| /* | 
 |  * Copyright 2014 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #define LOG_TAG "StreamSplitter_test" | 
 | //#define LOG_NDEBUG 0 | 
 |  | 
 | #include <gui/BufferItem.h> | 
 | #include <gui/BufferQueue.h> | 
 | #include <gui/IConsumerListener.h> | 
 | #include <gui/ISurfaceComposer.h> | 
 | #include <gui/StreamSplitter.h> | 
 | #include <private/gui/ComposerService.h> | 
 |  | 
 | #include <gtest/gtest.h> | 
 |  | 
 | namespace android { | 
 |  | 
 | class StreamSplitterTest : public ::testing::Test { | 
 |  | 
 | protected: | 
 |     StreamSplitterTest() { | 
 |         const ::testing::TestInfo* const testInfo = | 
 |             ::testing::UnitTest::GetInstance()->current_test_info(); | 
 |         ALOGV("Begin test: %s.%s", testInfo->test_case_name(), | 
 |                 testInfo->name()); | 
 |     } | 
 |  | 
 |     ~StreamSplitterTest() { | 
 |         const ::testing::TestInfo* const testInfo = | 
 |             ::testing::UnitTest::GetInstance()->current_test_info(); | 
 |         ALOGV("End test:   %s.%s", testInfo->test_case_name(), | 
 |                 testInfo->name()); | 
 |     } | 
 | }; | 
 |  | 
 | struct DummyListener : public BnConsumerListener { | 
 |     virtual void onFrameAvailable(const BufferItem& /* item */) {} | 
 |     virtual void onBuffersReleased() {} | 
 |     virtual void onSidebandStreamChanged() {} | 
 | }; | 
 |  | 
 | static const uint32_t TEST_DATA = 0x12345678u; | 
 |  | 
 | TEST_F(StreamSplitterTest, OneInputOneOutput) { | 
 |     sp<IGraphicBufferProducer> inputProducer; | 
 |     sp<IGraphicBufferConsumer> inputConsumer; | 
 |     BufferQueue::createBufferQueue(&inputProducer, &inputConsumer); | 
 |  | 
 |     sp<IGraphicBufferProducer> outputProducer; | 
 |     sp<IGraphicBufferConsumer> outputConsumer; | 
 |     BufferQueue::createBufferQueue(&outputProducer, &outputConsumer); | 
 |     ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false)); | 
 |  | 
 |     sp<StreamSplitter> splitter; | 
 |     status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter); | 
 |     ASSERT_EQ(OK, status); | 
 |     ASSERT_EQ(OK, splitter->addOutput(outputProducer)); | 
 |  | 
 |     // Never allow the output BufferQueue to allocate a buffer | 
 |     ASSERT_EQ(OK, outputProducer->allowAllocation(false)); | 
 |  | 
 |     IGraphicBufferProducer::QueueBufferOutput qbOutput; | 
 |     ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener, | 
 |             NATIVE_WINDOW_API_CPU, false, &qbOutput)); | 
 |  | 
 |     int slot; | 
 |     sp<Fence> fence; | 
 |     sp<GraphicBuffer> buffer; | 
 |     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, | 
 |             inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, | 
 |                     GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
 |     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer)); | 
 |  | 
 |     uint32_t* dataIn; | 
 |     ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, | 
 |             reinterpret_cast<void**>(&dataIn))); | 
 |     *dataIn = TEST_DATA; | 
 |     ASSERT_EQ(OK, buffer->unlock()); | 
 |  | 
 |     IGraphicBufferProducer::QueueBufferInput qbInput(0, false, | 
 |             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1), | 
 |             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); | 
 |     ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput)); | 
 |  | 
 |     // Now that we have dequeued/allocated one buffer, prevent any further | 
 |     // allocations | 
 |     ASSERT_EQ(OK, inputProducer->allowAllocation(false)); | 
 |  | 
 |     BufferItem item; | 
 |     ASSERT_EQ(OK, outputConsumer->acquireBuffer(&item, 0)); | 
 |  | 
 |     uint32_t* dataOut; | 
 |     ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, | 
 |             reinterpret_cast<void**>(&dataOut))); | 
 |     ASSERT_EQ(*dataOut, TEST_DATA); | 
 |     ASSERT_EQ(OK, item.mGraphicBuffer->unlock()); | 
 |  | 
 |     ASSERT_EQ(OK, outputConsumer->releaseBuffer(item.mSlot, item.mFrameNumber, | 
 |             EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); | 
 |  | 
 |     // This should succeed even with allocation disabled since it will have | 
 |     // received the buffer back from the output BufferQueue | 
 |     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, | 
 |             inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, | 
 |                     GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
 | } | 
 |  | 
 | TEST_F(StreamSplitterTest, OneInputMultipleOutputs) { | 
 |     const int NUM_OUTPUTS = 4; | 
 |  | 
 |     sp<IGraphicBufferProducer> inputProducer; | 
 |     sp<IGraphicBufferConsumer> inputConsumer; | 
 |     BufferQueue::createBufferQueue(&inputProducer, &inputConsumer); | 
 |  | 
 |     sp<IGraphicBufferProducer> outputProducers[NUM_OUTPUTS] = {}; | 
 |     sp<IGraphicBufferConsumer> outputConsumers[NUM_OUTPUTS] = {}; | 
 |     for (int output = 0; output < NUM_OUTPUTS; ++output) { | 
 |         BufferQueue::createBufferQueue(&outputProducers[output], | 
 |                 &outputConsumers[output]); | 
 |         ASSERT_EQ(OK, outputConsumers[output]->consumerConnect( | 
 |                     new DummyListener, false)); | 
 |     } | 
 |  | 
 |     sp<StreamSplitter> splitter; | 
 |     status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter); | 
 |     ASSERT_EQ(OK, status); | 
 |     for (int output = 0; output < NUM_OUTPUTS; ++output) { | 
 |         ASSERT_EQ(OK, splitter->addOutput(outputProducers[output])); | 
 |  | 
 |         // Never allow the output BufferQueues to allocate a buffer | 
 |         ASSERT_EQ(OK, outputProducers[output]->allowAllocation(false)); | 
 |     } | 
 |  | 
 |     IGraphicBufferProducer::QueueBufferOutput qbOutput; | 
 |     ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener, | 
 |             NATIVE_WINDOW_API_CPU, false, &qbOutput)); | 
 |  | 
 |     int slot; | 
 |     sp<Fence> fence; | 
 |     sp<GraphicBuffer> buffer; | 
 |     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, | 
 |             inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, | 
 |                     GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
 |     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer)); | 
 |  | 
 |     uint32_t* dataIn; | 
 |     ASSERT_EQ(OK, buffer->lock(GraphicBuffer::USAGE_SW_WRITE_OFTEN, | 
 |             reinterpret_cast<void**>(&dataIn))); | 
 |     *dataIn = TEST_DATA; | 
 |     ASSERT_EQ(OK, buffer->unlock()); | 
 |  | 
 |     IGraphicBufferProducer::QueueBufferInput qbInput(0, false, | 
 |             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1), | 
 |             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); | 
 |     ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput)); | 
 |  | 
 |     // Now that we have dequeued/allocated one buffer, prevent any further | 
 |     // allocations | 
 |     ASSERT_EQ(OK, inputProducer->allowAllocation(false)); | 
 |  | 
 |     for (int output = 0; output < NUM_OUTPUTS; ++output) { | 
 |         BufferItem item; | 
 |         ASSERT_EQ(OK, outputConsumers[output]->acquireBuffer(&item, 0)); | 
 |  | 
 |         uint32_t* dataOut; | 
 |         ASSERT_EQ(OK, item.mGraphicBuffer->lock(GraphicBuffer::USAGE_SW_READ_OFTEN, | 
 |                     reinterpret_cast<void**>(&dataOut))); | 
 |         ASSERT_EQ(*dataOut, TEST_DATA); | 
 |         ASSERT_EQ(OK, item.mGraphicBuffer->unlock()); | 
 |  | 
 |         ASSERT_EQ(OK, outputConsumers[output]->releaseBuffer(item.mSlot, | 
 |                     item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, | 
 |                     Fence::NO_FENCE)); | 
 |     } | 
 |  | 
 |     // This should succeed even with allocation disabled since it will have | 
 |     // received the buffer back from the output BufferQueues | 
 |     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, | 
 |             inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, | 
 |                     GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
 | } | 
 |  | 
 | TEST_F(StreamSplitterTest, OutputAbandonment) { | 
 |     sp<IGraphicBufferProducer> inputProducer; | 
 |     sp<IGraphicBufferConsumer> inputConsumer; | 
 |     BufferQueue::createBufferQueue(&inputProducer, &inputConsumer); | 
 |  | 
 |     sp<IGraphicBufferProducer> outputProducer; | 
 |     sp<IGraphicBufferConsumer> outputConsumer; | 
 |     BufferQueue::createBufferQueue(&outputProducer, &outputConsumer); | 
 |     ASSERT_EQ(OK, outputConsumer->consumerConnect(new DummyListener, false)); | 
 |  | 
 |     sp<StreamSplitter> splitter; | 
 |     status_t status = StreamSplitter::createSplitter(inputConsumer, &splitter); | 
 |     ASSERT_EQ(OK, status); | 
 |     ASSERT_EQ(OK, splitter->addOutput(outputProducer)); | 
 |  | 
 |     IGraphicBufferProducer::QueueBufferOutput qbOutput; | 
 |     ASSERT_EQ(OK, inputProducer->connect(new DummyProducerListener, | 
 |             NATIVE_WINDOW_API_CPU, false, &qbOutput)); | 
 |  | 
 |     int slot; | 
 |     sp<Fence> fence; | 
 |     sp<GraphicBuffer> buffer; | 
 |     ASSERT_EQ(IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION, | 
 |             inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, | 
 |                     GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
 |     ASSERT_EQ(OK, inputProducer->requestBuffer(slot, &buffer)); | 
 |  | 
 |     // Abandon the output | 
 |     outputConsumer->consumerDisconnect(); | 
 |  | 
 |     IGraphicBufferProducer::QueueBufferInput qbInput(0, false, | 
 |             HAL_DATASPACE_UNKNOWN, Rect(0, 0, 1, 1), | 
 |             NATIVE_WINDOW_SCALING_MODE_FREEZE, 0, Fence::NO_FENCE); | 
 |     ASSERT_EQ(OK, inputProducer->queueBuffer(slot, qbInput, &qbOutput)); | 
 |  | 
 |     // Input should be abandoned | 
 |     ASSERT_EQ(NO_INIT, inputProducer->dequeueBuffer(&slot, &fence, 0, 0, 0, | 
 |             GRALLOC_USAGE_SW_WRITE_OFTEN)); | 
 | } | 
 |  | 
 | } // namespace android |