorder, 123, 1u);
+ expectVsyncEventReceivedByConnection("successConnection", secondConnectionEventRecorder, 123,
+ 1u);
+ EXPECT_EQ(2, mThread->getEventThreadConnectionCount());
+}
+
TEST_F(EventThreadTest, eventsDroppedIfNonfatalEventDeliveryError) {
ConnectionEventRecorder errorConnectionEventRecorder{WOULD_BLOCK};
sp<MockEventThreadConnection> errorConnection =
@@ -406,13 +440,13 @@
// The first event will be seen by the interceptor, and by the connection,
// which then returns an non-fatal error.
- mCallback->onVSyncEvent(123);
+ mCallback->onVSyncEvent(123, 456);
expectInterceptCallReceived(123);
expectVsyncEventReceivedByConnection("errorConnection", errorConnectionEventRecorder, 123, 1u);
// A subsequent event will be seen by the interceptor, and by the connection,
// which still then returns an non-fatal error.
- mCallback->onVSyncEvent(456);
+ mCallback->onVSyncEvent(456, 123);
expectInterceptCallReceived(456);
expectVsyncEventReceivedByConnection("errorConnection", errorConnectionEventRecorder, 456, 2u);
@@ -446,18 +480,18 @@
}
TEST_F(EventThreadTest, postConfigChangedPrimary) {
- mThread->onConfigChanged(INTERNAL_DISPLAY_ID, 7);
- expectConfigChangedEventReceivedByConnection(INTERNAL_DISPLAY_ID, 7);
+ mThread->onConfigChanged(INTERNAL_DISPLAY_ID, HwcConfigIndexType(7), 16666666);
+ expectConfigChangedEventReceivedByConnection(INTERNAL_DISPLAY_ID, 7, 16666666);
}
TEST_F(EventThreadTest, postConfigChangedExternal) {
- mThread->onConfigChanged(EXTERNAL_DISPLAY_ID, 5);
- expectConfigChangedEventReceivedByConnection(EXTERNAL_DISPLAY_ID, 5);
+ mThread->onConfigChanged(EXTERNAL_DISPLAY_ID, HwcConfigIndexType(5), 16666666);
+ expectConfigChangedEventReceivedByConnection(EXTERNAL_DISPLAY_ID, 5, 16666666);
}
TEST_F(EventThreadTest, postConfigChangedPrimary64bit) {
- mThread->onConfigChanged(DISPLAY_ID_64BIT, 7);
- expectConfigChangedEventReceivedByConnection(DISPLAY_ID_64BIT, 7);
+ mThread->onConfigChanged(DISPLAY_ID_64BIT, HwcConfigIndexType(7), 16666666);
+ expectConfigChangedEventReceivedByConnection(DISPLAY_ID_64BIT, 7, 16666666);
}
TEST_F(EventThreadTest, suppressConfigChanged) {
@@ -466,8 +500,8 @@
createConnection(suppressConnectionEventRecorder,
ISurfaceComposer::eConfigChangedSuppress);
- mThread->onConfigChanged(INTERNAL_DISPLAY_ID, 9);
- expectConfigChangedEventReceivedByConnection(INTERNAL_DISPLAY_ID, 9);
+ mThread->onConfigChanged(INTERNAL_DISPLAY_ID, HwcConfigIndexType(9), 16666666);
+ expectConfigChangedEventReceivedByConnection(INTERNAL_DISPLAY_ID, 9, 16666666);
auto args = suppressConnectionEventRecorder.waitForCall();
ASSERT_FALSE(args.has_value());
diff --git a/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h b/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
index 1d75011..b50ddf5 100644
--- a/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
+++ b/services/surfaceflinger/tests/unittests/FakePhaseOffsets.h
@@ -20,42 +20,21 @@
#include "Scheduler/PhaseOffsets.h"
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
-using RefreshRateType = RefreshRateConfigs::RefreshRateType;
+struct FakePhaseOffsets : PhaseConfiguration {
+ static constexpr nsecs_t FAKE_PHASE_OFFSET_NS = 0;
-class FakePhaseOffsets : public android::scheduler::PhaseOffsets {
- nsecs_t FAKE_PHASE_OFFSET_NS = 0;
+ Offsets getOffsetsForRefreshRate(float) const override { return getCurrentOffsets(); }
-public:
- FakePhaseOffsets() = default;
- ~FakePhaseOffsets() = default;
-
- nsecs_t getCurrentAppOffset() override { return FAKE_PHASE_OFFSET_NS; }
- nsecs_t getCurrentSfOffset() override { return FAKE_PHASE_OFFSET_NS; }
-
- PhaseOffsets::Offsets getOffsetsForRefreshRate(
- RefreshRateType /*refreshRateType*/) const override {
- return getCurrentOffsets();
+ Offsets getCurrentOffsets() const override {
+ return {{FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
+ {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
+ {FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS}};
}
- // Returns early, early GL, and late offsets for Apps and SF.
- PhaseOffsets::Offsets getCurrentOffsets() const override {
- return Offsets{{RefreshRateType::DEFAULT, FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
- {RefreshRateType::DEFAULT, FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS},
- {RefreshRateType::DEFAULT, FAKE_PHASE_OFFSET_NS, FAKE_PHASE_OFFSET_NS}};
- }
-
- // This function should be called when the device is switching between different
- // refresh rates, to properly update the offsets.
- void setRefreshRateType(RefreshRateType /*refreshRateType*/) override {}
-
- nsecs_t getOffsetThresholdForNextVsync() const override { return FAKE_PHASE_OFFSET_NS; }
-
- // Returns current offsets in human friendly format.
- void dump(std::string& /*result*/) const override {}
+ void setRefreshRateFps(float) override {}
+ void dump(std::string&) const override {}
};
-} // namespace scheduler
-} // namespace android
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp
new file mode 100644
index 0000000..a119e27
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/FrameTracerTest.cpp
@@ -0,0 +1,384 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+
+#include <FrameTracer/FrameTracer.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <log/log.h>
+#include <perfetto/trace/trace.pb.h>
+
+#include "libsurfaceflinger_unittest_main.h"
+
+using namespace google::protobuf;
+
+namespace android {
+namespace {
+
+class FrameTracerTest : public testing::Test {
+public:
+ FrameTracerTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+
+ // Need to initialize tracing in process for testing, and only once per test suite.
+ static bool wasInitialized = false;
+ if (!wasInitialized) {
+ perfetto::TracingInitArgs args;
+ args.backends = perfetto::kInProcessBackend;
+ perfetto::Tracing::Initialize(args);
+ wasInitialized = true;
+ }
+ }
+
+ ~FrameTracerTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ void SetUp() override {
+ mFrameTracer = std::make_unique<FrameTracer>();
+ mFrameTracer->registerDataSource();
+ }
+
+ void TearDown() override { mFrameTracer.reset(); }
+
+ // Each tracing session can be used for a single block of Start -> Stop.
+ static std::unique_ptr<perfetto::TracingSession> getTracingSessionForTest() {
+ perfetto::TraceConfig cfg;
+ cfg.set_duration_ms(500);
+ cfg.add_buffers()->set_size_kb(1024);
+ auto* ds_cfg = cfg.add_data_sources()->mutable_config();
+ ds_cfg->set_name(FrameTracer::kFrameTracerDataSource);
+
+ auto tracingSession = perfetto::Tracing::NewTrace(perfetto::kInProcessBackend);
+ tracingSession->Setup(cfg);
+ return tracingSession;
+ }
+
+ std::vector<perfetto::protos::TracePacket> readGraphicsFramePacketsBlocking(
+ perfetto::TracingSession* tracingSession) {
+ std::vector<char> raw_trace = tracingSession->ReadTraceBlocking();
+ perfetto::protos::Trace trace;
+ EXPECT_TRUE(trace.ParseFromArray(raw_trace.data(), int(raw_trace.size())));
+
+ std::vector<perfetto::protos::TracePacket> packets;
+ for (const auto& packet : trace.packet()) {
+ if (!packet.has_graphics_frame_event()) {
+ continue;
+ }
+ packets.emplace_back(packet);
+ }
+ return packets;
+ }
+
+ std::unique_ptr<FrameTracer> mFrameTracer;
+ FenceToFenceTimeMap fenceFactory;
+};
+
+TEST_F(FrameTracerTest, traceNewLayerStartsTrackingLayerWhenTracing) {
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
+
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ mFrameTracer->traceNewLayer(layerId, layerName);
+
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
+
+ auto tracingSession = getTracingSessionForTest();
+ tracingSession->StartBlocking();
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
+ tracingSession->StopBlocking();
+}
+
+TEST_F(FrameTracerTest, onDestroyRemovesTheTrackedLayer) {
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
+
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ const int32_t secondlayerId = 6;
+
+ auto tracingSession = getTracingSessionForTest();
+ tracingSession->StartBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ mFrameTracer->traceNewLayer(secondlayerId, layerName);
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 2\n");
+ tracingSession->StopBlocking();
+
+ mFrameTracer->onDestroy(layerId);
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
+ mFrameTracer->onDestroy(layerId);
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 1\n");
+ mFrameTracer->onDestroy(secondlayerId);
+ EXPECT_EQ(mFrameTracer->miniDump(),
+ "FrameTracer miniDump:\nNumber of layers currently being traced is 0\n");
+}
+
+TEST_F(FrameTracerTest, canTraceAfterAddingLayer) {
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 1;
+ const uint32_t bufferID = 2;
+ const uint64_t frameNumber = 3;
+ const nsecs_t timestamp = 4;
+ const nsecs_t duration = 5;
+ const auto type = FrameTracer::FrameEvent::POST;
+
+ {
+ auto tracingSession = getTracingSessionForTest();
+
+ tracingSession->StartBlocking();
+ mFrameTracer->traceTimestamp(layerId, bufferID, frameNumber, timestamp, type, duration);
+ // Create second trace packet to finalize the previous one.
+ mFrameTracer->traceTimestamp(layerId, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ auto packets = readGraphicsFramePacketsBlocking(tracingSession.get());
+ EXPECT_EQ(packets.size(), 0);
+ }
+
+ {
+ auto tracingSession = getTracingSessionForTest();
+
+ tracingSession->StartBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ mFrameTracer->traceTimestamp(layerId, bufferID, frameNumber, timestamp, type, duration);
+ // Create second trace packet to finalize the previous one.
+ mFrameTracer->traceTimestamp(layerId, 0, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ auto packets = readGraphicsFramePacketsBlocking(tracingSession.get());
+ EXPECT_EQ(packets.size(), 1);
+
+ const auto& packet = packets[0];
+ ASSERT_TRUE(packet.has_timestamp());
+ EXPECT_EQ(packet.timestamp(), timestamp);
+ ASSERT_TRUE(packet.has_graphics_frame_event());
+ const auto& frame_event = packet.graphics_frame_event();
+ ASSERT_TRUE(frame_event.has_buffer_event());
+ const auto& buffer_event = frame_event.buffer_event();
+ ASSERT_TRUE(buffer_event.has_buffer_id());
+ EXPECT_EQ(buffer_event.buffer_id(), bufferID);
+ ASSERT_TRUE(buffer_event.has_frame_number());
+ EXPECT_EQ(buffer_event.frame_number(), frameNumber);
+ ASSERT_TRUE(buffer_event.has_type());
+ EXPECT_EQ(buffer_event.type(), perfetto::protos::GraphicsFrameEvent_BufferEventType(type));
+ ASSERT_TRUE(buffer_event.has_duration_ns());
+ EXPECT_EQ(buffer_event.duration_ns(), duration);
+ }
+}
+
+TEST_F(FrameTracerTest, traceFenceTriggersOnNextTraceAfterFenceFired) {
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ const uint32_t bufferID = 4;
+ const uint64_t frameNumber = 3;
+ const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
+
+ {
+ auto fenceTime = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, Fence::SIGNAL_TIME_PENDING);
+ auto tracingSession = getTracingSessionForTest();
+ tracingSession->StartBlocking();
+ // Trace.
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fenceTime, type);
+ // Create extra trace packet to (hopefully not) trigger and finalize the fence packet.
+ mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ auto packets = readGraphicsFramePacketsBlocking(tracingSession.get());
+ EXPECT_EQ(packets.size(), 0);
+ }
+
+ {
+ auto fenceTime = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ auto tracingSession = getTracingSessionForTest();
+ tracingSession->StartBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fenceTime, type);
+ const nsecs_t timestamp = systemTime();
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, timestamp);
+ // Create extra trace packet to trigger and finalize fence trace packets.
+ mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ auto packets = readGraphicsFramePacketsBlocking(tracingSession.get());
+ EXPECT_EQ(packets.size(), 2); // Two packets because of the extra trace made above.
+
+ const auto& packet = packets[1];
+ ASSERT_TRUE(packet.has_timestamp());
+ EXPECT_EQ(packet.timestamp(), timestamp);
+ ASSERT_TRUE(packet.has_graphics_frame_event());
+ const auto& frame_event = packet.graphics_frame_event();
+ ASSERT_TRUE(frame_event.has_buffer_event());
+ const auto& buffer_event = frame_event.buffer_event();
+ ASSERT_TRUE(buffer_event.has_buffer_id());
+ EXPECT_EQ(buffer_event.buffer_id(), bufferID);
+ ASSERT_TRUE(buffer_event.has_frame_number());
+ EXPECT_EQ(buffer_event.frame_number(), frameNumber);
+ ASSERT_TRUE(buffer_event.has_type());
+ EXPECT_EQ(buffer_event.type(), perfetto::protos::GraphicsFrameEvent_BufferEventType(type));
+ EXPECT_FALSE(buffer_event.has_duration_ns());
+ }
+}
+
+TEST_F(FrameTracerTest, traceFenceWithStartTimeAfterSignalTime_ShouldHaveNoDuration) {
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ const uint32_t bufferID = 4;
+ const uint64_t frameNumber = 3;
+ const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
+
+ auto tracingSession = getTracingSessionForTest();
+
+ tracingSession->StartBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+
+ // traceFence called after fence signalled.
+ const nsecs_t signalTime1 = systemTime();
+ const nsecs_t startTime1 = signalTime1 + 100000;
+ auto fence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime1);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence1, type, startTime1);
+
+ // traceFence called before fence signalled.
+ const nsecs_t signalTime2 = systemTime();
+ const nsecs_t startTime2 = signalTime2 + 100000;
+ auto fence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence2, type, startTime2);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime2);
+
+ // Create extra trace packet to trigger and finalize fence trace packets.
+ mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ auto packets = readGraphicsFramePacketsBlocking(tracingSession.get());
+ EXPECT_EQ(packets.size(), 2);
+
+ const auto& packet1 = packets[0];
+ ASSERT_TRUE(packet1.has_timestamp());
+ EXPECT_EQ(packet1.timestamp(), signalTime1);
+ ASSERT_TRUE(packet1.has_graphics_frame_event());
+ ASSERT_TRUE(packet1.graphics_frame_event().has_buffer_event());
+ ASSERT_FALSE(packet1.graphics_frame_event().buffer_event().has_duration_ns());
+
+ const auto& packet2 = packets[1];
+ ASSERT_TRUE(packet2.has_timestamp());
+ EXPECT_EQ(packet2.timestamp(), signalTime2);
+ ASSERT_TRUE(packet2.has_graphics_frame_event());
+ ASSERT_TRUE(packet2.graphics_frame_event().has_buffer_event());
+ ASSERT_FALSE(packet2.graphics_frame_event().buffer_event().has_duration_ns());
+}
+
+TEST_F(FrameTracerTest, traceFenceOlderThanDeadline_ShouldBeIgnored) {
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ const uint32_t bufferID = 4;
+ const uint64_t frameNumber = 3;
+ const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
+ const nsecs_t signalTime = systemTime() - FrameTracer::kFenceSignallingDeadline;
+
+ auto tracingSession = getTracingSessionForTest();
+ auto fence = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+
+ tracingSession->StartBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence, type);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime);
+ // Create extra trace packet to trigger and finalize any previous fence packets.
+ mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ auto packets = readGraphicsFramePacketsBlocking(tracingSession.get());
+ EXPECT_EQ(packets.size(), 0);
+}
+
+TEST_F(FrameTracerTest, traceFenceWithValidStartTime_ShouldHaveCorrectDuration) {
+ const std::string layerName = "co.layername#0";
+ const int32_t layerId = 5;
+ const uint32_t bufferID = 4;
+ const uint64_t frameNumber = 3;
+ const auto type = FrameTracer::FrameEvent::ACQUIRE_FENCE;
+ const nsecs_t duration = 1234;
+
+ auto tracingSession = getTracingSessionForTest();
+
+ tracingSession->StartBlocking();
+ mFrameTracer->traceNewLayer(layerId, layerName);
+
+ // traceFence called after fence signalled.
+ const nsecs_t signalTime1 = systemTime();
+ const nsecs_t startTime1 = signalTime1 - duration;
+ auto fence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime1);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence1, type, startTime1);
+
+ // traceFence called before fence signalled.
+ const nsecs_t signalTime2 = systemTime();
+ const nsecs_t startTime2 = signalTime2 - duration;
+ auto fence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+ mFrameTracer->traceFence(layerId, bufferID, frameNumber, fence2, type, startTime2);
+ fenceFactory.signalAllForTest(Fence::NO_FENCE, signalTime2);
+
+ // Create extra trace packet to trigger and finalize fence trace packets.
+ mFrameTracer->traceTimestamp(layerId, bufferID, 0, 0, FrameTracer::FrameEvent::UNSPECIFIED);
+ tracingSession->StopBlocking();
+
+ auto packets = readGraphicsFramePacketsBlocking(tracingSession.get());
+ EXPECT_EQ(packets.size(), 2);
+
+ const auto& packet1 = packets[0];
+ ASSERT_TRUE(packet1.has_timestamp());
+ EXPECT_EQ(packet1.timestamp(), startTime1);
+ ASSERT_TRUE(packet1.has_graphics_frame_event());
+ ASSERT_TRUE(packet1.graphics_frame_event().has_buffer_event());
+ ASSERT_TRUE(packet1.graphics_frame_event().buffer_event().has_duration_ns());
+ const auto& buffer_event1 = packet1.graphics_frame_event().buffer_event();
+ EXPECT_EQ(buffer_event1.duration_ns(), duration);
+
+ const auto& packet2 = packets[1];
+ ASSERT_TRUE(packet2.has_timestamp());
+ EXPECT_EQ(packet2.timestamp(), startTime2);
+ ASSERT_TRUE(packet2.has_graphics_frame_event());
+ ASSERT_TRUE(packet2.graphics_frame_event().has_buffer_event());
+ ASSERT_TRUE(packet2.graphics_frame_event().buffer_event().has_duration_ns());
+ const auto& buffer_event2 = packet2.graphics_frame_event().buffer_event();
+ EXPECT_EQ(buffer_event2.duration_ns(), duration);
+}
+
+} // namespace
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/HWComposerTest.cpp b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
new file mode 100644
index 0000000..91b304c
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/HWComposerTest.cpp
@@ -0,0 +1,175 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+
+#include <vector>
+
+#include <gmock/gmock.h>
+#include <gui/LayerMetadata.h>
+#include <log/log.h>
+
+#include "DisplayHardware/HWComposer.h"
+#include "mock/DisplayHardware/MockComposer.h"
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+
+namespace android {
+namespace {
+
+namespace hal = android::hardware::graphics::composer::hal;
+
+using ::testing::_;
+using ::testing::DoAll;
+using ::testing::ElementsAreArray;
+using ::testing::Return;
+using ::testing::SetArgPointee;
+using ::testing::StrictMock;
+
+struct MockHWC2ComposerCallback : public HWC2::ComposerCallback {
+ ~MockHWC2ComposerCallback() = default;
+
+ MOCK_METHOD3(onHotplugReceived,
+ void(int32_t sequenceId, hal::HWDisplayId display, hal::Connection connection));
+ MOCK_METHOD2(onRefreshReceived, void(int32_t sequenceId, hal::HWDisplayId display));
+ MOCK_METHOD4(onVsyncReceived,
+ void(int32_t sequenceId, hal::HWDisplayId display, int64_t timestamp,
+ std::optional<hal::VsyncPeriodNanos> vsyncPeriod));
+ MOCK_METHOD3(onVsyncPeriodTimingChangedReceived,
+ void(int32_t sequenceId, hal::HWDisplayId display,
+ const hal::VsyncPeriodChangeTimeline& updatedTimeline));
+ MOCK_METHOD2(onSeamlessPossible, void(int32_t sequenceId, hal::HWDisplayId display));
+};
+
+struct HWComposerTest : public testing::Test {
+ Hwc2::mock::Composer* mHal = new StrictMock<Hwc2::mock::Composer>();
+};
+
+struct HWComposerSetConfigurationTest : public HWComposerTest {
+ StrictMock<MockHWC2ComposerCallback> mCallback;
+};
+
+TEST_F(HWComposerSetConfigurationTest, loadsLayerMetadataSupport) {
+ const std::string kMetadata1Name = "com.example.metadata.1";
+ constexpr bool kMetadata1Mandatory = false;
+ const std::string kMetadata2Name = "com.example.metadata.2";
+ constexpr bool kMetadata2Mandatory = true;
+
+ EXPECT_CALL(*mHal, getMaxVirtualDisplayCount()).WillOnce(Return(0));
+ EXPECT_CALL(*mHal, getCapabilities()).WillOnce(Return(std::vector<hal::Capability>{}));
+ EXPECT_CALL(*mHal, getLayerGenericMetadataKeys(_))
+ .WillOnce(DoAll(SetArgPointee<0>(std::vector<hal::LayerGenericMetadataKey>{
+ {kMetadata1Name, kMetadata1Mandatory},
+ {kMetadata2Name, kMetadata2Mandatory},
+ }),
+ Return(hardware::graphics::composer::V2_4::Error::NONE)));
+ EXPECT_CALL(*mHal, registerCallback(_));
+ EXPECT_CALL(*mHal, isVsyncPeriodSwitchSupported()).WillOnce(Return(false));
+
+ impl::HWComposer hwc{std::unique_ptr<Hwc2::Composer>(mHal)};
+ hwc.setConfiguration(&mCallback, 123);
+
+ const auto& supported = hwc.getSupportedLayerGenericMetadata();
+ EXPECT_EQ(2u, supported.size());
+ EXPECT_EQ(1u, supported.count(kMetadata1Name));
+ EXPECT_EQ(kMetadata1Mandatory, supported.find(kMetadata1Name)->second);
+ EXPECT_EQ(1u, supported.count(kMetadata2Name));
+ EXPECT_EQ(kMetadata2Mandatory, supported.find(kMetadata2Name)->second);
+}
+
+TEST_F(HWComposerSetConfigurationTest, handlesUnsupportedCallToGetLayerGenericMetadataKeys) {
+ EXPECT_CALL(*mHal, getMaxVirtualDisplayCount()).WillOnce(Return(0));
+ EXPECT_CALL(*mHal, getCapabilities()).WillOnce(Return(std::vector<hal::Capability>{}));
+ EXPECT_CALL(*mHal, getLayerGenericMetadataKeys(_))
+ .WillOnce(Return(hardware::graphics::composer::V2_4::Error::UNSUPPORTED));
+ EXPECT_CALL(*mHal, registerCallback(_));
+ EXPECT_CALL(*mHal, isVsyncPeriodSwitchSupported()).WillOnce(Return(false));
+
+ impl::HWComposer hwc{std::unique_ptr<Hwc2::Composer>(mHal)};
+ hwc.setConfiguration(&mCallback, 123);
+
+ const auto& supported = hwc.getSupportedLayerGenericMetadata();
+ EXPECT_EQ(0u, supported.size());
+}
+
+struct HWComposerLayerTest : public testing::Test {
+ static constexpr hal::HWDisplayId kDisplayId = static_cast<hal::HWDisplayId>(1001);
+ static constexpr hal::HWLayerId kLayerId = static_cast<hal::HWLayerId>(1002);
+
+ HWComposerLayerTest(const std::unordered_set<hal::Capability>& capabilities)
+ : mCapabilies(capabilities) {}
+
+ ~HWComposerLayerTest() override { EXPECT_CALL(*mHal, destroyLayer(kDisplayId, kLayerId)); }
+
+ std::unique_ptr<Hwc2::mock::Composer> mHal{new StrictMock<Hwc2::mock::Composer>()};
+ const std::unordered_set<hal::Capability> mCapabilies;
+ HWC2::impl::Layer mLayer{*mHal, mCapabilies, kDisplayId, kLayerId};
+};
+
+struct HWComposerLayerGenericMetadataTest : public HWComposerLayerTest {
+ static const std::string kLayerGenericMetadata1Name;
+ static constexpr bool kLayerGenericMetadata1Mandatory = false;
+ static const std::vector<uint8_t> kLayerGenericMetadata1Value;
+ static const std::string kLayerGenericMetadata2Name;
+ static constexpr bool kLayerGenericMetadata2Mandatory = true;
+ static const std::vector<uint8_t> kLayerGenericMetadata2Value;
+
+ HWComposerLayerGenericMetadataTest() : HWComposerLayerTest({}) {}
+};
+
+const std::string HWComposerLayerGenericMetadataTest::kLayerGenericMetadata1Name =
+ "com.example.metadata.1";
+
+const std::vector<uint8_t> HWComposerLayerGenericMetadataTest::kLayerGenericMetadata1Value = {1u,
+ 2u,
+ 3u};
+
+const std::string HWComposerLayerGenericMetadataTest::kLayerGenericMetadata2Name =
+ "com.example.metadata.2";
+
+const std::vector<uint8_t> HWComposerLayerGenericMetadataTest::kLayerGenericMetadata2Value = {45u,
+ 67u};
+
+TEST_F(HWComposerLayerGenericMetadataTest, forwardsSupportedMetadata) {
+ EXPECT_CALL(*mHal,
+ setLayerGenericMetadata(kDisplayId, kLayerId, kLayerGenericMetadata1Name,
+ kLayerGenericMetadata1Mandatory,
+ kLayerGenericMetadata1Value))
+ .WillOnce(Return(hardware::graphics::composer::V2_4::Error::NONE));
+ auto result = mLayer.setLayerGenericMetadata(kLayerGenericMetadata1Name,
+ kLayerGenericMetadata1Mandatory,
+ kLayerGenericMetadata1Value);
+ EXPECT_EQ(hal::Error::NONE, result);
+
+ EXPECT_CALL(*mHal,
+ setLayerGenericMetadata(kDisplayId, kLayerId, kLayerGenericMetadata2Name,
+ kLayerGenericMetadata2Mandatory,
+ kLayerGenericMetadata2Value))
+ .WillOnce(Return(hardware::graphics::composer::V2_4::Error::UNSUPPORTED));
+ result = mLayer.setLayerGenericMetadata(kLayerGenericMetadata2Name,
+ kLayerGenericMetadata2Mandatory,
+ kLayerGenericMetadata2Value);
+ EXPECT_EQ(hal::Error::UNSUPPORTED, result);
+}
+
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 8e7440c..cae317b 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -1,140 +1,271 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
-#define LOG_TAG "LayerHistoryUnittests"
+#define LOG_TAG "LayerHistoryTest"
#include <gmock/gmock.h>
#include <gtest/gtest.h>
-
#include <log/log.h>
-#include <mutex>
-#include <thread>
-
#include "Scheduler/LayerHistory.h"
+#include "Scheduler/LayerInfo.h"
+#include "TestableScheduler.h"
+#include "TestableSurfaceFlinger.h"
+#include "mock/MockLayer.h"
using testing::_;
using testing::Return;
-namespace android {
-namespace scheduler {
+namespace android::scheduler {
class LayerHistoryTest : public testing::Test {
-public:
- LayerHistoryTest();
- ~LayerHistoryTest() override;
-
protected:
- std::unique_ptr<LayerHistory> mLayerHistory;
+ static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfo::PresentTimeHistory::HISTORY_SIZE;
+ static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfo::MAX_FREQUENT_LAYER_PERIOD_NS;
- static constexpr float MIN_REFRESH_RATE = 30.f;
- static constexpr float MAX_REFRESH_RATE = 90.f;
- static constexpr auto RELEVANT_FRAME_THRESHOLD = 90u;
- static constexpr uint64_t THIRTY_FPS_INTERVAL = 33'333'333;
+ static constexpr float LO_FPS = 30.f;
+ static constexpr nsecs_t LO_FPS_PERIOD = 33'333'333;
- void forceRelevancy(const std::unique_ptr<LayerHistory::LayerHandle>& testLayer) {
- mLayerHistory->setVisibility(testLayer, true);
- for (auto i = 0u; i < RELEVANT_FRAME_THRESHOLD; i++) {
- mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
- }
- };
+ static constexpr float HI_FPS = 90.f;
+ static constexpr nsecs_t HI_FPS_PERIOD = 11'111'111;
+
+ LayerHistoryTest() { mFlinger.resetScheduler(mScheduler); }
+
+ impl::LayerHistory& history() { return *mScheduler->mutableLayerHistory(); }
+ const impl::LayerHistory& history() const { return *mScheduler->mutableLayerHistory(); }
+
+ size_t layerCount() const { return mScheduler->layerHistorySize(); }
+ size_t activeLayerCount() const NO_THREAD_SAFETY_ANALYSIS { return history().mActiveLayersEnd; }
+
+ size_t frequentLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
+ const auto& infos = history().mLayerInfos;
+ return std::count_if(infos.begin(), infos.begin() + history().mActiveLayersEnd,
+ [now](const auto& pair) { return pair.second->isFrequent(now); });
+ }
+
+ auto createLayer() { return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger())); }
+
+ Hwc2::mock::Display mDisplay;
+ RefreshRateConfigs mConfigs{{HWC2::Display::Config::Builder(mDisplay, 0)
+ .setVsyncPeriod(int32_t(LO_FPS_PERIOD))
+ .setConfigGroup(0)
+ .build(),
+ HWC2::Display::Config::Builder(mDisplay, 1)
+ .setVsyncPeriod(int32_t(HI_FPS_PERIOD))
+ .setConfigGroup(0)
+ .build()},
+ HwcConfigIndexType(0)};
+ TestableScheduler* const mScheduler{new TestableScheduler(mConfigs, false)};
+ TestableSurfaceFlinger mFlinger;
+
+ const nsecs_t mTime = systemTime();
};
-LayerHistoryTest::LayerHistoryTest() {
- mLayerHistory = std::make_unique<LayerHistory>();
-}
-LayerHistoryTest::~LayerHistoryTest() {}
-
namespace {
+
TEST_F(LayerHistoryTest, oneLayer) {
- std::unique_ptr<LayerHistory::LayerHandle> testLayer =
- mLayerHistory->createLayer("TestLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(testLayer, true);
- for (auto i = 0u; i < RELEVANT_FRAME_THRESHOLD; i++) {
- EXPECT_FLOAT_EQ(0.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameSelectionPriority()).WillRepeatedly(Return(1));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ // no layers are returned if no layers are active.
+ ASSERT_TRUE(history().summarize(mTime).empty());
+ EXPECT_EQ(0, activeLayerCount());
+
+ // no layers are returned if active layers have insufficient history.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
+ history().record(layer.get(), 0, mTime, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_TRUE(history().summarize(mTime).empty());
+ EXPECT_EQ(1, activeLayerCount());
}
- // Add a few more. This time we should get MAX refresh rate as the layer
- // becomes relevant
- static constexpr auto A_FEW = 10;
- for (auto i = 0u; i < A_FEW; i++) {
- EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
+ // High FPS is returned once enough history has been recorded.
+ for (int i = 0; i < 10; i++) {
+ history().record(layer.get(), 0, mTime, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_EQ(1, history().summarize(mTime).size());
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(mTime)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
}
}
-TEST_F(LayerHistoryTest, oneHDRLayer) {
- std::unique_ptr<LayerHistory::LayerHandle> testLayer =
- mLayerHistory->createLayer("TestHDRLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(testLayer, true);
-
- mLayerHistory->insert(testLayer, 0, true /*isHDR*/);
- EXPECT_FLOAT_EQ(0.0f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- EXPECT_EQ(true, mLayerHistory->getDesiredRefreshRateAndHDR().second);
-
- mLayerHistory->setVisibility(testLayer, false);
- EXPECT_FLOAT_EQ(0.0f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- EXPECT_EQ(false, mLayerHistory->getDesiredRefreshRateAndHDR().second);
-}
-
TEST_F(LayerHistoryTest, explicitTimestamp) {
- std::unique_ptr<LayerHistory::LayerHandle> test30FpsLayer =
- mLayerHistory->createLayer("30FpsLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(test30FpsLayer, true);
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameSelectionPriority()).WillRepeatedly(Return(1));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
- nsecs_t startTime = systemTime();
- for (int i = 0; i < RELEVANT_FRAME_THRESHOLD; i++) {
- mLayerHistory->insert(test30FpsLayer, startTime + (i * THIRTY_FPS_INTERVAL),
- false /*isHDR*/);
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = mTime;
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
}
- EXPECT_FLOAT_EQ(30.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
+ ASSERT_EQ(1, history().summarize(mTime).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(mTime)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
}
TEST_F(LayerHistoryTest, multipleLayers) {
- std::unique_ptr<LayerHistory::LayerHandle> testLayer =
- mLayerHistory->createLayer("TestLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(testLayer, true);
- std::unique_ptr<LayerHistory::LayerHandle> test30FpsLayer =
- mLayerHistory->createLayer("30FpsLayer", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(test30FpsLayer, true);
- std::unique_ptr<LayerHistory::LayerHandle> testLayer2 =
- mLayerHistory->createLayer("TestLayer2", MIN_REFRESH_RATE, MAX_REFRESH_RATE);
- mLayerHistory->setVisibility(testLayer2, true);
+ auto layer1 = createLayer();
+ auto layer2 = createLayer();
+ auto layer3 = createLayer();
- nsecs_t startTime = systemTime();
- for (int i = 0; i < RELEVANT_FRAME_THRESHOLD; i++) {
- mLayerHistory->insert(testLayer, 0, false /*isHDR*/);
+ EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer1, getFrameSelectionPriority()).WillRepeatedly(Return(1));
+ EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer2, getFrameSelectionPriority()).WillRepeatedly(Return(1));
+ EXPECT_CALL(*layer2, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_CALL(*layer3, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer3, getFrameSelectionPriority()).WillRepeatedly(Return(1));
+ EXPECT_CALL(*layer3, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+ nsecs_t time = mTime;
+
+ EXPECT_EQ(3, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // layer1 is active but infrequent.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
}
- EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- startTime = systemTime();
- for (int i = 0; i < RELEVANT_FRAME_THRESHOLD; i++) {
- mLayerHistory->insert(test30FpsLayer, startTime + (i * THIRTY_FPS_INTERVAL),
- false /*isHDR*/);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // layer2 is frequent and has high refresh rate.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
}
- EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- for (int i = 10; i < RELEVANT_FRAME_THRESHOLD; i++) {
- mLayerHistory->insert(test30FpsLayer, startTime + (i * THIRTY_FPS_INTERVAL),
- false /*isHDR*/);
+ // layer1 is still active but infrequent.
+ history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+
+ ASSERT_EQ(2, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer1 is no longer active.
+ // layer2 is frequent and has low refresh rate.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
}
- EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- // This frame is only around for 9 occurrences, so it doesn't throw
- // anything off.
- for (int i = 0; i < 9; i++) {
- mLayerHistory->insert(testLayer2, 0, false /*isHDR*/);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer2 still has low refresh rate.
+ // layer3 has high refresh rate but not enough history.
+ constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
+ if (i % RATIO == 0) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ }
+
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
}
- EXPECT_FLOAT_EQ(MAX_REFRESH_RATE, mLayerHistory->getDesiredRefreshRateAndHDR().first);
- // After 1200 ms frames become obsolete.
- std::this_thread::sleep_for(std::chrono::milliseconds(1500));
- mLayerHistory->insert(test30FpsLayer,
- startTime + (RELEVANT_FRAME_THRESHOLD * THIRTY_FPS_INTERVAL),
- false /*isHDR*/);
- EXPECT_FLOAT_EQ(30.f, mLayerHistory->getDesiredRefreshRateAndHDR().first);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer3 becomes recently active.
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_EQ(2, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer1 expires.
+ layer1.clear();
+ ASSERT_EQ(2, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ EXPECT_EQ(2, layerCount());
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer2 still has low refresh rate.
+ // layer3 becomes inactive.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer2 expires.
+ layer2.clear();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // layer3 becomes active and has high refresh rate.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer3 expires.
+ layer3.clear();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
}
} // namespace
-} // namespace scheduler
-} // namespace android
\ No newline at end of file
+} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
new file mode 100644
index 0000000..afd2b71
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTestV2.cpp
@@ -0,0 +1,748 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LayerHistoryTestV2"
+
+#include <Layer.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <log/log.h>
+
+#include "Scheduler/LayerHistory.h"
+#include "Scheduler/LayerInfoV2.h"
+#include "TestableScheduler.h"
+#include "TestableSurfaceFlinger.h"
+#include "mock/MockLayer.h"
+
+using testing::_;
+using testing::Return;
+
+namespace android::scheduler {
+
+class LayerHistoryTestV2 : public testing::Test {
+protected:
+ static constexpr auto PRESENT_TIME_HISTORY_SIZE = LayerInfoV2::HISTORY_SIZE;
+ static constexpr auto MAX_FREQUENT_LAYER_PERIOD_NS = LayerInfoV2::MAX_FREQUENT_LAYER_PERIOD_NS;
+ static constexpr auto FREQUENT_LAYER_WINDOW_SIZE = LayerInfoV2::FREQUENT_LAYER_WINDOW_SIZE;
+ static constexpr auto PRESENT_TIME_HISTORY_DURATION = LayerInfoV2::HISTORY_DURATION;
+ static constexpr auto REFRESH_RATE_AVERAGE_HISTORY_DURATION =
+ LayerInfoV2::RefreshRateHistory::HISTORY_DURATION;
+
+ static constexpr float LO_FPS = 30.f;
+ static constexpr auto LO_FPS_PERIOD = static_cast<nsecs_t>(1e9f / LO_FPS);
+
+ static constexpr float HI_FPS = 90.f;
+ static constexpr auto HI_FPS_PERIOD = static_cast<nsecs_t>(1e9f / HI_FPS);
+
+ LayerHistoryTestV2() { mFlinger.resetScheduler(mScheduler); }
+
+ impl::LayerHistoryV2& history() { return *mScheduler->mutableLayerHistoryV2(); }
+ const impl::LayerHistoryV2& history() const { return *mScheduler->mutableLayerHistoryV2(); }
+
+ size_t layerCount() const { return mScheduler->layerHistorySize(); }
+ size_t activeLayerCount() const NO_THREAD_SAFETY_ANALYSIS { return history().mActiveLayersEnd; }
+
+ auto frequentLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
+ const auto& infos = history().mLayerInfos;
+ return std::count_if(infos.begin(),
+ infos.begin() + static_cast<long>(history().mActiveLayersEnd),
+ [now](const auto& pair) { return pair.second->isFrequent(now); });
+ }
+
+ auto animatingLayerCount(nsecs_t now) const NO_THREAD_SAFETY_ANALYSIS {
+ const auto& infos = history().mLayerInfos;
+ return std::count_if(infos.begin(),
+ infos.begin() + static_cast<long>(history().mActiveLayersEnd),
+ [now](const auto& pair) { return pair.second->isAnimating(now); });
+ }
+
+ void setLayerInfoVote(Layer* layer,
+ LayerHistory::LayerVoteType vote) NO_THREAD_SAFETY_ANALYSIS {
+ for (auto& [weak, info] : history().mLayerInfos) {
+ if (auto strong = weak.promote(); strong && strong.get() == layer) {
+ info->setDefaultLayerVote(vote);
+ info->setLayerVote(vote, 0);
+ return;
+ }
+ }
+ }
+
+ auto createLayer() { return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger())); }
+ auto createLayer(std::string name) {
+ return sp<mock::MockLayer>(new mock::MockLayer(mFlinger.flinger(), std::move(name)));
+ }
+
+ void recordFramesAndExpect(const sp<mock::MockLayer>& layer, nsecs_t& time, float frameRate,
+ float desiredRefreshRate, int numFrames) {
+ const nsecs_t framePeriod = static_cast<nsecs_t>(1e9f / frameRate);
+ impl::LayerHistoryV2::Summary summary;
+ for (int i = 0; i < numFrames; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += framePeriod;
+
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ ASSERT_FLOAT_EQ(desiredRefreshRate, summary[0].desiredRefreshRate)
+ << "Frame rate is " << frameRate;
+ }
+
+ Hwc2::mock::Display mDisplay;
+ RefreshRateConfigs mConfigs{{HWC2::Display::Config::Builder(mDisplay, 0)
+ .setVsyncPeriod(int32_t(LO_FPS_PERIOD))
+ .setConfigGroup(0)
+ .build(),
+ HWC2::Display::Config::Builder(mDisplay, 1)
+ .setVsyncPeriod(int32_t(HI_FPS_PERIOD))
+ .setConfigGroup(0)
+ .build()},
+ HwcConfigIndexType(0)};
+ TestableScheduler* const mScheduler{new TestableScheduler(mConfigs, true)};
+ TestableSurfaceFlinger mFlinger;
+
+};
+
+namespace {
+
+TEST_F(LayerHistoryTestV2, oneLayer) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ const nsecs_t time = systemTime();
+
+ // No layers returned if no layers are active.
+ EXPECT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+
+ // Max returned if active layers have insufficient history.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ }
+
+ // Max is returned since we have enough history but there is no timestamp votes.
+ for (int i = 0; i < 10; i++) {
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ }
+}
+
+TEST_F(LayerHistoryTestV2, oneInvisibleLayer) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+
+ history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+ auto summary = history().summarize(time);
+ ASSERT_EQ(1, history().summarize(time).size());
+ // Layer is still considered inactive so we expect to get Min
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(false));
+
+ summary = history().summarize(time);
+ EXPECT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+}
+
+TEST_F(LayerHistoryTestV2, explicitTimestamp) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerNoVote) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::NoVote);
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerMinVote) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Min);
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerMaxVote) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Max);
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_TRUE(history().summarize(time).empty());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerExplicitVote) {
+ auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree())
+ .WillRepeatedly(
+ Return(Layer::FrameRate(73.4f, Layer::FrameRateCompatibility::Default)));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(73.4f, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive, but the vote stays
+ setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitDefault, history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(73.4f, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, oneLayerExplicitExactVote) {
+ auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(
+ Layer::FrameRate(73.4f, Layer::FrameRateCompatibility::ExactOrMultiple)));
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+
+ nsecs_t time = systemTime();
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(73.4f, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer became inactive, but the vote stays
+ setLayerInfoVote(layer.get(), LayerHistory::LayerVoteType::Heuristic);
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(73.4f, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, multipleLayers) {
+ auto layer1 = createLayer();
+ auto layer2 = createLayer();
+ auto layer3 = createLayer();
+
+ EXPECT_CALL(*layer1, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer1, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_CALL(*layer2, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer2, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ EXPECT_CALL(*layer3, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer3, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ EXPECT_EQ(3, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ impl::LayerHistoryV2::Summary summary;
+
+ // layer1 is active but infrequent.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // layer2 is frequent and has high refresh rate.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
+ }
+
+ // layer1 is still active but infrequent.
+ history().record(layer1.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, summary[0].vote);
+ ASSERT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, history().summarize(time)[1].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer1 is no longer active.
+ // layer2 is frequent and has low refresh rate.
+ for (int i = 0; i < 2 * PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer2 still has low refresh rate.
+ // layer3 has high refresh rate but not enough history.
+ constexpr int RATIO = LO_FPS_PERIOD / HI_FPS_PERIOD;
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE - 1; i++) {
+ if (i % RATIO == 0) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ }
+
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, summary[1].vote);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer3 becomes recently active.
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ summary = history().summarize(time);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, summary[1].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer1 expires.
+ layer1.clear();
+ summary = history().summarize(time);
+ ASSERT_EQ(2, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[1].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, summary[1].desiredRefreshRate);
+ EXPECT_EQ(2, layerCount());
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+
+ // layer2 still has low refresh rate.
+ // layer3 becomes inactive.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer2.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += LO_FPS_PERIOD;
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(LO_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer2 expires.
+ layer2.clear();
+ summary = history().summarize(time);
+ EXPECT_TRUE(summary.empty());
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // layer3 becomes active and has high refresh rate.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE + FREQUENT_LAYER_WINDOW_SIZE + 1; i++) {
+ history().record(layer3.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+ summary = history().summarize(time);
+ }
+
+ ASSERT_EQ(1, summary.size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Heuristic, summary[0].vote);
+ EXPECT_FLOAT_EQ(HI_FPS, summary[0].desiredRefreshRate);
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+
+ // layer3 expires.
+ layer3.clear();
+ summary = history().summarize(time);
+ EXPECT_TRUE(summary.empty());
+ EXPECT_EQ(0, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, inactiveLayers) {
+ auto layer = createLayer();
+
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ // the very first updates makes the layer frequent
+ for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+ }
+
+ // the next update with the MAX_FREQUENT_LAYER_PERIOD_NS will get us to infrequent
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+
+ // advance the time for the previous frame to be inactive
+ time += MAX_ACTIVE_LAYER_PERIOD_NS.count();
+
+ // Now event if we post a quick few frame we should stay infrequent
+ for (int i = 0; i < FREQUENT_LAYER_WINDOW_SIZE - 1; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ }
+
+ // More quick frames will get us to frequent again
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += HI_FPS_PERIOD;
+
+ EXPECT_EQ(1, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(1, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, invisibleExplicitLayer) {
+ auto explicitVisiblelayer = createLayer();
+ auto explicitInvisiblelayer = createLayer();
+
+ EXPECT_CALL(*explicitVisiblelayer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*explicitVisiblelayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(
+ Layer::FrameRate(60.0f, Layer::FrameRateCompatibility::ExactOrMultiple)));
+
+ EXPECT_CALL(*explicitInvisiblelayer, isVisible()).WillRepeatedly(Return(false));
+ EXPECT_CALL(*explicitInvisiblelayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(
+ Layer::FrameRate(90.0f, Layer::FrameRateCompatibility::ExactOrMultiple)));
+
+ nsecs_t time = systemTime();
+
+ // Post a buffer to the layers to make them active
+ history().record(explicitVisiblelayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ history().record(explicitInvisiblelayer.get(), time, time,
+ LayerHistory::LayerUpdateType::Buffer);
+
+ EXPECT_EQ(2, layerCount());
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::ExplicitExactOrMultiple,
+ history().summarize(time)[0].vote);
+ EXPECT_FLOAT_EQ(60.0f, history().summarize(time)[0].desiredRefreshRate);
+ EXPECT_EQ(2, activeLayerCount());
+ EXPECT_EQ(2, frequentLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, infrequentAnimatingLayer) {
+ auto layer = createLayer();
+
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ EXPECT_EQ(1, layerCount());
+ EXPECT_EQ(0, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // layer is active but infrequent.
+ for (int i = 0; i < PRESENT_TIME_HISTORY_SIZE; i++) {
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+ }
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // another update with the same cadence keep in infrequent
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Min, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(0, animatingLayerCount(time));
+
+ // an update as animation will immediately vote for Max
+ history().record(layer.get(), time, time, LayerHistory::LayerUpdateType::AnimationTX);
+ time += MAX_FREQUENT_LAYER_PERIOD_NS.count();
+
+ ASSERT_EQ(1, history().summarize(time).size());
+ EXPECT_EQ(LayerHistory::LayerVoteType::Max, history().summarize(time)[0].vote);
+ EXPECT_EQ(1, activeLayerCount());
+ EXPECT_EQ(0, frequentLayerCount(time));
+ EXPECT_EQ(1, animatingLayerCount(time));
+}
+
+TEST_F(LayerHistoryTestV2, heuristicLayer60Hz) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+ for (float fps = 54.0f; fps < 65.0f; fps += 0.1f) {
+ recordFramesAndExpect(layer, time, fps, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+ }
+}
+
+TEST_F(LayerHistoryTestV2, heuristicLayer60_30Hz) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+ recordFramesAndExpect(layer, time, 60.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+
+ recordFramesAndExpect(layer, time, 60.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 30.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 30.0f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60.0f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 60.0f, 60.0f, PRESENT_TIME_HISTORY_SIZE);
+}
+
+TEST_F(LayerHistoryTestV2, heuristicLayerNotOscillating) {
+ const auto layer = createLayer();
+ EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+
+ nsecs_t time = systemTime();
+
+ recordFramesAndExpect(layer, time, 27.10f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.90f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.00f, 24.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 26.90f, 24.0f, PRESENT_TIME_HISTORY_SIZE);
+ recordFramesAndExpect(layer, time, 27.10f, 30.0f, PRESENT_TIME_HISTORY_SIZE);
+}
+
+class LayerHistoryTestV2Parameterized
+ : public LayerHistoryTestV2,
+ public testing::WithParamInterface<std::chrono::nanoseconds> {};
+
+TEST_P(LayerHistoryTestV2Parameterized, HeuristicLayerWithInfrequentLayer) {
+ std::chrono::nanoseconds infrequentUpdateDelta = GetParam();
+ auto heuristicLayer = createLayer("HeuristicLayer");
+
+ EXPECT_CALL(*heuristicLayer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*heuristicLayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(Layer::FrameRate()));
+
+ auto infrequentLayer = createLayer("InfrequentLayer");
+ EXPECT_CALL(*infrequentLayer, isVisible()).WillRepeatedly(Return(true));
+ EXPECT_CALL(*infrequentLayer, getFrameRateForLayerTree())
+ .WillRepeatedly(Return(Layer::FrameRate()));
+
+ const nsecs_t startTime = systemTime();
+
+ const std::chrono::nanoseconds heuristicUpdateDelta = 41'666'667ns;
+ history().record(heuristicLayer.get(), startTime, startTime,
+ LayerHistory::LayerUpdateType::Buffer);
+ history().record(infrequentLayer.get(), startTime, startTime,
+ LayerHistory::LayerUpdateType::Buffer);
+
+ nsecs_t time = startTime;
+ nsecs_t lastInfrequentUpdate = startTime;
+ const int totalInfrequentLayerUpdates = FREQUENT_LAYER_WINDOW_SIZE * 5;
+ int infrequentLayerUpdates = 0;
+ while (infrequentLayerUpdates <= totalInfrequentLayerUpdates) {
+ time += heuristicUpdateDelta.count();
+ history().record(heuristicLayer.get(), time, time, LayerHistory::LayerUpdateType::Buffer);
+
+ if (time - lastInfrequentUpdate >= infrequentUpdateDelta.count()) {
+ ALOGI("submitting infrequent frame [%d/%d]", infrequentLayerUpdates,
+ totalInfrequentLayerUpdates);
+ lastInfrequentUpdate = time;
+ history().record(infrequentLayer.get(), time, time,
+ LayerHistory::LayerUpdateType::Buffer);
+ infrequentLayerUpdates++;
+ }
+
+ if (time - startTime > PRESENT_TIME_HISTORY_DURATION.count()) {
+ ASSERT_NE(0, history().summarize(time).size());
+ ASSERT_GE(2, history().summarize(time).size());
+
+ bool max = false;
+ bool min = false;
+ float heuristic = 0;
+ for (const auto& layer : history().summarize(time)) {
+ if (layer.vote == LayerHistory::LayerVoteType::Heuristic) {
+ heuristic = layer.desiredRefreshRate;
+ } else if (layer.vote == LayerHistory::LayerVoteType::Max) {
+ max = true;
+ } else if (layer.vote == LayerHistory::LayerVoteType::Min) {
+ min = true;
+ }
+ }
+
+ if (infrequentLayerUpdates > FREQUENT_LAYER_WINDOW_SIZE) {
+ EXPECT_FLOAT_EQ(24.0f, heuristic);
+ EXPECT_FALSE(max);
+ if (history().summarize(time).size() == 2) {
+ EXPECT_TRUE(min);
+ }
+ }
+ }
+ }
+}
+
+INSTANTIATE_TEST_CASE_P(LeapYearTests, LayerHistoryTestV2Parameterized,
+ ::testing::Values(1s, 2s, 3s, 4s, 5s));
+
+} // namespace
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/IdleTimerTest.cpp b/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
similarity index 75%
rename from services/surfaceflinger/tests/unittests/IdleTimerTest.cpp
rename to services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
index eff22b6..0208728 100644
--- a/services/surfaceflinger/tests/unittests/IdleTimerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
@@ -21,17 +21,17 @@
#include <utils/Log.h>
#include "AsyncCallRecorder.h"
-#include "Scheduler/IdleTimer.h"
+#include "Scheduler/OneShotTimer.h"
using namespace std::chrono_literals;
namespace android {
namespace scheduler {
-class IdleTimerTest : public testing::Test {
+class OneShotTimerTest : public testing::Test {
protected:
- IdleTimerTest() = default;
- ~IdleTimerTest() override = default;
+ OneShotTimerTest() = default;
+ ~OneShotTimerTest() override = default;
// This timeout should be used when a 3ms callback is expected.
// While the tests typically request a callback after 3ms, the scheduler
@@ -46,7 +46,7 @@
AsyncCallRecorder<void (*)()> mResetTimerCallback;
AsyncCallRecorder<void (*)()> mExpiredTimerCallback;
- std::unique_ptr<IdleTimer> mIdleTimer;
+ std::unique_ptr<OneShotTimer> mIdleTimer;
void clearPendingCallbacks() {
while (mExpiredTimerCallback.waitForCall(0us).has_value()) {
@@ -55,13 +55,14 @@
};
namespace {
-TEST_F(IdleTimerTest, createAndDestroyTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, [] {}, [] {});
+TEST_F(OneShotTimerTest, createAndDestroyTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(
+ 3ms, [] {}, [] {});
}
-TEST_F(IdleTimerTest, startStopTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(30ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, startStopTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(30ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
auto startTime = std::chrono::steady_clock::now();
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
@@ -70,7 +71,7 @@
bool callbackCalled = mExpiredTimerCallback.waitForCall(25ms).has_value();
// Under ideal conditions there should be no event. But occasionally
// it is possible that the wait just prior takes more than 30ms, and
- // a callback is observed. We check the elapsed time since before the IdleTimer
+ // a callback is observed. We check the elapsed time since before the OneShotTimer
// thread was started as a sanity check to not have a flakey test.
EXPECT_FALSE(callbackCalled && std::chrono::steady_clock::now() - startTime < 30ms);
@@ -79,9 +80,9 @@
mIdleTimer->stop();
}
-TEST_F(IdleTimerTest, resetTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(20ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, resetTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(20ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
// Observe any event that happens in about 25ms. We don't care if one was
@@ -104,9 +105,9 @@
EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
}
-TEST_F(IdleTimerTest, resetBackToBackTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(20ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, resetBackToBackTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(20ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
@@ -135,9 +136,9 @@
EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
}
-TEST_F(IdleTimerTest, startNotCalledTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, startNotCalledTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
// The start hasn't happened, so the callback does not happen.
EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
@@ -147,9 +148,9 @@
EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
}
-TEST_F(IdleTimerTest, idleTimerIdlesTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, idleTimerIdlesTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
@@ -167,18 +168,18 @@
EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
}
-TEST_F(IdleTimerTest, timeoutCallbackExecutionTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, timeoutCallbackExecutionTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
mIdleTimer->stop();
}
-TEST_F(IdleTimerTest, noCallbacksAfterStopAndResetTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, noCallbacksAfterStopAndResetTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
@@ -190,9 +191,9 @@
EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
}
-TEST_F(IdleTimerTest, noCallbacksAfterStopTest) {
- mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
- mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, noCallbacksAfterStopTest) {
+ mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+ mExpiredTimerCallback.getInvocable());
mIdleTimer->start();
EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
diff --git a/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp b/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp
new file mode 100644
index 0000000..0b74682
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/PhaseOffsetsTest.cpp
@@ -0,0 +1,183 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "SchedulerUnittests"
+
+#include <gmock/gmock.h>
+#include <log/log.h>
+#include <thread>
+
+#include "Scheduler/PhaseOffsets.h"
+
+using namespace testing;
+
+namespace android {
+namespace scheduler {
+
+class TestablePhaseOffsetsAsDurations : public impl::PhaseDurations {
+public:
+ TestablePhaseOffsetsAsDurations(float currentFps, nsecs_t sfDuration, nsecs_t appDuration,
+ nsecs_t sfEarlyDuration, nsecs_t appEarlyDuration,
+ nsecs_t sfEarlyGlDuration, nsecs_t appEarlyGlDuration)
+ : impl::PhaseDurations({60.0f, 90.0f}, currentFps, sfDuration, appDuration,
+ sfEarlyDuration, appEarlyDuration, sfEarlyGlDuration,
+ appEarlyGlDuration) {}
+};
+
+class PhaseDurationTest : public testing::Test {
+protected:
+ PhaseDurationTest()
+ : mPhaseDurations(60.0f, 10'500'000, 20'500'000, 16'000'000, 16'500'000, 13'500'000,
+ 21'000'000) {}
+
+ ~PhaseDurationTest() = default;
+
+ TestablePhaseOffsetsAsDurations mPhaseDurations;
+};
+
+namespace {
+/* ------------------------------------------------------------------------
+ * Test cases
+ */
+TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_60Hz) {
+ mPhaseDurations.setRefreshRateFps(60.0f);
+ auto currentOffsets = mPhaseDurations.getCurrentOffsets();
+ auto offsets = mPhaseDurations.getOffsetsForRefreshRate(60.0f);
+
+ EXPECT_EQ(currentOffsets, offsets);
+ EXPECT_EQ(offsets.late.sf, 6'166'667);
+
+ EXPECT_EQ(offsets.late.app, 2'333'334);
+
+ EXPECT_EQ(offsets.early.sf, 666'667);
+
+ EXPECT_EQ(offsets.early.app, 833'334);
+
+ EXPECT_EQ(offsets.earlyGl.sf, 3'166'667);
+
+ EXPECT_EQ(offsets.earlyGl.app, 15'500'001);
+}
+
+TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_90Hz) {
+ mPhaseDurations.setRefreshRateFps(90.0f);
+ auto currentOffsets = mPhaseDurations.getCurrentOffsets();
+ auto offsets = mPhaseDurations.getOffsetsForRefreshRate(90.0f);
+
+ EXPECT_EQ(currentOffsets, offsets);
+ EXPECT_EQ(offsets.late.sf, 611'111);
+
+ EXPECT_EQ(offsets.late.app, 2'333'333);
+
+ EXPECT_EQ(offsets.early.sf, -4'888'889);
+
+ EXPECT_EQ(offsets.early.app, 833'333);
+
+ EXPECT_EQ(offsets.earlyGl.sf, -2'388'889);
+
+ EXPECT_EQ(offsets.earlyGl.app, 9'944'444);
+}
+
+TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_DefaultOffsets) {
+ TestablePhaseOffsetsAsDurations phaseOffsetsWithDefaultValues(60.0f, -1, -1, -1, -1, -1, -1);
+
+ auto validateOffsets = [](auto& offsets) {
+ EXPECT_EQ(offsets.late.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.late.app, 1'000'000);
+
+ EXPECT_EQ(offsets.early.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.early.app, 1'000'000);
+
+ EXPECT_EQ(offsets.earlyGl.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.earlyGl.app, 1'000'000);
+ };
+
+ phaseOffsetsWithDefaultValues.setRefreshRateFps(90.0f);
+ auto currentOffsets = phaseOffsetsWithDefaultValues.getCurrentOffsets();
+ auto offsets = phaseOffsetsWithDefaultValues.getOffsetsForRefreshRate(90.0f);
+ EXPECT_EQ(currentOffsets, offsets);
+ validateOffsets(offsets);
+
+ phaseOffsetsWithDefaultValues.setRefreshRateFps(60.0f);
+ currentOffsets = phaseOffsetsWithDefaultValues.getCurrentOffsets();
+ offsets = phaseOffsetsWithDefaultValues.getOffsetsForRefreshRate(90.0f);
+ EXPECT_EQ(currentOffsets, offsets);
+ validateOffsets(offsets);
+}
+
+TEST_F(PhaseDurationTest, getOffsetsForRefreshRate_unknownRefreshRate) {
+ auto offsets = mPhaseDurations.getOffsetsForRefreshRate(14.7f);
+
+ EXPECT_EQ(offsets.late.sf, 57'527'208);
+
+ EXPECT_EQ(offsets.late.app, 37'027'208);
+
+ EXPECT_EQ(offsets.early.sf, 52'027'208);
+
+ EXPECT_EQ(offsets.early.app, 35'527'208);
+
+ EXPECT_EQ(offsets.earlyGl.sf, 54'527'208);
+
+ EXPECT_EQ(offsets.earlyGl.app, 33'527'208);
+}
+
+} // namespace
+
+class TestablePhaseOffsets : public impl::PhaseOffsets {
+public:
+ TestablePhaseOffsets()
+ : impl::PhaseOffsets({60.0f, 90.0f}, 60.0f, 1'000'000, 1'000'000, {}, {}, {}, {},
+ 10'000'000) {}
+};
+
+class PhaseOffsetsTest : public testing::Test {
+protected:
+ PhaseOffsetsTest() = default;
+ ~PhaseOffsetsTest() = default;
+
+ TestablePhaseOffsets mPhaseOffsets;
+};
+
+namespace {
+TEST_F(PhaseOffsetsTest, getOffsetsForRefreshRate_unknownRefreshRate) {
+ auto offsets = mPhaseOffsets.getOffsetsForRefreshRate(14.7f);
+
+ EXPECT_EQ(offsets.late.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.late.app, 1'000'000);
+
+ EXPECT_EQ(offsets.early.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.early.app, 1'000'000);
+
+ EXPECT_EQ(offsets.earlyGl.sf, 1'000'000);
+
+ EXPECT_EQ(offsets.earlyGl.app, 1'000'000);
+}
+
+} // namespace
+} // namespace scheduler
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/unittests/PromiseTest.cpp b/services/surfaceflinger/tests/unittests/PromiseTest.cpp
new file mode 100644
index 0000000..e4dc1fe
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/PromiseTest.cpp
@@ -0,0 +1,88 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <algorithm>
+#include <future>
+#include <string>
+#include <thread>
+#include <vector>
+
+#include <gtest/gtest.h>
+
+#include "Promise.h"
+
+namespace android {
+namespace {
+
+using Bytes = std::vector<uint8_t>;
+
+Bytes decrement(Bytes bytes) {
+ std::transform(bytes.begin(), bytes.end(), bytes.begin(), [](auto b) { return b - 1; });
+ return bytes;
+}
+
+} // namespace
+
+TEST(PromiseTest, yield) {
+ EXPECT_EQ(42, promise::yield(42).get());
+
+ auto ptr = std::make_unique<char>('!');
+ auto future = promise::yield(std::move(ptr));
+ EXPECT_EQ('!', *future.get());
+}
+
+TEST(PromiseTest, chain) {
+ std::packaged_task<const char*()> fetchString([] { return "ifmmp-"; });
+
+ std::packaged_task<Bytes(std::string)> appendString([](std::string str) {
+ str += "!xpsme";
+ return Bytes{str.begin(), str.end()};
+ });
+
+ std::packaged_task<std::future<Bytes>(Bytes)> decrementBytes(
+ [](Bytes bytes) { return promise::defer(decrement, std::move(bytes)); });
+
+ auto fetch = fetchString.get_future();
+ std::thread fetchThread(std::move(fetchString));
+
+ std::thread appendThread, decrementThread;
+
+ EXPECT_EQ("hello, world",
+ promise::chain(std::move(fetch))
+ .then([](const char* str) { return std::string(str); })
+ .then([&](std::string str) {
+ auto append = appendString.get_future();
+ appendThread = std::thread(std::move(appendString), std::move(str));
+ return append;
+ })
+ .then([&](Bytes bytes) {
+ auto decrement = decrementBytes.get_future();
+ decrementThread = std::thread(std::move(decrementBytes),
+ std::move(bytes));
+ return decrement;
+ })
+ .then([](std::future<Bytes> bytes) { return bytes; })
+ .then([](const Bytes& bytes) {
+ return std::string(bytes.begin(), bytes.end());
+ })
+ .get());
+
+ fetchThread.join();
+ appendThread.join();
+ decrementThread.join();
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
index f315a8a..1f6f166 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateConfigsTest.cpp
@@ -21,8 +21,10 @@
#include <log/log.h>
#include <thread>
+#include "../../Scheduler/RefreshRateConfigs.h"
#include "DisplayHardware/HWC2.h"
#include "Scheduler/RefreshRateConfigs.h"
+#include "mock/DisplayHardware/MockDisplay.h"
using namespace std::chrono_literals;
using testing::_;
@@ -30,29 +32,111 @@
namespace android {
namespace scheduler {
-using RefreshRateType = RefreshRateConfigs::RefreshRateType;
+namespace hal = android::hardware::graphics::composer::hal;
+
using RefreshRate = RefreshRateConfigs::RefreshRate;
+using LayerVoteType = RefreshRateConfigs::LayerVoteType;
+using LayerRequirement = RefreshRateConfigs::LayerRequirement;
class RefreshRateConfigsTest : public testing::Test {
protected:
- static constexpr int CONFIG_ID_60 = 0;
- static constexpr hwc2_config_t HWC2_CONFIG_ID_60 = 0;
- static constexpr int CONFIG_ID_90 = 1;
- static constexpr hwc2_config_t HWC2_CONFIG_ID_90 = 1;
- static constexpr int64_t VSYNC_60 = 16666667;
- static constexpr int64_t VSYNC_90 = 11111111;
-
RefreshRateConfigsTest();
~RefreshRateConfigsTest();
- void assertRatesEqual(const RefreshRate& left, const RefreshRate& right) {
- ASSERT_EQ(left.configId, right.configId);
- ASSERT_EQ(left.name, right.name);
- ASSERT_EQ(left.fps, right.fps);
- ASSERT_EQ(left.vsyncPeriod, right.vsyncPeriod);
+ float findClosestKnownFrameRate(const RefreshRateConfigs& refreshRateConfigs, float frameRate) {
+ return refreshRateConfigs.findClosestKnownFrameRate(frameRate);
}
+
+ std::vector<float> getKnownFrameRate(const RefreshRateConfigs& refreshRateConfigs) {
+ return refreshRateConfigs.mKnownFrameRates;
+ }
+
+ // Test config IDs
+ static inline const HwcConfigIndexType HWC_CONFIG_ID_60 = HwcConfigIndexType(0);
+ static inline const HwcConfigIndexType HWC_CONFIG_ID_90 = HwcConfigIndexType(1);
+ static inline const HwcConfigIndexType HWC_CONFIG_ID_72 = HwcConfigIndexType(2);
+ static inline const HwcConfigIndexType HWC_CONFIG_ID_120 = HwcConfigIndexType(3);
+ static inline const HwcConfigIndexType HWC_CONFIG_ID_30 = HwcConfigIndexType(4);
+
+ // Test configs
+ std::shared_ptr<const HWC2::Display::Config> mConfig60 =
+ createConfig(HWC_CONFIG_ID_60, 0, static_cast<int64_t>(1e9f / 60));
+ std::shared_ptr<const HWC2::Display::Config> mConfig90 =
+ createConfig(HWC_CONFIG_ID_90, 0, static_cast<int64_t>(1e9f / 90));
+ std::shared_ptr<const HWC2::Display::Config> mConfig90DifferentGroup =
+ createConfig(HWC_CONFIG_ID_90, 1, static_cast<int64_t>(1e9f / 90));
+ std::shared_ptr<const HWC2::Display::Config> mConfig90DifferentResolution =
+ createConfig(HWC_CONFIG_ID_90, 0, static_cast<int64_t>(1e9f / 90), 111, 222);
+ std::shared_ptr<const HWC2::Display::Config> mConfig72 =
+ createConfig(HWC_CONFIG_ID_72, 0, static_cast<int64_t>(1e9f / 72));
+ std::shared_ptr<const HWC2::Display::Config> mConfig72DifferentGroup =
+ createConfig(HWC_CONFIG_ID_72, 1, static_cast<int64_t>(1e9f / 72));
+ std::shared_ptr<const HWC2::Display::Config> mConfig120 =
+ createConfig(HWC_CONFIG_ID_120, 0, static_cast<int64_t>(1e9f / 120));
+ std::shared_ptr<const HWC2::Display::Config> mConfig120DifferentGroup =
+ createConfig(HWC_CONFIG_ID_120, 1, static_cast<int64_t>(1e9f / 120));
+ std::shared_ptr<const HWC2::Display::Config> mConfig30 =
+ createConfig(HWC_CONFIG_ID_30, 0, static_cast<int64_t>(1e9f / 30));
+
+ // Test device configurations
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60OnlyConfigDevice = {mConfig60};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60_90Device = {mConfig60, mConfig90};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60_90DeviceWithDifferentGroups =
+ {mConfig60, mConfig90DifferentGroup};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60_90DeviceWithDifferentResolutions =
+ {mConfig60, mConfig90DifferentResolution};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60_72_90Device = {mConfig60,
+ mConfig90,
+ mConfig72};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m60_90_72_120Device = {mConfig60,
+ mConfig90,
+ mConfig72,
+ mConfig120};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m30_60_72_90_120Device = {mConfig60,
+ mConfig90,
+ mConfig72,
+ mConfig120,
+ mConfig30};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m30_60Device =
+ {mConfig60, mConfig90DifferentGroup, mConfig72DifferentGroup, mConfig120DifferentGroup,
+ mConfig30};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m30_60_72_90Device =
+ {mConfig60, mConfig90, mConfig72, mConfig120DifferentGroup, mConfig30};
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> m30_60_90Device =
+ {mConfig60, mConfig90, mConfig72DifferentGroup, mConfig120DifferentGroup, mConfig30};
+
+ // Expected RefreshRate objects
+ RefreshRate mExpected60Config = {HWC_CONFIG_ID_60, mConfig60, "60fps", 60,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpectedAlmost60Config = {HWC_CONFIG_ID_60,
+ createConfig(HWC_CONFIG_ID_60, 0, 16666665), "60fps", 60,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected90Config = {HWC_CONFIG_ID_90, mConfig90, "90fps", 90,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected90DifferentGroupConfig = {HWC_CONFIG_ID_90, mConfig90DifferentGroup,
+ "90fps", 90, RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected90DifferentResolutionConfig = {HWC_CONFIG_ID_90,
+ mConfig90DifferentResolution, "90fps", 90,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected72Config = {HWC_CONFIG_ID_72, mConfig72, "72fps", 72,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected30Config = {HWC_CONFIG_ID_30, mConfig30, "30fps", 30,
+ RefreshRate::ConstructorTag(0)};
+ RefreshRate mExpected120Config = {HWC_CONFIG_ID_120, mConfig120, "120fps", 120,
+ RefreshRate::ConstructorTag(0)};
+
+ Hwc2::mock::Display mDisplay;
+
+private:
+ std::shared_ptr<const HWC2::Display::Config> createConfig(HwcConfigIndexType configId,
+ int32_t configGroup,
+ int64_t vsyncPeriod,
+ int32_t hight = -1,
+ int32_t width = -1);
};
+using Builder = HWC2::Display::Config::Builder;
+
RefreshRateConfigsTest::RefreshRateConfigsTest() {
const ::testing::TestInfo* const test_info =
::testing::UnitTest::GetInstance()->current_test_info();
@@ -65,44 +149,1328 @@
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
+std::shared_ptr<const HWC2::Display::Config> RefreshRateConfigsTest::createConfig(
+ HwcConfigIndexType configId, int32_t configGroup, int64_t vsyncPeriod, int32_t hight,
+ int32_t width) {
+ return HWC2::Display::Config::Builder(mDisplay, hal::HWConfigId(configId.value()))
+ .setVsyncPeriod(int32_t(vsyncPeriod))
+ .setConfigGroup(configGroup)
+ .setHeight(hight)
+ .setWidth(width)
+ .build();
+}
+
namespace {
/* ------------------------------------------------------------------------
* Test cases
*/
-TEST_F(RefreshRateConfigsTest, oneDeviceConfig_isRejected) {
- std::vector<RefreshRateConfigs::InputConfig> configs{{HWC2_CONFIG_ID_60, VSYNC_60}};
+TEST_F(RefreshRateConfigsTest, oneDeviceConfig_SwitchingSupported) {
auto refreshRateConfigs =
- std::make_unique<RefreshRateConfigs>(/*refreshRateSwitching=*/true, configs,
- /*currentConfig=*/0);
- ASSERT_FALSE(refreshRateConfigs->refreshRateSwitchingSupported());
+ std::make_unique<RefreshRateConfigs>(m60OnlyConfigDevice,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+}
+
+TEST_F(RefreshRateConfigsTest, invalidPolicy) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60OnlyConfigDevice,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+ ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({HwcConfigIndexType(10), {60, 60}}), 0);
+ ASSERT_LT(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {20, 40}}), 0);
}
TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_storesFullRefreshRateMap) {
- std::vector<RefreshRateConfigs::InputConfig> configs{{HWC2_CONFIG_ID_60, VSYNC_60},
- {HWC2_CONFIG_ID_90, VSYNC_90}};
auto refreshRateConfigs =
- std::make_unique<RefreshRateConfigs>(/*refreshRateSwitching=*/true, configs,
- /*currentConfig=*/0);
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
- ASSERT_TRUE(refreshRateConfigs->refreshRateSwitchingSupported());
- const auto& rates = refreshRateConfigs->getRefreshRateMap();
- ASSERT_EQ(2, rates.size());
- const auto& defaultRate = rates.find(RefreshRateType::DEFAULT);
- const auto& performanceRate = rates.find(RefreshRateType::PERFORMANCE);
- ASSERT_NE(rates.end(), defaultRate);
- ASSERT_NE(rates.end(), performanceRate);
+ const auto& minRate = refreshRateConfigs->getMinRefreshRate();
+ const auto& performanceRate = refreshRateConfigs->getMaxRefreshRate();
- RefreshRate expectedDefaultConfig = {CONFIG_ID_60, "60fps", 60, VSYNC_60, HWC2_CONFIG_ID_60};
- assertRatesEqual(expectedDefaultConfig, defaultRate->second);
- RefreshRate expectedPerformanceConfig = {CONFIG_ID_90, "90fps", 90, VSYNC_90,
- HWC2_CONFIG_ID_90};
- assertRatesEqual(expectedPerformanceConfig, performanceRate->second);
+ ASSERT_EQ(mExpected60Config, minRate);
+ ASSERT_EQ(mExpected90Config, performanceRate);
- assertRatesEqual(expectedDefaultConfig,
- refreshRateConfigs->getRefreshRateFromType(RefreshRateType::DEFAULT));
- assertRatesEqual(expectedPerformanceConfig,
- refreshRateConfigs->getRefreshRateFromType(RefreshRateType::PERFORMANCE));
+ const auto& minRateByPolicy = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRateByPolicy = refreshRateConfigs->getMaxRefreshRateByPolicy();
+ ASSERT_EQ(minRateByPolicy, minRate);
+ ASSERT_EQ(performanceRateByPolicy, performanceRate);
}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_storesFullRefreshRateMap_differentGroups) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentGroups,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ const auto& minRate = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate = refreshRateConfigs->getMaxRefreshRate();
+ const auto& minRate60 = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate60 = refreshRateConfigs->getMaxRefreshRateByPolicy();
+
+ ASSERT_EQ(mExpected60Config, minRate);
+ ASSERT_EQ(mExpected60Config, minRate60);
+ ASSERT_EQ(mExpected60Config, performanceRate60);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {60, 90}}), 0);
+ refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_90);
+
+ const auto& minRate90 = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate90 = refreshRateConfigs->getMaxRefreshRateByPolicy();
+
+ ASSERT_EQ(mExpected90DifferentGroupConfig, performanceRate);
+ ASSERT_EQ(mExpected90DifferentGroupConfig, minRate90);
+ ASSERT_EQ(mExpected90DifferentGroupConfig, performanceRate90);
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_storesFullRefreshRateMap_differentResolutions) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentResolutions,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ const auto& minRate = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate = refreshRateConfigs->getMaxRefreshRate();
+ const auto& minRate60 = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate60 = refreshRateConfigs->getMaxRefreshRateByPolicy();
+
+ ASSERT_EQ(mExpected60Config, minRate);
+ ASSERT_EQ(mExpected60Config, minRate60);
+ ASSERT_EQ(mExpected60Config, performanceRate60);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {60, 90}}), 0);
+ refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_90);
+
+ const auto& minRate90 = refreshRateConfigs->getMinRefreshRateByPolicy();
+ const auto& performanceRate90 = refreshRateConfigs->getMaxRefreshRateByPolicy();
+
+ ASSERT_EQ(mExpected90DifferentResolutionConfig, performanceRate);
+ ASSERT_EQ(mExpected90DifferentResolutionConfig, minRate90);
+ ASSERT_EQ(mExpected90DifferentResolutionConfig, performanceRate90);
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_policyChange) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto& minRate = refreshRateConfigs->getMinRefreshRateByPolicy();
+ auto& performanceRate = refreshRateConfigs->getMaxRefreshRateByPolicy();
+
+ ASSERT_EQ(mExpected60Config, minRate);
+ ASSERT_EQ(mExpected90Config, performanceRate);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+
+ auto& minRate60 = refreshRateConfigs->getMinRefreshRateByPolicy();
+ auto& performanceRate60 = refreshRateConfigs->getMaxRefreshRateByPolicy();
+ ASSERT_EQ(mExpected60Config, minRate60);
+ ASSERT_EQ(mExpected60Config, performanceRate60);
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getCurrentRefreshRate) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+ {
+ auto& current = refreshRateConfigs->getCurrentRefreshRate();
+ EXPECT_EQ(current.getConfigId(), HWC_CONFIG_ID_60);
+ }
+
+ refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_90);
+ {
+ auto& current = refreshRateConfigs->getCurrentRefreshRate();
+ EXPECT_EQ(current.getConfigId(), HWC_CONFIG_ID_90);
+ }
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90, 90}}), 0);
+ {
+ auto& current = refreshRateConfigs->getCurrentRefreshRate();
+ EXPECT_EQ(current.getConfigId(), HWC_CONFIG_ID_90);
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getRefreshRateForContent) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ const auto makeLayerRequirements = [](float refreshRate) -> std::vector<LayerRequirement> {
+ return {{"testLayer", LayerVoteType::Heuristic, refreshRate, /*weight*/ 1.0f,
+ /*focused*/ false}};
+ };
+
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(90.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(60.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(45.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(30.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(24.0f)));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(90.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(60.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(45.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(30.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(24.0f)));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90, 90}}), 0);
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(90.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(60.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(45.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(30.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(24.0f)));
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0, 120}}), 0);
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(90.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(60.0f)));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(45.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(30.0f)));
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getRefreshRateForContent(makeLayerRequirements(24.0f)));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_noLayers) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_72_90Device, /*currentConfigId=*/
+ HWC_CONFIG_ID_72);
+
+ // If there are no layers we select the default frame rate, which is the max of the primary
+ // range.
+ auto layers = std::vector<LayerRequirement>{};
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_90) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::Min;
+ lr.name = "Min";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ lr.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ lr.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz Heuristic";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ lr.name = "45Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ lr.name = "30Hz Heuristic";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ lr.name = "24Hz Heuristic";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.name = "";
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+
+ lr.vote = LayerVoteType::Min;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90, 90}}), 0);
+
+ lr.vote = LayerVoteType::Min;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {0, 120}}), 0);
+ lr.vote = LayerVoteType::Min;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_60_72_90) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_72_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::Min;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90_120) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected120Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 48.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 48.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_90_120_DifferentTypes) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60_72_90_120Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.name = "24Hz ExplicitDefault";
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.name = "60Hz Heuristic";
+ EXPECT_EQ(mExpected120Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.name = "24Hz ExplicitExactOrMultiple";
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.name = "60Hz Heuristic";
+ EXPECT_EQ(mExpected120Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.name = "24Hz ExplicitExactOrMultiple";
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::ExplicitDefault;
+ lr2.name = "60Hz ExplicitDefault";
+ EXPECT_EQ(mExpected120Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.name = "24Hz ExplicitExactOrMultiple";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.name = "24Hz ExplicitExactOrMultiple";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitDefault;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.name = "24Hz ExplicitDefault";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.name = "24Hz Heuristic";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitDefault;
+ lr2.name = "90Hz ExplicitDefault";
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.name = "24Hz ExplicitExactOrMultiple";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitDefault;
+ lr2.name = "90Hz ExplicitDefault";
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.desiredRefreshRate = 24.0f;
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.name = "24Hz ExplicitDefault";
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.name = "90Hz ExplicitExactOrMultiple";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::Min;
+ EXPECT_EQ(mExpected30Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ EXPECT_EQ(mExpected30Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_30_60_72_90) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60_72_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::Min;
+ lr.name = "Min";
+ EXPECT_EQ(mExpected30Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ lr.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 90.0f;
+ lr.vote = LayerVoteType::Heuristic;
+ lr.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz Heuristic";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr.desiredRefreshRate = 45.0f;
+ lr.name = "45Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr.desiredRefreshRate = 30.0f;
+ lr.name = "30Hz Heuristic";
+ EXPECT_EQ(mExpected30Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ lr.name = "24Hz Heuristic";
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr.desiredRefreshRate = 24.0f;
+ lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr.name = "24Hz ExplicitExactOrMultiple";
+ EXPECT_EQ(mExpected72Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_PriorityTest) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::Min;
+ lr2.vote = LayerVoteType::Max;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Min;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Min;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 24.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Max;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Max;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 15.0f;
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 30.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 45.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_24FpsVideo) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+ for (float fps = 23.0f; fps < 25.0f; fps += 0.1f) {
+ lr.desiredRefreshRate = fps;
+ const auto& refreshRate =
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_EQ(mExpected60Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getRefreshRateForContent_Explicit) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 90.0f;
+ EXPECT_EQ(mExpected90Config, refreshRateConfigs->getRefreshRateForContent(layers));
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config, refreshRateConfigs->getRefreshRateForContent(layers));
+}
+
+TEST_F(RefreshRateConfigsTest, twoDeviceConfigs_getBestRefreshRate_Explicit) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 60.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 90.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::Heuristic;
+ lr1.desiredRefreshRate = 90.0f;
+ lr2.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr2.desiredRefreshRate = 60.0f;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, testInPolicy) {
+ ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(60.000004f, 60.000004f));
+ ASSERT_TRUE(mExpectedAlmost60Config.inPolicy(59.0f, 60.1f));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(75.0f, 90.0f));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(60.0011f, 90.0f));
+ ASSERT_FALSE(mExpectedAlmost60Config.inPolicy(50.0f, 59.998f));
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_75HzContent) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+ for (float fps = 75.0f; fps < 100.0f; fps += 0.1f) {
+ lr.desiredRefreshRate = fps;
+ const auto& refreshRate =
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_EQ(mExpected90Config, refreshRate) << fps << "Hz chooses " << refreshRate.getName();
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_Multiples) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::ExplicitDefault;
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.name = "90Hz ExplicitDefault";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Max;
+ lr2.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 30.0f;
+ lr1.name = "30Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 30.0f;
+ lr1.name = "30Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Max;
+ lr2.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, scrollWhileWatching60fps_60_90) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::NoVote;
+ lr2.name = "NoVote";
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::NoVote;
+ lr2.name = "NoVote";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Max;
+ lr2.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false}));
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Max;
+ lr2.name = "Max";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ // The other layer starts to provide buffers
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 90.0f;
+ lr2.name = "90Hz Heuristic";
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, touchConsidered) {
+ RefreshRateConfigs::GlobalSignals consideredSignals;
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false}, &consideredSignals);
+ EXPECT_EQ(false, consideredSignals.touch);
+
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = false}, &consideredSignals);
+ EXPECT_EQ(true, consideredSignals.touch);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f},
+ LayerRequirement{.weight = 1.0f}};
+ auto& lr1 = layers[0];
+ auto& lr2 = layers[1];
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.name = "60Hz Heuristic";
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(true, consideredSignals.touch);
+
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.name = "60Hz Heuristic";
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(false, consideredSignals.touch);
+
+ lr1.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.name = "60Hz Heuristic";
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(true, consideredSignals.touch);
+
+ lr1.vote = LayerVoteType::ExplicitDefault;
+ lr1.desiredRefreshRate = 60.0f;
+ lr1.name = "60Hz ExplicitExactOrMultiple";
+ lr2.vote = LayerVoteType::Heuristic;
+ lr2.desiredRefreshRate = 60.0f;
+ lr2.name = "60Hz Heuristic";
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = false},
+ &consideredSignals);
+ EXPECT_EQ(false, consideredSignals.touch);
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_ExplicitDefault) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90_72_120Device, /*currentConfigId=*/
+ HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ // Prepare a table with the vote and the expected refresh rate
+ const std::vector<std::pair<float, float>> testCases = {
+ {130, 120}, {120, 120}, {119, 120}, {110, 120},
+
+ {100, 90}, {90, 90}, {89, 90},
+
+ {80, 72}, {73, 72}, {72, 72}, {71, 72}, {70, 72},
+
+ {65, 60}, {60, 60}, {59, 60}, {58, 60},
+
+ {55, 90}, {50, 90}, {45, 90},
+
+ {42, 120}, {40, 120}, {39, 120},
+
+ {37, 72}, {36, 72}, {35, 72},
+
+ {30, 60},
+ };
+
+ for (const auto& test : testCases) {
+ lr.vote = LayerVoteType::ExplicitDefault;
+ lr.desiredRefreshRate = test.first;
+
+ std::stringstream ss;
+ ss << "ExplicitDefault " << test.first << " fps";
+ lr.name = ss.str();
+
+ const auto& refreshRate =
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_FLOAT_EQ(refreshRate.getFps(), test.second)
+ << "Expecting " << test.first << "fps => " << test.second << "Hz";
+ }
+}
+
+TEST_F(RefreshRateConfigsTest,
+ getBestRefreshRate_withDisplayManagerRequestingSingleRate_ignoresTouchFlag) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_90);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_90, {90.f, 90.f}, {60.f, 90.f}}),
+ 0);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ RefreshRateConfigs::GlobalSignals consideredSignals;
+ lr.vote = LayerVoteType::ExplicitDefault;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz ExplicitDefault";
+ lr.focused = true;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = true, .idle = true},
+ &consideredSignals));
+ EXPECT_EQ(false, consideredSignals.touch);
+}
+
+TEST_F(RefreshRateConfigsTest,
+ getBestRefreshRate_withDisplayManagerRequestingSingleRate_ignoresIdleFlag) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_60, {60.f, 60.f}, {60.f, 90.f}}),
+ 0);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::ExplicitDefault;
+ lr.desiredRefreshRate = 90.0f;
+ lr.name = "90Hz ExplicitDefault";
+ lr.focused = true;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = true}));
+}
+
+TEST_F(RefreshRateConfigsTest,
+ getBestRefreshRate_withDisplayManagerRequestingSingleRate_onlySwitchesRatesForExplicitFocusedLayers) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_90);
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_90, {90.f, 90.f}, {60.f, 90.f}}),
+ 0);
+
+ RefreshRateConfigs::GlobalSignals consideredSignals;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false},
+ &consideredSignals));
+ EXPECT_EQ(false, consideredSignals.touch);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& lr = layers[0];
+
+ lr.vote = LayerVoteType::ExplicitExactOrMultiple;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz ExplicitExactOrMultiple";
+ lr.focused = false;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.focused = true;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::ExplicitDefault;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz ExplicitDefault";
+ lr.focused = false;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.focused = true;
+ EXPECT_EQ(mExpected60Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Heuristic;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz Heuristic";
+ lr.focused = false;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.focused = true;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Max;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz Max";
+ lr.focused = false;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.focused = true;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.vote = LayerVoteType::Min;
+ lr.desiredRefreshRate = 60.0f;
+ lr.name = "60Hz Min";
+ lr.focused = false;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+
+ lr.focused = true;
+ EXPECT_EQ(mExpected90Config,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false}));
+}
+
+TEST_F(RefreshRateConfigsTest, groupSwitching) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90DeviceWithDifferentGroups,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& layer = layers[0];
+ layer.vote = LayerVoteType::ExplicitDefault;
+ layer.desiredRefreshRate = 90.0f;
+ layer.name = "90Hz ExplicitDefault";
+
+ ASSERT_EQ(HWC_CONFIG_ID_60,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
+ .getConfigId());
+
+ RefreshRateConfigs::Policy policy;
+ policy.defaultConfig = refreshRateConfigs->getCurrentPolicy().defaultConfig;
+ policy.allowGroupSwitching = true;
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(policy), 0);
+ ASSERT_EQ(HWC_CONFIG_ID_90,
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false})
+ .getConfigId());
+}
+
+TEST_F(RefreshRateConfigsTest, primaryVsAppRequestPolicy) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m30_60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ layers[0].name = "Test layer";
+
+ // Return the config ID from calling getBestRefreshRate() for a single layer with the
+ // given voteType and fps.
+ auto getFrameRate = [&](LayerVoteType voteType, float fps, bool touchActive = false,
+ bool focused = true) -> HwcConfigIndexType {
+ layers[0].vote = voteType;
+ layers[0].desiredRefreshRate = fps;
+ layers[0].focused = focused;
+ return refreshRateConfigs->getBestRefreshRate(layers, {.touch = touchActive, .idle = false})
+ .getConfigId();
+ };
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_60, {30.f, 60.f}, {30.f, 90.f}}),
+ 0);
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = false})
+ .getConfigId());
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_30, getFrameRate(LayerVoteType::Min, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f));
+
+ // Layers not focused are not allowed to override primary config
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getFrameRate(LayerVoteType::ExplicitDefault, 90.f, /*touch=*/false,
+ /*focused=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f, /*touch=*/false,
+ /*focused=*/false));
+
+ // Touch boost should be restricted to the primary range.
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90.f, /*touch=*/true));
+ // When we're higher than the primary range max due to a layer frame rate setting, touch boost
+ // shouldn't drag us back down to the primary range max.
+ EXPECT_EQ(HWC_CONFIG_ID_90, getFrameRate(LayerVoteType::ExplicitDefault, 90.f, /*touch=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f, /*touch=*/true));
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_60, {60.f, 60.f}, {60.f, 60.f}}),
+ 0);
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::NoVote, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Min, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Max, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::Heuristic, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitDefault, 90.f));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getFrameRate(LayerVoteType::ExplicitExactOrMultiple, 90.f));
+}
+
+TEST_F(RefreshRateConfigsTest, idle) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ layers[0].name = "Test layer";
+
+ const auto getIdleFrameRate = [&](LayerVoteType voteType,
+ bool touchActive) -> HwcConfigIndexType {
+ layers[0].vote = voteType;
+ layers[0].desiredRefreshRate = 90.f;
+ RefreshRateConfigs::GlobalSignals consideredSignals;
+ const auto configId =
+ refreshRateConfigs
+ ->getBestRefreshRate(layers, {.touch = touchActive, .idle = true},
+ &consideredSignals)
+ .getConfigId();
+ // Refresh rate will be chosen by either touch state or idle state
+ EXPECT_EQ(!touchActive, consideredSignals.idle);
+ return configId;
+ };
+
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy(
+ {HWC_CONFIG_ID_60, {60.f, 90.f}, {60.f, 90.f}}),
+ 0);
+
+ // Idle should be lower priority than touch boost.
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::NoVote, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Min, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Max, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90, getIdleFrameRate(LayerVoteType::Heuristic, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90,
+ getIdleFrameRate(LayerVoteType::ExplicitDefault, /*touchActive=*/true));
+ EXPECT_EQ(HWC_CONFIG_ID_90,
+ getIdleFrameRate(LayerVoteType::ExplicitExactOrMultiple, /*touchActive=*/true));
+
+ // With no layers, idle should still be lower priority than touch boost.
+ EXPECT_EQ(HWC_CONFIG_ID_90,
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = true, .idle = true})
+ .getConfigId());
+
+ // Idle should be higher precedence than other layer frame rate considerations.
+ refreshRateConfigs->setCurrentConfigId(HWC_CONFIG_ID_90);
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::NoVote, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Min, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Max, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60, getIdleFrameRate(LayerVoteType::Heuristic, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getIdleFrameRate(LayerVoteType::ExplicitDefault, /*touchActive=*/false));
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ getIdleFrameRate(LayerVoteType::ExplicitExactOrMultiple, /*touchActive=*/false));
+
+ // Idle should be applied rather than the current config when there are no layers.
+ EXPECT_EQ(HWC_CONFIG_ID_60,
+ refreshRateConfigs->getBestRefreshRate({}, {.touch = false, .idle = true})
+ .getConfigId());
+}
+
+TEST_F(RefreshRateConfigsTest, findClosestKnownFrameRate) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ for (float fps = 1.0f; fps <= 120.0f; fps += 0.1f) {
+ const auto knownFrameRate = findClosestKnownFrameRate(*refreshRateConfigs, fps);
+ float expectedFrameRate;
+ if (fps < 26.91f) {
+ expectedFrameRate = 24.0f;
+ } else if (fps < 37.51f) {
+ expectedFrameRate = 30.0f;
+ } else if (fps < 52.51f) {
+ expectedFrameRate = 45.0f;
+ } else if (fps < 66.01f) {
+ expectedFrameRate = 60.0f;
+ } else if (fps < 81.01f) {
+ expectedFrameRate = 72.0f;
+ } else {
+ expectedFrameRate = 90.0f;
+ }
+ EXPECT_FLOAT_EQ(expectedFrameRate, knownFrameRate)
+ << "findClosestKnownFrameRate(" << fps << ") = " << knownFrameRate;
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, getBestRefreshRate_KnownFrameRate) {
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_60);
+
+ struct ExpectedRate {
+ float rate;
+ const RefreshRate& expected;
+ };
+
+ /* clang-format off */
+ std::vector<ExpectedRate> knownFrameRatesExpectations = {
+ {24.0f, mExpected60Config},
+ {30.0f, mExpected60Config},
+ {45.0f, mExpected90Config},
+ {60.0f, mExpected60Config},
+ {72.0f, mExpected90Config},
+ {90.0f, mExpected90Config},
+ };
+ /* clang-format on */
+
+ // Make sure the test tests all the known frame rate
+ const auto knownFrameRateList = getKnownFrameRate(*refreshRateConfigs);
+ const auto equal = std::equal(knownFrameRateList.begin(), knownFrameRateList.end(),
+ knownFrameRatesExpectations.begin(),
+ [](float a, const ExpectedRate& b) { return a == b.rate; });
+ EXPECT_TRUE(equal);
+
+ auto layers = std::vector<LayerRequirement>{LayerRequirement{.weight = 1.0f}};
+ auto& layer = layers[0];
+ layer.vote = LayerVoteType::Heuristic;
+ for (const auto& expectedRate : knownFrameRatesExpectations) {
+ layer.desiredRefreshRate = expectedRate.rate;
+ const auto& refreshRate =
+ refreshRateConfigs->getBestRefreshRate(layers, {.touch = false, .idle = false});
+ EXPECT_EQ(expectedRate.expected, refreshRate);
+ }
+}
+
+TEST_F(RefreshRateConfigsTest, testComparisonOperator) {
+ EXPECT_TRUE(mExpected60Config < mExpected90Config);
+ EXPECT_FALSE(mExpected60Config < mExpected60Config);
+ EXPECT_FALSE(mExpected90Config < mExpected90Config);
+}
+
+TEST_F(RefreshRateConfigsTest, testKernelIdleTimerAction) {
+ using KernelIdleTimerAction = scheduler::RefreshRateConfigs::KernelIdleTimerAction;
+
+ auto refreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(m60_90Device,
+ /*currentConfigId=*/HWC_CONFIG_ID_90);
+ // SetPolicy(60, 90), current 90Hz => TurnOn.
+ EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
+
+ // SetPolicy(60, 90), current 60Hz => TurnOn.
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 90}}), 0);
+ EXPECT_EQ(KernelIdleTimerAction::TurnOn, refreshRateConfigs->getIdleTimerAction());
+
+ // SetPolicy(60, 60), current 60Hz => NoChange, avoid extra calls.
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_60, {60, 60}}), 0);
+ EXPECT_EQ(KernelIdleTimerAction::NoChange, refreshRateConfigs->getIdleTimerAction());
+
+ // SetPolicy(90, 90), current 90Hz => TurnOff.
+ ASSERT_GE(refreshRateConfigs->setDisplayManagerPolicy({HWC_CONFIG_ID_90, {90, 90}}), 0);
+ EXPECT_EQ(KernelIdleTimerAction::TurnOff, refreshRateConfigs->getIdleTimerAction());
+}
+
} // namespace
} // namespace scheduler
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
new file mode 100644
index 0000000..43b8e01
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
@@ -0,0 +1,288 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <gui/LayerMetadata.h>
+
+#include "BufferQueueLayer.h"
+#include "BufferStateLayer.h"
+#include "EffectLayer.h"
+#include "Layer.h"
+#include "TestableSurfaceFlinger.h"
+#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/MockDispSync.h"
+#include "mock/MockEventControlThread.h"
+#include "mock/MockEventThread.h"
+
+namespace android {
+
+using testing::_;
+using testing::DoAll;
+using testing::Mock;
+using testing::Return;
+using testing::SetArgPointee;
+
+using android::Hwc2::IComposer;
+using android::Hwc2::IComposerClient;
+
+using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+
+/**
+ * This class covers all the test that are related to refresh rate selection.
+ */
+class RefreshRateSelectionTest : public testing::Test {
+public:
+ RefreshRateSelectionTest();
+ ~RefreshRateSelectionTest() override;
+
+protected:
+ static constexpr int DEFAULT_DISPLAY_WIDTH = 1920;
+ static constexpr int DEFAULT_DISPLAY_HEIGHT = 1024;
+ static constexpr uint32_t WIDTH = 100;
+ static constexpr uint32_t HEIGHT = 100;
+ static constexpr uint32_t LAYER_FLAGS = 0;
+ static constexpr int32_t PRIORITY_UNSET = -1;
+
+ void setupScheduler();
+ void setupComposer(int virtualDisplayCount);
+ sp<BufferQueueLayer> createBufferQueueLayer();
+ sp<BufferStateLayer> createBufferStateLayer();
+ sp<EffectLayer> createEffectLayer();
+
+ void setParent(Layer* child, Layer* parent);
+ void commitTransaction(Layer* layer);
+
+ TestableSurfaceFlinger mFlinger;
+ Hwc2::mock::Composer* mComposer = nullptr;
+
+ sp<Client> mClient;
+ sp<Layer> mParent;
+ sp<Layer> mChild;
+ sp<Layer> mGrandChild;
+};
+
+RefreshRateSelectionTest::RefreshRateSelectionTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+
+ setupScheduler();
+ setupComposer(0);
+}
+
+RefreshRateSelectionTest::~RefreshRateSelectionTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+}
+
+sp<BufferQueueLayer> RefreshRateSelectionTest::createBufferQueueLayer() {
+ sp<Client> client;
+ LayerCreationArgs args(mFlinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
+ LAYER_FLAGS, LayerMetadata());
+ return new BufferQueueLayer(args);
+}
+
+sp<BufferStateLayer> RefreshRateSelectionTest::createBufferStateLayer() {
+ sp<Client> client;
+ LayerCreationArgs args(mFlinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
+ LAYER_FLAGS, LayerMetadata());
+ return new BufferStateLayer(args);
+}
+
+sp<EffectLayer> RefreshRateSelectionTest::createEffectLayer() {
+ sp<Client> client;
+ LayerCreationArgs args(mFlinger.flinger(), client, "color-layer", WIDTH, HEIGHT, LAYER_FLAGS,
+ LayerMetadata());
+ return new EffectLayer(args);
+}
+
+void RefreshRateSelectionTest::setParent(Layer* child, Layer* parent) {
+ child->setParent(parent);
+}
+
+void RefreshRateSelectionTest::commitTransaction(Layer* layer) {
+ layer->commitTransaction(layer->getCurrentState());
+}
+
+void RefreshRateSelectionTest::setupScheduler() {
+ auto eventThread = std::make_unique<mock::EventThread>();
+ auto sfEventThread = std::make_unique<mock::EventThread>();
+
+ EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*eventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(eventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ auto primaryDispSync = std::make_unique<mock::DispSync>();
+
+ EXPECT_CALL(*primaryDispSync, computeNextRefresh(0, _)).WillRepeatedly(Return(0));
+ EXPECT_CALL(*primaryDispSync, getPeriod())
+ .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
+ EXPECT_CALL(*primaryDispSync, expectedPresentTime(_)).WillRepeatedly(Return(0));
+ mFlinger.setupScheduler(std::move(primaryDispSync),
+ std::make_unique<mock::EventControlThread>(), std::move(eventThread),
+ std::move(sfEventThread));
+}
+
+void RefreshRateSelectionTest::setupComposer(int virtualDisplayCount) {
+ mComposer = new Hwc2::mock::Composer();
+ EXPECT_CALL(*mComposer, getMaxVirtualDisplayCount()).WillOnce(Return(virtualDisplayCount));
+ mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
+
+ Mock::VerifyAndClear(mComposer);
+}
+
+namespace {
+/* ------------------------------------------------------------------------
+ * Test cases
+ */
+TEST_F(RefreshRateSelectionTest, testPriorityOnBufferQueueLayers) {
+ mParent = createBufferQueueLayer();
+ mChild = createBufferQueueLayer();
+ setParent(mChild.get(), mParent.get());
+ mGrandChild = createBufferQueueLayer();
+ setParent(mGrandChild.get(), mChild.get());
+
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child has its own priority.
+ mGrandChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child inherits from his parent.
+ mChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Grandchild inherits from his grand parent.
+ mParent->setFrameRateSelectionPriority(1);
+ commitTransaction(mParent.get());
+ mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+}
+
+TEST_F(RefreshRateSelectionTest, testPriorityOnBufferStateLayers) {
+ mParent = createBufferStateLayer();
+ mChild = createBufferStateLayer();
+ setParent(mChild.get(), mParent.get());
+ mGrandChild = createBufferStateLayer();
+ setParent(mGrandChild.get(), mChild.get());
+
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child has its own priority.
+ mGrandChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child inherits from his parent.
+ mChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Grandchild inherits from his grand parent.
+ mParent->setFrameRateSelectionPriority(1);
+ commitTransaction(mParent.get());
+ mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+}
+
+TEST_F(RefreshRateSelectionTest, testPriorityOnEffectLayers) {
+ mParent = createEffectLayer();
+ mChild = createEffectLayer();
+ setParent(mChild.get(), mParent.get());
+ mGrandChild = createEffectLayer();
+ setParent(mGrandChild.get(), mChild.get());
+
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child has its own priority.
+ mGrandChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(PRIORITY_UNSET, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Child inherits from his parent.
+ mChild->setFrameRateSelectionPriority(1);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(PRIORITY_UNSET, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+
+ // Grandchild inherits from his grand parent.
+ mParent->setFrameRateSelectionPriority(1);
+ commitTransaction(mParent.get());
+ mChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mChild.get());
+ mGrandChild->setFrameRateSelectionPriority(PRIORITY_UNSET);
+ commitTransaction(mGrandChild.get());
+ ASSERT_EQ(1, mParent->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mChild->getFrameRateSelectionPriority());
+ ASSERT_EQ(1, mGrandChild->getFrameRateSelectionPriority());
+}
+
+} // namespace
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
index cec0b32..de66f8f 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateStatsTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "SchedulerUnittests"
@@ -22,9 +26,11 @@
#include <thread>
#include "Scheduler/RefreshRateStats.h"
+#include "mock/DisplayHardware/MockDisplay.h"
#include "mock/MockTimeStats.h"
using namespace std::chrono_literals;
+using android::hardware::graphics::composer::hal::PowerMode;
using testing::_;
using testing::AtLeast;
@@ -33,26 +39,31 @@
class RefreshRateStatsTest : public testing::Test {
protected:
- static constexpr int CONFIG_ID_90 = 0;
- static constexpr int CONFIG_ID_60 = 1;
+ static inline const auto CONFIG_ID_0 = HwcConfigIndexType(0);
+ static inline const auto CONFIG_ID_1 = HwcConfigIndexType(1);
+ static inline const auto CONFIG_GROUP_0 = 0;
static constexpr int64_t VSYNC_90 = 11111111;
static constexpr int64_t VSYNC_60 = 16666667;
RefreshRateStatsTest();
~RefreshRateStatsTest();
- void init(const std::vector<RefreshRateConfigs::InputConfig>& configs) {
- mRefreshRateConfigs = std::make_unique<RefreshRateConfigs>(
- /*refreshRateSwitching=*/true, configs, /*currentConfig=*/0);
- mRefreshRateStats =
- std::make_unique<RefreshRateStats>(*mRefreshRateConfigs, mTimeStats,
- /*currentConfig=*/0,
- /*currentPowerMode=*/HWC_POWER_MODE_OFF);
+ void init(const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs) {
+ mRefreshRateConfigs =
+ std::make_unique<RefreshRateConfigs>(configs, /*currentConfig=*/CONFIG_ID_0);
+ mRefreshRateStats = std::make_unique<RefreshRateStats>(*mRefreshRateConfigs, mTimeStats,
+ /*currentConfigId=*/CONFIG_ID_0,
+ /*currentPowerMode=*/PowerMode::OFF);
}
+ Hwc2::mock::Display mDisplay;
mock::TimeStats mTimeStats;
std::unique_ptr<RefreshRateConfigs> mRefreshRateConfigs;
std::unique_ptr<RefreshRateStats> mRefreshRateStats;
+
+ std::shared_ptr<const HWC2::Display::Config> createConfig(HwcConfigIndexType configId,
+ int32_t configGroup,
+ int64_t vsyncPeriod);
};
RefreshRateStatsTest::RefreshRateStatsTest() {
@@ -67,12 +78,20 @@
ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
}
+std::shared_ptr<const HWC2::Display::Config> RefreshRateStatsTest::createConfig(
+ HwcConfigIndexType configId, int32_t configGroup, int64_t vsyncPeriod) {
+ return HWC2::Display::Config::Builder(mDisplay, configId.value())
+ .setVsyncPeriod(int32_t(vsyncPeriod))
+ .setConfigGroup(configGroup)
+ .build();
+}
+
namespace {
/* ------------------------------------------------------------------------
* Test cases
*/
TEST_F(RefreshRateStatsTest, oneConfigTest) {
- init({{CONFIG_ID_90, VSYNC_90}});
+ init({createConfig(CONFIG_ID_0, CONFIG_GROUP_0, VSYNC_90)});
EXPECT_CALL(mTimeStats, recordRefreshRate(0, _)).Times(AtLeast(1));
EXPECT_CALL(mTimeStats, recordRefreshRate(90, _)).Times(AtLeast(1));
@@ -91,8 +110,8 @@
EXPECT_LT(screenOff, times["ScreenOff"]);
EXPECT_EQ(0u, times.count("90fps"));
- mRefreshRateStats->setConfigMode(CONFIG_ID_90);
- mRefreshRateStats->setPowerMode(HWC_POWER_MODE_NORMAL);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_0);
+ mRefreshRateStats->setPowerMode(PowerMode::ON);
screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -100,25 +119,26 @@
ASSERT_EQ(1u, times.count("90fps"));
EXPECT_LT(0, times["90fps"]);
- mRefreshRateStats->setPowerMode(HWC_POWER_MODE_DOZE);
+ mRefreshRateStats->setPowerMode(PowerMode::DOZE);
int ninety = mRefreshRateStats->getTotalTimes()["90fps"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
EXPECT_LT(screenOff, times["ScreenOff"]);
EXPECT_EQ(ninety, times["90fps"]);
- mRefreshRateStats->setConfigMode(CONFIG_ID_90);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_0);
screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
- // Because the power mode is not HWC_POWER_MODE_NORMAL, switching the config
+ // Because the power mode is not PowerMode::ON, switching the config
// does not update refresh rates that come from the config.
EXPECT_LT(screenOff, times["ScreenOff"]);
EXPECT_EQ(ninety, times["90fps"]);
}
TEST_F(RefreshRateStatsTest, twoConfigsTest) {
- init({{CONFIG_ID_90, VSYNC_90}, {CONFIG_ID_60, VSYNC_60}});
+ init({createConfig(CONFIG_ID_0, CONFIG_GROUP_0, VSYNC_90),
+ createConfig(CONFIG_ID_1, CONFIG_GROUP_0, VSYNC_60)});
EXPECT_CALL(mTimeStats, recordRefreshRate(0, _)).Times(AtLeast(1));
EXPECT_CALL(mTimeStats, recordRefreshRate(60, _)).Times(AtLeast(1));
@@ -137,8 +157,8 @@
times = mRefreshRateStats->getTotalTimes();
EXPECT_LT(screenOff, times["ScreenOff"]);
- mRefreshRateStats->setConfigMode(CONFIG_ID_90);
- mRefreshRateStats->setPowerMode(HWC_POWER_MODE_NORMAL);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_0);
+ mRefreshRateStats->setPowerMode(PowerMode::ON);
screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -147,7 +167,7 @@
EXPECT_LT(0, times["90fps"]);
// When power mode is normal, time for configs updates.
- mRefreshRateStats->setConfigMode(CONFIG_ID_60);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_1);
int ninety = mRefreshRateStats->getTotalTimes()["90fps"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -156,7 +176,7 @@
ASSERT_EQ(1u, times.count("60fps"));
EXPECT_LT(0, times["60fps"]);
- mRefreshRateStats->setConfigMode(CONFIG_ID_90);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_0);
int sixty = mRefreshRateStats->getTotalTimes()["60fps"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -164,7 +184,7 @@
EXPECT_LT(ninety, times["90fps"]);
EXPECT_EQ(sixty, times["60fps"]);
- mRefreshRateStats->setConfigMode(CONFIG_ID_60);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_1);
ninety = mRefreshRateStats->getTotalTimes()["90fps"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -172,10 +192,10 @@
EXPECT_EQ(ninety, times["90fps"]);
EXPECT_LT(sixty, times["60fps"]);
- // Because the power mode is not HWC_POWER_MODE_NORMAL, switching the config
+ // Because the power mode is not PowerMode::ON, switching the config
// does not update refresh rates that come from the config.
- mRefreshRateStats->setPowerMode(HWC_POWER_MODE_DOZE);
- mRefreshRateStats->setConfigMode(CONFIG_ID_90);
+ mRefreshRateStats->setPowerMode(PowerMode::DOZE);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_0);
sixty = mRefreshRateStats->getTotalTimes()["60fps"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -183,7 +203,7 @@
EXPECT_EQ(ninety, times["90fps"]);
EXPECT_EQ(sixty, times["60fps"]);
- mRefreshRateStats->setConfigMode(CONFIG_ID_60);
+ mRefreshRateStats->setConfigMode(CONFIG_ID_1);
screenOff = mRefreshRateStats->getTotalTimes()["ScreenOff"];
std::this_thread::sleep_for(std::chrono::milliseconds(2));
times = mRefreshRateStats->getTotalTimes();
@@ -194,3 +214,6 @@
} // namespace
} // namespace scheduler
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/RegionSamplingTest.cpp b/services/surfaceflinger/tests/unittests/RegionSamplingTest.cpp
index 160f041..f19e554 100644
--- a/services/surfaceflinger/tests/unittests/RegionSamplingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RegionSamplingTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "RegionSamplingTest"
@@ -69,16 +73,16 @@
n++;
return pixel;
});
+
EXPECT_THAT(sampleArea(buffer.data(), kWidth, kHeight, kStride, kOrientation, whole_area),
- testing::FloatNear(0.083f, 0.01f));
+ testing::FloatNear(0.16f, 0.01f));
}
TEST_F(RegionSamplingTest, bimodal_tiebreaker) {
std::generate(buffer.begin(), buffer.end(),
[n = 0]() mutable { return (n++ % 2) ? kBlack : kWhite; });
- // presently there's no tiebreaking strategy in place, accept either of the means
EXPECT_THAT(sampleArea(buffer.data(), kWidth, kHeight, kStride, kOrientation, whole_area),
- testing::AnyOf(testing::FloatEq(1.0), testing::FloatEq(0.0f)));
+ testing::FloatEq(0.5f));
}
TEST_F(RegionSamplingTest, bounds_checking) {
@@ -137,3 +141,6 @@
}
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index 571fdfd..1aa7320 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -1,3 +1,23 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "SchedulerUnittests"
@@ -10,7 +30,8 @@
#include "Scheduler/EventControlThread.h"
#include "Scheduler/EventThread.h"
#include "Scheduler/RefreshRateConfigs.h"
-#include "Scheduler/Scheduler.h"
+#include "TestableScheduler.h"
+#include "mock/DisplayHardware/MockDisplay.h"
#include "mock/MockEventThread.h"
using testing::_;
@@ -34,38 +55,16 @@
MOCK_METHOD0(requestNextVsync, void());
};
- std::unique_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
-
- /**
- * This mock Scheduler class uses implementation of mock::EventThread but keeps everything else
- * the same.
- */
- class MockScheduler : public android::Scheduler {
- public:
- MockScheduler(const scheduler::RefreshRateConfigs& refreshRateConfigs,
- std::unique_ptr<EventThread> eventThread)
- : Scheduler([](bool) {}, refreshRateConfigs), mEventThread(std::move(eventThread)) {}
-
- std::unique_ptr<EventThread> makeEventThread(
- const char* /* connectionName */, DispSync* /* dispSync */,
- nsecs_t /* phaseOffsetNs */, nsecs_t /* offsetThresholdForNextVsync */,
- impl::EventThread::InterceptVSyncsCallback /* interceptCallback */) override {
- return std::move(mEventThread);
- }
-
- MockScheduler() = default;
- ~MockScheduler() override = default;
-
- std::unique_ptr<EventThread> mEventThread;
- };
-
SchedulerTest();
~SchedulerTest() override;
- sp<Scheduler::ConnectionHandle> mConnectionHandle;
+ std::unique_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
+ std::unique_ptr<TestableScheduler> mScheduler;
+
+ Scheduler::ConnectionHandle mConnectionHandle;
mock::EventThread* mEventThread;
- std::unique_ptr<MockScheduler> mScheduler;
sp<MockEventThreadConnection> mEventThreadConnection;
+ Hwc2::mock::Display mDisplay;
};
SchedulerTest::SchedulerTest() {
@@ -73,14 +72,18 @@
::testing::UnitTest::GetInstance()->current_test_info();
ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
- std::vector<scheduler::RefreshRateConfigs::InputConfig> configs{{/*hwcId=*/0, 16666667}};
- mRefreshRateConfigs =
- std::make_unique<scheduler::RefreshRateConfigs>(/*refreshRateSwitching=*/false, configs,
- /*currentConfig=*/0);
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> configs{
+ HWC2::Display::Config::Builder(mDisplay, 0)
+ .setVsyncPeriod(int32_t(16666667))
+ .setConfigGroup(0)
+ .build()};
+ mRefreshRateConfigs = std::make_unique<
+ scheduler::RefreshRateConfigs>(configs, /*currentConfig=*/HwcConfigIndexType(0));
- std::unique_ptr<mock::EventThread> eventThread = std::make_unique<mock::EventThread>();
+ mScheduler = std::make_unique<TestableScheduler>(*mRefreshRateConfigs, false);
+
+ auto eventThread = std::make_unique<mock::EventThread>();
mEventThread = eventThread.get();
- mScheduler = std::make_unique<MockScheduler>(*mRefreshRateConfigs, std::move(eventThread));
EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_)).WillOnce(Return(0));
mEventThreadConnection = new MockEventThreadConnection(mEventThread);
@@ -90,9 +93,8 @@
EXPECT_CALL(*mEventThread, createEventConnection(_, _))
.WillRepeatedly(Return(mEventThreadConnection));
- mConnectionHandle = mScheduler->createConnection("appConnection", 16, 16,
- impl::EventThread::InterceptVSyncsCallback());
- EXPECT_TRUE(mConnectionHandle != nullptr);
+ mConnectionHandle = mScheduler->createConnection(std::move(eventThread));
+ EXPECT_TRUE(mConnectionHandle);
}
SchedulerTest::~SchedulerTest() {
@@ -106,78 +108,48 @@
* Test cases
*/
-TEST_F(SchedulerTest, testNullPtr) {
- // Passing a null pointer for ConnectionHandle is a valid argument. The code doesn't throw any
- // exceptions, just gracefully continues.
- sp<IDisplayEventConnection> returnedValue;
- ASSERT_NO_FATAL_FAILURE(
- returnedValue =
- mScheduler->createDisplayEventConnection(nullptr,
- ISurfaceComposer::
- eConfigChangedSuppress));
- EXPECT_TRUE(returnedValue == nullptr);
- EXPECT_TRUE(mScheduler->getEventThread(nullptr) == nullptr);
- EXPECT_TRUE(mScheduler->getEventConnection(nullptr) == nullptr);
- ASSERT_NO_FATAL_FAILURE(mScheduler->hotplugReceived(nullptr, PHYSICAL_DISPLAY_ID, false));
- ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenAcquired(nullptr));
- ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenReleased(nullptr));
- std::string testString;
- ASSERT_NO_FATAL_FAILURE(mScheduler->dump(nullptr, testString));
- EXPECT_TRUE(testString == "");
- ASSERT_NO_FATAL_FAILURE(mScheduler->setPhaseOffset(nullptr, 10));
-}
-
TEST_F(SchedulerTest, invalidConnectionHandle) {
- // Passing an invalid ConnectionHandle is a valid argument. The code doesn't throw any
- // exceptions, just gracefully continues.
- sp<Scheduler::ConnectionHandle> connectionHandle = new Scheduler::ConnectionHandle(20);
+ Scheduler::ConnectionHandle handle;
- sp<IDisplayEventConnection> returnedValue;
+ sp<IDisplayEventConnection> connection;
ASSERT_NO_FATAL_FAILURE(
- returnedValue =
- mScheduler->createDisplayEventConnection(connectionHandle,
- ISurfaceComposer::
- eConfigChangedSuppress));
- EXPECT_TRUE(returnedValue == nullptr);
- EXPECT_TRUE(mScheduler->getEventThread(connectionHandle) == nullptr);
- EXPECT_TRUE(mScheduler->getEventConnection(connectionHandle) == nullptr);
+ connection = mScheduler->createDisplayEventConnection(handle,
+ ISurfaceComposer::
+ eConfigChangedSuppress));
+ EXPECT_FALSE(connection);
+ EXPECT_FALSE(mScheduler->getEventConnection(handle));
// The EXPECT_CALLS make sure we don't call the functions on the subsequent event threads.
EXPECT_CALL(*mEventThread, onHotplugReceived(_, _)).Times(0);
- ASSERT_NO_FATAL_FAILURE(
- mScheduler->hotplugReceived(connectionHandle, PHYSICAL_DISPLAY_ID, false));
+ ASSERT_NO_FATAL_FAILURE(mScheduler->onHotplugReceived(handle, PHYSICAL_DISPLAY_ID, false));
EXPECT_CALL(*mEventThread, onScreenAcquired()).Times(0);
- ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenAcquired(connectionHandle));
+ ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenAcquired(handle));
EXPECT_CALL(*mEventThread, onScreenReleased()).Times(0);
- ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenReleased(connectionHandle));
+ ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenReleased(handle));
- std::string testString;
+ std::string output;
EXPECT_CALL(*mEventThread, dump(_)).Times(0);
- ASSERT_NO_FATAL_FAILURE(mScheduler->dump(connectionHandle, testString));
- EXPECT_TRUE(testString == "");
+ ASSERT_NO_FATAL_FAILURE(mScheduler->dump(handle, output));
+ EXPECT_TRUE(output.empty());
EXPECT_CALL(*mEventThread, setPhaseOffset(_)).Times(0);
- ASSERT_NO_FATAL_FAILURE(mScheduler->setPhaseOffset(connectionHandle, 10));
+ ASSERT_NO_FATAL_FAILURE(mScheduler->setPhaseOffset(handle, 10));
}
TEST_F(SchedulerTest, validConnectionHandle) {
- sp<IDisplayEventConnection> returnedValue;
+ sp<IDisplayEventConnection> connection;
ASSERT_NO_FATAL_FAILURE(
- returnedValue =
- mScheduler->createDisplayEventConnection(mConnectionHandle,
- ISurfaceComposer::
- eConfigChangedSuppress));
- EXPECT_TRUE(returnedValue != nullptr);
- ASSERT_EQ(returnedValue, mEventThreadConnection);
-
- EXPECT_TRUE(mScheduler->getEventThread(mConnectionHandle) != nullptr);
- EXPECT_TRUE(mScheduler->getEventConnection(mConnectionHandle) != nullptr);
+ connection = mScheduler->createDisplayEventConnection(mConnectionHandle,
+ ISurfaceComposer::
+ eConfigChangedSuppress));
+ ASSERT_EQ(mEventThreadConnection, connection);
+ EXPECT_TRUE(mScheduler->getEventConnection(mConnectionHandle));
EXPECT_CALL(*mEventThread, onHotplugReceived(PHYSICAL_DISPLAY_ID, false)).Times(1);
ASSERT_NO_FATAL_FAILURE(
- mScheduler->hotplugReceived(mConnectionHandle, PHYSICAL_DISPLAY_ID, false));
+ mScheduler->onHotplugReceived(mConnectionHandle, PHYSICAL_DISPLAY_ID, false));
EXPECT_CALL(*mEventThread, onScreenAcquired()).Times(1);
ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenAcquired(mConnectionHandle));
@@ -185,13 +157,22 @@
EXPECT_CALL(*mEventThread, onScreenReleased()).Times(1);
ASSERT_NO_FATAL_FAILURE(mScheduler->onScreenReleased(mConnectionHandle));
- std::string testString("dump");
- EXPECT_CALL(*mEventThread, dump(testString)).Times(1);
- ASSERT_NO_FATAL_FAILURE(mScheduler->dump(mConnectionHandle, testString));
- EXPECT_TRUE(testString != "");
+ std::string output("dump");
+ EXPECT_CALL(*mEventThread, dump(output)).Times(1);
+ ASSERT_NO_FATAL_FAILURE(mScheduler->dump(mConnectionHandle, output));
+ EXPECT_FALSE(output.empty());
EXPECT_CALL(*mEventThread, setPhaseOffset(10)).Times(1);
ASSERT_NO_FATAL_FAILURE(mScheduler->setPhaseOffset(mConnectionHandle, 10));
+
+ static constexpr size_t kEventConnections = 5;
+ ON_CALL(*mEventThread, getEventThreadConnectionCount())
+ .WillByDefault(Return(kEventConnections));
+ EXPECT_EQ(kEventConnections, mScheduler->getEventThreadConnectionCount(mConnectionHandle));
}
+
} // namespace
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/SchedulerUtilsTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerUtilsTest.cpp
index 5865579..5f6a715 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerUtilsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerUtilsTest.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "SchedulerUnittests"
@@ -128,4 +132,6 @@
} // namespace
} // namespace scheduler
-} // namespace android
\ No newline at end of file
+} // namespace android
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
new file mode 100644
index 0000000..0d6c799
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -0,0 +1,473 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <gui/LayerMetadata.h>
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+#include "BufferQueueLayer.h"
+#include "BufferStateLayer.h"
+#include "EffectLayer.h"
+#include "Layer.h"
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
+#include "TestableSurfaceFlinger.h"
+#include "mock/DisplayHardware/MockComposer.h"
+#include "mock/MockDispSync.h"
+#include "mock/MockEventControlThread.h"
+#include "mock/MockEventThread.h"
+#include "mock/MockMessageQueue.h"
+
+namespace android {
+
+using testing::_;
+using testing::DoAll;
+using testing::Mock;
+using testing::Return;
+using testing::SetArgPointee;
+
+using android::Hwc2::IComposer;
+using android::Hwc2::IComposerClient;
+
+using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+
+using FrameRate = Layer::FrameRate;
+using FrameRateCompatibility = Layer::FrameRateCompatibility;
+
+class LayerFactory {
+public:
+ virtual ~LayerFactory() = default;
+
+ virtual std::string name() = 0;
+ virtual sp<Layer> createLayer(TestableSurfaceFlinger& flinger) = 0;
+
+protected:
+ static constexpr uint32_t WIDTH = 100;
+ static constexpr uint32_t HEIGHT = 100;
+ static constexpr uint32_t LAYER_FLAGS = 0;
+};
+
+class BufferQueueLayerFactory : public LayerFactory {
+public:
+ std::string name() override { return "BufferQueueLayer"; }
+ sp<Layer> createLayer(TestableSurfaceFlinger& flinger) override {
+ sp<Client> client;
+ LayerCreationArgs args(flinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
+ LAYER_FLAGS, LayerMetadata());
+ return new BufferQueueLayer(args);
+ }
+};
+
+class BufferStateLayerFactory : public LayerFactory {
+public:
+ std::string name() override { return "BufferStateLayer"; }
+ sp<Layer> createLayer(TestableSurfaceFlinger& flinger) override {
+ sp<Client> client;
+ LayerCreationArgs args(flinger.flinger(), client, "buffer-queue-layer", WIDTH, HEIGHT,
+ LAYER_FLAGS, LayerMetadata());
+ return new BufferStateLayer(args);
+ }
+};
+
+class EffectLayerFactory : public LayerFactory {
+public:
+ std::string name() override { return "EffectLayer"; }
+ sp<Layer> createLayer(TestableSurfaceFlinger& flinger) override {
+ sp<Client> client;
+ LayerCreationArgs args(flinger.flinger(), client, "color-layer", WIDTH, HEIGHT, LAYER_FLAGS,
+ LayerMetadata());
+ return new EffectLayer(args);
+ }
+};
+
+std::string PrintToStringParamName(
+ const ::testing::TestParamInfo<std::shared_ptr<LayerFactory>>& info) {
+ return info.param->name();
+}
+
+/**
+ * This class tests the behaviour of Layer::SetFrameRate and Layer::GetFrameRate
+ */
+class SetFrameRateTest : public ::testing::TestWithParam<std::shared_ptr<LayerFactory>> {
+protected:
+ const FrameRate FRAME_RATE_VOTE1 = FrameRate(67.f, FrameRateCompatibility::Default);
+ const FrameRate FRAME_RATE_VOTE2 = FrameRate(14.f, FrameRateCompatibility::ExactOrMultiple);
+ const FrameRate FRAME_RATE_VOTE3 = FrameRate(99.f, FrameRateCompatibility::NoVote);
+ const FrameRate FRAME_RATE_TREE = FrameRate(0, FrameRateCompatibility::NoVote);
+ const FrameRate FRAME_RATE_NO_VOTE = FrameRate(0, FrameRateCompatibility::Default);
+
+ SetFrameRateTest();
+
+ void setupScheduler();
+ void setupComposer(uint32_t virtualDisplayCount);
+
+ void addChild(sp<Layer> layer, sp<Layer> child);
+ void removeChild(sp<Layer> layer, sp<Layer> child);
+ void reparentChildren(sp<Layer> layer, sp<Layer> child);
+ void commitTransaction();
+
+ TestableSurfaceFlinger mFlinger;
+ Hwc2::mock::Composer* mComposer = nullptr;
+ mock::MessageQueue* mMessageQueue = new mock::MessageQueue();
+
+ std::vector<sp<Layer>> mLayers;
+};
+
+SetFrameRateTest::SetFrameRateTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+
+ mFlinger.mutableUseFrameRateApi() = true;
+
+ setupScheduler();
+ setupComposer(0);
+
+ mFlinger.mutableEventQueue().reset(mMessageQueue);
+}
+void SetFrameRateTest::addChild(sp<Layer> layer, sp<Layer> child) {
+ layer.get()->addChild(child.get());
+}
+
+void SetFrameRateTest::removeChild(sp<Layer> layer, sp<Layer> child) {
+ layer.get()->removeChild(child.get());
+}
+
+void SetFrameRateTest::reparentChildren(sp<Layer> parent, sp<Layer> newParent) {
+ parent.get()->reparentChildren(newParent);
+}
+
+void SetFrameRateTest::commitTransaction() {
+ for (auto layer : mLayers) {
+ layer.get()->commitTransaction(layer.get()->getCurrentState());
+ }
+}
+
+void SetFrameRateTest::setupScheduler() {
+ auto eventThread = std::make_unique<mock::EventThread>();
+ auto sfEventThread = std::make_unique<mock::EventThread>();
+
+ EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*eventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(eventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
+ .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ auto primaryDispSync = std::make_unique<mock::DispSync>();
+
+ EXPECT_CALL(*primaryDispSync, computeNextRefresh(0, _)).WillRepeatedly(Return(0));
+ EXPECT_CALL(*primaryDispSync, getPeriod())
+ .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
+ EXPECT_CALL(*primaryDispSync, expectedPresentTime(_)).WillRepeatedly(Return(0));
+ mFlinger.setupScheduler(std::move(primaryDispSync),
+ std::make_unique<mock::EventControlThread>(), std::move(eventThread),
+ std::move(sfEventThread));
+}
+
+void SetFrameRateTest::setupComposer(uint32_t virtualDisplayCount) {
+ mComposer = new Hwc2::mock::Composer();
+ EXPECT_CALL(*mComposer, getMaxVirtualDisplayCount()).WillOnce(Return(virtualDisplayCount));
+ mFlinger.setupComposer(std::unique_ptr<Hwc2::Composer>(mComposer));
+
+ Mock::VerifyAndClear(mComposer);
+}
+
+namespace {
+/* ------------------------------------------------------------------------
+ * Test cases
+ */
+TEST_P(SetFrameRateTest, SetAndGet) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto layer = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ layer->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, layer->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetParent) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ child2->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ child2->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetParentAllVote) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ child2->setFrameRate(FRAME_RATE_VOTE1);
+ child1->setFrameRate(FRAME_RATE_VOTE2);
+ parent->setFrameRate(FRAME_RATE_VOTE3);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ child2->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child2->getFrameRateForLayerTree());
+
+ child1->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child2->getFrameRateForLayerTree());
+
+ parent->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetChild) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ parent->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child2->getFrameRateForLayerTree());
+
+ parent->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetChildAllVote) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ child2->setFrameRate(FRAME_RATE_VOTE1);
+ child1->setFrameRate(FRAME_RATE_VOTE2);
+ parent->setFrameRate(FRAME_RATE_VOTE3);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE3, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ parent->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE2, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ child1->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ child2->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetChildAddAfterVote) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+
+ parent->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+
+ addChild(child1, child2);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child2->getFrameRateForLayerTree());
+
+ parent->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetChildRemoveAfterVote) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ parent->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child2->getFrameRateForLayerTree());
+
+ removeChild(child1, child2);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_VOTE1, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+
+ parent->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetParentNotInTree) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2_1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+ addChild(child1, child2_1);
+
+ child2->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2_1->getFrameRateForLayerTree());
+
+ child2->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2_1->getFrameRateForLayerTree());
+}
+
+TEST_P(SetFrameRateTest, SetAndGetRearentChildren) {
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ const auto& layerFactory = GetParam();
+
+ auto parent = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto parent2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child1 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+ auto child2 = mLayers.emplace_back(layerFactory->createLayer(mFlinger));
+
+ addChild(parent, child1);
+ addChild(child1, child2);
+
+ child2->setFrameRate(FRAME_RATE_VOTE1);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_TREE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent2->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ reparentChildren(parent, parent2);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, parent2->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_TREE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_VOTE1, child2->getFrameRateForLayerTree());
+
+ child2->setFrameRate(FRAME_RATE_NO_VOTE);
+ commitTransaction();
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, parent2->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child1->getFrameRateForLayerTree());
+ EXPECT_EQ(FRAME_RATE_NO_VOTE, child2->getFrameRateForLayerTree());
+}
+
+INSTANTIATE_TEST_SUITE_P(PerLayerType, SetFrameRateTest,
+ testing::Values(std::make_shared<BufferQueueLayerFactory>(),
+ std::make_shared<BufferStateLayerFactory>(),
+ std::make_shared<EffectLayerFactory>()),
+ PrintToStringParamName);
+
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/StrongTypingTest.cpp b/services/surfaceflinger/tests/unittests/StrongTypingTest.cpp
new file mode 100644
index 0000000..5406879
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/StrongTypingTest.cpp
@@ -0,0 +1,73 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include "Scheduler/StrongTyping.h"
+
+using namespace testing;
+
+namespace android {
+
+TEST(StrongTypeTest, comparison) {
+ using SpunkyType = StrongTyping<int, struct SpunkyTypeTag, Compare>;
+ SpunkyType f2(22);
+ SpunkyType f1(10);
+
+ EXPECT_TRUE(f1 == f1);
+ EXPECT_TRUE(SpunkyType(10) != SpunkyType(11));
+ EXPECT_FALSE(SpunkyType(31) != SpunkyType(31));
+
+ EXPECT_TRUE(SpunkyType(10) < SpunkyType(11));
+ EXPECT_TRUE(SpunkyType(-1) < SpunkyType(0));
+ EXPECT_FALSE(SpunkyType(-10) < SpunkyType(-20));
+
+ EXPECT_TRUE(SpunkyType(10) <= SpunkyType(11));
+ EXPECT_TRUE(SpunkyType(10) <= SpunkyType(10));
+ EXPECT_TRUE(SpunkyType(-10) <= SpunkyType(1));
+ EXPECT_FALSE(SpunkyType(10) <= SpunkyType(9));
+
+ EXPECT_TRUE(SpunkyType(11) >= SpunkyType(11));
+ EXPECT_TRUE(SpunkyType(12) >= SpunkyType(11));
+ EXPECT_FALSE(SpunkyType(11) >= SpunkyType(12));
+
+ EXPECT_FALSE(SpunkyType(11) > SpunkyType(12));
+ EXPECT_TRUE(SpunkyType(-11) < SpunkyType(7));
+}
+
+TEST(StrongTypeTest, addition) {
+ using FunkyType = StrongTyping<int, struct FunkyTypeTag, Compare, Add>;
+ FunkyType f2(22);
+ FunkyType f1(10);
+
+ EXPECT_THAT(f1 + f2, Eq(FunkyType(32)));
+ EXPECT_THAT(f2 + f1, Eq(FunkyType(32)));
+
+ EXPECT_THAT(++f1.value(), Eq(11));
+ EXPECT_THAT(f1.value(), Eq(11));
+ EXPECT_THAT(f1++.value(), Eq(11));
+ EXPECT_THAT(f1++.value(), Eq(12));
+ EXPECT_THAT(f1.value(), Eq(13));
+
+ auto f3 = f1;
+ EXPECT_THAT(f1, Eq(f3));
+ EXPECT_THAT(f1, Lt(f2));
+
+ f3 += f1;
+ EXPECT_THAT(f1.value(), Eq(13));
+ EXPECT_THAT(f3.value(), Eq(26));
+}
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index cb6980e..d5ecae8 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -19,30 +19,49 @@
#include <gmock/gmock.h>
#include <gui/ISurfaceComposer.h>
+#include "Scheduler/DispSync.h"
#include "Scheduler/EventThread.h"
-#include "Scheduler/RefreshRateConfigs.h"
+#include "Scheduler/LayerHistory.h"
#include "Scheduler/Scheduler.h"
namespace android {
-class TestableScheduler : public Scheduler {
+class TestableScheduler : public Scheduler, private ISchedulerCallback {
public:
- TestableScheduler(const scheduler::RefreshRateConfigs& refreshRateConfig)
- : Scheduler([](bool) {}, refreshRateConfig) {}
+ TestableScheduler(const scheduler::RefreshRateConfigs& configs, bool useContentDetectionV2)
+ : Scheduler([](bool) {}, configs, *this, useContentDetectionV2, true) {
+ if (mUseContentDetectionV2) {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>(configs);
+ } else {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistory>();
+ }
+ }
- // Creates EventThreadConnection with the given eventThread. Creates Scheduler::Connection
- // and adds it to the list of connectins. Returns the ConnectionHandle for the
- // Scheduler::Connection. This allows plugging in mock::EventThread.
- sp<Scheduler::ConnectionHandle> addConnection(std::unique_ptr<EventThread> eventThread) {
- sp<EventThreadConnection> eventThreadConnection =
- new EventThreadConnection(eventThread.get(), ResyncCallback(),
- ISurfaceComposer::eConfigChangedSuppress);
- const int64_t id = sNextId++;
- mConnections.emplace(id,
- std::make_unique<Scheduler::Connection>(new ConnectionHandle(id),
- eventThreadConnection,
- std::move(eventThread)));
- return mConnections[id]->handle;
+ TestableScheduler(std::unique_ptr<DispSync> primaryDispSync,
+ std::unique_ptr<EventControlThread> eventControlThread,
+ const scheduler::RefreshRateConfigs& configs, bool useContentDetectionV2)
+ : Scheduler(std::move(primaryDispSync), std::move(eventControlThread), configs, *this,
+ useContentDetectionV2, true) {
+ if (mUseContentDetectionV2) {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistoryV2>(configs);
+ } else {
+ mLayerHistory = std::make_unique<scheduler::impl::LayerHistory>();
+ }
+ }
+
+ // Used to inject mock event thread.
+ ConnectionHandle createConnection(std::unique_ptr<EventThread> eventThread) {
+ return Scheduler::createConnection(std::move(eventThread));
+ }
+
+ size_t layerHistorySize() const NO_THREAD_SAFETY_ANALYSIS {
+ if (mUseContentDetectionV2) {
+ return static_cast<scheduler::impl::LayerHistoryV2*>(mLayerHistory.get())
+ ->mLayerInfos.size();
+ } else {
+ return static_cast<scheduler::impl::LayerHistory*>(mLayerHistory.get())
+ ->mLayerInfos.size();
+ }
}
/* ------------------------------------------------------------------------
@@ -53,6 +72,12 @@
auto& mutableEventControlThread() { return mEventControlThread; }
auto& mutablePrimaryDispSync() { return mPrimaryDispSync; }
auto& mutableHWVsyncAvailable() { return mHWVsyncAvailable; }
+ auto mutableLayerHistory() {
+ return static_cast<scheduler::impl::LayerHistory*>(mLayerHistory.get());
+ }
+ auto mutableLayerHistoryV2() {
+ return static_cast<scheduler::impl::LayerHistoryV2*>(mLayerHistory.get());
+ }
~TestableScheduler() {
// All these pointer and container clears help ensure that GMock does
@@ -62,7 +87,12 @@
mutableEventControlThread().reset();
mutablePrimaryDispSync().reset();
mConnections.clear();
- };
+ }
+
+private:
+ void changeRefreshRate(const RefreshRate&, ConfigEvent) override {}
+ void repaintEverythingForHWC() override {}
+ void kernelTimerChanged(bool /*expired*/) override {}
};
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 1c1b020..38bc8a1 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -17,17 +17,18 @@
#pragma once
#include <compositionengine/Display.h>
-#include <compositionengine/Layer.h>
+#include <compositionengine/LayerFECompositionState.h>
#include <compositionengine/OutputLayer.h>
#include <compositionengine/impl/CompositionEngine.h>
-#include <compositionengine/impl/LayerCompositionState.h>
+#include <compositionengine/impl/Display.h>
#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <compositionengine/mock/DisplaySurface.h>
#include "BufferQueueLayer.h"
#include "BufferStateLayer.h"
-#include "ColorLayer.h"
#include "ContainerLayer.h"
#include "DisplayDevice.h"
+#include "EffectLayer.h"
#include "FakePhaseOffsets.h"
#include "Layer.h"
#include "NativeWindowSurface.h"
@@ -35,9 +36,10 @@
#include "Scheduler/RefreshRateConfigs.h"
#include "StartPropertySetThread.h"
#include "SurfaceFlinger.h"
-#include "SurfaceFlingerFactory.h"
+#include "SurfaceFlingerDefaultFactory.h"
#include "SurfaceInterceptor.h"
-#include "TimeStats/TimeStats.h"
+#include "TestableScheduler.h"
+#include "mock/DisplayHardware/MockDisplay.h"
namespace android {
@@ -55,72 +57,82 @@
} // namespace Hwc2
+namespace hal = android::hardware::graphics::composer::hal;
+
namespace surfaceflinger::test {
class Factory final : public surfaceflinger::Factory {
public:
~Factory() = default;
- std::unique_ptr<DispSync> createDispSync(const char*, bool, int64_t) override {
- // TODO: Use test-fixture controlled factory
+ std::unique_ptr<DispSync> createDispSync(const char*, bool) override {
return nullptr;
}
std::unique_ptr<EventControlThread> createEventControlThread(
std::function<void(bool)>) override {
- // TODO: Use test-fixture controlled factory
return nullptr;
}
std::unique_ptr<HWComposer> createHWComposer(const std::string&) override {
- // TODO: Use test-fixture controlled factory
return nullptr;
}
std::unique_ptr<MessageQueue> createMessageQueue() override {
- // TODO: Use test-fixture controlled factory
return std::make_unique<android::impl::MessageQueue>();
}
- std::unique_ptr<scheduler::PhaseOffsets> createPhaseOffsets() override {
+ std::unique_ptr<scheduler::PhaseConfiguration> createPhaseConfiguration(
+ const scheduler::RefreshRateConfigs& /*refreshRateConfigs*/) override {
return std::make_unique<scheduler::FakePhaseOffsets>();
}
std::unique_ptr<Scheduler> createScheduler(std::function<void(bool)>,
- const scheduler::RefreshRateConfigs&) override {
- // TODO: Use test-fixture controlled factory
+ const scheduler::RefreshRateConfigs&,
+ ISchedulerCallback&) override {
return nullptr;
}
std::unique_ptr<SurfaceInterceptor> createSurfaceInterceptor(SurfaceFlinger* flinger) override {
- // TODO: Use test-fixture controlled factory
return std::make_unique<android::impl::SurfaceInterceptor>(flinger);
}
sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override {
- // TODO: Use test-fixture controlled factory
return new StartPropertySetThread(timestampPropertyValue);
}
- sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&& creationArgs) override {
- // TODO: Use test-fixture controlled factory
- return new DisplayDevice(std::move(creationArgs));
+ sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) override {
+ return new DisplayDevice(creationArgs);
}
sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
uint32_t layerCount, uint64_t usage,
std::string requestorName) override {
- // TODO: Use test-fixture controlled factory
return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
}
void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
sp<IGraphicBufferConsumer>* outConsumer,
bool consumerIsSurfaceFlinger) override {
- if (!mCreateBufferQueue) return;
+ if (!mCreateBufferQueue) {
+ BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
+ return;
+ }
mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
}
+ sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>& producer,
+ const sp<SurfaceFlinger>& flinger,
+ const wp<Layer>& layer) override {
+ return new MonitoredProducer(producer, flinger, layer);
+ }
+
+ sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>& consumer,
+ renderengine::RenderEngine& renderEngine,
+ uint32_t textureName, Layer* layer) override {
+ return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
+ }
+
std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
const sp<IGraphicBufferProducer>& producer) override {
if (!mCreateNativeWindowSurface) return nullptr;
@@ -132,30 +144,19 @@
}
sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs&) override {
- // TODO: Use test-fixture controlled factory
return nullptr;
}
sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs&) override {
- // TODO: Use test-fixture controlled factory
return nullptr;
}
- sp<ColorLayer> createColorLayer(const LayerCreationArgs&) override {
- // TODO: Use test-fixture controlled factory
- return nullptr;
- }
+ sp<EffectLayer> createEffectLayer(const LayerCreationArgs&) override { return nullptr; }
sp<ContainerLayer> createContainerLayer(const LayerCreationArgs&) override {
- // TODO: Use test-fixture controlled factory
return nullptr;
}
- std::shared_ptr<TimeStats> createTimeStats() override {
- // TODO: Use test-fixture controlled factory
- return std::make_shared<android::impl::TimeStats>();
- }
-
using CreateBufferQueueFunction =
std::function<void(sp<IGraphicBufferProducer>* /* outProducer */,
sp<IGraphicBufferConsumer>* /* outConsumer */,
@@ -176,6 +177,11 @@
class TestableSurfaceFlinger {
public:
+ using HotplugEvent = SurfaceFlinger::HotplugEvent;
+
+ SurfaceFlinger* flinger() { return mFlinger.get(); }
+ TestableScheduler* scheduler() { return mScheduler; }
+
// Extend this as needed for accessing SurfaceFlinger private (and public)
// functions.
@@ -188,6 +194,45 @@
std::make_unique<impl::HWComposer>(std::move(composer)));
}
+ void setupTimeStats(const std::shared_ptr<TimeStats>& timeStats) {
+ mFlinger->mCompositionEngine->setTimeStats(timeStats);
+ }
+
+ void setupScheduler(std::unique_ptr<DispSync> primaryDispSync,
+ std::unique_ptr<EventControlThread> eventControlThread,
+ std::unique_ptr<EventThread> appEventThread,
+ std::unique_ptr<EventThread> sfEventThread,
+ bool useContentDetectionV2 = false) {
+ std::vector<std::shared_ptr<const HWC2::Display::Config>> configs{
+ HWC2::Display::Config::Builder(mDisplay, 0)
+ .setVsyncPeriod(int32_t(16666667))
+ .setConfigGroup(0)
+ .build()};
+
+ mFlinger->mRefreshRateConfigs = std::make_unique<
+ scheduler::RefreshRateConfigs>(configs, /*currentConfig=*/HwcConfigIndexType(0));
+ mFlinger->mRefreshRateStats = std::make_unique<
+ scheduler::RefreshRateStats>(*mFlinger->mRefreshRateConfigs, *mFlinger->mTimeStats,
+ /*currentConfig=*/HwcConfigIndexType(0),
+ /*powerMode=*/hal::PowerMode::OFF);
+ mFlinger->mPhaseConfiguration =
+ mFactory.createPhaseConfiguration(*mFlinger->mRefreshRateConfigs);
+
+ mScheduler =
+ new TestableScheduler(std::move(primaryDispSync), std::move(eventControlThread),
+ *mFlinger->mRefreshRateConfigs, useContentDetectionV2);
+
+ mFlinger->mAppConnectionHandle = mScheduler->createConnection(std::move(appEventThread));
+ mFlinger->mSfConnectionHandle = mScheduler->createConnection(std::move(sfEventThread));
+ resetScheduler(mScheduler);
+
+ mFlinger->mVSyncModulator.emplace(*mScheduler, mFlinger->mAppConnectionHandle,
+ mFlinger->mSfConnectionHandle,
+ mFlinger->mPhaseConfiguration->getCurrentOffsets());
+ }
+
+ void resetScheduler(Scheduler* scheduler) { mFlinger->mScheduler.reset(scheduler); }
+
using CreateBufferQueueFunction = surfaceflinger::test::Factory::CreateBufferQueueFunction;
void setCreateBufferQueueFunction(CreateBufferQueueFunction f) {
mFactory.mCreateBufferQueue = f;
@@ -203,26 +248,32 @@
memcpy(&mFlinger->mInternalDisplayPrimaries, &primaries, sizeof(ui::DisplayPrimaries));
}
- using HotplugEvent = SurfaceFlinger::HotplugEvent;
+ static auto& mutableLayerCurrentState(const sp<Layer>& layer) { return layer->mCurrentState; }
+ static auto& mutableLayerDrawingState(const sp<Layer>& layer) { return layer->mDrawingState; }
- auto& mutableLayerCurrentState(sp<Layer> layer) { return layer->mCurrentState; }
- auto& mutableLayerDrawingState(sp<Layer> layer) { return layer->mDrawingState; }
+ auto& mutableStateLock() { return mFlinger->mStateLock; }
- void setLayerSidebandStream(sp<Layer> layer, sp<NativeHandle> sidebandStream) {
- layer->mDrawingState.sidebandStream = sidebandStream;
- layer->mSidebandStream = sidebandStream;
- layer->getCompositionLayer()->editState().frontEnd.sidebandStream = sidebandStream;
+ static auto findOutputLayerForDisplay(const sp<Layer>& layer,
+ const sp<const DisplayDevice>& display) {
+ return layer->findOutputLayerForDisplay(display.get());
}
- void setLayerCompositionType(sp<Layer> layer, HWC2::Composition type) {
- auto outputLayer = layer->findOutputLayerForDisplay(mFlinger->getDefaultDisplayDevice());
+ static void setLayerSidebandStream(const sp<Layer>& layer,
+ const sp<NativeHandle>& sidebandStream) {
+ layer->mDrawingState.sidebandStream = sidebandStream;
+ layer->mSidebandStream = sidebandStream;
+ layer->editCompositionState()->sidebandStream = sidebandStream;
+ }
+
+ void setLayerCompositionType(const sp<Layer>& layer, hal::Composition type) {
+ auto outputLayer = findOutputLayerForDisplay(layer, mFlinger->getDefaultDisplayDevice());
LOG_ALWAYS_FATAL_IF(!outputLayer);
auto& state = outputLayer->editState();
LOG_ALWAYS_FATAL_IF(!outputLayer->getState().hwc);
- (*state.hwc).hwcCompositionType = static_cast<Hwc2::IComposerClient::Composition>(type);
- };
+ (*state.hwc).hwcCompositionType = type;
+ }
- void setLayerPotentialCursor(sp<Layer> layer, bool potentialCursor) {
+ static void setLayerPotentialCursor(const sp<Layer>& layer, bool potentialCursor) {
layer->mPotentialCursor = potentialCursor;
}
@@ -238,15 +289,16 @@
return mFlinger->destroyDisplay(displayToken);
}
- auto resetDisplayState() { return mFlinger->resetDisplayState(); }
+ auto resetDisplayState() NO_THREAD_SAFETY_ANALYSIS { return mFlinger->resetDisplayState(); }
- auto setupNewDisplayDeviceInternal(const wp<IBinder>& displayToken,
- const std::optional<DisplayId>& displayId,
- const DisplayDeviceState& state,
- const sp<compositionengine::DisplaySurface>& dispSurface,
- const sp<IGraphicBufferProducer>& producer) {
- return mFlinger->setupNewDisplayDeviceInternal(displayToken, displayId, state, dispSurface,
- producer);
+ auto setupNewDisplayDeviceInternal(
+ const wp<IBinder>& displayToken,
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
+ const DisplayDeviceState& state,
+ const sp<compositionengine::DisplaySurface>& dispSurface,
+ const sp<IGraphicBufferProducer>& producer) NO_THREAD_SAFETY_ANALYSIS {
+ return mFlinger->setupNewDisplayDeviceInternal(displayToken, compositionDisplay, state,
+ dispSurface, producer);
}
auto handleTransactionLocked(uint32_t transactionFlags) {
@@ -254,8 +306,8 @@
return mFlinger->handleTransactionLocked(transactionFlags);
}
- auto onHotplugReceived(int32_t sequenceId, hwc2_display_t display,
- HWC2::Connection connection) {
+ auto onHotplugReceived(int32_t sequenceId, hal::HWDisplayId display,
+ hal::Connection connection) {
return mFlinger->onHotplugReceived(sequenceId, display, connection);
}
@@ -271,19 +323,20 @@
// Allow reading display state without locking, as if called on the SF main thread.
auto setPowerModeInternal(const sp<DisplayDevice>& display,
- int mode) NO_THREAD_SAFETY_ANALYSIS {
+ hal::PowerMode mode) NO_THREAD_SAFETY_ANALYSIS {
return mFlinger->setPowerModeInternal(display, mode);
}
- auto onMessageReceived(int32_t what) { return mFlinger->onMessageReceived(what); }
+ auto onMessageReceived(int32_t what) { return mFlinger->onMessageReceived(what, systemTime()); }
- auto captureScreenImplLocked(
- const RenderArea& renderArea, SurfaceFlinger::TraverseLayersFunction traverseLayers,
- ANativeWindowBuffer* buffer, bool useIdentityTransform, bool forSystem, int* outSyncFd) {
+ auto captureScreenImplLocked(const RenderArea& renderArea,
+ SurfaceFlinger::TraverseLayersFunction traverseLayers,
+ ANativeWindowBuffer* buffer, bool useIdentityTransform,
+ bool forSystem, int* outSyncFd, bool regionSampling) {
bool ignored;
return mFlinger->captureScreenImplLocked(renderArea, traverseLayers, buffer,
useIdentityTransform, forSystem, outSyncFd,
- ignored);
+ regionSampling, ignored);
}
auto traverseLayersInDisplay(const sp<const DisplayDevice>& display,
@@ -296,6 +349,22 @@
return mFlinger->SurfaceFlinger::getDisplayNativePrimaries(displayToken, primaries);
}
+ auto& getTransactionQueue() { return mFlinger->mTransactionQueues; }
+
+ auto setTransactionState(const Vector<ComposerState>& states,
+ const Vector<DisplayState>& displays, uint32_t flags,
+ const sp<IBinder>& applyToken,
+ const InputWindowCommands& inputWindowCommands,
+ int64_t desiredPresentTime, const client_cache_t& uncacheBuffer,
+ bool hasListenerCallbacks,
+ std::vector<ListenerCallbacks>& listenerCallbacks) {
+ return mFlinger->setTransactionState(states, displays, flags, applyToken,
+ inputWindowCommands, desiredPresentTime, uncacheBuffer,
+ hasListenerCallbacks, listenerCallbacks);
+ }
+
+ auto flushTransactionQueues() { return mFlinger->flushTransactionQueues(); };
+
/* ------------------------------------------------------------------------
* Read-only access to private data to assert post-conditions.
*/
@@ -306,6 +375,7 @@
auto& getHwComposer() const {
return static_cast<impl::HWComposer&>(mFlinger->getHwComposer());
}
+ auto& getCompositionEngine() const { return mFlinger->getCompositionEngine(); }
const auto& getCompositorTiming() const { return mFlinger->getBE().mCompositorTiming; }
@@ -315,7 +385,6 @@
*/
auto& mutableHasWideColorDisplay() { return SurfaceFlinger::hasWideColorDisplay; }
- auto& mutablePrimaryDisplayOrientation() { return SurfaceFlinger::primaryDisplayOrientation; }
auto& mutableUseColorManagement() { return SurfaceFlinger::useColorManagement; }
auto& mutableCurrentState() { return mFlinger->mCurrentState; }
@@ -332,18 +401,18 @@
auto& mutableTransactionFlags() { return mFlinger->mTransactionFlags; }
auto& mutableUseHwcVirtualDisplays() { return mFlinger->mUseHwcVirtualDisplays; }
auto& mutablePowerAdvisor() { return mFlinger->mPowerAdvisor; }
+ auto& mutableDebugDisableHWC() { return mFlinger->mDebugDisableHWC; }
auto& mutableComposerSequenceId() { return mFlinger->getBE().mComposerSequenceId; }
auto& mutableHwcDisplayData() { return getHwComposer().mDisplayData; }
auto& mutableHwcPhysicalDisplayIdMap() { return getHwComposer().mPhysicalDisplayIdMap; }
auto& mutableInternalHwcDisplayId() { return getHwComposer().mInternalHwcDisplayId; }
auto& mutableExternalHwcDisplayId() { return getHwComposer().mExternalHwcDisplayId; }
- auto& mutableScheduler() { return mFlinger->mScheduler; }
- auto& mutableAppConnectionHandle() { return mFlinger->mAppConnectionHandle; }
- auto& mutableSfConnectionHandle() { return mFlinger->mSfConnectionHandle; }
- auto& mutableRefreshRateConfigs() { return mFlinger->mRefreshRateConfigs; }
- auto& mutableRefreshRateStats() { return mFlinger->mRefreshRateStats; }
- auto& mutableTimeStats() { return mFlinger->mTimeStats; }
+ auto& mutableUseFrameRateApi() { return mFlinger->useFrameRateApi; }
+
+ auto fromHandle(const sp<IBinder>& handle) {
+ return mFlinger->fromHandle(handle);
+ }
~TestableSurfaceFlinger() {
// All these pointer and container clears help ensure that GMock does
@@ -355,7 +424,7 @@
mutableDrawingState().displays.clear();
mutableEventQueue().reset();
mutableInterceptor().reset();
- mutableScheduler().reset();
+ mFlinger->mScheduler.reset();
mFlinger->mCompositionEngine->setHwComposer(std::unique_ptr<HWComposer>());
mFlinger->mCompositionEngine->setRenderEngine(
std::unique_ptr<renderengine::RenderEngine>());
@@ -367,12 +436,12 @@
*/
struct HWC2Display : public HWC2::impl::Display {
HWC2Display(Hwc2::Composer& composer,
- const std::unordered_set<HWC2::Capability>& capabilities, hwc2_display_t id,
- HWC2::DisplayType type)
+ const std::unordered_set<hal::Capability>& capabilities, hal::HWDisplayId id,
+ hal::DisplayType type)
: HWC2::impl::Display(composer, capabilities, id, type) {}
~HWC2Display() {
// Prevents a call to disable vsyncs.
- mType = HWC2::DisplayType::Invalid;
+ mType = hal::DisplayType::INVALID;
}
auto& mutableIsConnected() { return this->mIsConnected; }
@@ -382,19 +451,19 @@
class FakeHwcDisplayInjector {
public:
- static constexpr hwc2_display_t DEFAULT_HWC_DISPLAY_ID = 1000;
+ static constexpr hal::HWDisplayId DEFAULT_HWC_DISPLAY_ID = 1000;
static constexpr int32_t DEFAULT_WIDTH = 1920;
static constexpr int32_t DEFAULT_HEIGHT = 1280;
static constexpr int32_t DEFAULT_REFRESH_RATE = 16'666'666;
+ static constexpr int32_t DEFAULT_CONFIG_GROUP = 7;
static constexpr int32_t DEFAULT_DPI = 320;
- static constexpr int32_t DEFAULT_ACTIVE_CONFIG = 0;
- static constexpr int32_t DEFAULT_POWER_MODE = 2;
+ static constexpr hal::HWConfigId DEFAULT_ACTIVE_CONFIG = 0;
+ static constexpr hal::PowerMode DEFAULT_POWER_MODE = hal::PowerMode::ON;
- FakeHwcDisplayInjector(DisplayId displayId, HWC2::DisplayType hwcDisplayType,
- bool isPrimary)
+ FakeHwcDisplayInjector(DisplayId displayId, hal::DisplayType hwcDisplayType, bool isPrimary)
: mDisplayId(displayId), mHwcDisplayType(hwcDisplayType), mIsPrimary(isPrimary) {}
- auto& setHwcDisplayId(hwc2_display_t displayId) {
+ auto& setHwcDisplayId(hal::HWDisplayId displayId) {
mHwcDisplayId = displayId;
return *this;
}
@@ -424,23 +493,23 @@
return *this;
}
- auto& setActiveConfig(int32_t config) {
+ auto& setActiveConfig(hal::HWConfigId config) {
mActiveConfig = config;
return *this;
}
- auto& setCapabilities(const std::unordered_set<HWC2::Capability>* capabilities) {
+ auto& setCapabilities(const std::unordered_set<hal::Capability>* capabilities) {
mCapabilities = capabilities;
return *this;
}
- auto& setPowerMode(int mode) {
+ auto& setPowerMode(hal::PowerMode mode) {
mPowerMode = mode;
return *this;
}
void inject(TestableSurfaceFlinger* flinger, Hwc2::Composer* composer) {
- static const std::unordered_set<HWC2::Capability> defaultCapabilities;
+ static const std::unordered_set<hal::Capability> defaultCapabilities;
if (mCapabilities == nullptr) mCapabilities = &defaultCapabilities;
// Caution - Make sure that any values passed by reference here do
@@ -456,44 +525,47 @@
config.setVsyncPeriod(mRefreshRate);
config.setDpiX(mDpiX);
config.setDpiY(mDpiY);
- display->mutableConfigs().emplace(mActiveConfig, config.build());
+ config.setConfigGroup(mConfigGroup);
+ display->mutableConfigs().emplace(static_cast<int32_t>(mActiveConfig), config.build());
display->mutableIsConnected() = true;
- display->setPowerMode(static_cast<HWC2::PowerMode>(mPowerMode));
+ display->setPowerMode(mPowerMode);
- flinger->mutableHwcDisplayData()[mDisplayId].hwcDisplay = display.get();
+ flinger->mutableHwcDisplayData()[mDisplayId].hwcDisplay = std::move(display);
- if (mHwcDisplayType == HWC2::DisplayType::Physical) {
+ if (mHwcDisplayType == hal::DisplayType::PHYSICAL) {
flinger->mutableHwcPhysicalDisplayIdMap().emplace(mHwcDisplayId, mDisplayId);
(mIsPrimary ? flinger->mutableInternalHwcDisplayId()
: flinger->mutableExternalHwcDisplayId()) = mHwcDisplayId;
}
-
- flinger->mFakeHwcDisplays.push_back(std::move(display));
}
private:
const DisplayId mDisplayId;
- const HWC2::DisplayType mHwcDisplayType;
+ const hal::DisplayType mHwcDisplayType;
const bool mIsPrimary;
- hwc2_display_t mHwcDisplayId = DEFAULT_HWC_DISPLAY_ID;
+ hal::HWDisplayId mHwcDisplayId = DEFAULT_HWC_DISPLAY_ID;
int32_t mWidth = DEFAULT_WIDTH;
int32_t mHeight = DEFAULT_HEIGHT;
int32_t mRefreshRate = DEFAULT_REFRESH_RATE;
int32_t mDpiX = DEFAULT_DPI;
+ int32_t mConfigGroup = DEFAULT_CONFIG_GROUP;
int32_t mDpiY = DEFAULT_DPI;
- int32_t mActiveConfig = DEFAULT_ACTIVE_CONFIG;
- int32_t mPowerMode = DEFAULT_POWER_MODE;
- const std::unordered_set<HWC2::Capability>* mCapabilities = nullptr;
+ hal::HWConfigId mActiveConfig = DEFAULT_ACTIVE_CONFIG;
+ hal::PowerMode mPowerMode = DEFAULT_POWER_MODE;
+ const std::unordered_set<hal::Capability>* mCapabilities = nullptr;
};
class FakeDisplayDeviceInjector {
public:
FakeDisplayDeviceInjector(TestableSurfaceFlinger& flinger,
- const std::optional<DisplayId>& displayId, bool isVirtual,
- bool isPrimary)
- : mFlinger(flinger), mCreationArgs(flinger.mFlinger.get(), mDisplayToken, displayId) {
- mCreationArgs.isVirtual = isVirtual;
+ std::shared_ptr<compositionengine::Display> compositionDisplay,
+ std::optional<DisplayConnectionType> connectionType,
+ std::optional<hal::HWDisplayId> hwcDisplayId, bool isPrimary)
+ : mFlinger(flinger),
+ mCreationArgs(flinger.mFlinger.get(), mDisplayToken, compositionDisplay),
+ mHwcDisplayId(hwcDisplayId) {
+ mCreationArgs.connectionType = connectionType;
mCreationArgs.isPrimary = isPrimary;
}
@@ -532,7 +604,7 @@
return *this;
}
- auto& setPowerMode(int mode) {
+ auto& setPowerMode(hal::PowerMode mode) {
mCreationArgs.initialPowerMode = mode;
return *this;
}
@@ -549,19 +621,30 @@
return *this;
}
+ auto& setPhysicalOrientation(ui::Rotation orientation) {
+ mCreationArgs.physicalOrientation = orientation;
+ return *this;
+ }
+
sp<DisplayDevice> inject() {
+ const auto displayId = mCreationArgs.compositionDisplay->getDisplayId();
+
DisplayDeviceState state;
- state.displayId = mCreationArgs.isVirtual ? std::nullopt : mCreationArgs.displayId;
+ if (const auto type = mCreationArgs.connectionType) {
+ LOG_ALWAYS_FATAL_IF(!displayId);
+ LOG_ALWAYS_FATAL_IF(!mHwcDisplayId);
+ state.physical = {*displayId, *type, *mHwcDisplayId};
+ }
+
state.isSecure = mCreationArgs.isSecure;
- sp<DisplayDevice> device = new DisplayDevice(std::move(mCreationArgs));
+ sp<DisplayDevice> device = new DisplayDevice(mCreationArgs);
mFlinger.mutableDisplays().emplace(mDisplayToken, device);
mFlinger.mutableCurrentState().displays.add(mDisplayToken, state);
mFlinger.mutableDrawingState().displays.add(mDisplayToken, state);
- if (!mCreationArgs.isVirtual) {
- LOG_ALWAYS_FATAL_IF(!state.displayId);
- mFlinger.mutablePhysicalDisplayTokens()[*state.displayId] = mDisplayToken;
+ if (const auto& physical = state.physical) {
+ mFlinger.mutablePhysicalDisplayTokens()[physical->id] = mDisplayToken;
}
return device;
@@ -571,13 +654,13 @@
TestableSurfaceFlinger& mFlinger;
sp<BBinder> mDisplayToken = new BBinder();
DisplayDeviceCreationArgs mCreationArgs;
+ const std::optional<hal::HWDisplayId> mHwcDisplayId;
};
surfaceflinger::test::Factory mFactory;
sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(mFactory, SurfaceFlinger::SkipInitialization);
-
- // We need to keep a reference to these so they are properly destroyed.
- std::vector<std::unique_ptr<HWC2Display>> mFakeHwcDisplays;
+ TestableScheduler* mScheduler = nullptr;
+ Hwc2::mock::Display mDisplay;
};
} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
index f35758d..0a24650 100644
--- a/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TimeStatsTest.cpp
@@ -14,33 +14,45 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#undef LOG_TAG
#define LOG_TAG "LibSurfaceFlingerUnittests"
+#include <TimeStats/TimeStats.h>
+#include <android/util/ProtoOutputStream.h>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
-
#include <log/log.h>
#include <utils/String16.h>
#include <utils/Vector.h>
+#include <chrono>
#include <random>
#include <unordered_set>
-#include "TimeStats/TimeStats.h"
-
#include "libsurfaceflinger_unittest_main.h"
using namespace android::surfaceflinger;
using namespace google::protobuf;
+using namespace std::chrono_literals;
namespace android {
namespace {
+using testing::_;
+using testing::AnyNumber;
using testing::Contains;
+using testing::HasSubstr;
+using testing::InSequence;
using testing::SizeIs;
+using testing::StrEq;
using testing::UnorderedElementsAre;
+using PowerMode = hardware::graphics::composer::V2_4::IComposerClient::PowerMode;
+
// clang-format off
#define FMT_PROTO true
#define FMT_STRING false
@@ -133,7 +145,44 @@
}
std::mt19937 mRandomEngine = std::mt19937(std::random_device()());
- std::unique_ptr<TimeStats> mTimeStats = std::make_unique<impl::TimeStats>();
+
+ class FakeStatsEventDelegate : public impl::TimeStats::StatsEventDelegate {
+ public:
+ FakeStatsEventDelegate() = default;
+ ~FakeStatsEventDelegate() override = default;
+
+ struct AStatsEvent* addStatsEventToPullData(AStatsEventList*) override {
+ return mEvent;
+ }
+ void setStatsPullAtomCallback(int32_t atom_tag, AStatsManager_PullAtomMetadata*,
+ AStatsManager_PullAtomCallback callback,
+ void* cookie) override {
+ mAtomTags.push_back(atom_tag);
+ mCallback = callback;
+ mCookie = cookie;
+ }
+
+ AStatsManager_PullAtomCallbackReturn makePullAtomCallback(int32_t atom_tag, void* cookie) {
+ return (*mCallback)(atom_tag, nullptr, cookie);
+ }
+
+ MOCK_METHOD1(clearStatsPullAtomCallback, void(int32_t));
+ MOCK_METHOD2(statsEventSetAtomId, void(AStatsEvent*, uint32_t));
+ MOCK_METHOD2(statsEventWriteInt32, void(AStatsEvent*, int32_t));
+ MOCK_METHOD2(statsEventWriteInt64, void(AStatsEvent*, int64_t));
+ MOCK_METHOD2(statsEventWriteString8, void(AStatsEvent*, const char*));
+ MOCK_METHOD3(statsEventWriteByteArray, void(AStatsEvent*, const uint8_t*, size_t));
+ MOCK_METHOD1(statsEventBuild, void(AStatsEvent*));
+
+ AStatsEvent* mEvent = AStatsEvent_obtain();
+ std::vector<int32_t> mAtomTags;
+ AStatsManager_PullAtomCallback mCallback = nullptr;
+ void* mCookie = nullptr;
+ };
+ FakeStatsEventDelegate* mDelegate = new FakeStatsEventDelegate;
+ std::unique_ptr<TimeStats> mTimeStats =
+ std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate),
+ std::nullopt, std::nullopt);
};
std::string TimeStatsTest::inputCommand(InputCommand cmd, bool useProto) {
@@ -171,8 +220,8 @@
return result;
}
-static std::string genLayerName(int32_t layerID) {
- return (layerID < 0 ? "invalid.dummy" : "com.dummy#") + std::to_string(layerID);
+static std::string genLayerName(int32_t layerId) {
+ return (layerId < 0 ? "PopupWindow:b54fcd1#0" : "com.example.fake#") + std::to_string(layerId);
}
void TimeStatsTest::setTimeStamp(TimeStamp type, int32_t id, uint64_t frameNumber, nsecs_t ts) {
@@ -210,6 +259,25 @@
return distr(mRandomEngine);
}
+TEST_F(TimeStatsTest, disabledByDefault) {
+ ASSERT_FALSE(mTimeStats->isEnabled());
+}
+
+TEST_F(TimeStatsTest, setsCallbacksAfterBoot) {
+ mTimeStats->onBootFinished();
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+}
+
+TEST_F(TimeStatsTest, clearsCallbacksOnDestruction) {
+ EXPECT_CALL(*mDelegate,
+ clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO));
+ EXPECT_CALL(*mDelegate,
+ clearStatsPullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ mTimeStats.reset();
+}
+
TEST_F(TimeStatsTest, canEnableAndDisableTimeStats) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
ASSERT_TRUE(mTimeStats->isEnabled());
@@ -246,6 +314,125 @@
EXPECT_EQ(CLIENT_COMPOSITION_FRAMES, globalProto.client_composition_frames());
}
+TEST_F(TimeStatsTest, canIncreaseLateAcquireFrames) {
+ // this stat is not in the proto so verify by checking the string dump
+ constexpr size_t LATE_ACQUIRE_FRAMES = 2;
+
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
+ mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
+ }
+ insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 2, 2000000);
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ const std::string expectedResult = "lateAcquireFrames = " + std::to_string(LATE_ACQUIRE_FRAMES);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canIncreaseBadDesiredPresent) {
+ // this stat is not in the proto so verify by checking the string dump
+ constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 2;
+
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
+ mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
+ }
+ insertTimeRecord(NORMAL_SEQUENCE_2, LAYER_ID_0, 2, 2000000);
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ const std::string expectedResult =
+ "badDesiredPresentFrames = " + std::to_string(BAD_DESIRED_PRESENT_FRAMES);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canIncreaseClientCompositionReusedFrames) {
+ // this stat is not in the proto so verify by checking the string dump
+ constexpr size_t CLIENT_COMPOSITION_REUSED_FRAMES = 2;
+
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ for (size_t i = 0; i < CLIENT_COMPOSITION_REUSED_FRAMES; i++) {
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionReusedFrames());
+ }
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ const std::string expectedResult =
+ "clientCompositionReusedFrames = " + std::to_string(CLIENT_COMPOSITION_REUSED_FRAMES);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canIncreaseRefreshRateSwitches) {
+ // this stat is not in the proto so verify by checking the string dump
+ constexpr size_t REFRESH_RATE_SWITCHES = 2;
+
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ for (size_t i = 0; i < REFRESH_RATE_SWITCHES; i++) {
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementRefreshRateSwitches());
+ }
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ const std::string expectedResult =
+ "refreshRateSwitches = " + std::to_string(REFRESH_RATE_SWITCHES);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canIncreaseCompositionStrategyChanges) {
+ // this stat is not in the proto so verify by checking the string dump
+ constexpr size_t COMPOSITION_STRATEGY_CHANGES = 2;
+
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ for (size_t i = 0; i < COMPOSITION_STRATEGY_CHANGES; i++) {
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementCompositionStrategyChanges());
+ }
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ const std::string expectedResult =
+ "compositionStrategyChanges = " + std::to_string(COMPOSITION_STRATEGY_CHANGES);
+ EXPECT_THAT(result, HasSubstr(expectedResult));
+}
+
+TEST_F(TimeStatsTest, canAverageFrameDuration) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(16ms)
+ .count());
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ EXPECT_THAT(result, HasSubstr("averageFrameDuration = 10.000 ms"));
+}
+
+TEST_F(TimeStatsTest, canAverageRenderEngineTimings) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms)
+ .count(),
+ std::make_shared<FenceTime>(
+ std::chrono::duration_cast<
+ std::chrono::nanoseconds>(3ms)
+ .count()));
+
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(8ms)
+ .count());
+
+ // Push a fake present fence to trigger flushing the RenderEngine timings.
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ EXPECT_THAT(result, HasSubstr("averageRenderEngineTiming = 3.000 ms"));
+}
+
TEST_F(TimeStatsTest, canInsertGlobalPresentToPresent) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
@@ -254,13 +441,13 @@
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(2000000)));
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(HWC_POWER_MODE_NORMAL));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::ON));
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000)));
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000)));
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(HWC_POWER_MODE_OFF));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::OFF));
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(6000000)));
ASSERT_NO_FATAL_FAILURE(
@@ -275,6 +462,65 @@
EXPECT_EQ(2, histogramProto.time_millis());
}
+TEST_F(TimeStatsTest, canInsertGlobalFrameDuration) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->setPowerMode(PowerMode::OFF);
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(5ms)
+ .count());
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(3ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+
+ SFTimeStatsGlobalProto globalProto;
+ ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
+
+ ASSERT_EQ(1, globalProto.frame_duration_size());
+ const SFTimeStatsHistogramBucketProto& histogramProto = globalProto.frame_duration().Get(0);
+ EXPECT_EQ(1, histogramProto.frame_count());
+ EXPECT_EQ(3, histogramProto.time_millis());
+}
+
+TEST_F(TimeStatsTest, canInsertGlobalRenderEngineTiming) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms)
+ .count(),
+ std::make_shared<FenceTime>(
+ std::chrono::duration_cast<
+ std::chrono::nanoseconds>(3ms)
+ .count()));
+
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+
+ // First verify that flushing RenderEngine durations did not occur yet.
+ SFTimeStatsGlobalProto preFlushProto;
+ ASSERT_TRUE(preFlushProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
+ ASSERT_EQ(0, preFlushProto.render_engine_timing_size());
+
+ // Push a fake present fence to trigger flushing the RenderEngine timings.
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
+
+ // Now we can verify that RenderEngine durations were flushed now.
+ SFTimeStatsGlobalProto postFlushProto;
+ ASSERT_TRUE(postFlushProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
+
+ ASSERT_EQ(1, postFlushProto.render_engine_timing_size());
+ const SFTimeStatsHistogramBucketProto& histogramProto =
+ postFlushProto.render_engine_timing().Get(0);
+ EXPECT_EQ(2, histogramProto.frame_count());
+ EXPECT_EQ(2, histogramProto.time_millis());
+}
+
TEST_F(TimeStatsTest, canInsertOneLayerTimeStats) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
@@ -495,7 +741,16 @@
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementTotalFrames());
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementMissedFrames());
ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionFrames());
- ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(HWC_POWER_MODE_NORMAL));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->setPowerMode(PowerMode::ON));
+
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(3ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
ASSERT_NO_FATAL_FAILURE(
mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(1000000)));
ASSERT_NO_FATAL_FAILURE(
@@ -512,9 +767,38 @@
EXPECT_EQ(0, globalProto.missed_frames());
EXPECT_EQ(0, globalProto.client_composition_frames());
EXPECT_EQ(0, globalProto.present_to_present_size());
+ EXPECT_EQ(0, globalProto.frame_duration_size());
+ EXPECT_EQ(0, globalProto.render_engine_timing_size());
EXPECT_EQ(0, globalProto.stats_size());
}
+TEST_F(TimeStatsTest, canClearDumpOnlyTimeStats) {
+ // These stats are not in the proto so verify by checking the string dump.
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementClientCompositionReusedFrames());
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementRefreshRateSwitches());
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->incrementCompositionStrategyChanges());
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats
+ ->recordFrameDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(5ms)
+ .count());
+ mTimeStats->recordRenderEngineDuration(std::chrono::duration_cast<std::chrono::nanoseconds>(4ms)
+ .count(),
+ std::chrono::duration_cast<std::chrono::nanoseconds>(6ms)
+ .count());
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1ms).count()));
+ EXPECT_TRUE(inputCommand(InputCommand::CLEAR, FMT_STRING).empty());
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ EXPECT_THAT(result, HasSubstr("clientCompositionReusedFrames = 0"));
+ EXPECT_THAT(result, HasSubstr("refreshRateSwitches = 0"));
+ EXPECT_THAT(result, HasSubstr("compositionStrategyChanges = 0"));
+ EXPECT_THAT(result, HasSubstr("averageFrameDuration = 0.000 ms"));
+ EXPECT_THAT(result, HasSubstr("averageRenderEngineTiming = 0.000 ms"));
+}
+
TEST_F(TimeStatsTest, canDumpWithMaxLayers) {
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
@@ -549,6 +833,359 @@
ASSERT_EQ(0, globalProto.stats_size());
}
+TEST_F(TimeStatsTest, noInfInAverageFPS) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 1000000);
+
+ const std::string result(inputCommand(InputCommand::DUMP_ALL, FMT_STRING));
+ EXPECT_THAT(result, HasSubstr("averageFPS = 0.000"));
+}
+
+namespace {
+std::string buildExpectedHistogramBytestring(const std::vector<int32_t>& times,
+ const std::vector<int32_t>& frameCounts) {
+ util::ProtoOutputStream proto;
+ for (int i = 0; i < times.size(); i++) {
+ ALOGE("Writing time: %d", times[i]);
+ proto.write(util::FIELD_TYPE_INT32 | util::FIELD_COUNT_REPEATED | 1 /* field id */,
+ (int32_t)times[i]);
+ ALOGE("Writing count: %d", frameCounts[i]);
+ proto.write(util::FIELD_TYPE_INT64 | util::FIELD_COUNT_REPEATED | 2 /* field id */,
+ (int64_t)frameCounts[i]);
+ }
+ std::string byteString;
+ proto.serializeToString(&byteString);
+ return byteString;
+}
+
+std::string dumpByteStringHex(const std::string& str) {
+ std::stringstream ss;
+ ss << std::hex;
+ for (const char& c : str) {
+ ss << (int)c << " ";
+ }
+
+ return ss.str();
+}
+
+} // namespace
+
+MATCHER_P2(BytesEq, bytes, size, "") {
+ std::string expected;
+ expected.append((const char*)bytes, size);
+ std::string actual;
+ actual.append((const char*)arg, size);
+
+ *result_listener << "Bytes are not equal! \n";
+ *result_listener << "size: " << size << "\n";
+ *result_listener << "expected: " << dumpByteStringHex(expected).c_str() << "\n";
+ *result_listener << "actual: " << dumpByteStringHex(actual).c_str() << "\n";
+
+ return expected == actual;
+}
+
+TEST_F(TimeStatsTest, globalStatsCallback) {
+ constexpr size_t TOTAL_FRAMES = 5;
+ constexpr size_t MISSED_FRAMES = 4;
+ constexpr size_t CLIENT_COMPOSITION_FRAMES = 3;
+ constexpr size_t DISPLAY_EVENT_CONNECTIONS = 14;
+
+ mTimeStats->onBootFinished();
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ for (size_t i = 0; i < TOTAL_FRAMES; i++) {
+ mTimeStats->incrementTotalFrames();
+ }
+ for (size_t i = 0; i < MISSED_FRAMES; i++) {
+ mTimeStats->incrementMissedFrames();
+ }
+ for (size_t i = 0; i < CLIENT_COMPOSITION_FRAMES; i++) {
+ mTimeStats->incrementClientCompositionFrames();
+ }
+
+ mTimeStats->recordDisplayEventConnectionCount(DISPLAY_EVENT_CONNECTIONS);
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats->recordFrameDuration(1000000, 3000000);
+ mTimeStats->recordRenderEngineDuration(2000000, 4000000);
+ mTimeStats->recordRenderEngineDuration(2000000, std::make_shared<FenceTime>(3000000));
+
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000));
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ std::string expectedFrameDuration = buildExpectedHistogramBytestring({2}, {1});
+ std::string expectedRenderEngineTiming = buildExpectedHistogramBytestring({1, 2}, {1, 1});
+
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_GLOBAL_INFO));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, TOTAL_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, MISSED_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, CLIENT_COMPOSITION_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, _));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 2));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt32(mDelegate->mEvent, DISPLAY_EVENT_CONNECTIONS));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedFrameDuration.c_str(),
+ expectedFrameDuration.size()),
+ expectedFrameDuration.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedRenderEngineTiming.c_str(),
+ expectedRenderEngineTiming.size()),
+ expectedRenderEngineTiming.size()));
+ EXPECT_CALL(*mDelegate, statsEventBuild(mDelegate->mEvent));
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ mDelegate->mCookie));
+
+ SFTimeStatsGlobalProto globalProto;
+ ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
+
+ EXPECT_EQ(0, globalProto.total_frames());
+ EXPECT_EQ(0, globalProto.missed_frames());
+ EXPECT_EQ(0, globalProto.client_composition_frames());
+ EXPECT_EQ(0, globalProto.present_to_present_size());
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_pullsAllAndClears) {
+ constexpr size_t LATE_ACQUIRE_FRAMES = 2;
+ constexpr size_t BAD_DESIRED_PRESENT_FRAMES = 3;
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ for (size_t i = 0; i < LATE_ACQUIRE_FRAMES; i++) {
+ mTimeStats->incrementLatchSkipped(LAYER_ID_0, TimeStats::LatchSkipReason::LateAcquire);
+ }
+ for (size_t i = 0; i < BAD_DESIRED_PRESENT_FRAMES; i++) {
+ mTimeStats->incrementBadDesiredPresent(LAYER_ID_0);
+ }
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1}, {1});
+ std::string expectedPostToPresent = buildExpectedHistogramBytestring({4}, {1});
+ std::string expectedAcquireToPresent = buildExpectedHistogramBytestring({3}, {1});
+ std::string expectedLatchToPresent = buildExpectedHistogramBytestring({2}, {1});
+ std::string expectedDesiredToPresent = buildExpectedHistogramBytestring({1}, {1});
+ std::string expectedPostToAcquire = buildExpectedHistogramBytestring({1}, {1});
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent,
+ StrEq(genLayerName(LAYER_ID_0).c_str())));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 1));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, 0));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedPresentToPresent.c_str(),
+ expectedPresentToPresent.size()),
+ expectedPresentToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedPostToPresent.c_str(),
+ expectedPostToPresent.size()),
+ expectedPostToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedAcquireToPresent.c_str(),
+ expectedAcquireToPresent.size()),
+ expectedAcquireToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedLatchToPresent.c_str(),
+ expectedLatchToPresent.size()),
+ expectedLatchToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedDesiredToPresent.c_str(),
+ expectedDesiredToPresent.size()),
+ expectedDesiredToPresent.size()));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)expectedPostToAcquire.c_str(),
+ expectedPostToAcquire.size()),
+ expectedPostToAcquire.size()));
+ EXPECT_CALL(*mDelegate, statsEventWriteInt64(mDelegate->mEvent, LATE_ACQUIRE_FRAMES));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteInt64(mDelegate->mEvent, BAD_DESIRED_PRESENT_FRAMES));
+ EXPECT_CALL(*mDelegate, statsEventBuild(mDelegate->mEvent));
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
+
+ SFTimeStatsGlobalProto globalProto;
+ ASSERT_TRUE(globalProto.ParseFromString(inputCommand(InputCommand::DUMP_ALL, FMT_PROTO)));
+
+ EXPECT_EQ(0, globalProto.stats_size());
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleLayers) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 3000000);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO))
+ .Times(2);
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_0).c_str())));
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_1).c_str())));
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_pullsMultipleBuckets) {
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 4000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 5000000);
+
+ // Now make sure that TimeStats flushes global stats to set the callback.
+ mTimeStats->setPowerMode(PowerMode::ON);
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(3000000));
+ mTimeStats->setPresentFenceGlobal(std::make_shared<FenceTime>(5000000));
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1, 2}, {2, 1});
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedPresentToPresent.c_str(),
+ expectedPresentToPresent.size()),
+ expectedPresentToPresent.size()));
+ EXPECT_CALL(*mDelegate, statsEventWriteByteArray(mDelegate->mEvent, _, _))
+ .Times(AnyNumber());
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_limitsHistogramBuckets) {
+ mDelegate = new FakeStatsEventDelegate;
+ mTimeStats =
+ std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate),
+ std::nullopt, 1);
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 3, 4000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 4, 5000000);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ std::string expectedPresentToPresent = buildExpectedHistogramBytestring({1}, {2});
+ {
+ InSequence seq;
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteByteArray(mDelegate->mEvent,
+ BytesEq((const uint8_t*)
+ expectedPresentToPresent.c_str(),
+ expectedPresentToPresent.size()),
+ expectedPresentToPresent.size()));
+ EXPECT_CALL(*mDelegate, statsEventWriteByteArray(mDelegate->mEvent, _, _))
+ .Times(AnyNumber());
+ }
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
+}
+
+TEST_F(TimeStatsTest, layerStatsCallback_limitsLayers) {
+ mDelegate = new FakeStatsEventDelegate;
+ mTimeStats =
+ std::make_unique<impl::TimeStats>(std::unique_ptr<FakeStatsEventDelegate>(mDelegate), 1,
+ std::nullopt);
+ EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
+
+ mTimeStats->onBootFinished();
+
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 1, 1000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_0, 2, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 1, 2000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 2, 3000000);
+ insertTimeRecord(NORMAL_SEQUENCE, LAYER_ID_1, 4, 5000000);
+
+ EXPECT_THAT(mDelegate->mAtomTags,
+ UnorderedElementsAre(android::util::SURFACEFLINGER_STATS_GLOBAL_INFO,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO));
+ EXPECT_NE(nullptr, mDelegate->mCallback);
+ EXPECT_EQ(mTimeStats.get(), mDelegate->mCookie);
+
+ EXPECT_CALL(*mDelegate,
+ statsEventSetAtomId(mDelegate->mEvent,
+ android::util::SURFACEFLINGER_STATS_LAYER_INFO))
+ .Times(1);
+ EXPECT_CALL(*mDelegate,
+ statsEventWriteString8(mDelegate->mEvent, StrEq(genLayerName(LAYER_ID_1).c_str())));
+ EXPECT_EQ(AStatsManager_PULL_SUCCESS,
+ mDelegate->makePullAtomCallback(android::util::SURFACEFLINGER_STATS_LAYER_INFO,
+ mDelegate->mCookie));
+}
+
TEST_F(TimeStatsTest, canSurviveMonkey) {
if (g_noSlowTests) {
GTEST_SKIP();
@@ -557,24 +1194,27 @@
EXPECT_TRUE(inputCommand(InputCommand::ENABLE, FMT_STRING).empty());
for (size_t i = 0; i < 10000000; ++i) {
- const int32_t layerID = genRandomInt32(-1, 10);
+ const int32_t layerId = genRandomInt32(-1, 10);
const int32_t frameNumber = genRandomInt32(1, 10);
switch (genRandomInt32(0, 100)) {
case 0:
ALOGV("removeTimeRecord");
- ASSERT_NO_FATAL_FAILURE(mTimeStats->removeTimeRecord(layerID, frameNumber));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->removeTimeRecord(layerId, frameNumber));
continue;
case 1:
ALOGV("onDestroy");
- ASSERT_NO_FATAL_FAILURE(mTimeStats->onDestroy(layerID));
+ ASSERT_NO_FATAL_FAILURE(mTimeStats->onDestroy(layerId));
continue;
}
TimeStamp type = static_cast<TimeStamp>(genRandomInt32(TIME_STAMP_BEGIN, TIME_STAMP_END));
const int32_t ts = genRandomInt32(1, 1000000000);
- ALOGV("type[%d], layerID[%d], frameNumber[%d], ts[%d]", type, layerID, frameNumber, ts);
- setTimeStamp(type, layerID, frameNumber, ts);
+ ALOGV("type[%d], layerId[%d], frameNumber[%d], ts[%d]", type, layerId, frameNumber, ts);
+ setTimeStamp(type, layerId, frameNumber, ts);
}
}
} // namespace
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
new file mode 100644
index 0000000..2a48a22
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
@@ -0,0 +1,330 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "CompositionTest"
+
+#include <compositionengine/Display.h>
+#include <compositionengine/mock/DisplaySurface.h>
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <gui/SurfaceComposerClient.h>
+#include <log/log.h>
+#include <utils/String8.h>
+
+#include "TestableScheduler.h"
+#include "TestableSurfaceFlinger.h"
+#include "mock/MockDispSync.h"
+#include "mock/MockEventControlThread.h"
+#include "mock/MockEventThread.h"
+#include "mock/MockMessageQueue.h"
+
+namespace android {
+
+using testing::_;
+using testing::Return;
+
+using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+
+class TransactionApplicationTest : public testing::Test {
+public:
+ TransactionApplicationTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Setting up for %s.%s\n", test_info->test_case_name(), test_info->name());
+
+ mFlinger.mutableEventQueue().reset(mMessageQueue);
+ setupScheduler();
+ }
+
+ ~TransactionApplicationTest() {
+ const ::testing::TestInfo* const test_info =
+ ::testing::UnitTest::GetInstance()->current_test_info();
+ ALOGD("**** Tearing down after %s.%s\n", test_info->test_case_name(), test_info->name());
+ }
+
+ void setupScheduler() {
+ auto eventThread = std::make_unique<mock::EventThread>();
+ auto sfEventThread = std::make_unique<mock::EventThread>();
+
+ EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*eventThread, createEventConnection(_, _))
+ .WillOnce(Return(
+ new EventThreadConnection(eventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
+ EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
+ .WillOnce(Return(
+ new EventThreadConnection(sfEventThread.get(), ResyncCallback(),
+ ISurfaceComposer::eConfigChangedSuppress)));
+
+ EXPECT_CALL(*mPrimaryDispSync, computeNextRefresh(0, _)).WillRepeatedly(Return(0));
+ EXPECT_CALL(*mPrimaryDispSync, getPeriod())
+ .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
+
+ mFlinger.setupScheduler(std::unique_ptr<mock::DispSync>(mPrimaryDispSync),
+ std::make_unique<mock::EventControlThread>(),
+ std::move(eventThread), std::move(sfEventThread));
+ }
+
+ TestableScheduler* mScheduler;
+ TestableSurfaceFlinger mFlinger;
+
+ std::unique_ptr<mock::EventThread> mEventThread = std::make_unique<mock::EventThread>();
+ mock::EventControlThread* mEventControlThread = new mock::EventControlThread();
+
+ mock::MessageQueue* mMessageQueue = new mock::MessageQueue();
+ mock::DispSync* mPrimaryDispSync = new mock::DispSync();
+
+ struct TransactionInfo {
+ Vector<ComposerState> states;
+ Vector<DisplayState> displays;
+ uint32_t flags = 0;
+ sp<IBinder> applyToken = IInterface::asBinder(TransactionCompletedListener::getIInstance());
+ InputWindowCommands inputWindowCommands;
+ int64_t desiredPresentTime = -1;
+ client_cache_t uncacheBuffer;
+ };
+
+ void checkEqual(TransactionInfo info, SurfaceFlinger::TransactionState state) {
+ EXPECT_EQ(0, info.states.size());
+ EXPECT_EQ(0, state.states.size());
+
+ EXPECT_EQ(0, info.displays.size());
+ EXPECT_EQ(0, state.displays.size());
+ EXPECT_EQ(info.flags, state.flags);
+ EXPECT_EQ(info.desiredPresentTime, state.desiredPresentTime);
+ }
+
+ void setupSingle(TransactionInfo& transaction, uint32_t flags, bool syncInputWindows,
+ int64_t desiredPresentTime) {
+ mTransactionNumber++;
+ transaction.flags |= flags; // ISurfaceComposer::eSynchronous;
+ transaction.inputWindowCommands.syncInputWindows = syncInputWindows;
+ transaction.desiredPresentTime = desiredPresentTime;
+ }
+
+ void NotPlacedOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
+ ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
+ // called in SurfaceFlinger::signalTransaction
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime(_)).WillOnce(Return(systemTime()));
+ TransactionInfo transaction;
+ setupSingle(transaction, flags, syncInputWindows,
+ /*desiredPresentTime*/ -1);
+ nsecs_t applicationTime = systemTime();
+ mFlinger.setTransactionState(transaction.states, transaction.displays, transaction.flags,
+ transaction.applyToken, transaction.inputWindowCommands,
+ transaction.desiredPresentTime, transaction.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks);
+
+ // This transaction should not have been placed on the transaction queue.
+ // If transaction is synchronous or syncs input windows, SF
+ // applyTransactionState should time out (5s) wating for SF to commit
+ // the transaction or to receive a signal that syncInputWindows has
+ // completed. If this is animation, it should not time out waiting.
+ nsecs_t returnedTime = systemTime();
+ if (flags & ISurfaceComposer::eSynchronous || syncInputWindows) {
+ EXPECT_GE(returnedTime, applicationTime + s2ns(5));
+ } else {
+ EXPECT_LE(returnedTime, applicationTime + s2ns(5));
+ }
+ auto transactionQueue = mFlinger.getTransactionQueue();
+ EXPECT_EQ(0, transactionQueue.size());
+ }
+
+ void PlaceOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
+ ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
+ // called in SurfaceFlinger::signalTransaction
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ // first check will see desired present time has not passed,
+ // but afterwards it will look like the desired present time has passed
+ nsecs_t time = systemTime();
+ EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime(_))
+ .WillOnce(Return(time + nsecs_t(5 * 1e8)));
+ TransactionInfo transaction;
+ setupSingle(transaction, flags, syncInputWindows,
+ /*desiredPresentTime*/ time + s2ns(1));
+ nsecs_t applicationSentTime = systemTime();
+ mFlinger.setTransactionState(transaction.states, transaction.displays, transaction.flags,
+ transaction.applyToken, transaction.inputWindowCommands,
+ transaction.desiredPresentTime, transaction.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks);
+
+ nsecs_t returnedTime = systemTime();
+ EXPECT_LE(returnedTime, applicationSentTime + s2ns(5));
+ // This transaction should have been placed on the transaction queue
+ auto transactionQueue = mFlinger.getTransactionQueue();
+ EXPECT_EQ(1, transactionQueue.size());
+ }
+
+ void BlockedByPriorTransaction(uint32_t flags, bool syncInputWindows) {
+ ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
+ // called in SurfaceFlinger::signalTransaction
+ nsecs_t time = systemTime();
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+ EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime(_))
+ .WillOnce(Return(time + nsecs_t(5 * 1e8)));
+ // transaction that should go on the pending thread
+ TransactionInfo transactionA;
+ setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
+ /*desiredPresentTime*/ time + s2ns(1));
+
+ // transaction that would not have gone on the pending thread if not
+ // blocked
+ TransactionInfo transactionB;
+ setupSingle(transactionB, flags, syncInputWindows,
+ /*desiredPresentTime*/ -1);
+
+ nsecs_t applicationSentTime = systemTime();
+ mFlinger.setTransactionState(transactionA.states, transactionA.displays, transactionA.flags,
+ transactionA.applyToken, transactionA.inputWindowCommands,
+ transactionA.desiredPresentTime, transactionA.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks);
+
+ // This thread should not have been blocked by the above transaction
+ // (5s is the timeout period that applyTransactionState waits for SF to
+ // commit the transaction)
+ EXPECT_LE(systemTime(), applicationSentTime + s2ns(5));
+
+ applicationSentTime = systemTime();
+ mFlinger.setTransactionState(transactionB.states, transactionB.displays, transactionB.flags,
+ transactionB.applyToken, transactionB.inputWindowCommands,
+ transactionB.desiredPresentTime, transactionB.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks);
+
+ // this thread should have been blocked by the above transaction
+ // if this is an animation, this thread should be blocked for 5s
+ // in setTransactionState waiting for transactionA to flush. Otherwise,
+ // the transaction should be placed on the pending queue
+ if (flags & ISurfaceComposer::eAnimation) {
+ EXPECT_GE(systemTime(), applicationSentTime + s2ns(5));
+ } else {
+ EXPECT_LE(systemTime(), applicationSentTime + s2ns(5));
+ }
+
+ // check that there is one binder on the pending queue.
+ auto transactionQueue = mFlinger.getTransactionQueue();
+ EXPECT_EQ(1, transactionQueue.size());
+
+ auto& [applyToken, transactionStates] = *(transactionQueue.begin());
+ EXPECT_EQ(2, transactionStates.size());
+
+ auto& transactionStateA = transactionStates.front();
+ transactionStates.pop();
+ checkEqual(transactionA, transactionStateA);
+ auto& transactionStateB = transactionStates.front();
+ checkEqual(transactionB, transactionStateB);
+ }
+
+ bool mHasListenerCallbacks = false;
+ std::vector<ListenerCallbacks> mCallbacks;
+ int mTransactionNumber = 0;
+};
+
+TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
+ ASSERT_EQ(0, mFlinger.getTransactionQueue().size());
+ // called in SurfaceFlinger::signalTransaction
+ EXPECT_CALL(*mMessageQueue, invalidate()).Times(1);
+
+ // nsecs_t time = systemTime();
+ EXPECT_CALL(*mPrimaryDispSync, expectedPresentTime(_))
+ .WillOnce(Return(nsecs_t(5 * 1e8)))
+ .WillOnce(Return(s2ns(2)));
+ TransactionInfo transactionA; // transaction to go on pending queue
+ setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
+ /*desiredPresentTime*/ s2ns(1));
+ mFlinger.setTransactionState(transactionA.states, transactionA.displays, transactionA.flags,
+ transactionA.applyToken, transactionA.inputWindowCommands,
+ transactionA.desiredPresentTime, transactionA.uncacheBuffer,
+ mHasListenerCallbacks, mCallbacks);
+
+ auto& transactionQueue = mFlinger.getTransactionQueue();
+ ASSERT_EQ(1, transactionQueue.size());
+
+ auto& [applyToken, transactionStates] = *(transactionQueue.begin());
+ ASSERT_EQ(1, transactionStates.size());
+
+ auto& transactionState = transactionStates.front();
+ checkEqual(transactionA, transactionState);
+
+ // because flushing uses the cached expected present time, we send an empty
+ // transaction here (sending a null applyToken to fake it as from a
+ // different process) to re-query and reset the cached expected present time
+ TransactionInfo empty;
+ empty.applyToken = sp<IBinder>();
+ mFlinger.setTransactionState(empty.states, empty.displays, empty.flags, empty.applyToken,
+ empty.inputWindowCommands, empty.desiredPresentTime,
+ empty.uncacheBuffer, mHasListenerCallbacks, mCallbacks);
+
+ // flush transaction queue should flush as desiredPresentTime has
+ // passed
+ mFlinger.flushTransactionQueues();
+
+ EXPECT_EQ(0, transactionQueue.size());
+}
+
+TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_Synchronous) {
+ NotPlacedOnTransactionQueue(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_Animation) {
+ NotPlacedOnTransactionQueue(ISurfaceComposer::eAnimation, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_SyncInputWindows) {
+ NotPlacedOnTransactionQueue(/*flags*/ 0, /*syncInputWindows*/ true);
+}
+
+TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_Synchronous) {
+ PlaceOnTransactionQueue(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_Animation) {
+ PlaceOnTransactionQueue(ISurfaceComposer::eAnimation, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_SyncInputWindows) {
+ PlaceOnTransactionQueue(/*flags*/ 0, /*syncInputWindows*/ true);
+}
+
+TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_Synchronous) {
+ BlockedByPriorTransaction(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_Animation) {
+ BlockedByPriorTransaction(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+}
+
+TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_SyncInputWindows) {
+ BlockedByPriorTransaction(/*flags*/ 0, /*syncInputWindows*/ true);
+}
+
+TEST_F(TransactionApplicationTest, FromHandle) {
+ sp<IBinder> badHandle;
+ auto ret = mFlinger.fromHandle(badHandle);
+ EXPECT_EQ(nullptr, ret.promote().get());
+}
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/VSyncDispatchRealtimeTest.cpp b/services/surfaceflinger/tests/unittests/VSyncDispatchRealtimeTest.cpp
new file mode 100644
index 0000000..be49ef3
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncDispatchRealtimeTest.cpp
@@ -0,0 +1,220 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "Scheduler/TimeKeeper.h"
+#include "Scheduler/Timer.h"
+#include "Scheduler/VSyncDispatchTimerQueue.h"
+#include "Scheduler/VSyncTracker.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <thread>
+
+using namespace testing;
+using namespace std::literals;
+
+namespace android::scheduler {
+
+template <typename Rep, typename Per>
+constexpr nsecs_t toNs(std::chrono::duration<Rep, Per> const& tp) {
+ return std::chrono::duration_cast<std::chrono::nanoseconds>(tp).count();
+}
+
+class FixedRateIdealStubTracker : public VSyncTracker {
+public:
+ FixedRateIdealStubTracker() : mPeriod{toNs(3ms)} {}
+
+ bool addVsyncTimestamp(nsecs_t) final { return true; }
+
+ nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t timePoint) const final {
+ auto const floor = timePoint % mPeriod;
+ if (floor == 0) {
+ return timePoint;
+ }
+ return timePoint - floor + mPeriod;
+ }
+
+ nsecs_t currentPeriod() const final { return mPeriod; }
+
+ void setPeriod(nsecs_t) final {}
+ void resetModel() final {}
+ void dump(std::string&) const final {}
+
+private:
+ nsecs_t const mPeriod;
+};
+
+class VRRStubTracker : public VSyncTracker {
+public:
+ VRRStubTracker(nsecs_t period) : mPeriod{period} {}
+
+ bool addVsyncTimestamp(nsecs_t) final { return true; }
+
+ nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t time_point) const final {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ auto const normalized_to_base = time_point - mBase;
+ auto const floor = (normalized_to_base) % mPeriod;
+ if (floor == 0) {
+ return time_point;
+ }
+ return normalized_to_base - floor + mPeriod + mBase;
+ }
+
+ void set_interval(nsecs_t interval, nsecs_t last_known) {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ mPeriod = interval;
+ mBase = last_known;
+ }
+
+ nsecs_t currentPeriod() const final {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ return mPeriod;
+ }
+
+ void setPeriod(nsecs_t) final {}
+ void resetModel() final {}
+ void dump(std::string&) const final {}
+
+private:
+ std::mutex mutable mMutex;
+ nsecs_t mPeriod;
+ nsecs_t mBase = 0;
+};
+
+struct VSyncDispatchRealtimeTest : testing::Test {
+ static nsecs_t constexpr mDispatchGroupThreshold = toNs(100us);
+ static nsecs_t constexpr mVsyncMoveThreshold = toNs(500us);
+ static size_t constexpr mIterations = 20;
+};
+
+class RepeatingCallbackReceiver {
+public:
+ RepeatingCallbackReceiver(VSyncDispatch& dispatch, nsecs_t wl)
+ : mWorkload(wl),
+ mCallback(
+ dispatch, [&](auto time, auto) { callback_called(time); }, "repeat0") {}
+
+ void repeatedly_schedule(size_t iterations, std::function<void(nsecs_t)> const& onEachFrame) {
+ mCallbackTimes.reserve(iterations);
+ mCallback.schedule(mWorkload, systemTime(SYSTEM_TIME_MONOTONIC) + mWorkload);
+
+ for (auto i = 0u; i < iterations - 1; i++) {
+ std::unique_lock<decltype(mMutex)> lk(mMutex);
+ mCv.wait(lk, [&] { return mCalled; });
+ mCalled = false;
+ auto last = mLastTarget;
+ lk.unlock();
+
+ onEachFrame(last);
+
+ mCallback.schedule(mWorkload, last + mWorkload);
+ }
+
+ // wait for the last callback.
+ std::unique_lock<decltype(mMutex)> lk(mMutex);
+ mCv.wait(lk, [&] { return mCalled; });
+ }
+
+ void with_callback_times(std::function<void(std::vector<nsecs_t> const&)> const& fn) const {
+ fn(mCallbackTimes);
+ }
+
+private:
+ void callback_called(nsecs_t time) {
+ std::lock_guard<decltype(mMutex)> lk(mMutex);
+ mCallbackTimes.push_back(time);
+ mCalled = true;
+ mLastTarget = time;
+ mCv.notify_all();
+ }
+
+ nsecs_t const mWorkload;
+ VSyncCallbackRegistration mCallback;
+
+ std::mutex mMutex;
+ std::condition_variable mCv;
+ bool mCalled = false;
+ nsecs_t mLastTarget = 0;
+ std::vector<nsecs_t> mCallbackTimes;
+};
+
+TEST_F(VSyncDispatchRealtimeTest, triple_alarm) {
+ FixedRateIdealStubTracker tracker;
+ VSyncDispatchTimerQueue dispatch(std::make_unique<Timer>(), tracker, mDispatchGroupThreshold,
+ mVsyncMoveThreshold);
+
+ static size_t constexpr num_clients = 3;
+ std::array<RepeatingCallbackReceiver, num_clients>
+ cb_receiver{RepeatingCallbackReceiver(dispatch, toNs(1500us)),
+ RepeatingCallbackReceiver(dispatch, toNs(0h)),
+ RepeatingCallbackReceiver(dispatch, toNs(1ms))};
+
+ auto const on_each_frame = [](nsecs_t) {};
+ std::array<std::thread, num_clients> threads{
+ std::thread([&] { cb_receiver[0].repeatedly_schedule(mIterations, on_each_frame); }),
+ std::thread([&] { cb_receiver[1].repeatedly_schedule(mIterations, on_each_frame); }),
+ std::thread([&] { cb_receiver[2].repeatedly_schedule(mIterations, on_each_frame); }),
+ };
+
+ for (auto it = threads.rbegin(); it != threads.rend(); it++) {
+ it->join();
+ }
+
+ for (auto const& cbs : cb_receiver) {
+ cbs.with_callback_times([](auto times) { EXPECT_THAT(times.size(), Eq(mIterations)); });
+ }
+}
+
+// starts at 333hz, slides down to 43hz
+TEST_F(VSyncDispatchRealtimeTest, vascillating_vrr) {
+ auto next_vsync_interval = toNs(3ms);
+ VRRStubTracker tracker(next_vsync_interval);
+ VSyncDispatchTimerQueue dispatch(std::make_unique<Timer>(), tracker, mDispatchGroupThreshold,
+ mVsyncMoveThreshold);
+
+ RepeatingCallbackReceiver cb_receiver(dispatch, toNs(1ms));
+
+ auto const on_each_frame = [&](nsecs_t last_known) {
+ tracker.set_interval(next_vsync_interval += toNs(1ms), last_known);
+ };
+
+ std::thread eventThread([&] { cb_receiver.repeatedly_schedule(mIterations, on_each_frame); });
+ eventThread.join();
+
+ cb_receiver.with_callback_times([](auto times) { EXPECT_THAT(times.size(), Eq(mIterations)); });
+}
+
+// starts at 333hz, jumps to 200hz at frame 10
+TEST_F(VSyncDispatchRealtimeTest, fixed_jump) {
+ VRRStubTracker tracker(toNs(3ms));
+ VSyncDispatchTimerQueue dispatch(std::make_unique<Timer>(), tracker, mDispatchGroupThreshold,
+ mVsyncMoveThreshold);
+
+ RepeatingCallbackReceiver cb_receiver(dispatch, toNs(1ms));
+
+ auto jump_frame_counter = 0u;
+ auto constexpr jump_frame_at = 10u;
+ auto const on_each_frame = [&](nsecs_t last_known) {
+ if (jump_frame_counter++ == jump_frame_at) {
+ tracker.set_interval(toNs(5ms), last_known);
+ }
+ };
+ std::thread eventThread([&] { cb_receiver.repeatedly_schedule(mIterations, on_each_frame); });
+ eventThread.join();
+
+ cb_receiver.with_callback_times([](auto times) { EXPECT_THAT(times.size(), Eq(mIterations)); });
+}
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
new file mode 100644
index 0000000..d940dc5
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncDispatchTimerQueueTest.cpp
@@ -0,0 +1,925 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+#define LOG_NDEBUG 0
+
+#include "Scheduler/TimeKeeper.h"
+#include "Scheduler/VSyncDispatchTimerQueue.h"
+#include "Scheduler/VSyncTracker.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <thread>
+
+using namespace testing;
+using namespace std::literals;
+namespace android::scheduler {
+
+class MockVSyncTracker : public VSyncTracker {
+public:
+ MockVSyncTracker(nsecs_t period) : mPeriod{period} {
+ ON_CALL(*this, nextAnticipatedVSyncTimeFrom(_))
+ .WillByDefault(Invoke(this, &MockVSyncTracker::nextVSyncTime));
+ ON_CALL(*this, addVsyncTimestamp(_)).WillByDefault(Return(true));
+ }
+
+ MOCK_METHOD1(addVsyncTimestamp, bool(nsecs_t));
+ MOCK_CONST_METHOD1(nextAnticipatedVSyncTimeFrom, nsecs_t(nsecs_t));
+ MOCK_CONST_METHOD0(currentPeriod, nsecs_t());
+ MOCK_METHOD1(setPeriod, void(nsecs_t));
+ MOCK_METHOD0(resetModel, void());
+ MOCK_CONST_METHOD1(dump, void(std::string&));
+
+ nsecs_t nextVSyncTime(nsecs_t timePoint) const {
+ if (timePoint % mPeriod == 0) {
+ return timePoint;
+ }
+ return (timePoint - (timePoint % mPeriod) + mPeriod);
+ }
+
+protected:
+ nsecs_t const mPeriod;
+};
+
+class ControllableClock : public TimeKeeper {
+public:
+ ControllableClock() {
+ ON_CALL(*this, alarmIn(_, _))
+ .WillByDefault(Invoke(this, &ControllableClock::alarmInDefaultBehavior));
+ ON_CALL(*this, now()).WillByDefault(Invoke(this, &ControllableClock::fakeTime));
+ }
+
+ MOCK_CONST_METHOD0(now, nsecs_t());
+ MOCK_METHOD2(alarmIn, void(std::function<void()> const&, nsecs_t time));
+ MOCK_METHOD0(alarmCancel, void());
+ MOCK_CONST_METHOD1(dump, void(std::string&));
+
+ void alarmInDefaultBehavior(std::function<void()> const& callback, nsecs_t time) {
+ mCallback = callback;
+ mNextCallbackTime = time + mCurrentTime;
+ }
+
+ nsecs_t fakeTime() const { return mCurrentTime; }
+
+ void advanceToNextCallback() {
+ mCurrentTime = mNextCallbackTime;
+ if (mCallback) {
+ mCallback();
+ }
+ }
+
+ void advanceBy(nsecs_t advancement) {
+ mCurrentTime += advancement;
+ if (mCurrentTime >= (mNextCallbackTime + mLag) && mCallback) {
+ mCallback();
+ }
+ };
+
+ void setLag(nsecs_t lag) { mLag = lag; }
+
+private:
+ std::function<void()> mCallback;
+ nsecs_t mNextCallbackTime = 0;
+ nsecs_t mCurrentTime = 0;
+ nsecs_t mLag = 0;
+};
+
+class CountingCallback {
+public:
+ CountingCallback(VSyncDispatch& dispatch)
+ : mDispatch(dispatch),
+ mToken(dispatch.registerCallback(std::bind(&CountingCallback::counter, this,
+ std::placeholders::_1,
+ std::placeholders::_2),
+ "test")) {}
+ ~CountingCallback() { mDispatch.unregisterCallback(mToken); }
+
+ operator VSyncDispatch::CallbackToken() const { return mToken; }
+
+ void counter(nsecs_t time, nsecs_t) { mCalls.push_back(time); }
+
+ VSyncDispatch& mDispatch;
+ VSyncDispatch::CallbackToken mToken;
+ std::vector<nsecs_t> mCalls;
+};
+
+class PausingCallback {
+public:
+ PausingCallback(VSyncDispatch& dispatch, std::chrono::milliseconds pauseAmount)
+ : mDispatch(dispatch),
+ mToken(dispatch.registerCallback(std::bind(&PausingCallback::pause, this,
+ std::placeholders::_1,
+ std::placeholders::_2),
+ "test")),
+ mRegistered(true),
+ mPauseAmount(pauseAmount) {}
+ ~PausingCallback() { unregister(); }
+
+ operator VSyncDispatch::CallbackToken() const { return mToken; }
+
+ void pause(nsecs_t, nsecs_t) {
+ std::unique_lock<std::mutex> lk(mMutex);
+ mPause = true;
+ mCv.notify_all();
+
+ mCv.wait_for(lk, mPauseAmount, [this] { return !mPause; });
+
+ mResourcePresent = (mResource.lock() != nullptr);
+ }
+
+ bool waitForPause() {
+ std::unique_lock<std::mutex> lk(mMutex);
+ auto waiting = mCv.wait_for(lk, 10s, [this] { return mPause; });
+ return waiting;
+ }
+
+ void stashResource(std::weak_ptr<void> const& resource) { mResource = resource; }
+
+ bool resourcePresent() { return mResourcePresent; }
+
+ void unpause() {
+ std::unique_lock<std::mutex> lk(mMutex);
+ mPause = false;
+ mCv.notify_all();
+ }
+
+ void unregister() {
+ if (mRegistered) {
+ mDispatch.unregisterCallback(mToken);
+ mRegistered = false;
+ }
+ }
+
+ VSyncDispatch& mDispatch;
+ VSyncDispatch::CallbackToken mToken;
+ bool mRegistered = true;
+
+ std::mutex mMutex;
+ std::condition_variable mCv;
+ bool mPause = false;
+ std::weak_ptr<void> mResource;
+ bool mResourcePresent = false;
+ std::chrono::milliseconds const mPauseAmount;
+};
+
+class VSyncDispatchTimerQueueTest : public testing::Test {
+protected:
+ std::unique_ptr<TimeKeeper> createTimeKeeper() {
+ class TimeKeeperWrapper : public TimeKeeper {
+ public:
+ TimeKeeperWrapper(TimeKeeper& control) : mControllableClock(control) {}
+ void alarmIn(std::function<void()> const& callback, nsecs_t time) final {
+ mControllableClock.alarmIn(callback, time);
+ }
+ void alarmCancel() final { mControllableClock.alarmCancel(); }
+ nsecs_t now() const final { return mControllableClock.now(); }
+ void dump(std::string&) const final {}
+
+ private:
+ TimeKeeper& mControllableClock;
+ };
+ return std::make_unique<TimeKeeperWrapper>(mMockClock);
+ }
+
+ ~VSyncDispatchTimerQueueTest() {
+ // destructor of dispatch will cancelAlarm(). Ignore final cancel in common test.
+ Mock::VerifyAndClearExpectations(&mMockClock);
+ }
+
+ void advanceToNextCallback() { mMockClock.advanceToNextCallback(); }
+
+ NiceMock<ControllableClock> mMockClock;
+ static nsecs_t constexpr mDispatchGroupThreshold = 5;
+ nsecs_t const mPeriod = 1000;
+ nsecs_t const mVsyncMoveThreshold = 300;
+ NiceMock<MockVSyncTracker> mStubTracker{mPeriod};
+ VSyncDispatchTimerQueue mDispatch{createTimeKeeper(), mStubTracker, mDispatchGroupThreshold,
+ mVsyncMoveThreshold};
+};
+
+TEST_F(VSyncDispatchTimerQueueTest, unregistersSetAlarmOnDestruction) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmCancel());
+ {
+ VSyncDispatchTimerQueue mDispatch{createTimeKeeper(), mStubTracker, mDispatchGroupThreshold,
+ mVsyncMoveThreshold};
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 100, 1000), ScheduleResult::Scheduled);
+ }
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmSettingFuture) {
+ auto intended = mPeriod - 230;
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 100, intended), ScheduleResult::Scheduled);
+ advanceToNextCallback();
+
+ ASSERT_THAT(cb.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb.mCalls[0], Eq(mPeriod));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmSettingFutureWithAdjustmentToTrueVsync) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(1000)).WillOnce(Return(1150));
+ EXPECT_CALL(mMockClock, alarmIn(_, 1050));
+
+ CountingCallback cb(mDispatch);
+ mDispatch.schedule(cb, 100, mPeriod);
+ advanceToNextCallback();
+
+ ASSERT_THAT(cb.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb.mCalls[0], Eq(1150));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmSettingAdjustmentPast) {
+ auto const now = 234;
+ mMockClock.advanceBy(234);
+ auto const workDuration = 10 * mPeriod;
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(now + workDuration))
+ .WillOnce(Return(mPeriod * 11));
+ EXPECT_CALL(mMockClock, alarmIn(_, mPeriod - now));
+
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, workDuration, mPeriod), ScheduleResult::Scheduled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmCancel) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmCancel());
+
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 100, mPeriod), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.cancel(cb), CancelResult::Cancelled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmCancelTooLate) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmCancel());
+
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 100, mPeriod), ScheduleResult::Scheduled);
+ mMockClock.advanceBy(950);
+ EXPECT_EQ(mDispatch.cancel(cb), CancelResult::TooLate);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicAlarmCancelTooLateWhenRunning) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmCancel());
+
+ PausingCallback cb(mDispatch, std::chrono::duration_cast<std::chrono::milliseconds>(1s));
+ EXPECT_EQ(mDispatch.schedule(cb, 100, mPeriod), ScheduleResult::Scheduled);
+
+ std::thread pausingThread([&] { mMockClock.advanceToNextCallback(); });
+ EXPECT_TRUE(cb.waitForPause());
+ EXPECT_EQ(mDispatch.cancel(cb), CancelResult::TooLate);
+ cb.unpause();
+ pausingThread.join();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, unregisterSynchronizes) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmCancel());
+
+ auto resource = std::make_shared<int>(110);
+
+ PausingCallback cb(mDispatch, 50ms);
+ cb.stashResource(resource);
+ EXPECT_EQ(mDispatch.schedule(cb, 100, mPeriod), ScheduleResult::Scheduled);
+
+ std::thread pausingThread([&] { mMockClock.advanceToNextCallback(); });
+ EXPECT_TRUE(cb.waitForPause());
+
+ cb.unregister();
+ resource.reset();
+
+ cb.unpause();
+ pausingThread.join();
+
+ EXPECT_TRUE(cb.resourcePresent());
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, basicTwoAlarmSetting) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(1000))
+ .Times(4)
+ .WillOnce(Return(1055))
+ .WillOnce(Return(1063))
+ .WillOnce(Return(1063))
+ .WillOnce(Return(1075));
+
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 955)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 813)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 162)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 100, mPeriod);
+ mDispatch.schedule(cb1, 250, mPeriod);
+
+ advanceToNextCallback();
+ advanceToNextCallback();
+
+ ASSERT_THAT(cb0.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb0.mCalls[0], Eq(1075));
+ ASSERT_THAT(cb1.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb1.mCalls[0], Eq(1063));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, rearmsFaroutTimeoutWhenCancellingCloseOne) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(4)
+ .WillOnce(Return(10000))
+ .WillOnce(Return(1000))
+ .WillOnce(Return(10000))
+ .WillOnce(Return(10000));
+
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 9900)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 750)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 9900)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 100, mPeriod * 10);
+ mDispatch.schedule(cb1, 250, mPeriod);
+ mDispatch.cancel(cb1);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, noUnnecessaryRearmsWhenRescheduling) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 100)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 400, 1000);
+ mDispatch.schedule(cb1, 200, 1000);
+ mDispatch.schedule(cb1, 300, 1000);
+ advanceToNextCallback();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, necessaryRearmsWhenModifying) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 100)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 400, 1000);
+ mDispatch.schedule(cb1, 200, 1000);
+ mDispatch.schedule(cb1, 500, 1000);
+ advanceToNextCallback();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, modifyIntoGroup) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1000)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 990)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 10)).InSequence(seq);
+
+ auto offset = 400;
+ auto closeOffset = offset + mDispatchGroupThreshold - 1;
+ auto notCloseOffset = offset + 2 * mDispatchGroupThreshold;
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 400, 1000);
+ mDispatch.schedule(cb1, 200, 1000);
+ mDispatch.schedule(cb1, closeOffset, 1000);
+
+ advanceToNextCallback();
+ ASSERT_THAT(cb0.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb0.mCalls[0], Eq(mPeriod));
+ ASSERT_THAT(cb1.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb1.mCalls[0], Eq(mPeriod));
+
+ mDispatch.schedule(cb0, 400, 2000);
+ mDispatch.schedule(cb1, notCloseOffset, 2000);
+ advanceToNextCallback();
+ ASSERT_THAT(cb1.mCalls.size(), Eq(2));
+ EXPECT_THAT(cb1.mCalls[1], Eq(2000));
+
+ advanceToNextCallback();
+ ASSERT_THAT(cb0.mCalls.size(), Eq(2));
+ EXPECT_THAT(cb0.mCalls[1], Eq(2000));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, rearmsWhenEndingAndDoesntCancel) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 900));
+ EXPECT_CALL(mMockClock, alarmIn(_, 800));
+ EXPECT_CALL(mMockClock, alarmIn(_, 100));
+ EXPECT_CALL(mMockClock, alarmCancel());
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 100, 1000);
+ mDispatch.schedule(cb1, 200, 1000);
+ advanceToNextCallback();
+ EXPECT_EQ(mDispatch.cancel(cb0), CancelResult::Cancelled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, setAlarmCallsAtCorrectTimeWithChangingVsync) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(3)
+ .WillOnce(Return(950))
+ .WillOnce(Return(1975))
+ .WillOnce(Return(2950));
+
+ CountingCallback cb(mDispatch);
+ mDispatch.schedule(cb, 100, 920);
+
+ mMockClock.advanceBy(850);
+ EXPECT_THAT(cb.mCalls.size(), Eq(1));
+
+ mDispatch.schedule(cb, 100, 1900);
+ mMockClock.advanceBy(900);
+ EXPECT_THAT(cb.mCalls.size(), Eq(1));
+ mMockClock.advanceBy(125);
+ EXPECT_THAT(cb.mCalls.size(), Eq(2));
+
+ mDispatch.schedule(cb, 100, 2900);
+ mMockClock.advanceBy(975);
+ EXPECT_THAT(cb.mCalls.size(), Eq(3));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, callbackReentrancy) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 900)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1000)).InSequence(seq);
+
+ VSyncDispatch::CallbackToken tmp;
+ tmp = mDispatch.registerCallback([&](auto, auto) { mDispatch.schedule(tmp, 100, 2000); },
+ "o.o");
+
+ mDispatch.schedule(tmp, 100, 1000);
+ advanceToNextCallback();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, callbackReentrantWithPastWakeup) {
+ VSyncDispatch::CallbackToken tmp;
+ std::optional<nsecs_t> lastTarget;
+ tmp = mDispatch.registerCallback(
+ [&](auto timestamp, auto) {
+ EXPECT_EQ(mDispatch.schedule(tmp, 400, timestamp - mVsyncMoveThreshold),
+ ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(tmp, 400, timestamp), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(tmp, 400, timestamp + mVsyncMoveThreshold),
+ ScheduleResult::Scheduled);
+ lastTarget = timestamp;
+ },
+ "oo");
+
+ mDispatch.schedule(tmp, 999, 1000);
+ advanceToNextCallback();
+ EXPECT_THAT(lastTarget, Eq(1000));
+
+ advanceToNextCallback();
+ EXPECT_THAT(lastTarget, Eq(2000));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, modificationsAroundVsyncTime) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 1000)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 200)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1000)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 150)).InSequence(seq);
+
+ CountingCallback cb(mDispatch);
+ mDispatch.schedule(cb, 0, 1000);
+
+ mMockClock.advanceBy(750);
+ mDispatch.schedule(cb, 50, 1000);
+
+ advanceToNextCallback();
+ mDispatch.schedule(cb, 50, 2000);
+
+ mMockClock.advanceBy(800);
+ mDispatch.schedule(cb, 100, 2000);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, lateModifications) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 400)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 350)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 950)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+
+ mDispatch.schedule(cb0, 500, 1000);
+ mDispatch.schedule(cb1, 100, 1000);
+
+ advanceToNextCallback();
+ mDispatch.schedule(cb0, 200, 2000);
+ mDispatch.schedule(cb1, 150, 1000);
+
+ advanceToNextCallback();
+ advanceToNextCallback();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, doesntCancelPriorValidTimerForFutureMod) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ CountingCallback cb1(mDispatch);
+ mDispatch.schedule(cb0, 500, 1000);
+ mDispatch.schedule(cb1, 500, 20000);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, setsTimerAfterCancellation) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmCancel()).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 900)).InSequence(seq);
+
+ CountingCallback cb0(mDispatch);
+ mDispatch.schedule(cb0, 500, 1000);
+ mDispatch.cancel(cb0);
+ mDispatch.schedule(cb0, 100, 1000);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, makingUpIdsError) {
+ VSyncDispatch::CallbackToken token(100);
+ EXPECT_THAT(mDispatch.schedule(token, 100, 1000), Eq(ScheduleResult::Error));
+ EXPECT_THAT(mDispatch.cancel(token), Eq(CancelResult::Error));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, canMoveCallbackBackwardsInTime) {
+ CountingCallback cb0(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb0, 500, 1000), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(cb0, 100, 1000), ScheduleResult::Scheduled);
+}
+
+// b/1450138150
+TEST_F(VSyncDispatchTimerQueueTest, doesNotMoveCallbackBackwardsAndSkipAScheduledTargetVSync) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 500));
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 500, 1000), ScheduleResult::Scheduled);
+ mMockClock.advanceBy(400);
+
+ EXPECT_EQ(mDispatch.schedule(cb, 800, 1000), ScheduleResult::Scheduled);
+ advanceToNextCallback();
+ ASSERT_THAT(cb.mCalls.size(), Eq(1));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, targetOffsetMovingBackALittleCanStillSchedule) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(1000))
+ .Times(2)
+ .WillOnce(Return(1000))
+ .WillOnce(Return(1002));
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 500, 1000), ScheduleResult::Scheduled);
+ mMockClock.advanceBy(400);
+ EXPECT_EQ(mDispatch.schedule(cb, 400, 1000), ScheduleResult::Scheduled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, canScheduleNegativeOffsetAgainstDifferentPeriods) {
+ CountingCallback cb0(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb0, 500, 1000), ScheduleResult::Scheduled);
+ advanceToNextCallback();
+ EXPECT_EQ(mDispatch.schedule(cb0, 1100, 2000), ScheduleResult::Scheduled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, canScheduleLargeNegativeOffset) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ CountingCallback cb0(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb0, 500, 1000), ScheduleResult::Scheduled);
+ advanceToNextCallback();
+ EXPECT_EQ(mDispatch.schedule(cb0, 1900, 2000), ScheduleResult::Scheduled);
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, scheduleUpdatesDoesNotAffectSchedulingState) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 600));
+
+ CountingCallback cb(mDispatch);
+ EXPECT_EQ(mDispatch.schedule(cb, 400, 1000), ScheduleResult::Scheduled);
+
+ EXPECT_EQ(mDispatch.schedule(cb, 1400, 1000), ScheduleResult::Scheduled);
+
+ advanceToNextCallback();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, helperMove) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).Times(1);
+ EXPECT_CALL(mMockClock, alarmCancel()).Times(1);
+
+ VSyncCallbackRegistration cb(
+ mDispatch, [](auto, auto) {}, "");
+ VSyncCallbackRegistration cb1(std::move(cb));
+ cb.schedule(100, 1000);
+ cb.cancel();
+
+ cb1.schedule(500, 1000);
+ cb1.cancel();
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, helperMoveAssign) {
+ EXPECT_CALL(mMockClock, alarmIn(_, 500)).Times(1);
+ EXPECT_CALL(mMockClock, alarmCancel()).Times(1);
+
+ VSyncCallbackRegistration cb(
+ mDispatch, [](auto, auto) {}, "");
+ VSyncCallbackRegistration cb1(
+ mDispatch, [](auto, auto) {}, "");
+ cb1 = std::move(cb);
+ cb.schedule(100, 1000);
+ cb.cancel();
+
+ cb1.schedule(500, 1000);
+ cb1.cancel();
+}
+
+// b/154303580
+TEST_F(VSyncDispatchTimerQueueTest, skipsSchedulingIfTimerReschedulingIsImminent) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1200)).InSequence(seq);
+ CountingCallback cb1(mDispatch);
+ CountingCallback cb2(mDispatch);
+
+ EXPECT_EQ(mDispatch.schedule(cb1, 400, 1000), ScheduleResult::Scheduled);
+
+ mMockClock.setLag(100);
+ mMockClock.advanceBy(620);
+
+ EXPECT_EQ(mDispatch.schedule(cb2, 100, 2000), ScheduleResult::Scheduled);
+ mMockClock.advanceBy(80);
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(0));
+}
+
+// b/154303580.
+// If the same callback tries to reschedule itself after it's too late, timer opts to apply the
+// update later, as opposed to blocking the calling thread.
+TEST_F(VSyncDispatchTimerQueueTest, skipsSchedulingIfTimerReschedulingIsImminentSameCallback) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 930)).InSequence(seq);
+ CountingCallback cb(mDispatch);
+
+ EXPECT_EQ(mDispatch.schedule(cb, 400, 1000), ScheduleResult::Scheduled);
+
+ mMockClock.setLag(100);
+ mMockClock.advanceBy(620);
+
+ EXPECT_EQ(mDispatch.schedule(cb, 370, 2000), ScheduleResult::Scheduled);
+ mMockClock.advanceBy(80);
+
+ EXPECT_THAT(cb.mCalls.size(), Eq(1));
+}
+
+// b/154303580.
+TEST_F(VSyncDispatchTimerQueueTest, skipsRearmingWhenNotNextScheduled) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmCancel()).InSequence(seq);
+ CountingCallback cb1(mDispatch);
+ CountingCallback cb2(mDispatch);
+
+ EXPECT_EQ(mDispatch.schedule(cb1, 400, 1000), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(cb2, 100, 2000), ScheduleResult::Scheduled);
+
+ mMockClock.setLag(100);
+ mMockClock.advanceBy(620);
+
+ EXPECT_EQ(mDispatch.cancel(cb2), CancelResult::Cancelled);
+
+ mMockClock.advanceBy(80);
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(1));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(0));
+}
+
+TEST_F(VSyncDispatchTimerQueueTest, rearmsWhenCancelledAndIsNextScheduled) {
+ Sequence seq;
+ EXPECT_CALL(mMockClock, alarmIn(_, 600)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmIn(_, 1280)).InSequence(seq);
+ EXPECT_CALL(mMockClock, alarmCancel()).InSequence(seq);
+ CountingCallback cb1(mDispatch);
+ CountingCallback cb2(mDispatch);
+
+ EXPECT_EQ(mDispatch.schedule(cb1, 400, 1000), ScheduleResult::Scheduled);
+ EXPECT_EQ(mDispatch.schedule(cb2, 100, 2000), ScheduleResult::Scheduled);
+
+ mMockClock.setLag(100);
+ mMockClock.advanceBy(620);
+
+ EXPECT_EQ(mDispatch.cancel(cb1), CancelResult::Cancelled);
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(0));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(0));
+ mMockClock.advanceToNextCallback();
+
+ EXPECT_THAT(cb1.mCalls.size(), Eq(0));
+ EXPECT_THAT(cb2.mCalls.size(), Eq(1));
+}
+
+class VSyncDispatchTimerQueueEntryTest : public testing::Test {
+protected:
+ nsecs_t const mPeriod = 1000;
+ nsecs_t const mVsyncMoveThreshold = 200;
+ NiceMock<MockVSyncTracker> mStubTracker{mPeriod};
+};
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, stateAfterInitialization) {
+ std::string name("basicname");
+ VSyncDispatchTimerQueueEntry entry(
+ name, [](auto, auto) {}, mVsyncMoveThreshold);
+ EXPECT_THAT(entry.name(), Eq(name));
+ EXPECT_FALSE(entry.lastExecutedVsyncTarget());
+ EXPECT_FALSE(entry.wakeupTime());
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, stateScheduling) {
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+
+ EXPECT_FALSE(entry.wakeupTime());
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ auto const wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(*wakeup, Eq(900));
+
+ entry.disarm();
+ EXPECT_FALSE(entry.wakeupTime());
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, stateSchedulingReallyLongWakeupLatency) {
+ auto const duration = 500;
+ auto const now = 8750;
+
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(now + duration))
+ .Times(1)
+ .WillOnce(Return(10000));
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+
+ EXPECT_FALSE(entry.wakeupTime());
+ EXPECT_THAT(entry.schedule(500, 994, mStubTracker, now), Eq(ScheduleResult::Scheduled));
+ auto const wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(*wakeup, Eq(9500));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, runCallback) {
+ auto callCount = 0;
+ auto vsyncCalledTime = 0;
+ auto wakeupCalledTime = 0;
+ VSyncDispatchTimerQueueEntry entry(
+ "test",
+ [&](auto vsyncTime, auto wakeupTime) {
+ callCount++;
+ vsyncCalledTime = vsyncTime;
+ wakeupCalledTime = wakeupTime;
+ },
+ mVsyncMoveThreshold);
+
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ auto const wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(*wakeup, Eq(900));
+
+ entry.callback(entry.executing(), *wakeup);
+
+ EXPECT_THAT(callCount, Eq(1));
+ EXPECT_THAT(vsyncCalledTime, Eq(mPeriod));
+ EXPECT_THAT(wakeupCalledTime, Eq(*wakeup));
+ EXPECT_FALSE(entry.wakeupTime());
+ auto lastCalledTarget = entry.lastExecutedVsyncTarget();
+ ASSERT_TRUE(lastCalledTarget);
+ EXPECT_THAT(*lastCalledTarget, Eq(mPeriod));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, updateCallback) {
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(2)
+ .WillOnce(Return(1000))
+ .WillOnce(Return(1020));
+
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+
+ EXPECT_FALSE(entry.wakeupTime());
+ entry.update(mStubTracker, 0);
+ EXPECT_FALSE(entry.wakeupTime());
+
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ auto wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(wakeup, Eq(900));
+
+ entry.update(mStubTracker, 0);
+ wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(*wakeup, Eq(920));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, skipsUpdateIfJustScheduled) {
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ entry.update(mStubTracker, 0);
+
+ auto const wakeup = entry.wakeupTime();
+ ASSERT_TRUE(wakeup);
+ EXPECT_THAT(*wakeup, Eq(wakeup));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, willSnapToNextTargettableVSync) {
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ entry.executing(); // 1000 is executing
+ // had 1000 not been executing, this could have been scheduled for time 800.
+ EXPECT_THAT(entry.schedule(200, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(*entry.wakeupTime(), Eq(1800));
+
+ EXPECT_THAT(entry.schedule(50, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(*entry.wakeupTime(), Eq(1950));
+
+ EXPECT_THAT(entry.schedule(200, 1001, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(*entry.wakeupTime(), Eq(1800));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest,
+ willRequestNextEstimateWhenSnappingToNextTargettableVSync) {
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+
+ Sequence seq;
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(500))
+ .InSequence(seq)
+ .WillOnce(Return(1000));
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(500))
+ .InSequence(seq)
+ .WillOnce(Return(1000));
+ EXPECT_CALL(mStubTracker, nextAnticipatedVSyncTimeFrom(1000 + mVsyncMoveThreshold))
+ .InSequence(seq)
+ .WillOnce(Return(2000));
+
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+
+ entry.executing(); // 1000 is executing
+
+ EXPECT_THAT(entry.schedule(200, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, reportsScheduledIfStillTime) {
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+ EXPECT_THAT(entry.schedule(100, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(entry.schedule(200, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(entry.schedule(50, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+ EXPECT_THAT(entry.schedule(1200, 500, mStubTracker, 0), Eq(ScheduleResult::Scheduled));
+}
+
+TEST_F(VSyncDispatchTimerQueueEntryTest, storesPendingUpdatesUntilUpdate) {
+ static constexpr auto effectualOffset = 200;
+ VSyncDispatchTimerQueueEntry entry(
+ "test", [](auto, auto) {}, mVsyncMoveThreshold);
+ EXPECT_FALSE(entry.hasPendingWorkloadUpdate());
+ entry.addPendingWorkloadUpdate(100, 400);
+ entry.addPendingWorkloadUpdate(effectualOffset, 700);
+ EXPECT_TRUE(entry.hasPendingWorkloadUpdate());
+ entry.update(mStubTracker, 0);
+ EXPECT_FALSE(entry.hasPendingWorkloadUpdate());
+ EXPECT_THAT(*entry.wakeupTime(), Eq(mPeriod - effectualOffset));
+}
+
+} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/VSyncModulatorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncModulatorTest.cpp
new file mode 100644
index 0000000..9c1ec07
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncModulatorTest.cpp
@@ -0,0 +1,301 @@
+/*
+ * Copyright 2020 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+#define LOG_NDEBUG 0
+
+#include "Scheduler/VSyncModulator.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+
+using namespace testing;
+
+namespace android::scheduler {
+
+class MockScheduler : public IPhaseOffsetControl {
+public:
+ void setPhaseOffset(ConnectionHandle handle, nsecs_t phaseOffset) {
+ mPhaseOffset[handle] = phaseOffset;
+ }
+
+ nsecs_t getOffset(ConnectionHandle handle) { return mPhaseOffset[handle]; }
+
+private:
+ std::unordered_map<ConnectionHandle, nsecs_t> mPhaseOffset;
+};
+
+class VSyncModulatorTest : public testing::Test {
+protected:
+ static constexpr auto MIN_EARLY_FRAME_COUNT_TRANSACTION =
+ VSyncModulator::MIN_EARLY_FRAME_COUNT_TRANSACTION;
+ // Add a 1ms slack to avoid strange timer race conditions.
+ static constexpr auto MARGIN_FOR_TX_APPLY = VSyncModulator::MARGIN_FOR_TX_APPLY + 1ms;
+
+ // Used to enumerate the different offsets we have
+ enum {
+ SF_LATE,
+ APP_LATE,
+ SF_EARLY,
+ APP_EARLY,
+ SF_EARLY_GL,
+ APP_EARLY_GL,
+ };
+
+ std::unique_ptr<VSyncModulator> mVSyncModulator;
+ MockScheduler mMockScheduler;
+ ConnectionHandle mAppConnection{1};
+ ConnectionHandle mSfConnection{2};
+ VSyncModulator::OffsetsConfig mOffsets = {{SF_EARLY, APP_EARLY},
+ {SF_EARLY_GL, APP_EARLY_GL},
+ {SF_LATE, APP_LATE}};
+
+ void SetUp() override {
+ mVSyncModulator = std::make_unique<VSyncModulator>(mMockScheduler, mAppConnection,
+ mSfConnection, mOffsets);
+ mVSyncModulator->setPhaseOffsets(mOffsets);
+
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+ };
+
+ void TearDown() override { mVSyncModulator.reset(); }
+};
+
+TEST_F(VSyncModulatorTest, Normal) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Normal);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+ }
+}
+
+TEST_F(VSyncModulatorTest, EarlyEnd) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStart) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartWithEarly) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Early);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartWithMoreTransactions) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Normal);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartAfterEarlyEnd) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+TEST_F(VSyncModulatorTest, EarlyStartAfterEarlyEndWithMoreTransactions) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyStart);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < 5 * MIN_EARLY_FRAME_COUNT_TRANSACTION; i++) {
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::Normal);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->setTransactionStart(Scheduler::TransactionStart::EarlyEnd);
+ std::this_thread::sleep_for(MARGIN_FOR_TX_APPLY);
+ mVSyncModulator->onTransactionHandled();
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+
+ for (int i = 0; i < MIN_EARLY_FRAME_COUNT_TRANSACTION - 1; i++) {
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_EARLY, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_EARLY, mMockScheduler.getOffset(mSfConnection));
+ }
+
+ mVSyncModulator->onRefreshed(false);
+ EXPECT_EQ(APP_LATE, mMockScheduler.getOffset(mAppConnection));
+ EXPECT_EQ(SF_LATE, mMockScheduler.getOffset(mSfConnection));
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
new file mode 100644
index 0000000..fc39235
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncPredictorTest.cpp
@@ -0,0 +1,470 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+#define LOG_NDEBUG 0
+
+#include "Scheduler/VSyncPredictor.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <algorithm>
+#include <chrono>
+#include <utility>
+
+using namespace testing;
+using namespace std::literals;
+
+namespace android::scheduler {
+
+MATCHER_P2(IsCloseTo, value, tolerance, "is within tolerance") {
+ return arg <= value + tolerance && arg >= value - tolerance;
+}
+
+std::vector<nsecs_t> generateVsyncTimestamps(size_t count, nsecs_t period, nsecs_t bias) {
+ std::vector<nsecs_t> vsyncs(count);
+ std::generate(vsyncs.begin(), vsyncs.end(),
+ [&, n = 0]() mutable { return n++ * period + bias; });
+ return vsyncs;
+}
+
+struct VSyncPredictorTest : testing::Test {
+ nsecs_t mNow = 0;
+ nsecs_t mPeriod = 1000;
+ static constexpr size_t kHistorySize = 10;
+ static constexpr size_t kMinimumSamplesForPrediction = 6;
+ static constexpr size_t kOutlierTolerancePercent = 25;
+ static constexpr nsecs_t mMaxRoundingError = 100;
+
+ VSyncPredictor tracker{mPeriod, kHistorySize, kMinimumSamplesForPrediction,
+ kOutlierTolerancePercent};
+};
+
+TEST_F(VSyncPredictorTest, reportsAnticipatedPeriod) {
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+
+ EXPECT_THAT(slope, Eq(mPeriod));
+ EXPECT_THAT(intercept, Eq(0));
+
+ auto const changedPeriod = 2000;
+ tracker.setPeriod(changedPeriod);
+ std::tie(slope, intercept) = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, Eq(changedPeriod));
+ EXPECT_THAT(intercept, Eq(0));
+}
+
+TEST_F(VSyncPredictorTest, reportsSamplesNeededWhenHasNoDataPoints) {
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ EXPECT_TRUE(tracker.needsMoreSamples(mNow += mPeriod));
+ tracker.addVsyncTimestamp(mNow);
+ }
+ EXPECT_FALSE(tracker.needsMoreSamples(mNow));
+}
+
+TEST_F(VSyncPredictorTest, reportsSamplesNeededAfterExplicitRateChange) {
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ tracker.addVsyncTimestamp(mNow += mPeriod);
+ }
+ EXPECT_FALSE(tracker.needsMoreSamples(mNow));
+
+ auto const changedPeriod = mPeriod * 2;
+ tracker.setPeriod(changedPeriod);
+ EXPECT_TRUE(tracker.needsMoreSamples(mNow));
+
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ EXPECT_TRUE(tracker.needsMoreSamples(mNow += changedPeriod));
+ tracker.addVsyncTimestamp(mNow);
+ }
+ EXPECT_FALSE(tracker.needsMoreSamples(mNow));
+}
+
+TEST_F(VSyncPredictorTest, transitionsToModelledPointsAfterSynthetic) {
+ auto last = mNow;
+ auto const bias = 10;
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(last + mPeriod));
+ mNow += mPeriod - bias;
+ last = mNow;
+ tracker.addVsyncTimestamp(mNow);
+ mNow += bias;
+ }
+
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + mPeriod - bias));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow + 100), Eq(mNow + mPeriod - bias));
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow + 990), Eq(mNow + 2 * mPeriod - bias));
+}
+
+TEST_F(VSyncPredictorTest, uponNotifiedOfInaccuracyUsesSynthetic) {
+ auto const slightlyLessPeriod = mPeriod - 10;
+ auto const changedPeriod = mPeriod - 1;
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ tracker.addVsyncTimestamp(mNow += slightlyLessPeriod);
+ }
+
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + slightlyLessPeriod));
+ tracker.setPeriod(changedPeriod);
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + changedPeriod));
+}
+
+// b/159882858
+TEST_F(VSyncPredictorTest, updatesTimebaseForSyntheticAfterIdleTime) {
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ EXPECT_TRUE(tracker.addVsyncTimestamp(mNow += mPeriod));
+ }
+
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + mPeriod));
+
+ auto const halfPeriod = mPeriod >> 2;
+ nsecs_t relativelyLongGapWithDrift = mPeriod * 100 + halfPeriod;
+
+ EXPECT_FALSE(tracker.addVsyncTimestamp(mNow += relativelyLongGapWithDrift));
+
+ tracker.resetModel();
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + mPeriod));
+}
+
+TEST_F(VSyncPredictorTest, uponBadVsyncWillSwitchToSyntheticWhileRecalibrating) {
+ auto const slightlyMorePeriod = mPeriod + 10;
+ for (auto i = 0u; i < kMinimumSamplesForPrediction; i++) {
+ EXPECT_TRUE(tracker.addVsyncTimestamp(mNow += slightlyMorePeriod));
+ }
+
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + slightlyMorePeriod));
+
+ auto const halfPeriod = mPeriod >> 2;
+ EXPECT_FALSE(tracker.addVsyncTimestamp(mNow += halfPeriod));
+
+ tracker.resetModel();
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mNow + mPeriod));
+}
+
+TEST_F(VSyncPredictorTest, adaptsToFenceTimelines_60hzHighVariance) {
+ // these are precomputed simulated 16.6s vsyncs with uniform distribution +/- 1.6ms error
+ std::vector<nsecs_t> const simulatedVsyncs{
+ 15492949, 32325658, 49534984, 67496129, 84652891,
+ 100332564, 117737004, 132125931, 149291099, 165199602,
+ };
+ auto constexpr idealPeriod = 16600000;
+ auto constexpr expectedPeriod = 16639242;
+ auto constexpr expectedIntercept = 1049341;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, adaptsToFenceTimelines_90hzLowVariance) {
+ // these are precomputed simulated 11.1 vsyncs with uniform distribution +/- 1ms error
+ std::vector<nsecs_t> const simulatedVsyncs{
+ 11167047, 22603464, 32538479, 44938134, 56321268,
+ 66730346, 78062637, 88171429, 99707843, 111397621,
+ };
+ auto idealPeriod = 11110000;
+ auto expectedPeriod = 11089413;
+ auto expectedIntercept = 94421;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, adaptsToFenceTimelinesDiscontinuous_22hzLowVariance) {
+ // these are 11.1s vsyncs with low variance, randomly computed, between -1 and 1ms
+ std::vector<nsecs_t> const simulatedVsyncs{
+ 45259463, // 0
+ 91511026, // 1
+ 136307650, // 2
+ 1864501714, // 40
+ 1908641034, // 41
+ 1955278544, // 42
+ 4590180096, // 100
+ 4681594994, // 102
+ 5499224734, // 120
+ 5591378272, // 122
+ };
+ auto idealPeriod = 45454545;
+ auto expectedPeriod = 45450152;
+ auto expectedIntercept = 469647;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, againstOutliersDiscontinuous_500hzLowVariance) {
+ std::vector<nsecs_t> const simulatedVsyncs{
+ 1992548, // 0
+ 4078038, // 1
+ 6165794, // 2
+ 7958171, // 3
+ 10193537, // 4
+ 2401840200, // 1200
+ 2403000000, // an outlier that should be excluded (1201 and a half)
+ 2405803629, // 1202
+ 2408028599, // 1203
+ 2410121051, // 1204
+ };
+ auto idealPeriod = 2000000;
+ auto expectedPeriod = 1999892;
+ auto expectedIntercept = 86342;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, handlesVsyncChange) {
+ auto const fastPeriod = 100;
+ auto const fastTimeBase = 100;
+ auto const slowPeriod = 400;
+ auto const slowTimeBase = 800;
+ auto const simulatedVsyncsFast =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction, fastPeriod, fastTimeBase);
+ auto const simulatedVsyncsSlow =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction, slowPeriod, slowTimeBase);
+
+ tracker.setPeriod(fastPeriod);
+ for (auto const& timestamp : simulatedVsyncsFast) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+
+ auto const mMaxRoundingError = 100;
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(fastPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(0, mMaxRoundingError));
+
+ tracker.setPeriod(slowPeriod);
+ for (auto const& timestamp : simulatedVsyncsSlow) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ std::tie(slope, intercept) = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(slowPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(0, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, willBeAccurateUsingPriorResultsForRate) {
+ auto const fastPeriod = 101000;
+ auto const fastTimeBase = fastPeriod - 500;
+ auto const fastPeriod2 = 99000;
+
+ auto const slowPeriod = 400000;
+ auto const slowTimeBase = 800000 - 201;
+ auto const simulatedVsyncsFast =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction, fastPeriod, fastTimeBase);
+ auto const simulatedVsyncsSlow =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction, slowPeriod, slowTimeBase);
+ auto const simulatedVsyncsFast2 =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction, fastPeriod2, fastTimeBase);
+
+ auto idealPeriod = 100000;
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncsFast) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, Eq(fastPeriod));
+ EXPECT_THAT(intercept, Eq(0));
+
+ tracker.setPeriod(slowPeriod);
+ for (auto const& timestamp : simulatedVsyncsSlow) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+
+ // we had a model for 100ns mPeriod before, use that until the new samples are
+ // sufficiently built up
+ tracker.setPeriod(idealPeriod);
+ std::tie(slope, intercept) = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, Eq(fastPeriod));
+ EXPECT_THAT(intercept, Eq(0));
+
+ for (auto const& timestamp : simulatedVsyncsFast2) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ std::tie(slope, intercept) = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, Eq(fastPeriod2));
+ EXPECT_THAT(intercept, Eq(0));
+}
+
+TEST_F(VSyncPredictorTest, willBecomeInaccurateAfterA_longTimeWithNoSamples) {
+ auto const simulatedVsyncs = generateVsyncTimestamps(kMinimumSamplesForPrediction, mPeriod, 0);
+
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+ auto const mNow = *simulatedVsyncs.rbegin();
+ EXPECT_FALSE(tracker.needsMoreSamples(mNow));
+
+ // TODO: would be better to decay this as a result of the variance of the samples
+ static auto constexpr aLongTimeOut = 1000000000;
+ EXPECT_TRUE(tracker.needsMoreSamples(mNow + aLongTimeOut));
+}
+
+TEST_F(VSyncPredictorTest, idealModelPredictionsBeforeRegressionModelIsBuilt) {
+ auto const simulatedVsyncs =
+ generateVsyncTimestamps(kMinimumSamplesForPrediction + 1, mPeriod, 0);
+ nsecs_t const mNow = 0;
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(mNow), Eq(mPeriod));
+
+ nsecs_t const aBitOfTime = 422;
+
+ for (auto i = 0; i < kMinimumSamplesForPrediction; i++) {
+ tracker.addVsyncTimestamp(simulatedVsyncs[i]);
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(simulatedVsyncs[i] + aBitOfTime),
+ Eq(mPeriod + simulatedVsyncs[i]));
+ }
+
+ for (auto i = kMinimumSamplesForPrediction; i < simulatedVsyncs.size(); i++) {
+ tracker.addVsyncTimestamp(simulatedVsyncs[i]);
+ EXPECT_THAT(tracker.nextAnticipatedVSyncTimeFrom(simulatedVsyncs[i] + aBitOfTime),
+ Eq(mPeriod + simulatedVsyncs[i]));
+ }
+}
+
+// See b/145667109, and comment in prod code under test.
+TEST_F(VSyncPredictorTest, doesNotPredictBeforeTimePointWithHigherIntercept) {
+ std::vector<nsecs_t> const simulatedVsyncs{
+ 158929578733000,
+ 158929306806205, // oldest TS in ringbuffer
+ 158929650879052,
+ 158929661969209,
+ 158929684198847,
+ 158929695268171,
+ 158929706370359,
+ };
+ auto const idealPeriod = 11111111;
+ auto const expectedPeriod = 11113919;
+ auto const expectedIntercept = -1195945;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+
+ // (timePoint - oldestTS) % expectedPeriod works out to be: 395334
+ // (timePoint - oldestTS) / expectedPeriod works out to be: 38.96
+ // so failure to account for the offset will floor the ordinal to 38, which was in the past.
+ auto const timePoint = 158929728723871;
+ auto const prediction = tracker.nextAnticipatedVSyncTimeFrom(timePoint);
+ EXPECT_THAT(prediction, Ge(timePoint));
+}
+
+// See b/151146131
+TEST_F(VSyncPredictorTest, hasEnoughPrecision) {
+ VSyncPredictor tracker{mPeriod, 20, kMinimumSamplesForPrediction, kOutlierTolerancePercent};
+ std::vector<nsecs_t> const simulatedVsyncs{840873348817, 840890049444, 840906762675,
+ 840923581635, 840940161584, 840956868096,
+ 840973702473, 840990256277, 841007116851,
+ 841023722530, 841040452167, 841057073002,
+ 841073800920, 841090474360, 841107278632,
+ 841123898634, 841140750875, 841157287127,
+ 841591357014, 840856664232
+
+ };
+ auto const idealPeriod = 16666666;
+ auto const expectedPeriod = 16698426;
+ auto const expectedIntercept = 58055;
+
+ tracker.setPeriod(idealPeriod);
+ for (auto const& timestamp : simulatedVsyncs) {
+ tracker.addVsyncTimestamp(timestamp);
+ }
+
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(expectedPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, IsCloseTo(expectedIntercept, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, resetsWhenInstructed) {
+ auto const idealPeriod = 10000;
+ auto const realPeriod = 10500;
+ tracker.setPeriod(idealPeriod);
+ for (auto i = 0; i < kMinimumSamplesForPrediction; i++) {
+ tracker.addVsyncTimestamp(i * realPeriod);
+ }
+
+ EXPECT_THAT(std::get<0>(tracker.getVSyncPredictionModel()),
+ IsCloseTo(realPeriod, mMaxRoundingError));
+ tracker.resetModel();
+ EXPECT_THAT(std::get<0>(tracker.getVSyncPredictionModel()),
+ IsCloseTo(idealPeriod, mMaxRoundingError));
+}
+
+TEST_F(VSyncPredictorTest, slopeAlwaysValid) {
+ constexpr auto kNumVsyncs = 100;
+ auto invalidPeriod = mPeriod;
+ auto now = 0;
+ for (int i = 0; i < kNumVsyncs; i++) {
+ tracker.addVsyncTimestamp(now);
+ now += invalidPeriod;
+ invalidPeriod *= 0.9f;
+
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(mPeriod, mPeriod * kOutlierTolerancePercent / 100.f));
+
+ // When VsyncPredictor returns the period it means that it doesn't know how to predict and
+ // it needs to get more samples
+ if (slope == mPeriod && intercept == 0) {
+ EXPECT_TRUE(tracker.needsMoreSamples(now));
+ }
+ }
+}
+
+constexpr nsecs_t operator""_years(unsigned long long years) noexcept {
+ using namespace std::chrono_literals;
+ return years * 365 * 24 * 3600 *
+ std::chrono::duration_cast<std::chrono::nanoseconds>(1s).count();
+}
+TEST_F(VSyncPredictorTest, aPhoneThatHasBeenAroundAWhileCanStillComputePeriod) {
+ constexpr nsecs_t timeBase = 100_years;
+
+ for (auto i = 0; i < kHistorySize; i++) {
+ tracker.addVsyncTimestamp(timeBase + i * mPeriod);
+ }
+ auto [slope, intercept] = tracker.getVSyncPredictionModel();
+ EXPECT_THAT(slope, IsCloseTo(mPeriod, mMaxRoundingError));
+ EXPECT_THAT(intercept, Eq(0));
+}
+
+} // namespace android::scheduler
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
new file mode 100644
index 0000000..a972562
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
@@ -0,0 +1,742 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "LibSurfaceFlingerUnittests"
+#define LOG_NDEBUG 0
+
+#include "Scheduler/TimeKeeper.h"
+#include "Scheduler/VSyncDispatch.h"
+#include "Scheduler/VSyncReactor.h"
+#include "Scheduler/VSyncTracker.h"
+
+#include <gmock/gmock.h>
+#include <gtest/gtest.h>
+#include <ui/Fence.h>
+#include <ui/FenceTime.h>
+#include <array>
+
+using namespace testing;
+using namespace std::literals;
+namespace android::scheduler {
+
+class MockVSyncTracker : public VSyncTracker {
+public:
+ MockVSyncTracker() { ON_CALL(*this, addVsyncTimestamp(_)).WillByDefault(Return(true)); }
+ MOCK_METHOD1(addVsyncTimestamp, bool(nsecs_t));
+ MOCK_CONST_METHOD1(nextAnticipatedVSyncTimeFrom, nsecs_t(nsecs_t));
+ MOCK_CONST_METHOD0(currentPeriod, nsecs_t());
+ MOCK_METHOD1(setPeriod, void(nsecs_t));
+ MOCK_METHOD0(resetModel, void());
+ MOCK_CONST_METHOD1(dump, void(std::string&));
+};
+
+class VSyncTrackerWrapper : public VSyncTracker {
+public:
+ VSyncTrackerWrapper(std::shared_ptr<VSyncTracker> const& tracker) : mTracker(tracker) {}
+
+ bool addVsyncTimestamp(nsecs_t timestamp) final {
+ return mTracker->addVsyncTimestamp(timestamp);
+ }
+ nsecs_t nextAnticipatedVSyncTimeFrom(nsecs_t timePoint) const final {
+ return mTracker->nextAnticipatedVSyncTimeFrom(timePoint);
+ }
+ nsecs_t currentPeriod() const final { return mTracker->currentPeriod(); }
+ void setPeriod(nsecs_t period) final { mTracker->setPeriod(period); }
+ void resetModel() final { mTracker->resetModel(); }
+ void dump(std::string& result) const final { mTracker->dump(result); }
+
+private:
+ std::shared_ptr<VSyncTracker> const mTracker;
+};
+
+class MockClock : public Clock {
+public:
+ MOCK_CONST_METHOD0(now, nsecs_t());
+};
+
+class ClockWrapper : public Clock {
+public:
+ ClockWrapper(std::shared_ptr<Clock> const& clock) : mClock(clock) {}
+
+ nsecs_t now() const { return mClock->now(); }
+
+private:
+ std::shared_ptr<Clock> const mClock;
+};
+
+class MockVSyncDispatch : public VSyncDispatch {
+public:
+ MOCK_METHOD2(registerCallback,
+ CallbackToken(std::function<void(nsecs_t, nsecs_t)> const&, std::string));
+ MOCK_METHOD1(unregisterCallback, void(CallbackToken));
+ MOCK_METHOD3(schedule, ScheduleResult(CallbackToken, nsecs_t, nsecs_t));
+ MOCK_METHOD1(cancel, CancelResult(CallbackToken token));
+ MOCK_CONST_METHOD1(dump, void(std::string&));
+};
+
+class VSyncDispatchWrapper : public VSyncDispatch {
+public:
+ VSyncDispatchWrapper(std::shared_ptr<VSyncDispatch> const& dispatch) : mDispatch(dispatch) {}
+ CallbackToken registerCallback(std::function<void(nsecs_t, nsecs_t)> const& callbackFn,
+ std::string callbackName) final {
+ return mDispatch->registerCallback(callbackFn, callbackName);
+ }
+
+ void unregisterCallback(CallbackToken token) final { mDispatch->unregisterCallback(token); }
+
+ ScheduleResult schedule(CallbackToken token, nsecs_t workDuration,
+ nsecs_t earliestVsync) final {
+ return mDispatch->schedule(token, workDuration, earliestVsync);
+ }
+
+ CancelResult cancel(CallbackToken token) final { return mDispatch->cancel(token); }
+
+ void dump(std::string& result) const final { return mDispatch->dump(result); }
+
+private:
+ std::shared_ptr<VSyncDispatch> const mDispatch;
+};
+
+std::shared_ptr<FenceTime> generateInvalidFence() {
+ sp<Fence> fence = new Fence();
+ return std::make_shared<FenceTime>(fence);
+}
+
+std::shared_ptr<FenceTime> generatePendingFence() {
+ sp<Fence> fence = new Fence(dup(fileno(tmpfile())));
+ return std::make_shared<FenceTime>(fence);
+}
+
+void signalFenceWithTime(std::shared_ptr<FenceTime> const& fence, nsecs_t time) {
+ FenceTime::Snapshot snap(time);
+ fence->applyTrustedSnapshot(snap);
+}
+
+std::shared_ptr<FenceTime> generateSignalledFenceWithTime(nsecs_t time) {
+ sp<Fence> fence = new Fence(dup(fileno(tmpfile())));
+ std::shared_ptr<FenceTime> ft = std::make_shared<FenceTime>(fence);
+ signalFenceWithTime(ft, time);
+ return ft;
+}
+
+class StubCallback : public DispSync::Callback {
+public:
+ void onDispSyncEvent(nsecs_t when, nsecs_t /*expectedVSyncTimestamp*/) final {
+ std::lock_guard<std::mutex> lk(mMutex);
+ mLastCallTime = when;
+ }
+ std::optional<nsecs_t> lastCallTime() const {
+ std::lock_guard<std::mutex> lk(mMutex);
+ return mLastCallTime;
+ }
+
+private:
+ std::mutex mutable mMutex;
+ std::optional<nsecs_t> mLastCallTime GUARDED_BY(mMutex);
+};
+
+class VSyncReactorTest : public testing::Test {
+protected:
+ VSyncReactorTest()
+ : mMockDispatch(std::make_shared<NiceMock<MockVSyncDispatch>>()),
+ mMockTracker(std::make_shared<NiceMock<MockVSyncTracker>>()),
+ mMockClock(std::make_shared<NiceMock<MockClock>>()),
+ mReactor(std::make_unique<ClockWrapper>(mMockClock),
+ std::make_unique<VSyncDispatchWrapper>(mMockDispatch),
+ std::make_unique<VSyncTrackerWrapper>(mMockTracker), kPendingLimit,
+ false /* supportKernelIdleTimer */) {
+ ON_CALL(*mMockClock, now()).WillByDefault(Return(mFakeNow));
+ ON_CALL(*mMockTracker, currentPeriod()).WillByDefault(Return(period));
+ }
+
+ std::shared_ptr<MockVSyncDispatch> mMockDispatch;
+ std::shared_ptr<MockVSyncTracker> mMockTracker;
+ std::shared_ptr<MockClock> mMockClock;
+ static constexpr size_t kPendingLimit = 3;
+ static constexpr nsecs_t mDummyTime = 47;
+ static constexpr nsecs_t mPhase = 3000;
+ static constexpr nsecs_t mAnotherPhase = 5200;
+ static constexpr nsecs_t period = 10000;
+ static constexpr nsecs_t mFakeVSyncTime = 2093;
+ static constexpr nsecs_t mFakeWakeupTime = 1892;
+ static constexpr nsecs_t mFakeNow = 2214;
+ static constexpr const char mName[] = "callbacky";
+ VSyncDispatch::CallbackToken const mFakeToken{2398};
+
+ nsecs_t lastCallbackTime = 0;
+ StubCallback outerCb;
+ std::function<void(nsecs_t, nsecs_t)> innerCb;
+
+ VSyncReactor mReactor;
+};
+
+TEST_F(VSyncReactorTest, addingNullFenceCheck) {
+ EXPECT_FALSE(mReactor.addPresentFence(nullptr));
+}
+
+TEST_F(VSyncReactorTest, addingInvalidFenceSignalsNeedsMoreInfo) {
+ EXPECT_TRUE(mReactor.addPresentFence(generateInvalidFence()));
+}
+
+TEST_F(VSyncReactorTest, addingSignalledFenceAddsToTracker) {
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(mDummyTime));
+ EXPECT_FALSE(mReactor.addPresentFence(generateSignalledFenceWithTime(mDummyTime)));
+}
+
+TEST_F(VSyncReactorTest, addingPendingFenceAddsSignalled) {
+ nsecs_t anotherDummyTime = 2919019201;
+
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(0);
+ auto pendingFence = generatePendingFence();
+ EXPECT_FALSE(mReactor.addPresentFence(pendingFence));
+ Mock::VerifyAndClearExpectations(mMockTracker.get());
+
+ signalFenceWithTime(pendingFence, mDummyTime);
+
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(mDummyTime));
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(anotherDummyTime));
+ EXPECT_FALSE(mReactor.addPresentFence(generateSignalledFenceWithTime(anotherDummyTime)));
+}
+
+TEST_F(VSyncReactorTest, limitsPendingFences) {
+ std::array<std::shared_ptr<FenceTime>, kPendingLimit * 2> fences;
+ std::array<nsecs_t, fences.size()> fakeTimes;
+ std::generate(fences.begin(), fences.end(), [] { return generatePendingFence(); });
+ std::generate(fakeTimes.begin(), fakeTimes.end(), [i = 10]() mutable {
+ i++;
+ return i * i;
+ });
+
+ for (auto const& fence : fences) {
+ mReactor.addPresentFence(fence);
+ }
+
+ for (auto i = fences.size() - kPendingLimit; i < fences.size(); i++) {
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(fakeTimes[i]));
+ }
+
+ for (auto i = 0u; i < fences.size(); i++) {
+ signalFenceWithTime(fences[i], fakeTimes[i]);
+ }
+ mReactor.addPresentFence(generatePendingFence());
+}
+
+TEST_F(VSyncReactorTest, ignoresPresentFencesWhenToldTo) {
+ static constexpr size_t aFewTimes = 8;
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(mDummyTime)).Times(1);
+
+ mReactor.setIgnorePresentFences(true);
+ for (auto i = 0; i < aFewTimes; i++) {
+ mReactor.addPresentFence(generateSignalledFenceWithTime(mDummyTime));
+ }
+
+ mReactor.setIgnorePresentFences(false);
+ EXPECT_FALSE(mReactor.addPresentFence(generateSignalledFenceWithTime(mDummyTime)));
+}
+
+TEST_F(VSyncReactorTest, ignoresProperlyAfterAPeriodConfirmation) {
+ bool periodFlushed = true;
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(2);
+ mReactor.setIgnorePresentFences(true);
+
+ nsecs_t const newPeriod = 5000;
+ mReactor.setPeriod(newPeriod);
+
+ EXPECT_TRUE(mReactor.addResyncSample(0, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_FALSE(mReactor.addResyncSample(newPeriod, std::nullopt, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+TEST_F(VSyncReactorTest, queriesTrackerForNextRefreshNow) {
+ nsecs_t const fakeTimestamp = 4839;
+ EXPECT_CALL(*mMockTracker, currentPeriod()).Times(0);
+ EXPECT_CALL(*mMockTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(1)
+ .WillOnce(Return(fakeTimestamp));
+
+ EXPECT_THAT(mReactor.computeNextRefresh(0, mMockClock->now()), Eq(fakeTimestamp));
+}
+
+TEST_F(VSyncReactorTest, queriesTrackerForExpectedPresentTime) {
+ nsecs_t const fakeTimestamp = 4839;
+ EXPECT_CALL(*mMockTracker, currentPeriod()).Times(0);
+ EXPECT_CALL(*mMockTracker, nextAnticipatedVSyncTimeFrom(_))
+ .Times(1)
+ .WillOnce(Return(fakeTimestamp));
+
+ EXPECT_THAT(mReactor.expectedPresentTime(mMockClock->now()), Eq(fakeTimestamp));
+}
+
+TEST_F(VSyncReactorTest, queriesTrackerForNextRefreshFuture) {
+ nsecs_t const fakeTimestamp = 4839;
+ nsecs_t const fakePeriod = 1010;
+ nsecs_t const mFakeNow = 2214;
+ int const numPeriodsOut = 3;
+ EXPECT_CALL(*mMockClock, now()).WillOnce(Return(mFakeNow));
+ EXPECT_CALL(*mMockTracker, currentPeriod()).WillOnce(Return(fakePeriod));
+ EXPECT_CALL(*mMockTracker, nextAnticipatedVSyncTimeFrom(mFakeNow + numPeriodsOut * fakePeriod))
+ .WillOnce(Return(fakeTimestamp));
+ EXPECT_THAT(mReactor.computeNextRefresh(numPeriodsOut, mMockClock->now()), Eq(fakeTimestamp));
+}
+
+TEST_F(VSyncReactorTest, getPeriod) {
+ nsecs_t const fakePeriod = 1010;
+ EXPECT_CALL(*mMockTracker, currentPeriod()).WillOnce(Return(fakePeriod));
+ EXPECT_THAT(mReactor.getPeriod(), Eq(fakePeriod));
+}
+
+TEST_F(VSyncReactorTest, setPeriodCalledOnceConfirmedChange) {
+ nsecs_t const newPeriod = 5000;
+ EXPECT_CALL(*mMockTracker, setPeriod(_)).Times(0);
+ mReactor.setPeriod(newPeriod);
+
+ bool periodFlushed = true;
+ EXPECT_TRUE(mReactor.addResyncSample(10000, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+
+ EXPECT_TRUE(mReactor.addResyncSample(20000, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+
+ Mock::VerifyAndClearExpectations(mMockTracker.get());
+ EXPECT_CALL(*mMockTracker, setPeriod(newPeriod)).Times(1);
+
+ EXPECT_FALSE(mReactor.addResyncSample(25000, std::nullopt, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, changingPeriodBackAbortsConfirmationProcess) {
+ nsecs_t sampleTime = 0;
+ nsecs_t const newPeriod = 5000;
+ mReactor.setPeriod(newPeriod);
+ bool periodFlushed = true;
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+
+ mReactor.setPeriod(period);
+ EXPECT_FALSE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, changingToAThirdPeriodWillWaitForLastPeriod) {
+ nsecs_t sampleTime = 0;
+ nsecs_t const secondPeriod = 5000;
+ nsecs_t const thirdPeriod = 2000;
+
+ mReactor.setPeriod(secondPeriod);
+ bool periodFlushed = true;
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ mReactor.setPeriod(thirdPeriod);
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += secondPeriod, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_FALSE(mReactor.addResyncSample(sampleTime += thirdPeriod, std::nullopt, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, reportedBadTimestampFromPredictorWillReactivateHwVSync) {
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_))
+ .WillOnce(Return(false))
+ .WillOnce(Return(true))
+ .WillOnce(Return(true));
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+
+ nsecs_t skewyPeriod = period >> 1;
+ bool periodFlushed = false;
+ nsecs_t sampleTime = 0;
+ EXPECT_TRUE(mReactor.addResyncSample(sampleTime += skewyPeriod, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_FALSE(mReactor.addResyncSample(sampleTime += period, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, reportedBadTimestampFromPredictorWillReactivateHwVSyncPendingFence) {
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_))
+ .Times(2)
+ .WillOnce(Return(false))
+ .WillOnce(Return(true));
+
+ auto fence = generatePendingFence();
+ EXPECT_FALSE(mReactor.addPresentFence(fence));
+ signalFenceWithTime(fence, period >> 1);
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+TEST_F(VSyncReactorTest, presentFenceAdditionDoesNotInterruptConfirmationProcess) {
+ nsecs_t const newPeriod = 5000;
+ mReactor.setPeriod(newPeriod);
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+TEST_F(VSyncReactorTest, setPeriodCalledFirstTwoEventsNewPeriod) {
+ nsecs_t const newPeriod = 5000;
+ EXPECT_CALL(*mMockTracker, setPeriod(_)).Times(0);
+ mReactor.setPeriod(newPeriod);
+
+ bool periodFlushed = true;
+ EXPECT_TRUE(mReactor.addResyncSample(5000, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ Mock::VerifyAndClearExpectations(mMockTracker.get());
+
+ EXPECT_CALL(*mMockTracker, setPeriod(newPeriod)).Times(1);
+ EXPECT_FALSE(mReactor.addResyncSample(10000, std::nullopt, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, addResyncSampleTypical) {
+ nsecs_t const fakeTimestamp = 3032;
+ bool periodFlushed = false;
+
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(fakeTimestamp));
+ EXPECT_FALSE(mReactor.addResyncSample(fakeTimestamp, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+}
+
+TEST_F(VSyncReactorTest, addResyncSamplePeriodChanges) {
+ bool periodFlushed = false;
+ nsecs_t const newPeriod = 4000;
+
+ mReactor.setPeriod(newPeriod);
+
+ auto time = 0;
+ auto constexpr numTimestampSubmissions = 10;
+ for (auto i = 0; i < numTimestampSubmissions; i++) {
+ time += period;
+ EXPECT_TRUE(mReactor.addResyncSample(time, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ }
+
+ time += newPeriod;
+ EXPECT_FALSE(mReactor.addResyncSample(time, std::nullopt, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ for (auto i = 0; i < numTimestampSubmissions; i++) {
+ time += newPeriod;
+ EXPECT_FALSE(mReactor.addResyncSample(time, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ }
+}
+
+TEST_F(VSyncReactorTest, addPresentFenceWhileAwaitingPeriodConfirmationRequestsHwVsync) {
+ auto time = 0;
+ bool periodFlushed = false;
+ nsecs_t const newPeriod = 4000;
+ mReactor.setPeriod(newPeriod);
+
+ time += period;
+ mReactor.addResyncSample(time, std::nullopt, &periodFlushed);
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+
+ time += newPeriod;
+ mReactor.addResyncSample(time, std::nullopt, &periodFlushed);
+
+ EXPECT_FALSE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+static nsecs_t computeWorkload(nsecs_t period, nsecs_t phase) {
+ return period - phase;
+}
+
+TEST_F(VSyncReactorTest, addEventListener) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).Times(2).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.removeEventListener(&outerCb, &lastCallbackTime);
+}
+
+TEST_F(VSyncReactorTest, addEventListenerTwiceChangesPhase) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(period, mAnotherPhase), _)) // mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.addEventListener(mName, mAnotherPhase, &outerCb, lastCallbackTime);
+}
+
+TEST_F(VSyncReactorTest, eventListenerGetsACallbackAndReschedules) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(DoAll(SaveArg<0>(&innerCb), Return(mFakeToken)));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(period, mPhase), mFakeVSyncTime))
+ .Times(2)
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ ASSERT_TRUE(innerCb);
+ innerCb(mFakeVSyncTime, mFakeWakeupTime);
+ innerCb(mFakeVSyncTime, mFakeWakeupTime);
+}
+
+TEST_F(VSyncReactorTest, callbackTimestampDistributedIsWakeupTime) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, _))
+ .InSequence(seq)
+ .WillOnce(DoAll(SaveArg<0>(&innerCb), Return(mFakeToken)));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(period, mPhase), mFakeVSyncTime))
+ .InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ ASSERT_TRUE(innerCb);
+ innerCb(mFakeVSyncTime, mFakeWakeupTime);
+ EXPECT_THAT(outerCb.lastCallTime(), Optional(mFakeWakeupTime));
+}
+
+TEST_F(VSyncReactorTest, eventListenersRemovedOnDestruction) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+}
+
+// b/149221293
+TEST_F(VSyncReactorTest, selfRemovingEventListenerStopsCallbacks) {
+ class SelfRemovingCallback : public DispSync::Callback {
+ public:
+ SelfRemovingCallback(VSyncReactor& vsr) : mVsr(vsr) {}
+ void onDispSyncEvent(nsecs_t when, nsecs_t /*expectedVSyncTimestamp*/) final {
+ mVsr.removeEventListener(this, &when);
+ }
+
+ private:
+ VSyncReactor& mVsr;
+ } selfRemover(mReactor);
+
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(DoAll(SaveArg<0>(&innerCb), Return(mFakeToken)));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).Times(2).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &selfRemover, lastCallbackTime);
+ innerCb(0, 0);
+}
+
+TEST_F(VSyncReactorTest, addEventListenerChangePeriod) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(period, mAnotherPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, cancel(mFakeToken)).InSequence(seq);
+ EXPECT_CALL(*mMockDispatch, unregisterCallback(mFakeToken)).InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.addEventListener(mName, mAnotherPhase, &outerCb, lastCallbackTime);
+}
+
+TEST_F(VSyncReactorTest, changingPeriodChangesOffsetsOnNextCb) {
+ static constexpr nsecs_t anotherPeriod = 23333;
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), mFakeNow))
+ .InSequence(seq);
+ EXPECT_CALL(*mMockTracker, setPeriod(anotherPeriod));
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(anotherPeriod, mPhase), mFakeNow))
+ .InSequence(seq);
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+
+ bool periodFlushed = false;
+ mReactor.setPeriod(anotherPeriod);
+ EXPECT_TRUE(mReactor.addResyncSample(anotherPeriod, std::nullopt, &periodFlushed));
+ EXPECT_FALSE(mReactor.addResyncSample(anotherPeriod * 2, std::nullopt, &periodFlushed));
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+}
+
+TEST_F(VSyncReactorTest, offsetsAppliedOnNextOpportunity) {
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(DoAll(SaveArg<0>(&innerCb), Return(mFakeToken)));
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mPhase), _))
+ .InSequence(seq)
+ .WillOnce(Return(ScheduleResult::Scheduled));
+
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mAnotherPhase), _))
+ .InSequence(seq)
+ .WillOnce(Return(ScheduleResult::Scheduled));
+
+ EXPECT_CALL(*mMockDispatch, schedule(mFakeToken, computeWorkload(period, mAnotherPhase), _))
+ .InSequence(seq)
+ .WillOnce(Return(ScheduleResult::Scheduled));
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.changePhaseOffset(&outerCb, mAnotherPhase);
+ ASSERT_TRUE(innerCb);
+ innerCb(mFakeVSyncTime, mFakeWakeupTime);
+}
+
+TEST_F(VSyncReactorTest, negativeOffsetsApplied) {
+ nsecs_t const negativePhase = -4000;
+ Sequence seq;
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .InSequence(seq)
+ .WillOnce(Return(mFakeToken));
+ EXPECT_CALL(*mMockDispatch,
+ schedule(mFakeToken, computeWorkload(period, negativePhase), mFakeNow))
+ .InSequence(seq);
+ mReactor.addEventListener(mName, negativePhase, &outerCb, lastCallbackTime);
+}
+
+TEST_F(VSyncReactorTest, beginResyncResetsModel) {
+ EXPECT_CALL(*mMockTracker, resetModel());
+ mReactor.beginResync();
+}
+
+TEST_F(VSyncReactorTest, periodChangeWithGivenVsyncPeriod) {
+ bool periodFlushed = true;
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(3);
+ mReactor.setIgnorePresentFences(true);
+
+ nsecs_t const newPeriod = 5000;
+ mReactor.setPeriod(newPeriod);
+
+ EXPECT_TRUE(mReactor.addResyncSample(0, 0, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_TRUE(mReactor.addResyncSample(newPeriod, 0, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ EXPECT_FALSE(mReactor.addResyncSample(newPeriod, newPeriod, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ EXPECT_TRUE(mReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+TEST_F(VSyncReactorTest, periodIsMeasuredIfIgnoringComposer) {
+ // Create a reactor which supports the kernel idle timer
+ auto idleReactor = VSyncReactor(std::make_unique<ClockWrapper>(mMockClock),
+ std::make_unique<VSyncDispatchWrapper>(mMockDispatch),
+ std::make_unique<VSyncTrackerWrapper>(mMockTracker),
+ kPendingLimit, true /* supportKernelIdleTimer */);
+
+ bool periodFlushed = true;
+ EXPECT_CALL(*mMockTracker, addVsyncTimestamp(_)).Times(5);
+ idleReactor.setIgnorePresentFences(true);
+
+ // First, set the same period, which should only be confirmed when we receive two
+ // matching callbacks
+ idleReactor.setPeriod(10000);
+ EXPECT_TRUE(idleReactor.addResyncSample(0, 0, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ // Correct period but incorrect timestamp delta
+ EXPECT_TRUE(idleReactor.addResyncSample(0, 10000, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ // Correct period and correct timestamp delta
+ EXPECT_FALSE(idleReactor.addResyncSample(10000, 10000, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ // Then, set a new period, which should be confirmed as soon as we receive a callback
+ // reporting the new period
+ nsecs_t const newPeriod = 5000;
+ idleReactor.setPeriod(newPeriod);
+ // Incorrect timestamp delta and period
+ EXPECT_TRUE(idleReactor.addResyncSample(20000, 10000, &periodFlushed));
+ EXPECT_FALSE(periodFlushed);
+ // Incorrect timestamp delta but correct period
+ EXPECT_FALSE(idleReactor.addResyncSample(20000, 5000, &periodFlushed));
+ EXPECT_TRUE(periodFlushed);
+
+ EXPECT_TRUE(idleReactor.addPresentFence(generateSignalledFenceWithTime(0)));
+}
+
+using VSyncReactorDeathTest = VSyncReactorTest;
+TEST_F(VSyncReactorDeathTest, invalidRemoval) {
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.removeEventListener(&outerCb, &lastCallbackTime);
+ EXPECT_DEATH(mReactor.removeEventListener(&outerCb, &lastCallbackTime), ".*");
+}
+
+TEST_F(VSyncReactorDeathTest, invalidChange) {
+ EXPECT_DEATH(mReactor.changePhaseOffset(&outerCb, mPhase), ".*");
+
+ // the current DispSync-interface usage pattern has evolved around an implementation quirk,
+ // which is a callback is assumed to always exist, and it is valid api usage to change the
+ // offset of an object that is in the removed state.
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ mReactor.removeEventListener(&outerCb, &lastCallbackTime);
+ mReactor.changePhaseOffset(&outerCb, mPhase);
+}
+
+TEST_F(VSyncReactorDeathTest, cannotScheduleOnRegistration) {
+ ON_CALL(*mMockDispatch, schedule(_, _, _))
+ .WillByDefault(Return(ScheduleResult::CannotSchedule));
+ EXPECT_DEATH(mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime), ".*");
+}
+
+TEST_F(VSyncReactorDeathTest, cannotScheduleOnCallback) {
+ EXPECT_CALL(*mMockDispatch, registerCallback(_, std::string(mName)))
+ .WillOnce(DoAll(SaveArg<0>(&innerCb), Return(mFakeToken)));
+ EXPECT_CALL(*mMockDispatch, schedule(_, _, _)).WillOnce(Return(ScheduleResult::Scheduled));
+
+ mReactor.addEventListener(mName, mPhase, &outerCb, lastCallbackTime);
+ ASSERT_TRUE(innerCb);
+ Mock::VerifyAndClearExpectations(mMockDispatch.get());
+
+ ON_CALL(*mMockDispatch, schedule(_, _, _))
+ .WillByDefault(Return(ScheduleResult::CannotSchedule));
+ EXPECT_DEATH(innerCb(mFakeVSyncTime, mFakeWakeupTime), ".*");
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp
index 7ed57b9..0780af1 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "mock/DisplayHardware/MockComposer.h"
namespace android {
@@ -27,3 +31,6 @@
} // namespace mock
} // namespace Hwc2
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
index 3c7e1da..c2c5072 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockComposer.h
@@ -39,12 +39,13 @@
using android::hardware::graphics::composer::V2_1::Display;
using android::hardware::graphics::composer::V2_1::Error;
using android::hardware::graphics::composer::V2_1::IComposer;
-using android::hardware::graphics::composer::V2_1::IComposerCallback;
using android::hardware::graphics::composer::V2_1::Layer;
-using android::hardware::graphics::composer::V2_3::IComposerClient;
+using android::hardware::graphics::composer::V2_4::IComposerCallback;
+using android::hardware::graphics::composer::V2_4::IComposerClient;
class Composer : public Hwc2::Composer {
public:
+ using Display = android::hardware::graphics::composer::V2_1::Display;
Composer();
~Composer() override;
@@ -71,7 +72,6 @@
MOCK_METHOD2(getDisplayName, Error(Display, std::string*));
MOCK_METHOD4(getDisplayRequests,
Error(Display, uint32_t*, std::vector<Layer>*, std::vector<uint32_t>*));
- MOCK_METHOD2(getDisplayType, Error(Display, IComposerClient::DisplayType*));
MOCK_METHOD2(getDozeSupport, Error(Display, bool*));
MOCK_METHOD5(getHdrCapabilities, Error(Display, std::vector<Hdr>*, float*, float*, float*));
MOCK_METHOD1(getPerFrameMetadataKeys,
@@ -118,10 +118,29 @@
MOCK_METHOD4(setDisplayContentSamplingEnabled, Error(Display, bool, uint8_t, uint64_t));
MOCK_METHOD4(getDisplayedContentSample,
Error(Display, uint64_t, uint64_t, DisplayedFrameStats*));
- MOCK_METHOD2(getDisplayCapabilities, Error(Display, std::vector<DisplayCapability>*));
MOCK_METHOD3(setLayerPerFrameMetadataBlobs,
Error(Display, Layer, const std::vector<IComposerClient::PerFrameMetadataBlob>&));
MOCK_METHOD2(setDisplayBrightness, Error(Display, float));
+ MOCK_METHOD0(isVsyncPeriodSwitchSupported, bool());
+ MOCK_METHOD2(getDisplayCapabilities, Error(Display, std::vector<DisplayCapability>*));
+ MOCK_METHOD2(getDisplayConnectionType,
+ V2_4::Error(Display, IComposerClient::DisplayConnectionType*));
+ MOCK_METHOD3(getSupportedDisplayVsyncPeriods,
+ V2_4::Error(Display, Config, std::vector<VsyncPeriodNanos>*));
+ MOCK_METHOD2(getDisplayVsyncPeriod, V2_4::Error(Display, VsyncPeriodNanos*));
+ MOCK_METHOD4(setActiveConfigWithConstraints,
+ V2_4::Error(Display, Config, const IComposerClient::VsyncPeriodChangeConstraints&,
+ VsyncPeriodChangeTimeline*));
+ MOCK_METHOD2(setAutoLowLatencyMode, V2_4::Error(Display, bool));
+ MOCK_METHOD2(getSupportedContentTypes,
+ V2_4::Error(Display, std::vector<IComposerClient::ContentType>*));
+ MOCK_METHOD2(setContentType, V2_4::Error(Display, IComposerClient::ContentType));
+ MOCK_METHOD5(setLayerGenericMetadata,
+ V2_4::Error(Display, Layer, const std::string&, bool,
+ const std::vector<uint8_t>&));
+ MOCK_METHOD1(getLayerGenericMetadataKeys,
+ V2_4::Error(std::vector<IComposerClient::LayerGenericMetadataKey>*));
+ MOCK_METHOD2(getClientTargetProperty, Error(Display, IComposerClient::ClientTargetProperty*));
};
} // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h
index 6dc28bc..fe99e77 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockDisplay.h
@@ -20,66 +20,82 @@
#include "DisplayHardware/HWC2.h"
-using HWC2::Error;
-using HWC2::Layer;
+using android::HWC2::Layer;
namespace android {
namespace Hwc2 {
namespace mock {
+namespace hal = android::hardware::graphics::composer::hal;
+
class Display : public HWC2::Display {
public:
+ using Layer = ::Layer;
+
Display();
~Display();
- MOCK_CONST_METHOD0(getId, hwc2_layer_t());
+ MOCK_CONST_METHOD0(getId, hal::HWDisplayId());
MOCK_CONST_METHOD0(isConnected, bool());
MOCK_METHOD1(setConnected, void(bool));
- MOCK_CONST_METHOD0(getCapabilities, const std::unordered_set<HWC2::DisplayCapability>&());
+ MOCK_CONST_METHOD0(getCapabilities, const std::unordered_set<hal::DisplayCapability>&());
- MOCK_METHOD0(acceptChanges, Error());
- MOCK_METHOD1(createLayer, Error(Layer**));
- MOCK_METHOD1(destroyLayer, Error(Layer*));
- MOCK_CONST_METHOD1(getActiveConfig, Error(std::shared_ptr<const Config>*));
- MOCK_CONST_METHOD1(getActiveConfigIndex, Error(int* outIndex));
- MOCK_METHOD1(getChangedCompositionTypes, Error(std::unordered_map<Layer*, HWC2::Composition>*));
- MOCK_CONST_METHOD1(getColorModes, Error(std::vector<android::ui::ColorMode>*));
+ MOCK_METHOD0(acceptChanges, hal::Error());
+ MOCK_METHOD1(createLayer, hal::Error(Layer**));
+ MOCK_METHOD1(destroyLayer, hal::Error(Layer*));
+ MOCK_CONST_METHOD1(getActiveConfig, hal::Error(std::shared_ptr<const Config>*));
+ MOCK_CONST_METHOD1(getActiveConfigIndex, hal::Error(int* outIndex));
+ MOCK_METHOD1(getChangedCompositionTypes,
+ hal::Error(std::unordered_map<Layer*, hal::Composition>*));
+ MOCK_CONST_METHOD1(getColorModes, hal::Error(std::vector<hal::ColorMode>*));
MOCK_CONST_METHOD0(getSupportedPerFrameMetadata, int32_t());
MOCK_CONST_METHOD2(getRenderIntents,
- Error(android::ui::ColorMode, std::vector<android::ui::RenderIntent>*));
- MOCK_METHOD2(getDataspaceSaturationMatrix, Error(android::ui::Dataspace, android::mat4*));
+ hal::Error(hal::ColorMode, std::vector<hal::RenderIntent>*));
+ MOCK_METHOD2(getDataspaceSaturationMatrix, hal::Error(hal::Dataspace, android::mat4*));
MOCK_CONST_METHOD0(getConfigs, std::vector<std::shared_ptr<const Config>>());
- MOCK_CONST_METHOD1(getName, Error(std::string*));
+ MOCK_CONST_METHOD1(getName, hal::Error(std::string*));
MOCK_METHOD2(getRequests,
- Error(HWC2::DisplayRequest*, std::unordered_map<Layer*, HWC2::LayerRequest>*));
- MOCK_CONST_METHOD1(getType, Error(HWC2::DisplayType*));
- MOCK_CONST_METHOD1(supportsDoze, Error(bool*));
- MOCK_CONST_METHOD1(getHdrCapabilities, Error(android::HdrCapabilities*));
+ hal::Error(hal::DisplayRequest*, std::unordered_map<Layer*, hal::LayerRequest>*));
+ MOCK_CONST_METHOD1(getType, hal::Error(hal::DisplayType*));
+ MOCK_CONST_METHOD1(supportsDoze, hal::Error(bool*));
+ MOCK_CONST_METHOD1(getHdrCapabilities, hal::Error(android::HdrCapabilities*));
MOCK_CONST_METHOD3(getDisplayedContentSamplingAttributes,
- Error(android::ui::PixelFormat*, android::ui::Dataspace*, uint8_t*));
- MOCK_CONST_METHOD3(setDisplayContentSamplingEnabled, Error(bool, uint8_t, uint64_t));
+ hal::Error(hal::PixelFormat*, hal::Dataspace*, uint8_t*));
+ MOCK_CONST_METHOD3(setDisplayContentSamplingEnabled, hal::Error(bool, uint8_t, uint64_t));
MOCK_CONST_METHOD3(getDisplayedContentSample,
- Error(uint64_t, uint64_t, android::DisplayedFrameStats*));
- MOCK_CONST_METHOD1(getReleaseFences,
- Error(std::unordered_map<Layer*, android::sp<android::Fence>>* outFences));
- MOCK_METHOD1(present, Error(android::sp<android::Fence>*));
- MOCK_METHOD1(setActiveConfig, Error(const std::shared_ptr<const HWC2::Display::Config>&));
+ hal::Error(uint64_t, uint64_t, android::DisplayedFrameStats*));
+ MOCK_CONST_METHOD1(
+ getReleaseFences,
+ hal::Error(std::unordered_map<Layer*, android::sp<android::Fence>>* outFences));
+ MOCK_METHOD1(present, hal::Error(android::sp<android::Fence>*));
+ MOCK_METHOD1(setActiveConfig, hal::Error(const std::shared_ptr<const HWC2::Display::Config>&));
MOCK_METHOD4(setClientTarget,
- Error(uint32_t, const android::sp<android::GraphicBuffer>&,
- const android::sp<android::Fence>&, android::ui::Dataspace));
- MOCK_METHOD2(setColorMode, Error(android::ui::ColorMode, android::ui::RenderIntent));
- MOCK_METHOD2(setColorTransform, Error(const android::mat4&, android_color_transform_t));
+ hal::Error(uint32_t, const android::sp<android::GraphicBuffer>&,
+ const android::sp<android::Fence>&, hal::Dataspace));
+ MOCK_METHOD2(setColorMode, hal::Error(hal::ColorMode, hal::RenderIntent));
+ MOCK_METHOD2(setColorTransform, hal::Error(const android::mat4&, hal::ColorTransform));
MOCK_METHOD2(setOutputBuffer,
- Error(const android::sp<android::GraphicBuffer>&,
- const android::sp<android::Fence>&));
- MOCK_METHOD1(setPowerMode, Error(HWC2::PowerMode));
- MOCK_METHOD1(setVsyncEnabled, Error(HWC2::Vsync));
- MOCK_METHOD2(validate, Error(uint32_t*, uint32_t*));
+ hal::Error(const android::sp<android::GraphicBuffer>&,
+ const android::sp<android::Fence>&));
+ MOCK_METHOD1(setPowerMode, hal::Error(hal::PowerMode));
+ MOCK_METHOD1(setVsyncEnabled, hal::Error(hal::Vsync));
+ MOCK_METHOD2(validate, hal::Error(uint32_t*, uint32_t*));
MOCK_METHOD4(presentOrValidate,
- Error(uint32_t*, uint32_t*, android::sp<android::Fence>*, uint32_t*));
- MOCK_CONST_METHOD1(setDisplayBrightness, Error(float));
+ hal::Error(uint32_t*, uint32_t*, android::sp<android::Fence>*, uint32_t*));
+ MOCK_METHOD1(setDisplayBrightness, std::future<hal::Error>(float));
+ MOCK_CONST_METHOD1(getDisplayVsyncPeriod, hal::Error(nsecs_t*));
+ MOCK_METHOD3(setActiveConfigWithConstraints,
+ hal::Error(const std::shared_ptr<const HWC2::Display::Config>&,
+ const hal::VsyncPeriodChangeConstraints&,
+ hal::VsyncPeriodChangeTimeline*));
+ MOCK_METHOD1(setAutoLowLatencyMode, hal::Error(bool on));
+ MOCK_CONST_METHOD1(getSupportedContentTypes, hal::Error(std::vector<hal::ContentType>*));
+ MOCK_METHOD1(setContentType, hal::Error(hal::ContentType));
+ MOCK_METHOD1(getClientTargetProperty, hal::Error(hal::ClientTargetProperty*));
+ MOCK_CONST_METHOD1(getConnectionType, hal::Error(android::DisplayConnectionType*));
+ MOCK_CONST_METHOD0(isVsyncPeriodSwitchSupported, bool());
};
} // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
index 7c65f95..e22d0cf 100644
--- a/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
+++ b/services/surfaceflinger/tests/unittests/mock/DisplayHardware/MockPowerAdvisor.h
@@ -29,7 +29,9 @@
PowerAdvisor();
~PowerAdvisor() override;
+ MOCK_METHOD0(onBootFinished, void());
MOCK_METHOD2(setExpensiveRenderingExpected, void(DisplayId displayId, bool expected));
+ MOCK_METHOD0(notifyDisplayUpdateImminent, void());
};
} // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockDispSync.cpp b/services/surfaceflinger/tests/unittests/mock/MockDispSync.cpp
index f6c4f62..1c8c44d 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockDispSync.cpp
+++ b/services/surfaceflinger/tests/unittests/mock/MockDispSync.cpp
@@ -17,6 +17,7 @@
#include "mock/MockDispSync.h"
#include <thread>
+using namespace std::chrono_literals;
namespace android {
namespace mock {
@@ -54,8 +55,9 @@
void DispSync::triggerCallback() {
if (mCallback.callback == nullptr) return;
- mCallback.callback->onDispSyncEvent(
- std::chrono::steady_clock::now().time_since_epoch().count());
+ const std::chrono::nanoseconds now = std::chrono::steady_clock::now().time_since_epoch();
+ const auto expectedVSyncTime = now + 16ms;
+ mCallback.callback->onDispSyncEvent(now.count(), expectedVSyncTime.count());
}
} // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockDispSync.h b/services/surfaceflinger/tests/unittests/mock/MockDispSync.h
index 9ca116d..b39487c 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockDispSync.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockDispSync.h
@@ -31,15 +31,15 @@
MOCK_METHOD0(reset, void());
MOCK_METHOD1(addPresentFence, bool(const std::shared_ptr<FenceTime>&));
MOCK_METHOD0(beginResync, void());
- MOCK_METHOD2(addResyncSample, bool(nsecs_t, bool*));
+ MOCK_METHOD3(addResyncSample, bool(nsecs_t, std::optional<nsecs_t>, bool*));
MOCK_METHOD0(endResync, void());
MOCK_METHOD1(setPeriod, void(nsecs_t));
MOCK_METHOD0(getPeriod, nsecs_t());
MOCK_METHOD0(getIntendedPeriod, nsecs_t());
MOCK_METHOD1(setRefreshSkipCount, void(int));
- MOCK_CONST_METHOD1(computeNextRefresh, nsecs_t(int));
+ MOCK_CONST_METHOD2(computeNextRefresh, nsecs_t(int, nsecs_t));
MOCK_METHOD1(setIgnorePresentFences, void(bool));
- MOCK_METHOD0(expectedPresentTime, nsecs_t());
+ MOCK_METHOD1(expectedPresentTime, nsecs_t(nsecs_t));
MOCK_CONST_METHOD1(dump, void(std::string&));
diff --git a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
index ed35ebf..054aaf8 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
@@ -33,14 +33,16 @@
MOCK_METHOD0(onScreenReleased, void());
MOCK_METHOD0(onScreenAcquired, void());
MOCK_METHOD2(onHotplugReceived, void(PhysicalDisplayId, bool));
- MOCK_METHOD2(onConfigChanged, void(PhysicalDisplayId, int32_t));
+ MOCK_METHOD3(onConfigChanged, void(PhysicalDisplayId, HwcConfigIndexType, nsecs_t));
MOCK_CONST_METHOD1(dump, void(std::string&));
MOCK_METHOD1(setPhaseOffset, void(nsecs_t phaseOffset));
MOCK_METHOD1(registerDisplayEventConnection,
status_t(const sp<android::EventThreadConnection> &));
MOCK_METHOD2(setVsyncRate, void(uint32_t, const sp<android::EventThreadConnection> &));
MOCK_METHOD1(requestNextVsync, void(const sp<android::EventThreadConnection> &));
+ MOCK_METHOD1(requestLatestConfig, void(const sp<android::EventThreadConnection> &));
MOCK_METHOD1(pauseVsyncCallback, void(bool));
+ MOCK_METHOD0(getEventThreadConnectionCount, size_t());
};
} // namespace mock
diff --git a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.cpp b/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.cpp
similarity index 75%
rename from services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.cpp
rename to services/surfaceflinger/tests/unittests/mock/MockFrameTracer.cpp
index a7fd667..358dfdb 100644
--- a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.cpp
+++ b/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.cpp
@@ -1,5 +1,5 @@
/*
- * Copyright (C) 2018 The Android Open Source Project
+ * Copyright 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -14,14 +14,14 @@
* limitations under the License.
*/
-#include "mock/gui/MockGraphicBufferProducer.h"
+#include "mock/MockFrameTracer.h"
namespace android {
namespace mock {
// Explicit default instantiation is recommended.
-GraphicBufferProducer::GraphicBufferProducer() = default;
-GraphicBufferProducer::~GraphicBufferProducer() = default;
+FrameTracer::FrameTracer() = default;
+FrameTracer::~FrameTracer() = default;
} // namespace mock
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.h b/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.h
new file mode 100644
index 0000000..f768b81
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/mock/MockFrameTracer.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gmock/gmock.h>
+
+#include "FrameTracer/FrameTracer.h"
+
+namespace android {
+namespace mock {
+
+class FrameTracer : public android::FrameTracer {
+public:
+ FrameTracer();
+ ~FrameTracer();
+
+ MOCK_METHOD0(initialize, void());
+ MOCK_METHOD0(registerDataSource, void());
+ MOCK_METHOD2(traceNewLayer, void(int32_t, const std::string&));
+ MOCK_METHOD6(traceTimestamp,
+ void(int32_t, uint64_t, uint64_t, nsecs_t, FrameEvent::BufferEventType, nsecs_t));
+ MOCK_METHOD6(traceFence,
+ void(int32_t, uint64_t, uint64_t, const std::shared_ptr<FenceTime>&,
+ FrameEvent::BufferEventType, nsecs_t));
+ MOCK_METHOD0(miniDump, std::string());
+};
+
+} // namespace mock
+} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/mock/MockLayer.h b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
new file mode 100644
index 0000000..078d8e07
--- /dev/null
+++ b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
@@ -0,0 +1,38 @@
+/*
+ * Copyright 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <gmock/gmock.h>
+
+#include "Layer.h"
+
+namespace android::mock {
+
+class MockLayer : public Layer {
+public:
+ MockLayer(SurfaceFlinger* flinger, std::string name)
+ : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 800, 600, 0, {})) {}
+ explicit MockLayer(SurfaceFlinger* flinger) : MockLayer(flinger, "TestLayer") {}
+
+ MOCK_CONST_METHOD0(getType, const char*());
+ MOCK_METHOD0(getFrameSelectionPriority, int32_t());
+ MOCK_CONST_METHOD0(isVisible, bool());
+ MOCK_METHOD0(createClone, sp<Layer>());
+ MOCK_CONST_METHOD0(getFrameRateForLayerTree, FrameRate());
+};
+
+} // namespace android::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.cpp b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.cpp
index 97a13e4..5fb06fd 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.cpp
+++ b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.cpp
@@ -16,12 +16,15 @@
#include "mock/MockMessageQueue.h"
-namespace android {
-namespace mock {
+namespace android::mock {
-// Explicit default instantiation is recommended.
-MessageQueue::MessageQueue() = default;
+MessageQueue::MessageQueue() {
+ ON_CALL(*this, postMessage).WillByDefault([](sp<MessageHandler>&& handler) {
+ // Execute task to prevent broken promise exception on destruction.
+ handler->handleMessage(Message());
+ });
+}
+
MessageQueue::~MessageQueue() = default;
-} // namespace mock
-} // namespace android
\ No newline at end of file
+} // namespace android::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
index 1b1c1a7..a82b583 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockMessageQueue.h
@@ -21,8 +21,7 @@
#include "Scheduler/EventThread.h"
#include "Scheduler/MessageQueue.h"
-namespace android {
-namespace mock {
+namespace android::mock {
class MessageQueue : public android::MessageQueue {
public:
@@ -30,13 +29,11 @@
~MessageQueue() override;
MOCK_METHOD1(init, void(const sp<SurfaceFlinger>&));
- MOCK_METHOD2(setEventThread, void(android::EventThread*, ResyncCallback));
MOCK_METHOD1(setEventConnection, void(const sp<EventThreadConnection>& connection));
MOCK_METHOD0(waitMessage, void());
- MOCK_METHOD2(postMessage, status_t(const sp<MessageBase>&, nsecs_t));
+ MOCK_METHOD1(postMessage, void(sp<MessageHandler>&&));
MOCK_METHOD0(invalidate, void());
MOCK_METHOD0(refresh, void());
};
-} // namespace mock
-} // namespace android
+} // namespace android::mock
diff --git a/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.cpp b/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.cpp
index 4129328..7e925b9 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.cpp
+++ b/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include "mock/MockSurfaceInterceptor.h"
namespace android {
@@ -25,3 +29,6 @@
} // namespace mock
} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h b/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h
index 458b2f3..5beee1c 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockSurfaceInterceptor.h
@@ -39,7 +39,7 @@
const Vector<DisplayState>&, uint32_t));
MOCK_METHOD1(saveSurfaceCreation, void(const sp<const Layer>&));
MOCK_METHOD1(saveSurfaceDeletion, void(const sp<const Layer>&));
- MOCK_METHOD4(saveBufferUpdate, void(const sp<const Layer>&, uint32_t, uint32_t, uint64_t));
+ MOCK_METHOD4(saveBufferUpdate, void(int32_t, uint32_t, uint32_t, uint64_t));
MOCK_METHOD1(saveDisplayCreation, void(const DisplayDeviceState&));
MOCK_METHOD1(saveDisplayDeletion, void(int32_t));
MOCK_METHOD2(savePowerModeUpdate, void(int32_t, int32_t));
diff --git a/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h b/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h
index b1634a8..4186e2b 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockTimeStats.h
@@ -28,13 +28,23 @@
TimeStats();
~TimeStats() override;
+ MOCK_METHOD0(onBootFinished, void());
MOCK_METHOD3(parseArgs, void(bool, const Vector<String16>&, std::string&));
MOCK_METHOD0(isEnabled, bool());
MOCK_METHOD0(miniDump, std::string());
MOCK_METHOD0(incrementTotalFrames, void());
MOCK_METHOD0(incrementMissedFrames, void());
MOCK_METHOD0(incrementClientCompositionFrames, void());
+ MOCK_METHOD0(incrementClientCompositionReusedFrames, void());
+ MOCK_METHOD0(incrementRefreshRateSwitches, void());
+ MOCK_METHOD0(incrementCompositionStrategyChanges, void());
+ MOCK_METHOD1(recordDisplayEventConnectionCount, void(int32_t));
+ MOCK_METHOD2(recordFrameDuration, void(nsecs_t, nsecs_t));
+ MOCK_METHOD2(recordRenderEngineDuration, void(nsecs_t, nsecs_t));
+ MOCK_METHOD2(recordRenderEngineDuration, void(nsecs_t, const std::shared_ptr<FenceTime>&));
MOCK_METHOD4(setPostTime, void(int32_t, uint64_t, const std::string&, nsecs_t));
+ MOCK_METHOD2(incrementLatchSkipped, void(int32_t layerId, LatchSkipReason reason));
+ MOCK_METHOD1(incrementBadDesiredPresent, void(int32_t layerId));
MOCK_METHOD3(setLatchTime, void(int32_t, uint64_t, nsecs_t));
MOCK_METHOD3(setDesiredTime, void(int32_t, uint64_t, nsecs_t));
MOCK_METHOD3(setAcquireTime, void(int32_t, uint64_t, nsecs_t));
@@ -43,7 +53,8 @@
MOCK_METHOD3(setPresentFence, void(int32_t, uint64_t, const std::shared_ptr<FenceTime>&));
MOCK_METHOD1(onDestroy, void(int32_t));
MOCK_METHOD2(removeTimeRecord, void(int32_t, uint64_t));
- MOCK_METHOD1(setPowerMode, void(int32_t));
+ MOCK_METHOD1(setPowerMode,
+ void(hardware::graphics::composer::V2_4::IComposerClient::PowerMode));
MOCK_METHOD2(recordRefreshRate, void(uint32_t, nsecs_t));
MOCK_METHOD1(setPresentFenceGlobal, void(const std::shared_ptr<FenceTime>&));
};
diff --git a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.cpp b/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.cpp
deleted file mode 100644
index a17b73f..0000000
--- a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.cpp
+++ /dev/null
@@ -1,27 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "mock/gui/MockGraphicBufferConsumer.h"
-
-namespace android {
-namespace mock {
-
-// Explicit default instantiation is recommended.
-GraphicBufferConsumer::GraphicBufferConsumer() = default;
-GraphicBufferConsumer::~GraphicBufferConsumer() = default;
-
-} // namespace mock
-} // namespace android
\ No newline at end of file
diff --git a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.h b/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.h
deleted file mode 100644
index 98f24c2..0000000
--- a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferConsumer.h
+++ /dev/null
@@ -1,56 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <gmock/gmock.h>
-
-#include <gui/IGraphicBufferConsumer.h>
-
-#include <utils/RefBase.h>
-
-namespace android {
-namespace mock {
-
-class GraphicBufferConsumer : public BnGraphicBufferConsumer, public virtual android::RefBase {
-public:
- GraphicBufferConsumer();
- ~GraphicBufferConsumer() override;
-
- MOCK_METHOD3(acquireBuffer, status_t(BufferItem*, nsecs_t, uint64_t));
- MOCK_METHOD1(detachBuffer, status_t(int));
- MOCK_METHOD2(attachBuffer, status_t(int*, const sp<GraphicBuffer>&));
- MOCK_METHOD5(releaseBuffer, status_t(int, uint64_t, EGLDisplay, EGLSyncKHR, const sp<Fence>&));
- MOCK_METHOD2(consumerConnect, status_t(const sp<IConsumerListener>&, bool));
- MOCK_METHOD0(consumerDisconnect, status_t());
- MOCK_METHOD1(getReleasedBuffers, status_t(uint64_t*));
- MOCK_METHOD2(setDefaultBufferSize, status_t(uint32_t, uint32_t));
- MOCK_METHOD1(setMaxBufferCount, status_t(int));
- MOCK_METHOD1(setMaxAcquiredBufferCount, status_t(int));
- MOCK_METHOD1(setConsumerName, status_t(const String8&));
- MOCK_METHOD1(setDefaultBufferFormat, status_t(PixelFormat));
- MOCK_METHOD1(setDefaultBufferDataSpace, status_t(android_dataspace));
- MOCK_METHOD1(setConsumerUsageBits, status_t(uint64_t));
- MOCK_METHOD1(setConsumerIsProtected, status_t(bool));
- MOCK_METHOD1(setTransformHint, status_t(uint32_t));
- MOCK_CONST_METHOD1(getSidebandStream, status_t(sp<NativeHandle>*));
- MOCK_METHOD2(getOccupancyHistory, status_t(bool, std::vector<OccupancyTracker::Segment>*));
- MOCK_METHOD0(discardFreeBuffers, status_t());
- MOCK_CONST_METHOD2(dumpState, status_t(const String8&, String8*));
-};
-
-} // namespace mock
-} // namespace android
diff --git a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.h b/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.h
deleted file mode 100644
index c98f39f..0000000
--- a/services/surfaceflinger/tests/unittests/mock/gui/MockGraphicBufferProducer.h
+++ /dev/null
@@ -1,62 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <gmock/gmock.h>
-
-#include <gui/IGraphicBufferProducer.h>
-
-#include <utils/RefBase.h>
-
-namespace android {
-namespace mock {
-
-class GraphicBufferProducer : public BnGraphicBufferProducer, public virtual android::RefBase {
-public:
- GraphicBufferProducer();
- ~GraphicBufferProducer() override;
-
- MOCK_METHOD2(requestBuffer, status_t(int, sp<GraphicBuffer>*));
- MOCK_METHOD1(setMaxDequeuedBufferCount, status_t(int));
- MOCK_METHOD1(setAsyncMode, status_t(bool));
- MOCK_METHOD8(dequeueBuffer,
- status_t(int*, sp<Fence>*, uint32_t, uint32_t, PixelFormat, uint64_t, uint64_t*,
- FrameEventHistoryDelta*));
- MOCK_METHOD1(detachBuffer, status_t(int));
- MOCK_METHOD2(detachNextBuffer, status_t(sp<GraphicBuffer>*, sp<Fence>*));
- MOCK_METHOD2(attachBuffer, status_t(int*, const sp<GraphicBuffer>&));
- MOCK_METHOD3(queueBuffer, status_t(int, const QueueBufferInput&, QueueBufferOutput*));
- MOCK_METHOD2(cancelBuffer, status_t(int, const sp<Fence>&));
- MOCK_METHOD2(query, int(int, int*));
- MOCK_METHOD4(connect, status_t(const sp<IProducerListener>&, int, bool, QueueBufferOutput*));
- MOCK_METHOD2(disconnect, status_t(int, DisconnectMode));
- MOCK_METHOD1(setSidebandStream, status_t(const sp<NativeHandle>&));
- MOCK_METHOD4(allocateBuffers, void(uint32_t, uint32_t, PixelFormat, uint64_t));
- MOCK_METHOD1(allowAllocation, status_t(bool));
- MOCK_METHOD1(setGenerationNumber, status_t(uint32_t));
- MOCK_CONST_METHOD0(getConsumerName, String8());
- MOCK_METHOD1(setSharedBufferMode, status_t(bool));
- MOCK_METHOD1(setAutoRefresh, status_t(bool));
- MOCK_METHOD1(setDequeueTimeout, status_t(nsecs_t));
- MOCK_METHOD3(getLastQueuedBuffer, status_t(sp<GraphicBuffer>*, sp<Fence>*, float[16]));
- MOCK_METHOD1(getFrameTimestamps, void(FrameEventHistoryDelta*));
- MOCK_CONST_METHOD1(getUniqueId, status_t(uint64_t*));
- MOCK_CONST_METHOD1(getConsumerUsage, status_t(uint64_t*));
-};
-
-} // namespace mock
-} // namespace android
diff --git a/services/surfaceflinger/tests/utils/CallbackUtils.h b/services/surfaceflinger/tests/utils/CallbackUtils.h
new file mode 100644
index 0000000..1318deb
--- /dev/null
+++ b/services/surfaceflinger/tests/utils/CallbackUtils.h
@@ -0,0 +1,199 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <gtest/gtest.h>
+#include <gui/SurfaceComposerClient.h>
+#include <gui/SurfaceControl.h>
+#include <ui/Fence.h>
+#include <utils/Timers.h>
+#include <thread>
+
+namespace android {
+
+namespace {
+
+struct CallbackData {
+ CallbackData() = default;
+ CallbackData(nsecs_t time, const sp<Fence>& fence,
+ const std::vector<SurfaceControlStats>& stats)
+ : latchTime(time), presentFence(fence), surfaceControlStats(stats) {}
+
+ nsecs_t latchTime;
+ sp<Fence> presentFence;
+ std::vector<SurfaceControlStats> surfaceControlStats;
+};
+
+class ExpectedResult {
+public:
+ enum Transaction {
+ NOT_PRESENTED = 0,
+ PRESENTED,
+ };
+
+ enum Buffer {
+ NOT_ACQUIRED = 0,
+ ACQUIRED,
+ };
+
+ enum PreviousBuffer {
+ NOT_RELEASED = 0,
+ RELEASED,
+ UNKNOWN,
+ };
+
+ void reset() {
+ mTransactionResult = ExpectedResult::Transaction::NOT_PRESENTED;
+ mExpectedSurfaceResults.clear();
+ }
+
+ void addSurface(ExpectedResult::Transaction transactionResult, const sp<SurfaceControl>& layer,
+ ExpectedResult::Buffer bufferResult = ACQUIRED,
+ ExpectedResult::PreviousBuffer previousBufferResult = NOT_RELEASED) {
+ mTransactionResult = transactionResult;
+ mExpectedSurfaceResults.emplace(std::piecewise_construct, std::forward_as_tuple(layer),
+ std::forward_as_tuple(bufferResult, previousBufferResult));
+ }
+
+ void addSurfaces(ExpectedResult::Transaction transactionResult,
+ const std::vector<sp<SurfaceControl>>& layers,
+ ExpectedResult::Buffer bufferResult = ACQUIRED,
+ ExpectedResult::PreviousBuffer previousBufferResult = NOT_RELEASED) {
+ for (const auto& layer : layers) {
+ addSurface(transactionResult, layer, bufferResult, previousBufferResult);
+ }
+ }
+
+ void addExpectedPresentTime(nsecs_t expectedPresentTime) {
+ mExpectedPresentTime = expectedPresentTime;
+ }
+
+ void verifyCallbackData(const CallbackData& callbackData) const {
+ const auto& [latchTime, presentFence, surfaceControlStats] = callbackData;
+ if (mTransactionResult == ExpectedResult::Transaction::PRESENTED) {
+ ASSERT_GE(latchTime, 0) << "bad latch time";
+ ASSERT_NE(presentFence, nullptr);
+ if (mExpectedPresentTime >= 0) {
+ ASSERT_EQ(presentFence->wait(3000), NO_ERROR);
+ ASSERT_GE(presentFence->getSignalTime(), mExpectedPresentTime - nsecs_t(5 * 1e6));
+ // if the panel is running at 30 hz, at the worst case, our expected time just
+ // misses vsync and we have to wait another 33.3ms
+ ASSERT_LE(presentFence->getSignalTime(),
+ mExpectedPresentTime + nsecs_t(66.666666 * 1e6));
+ }
+ } else {
+ ASSERT_EQ(presentFence, nullptr) << "transaction shouldn't have been presented";
+ ASSERT_EQ(latchTime, -1) << "unpresented transactions shouldn't be latched";
+ }
+
+ ASSERT_EQ(surfaceControlStats.size(), mExpectedSurfaceResults.size())
+ << "wrong number of surfaces";
+
+ for (const auto& stats : surfaceControlStats) {
+ ASSERT_NE(stats.surfaceControl, nullptr) << "returned null surface control";
+
+ const auto& expectedSurfaceResult = mExpectedSurfaceResults.find(stats.surfaceControl);
+ ASSERT_NE(expectedSurfaceResult, mExpectedSurfaceResults.end())
+ << "unexpected surface control";
+ expectedSurfaceResult->second.verifySurfaceControlStats(stats, latchTime);
+ }
+ }
+
+private:
+ class ExpectedSurfaceResult {
+ public:
+ ExpectedSurfaceResult(ExpectedResult::Buffer bufferResult,
+ ExpectedResult::PreviousBuffer previousBufferResult)
+ : mBufferResult(bufferResult), mPreviousBufferResult(previousBufferResult) {}
+
+ void verifySurfaceControlStats(const SurfaceControlStats& surfaceControlStats,
+ nsecs_t latchTime) const {
+ const auto&
+ [surfaceControl, latch, acquireTime, presentFence, previousReleaseFence,
+ transformHint,
+ frameEvents] = surfaceControlStats;
+
+ ASSERT_EQ(acquireTime > 0, mBufferResult == ExpectedResult::Buffer::ACQUIRED)
+ << "bad acquire time";
+ ASSERT_LE(acquireTime, latchTime) << "acquire time should be <= latch time";
+
+ if (mPreviousBufferResult == ExpectedResult::PreviousBuffer::RELEASED) {
+ ASSERT_NE(previousReleaseFence, nullptr)
+ << "failed to set release prev buffer fence";
+ } else if (mPreviousBufferResult == ExpectedResult::PreviousBuffer::NOT_RELEASED) {
+ ASSERT_EQ(previousReleaseFence, nullptr)
+ << "should not have set released prev buffer fence";
+ }
+ }
+
+ private:
+ ExpectedResult::Buffer mBufferResult;
+ ExpectedResult::PreviousBuffer mPreviousBufferResult;
+ };
+
+ struct SCHash {
+ std::size_t operator()(const sp<SurfaceControl>& sc) const {
+ return std::hash<IBinder*>{}(sc->getHandle().get());
+ }
+ };
+ ExpectedResult::Transaction mTransactionResult = ExpectedResult::Transaction::NOT_PRESENTED;
+ nsecs_t mExpectedPresentTime = -1;
+ std::unordered_map<sp<SurfaceControl>, ExpectedSurfaceResult, SCHash> mExpectedSurfaceResults;
+};
+
+class CallbackHelper {
+public:
+ static void function(void* callbackContext, nsecs_t latchTime, const sp<Fence>& presentFence,
+ const std::vector<SurfaceControlStats>& stats) {
+ if (!callbackContext) {
+ ALOGE("failed to get callback context");
+ }
+ CallbackHelper* helper = static_cast<CallbackHelper*>(callbackContext);
+ std::lock_guard lock(helper->mMutex);
+ helper->mCallbackDataQueue.emplace(latchTime, presentFence, stats);
+ helper->mConditionVariable.notify_all();
+ }
+
+ void getCallbackData(CallbackData* outData) {
+ std::unique_lock lock(mMutex);
+
+ if (mCallbackDataQueue.empty()) {
+ ASSERT_NE(mConditionVariable.wait_for(lock, std::chrono::seconds(3)),
+ std::cv_status::timeout)
+ << "did not receive callback";
+ }
+
+ *outData = std::move(mCallbackDataQueue.front());
+ mCallbackDataQueue.pop();
+ }
+
+ void verifyFinalState() {
+ // Wait to see if there are extra callbacks
+ std::this_thread::sleep_for(500ms);
+
+ std::lock_guard lock(mMutex);
+ EXPECT_EQ(mCallbackDataQueue.size(), 0) << "extra callbacks received";
+ mCallbackDataQueue = {};
+ }
+
+ void* getContext() { return static_cast<void*>(this); }
+
+ std::mutex mMutex;
+ std::condition_variable mConditionVariable;
+ std::queue<CallbackData> mCallbackDataQueue;
+};
+}
+} // namespace android
diff --git a/services/surfaceflinger/tests/utils/ColorUtils.h b/services/surfaceflinger/tests/utils/ColorUtils.h
new file mode 100644
index 0000000..07916b6
--- /dev/null
+++ b/services/surfaceflinger/tests/utils/ColorUtils.h
@@ -0,0 +1,86 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <ui/ColorSpace.h>
+
+namespace android {
+
+namespace {
+
+struct Color {
+ uint8_t r;
+ uint8_t g;
+ uint8_t b;
+ uint8_t a;
+
+ static const Color RED;
+ static const Color GREEN;
+ static const Color BLUE;
+ static const Color WHITE;
+ static const Color BLACK;
+ static const Color TRANSPARENT;
+};
+
+const Color Color::RED{255, 0, 0, 255};
+const Color Color::GREEN{0, 255, 0, 255};
+const Color Color::BLUE{0, 0, 255, 255};
+const Color Color::WHITE{255, 255, 255, 255};
+const Color Color::BLACK{0, 0, 0, 255};
+const Color Color::TRANSPARENT{0, 0, 0, 0};
+
+class ColorTransformHelper {
+public:
+ static void DegammaColorSingle(half& s) {
+ if (s <= 0.03928f)
+ s = s / 12.92f;
+ else
+ s = pow((s + 0.055f) / 1.055f, 2.4f);
+ }
+
+ static void DegammaColor(half3& color) {
+ DegammaColorSingle(color.r);
+ DegammaColorSingle(color.g);
+ DegammaColorSingle(color.b);
+ }
+
+ static void GammaColorSingle(half& s) {
+ if (s <= 0.0031308f) {
+ s = s * 12.92f;
+ } else {
+ s = 1.055f * pow(s, (1.0f / 2.4f)) - 0.055f;
+ }
+ }
+
+ static void GammaColor(half3& color) {
+ GammaColorSingle(color.r);
+ GammaColorSingle(color.g);
+ GammaColorSingle(color.b);
+ }
+
+ static void applyMatrix(half3& color, const mat3& mat) {
+ half3 ret = half3(0);
+
+ for (int i = 0; i < 3; i++) {
+ for (int j = 0; j < 3; j++) {
+ ret[i] = ret[i] + color[j] * mat[j][i];
+ }
+ }
+ color = ret;
+ }
+};
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/utils/ScreenshotUtils.h b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
new file mode 100644
index 0000000..5480b00
--- /dev/null
+++ b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
@@ -0,0 +1,167 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#pragma once
+
+#include <ui/Rect.h>
+#include <utils/String8.h>
+#include "TransactionUtils.h"
+
+namespace android {
+
+namespace {
+
+// A ScreenCapture is a screenshot from SurfaceFlinger that can be used to check
+// individual pixel values for testing purposes.
+class ScreenCapture : public RefBase {
+public:
+ static void captureScreen(std::unique_ptr<ScreenCapture>* sc) {
+ captureScreen(sc, SurfaceComposerClient::getInternalDisplayToken());
+ }
+
+ static void captureScreen(std::unique_ptr<ScreenCapture>* sc, sp<IBinder> displayToken) {
+ const auto sf = ComposerService::getComposerService();
+ SurfaceComposerClient::Transaction().apply(true);
+
+ sp<GraphicBuffer> outBuffer;
+ ASSERT_EQ(NO_ERROR, sf->captureScreen(displayToken, &outBuffer, Rect(), 0, 0, false));
+ *sc = std::make_unique<ScreenCapture>(outBuffer);
+ }
+
+ static void captureLayers(std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
+ Rect crop = Rect::EMPTY_RECT, float frameScale = 1.0) {
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ SurfaceComposerClient::Transaction().apply(true);
+
+ sp<GraphicBuffer> outBuffer;
+ ASSERT_EQ(NO_ERROR, sf->captureLayers(parentHandle, &outBuffer, crop, frameScale));
+ *sc = std::make_unique<ScreenCapture>(outBuffer);
+ }
+
+ static void captureChildLayers(std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
+ Rect crop = Rect::EMPTY_RECT, float frameScale = 1.0) {
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ SurfaceComposerClient::Transaction().apply(true);
+
+ sp<GraphicBuffer> outBuffer;
+ ASSERT_EQ(NO_ERROR, sf->captureLayers(parentHandle, &outBuffer, crop, frameScale, true));
+ *sc = std::make_unique<ScreenCapture>(outBuffer);
+ }
+
+ static void captureChildLayersExcluding(
+ std::unique_ptr<ScreenCapture>* sc, sp<IBinder>& parentHandle,
+ std::unordered_set<sp<IBinder>, ISurfaceComposer::SpHash<IBinder>> excludeLayers) {
+ sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+ SurfaceComposerClient::Transaction().apply(true);
+
+ sp<GraphicBuffer> outBuffer;
+ ASSERT_EQ(NO_ERROR,
+ sf->captureLayers(parentHandle, &outBuffer, ui::Dataspace::V0_SRGB,
+ ui::PixelFormat::RGBA_8888, Rect::EMPTY_RECT, excludeLayers,
+ 1.0f, true));
+ *sc = std::make_unique<ScreenCapture>(outBuffer);
+ }
+
+ void expectColor(const Rect& rect, const Color& color, uint8_t tolerance = 0) {
+ ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
+ TransactionUtils::expectBufferColor(mOutBuffer, mPixels, rect, color, tolerance);
+ }
+
+ void expectBorder(const Rect& rect, const Color& color, uint8_t tolerance = 0) {
+ ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
+ const bool leftBorder = rect.left > 0;
+ const bool topBorder = rect.top > 0;
+ const bool rightBorder = rect.right < int32_t(mOutBuffer->getWidth());
+ const bool bottomBorder = rect.bottom < int32_t(mOutBuffer->getHeight());
+
+ if (topBorder) {
+ Rect top(rect.left, rect.top - 1, rect.right, rect.top);
+ if (leftBorder) {
+ top.left -= 1;
+ }
+ if (rightBorder) {
+ top.right += 1;
+ }
+ expectColor(top, color, tolerance);
+ }
+ if (leftBorder) {
+ Rect left(rect.left - 1, rect.top, rect.left, rect.bottom);
+ expectColor(left, color, tolerance);
+ }
+ if (rightBorder) {
+ Rect right(rect.right, rect.top, rect.right + 1, rect.bottom);
+ expectColor(right, color, tolerance);
+ }
+ if (bottomBorder) {
+ Rect bottom(rect.left, rect.bottom, rect.right, rect.bottom + 1);
+ if (leftBorder) {
+ bottom.left -= 1;
+ }
+ if (rightBorder) {
+ bottom.right += 1;
+ }
+ expectColor(bottom, color, tolerance);
+ }
+ }
+
+ void expectQuadrant(const Rect& rect, const Color& topLeft, const Color& topRight,
+ const Color& bottomLeft, const Color& bottomRight, bool filtered = false,
+ uint8_t tolerance = 0) {
+ ASSERT_TRUE((rect.right - rect.left) % 2 == 0 && (rect.bottom - rect.top) % 2 == 0);
+
+ const int32_t centerX = rect.left + (rect.right - rect.left) / 2;
+ const int32_t centerY = rect.top + (rect.bottom - rect.top) / 2;
+ // avoid checking borders due to unspecified filtering behavior
+ const int32_t offsetX = filtered ? 2 : 0;
+ const int32_t offsetY = filtered ? 2 : 0;
+ expectColor(Rect(rect.left, rect.top, centerX - offsetX, centerY - offsetY), topLeft,
+ tolerance);
+ expectColor(Rect(centerX + offsetX, rect.top, rect.right, centerY - offsetY), topRight,
+ tolerance);
+ expectColor(Rect(rect.left, centerY + offsetY, centerX - offsetX, rect.bottom), bottomLeft,
+ tolerance);
+ expectColor(Rect(centerX + offsetX, centerY + offsetY, rect.right, rect.bottom),
+ bottomRight, tolerance);
+ }
+
+ void checkPixel(uint32_t x, uint32_t y, uint8_t r, uint8_t g, uint8_t b) {
+ ASSERT_EQ(HAL_PIXEL_FORMAT_RGBA_8888, mOutBuffer->getPixelFormat());
+ const uint8_t* pixel = mPixels + (4 * (y * mOutBuffer->getStride() + x));
+ if (r != pixel[0] || g != pixel[1] || b != pixel[2]) {
+ String8 err(String8::format("pixel @ (%3d, %3d): "
+ "expected [%3d, %3d, %3d], got [%3d, %3d, %3d]",
+ x, y, r, g, b, pixel[0], pixel[1], pixel[2]));
+ EXPECT_EQ(String8(), err) << err.string();
+ }
+ }
+
+ void expectFGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 195, 63, 63); }
+
+ void expectBGColor(uint32_t x, uint32_t y) { checkPixel(x, y, 63, 63, 195); }
+
+ void expectChildColor(uint32_t x, uint32_t y) { checkPixel(x, y, 200, 200, 200); }
+
+ explicit ScreenCapture(const sp<GraphicBuffer>& outBuffer) : mOutBuffer(outBuffer) {
+ mOutBuffer->lock(GRALLOC_USAGE_SW_READ_OFTEN, reinterpret_cast<void**>(&mPixels));
+ }
+
+ ~ScreenCapture() { mOutBuffer->unlock(); }
+
+private:
+ sp<GraphicBuffer> mOutBuffer;
+ uint8_t* mPixels = nullptr;
+};
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/utils/TransactionUtils.h b/services/surfaceflinger/tests/utils/TransactionUtils.h
new file mode 100644
index 0000000..8e1f943
--- /dev/null
+++ b/services/surfaceflinger/tests/utils/TransactionUtils.h
@@ -0,0 +1,183 @@
+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <chrono>
+
+#include <android/native_window.h>
+#include <binder/IPCThreadState.h>
+#include <gtest/gtest.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
+#include <private/gui/ComposerService.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/Rect.h>
+
+#include "ColorUtils.h"
+
+namespace android {
+
+namespace {
+
+using namespace std::chrono_literals;
+using Transaction = SurfaceComposerClient::Transaction;
+
+std::ostream& operator<<(std::ostream& os, const Color& color) {
+ os << int(color.r) << ", " << int(color.g) << ", " << int(color.b) << ", " << int(color.a);
+ return os;
+}
+
+class TransactionUtils {
+public:
+ // Fill a region with the specified color.
+ static void fillANativeWindowBufferColor(const ANativeWindow_Buffer& buffer, const Rect& rect,
+ const Color& color) {
+ Rect r(0, 0, buffer.width, buffer.height);
+ if (!r.intersect(rect, &r)) {
+ return;
+ }
+
+ int32_t width = r.right - r.left;
+ int32_t height = r.bottom - r.top;
+
+ for (int32_t row = 0; row < height; row++) {
+ uint8_t* dst = static_cast<uint8_t*>(buffer.bits) +
+ (buffer.stride * (r.top + row) + r.left) * 4;
+ for (int32_t column = 0; column < width; column++) {
+ dst[0] = color.r;
+ dst[1] = color.g;
+ dst[2] = color.b;
+ dst[3] = color.a;
+ dst += 4;
+ }
+ }
+ }
+
+ // Fill a region with the specified color.
+ static void fillGraphicBufferColor(const sp<GraphicBuffer>& buffer, const Rect& rect,
+ const Color& color) {
+ Rect r(0, 0, buffer->width, buffer->height);
+ if (!r.intersect(rect, &r)) {
+ return;
+ }
+
+ int32_t width = r.right - r.left;
+ int32_t height = r.bottom - r.top;
+
+ uint8_t* pixels;
+ buffer->lock(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
+ reinterpret_cast<void**>(&pixels));
+
+ for (int32_t row = 0; row < height; row++) {
+ uint8_t* dst = pixels + (buffer->getStride() * (r.top + row) + r.left) * 4;
+ for (int32_t column = 0; column < width; column++) {
+ dst[0] = color.r;
+ dst[1] = color.g;
+ dst[2] = color.b;
+ dst[3] = color.a;
+ dst += 4;
+ }
+ }
+ buffer->unlock();
+ }
+
+ // Check if a region has the specified color.
+ static void expectBufferColor(const sp<GraphicBuffer>& outBuffer, uint8_t* pixels,
+ const Rect& rect, const Color& color, uint8_t tolerance) {
+ int32_t x = rect.left;
+ int32_t y = rect.top;
+ int32_t width = rect.right - rect.left;
+ int32_t height = rect.bottom - rect.top;
+
+ int32_t bufferWidth = int32_t(outBuffer->getWidth());
+ int32_t bufferHeight = int32_t(outBuffer->getHeight());
+ if (x + width > bufferWidth) {
+ x = std::min(x, bufferWidth);
+ width = bufferWidth - x;
+ }
+ if (y + height > bufferHeight) {
+ y = std::min(y, bufferHeight);
+ height = bufferHeight - y;
+ }
+
+ auto colorCompare = [tolerance](uint8_t a, uint8_t b) {
+ uint8_t tmp = a >= b ? a - b : b - a;
+ return tmp <= tolerance;
+ };
+ for (int32_t j = 0; j < height; j++) {
+ const uint8_t* src = pixels + (outBuffer->getStride() * (y + j) + x) * 4;
+ for (int32_t i = 0; i < width; i++) {
+ const uint8_t expected[4] = {color.r, color.g, color.b, color.a};
+ EXPECT_TRUE(std::equal(src, src + 4, expected, colorCompare))
+ << "pixel @ (" << x + i << ", " << y + j << "): "
+ << "expected (" << color << "), "
+ << "got (" << Color{src[0], src[1], src[2], src[3]} << ")";
+ src += 4;
+ }
+ }
+ }
+
+ static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, const Color& color,
+ bool unlock = true) {
+ fillSurfaceRGBA8(sc, color.r, color.g, color.b, unlock);
+ }
+
+ // Fill an RGBA_8888 formatted surface with a single color.
+ static void fillSurfaceRGBA8(const sp<SurfaceControl>& sc, uint8_t r, uint8_t g, uint8_t b,
+ bool unlock = true) {
+ ANativeWindow_Buffer outBuffer;
+ sp<Surface> s = sc->getSurface();
+ ASSERT_TRUE(s != nullptr);
+ ASSERT_EQ(NO_ERROR, s->lock(&outBuffer, nullptr));
+ uint8_t* img = reinterpret_cast<uint8_t*>(outBuffer.bits);
+ for (int y = 0; y < outBuffer.height; y++) {
+ for (int x = 0; x < outBuffer.width; x++) {
+ uint8_t* pixel = img + (4 * (y * outBuffer.stride + x));
+ pixel[0] = r;
+ pixel[1] = g;
+ pixel[2] = b;
+ pixel[3] = 255;
+ }
+ }
+ if (unlock) {
+ ASSERT_EQ(NO_ERROR, s->unlockAndPost());
+ }
+ }
+};
+
+enum class RenderPath { SCREENSHOT, VIRTUAL_DISPLAY };
+
+// Environment for starting up binder threads. This is required for testing
+// virtual displays, as BufferQueue parameters may be queried over binder.
+class BinderEnvironment : public ::testing::Environment {
+public:
+ void SetUp() override { ProcessState::self()->startThreadPool(); }
+};
+
+/** RAII Wrapper around get/seteuid */
+class UIDFaker {
+ uid_t oldId;
+
+public:
+ UIDFaker(uid_t uid) {
+ oldId = geteuid();
+ seteuid(uid);
+ }
+ ~UIDFaker() { seteuid(oldId); }
+};
+} // namespace
+} // namespace android
diff --git a/services/surfaceflinger/tests/vsync/vsync.cpp b/services/surfaceflinger/tests/vsync/vsync.cpp
index a1b45e6..667dfb9 100644
--- a/services/surfaceflinger/tests/vsync/vsync.cpp
+++ b/services/surfaceflinger/tests/vsync/vsync.cpp
@@ -14,6 +14,10 @@
* limitations under the License.
*/
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
#include <android/looper.h>
#include <gui/DisplayEventReceiver.h>
#include <utils/Looper.h>
@@ -82,3 +86,6 @@
return 0;
}
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/vr/bufferhubd/producer_channel.cpp b/services/vr/bufferhubd/producer_channel.cpp
index a7fd912..b71964b 100644
--- a/services/vr/bufferhubd/producer_channel.cpp
+++ b/services/vr/bufferhubd/producer_channel.cpp
@@ -350,7 +350,7 @@
while (!buffer_state_->compare_exchange_weak(
current_buffer_state, updated_buffer_state, std::memory_order_acq_rel,
std::memory_order_acquire)) {
- ALOGI(
+ ALOGV(
"%s: Failed to post to the new consumer. "
"Current buffer state was changed to %" PRIx32
" when trying to acquire the buffer and modify the buffer state to "
diff --git a/services/vr/hardware_composer/Android.bp b/services/vr/hardware_composer/Android.bp
index c202b5c..4df7b7c 100644
--- a/services/vr/hardware_composer/Android.bp
+++ b/services/vr/hardware_composer/Android.bp
@@ -12,10 +12,14 @@
],
shared_libs: [
- "android.frameworks.vr.composer@1.0",
+ "android.frameworks.vr.composer@2.0",
"android.hardware.graphics.composer@2.1",
+ "android.hardware.graphics.composer@2.2",
+ "android.hardware.graphics.composer@2.3",
+ "android.hardware.graphics.composer@2.1-resources",
"android.hardware.graphics.mapper@2.0",
"android.hardware.graphics.mapper@3.0",
+ "android.hardware.graphics.mapper@4.0",
"libbase",
"libbufferhubqueue",
"libbinder",
@@ -32,11 +36,11 @@
header_libs: [
"android.hardware.graphics.composer@2.1-command-buffer",
- "android.hardware.graphics.composer@2.1-hal",
+ "android.hardware.graphics.composer@2.3-hal",
],
export_header_lib_headers: [
- "android.hardware.graphics.composer@2.1-hal",
+ "android.hardware.graphics.composer@2.3-hal",
],
export_static_lib_headers: [
@@ -44,8 +48,10 @@
],
export_shared_lib_headers: [
- "android.frameworks.vr.composer@1.0",
+ "android.frameworks.vr.composer@2.0",
"android.hardware.graphics.composer@2.1",
+ "android.hardware.graphics.composer@2.2",
+ "android.hardware.graphics.composer@2.3",
],
export_include_dirs: ["."],
@@ -102,8 +108,8 @@
"libvr_hwc-binder",
],
shared_libs: [
- "android.frameworks.vr.composer@1.0",
- "android.hardware.graphics.composer@2.1",
+ "android.frameworks.vr.composer@2.0",
+ "android.hardware.graphics.composer@2.3",
"libbase",
"libbinder",
"liblog",
diff --git a/services/vr/hardware_composer/impl/vr_composer_client.cpp b/services/vr/hardware_composer/impl/vr_composer_client.cpp
index 786d5fa..dd1603d 100644
--- a/services/vr/hardware_composer/impl/vr_composer_client.cpp
+++ b/services/vr/hardware_composer/impl/vr_composer_client.cpp
@@ -14,7 +14,7 @@
* limitations under the License.
*/
-#include <android/frameworks/vr/composer/1.0/IVrComposerClient.h>
+#include <android/frameworks/vr/composer/2.0/IVrComposerClient.h>
#include <hardware/gralloc.h>
#include <hardware/gralloc1.h>
#include <log/log.h>
@@ -27,8 +27,7 @@
namespace android {
namespace dvr {
-using android::hardware::graphics::common::V1_0::PixelFormat;
-using android::frameworks::vr::composer::V1_0::IVrComposerClient;
+using android::frameworks::vr::composer::V2_0::IVrComposerClient;
VrComposerClient::VrComposerClient(dvr::VrHwc& hal)
: ComposerClient(&hal), mVrHal(hal) {
@@ -51,7 +50,8 @@
VrComposerClient::VrCommandEngine::~VrCommandEngine() {}
bool VrComposerClient::VrCommandEngine::executeCommand(
- IComposerClient::Command command, uint16_t length) {
+ hardware::graphics::composer::V2_1::IComposerClient::Command command,
+ uint16_t length) {
IVrComposerClient::VrCommand vrCommand =
static_cast<IVrComposerClient::VrCommand>(command);
switch (vrCommand) {
@@ -73,7 +73,7 @@
auto err = mVrHal.setLayerInfo(mCurrentDisplay, mCurrentLayer, read(), read());
if (err != Error::NONE) {
- mWriter.setError(getCommandLoc(), err);
+ mWriter->setError(getCommandLoc(), err);
}
return true;
@@ -86,7 +86,7 @@
auto err = mVrHal.setClientTargetMetadata(mCurrentDisplay, readBufferMetadata());
if (err != Error::NONE)
- mWriter.setError(getCommandLoc(), err);
+ mWriter->setError(getCommandLoc(), err);
return true;
}
@@ -99,7 +99,7 @@
auto err = mVrHal.setLayerBufferMetadata(mCurrentDisplay, mCurrentLayer,
readBufferMetadata());
if (err != Error::NONE)
- mWriter.setError(getCommandLoc(), err);
+ mWriter->setError(getCommandLoc(), err);
return true;
}
@@ -107,12 +107,14 @@
IVrComposerClient::BufferMetadata
VrComposerClient::VrCommandEngine::readBufferMetadata() {
IVrComposerClient::BufferMetadata metadata = {
- .width = read(),
- .height = read(),
- .stride = read(),
- .layerCount = read(),
- .format = static_cast<PixelFormat>(readSigned()),
- .usage = read64(),
+ .width = read(),
+ .height = read(),
+ .stride = read(),
+ .layerCount = read(),
+ .format =
+ static_cast<android::hardware::graphics::common::V1_2::PixelFormat>(
+ readSigned()),
+ .usage = read64(),
};
return metadata;
}
diff --git a/services/vr/hardware_composer/impl/vr_composer_client.h b/services/vr/hardware_composer/impl/vr_composer_client.h
index 0b7ce5e..1b2b5f4 100644
--- a/services/vr/hardware_composer/impl/vr_composer_client.h
+++ b/services/vr/hardware_composer/impl/vr_composer_client.h
@@ -17,10 +17,12 @@
#ifndef ANDROID_DVR_HARDWARE_COMPOSER_IMPL_VR_COMPOSER_CLIENT_H
#define ANDROID_DVR_HARDWARE_COMPOSER_IMPL_VR_COMPOSER_CLIENT_H
-#include <android/frameworks/vr/composer/1.0/IVrComposerClient.h>
-#include <composer-command-buffer/2.1/ComposerCommandBuffer.h>
+#include <android/frameworks/vr/composer/2.0/IVrComposerClient.h>
+#include <composer-command-buffer/2.3/ComposerCommandBuffer.h>
#include <composer-hal/2.1/ComposerClient.h>
#include <composer-hal/2.1/ComposerCommandEngine.h>
+#include <composer-hal/2.2/ComposerClient.h>
+#include <composer-hal/2.3/ComposerClient.h>
namespace android {
namespace dvr {
@@ -28,8 +30,8 @@
class VrHwc;
using hardware::graphics::composer::V2_1::hal::ComposerCommandEngine;
-using hardware::graphics::composer::V2_1::hal::ComposerHal;
-using hardware::graphics::composer::V2_1::hal::detail::ComposerClientImpl;
+using hardware::graphics::composer::V2_3::hal::ComposerHal;
+using hardware::graphics::composer::V2_3::hal::detail::ComposerClientImpl;
using ComposerClient = ComposerClientImpl<IVrComposerClient, ComposerHal>;
@@ -44,8 +46,9 @@
explicit VrCommandEngine(VrComposerClient& client);
~VrCommandEngine() override;
- bool executeCommand(IComposerClient::Command command,
- uint16_t length) override;
+ bool executeCommand(
+ hardware::graphics::composer::V2_1::IComposerClient::Command command,
+ uint16_t length) override;
private:
bool executeSetLayerInfo(uint16_t length);
diff --git a/services/vr/hardware_composer/impl/vr_hwc.cpp b/services/vr/hardware_composer/impl/vr_hwc.cpp
index fb7932d..e530b16 100644
--- a/services/vr/hardware_composer/impl/vr_hwc.cpp
+++ b/services/vr/hardware_composer/impl/vr_hwc.cpp
@@ -27,7 +27,7 @@
#include "vr_composer_client.h"
using namespace android::hardware::graphics::common::V1_0;
-using namespace android::hardware::graphics::composer::V2_1;
+using namespace android::hardware::graphics::composer::V2_3;
using android::base::StringPrintf;
using android::hardware::hidl_handle;
@@ -36,12 +36,12 @@
using android::hardware::Return;
using android::hardware::Void;
+namespace types = android::hardware::graphics::common;
+
namespace android {
namespace dvr {
namespace {
-using android::hardware::graphics::common::V1_0::PixelFormat;
-
const Display kDefaultDisplayId = 1;
const Config kDefaultConfigId = 1;
@@ -269,7 +269,8 @@
// onHotplug() call, so it's important to release mutex_ here.
lock.unlock();
event_callback_->onHotplug(kDefaultDisplayId,
- IComposerCallback::Connection::CONNECTED);
+ hardware::graphics::composer::V2_1::
+ IComposerCallback::Connection::CONNECTED);
lock.lock();
UpdateVsyncCallbackEnabledLocked();
}
@@ -282,15 +283,6 @@
uint32_t VrHwc::getMaxVirtualDisplayCount() { return 1; }
-Error VrHwc::createVirtualDisplay(uint32_t width, uint32_t height,
- PixelFormat* format, Display* outDisplay) {
- *format = PixelFormat::RGBA_8888;
- *outDisplay = display_count_;
- displays_[display_count_].reset(new HwcDisplay(width, height));
- display_count_++;
- return Error::NONE;
-}
-
Error VrHwc::destroyVirtualDisplay(Display display) {
std::lock_guard<std::mutex> guard(mutex_);
if (display == kDefaultDisplayId || displays_.erase(display) == 0)
@@ -332,24 +324,6 @@
return Error::NONE;
}
-Error VrHwc::getClientTargetSupport(Display display, uint32_t /* width */,
- uint32_t /* height */,
- PixelFormat /* format */,
- Dataspace /* dataspace */) {
- std::lock_guard<std::mutex> guard(mutex_);
- if (!FindDisplay(display))
- return Error::BAD_DISPLAY;
-
- return Error::NONE;
-}
-
-Error VrHwc::getColorModes(Display /* display */,
- hidl_vec<ColorMode>* outModes) {
- std::vector<ColorMode> color_modes(1, ColorMode::NATIVE);
- *outModes = hidl_vec<ColorMode>(color_modes);
- return Error::NONE;
-}
-
Error VrHwc::getDisplayAttribute(Display display, Config config,
IComposerClient::Attribute attribute,
int32_t* outValue) {
@@ -441,17 +415,6 @@
return Error::NONE;
}
-Error VrHwc::getHdrCapabilities(Display /* display */,
- hidl_vec<Hdr>* /* outTypes */,
- float* outMaxLuminance,
- float* outMaxAverageLuminance,
- float* outMinLuminance) {
- *outMaxLuminance = 0;
- *outMaxAverageLuminance = 0;
- *outMinLuminance = 0;
- return Error::NONE;
-}
-
Error VrHwc::setActiveConfig(Display display, Config config) {
std::lock_guard<std::mutex> guard(mutex_);
auto display_ptr = FindDisplay(display);
@@ -464,47 +427,6 @@
return Error::NONE;
}
-Error VrHwc::setColorMode(Display display, ColorMode mode) {
- std::lock_guard<std::mutex> guard(mutex_);
- auto display_ptr = FindDisplay(display);
- if (!display_ptr)
- return Error::BAD_DISPLAY;
-
- if (mode < ColorMode::NATIVE || mode > ColorMode::DISPLAY_P3)
- return Error::BAD_PARAMETER;
-
- display_ptr->set_color_mode(mode);
- return Error::NONE;
-}
-
-Error VrHwc::setPowerMode(Display display, IComposerClient::PowerMode mode) {
- bool dozeSupported = false;
-
- Error dozeSupportError = getDozeSupport(display, &dozeSupported);
-
- if (dozeSupportError != Error::NONE)
- return dozeSupportError;
-
- std::lock_guard<std::mutex> guard(mutex_);
- auto display_ptr = FindDisplay(display);
- if (!display_ptr)
- return Error::BAD_DISPLAY;
-
- if (mode < IComposerClient::PowerMode::OFF ||
- mode > IComposerClient::PowerMode::DOZE_SUSPEND) {
- return Error::BAD_PARAMETER;
- }
-
- if (!dozeSupported &&
- (mode == IComposerClient::PowerMode::DOZE ||
- mode == IComposerClient::PowerMode::DOZE_SUSPEND)) {
- return Error::UNSUPPORTED;
- }
-
- display_ptr->set_power_mode(mode);
- return Error::NONE;
-}
-
Error VrHwc::setVsyncEnabled(Display display, IComposerClient::Vsync enabled) {
std::lock_guard<std::mutex> guard(mutex_);
auto display_ptr = FindDisplay(display);
@@ -956,6 +878,23 @@
return Void();
}
+Return<void> VrHwc::createClient_2_3(IComposer::createClient_2_3_cb hidl_cb) {
+ std::lock_guard<std::mutex> guard(mutex_);
+
+ Error status = Error::NONE;
+ sp<VrComposerClient> client;
+ if (!client_.promote().get()) {
+ client = new VrComposerClient(*this);
+ } else {
+ ALOGE("Already have a client");
+ status = Error::NO_RESOURCES;
+ }
+
+ client_ = client;
+ hidl_cb(status, client);
+ return Void();
+}
+
void VrHwc::ForceDisplaysRefresh() {
std::lock_guard<std::mutex> guard(mutex_);
if (event_callback_ != nullptr) {
@@ -994,6 +933,26 @@
vsync_callback_->SetEventCallback(send_vsync ? event_callback_ : nullptr);
}
+Return<void> VrHwc::debug(const hidl_handle& fd,
+ const hidl_vec<hidl_string>& args) {
+ std::string result;
+
+ {
+ std::lock_guard<std::mutex> guard(mutex_);
+ for (const auto& pair : displays_) {
+ result += StringPrintf("Display id: %d\n", static_cast<int>(pair.first));
+ pair.second->dumpDebugInfo(&result);
+ }
+ result += "\n";
+ }
+
+ FILE* out = fdopen(dup(fd->data[0]), "w");
+ fprintf(out, "%s", result.c_str());
+ fclose(out);
+
+ return Void();
+}
+
void HwcLayer::dumpDebugInfo(std::string* result) const {
if (!result) {
return;
@@ -1024,5 +983,196 @@
callback_ = callback;
}
+// composer::V2_2::ComposerHal
+Error VrHwc::setReadbackBuffer(Display display,
+ const native_handle_t* bufferHandle,
+ android::base::unique_fd fenceFd) {
+ return Error::NONE;
+}
+
+Error VrHwc::getReadbackBufferFence(Display display,
+ android::base::unique_fd* outFenceFd) {
+ return Error::NONE;
+}
+
+Error VrHwc::createVirtualDisplay_2_2(uint32_t width, uint32_t height,
+ types::V1_1::PixelFormat* format,
+ Display* outDisplay) {
+ *format = types::V1_1::PixelFormat::RGBA_8888;
+ *outDisplay = display_count_;
+ displays_[display_count_].reset(new HwcDisplay(width, height));
+ display_count_++;
+ return Error::NONE;
+}
+
+Error VrHwc::setPowerMode_2_2(Display display,
+ IComposerClient::PowerMode mode) {
+ bool dozeSupported = false;
+
+ Error dozeSupportError = getDozeSupport(display, &dozeSupported);
+
+ if (dozeSupportError != Error::NONE)
+ return dozeSupportError;
+
+ std::lock_guard<std::mutex> guard(mutex_);
+ auto display_ptr = FindDisplay(display);
+ if (!display_ptr)
+ return Error::BAD_DISPLAY;
+
+ if (mode < IComposerClient::PowerMode::OFF ||
+ mode > IComposerClient::PowerMode::DOZE_SUSPEND) {
+ return Error::BAD_PARAMETER;
+ }
+
+ if (!dozeSupported && (mode == IComposerClient::PowerMode::DOZE ||
+ mode == IComposerClient::PowerMode::DOZE_SUSPEND)) {
+ return Error::UNSUPPORTED;
+ }
+
+ display_ptr->set_power_mode(mode);
+ return Error::NONE;
+}
+
+Error VrHwc::setLayerFloatColor(Display display, Layer layer,
+ IComposerClient::FloatColor color) {
+ return Error::NONE;
+}
+
+Error VrHwc::getRenderIntents(Display display, types::V1_1::ColorMode mode,
+ std::vector<RenderIntent>* outIntents) {
+ return Error::NONE;
+}
+
+std::array<float, 16> VrHwc::getDataspaceSaturationMatrix(
+ types::V1_1::Dataspace dataspace) {
+ return {};
+}
+
+// composer::V2_3::ComposerHal
+Error VrHwc::getHdrCapabilities_2_3(Display /*display*/,
+ hidl_vec<Hdr>* /*outTypes*/,
+ float* outMaxLuminance,
+ float* outMaxAverageLuminance,
+ float* outMinLuminance) {
+ *outMaxLuminance = 0;
+ *outMaxAverageLuminance = 0;
+ *outMinLuminance = 0;
+ return Error::NONE;
+}
+
+Error VrHwc::setLayerPerFrameMetadata_2_3(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadata>& metadata) {
+ return Error::NONE;
+}
+
+Error VrHwc::getPerFrameMetadataKeys_2_3(
+ Display display,
+ std::vector<IComposerClient::PerFrameMetadataKey>* outKeys) {
+ return Error::NONE;
+}
+
+Error VrHwc::setColorMode_2_3(Display display, ColorMode mode,
+ RenderIntent intent) {
+ std::lock_guard<std::mutex> guard(mutex_);
+ auto display_ptr = FindDisplay(display);
+ if (!display_ptr)
+ return Error::BAD_DISPLAY;
+
+ if (mode < ColorMode::NATIVE || mode > ColorMode::DISPLAY_P3)
+ return Error::BAD_PARAMETER;
+
+ display_ptr->set_color_mode(mode);
+ return Error::NONE;
+}
+
+Error VrHwc::getRenderIntents_2_3(Display display, ColorMode mode,
+ std::vector<RenderIntent>* outIntents) {
+ return Error::NONE;
+}
+
+Error VrHwc::getColorModes_2_3(Display display, hidl_vec<ColorMode>* outModes) {
+ return Error::NONE;
+}
+
+Error VrHwc::getClientTargetSupport_2_3(Display display, uint32_t width,
+ uint32_t height, PixelFormat format,
+ Dataspace dataspace) {
+ return Error::NONE;
+}
+
+Error VrHwc::getReadbackBufferAttributes_2_3(Display display,
+ PixelFormat* outFormat,
+ Dataspace* outDataspace) {
+ return Error::NONE;
+}
+
+Error VrHwc::getDisplayIdentificationData(Display display, uint8_t* outPort,
+ std::vector<uint8_t>* outData) {
+ int error = 0;
+ auto display_client = display::DisplayClient::Create(&error);
+ if (!display_client) {
+ ALOGE("Could not connect to display service : %s(%d)", strerror(error),
+ error);
+ return Error::BAD_CONFIG;
+ }
+ auto edid_data = display_client->GetConfigurationData(
+ display::ConfigFileType::kDeviceEdid);
+ auto display_identification_port =
+ display_client->GetDisplayIdentificationPort();
+ *outPort = display_identification_port.get();
+
+ std::copy(edid_data.get().begin(), edid_data.get().end(),
+ std::back_inserter(*outData));
+ return Error::NONE;
+}
+
+Error VrHwc::setLayerColorTransform(Display display, Layer layer,
+ const float* matrix) {
+ return Error::NONE;
+}
+
+Error VrHwc::getDisplayedContentSamplingAttributes(
+ Display display, PixelFormat& format, Dataspace& dataspace,
+ hidl_bitfield<IComposerClient::FormatColorComponent>& componentMask) {
+ return Error::NONE;
+}
+
+Error VrHwc::setDisplayedContentSamplingEnabled(
+ Display display, IComposerClient::DisplayedContentSampling enable,
+ hidl_bitfield<IComposerClient::FormatColorComponent> componentMask,
+ uint64_t maxFrames) {
+ return Error::NONE;
+}
+
+Error VrHwc::getDisplayedContentSample(Display display, uint64_t maxFrames,
+ uint64_t timestamp, uint64_t& frameCount,
+ hidl_vec<uint64_t>& sampleComponent0,
+ hidl_vec<uint64_t>& sampleComponent1,
+ hidl_vec<uint64_t>& sampleComponent2,
+ hidl_vec<uint64_t>& sampleComponent3) {
+ return Error::NONE;
+}
+
+Error VrHwc::getDisplayCapabilities(
+ Display display,
+ std::vector<IComposerClient::DisplayCapability>* outCapabilities) {
+ return Error::NONE;
+}
+
+Error VrHwc::setLayerPerFrameMetadataBlobs(
+ Display display, Layer layer,
+ std::vector<IComposerClient::PerFrameMetadataBlob>& blobs) {
+ return Error::NONE;
+}
+
+Error VrHwc::getDisplayBrightnessSupport(Display display, bool* outSupport) {
+ return Error::NONE;
+}
+
+Error VrHwc::setDisplayBrightness(Display display, float brightness) {
+ return Error::NONE;
+}
+
} // namespace dvr
} // namespace android
diff --git a/services/vr/hardware_composer/impl/vr_hwc.h b/services/vr/hardware_composer/impl/vr_hwc.h
index e8c0212..3e3a630 100644
--- a/services/vr/hardware_composer/impl/vr_hwc.h
+++ b/services/vr/hardware_composer/impl/vr_hwc.h
@@ -17,9 +17,9 @@
#define ANDROID_DVR_HARDWARE_COMPOSER_IMPL_VR_HWC_H
#include <android-base/unique_fd.h>
-#include <android/frameworks/vr/composer/1.0/IVrComposerClient.h>
-#include <android/hardware/graphics/composer/2.1/IComposer.h>
-#include <composer-hal/2.1/ComposerHal.h>
+#include <android/frameworks/vr/composer/2.0/IVrComposerClient.h>
+#include <android/hardware/graphics/composer/2.3/IComposer.h>
+#include <composer-hal/2.3/ComposerHal.h>
#include <private/dvr/vsync_service.h>
#include <ui/Fence.h>
#include <ui/GraphicBuffer.h>
@@ -28,15 +28,21 @@
#include <mutex>
#include <unordered_map>
-using namespace android::frameworks::vr::composer::V1_0;
+using namespace android::frameworks::vr::composer::V2_0;
using namespace android::hardware::graphics::common::V1_0;
-using namespace android::hardware::graphics::composer::V2_1;
+using namespace android::hardware::graphics::composer::V2_3;
+using android::hardware::hidl_bitfield;
using android::hardware::hidl_handle;
using android::hardware::hidl_string;
using android::hardware::hidl_vec;
using android::hardware::Return;
using android::hardware::Void;
+using android::hardware::graphics::composer::V2_1::Config;
+using android::hardware::graphics::composer::V2_1::Display;
+using android::hardware::graphics::composer::V2_1::Error;
+using android::hardware::graphics::composer::V2_1::Layer;
+using android::hardware::graphics::composer::V2_3::IComposerClient;
namespace android {
@@ -46,16 +52,23 @@
class VrComposerClient;
-using android::hardware::graphics::common::V1_0::PixelFormat;
-using android::hardware::graphics::composer::V2_1::hal::ComposerHal;
+using android::hardware::graphics::composer::V2_3::hal::ComposerHal;
+
+namespace types = android::hardware::graphics::common;
+
+using types::V1_1::RenderIntent;
+using types::V1_2::ColorMode;
+using types::V1_2::Dataspace;
+using types::V1_2::Hdr;
+using types::V1_2::PixelFormat;
class ComposerView {
public:
struct ComposerLayer {
- using Recti = hardware::graphics::composer::V2_1::IComposerClient::Rect;
- using Rectf = hardware::graphics::composer::V2_1::IComposerClient::FRect;
+ using Recti = hardware::graphics::composer::V2_3::IComposerClient::Rect;
+ using Rectf = hardware::graphics::composer::V2_3::IComposerClient::FRect;
using BlendMode =
- hardware::graphics::composer::V2_1::IComposerClient::BlendMode;
+ hardware::graphics::composer::V2_3::IComposerClient::BlendMode;
Layer id;
sp<GraphicBuffer> buffer;
@@ -111,7 +124,7 @@
struct HwcLayer {
using Composition =
- hardware::graphics::composer::V2_1::IComposerClient::Composition;
+ hardware::graphics::composer::V2_3::IComposerClient::Composition;
explicit HwcLayer(Layer new_id) { info.id = new_id; }
@@ -205,96 +218,157 @@
Display display, Layer layer,
const IVrComposerClient::BufferMetadata& metadata);
- // ComposerHal
+ // composer::V2_1::ComposerHal
bool hasCapability(hwc2_capability_t capability) override;
std::string dumpDebugInfo() override { return {}; }
- void registerEventCallback(EventCallback* callback) override;
+
+ void registerEventCallback(ComposerHal::EventCallback* callback) override;
void unregisterEventCallback() override;
uint32_t getMaxVirtualDisplayCount() override;
- Error createVirtualDisplay(uint32_t width, uint32_t height,
- PixelFormat* format, Display* outDisplay) override;
Error destroyVirtualDisplay(Display display) override;
Error createLayer(Display display, Layer* outLayer) override;
Error destroyLayer(Display display, Layer layer) override;
Error getActiveConfig(Display display, Config* outConfig) override;
- Error getClientTargetSupport(Display display,
- uint32_t width, uint32_t height,
- PixelFormat format, Dataspace dataspace) override;
- Error getColorModes(Display display, hidl_vec<ColorMode>* outModes) override;
Error getDisplayAttribute(Display display, Config config,
- IComposerClient::Attribute attribute, int32_t* outValue) override;
+ IComposerClient::Attribute attribute,
+ int32_t* outValue) override;
Error getDisplayConfigs(Display display, hidl_vec<Config>* outConfigs) override;
Error getDisplayName(Display display, hidl_string* outName) override;
Error getDisplayType(Display display,
- IComposerClient::DisplayType* outType) override;
+ IComposerClient::DisplayType* outType) override;
Error getDozeSupport(Display display, bool* outSupport) override;
- Error getHdrCapabilities(Display display, hidl_vec<Hdr>* outTypes,
- float* outMaxLuminance, float* outMaxAverageLuminance,
- float* outMinLuminance) override;
Error setActiveConfig(Display display, Config config) override;
- Error setColorMode(Display display, ColorMode mode) override;
- Error setPowerMode(Display display, IComposerClient::PowerMode mode) override;
Error setVsyncEnabled(Display display, IComposerClient::Vsync enabled) override;
Error setColorTransform(Display display, const float* matrix,
- int32_t hint) override;
+ int32_t hint) override;
Error setClientTarget(Display display, buffer_handle_t target,
- int32_t acquireFence, int32_t dataspace,
- const std::vector<hwc_rect_t>& damage) override;
+ int32_t acquireFence, int32_t dataspace,
+ const std::vector<hwc_rect_t>& damage) override;
Error setOutputBuffer(Display display, buffer_handle_t buffer,
- int32_t releaseFence) override;
- Error validateDisplay(Display display,
- std::vector<Layer>* outChangedLayers,
- std::vector<IComposerClient::Composition>* outCompositionTypes,
- uint32_t* outDisplayRequestMask,
- std::vector<Layer>* outRequestedLayers,
- std::vector<uint32_t>* outRequestMasks) override;
+ int32_t releaseFence) override;
+ Error validateDisplay(
+ Display display, std::vector<Layer>* outChangedLayers,
+ std::vector<IComposerClient::Composition>* outCompositionTypes,
+ uint32_t* outDisplayRequestMask, std::vector<Layer>* outRequestedLayers,
+ std::vector<uint32_t>* outRequestMasks) override;
Error acceptDisplayChanges(Display display) override;
Error presentDisplay(Display display, int32_t* outPresentFence,
- std::vector<Layer>* outLayers,
- std::vector<int32_t>* outReleaseFences) override;
+ std::vector<Layer>* outLayers,
+ std::vector<int32_t>* outReleaseFences) override;
- Error setLayerCursorPosition(Display display, Layer layer,
- int32_t x, int32_t y) override;
- Error setLayerBuffer(Display display, Layer layer,
- buffer_handle_t buffer, int32_t acquireFence) override;
+ Error setLayerCursorPosition(Display display, Layer layer, int32_t x,
+ int32_t y) override;
+ Error setLayerBuffer(Display display, Layer layer, buffer_handle_t buffer,
+ int32_t acquireFence) override;
Error setLayerSurfaceDamage(Display display, Layer layer,
- const std::vector<hwc_rect_t>& damage) override;
+ const std::vector<hwc_rect_t>& damage) override;
Error setLayerBlendMode(Display display, Layer layer, int32_t mode) override;
Error setLayerColor(Display display, Layer layer,
- IComposerClient::Color color) override;
+ IComposerClient::Color color) override;
Error setLayerCompositionType(Display display, Layer layer,
- int32_t type) override;
+ int32_t type) override;
Error setLayerDataspace(Display display, Layer layer,
- int32_t dataspace) override;
+ int32_t dataspace) override;
Error setLayerDisplayFrame(Display display, Layer layer,
- const hwc_rect_t& frame) override;
+ const hwc_rect_t& frame) override;
Error setLayerPlaneAlpha(Display display, Layer layer, float alpha) override;
Error setLayerSidebandStream(Display display, Layer layer,
- buffer_handle_t stream) override;
+ buffer_handle_t stream) override;
Error setLayerSourceCrop(Display display, Layer layer,
- const hwc_frect_t& crop) override;
+ const hwc_frect_t& crop) override;
Error setLayerTransform(Display display, Layer layer,
- int32_t transform) override;
+ int32_t transform) override;
Error setLayerVisibleRegion(Display display, Layer layer,
- const std::vector<hwc_rect_t>& visible) override;
+ const std::vector<hwc_rect_t>& visible) override;
Error setLayerZOrder(Display display, Layer layer, uint32_t z) override;
+ // composer::V2_2::ComposerHal
+ Error setReadbackBuffer(Display display, const native_handle_t* bufferHandle,
+ android::base::unique_fd fenceFd) override;
+ Error getReadbackBufferFence(Display display,
+ android::base::unique_fd* outFenceFd) override;
+ Error createVirtualDisplay_2_2(uint32_t width, uint32_t height,
+ types::V1_1::PixelFormat* format,
+ Display* outDisplay) override;
+ Error setPowerMode_2_2(Display display,
+ IComposerClient::PowerMode mode) override;
+ Error setLayerFloatColor(Display display, Layer layer,
+ IComposerClient::FloatColor color) override;
+ Error getRenderIntents(Display display, types::V1_1::ColorMode mode,
+ std::vector<RenderIntent>* outIntents) override;
+ std::array<float, 16> getDataspaceSaturationMatrix(
+ types::V1_1::Dataspace dataspace) override;
+
+ // composer::V2_3::ComposerHal
+ Error getHdrCapabilities_2_3(Display display, hidl_vec<Hdr>* outTypes,
+ float* outMaxLuminance,
+ float* outMaxAverageLuminance,
+ float* outMinLuminance) override;
+ Error setLayerPerFrameMetadata_2_3(
+ Display display, Layer layer,
+ const std::vector<IComposerClient::PerFrameMetadata>& metadata) override;
+ Error getPerFrameMetadataKeys_2_3(
+ Display display,
+ std::vector<IComposerClient::PerFrameMetadataKey>* outKeys) override;
+ Error setColorMode_2_3(Display display, ColorMode mode,
+ RenderIntent intent) override;
+ Error getRenderIntents_2_3(Display display, ColorMode mode,
+ std::vector<RenderIntent>* outIntents) override;
+ Error getColorModes_2_3(Display display,
+ hidl_vec<ColorMode>* outModes) override;
+ Error getClientTargetSupport_2_3(Display display, uint32_t width,
+ uint32_t height, PixelFormat format,
+ Dataspace dataspace) override;
+ Error getReadbackBufferAttributes_2_3(Display display, PixelFormat* outFormat,
+ Dataspace* outDataspace) override;
+ Error getDisplayIdentificationData(Display display, uint8_t* outPort,
+ std::vector<uint8_t>* outData) override;
+ Error setLayerColorTransform(Display display, Layer layer,
+ const float* matrix) override;
+ Error getDisplayedContentSamplingAttributes(
+ Display display, PixelFormat& format, Dataspace& dataspace,
+ hidl_bitfield<IComposerClient::FormatColorComponent>& componentMask)
+ override;
+ Error setDisplayedContentSamplingEnabled(
+ Display display, IComposerClient::DisplayedContentSampling enable,
+ hidl_bitfield<IComposerClient::FormatColorComponent> componentMask,
+ uint64_t maxFrames) override;
+ Error getDisplayedContentSample(
+ Display display, uint64_t maxFrames, uint64_t timestamp,
+ uint64_t& frameCount, hidl_vec<uint64_t>& sampleComponent0,
+ hidl_vec<uint64_t>& sampleComponent1,
+ hidl_vec<uint64_t>& sampleComponent2,
+ hidl_vec<uint64_t>& sampleComponent3) override;
+ Error getDisplayCapabilities(Display display,
+ std::vector<IComposerClient::DisplayCapability>*
+ outCapabilities) override;
+ Error setLayerPerFrameMetadataBlobs(
+ Display display, Layer layer,
+ std::vector<IComposerClient::PerFrameMetadataBlob>& blobs) override;
+ Error getDisplayBrightnessSupport(Display display, bool* outSupport) override;
+ Error setDisplayBrightness(Display display, float brightness) override;
+
// IComposer:
Return<void> getCapabilities(getCapabilities_cb hidl_cb) override;
Return<void> dumpDebugInfo(dumpDebugInfo_cb hidl_cb) override;
Return<void> createClient(createClient_cb hidl_cb) override;
+ Return<void> createClient_2_3(
+ IComposer::createClient_2_3_cb hidl_cb) override;
// ComposerView:
void ForceDisplaysRefresh() override;
void RegisterObserver(Observer* observer) override;
void UnregisterObserver(Observer* observer) override;
+ Return<void> debug(const hidl_handle& fd,
+ const hidl_vec<hidl_string>& args) override;
+
private:
class VsyncCallback : public BnVsyncCallback {
public:
diff --git a/services/vr/virtual_touchpad/virtual_touchpad.rc b/services/vr/virtual_touchpad/virtual_touchpad.rc
index 99315ef..0de0f9e 100644
--- a/services/vr/virtual_touchpad/virtual_touchpad.rc
+++ b/services/vr/virtual_touchpad/virtual_touchpad.rc
@@ -1,5 +1,5 @@
service virtual_touchpad /system/bin/virtual_touchpad
class core
user system
- group system input
+ group system input uhid
writepid /dev/cpuset/system/tasks