|  | /* | 
|  | * Copyright 2013 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #ifndef SF_GLES20RENDERENGINE_H_ | 
|  | #define SF_GLES20RENDERENGINE_H_ | 
|  |  | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <GLES2/gl2.h> | 
|  | #include <Transform.h> | 
|  |  | 
|  | #include "Description.h" | 
|  | #include "ProgramCache.h" | 
|  | #include "RenderEngine.h" | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | namespace android { | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | class String8; | 
|  | class Mesh; | 
|  | class Texture; | 
|  |  | 
|  | namespace RE { | 
|  | namespace impl { | 
|  |  | 
|  | class GLES20RenderEngine : public RenderEngine { | 
|  | GLuint mProtectedTexName; | 
|  | GLint mMaxViewportDims[2]; | 
|  | GLint mMaxTextureSize; | 
|  | GLuint mVpWidth; | 
|  | GLuint mVpHeight; | 
|  |  | 
|  | struct Group { | 
|  | GLuint texture; | 
|  | GLuint fbo; | 
|  | GLuint width; | 
|  | GLuint height; | 
|  | mat4 colorTransform; | 
|  | }; | 
|  |  | 
|  | Description mState; | 
|  | Vector<Group> mGroupStack; | 
|  |  | 
|  | virtual void bindImageAsFramebuffer(EGLImageKHR image, uint32_t* texName, uint32_t* fbName, | 
|  | uint32_t* status); | 
|  | virtual void unbindFramebuffer(uint32_t texName, uint32_t fbName); | 
|  |  | 
|  | public: | 
|  | GLES20RenderEngine(uint32_t featureFlags); // See RenderEngine::FeatureFlag | 
|  | virtual ~GLES20RenderEngine(); | 
|  |  | 
|  | protected: | 
|  | virtual void dump(String8& result); | 
|  | virtual void setViewportAndProjection(size_t vpw, size_t vph, Rect sourceCrop, size_t hwh, | 
|  | bool yswap, Transform::orientation_flags rotation); | 
|  | virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, bool disableTexture, | 
|  | const half4& color) override; | 
|  |  | 
|  | // Color management related functions and state | 
|  | void setSourceY410BT2020(bool enable) override; | 
|  | void setSourceDataSpace(ui::Dataspace source) override; | 
|  | void setOutputDataSpace(ui::Dataspace dataspace) override; | 
|  | void setDisplayMaxLuminance(const float maxLuminance) override; | 
|  |  | 
|  | virtual void setupLayerTexturing(const Texture& texture); | 
|  | virtual void setupLayerBlackedOut(); | 
|  | virtual void setupFillWithColor(float r, float g, float b, float a); | 
|  | virtual void setupColorTransform(const mat4& colorTransform); | 
|  | virtual void disableTexturing(); | 
|  | virtual void disableBlending(); | 
|  |  | 
|  | virtual void drawMesh(const Mesh& mesh); | 
|  |  | 
|  | virtual size_t getMaxTextureSize() const; | 
|  | virtual size_t getMaxViewportDims() const; | 
|  |  | 
|  | // Current dataspace of layer being rendered | 
|  | ui::Dataspace mDataSpace = ui::Dataspace::UNKNOWN; | 
|  |  | 
|  | // Current output dataspace of the render engine | 
|  | ui::Dataspace mOutputDataSpace = ui::Dataspace::UNKNOWN; | 
|  |  | 
|  | // Currently only supporting sRGB, BT2020 and DisplayP3 color spaces | 
|  | const bool mPlatformHasWideColor = false; | 
|  | mat4 mSrgbToDisplayP3; | 
|  | mat4 mDisplayP3ToSrgb; | 
|  | mat3 mSrgbToXyz; | 
|  | mat3 mBt2020ToXyz; | 
|  | mat3 mDisplayP3ToXyz; | 
|  | mat4 mXyzToSrgb; | 
|  | mat4 mXyzToDisplayP3; | 
|  | mat4 mXyzToBt2020; | 
|  |  | 
|  | private: | 
|  | // A data space is considered HDR data space if it has BT2020 color space | 
|  | // with PQ or HLG transfer function. | 
|  | bool isHdrDataSpace(const ui::Dataspace dataSpace) const; | 
|  | bool needsXYZTransformMatrix() const; | 
|  | }; | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | } // namespace impl | 
|  | } // namespace RE | 
|  | } // namespace android | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  | #endif /* SF_GLES20RENDERENGINE_H_ */ |