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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_HUB_SERVICE_H
#define ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_HUB_SERVICE_H
#include <android/frameworks/bufferhub/1.0/IBufferHub.h>
#include <android/hardware/graphics/common/1.2/types.h>
namespace android {
namespace frameworks {
namespace bufferhub {
namespace V1_0 {
namespace implementation {
using ::android::sp;
using ::android::hardware::hidl_handle;
using ::android::hardware::Return;
using ::android::hardware::graphics::common::V1_2::HardwareBufferDescription;
using ::android::hidl::base::V1_0::IBase;
class BufferHubService : public IBufferHub {
public:
Return<void> allocateBuffer(const HardwareBufferDescription& /*description*/,
allocateBuffer_cb /*hidl_cb*/) override;
Return<sp<IBase>> importBuffer(const hidl_handle& /*nativeHandle*/) override;
};
} // namespace implementation
} // namespace V1_0
} // namespace bufferhub
} // namespace frameworks
} // namespace android
#endif // ANDROID_FRAMEWORKS_BUFFERHUB_V1_0_BUFFER_HUB_SERVICE_H