| /* | 
 |  * Copyright (C) 2007 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #include <stdlib.h> | 
 | #include <stdio.h> | 
 | #include <time.h> | 
 | #include <sched.h> | 
 | #include <sys/resource.h> | 
 |  | 
 | #include <EGL/egl.h> | 
 | #include <GLES/gl.h> | 
 | #include <GLES/glext.h> | 
 |  | 
 | #include <utils/Timers.h> | 
 |  | 
 | #include <WindowSurface.h> | 
 | #include <EGLUtils.h> | 
 |  | 
 | using namespace android; | 
 |  | 
 | int main(int argc, char** argv) | 
 | { | 
 |     EGLint configAttribs[] = { | 
 |          EGL_DEPTH_SIZE, 0, | 
 |          EGL_NONE | 
 |      }; | 
 |       | 
 |      EGLint majorVersion; | 
 |      EGLint minorVersion; | 
 |      EGLContext context; | 
 |      EGLConfig config; | 
 |      EGLSurface surface; | 
 |      EGLint w, h; | 
 |      EGLDisplay dpy; | 
 |  | 
 |      WindowSurface windowSurface; | 
 |      EGLNativeWindowType window = windowSurface.getSurface(); | 
 |       | 
 |      dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); | 
 |      eglInitialize(dpy, &majorVersion, &minorVersion); | 
 |            | 
 |      status_t err = EGLUtils::selectConfigForNativeWindow( | 
 |              dpy, configAttribs, window, &config); | 
 |      if (err) { | 
 |          fprintf(stderr, "couldn't find an EGLConfig matching the screen format\n"); | 
 |          return 0; | 
 |      } | 
 |  | 
 |      surface = eglCreateWindowSurface(dpy, config, window, NULL); | 
 |      context = eglCreateContext(dpy, config, NULL, NULL); | 
 |      eglMakeCurrent(dpy, surface, surface, context);    | 
 |      eglQuerySurface(dpy, surface, EGL_WIDTH, &w); | 
 |      eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); | 
 |      GLint dim = w<h ? w : h; | 
 |  | 
 |      glBindTexture(GL_TEXTURE_2D, 0); | 
 |      glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | 
 |      glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | 
 |      glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); | 
 |      glEnable(GL_TEXTURE_2D); | 
 |      glColor4f(1,1,1,1); | 
 |      glDisable(GL_DITHER); | 
 |      glShadeModel(GL_FLAT); | 
 |  | 
 |      long long now, t; | 
 |      int i; | 
 |  | 
 |      char* texels = (char*)malloc(512*512*2); | 
 |      memset(texels,0xFF,512*512*2); | 
 |       | 
 |      glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, | 
 |              512, 512, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, texels); | 
 |  | 
 |      char* dst = (char*)malloc(320*480*2); | 
 |      memset(dst, 0, 320*480*2); | 
 |      printf("307200 bytes memcpy\n"); | 
 |      for (i=0 ; i<4 ; i++) { | 
 |          now = systemTime(); | 
 |          memcpy(dst, texels, 320*480*2); | 
 |          t = systemTime(); | 
 |          printf("memcpy() time = %llu us\n", (t-now)/1000); | 
 |          fflush(stdout); | 
 |      } | 
 |      free(dst); | 
 |  | 
 |      free(texels); | 
 |  | 
 |      setpriority(PRIO_PROCESS, 0, -20); | 
 |       | 
 |      printf("512x512 unmodified texture, 512x512 blit:\n"); | 
 |      glClear(GL_COLOR_BUFFER_BIT); | 
 |      for (i=0 ; i<4 ; i++) { | 
 |          GLint crop[4] = { 0, 512, 512, -512 }; | 
 |          glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); | 
 |          now = systemTime(); | 
 |          glDrawTexiOES(0, 0, 0, 512, 512); | 
 |          glFinish(); | 
 |          t = systemTime(); | 
 |          printf("glFinish() time = %llu us\n", (t-now)/1000); | 
 |          fflush(stdout); | 
 |          eglSwapBuffers(dpy, surface); | 
 |      } | 
 |       | 
 |      printf("512x512 unmodified texture, 1x1 blit:\n"); | 
 |      glClear(GL_COLOR_BUFFER_BIT); | 
 |      for (i=0 ; i<4 ; i++) { | 
 |          GLint crop[4] = { 0, 1, 1, -1 }; | 
 |          glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); | 
 |          now = systemTime(); | 
 |          glDrawTexiOES(0, 0, 0, 1, 1); | 
 |          glFinish(); | 
 |          t = systemTime(); | 
 |          printf("glFinish() time = %llu us\n", (t-now)/1000); | 
 |          fflush(stdout); | 
 |          eglSwapBuffers(dpy, surface); | 
 |      } | 
 |       | 
 |      printf("512x512 unmodified texture, 512x512 blit (x2):\n"); | 
 |      glClear(GL_COLOR_BUFFER_BIT); | 
 |      for (i=0 ; i<4 ; i++) { | 
 |          GLint crop[4] = { 0, 512, 512, -512 }; | 
 |          glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); | 
 |          now = systemTime(); | 
 |          glDrawTexiOES(0, 0, 0, 512, 512); | 
 |          glDrawTexiOES(0, 0, 0, 512, 512); | 
 |          glFinish(); | 
 |          t = systemTime(); | 
 |          printf("glFinish() time = %llu us\n", (t-now)/1000); | 
 |          fflush(stdout); | 
 |          eglSwapBuffers(dpy, surface); | 
 |      } | 
 |  | 
 |      printf("512x512 unmodified texture, 1x1 blit (x2):\n"); | 
 |      glClear(GL_COLOR_BUFFER_BIT); | 
 |      for (i=0 ; i<4 ; i++) { | 
 |          GLint crop[4] = { 0, 1, 1, -1 }; | 
 |          glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); | 
 |          now = systemTime(); | 
 |          glDrawTexiOES(0, 0, 0, 1, 1); | 
 |          glDrawTexiOES(0, 0, 0, 1, 1); | 
 |          glFinish(); | 
 |          t = systemTime(); | 
 |          printf("glFinish() time = %llu us\n", (t-now)/1000); | 
 |          fflush(stdout); | 
 |          eglSwapBuffers(dpy, surface); | 
 |      } | 
 |  | 
 |       | 
 |      printf("512x512 (1x1 texel MODIFIED texture), 512x512 blit:\n"); | 
 |      glClear(GL_COLOR_BUFFER_BIT); | 
 |      for (i=0 ; i<4 ; i++) { | 
 |          uint16_t green = 0x7E0; | 
 |          GLint crop[4] = { 0, 512, 512, -512 }; | 
 |          glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); | 
 |          glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &green); | 
 |          now = systemTime(); | 
 |          glDrawTexiOES(0, 0, 0, 512, 512); | 
 |          glFinish(); | 
 |          t = systemTime(); | 
 |          printf("glFinish() time = %llu us\n", (t-now)/1000); | 
 |          fflush(stdout); | 
 |          eglSwapBuffers(dpy, surface); | 
 |      } | 
 |  | 
 |  | 
 |      int16_t texel = 0xF800; | 
 |      glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, | 
 |              1, 1, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &texel); | 
 |  | 
 |      printf("1x1 unmodified texture, 1x1 blit:\n"); | 
 |      glClear(GL_COLOR_BUFFER_BIT); | 
 |      for (i=0 ; i<4 ; i++) { | 
 |          GLint crop[4] = { 0, 1, 1, -1 }; | 
 |          glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); | 
 |          now = systemTime(); | 
 |          glDrawTexiOES(0, 0, 0, 1, 1); | 
 |          glFinish(); | 
 |          t = systemTime(); | 
 |          printf("glFinish() time = %llu us\n", (t-now)/1000); | 
 |          eglSwapBuffers(dpy, surface); | 
 |      } | 
 |  | 
 |      printf("1x1 unmodified texture, 512x512 blit:\n"); | 
 |      glClear(GL_COLOR_BUFFER_BIT); | 
 |      for (i=0 ; i<4 ; i++) { | 
 |          GLint crop[4] = { 0, 1, 1, -1 }; | 
 |          glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); | 
 |          now = systemTime(); | 
 |          glDrawTexiOES(0, 0, 0, 512, 512); | 
 |          glFinish(); | 
 |          t = systemTime(); | 
 |          printf("glFinish() time = %llu us\n", (t-now)/1000); | 
 |          fflush(stdout); | 
 |          eglSwapBuffers(dpy, surface); | 
 |      } | 
 |  | 
 |      printf("1x1 (1x1 texel MODIFIED texture), 512x512 blit:\n"); | 
 |      glClear(GL_COLOR_BUFFER_BIT); | 
 |      for (i=0 ; i<4 ; i++) { | 
 |          uint16_t green = 0x7E0; | 
 |          GLint crop[4] = { 0, 1, 1, -1 }; | 
 |          glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); | 
 |          glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, &green); | 
 |          now = systemTime(); | 
 |          glDrawTexiOES(0, 0, 0, 1, 1); | 
 |          glFinish(); | 
 |          t = systemTime(); | 
 |          printf("glFinish() time = %llu us\n", (t-now)/1000); | 
 |          fflush(stdout); | 
 |          eglSwapBuffers(dpy, surface); | 
 |      } | 
 |  | 
 |      return 0; | 
 | } |