| LIBGLESV2 { | 
 |   global: | 
 |     glActiveTexture; | 
 |     glAttachShader; | 
 |     glBeginPerfMonitorAMD; | 
 |     glBindAttribLocation; | 
 |     glBindBuffer; | 
 |     glBindFramebuffer; | 
 |     glBindRenderbuffer; | 
 |     glBindTexture; | 
 |     glBindVertexArrayOES; # introduced-mips=9 introduced-x86=9 | 
 |     glBlendColor; | 
 |     glBlendEquation; | 
 |     glBlendEquationSeparate; | 
 |     glBlendFunc; | 
 |     glBlendFuncSeparate; | 
 |     glBufferData; | 
 |     glBufferSubData; | 
 |     glCheckFramebufferStatus; | 
 |     glClear; | 
 |     glClearColor; | 
 |     glClearDepthf; | 
 |     glClearStencil; | 
 |     glColorMask; | 
 |     glCompileShader; | 
 |     glCompressedTexImage2D; | 
 |     glCompressedTexImage3DOES; | 
 |     glCompressedTexSubImage2D; | 
 |     glCompressedTexSubImage3DOES; | 
 |     glCopyTexImage2D; | 
 |     glCopyTexSubImage2D; | 
 |     glCopyTexSubImage3DOES; | 
 |     glCoverageMaskNV; # introduced-mips=9 introduced-x86=9 | 
 |     glCoverageOperationNV; # introduced-mips=9 introduced-x86=9 | 
 |     glCreateProgram; | 
 |     glCreateShader; | 
 |     glCullFace; | 
 |     glDeleteBuffers; | 
 |     glDeleteFencesNV; | 
 |     glDeleteFramebuffers; | 
 |     glDeletePerfMonitorsAMD; | 
 |     glDeleteProgram; | 
 |     glDeleteRenderbuffers; | 
 |     glDeleteShader; | 
 |     glDeleteTextures; | 
 |     glDeleteVertexArraysOES; # introduced-mips=9 introduced-x86=9 | 
 |     glDepthFunc; | 
 |     glDepthMask; | 
 |     glDepthRangef; | 
 |     glDetachShader; | 
 |     glDisable; | 
 |     glDisableDriverControlQCOM; | 
 |     glDisableVertexAttribArray; | 
 |     glDiscardFramebufferEXT; # introduced-mips=9 introduced-x86=9 | 
 |     glDrawArrays; | 
 |     glDrawElements; | 
 |     glEGLImageTargetRenderbufferStorageOES; | 
 |     glEGLImageTargetTexture2DOES; | 
 |     glEnable; | 
 |     glEnableDriverControlQCOM; | 
 |     glEnableVertexAttribArray; | 
 |     glEndPerfMonitorAMD; | 
 |     glEndTilingQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtGetBufferPointervQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtGetBuffersQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtGetFramebuffersQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtGetProgramBinarySourceQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtGetProgramsQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtGetRenderbuffersQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtGetShadersQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtGetTexLevelParameterivQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtGetTexSubImageQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtGetTexturesQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtIsProgramBinaryQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glExtTexObjectStateOverrideiQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glFinish; | 
 |     glFinishFenceNV; | 
 |     glFlush; | 
 |     glFramebufferRenderbuffer; | 
 |     glFramebufferTexture2D; | 
 |     glFramebufferTexture2DMultisampleIMG; # introduced-mips=9 introduced-x86=9 | 
 |     glFramebufferTexture2DMultisampleEXT; # introduced=28 | 
 |     glFramebufferTexture3DOES; | 
 |     glFrontFace; | 
 |     glGenBuffers; | 
 |     glGenFencesNV; | 
 |     glGenFramebuffers; | 
 |     glGenPerfMonitorsAMD; | 
 |     glGenRenderbuffers; | 
 |     glGenTextures; | 
 |     glGenVertexArraysOES; # introduced-mips=9 introduced-x86=9 | 
 |     glGenerateMipmap; | 
 |     glGetActiveAttrib; | 
 |     glGetActiveUniform; | 
 |     glGetAttachedShaders; | 
 |     glGetAttribLocation; | 
 |     glGetBooleanv; | 
 |     glGetBufferParameteriv; | 
 |     glGetBufferPointervOES; | 
 |     glGetDriverControlStringQCOM; | 
 |     glGetDriverControlsQCOM; | 
 |     glGetError; | 
 |     glGetFenceivNV; | 
 |     glGetFloatv; | 
 |     glGetFramebufferAttachmentParameteriv; | 
 |     glGetIntegerv; | 
 |     glGetPerfMonitorCounterDataAMD; | 
 |     glGetPerfMonitorCounterInfoAMD; | 
 |     glGetPerfMonitorCounterStringAMD; | 
 |     glGetPerfMonitorCountersAMD; | 
 |     glGetPerfMonitorGroupStringAMD; | 
 |     glGetPerfMonitorGroupsAMD; | 
 |     glGetProgramBinaryOES; | 
 |     glGetProgramInfoLog; | 
 |     glGetProgramiv; | 
 |     glGetRenderbufferParameteriv; | 
 |     glGetShaderInfoLog; | 
 |     glGetShaderPrecisionFormat; | 
 |     glGetShaderSource; | 
 |     glGetShaderiv; | 
 |     glGetString; | 
 |     glGetTexParameterfv; | 
 |     glGetTexParameteriv; | 
 |     glGetUniformLocation; | 
 |     glGetUniformfv; | 
 |     glGetUniformiv; | 
 |     glGetVertexAttribPointerv; | 
 |     glGetVertexAttribfv; | 
 |     glGetVertexAttribiv; | 
 |     glHint; | 
 |     glIsBuffer; | 
 |     glIsEnabled; | 
 |     glIsFenceNV; | 
 |     glIsFramebuffer; | 
 |     glIsProgram; | 
 |     glIsRenderbuffer; | 
 |     glIsShader; | 
 |     glIsTexture; | 
 |     glIsVertexArrayOES; # introduced-mips=9 introduced-x86=9 | 
 |     glLineWidth; | 
 |     glLinkProgram; | 
 |     glMapBufferOES; | 
 |     glMultiDrawArraysEXT; # introduced-mips=9 introduced-x86=9 | 
 |     glMultiDrawElementsEXT; # introduced-mips=9 introduced-x86=9 | 
 |     glPixelStorei; | 
 |     glPolygonOffset; | 
 |     glProgramBinaryOES; | 
 |     glReadPixels; | 
 |     glReleaseShaderCompiler; | 
 |     glRenderbufferStorage; | 
 |     glRenderbufferStorageMultisampleEXT; # introduced=28 | 
 |     glRenderbufferStorageMultisampleIMG; # introduced-mips=9 introduced-x86=9 | 
 |     glSampleCoverage; | 
 |     glScissor; | 
 |     glSelectPerfMonitorCountersAMD; | 
 |     glSetFenceNV; | 
 |     glShaderBinary; | 
 |     glShaderSource; | 
 |     glStartTilingQCOM; # introduced-mips=9 introduced-x86=9 | 
 |     glStencilFunc; | 
 |     glStencilFuncSeparate; | 
 |     glStencilMask; | 
 |     glStencilMaskSeparate; | 
 |     glStencilOp; | 
 |     glStencilOpSeparate; | 
 |     glTestFenceNV; | 
 |     glTexImage2D; | 
 |     glTexImage3DOES; | 
 |     glTexParameterf; | 
 |     glTexParameterfv; | 
 |     glTexParameteri; | 
 |     glTexParameteriv; | 
 |     glTexSubImage2D; | 
 |     glTexSubImage3DOES; | 
 |     glUniform1f; | 
 |     glUniform1fv; | 
 |     glUniform1i; | 
 |     glUniform1iv; | 
 |     glUniform2f; | 
 |     glUniform2fv; | 
 |     glUniform2i; | 
 |     glUniform2iv; | 
 |     glUniform3f; | 
 |     glUniform3fv; | 
 |     glUniform3i; | 
 |     glUniform3iv; | 
 |     glUniform4f; | 
 |     glUniform4fv; | 
 |     glUniform4i; | 
 |     glUniform4iv; | 
 |     glUniformMatrix2fv; | 
 |     glUniformMatrix3fv; | 
 |     glUniformMatrix4fv; | 
 |     glUnmapBufferOES; | 
 |     glUseProgram; | 
 |     glValidateProgram; | 
 |     glVertexAttrib1f; | 
 |     glVertexAttrib1fv; | 
 |     glVertexAttrib2f; | 
 |     glVertexAttrib2fv; | 
 |     glVertexAttrib3f; | 
 |     glVertexAttrib3fv; | 
 |     glVertexAttrib4f; | 
 |     glVertexAttrib4fv; | 
 |     glVertexAttribPointer; | 
 |     glViewport; | 
 |   local: | 
 |     *; | 
 | }; |