| /* | 
 |  * Copyright 2021 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <renderengine/ExternalTexture.h> | 
 | #include <renderengine/RenderEngine.h> | 
 | #include <ui/GraphicBuffer.h> | 
 |  | 
 | #include "log/log_main.h" | 
 |  | 
 | namespace android::renderengine { | 
 |  | 
 | ExternalTexture::ExternalTexture(const sp<GraphicBuffer>& buffer, RenderEngine& renderEngine, | 
 |                                  uint32_t usage) | 
 |       : mBuffer(buffer), mRenderEngine(renderEngine) { | 
 |     LOG_ALWAYS_FATAL_IF(buffer == nullptr, | 
 |                         "Attempted to bind a null buffer to an external texture!"); | 
 |     // GLESRenderEngine has a separate texture cache for output buffers, | 
 |     if (usage == Usage::WRITEABLE && | 
 |         (mRenderEngine.getRenderEngineType() == RenderEngine::RenderEngineType::GLES || | 
 |          mRenderEngine.getRenderEngineType() == RenderEngine::RenderEngineType::THREADED)) { | 
 |         return; | 
 |     } | 
 |     mRenderEngine.mapExternalTextureBuffer(mBuffer, usage & Usage::WRITEABLE); | 
 | } | 
 |  | 
 | ExternalTexture::~ExternalTexture() { | 
 |     mRenderEngine.unmapExternalTextureBuffer(mBuffer); | 
 | } | 
 |  | 
 | } // namespace android::renderengine |