|  | /* | 
|  | * Copyright (C) 2011 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <stdlib.h> | 
|  | #include <stdint.h> | 
|  | #include <sys/types.h> | 
|  |  | 
|  | #include <utils/Errors.h> | 
|  |  | 
|  | #include "Layer.h" | 
|  | #include "SurfaceTextureLayer.h" | 
|  |  | 
|  | namespace android { | 
|  | // --------------------------------------------------------------------------- | 
|  |  | 
|  |  | 
|  | SurfaceTextureLayer::SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer) | 
|  | : SurfaceTexture(tex), mLayer(layer) { | 
|  | } | 
|  |  | 
|  | SurfaceTextureLayer::~SurfaceTextureLayer() { | 
|  | } | 
|  |  | 
|  |  | 
|  | status_t SurfaceTextureLayer::setDefaultBufferSize(uint32_t w, uint32_t h) | 
|  | { | 
|  | //LOGD("%s, w=%u, h=%u", __PRETTY_FUNCTION__, w, h); | 
|  | return SurfaceTexture::setDefaultBufferSize(w, h); | 
|  | } | 
|  |  | 
|  | status_t SurfaceTextureLayer::setDefaultBufferFormat(uint32_t format) | 
|  | { | 
|  | mDefaultFormat = format; | 
|  | return NO_ERROR; | 
|  | } | 
|  |  | 
|  | status_t SurfaceTextureLayer::setBufferCount(int bufferCount) { | 
|  | status_t res = SurfaceTexture::setBufferCount(bufferCount); | 
|  | return res; | 
|  | } | 
|  |  | 
|  | status_t SurfaceTextureLayer::queueBuffer(int buf, int64_t timestamp, | 
|  | uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) { | 
|  |  | 
|  | status_t res = SurfaceTexture::queueBuffer(buf, timestamp, | 
|  | outWidth, outHeight, outTransform); | 
|  | sp<Layer> layer(mLayer.promote()); | 
|  | if (layer != NULL) { | 
|  | *outTransform = layer->getTransformHint(); | 
|  | } | 
|  | return res; | 
|  | } | 
|  |  | 
|  | status_t SurfaceTextureLayer::dequeueBuffer(int *buf, | 
|  | uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { | 
|  |  | 
|  | status_t res(NO_INIT); | 
|  | sp<Layer> layer(mLayer.promote()); | 
|  | if (layer != NULL) { | 
|  | if (format == 0) | 
|  | format = mDefaultFormat; | 
|  | uint32_t effectiveUsage = layer->getEffectiveUsage(usage); | 
|  | //LOGD("%s, w=%u, h=%u, format=%u, usage=%08x, effectiveUsage=%08x", | 
|  | //        __PRETTY_FUNCTION__, w, h, format, usage, effectiveUsage); | 
|  | res = SurfaceTexture::dequeueBuffer(buf, w, h, format, effectiveUsage); | 
|  | } | 
|  | return res; | 
|  | } | 
|  |  | 
|  | status_t SurfaceTextureLayer::connect(int api, | 
|  | uint32_t* outWidth, uint32_t* outHeight, uint32_t* outTransform) { | 
|  | status_t err = SurfaceTexture::connect(api, | 
|  | outWidth, outHeight, outTransform); | 
|  | if (err == NO_ERROR) { | 
|  | sp<Layer> layer(mLayer.promote()); | 
|  | if (layer != NULL) { | 
|  | uint32_t orientation = layer->getOrientation(); | 
|  | if (orientation & Transform::ROT_INVALID) { | 
|  | orientation = 0; | 
|  | } | 
|  | *outTransform = orientation; | 
|  | } | 
|  | switch(api) { | 
|  | case NATIVE_WINDOW_API_MEDIA: | 
|  | case NATIVE_WINDOW_API_CAMERA: | 
|  | // Camera preview and videos are rate-limited on the producer | 
|  | // side.  If enabled for this build, we use async mode to always | 
|  | // show the most recent frame at the cost of requiring an | 
|  | // additional buffer. | 
|  | #ifndef NEVER_DEFAULT_TO_ASYNC_MODE | 
|  | err = setSynchronousMode(false); | 
|  | break; | 
|  | #endif | 
|  | // fall through to set synchronous mode when not defaulting to | 
|  | // async mode. | 
|  | deafult: | 
|  | err = setSynchronousMode(true); | 
|  | break; | 
|  | } | 
|  | if (err != NO_ERROR) { | 
|  | disconnect(api); | 
|  | } | 
|  | } | 
|  | return err; | 
|  | } | 
|  |  | 
|  | // --------------------------------------------------------------------------- | 
|  | }; // namespace android |