| /* | 
 |  * Copyright (C) 2018 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #pragma once | 
 |  | 
 | #include "BufferLayer.h" | 
 | #include "Layer.h" | 
 |  | 
 | #include <renderengine/Image.h> | 
 | #include <renderengine/RenderEngine.h> | 
 | #include <system/window.h> | 
 | #include <utils/String8.h> | 
 |  | 
 | #include <stack> | 
 |  | 
 | namespace android { | 
 |  | 
 | class SlotGenerationTest; | 
 |  | 
 | class BufferStateLayer : public BufferLayer { | 
 | public: | 
 |     explicit BufferStateLayer(const LayerCreationArgs&); | 
 |  | 
 |     ~BufferStateLayer() override; | 
 |  | 
 |     // Implements Layer. | 
 |     const char* getType() const override { return "BufferStateLayer"; } | 
 |  | 
 |     void onLayerDisplayed(const sp<Fence>& releaseFence) override; | 
 |     void releasePendingBuffer(nsecs_t dequeueReadyTime) override; | 
 |  | 
 |     void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence, | 
 |                                    const CompositorTiming& compositorTiming) override; | 
 |  | 
 |     bool shouldPresentNow(nsecs_t expectedPresentTime) const override; | 
 |  | 
 |     uint32_t doTransactionResize(uint32_t flags, Layer::State* /*stateToCommit*/) override { | 
 |         return flags; | 
 |     } | 
 |     /*TODO:vhau return to using BufferStateLayer override once WM | 
 |      * has removed deferred transactions! | 
 |     void pushPendingState() override;*/ | 
 |     bool applyPendingStates(Layer::State* stateToCommit) override; | 
 |  | 
 |     uint32_t getActiveWidth(const Layer::State& s) const override { return s.active.w; } | 
 |     uint32_t getActiveHeight(const Layer::State& s) const override { return s.active.h; } | 
 |     ui::Transform getActiveTransform(const Layer::State& s) const override { | 
 |         return s.active.transform; | 
 |     } | 
 |     Region getActiveTransparentRegion(const Layer::State& s) const override { | 
 |         return s.transparentRegionHint; | 
 |     } | 
 |     Rect getCrop(const Layer::State& s) const; | 
 |  | 
 |     bool setTransform(uint32_t transform) override; | 
 |     bool setTransformToDisplayInverse(bool transformToDisplayInverse) override; | 
 |     bool setCrop(const Rect& crop) override; | 
 |     bool setFrame(const Rect& frame) override; | 
 |     bool setBuffer(const sp<GraphicBuffer>& buffer, const sp<Fence>& acquireFence, nsecs_t postTime, | 
 |                    nsecs_t desiredPresentTime, const client_cache_t& clientCacheId, | 
 |                    uint64_t frameNumber) override; | 
 |     bool setAcquireFence(const sp<Fence>& fence) override; | 
 |     bool setDataspace(ui::Dataspace dataspace) override; | 
 |     bool setHdrMetadata(const HdrMetadata& hdrMetadata) override; | 
 |     bool setSurfaceDamageRegion(const Region& surfaceDamage) override; | 
 |     bool setApi(int32_t api) override; | 
 |     bool setSidebandStream(const sp<NativeHandle>& sidebandStream) override; | 
 |     bool setTransactionCompletedListeners(const std::vector<sp<CallbackHandle>>& handles) override; | 
 |     void forceSendCallbacks() override; | 
 |     bool addFrameEvent(const sp<Fence>& acquireFence, nsecs_t postedTime, | 
 |                        nsecs_t requestedPresentTime) override; | 
 |  | 
 |     // Override to ignore legacy layer state properties that are not used by BufferStateLayer | 
 |     bool setSize(uint32_t /*w*/, uint32_t /*h*/) override { return false; } | 
 |     bool setPosition(float /*x*/, float /*y*/) override { return false; } | 
 |     bool setTransparentRegionHint(const Region& transparent) override; | 
 |     bool setMatrix(const layer_state_t::matrix22_t& /*matrix*/, | 
 |                    bool /*allowNonRectPreservingTransforms*/) override { | 
 |         return false; | 
 |     } | 
 |     bool setCrop_legacy(const Rect& /*crop*/) override { return false; } | 
 |     void deferTransactionUntil_legacy(const sp<IBinder>& /*barrierHandle*/, | 
 |                                       uint64_t /*frameNumber*/) override {} | 
 |     void deferTransactionUntil_legacy(const sp<Layer>& /*barrierLayer*/, | 
 |                                       uint64_t /*frameNumber*/) override {} | 
 |  | 
 |     Rect getBufferSize(const State& s) const override; | 
 |     FloatRect computeSourceBounds(const FloatRect& parentBounds) const override; | 
 |     Layer::RoundedCornerState getRoundedCornerState() const override; | 
 |     void setAutoRefresh(bool autoRefresh) override; | 
 |  | 
 |     // ----------------------------------------------------------------------- | 
 |  | 
 |     // ----------------------------------------------------------------------- | 
 |     // Interface implementation for BufferLayer | 
 |     // ----------------------------------------------------------------------- | 
 |     bool fenceHasSignaled() const override; | 
 |     bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override; | 
 |     bool onPreComposition(nsecs_t refreshStartTime) override; | 
 |     uint32_t getEffectiveScalingMode() const override; | 
 |  | 
 | protected: | 
 |     void gatherBufferInfo() override; | 
 |     uint64_t getHeadFrameNumber(nsecs_t expectedPresentTime) const; | 
 |  | 
 | private: | 
 |     friend class SlotGenerationTest; | 
 |  | 
 |     bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime, | 
 |                                  nsecs_t requestedPresentTime); | 
 |  | 
 |     uint64_t getFrameNumber(nsecs_t expectedPresentTime) const override; | 
 |  | 
 |     bool latchSidebandStream(bool& recomputeVisibleRegions) override; | 
 |  | 
 |     bool hasFrameUpdate() const override; | 
 |  | 
 |     status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime, | 
 |                             nsecs_t expectedPresentTime) override; | 
 |  | 
 |     status_t updateActiveBuffer() override; | 
 |     status_t updateFrameNumber(nsecs_t latchTime) override; | 
 |  | 
 |     sp<Layer> createClone() override; | 
 |  | 
 |     // Crop that applies to the buffer | 
 |     Rect computeCrop(const State& s); | 
 |  | 
 |     bool willPresentCurrentTransaction() const; | 
 |  | 
 |     bool bufferNeedsFiltering() const override; | 
 |  | 
 |     static const std::array<float, 16> IDENTITY_MATRIX; | 
 |  | 
 |     std::unique_ptr<renderengine::Image> mTextureImage; | 
 |  | 
 |     mutable uint64_t mFrameNumber{0}; | 
 |     uint64_t mFrameCounter{0}; | 
 |  | 
 |     sp<Fence> mPreviousReleaseFence; | 
 |     uint64_t mPreviousBufferId = 0; | 
 |     uint64_t mPreviousReleasedFrameNumber = 0; | 
 |  | 
 |     mutable bool mCurrentStateModified = false; | 
 |     bool mReleasePreviousBuffer = false; | 
 |     nsecs_t mCallbackHandleAcquireTime = -1; | 
 |  | 
 |     // TODO(marissaw): support sticky transform for LEGACY camera mode | 
 |  | 
 |     class HwcSlotGenerator : public ClientCache::ErasedRecipient { | 
 |     public: | 
 |         HwcSlotGenerator() { | 
 |             for (uint32_t i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) { | 
 |                 mFreeHwcCacheSlots.push(i); | 
 |             } | 
 |         } | 
 |  | 
 |         void bufferErased(const client_cache_t& clientCacheId); | 
 |  | 
 |         uint32_t getHwcCacheSlot(const client_cache_t& clientCacheId); | 
 |  | 
 |     private: | 
 |         friend class SlotGenerationTest; | 
 |         uint32_t addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex); | 
 |         uint32_t getFreeHwcCacheSlot() REQUIRES(mMutex); | 
 |         void evictLeastRecentlyUsed() REQUIRES(mMutex); | 
 |         void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex); | 
 |  | 
 |         struct CachedBufferHash { | 
 |             std::size_t operator()(const client_cache_t& clientCacheId) const { | 
 |                 return std::hash<uint64_t>{}(clientCacheId.id); | 
 |             } | 
 |         }; | 
 |  | 
 |         std::mutex mMutex; | 
 |  | 
 |         std::unordered_map<client_cache_t, | 
 |                            std::pair<uint32_t /*HwcCacheSlot*/, uint32_t /*counter*/>, | 
 |                            CachedBufferHash> | 
 |                 mCachedBuffers GUARDED_BY(mMutex); | 
 |         std::stack<uint32_t /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex); | 
 |  | 
 |         // The cache increments this counter value when a slot is updated or used. | 
 |         // Used to track the least recently-used buffer | 
 |         uint64_t mCounter = 0; | 
 |     }; | 
 |  | 
 |     sp<HwcSlotGenerator> mHwcSlotGenerator; | 
 | }; | 
 |  | 
 | } // namespace android |