| /* | 
 |  * Copyright (C) 2019 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
 | #pragma clang diagnostic push | 
 | #pragma clang diagnostic ignored "-Wconversion" | 
 |  | 
 | #include <thread> | 
 | #include "LayerTransactionTest.h" | 
 |  | 
 | namespace android { | 
 |  | 
 | using android::hardware::graphics::common::V1_1::BufferUsage; | 
 |  | 
 | TEST_F(LayerTransactionTest, SetTransformToDisplayInverse_BufferState) { | 
 |     sp<SurfaceControl> layer; | 
 |     ASSERT_NO_FATAL_FAILURE( | 
 |             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState)); | 
 |  | 
 |     Transaction().setTransformToDisplayInverse(layer, false).apply(); | 
 |  | 
 |     ASSERT_NO_FATAL_FAILURE(fillBufferStateLayerColor(layer, Color::GREEN, 32, 32)); | 
 |  | 
 |     Transaction().setTransformToDisplayInverse(layer, true).apply(); | 
 | } | 
 |  | 
 | TEST_F(LayerTransactionTest, SetSidebandStreamNull_BufferState) { | 
 |     sp<SurfaceControl> layer; | 
 |     ASSERT_NO_FATAL_FAILURE( | 
 |             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState)); | 
 |  | 
 |     // verify this doesn't cause a crash | 
 |     Transaction().setSidebandStream(layer, nullptr).apply(); | 
 | } | 
 |  | 
 | TEST_F(LayerTransactionTest, ReparentToSelf) { | 
 |     sp<SurfaceControl> layer; | 
 |     ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", 32, 32)); | 
 |     ASSERT_NO_FATAL_FAILURE(fillBufferQueueLayerColor(layer, Color::RED, 32, 32)); | 
 |     Transaction().reparent(layer, layer).apply(); | 
 |  | 
 |     { | 
 |         // We expect the transaction to be silently dropped, but for SurfaceFlinger | 
 |         // to still be functioning. | 
 |         SCOPED_TRACE("after reparent to self"); | 
 |         const Rect rect(0, 0, 32, 32); | 
 |         auto shot = screenshot(); | 
 |         shot->expectColor(rect, Color::RED); | 
 |         shot->expectBorder(rect, Color::BLACK); | 
 |     } | 
 | } | 
 |  | 
 | // This test ensures that when we drop an app buffer in SurfaceFlinger, we merge | 
 | // the dropped buffer's damage region into the next buffer's damage region. If | 
 | // we don't do this, we'll report an incorrect damage region to hardware | 
 | // composer, resulting in broken rendering. This test checks the BufferQueue | 
 | // case. | 
 | // | 
 | // Unfortunately, we don't currently have a way to inspect the damage region | 
 | // SurfaceFlinger sends to hardware composer from a test, so this test requires | 
 | // the dev to manually watch the device's screen during the test to spot broken | 
 | // rendering. Because the results can't be automatically verified, this test is | 
 | // marked disabled. | 
 | TEST_F(LayerTransactionTest, DISABLED_BufferQueueLayerMergeDamageRegionWhenDroppingBuffers) { | 
 |     const int width = mDisplayWidth; | 
 |     const int height = mDisplayHeight; | 
 |     sp<SurfaceControl> layer; | 
 |     ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height)); | 
 |     const auto producer = layer->getIGraphicBufferProducer(); | 
 |     const sp<IProducerListener> stubListener(new StubProducerListener); | 
 |     IGraphicBufferProducer::QueueBufferOutput queueBufferOutput; | 
 |     ASSERT_EQ(OK, producer->connect(stubListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput)); | 
 |  | 
 |     std::map<int, sp<GraphicBuffer>> slotMap; | 
 |     auto slotToBuffer = [&](int slot, sp<GraphicBuffer>* buf) { | 
 |         ASSERT_NE(nullptr, buf); | 
 |         const auto iter = slotMap.find(slot); | 
 |         ASSERT_NE(slotMap.end(), iter); | 
 |         *buf = iter->second; | 
 |     }; | 
 |  | 
 |     auto dequeue = [&](int* outSlot) { | 
 |         ASSERT_NE(nullptr, outSlot); | 
 |         *outSlot = -1; | 
 |         int slot; | 
 |         sp<Fence> fence; | 
 |         uint64_t age; | 
 |         FrameEventHistoryDelta timestamps; | 
 |         const status_t dequeueResult = | 
 |                 producer->dequeueBuffer(&slot, &fence, width, height, PIXEL_FORMAT_RGBA_8888, | 
 |                                         GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, | 
 |                                         &age, ×tamps); | 
 |         if (dequeueResult == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) { | 
 |             sp<GraphicBuffer> newBuf; | 
 |             ASSERT_EQ(OK, producer->requestBuffer(slot, &newBuf)); | 
 |             ASSERT_NE(nullptr, newBuf.get()); | 
 |             slotMap[slot] = newBuf; | 
 |         } else { | 
 |             ASSERT_EQ(OK, dequeueResult); | 
 |         } | 
 |         *outSlot = slot; | 
 |     }; | 
 |  | 
 |     auto queue = [&](int slot, const Region& damage, nsecs_t displayTime) { | 
 |         IGraphicBufferProducer::QueueBufferInput input( | 
 |                 /*timestamp=*/displayTime, /*isAutoTimestamp=*/false, HAL_DATASPACE_UNKNOWN, | 
 |                 /*crop=*/Rect::EMPTY_RECT, NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW, | 
 |                 /*transform=*/0, Fence::NO_FENCE); | 
 |         input.setSurfaceDamage(damage); | 
 |         IGraphicBufferProducer::QueueBufferOutput output; | 
 |         ASSERT_EQ(OK, producer->queueBuffer(slot, input, &output)); | 
 |     }; | 
 |  | 
 |     auto fillAndPostBuffers = [&](const Color& color) { | 
 |         int slot1; | 
 |         ASSERT_NO_FATAL_FAILURE(dequeue(&slot1)); | 
 |         int slot2; | 
 |         ASSERT_NO_FATAL_FAILURE(dequeue(&slot2)); | 
 |  | 
 |         sp<GraphicBuffer> buf1; | 
 |         ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot1, &buf1)); | 
 |         sp<GraphicBuffer> buf2; | 
 |         ASSERT_NO_FATAL_FAILURE(slotToBuffer(slot2, &buf2)); | 
 |         TransactionUtils::fillGraphicBufferColor(buf1, Rect(width, height), color); | 
 |         TransactionUtils::fillGraphicBufferColor(buf2, Rect(width, height), color); | 
 |  | 
 |         const auto displayTime = systemTime() + milliseconds_to_nanoseconds(100); | 
 |         ASSERT_NO_FATAL_FAILURE(queue(slot1, Region::INVALID_REGION, displayTime)); | 
 |         ASSERT_NO_FATAL_FAILURE( | 
 |                 queue(slot2, Region(Rect(width / 3, height / 3, 2 * width / 3, 2 * height / 3)), | 
 |                       displayTime)); | 
 |     }; | 
 |  | 
 |     const auto startTime = systemTime(); | 
 |     const std::array<Color, 3> colors = {Color::RED, Color::GREEN, Color::BLUE}; | 
 |     int colorIndex = 0; | 
 |     while (nanoseconds_to_seconds(systemTime() - startTime) < 10) { | 
 |         ASSERT_NO_FATAL_FAILURE(fillAndPostBuffers(colors[colorIndex++ % colors.size()])); | 
 |         std::this_thread::sleep_for(1s); | 
 |     } | 
 |  | 
 |     ASSERT_EQ(OK, producer->disconnect(NATIVE_WINDOW_API_CPU)); | 
 | } | 
 | } // namespace android | 
 |  | 
 | // TODO(b/129481165): remove the #pragma below and fix conversion issues | 
 | #pragma clang diagnostic pop // ignored "-Wconversion" |