|  | /* | 
|  | * Copyright (C) 2010 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef _UI_INPUT_MANAGER_H | 
|  | #define _UI_INPUT_MANAGER_H | 
|  |  | 
|  | /** | 
|  | * Native input manager. | 
|  | */ | 
|  |  | 
|  | #include "EventHub.h" | 
|  | #include "InputReaderBase.h" | 
|  | #include "InputClassifier.h" | 
|  | #include "InputDispatcher.h" | 
|  | #include "InputReader.h" | 
|  |  | 
|  | #include <input/Input.h> | 
|  | #include <input/InputTransport.h> | 
|  |  | 
|  | #include <input/IInputFlinger.h> | 
|  | #include <utils/Errors.h> | 
|  | #include <utils/Vector.h> | 
|  | #include <utils/Timers.h> | 
|  | #include <utils/RefBase.h> | 
|  |  | 
|  | namespace android { | 
|  | class InputChannel; | 
|  |  | 
|  | /* | 
|  | * The input manager is the core of the system event processing. | 
|  | * | 
|  | * The input manager uses two threads. | 
|  | * | 
|  | * 1. The InputReaderThread (called "InputReader") reads and preprocesses raw input events, | 
|  | *    applies policy, and posts messages to a queue managed by the DispatcherThread. | 
|  | * 2. The InputDispatcherThread (called "InputDispatcher") thread waits for new events on the | 
|  | *    queue and asynchronously dispatches them to applications. | 
|  | * | 
|  | * By design, the InputReaderThread class and InputDispatcherThread class do not share any | 
|  | * internal state.  Moreover, all communication is done one way from the InputReaderThread | 
|  | * into the InputDispatcherThread and never the reverse.  Both classes may interact with the | 
|  | * InputDispatchPolicy, however. | 
|  | * | 
|  | * The InputManager class never makes any calls into Java itself.  Instead, the | 
|  | * InputDispatchPolicy is responsible for performing all external interactions with the | 
|  | * system, including calling DVM services. | 
|  | */ | 
|  | class InputManagerInterface : public virtual RefBase { | 
|  | protected: | 
|  | InputManagerInterface() { } | 
|  | virtual ~InputManagerInterface() { } | 
|  |  | 
|  | public: | 
|  | /* Starts the input manager threads. */ | 
|  | virtual status_t start() = 0; | 
|  |  | 
|  | /* Stops the input manager threads and waits for them to exit. */ | 
|  | virtual status_t stop() = 0; | 
|  |  | 
|  | /* Gets the input reader. */ | 
|  | virtual sp<InputReaderInterface> getReader() = 0; | 
|  |  | 
|  | /* Gets the input dispatcher. */ | 
|  | virtual sp<InputDispatcherInterface> getDispatcher() = 0; | 
|  | }; | 
|  |  | 
|  | class InputManager : public InputManagerInterface, public BnInputFlinger { | 
|  | protected: | 
|  | virtual ~InputManager(); | 
|  |  | 
|  | public: | 
|  | InputManager( | 
|  | const sp<InputReaderPolicyInterface>& readerPolicy, | 
|  | const sp<InputDispatcherPolicyInterface>& dispatcherPolicy); | 
|  |  | 
|  | virtual status_t start(); | 
|  | virtual status_t stop(); | 
|  |  | 
|  | virtual sp<InputReaderInterface> getReader(); | 
|  | virtual sp<InputClassifierInterface> getClassifier(); | 
|  | virtual sp<InputDispatcherInterface> getDispatcher(); | 
|  |  | 
|  | virtual void setInputWindows(const Vector<InputWindowInfo>& handles); | 
|  | virtual void transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken); | 
|  |  | 
|  | virtual void registerInputChannel(const sp<InputChannel>& channel); | 
|  | virtual void unregisterInputChannel(const sp<InputChannel>& channel); | 
|  |  | 
|  | private: | 
|  | sp<InputReaderInterface> mReader; | 
|  | sp<InputReaderThread> mReaderThread; | 
|  |  | 
|  | sp<InputClassifierInterface> mClassifier; | 
|  |  | 
|  | sp<InputDispatcherInterface> mDispatcher; | 
|  | sp<InputDispatcherThread> mDispatcherThread; | 
|  |  | 
|  | void initialize(); | 
|  | }; | 
|  |  | 
|  | } // namespace android | 
|  |  | 
|  | #endif // _UI_INPUT_MANAGER_H |