|  | /* | 
|  | * Copyright 2018 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #pragma once | 
|  |  | 
|  | #include "Fps.h" | 
|  |  | 
|  | #include <cutils/compiler.h> | 
|  | #include <utils/StrongPointer.h> | 
|  |  | 
|  | #include <cinttypes> | 
|  | #include <functional> | 
|  | #include <memory> | 
|  | #include <string> | 
|  |  | 
|  | namespace android { | 
|  |  | 
|  | typedef int32_t PixelFormat; | 
|  |  | 
|  | class BufferQueueLayer; | 
|  | class BufferStateLayer; | 
|  | class BufferLayerConsumer; | 
|  | class EffectLayer; | 
|  | class ContainerLayer; | 
|  | class DisplayDevice; | 
|  | class FrameTracer; | 
|  | class GraphicBuffer; | 
|  | class HWComposer; | 
|  | class IGraphicBufferConsumer; | 
|  | class IGraphicBufferProducer; | 
|  | class Layer; | 
|  | class MessageQueue; | 
|  | class Scheduler; | 
|  | class StartPropertySetThread; | 
|  | class SurfaceFlinger; | 
|  | class SurfaceInterceptor; | 
|  | class TimeStats; | 
|  |  | 
|  | struct DisplayDeviceCreationArgs; | 
|  | struct ISchedulerCallback; | 
|  | struct LayerCreationArgs; | 
|  |  | 
|  | namespace compositionengine { | 
|  | class CompositionEngine; | 
|  | } // namespace compositionengine | 
|  |  | 
|  | namespace scheduler { | 
|  | class VsyncConfiguration; | 
|  | class VsyncController; | 
|  | class RefreshRateConfigs; | 
|  | } // namespace scheduler | 
|  |  | 
|  | namespace frametimeline { | 
|  | class FrameTimeline; | 
|  | } // namespace frametimeline | 
|  |  | 
|  | namespace surfaceflinger { | 
|  |  | 
|  | class NativeWindowSurface; | 
|  |  | 
|  | // The interface that SurfaceFlinger uses to create all of the implementations | 
|  | // of each interface. | 
|  | class Factory { | 
|  | public: | 
|  | virtual std::unique_ptr<HWComposer> createHWComposer(const std::string& serviceName) = 0; | 
|  | virtual std::unique_ptr<MessageQueue> createMessageQueue() = 0; | 
|  | virtual std::unique_ptr<scheduler::VsyncConfiguration> createVsyncConfiguration( | 
|  | Fps currentRefreshRate) = 0; | 
|  | virtual std::unique_ptr<Scheduler> createScheduler( | 
|  | const std::shared_ptr<scheduler::RefreshRateConfigs>&, ISchedulerCallback&) = 0; | 
|  | virtual sp<SurfaceInterceptor> createSurfaceInterceptor() = 0; | 
|  |  | 
|  | virtual sp<StartPropertySetThread> createStartPropertySetThread( | 
|  | bool timestampPropertyValue) = 0; | 
|  | virtual sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs&) = 0; | 
|  | virtual sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, | 
|  | PixelFormat format, uint32_t layerCount, | 
|  | uint64_t usage, std::string requestorName) = 0; | 
|  | virtual void createBufferQueue(sp<IGraphicBufferProducer>* outProducer, | 
|  | sp<IGraphicBufferConsumer>* outConsumer, | 
|  | bool consumerIsSurfaceFlinger) = 0; | 
|  | virtual sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&, | 
|  | const sp<SurfaceFlinger>&, | 
|  | const wp<Layer>&) = 0; | 
|  | virtual sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&, | 
|  | renderengine::RenderEngine&, | 
|  | uint32_t tex, Layer*) = 0; | 
|  |  | 
|  | virtual std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface( | 
|  | const sp<IGraphicBufferProducer>&) = 0; | 
|  |  | 
|  | virtual std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() = 0; | 
|  |  | 
|  | virtual sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) = 0; | 
|  | virtual sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) = 0; | 
|  | virtual sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) = 0; | 
|  | virtual sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) = 0; | 
|  | virtual std::unique_ptr<FrameTracer> createFrameTracer() = 0; | 
|  | virtual std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline( | 
|  | std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) = 0; | 
|  |  | 
|  | protected: | 
|  | ~Factory() = default; | 
|  | }; | 
|  |  | 
|  | ANDROID_API sp<SurfaceFlinger> createSurfaceFlinger(); | 
|  |  | 
|  | } // namespace surfaceflinger | 
|  | } // namespace android |