| /* | 
 |  * Copyright (C) 2020 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _VIBRATION_ELEMENT_H | 
 | #define _VIBRATION_ELEMENT_H | 
 |  | 
 | #include <array> | 
 | #include <chrono> | 
 | #include <cstdint> | 
 | #include <string> | 
 |  | 
 | namespace android { | 
 |  | 
 | // evdev FF_RUMBLE effect only supports two channels of vibration. | 
 | constexpr size_t CHANNEL_SIZE = 2; | 
 | /* | 
 |  * Describes a rumble effect | 
 |  */ | 
 | struct VibrationElement { | 
 |     std::chrono::milliseconds duration; | 
 |     // Channel amplitude range 0-255. | 
 |     std::array<uint8_t, CHANNEL_SIZE> channels = {0, 0}; | 
 |  | 
 |     const std::string toString() const; | 
 |     uint16_t getMagnitude(size_t channelIndex) const; | 
 |     bool isOn() const; | 
 | }; | 
 |  | 
 | } // namespace android | 
 |  | 
 | #endif // _VIBRATION_ELEMENT_H |