|  | #ifndef __gl2ext_h_ | 
|  | #define __gl2ext_h_ | 
|  |  | 
|  | /* $Revision: 16619 $ on $Date:: 2012-01-18 10:00:14 -0800 #$ */ | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | /* | 
|  | * This document is licensed under the SGI Free Software B License Version | 
|  | * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . | 
|  | */ | 
|  |  | 
|  | #ifndef GL_APIENTRYP | 
|  | #   define GL_APIENTRYP GL_APIENTRY* | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * OES extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_OES_compressed_ETC1_RGB8_texture */ | 
|  | #ifndef GL_OES_compressed_ETC1_RGB8_texture | 
|  | #define GL_ETC1_RGB8_OES                                        0x8D64 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_compressed_paletted_texture */ | 
|  | #ifndef GL_OES_compressed_paletted_texture | 
|  | #define GL_PALETTE4_RGB8_OES                                    0x8B90 | 
|  | #define GL_PALETTE4_RGBA8_OES                                   0x8B91 | 
|  | #define GL_PALETTE4_R5_G6_B5_OES                                0x8B92 | 
|  | #define GL_PALETTE4_RGBA4_OES                                   0x8B93 | 
|  | #define GL_PALETTE4_RGB5_A1_OES                                 0x8B94 | 
|  | #define GL_PALETTE8_RGB8_OES                                    0x8B95 | 
|  | #define GL_PALETTE8_RGBA8_OES                                   0x8B96 | 
|  | #define GL_PALETTE8_R5_G6_B5_OES                                0x8B97 | 
|  | #define GL_PALETTE8_RGBA4_OES                                   0x8B98 | 
|  | #define GL_PALETTE8_RGB5_A1_OES                                 0x8B99 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_depth24 */ | 
|  | #ifndef GL_OES_depth24 | 
|  | #define GL_DEPTH_COMPONENT24_OES                                0x81A6 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_depth32 */ | 
|  | #ifndef GL_OES_depth32 | 
|  | #define GL_DEPTH_COMPONENT32_OES                                0x81A7 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_depth_texture */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_OES_EGL_image */ | 
|  | #ifndef GL_OES_EGL_image | 
|  | typedef void* GLeglImageOES; | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_EGL_image_external */ | 
|  | #ifndef GL_OES_EGL_image_external | 
|  | /* GLeglImageOES defined in GL_OES_EGL_image already. */ | 
|  | #define GL_TEXTURE_EXTERNAL_OES                                 0x8D65 | 
|  | #define GL_SAMPLER_EXTERNAL_OES                                 0x8D66 | 
|  | #define GL_TEXTURE_BINDING_EXTERNAL_OES                         0x8D67 | 
|  | #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES                     0x8D68 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_element_index_uint */ | 
|  | #ifndef GL_OES_element_index_uint | 
|  | #define GL_UNSIGNED_INT                                         0x1405 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_get_program_binary */ | 
|  | #ifndef GL_OES_get_program_binary | 
|  | #define GL_PROGRAM_BINARY_LENGTH_OES                            0x8741 | 
|  | #define GL_NUM_PROGRAM_BINARY_FORMATS_OES                       0x87FE | 
|  | #define GL_PROGRAM_BINARY_FORMATS_OES                           0x87FF | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_mapbuffer */ | 
|  | #ifndef GL_OES_mapbuffer | 
|  | #define GL_WRITE_ONLY_OES                                       0x88B9 | 
|  | #define GL_BUFFER_ACCESS_OES                                    0x88BB | 
|  | #define GL_BUFFER_MAPPED_OES                                    0x88BC | 
|  | #define GL_BUFFER_MAP_POINTER_OES                               0x88BD | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_packed_depth_stencil */ | 
|  | #ifndef GL_OES_packed_depth_stencil | 
|  | #define GL_DEPTH_STENCIL_OES                                    0x84F9 | 
|  | #define GL_UNSIGNED_INT_24_8_OES                                0x84FA | 
|  | #define GL_DEPTH24_STENCIL8_OES                                 0x88F0 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_rgb8_rgba8 */ | 
|  | #ifndef GL_OES_rgb8_rgba8 | 
|  | #define GL_RGB8_OES                                             0x8051 | 
|  | #define GL_RGBA8_OES                                            0x8058 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_standard_derivatives */ | 
|  | #ifndef GL_OES_standard_derivatives | 
|  | #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES                  0x8B8B | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_stencil1 */ | 
|  | #ifndef GL_OES_stencil1 | 
|  | #define GL_STENCIL_INDEX1_OES                                   0x8D46 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_stencil4 */ | 
|  | #ifndef GL_OES_stencil4 | 
|  | #define GL_STENCIL_INDEX4_OES                                   0x8D47 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_texture_3D */ | 
|  | #ifndef GL_OES_texture_3D | 
|  | #define GL_TEXTURE_WRAP_R_OES                                   0x8072 | 
|  | #define GL_TEXTURE_3D_OES                                       0x806F | 
|  | #define GL_TEXTURE_BINDING_3D_OES                               0x806A | 
|  | #define GL_MAX_3D_TEXTURE_SIZE_OES                              0x8073 | 
|  | #define GL_SAMPLER_3D_OES                                       0x8B5F | 
|  | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES        0x8CD4 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_texture_float */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_OES_texture_float_linear */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_OES_texture_half_float */ | 
|  | #ifndef GL_OES_texture_half_float | 
|  | #define GL_HALF_FLOAT_OES                                       0x8D61 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_texture_half_float_linear */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_OES_texture_npot */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_OES_vertex_array_object */ | 
|  | #ifndef GL_OES_vertex_array_object | 
|  | #define GL_VERTEX_ARRAY_BINDING_OES                             0x85B5 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_vertex_half_float */ | 
|  | /* GL_HALF_FLOAT_OES defined in GL_OES_texture_half_float already. */ | 
|  |  | 
|  | /* GL_OES_vertex_type_10_10_10_2 */ | 
|  | #ifndef GL_OES_vertex_type_10_10_10_2 | 
|  | #define GL_UNSIGNED_INT_10_10_10_2_OES                          0x8DF6 | 
|  | #define GL_INT_10_10_10_2_OES                                   0x8DF7 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * AMD extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_AMD_compressed_3DC_texture */ | 
|  | #ifndef GL_AMD_compressed_3DC_texture | 
|  | #define GL_3DC_X_AMD                                            0x87F9 | 
|  | #define GL_3DC_XY_AMD                                           0x87FA | 
|  | #endif | 
|  |  | 
|  | /* GL_AMD_compressed_ATC_texture */ | 
|  | #ifndef GL_AMD_compressed_ATC_texture | 
|  | #define GL_ATC_RGB_AMD                                          0x8C92 | 
|  | #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD                          0x8C93 | 
|  | #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD                      0x87EE | 
|  | #endif | 
|  |  | 
|  | /* GL_AMD_performance_monitor */ | 
|  | #ifndef GL_AMD_performance_monitor | 
|  | #define GL_COUNTER_TYPE_AMD                                     0x8BC0 | 
|  | #define GL_COUNTER_RANGE_AMD                                    0x8BC1 | 
|  | #define GL_UNSIGNED_INT64_AMD                                   0x8BC2 | 
|  | #define GL_PERCENTAGE_AMD                                       0x8BC3 | 
|  | #define GL_PERFMON_RESULT_AVAILABLE_AMD                         0x8BC4 | 
|  | #define GL_PERFMON_RESULT_SIZE_AMD                              0x8BC5 | 
|  | #define GL_PERFMON_RESULT_AMD                                   0x8BC6 | 
|  | #endif | 
|  |  | 
|  | /* GL_AMD_program_binary_Z400 */ | 
|  | #ifndef GL_AMD_program_binary_Z400 | 
|  | #define GL_Z400_BINARY_AMD                                      0x8740 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * ANGLE extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_ANGLE_framebuffer_blit */ | 
|  | #ifndef GL_ANGLE_framebuffer_blit | 
|  | #define GL_READ_FRAMEBUFFER_ANGLE                               0x8CA8 | 
|  | #define GL_DRAW_FRAMEBUFFER_ANGLE                               0x8CA9 | 
|  | #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE                       0x8CA6 | 
|  | #define GL_READ_FRAMEBUFFER_BINDING_ANGLE                       0x8CAA | 
|  | #endif | 
|  |  | 
|  | /* GL_ANGLE_framebuffer_multisample */ | 
|  | #ifndef GL_ANGLE_framebuffer_multisample | 
|  | #define GL_RENDERBUFFER_SAMPLES_ANGLE                           0x8CAB | 
|  | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE             0x8D56 | 
|  | #define GL_MAX_SAMPLES_ANGLE                                    0x8D57 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * APPLE extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_APPLE_rgb_422 */ | 
|  | #ifndef GL_APPLE_rgb_422 | 
|  | #define GL_RGB_422_APPLE                                        0x8A1F | 
|  | #define GL_UNSIGNED_SHORT_8_8_APPLE                             0x85BA | 
|  | #define GL_UNSIGNED_SHORT_8_8_REV_APPLE                         0x85BB | 
|  | #endif | 
|  |  | 
|  | /* GL_APPLE_framebuffer_multisample */ | 
|  | #ifndef GL_APPLE_framebuffer_multisample | 
|  | #define GL_RENDERBUFFER_SAMPLES_APPLE                           0x8CAB | 
|  | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE             0x8D56 | 
|  | #define GL_MAX_SAMPLES_APPLE                                    0x8D57 | 
|  | #define GL_READ_FRAMEBUFFER_APPLE                               0x8CA8 | 
|  | #define GL_DRAW_FRAMEBUFFER_APPLE                               0x8CA9 | 
|  | #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE                       0x8CA6 | 
|  | #define GL_READ_FRAMEBUFFER_BINDING_APPLE                       0x8CAA | 
|  | #endif | 
|  |  | 
|  | /* GL_APPLE_texture_format_BGRA8888 */ | 
|  | #ifndef GL_APPLE_texture_format_BGRA8888 | 
|  | #define GL_BGRA_EXT                                             0x80E1 | 
|  | #endif | 
|  |  | 
|  | /* GL_APPLE_texture_max_level */ | 
|  | #ifndef GL_APPLE_texture_max_level | 
|  | #define GL_TEXTURE_MAX_LEVEL_APPLE                              0x813D | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * ARM extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_ARM_mali_shader_binary */ | 
|  | #ifndef GL_ARM_mali_shader_binary | 
|  | #define GL_MALI_SHADER_BINARY_ARM                               0x8F60 | 
|  | #endif | 
|  |  | 
|  | /* GL_ARM_rgba8 */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * EXT extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_EXT_blend_minmax */ | 
|  | #ifndef GL_EXT_blend_minmax | 
|  | #define GL_MIN_EXT                                              0x8007 | 
|  | #define GL_MAX_EXT                                              0x8008 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_color_buffer_half_float */ | 
|  | #ifndef GL_EXT_color_buffer_half_float | 
|  | #define GL_RGBA16F_EXT                                          0x881A | 
|  | #define GL_RGB16F_EXT                                           0x881B | 
|  | #define GL_RG16F_EXT                                            0x822F | 
|  | #define GL_R16F_EXT                                             0x822D | 
|  | #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT            0x8211 | 
|  | #define GL_UNSIGNED_NORMALIZED_EXT                              0x8C17 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_debug_label */ | 
|  | #ifndef GL_EXT_debug_label | 
|  | #define GL_PROGRAM_PIPELINE_OBJECT_EXT                          0x8A4F | 
|  | #define GL_PROGRAM_OBJECT_EXT                                   0x8B40 | 
|  | #define GL_SHADER_OBJECT_EXT                                    0x8B48 | 
|  | #define GL_BUFFER_OBJECT_EXT                                    0x9151 | 
|  | #define GL_QUERY_OBJECT_EXT                                     0x9153 | 
|  | #define GL_VERTEX_ARRAY_OBJECT_EXT                              0x9154 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_debug_marker */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_EXT_discard_framebuffer */ | 
|  | #ifndef GL_EXT_discard_framebuffer | 
|  | #define GL_COLOR_EXT                                            0x1800 | 
|  | #define GL_DEPTH_EXT                                            0x1801 | 
|  | #define GL_STENCIL_EXT                                          0x1802 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_multisampled_render_to_texture */ | 
|  | #ifndef GL_EXT_multisampled_render_to_texture | 
|  | #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT           0x8D6C | 
|  | #define GL_RENDERBUFFER_SAMPLES_EXT                             0x9133 | 
|  | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT               0x9134 | 
|  | #define GL_MAX_SAMPLES_EXT                                      0x9135 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_multi_draw_arrays */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_EXT_occlusion_query_boolean */ | 
|  | #ifndef GL_EXT_occlusion_query_boolean | 
|  | #define GL_ANY_SAMPLES_PASSED_EXT                               0x8C2F | 
|  | #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT                  0x8D6A | 
|  | #define GL_CURRENT_QUERY_EXT                                    0x8865 | 
|  | #define GL_QUERY_RESULT_EXT                                     0x8866 | 
|  | #define GL_QUERY_RESULT_AVAILABLE_EXT                           0x8867 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_read_format_bgra */ | 
|  | #ifndef GL_EXT_read_format_bgra | 
|  | #define GL_BGRA_EXT                                             0x80E1 | 
|  | #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT                       0x8365 | 
|  | #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT                       0x8366 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_robustness */ | 
|  | #ifndef GL_EXT_robustness | 
|  | /* reuse GL_NO_ERROR */ | 
|  | #define GL_GUILTY_CONTEXT_RESET_EXT                             0x8253 | 
|  | #define GL_INNOCENT_CONTEXT_RESET_EXT                           0x8254 | 
|  | #define GL_UNKNOWN_CONTEXT_RESET_EXT                            0x8255 | 
|  | #define GL_CONTEXT_ROBUST_ACCESS_EXT                            0x90F3 | 
|  | #define GL_RESET_NOTIFICATION_STRATEGY_EXT                      0x8256 | 
|  | #define GL_LOSE_CONTEXT_ON_RESET_EXT                            0x8252 | 
|  | #define GL_NO_RESET_NOTIFICATION_EXT                            0x8261 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_separate_shader_objects */ | 
|  | #ifndef GL_EXT_separate_shader_objects | 
|  | #define GL_VERTEX_SHADER_BIT_EXT                                0x00000001 | 
|  | #define GL_FRAGMENT_SHADER_BIT_EXT                              0x00000002 | 
|  | #define GL_ALL_SHADER_BITS_EXT                                  0xFFFFFFFF | 
|  | #define GL_PROGRAM_SEPARABLE_EXT                                0x8258 | 
|  | #define GL_ACTIVE_PROGRAM_EXT                                   0x8259 | 
|  | #define GL_PROGRAM_PIPELINE_BINDING_EXT                         0x825A | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_shader_texture_lod */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_EXT_shadow_samplers */ | 
|  | #ifndef GL_EXT_shadow_samplers | 
|  | #define GL_TEXTURE_COMPARE_MODE_EXT                             0x884C | 
|  | #define GL_TEXTURE_COMPARE_FUNC_EXT                             0x884D | 
|  | #define GL_COMPARE_REF_TO_TEXTURE_EXT                           0x884E | 
|  | #define GL_SAMPLER_2D_SHADOW_EXT                                0x8B62 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_sRGB */ | 
|  | #ifndef GL_EXT_sRGB | 
|  | #define GL_SRGB_EXT                                             0x8C40 | 
|  | #define GL_SRGB_ALPHA_EXT                                       0x8C42 | 
|  | #define GL_SRGB8_ALPHA8_EXT                                     0x8C43 | 
|  | #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT            0x8210 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_compression_dxt1 */ | 
|  | #ifndef GL_EXT_texture_compression_dxt1 | 
|  | #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                         0x83F0 | 
|  | #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                        0x83F1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_filter_anisotropic */ | 
|  | #ifndef GL_EXT_texture_filter_anisotropic | 
|  | #define GL_TEXTURE_MAX_ANISOTROPY_EXT                           0x84FE | 
|  | #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT                       0x84FF | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_format_BGRA8888 */ | 
|  | #ifndef GL_EXT_texture_format_BGRA8888 | 
|  | #define GL_BGRA_EXT                                             0x80E1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_rg */ | 
|  | #ifndef GL_EXT_texture_rg | 
|  | #define GL_RED_EXT                                              0x1903 | 
|  | #define GL_RG_EXT                                               0x8227 | 
|  | #define GL_R8_EXT                                               0x8229 | 
|  | #define GL_RG8_EXT                                              0x822B | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_storage */ | 
|  | #ifndef GL_EXT_texture_storage | 
|  | #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT                         0x912F | 
|  | #define GL_ALPHA8_EXT                                           0x803C | 
|  | #define GL_LUMINANCE8_EXT                                       0x8040 | 
|  | #define GL_LUMINANCE8_ALPHA8_EXT                                0x8045 | 
|  | #define GL_RGBA32F_EXT                                          0x8814 | 
|  | #define GL_RGB32F_EXT                                           0x8815 | 
|  | #define GL_ALPHA32F_EXT                                         0x8816 | 
|  | #define GL_LUMINANCE32F_EXT                                     0x8818 | 
|  | #define GL_LUMINANCE_ALPHA32F_EXT                               0x8819 | 
|  | /* reuse GL_RGBA16F_EXT */ | 
|  | #define GL_RGB16F_EXT                                           0x881B | 
|  | #define GL_ALPHA16F_EXT                                         0x881C | 
|  | #define GL_LUMINANCE16F_EXT                                     0x881E | 
|  | #define GL_LUMINANCE_ALPHA16F_EXT                               0x881F | 
|  | #define GL_RGB10_A2_EXT                                         0x8059 | 
|  | #define GL_RGB10_EXT                                            0x8052 | 
|  | #define GL_BGRA8_EXT                                            0x93A1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_type_2_10_10_10_REV */ | 
|  | #ifndef GL_EXT_texture_type_2_10_10_10_REV | 
|  | #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT                      0x8368 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_unpack_subimage */ | 
|  | #ifndef GL_EXT_unpack_subimage | 
|  | #define GL_UNPACK_ROW_LENGTH                                    0x0CF2 | 
|  | #define GL_UNPACK_SKIP_ROWS                                     0x0CF3 | 
|  | #define GL_UNPACK_SKIP_PIXELS                                   0x0CF4 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * DMP extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_DMP_shader_binary */ | 
|  | #ifndef GL_DMP_shader_binary | 
|  | #define GL_SHADER_BINARY_DMP                                    0x9250 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * IMG extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_IMG_program_binary */ | 
|  | #ifndef GL_IMG_program_binary | 
|  | #define GL_SGX_PROGRAM_BINARY_IMG                               0x9130 | 
|  | #endif | 
|  |  | 
|  | /* GL_IMG_read_format */ | 
|  | #ifndef GL_IMG_read_format | 
|  | #define GL_BGRA_IMG                                             0x80E1 | 
|  | #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG                       0x8365 | 
|  | #endif | 
|  |  | 
|  | /* GL_IMG_shader_binary */ | 
|  | #ifndef GL_IMG_shader_binary | 
|  | #define GL_SGX_BINARY_IMG                                       0x8C0A | 
|  | #endif | 
|  |  | 
|  | /* GL_IMG_texture_compression_pvrtc */ | 
|  | #ifndef GL_IMG_texture_compression_pvrtc | 
|  | #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                      0x8C00 | 
|  | #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                      0x8C01 | 
|  | #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                     0x8C02 | 
|  | #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                     0x8C03 | 
|  | #endif | 
|  |  | 
|  | /* GL_IMG_multisampled_render_to_texture */ | 
|  | #ifndef GL_IMG_multisampled_render_to_texture | 
|  | #define GL_RENDERBUFFER_SAMPLES_IMG                             0x9133 | 
|  | #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG               0x9134 | 
|  | #define GL_MAX_SAMPLES_IMG                                      0x9135 | 
|  | #define GL_TEXTURE_SAMPLES_IMG                                  0x9136 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * NV extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_NV_coverage_sample */ | 
|  | #ifndef GL_NV_coverage_sample | 
|  | #define GL_COVERAGE_COMPONENT_NV                                0x8ED0 | 
|  | #define GL_COVERAGE_COMPONENT4_NV                               0x8ED1 | 
|  | #define GL_COVERAGE_ATTACHMENT_NV                               0x8ED2 | 
|  | #define GL_COVERAGE_BUFFERS_NV                                  0x8ED3 | 
|  | #define GL_COVERAGE_SAMPLES_NV                                  0x8ED4 | 
|  | #define GL_COVERAGE_ALL_FRAGMENTS_NV                            0x8ED5 | 
|  | #define GL_COVERAGE_EDGE_FRAGMENTS_NV                           0x8ED6 | 
|  | #define GL_COVERAGE_AUTOMATIC_NV                                0x8ED7 | 
|  | #define GL_COVERAGE_BUFFER_BIT_NV                               0x8000 | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_depth_nonlinear */ | 
|  | #ifndef GL_NV_depth_nonlinear | 
|  | #define GL_DEPTH_COMPONENT16_NONLINEAR_NV                       0x8E2C | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_draw_buffers */ | 
|  | #ifndef GL_NV_draw_buffers | 
|  | #define GL_MAX_DRAW_BUFFERS_NV                                  0x8824 | 
|  | #define GL_DRAW_BUFFER0_NV                                      0x8825 | 
|  | #define GL_DRAW_BUFFER1_NV                                      0x8826 | 
|  | #define GL_DRAW_BUFFER2_NV                                      0x8827 | 
|  | #define GL_DRAW_BUFFER3_NV                                      0x8828 | 
|  | #define GL_DRAW_BUFFER4_NV                                      0x8829 | 
|  | #define GL_DRAW_BUFFER5_NV                                      0x882A | 
|  | #define GL_DRAW_BUFFER6_NV                                      0x882B | 
|  | #define GL_DRAW_BUFFER7_NV                                      0x882C | 
|  | #define GL_DRAW_BUFFER8_NV                                      0x882D | 
|  | #define GL_DRAW_BUFFER9_NV                                      0x882E | 
|  | #define GL_DRAW_BUFFER10_NV                                     0x882F | 
|  | #define GL_DRAW_BUFFER11_NV                                     0x8830 | 
|  | #define GL_DRAW_BUFFER12_NV                                     0x8831 | 
|  | #define GL_DRAW_BUFFER13_NV                                     0x8832 | 
|  | #define GL_DRAW_BUFFER14_NV                                     0x8833 | 
|  | #define GL_DRAW_BUFFER15_NV                                     0x8834 | 
|  | #define GL_COLOR_ATTACHMENT0_NV                                 0x8CE0 | 
|  | #define GL_COLOR_ATTACHMENT1_NV                                 0x8CE1 | 
|  | #define GL_COLOR_ATTACHMENT2_NV                                 0x8CE2 | 
|  | #define GL_COLOR_ATTACHMENT3_NV                                 0x8CE3 | 
|  | #define GL_COLOR_ATTACHMENT4_NV                                 0x8CE4 | 
|  | #define GL_COLOR_ATTACHMENT5_NV                                 0x8CE5 | 
|  | #define GL_COLOR_ATTACHMENT6_NV                                 0x8CE6 | 
|  | #define GL_COLOR_ATTACHMENT7_NV                                 0x8CE7 | 
|  | #define GL_COLOR_ATTACHMENT8_NV                                 0x8CE8 | 
|  | #define GL_COLOR_ATTACHMENT9_NV                                 0x8CE9 | 
|  | #define GL_COLOR_ATTACHMENT10_NV                                0x8CEA | 
|  | #define GL_COLOR_ATTACHMENT11_NV                                0x8CEB | 
|  | #define GL_COLOR_ATTACHMENT12_NV                                0x8CEC | 
|  | #define GL_COLOR_ATTACHMENT13_NV                                0x8CED | 
|  | #define GL_COLOR_ATTACHMENT14_NV                                0x8CEE | 
|  | #define GL_COLOR_ATTACHMENT15_NV                                0x8CEF | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_fbo_color_attachments */ | 
|  | #ifndef GL_NV_fbo_color_attachments | 
|  | #define GL_MAX_COLOR_ATTACHMENTS_NV                             0x8CDF | 
|  | /* GL_COLOR_ATTACHMENT{0-15}_NV defined in GL_NV_draw_buffers already. */ | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_fence */ | 
|  | #ifndef GL_NV_fence | 
|  | #define GL_ALL_COMPLETED_NV                                     0x84F2 | 
|  | #define GL_FENCE_STATUS_NV                                      0x84F3 | 
|  | #define GL_FENCE_CONDITION_NV                                   0x84F4 | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_read_buffer */ | 
|  | #ifndef GL_NV_read_buffer | 
|  | #define GL_READ_BUFFER_NV                                       0x0C02 | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_read_buffer_front */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_NV_read_depth */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_NV_read_depth_stencil */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_NV_read_stencil */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_NV_texture_compression_s3tc_update */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_NV_texture_npot_2D_mipmap */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * QCOM extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_QCOM_alpha_test */ | 
|  | #ifndef GL_QCOM_alpha_test | 
|  | #define GL_ALPHA_TEST_QCOM                                      0x0BC0 | 
|  | #define GL_ALPHA_TEST_FUNC_QCOM                                 0x0BC1 | 
|  | #define GL_ALPHA_TEST_REF_QCOM                                  0x0BC2 | 
|  | #endif | 
|  |  | 
|  | /* GL_QCOM_driver_control */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_QCOM_extended_get */ | 
|  | #ifndef GL_QCOM_extended_get | 
|  | #define GL_TEXTURE_WIDTH_QCOM                                   0x8BD2 | 
|  | #define GL_TEXTURE_HEIGHT_QCOM                                  0x8BD3 | 
|  | #define GL_TEXTURE_DEPTH_QCOM                                   0x8BD4 | 
|  | #define GL_TEXTURE_INTERNAL_FORMAT_QCOM                         0x8BD5 | 
|  | #define GL_TEXTURE_FORMAT_QCOM                                  0x8BD6 | 
|  | #define GL_TEXTURE_TYPE_QCOM                                    0x8BD7 | 
|  | #define GL_TEXTURE_IMAGE_VALID_QCOM                             0x8BD8 | 
|  | #define GL_TEXTURE_NUM_LEVELS_QCOM                              0x8BD9 | 
|  | #define GL_TEXTURE_TARGET_QCOM                                  0x8BDA | 
|  | #define GL_TEXTURE_OBJECT_VALID_QCOM                            0x8BDB | 
|  | #define GL_STATE_RESTORE                                        0x8BDC | 
|  | #endif | 
|  |  | 
|  | /* GL_QCOM_extended_get2 */ | 
|  | /* No new tokens introduced by this extension. */ | 
|  |  | 
|  | /* GL_QCOM_perfmon_global_mode */ | 
|  | #ifndef GL_QCOM_perfmon_global_mode | 
|  | #define GL_PERFMON_GLOBAL_MODE_QCOM                             0x8FA0 | 
|  | #endif | 
|  |  | 
|  | /* GL_QCOM_writeonly_rendering */ | 
|  | #ifndef GL_QCOM_writeonly_rendering | 
|  | #define GL_WRITEONLY_RENDERING_QCOM                             0x8823 | 
|  | #endif | 
|  |  | 
|  | /* GL_QCOM_tiled_rendering */ | 
|  | #ifndef GL_QCOM_tiled_rendering | 
|  | #define GL_COLOR_BUFFER_BIT0_QCOM                               0x00000001 | 
|  | #define GL_COLOR_BUFFER_BIT1_QCOM                               0x00000002 | 
|  | #define GL_COLOR_BUFFER_BIT2_QCOM                               0x00000004 | 
|  | #define GL_COLOR_BUFFER_BIT3_QCOM                               0x00000008 | 
|  | #define GL_COLOR_BUFFER_BIT4_QCOM                               0x00000010 | 
|  | #define GL_COLOR_BUFFER_BIT5_QCOM                               0x00000020 | 
|  | #define GL_COLOR_BUFFER_BIT6_QCOM                               0x00000040 | 
|  | #define GL_COLOR_BUFFER_BIT7_QCOM                               0x00000080 | 
|  | #define GL_DEPTH_BUFFER_BIT0_QCOM                               0x00000100 | 
|  | #define GL_DEPTH_BUFFER_BIT1_QCOM                               0x00000200 | 
|  | #define GL_DEPTH_BUFFER_BIT2_QCOM                               0x00000400 | 
|  | #define GL_DEPTH_BUFFER_BIT3_QCOM                               0x00000800 | 
|  | #define GL_DEPTH_BUFFER_BIT4_QCOM                               0x00001000 | 
|  | #define GL_DEPTH_BUFFER_BIT5_QCOM                               0x00002000 | 
|  | #define GL_DEPTH_BUFFER_BIT6_QCOM                               0x00004000 | 
|  | #define GL_DEPTH_BUFFER_BIT7_QCOM                               0x00008000 | 
|  | #define GL_STENCIL_BUFFER_BIT0_QCOM                             0x00010000 | 
|  | #define GL_STENCIL_BUFFER_BIT1_QCOM                             0x00020000 | 
|  | #define GL_STENCIL_BUFFER_BIT2_QCOM                             0x00040000 | 
|  | #define GL_STENCIL_BUFFER_BIT3_QCOM                             0x00080000 | 
|  | #define GL_STENCIL_BUFFER_BIT4_QCOM                             0x00100000 | 
|  | #define GL_STENCIL_BUFFER_BIT5_QCOM                             0x00200000 | 
|  | #define GL_STENCIL_BUFFER_BIT6_QCOM                             0x00400000 | 
|  | #define GL_STENCIL_BUFFER_BIT7_QCOM                             0x00800000 | 
|  | #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM                         0x01000000 | 
|  | #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM                         0x02000000 | 
|  | #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM                         0x04000000 | 
|  | #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM                         0x08000000 | 
|  | #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM                         0x10000000 | 
|  | #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM                         0x20000000 | 
|  | #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM                         0x40000000 | 
|  | #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM                         0x80000000 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * VIV extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_VIV_shader_binary */ | 
|  | #ifndef GL_VIV_shader_binary | 
|  | #define GL_SHADER_BINARY_VIV                                    0x8FC4 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * End of extension tokens, start of corresponding extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * OES extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_OES_compressed_ETC1_RGB8_texture */ | 
|  | #ifndef GL_OES_compressed_ETC1_RGB8_texture | 
|  | #define GL_OES_compressed_ETC1_RGB8_texture 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_compressed_paletted_texture */ | 
|  | #ifndef GL_OES_compressed_paletted_texture | 
|  | #define GL_OES_compressed_paletted_texture 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_depth24 */ | 
|  | #ifndef GL_OES_depth24 | 
|  | #define GL_OES_depth24 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_depth32 */ | 
|  | #ifndef GL_OES_depth32 | 
|  | #define GL_OES_depth32 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_depth_texture */ | 
|  | #ifndef GL_OES_depth_texture | 
|  | #define GL_OES_depth_texture 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_EGL_image */ | 
|  | #ifndef GL_OES_EGL_image | 
|  | #define GL_OES_EGL_image 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); | 
|  | GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); | 
|  | typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_EGL_image_external */ | 
|  | #ifndef GL_OES_EGL_image_external | 
|  | #define GL_OES_EGL_image_external 1 | 
|  | /* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */ | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_element_index_uint */ | 
|  | #ifndef GL_OES_element_index_uint | 
|  | #define GL_OES_element_index_uint 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_fbo_render_mipmap */ | 
|  | #ifndef GL_OES_fbo_render_mipmap | 
|  | #define GL_OES_fbo_render_mipmap 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_fragment_precision_high */ | 
|  | #ifndef GL_OES_fragment_precision_high | 
|  | #define GL_OES_fragment_precision_high 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_get_program_binary */ | 
|  | #ifndef GL_OES_get_program_binary | 
|  | #define GL_OES_get_program_binary 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); | 
|  | GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, GLvoid *binary); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const GLvoid *binary, GLint length); | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_mapbuffer */ | 
|  | #ifndef GL_OES_mapbuffer | 
|  | #define GL_OES_mapbuffer 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); | 
|  | GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); | 
|  | GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); | 
|  | #endif | 
|  | typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); | 
|  | typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); | 
|  | typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid** params); | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_packed_depth_stencil */ | 
|  | #ifndef GL_OES_packed_depth_stencil | 
|  | #define GL_OES_packed_depth_stencil 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_rgb8_rgba8 */ | 
|  | #ifndef GL_OES_rgb8_rgba8 | 
|  | #define GL_OES_rgb8_rgba8 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_standard_derivatives */ | 
|  | #ifndef GL_OES_standard_derivatives | 
|  | #define GL_OES_standard_derivatives 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_stencil1 */ | 
|  | #ifndef GL_OES_stencil1 | 
|  | #define GL_OES_stencil1 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_stencil4 */ | 
|  | #ifndef GL_OES_stencil4 | 
|  | #define GL_OES_stencil4 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_texture_3D */ | 
|  | #ifndef GL_OES_texture_3D | 
|  | #define GL_OES_texture_3D 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); | 
|  | GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); | 
|  | GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | 
|  | GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); | 
|  | GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); | 
|  | GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); | 
|  | typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); | 
|  | typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | 
|  | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); | 
|  | typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); | 
|  | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_texture_float */ | 
|  | #ifndef GL_OES_texture_float | 
|  | #define GL_OES_texture_float 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_texture_float_linear */ | 
|  | #ifndef GL_OES_texture_float_linear | 
|  | #define GL_OES_texture_float_linear 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_texture_half_float */ | 
|  | #ifndef GL_OES_texture_half_float | 
|  | #define GL_OES_texture_half_float 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_texture_half_float_linear */ | 
|  | #ifndef GL_OES_texture_half_float_linear | 
|  | #define GL_OES_texture_half_float_linear 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_texture_npot */ | 
|  | #ifndef GL_OES_texture_npot | 
|  | #define GL_OES_texture_npot 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_vertex_array_object */ | 
|  | #ifndef GL_OES_vertex_array_object | 
|  | #define GL_OES_vertex_array_object 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); | 
|  | GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); | 
|  | GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); | 
|  | GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); | 
|  | typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); | 
|  | typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); | 
|  | typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_vertex_half_float */ | 
|  | #ifndef GL_OES_vertex_half_float | 
|  | #define GL_OES_vertex_half_float 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_OES_vertex_type_10_10_10_2 */ | 
|  | #ifndef GL_OES_vertex_type_10_10_10_2 | 
|  | #define GL_OES_vertex_type_10_10_10_2 1 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * AMD extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_AMD_compressed_3DC_texture */ | 
|  | #ifndef GL_AMD_compressed_3DC_texture | 
|  | #define GL_AMD_compressed_3DC_texture 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_AMD_compressed_ATC_texture */ | 
|  | #ifndef GL_AMD_compressed_ATC_texture | 
|  | #define GL_AMD_compressed_ATC_texture 1 | 
|  | #endif | 
|  |  | 
|  | /* AMD_performance_monitor */ | 
|  | #ifndef GL_AMD_performance_monitor | 
|  | #define GL_AMD_performance_monitor 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); | 
|  | GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); | 
|  | GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); | 
|  | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); | 
|  | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, GLvoid *data); | 
|  | GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); | 
|  | GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); | 
|  | GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); | 
|  | GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); | 
|  | GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); | 
|  | GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); | 
|  | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); | 
|  | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); | 
|  | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); | 
|  | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, GLvoid *data); | 
|  | typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); | 
|  | typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); | 
|  | typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *countersList); | 
|  | typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); | 
|  | typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); | 
|  | typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); | 
|  | #endif | 
|  |  | 
|  | /* GL_AMD_program_binary_Z400 */ | 
|  | #ifndef GL_AMD_program_binary_Z400 | 
|  | #define GL_AMD_program_binary_Z400 1 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * ANGLE extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_ANGLE_framebuffer_blit */ | 
|  | #ifndef GL_ANGLE_framebuffer_blit | 
|  | #define GL_ANGLE_framebuffer_blit 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); | 
|  | #endif | 
|  |  | 
|  | /* GL_ANGLE_framebuffer_multisample */ | 
|  | #ifndef GL_ANGLE_framebuffer_multisample | 
|  | #define GL_ANGLE_framebuffer_multisample 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * APPLE extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_APPLE_rgb_422 */ | 
|  | #ifndef GL_APPLE_rgb_422 | 
|  | #define GL_APPLE_rgb_422 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_APPLE_framebuffer_multisample */ | 
|  | #ifndef GL_APPLE_framebuffer_multisample | 
|  | #define GL_APPLE_framebuffer_multisample 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); | 
|  | #endif /* GL_GLEXT_PROTOTYPES */ | 
|  | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); | 
|  | #endif | 
|  |  | 
|  | /* GL_APPLE_texture_format_BGRA8888 */ | 
|  | #ifndef GL_APPLE_texture_format_BGRA8888 | 
|  | #define GL_APPLE_texture_format_BGRA8888 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_APPLE_texture_max_level */ | 
|  | #ifndef GL_APPLE_texture_max_level | 
|  | #define GL_APPLE_texture_max_level 1 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * ARM extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_ARM_mali_shader_binary */ | 
|  | #ifndef GL_ARM_mali_shader_binary | 
|  | #define GL_ARM_mali_shader_binary 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_ARM_rgba8 */ | 
|  | #ifndef GL_ARM_rgba8 | 
|  | #define GL_ARM_rgba8 1 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * EXT extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_EXT_blend_minmax */ | 
|  | #ifndef GL_EXT_blend_minmax | 
|  | #define GL_EXT_blend_minmax 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_color_buffer_half_float */ | 
|  | #ifndef GL_EXT_color_buffer_half_float | 
|  | #define GL_EXT_color_buffer_half_float 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_debug_label */ | 
|  | #ifndef GL_EXT_debug_label | 
|  | #define GL_EXT_debug_label 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); | 
|  | GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); | 
|  | typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_debug_marker */ | 
|  | #ifndef GL_EXT_debug_marker | 
|  | #define GL_EXT_debug_marker 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); | 
|  | GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); | 
|  | GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); | 
|  | typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); | 
|  | typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_discard_framebuffer */ | 
|  | #ifndef GL_EXT_discard_framebuffer | 
|  | #define GL_EXT_discard_framebuffer 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_multisampled_render_to_texture */ | 
|  | #ifndef GL_EXT_multisampled_render_to_texture | 
|  | #define GL_EXT_multisampled_render_to_texture 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); | 
|  | #endif | 
|  |  | 
|  | #ifndef GL_EXT_multi_draw_arrays | 
|  | #define GL_EXT_multi_draw_arrays 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); | 
|  | GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); | 
|  | #endif /* GL_GLEXT_PROTOTYPES */ | 
|  | typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, GLint *first, GLsizei *count, GLsizei primcount); | 
|  | typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount); | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_occlusion_query_boolean */ | 
|  | #ifndef GL_EXT_occlusion_query_boolean | 
|  | #define GL_EXT_occlusion_query_boolean 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); | 
|  | GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); | 
|  | GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); | 
|  | GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); | 
|  | GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); | 
|  | GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); | 
|  | GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); | 
|  | typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); | 
|  | typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); | 
|  | typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); | 
|  | typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); | 
|  | typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); | 
|  | typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_read_format_bgra */ | 
|  | #ifndef GL_EXT_read_format_bgra | 
|  | #define GL_EXT_read_format_bgra 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_robustness */ | 
|  | #ifndef GL_EXT_robustness | 
|  | #define GL_EXT_robustness 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); | 
|  | GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); | 
|  | GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params); | 
|  | GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); | 
|  | #endif | 
|  | typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); | 
|  | typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); | 
|  | typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params); | 
|  | typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_separate_shader_objects */ | 
|  | #ifndef GL_EXT_separate_shader_objects | 
|  | #define GL_EXT_separate_shader_objects 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); | 
|  | GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); | 
|  | GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); | 
|  | GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); | 
|  | GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); | 
|  | GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); | 
|  | GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); | 
|  | GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); | 
|  | GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint x); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint x, GLint y); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat x); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat x, GLfloat y); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
|  | GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
|  | GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); | 
|  | GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); | 
|  | typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); | 
|  | typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); | 
|  | typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); | 
|  | typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); | 
|  | typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); | 
|  | typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); | 
|  | typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint x); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint x, GLint y); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat x); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
|  | typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); | 
|  | typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); | 
|  | typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_shader_texture_lod */ | 
|  | #ifndef GL_EXT_shader_texture_lod | 
|  | #define GL_EXT_shader_texture_lod 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_shadow_samplers */ | 
|  | #ifndef GL_EXT_shadow_samplers | 
|  | #define GL_EXT_shadow_samplers 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_sRGB */ | 
|  | #ifndef GL_EXT_sRGB | 
|  | #define GL_EXT_sRGB 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_compression_dxt1 */ | 
|  | #ifndef GL_EXT_texture_compression_dxt1 | 
|  | #define GL_EXT_texture_compression_dxt1 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_filter_anisotropic */ | 
|  | #ifndef GL_EXT_texture_filter_anisotropic | 
|  | #define GL_EXT_texture_filter_anisotropic 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_format_BGRA8888 */ | 
|  | #ifndef GL_EXT_texture_format_BGRA8888 | 
|  | #define GL_EXT_texture_format_BGRA8888 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_rg */ | 
|  | #ifndef GL_EXT_texture_rg | 
|  | #define GL_EXT_texture_rg 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_storage */ | 
|  | #ifndef GL_EXT_texture_storage | 
|  | #define GL_EXT_texture_storage 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | 
|  | GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | 
|  | GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | 
|  | GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | 
|  | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | 
|  | typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); | 
|  | typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_texture_type_2_10_10_10_REV */ | 
|  | #ifndef GL_EXT_texture_type_2_10_10_10_REV | 
|  | #define GL_EXT_texture_type_2_10_10_10_REV 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_EXT_unpack_subimage */ | 
|  | #ifndef GL_EXT_unpack_subimage | 
|  | #define GL_EXT_unpack_subimage 1 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * DMP extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_DMP_shader_binary */ | 
|  | #ifndef GL_DMP_shader_binary | 
|  | #define GL_DMP_shader_binary 1 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * IMG extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_IMG_program_binary */ | 
|  | #ifndef GL_IMG_program_binary | 
|  | #define GL_IMG_program_binary 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_IMG_read_format */ | 
|  | #ifndef GL_IMG_read_format | 
|  | #define GL_IMG_read_format 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_IMG_shader_binary */ | 
|  | #ifndef GL_IMG_shader_binary | 
|  | #define GL_IMG_shader_binary 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_IMG_texture_compression_pvrtc */ | 
|  | #ifndef GL_IMG_texture_compression_pvrtc | 
|  | #define GL_IMG_texture_compression_pvrtc 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_IMG_multisampled_render_to_texture */ | 
|  | #ifndef GL_IMG_multisampled_render_to_texture | 
|  | #define GL_IMG_multisampled_render_to_texture 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMG) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); | 
|  | typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMG) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * NV extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_NV_coverage_sample */ | 
|  | #ifndef GL_NV_coverage_sample | 
|  | #define GL_NV_coverage_sample 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); | 
|  | GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); | 
|  | typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_depth_nonlinear */ | 
|  | #ifndef GL_NV_depth_nonlinear | 
|  | #define GL_NV_depth_nonlinear 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_draw_buffers */ | 
|  | #ifndef GL_NV_draw_buffers | 
|  | #define GL_NV_draw_buffers 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_fbo_color_attachments */ | 
|  | #ifndef GL_NV_fbo_color_attachments | 
|  | #define GL_NV_fbo_color_attachments 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_fence */ | 
|  | #ifndef GL_NV_fence | 
|  | #define GL_NV_fence 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); | 
|  | GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); | 
|  | GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); | 
|  | GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); | 
|  | GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); | 
|  | GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); | 
|  | GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); | 
|  | typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); | 
|  | typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); | 
|  | typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); | 
|  | typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); | 
|  | typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); | 
|  | typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_read_buffer */ | 
|  | #ifndef GL_NV_read_buffer | 
|  | #define GL_NV_read_buffer 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_read_buffer_front */ | 
|  | #ifndef GL_NV_read_buffer_front | 
|  | #define GL_NV_read_buffer_front 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_read_depth */ | 
|  | #ifndef GL_NV_read_depth | 
|  | #define GL_NV_read_depth 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_read_depth_stencil */ | 
|  | #ifndef GL_NV_read_depth_stencil | 
|  | #define GL_NV_read_depth_stencil 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_read_stencil */ | 
|  | #ifndef GL_NV_read_stencil | 
|  | #define GL_NV_read_stencil 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_texture_compression_s3tc_update */ | 
|  | #ifndef GL_NV_texture_compression_s3tc_update | 
|  | #define GL_NV_texture_compression_s3tc_update 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_NV_texture_npot_2D_mipmap */ | 
|  | #ifndef GL_NV_texture_npot_2D_mipmap | 
|  | #define GL_NV_texture_npot_2D_mipmap 1 | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * QCOM extension functions | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_QCOM_alpha_test */ | 
|  | #ifndef GL_QCOM_alpha_test | 
|  | #define GL_QCOM_alpha_test 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); | 
|  | #endif | 
|  |  | 
|  | /* GL_QCOM_driver_control */ | 
|  | #ifndef GL_QCOM_driver_control | 
|  | #define GL_QCOM_driver_control 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); | 
|  | GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); | 
|  | GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); | 
|  | GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); | 
|  | typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); | 
|  | typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); | 
|  | typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); | 
|  | #endif | 
|  |  | 
|  | /* GL_QCOM_extended_get */ | 
|  | #ifndef GL_QCOM_extended_get | 
|  | #define GL_QCOM_extended_get 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); | 
|  | GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); | 
|  | GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); | 
|  | GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); | 
|  | GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); | 
|  | GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); | 
|  | GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); | 
|  | GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); | 
|  | typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); | 
|  | typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); | 
|  | typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); | 
|  | typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); | 
|  | typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); | 
|  | typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels); | 
|  | typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params); | 
|  | #endif | 
|  |  | 
|  | /* GL_QCOM_extended_get2 */ | 
|  | #ifndef GL_QCOM_extended_get2 | 
|  | #define GL_QCOM_extended_get2 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); | 
|  | GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); | 
|  | GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); | 
|  | GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); | 
|  | typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); | 
|  | typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); | 
|  | typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); | 
|  | #endif | 
|  |  | 
|  | /* GL_QCOM_perfmon_global_mode */ | 
|  | #ifndef GL_QCOM_perfmon_global_mode | 
|  | #define GL_QCOM_perfmon_global_mode 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_QCOM_writeonly_rendering */ | 
|  | #ifndef GL_QCOM_writeonly_rendering | 
|  | #define GL_QCOM_writeonly_rendering 1 | 
|  | #endif | 
|  |  | 
|  | /* GL_QCOM_tiled_rendering */ | 
|  | #ifndef GL_QCOM_tiled_rendering | 
|  | #define GL_QCOM_tiled_rendering 1 | 
|  | #ifdef GL_GLEXT_PROTOTYPES | 
|  | GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); | 
|  | GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); | 
|  | #endif | 
|  | typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); | 
|  | typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); | 
|  | #endif | 
|  |  | 
|  | /*------------------------------------------------------------------------* | 
|  | * VIV extension tokens | 
|  | *------------------------------------------------------------------------*/ | 
|  |  | 
|  | /* GL_VIV_shader_binary */ | 
|  | #ifndef GL_VIV_shader_binary | 
|  | #define GL_VIV_shader_binary 1 | 
|  | #endif | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #endif /* __gl2ext_h_ */ |